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Tearaway (Video Game)
- 33 statements
- 5 feature instances
- 12 referencing feature instances
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Tearaway is a PlayStation Vita 3D Puzzle Platformer by Media Molecule featuring a papercraft artstyle and gameplay elements influenced by the front and rear touch screen (such as trampoline pads that bounce the character when they are tapped on the rear touch screen, or even let the player tear up the floor and appear to stick their finger into the game world).Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })It stars one of two messengers named Iota or Atoi, and they need to deliver a package to the player. Unfortunately, their idyllic papercraft world is overrun by monsters called "Scraps", so they need to slog through various levels and get to the end where a device is waiting that will let them send the message to the player (such as a catapult that will launch them and the message into the sun, where the player's face appears).Throughout the game, players can unlock various papercraft projects that they can upload to their computers for printing.Tearaway was released on November 22, 2013 in the US and Europe, and December 5, 2013 in Japan.An Updated Re-release, Tearaway Unfolded was released on September 8, 2015 for the PlayStation 4. | |
Tearaway (Video Game) | fetched |
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Tearaway (Video Game) | parsed |
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Tearaway (Video Game) | isPartOf |
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Tearaway (Video Game) / int_1e7487cd | type |
Breaking the Fourth Wall | |
Tearaway (Video Game) / int_1e7487cd | comment |
Breaking the Fourth Wall: Pretty much the overall point of the game. The protagonists are messengers that deliver a message to the player, and that's just the tip of the iceberg. Tearaway makes full use of the Vita's touchpads, in order to shove platforms around, tear things out of the way, activate "drum pads" to use as trampolines, or smash certain kinds of enemies. That's not even getting into the camera or the collectible cutouts you can unlock via website by playing the game. | |
Tearaway (Video Game) / int_1e7487cd | featureApplicability |
1.0 | |
Tearaway (Video Game) / int_1e7487cd | featureConfidence |
1.0 | |
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Tearaway (Video Game) / int_68e0e408 | type |
Be the Ball | |
Tearaway (Video Game) / int_68e0e408 | comment |
Be the Ball: The Messenger gains the ability to turn into a ball and roll around a ways into the game. Handy for getting into tight spaces or rolling down chutes. The Second Messenger is also stuck this way until you save them. | |
Tearaway (Video Game) / int_68e0e408 | featureApplicability |
1.0 | |
Tearaway (Video Game) / int_68e0e408 | featureConfidence |
1.0 | |
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Tearaway (Video Game) / int_68e0e408 | |
Tearaway (Video Game) / int_a8a04f6f | type |
And I Must Scream | |
Tearaway (Video Game) / int_a8a04f6f | comment |
And I Must Scream: The Second Messenger is stuck inside your controller as a ball, completely alone with no You to guide them, with a message undelivered, singing its song with no-one to hear it. Until you and Atoi/Iota intervene, of course. | |
Tearaway (Video Game) / int_a8a04f6f | featureApplicability |
1.0 | |
Tearaway (Video Game) / int_a8a04f6f | featureConfidence |
1.0 | |
Tearaway (Video Game) | hasFeature |
Tearaway (Video Game) / int_a8a04f6f | |
Tearaway (Video Game) / int_eea93c96 | type |
Blow You Away | |
Tearaway (Video Game) / int_eea93c96 | comment |
Blow You Away: The Changing Wind ability allows the player to create massive gusts of wind to literally blow enemies away, or to manipulate the world around the Messenger. | |
Tearaway (Video Game) / int_eea93c96 | featureApplicability |
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Tearaway (Video Game) / int_eea93c96 | featureConfidence |
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Tearaway (Video Game) / int_name | featureApplicability |
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Tearaway (Video Game) |
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