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The Dig (Video Game)

 The Dig (Video Game)
type
TVTItem
 The Dig (Video Game)
label
The Dig (Video Game)
 The Dig (Video Game)
page
TheDig
 The Dig (Video Game)
comment
The Dig is a Science Fiction graphical Adventure Game developed by LucasArts, released in 1995 and based on an idea originally pitched by Steven Spielberg. Unlike other wackier adventure games by LucasArts, this one has a much more serious tone, in addition to fitting in the hard category of the Mohs Scale of Science Fiction Hardness.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The game starts when an asteroid appears, seemingly out of nowhere, on a collision course with Earth. NASA sends a shuttle mission to the asteroid to plant nuclear charges in the hopes of deflecting it into a more stable orbit. The mission is an apparent success, but on a standard EVA to survey the "new moon", the astronauts discover that in reality, the asteroid is an artifact manufactured by intelligent beings, and inadvertently activate a device that transforms it into a starship, whisking them off to a distant star system in the blink of an eye.The three astronauts who make the journey: The Stoic Commander Boston Low (Robert Patrick), Omnidisciplinary Scientist Dr. Ludger Brink (Steve Blum) and Investigative Journalist Maggie Robbins (Mari Weiss), find themselves on an alien planet, littered with the ruins of an ancient civilization, with no apparent way to get back home. They must find a way to survive both the hostile alien environment and their own interpersonal conflicts while searching for a clue to the fate of the planet's original inhabitants.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })A novelization by Alan Dean Foster, was included in the box with some releases of the game. If you're getting the game these days, however, it's more likely that you'll be getting the game without a box of any kind, since today it is sold by LucasArts on Steam. (The GOG.com DRM-free version, though, includes the manual.) The game, however, had dialogue written by well-known sf writer Orson Scott Card and by designer-director Sean Clark. Card also developed detailed backstories for the main characters, which appeared in Foster's novelizatoin.
 The Dig (Video Game)
fetched
2020-08-26T19:06:58Z
 The Dig (Video Game)
parsed
2020-08-26T19:06:59Z
 The Dig (Video Game)
isPartOf
DBTropes
 The Dig (Video Game) / int_1049848f
type
Aliens Speaking English
 The Dig (Video Game) / int_1049848f
comment
Aliens Speaking English: First averted, later Translation Convention is used and then played straight.
 The Dig (Video Game) / int_1049848f
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-1.0
 The Dig (Video Game) / int_1049848f
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 The Dig (Video Game)
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The Dig (Video Game) / int_1049848f
 The Dig (Video Game) / int_132e865c
type
Earn Your Bad Ending
 The Dig (Video Game) / int_132e865c
comment
Earn Your Bad Ending: The fact that the player does NOT have any life crystals to spare at the end is a pretty major plot point, and the game is coded to prevent you from yanking the two crystals that you DO have out of the machine after Maggie's death, so accessing this alternate ending would require not just a bit of extra effort, but possibly outright hacking.
 The Dig (Video Game) / int_132e865c
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The Dig (Video Game) / int_132e865c
 The Dig (Video Game) / int_17058a90
type
No Biochemical Barriers
 The Dig (Video Game) / int_17058a90
comment
No Biochemical Barriers: Averted with regards to food, as the humans debate and ultimately decide against trying to eat any of the plant or animal life they encounter. Fortunately (or not), starvation ends up being the least of their worries, although the game was originally supposed to have an additional survival mechanic where the player would have to keep searching for food to stay alive. The life crystals, on the other hand, are explicitly stated to work on both Terran and Cocytan biology. Also played straight with Cocytus' atmosphere, although the humans first use their suits to check if the atmosphere is breathable, concluding that it's "at least as breathable as the air in L.A." Low also mentions the possibility of airborne infectious agents, but Brink shrugs it off by assuming that they haven't evolved to take advantage of their cellular structures.
 The Dig (Video Game) / int_17058a90
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The Dig (Video Game) / int_17058a90
 The Dig (Video Game) / int_17ce80aa
type
All There in the Manual
 The Dig (Video Game) / int_17ce80aa
comment
All There in the Manual: The novelization provides a ton of background information, to the point where, despite minor inconsistencies, it's required reading to really understand everything that's going on in the game. One of the more obvious ones is Cocytus, the name that Brink gives to the planet, which is never mentioned in the game.
 The Dig (Video Game) / int_17ce80aa
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 The Dig (Video Game) / int_17ce80aa
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The Dig (Video Game) / int_17ce80aa
 The Dig (Video Game) / int_1aa08f77
type
Multiple Endings
 The Dig (Video Game) / int_1aa08f77
comment
Multiple Endings: The game has a few extra scenes in the end depending on whether or not you choose to revive Maggie with a life crystal... allegedly. However, the fact that the player does NOT have any life crystals to spare at the end is a pretty major plot point, and the game is coded to prevent you from yanking the two crystals that you DO have out of the machine after Maggie's death, so accessing this alternate ending would require a bit of extra effort, if not outright hacking.
 The Dig (Video Game) / int_1aa08f77
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The Dig (Video Game) / int_1aa08f77
 The Dig (Video Game) / int_1c5002bc
type
The Stoic
 The Dig (Video Game) / int_1c5002bc
comment
The Stoic: Boston Low. Lampshaded several times by the other characters.
 The Dig (Video Game) / int_1c5002bc
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1.0
 The Dig (Video Game) / int_1c5002bc
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The Dig (Video Game) / int_1c5002bc
 The Dig (Video Game) / int_234bd900
type
For Science!
 The Dig (Video Game) / int_234bd900
comment
For Science!: The reason Brink gives for wanting the crystals. He explicitly demands them from Low with these exact words.
 The Dig (Video Game) / int_234bd900
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1.0
 The Dig (Video Game) / int_234bd900
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 The Dig (Video Game)
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The Dig (Video Game) / int_234bd900
 The Dig (Video Game) / int_2cd22076
type
Fantastic Drug
 The Dig (Video Game) / int_2cd22076
comment
Fantastic Drug: The life crystals, in a way. They make you feel so good you become addicted to them.
 The Dig (Video Game) / int_2cd22076
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1.0
 The Dig (Video Game) / int_2cd22076
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The Dig (Video Game) / int_2cd22076
 The Dig (Video Game) / int_2df4fa08
type
Omniglot
 The Dig (Video Game) / int_2df4fa08
comment
Omniglot: Maggie, with the assistance of an Upgrade Artifact (the library teaching device), manages to become passably fluent in Cocytan in a matter of hours. It's said in her Backstory that she's "good with languages", being an Intrepid Reporter. It's also justified in that the language was deliberately tailored to be easy for newcomers to learn. That Maggie learns to speak it perfectly by merely reading it for a few hours is still a stretch.
 The Dig (Video Game) / int_2df4fa08
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 The Dig (Video Game) / int_2df4fa08
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The Dig (Video Game) / int_2df4fa08
 The Dig (Video Game) / int_31c5e7fb
type
Starfish Aliens
 The Dig (Video Game) / int_31c5e7fb
comment
Starfish Aliens: The Cocytans are as inhuman-looking as possible (a griffin is perhaps the closest reference for their appearance), yet they have their own well-developed language, a long history, rich culture, and impressive technological prowess.
 The Dig (Video Game) / int_31c5e7fb
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The Dig (Video Game) / int_31c5e7fb
 The Dig (Video Game) / int_37fcf16
type
Death Is Cheap
 The Dig (Video Game) / int_37fcf16
comment
Death Is Cheap: Especially when you can be quickly and easily resurrected by "life crystals"... except...
 The Dig (Video Game) / int_37fcf16
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The Dig (Video Game) / int_37fcf16
 The Dig (Video Game) / int_39128678
type
Hand in the Hole
 The Dig (Video Game) / int_39128678
comment
Hand in the Hole: Yeah right. Like I'm going to stick my hand in some crack in the rock on an alien planet. ...Brink, you dope!!!
 The Dig (Video Game) / int_39128678
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1.0
 The Dig (Video Game) / int_39128678
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The Dig (Video Game) / int_39128678
 The Dig (Video Game) / int_3bce9346
type
Ragnarök Proofing
 The Dig (Video Game) / int_3bce9346
comment
Ragnarök Proofing: At one point, Low comments on how Cocytus is completely unpopulated, but all the machinery seems to be working fine. Brink agrees, saying it feels like the aliens just stepped out. Most of the time, though, Low says the opposite: that after millions of years, the machinery has been pretty badly degraded. At the very least, repairing broken alien machinery is a pretty big part of both the plot and the gameplay.
 The Dig (Video Game) / int_3bce9346
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1.0
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The Dig (Video Game) / int_3bce9346
 The Dig (Video Game) / int_3d4d3dc9
type
Humans Are Bastards
 The Dig (Video Game) / int_3d4d3dc9
comment
Humans Are Bastards: Played with. The Cocytans invite humans to come visit and study. Maggie warns the Cocytans that not all humans are as nice as them. The Cocytans just laugh it off, saying all young species are like that and if any human tries to pick a fight they can just squash them like bugs.
 The Dig (Video Game) / int_3d4d3dc9
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The Dig (Video Game) / int_3d4d3dc9
 The Dig (Video Game) / int_401d4116
type
Broken Aesop
 The Dig (Video Game) / int_401d4116
comment
Broken Aesop: The story clubs you over the head from two different angles with the message, "Abolishing death is a bad thing, m'kay?"... Then in the final minutes, your new Cocytan friend's idea of a thank-you gift is to bring your two dead friends back to life with no consequences by mucking around in the extra dimensions of time. You almost carried the baton all the way, game... Except that's not really the aesop that it was going for. It was more like "we found a way to bring the dead back to life, but they turn into zombie crackheads". And then a different way of bringing them back to life is found, which does not result in crackhead zombie syndrome, so it's all cool.
 The Dig (Video Game) / int_401d4116
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 The Dig (Video Game) / int_401d4116
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The Dig (Video Game) / int_401d4116
 The Dig (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 The Dig (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Depending on the choices you make. The best ending baits the player with this before flipping it over to Happily Ever After... allegedly. However, the fact that the player does NOT have any life crystals to spare is a pretty major plot point, and the game is coded to prevent you from yanking the two crystals that you DO have out of the machine after Maggie's death, so accessing this alternate ending would require a bit of extra effort, if not outright hacking.
 The Dig (Video Game) / int_40cc0c7e
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The Dig (Video Game) / int_40cc0c7e
 The Dig (Video Game) / int_4160410d
type
Damsel in Distress
 The Dig (Video Game) / int_4160410d
comment
Damsel in Distress: Robbins is abducted by the spider monster, and Low and Brink have to save her. Though she helps them out with her rescue. Brink is a dude is distress... twice. And he dies both times.
 The Dig (Video Game) / int_4160410d
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 The Dig (Video Game) / int_4160410d
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The Dig (Video Game) / int_4160410d
 The Dig (Video Game) / int_420081bf
type
Alien Sky
 The Dig (Video Game) / int_420081bf
comment
Alien Sky: The planet's two suns and two moons. One puzzle requires to manipulate the moons' positions to create an eclipse.
 The Dig (Video Game) / int_420081bf
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1.0
 The Dig (Video Game) / int_420081bf
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The Dig (Video Game) / int_420081bf
 The Dig (Video Game) / int_453871ec
type
What Could Have Been
 The Dig (Video Game) / int_453871ec
comment
Averted with regards to food, as the humans debate and ultimately decide against trying to eat any of the plant or animal life they encounter. Fortunately (or not), starvation ends up being the least of their worries, although the game was originally supposed to have an additional survival mechanic where the player would have to keep searching for food to stay alive. The life crystals, on the other hand, are explicitly stated to work on both Terran and Cocytan biology.
 The Dig (Video Game) / int_453871ec
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 The Dig (Video Game) / int_453871ec
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 The Dig (Video Game)
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The Dig (Video Game) / int_453871ec
 The Dig (Video Game) / int_457655dd
type
Human Popsicle
 The Dig (Video Game) / int_457655dd
comment
Human Popsicle: Not human but the Cocytan scientist, when "dead" is kept in stasis in a pyramid under the tomb.
 The Dig (Video Game) / int_457655dd
featureApplicability
1.0
 The Dig (Video Game) / int_457655dd
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 The Dig (Video Game)
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The Dig (Video Game) / int_457655dd
 The Dig (Video Game) / int_49d59be9
type
Scenery Porn
 The Dig (Video Game) / int_49d59be9
comment
Scenery Porn: And how! Entire gorgeous multi-screen rooms filled with... a door... or maybe that little stick that you have to pick up. And nothing else that you can even examine. But very pretty visuals nonetheless.
 The Dig (Video Game) / int_49d59be9
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 The Dig (Video Game) / int_49d59be9
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 The Dig (Video Game)
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The Dig (Video Game) / int_49d59be9
 The Dig (Video Game) / int_49f20c6a
type
Gory Discretion Shot
 The Dig (Video Game) / int_49f20c6a
comment
Gory Discretion Shot: The camera cuts away right when Low starts to saw off Brink's trapped wrist.
 The Dig (Video Game) / int_49f20c6a
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1.0
 The Dig (Video Game) / int_49f20c6a
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The Dig (Video Game) / int_49f20c6a
 The Dig (Video Game) / int_4b316d47
type
Break the Cutie
 The Dig (Video Game) / int_4b316d47
comment
Break the Cutie: Maggie is pretty enthusiastic about exploring an alien planet at first. After Brink dies, she just wants to be alone, and she's pretty blunt about saying goodbye to Boston. Low's commentary gets much more pessimistic at the same time.
 The Dig (Video Game) / int_4b316d47
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The Dig (Video Game) / int_4b316d47
 The Dig (Video Game) / int_514cba56
type
Sinister Geometry
 The Dig (Video Game) / int_514cba56
comment
Sinister Geometry: The starship that takes the astronauts to Cocytus is shaped as a crystal dodecahedron.
 The Dig (Video Game) / int_514cba56
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1.0
 The Dig (Video Game) / int_514cba56
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 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_514cba56
 The Dig (Video Game) / int_5458df4f
type
Fan Remake
 The Dig (Video Game) / int_5458df4f
comment
Fan Remake: Not really a complete remake, but YouTube user, rickonami, made a 1080p 60fps remake of the intro.
 The Dig (Video Game) / int_5458df4f
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 The Dig (Video Game) / int_5458df4f
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 The Dig (Video Game)
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The Dig (Video Game) / int_5458df4f
 The Dig (Video Game) / int_57a91010
type
Green Rocks
 The Dig (Video Game) / int_57a91010
comment
Green Rocks: The "life" crystals.
 The Dig (Video Game) / int_57a91010
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1.0
 The Dig (Video Game) / int_57a91010
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 The Dig (Video Game)
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The Dig (Video Game) / int_57a91010
 The Dig (Video Game) / int_5bdcc85a
type
Disney Villain Death
 The Dig (Video Game) / int_5bdcc85a
comment
Disney Villain Death: Brink (though he only technically became a villain as he became further insane) before his revival.
 The Dig (Video Game) / int_5bdcc85a
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 The Dig (Video Game) / int_5bdcc85a
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The Dig (Video Game) / int_5bdcc85a
 The Dig (Video Game) / int_6114a875
type
Lost Technology
 The Dig (Video Game) / int_6114a875
comment
Lost Technology: From the protagonists' point of view, certainly. Once the Cocytans come back, everything gets fixed up pretty quickly.
 The Dig (Video Game) / int_6114a875
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 The Dig (Video Game) / int_6114a875
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The Dig (Video Game) / int_6114a875
 The Dig (Video Game) / int_61356a74
type
Almost Dead Guy
 The Dig (Video Game) / int_61356a74
comment
Almost Dead Guy: The Cocytan scientist is so ancient that the life crystals are losing effectiveness and he can only remain "alive" for minutes at a time before "dying" again. Until the crystals lose all effectiveness and he dies for real.
 The Dig (Video Game) / int_61356a74
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The Dig (Video Game) / int_61356a74
 The Dig (Video Game) / int_66479d0
type
Our Ghosts Are Different
 The Dig (Video Game) / int_66479d0
comment
Our Ghosts Are Different: They aren't even dead to begin with.
 The Dig (Video Game) / int_66479d0
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1.0
 The Dig (Video Game) / int_66479d0
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The Dig (Video Game) / int_66479d0
 The Dig (Video Game) / int_6d332aea
type
Driven to Suicide
 The Dig (Video Game) / int_6d332aea
comment
Driven to Suicide: Maggie, if you try to bring her back with a life crystal.
 The Dig (Video Game) / int_6d332aea
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The Dig (Video Game) / int_6d332aea
 The Dig (Video Game) / int_6dcfdea6
type
Hard Light
 The Dig (Video Game) / int_6dcfdea6
comment
Hard Light: The "light" bridges. Lampshaded amid a Hurricane of Puns by Low and Maggie.
 The Dig (Video Game) / int_6dcfdea6
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The Dig (Video Game) / int_6dcfdea6
 The Dig (Video Game) / int_6ec989d8
type
Guide Dang It!
 The Dig (Video Game) / int_6ec989d8
comment
Guide Dang It!: The goddamn planetarium, among a few other spots.
 The Dig (Video Game) / int_6ec989d8
featureApplicability
1.0
 The Dig (Video Game) / int_6ec989d8
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The Dig (Video Game) / int_6ec989d8
 The Dig (Video Game) / int_6ef6417b
type
Disney Death
 The Dig (Video Game) / int_6ef6417b
comment
Disney Death: Brink (twice) and Maggie before their revival. One of the earlier versions that never got released averted this. Instead of the first death among the astronaut crew being Brink falling down a hole and bloodlessly breaking his neck, it happened when a Japanese astronaut tried to cross the hard, encrusted top layer of a suspiciously steaming lake. He broke through into the acid pool below, thrashed his way to the other side while literally melting to death, and ended up a bloody skeleton on the other side of the acid lake. In full view of the other three astronauts. Naturally, this was the version that introduced the Hand in the Hole puzzle.
 The Dig (Video Game) / int_6ef6417b
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-1.0
 The Dig (Video Game) / int_6ef6417b
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The Dig (Video Game) / int_6ef6417b
 The Dig (Video Game) / int_6f619fab
type
Let's Split Up, Gang!
 The Dig (Video Game) / int_6f619fab
comment
Let's Split Up, Gang! Justified by Maggie when she argues that since Brink died, sticking together isn't necessarily any safer, and that therefore logically they are twice as likely to find the answers they're looking for by splitting up. It seems to pay off at first, when Maggie discovers the Library through means which could have killed Boston had he followed along, but their separation eventually comes back to bite them in the ass when Maggie is captured by a giant spider.
 The Dig (Video Game) / int_6f619fab
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1.0
 The Dig (Video Game) / int_6f619fab
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The Dig (Video Game) / int_6f619fab
 The Dig (Video Game) / int_73dc8ac
type
Box-and-Stick Trap
 The Dig (Video Game) / int_73dc8ac
comment
Box-and-Stick Trap: A somewhat infamous case, due to its frustrating difficulty, requires you to catch a scavenging creature so that you can find its nest, by constructing such a trap out of various bones and machine parts that are lying around. Collecting these parts in the first place is a maddening case of pixel hunt.
 The Dig (Video Game) / int_73dc8ac
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1.0
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The Dig (Video Game) / int_73dc8ac
 The Dig (Video Game) / int_76d6c3df
type
I Don't Like the Sound of That Place
 The Dig (Video Game) / int_76d6c3df
comment
I Don't Like the Sound of That Place: As told in the novelization, "Cocytus" is the deepest circle of Hell in The Divine Comedy.
 The Dig (Video Game) / int_76d6c3df
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1.0
 The Dig (Video Game) / int_76d6c3df
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The Dig (Video Game) / int_76d6c3df
 The Dig (Video Game) / int_8aae41e3
type
Saharan Shipwreck
 The Dig (Video Game) / int_8aae41e3
comment
Saharan Shipwreck: Of the crashed-alien-starship kind.
 The Dig (Video Game) / int_8aae41e3
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1.0
 The Dig (Video Game) / int_8aae41e3
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The Dig (Video Game) / int_8aae41e3
 The Dig (Video Game) / int_8fcb1ef4
type
Pixel Hunt
 The Dig (Video Game) / int_8fcb1ef4
comment
Pixel Hunt: The programmers went out of their way to make the game pretty. They were decidedly lax on making it obvious which parts of the gorgeous landscapes were objects that can be interacted with, or which parts were areas that you could visit.
 The Dig (Video Game) / int_8fcb1ef4
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1.0
 The Dig (Video Game) / int_8fcb1ef4
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1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_8fcb1ef4
 The Dig (Video Game) / int_90c018ac
type
Justified Trope
 The Dig (Video Game) / int_90c018ac
comment
Justified by Maggie when she argues that since Brink died, sticking together isn't necessarily any safer, and that therefore logically they are twice as likely to find the answers they're looking for by splitting up. It seems to pay off at first, when Maggie discovers the Library through means which could have killed Boston had he followed along, but their separation eventually comes back to bite them in the ass when Maggie is captured by a giant spider.
 The Dig (Video Game) / int_90c018ac
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1.0
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The Dig (Video Game) / int_90c018ac
 The Dig (Video Game) / int_93ed8515
type
Set Right What Once Went Wrong
 The Dig (Video Game) / int_93ed8515
comment
Set Right What Once Went Wrong: Pretty much the plot. The astronauts found something inside the asteroid they just pushed away from Earth, but activating it sent them to an alien planet, and now they must get home. Also the reason they were brought there: The Cocytans sent the asteroid in hopes that someone smart enough would decypher its secret, be sent to Cocytus, and in their attempt to get home they would hopefully figure out a way to bring the rest of the Cocytans back from Space Time 6.
 The Dig (Video Game) / int_93ed8515
featureApplicability
1.0
 The Dig (Video Game) / int_93ed8515
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_93ed8515
 The Dig (Video Game) / int_96b89043
type
Not So Above It All
 The Dig (Video Game) / int_96b89043
comment
Not So Above It All: The normally straight-laced Low has an unexpected moment of pride after killing one of the guard animals.
 The Dig (Video Game) / int_96b89043
featureApplicability
1.0
 The Dig (Video Game) / int_96b89043
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_96b89043
 The Dig (Video Game) / int_9d12bbc1
type
Foreshadowing
 The Dig (Video Game) / int_9d12bbc1
comment
Foreshadowing: During the mission to the asteroid early in the game, Low can speak to the rest of his crew and hear things like "For all we know, Attila (the asteroid) could be a giant bubble." and "It could be a trap. Why? To catch some mice?" Also subverted when Robbins asks the Cocytan scientist if there are more of the giant spider creatures around. He replies with the evasive "There are as many as there needs to be," which seems like it's implying that there are more, but the heroes never see any others.
 The Dig (Video Game) / int_9d12bbc1
featureApplicability
-0.3
 The Dig (Video Game) / int_9d12bbc1
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_9d12bbc1
 The Dig (Video Game) / int_9d6427ec
type
Time Travel
 The Dig (Video Game) / int_9d6427ec
comment
Time Travel: How Brink and Maggie are eventually saved.
 The Dig (Video Game) / int_9d6427ec
featureApplicability
1.0
 The Dig (Video Game) / int_9d6427ec
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_9d6427ec
 The Dig (Video Game) / int_ab998a84
type
Already Undone for You
 The Dig (Video Game) / int_ab998a84
comment
Already Undone for You: Averted at first with Maggie in the library, then later played straight with Brink.
 The Dig (Video Game) / int_ab998a84
featureApplicability
-1.0
 The Dig (Video Game) / int_ab998a84
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_ab998a84
 The Dig (Video Game) / int_ae3d6438
type
Deadpan Snarker
 The Dig (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Low, most of the time, except when his frustration boils over. Robbins has her moments too, especially when feeling stressed.
 The Dig (Video Game) / int_ae3d6438
featureApplicability
1.0
 The Dig (Video Game) / int_ae3d6438
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_ae3d6438
 The Dig (Video Game) / int_af98df4e
type
They Called Me Mad!
 The Dig (Video Game) / int_af98df4e
comment
They Called Me Mad!: How Mad Scientist Brink deflects the accusation.
 The Dig (Video Game) / int_af98df4e
featureApplicability
1.0
 The Dig (Video Game) / int_af98df4e
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_af98df4e
 The Dig (Video Game) / int_b3bdf232
type
Alien Geometries
 The Dig (Video Game) / int_b3bdf232
comment
Alien Geometries: Judging from their architecture and machinery design, the Cocytans are very fond of the five Platonic solids; see Sinister Geometry below.
 The Dig (Video Game) / int_b3bdf232
featureApplicability
1.0
 The Dig (Video Game) / int_b3bdf232
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_b3bdf232
 The Dig (Video Game) / int_b3eecaae
type
Colony Drop
 The Dig (Video Game) / int_b3eecaae
comment
Colony Drop: The threat of this provides the initial Call to Adventure for the story. The novelization gives more information about it but leaves unanswered the question of whether the asteroid really would have hit Earth if nobody had come up to stop it. One assumes it simply moves on to the next likely planet; otherwise the Cocytans are implied genocidal mass murderers on a galactic scale.
 The Dig (Video Game) / int_b3eecaae
featureApplicability
1.0
 The Dig (Video Game) / int_b3eecaae
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_b3eecaae
 The Dig (Video Game) / int_b58642b1
type
Trapped in Another World
 The Dig (Video Game) / int_b58642b1
comment
Trapped in Another World: The astronauts ...and the Cocytans.
 The Dig (Video Game) / int_b58642b1
featureApplicability
1.0
 The Dig (Video Game) / int_b58642b1
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_b58642b1
 The Dig (Video Game) / int_b983a56b
type
Came Back Wrong
 The Dig (Video Game) / int_b983a56b
comment
Came Back Wrong: Anyone resurrected with the "life crystals", especially Brink.
 The Dig (Video Game) / int_b983a56b
featureApplicability
1.0
 The Dig (Video Game) / int_b983a56b
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_b983a56b
 The Dig (Video Game) / int_bba30aeb
type
Late to the Tragedy
 The Dig (Video Game) / int_bba30aeb
comment
Late to the Tragedy: The Earth astronauts missed the Cocytans by a undefined length of time that's stated to be at least a few million years, and they are far from the first to judge by the collection of abandoned rusting spacecraft they encounter.
 The Dig (Video Game) / int_bba30aeb
featureApplicability
1.0
 The Dig (Video Game) / int_bba30aeb
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_bba30aeb
 The Dig (Video Game) / int_bd2812b5
type
Ascend to a Higher Plane of Existence
 The Dig (Video Game) / int_bd2812b5
comment
Ascend to a Higher Plane of Existence: What happened to the original inhabitants of Cocytus. Subverted in that it is not a happy, fun place to spend eternity.
 The Dig (Video Game) / int_bd2812b5
featureApplicability
-0.3
 The Dig (Video Game) / int_bd2812b5
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_bd2812b5
 The Dig (Video Game) / int_bd5e9702
type
His Name Is...
 The Dig (Video Game) / int_bd5e9702
comment
His Name Is...: Subverted. When Maggie is captured, she is about to reveal what it is that she's reading. However, if you ask her about it after you rescue her, she states that it wasn't actually important.
 The Dig (Video Game) / int_bd5e9702
featureApplicability
-0.3
 The Dig (Video Game) / int_bd5e9702
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_bd5e9702
 The Dig (Video Game) / int_c254358c
type
Out of Continues
 The Dig (Video Game) / int_c254358c
comment
Out of Continues: Implied; the Alien Inventor exposits that the life crystals can't be used an infinite amount of times, and their effect wears off gradually with each use, until they fail to resurrect the target at all. This is never actually seen in the game proper, however.
 The Dig (Video Game) / int_c254358c
featureApplicability
1.0
 The Dig (Video Game) / int_c254358c
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_c254358c
 The Dig (Video Game) / int_c4942576
type
Cunning Linguist
 The Dig (Video Game) / int_c4942576
comment
Cunning Linguist: In addition to being the mission's reporter, Robbins was chosen because of her exceptional language skills. She manages to translate the Cocytan language in a matter of hours, though she points out that it was designed to be easily translated.
 The Dig (Video Game) / int_c4942576
featureApplicability
1.0
 The Dig (Video Game) / int_c4942576
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_c4942576
 The Dig (Video Game) / int_c54d550d
type
Novelization
 The Dig (Video Game) / int_c54d550d
comment
Novelization: There are several differences between the game and the novelization, such as the state of the alien ship. In the game, it simply disappears after bringing the trio to Cocytus (which is also only named in the book). In the novel, the ship becomes inactive. When the Cocytans return, they build another ship in the game and reactivate the same one in the book. There is also considerably more going on between Low and Maggie in the book, which ends with them kissing. In the game, she either slaps or hugs Low (depending on player choices).
 The Dig (Video Game) / int_c54d550d
featureApplicability
1.0
 The Dig (Video Game) / int_c54d550d
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_c54d550d
 The Dig (Video Game) / int_ca3a6dbd
type
Informed Ability
 The Dig (Video Game) / int_ca3a6dbd
comment
Informed Ability: Despite being repeatedly mentioned as a former soldier and thus the most physically proficient member of the team, Commander Low is twice bested in a fight by Brink, a scientist and who probably hasn't been in a fight since kindergarten. The second time is even more inexplicable as Brink manages to blindside Low immediately after declaring that he is going to kill him. Twice. Low specifically states that he's choosing not to fight back: "And if I ever actually decide to fight you, I don't care how strong and healthy you are."
 The Dig (Video Game) / int_ca3a6dbd
featureApplicability
1.0
 The Dig (Video Game) / int_ca3a6dbd
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_ca3a6dbd
 The Dig (Video Game) / int_cd7ef676
type
Seen It All
 The Dig (Video Game) / int_cd7ef676
comment
Seen It All: Low is a Type 2 in the novelization, explaining why he is The Stoic.
 The Dig (Video Game) / int_cd7ef676
featureApplicability
1.0
 The Dig (Video Game) / int_cd7ef676
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_cd7ef676
 The Dig (Video Game) / int_d24ed873
type
Developers' Foresight
 The Dig (Video Game) / int_d24ed873
comment
Developers' Foresight: There's nearly always some response for using the life crystals on various bones and even electronic equipment, even if it doesn't affect the plot.
 The Dig (Video Game) / int_d24ed873
featureApplicability
1.0
 The Dig (Video Game) / int_d24ed873
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_d24ed873
 The Dig (Video Game) / int_d39e327f
type
What the Hell, Hero?
 The Dig (Video Game) / int_d39e327f
comment
What the Hell, Hero?: After seeing the effects of the life crystals, Maggie tells Low not to use one on her if she dies. After she's killed reactivating the Eye, you can use one to bring her back to life, but she commits suicide to stay dead. Later, when the Cocytans bring her back properly, she slaps Low in the face.
 The Dig (Video Game) / int_d39e327f
featureApplicability
1.0
 The Dig (Video Game) / int_d39e327f
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_d39e327f
 The Dig (Video Game) / int_d5a84e45
type
Call a Smeerp a
 The Dig (Video Game) / int_d5a84e45
comment
Call a Smeerp a "Rabbit": We have "rats", "turtles", "guard dogs", "bats", a giant "spider", a giant "eel", and so on. Low even lampshades it by remarking how the bats on Cocytus have evolved to be just as "weird and disgusting" as the bats on Earth. The turtles, by contrast, have six legs and two shells.
 The Dig (Video Game) / int_d5a84e45
featureApplicability
1.0
 The Dig (Video Game) / int_d5a84e45
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_d5a84e45
 The Dig (Video Game) / int_de7b7cbf
type
Drugs Are Bad
 The Dig (Video Game) / int_de7b7cbf
comment
Drugs Are Bad: Ludger Brink and the life crystals, 'nuff said.
 The Dig (Video Game) / int_de7b7cbf
featureApplicability
1.0
 The Dig (Video Game) / int_de7b7cbf
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_de7b7cbf
 The Dig (Video Game) / int_e0207930
type
Humans Are Special
 The Dig (Video Game) / int_e0207930
comment
Humans Are Special: Apparently, "not getting distracted by infinite shinies in heaven, and just staying put instead so everyone can find you" is humanity's superpower.
 The Dig (Video Game) / int_e0207930
featureApplicability
1.0
 The Dig (Video Game) / int_e0207930
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_e0207930
 The Dig (Video Game) / int_e57c714d
type
Insane Equals Violent
 The Dig (Video Game) / int_e57c714d
comment
Insane Equals Violent: In addition to being more violent, Brink becomes a more capable fighter as he becomes more paranoid.
 The Dig (Video Game) / int_e57c714d
featureApplicability
1.0
 The Dig (Video Game) / int_e57c714d
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_e57c714d
 The Dig (Video Game) / int_e8bb3043
type
Kill It with Water
 The Dig (Video Game) / int_e8bb3043
comment
Kill It with Water: Not so much the water itself but Low's plan to get rid of the "spider" is to divert water into a strategically placed drain, thus knocking it off its perch and washing it away.
 The Dig (Video Game) / int_e8bb3043
featureApplicability
1.0
 The Dig (Video Game) / int_e8bb3043
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_e8bb3043
 The Dig (Video Game) / int_f1492605
type
Redemption Equals Death
 The Dig (Video Game) / int_f1492605
comment
Redemption Equals Death: The Cocytan scientist claims that the only way he can atone for his mistakes is for the life crystals to lose effectiveness entirely and for true death to take him.
 The Dig (Video Game) / int_f1492605
featureApplicability
1.0
 The Dig (Video Game) / int_f1492605
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_f1492605
 The Dig (Video Game) / int_f1d3f0c9
type
Sesquipedalian Loquaciousness
 The Dig (Video Game) / int_f1d3f0c9
comment
Sesquipedalian Loquaciousness: Brink when distracting the giant "spider". Lampshaded by Low, who is briefly distracted from the rescue by trying to figure out what Brink just said.
 The Dig (Video Game) / int_f1d3f0c9
featureApplicability
1.0
 The Dig (Video Game) / int_f1d3f0c9
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_f1d3f0c9
 The Dig (Video Game) / int_ffad4e9f
type
Shown Their Work
 The Dig (Video Game) / int_ffad4e9f
comment
Shown Their Work: You might think that all the Spacetime Six stuff is pulled straight out of the writer's ass. You'd be wrong.
 The Dig (Video Game) / int_ffad4e9f
featureApplicability
1.0
 The Dig (Video Game) / int_ffad4e9f
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_ffad4e9f
 The Dig (Video Game) / int_name
type
ItemName
 The Dig (Video Game) / int_name
comment
 The Dig (Video Game) / int_name
featureApplicability
1.0
 The Dig (Video Game) / int_name
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_name
 The Dig (Video Game) / int_name
itemName
The Dig (Video Game)

The following is a list of statements referring to the current page from other pages.

 The Dig (Video Game)
hasFeature
Alien Geometries / int_e2900024
 The Dig (Video Game)
hasFeature
Aliens Speaking English / int_e2900024
 The Dig (Video Game)
hasFeature
Always Save the Girl / int_e2900024
 The Dig (Video Game)
hasFeature
Angry Guard Dog / int_e2900024
 The Dig (Video Game)
hasFeature
Ascend to a Higher Plane of Existence / int_e2900024
 The Dig (Video Game)
hasFeature
Beautiful Void / int_e2900024
 The Dig (Video Game)
hasFeature
Box-and-Stick Trap / int_e2900024
 The Dig (Video Game)
hasFeature
Came Back Wrong / int_e2900024
 The Dig (Video Game)
hasFeature
Chekhov's Boomerang / int_e2900024
 The Dig (Video Game)
hasFeature
Colony Drop / int_e2900024
 The Dig (Video Game)
hasFeature
Control Room Puzzle / int_e2900024
 The Dig (Video Game)
hasFeature
Cruelty Is the Only Option / int_e2900024
 The Dig (Video Game)
hasFeature
Cunning Linguist / int_e2900024
 The Dig (Video Game)
hasFeature
Deader Than Dead / int_e2900024
 The Dig (Video Game)
hasFeature
Developers' Foresight / int_e2900024
 The Dig (Video Game)
hasFeature
Dialogue Tree / int_e2900024
 The Dig (Video Game)
hasFeature
Earn Your Bad Ending / int_e2900024
 The Dig (Video Game)
hasFeature
Eldritch Starship / int_7f265844
 The Dig (Video Game)
hasFeature
Emerald Power / int_e2900024
 The Dig (Video Game)
hasFeature
Fantastic Aesop / int_e2900024
 The Dig (Video Game)
hasFeature
Game Within a Game / int_e2900024
 The Dig (Video Game)
hasFeature
Green Rocks / int_e2900024
 The Dig (Video Game)
hasFeature
Halfway Plot Switch / int_e2900024
 The Dig (Video Game)
hasFeature
Hand in the Hole / int_e2900024
 The Dig (Video Game)
hasFeature
Hard Light / int_e2900024
 The Dig (Video Game)
hasFeature
Hurricane of Puns / int_e2900024
 The Dig (Video Game)
hasFeature
I Don't Like the Sound of That Place / int_e2900024
 The Dig (Video Game)
hasFeature
Informing the Fourth Wall / int_e2900024
 The Dig (Video Game)
hasFeature
Intrepid Reporter / int_e2900024
 The Dig (Video Game)
hasFeature
Late to the Tragedy / int_e2900024
 The Dig (Video Game)
hasFeature
Life-or-Limb Decision / int_e2900024
 The Dig (Video Game)
hasFeature
Light and Mirrors Puzzle / int_e2900024
 The Dig (Video Game)
hasFeature
Metal Detector Puzzle / int_e2900024
 The Dig (Video Game)
hasFeature
Moon Logic Puzzle / int_e2900024
 The Dig (Video Game)
hasFeature
Pixel Hunt / int_e2900024
 The Dig (Video Game)
hasFeature
Saharan Shipwreck / int_e2900024
 The Dig (Video Game)
hasFeature
Scale of Scientific Sins / int_e2900024
 The Dig (Video Game)
hasFeature
Sinister Geometry / int_e2900024
 The Dig (Video Game)
hasFeature
Solve the Soup Cans / int_e2900024
 The Dig (Video Game)
hasFeature
Surveillance Station Slacker / int_e2900024
 The Dig (Video Game)
hasFeature
Sweet and Sour Grapes / int_e2900024
 The Dig (Video Game)
hasFeature
TV Genius / int_e2900024
 The Dig (Video Game)
hasFeature
Techno Wreckage / int_e2900024
 The Dig (Video Game)
hasFeature
That's No Moon! / int_e2900024
 The Dig (Video Game)
hasFeature
This Is Reality / int_7f265844
 The Dig (Video Game)
hasFeature
Undeath Always Ends / int_e2900024
 The Dig (Video Game)
hasFeature
Unwanted Revival / int_e2900024
 TheDig
sameAs
The Dig (Video Game)