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Super Robot Wars: Original Generation (Video Game)

 Super Robot Wars: Original Generation (Video Game)
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TVTItem
 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game)
 Super Robot Wars: Original Generation (Video Game)
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SuperRobotWarsOriginalGeneration
 Super Robot Wars: Original Generation (Video Game)
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One fine day in Japan, the Super Robot Wars division of Banpresto pondered the following: "Hey, our Massive Multiplayer Crossover-type Humongous Mecha franchise has developed quite the roster of original characters. What say, instead of paying out the licensing fees for Gundam, Macross, Mazinger Z, Getter Robo and the like for this year's game, we build it around our in-house characters and robots instead, and make it like a traditional installment, unlike the one Winkysoft did back then?""Sure, Let's Go with That".Thus was born Super Robot Wars Original Generation for the Game Boy Advance : featuring a couple dozen original pilots created from Super Robot Wars Alpha and prior (but strangely no characters from Masou Kishin aside from Masaki Andoh, Lune Zoldark and Shu Shirakawa, although that's all the first Alpha title ever offered), its plot involves the "Divine Crusaders War" from Super Robot Wars 2 and the initial stages of the "Ze Balmary Empire" invasion in Alpha, but without all those other distractions provided by the "Angels", "Zentraedi", "Space Terrible Monster Crowd", and so forth (the "United Colony Corps" plays the role of the "Principality of Zeon"). But wait: "didn't Alpha have all sorts of corrupt politicians and enemy pilots to impede the heroes Banpresto hasn't made an Expy of yet?" Well, yes, and they exist now - a good third or so of the Original Generation cast is comprised of these sorts of people (and a couple of the heroes, even) created exclusively for these games. What, thought this series excluded itself from having its OWN original characters? Please.In 2005, a sequel was made, also for the GBA. This game focused on the events of Super Robot Wars 3, Super Robot Wars Advance, Super Robot Wars Compact 2 and parts of Super Robot Wars Alpha Gaiden and Alpha 2.In 2006, Atlus released the first Original Generation game in North America, followed by the second later that year.In 2007, Banprersto released Super Robot Wars: Original Generations for the PlayStation 2. This was both a compilation of the first two games and effectively a soft reboot, adding new mecha, and throwing in a few Retcons to set up things for later games. Later games in the series have used this as the new "One", with the next full sequel for the Playstation 3 being titled 2nd Super Robot Wars Original GenerationsFor more details about the games included in this sub-series, head to the recap page where it's folded neatly there.On December 2020, a complete fan-translation of Original Generations has been released.The game has been adopted various times in various anime and manga titles for Adaptation Expansion, which also includes Super Robot Wars Original Generation: Divine Wars and Super Robot Wars Original Generation The Inspector.See here for the massive character sheet on all the originals.
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 Super Robot Wars: Original Generation (Video Game) / int_113480b7
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Canon Foreigner
 Super Robot Wars: Original Generation (Video Game) / int_113480b7
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Canon Foreigner: Though not via the game itself, Super Robot Wars X-Ω's Shizuki Shizukawa is eventually ported to the OG-verse and turns out to have faked the destruction of the Huckebein line, she faked the destructions by fooling Amara, while the Huckebein line is sent for repairs in secret.
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Katanas Are Just Better
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Katanas Are Just Better: "Shishioh Blade"
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Peninsula of Power Leveling
 Super Robot Wars: Original Generation (Video Game) / int_12bcc71c
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Peninsula Of Powerleveling: One scenario in the Second Original Generation, due to an infinite number of respawning Mooks, at the cost of one Skill Point. While this serves as an advantage for the rest of a play-through, it's possible to backfire players overabuse this by destroying too many of them (the game will freeze if left unattended).
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Another Side, Another Story
 Super Robot Wars: Original Generation (Video Game) / int_12d9447
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Another Side, Another Story: What the route splits entail in general, if they are not being used for Cutting Off the Branches. You can only choose one of them in a playthrough. To play the other route(s) you need to do a second playthrough and pick the other choice(s). Any non-mainline release in the OG Saga line qualifies, since their intent is to expand on the happenings of other characters in other settings. Dark Prison chronicles Shu and his party's activities during the main plot for the Second Original Generation. One example is Selena Recital, Albharda and Yong Gelbana witnessing one of the energy beams fired by Irui Gan Eden towards the moon, which occurs just as the Final Boss scenario is underway in the Second Original Generation. Players see the blast literally shattering a part of the moon but Elma mentions the beam "did not hit any man-made structures on the moon.".
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Brainwashed and Crazy
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A party member in the team or amongst the enemies getting Brainwashed and Crazy: the heroes have to fight them mostly to knock some sense into them.
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Title Drop
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Title Drop: In the first game, Ryusei claims that "Operation SRW" stands for "Super Robot War".
 Super Robot Wars: Original Generation (Video Game) / int_18d15922
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Earth Is the Center of the Universe
 Super Robot Wars: Original Generation (Video Game) / int_18e33968
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Earth Is the Center of the Universe: There certainly are a lot of aliens with some kind of interest in Earth. Justified when Shu Shirakawa reveals in ''Second Original Generation" that his gravity warping Humongous Mecha had, without his knowledge, been generating a Singularity (an alteration of space-time probability within the universe) which was causing these coincidences to occur more often. He cancels the effect at the same time he drops this bombshell, but acknowledges it's probably too late for it to change anything.
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Relationship Values
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Relationship Values: Via Gameplay and Story Integration - characters placed adjacent to allies they are friends with, rivals or show a degree of affection (even if it's not reciprocated) get accuracy, evasion and damage bonuses. Naturally, Combination Attacks are this. The trope usage in Super Robot Wars Judgment is back in The Moon Dwellers. Whoever is partnered more with Calvina will be present in a dialogue after getting Bellzelute Brigandy to reflect on Calvina's Character Development. Whoever is partnered more with Touya will be kidnapped alongside Touya and taken to Gau-La Furia, escaping together and during the ending, will have a personal heartful talk with Touya.
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Mission-Pack Sequel
 Super Robot Wars: Original Generation (Video Game) / int_1a2dc1fd
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Mission-Pack Sequel: The norm for the franchise as a whole, but Original Generation stands out for only ever removing a handful of characters from the party once they've joined, meaning each game is built on top of the previous game's entire roster. The art assets and animation choreography from Original Generations have been used ever since, with Original Generation Gaiden, Second Original Generations, Dark Prison, and The Moon Dwellers each adding gradual updates but built on the same foundation as each other.
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Achievement Mockery
 Super Robot Wars: Original Generation (Video Game) / int_1d8bd418
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Achievement Mockery: 2nd has a trophy titled "King of Being Shot Down" (roughly translated from Japanese) if you lose five of your mechs in a single stage.
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Ordinary High-School Student
 Super Robot Wars: Original Generation (Video Game) / int_22e5329e
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Ordinary High-School Student: The only two they had at first were Ryusei and Kushua in the first game. Beginning with Original Generation Gaiden, this trope starts to occur with much greater frequency as opposed to using military personnel to fill the roster - Kouta Azuma and his sister Shouko until they recieve their respective Powered Armor, Michiru Hanaten in the Second Original Generation and Touya Shiun and the Akatsuki twins in The Moon Dwellers.
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Aborted Arc
 Super Robot Wars: Original Generation (Video Game) / int_23698fa8
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Aborted Arc: In Gaiden, after Lamia is restored fully, she agrees to give further information from her captivity to better help assault the Hellgate Facility. However, shortly after, the Shura's invasion gets a lot more intense and the group decides to stick with the original plan of 'collect Swordian Daggers to teleport to the Swordian Fortress' while abandoning the plan they made with Lamia, which renders the information she prepared useless. It at least works in their favor: Without them knowing, Duminuss abandoned Hellgate Facility in favor of the Swordian Fortress where it predicted that its creator will be there, so the Steel Dragon Battle Group averts a scenario of storming a completely empty facility which will waste time.
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Captain Ersatz
 Super Robot Wars: Original Generation (Video Game) / int_25b5600
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Captain Ersatz: Not simply the characters, but also the machines The most obvious stand-ins are the "Huckebeins" being Gundams by another name; taken up a notch with the mass-produced "Huckebein MK II", a faceless unit built in the style of the "GM" series. Similarly, "Gespensts" are stoutly built, mass-produced units rolled out before other mecha In-Universe and get tons of variants, whose default color is green. Effectively, they are the "Zaku" of Original Generation. The "Lion" series, meanwhile, are similar to the "Organization of Zodiac" mecha, not only in their Theme Naming, but they're highly streamlined, expendable and fielded by a shadowy faction rising up against the government lead by a grandiose, morally ambiguous visionary. The three most common Lion-types fulfill similar roles (expendable fodder: Lion/Leo; artillery: Barrellion/Tragos; high-speed fliers: Guarlion/Taurus). The three main battleships, the Hagane, Hiryu Custom and Kurogane, are the SRW-equivalents of the Yamato, Nadesico and Gotengo, respectively.
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Super Move Portrait Attack
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Super Move Portrait Attack: Banpresto claimed the number of pilot cut-ins in Original Generations was one of the largest ever assembled... and they delivered, since even the most basic attacks necessitated cut-ins.
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Mythology Gag
 Super Robot Wars: Original Generation (Video Game) / int_26ac510e
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Mythology Gag: The save-quit dialogues are full of this and No Fourth Wall (see below). Some of note are Gilliam Yeager and Dark Brain talking about dodgeballnote Both characters being playable in Battle Dodgeball, Kusuha asking Bullet if he's going to wear a black masknote Bullet pulling a Face–Heel Turn in Alpha 2 via Brainwashed and Crazy, wearing a black mask, and Lamia asking Axel why he doesn't act goofiernote Axel's personality trait as the heroic protagonist in Advance.
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Kill Sat
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Kill Sat: "Free Electron Cannon"
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Revolvers Are Just Better
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Revolvers Are Just Better: "G. Revolver"
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Massive Multiplayer Crossover
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Massive Multiplayer Crossover: Original Generation is basically SRW crossed over with itself.
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Theme Music Power-Up
 Super Robot Wars: Original Generation (Video Game) / int_2f50c5bf
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Theme Music Power-Up: Like most SRWs, Final Boss battles will be accompanied by a song after in-game events. However, the Second Original Generation takes this further by including actual JAM Project-related theme songs to the respective game rather than the instrumental cover version. Players will hear the full tune of "Victory" from MX, "Skill" from Alpha 2 and Wings of Legend for the Second Original Generation. Note this is the second time in franchise history players are given a full vocal rendition of a song - the first belongs to "Do You Remember Love?" from the Sega Dreamcast version of Alpha. Moon Dwellers continued the trend, with the final battle against XN-L in the last phase is accompanied with the vocal version of Shining Storm.
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Ramming Always Works
 Super Robot Wars: Original Generation (Video Game) / int_3114c1e5
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Ramming Always Works The bog-standard/last-ditch melee attack used by Gespensts is a mecha-sized shoulder charge, while the enhanced "Sonic Breaker" attacks are used by Lion variants. Meanwhile, the Kurogane battleship has a giant drill attached to its bow, making it a viable attack. As the Animated Adaptations have shown repeatedly, DO NOT attempt to invoke this trope against the Cybuster: the Elemental Lord of the Wind's "Akashic Buster" WILL out-ram anything
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Got Me Doing It
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Got Me Doing It: Players will see one character use gambling metaphors before and during battles and another's Otakuness and tendency to Calling Your Attacks rubbing off on his allies in the sequels. It's gotten to a point the developers decided nearly every allied character's required to do this when performing a certain attack.
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Closing Credits
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Closing Credits: See Beach Episode, but episode 17 of The Inspector breaks tradition by featuring a softer, more romantic song accompanying clips of Kyosuke and Excellen from earlier episodes because this is the point where Excellen's abducted by the Einst.
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Arch-Enemy
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The Inspector, the anime adaptation of Original Generation 2, plays the trope a bit straighter; Beowulf, already established in the games as the parallel version of Kyosuke Nambu, goes from merely being Axel's unseen Arch-Enemy to being the Big Bad of the series who mercilessly slaughters his world's version of the SRX Team in the Cold Opening of the first episode.
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Might Makes Right
 Super Robot Wars: Original Generation (Video Game) / int_33c99c49
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Might Makes Right: Some generic Mooks players fight, sans A.I.s like simulation troops and Aerogaters, will sometimes exclaim "The one who has strength is right!" upon attacking.
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Bad Guys Do the Dirty Work
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Bad Guys Do the Dirty Work: Happens with surprising regularity: any Corrupt Bureaucrat or military figure who opposes the Steel Dragons but has command over them inevitably ends up being disposed of by one of the villainous factions. Inverted in one case where the villain makes the good guys do the dirty work in order to discredit them.
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Boring, but Practical
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Boring, but Practical: Certain equippable weapons, such as the "M920 Machine Guns", are powerful, have decent range and are usable post-movement with a ton of ammunition, cost-effective upgrades and damage not degraded on certain terrain.
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Character Development
 Super Robot Wars: Original Generation (Video Game) / int_3b113b7
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Character Development: Boatloads of them, just as the amount of characters are added in for each new installment. However, the focus tends to be centralized on individuals whose SRW plot is primarily the headliner; if one character looks static in one game, chances are they already developed in a prior title. Russel Bagman is an exception, but fans are mostly okay with him staying static and generic.
 Super Robot Wars: Original Generation (Video Game) / int_3b113b7
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 Super Robot Wars: Original Generation (Video Game) / int_3b4f620a
type
No Fourth Wall
 Super Robot Wars: Original Generation (Video Game) / int_3b4f620a
comment
No Fourth Wall: At least in the localization, the Inspectors are prone to breaking it. For instance, beating them in a supposedly Unwinnable scenario will make one of the Inspectors stay silent at their predictament, then mutters "Good job". Original Generations adds this further during save-quit dialogue where Gilliam ends up promoting Hero Senki: Project Olympus, the same video game where he made his debut and Shu lying about "saving more times will increase game difficulty". Not to be outdone by the games, in one episode of The Inspector, a villain grabs the edge of the frame with a hero in it◊ and pushes it off the screen in frustration.
 Super Robot Wars: Original Generation (Video Game) / int_3b4f620a
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 Super Robot Wars: Original Generation (Video Game) / int_3bb81225
type
Recurring Boss
 Super Robot Wars: Original Generation (Video Game) / int_3bb81225
comment
Recurring Boss: Almost every boss is fought several times in different stages, with them either retreating after their HP gets low or having a Non-Lethal K.O. if they do get shot down.
 Super Robot Wars: Original Generation (Video Game) / int_3bb81225
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 Super Robot Wars: Original Generation (Video Game) / int_3d585167
type
Damage-Increasing Debuff
 Super Robot Wars: Original Generation (Video Game) / int_3d585167
comment
Damage-Increasing Debuff: "Armor Breaker"
 Super Robot Wars: Original Generation (Video Game) / int_3d585167
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 Super Robot Wars: Original Generation (Video Game) / int_3d585167
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 Super Robot Wars: Original Generation (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Super Robot Wars: Original Generation (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The Second Original Generation ends with Irui surviving the destruction of the Nashim Gan Eden; the "Garden of Baral" is finished, yet Son Ganlong implies he will return. Ventus and the "Chris" personality of Cliana Rimskaya are sealed away with Perfectio, Glacies and Ariel Org have a limited lifespan remaining and Euzeth drops ominious hints the worst has yet to come. The upside is Mekibos has secured an alliance between Earth and the Zuvorg, which may or may not have consequences with regards to Balmar, whom the Zuvorg are against. Finally, the "Cross Gate" left intact acts as a Wild Card: it may bring more extra-terrestrials/inter-dimensional travellers looking to conquer Earth, yet it opens the possibility for humanity's allies to come and reinforce the Earthlings (both latter scenarios wind up occurring in The Moon Dwellers).
 Super Robot Wars: Original Generation (Video Game) / int_40cc0c7e
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 Super Robot Wars: Original Generation (Video Game) / int_40fabf7f
type
Rings of Death
 Super Robot Wars: Original Generation (Video Game) / int_40fabf7f
comment
Rings of Death: Neo Chakram Shooter, "Slash Ripper", "T-Link Ripper"
 Super Robot Wars: Original Generation (Video Game) / int_40fabf7f
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_40fabf7f
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Super Robot Wars: Original Generation (Video Game) / int_40fabf7f
 Super Robot Wars: Original Generation (Video Game) / int_4160410d
type
Damsel in Distress
 Super Robot Wars: Original Generation (Video Game) / int_4160410d
comment
Alternatively, Kusuha getting kidnapped or held hostage until the Second Original Generation.
 Super Robot Wars: Original Generation (Video Game) / int_4160410d
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_4160410d
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Super Robot Wars: Original Generation (Video Game) / int_4160410d
 Super Robot Wars: Original Generation (Video Game) / int_41dd77d
type
Zerg Rush
 Super Robot Wars: Original Generation (Video Game) / int_41dd77d
comment
Zerg Rush: Averted as enemy ratio is fairly reasonable, but at least one scenario in Original Generation 2 fits this trope. In-Universe, this is basically the only Einst tactic - it's even commented on by the characters.
 Super Robot Wars: Original Generation (Video Game) / int_41dd77d
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 Super Robot Wars: Original Generation (Video Game) / int_43a045de
type
Dropped a Bridge on Him
 Super Robot Wars: Original Generation (Video Game) / int_43a045de
comment
Dropped a Bridge on Him: In a twist for the Second Original Generation, all non mass-produced Huckebeins are destroyed by Amara Barton with the "Code:Evil" on orders from Arteil Steinbeck. Dialogue notes they're in a repairable state, but that doesn't happen in this game. The "EX-EXbein" is essentially created using parts from the destroyed units to repair the damaged "Ashe". It's later revealed via DD that Shizuki Shizukawa managed to fake out the destruction and sent the mech for repairs in secret, meaning that it will one day return.
 Super Robot Wars: Original Generation (Video Game) / int_43a045de
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 Super Robot Wars: Original Generation (Video Game) / int_44f6517d
type
Beach Episode
 Super Robot Wars: Original Generation (Video Game) / int_44f6517d
comment
Beach Episode: Present in the games for no reason other than Fanservice; the ending credits of Animated Adaptation The Inspector is one. Exemplified in the special edition of The Moon Dwellers with a dedicated drama CD called "The Beach Dwellers", with six of the girls going on a beach vacation.
 Super Robot Wars: Original Generation (Video Game) / int_44f6517d
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 Super Robot Wars: Original Generation (Video Game) / int_44fc28e8
type
Honor Before Reason
 Super Robot Wars: Original Generation (Video Game) / int_44fc28e8
comment
Honor Before Reason: The Fury Knights run on honor, and sometimes, it ended up helping the heroes' benefits, when they could have used the spies and spam the uncounterable Larseillum. While it ended up being countered by the Time Flow Engine from the Gureden siblings, it should be noted that they needed time to rebuild the engine. Within that time, the Fury instead shelved out the Spies despite how alarmingly effective they were in favor of the more honorable Knights that were forbidden to use Larseillum. This gave enough time for Raul and Fiona to complete their new Time Flow Engines, so when the Fury actually used the Spies the second time, they only have little time to enjoy their unstoppable-ness before it got countered for good.
 Super Robot Wars: Original Generation (Video Game) / int_44fc28e8
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 Super Robot Wars: Original Generation (Video Game) / int_45bf382b
type
Game Mod
 Super Robot Wars: Original Generation (Video Game) / int_45bf382b
comment
Game Mod "Super Robot Wars Original Generation 2 Ver. A", a heavily-modified Original Generation 2 which explores what would have happened if Axel Almer had gotten amnesia and aligned with the heroes. Deviations from canon include characters starting off with different mecha, additional Leitmotifs to pre-existing characters and a change to the Final Boss. "Gouka/Gorgeousness Version" adds playable units from the first game that weren't available for the sequel, new units from other SRW Gameboy Advance titles and additional Leitmotifs.
 Super Robot Wars: Original Generation (Video Game) / int_45bf382b
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Pile Bunker
 Super Robot Wars: Original Generation (Video Game) / int_45d60174
comment
Pile Bunker: G-Impact Stake
 Super Robot Wars: Original Generation (Video Game) / int_45d60174
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_45d60174
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type
Butt-Monkey
 Super Robot Wars: Original Generation (Video Game) / int_47fea76b
comment
Episode 3 of The Inspector has a scene where a freshly showered Excellen sneaks up on Bullet while wearing only a Modesty Towel, taking the portrait of his girlfriend and teasing him about it. When he demands it back, she puts the portrait in her cleavage and dares him to take it. He nervously attempts to, but trips and ends up falling to the floor, snagging away her towel in the process. She laughs it off while he runs away from the room blushing. Some convenient camera placement and Lens Flare prevents the viewer from seeing anything other than bare shoulders and a bare back.
 Super Robot Wars: Original Generation (Video Game) / int_47fea76b
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 Super Robot Wars: Original Generation (Video Game) / int_4ac8b81f
type
Humans Are the Real Monsters
 Super Robot Wars: Original Generation (Video Game) / int_4ac8b81f
comment
Humans Are the Real Monsters: The "Inspectors" and Einst describe the Earthlings as this, though the former (except one) are a bunch of arrogant Hypocrites.
 Super Robot Wars: Original Generation (Video Game) / int_4ac8b81f
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1.0
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 Super Robot Wars: Original Generation (Video Game) / int_4c70bdae
type
Terrorists Without a Cause
 Super Robot Wars: Original Generation (Video Game) / int_4c70bdae
comment
Terrorists Without a Cause: Happens to the Divine Crusaders due to Motive Decay. At first they have a clear goal for their terrorism: Sabotage and kill any corrupt politicians trying to make deals with alien invaders (which would essentially sell most of humanity into slavery so a few guys at the top could live cushy lives) and fight the Earth forces army in order to get them into fighting shape for the real force arrives, with the intention to graciously surrender or die when that is accomplished to let the EFA defend the planet. However quite a few members only signed on for selfish or personal reasons (grudges against the EFA, genuine desire to conquer the world or just the desire for wanton violence and destruction they couldn't get with a lawful organization) and keep the organization going after most of the good people either died or left it. As a result in later games they come off as this, simply rebelling against the EFA for the sake of rebelling and blowing stuff up. Finally this all comes to a head in the 4th game where the Earth Forces are taken over by a ruthless violent faction dedicated to turning the planet into a police state... and most of the remaining Divine Crusaders sign on with them, showing that all they really want is to work for essentially "the bad guys" and cause violence and destruction without really caring about the cause.
 Super Robot Wars: Original Generation (Video Game) / int_4c70bdae
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 Super Robot Wars: Original Generation (Video Game) / int_4d31ed1
type
Hot-Blooded
 Super Robot Wars: Original Generation (Video Game) / int_4d31ed1
comment
Hotblooded: Naturally, as per SRW; hilariously done over the top for some characters inside a particular unit.
 Super Robot Wars: Original Generation (Video Game) / int_4d31ed1
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_4d31ed1
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 Super Robot Wars: Original Generation (Video Game) / int_4f84cdef
type
Smug Snake
 Super Robot Wars: Original Generation (Video Game) / int_4f84cdef
comment
Smug Snake: Though one would expect the villains to play this straight, a few government officials from The Federation also do this.
 Super Robot Wars: Original Generation (Video Game) / int_4f84cdef
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_4f84cdef
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_4f84cdef
 Super Robot Wars: Original Generation (Video Game) / int_52475ffd
type
Cutting Off the Branches
 Super Robot Wars: Original Generation (Video Game) / int_52475ffd
comment
What the route splits entail in general, if they are not being used for Cutting Off the Branches. You can only choose one of them in a playthrough. To play the other route(s) you need to do a second playthrough and pick the other choice(s).
 Super Robot Wars: Original Generation (Video Game) / int_52475ffd
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 Super Robot Wars: Original Generation (Video Game) / int_53fe2316
type
Bridge Bunnies
 Super Robot Wars: Original Generation (Video Game) / int_53fe2316
comment
Bridge Bunnies: A standout since the first game, being nameless Non Player Characters that aren't faceless with Original Generations giving two portraits for them. The Inspector highlights them with distinctive faces that one can easily mistake them as supporting charactersnote One of them looks awfully familiar to one of the Gravion Bridge Bunnies. Naturally, the Hagane and Hiryu Custom battleships come with their own set of this.
 Super Robot Wars: Original Generation (Video Game) / int_53fe2316
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 Super Robot Wars: Original Generation (Video Game) / int_54f38833
type
PostScriptSeason
 Super Robot Wars: Original Generation (Video Game) / int_54f38833
comment
Post-Script Season: For characters who had their original plots finished, they're given this treatment as they continue to exist within the main group. The only exception are the Alpha 3 heroes, since they're still preparing for their final showdown which could very well be the last: Kyosuke and Excellen still continued to stay in the military after the battle with Einst, while in the future, Excellen's hopes to have babies will come to fruition. In the meantime, they also bring in Ariel Org as a part of their 'extended family'. Likewise, Alfimi managed to return Back from the Dead and ties her future fate with Axel. Lamia still served in the military, and was temporarily killed before returning Back from the Dead during the OVA's ODE Incident, because Axel also came Back from the Dead, saved her and they reconcile. Lamia then continues to help the Terra Federation Army and offered blueprints of her body to help with Ariel's short lifespan problems, while Axel (after temporarily getting thrown to Endless Frontier) settled in the Kurogane and trains Touma Kanou in preparation of his main plot in Alpha 3. Likewise, the arrival of Haken Browning and Aschen Brodel opens up more family hijinx for Lamia, as they're fellow W-Numbers. If you count Axel's small story in Super Robot Wars DD to be canon with this timeline, then Axel has another script after Moon Dwellers: The Youjin that appeared in Gaiden and formerly antagonizing Kusuha and Bullet is back and brainwashed Alfimi, Axel saved her but it seems that the Garden of Baral isn't done yet. Ariel herself, with the help of Lamia, is no longer too resigned with her original fate of living the rest of her short life in reclusion until her body expires. Additionally, Duvan Org still pops up and Ariel has a chance to save him. Just like in their original game, after the defeat of Duminuss; Raul and Fiona Gureden dismantled their Time Flow Engine to create a new corporation focusing on rescue machines, only this time also adopting the redeemed Despinis. And while the Excellence Rescue was only mentioned to be in production in the end of the original game, 2nd Original Generations had it make an actual appearance and displays how it works in practice. However, in Moon Dwellers, Raul rebuilt the Time Flow Engine to give the Terra Federation Army a chance against the time-stopping Fury, thus will inevitably open up more problems in the future. Joshua and Rim spend their time after defeating Perfectio with two new goals in mind: Find a way to prolong Glacies' life (who does not have an 'artificial human' luxury like Ariel, thus requiring another solution) as well as saving both Ventus and one of Rim's personalities from their burden of becoming the seal for Perfectio. Technically, in Moon Dwellers, this also works for the Elemental Lords, since their subseries has reached its conclusion in Coffin of the End, with Yang Long, Tytti and Mio continuing to observe the Cross Gate in La Gias and Masaki, Lune and Shu crosses over to the other side to investigate further, leading to the final battle with XN-L, and there's a looming danger of Cybuster being corrupted due to the usage of new engine that draws negative energy for power.
 Super Robot Wars: Original Generation (Video Game) / int_54f38833
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 Super Robot Wars: Original Generation (Video Game) / int_55d919f7
type
Lovecraft Lite
 Super Robot Wars: Original Generation (Video Game) / int_55d919f7
comment
Lovecraft Lite: Two factions of Sufficiently Advanced Aliens want to enslave the Earth, Eldritch Abominations are abound (one considers Earthlings a failure and want to "reset it", one is searching for a McGuffin in this world and won't mind destroying it just to get it, another feeds on humanity's despair and one wants everything destroyed, period), two systems programmed to protect humanity turn against them, no thanks to their Mad Scientist creators, and a guardian god of the Earth turns into a Well-Intentioned Extremist. While it's likely there are future threats to appear down the line, the Badass Army is capable of beating them all.
 Super Robot Wars: Original Generation (Video Game) / int_55d919f7
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 Super Robot Wars: Original Generation (Video Game) / int_5979acea
type
Fragile Speedster
 Super Robot Wars: Original Generation (Video Game) / int_5979acea
comment
The R-3 (Piloted by Aya) is a high-speed psychic sniper unit.
 Super Robot Wars: Original Generation (Video Game) / int_5979acea
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 Super Robot Wars: Original Generation (Video Game) / int_5979acea
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 Super Robot Wars: Original Generation (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Super Robot Wars: Original Generation (Video Game) / int_5b81ca8d
comment
Major bonuses can be earned, including a couple of Disc One Nukes, by completing certain scenarios in particular ways. It's not so bad when the condition is "Get X kills with a certain character", but there are others, such as finishing the intro level for a Mid-Season Upgrade without its pilot scoring any kills with the upgrade, for example. The worst, though, is found in Original Generation 2, where a supposedly Unwinnable scenario with a Quirky Miniboss Squad having end-game statistics requires players to flee, but those who stick around to defeat them will unlock some of the best equippable parts and weapons in the game fifteen scenarios in. It's entirely possible, especially if players scored an earlier Guide Dang It! equippable weapon that shows up during this Unwinnable mission; the trick is to lure the Quirky Miniboss Squad in and abuse the massive terrain effects granted by the White Star to survive their attacks.
 Super Robot Wars: Original Generation (Video Game) / int_5b81ca8d
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 Super Robot Wars: Original Generation (Video Game) / int_5b81ca8d
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 Super Robot Wars: Original Generation (Video Game) / int_5bad2ab4
type
Military Maverick
 Super Robot Wars: Original Generation (Video Game) / int_5bad2ab4
comment
Military Maverick: Averted; despite the cast being a collection of Hotblooded Bunny Ears Lawyers, they still follow the chain of command (even those not affiliated with the military), even if they have qualms about the higher ups.
 Super Robot Wars: Original Generation (Video Game) / int_5bad2ab4
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 Super Robot Wars: Original Generation (Video Game) / int_5bad2ab4
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 Super Robot Wars: Original Generation (Video Game) / int_60ea2a89
type
Starter Villain
 Super Robot Wars: Original Generation (Video Game) / int_60ea2a89
comment
Starter Villain: The Divine Crusaders serve as this in the first two games, with them being the primary antagonists until the other, stronger antagonist groups take center stage.
 Super Robot Wars: Original Generation (Video Game) / int_60ea2a89
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 Super Robot Wars: Original Generation (Video Game) / int_60ea2a89
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 Super Robot Wars: Original Generation (Video Game) / int_617f0563
type
Heel–Face Turn
 Super Robot Wars: Original Generation (Video Game) / int_617f0563
comment
A former enemy earnestly defects and joins the party, but Katina Tarask is the first to be skeptical about the turn before accepting the change in allegiance.
 Super Robot Wars: Original Generation (Video Game) / int_617f0563
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_617f0563
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 Super Robot Wars: Original Generation (Video Game) / int_61b8f9e2
type
Bunny-Ears Lawyer
 Super Robot Wars: Original Generation (Video Game) / int_61b8f9e2
comment
Bunny-Ears Lawyer: Every allied character and a fair majority of the villains are weird, which DOESN'T detract from their piloting abilities.
 Super Robot Wars: Original Generation (Video Game) / int_61b8f9e2
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_61b8f9e2
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_61b8f9e2
 Super Robot Wars: Original Generation (Video Game) / int_62b7885a
type
How Did We Get Back Home?
 Super Robot Wars: Original Generation (Video Game) / int_62b7885a
comment
How Did We Get Back Home?: Neue Regisseur pulls everyone back to Earth's Orbit where Neue fuses with the White Star becoming Stern Regisseur and plans to Colony Drop Earth In this particular case, it only happens in the "True Final Boss ending". The normal ending begins with the heroes essentially using a Combined Energy Attack-fueled teleporter to return home.
 Super Robot Wars: Original Generation (Video Game) / int_62b7885a
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_62b7885a
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 Super Robot Wars: Original Generation (Video Game)
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 Super Robot Wars: Original Generation (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Super Robot Wars: Original Generation (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Like other SRW installments, players can switch characters from one unit to another, despite certain mecha being exclusive to a character. In the Second Original Generation, attacks for the Masou Kishin units can be unlocked when they shouldn't be able to at that point in the story. Word of God says this is due to Rule of Fun, but also to avert Can't Catch Up.
 Super Robot Wars: Original Generation (Video Game) / int_6320eced
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 Super Robot Wars: Original Generation (Video Game) / int_6320eced
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_6320eced
 Super Robot Wars: Original Generation (Video Game) / int_63c6c615
type
Dynamic Difficulty
 Super Robot Wars: Original Generation (Video Game) / int_63c6c615
comment
Dynamic Difficulty: Like the Alpha series, every scenario has an additional "Skill Point" ("Battle Masteries" in the localization) condition(s) - achieving these and earning Skill Points will make succeeding missions harder, but not getting them might permanently lock out secret characters and units, even routes leading to the True Ending.
 Super Robot Wars: Original Generation (Video Game) / int_63c6c615
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_63c6c615
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Gargle Blaster
 Super Robot Wars: Original Generation (Video Game) / int_67edaf78
comment
Kusuha offering her the party a sample of her health drink: those who consume it will usually get knocked out cold or wince in pain at the taste of it; those who have tried it before will make excuses not to drink and duck away in fear. The fanbase even keeps a tally on the most unbelievable victims of this drink, which includes two different species of Human Aliens and a robot. Alternatively, Kusuha getting kidnapped or held hostage until the Second Original Generation.
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The Power of Love
 Super Robot Wars: Original Generation (Video Game) / int_6a696742
comment
The Power of Love: Event-driven scenarios with Battle Couples uses this to extremes; see also Relationship Values below.
 Super Robot Wars: Original Generation (Video Game) / int_6a696742
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Audio Adaptation
 Super Robot Wars: Original Generation (Video Game) / int_6a993504
comment
Audio Adaptation: Sound Cinema: drama CD created as a companion title to The Animation, this side-story involves an attack on the "Tesla-Leicht Institute" by agents in support of the OVA's Big Bad. Two drama CDs bundled with the Endless Frontier games: the first tells of a brief, but significant back-story to the Shadow-Mirror, while the second follows three individuals from main Continuity and explains how they wind up in the events of Endless Frontier EXCEED.
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Guide Dang It!
 Super Robot Wars: Original Generation (Video Game) / int_6ec989d8
comment
Guide Dang It! Major bonuses can be earned, including a couple of Disc One Nukes, by completing certain scenarios in particular ways. It's not so bad when the condition is "Get X kills with a certain character", but there are others, such as finishing the intro level for a Mid-Season Upgrade without its pilot scoring any kills with the upgrade, for example. The worst, though, is found in Original Generation 2, where a supposedly Unwinnable scenario with a Quirky Miniboss Squad having end-game statistics requires players to flee, but those who stick around to defeat them will unlock some of the best equippable parts and weapons in the game fifteen scenarios in. It's entirely possible, especially if players scored an earlier Guide Dang It! equippable weapon that shows up during this Unwinnable mission; the trick is to lure the Quirky Miniboss Squad in and abuse the massive terrain effects granted by the White Star to survive their attacks. Getting a certain equippable weapon in the Second Original Generation involves using a specific character with no plot relevance in any of the previous games to achieve a certain number of kills by a point in a play-through, then destroy a set number of Mooks in a particular scenario, including the boss for that stage. The reason this was such a Guide Dang It! for a long time was due to players simply assuming the weapon was only available at the start of "Special Mode", even when most secrets in the Second Original Generation can be unlocked during the course of a normal play-through.
 Super Robot Wars: Original Generation (Video Game) / int_6ec989d8
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Video Game Remake
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comment
The whole premise of Original Generations: a full-blown Continuity Reboot of both Game Boy Advance installments, doing away unsavory story elements and adding in new ones to mesh better with Continuity (see Retcon below for more).
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Weapon-Based Characterization
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comment
Weapon-Based Characterization: Exclusively to Original Generation, all Real Robots can be mounted with a limited number of extra weapons and modules used all around by other reals. Damage-Increasing Debuff: "Armor Breaker" Epic Flail: "Boost Hammer" Katanas Are Just Better: "Shishioh Blade" Kill Sat: "Free Electron Cannon" Laser Blade: "Beam Sword", "Neo Plasma Cutter", "Roche Saber" Mana Burn: "Energy Taker(+)", "Spirit Taker" Pile Bunker: G-Impact Stake Precision-Guided Boomerang: "Stealth Boomerang" Ray Gun: "Graviton Launcher", "Hyper Beam Cannon", "Hyper Beam Rifle S", "Magna Beam Rifle", "Photon Rifle (S)", "Twin Magna Rifle" Revolvers Are Just Better: "G. Revolver" Rings of Death: Neo Chakram Shooter, "Slash Ripper", "T-Link Ripper" Shotguns Are Just Better: "M13 Shotgun" Sniper Rifle: "Boosted Rifle", "Burst Railgun"
 Super Robot Wars: Original Generation (Video Game) / int_7098892d
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Invoked Trope
 Super Robot Wars: Original Generation (Video Game) / int_72e0023f
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Carla tries to Invoke this in the sequel, but is vastly overshadowed by by Seolla and her huge bust.
 Super Robot Wars: Original Generation (Video Game) / int_72e0023f
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Recursive Canon
 Super Robot Wars: Original Generation (Video Game) / int_735e71c2
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Recursive Canon: At the end of Divine Wars, Ryusei buys a Gespenst model kit.
 Super Robot Wars: Original Generation (Video Game) / int_735e71c2
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Spared by the Adaptation
 Super Robot Wars: Original Generation (Video Game) / int_7453bc5b
comment
Spared by the Adaptation: Mostly those who pull a Heel–Face Turn get this, while a few survive from Plot Armor. Inverted in the Second Original Generation where one character who pulls a Heel–Face Turn ends up taking the job to defeat one of the Big Bad Ensemble.
 Super Robot Wars: Original Generation (Video Game) / int_7453bc5b
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Put on a Bus
 Super Robot Wars: Original Generation (Video Game) / int_754df088
comment
Put on a Bus: Inevitably, some characters get side-lined due to plot purposes, otherwise there would be too many for the games to handle. Giado Venerdi and Garnet retire from the military post-Original Generation to get married and have children. Due to her abundant duties as Chief Executive Officer of "Mao Industries", Ring Mao; made more unlikely when the entire Huckebein manufacturing line in the Second Original Generation is destroyed. Folka Albark and the surviving Shura head into other dimensions to find a new home following the battle with the Dark Brain. Played with regarding the Masou Kishin cast: a few members return in The Moon Dwellers, while the rest stay behind in "La Gias". Justified for the latter in order to monitor the Cross Gate in their world. Since Endless Frontier and Project X Zone tie into Continuity, excluding Haken Browning and Aschen Brodel, who make the move into Original Generation via The Moon Dwellers, the Original Generation cast from both games due to Haken and Aschen being literally Trapped in Another World.
 Super Robot Wars: Original Generation (Video Game) / int_754df088
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Exposition
 Super Robot Wars: Original Generation (Video Game) / int_7a2aba81
comment
Exposition: Tons of it, largely of characters in enemy factions discussing matters that helps players understand some of the things going on or to give them a reason to really hate them. Smarter players will be able to figure out quite a bit, due to loads of dropped hints.
 Super Robot Wars: Original Generation (Video Game) / int_7a2aba81
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Buxom Beauty Standard
 Super Robot Wars: Original Generation (Video Game) / int_7b3ebb57
comment
Buxom Beauty Standard: Much has been made of the girls' chest sizes, of which Seolla's becomes a Plot Point in order to break her brainwashing, but Endless Frontier is probably king (or, "queen", perhaps?) of this trope and Lampshading thereof, so much that /m/ has long called it "Oppai Saga: Endless Tits" or any of a dozen such variations. Moon Dwellers usually downplay this; Akemi, Sally, Calvina and the Fury girls have big knockers that bounce, but for the most part, there was no Boob-Based Gag and they're all taken seriously as characters... but Aschen will still point out the abundance of big boobs in the team.
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Ultimate Universe
 Super Robot Wars: Original Generation (Video Game) / int_7b90899b
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Ultimate Universe: Original Generation is mostly a distillation of previous SRW continuities, without all the (licensed) Crossover elements.
 Super Robot Wars: Original Generation (Video Game) / int_7b90899b
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Comic-Book Adaptation
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comment
Manga Adaptation: Record of ATX: side-story complement to Divine Wars and The Inspector, but tells of events primarily from Kyosuke's perspective. OG Chronicles: a collection of side-stories throughout Continuity primarily to display the on-goings of other characters and events that happened between the games. A few of the stories and characters have been incorporated into canon. RyuKoOh Denki: a Prequel set centuries before Original Generation regarding the Choukijin and various ancestors of the present day cast. Is used as a frequent Mythology Gag in the main series, it was re-released in 2011 under the OG Saga heading.
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Psychic Link
 Super Robot Wars: Original Generation (Video Game) / int_7c897aaa
comment
Psychic Link: The "T-Link" and "Sympathia" Systems - the former powers up machines and weaponry in addition to amplifying the powers of a "Psychodriver, which draws other telekinetic users closer. Sympathia acts in a similar way, but allows a direct link to the machine equipped with the system, making it an extension of the pilot, but it also chooses who can and cannot pilot the unit it's equipped with, and gives a telepathic link to others who have the system. However, using the Sympathia System comes with a price, as overuse may erode the pilot's soul, transplanting another one into their body.
 Super Robot Wars: Original Generation (Video Game) / int_7c897aaa
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The Federation
 Super Robot Wars: Original Generation (Video Game) / int_7d5324cf
comment
An inversion and subversion. The Shadow-Mirror characters flee their own universe after a coup against the corrupt Federation fails, and they try to rebuild their powerbase in the OG universe. They get several things right, but are surprised when several major things that happened to the OG universe just didn't happen in theirs. The subversion lies in their belief of recruiting the heroes of the OG universe to help them at any cost, and the main characters treat them as important as any other person. However it's hard to say if this really counts, because aside from one main female characters' alternate counterpart who is so radically different they don't even know it's her until the end of the game, the rest of the alternate universe characters are all people that don't exist in the main universe, or at least have never appeared in story there. It's hard for the main characters to write Axel off as "oh it's just an alternate Axel Almer" when they don't know of any other Axel Almer.
 Super Robot Wars: Original Generation (Video Game) / int_7d5324cf
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Shower Scene
 Super Robot Wars: Original Generation (Video Game) / int_7eccbb3d
comment
Lamia gets a gratuitous Shower Scene in The Inspector featuring her Sexy Silhouette before the camera pans up and down her body, with only Censor Steam covering her.
 Super Robot Wars: Original Generation (Video Game) / int_7eccbb3d
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True Final Boss
 Super Robot Wars: Original Generation (Video Game) / int_8029fa50
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True Final Boss: Done with the Game Boy Advance titles, then averted via Retcon by Original Generations. The Second Original Generation returns this in full.
 Super Robot Wars: Original Generation (Video Game) / int_8029fa50
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Continuity
 Super Robot Wars: Original Generation (Video Game) / int_83233415
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Since Endless Frontier and Project X Zone tie into Continuity, excluding Haken Browning and Aschen Brodel, who make the move into Original Generation via The Moon Dwellers, the Original Generation cast from both games due to Haken and Aschen being literally Trapped in Another World.
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The Anime of the Game
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comment
The Anime of the Game: Masou Kishin Cybuster: 26-episode anime with nothing to do with Super Robot Wars outside of the titular mecha and a few names. People don't talk about it much. The Animation: 3-episode OVA that used to be a sequel to Original Generation 2; partially incorporated into Original Generation Gaiden. Divine Wars: re-telling of events depicted in Ryusei's Original Generation route with significant changes to the narrative (Huckebeins being removed is one example). Minor elements in Divine Wars have been added into Continuity. The Inspector: Sequel to Divine Wars and an adaptation of Original Generation 2.
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World of Buxom
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comment
World of Buxom: The art for the games reveal being nicely endowed is the norm and the only adult character getting called "flat" is around a B-cup; Endless Frontier takes this up to eleven. Lampshaded by Aschen in The Moon Dwellers, who mentions everyone who looks humanoid are buxomed, yet Katina calls her out for being an offender as well.
 Super Robot Wars: Original Generation (Video Game) / int_8504e5ff
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"Day of the Week" Name
 Super Robot Wars: Original Generation (Video Game) / int_87c0c782
comment
"Day of the Week" Name: Several of the characters have this as a naming convention: Giado Venerdi (Italian for "Friday"), Latooni Subota (Russian for "Saturday"), and Garnet Sunday.
 Super Robot Wars: Original Generation (Video Game) / int_87c0c782
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type
Badass Army
 Super Robot Wars: Original Generation (Video Game) / int_8878f3be
comment
Badass Army: The "Earth Federation Army", the "(Neo) Divine Crusaders", the United Colony Corps, the "Shadow-Mirror", the "Shura" and the "Gaia Sabers".
 Super Robot Wars: Original Generation (Video Game) / int_8878f3be
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 Super Robot Wars: Original Generation (Video Game) / int_8879db82
type
Badass Crew
 Super Robot Wars: Original Generation (Video Game) / int_8879db82
comment
Badass Crew: The "Steel Dragon Battle Group", the protagonists' official team, facing off against aliens, terrorists and Cosmic Horrors, all of them using Humongous Mecha, completely stomping them flat or possibly recruiting them to their cause. To a smaller extent, the individual "ATX Team", "SRX Team", "Octo Squad", Aggressors and smaller parties (such as Shu's Rag Tag Bunch Of Misfits in Dark Prison)
 Super Robot Wars: Original Generation (Video Game) / int_8879db82
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 Super Robot Wars: Original Generation (Video Game) / int_8ae880f7
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Deconstruction
 Super Robot Wars: Original Generation (Video Game) / int_8ae880f7
comment
Deconstruction: The first game did this regarding Super Robots - instead of ultimate machines running on willpower or Applied Phlebotinum, all Earth-developed supers are treated as considerably stronger Real Robots powered by feasible Earth dynamics and technology. Reconstruction in the sequel with the introduction of the "Choukijin", and it isn't until the appearance of Fighter Roar and the "Compatible Kaiser" is classic Super Robot mechanics in play. Hilariously enough, this deconstruction is why Akimi Akatsuki prefers the SRX over the Compatible Kaiser; instead of just being just a Super Robot, the SRX is basically the epitome of Earth's technology taken to its peak.
 Super Robot Wars: Original Generation (Video Game) / int_8ae880f7
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type
Cliff Hanger
 Super Robot Wars: Original Generation (Video Game) / int_901dbf9a
comment
Cliffhanger: The bonus "2.5: Unified Wisdom" segment in Original Generations - a major character is unceremoniously killed off in a play of Death by Adaptation just as the current plot is resolved, only for a new threat to emerge. The segment abruptly ends; justified since 2.5 was a set up for sequel game Original Generation Gaiden, which ties up this trope.
 Super Robot Wars: Original Generation (Video Game) / int_901dbf9a
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 Super Robot Wars: Original Generation (Video Game) / int_933576c8
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Mighty Glacier
 Super Robot Wars: Original Generation (Video Game) / int_933576c8
comment
The R-2 (Piloted by Rai) is a heavily armored artillery
 Super Robot Wars: Original Generation (Video Game) / int_933576c8
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 Super Robot Wars: Original Generation (Video Game) / int_933576c8
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 Super Robot Wars: Original Generation (Video Game) / int_940a5958
type
Artificial Stupidity
 Super Robot Wars: Original Generation (Video Game) / int_940a5958
comment
Artificial Stupidity: Grunts will happily throw themselves at enemies and die when there is no chance of them possibly doing any good. This is great for dealing with mooks who attack when they have a 0% chance to hit, less so when your allies choose to die rather than stay back and the success of the mission hedges on their survival.
 Super Robot Wars: Original Generation (Video Game) / int_940a5958
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 Super Robot Wars: Original Generation (Video Game) / int_96ecc67e
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Shotguns Are Just Better
 Super Robot Wars: Original Generation (Video Game) / int_96ecc67e
comment
Shotguns Are Just Better: "M13 Shotgun"
 Super Robot Wars: Original Generation (Video Game) / int_96ecc67e
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 Super Robot Wars: Original Generation (Video Game) / int_96ecc67e
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 Super Robot Wars: Original Generation (Video Game) / int_970c790a
type
Big Bad
 Super Robot Wars: Original Generation (Video Game) / int_970c790a
comment
Neue Regisseur pulls everyone back to Earth's Orbit where Neue fuses with the White Star becoming Stern Regisseur and plans to Colony Drop Earth
 Super Robot Wars: Original Generation (Video Game) / int_970c790a
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type
We Will Not Use Photoshop in the Future
 Super Robot Wars: Original Generation (Video Game) / int_97346240
comment
We Will Not Use Photoshop in the Future: Averted in the Second Original Generation where The Federation knows the video released on the internet regarding Arteil having a private conversation with Teniquette Zezenan is doctored and cannot be used as evidence against him. However, this is still All According to Plan in order to discredit the latter.
 Super Robot Wars: Original Generation (Video Game) / int_97346240
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Mass "Oh, Crap!"
 Super Robot Wars: Original Generation (Video Game) / int_97fa0a10
comment
Mass "Oh, Crap!": In Dark Prison, after Shu and his party frees Saphine Grace from the influence of Shiva Volkruss, the dark god attempts to possess Shu and the Granzon. This leads to his party reacting appropriately, especially when Shu's machine transforms into the "Neo Granzon". Fortunately, Shu's response averts this.
 Super Robot Wars: Original Generation (Video Game) / int_97fa0a10
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 Super Robot Wars: Original Generation (Video Game) / int_9a99d3df
type
Stealth Mentor
 Super Robot Wars: Original Generation (Video Game) / int_9a99d3df
comment
Stealth Mentor: Original Generation loves this; practically every villain in the first game applies. In particular, Sanger Zonvolt is particularly unsubtle that this is his plan, to the extent that none of his teammates ever really think he's betrayed them. Ingram is another particularly interesting example, in that he actually begins as The Mentor before betraying the party and revealing that he only helped train the heroes so that they'd be more useful when they were brainwashed and integrated into the Aerogaters' army. He even admits that he's continuing to train them by being their enemy. Of course, he's actually counting on them winning.
 Super Robot Wars: Original Generation (Video Game) / int_9a99d3df
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type
Difficult, but Awesome
 Super Robot Wars: Original Generation (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Maximum Breaks have a large number of prerequisites (the pilot needs to have the Leadership or MB Activate skill to be able to use it, depending on the game, both pairs of units need to be next to each other, everyone participating it in needs to have 130 or 140 morale or more and a F-type weapon that thankfully most mechs have equiped by default, the second pair of units needs to have their turn available, all units except the one initiating the MB need to be able to reach the targetted enemy with their F-type weapon as well as their chosen attack and both pairs of units need to be on the same elevation) and using it will reduce the participating units' morale by 10 afterwards by default, but it outdamages everything else in the game by a wide margin, both thanks to the extra attack executed with the F-type weapons by all units present in the attack as well as the fact that each actual attack can be a barrier-ignoring Combination Attack as long the other team members required to use one aren't part of the Maximum Break itself.
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 Super Robot Wars: Original Generation (Video Game) / int_9f00986d
type
Gut Punch
 Super Robot Wars: Original Generation (Video Game) / int_9f00986d
comment
Gut Punch: A subversion in Original Generation Gaiden exists. Up until that title, while the story has its ups and downs with war, including death, it was taken mostly with a Super Robot Genre spirit: Optimism, friendship and hot blood will prevail in the long run, and if there was a death among the good guys, it would usually serve a good purpose, like a Heroic Sacrifice, or through worthy battles. In Gaiden, especially the end of the OGs2.5 section, Lamia was killed in a manner that was abrupt and undignified for her caliber. It looked as if the story suddenly reveal that it reveals that its true colors was that of a bleak Real Robot Genre spirit where death comes so often, so abrupt, and that the characters needs to move on quick no matter how abrupt the death isnote This would be a lot similar with deaths present in several anime already featured in the franchise, like Mobile Suit Zeta Gundam or Martian Successor Nadesico (in particular Gai Daigoji's death, where his abrupt death was mourned by only one person, while the rest of his allies quickly moved on without any periods of mourning). The rest of the game reveals that not only status quo was restored several chapters later when Lamia was brought Back from the Dead and saved for good by Axel, even beforehand, it was also shown that the rest of the heroes refused to quickly move on from her 'death', thinking that she deserved a better sendoff, and if it wasn't for the imminent Shura invasion, they would've focused on avenging her, showing that no matter what, they are True Companions. And in the latter games, they have never looked back despite the series starting to take form into a Lovecraft Lite.
 Super Robot Wars: Original Generation (Video Game) / int_9f00986d
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 Super Robot Wars: Original Generation (Video Game) / int_9f5e99a7
type
DistressedDamsel
 Super Robot Wars: Original Generation (Video Game) / int_9f5e99a7
comment
Distressed Damsel: Zigzagged; at least one in every game, but Kusuha stands out in contrast to her complete (but still gentle) Action Girl self in the Alpha series - it wouldn't be complete if Kusuha doesn't get kidnapped in some way for each installment, even when she's not the primary damsel (she was this in the first game, then Excellen takes the mantle for the sequel, which gets passed back to Kusuha in Original Generation Gaiden along with Lamia). Note all three get Brainwashed in their kidnappings, too. At least Kusuha averts this starting from 2nd Original Generations, but it STILL rears its head in a way: During the early Lune Route at La Gias: Leona gets kidnapped by Volkruss cult and almost became a Human Sacrifice, but the Volkruss cult did not use brainwashing and it was generally played like a typical JRPG Save the Princess scenario: aside of Leona going back to duty immediately after rescue (like everyone else), Tasuku gets a rare Smooch of Victory for his efforts too.
 Super Robot Wars: Original Generation (Video Game) / int_9f5e99a7
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Super Robot Wars: Original Generation (Video Game) / int_9f5e99a7
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type
Canon Discontinuity
 Super Robot Wars: Original Generation (Video Game) / int_a32334b4
comment
The Animation: 3-episode OVA that used to be a sequel to Original Generation 2; partially incorporated into Original Generation Gaiden.
 Super Robot Wars: Original Generation (Video Game) / int_a32334b4
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Super Robot Wars: Original Generation (Video Game) / int_a32334b4
 Super Robot Wars: Original Generation (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Super Robot Wars: Original Generation (Video Game) / int_a4c37cbe
comment
Mood Whiplash: Original Generation Gaiden provides one, in particular a segment of Ryusei and Mai Kobayashi gaining a Combination Attack, which is followed by the return of the "ODE System" and a surviving Lamia at its helm once again, no thanks to Duminuss trying to demoralize the team. Kyosuke goes through another Heroic BSoD, only to switch to Raidiese F. Branstein getting fed up on Ryusei's Calling Your Attacks tendencies and "Galaxy Phantom Explosion".
 Super Robot Wars: Original Generation (Video Game) / int_a4c37cbe
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Super Robot Wars: Original Generation (Video Game) / int_a4c37cbe
 Super Robot Wars: Original Generation (Video Game) / int_a68421bb
type
Animated Adaptation
 Super Robot Wars: Original Generation (Video Game) / int_a68421bb
comment
As the Animated Adaptations have shown repeatedly, DO NOT attempt to invoke this trope against the Cybuster: the Elemental Lord of the Wind's "Akashic Buster" WILL out-ram anything
 Super Robot Wars: Original Generation (Video Game) / int_a68421bb
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Super Robot Wars: Original Generation (Video Game) / int_a68421bb
 Super Robot Wars: Original Generation (Video Game) / int_a7544a0f
type
Beneath the Earth
 Super Robot Wars: Original Generation (Video Game) / int_a7544a0f
comment
Played with regarding the Masou Kishin cast: a few members return in The Moon Dwellers, while the rest stay behind in "La Gias". Justified for the latter in order to monitor the Cross Gate in their world.
 Super Robot Wars: Original Generation (Video Game) / int_a7544a0f
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type
Derivative Works
 Super Robot Wars: Original Generation (Video Game) / int_a77635b6
comment
Derivative Works: The Anime of the Game: Masou Kishin Cybuster: 26-episode anime with nothing to do with Super Robot Wars outside of the titular mecha and a few names. People don't talk about it much. The Animation: 3-episode OVA that used to be a sequel to Original Generation 2; partially incorporated into Original Generation Gaiden. Divine Wars: re-telling of events depicted in Ryusei's Original Generation route with significant changes to the narrative (Huckebeins being removed is one example). Minor elements in Divine Wars have been added into Continuity. The Inspector: Sequel to Divine Wars and an adaptation of Original Generation 2. Audio Adaptation: Sound Cinema: drama CD created as a companion title to The Animation, this side-story involves an attack on the "Tesla-Leicht Institute" by agents in support of the OVA's Big Bad. Two drama CDs bundled with the Endless Frontier games: the first tells of a brief, but significant back-story to the Shadow-Mirror, while the second follows three individuals from main Continuity and explains how they wind up in the events of Endless Frontier EXCEED. Manga Adaptation: Record of ATX: side-story complement to Divine Wars and The Inspector, but tells of events primarily from Kyosuke's perspective. OG Chronicles: a collection of side-stories throughout Continuity primarily to display the on-goings of other characters and events that happened between the games. A few of the stories and characters have been incorporated into canon. RyuKoOh Denki: a Prequel set centuries before Original Generation regarding the Choukijin and various ancestors of the present day cast. Is used as a frequent Mythology Gag in the main series, it was re-released in 2011 under the OG Saga heading. Photo Novel: Record of Fallin' Deceased X: photographic side-story novel akin to Gundam Sentinel published in Dengeki Hobby magazines. Features the "Gesterben", a customized mass-produced "Gespenst MK II" fielded by the eponymous "Fallin' Deceased X" (FDX) Team, the machine debuts in ''Dark Prison'.
 Super Robot Wars: Original Generation (Video Game) / int_a77635b6
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type
Combining Mecha
 Super Robot Wars: Original Generation (Video Game) / int_a950584d
comment
Combining Mecha: The SRX (Super Robot Type X) which takes central focus during most of OG 1. Of particular note is that the three Real Personal Troopers that make up the SRX are all Real Robots, each specializing in different combat roles when separated from each other like almost any other team of real robots. So in a way, if the Super Robot Grungust and the Real Robot Huckebein represent their respective mecha genres solo, then the Real Personal Trooper mecha and their combined SRX form are said genres when based on the group. The R-1 (Piloted by Ryusei) is a general-purpose transforming melee unit The R-2 (Piloted by Rai) is a heavily armored artillery The R-3 (Piloted by Aya) is a high-speed psychic sniper unit.
 Super Robot Wars: Original Generation (Video Game) / int_a950584d
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type
Absent Aliens
 Super Robot Wars: Original Generation (Video Game) / int_a9c7258a
comment
Absent Aliens: All life originated on Earth, even the "Einst", which also inverts the Ancient Astronauts trope.
 Super Robot Wars: Original Generation (Video Game) / int_a9c7258a
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Idiosyncratic Episode Naming
 Super Robot Wars: Original Generation (Video Game) / int_ac4ac8e5
comment
Idiosyncratic Episode Naming: This wasn't a problem at first until it cropped up thanks to Original Generation 2 and the Second Original Generation. Originally, sequels in major SRW continuities are traditionally called the "First/Second/etc. Super Robot Wars (series name)". Original Generation 2 was Exactly What It Says on the Tin in English, even in Japan, raising a few eyebrows, but nobody thought much of it until both games were compiled into Original Generations. At this point, Banpresto treated Original Generations like the Super Robot Wars Compact 2 trilogy regarding its Super Robot Wars Impact compilation - both Game Boy Advance titles are "Part 1" and "Part 2" of the "First Original Generation". Since Original Generation Gaiden is a Gaiden Game, when its "proper" sequel was announced, it's stylized as the Second Original Generation. The result is two games with a "2" in their title and confusion in Japan and internationally; in other words, the Gameboy Advance game is typically referred to as Original Generation 2, while the PlayStation 3 title is the Second Original Generation, but if you try to refer to OG 2, expect a bit of confusion if your context isn't abundantly clear.
 Super Robot Wars: Original Generation (Video Game) / int_ac4ac8e5
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Jack of All Stats
 Super Robot Wars: Original Generation (Video Game) / int_ac9f78d9
comment
The R-1 (Piloted by Ryusei) is a general-purpose transforming melee unit
 Super Robot Wars: Original Generation (Video Game) / int_ac9f78d9
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type
Nice Job Fixing It, Villain
 Super Robot Wars: Original Generation (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain: Several times in the games, but justified as many of things the villains do to further their own ends wind up being beneficial to the heroes more than them.
 Super Robot Wars: Original Generation (Video Game) / int_acf33d00
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 Super Robot Wars: Original Generation (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Super Robot Wars: Original Generation (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: Can't have an SRW without one or two of these. Heel–Face Turn: ...or six or seven of these; justified as a means to increase the number of characters in the party.
 Super Robot Wars: Original Generation (Video Game) / int_af3ea0e3
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type
Ms. Fanservice
 Super Robot Wars: Original Generation (Video Game) / int_b032e4ed
comment
Ms. Fanservice: Many of the girls fulfill their fair share. Excellen stands out as a Headturning Beauty that spends most of her screentime playing as The Tease, mostly to flirt with Kyosuke (who ignores it) and to mess with Bullet. She also gets to wear a variety of Fanservice Costumes such as a bath towel, Barely-There Swimwear or a Playboy Bunny outfit.
 Super Robot Wars: Original Generation (Video Game) / int_b032e4ed
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 Super Robot Wars: Original Generation (Video Game) / int_b1f18adb
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Ray Gun
 Super Robot Wars: Original Generation (Video Game) / int_b1f18adb
comment
Ray Gun: "Graviton Launcher", "Hyper Beam Cannon", "Hyper Beam Rifle S", "Magna Beam Rifle", "Photon Rifle (S)", "Twin Magna Rifle"
 Super Robot Wars: Original Generation (Video Game) / int_b1f18adb
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 Super Robot Wars: Original Generation (Video Game) / int_b2279346
type
RetCon
 Super Robot Wars: Original Generation (Video Game) / int_b2279346
comment
Retcon: Given this is what Original Generations was meant to do, some of the following elements include: Units from the first game absent in the sequel are still playable in Original Generation 2 and beyond. True Final Bosses are mandatory, going on the premise they're fought rather than being optional. Several characters originally Killed Off for Real survive into the sequels. Axel is given a character overhaul from Jerkass to Noble Demon.
 Super Robot Wars: Original Generation (Video Game) / int_b2279346
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Minmaxer's Delight
 Super Robot Wars: Original Generation (Video Game) / int_b28b2006
comment
Min Maxers Delight: The "SP Regeneration" and "Attacker" pilot skills become an obligatory set for characters. After being removed as purchaseable skills and becoming character-exclusive, those who do get it are considered invaluable, some even borderline Game-Breaker.
 Super Robot Wars: Original Generation (Video Game) / int_b28b2006
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 Super Robot Wars: Original Generation (Video Game) / int_b4eff8a8
type
Epic Fail
 Super Robot Wars: Original Generation (Video Game) / int_b4eff8a8
comment
Epic Fail: As a Mythology Gag to Alpha Gaiden, certain attacks in the Second Original Generation has special animations that play if the attacking unit misses.
 Super Robot Wars: Original Generation (Video Game) / int_b4eff8a8
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Super Robot Wars: Original Generation (Video Game) / int_b4eff8a8
 Super Robot Wars: Original Generation (Video Game) / int_b5b4b077
type
The Ace
 Super Robot Wars: Original Generation (Video Game) / int_b5b4b077
comment
The Ace: Aside from characters given a notification for achieving a certain amount of kills becoming "aces", characters from the elite "Aggressors" have been in combat longer than the rest of the cast. Moreover, In-Universe, they're the ones who created mecha combat.
 Super Robot Wars: Original Generation (Video Game) / int_b5b4b077
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 Super Robot Wars: Original Generation (Video Game) / int_b9616deb
type
Transformation Is a Free Action
 Super Robot Wars: Original Generation (Video Game) / int_b9616deb
comment
Transformation Is a Free Action: Played straight during gameplay, anyone can combine or divide whenever they like, without wasting a turn. In fact, you can even combine with units that have already moved this turn as long as the one who's activating the combination hasn't, which you can take advantage of by separating a combined mecha, having all but the main pilot for the combined form attack, and then have the last one combine to launch a final attack that is much stronger than any attack the individual would make (and keep the individual units from being killed during the enemies turn). However, this is subverted in some story sequences: In OG1, Kyosuke nails the R-Gun Rivale with his signature Revolver Stake attack while it's in the middle of transforming, inflicting serious damage due to various parts being left exposed during the transformation, and effectively jamming the gears. Ingram is not amused. Ingram himself shoots down the R-3 Powered in the middle of transforming into the SRX. Granted, he had the help of Aya suffering psychic backlash.
 Super Robot Wars: Original Generation (Video Game) / int_b9616deb
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 Super Robot Wars: Original Generation (Video Game) / int_bdc94cd9
type
Compressed Adaptation
 Super Robot Wars: Original Generation (Video Game) / int_bdc94cd9
comment
Compressed Adaptation: Given the games have a minimum 40 scenarios in a play-through, their Animated Adaptations, which are 26 episodes long, inevitably became this.
 Super Robot Wars: Original Generation (Video Game) / int_bdc94cd9
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type
Irony
 Super Robot Wars: Original Generation (Video Game) / int_c335b9ec
comment
In the first game, Bian and the "Valsion" alongside Shu with the Granzon, and Ingram with the "R-Gun Rivale", thanks to their machines incorporating barriers and HP/EN regeneration. These kind of bosses are the type to expect down the line in later scenarios. Irony ensues when this is what was intended from the beginning, which shows how savvy Bian really is.
 Super Robot Wars: Original Generation (Video Game) / int_c335b9ec
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 Super Robot Wars: Original Generation (Video Game) / int_c513249
type
Harder Than Hard
 Super Robot Wars: Original Generation (Video Game) / int_c513249
comment
Harder Than Hard: Aside from earning Skill Points to increase difficulty, an additional "EX-Hard" mode upon completion lets players face tougher enemies on a second run, with restricted or outright locked options for upgrading pilots and units.
 Super Robot Wars: Original Generation (Video Game) / int_c513249
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 Super Robot Wars: Original Generation (Video Game) / int_c660bc15
type
Fan Disservice
 Super Robot Wars: Original Generation (Video Game) / int_c660bc15
comment
Fan Disservice: On the other hand, Lamia during her Distressed Damsel state in OG Gaiden is more this than Fanservice. A constantly naked version of one of the boobiest pilots in the roster doesn't look so tiltilating when she's covered with green-ish goo, most likely having her skins grafted into whatever machine she's in and in danger of getting her personality overridden or at best being brainwashed just solely to demoralize the heroes.
 Super Robot Wars: Original Generation (Video Game) / int_c660bc15
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 Super Robot Wars: Original Generation (Video Game) / int_c75df49a
type
Shout-Out
 Super Robot Wars: Original Generation (Video Game) / int_c75df49a
comment
Shout-Out: In The Inspector, Agilla Setme and her two co-pilots aboard the "Sol Gravilion" are basically Touga Tenkuji and Eiji Shigure with different hair colors. In an earlier episode, a Shirogane Bridge Bunny looks exactly like one of the Gravion Meido. The "one more hit" lines in The Inspector are an obvious reference to the game-play where upon dealing numerous powerful attacks, players may still find themselves needing to execute additional strikes to finish off opposing units. The finale Lampshades it when the heroes split into smaller groups, each fighting an Einst doppelganger. One of the save-quit conversations in The Moon Dwellers has Touya and Katia Grignarl referencing "Hi-Oru Particles". Bonus points when Touya and Katia share the same voice actors from the referenced series.
 Super Robot Wars: Original Generation (Video Game) / int_c75df49a
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 Super Robot Wars: Original Generation (Video Game) / int_c89f0472
type
Troperiffic
 Super Robot Wars: Original Generation (Video Game) / int_c89f0472
comment
Troperiffic: Not unique to this sub-series, but unlike the rest of the franchise, it doesn't have the excuse of being a Crossover between the Trope Makers themselves. Still, is that any reason not to use as many as humanly possible?
 Super Robot Wars: Original Generation (Video Game) / int_c89f0472
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 Super Robot Wars: Original Generation (Video Game) / int_ca3ef034
type
Evil Knockoff
 Super Robot Wars: Original Generation (Video Game) / int_ca3ef034
comment
Evil Knockoff: During Ryusei's route in Original Generation, upon entering the White Star, copies of a majority of allied units in the party are part of enemy reinforcements. In Original Generation 2, the Einst make a knockoff of Kyosuke's "Alt Eisen" called the "Einst Eisen", while "Beowulf" in the final episode of The Inspector creates copies of the "Cybuster", "SRX" and "Grungust".
 Super Robot Wars: Original Generation (Video Game) / int_ca3ef034
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_ca3ef034
 Super Robot Wars: Original Generation (Video Game) / int_cb96fad3
type
11th-Hour Ranger
 Super Robot Wars: Original Generation (Video Game) / int_cb96fad3
comment
11th-Hour Ranger: OG1 has Elzam and Sanger join right at the end. The sequel has them join about 2/3's in instead OG2 also features Einst Alfimi as an available party member, who literally joins your party for half of the last mission unless you get the Optional Boss fight, in which case she's available for that as well. OG Gaiden has a slew of them: Axel Almer, Einst Alfimi (again), Despoiniz and Shu Shirakawa (though the latter ends up betraying the team for the final battle) 2nd OG isn't too bad with this as even usual late joiners like Axel and Shu (who doesn't betray you this time) are permanently part of the team by at least prior to the homestretch of the game. Of course there are a few like Alfimi. Touma is an interesting case. He gets Raioh on stage 49 giving you about 13 to 14 stages to use him, which is a decent amount. But he still joins unusually late for a character on the cover and intro of the game, and who was advertised significantly.
 Super Robot Wars: Original Generation (Video Game) / int_cb96fad3
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_cb96fad3
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_cb96fad3
 Super Robot Wars: Original Generation (Video Game) / int_cc8564b3
type
Playboy Bunny
 Super Robot Wars: Original Generation (Video Game) / int_cc8564b3
comment
In the bonus episode of Divine Wars, Excellen and Captain Lefina both end up wearing Playboy Bunny outfits for the crew, causing many Spit Takes, staring from the guys.
 Super Robot Wars: Original Generation (Video Game) / int_cc8564b3
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_cc8564b3
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_cc8564b3
 Super Robot Wars: Original Generation (Video Game) / int_cd83fa5b
type
Spoiler Opening
 Super Robot Wars: Original Generation (Video Game) / int_cd83fa5b
comment
Spoiler Opening: The opening credits for The Inspector introduces numerous new characters before their actual appearance, spoiling what could be surprises. Justified as people most likely to watch the show are the ones who've already played the games.
 Super Robot Wars: Original Generation (Video Game) / int_cd83fa5b
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_cd83fa5b
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Super Robot Wars: Original Generation (Video Game) / int_cd83fa5b
 Super Robot Wars: Original Generation (Video Game) / int_cda501da
type
Killed Off for Real
 Super Robot Wars: Original Generation (Video Game) / int_cda501da
comment
Several characters originally Killed Off for Real survive into the sequels.
 Super Robot Wars: Original Generation (Video Game) / int_cda501da
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_cda501da
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Super Robot Wars: Original Generation (Video Game) / int_cda501da
 Super Robot Wars: Original Generation (Video Game) / int_d24ed873
type
Developer's Foresight
 Super Robot Wars: Original Generation (Video Game) / int_d24ed873
comment
Developer's Foresight: While unique voice lines for each character in every mech they can pilot as well as additional unique lines for option weapons are standard by now, the Shishioh Blade takes it a step further by having multiple different animations for sheathing the blade after the final Diagonal Cut depending on the mech that's wielding it and ART-1 and Dea Blancheneige take it even further thanks to their large shields that would otherwise block large parts of the blade from view: the former has an unique forward-leaning sheathing animation, while the latter essentially reworks the attack entirely by having the blade be stored inside its shield, with the handle of the blade simply popping out of the shield instead of the mech pulling it out from behind them, the initial Sheath Strike being replaced with a Shield Bash and the final attack and the sheathing animation being executed with the sheath inside its shield being held vertically.
 Super Robot Wars: Original Generation (Video Game) / int_d24ed873
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_d24ed873
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Super Robot Wars: Original Generation (Video Game) / int_d24ed873
 Super Robot Wars: Original Generation (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Super Robot Wars: Original Generation (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: Stage 15 of Ryusei's route in the first game is an example both in and out of universe, putting Ryoto in a hilariously weak unit up near the front lines with the bonus objective being to shoot down the boss all the way in the back of the map. Shooting Ryoto down instantly ends the stage, denying you the skill point and all the other rewards on the map. As for why it's this trope in-setting, there's a reason Ryoto's superiors want him shot down.
 Super Robot Wars: Original Generation (Video Game) / int_d2c0e2ed
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 Super Robot Wars: Original Generation (Video Game) / int_d2c0e2ed
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Super Robot Wars: Original Generation (Video Game) / int_d2c0e2ed
 Super Robot Wars: Original Generation (Video Game) / int_d332bf63
type
LampShades
 Super Robot Wars: Original Generation (Video Game) / int_d332bf63
comment
The "one more hit" lines in The Inspector are an obvious reference to the game-play where upon dealing numerous powerful attacks, players may still find themselves needing to execute additional strikes to finish off opposing units. The finale Lampshades it when the heroes split into smaller groups, each fighting an Einst doppelganger.
 Super Robot Wars: Original Generation (Video Game) / int_d332bf63
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 Super Robot Wars: Original Generation (Video Game) / int_d332bf63
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Super Robot Wars: Original Generation (Video Game) / int_d332bf63
 Super Robot Wars: Original Generation (Video Game) / int_d4d98674
type
We Cannot Go On Without You
 Super Robot Wars: Original Generation (Video Game) / int_d4d98674
comment
We Cannot Go On Without You: Although true to most SRWs and scenario objectives, Dark Prison ascends this to an instant game over if any playable unit is destroyed in its scenarios. Justified as the party does not have access to a battleship.
 Super Robot Wars: Original Generation (Video Game) / int_d4d98674
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_d4d98674
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Super Robot Wars: Original Generation (Video Game) / int_d4d98674
 Super Robot Wars: Original Generation (Video Game) / int_d95ac06e
type
Original Generation
 Super Robot Wars: Original Generation (Video Game) / int_d95ac06e
comment
Original Generation: Trope Namer and possibly Trope Codifier in fiction due to its sheer numbers. In the first games of the franchise called as Banpresto Originals.
 Super Robot Wars: Original Generation (Video Game) / int_d95ac06e
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_d95ac06e
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Super Robot Wars: Original Generation (Video Game) / int_d95ac06e
 Super Robot Wars: Original Generation (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 Super Robot Wars: Original Generation (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: More often than not, boss characters in Original Generation will flee if their unit's Hit Points threshold reaches a certain minimum. In order to earn some Skill Points, players must ensure these boss units' HP reaches zero, without surpassing that threshold.
 Super Robot Wars: Original Generation (Video Game) / int_d9cf40fa
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_d9cf40fa
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_d9cf40fa
 Super Robot Wars: Original Generation (Video Game) / int_d9d2c40b
type
Amazon Brigade
 Super Robot Wars: Original Generation (Video Game) / int_d9d2c40b
comment
Maier V. Branstein is this to Kyosuke OG1 route. He commands a battleship with 50,000 HP and an energy field that will negate weak attacks. To reach him you have to break through the Troye Unit, some Barrelions, two other bosses, and two smaller but still resilient battleships. Use your best attacks too early and you're in for a slow agonizing defeat. Spend your Ammo, EN and SP wisely and you'll claim victory. EN drain the boss to disable his energy field and he'll be downright easy.
 Super Robot Wars: Original Generation (Video Game) / int_d9d2c40b
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_d9d2c40b
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_d9d2c40b
 Super Robot Wars: Original Generation (Video Game) / int_dba1f5b5
type
Ultimate Showdown of Ultimate Destiny
 Super Robot Wars: Original Generation (Video Game) / int_dba1f5b5
comment
Ultimate Showdown of Ultimate Destiny: Long since Super Robot Wars Judgment showcased Al-Van Lunks and his Raftclans' Orgonite Sword to be a dead-ringer to Sanger Zonvolt's Colossal Blade/Zankantou and the fandom has been clamoring that these two badass BFS-wielding pilots duke it out ever since. Their wish is granted in Moon Dwellers, and the fandom let out a mass Squee
 Super Robot Wars: Original Generation (Video Game) / int_dba1f5b5
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_dba1f5b5
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_dba1f5b5
 Super Robot Wars: Original Generation (Video Game) / int_dbd8e795
type
Gaiden Game
 Super Robot Wars: Original Generation (Video Game) / int_dbd8e795
comment
Gaiden Game: Original Generation Gaiden, Dark Prison, the OG Saga line, Another Century's Episode: R (due to three characters from this Continuity appearing there) and Project × Zone
 Super Robot Wars: Original Generation (Video Game) / int_dbd8e795
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_dbd8e795
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_dbd8e795
 Super Robot Wars: Original Generation (Video Game) / int_dc579c91
type
Contrived Coincidence
 Super Robot Wars: Original Generation (Video Game) / int_dc579c91
comment
Contrived Coincidence: Discussed; it seems this is based on the idea extra-terrestrials flock to Earth within a span of a few years, but Shu reveals in the Second Original Generation the Granzon's "Anti-Matter Annihilation Engine" and black hole technology had been, without his knowledge, altering space-time probability within the universe, causing these coincidences to occur more often. All these coincidences occur because they are being forced to happen.
 Super Robot Wars: Original Generation (Video Game) / int_dc579c91
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 Super Robot Wars: Original Generation (Video Game) / int_dc579c91
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_dc579c91
 Super Robot Wars: Original Generation (Video Game) / int_ddc15c81
type
Precision-Guided Boomerang
 Super Robot Wars: Original Generation (Video Game) / int_ddc15c81
comment
Precision-Guided Boomerang: "Stealth Boomerang"
 Super Robot Wars: Original Generation (Video Game) / int_ddc15c81
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_ddc15c81
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_ddc15c81
 Super Robot Wars: Original Generation (Video Game) / int_e0207930
type
Humans Are Special
 Super Robot Wars: Original Generation (Video Game) / int_e0207930
comment
Humans Are Special: One of the primary reasons why extra-terrestrials keep coming to Earth in this Continuity is humanity's skill in "mastering alien technology in a short time"; for some of the aliens, like the Aerogaters, Earthlings make good Cannon Fodder. Subverted in the Second Original Generation as the aliens aren't coming here because of humanity, but because of the technology built into the Granzon.
 Super Robot Wars: Original Generation (Video Game) / int_e0207930
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-0.3
 Super Robot Wars: Original Generation (Video Game) / int_e0207930
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_e0207930
 Super Robot Wars: Original Generation (Video Game) / int_e0606d52
type
Optional Boss
 Super Robot Wars: Original Generation (Video Game) / int_e0606d52
comment
OG2 also features Einst Alfimi as an available party member, who literally joins your party for half of the last mission unless you get the Optional Boss fight, in which case she's available for that as well.
 Super Robot Wars: Original Generation (Video Game) / int_e0606d52
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 Super Robot Wars: Original Generation (Video Game) / int_e0606d52
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_e0606d52
 Super Robot Wars: Original Generation (Video Game) / int_e22dae0a
type
Pretext for War
 Super Robot Wars: Original Generation (Video Game) / int_e22dae0a
comment
Pretext for War: When Shu fires a "Black Hole Cluster" at the Shirogane battleship in the first Original Generation game, Bian announces the formation of the Divine Crusaders, kickstarting a Civil War with The Federation to ensure the government's army will get a wake up call and figure out they have the fire- and manpower to fight against extra-terrestrial threats. Unfortunately, revealed in Dark Prison, Albharda's girlfriend was aboard the Shirogane. Her death becomes his primary motivation for wanting to enact "Mission Devil" - find the Neo Granzon and if Shu is using it, kill the latter.
 Super Robot Wars: Original Generation (Video Game) / int_e22dae0a
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 Super Robot Wars: Original Generation (Video Game) / int_e22dae0a
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_e22dae0a
 Super Robot Wars: Original Generation (Video Game) / int_e2e66d9b
type
Mana Burn
 Super Robot Wars: Original Generation (Video Game) / int_e2e66d9b
comment
Mana Burn: "Energy Taker(+)", "Spirit Taker"
 Super Robot Wars: Original Generation (Video Game) / int_e2e66d9b
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_e2e66d9b
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_e2e66d9b
 Super Robot Wars: Original Generation (Video Game) / int_e43c66bd
type
Art Evolution
 Super Robot Wars: Original Generation (Video Game) / int_e43c66bd
comment
Art Evolution: Compare◊ the Huckebein from Super Robot Wars 4 (left) with its current version (right).
 Super Robot Wars: Original Generation (Video Game) / int_e43c66bd
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_e43c66bd
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_e43c66bd
 Super Robot Wars: Original Generation (Video Game) / int_e4f5affb
type
The Chew Toy
 Super Robot Wars: Original Generation (Video Game) / int_e4f5affb
comment
The Chew Toy: The battleship Shirogane is one battleship that's sometimes warranting pity at how much it got chewed to scrap: After much hyping for its launched at first early in OG1, Shu Shirakawa proceeded to total it down in his collaboration with Bian Zoldark, sending it right to the repair bay and only became available again in OG2... in which it fell under the command of Lee Linjun, taken in to defect to Shadow Mirror and then Lee's leadership got the ship drilled to destruction on Kurogane's massive drill, and afterwards no one even bothered to rebuild it again (and somehow Lee survived and just opted to take on a new battleship in 2nd OG).
 Super Robot Wars: Original Generation (Video Game) / int_e4f5affb
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 Super Robot Wars: Original Generation (Video Game) / int_e4f5affb
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Super Robot Wars: Original Generation (Video Game) / int_e4f5affb
 Super Robot Wars: Original Generation (Video Game) / int_e5421161
type
Expy
 Super Robot Wars: Original Generation (Video Game) / int_e5421161
comment
Expy: While some characters share characteristics of many protagonists of licensed shows, the originals get an Expy of their own for licensed shows, with Signum referencing Lamia being the standout example. Endless Frontier plays this up with multiple characters being off-shoots of their main Continuity counterparts, while many of the Shura in Original Generation Gaiden are essentially disciples of "Hokuto Shinken".
 Super Robot Wars: Original Generation (Video Game) / int_e5421161
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 Super Robot Wars: Original Generation (Video Game) / int_e5421161
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Super Robot Wars: Original Generation (Video Game) / int_e5421161
 Super Robot Wars: Original Generation (Video Game) / int_e545e190
type
Nerf
 Super Robot Wars: Original Generation (Video Game) / int_e545e190
comment
Nerf: This has been an occurence since the series was rebooted and remade into Original Generations, with Original Generation 2 doing such things as reducing the effectiveness of Combination Attacks (particularly "Rampage Ghost"). The Second Original Generation goes whole hog with making various pilot skills becoming unpurchaseable and rare among the roster, reducing terrain/weapon rankings and having characters learn damage-buffing Spirit Commands as their last available. Of course, some players argue these are offset with Maximum Break and the introduction of the "Ability Slot System". Continued in The Moon Dwellers in order to standardize the series with the rest of the franchise, such as decreasing the effectiveness of the "Fortitude" Spirit Command from taking 10 points of damage due to a successful enemy attack into 12.5% of damage taken.
 Super Robot Wars: Original Generation (Video Game) / int_e545e190
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 Super Robot Wars: Original Generation (Video Game) / int_e545e190
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_e545e190
 Super Robot Wars: Original Generation (Video Game) / int_e567510d
type
Determinator
 Super Robot Wars: Original Generation (Video Game) / int_e567510d
comment
Determinator: Most villains are dedicated into taking down the heroes; naturally, the latter are this when they become sufficiently pissed.
 Super Robot Wars: Original Generation (Video Game) / int_e567510d
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_e567510d
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Super Robot Wars: Original Generation (Video Game) / int_e567510d
 Super Robot Wars: Original Generation (Video Game) / int_e5b76ab4
type
Gender Incompetence
 Super Robot Wars: Original Generation (Video Game) / int_e5b76ab4
comment
Gender Incompetence: The first season of the anime is quite unfair with its female characters, most of them barely getting to fight or only fighting once for a plot event, then not anymore. The most egregious example might be Kusuha, who only deploys for one fight so she can get captured. Thankfully, the second season averts this and makes both guys and girls awesome.
 Super Robot Wars: Original Generation (Video Game) / int_e5b76ab4
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_e5b76ab4
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_e5b76ab4
 Super Robot Wars: Original Generation (Video Game) / int_e5d37e0f
type
Divergent Character Evolution
 Super Robot Wars: Original Generation (Video Game) / int_e5d37e0f
comment
Divergent Character Evolution: Kusuha and Bullet may be the recurring stars of Alpha, but the other six Alpha originals get a fair share of the spotlight here. Likewise, the Alpha 2 and Super Robot Wars MX protagonists get their back-stories expanded exclusively for Original Generation.
 Super Robot Wars: Original Generation (Video Game) / int_e5d37e0f
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 Super Robot Wars: Original Generation (Video Game) / int_e5d37e0f
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Super Robot Wars: Original Generation (Video Game) / int_e5d37e0f
 Super Robot Wars: Original Generation (Video Game) / int_e7b73414
type
Sniper Rifle
 Super Robot Wars: Original Generation (Video Game) / int_e7b73414
comment
Sniper Rifle: "Boosted Rifle", "Burst Railgun"
 Super Robot Wars: Original Generation (Video Game) / int_e7b73414
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_e7b73414
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_e7b73414
 Super Robot Wars: Original Generation (Video Game) / int_e913fe74
type
Epic Flail
 Super Robot Wars: Original Generation (Video Game) / int_e913fe74
comment
Epic Flail: "Boost Hammer"
 Super Robot Wars: Original Generation (Video Game) / int_e913fe74
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_e913fe74
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_e913fe74
 Super Robot Wars: Original Generation (Video Game) / int_eb8ec7c8
type
Jerkass
 Super Robot Wars: Original Generation (Video Game) / int_eb8ec7c8
comment
Axel is given a character overhaul from Jerkass to Noble Demon.
 Super Robot Wars: Original Generation (Video Game) / int_eb8ec7c8
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_eb8ec7c8
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_eb8ec7c8
 Super Robot Wars: Original Generation (Video Game) / int_f0089082
type
Early-Bird Cameo
 Super Robot Wars: Original Generation (Video Game) / int_f0089082
comment
Early-Bird Cameo: Cobray Gordon in Original Generations and the MX originals and Touma in Original Generation Gaiden; in fact, the former cameos again in The Moon Dwellers, though the one seen is his original Balmar identity "Ayin Balshem". Divine Wars establishes a few characters were present during the Divine Crusaders War before their appearance in Original Generation 2: Ibis Douglas and Sleigh Presty are test-flying "Armored Modules" during Tenzan's debut in the field. Although Colonel Van Vat Tran is formally introduced in the sequel as leader of the Neo Divine Crusaders, he appears as one of the headlining officers present when Bian Zoldark declares war on The Federation. As the "Aerogaters" begin their invasion, Yuuki Jaggar and Ricarla "Carla" Borgnine are seen as a Divine Crusaders pilot and evacuating civilian, respectively.
 Super Robot Wars: Original Generation (Video Game) / int_f0089082
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_f0089082
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_f0089082
 Super Robot Wars: Original Generation (Video Game) / int_f290a8bb
type
Attack Pattern Alpha
 Super Robot Wars: Original Generation (Video Game) / int_f290a8bb
comment
Attack Pattern Alpha: The mechanic "Maximum Break" in the Second Original Generation allows a pilot with the "Leadership" pilot skill to initiate an attack with three allied characters, even when none of them have the "Support Attack" pilot skill. It is the Original Generation close-equivalent to the "TRI-Battle System" in Super Robot Wars Z.
 Super Robot Wars: Original Generation (Video Game) / int_f290a8bb
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1.0
 Super Robot Wars: Original Generation (Video Game) / int_f290a8bb
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 Super Robot Wars: Original Generation (Video Game)
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Super Robot Wars: Original Generation (Video Game) / int_f290a8bb
 Super Robot Wars: Original Generation (Video Game) / int_f31926c2
type
Expendable Alternate Universe
 Super Robot Wars: Original Generation (Video Game) / int_f31926c2
comment
Expendable Alternate Universe: An inversion and subversion. The Shadow-Mirror characters flee their own universe after a coup against the corrupt Federation fails, and they try to rebuild their powerbase in the OG universe. They get several things right, but are surprised when several major things that happened to the OG universe just didn't happen in theirs. The subversion lies in their belief of recruiting the heroes of the OG universe to help them at any cost, and the main characters treat them as important as any other person. However it's hard to say if this really counts, because aside from one main female characters' alternate counterpart who is so radically different they don't even know it's her until the end of the game, the rest of the alternate universe characters are all people that don't exist in the main universe, or at least have never appeared in story there. It's hard for the main characters to write Axel off as "oh it's just an alternate Axel Almer" when they don't know of any other Axel Almer. The Inspector, the anime adaptation of Original Generation 2, plays the trope a bit straighter; Beowulf, already established in the games as the parallel version of Kyosuke Nambu, goes from merely being Axel's unseen Arch-Enemy to being the Big Bad of the series who mercilessly slaughters his world's version of the SRX Team in the Cold Opening of the first episode.
 Super Robot Wars: Original Generation (Video Game) / int_f31926c2
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 Super Robot Wars: Original Generation (Video Game) / int_f31926c2
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Super Robot Wars: Original Generation (Video Game) / int_f31926c2
 Super Robot Wars: Original Generation (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 Super Robot Wars: Original Generation (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss In the first game, Bian and the "Valsion" alongside Shu with the Granzon, and Ingram with the "R-Gun Rivale", thanks to their machines incorporating barriers and HP/EN regeneration. These kind of bosses are the type to expect down the line in later scenarios. Irony ensues when this is what was intended from the beginning, which shows how savvy Bian really is. Maier V. Branstein is this to Kyosuke OG1 route. He commands a battleship with 50,000 HP and an energy field that will negate weak attacks. To reach him you have to break through the Troye Unit, some Barrelions, two other bosses, and two smaller but still resilient battleships. Use your best attacks too early and you're in for a slow agonizing defeat. Spend your Ammo, EN and SP wisely and you'll claim victory. EN drain the boss to disable his energy field and he'll be downright easy. For some players, Feilord Grania Bilseia and his "Duraxyll" in the Second Original Generation thanks to having the "Zeal"note Gain an additional turn (self) Spirit Command early in the game plus very powerful attacks. In Dark Prison, Thomas Platt and his "Guarlion" for players who want to obtain the SR Point and any goodies dropped. Rather than counterattack, this boss will defendnote Defending halves all damage taken; not even a Maximum Break is enough to destroy him. This teaches players to also rely on counterattack kills. The reason this is a wake-up call is it occurs as early as the third scenario when players barely have any credits for upgrades, as well as the SR Point requirements becoming harder to achieve from this point on.
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Human Aliens
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The fanbase even keeps a tally on the most unbelievable victims of this drink, which includes two different species of Human Aliens and a robot.
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You Bastard!
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You Bastard!: A light example in the first game where the things Tenzan comments he'll do are examples of what players can do within the games' mechanics, including the use of deliberately dying to restart a scenario with increased Character Levels carried over, thus Level Grinding to victory.
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Laser Blade: "Beam Sword", "Neo Plasma Cutter", "Roche Saber"
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This Is a Drill
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The bog-standard/last-ditch melee attack used by Gespensts is a mecha-sized shoulder charge, while the enhanced "Sonic Breaker" attacks are used by Lion variants. Meanwhile, the Kurogane battleship has a giant drill attached to its bow, making it a viable attack.
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Running Gag: Inevitably, in each title, at least some of these will happen. Kusuha offering her the party a sample of her health drink: those who consume it will usually get knocked out cold or wince in pain at the taste of it; those who have tried it before will make excuses not to drink and duck away in fear. The fanbase even keeps a tally on the most unbelievable victims of this drink, which includes two different species of Human Aliens and a robot. Alternatively, Kusuha getting kidnapped or held hostage until the Second Original Generation. A character may recognize Elzam von Branstein in his Paper-Thin Disguise as "Ratsel Feinschmecker", yet are brushed aside by him saying "For now, I'm Ratsel". A party member in the team or amongst the enemies getting Brainwashed and Crazy: the heroes have to fight them mostly to knock some sense into them. A former enemy earnestly defects and joins the party, but Katina Tarask is the first to be skeptical about the turn before accepting the change in allegiance.
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Canon Immigrant: Aside from characters moving from SRW-related Anime, drama CDs and manga into the games, this extends to mecha and certain attacks from machines.
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Brick Joke: In Alpha 2, Robert H. Ohmiya comments about outfitting the "DyGenGuard" with a "Neo Chakram Shooter" or "G-Impact Stake". It never comes to pass on account of the preferences to its pilot Sanger Zonvolt, but the weapons are obtainable throughout the series provided Sanger and Ratsel Feinschemcker don't score any kills in their respective units.
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Reassignment Backfire / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Rebellious Princess / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Recoil Boost / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Recurring Boss / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Recursive Ammo / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Redemption Earns Life / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Redemption Promotion / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Regal Ringlets / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Repeat Cut / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Retirony / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Revolvers Are Just Better / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Robeast / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Robo Family / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Roboteching / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Rocket-Powered Weapon / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Rocket Punch / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Rollerblade Good / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Rookie Red Ranger / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Save the Princess / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Scary Shiny Glasses / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
School Swimsuit / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Screaming Warrior / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Seadog Beard / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Seen It All / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Sequel Difficulty Spike / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Sequential Boss / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Shed Armor, Gain Speed / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Shoryuken / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Sitcom Arch-Nemesis / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Sleep Learning / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Sliding Scale of Gender Inequality / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
So Last Season / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Space Is an Ocean / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Squad Nickname / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Stealing the Credit / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Stealth Mentor / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Subordinate Excuse / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Suicidal "Gotcha!" / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Supreme Chef / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Surprisingly Improved Sequel / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Sword Cane / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Take My Hand! / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Tanks for Nothing / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Tear Dryer / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Teased with Awesome / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Temporal Theme Naming / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Terrorists Without a Cause / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
The Anime of the Game / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
The Computer Is a Lying Bastard / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
The Four Gods / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
The Generic Guy / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
The Glasses Gotta Go / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
The Neidermeyer / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
The Promise / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
The Tease / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Theme Song Reveal / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Theme Twin Naming / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
They Look Like Us Now / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Third-Option Adaptation / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Third Time's The Charm / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
This Is Reality / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Throwing Your Sword Always Works / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Thunderbolt Iron / int_7ac43256
 TohruFurusawa
seeAlso
Super Robot Wars: Original Generation (Video Game)
 TohruOokawa
seeAlso
Super Robot Wars: Original Generation (Video Game)
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Too Kinky to Torture / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Transformation Is a Free Action / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Translator Microbes / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Treacherous Advisor / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Tyke-Bomb / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Ultimate Showdown of Ultimate Destiny / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Ultimate Universe / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Underrated and Overleveled / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Video Game Remake / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Video Games of 2000-2004 / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Video Games of 2005–2009 / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Video Games of 2010–2014 / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Video Games of 2015–2019 / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Virtual Training Simulation / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Wake-Up Call Boss / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Wave-Motion Gun / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
We Cannot Go On Without You / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
We Will Not Use Photoshop in the Future / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Wicked Cultured / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Willfully Weak / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Wolfpack Boss / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Word Salad Title / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
World of Buxom / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
World of Ham / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
World of Silence / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Wrecked Weapon / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Writing Around Trademarks / int_7ac43256
 YasunoriMasutani
seeAlso
Super Robot Wars: Original Generation (Video Game)
 Super Robot Wars: Original Generation (Video Game)
hasFeature
You Wanna Get Sued? / int_7ac43256
 YumikoKobayashi
seeAlso
Super Robot Wars: Original Generation (Video Game)
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Gag Sub / int_7ac43256
 Super Robot Wars: Original Generation (Video Game)
hasFeature
Love Bubbles / int_7ac43256