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Super Robot Wars 64 (Video Game)
- 161 statements
- 26 feature instances
- 10 referencing feature instances
Super Robot Wars 64 (Video Game) | type |
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Super Robot Wars 64 (Video Game) | label |
Super Robot Wars 64 (Video Game) | |
Super Robot Wars 64 (Video Game) | page |
SuperRobotWars64 | |
Super Robot Wars 64 (Video Game) | comment |
Super Robot Wars 64 (Sūp� Robotto Taisen Rokujūyon) is a strategy role-playing game, released in October 1999 as the first and only traditional Super Robot Wars title for the Nintendo 64. Super Robot Wars 64 is noteworthy for its Sprite/Polygon Mix, complex Story Branching system, and original mecha that would receive Expies in Super Robot Wars Advance.While still squarely in the franchise's Early-Installment Weirdness era, 64 moves the series forward in subtle ways. Rather than reusing the Original Generation character creation system from Super Robot Wars 4, players choose one of four premade characters separated by gender and mecha "genre"; each character has their own unique mecha and rival character. Combination Attacks are introduced, allowing particular units to perform team-up attacks when placed adjacent to each other. While Universal Century Gundam is still present and plays a major role in the story, Mobile Suit Gundam Wing is much more prominent than in previous entries, down to the game borrowing its Alternative Calendar. The heroes start off as freedom fighters attempting to save the Earth Sphere from the rule of the Dancouga and SPT Layzner antagonists, rather than a Federation force hamstrung by bureaucracy from their superiors. | |
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Super Robot Wars 64 (Video Game) | isPartOf |
DBTropes | |
Super Robot Wars 64 (Video Game) / int_169d22e6 | type |
Villain Team-Up | |
Super Robot Wars 64 (Video Game) / int_169d22e6 | comment |
Villain Team-Up: The Titans decide to throw their lot in with the Organization of the Zodiac, while Neo Zeon allies itself with Prime Minister Wong. | |
Super Robot Wars 64 (Video Game) / int_169d22e6 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_169d22e6 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_169d22e6 | |
Super Robot Wars 64 (Video Game) / int_1d47dc06 | type |
Alternative Calendar | |
Super Robot Wars 64 (Video Game) / int_1d47dc06 | comment |
Alternative Calendar: This game uses the After Colony calendar from Mobile Suit Gundam Wing. | |
Super Robot Wars 64 (Video Game) / int_1d47dc06 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_1d47dc06 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_1d47dc06 | |
Super Robot Wars 64 (Video Game) / int_21d70919 | type |
Crapsack World | |
Super Robot Wars 64 (Video Game) / int_21d70919 | comment |
Crapsack World: Earth was taken over by the Muge Zolbados Empire. | |
Super Robot Wars 64 (Video Game) / int_21d70919 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_21d70919 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_21d70919 | |
Super Robot Wars 64 (Video Game) / int_23cb7c45 | type |
So Long, and Thanks for All the Gear | |
Super Robot Wars 64 (Video Game) / int_23cb7c45 | comment |
So Long, and Thanks for All the Gear: The main five Gundams from Gundam Wing lose any investments from the player in the transition to their Mid-Season Upgrade versions — except if they are fully upgraded beforehand, in which case they go straight to their Endless Waltz versions. For that matter, the Endless Waltz versions have fewer weapons than their TV equivalents, and any upgrades to weapons that don't have an Endless Waltz equivalent are lost. | |
Super Robot Wars 64 (Video Game) / int_23cb7c45 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_23cb7c45 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_23cb7c45 | |
Super Robot Wars 64 (Video Game) / int_259d5879 | type |
Anachronism Stew | |
Super Robot Wars 64 (Video Game) / int_259d5879 | comment |
Anachronism Stew: As usual when it comes to Universal Century Gundam. The UC Gundam plot starts with the very beginning of Zeta Gundam and ends with Char's Counterattack, with characters from the original series, 08th MS Team, and 0083 hanging around. | |
Super Robot Wars 64 (Video Game) / int_259d5879 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_259d5879 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_259d5879 | |
Super Robot Wars 64 (Video Game) / int_33ca811a | type |
Game-Breaking Bug | |
Super Robot Wars 64 (Video Game) / int_33ca811a | comment |
Game-Breaking Bug: Due to an oversight, the player loses Daitarn 3 for the majority of the game if they take the Oz Route with a Real Robot protagonist. The only opportunity that the player has to reacquire the unit is to take the Muge Space route five stages from the end of the game, since Daitarn 3 is a Required Party Member in that particular stage. | |
Super Robot Wars 64 (Video Game) / int_33ca811a | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_33ca811a | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_33ca811a | |
Super Robot Wars 64 (Video Game) / int_33d5b7f2 | type |
Adapted Out | |
Super Robot Wars 64 (Video Game) / int_33d5b7f2 | comment |
Adapted Out: Despite Stardust Memory's plot still being involved, both the GP-01 and GP-01 FB are not in the game, thus forcing Kou Uraki to pilot other Universal Century mobile suits before getting the GP-03. | |
Super Robot Wars 64 (Video Game) / int_33d5b7f2 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_33d5b7f2 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_33d5b7f2 | |
Super Robot Wars 64 (Video Game) / int_485e1515 | type |
A Twinkle in the Sky | |
Super Robot Wars 64 (Video Game) / int_485e1515 | comment |
A Twinkle in the Sky: Simurgh Splendid's "Bloody Howling", should it do enough damage to defeat its target, carries the enemy off into the horizon while leaving behind a twinkling star. | |
Super Robot Wars 64 (Video Game) / int_485e1515 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_485e1515 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_485e1515 | |
Super Robot Wars 64 (Video Game) / int_617f0563 | type |
Heel–Face Turn | |
Super Robot Wars 64 (Video Game) / int_617f0563 | comment |
Heel–Face Turn: Gale, Aina, Kyral Mekirel, Todd, Rose, Marg, Aina Sahalin, Elpe Puru, Puru 2, Mashmyre, Kyara, Rosamie, Four and Allenby will join the player's army if the requirements to unlock them are met. Face–Heel Turn: Quattro Bajeena becomes Char Aznable and becomes leader of Neo Zeon during the game. Heel–Face Revolving Door: The rival characters if you convince them and Anavel Gato in a certain route. | |
Super Robot Wars 64 (Video Game) / int_617f0563 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_617f0563 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_617f0563 | |
Super Robot Wars 64 (Video Game) / int_62cbb836 | type |
Mid-Season Upgrade | |
Super Robot Wars 64 (Video Game) / int_62cbb836 | comment |
Mid-Season Upgrade: Dijeh SE-R to Gundam Mk-III if the player takes a certain route to Nu Gundam for Amuro. Getter Robo to Getter Robo G to Shin Getter Robo for the Getter Team. Svanhild to Rathgrith Custom. Soldifar to Ashcleef. Gundam mk-II to Zeta Gundam for Kamille. | |
Super Robot Wars 64 (Video Game) / int_62cbb836 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_62cbb836 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_62cbb836 | |
Super Robot Wars 64 (Video Game) / int_6439de78 | type |
Heroic Sacrifice | |
Super Robot Wars 64 (Video Game) / int_6439de78 | comment |
Heroic Sacrifice: Musashi sacrifices himself to take down Avi Ru. | |
Super Robot Wars 64 (Video Game) / int_6439de78 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_6439de78 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_6439de78 | |
Super Robot Wars 64 (Video Game) / int_87ce64a0 | type |
Old Save Bonus | |
Super Robot Wars 64 (Video Game) / int_87ce64a0 | comment |
Old Save Bonus: Vigna Ghina, Gundam F91, GoShogun, and Zambot 3 are only available if the player links to a copy of Super Robot Wars Link Battler. In turn, this process is required to unlock Ramba Ral, Master Asia, Grendizer and its cast, and the 64 originals in Link Battler. | |
Super Robot Wars 64 (Video Game) / int_87ce64a0 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_87ce64a0 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_87ce64a0 | |
Super Robot Wars 64 (Video Game) / int_90d44f44 | type |
Karmic Death | |
Super Robot Wars 64 (Video Game) / int_90d44f44 | comment |
Karmic Death: Shapiro Keats gets one at the hands of the woman he used and abandoned. | |
Super Robot Wars 64 (Video Game) / int_90d44f44 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_90d44f44 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_90d44f44 | |
Super Robot Wars 64 (Video Game) / int_97522514 | type |
Heel–Face Revolving Door | |
Super Robot Wars 64 (Video Game) / int_97522514 | comment |
Heel–Face Revolving Door: The rival characters if you convince them and Anavel Gato in a certain route. | |
Super Robot Wars 64 (Video Game) / int_97522514 | featureApplicability |
1.0 | |
Super Robot Wars 64 (Video Game) / int_97522514 | featureConfidence |
1.0 | |
Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_97522514 | |
Super Robot Wars 64 (Video Game) / int_9aa17eb0 | type |
Story Branching | |
Super Robot Wars 64 (Video Game) / int_9aa17eb0 | comment |
Story Branching: With the possible exception of Super Robot Wars 30, which has no "routes" in the traditional sense, this game has the most intricate series of route splits in the entire franchise. After the first third of the game (which itself has different opening stages for the Real Robot and Super Robot originals), the player is offered a choice between joining Oz or staying independent, a decision that affects all but the final five missions of the game. The Independent route, if chosen, almost immediately offers another choice to stay on that route or change to the Absolute Pacifism route. The Pacifism route ends with another decision that merges the player back into the Oz or Independent routes. In a game where a single playthrough consists of roughly 55 missions, there are only fifteen stages that remain unchanged regardless of the player's choices. | |
Super Robot Wars 64 (Video Game) / int_9aa17eb0 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_9aa17eb0 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_9aa17eb0 | |
Super Robot Wars 64 (Video Game) / int_af3ea0e3 | type |
Face–Heel Turn | |
Super Robot Wars 64 (Video Game) / int_af3ea0e3 | comment |
Face–Heel Turn: Quattro Bajeena becomes Char Aznable and becomes leader of Neo Zeon during the game. | |
Super Robot Wars 64 (Video Game) / int_af3ea0e3 | featureApplicability |
1.0 | |
Super Robot Wars 64 (Video Game) / int_af3ea0e3 | featureConfidence |
1.0 | |
Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_af3ea0e3 | |
Super Robot Wars 64 (Video Game) / int_af696bef | type |
Fish out of Water | |
Super Robot Wars 64 (Video Game) / int_af696bef | comment |
Fish out of Water: According to Katz, Brad rarely goes outside of his training method, so he gets awkward in normal situations. | |
Super Robot Wars 64 (Video Game) / int_af696bef | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_af696bef | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_af696bef | |
Super Robot Wars 64 (Video Game) / int_b3eecaae | type |
Colony Drop | |
Super Robot Wars 64 (Video Game) / int_b3eecaae | comment |
Colony Drop: The Devil Gundam fuses with Axis to create Devil Axis, which threatens to crash into Earth. | |
Super Robot Wars 64 (Video Game) / int_b3eecaae | featureApplicability |
1.0 | |
Super Robot Wars 64 (Video Game) / int_b3eecaae | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_b3eecaae | |
Super Robot Wars 64 (Video Game) / int_b552b24 | type |
Truer to the Text | |
Super Robot Wars 64 (Video Game) / int_b552b24 | comment |
Truer to the Text: This is the first SRW featuring Mobile Fighter G Gundam to include the entire Shuffle Alliance, with previous games only featuring Domon, Rain, and Allenby among the heroes. | |
Super Robot Wars 64 (Video Game) / int_b552b24 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_b552b24 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_b552b24 | |
Super Robot Wars 64 (Video Game) / int_b8e3f20a | type |
Demoted to Extra | |
Super Robot Wars 64 (Video Game) / int_b8e3f20a | comment |
Demoted to Extra: GoShogun, Zambot 3, Vigna Ghina, the F91 Gundam, EZ-8 Gundam, Apsalas II and their respective pilots are the only characters that show up from their respective series. Daitarn 3 at least gets its supporting characters. | |
Super Robot Wars 64 (Video Game) / int_b8e3f20a | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_b8e3f20a | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_b8e3f20a | |
Super Robot Wars 64 (Video Game) / int_c75df49a | type |
Shout-Out | |
Super Robot Wars 64 (Video Game) / int_c75df49a | comment |
Shout-Out: The Valkyrie Series are a rather clever one. While they're physically based on the title mech of Fang of the Sun Dougram, the name "Valkyrie" harkens back to the Macross series. Where have we seen those two together before? | |
Super Robot Wars 64 (Video Game) / int_c75df49a | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_c75df49a | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_c75df49a | |
Super Robot Wars 64 (Video Game) / int_e69e12b2 | type |
Combination Attack | |
Super Robot Wars 64 (Video Game) / int_e69e12b2 | comment |
Combination Attack: 64's lasting legacy on the Super Robot Wars series is introducing special attacks that are unlocked by placing specific units adjacent to each other. | |
Super Robot Wars 64 (Video Game) / int_e69e12b2 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_e69e12b2 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_e69e12b2 | |
Super Robot Wars 64 (Video Game) / int_ed3c6b4c | type |
Sprite/Polygon Mix | |
Super Robot Wars 64 (Video Game) / int_ed3c6b4c | comment |
Sprite/Polygon Mix: In a first for the series, battle animations utilize fully-3D backdrops. However, mecha are still rendered using static 2D sprites. | |
Super Robot Wars 64 (Video Game) / int_ed3c6b4c | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_ed3c6b4c | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_ed3c6b4c | |
Super Robot Wars 64 (Video Game) / int_f3be7f62 | type |
Char Clone | |
Super Robot Wars 64 (Video Game) / int_f3be7f62 | comment |
Char Clone: The trope is taken to logical conclusion when Zechs works with Neo Zeon and Char Aznable to start the colony drop of Axis. | |
Super Robot Wars 64 (Video Game) / int_f3be7f62 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_f3be7f62 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
Super Robot Wars 64 (Video Game) / int_f3be7f62 | |
Super Robot Wars 64 (Video Game) / int_f52ae5d8 | type |
Enemy Civil War | |
Super Robot Wars 64 (Video Game) / int_f52ae5d8 | comment |
Enemy Civil War: Treize defects from the OZ/Titans alliance and creates his own faction. Drake, the Black Knight and Todd also defect from Byston Well. | |
Super Robot Wars 64 (Video Game) / int_f52ae5d8 | featureApplicability |
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Super Robot Wars 64 (Video Game) / int_f52ae5d8 | featureConfidence |
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Super Robot Wars 64 (Video Game) | hasFeature |
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Super Robot Wars 64 (Video Game) / int_name | type |
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Super Robot Wars 64 (Video Game) |
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