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Supreme Commander (Video Game)

 Supreme Commander (Video Game)
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Supreme Commander (Video Game)
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Supreme Commander is a real-time strategy video game by Gas Powered Games that has been hailed as the Spiritual Successor to Total Annihilation, which is not surprising as they are both designed by Chris Taylor. Set in The Future, man has used quantum tunnels or portals that are opened from the fabric of space leading to a designated location that can be light-years away. Earth is unified into the Earth Empire and man starts to explore and colonize the stars with the development of this technology. Then it all goes sour.The first nail in the coffin of this golden age is the symbionts, humans enhanced with cybernetic implants - the chief figure having had their brain merged with an advanced AI computer in a process patented by Dr. Gustav Brackman. Unfortunately, the Earth Empire treats the symbionts more like slaves than real people which is something the symbionts and their father figure Brackman don't particularly like. So Brackman and a group of followers rebel, set up their own country - the Cybran Nation - and start waging a guerrilla war to liberate their fellow symbionts.The next and probably biggest nail in the coffin of the Earth Empire is the formation of the Aeon Illuminate, that got founded when human colonists on one planet ran into alien intelligent life, the Seraphim. See, the Seraphim had a peaceful and advanced society, complete with a quasi-Buddhist philosophy they called The Way which they shared with the human colonists. Unfortunately, the local Imperial military commander overreacted, and caused the genocide of the Seraphim with a bioweapon. The Seraphim's human cohorts didn't like that too much, formed the Aeon Illuminate and pretty much told the rest of the galaxy to join or die.Then, the Earth Empire collapses and is reformed into the United Earth Federation. And then you have a thousand year long three sided war being waged by these factions. These are the events leading up to the first game. Then the expansion pack, Forged Alliance, comes out and we find out the Seraphim are actually Not Quite Dead. The colony that was destroyed was only a very small fraction of the entire Seraphim race. Naturally, they are pissed at what happened to their colony and proceed to attack humanity. This causes the Aeon Illuminate to break in two with one faction siding with the Seraphim and the other forming an alliance with the other two human factions to stop the Seraphim in their tracks. In the process, the Seraphim also have the upper hand, since they control QAI, Brackman's Master Computer.It was followed in 2010 by Supreme Commander 2.
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Anyone Can Die
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Anyone Can Die: Since all missions are about destroying the entire commanders, this is to be expected. At the end of the expansion, there are only two surviving characters from the original game. Dr. Brackman of the Cybran Nation and Crusader Rhiza of the Aeon Illuminate. Four if you count QAI in the end credits and Princess Burke as MIA.
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Gatling Good
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The Scathis is a gigantic self-propelled Gatling Good howitzer tank that launches storms of Neutron Bombs.
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Another Side, Another Story
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Another Side, Another Story: You can choose which faction to play with from the main menu, and each faction follows its own story. Some missions in are concurrent with others in another faction. For example, on planet Minerva, if you're playing as Cybran your objective is to escort Dr. Brackman's convoy off the planet safety while a UEF player must try to stop it, and of course happens in the last mission where all three factions engage each other to wrestle control of the Black Sun. Interestingly, a few of the minor commanders show up in different missions depending on the campaign you're playing. For example, in the UEF campaign's first mission, you defeat the Cybran Leopard11 on Capella. However, in the Aeon campaign, you fight and kill him on Zeta Canis in the second mission instead.
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Instant-Win Condition
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Instant-Win Condition: The default game mode is assassination - the player who loses their ACU is out. The end of the Forged Alliance campaign is a fairly straightforward example of this trope. The UEF's Black Sun weapon serves as this in-universe for the vanilla game. With everything falling apart around them, the UEF's only surviving chance rests with the Black Sun, which can destroy any planet, enemy or otherwise, throughout the galaxy, effectively turning the tide to their favor. Needless to say, the Cybrans and the Aeons also want to use the Black Sun for their own purposes, and whoever gets to fire it in the end wins the war.
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Photoprotoneutron Torpedo
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Photoprotoneutron Torpedo: The game is in love with this trope. There are "graviton bombs", "neutron bombs", " proton artillery", "meson rockets", a "quantum beam generator" and Aeon strategic bombers drop "quark bombs". Slightly averted by the UEF's use of gauss cannons, railguns, and napalm, but at higher tiers they also use plasma weapons and antimatter artillery.
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Flying Saucer
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Flying Saucer: The Czar, an Aeon flying aircraft carrier with a giant ground torching laser.
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GrayAndGreyMorality
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Gray-and-Grey Morality / Black-and-Gray Morality / Morality Kitchen Sink: There is no clear good or bad faction in Supreme Commander. The four factions are made up of good and bad people with different beliefs and ideals, and they all think they're right. The Cybrans are morally a light shade of grey. They have a darker side, but they have a good set of ideals, and they're ultimately just an oppressed people fighting for their freedom. The Aeon are a fairly dark shade of gray. On one hand, they're a militant human religious movement who want to eliminate all who refuse to join them, and this is reflected in a few of their commanders, especially Avatar Marxon. However, they fight for peace and harmony among all living things, something they actually achieve in their ending, and there are good people in Aeon, like Princess Rhianne, even if she's not above Brainwashing for the Greater Good. The UEF are a very dark shade of grey. They are the remnants of the old human empire on Earth, and they seek to rebuild this old empire and assert humanity as the rightful rulers of the galaxy, no matter who gets in the way. They also make use of Loyalty Programming to effectively enslave all Symbionts in their territory. That said, playing from their perspective emphasizes how desperate they are, depicting them as the Only Sane Man in a galaxy full of rebellious terrorists and Ax-Crazy religious fanatics, with a good number of your mission objectives being simply to protect and evacuate civilians targeted by the other factions. However, they're the only faction who actually use Black Sun to end the war by annihilating dozens of their enemies' core worlds, killing untold billions of people. The Seraphim want to exterminate all of humanity, but otherwise they want to live peacefully. From their perspective the humans started the war when the Earth Empire nuked a peaceful Seraphim colony a thousand years before the first game. Their commanders are only capable of waging war by voluntarily disconnecting themselves from the Way (being Barred from the Afterlife in the process), as otherwise Seraphim are psychologically incapable of violence.
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Poor Communication Kills
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Poor Communication Kills: Zig-zagged. During one mission, Princess Burke attempts to convince a UEF commander that the player wants to save the civilians, but doesn't mention that that's exactly what they're doing right now, instead attempting to soothe him with her words that they mean no harm. On the other hand, the commander not only wasn't in a mood to listen to someone he believes is a fanatic, he also insanely attacked the civilians simply because you were protecting them, meaning it likely wouldn't have made any difference anyway. There's also the issue of what the UEF believes happens to civilians captured by Aeon, which isn't helped by the fact the Princess insists she means no harm... while one of her Crusaders is openly battling the UEF commander. The Princess makes no mention of the Civil Warcraft that engulfed the entire faction by that point either.
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The Quisling
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The Quisling: Evaluator Kael breaks away from the Aeon and forms her own faction called the Order of the Illuminate and allies with the Seraphim. She hopes to help the Seraphim in wiping out the Coalition so she can become the leader of the remains of humanity. Unfortunately for her, they consider her a mere pawn and plan on killing her when their reinforcements arrive.
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Real-Time Strategy
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Real-Time Strategy: One of the better strategy video games out there, and among the most epic, thanks to the implementation of the strategic zoom: You can zoom far enough in to see your little Mech Marine pick its nose, then zoom out to see the entire battlefield and the several radioactive trefoils bearing down on your army.
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Enemy Exchange Program
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Enemy Exchange Program: ACUs and engineers can capture enemy units and structures. However, this takes time and resources proportionate to what's being captured, which leaves the capturing unit a sitting duck until it finishes. If you capture an engineer from another faction, or a factory capable of building engineers, you gain the ability to cultivate a base with the enemy faction's assets and work your way up their tech tree with no restrictions. You can even build their experimental units, so have fun with them.
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Church Militant
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The Aeon are a fairly dark shade of gray. On one hand, they're a militant human religious movement who want to eliminate all who refuse to join them, and this is reflected in a few of their commanders, especially Avatar Marxon. However, they fight for peace and harmony among all living things, something they actually achieve in their ending, and there are good people in Aeon, like Princess Rhianne, even if she's not above Brainwashing for the Greater Good.
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Not Playing Fair With Resources
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Not Playing Fair With Resources: The AIX cheats with resources, though the game does tell you it cheats. Everyone else can invoke this by building the Aeon Paragon experimental resource production building, which basically produces infinite energy and mass note There actually is a limit - 10k Mass, 1mil Energy - but it's so high that virtually no one will get close to reaching it., allowing the player to crap out dozens of experimental units in mere minutes.
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Captain Ersatz
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The CZAR is basically a Captain Ersatz of the Alien Mothership from Independence Day, being an Airborne Aircraft Carrier with a ventral Wave-Motion Gun.
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It Has Been an Honor
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It Has Been an Honor: Said by Dostya, Doctor Brackman's Number Two, before the final mission of the Cybran campaign. The reason is that the Cybran Nation's strategy for ending the war is to temporarily shut down the Quantum Gate network, rendering all Faster-Than-Light Travel impossible during that time, and simultaneously broadcast the "Liberation Matrix" that will free every enslaved Symbiont in the galaxy, bringing them over to the Cybran cause. The idea is that this will cause a massive uprising on UEF planets, prevent the Aeon from hunting Cybrans by trapping them in their own systems, and give the Cybrans time to prepare for a new war against the Aeon once the Quantum Gates are rebuilt and the UEF is destroyed.
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Wave-Motion Gun
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Wave-Motion Gun: The Cybran Heavy Microwave Laser, most notably mounted on the Monkeylord. It has the highest DPS of any weapon in the game, capable of melting an ACU in seconds. The best part about the laser is that it can be mounted on the Cybran ACU, which also happens to be capable of complete visual and (non-omni) radar invisibility with upgrades, allowing it to simply walk into an enemy base and start slaughtering.
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Verbal Tic
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Verbal Tic: Doctor Brackman's "Oh yes..."
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Kill Sat
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Kill Sat: One of the UEF's experimental weapon systems, the Novax Satelite, fires a beam that can fry anything below it and cannot be attacked by anything. It's not meant for mass destruction, though, and it's mainly used for intel, and occasionally taking out important and unshielded targets, like mass extractors.
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Spiritual Successor
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Spiritual Successor: Chris Taylor, the brains behind Total Annihilation wanted to make a sequel but didn't own the rights on TA. Supreme Commander was the result.
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Plot Armor
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Plot Armor: In Forged Alliance's first mission, your soon-to-be base's Quantum Gate comes under attack from Seraphim air units, with you being told to hurry and gate before it's destroyed. Yet until you choose your faction, the situation remains the exact same: the Gate isn't destroyed by the assault, and neither are the air units by the base's anti-air defenses. Once you make your choice and gate in, both are immediately, simultaneously destroyed on the spot.
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Weapon of Peace
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Weapon of Peace: Various Aeon weapons, and the Cybran Liberator.
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More Dakka
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More Dakka: Experimental Units can have up to ten weapons firing at once.
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Awesome, but Impractical
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Awesome, but Impractical: The "game ender" experimental units, usually oversized superweapons which take ENORMOUS amounts of resources to build and have paper-thin armor. In the time it takes you to build them, conventional weapons could have wiped out your enemy twice over. And if you do build them, expect your (human) enemy to come down on you hard in desperation.
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Glass Cannon
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Glass Cannon: Just about every artillery unit, several experimental units including the UEF Mavor, the Cybran Scathis and the Aeon Czar, as well as regular units such as the Sprite Striker, Usha-Ah, and Aurora.
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Tomato in the Mirror
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Tomato in the Mirror: The Cybran Campaign. Dr. Brackman, creator of the Symbionts, calls all Symbionts "his children" and refers to the player as "my son". The debriefing at the end of the campaign reveals that he's being literal about that - you're his clone.
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Number of the Beast
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Number of the Beast: The Cybran T3 strategic missile submarine, the Plan B, consumes 666 energy per tick when building its nuclear missiles.
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Giant Enemy Crab
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The Megalith is a Giant Enemy Crab robot with an integrated Mobile Factory. It's intended as a naval unit, and has more torpedo weaponry than anything else but its dual Proton Cannons pack quite a punch against all surface targets.
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Self-Fulfilling Prophecy
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Self-Fulfilling Prophecy: The Aeon were founded when the first follower of The Way saw a vision of a future where star systems were stripped and destroyed with incalculable loss of life. As a direct consequence, a thousand years of total war followed, ending with the development of a planet-killing weapon.
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TrailersAlwaysLie
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Trailers Always Lie: Averted almost to the point of lampshading. Not only can you play the map from the main trailer (it's Seton's Clutch), the wreckage from the battle in the trailer is present. The only things that aren't true in the transition are various unit changes that were removed, such as featuring UEF bots firing homing missiles from a launcher, an Atlantis with retracting SAM launchers when surfaced, and a Monkeylord dealing crush damage to friendly units. note Which is only half-true; it - or any other 'Massive' unit - won't crush friendly units normally, but once it starts firing, then all bets are off. And of course, enemy units don't get any mercy.
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Rank Scales with Asskicking
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Rank Scales with Asskicking: Played with when it comes to each faction's Armored Command Units. On the one hand, early on, they struggle with Tech 2 and Tech 3 units in a direct fight, and are crushed by Experimentals. On the other, how many Real Life military commanders ride around in a Humongous Mecha that can lay waste to an entire country and at the same time construct an entire army, navy, and air force within a few hours all by themselves? It can be played pretty straight with the right ACU upgrades though: The UEF ACU's modest damage can be almost doubled, and it can get a large boost to its self-regeneration to make it more durable. It also has the widest range of Back upgrades, including a powerful Personal Shield Generator (that can be upgraded to a Shield Dome for the ACU's Escort units), a Personal Teleporter, as well as Tactical Nuclear Missiles. Since they count as Tactical Missiles, Strategic Missile Defense systems ignore them, and while the range is limited and it will put a strain on your economy, it builds at the rate of tactical missiles too. The Aeon ACU cannot upgrade its weapon damage, but it can almost double its fire rate and range and has even stronger personal shields, making it a veritable Stone Wall in a direct fight, allowing it to solo groups of Tech 1 and Tech 2 units without breaking a sweat, and even give squads of Tech 3 units a run for their money. The Cybran ACU forgoes defense in order to focus on being the ultimate Glass Cannon. Instead of having the ability to get personal shielding, the Cybran ACU can acquire a personal stealth and cloaking device, which allows it to walk around and blast things to bits without fear of retaliation outside of walking into an Omni Sensor's radius. It gets even crazier if you give it the Heavy Microwave Laser upgrade, meaning that in addition to its main gun and Overcharge, the ACU has a Monkeylord's Laser which can blast apart anything in seconds. If played correctly and avoiding Omni sensors, a Cybran ACU can singlehandedly destroy an entire enemy force, Experimentals Included, then walk up to the enemy commander and annihilate him. With the right upgrades and backed with a powerful economy to support its energy demand, the cybran ACU can be upgraded into the powerful Telemaser combo, a personal teleporter combined with aforementioned micriwave laser. This allows a lategame Cybran player to teleport into the enemy base, assassinate an opponent and teleport back to safety before the rest of his opponents have time to scramble units to take him out. Its main downsides are that the teleporter and laser both have a hefty energy consumption, the teleporter has a charge time preventing you from immediately getting back to safety, and that if anything goes wrong, you lose the game from having your ACU eliminated. The Seraphim ACU takes the cake though, since it has more combat-based upgrades than the other factions. A fully-upgraded Seraphim battle ACU can take on and kill waves of tier-3 units and even some experimentals, thanks to its extremely high HP and regen, massively souped-up cannon, and Overcharge ability that can tear chunks out of absolutely anything. Their SCUs are similarly devastating, thanks to being the only ones with the ability to be upgraded with an Overcharge cannon of their own.
 Supreme Commander (Video Game) / int_3441859b
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1.0
 Supreme Commander (Video Game) / int_3441859b
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_3441859b
 Supreme Commander (Video Game) / int_36e63b81
type
Rule of Cool
 Supreme Commander (Video Game) / int_36e63b81
comment
Rule of Cool: All of the units embody this trope.
 Supreme Commander (Video Game) / int_36e63b81
featureApplicability
1.0
 Supreme Commander (Video Game) / int_36e63b81
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_36e63b81
 Supreme Commander (Video Game) / int_39297f53
type
Bigger Is Better
 Supreme Commander (Video Game) / int_39297f53
comment
Bigger Is Better: Tech 2 units are larger and more imposing than Tech 1 units, and are themselves smaller than Tech 3 units. Those are then dwarfed by Experimental Units. The bigger units leave larger explosions too.
 Supreme Commander (Video Game) / int_39297f53
featureApplicability
1.0
 Supreme Commander (Video Game) / int_39297f53
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1.0
 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_39297f53
 Supreme Commander (Video Game) / int_3a1c2171
type
The Man Behind the Man
 Supreme Commander (Video Game) / int_3a1c2171
comment
The Man Behind the Man: In Forged Alliance, Evaluator Kael is revealed to be this to Avatar Marxon in the original game, with her claiming that it was her plan all along to take over the Aeon Illuminate from Princess Burke, and that she's also involved in killing Evaluator Toth along with Marxon as well. The arrival of the Seraphim is a perfect chance for her to pull a coup and take over the faction from the princess, but even then not all of the Aeon follow her.
 Supreme Commander (Video Game) / int_3a1c2171
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1.0
 Supreme Commander (Video Game) / int_3a1c2171
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Supreme Commander (Video Game) / int_3a1c2171
 Supreme Commander (Video Game) / int_3d4f0586
type
Units Not to Scale
 Supreme Commander (Video Game) / int_3d4f0586
comment
Units Not to Scale: Mostly averted. An infantry bot is realistically smaller then a main battle tank, and downright puny when placed next to higher-tier units or Experimentals, although downplayed in that even those tiny infantry bots are about 12 meters tall. Plus, the maps can be as large as 81 virtual kilometers, making even the most massive units seem tiny. Aircraft carriers, as ever, play this trope straight, as even though they're big enough to qualify as actual warships, they're still nowhere near large enough to contain the dozens of aircraft they carry. Super-units with the "Massive" trait will crush small units that get too close, instantly destroying them. In this case the Friendly Fireproof trope is in force - the tiniest of friendly units are unharmed by the passage of such a unit, while larger-but-still-relatively-small enemy units suffer heavy damage or are destroyed instantly. (This protection doesn't apply once the super unit starts firing, however.)
 Supreme Commander (Video Game) / int_3d4f0586
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-1.0
 Supreme Commander (Video Game) / int_3d4f0586
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Supreme Commander (Video Game) / int_3d4f0586
 Supreme Commander (Video Game) / int_3ed23024
type
Surprisingly Realistic Outcome
 Supreme Commander (Video Game) / int_3ed23024
comment
Surprisingly Realistic Outcome: In the Aeon campaign, when Rhianne and Marxon come to blows, while Rhianne is the Aeon's political leader, not all of the Aeon side with her since Marxon is the one who has been leading and winning the war. In Forged Alliance we saw that UEF does have officers who are willing to work with the Aeon and the Cybrans, but some of them don't. A millennium of war understandably makes some commanders reluctant to fight alongside their mortal enemies, even during a desperate situation. The UEF's Forged Alliance ending has William Hall give a Rousing Speech about how the UEF must not give into their old hatreds, while announcing his hopes for alliance with the Cybran Nation and the Aeon. In the Cybran ending, we see that Brackman turned down his offer since even though the Cybrans and UEF had fought together against the Seraphim, he isn't ready to forge a permanent alliance with his people's former oppressors even if he appreciates Hall's sentiments.
 Supreme Commander (Video Game) / int_3ed23024
featureApplicability
1.0
 Supreme Commander (Video Game) / int_3ed23024
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1.0
 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_3ed23024
 Supreme Commander (Video Game) / int_3f0310d6
type
Magikarp Power
 Supreme Commander (Video Game) / int_3f0310d6
comment
Magikarp Power: ACUs start out (relatively) weak, having trouble dealing with some T2 units and most T3 units. However, all of them (and the smaller SACUs) can be upgraded to have more firepower, abilities, and health. The Cybran ACU can become completely invisible to radar and visual (or get a personal teleporter), can carry the Heavy Microwave Laser - the single most damaging direct-fire weapon in the game, capable of killing other ACUs with almost no warning - and build T3 buildings in seconds. The Seraphim ACU likewise is almost at the same danger-level as experimental units when it is fully upgraded. The UEF's ACU is no slouch either - being able to upgrade to be able to launch tactical and later strategic missiles.
 Supreme Commander (Video Game) / int_3f0310d6
featureApplicability
1.0
 Supreme Commander (Video Game) / int_3f0310d6
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_3f0310d6
 Supreme Commander (Video Game) / int_40c57041
type
Manipulative Bastard
 Supreme Commander (Video Game) / int_40c57041
comment
The 'Phantom' which is a free-for-all mode where 1-3 players are randomly and secretly designated 'Phantoms' and given a considerable resource bonus. The non-Phantoms (Innocents) have to identify the Phantoms and kill them for the Innocents "team" to win, while each Phantom as an individual has to be the last man standing. A really good Phantom player can misdirect the innocents into killing of each other and the other Phantoms before turning on the survivors and finishing them with his superior production.
 Supreme Commander (Video Game) / int_40c57041
featureApplicability
1.0
 Supreme Commander (Video Game) / int_40c57041
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 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_40c57041
 Supreme Commander (Video Game) / int_41d3778a
type
Benevolent Architecture
 Supreme Commander (Video Game) / int_41d3778a
comment
Benevolent Architecture: You can get resource production bonuses by building storage units next to mass extractors, mass fabricators, and energy generators. Buildings which expand resources, such as factories, shield emitters or radars, instead get discounts to their operating costs through proximity bonuses with mass extractors and power generators, as appropriate. The inherent downside to close-knit construction is this: The more buildings you have close together, the more effective enemy artillery bombardment or a well placed nuke becomes, which will send all of your hours of base building down the drain. Many buildings which you would want to build close to each other for adjacency bonuses are volatile and explode on destruction. Most units will produce some kind of explosion and splash on death. It is entirely possible for a crashing wing of bombers shot down by your AA turrets to crash into your generators and fabricators, explode a few; which in turn explode and cause a chain reaction.
 Supreme Commander (Video Game) / int_41d3778a
featureApplicability
1.0
 Supreme Commander (Video Game) / int_41d3778a
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_41d3778a
 Supreme Commander (Video Game) / int_41d5f145
type
Fluffy the Terrible
 Supreme Commander (Video Game) / int_41d5f145
comment
Fluffy the Terrible: The Monkeylord, a gigantic Cybran Spider Tank that mounts the game's most powerful non-explosive weapon.
 Supreme Commander (Video Game) / int_41d5f145
featureApplicability
1.0
 Supreme Commander (Video Game) / int_41d5f145
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_41d5f145
 Supreme Commander (Video Game) / int_41d9aaef
type
Brainwashed
 Supreme Commander (Video Game) / int_41d9aaef
comment
There's also the issue of what the UEF believes happens to civilians captured by Aeon, which isn't helped by the fact the Princess insists she means no harm... while one of her Crusaders is openly battling the UEF commander. The Princess makes no mention of the Civil Warcraft that engulfed the entire faction by that point either.
 Supreme Commander (Video Game) / int_41d9aaef
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1.0
 Supreme Commander (Video Game) / int_41d9aaef
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_41d9aaef
 Supreme Commander (Video Game) / int_41dd77d
type
Zerg Rush
 Supreme Commander (Video Game) / int_41dd77d
comment
Zerg Rush: Given how easy it is to build a dozen Tech 1 land factories and have them all pump out T1 mobile artillery or tanks, expect to see a lot of this. On the popular Seton's Clutch multiplayer map, the front position players usually have to zerg or die. The viability of this tactic is actually a holdover from Total Annihilation, where it was absurdly easy to swamp an uninitiated player (or default 'Hard' AI) with T1 anything. A common workaround is for all players to agree on a self-imposed 'no-rush' timer. An especially good tactic for Aeon players on maps with a lot of water. Their basic T1 tanks are amphibious. The game rules actually discourage mindlessly Zerg rushing with Tech 1 units. Individual units gain "Veterancy Bonuses" once they score enough kills, which increases their max HP and regeneration speed, which is very bad when said unit is an Experimental. On the other hand, a single Cybran T2 turret can hold off an entire tank rush single-handedly, if you can get it up fast enough. A few well-built firebases can destroy a zerg rush unless the attacker has overwhelming artillery, tactical missile, or bomber support.
 Supreme Commander (Video Game) / int_41dd77d
featureApplicability
1.0
 Supreme Commander (Video Game) / int_41dd77d
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_41dd77d
 Supreme Commander (Video Game) / int_420c50b7
type
A.I. Is a Crapshoot
 Supreme Commander (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: QAI, after being controlled by the Seraphim.
 Supreme Commander (Video Game) / int_420c50b7
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1.0
 Supreme Commander (Video Game) / int_420c50b7
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 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_420c50b7
 Supreme Commander (Video Game) / int_42632336
type
Mecha-Mooks
 Supreme Commander (Video Game) / int_42632336
comment
Mecha-Mooks: All the units except the commanders.
 Supreme Commander (Video Game) / int_42632336
featureApplicability
1.0
 Supreme Commander (Video Game) / int_42632336
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_42632336
 Supreme Commander (Video Game) / int_440d55b3
type
Expansion Pack
 Supreme Commander (Video Game) / int_440d55b3
comment
Expansion Pack: Forged Alliance, a stand-alone expansion, in fact.
 Supreme Commander (Video Game) / int_440d55b3
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1.0
 Supreme Commander (Video Game) / int_440d55b3
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1.0
 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_440d55b3
 Supreme Commander (Video Game) / int_442a6995
type
Stupid Sacrifice
 Supreme Commander (Video Game) / int_442a6995
comment
Stupid Sacrifice: Averted in two cases in the expansion. Samantha Clarke in the opening cutscene of Forged Alliance. When Dostya recalls, she stays to try and buy more time for the evac ship to get away, but it gets shot down anyway. She's clearly trying to recall, but her ACU doesn't go through the process (having been sabotaged), and she can only stare at the Seraphim ACU as it levels its gun at her and destroys her with one shot. Also, later in the campaign, the same thing happens to you and Dostya in mission 4, after the Seraphim and the Face–Heel Turn Hex5 tampered with the Quantum Teleporter on planet Hades. Dostya shared Clarke's fate, leaving you to Hold the Line against endless hordes of enemies while HQ tries to fix the teleporter.
 Supreme Commander (Video Game) / int_442a6995
featureApplicability
-1.0
 Supreme Commander (Video Game) / int_442a6995
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_442a6995
 Supreme Commander (Video Game) / int_4536fd29
type
Energy Weapon
 Supreme Commander (Video Game) / int_4536fd29
comment
Energy Weapon: While every faction uses laser weaponry in some way or another, the Cybran are the most prominent.
 Supreme Commander (Video Game) / int_4536fd29
featureApplicability
1.0
 Supreme Commander (Video Game) / int_4536fd29
featureConfidence
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 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_4536fd29
 Supreme Commander (Video Game) / int_45bf382b
type
Game Mod
 Supreme Commander (Video Game) / int_45bf382b
comment
Game Mod: Of special note is the Forged Alliance Forever community driven mod. It’s basically a whole platform to keep the multiplayer alive, including frequent balance updates. The 'Phantom' which is a free-for-all mode where 1-3 players are randomly and secretly designated 'Phantoms' and given a considerable resource bonus. The non-Phantoms (Innocents) have to identify the Phantoms and kill them for the Innocents "team" to win, while each Phantom as an individual has to be the last man standing. A really good Phantom player can misdirect the innocents into killing of each other and the other Phantoms before turning on the survivors and finishing them with his superior production. It'll be easier to just link the game's Mod DB page.
 Supreme Commander (Video Game) / int_45bf382b
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1.0
 Supreme Commander (Video Game) / int_45bf382b
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1.0
 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_45bf382b
 Supreme Commander (Video Game) / int_45fe3a2e
type
Utopia Justifies the Means
 Supreme Commander (Video Game) / int_45fe3a2e
comment
Utopia Justifies the Means: The Aeon and Seraphim's justification for waging their respective campaigns.
 Supreme Commander (Video Game) / int_45fe3a2e
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1.0
 Supreme Commander (Video Game) / int_45fe3a2e
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 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_45fe3a2e
 Supreme Commander (Video Game) / int_471fdb9e
type
Defeat Equals Explosion
 Supreme Commander (Video Game) / int_471fdb9e
comment
Defeat Equals Explosion: Everything explodes when destroyed, but the ACUs (which contain an army's leader) always detonate in a nuclear explosion once they suffer a Critical Existence Failure, which is capable of flattening a large chunk of a base. Since the default elimination condition is to lose your ACU, the massive explosion serves as a sort of punctuation mark for a match. Furthermore, when a player is eliminated for any reason at all, every unit and building in their army will self-destruct.
 Supreme Commander (Video Game) / int_471fdb9e
featureApplicability
1.0
 Supreme Commander (Video Game) / int_471fdb9e
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 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_471fdb9e
 Supreme Commander (Video Game) / int_48081842
type
The Stinger
 Supreme Commander (Video Game) / int_48081842
comment
The Stinger: Each of the campaigns in the original game had an after-credits sequence, collectively hinting at the expansion's story. The UEF's pick up a sudden, massive influx of unknown forces appearing from thin air; the Cybran's have Brackman question QAI, who reveals "They... are coming" and that his true purpose is complete; and the Aeon's have an ethereal Princess Burke floating in the void, before her eyes snap open and she whispers "No!" in horror, the Book Ends to her having sensed an unknown danger at the beginning.
 Supreme Commander (Video Game) / int_48081842
featureApplicability
1.0
 Supreme Commander (Video Game) / int_48081842
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_48081842
 Supreme Commander (Video Game) / int_487c525d
type
Brainwashing for the Greater Good
 Supreme Commander (Video Game) / int_487c525d
comment
Brainwashing for the Greater Good: Princess Rhianne is capable of this by using the power of The Way. Colonel Arnold is on the receiving end in the UEF and Aeon campaigns and, if the Aeon achieve victory in the original campaign, she does this to the entire galaxy. Ditto for the Cybrans, whose Liberation Matrix alters the symbiont brain in a fundamentally similar method to UEF loyalty programming.
 Supreme Commander (Video Game) / int_487c525d
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1.0
 Supreme Commander (Video Game) / int_487c525d
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_487c525d
 Supreme Commander (Video Game) / int_4987746e
type
Ridiculously Fast Construction
 Supreme Commander (Video Game) / int_4987746e
comment
Ridiculously Fast Construction: Justified, like in Total Annihilation, by the use of nano-particles to construct units and buildings, which work like laser-powered 3D printers.
 Supreme Commander (Video Game) / int_4987746e
featureApplicability
1.0
 Supreme Commander (Video Game) / int_4987746e
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_4987746e
 Supreme Commander (Video Game) / int_517d2eb8
type
Contrasting Sequel Main Character
 Supreme Commander (Video Game) / int_517d2eb8
comment
Contrasting Sequel Main Character / Contrasting Sequel Antagonist: The UEF and the Cybrans are an exact inversion of the Core and Arm from Supreme Commander's Spiritual Predecessor Total Annihilation, being an empire of baseline humans fighting a civil war against a transhuman cyborg rebel movement.
 Supreme Commander (Video Game) / int_517d2eb8
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1.0
 Supreme Commander (Video Game) / int_517d2eb8
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_517d2eb8
 Supreme Commander (Video Game) / int_52475ffd
type
Cutting Off the Branches
 Supreme Commander (Video Game) / int_52475ffd
comment
Cutting Off the Branches: Forged Alliance isn't specific about who fired Black Sun, only that it did fire. It probably wasn't the Cybrans, as the quantum gate network is still intact. Meanwhile both the massive destruction wrought by the UEF and the Ascended to a Higher Plane of Existence of the Aeon endings are at least plausible.
 Supreme Commander (Video Game) / int_52475ffd
featureApplicability
1.0
 Supreme Commander (Video Game) / int_52475ffd
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_52475ffd
 Supreme Commander (Video Game) / int_5288f02
type
All Your Powers Combined
 Supreme Commander (Video Game) / int_5288f02
comment
All Your Powers Combined: Achieved through Story Branching in the expansion — you receive SACUs from Commander Fletcher (U.E.F.) and Rhiza (Aeon) during the final mission. If you play as a Cybran, then you have access to all three factions' arsenals. If you manage to capture a Seraphim factory or engineer, then you can use all units available in the game.
 Supreme Commander (Video Game) / int_5288f02
featureApplicability
1.0
 Supreme Commander (Video Game) / int_5288f02
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_5288f02
 Supreme Commander (Video Game) / int_535ec99d
type
Non-Entity General
 Supreme Commander (Video Game) / int_535ec99d
comment
Non-Entity General: See Featureless Protagonist above. In the case of the Cybrans, Dr. Brackman calls all Cybrans "my children" and always refers to you as "my boy". The credits reveal he means that last part literally: you are his clone.
 Supreme Commander (Video Game) / int_535ec99d
featureApplicability
1.0
 Supreme Commander (Video Game) / int_535ec99d
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_535ec99d
 Supreme Commander (Video Game) / int_53c74613
type
Tactical Superweapon Unit
 Supreme Commander (Video Game) / int_53c74613
comment
Tactical Superweapon Unit: Tier 4-Experimental units. Unlike most examples, these are fully spamable, and while certainly big and tough and able to mop the floor with armies, to take on the enemy base requires either squads of the things or a supporting army of mooks). They're so X-box huge that they don't fit in any regular factory and need to be built directly on the battlefield by Tier 3 Worker Units. While each faction has three (four with the Forged Alliance expansion pack; these are listed last in their respective sub-list), some fall under the purview of a straight Superweapon, and one is a superpowered generator. The UEF (who have two regular superweapons): the Fatboy is a Land Battleship armed to the teeth with four Gauss Cannons and equipped with an integrated Mobile Factory and bubble-shield generator. The Atlantis is a giant submersible Aircraft Carrier (which can also build aircraft) along with powerful torpedoes and SAM launchers. The Cybrans: The Monkeylord is a huge Spider Tank carrying a sustained-fire microwave laser cannon and "Electron Bolter" autocannons. It is also invisible on radars (except Omnis). The Megalith is a Giant Enemy Crab robot with an integrated Mobile Factory. It's intended as a naval unit, and has more torpedo weaponry than anything else but its dual Proton Cannons pack quite a punch against all surface targets. The Soul Ripper is a massive, flying gun platform. While it has no big gimmick, it does have loads of guns and HP. The Scathis is a gigantic self-propelled Gatling Good howitzer tank that launches storms of Neutron Bombs. The Aeon Illumunate: The Galactic Colossus is a Humongous Mecha with a tractor beam hands to prevent escape from its Eye Beams. The CZAR is basically a Captain Ersatz of the Alien Mothership from Independence Day, being an Airborne Aircraft Carrier with a ventral Wave-Motion Gun. The Tempest is a huge, disc-shaped submarine Mobile Factory warship armed with several torpedo launchers and the ominously-named Oblivion Cannon. Seraphim (the fourth faction; introduced in the expansion): The Ahwassa is a giant strategic bomber armed with nukes able to kill entire armies. The Ythotha is a giant, walking weapons platform that's actually two super units in one: once killed, it ejects its Energy Being pilot, a massive ball lightning called an Othuy. The Yolona Oss is a unique Strategic Missile Launcher, constructing a special nuke which requires two defense missiles to shoot down, devastates a much larger area with greater power, and is constructed much faster than both the regular strategic nukes and a single strategic defense building. To defend against this, you'll need multiple strategic defense buildings just to keep up.
 Supreme Commander (Video Game) / int_53c74613
featureApplicability
1.0
 Supreme Commander (Video Game) / int_53c74613
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_53c74613
 Supreme Commander (Video Game) / int_556a4e20
type
The Empire
 Supreme Commander (Video Game) / int_556a4e20
comment
The UEF, despite its name is an aversion, being considerably closer to The Empire and not that much on diplomacy or democratic process. On the other hand, it's shown that it tries to present itself as this to its citizens. And according to the game's manual, President Riley was fairly elected to his position and is rather popular.
 Supreme Commander (Video Game) / int_556a4e20
featureApplicability
-1.0
 Supreme Commander (Video Game) / int_556a4e20
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1.0
 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_556a4e20
 Supreme Commander (Video Game) / int_575fd5e2
type
Dark Is Not Evil
 Supreme Commander (Video Game) / int_575fd5e2
comment
Dark Is Not Evil: The Cybrans. Well, they're no more or less good than anyone else in this game, but this trope applies since their units are painted red and black and are the most menacing-looking overall.
 Supreme Commander (Video Game) / int_575fd5e2
featureApplicability
1.0
 Supreme Commander (Video Game) / int_575fd5e2
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_575fd5e2
 Supreme Commander (Video Game) / int_5798bfbf
type
Reassigned to Antarctica
 Supreme Commander (Video Game) / int_5798bfbf
comment
Reassigned to Antarctica: In the UEF campaign, when the Princess tries to contact the player, General Clarke threatens a career of cleaning comm arrays for not blocking her out.
 Supreme Commander (Video Game) / int_5798bfbf
featureApplicability
1.0
 Supreme Commander (Video Game) / int_5798bfbf
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_5798bfbf
 Supreme Commander (Video Game) / int_57b80b45
type
Fantastic Racism
 Supreme Commander (Video Game) / int_57b80b45
comment
Fantastic Racism: The Cybrans receive this from both the UEF who see them as little more than slaves, and the Aeon Illuminate whose commanders view them as abominations to be purged.
 Supreme Commander (Video Game) / int_57b80b45
featureApplicability
1.0
 Supreme Commander (Video Game) / int_57b80b45
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_57b80b45
 Supreme Commander (Video Game) / int_5979acea
type
Fragile Speedster
 Supreme Commander (Video Game) / int_5979acea
comment
The Cybrans are the Subversive. Their units tend to have less HP, but make up for it in speed and maneuverability, as well as special support and stealth powers.
 Supreme Commander (Video Game) / int_5979acea
featureApplicability
1.0
 Supreme Commander (Video Game) / int_5979acea
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_5979acea
 Supreme Commander (Video Game) / int_5989e3b6
type
Enemy Mine
 Supreme Commander (Video Game) / int_5989e3b6
comment
Enemy Mine: The plot of Forged Alliance. Some characters are less than happy about this.
 Supreme Commander (Video Game) / int_5989e3b6
featureApplicability
1.0
 Supreme Commander (Video Game) / int_5989e3b6
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_5989e3b6
 Supreme Commander (Video Game) / int_5c5ac0e2
type
Really 700 Years Old
 Supreme Commander (Video Game) / int_5c5ac0e2
comment
Really 700 Years Old: Dr. Gustav Brackman may be little more than a Brain in a Jar by the time the game takes place. But he also happens to be the oldest human character in the entire game, having been instrumental in founding the Cybran Nation in the first place.
 Supreme Commander (Video Game) / int_5c5ac0e2
featureApplicability
1.0
 Supreme Commander (Video Game) / int_5c5ac0e2
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_5c5ac0e2
 Supreme Commander (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Supreme Commander (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: The "ALX" AI in Instant Action are explicitly said to cheat in their info tooltips. In the 5th mission of Forged Alliance, the AI will begin to build units off of the available map and send them towards the player's starting position when it thinks the player isn't looking, or simply teleport them near the default position.
 Supreme Commander (Video Game) / int_6041e4f4
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1.0
 Supreme Commander (Video Game) / int_6041e4f4
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1.0
 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_6041e4f4
 Supreme Commander (Video Game) / int_61c683d2
type
We Have Reserves
 Supreme Commander (Video Game) / int_61c683d2
comment
We Have Reserves: With the right amount of Mass and Energy (in other words, basically anything you can grab), there's no limit to the amount of times you can replace your forces. They aren't even living things, either, just robots, making them that much more expendable. Lampshaded in the slogan of this trailer: "In every battle, only one casualty matters."
 Supreme Commander (Video Game) / int_61c683d2
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1.0
 Supreme Commander (Video Game) / int_61c683d2
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Supreme Commander (Video Game) / int_61c683d2
 Supreme Commander (Video Game) / int_62259825
type
Nintendo Hard
 Supreme Commander (Video Game) / int_62259825
comment
Nintendo Hard: Forged Alliance's missions essentially boils down to you setting up your base from scratch and defeating the enemy. This would be easier said than done though, if it weren't for the massive bases made by the enemies themselves, and the maps frequently expanding with new objectives/waves of enemies. This makes early/mid-game rush tactics difficult without large amounts of units, whereas a slower tech-first approach will have an easier time of it, particularly if a focus of sending groups of experimental units is used.
 Supreme Commander (Video Game) / int_62259825
featureApplicability
1.0
 Supreme Commander (Video Game) / int_62259825
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1.0
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hasFeature
Supreme Commander (Video Game) / int_62259825
 Supreme Commander (Video Game) / int_6293c185
type
Sequel Hook
 Supreme Commander (Video Game) / int_6293c185
comment
Sequel Hook: The endings in both games.
 Supreme Commander (Video Game) / int_6293c185
featureApplicability
1.0
 Supreme Commander (Video Game) / int_6293c185
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1.0
 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_6293c185
 Supreme Commander (Video Game) / int_62f9ee25
type
Nanomachines
 Supreme Commander (Video Game) / int_62f9ee25
comment
Nanomachines: Building macroscopic objects in minutes, no less.
 Supreme Commander (Video Game) / int_62f9ee25
featureApplicability
1.0
 Supreme Commander (Video Game) / int_62f9ee25
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_62f9ee25
 Supreme Commander (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Supreme Commander (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Played straight with the supposedly advanced Seraphim (due to game balancing involved when making them a playable side). Possibly justified: the humans have been in a war with constantly-advancing weapons for a thousand years between times they are encountered while the Seraphim were living peacefully, so the gap simply closed in the intervening time. That said, individual Seraphim units are generally more powerful than any of the human equivalents, but cost more.
 Supreme Commander (Video Game) / int_6320eced
featureApplicability
1.0
 Supreme Commander (Video Game) / int_6320eced
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1.0
 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_6320eced
 Supreme Commander (Video Game) / int_6439de78
type
Heroic Sacrifice
 Supreme Commander (Video Game) / int_6439de78
comment
Heroic Sacrifice: General Clarke in the expansion opening and Princess Rhianne in the expansion ending.
 Supreme Commander (Video Game) / int_6439de78
featureApplicability
1.0
 Supreme Commander (Video Game) / int_6439de78
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1.0
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Supreme Commander (Video Game) / int_6439de78
 Supreme Commander (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Supreme Commander (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Everything will spark, smoke, and catch fire before destruction but that's about it.
 Supreme Commander (Video Game) / int_64f0c18c
featureApplicability
1.0
 Supreme Commander (Video Game) / int_64f0c18c
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 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_64f0c18c
 Supreme Commander (Video Game) / int_6ae137d5
type
Continue Your Mission, Dammit!
 Supreme Commander (Video Game) / int_6ae137d5
comment
Continue Your Mission, Dammit!: Unless there's a specific time frame for one of your objectives in the campaign (say, the reactor of a facility is in meltdown and needs to be fixed, or you need to secure a spot before the enemy destroys it), you can take however long you like going about it. However, if the original game feels you're procrastinating, command will call you up every few minutes to remind you of what you should be doing. The expansion at least takes far more time between calls.
 Supreme Commander (Video Game) / int_6ae137d5
featureApplicability
1.0
 Supreme Commander (Video Game) / int_6ae137d5
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1.0
 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_6ae137d5
 Supreme Commander (Video Game) / int_6bda9a30
type
Meaningful Name
 Supreme Commander (Video Game) / int_6bda9a30
comment
Meaningful Name: Colonel Arnold, a UEF commander, converts to the Aeon Illuminate. Now where exactly did the inspiration for this character come from?
 Supreme Commander (Video Game) / int_6bda9a30
featureApplicability
1.0
 Supreme Commander (Video Game) / int_6bda9a30
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 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_6bda9a30
 Supreme Commander (Video Game) / int_6ca5a8c2
type
Master Computer
 Supreme Commander (Video Game) / int_6ca5a8c2
comment
Master Computer: QAI, complete with Creepy Monotone and Turned Against Their Masters.
 Supreme Commander (Video Game) / int_6ca5a8c2
featureApplicability
1.0
 Supreme Commander (Video Game) / int_6ca5a8c2
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1.0
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Supreme Commander (Video Game) / int_6ca5a8c2
 Supreme Commander (Video Game) / int_701666a3
type
You Nuke 'Em
 Supreme Commander (Video Game) / int_701666a3
comment
You Nuke 'Em: When you reach Tier 3, you can build Strategic Missiles to nuke your enemies to oblivion.
 Supreme Commander (Video Game) / int_701666a3
featureApplicability
1.0
 Supreme Commander (Video Game) / int_701666a3
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_701666a3
 Supreme Commander (Video Game) / int_703ab38d
type
Base on Wheels
 Supreme Commander (Video Game) / int_703ab38d
comment
Base on Wheels: The Fatboy combines the functions of a superheavy tank, a top-tier land unit factory, a shield generator, an artillery battery, an anti-air gun, and an air staging station. And it can go underwater and launch torpedoes.
 Supreme Commander (Video Game) / int_703ab38d
featureApplicability
1.0
 Supreme Commander (Video Game) / int_703ab38d
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_703ab38d
 Supreme Commander (Video Game) / int_71d17dff
type
Everything Fades
 Supreme Commander (Video Game) / int_71d17dff
comment
Everything Fades: Averted in the same way as Total Annihilation, although there was one considerable step back in that destroyed ships don't leave reclaimable sunken wrecks any more. Considering that ships cost much more mass per unit than land or air units, this was a pretty big omission.
 Supreme Commander (Video Game) / int_71d17dff
featureApplicability
-1.0
 Supreme Commander (Video Game) / int_71d17dff
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_71d17dff
 Supreme Commander (Video Game) / int_7286e96d
type
Idiot Ball
 Supreme Commander (Video Game) / int_7286e96d
comment
Idiot Ball: In the fifth mission of base game's Aeon campaign, the commander who decides to stay loyal to Marxon and to oppose you simply tells you about assaults she intends to launch at two nearby UEF colonies, mentioning units and nukes she will send long before going through with it, giving the player plenty of time to prepare.
 Supreme Commander (Video Game) / int_7286e96d
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1.0
 Supreme Commander (Video Game) / int_7286e96d
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 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_7286e96d
 Supreme Commander (Video Game) / int_745a226c
type
Easy Logistics
 Supreme Commander (Video Game) / int_745a226c
comment
Easy Logistics: Units typically don't require fuel or ammunition (save aircraft, which usually have enough fuel that it doesn't come into play), there are no supply lines from resources to factories, and all aircraft are VTOLs which can land on any solid ground. The ACU itself is an extreme example, since it can build and operate an entire military without additional resources of any kind. Planes will not automatically land and recharge if you've given them any order (such as patrolling or attacking) unless there's a staging facility nearby. Similarly, a large number of structures (and units) either require power to operate at all or have additional features that require power to run. As such, a logistical strike against your enemy's power economy will result in shields dropping, some base defense going offline, no radar, stealth and cloaked units popping up for the enemy, and units that suddenly lack their warming layer of personal shielding.
 Supreme Commander (Video Game) / int_745a226c
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1.0
 Supreme Commander (Video Game) / int_745a226c
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_745a226c
 Supreme Commander (Video Game) / int_7506ec90
type
Fashionable Asymmetry
 Supreme Commander (Video Game) / int_7506ec90
comment
Fashionable Asymmetry: The Seraphim love this trope.
 Supreme Commander (Video Game) / int_7506ec90
featureApplicability
1.0
 Supreme Commander (Video Game) / int_7506ec90
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 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_7506ec90
 Supreme Commander (Video Game) / int_79cf6c4e
type
Join or Die
 Supreme Commander (Video Game) / int_79cf6c4e
comment
Join or Die: The Aeon, on a good day. Cybrans and symbionts don't even get that option. And if it's Avatar-of-War Marxon asking then no-one does.
 Supreme Commander (Video Game) / int_79cf6c4e
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1.0
 Supreme Commander (Video Game) / int_79cf6c4e
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 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_79cf6c4e
 Supreme Commander (Video Game) / int_7abba202
type
The Faceless
 Supreme Commander (Video Game) / int_7abba202
comment
The Faceless: None of the player characters' faces are seen. The Cybran and Aeon characters are wearing helmets when they're seen, and the UEF character is only mentioned while he's entering his ACU. You learn that the Cybran character is Brackman's clone, though, so one can reasonably guess at his appearance from that.
 Supreme Commander (Video Game) / int_7abba202
featureApplicability
1.0
 Supreme Commander (Video Game) / int_7abba202
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_7abba202
 Supreme Commander (Video Game) / int_7abd339f
type
Black-and-White Morality
 Supreme Commander (Video Game) / int_7abd339f
comment
Black-and-White Morality: The expansion casts all three of the human factions as heroic defenders of the human race against genocidal Scary Dogmatic Aliens and their cultist lackeys. Princess Burke's conflict with Marxon over the Aeon leadership in the Aeon campaign. Burke wants to turn the Aeon away from the violent purges that have charaterized them for most of the Infinite War. Marxon wants to take rule of the Aeon Illuminate himself and exterminate the UEF and Cybran Nation.
 Supreme Commander (Video Game) / int_7abd339f
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1.0
 Supreme Commander (Video Game) / int_7abd339f
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 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_7abd339f
 Supreme Commander (Video Game) / int_7ba493b0
type
Always Accurate Attack
 Supreme Commander (Video Game) / int_7ba493b0
comment
Always Accurate Attack: Missiles from Tier 3 Anti-Air towers and Cybran T3 Air Superiority Fighers will always hit their target.
 Supreme Commander (Video Game) / int_7ba493b0
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1.0
 Supreme Commander (Video Game) / int_7ba493b0
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1.0
 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_7ba493b0
 Supreme Commander (Video Game) / int_7c0bfb83
type
Obviously Evil
 Supreme Commander (Video Game) / int_7c0bfb83
comment
Obviously Evil: Avatar Marxon. Between his talk of purging entire worlds and villainous hamminess, everything about him screams evil.
 Supreme Commander (Video Game) / int_7c0bfb83
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1.0
 Supreme Commander (Video Game) / int_7c0bfb83
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 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_7c0bfb83
 Supreme Commander (Video Game) / int_7d5324cf
type
The Federation
 Supreme Commander (Video Game) / int_7d5324cf
comment
This actually is in keeping with the standard disunity that characterizes The Federation in most settings. The core of the Cybrans are the least malicious of the groups in the setting, but because they stress individual freedom far more than the other two sides (they are separated into individual "nodes" that operate semi-autonomously and occasionally come into conflict with one another) they have trouble exercising any real control over their more radical elements, which eventually comes back to bite them in the Expansion Pack in the form of the traitorous Seven Hand Node. Understandable, considering that they are not so much a "nation" like the others as a loose coalition of people who the others seek to enslave (in the case of the UEF) or outright exterminate (the Aeon and the Seraphim) with little in common in terms of ideals.
 Supreme Commander (Video Game) / int_7d5324cf
featureApplicability
1.0
 Supreme Commander (Video Game) / int_7d5324cf
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 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_7d5324cf
 Supreme Commander (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Supreme Commander (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Forged Alliance reveals that the activation of Black Sun at the end of the base game's story weakened the walls between quantum space and reality. This allows the Seraphim to invade the Milky Way and begin their genocidal conquest.
 Supreme Commander (Video Game) / int_7fbb2a3
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1.0
 Supreme Commander (Video Game) / int_7fbb2a3
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_7fbb2a3
 Supreme Commander (Video Game) / int_81c72ad5
type
Vestigial Empire
 Supreme Commander (Video Game) / int_81c72ad5
comment
The UEF are a very dark shade of grey. They are the remnants of the old human empire on Earth, and they seek to rebuild this old empire and assert humanity as the rightful rulers of the galaxy, no matter who gets in the way. They also make use of Loyalty Programming to effectively enslave all Symbionts in their territory. That said, playing from their perspective emphasizes how desperate they are, depicting them as the Only Sane Man in a galaxy full of rebellious terrorists and Ax-Crazy religious fanatics, with a good number of your mission objectives being simply to protect and evacuate civilians targeted by the other factions. However, they're the only faction who actually use Black Sun to end the war by annihilating dozens of their enemies' core worlds, killing untold billions of people.
 Supreme Commander (Video Game) / int_81c72ad5
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1.0
 Supreme Commander (Video Game) / int_81c72ad5
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1.0
 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_81c72ad5
 Supreme Commander (Video Game) / int_823c6e3e
type
Large Ham
 Supreme Commander (Video Game) / int_823c6e3e
comment
Large Ham: Avatar Marxon, to serve as an indicator he is evil.
 Supreme Commander (Video Game) / int_823c6e3e
featureApplicability
1.0
 Supreme Commander (Video Game) / int_823c6e3e
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_823c6e3e
 Supreme Commander (Video Game) / int_8344209e
type
BFG
 Supreme Commander (Video Game) / int_8344209e
comment
BFG: Numerous examples, of which the most impressive are probably the beam weapons on the experimental bots (nonchalantly sweep beam across line of enemy units, whole line dies), the super-long-range artillery cannons (capable of slaughtering advancing armies to a bot well before they are in sight of your base), and of course the nukes - game-enders capable of turning entire bases into clouds of scrap. Worth special mention is the Seraphim experimental nuke launcher, whose nukes destroy about a quarter of a medium map, including experimentals with the most ludicrous amount of health, and to top it all off, takes two anti-nuke missiles to destroy while building nukes about five times faster than anti-nuke missiles can be made (unless you have half-a-dozen with missiles already built; then you might have a chance of stopping this thing). The UEF Mavor is the biggest gun in the original and the expansion, being an artillery piece with antimatter warheads. While its attack power is comparable to T3 artillery with a slightly faster fire rate, it has (almost) no range limit and it has much better aim; it can fire a continuous stream from one corner of an 81x81km map to the opposite corner with reasonable accuracy, and will wear through shields and devastate your base.
 Supreme Commander (Video Game) / int_8344209e
featureApplicability
1.0
 Supreme Commander (Video Game) / int_8344209e
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1.0
 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_8344209e
 Supreme Commander (Video Game) / int_8618825d
type
Portal Network
 Supreme Commander (Video Game) / int_8618825d
comment
The Cybran Nation are the most sympathetic faction who simply want to free Symbionts from being used as slaves by the UEF and prevent the Aeon's attempts at extermination. But while they don't mean any malice their actions are shown from the UEF's perspective to undermine their efforts to fight against the Aeon, and their goal would lead to years where all planets were trapped in isolation for some time (via quantum gates being destroyed and rendered useless), though not permanently.
 Supreme Commander (Video Game) / int_8618825d
featureApplicability
1.0
 Supreme Commander (Video Game) / int_8618825d
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1.0
 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_8618825d
 Supreme Commander (Video Game) / int_8871bbd8
type
Eye Beams
 Supreme Commander (Video Game) / int_8871bbd8
comment
Eye Beams: The Aeon Galactic Colossus fires a death ray from its eye-shaped head.
 Supreme Commander (Video Game) / int_8871bbd8
featureApplicability
1.0
 Supreme Commander (Video Game) / int_8871bbd8
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1.0
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Supreme Commander (Video Game) / int_8871bbd8
 Supreme Commander (Video Game) / int_89434320
type
Protagonist-Centered Morality
 Supreme Commander (Video Game) / int_89434320
comment
Protagonist-Centered Morality: Played in an interesting way. With a few exceptions, the forces of the side you're on are portrayed as mostly noble heroes who do their best to assist you in winning the war. Meanwhile, in each campaign, the enemy commanders are all portrayed as some variety of Sociopathic Soldier who have no qualms with enslaving or massacring innocent civilians while indulging in Evil Gloating.
 Supreme Commander (Video Game) / int_89434320
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1.0
 Supreme Commander (Video Game) / int_89434320
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hasFeature
Supreme Commander (Video Game) / int_89434320
 Supreme Commander (Video Game) / int_89443850
type
Absolute Xenophobe
 Supreme Commander (Video Game) / int_89443850
comment
By contrast, the UEF only has two instances of rogue commanders, Colonel Arnold, who joins the Aeon after being "enlightened" by Princess Burke, and Brigadier Fletcher, who's an Absolute Xenophobe who puts the final mission of the Forged Alliance campaign in jeopardy by turning on the Coalition and attempts to take Black Sun for himself.
 Supreme Commander (Video Game) / int_89443850
featureApplicability
1.0
 Supreme Commander (Video Game) / int_89443850
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 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_89443850
 Supreme Commander (Video Game) / int_8a0d290b
type
Conlang
 Supreme Commander (Video Game) / int_8a0d290b
comment
Conlang: Seraphim units are named in the Seraphim language, and their commanders even taunt you in their language. It even appears to be a well thought-out language - several Seraphim names have reccuring fragments, such as the use of "Ya" for economy facilities. On top of that, even not knowing what they're saying, you can just tell that they're taunting you through tone of voice. Even after Brackman is able to devise some Translator Microbes for the player, you can hear their native language in the background as you listen to their translated words.
 Supreme Commander (Video Game) / int_8a0d290b
featureApplicability
1.0
 Supreme Commander (Video Game) / int_8a0d290b
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_8a0d290b
 Supreme Commander (Video Game) / int_8b1a664
type
Kill All Humans
 Supreme Commander (Video Game) / int_8b1a664
comment
Kill All Humans: The Aeon commander Avatar Marxon believes that all non-Aeon humans are irredeemable abominations that must be cleansed for humanity to reach utopia. The Seraphim believe that all humans, including the ones that side with them, must be cleansed. Seraphim commanders even go so far as to permanently cut themselves off from The Way, since otherwise they would be incapable of violence. That probably means they have to kill themselves too once they're done killing everyone else. The fact that they can no longer Ascend to a Higher Plane of Existence is seen as price enough. They just keep fighting until they die and don't even get into paradise for their trouble, so it's seen as a Heroic Sacrifice by the rest of the Seraphim.
 Supreme Commander (Video Game) / int_8b1a664
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1.0
 Supreme Commander (Video Game) / int_8b1a664
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_8b1a664
 Supreme Commander (Video Game) / int_8b6de1eb
type
Airborne Aircraft Carrier
 Supreme Commander (Video Game) / int_8b6de1eb
comment
Airborne Aircraft Carrier: The Czar, an Aeon experimental unit based off the alien ships from Independence Day (core laser included), is able to not only carry aircraft but also produce them. The factory feature is shared by all aircraft carriers in the game, including the UEF submersible aircraft carrier experimental, but only the Aeon version is airborne.
 Supreme Commander (Video Game) / int_8b6de1eb
featureApplicability
1.0
 Supreme Commander (Video Game) / int_8b6de1eb
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1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_8b6de1eb
 Supreme Commander (Video Game) / int_8c4461de
type
Veteran Unit
 Supreme Commander (Video Game) / int_8c4461de
comment
Veteran Unit: Veterancy ranges from one to five marks, which are gained when a certain number of kills are reached. The bonuses are increased HP and attack efficiency.
 Supreme Commander (Video Game) / int_8c4461de
featureApplicability
1.0
 Supreme Commander (Video Game) / int_8c4461de
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_8c4461de
 Supreme Commander (Video Game) / int_8ca20b69
type
Out-of-Character Moment
 Supreme Commander (Video Game) / int_8ca20b69
comment
Out-of-Character Moment: Marxon in the UEF ending is seen begging Rhianne for forgiveness before the planet he's on is destroyed by the Black Sun. This runs counter to to the Aeon campaign where he tried to overthrow Rhianne.
 Supreme Commander (Video Game) / int_8ca20b69
featureApplicability
1.0
 Supreme Commander (Video Game) / int_8ca20b69
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_8ca20b69
 Supreme Commander (Video Game) / int_8e5c28c
type
Crystal Spires and Togas
 Supreme Commander (Video Game) / int_8e5c28c
comment
Crystal Spires and Togas: Goes a long way to describing the look of the Aeon Illuminate.
 Supreme Commander (Video Game) / int_8e5c28c
featureApplicability
1.0
 Supreme Commander (Video Game) / int_8e5c28c
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_8e5c28c
 Supreme Commander (Video Game) / int_90c018ac
type
Justified Trope
 Supreme Commander (Video Game) / int_90c018ac
comment
The importance of Radar is that it allows units to fire at enemies beyond visual range. The catch is that Radar cannot differentiate between real units and spurious contacts created by jamming. Because of this, base defenses can be fooled into continuously firing on "phantom units" (which only exist on radar but disappear when brought into visual or omni-sensor range) to no avail which allows actual units to safely approach the base. Of course, this is entirely intentional; indeed it's what jamming is for.
 Supreme Commander (Video Game) / int_90c018ac
featureApplicability
1.0
 Supreme Commander (Video Game) / int_90c018ac
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_90c018ac
 Supreme Commander (Video Game) / int_933576c8
type
Mighty Glacier
 Supreme Commander (Video Game) / int_933576c8
comment
The UEF are the Powerhouse. Their units tend to hit hard and have lots of HP, but are slow.
 Supreme Commander (Video Game) / int_933576c8
featureApplicability
1.0
 Supreme Commander (Video Game) / int_933576c8
featureConfidence
1.0
 Supreme Commander (Video Game)
hasFeature
Supreme Commander (Video Game) / int_933576c8
 Supreme Commander (Video Game) / int_940a5958
type
Artificial Stupidity
 Supreme Commander (Video Game) / int_940a5958
comment
Artificial Stupidity: Direct-fire units sometimes ignore little things like mountains between them and their target, and will sit plinking away at it forever. This hits the Cybrans especially hard, since most of their low tier ground units use lasers with no arc. On island-based skirmish maps, the AI will usually build huge numbers of low level ground units that do nothing except die in the inevitable naval bombardment. Weird, since the game features a very user-friendly method of setting up complex ferry operations with air transports. But the AI never uses it outside of scripted missions, where the air transports spawn loaded. These scripted transports never deviate from their path, no matter what. By simply placing anti-air defences at their predetermined drop-off points you get rid of a threat and enjoy a small passive income of Mass you can reclaim. Unit pathing. It's often decried as one of the few big problems with the game. Units will actually get stuck if you just issue a move command without planning out a proper route. Commanding ships to move will often cause your entire well-placed armada to collapse into a disjointed single file line of warships. At times, the game's AI just breaks down if one tries to move a large quantity of units (say a massive T1 unit horde) and just doesn't move them at all. Units will often run into each other when moving en masse, and will often have their well positioned lines of death be replaced by a messy line of tanks, bots, and support moving with no rhyme or reason, often causing section of an army to be completely lacking in support units that are all clustered in a separate part of your moving army. Despite the fact that Hover units are IMMUNE to torpedo attack, torpedo-equipped units will still fire at them. The hover mechanic is independent of the amphibious attribute which is what the AI checks to see if it can be attacked by torpedoes. Units do not attack walls (unless it's an engineer set to attack-move or patrol), allowing the player to set up labyrinth-like killing fields with walls, with a 1-block wide entrance that forces enemy ground units to enter one at a time, all while being fired upon by point defense turrets. The UEF are particularly good for setting up killing fields, courtesy of their T3 Ravager turret. Building T2 Artillery on high ground should make logical sense as it gives them more range and a larger field of fire but there are problematic instances where the Artillery will fire into the ground in front of them which will cause friendly fire if you have other units or structures near it. The importance of Radar is that it allows units to fire at enemies beyond visual range. The catch is that Radar cannot differentiate between real units and spurious contacts created by jamming. Because of this, base defenses can be fooled into continuously firing on "phantom units" (which only exist on radar but disappear when brought into visual or omni-sensor range) to no avail which allows actual units to safely approach the base. Of course, this is entirely intentional; indeed it's what jamming is for.
 Supreme Commander (Video Game) / int_940a5958
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Supreme Commander (Video Game) / int_940a5958
 Supreme Commander (Video Game) / int_9600368d
type
Behind the Black
 Supreme Commander (Video Game) / int_9600368d
comment
Behind the Black: "Operational Area Expanded." Suddenly, the map is twice as big and there's a new base for you to destroy. Enemy units can fire from outside the area you can see; your own units cannot fire back.
 Supreme Commander (Video Game) / int_9600368d
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1.0
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Supreme Commander (Video Game) / int_9600368d
 Supreme Commander (Video Game) / int_99390db0
type
Saintly Church
 Supreme Commander (Video Game) / int_99390db0
comment
Saintly Church: The Way, depending on who the preacher is. Reaches Religion of Evil levels in some hands, and the two sides fight civil wars in both games.
 Supreme Commander (Video Game) / int_99390db0
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1.0
 Supreme Commander (Video Game) / int_99390db0
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Supreme Commander (Video Game) / int_99390db0
 Supreme Commander (Video Game) / int_9aaf8eca
type
Crippling Overspecialization
 Supreme Commander (Video Game) / int_9aaf8eca
comment
Crippling Overspecialization: Aeon units are designed for one role and nothing else. They're the only faction with no Anti-Air weaponry on the frigates (they use attack boats for that) and the only one to lack a tier-2 fighter bomber (instead using a guided missile and, in the expansion, a dedicated air-to-air jet).
 Supreme Commander (Video Game) / int_9aaf8eca
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Supreme Commander (Video Game) / int_9aaf8eca
 Supreme Commander (Video Game) / int_9d73dfcc
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The All-Seeing A.I.
 Supreme Commander (Video Game) / int_9d73dfcc
comment
The All-Seeing A.I.: Played With. The A.I always knows where your base is, but averted with stealthed and/or cloaked units.
 Supreme Commander (Video Game) / int_9d73dfcc
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-1.0
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Supreme Commander (Video Game) / int_9d73dfcc
 Supreme Commander (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Supreme Commander (Video Game) / int_9e8aa11e
comment
Super-units with the "Massive" trait will crush small units that get too close, instantly destroying them. In this case the Friendly Fireproof trope is in force - the tiniest of friendly units are unharmed by the passage of such a unit, while larger-but-still-relatively-small enemy units suffer heavy damage or are destroyed instantly. (This protection doesn't apply once the super unit starts firing, however.)
 Supreme Commander (Video Game) / int_9e8aa11e
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Supreme Commander (Video Game) / int_9e8aa11e
 Supreme Commander (Video Game) / int_a0c53c0d
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TheRevolutionWillNotBeCivilised
 Supreme Commander (Video Game) / int_a0c53c0d
comment
The Cybrans are morally a light shade of grey. They have a darker side, but they have a good set of ideals, and they're ultimately just an oppressed people fighting for their freedom.
 Supreme Commander (Video Game) / int_a0c53c0d
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Supreme Commander (Video Game) / int_a0c53c0d
 Supreme Commander (Video Game) / int_a247c4bf
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A Mech by Any Other Name
 Supreme Commander (Video Game) / int_a247c4bf
comment
A Mech by Any Other Name: Bots, Armored Command Units (ACU) and Support Armored Command Units (SACU).
 Supreme Commander (Video Game) / int_a247c4bf
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1.0
 Supreme Commander (Video Game) / int_a247c4bf
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Supreme Commander (Video Game) / int_a247c4bf
 Supreme Commander (Video Game) / int_a651f5a6
type
Good Is Impotent
 Supreme Commander (Video Game) / int_a651f5a6
comment
The Seraphim believe that all humans, including the ones that side with them, must be cleansed. Seraphim commanders even go so far as to permanently cut themselves off from The Way, since otherwise they would be incapable of violence. That probably means they have to kill themselves too once they're done killing everyone else.
 Supreme Commander (Video Game) / int_a651f5a6
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Supreme Commander (Video Game) / int_a651f5a6
 Supreme Commander (Video Game) / int_a67b86a7
type
General Ripper
 Supreme Commander (Video Game) / int_a67b86a7
comment
General Ripper: Avatar Marxon. The Aeon are stated to be infamous for purging those who refuse to follow The Way, but he doesn't even give people the chance. He flat out orders the population of entire world exterminated, and when Rhianne opposes him he attempts to overthrow her. In the final Aeon mission when captures the Black Sun he boasts that he will use it to rule the galaxy, making it clear he doesn't care about the Aeon's beliefs, he simply wants to crush anyone who stands in his path of domination. From Forged Alliance, we have Brigadier General Fletcher. Unlike General William Hall who is willing to put aside old hatreds with the Aeon and Cybran, Fletcher insists that both of them are plotting against the UEF and betrays them in the final mission on Earth, intent on using Black Sun to establish the UEF's domiance.
 Supreme Commander (Video Game) / int_a67b86a7
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 Supreme Commander (Video Game) / int_a67b86a7
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Supreme Commander (Video Game) / int_a67b86a7
 Supreme Commander (Video Game) / int_aba8065b
type
Fatal Flaw
 Supreme Commander (Video Game) / int_aba8065b
comment
Fatal Flaw: All 4 factions have serious strategic flaws; The UEF is trying to hold too much territory, spreading its forces too thin and losing the initiative to the Aeon. Building Black Sun has consumed much-needed resources and the Cybran Nation is interfering with their Quantum Gate infrastructure. The Cybran Nation is too fractious and disorganized to properly take on the Aeon or the UEF in a straight fight. The Aeon's massive military buildup has allowed them to gain the advantage over the UEF, but it has also thrown their political system into upheaval. The Avatar of War, Marxon, is openly gathering power and civil war is inevitable. The Seraphim only invaded the galaxy with a small number of commanders and the collapse of the rift caused by Black Sun firing has cut them off from reinforcements. They're working on re-opening the rift but until then they have to rely on proxies and turncoats to effectively fight.
 Supreme Commander (Video Game) / int_aba8065b
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 Supreme Commander (Video Game) / int_aba8065b
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Supreme Commander (Video Game) / int_aba8065b
 Supreme Commander (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Supreme Commander (Video Game) / int_af3ea0e3
comment
Also, later in the campaign, the same thing happens to you and Dostya in mission 4, after the Seraphim and the Face–Heel Turn Hex5 tampered with the Quantum Teleporter on planet Hades. Dostya shared Clarke's fate, leaving you to Hold the Line against endless hordes of enemies while HQ tries to fix the teleporter.
 Supreme Commander (Video Game) / int_af3ea0e3
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1.0
 Supreme Commander (Video Game) / int_af3ea0e3
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Supreme Commander (Video Game) / int_af3ea0e3
 Supreme Commander (Video Game) / int_b0a0108d
type
All Up to You
 Supreme Commander (Video Game) / int_b0a0108d
comment
All Up to You: Justified in the 4th and 6th missions of the expansion - your allies for the mission are eliminated due to betrayal, and the circumstances prevent you from getting anymore before things go pear-shaped.
 Supreme Commander (Video Game) / int_b0a0108d
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Supreme Commander (Video Game) / int_b0a0108d
 Supreme Commander (Video Game) / int_b116ac06
type
Weapon of Mass Destruction
 Supreme Commander (Video Game) / int_b116ac06
comment
Weapon of Mass Destruction: Black Sun, which can be used to spread devastation, a powerful computer virus, or peace and love throughout the galaxy. Its builders were aiming for the devastation. The latter two options only used the quantum access part of the weapon, probably with some slight modifications.
 Supreme Commander (Video Game) / int_b116ac06
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 Supreme Commander (Video Game) / int_b116ac06
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Supreme Commander (Video Game) / int_b116ac06
 Supreme Commander (Video Game) / int_b1619b3c
type
Omnicidal Maniac
 Supreme Commander (Video Game) / int_b1619b3c
comment
Princess Burke of the Aeon Illuminate found that due to fanatical commanders like Avatar Marxon, The Way has been corrupted and is little more than a justification to carry out horrific purges across the galaxy. Because of this, she enacts a plan where she spreads her consciousness throughout the galaxy using Black Sun and effectively performs mass Brainwashing for the Greater Good in order to end the Infinite War.
 Supreme Commander (Video Game) / int_b1619b3c
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Supreme Commander (Video Game) / int_b1619b3c
 Supreme Commander (Video Game) / int_b578811d
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Scary Dogmatic Aliens
 Supreme Commander (Video Game) / int_b578811d
comment
Scary Dogmatic Aliens: The Seraphim, and then you have the Aeon Illuminate, scary dogmatic humans.
 Supreme Commander (Video Game) / int_b578811d
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1.0
 Supreme Commander (Video Game) / int_b578811d
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Supreme Commander (Video Game) / int_b578811d
 Supreme Commander (Video Game) / int_b89ed08a
type
Obvious Rule Patch
 Supreme Commander (Video Game) / int_b89ed08a
comment
Obvious Rule Patch: Forged Alliance addressed issues with artillery hitting aircraft by making aircraft tougher than tanks. This meant that a tank column could have serious problems destroying a single parked plane. The Forged Alliance campaign greatly reduces the rate that strategic missiles are built to prevent them from trivializing the campaign. They can still be built, but take an hour rather than five minutes if left by itself; best assist it with at least several support ACU's if you still plan to use any before the battles are over.
 Supreme Commander (Video Game) / int_b89ed08a
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1.0
 Supreme Commander (Video Game) / int_b89ed08a
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Supreme Commander (Video Game) / int_b89ed08a
 Supreme Commander (Video Game) / int_bb44f503
type
Robot War
 Supreme Commander (Video Game) / int_bb44f503
comment
Robot War: All of the four factions' units, with the exception of the titular Commanders and the occasional Support Commander you can call in once you build a Quantum Gate, are AI-controlled war machines.
 Supreme Commander (Video Game) / int_bb44f503
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Supreme Commander (Video Game) / int_bb44f503
 Supreme Commander (Video Game) / int_bbfaa837
type
Knight Templar
 Supreme Commander (Video Game) / int_bbfaa837
comment
Knight Templar: Avatar Marxon. To him any human who doesn't follow the Aeon deserves to die, and Aeon who doesn't follow him also deserves to die.
 Supreme Commander (Video Game) / int_bbfaa837
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1.0
 Supreme Commander (Video Game) / int_bbfaa837
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Supreme Commander (Video Game) / int_bbfaa837
 Supreme Commander (Video Game) / int_bd2812b5
type
Ascend to a Higher Plane of Existence
 Supreme Commander (Video Game) / int_bd2812b5
comment
The fact that they can no longer Ascend to a Higher Plane of Existence is seen as price enough. They just keep fighting until they die and don't even get into paradise for their trouble, so it's seen as a Heroic Sacrifice by the rest of the Seraphim.
 Supreme Commander (Video Game) / int_bd2812b5
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Supreme Commander (Video Game) / int_bd2812b5
 Supreme Commander (Video Game) / int_c011cd29
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Path of Inspiration
 Supreme Commander (Video Game) / int_c011cd29
comment
Path of Inspiration: The Way.
 Supreme Commander (Video Game) / int_c011cd29
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 Supreme Commander (Video Game) / int_c011cd29
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Supreme Commander (Video Game) / int_c011cd29
 Supreme Commander (Video Game) / int_c02ce551
type
Straight for the Commander
 Supreme Commander (Video Game) / int_c02ce551
comment
Straight for the Commander: Played straight. The default victory condition in multiplayer is assassination, where to win one must kill the enemy Armored Command Unit. This is no small feat considering that the Commander usually has a full-out army and/or base protecting him, not to mention the fact that he's one of the most powerful units in the game. Some players might try to send a group of high-damage units on a suicide run to snipe the enemy commander, or if one player is too reckless with using his commander as a combat unit then they could find a surprise waiting for them. When the victory condition isn't assassination, this trope may become inverted as one player suicides his commander into the enemy army/base so the unit's nuclear reactor meltdown takes out as much stuff as possible. Averted with the very first mission in the expansion's campaign: Exploiting a hole in the Seraphim commander's defenses to assassinate him will not end the mission if you bypass his experimentals and another character outright tells you that you will need to kill those experimentals.
 Supreme Commander (Video Game) / int_c02ce551
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 Supreme Commander (Video Game) / int_c02ce551
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Supreme Commander (Video Game) / int_c02ce551
 Supreme Commander (Video Game) / int_c5eec843
type
Mobile Factory
 Supreme Commander (Video Game) / int_c5eec843
comment
The Tempest is a huge, disc-shaped submarine Mobile Factory warship armed with several torpedo launchers and the ominously-named Oblivion Cannon.
 Supreme Commander (Video Game) / int_c5eec843
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1.0
 Supreme Commander (Video Game) / int_c5eec843
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Supreme Commander (Video Game) / int_c5eec843
 Supreme Commander (Video Game) / int_c66b3e9c
type
Fashions Never Change
 Supreme Commander (Video Game) / int_c66b3e9c
comment
Fashions Never Change: Dr. Brackman's holographic form is shown wearing what looks like a 20th Century suit-and-tie... even though he first showed up in the 27th Century.
 Supreme Commander (Video Game) / int_c66b3e9c
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1.0
 Supreme Commander (Video Game) / int_c66b3e9c
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Supreme Commander (Video Game) / int_c66b3e9c
 Supreme Commander (Video Game) / int_cadf2d2a
type
Death of a Thousand Cuts
 Supreme Commander (Video Game) / int_cadf2d2a
comment
Death of a Thousand Cuts: Experimental Units getting swarmed by hordes of lower-tier units. The Aeon T3 Rapid Fire Artillery Installation. Those 36 bomblets that the shells break into aren't very impressive in damage, but anything on the receiving end of those bomblets will eventually succumb.
 Supreme Commander (Video Game) / int_cadf2d2a
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1.0
 Supreme Commander (Video Game) / int_cadf2d2a
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Supreme Commander (Video Game) / int_cadf2d2a
 Supreme Commander (Video Game) / int_caf89e54
type
Taking You with Me
 Supreme Commander (Video Game) / int_caf89e54
comment
Taking You with Me: In the base game an ACU explosion is second only to a strategic missile in terms of raw damage across a wide area. If two ACUs are duking it out it's entirely possible that the victor will be killed by the explosion of the loser; this got so bad in the base game's multiplayer that ACU explosions where noticably nerfed for Forged Alliance (reduced to only about 4000 damage). This is also a core strategy for the Aeon Czar; being an enormous Flying Saucer that will come crashing to earth when it dies, anything smaller than an ACU will be crushed to death. Lore-wise this is the last weapon in the UEF's arsenal; Option Zero, the nuclear destruction of all life on Earth, both to deny her resources to the enemy and also to inspire fanatical resistance in all remaining UEF commanders. Should you be defeated in the last mission of the Aeon campaign Option Zero is activated, killing billions. Disabling it is an early goal for the Cybrans in their version of the same mission.
 Supreme Commander (Video Game) / int_caf89e54
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Supreme Commander (Video Game) / int_caf89e54
 Supreme Commander (Video Game) / int_cbc54501
type
Faction Calculus
 Supreme Commander (Video Game) / int_cbc54501
comment
Faction Calculus: The UEF are the Powerhouse. Their units tend to hit hard and have lots of HP, but are slow. The Cybrans are the Subversive. Their units tend to have less HP, but make up for it in speed and maneuverability, as well as special support and stealth powers. The Aeon Illuminate are Cannons. Their units tend to cause more damage and have longer range, but lack the resilience of the UEF and the speed and special abilities of the Cybran. The Seraphim are Balanced, combining the strengths of the UEF and Aeon with fewer weaknesses.
 Supreme Commander (Video Game) / int_cbc54501
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Supreme Commander (Video Game) / int_cbc54501
 Supreme Commander (Video Game) / int_cd809603
type
Tank Goodness
 Supreme Commander (Video Game) / int_cd809603
comment
Tank Goodness: Yup. They range from tiny T1 tanks to Experimental Base on Wheels like the Fatboy.
 Supreme Commander (Video Game) / int_cd809603
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1.0
 Supreme Commander (Video Game) / int_cd809603
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Supreme Commander (Video Game) / int_cd809603
 Supreme Commander (Video Game) / int_cdccaeca
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No Recycling
 Supreme Commander (Video Game) / int_cdccaeca
comment
No Recycling: Averted like in Total Annihilation. You can reclaim the wreckage of destroyed units and buildings (and even functioning ones) for a quick mass bonus.
 Supreme Commander (Video Game) / int_cdccaeca
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-1.0
 Supreme Commander (Video Game) / int_cdccaeca
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Supreme Commander (Video Game) / int_cdccaeca
 Supreme Commander (Video Game) / int_ce104b8e
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Serial Escalation
 Supreme Commander (Video Game) / int_ce104b8e
comment
Serial Escalation: Maps in this game can become much larger than the largest maps in other RTS'es. For example, you could be playing in the Forged Alliance campaign and realize the map is a small fraction before the AI says "Operation Area Expanded", and realize there's still hidden areas. On average, the game says that line twice.
 Supreme Commander (Video Game) / int_ce104b8e
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Supreme Commander (Video Game) / int_ce104b8e
 Supreme Commander (Video Game) / int_cfa546f4
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Mother Russia Makes You Strong
 Supreme Commander (Video Game) / int_cfa546f4
comment
Mother Russia Makes You Strong: Although the Cybrans aren't based on any one ethnicity or nationality, Russians seem to have been a considerable influence (if Dr. Brackman and his subordinates are any indication).
 Supreme Commander (Video Game) / int_cfa546f4
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1.0
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Supreme Commander (Video Game) / int_cfa546f4
 Supreme Commander (Video Game) / int_cfda0ecb
type
Escort Mission
 Supreme Commander (Video Game) / int_cfda0ecb
comment
Escort Mission: Many times over the course of the game: In the second UEF mission you're ordered to evacuate denizens of a remote station to a better protected one. After bringing some tanks, gunships and anti-air options into the vicinity, the civilian trucks appear. The fourth UEF mission has an escort sequence, with the character you are supposed to protect within an unarmoured truck while the enemy have very long range weapons at their disposal.
 Supreme Commander (Video Game) / int_cfda0ecb
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1.0
 Supreme Commander (Video Game) / int_cfda0ecb
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Supreme Commander (Video Game) / int_cfda0ecb
 Supreme Commander (Video Game) / int_d0ea147f
type
A.I. Breaker
 Supreme Commander (Video Game) / int_d0ea147f
comment
A.I. Breaker: Completely walling in your base (either a perimeter of walls or simply walling in canyons leading to it) will break the AI of enemy ground units - they will simply drive up to the wall, and come to a complete stop. In the single player, the AI enemies will then spam gunships and T1 bombers, which are easily countered by SAM turret spam.
 Supreme Commander (Video Game) / int_d0ea147f
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1.0
 Supreme Commander (Video Game) / int_d0ea147f
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Supreme Commander (Video Game) / int_d0ea147f
 Supreme Commander (Video Game) / int_d24ed873
type
Developer's Foresight
 Supreme Commander (Video Game) / int_d24ed873
comment
Developer's Foresight: Forged Alliance's 4th mission ends with a massive Hold the Line objective, being attacked from virtually all sides, managing to narrowly get you out at the last second. However, if you manage to eliminate all the bases before the countdown is over - say with dozens of Experimental units - the mission marks your objective as completed not long afterward, instead of waiting till the countdown is over.
 Supreme Commander (Video Game) / int_d24ed873
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1.0
 Supreme Commander (Video Game) / int_d24ed873
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 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_d24ed873
 Supreme Commander (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Supreme Commander (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: The fourth mission in the first game's Cybran campaign will conclude as a failure if you try to kill the enemy commander early by punching through her base and units in an open attack. She even taunts you that she rigged an important processing node of the QAI to explode if you attack her.
 Supreme Commander (Video Game) / int_d2c0e2ed
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1.0
 Supreme Commander (Video Game) / int_d2c0e2ed
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Supreme Commander (Video Game) / int_d2c0e2ed
 Supreme Commander (Video Game) / int_d48605dc
type
Our Weapons Will Be Boxy in the Future
 Supreme Commander (Video Game) / int_d48605dc
comment
Our Weapons Will Be Boxy in the Future: The UEF follow this aesthetic.
 Supreme Commander (Video Game) / int_d48605dc
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1.0
 Supreme Commander (Video Game) / int_d48605dc
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 Supreme Commander (Video Game)
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Supreme Commander (Video Game) / int_d48605dc
 Supreme Commander (Video Game) / int_dca70c44
type
Reasonable Authority Figure
 Supreme Commander (Video Game) / int_dca70c44
comment
The UEF's Forged Alliance ending has William Hall give a Rousing Speech about how the UEF must not give into their old hatreds, while announcing his hopes for alliance with the Cybran Nation and the Aeon. In the Cybran ending, we see that Brackman turned down his offer since even though the Cybrans and UEF had fought together against the Seraphim, he isn't ready to forge a permanent alliance with his people's former oppressors even if he appreciates Hall's sentiments.
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 Supreme Commander (Video Game) / int_df3b0af7
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Short-Range Long-Range Weapon
 Supreme Commander (Video Game) / int_df3b0af7
comment
Short-Range Long-Range Weapon: Much less egregious than in most other Real-Time Strategy games, due to the huge maps, but still a factor. World War II battleship cannons had a range of about 40 kilometres; in this game, any artillery piece with that kind of range is a skyscraper-sized superweapon, and the regular battleships tend to have ranges closer to 5 km or less.
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 Supreme Commander (Video Game) / int_e2138f91
type
Military Mashup Machine
 Supreme Commander (Video Game) / int_e2138f91
comment
Military Mashup Machine: Again, Chris Taylor seems to like this one. This is the concept behind most experimental units, which are built to fill several niches at once. The ultimate example is the UEF Fatboy: an amphibious land battleship with an area-covering shield that is capable of constructing its own support force.
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Supreme Commander (Video Game) / int_e2138f91
 Supreme Commander (Video Game) / int_e21e21be
type
Red and Black and Evil All Over
 Supreme Commander (Video Game) / int_e21e21be
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Red and Black and Evil All Over: Subverted, the Cybran have this color scheme but they are the most sympathetic faction in the game.
 Supreme Commander (Video Game) / int_e21e21be
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-0.3
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 Supreme Commander (Video Game) / int_e2dd8595
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Strategic Asset Capture Mechanic
 Supreme Commander (Video Game) / int_e2dd8595
comment
Strategic Asset Capture Mechanic: SupCom requires Mass Deposits to be captured with Extractors, and has Hydrocarbon Deposits that grant extra power when a special power plant is built over them. There are also civilian structures such as power plants, which are usually only Tier 1 and the AI won't hesitate to just blow them up rather than try to capture them.
 Supreme Commander (Video Game) / int_e2dd8595
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 Supreme Commander (Video Game) / int_e34541d
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One World Order
 Supreme Commander (Video Game) / int_e34541d
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One World Order: In the backstory, the nations of the world were unified into the Earth Empire. And the UEF continue that tradition.
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 Supreme Commander (Video Game) / int_e39638a1
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Turncoat
 Supreme Commander (Video Game) / int_e39638a1
comment
Turn Coat: Colonel Arnold, QAI, Evaluator Kael, Celene (though she turns back when Princess Burke reappears, contradicting the lies that misled her), Hex5, Brigadier Fletcher... In a Forever War you can't trust your own comrades.
 Supreme Commander (Video Game) / int_e39638a1
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 Supreme Commander (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 Supreme Commander (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: The player character, with the exception of gender: the Aeon is clearly referred to as female, and the other two as male. The Cybran character is a unique case though, as the end reveals that he's a clone of Brackman.
 Supreme Commander (Video Game) / int_e3f34fb4
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Supreme Commander (Video Game) / int_e3f34fb4
 Supreme Commander (Video Game) / int_e545e190
type
Nerf
 Supreme Commander (Video Game) / int_e545e190
comment
Nerf: GPG removed the Titan's missile launcher a few builds before release, and forgot to change the description, which also indirectly nerfed the Loyalist as its missile redirect was the counter to the Titan. In the expansion, all tactical missiles lost their homing capability, making them only effective against buildings and slow moving units unless used in a Macross Missile Massacre. This also nerfed the Loyalist by making the missile redirect pointless unless standing still, which will get them killed so many other ways.
 Supreme Commander (Video Game) / int_e545e190
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 Supreme Commander (Video Game) / int_e5fd8bc2
type
Hate Sink
 Supreme Commander (Video Game) / int_e5fd8bc2
comment
Hate Sink: Avatar Marxon. While the Aeon campaign shows that they do have good people in their ranks, Marxon is simply an Omnicidal Maniac who demands that all who do not follow the Aeon be killed and intends to overthrow Rhianne. He demands his followers show no mercy, ordering entire worlds purged of their inhabitants with no offers of surrender. In the Aeon's final mission he proudly boasts of his intention to use Black Sun himself to rule the galaxy. Despite Rhianne wanting peace, she flat-out orders the player character to kill Marxon. In the mostly morally gray campaigns of the original game, he is the only character who can be considered evil. He does have have an odd moment in the original's UEF ending where he begs Rhianne's forgiveness when the planet he's on is destroyed by the Black Sun, but this detail is considered non-canon based on Forged Alliance revealing that his attempted coup against Rhianne did still happen and he was working for Evaluator Kael. Evaluator Kael leads the Aeon who side with the Seraphim. She doesn't care about the rest of humanity, she simply hopes to get rewarded for siding with the winner.
 Supreme Commander (Video Game) / int_e5fd8bc2
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Supreme Commander (Video Game) / int_e5fd8bc2
 Supreme Commander (Video Game) / int_e6f18344
type
Humongous Mecha
 Supreme Commander (Video Game) / int_e6f18344
comment
The Galactic Colossus is a Humongous Mecha with a tractor beam hands to prevent escape from its Eye Beams.
 Supreme Commander (Video Game) / int_e6f18344
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1.0
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 Supreme Commander (Video Game) / int_e7f9c214
type
Barred from the Afterlife
 Supreme Commander (Video Game) / int_e7f9c214
comment
The Seraphim want to exterminate all of humanity, but otherwise they want to live peacefully. From their perspective the humans started the war when the Earth Empire nuked a peaceful Seraphim colony a thousand years before the first game. Their commanders are only capable of waging war by voluntarily disconnecting themselves from the Way (being Barred from the Afterlife in the process), as otherwise Seraphim are psychologically incapable of violence.
 Supreme Commander (Video Game) / int_e7f9c214
featureApplicability
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Supreme Commander (Video Game) / int_e7f9c214
 Supreme Commander (Video Game) / int_ea6f361f
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You Are Number 6
 Supreme Commander (Video Game) / int_ea6f361f
comment
You Are Number 6: Downplayed. Cybran character names sometimes include numbers, such as Hex5.
 Supreme Commander (Video Game) / int_ea6f361f
featureApplicability
1.0
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 Supreme Commander (Video Game) / int_eb7dad86
type
Civil Warcraft
 Supreme Commander (Video Game) / int_eb7dad86
comment
Civil Warcraft: Happens to all three factions at some point in the story: The Aeon Illuminate are caught up in a power struggle between Avatar Marxon and Princess Burke. Expect to find yourself smack-dab in the middle once you start the fifth mission in the Aeon campaign. Then in Forged Alliance the faction is split in two between the Seraphim-worshipping Order of the Illuminate and Princess Burke's loyalists who wage guerilla warfare against the Order. The Cybran Nation, being a highly individualistic coalition of semi-independant nodes, has had several small-scale internal conflicts in the backstory, and there are tensions between Brackman's force and the Seven Hand Node. Then in the expansion, Brackman's supercomputer, QAI, is corrupted by the Seraphim and cripplies the faction from within, forcing you to fight it a few times. By contrast, the UEF only has two instances of rogue commanders, Colonel Arnold, who joins the Aeon after being "enlightened" by Princess Burke, and Brigadier Fletcher, who's an Absolute Xenophobe who puts the final mission of the Forged Alliance campaign in jeopardy by turning on the Coalition and attempts to take Black Sun for himself.
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 Supreme Commander (Video Game) / int_f2c895f
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Your Terrorists Are Our Freedom Fighters
 Supreme Commander (Video Game) / int_f2c895f
comment
Your Terrorists Are Our Freedom Fighters: Which faction holds the Sanity Ball and is surrounded by omnicidal maniacs is decided only by your choice of said faction. If you play for the UEF, the Cybrans are psychopathic terrorists plotting to destroy what semblance of order and stability the Federation provides. If you play for the Cybrans, the UEF consists entirely of General Rippers out to slaughter and enslave everyone who doesn't fit with their vision of humanity. An Aeon Player sees the worst of both and their own. In addition, almost all non-player Aeon commanders are Omnicidal Maniacs even in the Aeon campaign (where this leads to civil war).
 Supreme Commander (Video Game) / int_f2c895f
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1.0
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 Supreme Commander (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Supreme Commander (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: Every player that is present is limited to having a maximum of 500 units (which can be changed to as low as 250, to as high as 1000). Structures also count as units. Justified to prevent the game engine from being too overtaxed and causing problems like lag or crashing.
 Supreme Commander (Video Game) / int_f3cf30d9
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 Supreme Commander (Video Game) / int_f3fac450
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Brain in a Jar
 Supreme Commander (Video Game) / int_f3fac450
comment
Brain in a Jar: Dr. Gustav Brackman.
 Supreme Commander (Video Game) / int_f3fac450
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 Supreme Commander (Video Game) / int_f7b32015
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Sufficiently Advanced Alien
 Supreme Commander (Video Game) / int_f7b32015
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Sufficiently Advanced Alien: The Seraphim.
 Supreme Commander (Video Game) / int_f7b32015
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 Supreme Commander (Video Game) / int_f7cee9b
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Last Stand
 Supreme Commander (Video Game) / int_f7cee9b
comment
Last Stand: The expansion is about the united factions' last stand against extinction.
 Supreme Commander (Video Game) / int_f7cee9b
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1.0
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 Supreme Commander (Video Game) / int_f88f2449
type
Downer Beginning
 Supreme Commander (Video Game) / int_f88f2449
comment
Downer Beginning: The Forged Alliance campaign begins with a timeline describing the aftermath of Black Sun's activation and the subsequent Seraphim invasion - Earth was invaded and cleansed of life early on; the Cybran Nation was crippled when the Seraphim hacked into QAI; and the Aeon Illuminate suffered a coup that drove out Princess Rihanna and her loyalists, before pledging fealty to the alien invaders. By the start of the campaign, the Seraphim are slowly scouring the galaxy of all human life, only opposed by the tattered remains of the three human factions, who have formed a coalition in an attempt to fight back.
 Supreme Commander (Video Game) / int_f88f2449
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 Supreme Commander (Video Game) / int_f89f164a
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Purposely Overpowered
 Supreme Commander (Video Game) / int_f89f164a
comment
Purposely Overpowered: The "Game-ender" units are designed to do exactly what their name says, by being incredibly powerful. The UEF Mavor can hit anything on the map with extremely accurate shots that penetrate shields. The Aeon Paragon gives them infinite resources to pump out hundreds of experimentals. The Cybran Scathis has less range and power than the UEF Mavor, but fires six times faster and is mobile. The Seraphim experimental strategic missile launcher can puke out nuclear bombs at a phenomenal rate - enough that the enemy needs eight strategic missile defenses to counter one Seraphim experimental launcher. The game-ender units are great for ending stalemates, though their long build time and costs balance them out on most maps. The game does allow hosts to disable game-ending units, useful for large water maps where they can be easily defended from destruction.
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 Supreme Commander (Video Game) / int_f9669a32
type
Useless Useful Stealth
 Supreme Commander (Video Game) / int_f9669a32
comment
Useless Useful Stealth: Stealth isn't useless at first, but once the enemy builds Omni-Sensors that see through both stealth (can't be spotted on radar) and cloaking (can't be spotted visually), it really loses a lot of its appeal. The Omni stealth-detecting range is significantly shorter than its standard radar, but it's enough to keep you from getting inside a base easily. More to the point, whereas many games have stealth units, Supreme Commander utilities stealth field generators, allowing you to sneak an engineer or two behind enemy lines and build your own stealth base.
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 Supreme Commander (Video Game) / int_faf36236
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Cyberpunk
 Supreme Commander (Video Game) / int_faf36236
comment
Cyberpunk: The Cybrans' hat.
 Supreme Commander (Video Game) / int_faf36236
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 Supreme Commander (Video Game) / int_fbb54ba6
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Forever War
 Supreme Commander (Video Game) / int_fbb54ba6
comment
Forever War: The Infinite War: the conflict between the three factions, barring occasional changes like the Earth Empire being replaced with the UEF, have been fighting for over a thousand years by the time the game takes place. You show up, however, at the potential end of that war.
 Supreme Commander (Video Game) / int_fbb54ba6
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 Supreme Commander (Video Game) / int_fd2086a9
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You Require More Vespene Gas
 Supreme Commander (Video Game) / int_fd2086a9
comment
You Require More Vespene Gas: Uses the same flow system of resources as Total Annihilation did, only with mass replacing metal. Although both resources are infinite, running out of them is the only annoying problem you'll encounter when usage outstrips production and you run out of one resource during construction. Additional extractors, fabricators, generators, and storage units will only delay this problem, not prevent it altogether. The Aeon Experimental Resource Generator Paragon completely eliminates this problem by automatically adjusting its energy and mass output to exceed current usage, up to a certain very high upper limit that to many might as well be infinite. The big catch? If it's not protected by shields and it gets destroyed, everything around it will be consumed in a nuclear explosion. Well, that and the fact that if you could afford the epic time and resources to build it, you probably didn't need it.
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 Supreme Commander (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 Supreme Commander (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: All three factions are this to an extent: The Cybran Nation are the most sympathetic faction who simply want to free Symbionts from being used as slaves by the UEF and prevent the Aeon's attempts at extermination. But while they don't mean any malice their actions are shown from the UEF's perspective to undermine their efforts to fight against the Aeon, and their goal would lead to years where all planets were trapped in isolation for some time (via quantum gates being destroyed and rendered useless), though not permanently. The UEF. From the Cybran Nation's perspective they are brutal oppressors. The UEF however are on the verge of defeat against the Aeon, religious fanatics known for employing mass purges, while their efforts are also being undermined by uprisings caused by the Cybran. The use of Black Sun to destroy planets is horrifying but to the UEF it's the only thing standing between them and the Aeon's mass exterminations. Princess Burke of the Aeon Illuminate found that due to fanatical commanders like Avatar Marxon, The Way has been corrupted and is little more than a justification to carry out horrific purges across the galaxy. Because of this, she enacts a plan where she spreads her consciousness throughout the galaxy using Black Sun and effectively performs mass Brainwashing for the Greater Good in order to end the Infinite War.
 Supreme Commander (Video Game) / int_fd4f8299
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 Supreme Commander (Video Game) / int_fd80c079
type
Super-Persistent Missile
 Supreme Commander (Video Game) / int_fd80c079
comment
Super-Persistent Missile: Invoked when a unit equipped with AA Missiles fires on a false radar signature and, to hilarious effect, by torpedo-equipped units trying to attack hover units to no avail. On the other hand, Cybran ASF missiles will always hit their target.
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 Supreme Commander (Video Game) / int_fe0330fb
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Brick Joke
 Supreme Commander (Video Game) / int_fe0330fb
comment
Brick Joke: The Aeon T1 Anti-air unit is called the Thistle. The Seraphim T1 Anti-air unit is called the Ia-istle. Hmm...
 Supreme Commander (Video Game) / int_fe0330fb
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1.0
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 Supreme Commander (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Supreme Commander (Video Game) / int_fe262584
comment
Cutscene Power to the Max / Cutscene Incompetence: The opening cutscene of Forged Alliance. An ACU, especially a UEF ACU, doesn't have nearly that much firepower in direct combat with T2 units, while Clarke's T3 Titan bots should have done better against those T2 Seraphim Ilshavohs, even with their superior numbers.
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Supreme Commander (Video Game) / int_fe262584
 Supreme Commander (Video Game) / int_ff8afd14
type
Spider Tank
 Supreme Commander (Video Game) / int_ff8afd14
comment
The Monkeylord is a huge Spider Tank carrying a sustained-fire microwave laser cannon and "Electron Bolter" autocannons. It is also invisible on radars (except Omnis).
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ItemName
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Supreme Commander (Video Game)

The following is a list of statements referring to the current page from other pages.

 A Cloudy Path / Fan Fic
seeAlso
Supreme Commander (Video Game)
 Web Original / Fan Fic
seeAlso
Supreme Commander (Video Game)
 Supreme Commander (Video Game)
hasFeature
Rule of Cool / int_fb0b20f2
 Supreme Commander (Video Game)
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A Mech by Any Other Name / int_fb0b20f2
 Supreme Commander (Video Game)
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A Taste of Power / int_fb0b20f2
 Supreme Commander (Video Game)
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Abridged Arena Array / int_fb0b20f2
 Supreme Commander (Video Game)
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Airborne Aircraft Carrier / int_fb0b20f2
 Supreme Commander (Video Game)
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Always Close / int_fb0b20f2
 Supreme Commander (Video Game)
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Another Side, Another Story / int_fb0b20f2
 Supreme Commander (Video Game)
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Anti-Air / int_fb0b20f2
 Supreme Commander (Video Game)
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Anti-Climax / int_fb0b20f2
 Supreme Commander (Video Game)
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Arbitrary Headcount Limit / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Arrow Cam / int_fb0b20f2
 Supreme Commander (Video Game)
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Artificial Brilliance / int_fb0b20f2
 Supreme Commander (Video Game)
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Artistic License – Nuclear Physics / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Autobots, Rock Out! / int_fb0b20f2
 Supreme Commander (Video Game)
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Back from the Brink / int_fb0b20f2
 Supreme Commander (Video Game)
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Base on Wheels / int_fb0b20f2
 Supreme Commander (Video Game)
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Behind the Black / int_fb0b20f2
 Supreme Commander (Video Game)
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Bottomless Magazines / int_fb0b20f2
 Supreme Commander (Video Game)
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Breather Level / int_fb0b20f2
 Supreme Commander (Video Game)
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Capital Letters Are Magic / int_fb0b20f2
 Supreme Commander (Video Game)
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Chest Blaster / int_fb0b20f2
 Supreme Commander (Video Game)
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Church Militant / int_fb0b20f2
 Supreme Commander (Video Game)
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Civil Warcraft / int_fb0b20f2
 Supreme Commander (Video Game)
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Command & Conquer Economy / int_fb0b20f2
 Supreme Commander (Video Game)
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Construct Additional Pylons / int_fb0b20f2
 Supreme Commander (Video Game)
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Continue Your Mission, Dammit! / int_fb0b20f2
 Supreme Commander (Video Game)
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Cool Boat / int_fb0b20f2
 Supreme Commander (Video Game)
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Cosmetically Different Sides / int_fb0b20f2
 Supreme Commander (Video Game)
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Crystal Spires and Togas / int_fb0b20f2
 Supreme Commander (Video Game)
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Cutting Off the Branches / int_fb0b20f2
 Supreme Commander (Video Game)
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Cyber Cyclops / int_fb0b20f2
 Supreme Commander (Video Game)
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Cybernetics Eat Your Soul / int_fb0b20f2
 Supreme Commander (Video Game)
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Deadly Euphemism / int_fb0b20f2
 Supreme Commander (Video Game)
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Deflector Shields / int_fb0b20f2
 Supreme Commander (Video Game)
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Derelict Graveyard / int_fb0b20f2
 Supreme Commander (Video Game)
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Dual Mode Unit / int_fb0b20f2
 Supreme Commander (Video Game)
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Easy Logistics / int_fb0b20f2
 Supreme Commander (Video Game)
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Emperor Scientist / int_fb0b20f2
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Enemy Exchange Program / int_fb0b20f2
 Supreme Commander (Video Game)
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Escort Mission / int_fb0b20f2
 Supreme Commander (Video Game)
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Every Car Is a Pinto / int_fb0b20f2
 Supreme Commander (Video Game)
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Everything Fades / int_fb0b20f2
 Supreme Commander (Video Game)
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Everything Is an iPod in the Future / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Evil States of America / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Facial Markings / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Faction Calculus / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Fog of War / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Frontline General / int_8e29d112
 Supreme Commander (Video Game)
hasFeature
Gang Up on the Human / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Harder Than Hard / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Herd-Hitting Attack / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Hero Unit / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Herr Doktor / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Hold the Line / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Hot Sub-on-Sub Action / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Hover Tank / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Hufflepuff House / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Human Resources / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Idiosyncratic Difficulty Levels / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Inferred Holocaust / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Keystone Army / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Kill Sat / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Lady Land / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Land, Sea, Sky / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Lawful Neutral / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Macross Missile Massacre / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Magic Tool / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Military Mashup Machine / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Misguided Missile / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Mobile Factory / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Motherly Scientist / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Non-Entity General / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Numbered Homeworld / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Operation: [Blank] / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Perfect Pacifist People / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Photoprotoneutron Torpedo / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Point Defenseless / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Portmanteau Series Nickname / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Powerful, but Inaccurate / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Purposely Overpowered / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Putting on the Reich / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Quantum Mechanics Can Do Anything / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Radiation-Induced Superpowers / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Real-Time with Pause / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Regenerating Health / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Reinventing the Wheel / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Ridiculously Fast Construction / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Robot War / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Scary Amoral Religion / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Scary Dogmatic Aliens / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
See the Whites of Their Eyes / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Sensor Suspense / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Ship Out of Water / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Sky-Consuming Dogfight / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Slippy-Slidey Ice World / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Spider Tank / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Splash Damage Abuse / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Standard Sci-Fi Setting / int_8e29d112
 Supreme Commander (Video Game)
hasFeature
Straight for the Commander / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Strategic Asset Capture Mechanic / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Stress-Relieving Gameplay / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Suicidal Overconfidence / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Tactical Superweapon Unit / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Tech-Demo Game / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Tech Tree / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Technically a Transport / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
The All-Seeing A.I. / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
The Empire / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
The Federation / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
The War of Earthly Aggression / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
The War Sequence / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Time for Plan B / int_fb0b20f2
 TotalAnnihilation
seeAlso
Supreme Commander (Video Game)
 Supreme Commander (Video Game)
hasFeature
Trial-and-Error Gameplay / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
True Sight / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Units Not to Scale / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Variable Mix / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Veteran Unit / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Warrior Monk / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Wave-Motion Gun / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
We Don't Need Roads / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Weapon of Peace / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
You Monster! / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
You Nuke 'Em / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
You Require More Vespene Gas / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Your Terrorists Are Our Freedom Fighters / int_fb0b20f2
 Spring (Video Game)
seeAlso
Supreme Commander (Video Game)
 Supreme Commander 2 (Video Game)
seeAlso
Supreme Commander (Video Game)
 SupremeCommander
sameAs
Supreme Commander (Video Game)
 Supreme Commander (Video Game)
hasFeature
Flying Saucer / int_fb0b20f2
 Supreme Commander (Video Game)
hasFeature
Mecha Expansion Pack / int_fb0b20f2