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Super Mario Land 2: 6 Golden Coins (Video Game)

 Super Mario Land 2: 6 Golden Coins (Video Game)
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TVTItem
 Super Mario Land 2: 6 Golden Coins (Video Game)
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Super Mario Land 2: 6 Golden Coins (Video Game)
 Super Mario Land 2: 6 Golden Coins (Video Game)
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SuperMarioLand2SixGoldenCoins
 Super Mario Land 2: 6 Golden Coins (Video Game)
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The sequel to Super Mario Land, this game is the First Appearance of The Rival, Wario, and one of the few times Wario is an outright Big Bad instead of just being extremely greedy. It was originally released in the last quarter of 1992, and is the seventh entry in the Super Mario Bros. series. The plot is that Wario took over Mario's castle and land while Mario was rescuing Daisy in the first game. Mario needs to find the eponymous six golden coins to get into the castle and stop Wario. Interestingly, one of the golden coins has been entrusted to Tatanga, the perpetrator of Daisy's kidnapping.Whereas Super Mario Land was essentially a handheld version of the original 1985 Super Mario Bros., the sequel took most of its cues from Super Mario Bros. 3 and Super Mario World instead, including a nonlinear world map and a new, gravity-defying power-up (Carrot) that serves as the game's signature power-up (thus following up the Raccoon Leaf and Cape from previous games). This game swapped the small sprites of the previous game, and had much more detailed graphics (although still smaller than NES sprites due to the Game Boy's smaller resolution).Wario himself proved so popular that the Super Mario Land series was repurposed into the Wario Land series. The first game, Wario Land: Super Mario Land 3, would retain the Super Mario Land name, but the sequels dropped it. Wario also went on to appear in a wide array of Mario spinoffs ever since, even gaining a partner in the form of the memetic Waluigi. Super Mario Land 2 would also be the last original 2D Mario game for 14 years (with Super Mario Bros. Deluxe and the Super Mario Advance series of remakes being released in the meantime). The 2D line would eventually be revived with New Super Mario Bros. on the DS.
 Super Mario Land 2: 6 Golden Coins (Video Game)
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2023-10-09T03:02:10Z
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Brainwashed and Crazy
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Brainwashed and Crazy: Nearly all the residents of Mario Land have been turned against you by Wario.
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All There in the Manual
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_17ce80aa
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All There in the Manual: As usual for the era, most of the plot about Wario stealing Mario's Castle and why you need the Golden Coins is explained in the manual. The game itself provides zero context as to what's going on and immediately plops you in front of the first level. Additionally, the Japanese character guide, Perfect Edition of the Great Mario Character Encyclopedia establishes that Tatanga became a henchman of Wario to get revenge on Mario for stopping him in the previous game.
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PowerUpLetDown
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Power Up Let Down: The Mushroom, while helpful in general, will downgrade Mario from his Fire or Bunny forms back to his Super form if he collects it. This makes it more disappointing to see if you happen to get a Mushroom from a mini-game.
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Eternal Engine
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Eternal Engine: Mario Zone, which takes place entirely within an enormous clockwork statue of Mario himself. Various moving mechanical parts like pulleys and cogwheels can be seen and used to get around.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_19028da
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Karakasa
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Karakasa: Karakasa appear in the second level of the Pumpkin Zone. They launch up into the air, then float themselves back down to the ground.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_1a09ce8e
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Green-Eyed Monster
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_1d2400e9
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Green-Eyed Monster: The whole reason why Wario took over Mario's castle is because he was envious of Mario.
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Death Throws
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Death Throws: The way the bosses die in this game is... somewhat comedic and exaggerated to say the least, with them falling off the screen upside down with their eyes wide open.
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Palmtree Panic
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Palmtree Panic: The hidden bonus level in the Turtle Zone takes place in a coastal area outside the cavernous space of Turtle Zone itself.
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Iconic Sequel Character
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Iconic Sequel Character: Wario made his debut in the Mario franchise as the Final Boss of this game, and then managed to supplant Mario's role as a protagonist in Wario Land: Super Mario Land 3, turning it into the start of the Wario Land series. He later gained a second sub-series (WarioWare), and became a regular character in Mario spinoffs.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_221a4bf4
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One-Time Dungeon
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_274aca0c
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One-Time Dungeon: The boss stages cannot be replayed after being completed, unless you get a Game Over and have to recollect the golden coins. The tutorial level, meanwhile, cannot be played again at all after being completed.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_274aca0c
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Easter Egg
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_29a39f6
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Easter Egg: Kazumi Totaka composed the soundtrack, so naturally his trademark tune plays somewhere. In this game, on the Game Over screen, after three minutes, his song will start to play. If you look at the level layout of the first level in Space Zone, you can see a bunch of stars spelling out the word "HAPPY!".
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_29a39f6
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Level in the Clouds
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_2af6a2cb
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Level in the Clouds: The final level of Tree Zone, as it takes place at the very top of the large tree and thus plays as a sky level. The hidden bonus level in Macro Zone is sky-themed as well, as Mario navigates onto floating solid blocks.
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Check-Point Starvation
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Checkpoint Starvation: The levels for the most part have checkpoints (bells in this game). However, in Wario's Castle, not only is the level longer than any other with a 3-part boss battle against Wario at the end, but there is no checkpoint at all! There's also Space Zone 2, which is one straight Unexpected Genre Change.
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Under the Sea
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Under the Sea: Turtle Zone, an underwater land which is reached by being eaten by an enormous sea turtle.
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Ground Pound
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Ground Pound: Wario attacks Mario in the second phase of the Final Boss battle by attempting to pound at him while hovering airborne with the Carrot powerup.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_3401240
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Drill Mole
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_35f72151
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Drill Mole: An enemy appears with this exact name. As might be expected, it's got a drill for a nose.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_35f72151
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Sequential Boss
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Sequential Boss: Wario has three phases: Super, Bunny, and Fiery.
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World-Healing Wave
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World-Healing Wave: After Wario is kicked out, the once ominous castle is restored to its former glory.
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Harmless Enemy
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Harmless Enemy: A first for the series. There are enemies in the levels like Bee Fly that run at the sight of Mario, or the gnome-like Collectors who try to steal 1-UPs away without trying to do damage upon contact.
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Recurring Riff
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Recurring Riff: The "Athletic" theme has its tune remixed and played in many other levels, even in the file select and game over screens.
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Musical Nod
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Musical Nod: The "haunted house" music heard here is based on the "coin room" music heard in Super Mario Land. The "Treetop" theme features part of the World 3 map theme from Super Mario Bros. 3.
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Inconveniently-Placed Conveyor Belt
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_4395ac9
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Inconveniently-Placed Conveyor Belt: The third stage of Mario Zone has conveyor belts in narrow passageways. Mario has to duck while being transported to avoid touching the ceiling's spikes.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_4395ac9
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Branch-and-Bottleneck Plot Structure
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_44c5e7bd
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Branch-and-Bottleneck Plot Structure: After completing the initial stage, you're free to tackle the game's six worlds in any order you want. You'll have to complete all of them to access the final area of the game, Wario's Castle.
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Hypnotic Head
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Hypnotic Head: The commercial for the release of the game (as quoted at the top) has Wario featured in this fashion, convincing the viewer to join him against Mario.
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Game Mod
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Game Mod: While the original game never received a DX version for the Game Boy Color, one fan put together an excellent ROM hack that fully colorizes the game and adds in Luigi as a playable character (with his own unique jump physics).
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_45bf382b
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Opening the Sandbox
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Opening the Sandbox: After the tutorial level is finished, the six zones do not have to be done in any specific order, and there is no requirement to do all of the zone's levels at once, so players can complete a couple levels in one zone and decide to do another, for example.
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Checkpoint
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Checkpoint: In most levels, there's a bell that has to be rung for its midway checkpoint (which is not to be confused with the bell at the end that triggers a bonus game if rung).
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Early-Installment Weirdness
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Early-Installment Weirdness: Wario's design is somewhat more grotesque and deranged than in later games, and is depicted here as being about three times Mario's size. Additionally, his small form looks more goblin-like than in subsequent appearances. This game is one of the few where Wario is a straight-up villain rather than an Anti-Hero or The Rival, the only other instances being Mario & Wario, Wario's Woods, Mario's storyline in Dr. Mario 64, and WarioWare Gold. The former two games are also the only ones, aside from Mario Land 2, to feature Wario's hypnotic powers, which he uses to control his minions. It's also implied that he's a Sorcerous Overlord of sorts whose very presence curses the land, Fisher King-style, an aspect of his character that was completely dropped from later games. This is the only game where Wario is depicted using a Fire Flower, like Mario. Later games either gave him a hat that spits firenote a seadragon for just fire or a traditional dragon for fire and flight or set his whole body on fire. This game introduced the Space Zone setting into the Mario series. But unlike in future games with levels of this type (such as Super Mario Galaxy and Super Mario 3D World), here Mario has to use a space suit, though Super Paper Mario would later have him requiring the use of a literal Fishbowl Helmet to survive in space. The game depicts Mario as living in his own castle with a surrounding land, something that has never been shown again. Whenever a residence of his appears in later games, it's shown to just be an ordinary-looking house, sometimes shared with Luigi. Though of course, Luigi would famously acquire a mansion later on.
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Amphibian Assault
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_4f5a5669
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Amphibian Assault: There's an enemy called Bopping Toady, which appears in the Tree Zone. It jumps after Mario and attacks with its tongue.
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Macro Zone
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5372ed53
comment
Macro Zone: Macro Zone is the Trope Namer. The world map shows Mario entering the Macro Zone through a cave system that shrinks him on the way towards the house. Other worlds mix it with other settings. One world is a gigantic tree, the Tree Zone, in which Mario must battle oversized insects; another world, known as the Mario Zone, is a mechanical statue of Mario inhabited by larger-than-life toys and moving parts.
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Plot Coupon
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5527dc0c
comment
Plot Coupon: The titular six golden coins. They're necessary to open the gate that leads to the castle, and have been entrusted to bosses (one of which is Tatanga, the villain of the first game).
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5527dc0c
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 Super Mario Land 2: 6 Golden Coins (Video Game)
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Super Mario Land 2: 6 Golden Coins (Video Game) / int_5527dc0c
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_56df9ba7
type
Easier Than Easy
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_56df9ba7
comment
Easier Than Easy: While already not an extremely challenging game overall, pressing Select on the file screen will activate an "Easy Mode" signified by Mario shrinking to his smaller form, which removes several enemies and environmental hazards, presumably to make the game more accessible to young players.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_56df9ba7
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_56df9ba7
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_56df9ba7
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_58f20f50
type
Minsky Pickup
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_58f20f50
comment
Minsky Pickup: The athletic theme uses this for the first six notes.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_58f20f50
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_58f20f50
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_58f20f50
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5923e9d1
type
Snot Bubble
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5923e9d1
comment
Snot Bubble: A friendly Hippo helps Mario reach Space Zone via his bubbles, and it can bypass the stage. Though caution is required, as if the plumber touches anything, it will pop.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5923e9d1
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5923e9d1
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_5923e9d1
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5c18d958
type
Video Game Flight
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5c18d958
comment
Video Game Flight: By flapping his ears, Bunny Mario can fly.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5c18d958
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5c18d958
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_5c18d958
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5ed3ace2
type
Batman Can Breathe in Space
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5ed3ace2
comment
Batman Can Breathe in Space: Averted; even though Mario never had any trouble breathing in space before or since (excluding Super Paper Mario), he dons a spacesuit, complete with fishbowl helmet, in Space Zone.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5ed3ace2
featureApplicability
-1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5ed3ace2
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_5ed3ace2
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5f4d158d
type
Space Zone
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5f4d158d
comment
Space Zone: The Trope Namer, which takes place on the Moon and a nearby star. The gravity is reduced in its levels, allowing Mario to navigate through them in a new way. The boss is Tatanga, who was the original Final Boss of the previous game.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5f4d158d
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_5f4d158d
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_5f4d158d
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_61881f59
type
Demoted to Dragon
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_61881f59
comment
Demoted to Dragon: Tatanga returns from the first game, only to show up as the boss of the Space Zone.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_61881f59
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_61881f59
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_61881f59
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_62259825
type
Nintendo Hard
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_62259825
comment
Nintendo Hard: The final level is extremely difficult compared to the rest of the game, as it has no checkpoints and constant screen crunch.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_62259825
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_62259825
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_62259825
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_63cad64b
type
Threatening Shark
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_63cad64b
comment
Threatening Shark: They appear in Turtle Zone, and Mario can't defeat them without a Star or a Koopa Shell.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_63cad64b
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_63cad64b
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_63cad64b
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_679d7cc7
type
Goomba Stomp
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_679d7cc7
comment
Goomba Stomp: It's a Mario game, what do you expect? Just don't try it on the ghost Goombas in Pumpkin Zone, because like Boos and unlike regular Goombas they avert this trope.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_679d7cc7
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_679d7cc7
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_679d7cc7
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_69f4d99b
type
Shockwave Stomp
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_69f4d99b
comment
Shockwave Stomp: By far, Wario's most annoying attack is this. He does it very often, stun-locking you, leaving you unable to avoid his follow-up attacks. Being in midair when he hits the ground will not protect you, unlike in other Mario games with enemies who use a similar attack.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_69f4d99b
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_69f4d99b
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_69f4d99b
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6a6c7ce6
type
Unending End Card
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6a6c7ce6
comment
Unending End Card: The game's credits end with the words "Mario Land 2 Nintendo" and a flag at the top of Mario's castle saying "The End" shown, alongside a shot of Fire Mario walking forward and Wario giving the player a thumbs up, all while the credts theme plays (it loops instead of ending). Nothing else can be done by this point except turning the game off.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6a6c7ce6
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6a6c7ce6
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_6a6c7ce6
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6b7c9f96
type
The Lost Woods
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6b7c9f96
comment
The Lost Woods: Tree Zone, which takes place in and around an enormous tree populated by assorted Big Creepy-Crawlies.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6b7c9f96
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6b7c9f96
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_6b7c9f96
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6dc206c9
type
Marathon Level
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6dc206c9
comment
Marathon Level: The castle is the longest level in the game, which is emphasized by the fact that it doesn't even have any checkpoints.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6dc206c9
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6dc206c9
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_6dc206c9
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6ec989d8
type
Guide Dang It!
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6ec989d8
comment
Guide Dang It!: Those notorious Wario heads during the final level take two hits each to kill. However, you can kill them in one hit with a spin jump, but you have to learn that trick on your own.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6ec989d8
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_6ec989d8
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_6ec989d8
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_7228d0cb
type
Game Over
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_7228d0cb
comment
Kazumi Totaka composed the soundtrack, so naturally his trademark tune plays somewhere. In this game, on the Game Over screen, after three minutes, his song will start to play.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_7228d0cb
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_7228d0cb
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_7228d0cb
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_75f38750
type
Kaizo Trap
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_75f38750
comment
Kaizo Trap: There's one such case with the boss of the Turtle Zone, Pako the octopus. Throughout the battle, he spawns Pokos, Invincible Minor Minions that can easily get in the way. When Pako is defeated, the Pokos don't despawn, and since Mario is locked in place during the cutscene of getting the Turtle Zone coin, it's possible to die after beating the boss if he gets hit while small.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_75f38750
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_75f38750
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_75f38750
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_77550b4f
type
Theme-and-Variations Soundtrack
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_77550b4f
comment
Theme-and-Variations Soundtrack: The game takes cues from Super Mario World and remixes the overworld theme to create the underwater, underground and ghost house themes. A small part of this theme is also used for the Game Over music.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_77550b4f
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_77550b4f
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_77550b4f
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_77f6cc58
type
100% Completion
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_77f6cc58
comment
100% Completion: The game has 32 levels, but since there's no save option after defeating the Final Boss or seeing the credits, the game's completion count in the file can only clock at 31 at most.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_77f6cc58
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_77f6cc58
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_77f6cc58
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_7cfc2a69
type
Tree Trunk Tour
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_7cfc2a69
comment
Tree Trunk Tour: One of the levels of Tree Zone takes place inside an enormous tree. The other levels are set in the top or bottom areas of it.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_7cfc2a69
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_7cfc2a69
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_7cfc2a69
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_7d97ab06
type
Space Is an Ocean
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_7d97ab06
comment
Space Is an Ocean: Space Zone functions like this in the second level (as Mario moves as if he was swimming underwater), but not the first.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_7d97ab06
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_7d97ab06
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_7d97ab06
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_83308c12
type
Spikes of Doom
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_83308c12
comment
Spikes of Doom: Spikes appear prominently in levels of Mario Zone and some ceilings in the final level. Depending on the case, Mario can rely on either defeating a Bear and maneuvering its circus ball, using a cog on rails, or ducking while standing on a conveyor belt to cross the spiky floors or ceilings.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_83308c12
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_83308c12
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_83308c12
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_834427cd
type
Cap
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_834427cd
comment
Cap: You can have up to 999 coins and 99 lives- the most expensive of the slot machine minigames costs the full cap of coins.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_834427cd
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_834427cd
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_834427cd
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_878bd6cf
type
Sliding Scale of Linearity vs. Openness
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_878bd6cf
comment
Sliding Scale of Linearity vs. Openness: You can choose whatever order you want to collect the titular six golden coins in. Once you complete a level, you can backtrack, so leaving an area to collect some 1-UPs from past levels where they're plentiful is an option.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_878bd6cf
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_878bd6cf
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_878bd6cf
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_883f3732
type
WarmUpBoss
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_883f3732
comment
Warm-Up Boss: The Big Bird boss of the Tree Zone. He has a very simple pattern and can easily be defeated.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_883f3732
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_883f3732
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_883f3732
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8b9c512e
type
Down the Drain
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8b9c512e
comment
Down the Drain: Mario is too tiny to enter the house in Macro Zone through the front door, so he travels up the plumbing to emerge out of the kitchen sink.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8b9c512e
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8b9c512e
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_8b9c512e
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8c6b6125
type
Theme Parks
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8c6b6125
comment
Theme Parks: What Mario Land is supposed to be, until Wario turned it into an Amusement Park of Doom.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8c6b6125
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8c6b6125
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_8c6b6125
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8d25533e
type
Your Size May Vary
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8d25533e
comment
Your Size May Vary: The Hippo that helps you to Space Zone is shown as gigantic on the manuals and overworld, but appears only marginally bigger than Mario when you enter his stage.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8d25533e
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8d25533e
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_8d25533e
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8d5a28c5
type
Ghost Leg Lottery
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8d5a28c5
comment
Ghost Leg Lottery: One of two bonus games is an Amidakuji where you pick one of four fuses to trigger, and a spark will run down the wires and reach an item. Complicating the setup are two rats who land on and chew two horizontal lines, causing the spark to skip that line.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8d5a28c5
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_8d5a28c5
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_8d5a28c5
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_9217f487
type
Bones Do Not Belong There
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_9217f487
comment
Bones Do Not Belong There: One of the enemies in the game is Skeleton Bees, who are self-reviving skeletal versions of bees.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_9217f487
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_9217f487
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_9217f487
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_92861b4b
type
Namedworld and Namedland
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_92861b4b
comment
Namedworld and Namedland: Mario Land, a small island that served as Mario's private property until Wario took over.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_92861b4b
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_92861b4b
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_92861b4b
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_92bd6627
type
Invincible Minor Minion
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_92bd6627
comment
Invincible Minor Minion: Space Zone has invincible stars (not stars that turn you invincible, stars that are invincible and will kill you). Like Jelectros, they only appear in one stage, a frustrating auto-scroll. Unlike Jelectros, some can move. There are also Gordos, but they only shake a little when Mario comes near them and are not hostile.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_92bd6627
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_92bd6627
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_92bd6627
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_957e5fc2
type
Villainous Breakdown
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_957e5fc2
comment
Villainous Breakdown: When you finally defeat Wario he shrinks down, crying his eyes out, and throws his shoe at you before running away. Resembling a spoiled brat, more than an evil king.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_957e5fc2
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_957e5fc2
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_957e5fc2
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_95df9d98
type
Contrasting Sequel Setting
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_95df9d98
comment
Contrasting Sequel Setting: Sarasaland, with its real world-inspired kingdoms, was already an unusual setting for a Mario game, but this game's setting contrasts that by taking place in Mario's own kingdom that's never been mentioned before or since, filled with strange levels such as a giant statue of himself and a Space Zone.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_95df9d98
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_95df9d98
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_95df9d98
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_970c790a
type
Big Bad
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_970c790a
comment
Big Bad: The debut of the heroic red plumber's Evil Counterpart, Wario.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_970c790a
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_970c790a
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_970c790a
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_97293a99
type
Stock Money Bag
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_97293a99
comment
Stock Money Bag: Some levels feature money bags marked with letter "M", standing for Money. They are worth fifty coins.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_97293a99
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_97293a99
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_97293a99
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_98e87f7
type
Sinister Silhouettes
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_98e87f7
comment
Sinister Silhouettes: When Mario is standing outside the castle, Wario is shown running around as a silhouette.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_98e87f7
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_98e87f7
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_98e87f7
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_99fe88e1
type
Event Flag
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_99fe88e1
comment
Event Flag: For every boss defeated, a White Flag flies over their Zone in the overworld. As there's no menu telling the player how many Golden Coins remain, it's a nice way to avoid backtracking to Zones already completed by mistake.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_99fe88e1
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_99fe88e1
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_99fe88e1
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_9b54d536
type
Evil Counterpart
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_9b54d536
comment
Evil Counterpart: Wario, to the extent of having every form Mario has.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_9b54d536
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_9b54d536
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_9b54d536
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a186b0a6
type
Journey to the Sky
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a186b0a6
comment
Journey to the Sky: To reach Space Zone, Mario has to reach the top of a tall plateau in the overworld map and enter a level where he uses a hovering Hippo bubble to travel across it (and gather coins in the process) until he reaches the upper exit; this is the only way for Mario to ascend higher and reach outer space, because getting to the lower exit will kick Mario back to the overworld (close to Macro Zone). This procedure has to be repeated whenever he wants to return there.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a186b0a6
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a186b0a6
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_a186b0a6
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a41e84f7
type
Hornet Hole
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a41e84f7
comment
Hornet Hole: One level in Tree Zone takes place inside a beehive, complete with bees that pop out of honeycombs in the walls and fly after you to attack.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a41e84f7
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a41e84f7
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_a41e84f7
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a6c69bd
type
MacGuffin
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a6c69bd
comment
MacGuffin: The six golden coins. The boss of each Zone has one, and gathering them all together is needed to open the front door to Wario Castle and thus access the final level.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a6c69bd
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a6c69bd
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_a6c69bd
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a9c1bc0c
type
Bee Afraid
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a9c1bc0c
comment
Bee Afraid: The game has the normal-sized Bibi and the bigger Buuichi (both exclusive to Tree Zone), giant bees that attack with their stingers. Bibi fly around and chase Mario down, while the Buuichi stay in one place and attempt to crush Mario when he approaches it from below. There are also the stronger, skull-headed Skeleton Bees found later in the level.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a9c1bc0c
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_a9c1bc0c
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_a9c1bc0c
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_aa351cf7
type
Ear Wings
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_aa351cf7
comment
Ear Wings: The Carrot, although they're more for slowing your descent instead of flying. They can send you impressive distances if you quickly tap the button repeatedly rather than holding it to hover, though.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_aa351cf7
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_aa351cf7
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_aa351cf7
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_aa5d87af
type
Secret Level
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_aa5d87af
comment
Secret Level: All worlds except Mario Zone have at least one bonus level, though finding the alternate exit that leads to it is not always straightforward. Oddly, the exception to this is the mechanical Mario-themed stage. However, Pumpkin Zone makes up for it by having two.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_aa5d87af
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_aa5d87af
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_aa5d87af
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_add14bc2
type
Orcus on His Throne
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_add14bc2
comment
Orcus on His Throne: Wario, until you confront him in the castle's throne room, does nothing except survey his ill-gotten gains.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_add14bc2
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_add14bc2
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_add14bc2
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_aeec99a9
type
Immediate Sequel
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_aeec99a9
comment
Immediate Sequel: The game takes right after Super Mario Land, with Mario discovering Wario has taken over his Castle upon arriving home.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_aeec99a9
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_aeec99a9
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_aeec99a9
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_b136ed26
type
Big Fancy Castle
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_b136ed26
comment
Big Fancy Castle: Mario's mission is taking back his stolen castle from Wario and restoring it back to normal.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_b136ed26
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_b136ed26
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_b136ed26
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_b9dcebd
type
Floating in a Bubble
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_b9dcebd
comment
Floating in a Bubble: Mario can do this in the level with the Hippo statues that takes him to Space Zone. Although it's not strictly necessary to beat the level, it is useful for practicing the next level's jump physics, and getting plenty of coins and power-ups.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_b9dcebd
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_b9dcebd
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_b9dcebd
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_b9f472b
type
Storming the Castle
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_b9f472b
comment
Storming the Castle: The final level is the castle, which Mario must take back.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_b9f472b
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_b9f472b
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_b9f472b
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_bb9e6960
type
Non-Player Character
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_bb9e6960
comment
Non-Player Character: Not all the residents of Mario Land are Brainwashed and Crazy. Some like the Heavy Zed owls in Tree Zone, and the huge hippo before Space Zone, help the plumber reach the level goal quicker.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_bb9e6960
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_bb9e6960
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_bb9e6960
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_bda2d236
type
Big Boo's Haunt
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_bda2d236
comment
Big Boo's Haunt: Pumpkin Zone, which applies the concept of the Ghost House setting (first seen in Super Mario World) and extends it to a full world. The Zone has its share of undead creepers as well, many of them with what appeared to be knives still stuck in their heads. The levels take part in different parts of the large haunted mansion, and is guarded by a Wicked Witch who guards one of the golden coins.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_bda2d236
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_bda2d236
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_bda2d236
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_bea77379
type
Youkai
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_bea77379
comment
Youkai: Most of the enemies in Pumpkin Zone's second level are based on these. Bero is based on chochin-obake, Karakara is based on the Kara-kasa, Fireball Boys are based on Hitodama, and Kyororo is based on the hitosume-kozo or the "One-eyed boy".
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_bea77379
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_bea77379
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_bea77379
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_beb9a361
type
Anti-Hero
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_beb9a361
comment
This game is one of the few where Wario is a straight-up villain rather than an Anti-Hero or The Rival, the only other instances being Mario & Wario, Wario's Woods, Mario's storyline in Dr. Mario 64, and WarioWare Gold. The former two games are also the only ones, aside from Mario Land 2, to feature Wario's hypnotic powers, which he uses to control his minions. It's also implied that he's a Sorcerous Overlord of sorts whose very presence curses the land, Fisher King-style, an aspect of his character that was completely dropped from later games.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_beb9a361
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_beb9a361
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_beb9a361
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c03860d2
type
Womb Level
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c03860d2
comment
Womb Level: The final level of Turtle Zone has you trawl inside a giant sleeping sperm whale. The area contains a few hazards unique to the setting, such as sharp teeth that can damage you if you jump into them from below or above.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c03860d2
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c03860d2
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_c03860d2
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c299ce05
type
Ribcage Stomach
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c299ce05
comment
Ribcage Stomach: The whale in Turtle Zone. If you discount the fact that until you reach the boss, the entire stage with hazardous sharp teeth, was merely set in the leviathan's ''mouth''.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c299ce05
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c299ce05
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_c299ce05
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c3d60914
type
Continuing is Painful
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c3d60914
comment
Continuing is Painful: If he has any in his possession when he loses his last life, Mario loses all six Golden Coins and has to get them back by defeating the bosses again. The levels you have previously cleared remain open, though, so you can just go straight to the boss stage if you've previously beaten it.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c3d60914
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c3d60914
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_c3d60914
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c3fc7139
type
Wutai
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c3fc7139
comment
Wutai: Part of the Pumpkin Zone is based upon a traditional Japanese house, and youkai feature as enemies in several spots.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c3fc7139
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c3fc7139
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_c3fc7139
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c66de6b8
type
Shoe Slap
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c66de6b8
comment
Shoe Slap: After Wario is beaten, he tosses his shoe at Mario before fleeing.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c66de6b8
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c66de6b8
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_c66de6b8
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c75df49a
type
Shout-Out
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c75df49a
comment
Shout-Out: The J-Sons ("masked ghouls" in Nintendo Power) in Pumpkin Zone (which can be Goomba Stomped) walk around wearing hockey masks that have knives stuck in the foreheads. The broom enemies are named Rerere, after Rerere no Ojisan, a sweeper never without his broom. The bosses of Mario Zone are The Three Little Pigheads, who emerge from houses made of straw, sticks, and bricks.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c75df49a
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_c75df49a
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_c75df49a
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d1a37798
type
Sinister Swine
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d1a37798
comment
Sinister Swine: The Three Little Pigheads serve as the bosses of Mario Zone. They emerge from their houses made of straw, sticks, and bricks, and attempt to attack Mario with Collision Damage.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d1a37798
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d1a37798
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_d1a37798
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d2d581f8
type
Cranium Ride
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d2d581f8
comment
Cranium Ride: Since Heavy Zed is just a big, harmless owl, this is the only way Mario can interact with him, as he isn't an enemy.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d2d581f8
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d2d581f8
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_d2d581f8
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d42fb539
type
Our Monsters Are Weird
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d42fb539
comment
Our Monsters Are Weird: Mōgyo. These cow-fish hybrid enemies are found in Tree Zone Area 2. Its so out-of-place together with the weird jelly-like sap everywhere, you'd think they were belonging inside the whale in Turtle Zone.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d42fb539
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d42fb539
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_d42fb539
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d47d9b71
type
Mirror Boss
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d47d9b71
comment
Mirror Boss: Wario turns all of the game's power-ups against you, namely the Mushroom, Carrot and Fire Flower.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d47d9b71
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d47d9b71
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_d47d9b71
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d5f8485c
type
Law of 100
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d5f8485c
comment
Law of 100: This is the only 2D Super Mario game alongside Super Mario Bros. 2 to show a notable aversion of this trope. Coins don't give Mario lives directly. They have to be invested in a minigame to earn lives there: unlike in SMB2, the minigame in question has to be accessed from the overworld, instead of coming right after the completion of a level. To make up for this, another mechanic — detailing how many enemies you've defeated in your current playthrough — awards you an invincibility star for every one hundred, before resetting to zero.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d5f8485c
featureApplicability
-1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d5f8485c
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_d5f8485c
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d91700a7
type
Minus World
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d91700a7
comment
Minus World: If you pause and leave a level while going down in a Warp Pipe, entering a level will make Mario continue moving down - and subsequently, straight through the floor into an area full of glitchy tiles. Some of the tiles aren't solid, some act like floors, some damage or kill Mario, and some take you directly to the game's credits, allowing you to finish the game far faster than if you played the intended way.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d91700a7
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d91700a7
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_d91700a7
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d9ee7048
type
Spin-Off
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d9ee7048
comment
Spin-Off: The Wario Land series. Just like how this game is often considered one of the best for the original Game Boy, the Wario Land series would go on to produce games that many consider some of the best for the Game Boy Color.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d9ee7048
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_d9ee7048
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_d9ee7048
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_da0eeab5
type
Breakout Character
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_da0eeab5
comment
Breakout Character: Wario turned out to be so popular that he received not one, but two game series. He has also starred in some other games.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_da0eeab5
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_da0eeab5
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_da0eeab5
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_dc495663
type
Ship Level
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_dc495663
comment
Ship Level: The second part of the Turtle Zone takes place in a sunken submarine.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_dc495663
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_dc495663
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_dc495663
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_dd3d1f69
type
Wicked Witch
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_dd3d1f69
comment
Wicked Witch: The Witch boss of Pumpkin Zone. She guards the Golden Coin of this Zone, and challenges Mario in a room full of cauldrons.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_dd3d1f69
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_dd3d1f69
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_dd3d1f69
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_df5dbc6
type
Toy Time
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_df5dbc6
comment
Toy Time: Although it takes place in a giant Mario robot, the Mario Zone has its insides consist of giant toy blocks and simple toys serve as background obstacles.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_df5dbc6
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_df5dbc6
featureConfidence
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_df5dbc6
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_e43c66bd
type
Art Evolution
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_e43c66bd
comment
Art Evolution: Super Mario Land, being one of six launch titles for the Game Boy, had incredibly small and simplistic sprites reminiscent of the first two Mario games. Thanks to graphical advancements since then, however, Six Golden Coins uses much larger sprites and a more detailed art direction reminiscent of Super Mario World.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_e43c66bd
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_e43c66bd
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
hasFeature
Super Mario Land 2: 6 Golden Coins (Video Game) / int_e43c66bd
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_e53a34aa
type
Death Course
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_e53a34aa
comment
Death Course: The castle Wario has taken over has become this. It is packed full of booby traps, precision-required jumps and Everything Trying to Kill You.
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_e53a34aa
featureApplicability
1.0
 Super Mario Land 2: 6 Golden Coins (Video Game) / int_e53a34aa
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1.0
 Super Mario Land 2: 6 Golden Coins (Video Game)
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Expy: The Unibōs, who look exactly like Gordos.
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Super Not-Drowning Skills: This game's manual actually justifies it by saying that when Mario goes into the water he becomes Aqua Mario.
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Green Hill Zone
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Green Hill Zone: The game only has the very first level (which doubles as a One-Time Dungeon as it cannot be replayed) and some grassland levels found in the mainland area of the map that are outside the themed Zones. These levels are ideal to practice with the Carrot powerup (and the first level is indeed tailored for it).
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Hub Level: Uniquely among the 2D games in the Mario franchise, the overworld map acts as a hub connecting the main Zones from the center (as each Zone already has its own map). This map also has a few levels on its own (though some require completing a Zone's level via a secret exit to access it), and it's also there where the final level (Wario's Castle, only available once all main bosses are defeated) awaits.
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Hearts Are Health: One thing it has in common with its predecessor. In other Mario games, 1-Up Mushrooms are green as opposed to red, which of course doesn't work on a colorless system like the original Game Boy. So, extra lives are now hearts.
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Big Creepy-Crawlies: The game has an ant species known as Antotto. These are large-sized ants that can be found in Tree Zone and Macro Zone; those of the former simply walk around, but in the latter world special variants can be found: Some have spikes on their bodies, some dig with shovels to throw dirt balls at Mario, and some shoot pellets with a cannon in their heads. A successor species called Ant Trooper appears later in Super Mario 3D World and Super Mario Maker 2.
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Swallowed Whole: In order to access the undersea Turtle Zone, Mario gets gulped down by the giant turtle on the world map. Which may, or may not, be alive.note The Japanese manual depicts it as a huge grey Koopa Troopa, the American art as a stone sculpture
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This is the only game where Wario is depicted using a Fire Flower, like Mario. Later games either gave him a hat that spits firenote a seadragon for just fire or a traditional dragon for fire and flight or set his whole body on fire.
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Oddball in the Series: While not quite as outlandish as the previous game, the dev team (led by Hiroji Kiyotake) made a deliberate decision to do away with conventional ideas featured in the Mario series so that their game could stand on its own legs. This can already be seen with the game's plot, which features Mario fighting to retake something that belongs to him rather than to save someone else. Mario also has his own castle and land, neither of which appear or are mentioned again in any other gamenote unless one counts Mario Party 2, as later games depict Mario living in a modest house. Also the sound effects, which in an earlier build, were the same as those featured in Super Mario World, but were changed mid-development to new sounds so as not to give players the impression that they were playing the "downgraded" version of a "real" Mario game. The Mario games in general also have a lot of recurring enemies and world types. Both this game and the first Super Mario Land, meanwhile, feature an abundance of unique enemies and environments that are rarely, if ever, seen again.
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Built with LEGO: The final level of the Mario Zone is built out of Nintendo's long-forgotten knockoff brand of LEGO bricks, called N&B blocks, from back when the Big N was a toy company. The mark "N&B" appears on one of the blocks.invoked
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All Your Base Are Belong to Us
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All Your Base Are Belong to Us: While Mario was rescuing Daisy in the previous game, Wario has taken over Mario's castle.
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Railroading: Averted. Once you complete the tutorial level, you can complete each world in any order you want. The only catch is that you need to beat all six to enter the final level.
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The Very Definitely Final Dungeon
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The Very Definitely Final Dungeon: The game has Wario's Castle, tantalizingly located at the center of Mario Land, and only accessible after Mario gathers the eponymous 6 Golden Coins that open the castle's entrance gate.
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Ant Assault
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Ant Assault: The Antotto is a big ant enemy that can be found in Tree Zone as well as Macro Zone. The former world only has standard specimens, but the latter features variants with unique characteristics.
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