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Tempo (Video Game)

 Tempo (Video Game)
type
TVTItem
 Tempo (Video Game)
label
Tempo (Video Game)
 Tempo (Video Game)
page
Tempo
 Tempo (Video Game)
comment
Tempo is a platform game series created by Sega in cooperation with Red (the influence of previous Bonk titles is noticeable), starring the eponymous cartoony music-loving grasshopper in a Band Land cutesy world as he aims for fame. The main goal is to collect musical notes and some treasures to score enough points to become rich. The series features gorgeous hand-drawn levels and sprites, in the same fashion of Rayman games.However, the first installment, a launch title for the 32X hardware, being essentially a Sega Genesis game with some Mode 7-like BG effects, did not do well. Only the first two titles made it overseas as a consequence (the Executive Meddling that resulted in the majority of 2D Saturn games not seeing a release outside of Japan was also a likely factor).The series consist of the following titles: Tempo (32X): The very first title. Tempo can Goomba Stomp and attack using kicks and stunning projectiles. Tempo Jr. (Game Gear): A spinoff based on the first game, and the only one of the three to reach Europe. Super Tempo (Sega Saturn): The Japan-only final entry made by Aspect with some original Red Staff members. It turns Katy (Tempo's girlfriend) into a full-fledged playable character. Has more advanced level design, and introduces gameplay much more akin to a run and gun platformer, along with an assorment of various in-level minigames.
 Tempo (Video Game)
fetched
2024-02-06T21:31:45Z
 Tempo (Video Game)
parsed
2024-02-06T21:31:45Z
 Tempo (Video Game)
processingComment
Dropped link to Fanservice: Not a Feature - IGNORE
 Tempo (Video Game)
isPartOf
DBTropes
 Tempo (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Tempo (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: The third level in the Sega Saturn sequel consists of a shoot 'em up sequence with Katy, where you can choose out of ten levels where you'll play. It is surprisingly Nintendo Hard. A similar sequence exist in Level 5, with giant pizzas in space and a music quiz. Three silly rhythm games are to be found in the Game Center.
 Tempo (Video Game) / int_1467a30c
featureApplicability
1.0
 Tempo (Video Game) / int_1467a30c
featureConfidence
1.0
 Tempo (Video Game)
hasFeature
Tempo (Video Game) / int_1467a30c
 Tempo (Video Game) / int_19f8dabe
type
Victory Pose
 Tempo (Video Game) / int_19f8dabe
comment
Victory Pose: Tempo does a little dance after beating a boss, which changes if Katy is with him. Bosses also do this to add insult to injury for the player's failure.
 Tempo (Video Game) / int_19f8dabe
featureApplicability
1.0
 Tempo (Video Game) / int_19f8dabe
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1.0
 Tempo (Video Game)
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Tempo (Video Game) / int_19f8dabe
 Tempo (Video Game) / int_1aa08f77
type
Multiple Endings
 Tempo (Video Game) / int_1aa08f77
comment
Multiple Endings: Depending on your final score in the first game, Tempo and Katy can win a pair of underwear, a frying pan, a guitar, a trip to an island resort, or a house to raise their family in.
 Tempo (Video Game) / int_1aa08f77
featureApplicability
1.0
 Tempo (Video Game) / int_1aa08f77
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1.0
 Tempo (Video Game)
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Tempo (Video Game) / int_1aa08f77
 Tempo (Video Game) / int_273b4c2a
type
Some Dexterity Required
 Tempo (Video Game) / int_273b4c2a
comment
Some Dexterity Required: Achieving the best ending in the first game without grinding for points requires performing very well in the karate chopping minigame nine times in a row. It is a nine-rounds rhythm game that gets faster and faster and drops the visual guide for when you should press a button after the first round.
 Tempo (Video Game) / int_273b4c2a
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1.0
 Tempo (Video Game) / int_273b4c2a
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1.0
 Tempo (Video Game)
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Tempo (Video Game) / int_273b4c2a
 Tempo (Video Game) / int_2e5e04c0
type
Must Make Amends
 Tempo (Video Game) / int_2e5e04c0
comment
Must Make Amends: In the ending of Super Tempo, Major Minor confesses that he was inadvertently responsible for siccing Planet Technotch on Music World, and he helped you to try and make up for it.
 Tempo (Video Game) / int_2e5e04c0
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1.0
 Tempo (Video Game) / int_2e5e04c0
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1.0
 Tempo (Video Game)
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Tempo (Video Game) / int_2e5e04c0
 Tempo (Video Game) / int_420ab7c6
type
Smart Bomb
 Tempo (Video Game) / int_420ab7c6
comment
Smart Bomb: In the first game, powerups drop from the top of the screen during boss fights and trigger the dance that summons Katy and damages enemies if collected. Oh, the latter bosses can grab them too!
 Tempo (Video Game) / int_420ab7c6
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1.0
 Tempo (Video Game) / int_420ab7c6
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1.0
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Tempo (Video Game) / int_420ab7c6
 Tempo (Video Game) / int_4f7f5d2c
type
Breakable Power-Up
 Tempo (Video Game) / int_4f7f5d2c
comment
Breakable Powerup: In the first game, Katy will flee the scene is Tempo takes too much damage. The glove powerups also fall away if he's hit at all.
 Tempo (Video Game) / int_4f7f5d2c
featureApplicability
1.0
 Tempo (Video Game) / int_4f7f5d2c
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1.0
 Tempo (Video Game)
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Tempo (Video Game) / int_4f7f5d2c
 Tempo (Video Game) / int_5a5de5ca
type
Boss Rush
 Tempo (Video Game) / int_5a5de5ca
comment
Combined with a Boss Rush in the third game.
 Tempo (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Tempo (Video Game) / int_5a5de5ca
featureConfidence
1.0
 Tempo (Video Game)
hasFeature
Tempo (Video Game) / int_5a5de5ca
 Tempo (Video Game) / int_62259825
type
Nintendo Hard
 Tempo (Video Game) / int_62259825
comment
The third level in the Sega Saturn sequel consists of a shoot 'em up sequence with Katy, where you can choose out of ten levels where you'll play. It is surprisingly Nintendo Hard. A similar sequence exist in Level 5, with giant pizzas in space and a music quiz.
 Tempo (Video Game) / int_62259825
featureApplicability
1.0
 Tempo (Video Game) / int_62259825
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1.0
 Tempo (Video Game)
hasFeature
Tempo (Video Game) / int_62259825
 Tempo (Video Game) / int_66310656
type
Instant 180-Degree Turn
 Tempo (Video Game) / int_66310656
comment
Instant 180-Degree Turn: Averted. Tempo briefly stops and turns around — and that's bad, because that can get the player hit and killed by many of the game's more mobile hazards.
 Tempo (Video Game) / int_66310656
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-1.0
 Tempo (Video Game) / int_66310656
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1.0
 Tempo (Video Game)
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Tempo (Video Game) / int_66310656
 Tempo (Video Game) / int_679d7cc7
type
Goomba Stomp
 Tempo (Video Game) / int_679d7cc7
comment
Goomba Stomp: Present in the first game, but not in the Saturn sequel. One annoying aspect of it is that it is disabled while Tempo is kicking in the air, so the player must mind their positioning.
 Tempo (Video Game) / int_679d7cc7
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1.0
 Tempo (Video Game) / int_679d7cc7
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1.0
 Tempo (Video Game)
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Tempo (Video Game) / int_679d7cc7
 Tempo (Video Game) / int_68d43ebc
type
Game Show Host
 Tempo (Video Game) / int_68d43ebc
comment
Game Show Host: Major Minor, who hosts the Major Minor Show that Tempo participates in during the first two games. In Super Tempo, he acts as your guide throughout the game.
 Tempo (Video Game) / int_68d43ebc
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1.0
 Tempo (Video Game) / int_68d43ebc
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1.0
 Tempo (Video Game)
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Tempo (Video Game) / int_68d43ebc
 Tempo (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 Tempo (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: Combined with the sounds of yodelling and cows rising from the ground. Yes, really.
 Tempo (Video Game) / int_7db2e3e0
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1.0
 Tempo (Video Game) / int_7db2e3e0
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 Tempo (Video Game)
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Tempo (Video Game) / int_7db2e3e0
 Tempo (Video Game) / int_92bd6627
type
Invincible Minor Minion
 Tempo (Video Game) / int_92bd6627
comment
Invincible Minor Minion: The Bee-Bees fight in the first game features a trio of bee girls flying around, but you can only the leader can be hurt and the other two amount to projectiles that deal damage even if stomped on.
 Tempo (Video Game) / int_92bd6627
featureApplicability
1.0
 Tempo (Video Game) / int_92bd6627
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1.0
 Tempo (Video Game)
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Tempo (Video Game) / int_92bd6627
 Tempo (Video Game) / int_932da128
type
Monster Clown
 Tempo (Video Game) / int_932da128
comment
Monster Clown: Baffo dâ Clown, the boss of the circus stage in the first game. Beware of his spin attacks.
 Tempo (Video Game) / int_932da128
featureApplicability
1.0
 Tempo (Video Game) / int_932da128
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1.0
 Tempo (Video Game)
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Tempo (Video Game) / int_932da128
 Tempo (Video Game) / int_985795ab
type
Medium Blending
 Tempo (Video Game) / int_985795ab
comment
Medium Blending: The original game features a mixtures of sprites and CGI, along with some faux-vector graphic backgrounds.
 Tempo (Video Game) / int_985795ab
featureApplicability
1.0
 Tempo (Video Game) / int_985795ab
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 Tempo (Video Game)
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Tempo (Video Game) / int_985795ab
 Tempo (Video Game) / int_9afa05c7
type
Family-Unfriendly Death
 Tempo (Video Game) / int_9afa05c7
comment
Family-Unfriendly Death: In the first game. While most of the death animations are comical in nature, the drowning animation involves Tempo's head simply bobbing above the water, completely motionless.
 Tempo (Video Game) / int_9afa05c7
featureApplicability
1.0
 Tempo (Video Game) / int_9afa05c7
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1.0
 Tempo (Video Game)
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Tempo (Video Game) / int_9afa05c7
 Tempo (Video Game) / int_9d09bf1a
type
American Kirby Is Hardcore
 Tempo (Video Game) / int_9d09bf1a
comment
American Kirby Is Hardcore: The US box art for the first game tried to make the main character look like a photo-realistic mutant grasshopper man, rippling with muscles and using kung-fu. This may have been poked fun at in the lowest-earned ending image, which in turn is the basis for the third game's "Macho Body" forms. The US box art also tried to pass his big black eyes off as shades , in a clear attempt at making him look like a Mascot with Attitude.
 Tempo (Video Game) / int_9d09bf1a
featureApplicability
1.0
 Tempo (Video Game) / int_9d09bf1a
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 Tempo (Video Game)
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Tempo (Video Game) / int_9d09bf1a
 Tempo (Video Game) / int_ad4a45be
type
Final Boss
 Tempo (Video Game) / int_ad4a45be
comment
Final Boss: Zenza/King Dirge in the first two games. Super Tempo, on the other hand... In a nutshell, Tempo becomes a humongous mecha dragon and fights Planet Technotch in a pseudo-3D perspective. It has to be seen to believed.
 Tempo (Video Game) / int_ad4a45be
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1.0
 Tempo (Video Game) / int_ad4a45be
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1.0
 Tempo (Video Game)
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Tempo (Video Game) / int_ad4a45be
 Tempo (Video Game) / int_b06ff73b
type
Variable Mix
 Tempo (Video Game) / int_b06ff73b
comment
Variable Mix: In the original game, after getting Katy, an extra track is added to the background music.
 Tempo (Video Game) / int_b06ff73b
featureApplicability
1.0
 Tempo (Video Game) / int_b06ff73b
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 Tempo (Video Game)
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Tempo (Video Game) / int_b06ff73b
 Tempo (Video Game) / int_b41c411e
type
Toilet Humour
 Tempo (Video Game) / int_b41c411e
comment
Toilet Humour: In Super Tempo, quite a few of the human characters can be seen urinating onto different things. The waterfall on stage one, which leads to the swimming portion below, is actually one giant piss stream.
 Tempo (Video Game) / int_b41c411e
featureApplicability
1.0
 Tempo (Video Game) / int_b41c411e
featureConfidence
1.0
 Tempo (Video Game)
hasFeature
Tempo (Video Game) / int_b41c411e
 Tempo (Video Game) / int_c64bdacd
type
Scoring Points
 Tempo (Video Game) / int_c64bdacd
comment
Scoring Points: In the original and Super Tempo, the player is granted a different image at the end depending upon how many points they had accumulated over the course of the game. Unfortunately, due to a programming oversight in the first game, most of the images are nigh-impossible to get without a perfect run on Hard difficulty or grinding for points in the final stage's maze. In the first game, each kind of attack awards a different amount of points when an enemy is beaten. To earn the most points, you must bother with using Tempo's back kick whenever possible since it is worth 500. Stomping combos eventually award 1000 points per bounce, but there is only a single area in the game where that is both achievable and worth more points than performing donkey kicks. You can get a Perfect bonus for obtaining certain items in each stage and remaining extra lives are converted into more points after beating the final boss.
 Tempo (Video Game) / int_c64bdacd
featureApplicability
1.0
 Tempo (Video Game) / int_c64bdacd
featureConfidence
1.0
 Tempo (Video Game)
hasFeature
Tempo (Video Game) / int_c64bdacd
 Tempo (Video Game) / int_d1b98800
type
Heart Container
 Tempo (Video Game) / int_d1b98800
comment
Heart Container: In the first game, Headphones increase Tempo's maximum health.
 Tempo (Video Game) / int_d1b98800
featureApplicability
1.0
 Tempo (Video Game) / int_d1b98800
featureConfidence
1.0
 Tempo (Video Game)
hasFeature
Tempo (Video Game) / int_d1b98800
 Tempo (Video Game) / int_d40a8a0f
type
Suddenly Voiced
 Tempo (Video Game) / int_d40a8a0f
comment
Suddenly Voiced: Tempo and Katy are given voices in Super Tempo. By going into the pause menu and selecting the option on the right, all of the sounds are changed to humorous voice samples of the characters acting out what's going on on-screen. These sounds change depending on which character you are currently playing as. Interestingly, taking damage in the first game via certain methods (spikes and fire, mainly) will cause what is presumably Tempo to emit an "Eeep!" sound.
 Tempo (Video Game) / int_d40a8a0f
featureApplicability
1.0
 Tempo (Video Game) / int_d40a8a0f
featureConfidence
1.0
 Tempo (Video Game)
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Tempo (Video Game) / int_d40a8a0f
 Tempo (Video Game) / int_d933263
type
Have a Nice Death
 Tempo (Video Game) / int_d933263
comment
Have a Nice Death: In the first game, there are various death animations for being electrocuted, drowning and being lit on fire. Along with these, the last few of the bosses perform (very long) dance sequences upon your demise. Oh, and it's accompanied by the audience laughing at your death.
 Tempo (Video Game) / int_d933263
featureApplicability
1.0
 Tempo (Video Game) / int_d933263
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1.0
 Tempo (Video Game)
hasFeature
Tempo (Video Game) / int_d933263
 Tempo (Video Game) / int_e6ce4b
type
The Maze
 Tempo (Video Game) / int_e6ce4b
comment
The Maze: The final level in all three games consist of a big maze-like elevator. However, in the first game, due to a programming oversight, you must grind a lot of musical notes in order to get the better endings. Combined with a Boss Rush in the third game.
 Tempo (Video Game) / int_e6ce4b
featureApplicability
1.0
 Tempo (Video Game) / int_e6ce4b
featureConfidence
1.0
 Tempo (Video Game)
hasFeature
Tempo (Video Game) / int_e6ce4b
 Tempo (Video Game) / int_e6f18344
type
Humongous Mecha
 Tempo (Video Game) / int_e6f18344
comment
In a nutshell, Tempo becomes a humongous mecha dragon and fights Planet Technotch in a pseudo-3D perspective. It has to be seen to believed.
 Tempo (Video Game) / int_e6f18344
featureApplicability
1.0
 Tempo (Video Game) / int_e6f18344
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1.0
 Tempo (Video Game)
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Tempo (Video Game) / int_e6f18344
 Tempo (Video Game) / int_e7eb0474
type
Hub Level
 Tempo (Video Game) / int_e7eb0474
comment
Hub Level: In the first game only.
 Tempo (Video Game) / int_e7eb0474
featureApplicability
1.0
 Tempo (Video Game) / int_e7eb0474
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 Tempo (Video Game)
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Tempo (Video Game) / int_e7eb0474
 Tempo (Video Game) / int_name
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ItemName
 Tempo (Video Game) / int_name
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 Tempo (Video Game) / int_name
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 Tempo (Video Game) / int_name
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 Tempo (Video Game)
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Tempo (Video Game)

The following is a list of statements referring to the current page from other pages.

 Tempo (Video Game)
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Foreign Language Theme / int_d5c15ae8
 Tempo (Video Game)
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Japanese Video Games / int_d5c15ae8
 Tempo (Video Game)
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Magical Mystery Doors / int_d5c15ae8
 Tempo (Video Game)
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New Jack Swing / int_d5c15ae8
 Tempo (Video Game)
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Protagonist Title / int_d5c15ae8
 Tempo (Video Game)
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Spread Shot / int_d5c15ae8
 Tempo (Video Game)
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Womb Level / int_d5c15ae8