Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

The Dig (Video Game)

 The Dig (Video Game)
type
TVTItem
 The Dig (Video Game)
label
The Dig (Video Game)
 The Dig (Video Game)
page
TheDig
 The Dig (Video Game)
comment
The Dig is a Science Fiction graphical Adventure Game developed by LucasArts, released in 1995 and based on an idea originally pitched by Steven Spielberg. Unlike other wackier adventure games by LucasArts, this one has a much more serious tone, in addition to being a hard science fiction.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The game starts when an asteroid appears, seemingly out of nowhere, on a collision course with Earth. NASA sends a shuttle mission to the asteroid to plant nuclear charges in the hopes of deflecting it into a more stable orbit. The mission is an apparent success, but on a standard EVA to survey the "new moon", the astronauts discover that the whole asteroid is an artifact manufactured by intelligent beings, and inadvertently activate a device that transforms it into a starship, which whisks them off to a distant star system in the blink of an eye.The three astronauts who make the journey - The Stoic Commander Boston Low (Robert Patrick), Omnidisciplinary Scientist Dr. Ludger Brink (Steve Blum) and Investigative Journalist Maggie Robbins (Mari Weiss) - find themselves on an alien planet, littered with the ruins of an ancient civilization (and a few previous abductees), with no apparent way to get back home. They must find a way to survive both the hostile alien environment and their own interpersonal conflicts while searching for a clue to the fate of the planet's original inhabitants.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })A novelization by Alan Dean Foster was included in the box with some releases of the game. If you're getting the game these days, however, it's more likely that you'll be getting the game without a box of any kind, since today it is sold by LucasArts on Steam and GOG.com (though the Gog version at least includes the manual). The game, however, had dialogue written by well-known SF writer Orson Scott Card and by designer-director Sean Clark. Card also developed detailed backstories for the main characters, which appeared in Foster's novelization.
 The Dig (Video Game)
fetched
2023-01-17T20:43:09Z
 The Dig (Video Game)
parsed
2023-01-17T20:43:09Z
 The Dig (Video Game)
isPartOf
DBTropes
 The Dig (Video Game) / int_1049848f
type
Aliens Speaking English
 The Dig (Video Game) / int_1049848f
comment
Aliens Speaking English: First averted, later Translation Convention is used when Maggie deciphers the alien language and then played straight.
 The Dig (Video Game) / int_1049848f
featureApplicability
-1.0
 The Dig (Video Game) / int_1049848f
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_1049848f
 The Dig (Video Game) / int_132e865c
type
Earn Your Bad Ending
 The Dig (Video Game) / int_132e865c
comment
Earn Your Bad Ending: The fact that the player does NOT have any life crystals to spare at the end is a pretty major plot point, and the game is coded to prevent you from yanking the two crystals that you DO have out of the machine after Maggie's death, so accessing this alternate ending requires foreknowledge of the event so you know to make two extra crystals after Brink's second death.
 The Dig (Video Game) / int_132e865c
featureApplicability
1.0
 The Dig (Video Game) / int_132e865c
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_132e865c
 The Dig (Video Game) / int_17058a90
type
No Biochemical Barriers
 The Dig (Video Game) / int_17058a90
comment
No Biochemical Barriers: Averted with regards to food, as the humans debate and ultimately decide against trying to eat any of the plant or animal life they encounter. Fortunately (or not), starvation ends up being the least of their worries, although the game was originally supposed to have an additional survival mechanic where the player would have to keep searching for food to stay alive. The life crystals, on the other hand, are explicitly stated to work on both Terran and Cocytan biology. Also played straight with Cocytus' atmosphere, although the humans first use their suits to check if the atmosphere is breathable, concluding that it's "at least as breathable as the air in L.A." Low also mentions the possibility of airborne infectious agents, but Brink shrugs it off by assuming that they haven't evolved to take advantage of their cellular structures given they're the first humans to ever set foot on Cocytus.
 The Dig (Video Game) / int_17058a90
featureApplicability
-1.0
 The Dig (Video Game) / int_17058a90
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_17058a90
 The Dig (Video Game) / int_17ce80aa
type
All There in the Manual
 The Dig (Video Game) / int_17ce80aa
comment
All There in the Manual: The novelization provides a ton of background information, to the point where, despite minor inconsistencies, it's required reading to really understand everything that's going on in the game. One of the more obvious ones is Cocytus, the name that Brink gives to the planet, which is never mentioned in the game.
 The Dig (Video Game) / int_17ce80aa
featureApplicability
1.0
 The Dig (Video Game) / int_17ce80aa
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_17ce80aa
 The Dig (Video Game) / int_18eb5500
type
Beautiful Void
 The Dig (Video Game) / int_18eb5500
comment
Beautiful Void: The six-dimensional space is described as this: beautiful, but empty of life.
 The Dig (Video Game) / int_18eb5500
featureApplicability
1.0
 The Dig (Video Game) / int_18eb5500
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_18eb5500
 The Dig (Video Game) / int_1994ba0b
type
Gone Horribly Right
 The Dig (Video Game) / int_1994ba0b
comment
Gone Horribly Right: What happened to the Cocytans. They succeeded in creating a portal to another dimension, only to become lost and trapped forever, unable to find their way back.
 The Dig (Video Game) / int_1994ba0b
featureApplicability
1.0
 The Dig (Video Game) / int_1994ba0b
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_1994ba0b
 The Dig (Video Game) / int_1aa08f77
type
Multiple Endings
 The Dig (Video Game) / int_1aa08f77
comment
Multiple Endings: The game has a few extra scenes in the end depending on whether or not you choose to revive Maggie with a life crystal. However, the fact that the player does not have any life crystals to spare at the end is a pretty major plot point, and the game is coded to prevent you from yanking the two crystals that you do have out of the machine after Maggie's death, so accessing this alternate ending requires a bit of extra effort and foreknowledge.
 The Dig (Video Game) / int_1aa08f77
featureApplicability
1.0
 The Dig (Video Game) / int_1aa08f77
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_1aa08f77
 The Dig (Video Game) / int_1c5002bc
type
The Stoic
 The Dig (Video Game) / int_1c5002bc
comment
The Stoic: Boston Low. Lampshaded several times by the other characters.
 The Dig (Video Game) / int_1c5002bc
featureApplicability
1.0
 The Dig (Video Game) / int_1c5002bc
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_1c5002bc
 The Dig (Video Game) / int_234bd900
type
For Science!
 The Dig (Video Game) / int_234bd900
comment
For Science!: The reason Brink gives for wanting the crystals. He explicitly demands them from Low with these exact words.
 The Dig (Video Game) / int_234bd900
featureApplicability
1.0
 The Dig (Video Game) / int_234bd900
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_234bd900
 The Dig (Video Game) / int_2cd22076
type
Fantastic Drug
 The Dig (Video Game) / int_2cd22076
comment
Fantastic Drug: The life crystals, in a sense. They make you feel so good that you become addicted to them.
 The Dig (Video Game) / int_2cd22076
featureApplicability
1.0
 The Dig (Video Game) / int_2cd22076
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_2cd22076
 The Dig (Video Game) / int_2df4fa08
type
Omniglot
 The Dig (Video Game) / int_2df4fa08
comment
Omniglot: Maggie, with the assistance of an Upgrade Artifact (the library teaching device), manages to become passably fluent in Cocytan in a matter of hours. It's said in her Backstory that she's "good with languages", being an Intrepid Reporter. It's also justified in that the language was deliberately tailored to be easy for newcomers to learn. That Maggie learns to speak it perfectly by merely reading it for a few hours is still a stretch.
 The Dig (Video Game) / int_2df4fa08
featureApplicability
1.0
 The Dig (Video Game) / int_2df4fa08
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_2df4fa08
 The Dig (Video Game) / int_3126c34a
type
Insufferable Genius
 The Dig (Video Game) / int_3126c34a
comment
Insufferable Genius: Brink, even before he goes crazy, but afterwards gets delusions of superiority to his fellow humans.
 The Dig (Video Game) / int_3126c34a
featureApplicability
1.0
 The Dig (Video Game) / int_3126c34a
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_3126c34a
 The Dig (Video Game) / int_31c5e7fb
type
Starfish Aliens
 The Dig (Video Game) / int_31c5e7fb
comment
Starfish Aliens: The Cocytans are as inhuman-looking as possible (a griffin is perhaps the closest reference for their appearance), yet they have their own well-developed language, a long history, rich culture, and impressive technological prowess.
 The Dig (Video Game) / int_31c5e7fb
featureApplicability
1.0
 The Dig (Video Game) / int_31c5e7fb
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_31c5e7fb
 The Dig (Video Game) / int_37fcf16
type
Death Is Cheap
 The Dig (Video Game) / int_37fcf16
comment
Death Is Cheap: Especially when you can be quickly and easily resurrected by "life crystals"... except...
 The Dig (Video Game) / int_37fcf16
featureApplicability
1.0
 The Dig (Video Game) / int_37fcf16
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_37fcf16
 The Dig (Video Game) / int_39128678
type
Hand in the Hole
 The Dig (Video Game) / int_39128678
comment
Hand in the Hole: Yeah right. Like I'm going to stick my hand in some crack in the rock on an alien planet. ...Brink, you dope!!!
 The Dig (Video Game) / int_39128678
featureApplicability
1.0
 The Dig (Video Game) / int_39128678
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_39128678
 The Dig (Video Game) / int_392372f9
type
Actor Allusion
 The Dig (Video Game) / int_392372f9
comment
Actor Allusion: "Have you seen this boy?" Delivered absolutely perfectly by Robert Patrick, who played the T-1000 in Terminator 2: Judgment Day.
 The Dig (Video Game) / int_392372f9
featureApplicability
1.0
 The Dig (Video Game) / int_392372f9
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_392372f9
 The Dig (Video Game) / int_3bce9346
type
Ragnarök Proofing
 The Dig (Video Game) / int_3bce9346
comment
Ragnarök Proofing: At one point, Low comments on how Cocytus is completely unpopulated, but all the machinery seems to be working fine. Brink agrees, saying it feels like the aliens just stepped out. Most of the time, though, Low says the opposite: that after millions of years, the machinery has been pretty badly degraded. At the very least, repairing broken alien machinery is a pretty big part of both the plot and the gameplay.
 The Dig (Video Game) / int_3bce9346
featureApplicability
1.0
 The Dig (Video Game) / int_3bce9346
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_3bce9346
 The Dig (Video Game) / int_3d4d3dc9
type
Humans Are Bastards
 The Dig (Video Game) / int_3d4d3dc9
comment
Humans Are Bastards: Played with. The Cocytans invite humans to come visit and study. Maggie warns the Cocytans that not all humans are as nice as them. The Cocytans just laugh it off, saying all young species are like that and if any human tries to pick a fight they can just squash them like bugs.
 The Dig (Video Game) / int_3d4d3dc9
featureApplicability
1.0
 The Dig (Video Game) / int_3d4d3dc9
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_3d4d3dc9
 The Dig (Video Game) / int_401d4116
type
Broken Aesop
 The Dig (Video Game) / int_401d4116
comment
Broken Aesop: The story emphasizes the importance of death and how it can’t be abolished. Then in the final minutes, your new Cocytan friend's idea of a thank-you gift is to bring your two dead friends back to life with no consequences through Space Time Six. Downplayed as the Cocytan experiences regret over creating the life crystals, and Brink is visibly much older when he's brought back.
 The Dig (Video Game) / int_401d4116
featureApplicability
1.0
 The Dig (Video Game) / int_401d4116
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_401d4116
 The Dig (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 The Dig (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Depending on the choices you make. The best ending baits the player with this before flipping it over to Happily Ever After... allegedly. However, the fact that the player does NOT have any life crystals to spare is a pretty major plot point, and the game is coded to prevent you from yanking the two crystals that you DO have out of the machine after Maggie's death, so accessing this alternate ending requires a bit of extra effort. The trick is to get two extra crystals right after Brink dies by reactivating the machine.
 The Dig (Video Game) / int_40cc0c7e
featureApplicability
1.0
 The Dig (Video Game) / int_40cc0c7e
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_40cc0c7e
 The Dig (Video Game) / int_4160410d
type
Damsel in Distress
 The Dig (Video Game) / int_4160410d
comment
Damsel in Distress: Robbins is abducted by the spider monster, and Low and Brink have to save her. Though she helps them out with her rescue. Brink is a dude is distress... twice. And he dies both times.
 The Dig (Video Game) / int_4160410d
featureApplicability
1.0
 The Dig (Video Game) / int_4160410d
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_4160410d
 The Dig (Video Game) / int_420081bf
type
Alien Sky
 The Dig (Video Game) / int_420081bf
comment
Alien Sky: The planet's two suns and two moons. One puzzle requires Low to manipulate the moons' positions to create an eclipse. To be clear, changing their positions in a "planetarium" room moves the actual moons.
 The Dig (Video Game) / int_420081bf
featureApplicability
1.0
 The Dig (Video Game) / int_420081bf
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_420081bf
 The Dig (Video Game) / int_453871ec
type
What Could Have Been
 The Dig (Video Game) / int_453871ec
comment
Averted with regards to food, as the humans debate and ultimately decide against trying to eat any of the plant or animal life they encounter. Fortunately (or not), starvation ends up being the least of their worries, although the game was originally supposed to have an additional survival mechanic where the player would have to keep searching for food to stay alive. The life crystals, on the other hand, are explicitly stated to work on both Terran and Cocytan biology.
 The Dig (Video Game) / int_453871ec
featureApplicability
-1.0
 The Dig (Video Game) / int_453871ec
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_453871ec
 The Dig (Video Game) / int_457655dd
type
Human Popsicle
 The Dig (Video Game) / int_457655dd
comment
Human Popsicle: Not human but the Cocytan scientist, when "dead" is kept in stasis in a pyramid under the tomb.
 The Dig (Video Game) / int_457655dd
featureApplicability
1.0
 The Dig (Video Game) / int_457655dd
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_457655dd
 The Dig (Video Game) / int_49d59be9
type
Scenery Porn
 The Dig (Video Game) / int_49d59be9
comment
Scenery Porn: And how!
 The Dig (Video Game) / int_49d59be9
featureApplicability
1.0
 The Dig (Video Game) / int_49d59be9
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_49d59be9
 The Dig (Video Game) / int_49f20c6a
type
Gory Discretion Shot
 The Dig (Video Game) / int_49f20c6a
comment
Gory Discretion Shot: The camera cuts away right when Low starts to saw off Brink's trapped wrist. Subverted when the end of the scene shows the bloody stump being pressed into a life crystal.
 The Dig (Video Game) / int_49f20c6a
featureApplicability
-0.3
 The Dig (Video Game) / int_49f20c6a
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_49f20c6a
 The Dig (Video Game) / int_4b316d47
type
Break the Cutie
 The Dig (Video Game) / int_4b316d47
comment
Break the Cutie: Maggie is pretty enthusiastic about exploring an alien planet at first. After Brink dies, she just wants to be alone, and she's pretty blunt about saying goodbye to Boston. Low's commentary gets much more pessimistic at the same time.
 The Dig (Video Game) / int_4b316d47
featureApplicability
1.0
 The Dig (Video Game) / int_4b316d47
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_4b316d47
 The Dig (Video Game) / int_4f16dbd4
type
Bait-and-Switch Silhouette
 The Dig (Video Game) / int_4f16dbd4
comment
Bait-and-Switch Silhouette: Boston Low walks through a tunnel. The walk is shown from his point of view and at one point, he sees what appears to be a man's shadow. Then he rounds the corner and sees that the shadow was of a pair of rocks that happened to form a man's silhouette.
 The Dig (Video Game) / int_4f16dbd4
featureApplicability
1.0
 The Dig (Video Game) / int_4f16dbd4
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_4f16dbd4
 The Dig (Video Game) / int_514cba56
type
Sinister Geometry
 The Dig (Video Game) / int_514cba56
comment
Sinister Geometry: The starship that takes the astronauts to Cocytus is shaped as a crystal dodecahedron.
 The Dig (Video Game) / int_514cba56
featureApplicability
1.0
 The Dig (Video Game) / int_514cba56
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_514cba56
 The Dig (Video Game) / int_5458df4f
type
Fan Remake
 The Dig (Video Game) / int_5458df4f
comment
Fan Remake: Not really a complete remake, but YouTube user, rickonami, made a 1080p 60fps remake of the intro.
 The Dig (Video Game) / int_5458df4f
featureApplicability
1.0
 The Dig (Video Game) / int_5458df4f
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_5458df4f
 The Dig (Video Game) / int_57a91010
type
Green Rocks
 The Dig (Video Game) / int_57a91010
comment
Green Rocks: The "life" crystals.
 The Dig (Video Game) / int_57a91010
featureApplicability
1.0
 The Dig (Video Game) / int_57a91010
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_57a91010
 The Dig (Video Game) / int_5bdcc85a
type
Disney Villain Death
 The Dig (Video Game) / int_5bdcc85a
comment
Disney Villain Death: Brink (though he only technically became a villain as he became further insane) before his revival.
 The Dig (Video Game) / int_5bdcc85a
featureApplicability
1.0
 The Dig (Video Game) / int_5bdcc85a
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_5bdcc85a
 The Dig (Video Game) / int_5f52cfcf
type
Intrepid Reporter
 The Dig (Video Game) / int_5f52cfcf
comment
Intrepid Reporter: Maggie Robbins, who is said to be the greatest reporter on the planet.
 The Dig (Video Game) / int_5f52cfcf
featureApplicability
1.0
 The Dig (Video Game) / int_5f52cfcf
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_5f52cfcf
 The Dig (Video Game) / int_6114a875
type
Lost Technology
 The Dig (Video Game) / int_6114a875
comment
Lost Technology: From the protagonists' point of view, certainly. Once the Cocytans come back, everything gets fixed up pretty quickly.
 The Dig (Video Game) / int_6114a875
featureApplicability
1.0
 The Dig (Video Game) / int_6114a875
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_6114a875
 The Dig (Video Game) / int_61356a74
type
Almost Dead Guy
 The Dig (Video Game) / int_61356a74
comment
Almost Dead Guy: The Cocytan scientist is so ancient that the life crystals are losing effectiveness and he can only remain "alive" for minutes at a time before "dying" again, until the crystals lose all effectiveness and he dies for real.
 The Dig (Video Game) / int_61356a74
featureApplicability
1.0
 The Dig (Video Game) / int_61356a74
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_61356a74
 The Dig (Video Game) / int_66479d0
type
Our Ghosts Are Different
 The Dig (Video Game) / int_66479d0
comment
Our Ghosts Are Different: They aren't even dead to begin with.
 The Dig (Video Game) / int_66479d0
featureApplicability
1.0
 The Dig (Video Game) / int_66479d0
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_66479d0
 The Dig (Video Game) / int_6d332aea
type
Driven to Suicide
 The Dig (Video Game) / int_6d332aea
comment
Driven to Suicide: Maggie, if you try to bring her back with a life crystal.
 The Dig (Video Game) / int_6d332aea
featureApplicability
1.0
 The Dig (Video Game) / int_6d332aea
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_6d332aea
 The Dig (Video Game) / int_6d7026fa
type
Punny Name
 The Dig (Video Game) / int_6d7026fa
comment
Punny Name: Brink, as he is driven to the brink of insanity, then over it.
 The Dig (Video Game) / int_6d7026fa
featureApplicability
1.0
 The Dig (Video Game) / int_6d7026fa
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_6d7026fa
 The Dig (Video Game) / int_6dcfdea6
type
Hard Light
 The Dig (Video Game) / int_6dcfdea6
comment
Hard Light: The "light" bridges. Lampshaded amid a Hurricane of Puns by Low and Maggie.
 The Dig (Video Game) / int_6dcfdea6
featureApplicability
1.0
 The Dig (Video Game) / int_6dcfdea6
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_6dcfdea6
 The Dig (Video Game) / int_6ec989d8
type
Guide Dang It!
 The Dig (Video Game) / int_6ec989d8
comment
Guide Dang It!: The planetarium, among a few other spots.
 The Dig (Video Game) / int_6ec989d8
featureApplicability
1.0
 The Dig (Video Game) / int_6ec989d8
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_6ec989d8
 The Dig (Video Game) / int_6ef6417b
type
Disney Death
 The Dig (Video Game) / int_6ef6417b
comment
Disney Death: Brink (twice) and Maggie before their revival. One of the earlier versions that never got released averted this. Instead of the first death among the astronaut crew being Brink falling down a hole and bloodlessly breaking his neck, it happened when a Japanese astronaut tried to cross the hard crust on top of a suspiciously steaming lake. He broke through into the acid pool below, thrashed his way to the other side while literally melting to death, and ended up a bloody skeleton on the far shore. In full view of the other three astronauts. Naturally, this was the version that introduced the Hand in the Hole puzzle.
 The Dig (Video Game) / int_6ef6417b
featureApplicability
-1.0
 The Dig (Video Game) / int_6ef6417b
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_6ef6417b
 The Dig (Video Game) / int_6f619fab
type
Let's Split Up, Gang!
 The Dig (Video Game) / int_6f619fab
comment
Let's Split Up, Gang! Justified by Maggie when she argues that since Brink died, sticking together isn't necessarily any safer, and that therefore logically they are twice as likely to find the answers they're looking for by splitting up. It seems to pay off at first, when Maggie discovers the Library through means which could have killed Boston had he followed along, but their separation eventually comes back to bite them in the ass when Maggie is captured by a giant spider.
 The Dig (Video Game) / int_6f619fab
featureApplicability
1.0
 The Dig (Video Game) / int_6f619fab
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_6f619fab
 The Dig (Video Game) / int_71bd555a
type
Plotline Death
 The Dig (Video Game) / int_71bd555a
comment
Plotline Death: Brink (twice), later Maggie. Their deaths all happen in cutscenes, and there is no way for the player to prevent them.
 The Dig (Video Game) / int_71bd555a
featureApplicability
1.0
 The Dig (Video Game) / int_71bd555a
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_71bd555a
 The Dig (Video Game) / int_73dc8ac
type
Box-and-Stick Trap
 The Dig (Video Game) / int_73dc8ac
comment
Box-and-Stick Trap: A somewhat infamous case, due to its frustrating difficulty, requires you to catch a scavenging creature so that you can find its nest, by constructing such a trap out of various bones and machine parts that are lying around. Collecting these parts in the first place is a maddening case of pixel hunt.
 The Dig (Video Game) / int_73dc8ac
featureApplicability
1.0
 The Dig (Video Game) / int_73dc8ac
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_73dc8ac
 The Dig (Video Game) / int_76d6c3df
type
I Don't Like the Sound of That Place
 The Dig (Video Game) / int_76d6c3df
comment
I Don't Like the Sound of That Place: As told in the novelization, "Cocytus" is the deepest circle of Hell in The Divine Comedy.
 The Dig (Video Game) / int_76d6c3df
featureApplicability
1.0
 The Dig (Video Game) / int_76d6c3df
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_76d6c3df
 The Dig (Video Game) / int_8a8afdce
type
Mini-Game
 The Dig (Video Game) / int_8a8afdce
comment
Mini-Game: The PDA has a very simple orbital lander minigame. Low even comments as you play, such as claiming "the button was stuck" if you screw up.
 The Dig (Video Game) / int_8a8afdce
featureApplicability
1.0
 The Dig (Video Game) / int_8a8afdce
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_8a8afdce
 The Dig (Video Game) / int_8aae41e3
type
Saharan Shipwreck
 The Dig (Video Game) / int_8aae41e3
comment
Saharan Shipwreck: Of the crashed-alien-starship kind.
 The Dig (Video Game) / int_8aae41e3
featureApplicability
1.0
 The Dig (Video Game) / int_8aae41e3
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_8aae41e3
 The Dig (Video Game) / int_8bfd8321
type
Informing the Fourth Wall
 The Dig (Video Game) / int_8bfd8321
comment
Informing the Fourth Wall: The main character continually talks to himself about various objects and locations, which is only aimed at the player.
 The Dig (Video Game) / int_8bfd8321
featureApplicability
1.0
 The Dig (Video Game) / int_8bfd8321
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_8bfd8321
 The Dig (Video Game) / int_8cb844c6
type
Mr. Exposition
 The Dig (Video Game) / int_8cb844c6
comment
Mr. Exposition: The Cocytan scientist, whose main role is to provide the backstory.
 The Dig (Video Game) / int_8cb844c6
featureApplicability
1.0
 The Dig (Video Game) / int_8cb844c6
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_8cb844c6
 The Dig (Video Game) / int_8fcb1ef4
type
Pixel Hunt
 The Dig (Video Game) / int_8fcb1ef4
comment
Pixel Hunt: The programmers went out of their way to make the game pretty. They were decidedly lax on making it obvious which parts of the gorgeous landscapes were objects that can be interacted with, or which parts were areas that you could visit.
 The Dig (Video Game) / int_8fcb1ef4
featureApplicability
1.0
 The Dig (Video Game) / int_8fcb1ef4
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_8fcb1ef4
 The Dig (Video Game) / int_90c018ac
type
Justified Trope
 The Dig (Video Game) / int_90c018ac
comment
Justified by Maggie when she argues that since Brink died, sticking together isn't necessarily any safer, and that therefore logically they are twice as likely to find the answers they're looking for by splitting up. It seems to pay off at first, when Maggie discovers the Library through means which could have killed Boston had he followed along, but their separation eventually comes back to bite them in the ass when Maggie is captured by a giant spider.
 The Dig (Video Game) / int_90c018ac
featureApplicability
1.0
 The Dig (Video Game) / int_90c018ac
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_90c018ac
 The Dig (Video Game) / int_93ed8515
type
Set Right What Once Went Wrong
 The Dig (Video Game) / int_93ed8515
comment
Set Right What Once Went Wrong: Pretty much the plot. The astronauts found something inside the asteroid they just pushed away from Earth, but activating it sent them to an alien planet, and now they must get home. Also the reason they were brought there: The Cocytans sent the asteroid in hopes that someone smart enough would decypher its secret, be sent to Cocytus, and in their attempt to get home they would hopefully figure out a way to bring the rest of the Cocytans back from Space Time 6.
 The Dig (Video Game) / int_93ed8515
featureApplicability
1.0
 The Dig (Video Game) / int_93ed8515
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_93ed8515
 The Dig (Video Game) / int_96b89043
type
Not So Above It All
 The Dig (Video Game) / int_96b89043
comment
Not so Above It All: The normally straight-laced Low has an unexpected moment of pride after killing one of the guard animals.
 The Dig (Video Game) / int_96b89043
featureApplicability
1.0
 The Dig (Video Game) / int_96b89043
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_96b89043
 The Dig (Video Game) / int_9d12bbc1
type
Foreshadowing
 The Dig (Video Game) / int_9d12bbc1
comment
Foreshadowing: During the mission to the asteroid early in the game, Low can speak to the rest of his crew and hear things like "For all we know, Attila (the asteroid) could be a giant bubble." and "It could be a trap. Why? To catch some mice?" Also subverted when Robbins asks the Cocytan scientist if there are more of the giant spider creatures around. He replies with the evasive "There are as many as there need to be," which seems like it's implying that there are more, but the heroes never see any others.
 The Dig (Video Game) / int_9d12bbc1
featureApplicability
-0.3
 The Dig (Video Game) / int_9d12bbc1
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_9d12bbc1
 The Dig (Video Game) / int_9d6427ec
type
Time Travel
 The Dig (Video Game) / int_9d6427ec
comment
Time Travel: How Brink and Maggie are eventually saved.
 The Dig (Video Game) / int_9d6427ec
featureApplicability
1.0
 The Dig (Video Game) / int_9d6427ec
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_9d6427ec
 The Dig (Video Game) / int_ab998a84
type
Already Undone for You
 The Dig (Video Game) / int_ab998a84
comment
Already Undone for You: Averted at first with Maggie in the library, then later played straight with Brink.
 The Dig (Video Game) / int_ab998a84
featureApplicability
-1.0
 The Dig (Video Game) / int_ab998a84
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_ab998a84
 The Dig (Video Game) / int_ae3d6438
type
Deadpan Snarker
 The Dig (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Low, most of the time, except when his frustration boils over. Robbins has her moments too, especially when feeling stressed.
 The Dig (Video Game) / int_ae3d6438
featureApplicability
1.0
 The Dig (Video Game) / int_ae3d6438
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_ae3d6438
 The Dig (Video Game) / int_af98df4e
type
They Called Me Mad!
 The Dig (Video Game) / int_af98df4e
comment
They Called Me Mad!: How Mad Scientist Brink deflects the accusation.
 The Dig (Video Game) / int_af98df4e
featureApplicability
1.0
 The Dig (Video Game) / int_af98df4e
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_af98df4e
 The Dig (Video Game) / int_b3bdf232
type
Alien Geometries
 The Dig (Video Game) / int_b3bdf232
comment
Alien Geometries: Judging from their architecture and machinery design, the Cocytans are very fond of the five Platonic solids. The buildings and devices are full of triangles and pentagons, and have shockingly few right angles. See also Sinister Geometry below.
 The Dig (Video Game) / int_b3bdf232
featureApplicability
1.0
 The Dig (Video Game) / int_b3bdf232
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_b3bdf232
 The Dig (Video Game) / int_b3eecaae
type
Colony Drop
 The Dig (Video Game) / int_b3eecaae
comment
Colony Drop: The threat of this provides the initial Call to Adventure for the story. The novelization gives more information about it but leaves unanswered the question of whether the asteroid really would have hit Earth if nobody had come up to stop it. One assumes it simply moves on to the next likely planet; otherwise the Cocytans are implied genocidal mass murderers on a galactic scale.
 The Dig (Video Game) / int_b3eecaae
featureApplicability
1.0
 The Dig (Video Game) / int_b3eecaae
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_b3eecaae
 The Dig (Video Game) / int_b58642b1
type
Trapped in Another World
 The Dig (Video Game) / int_b58642b1
comment
Trapped in Another World: The astronauts ...and the Cocytans.
 The Dig (Video Game) / int_b58642b1
featureApplicability
1.0
 The Dig (Video Game) / int_b58642b1
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_b58642b1
 The Dig (Video Game) / int_b983a56b
type
Came Back Wrong
 The Dig (Video Game) / int_b983a56b
comment
Came Back Wrong: Anyone resurrected with the "life crystals", especially Brink.
 The Dig (Video Game) / int_b983a56b
featureApplicability
1.0
 The Dig (Video Game) / int_b983a56b
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_b983a56b
 The Dig (Video Game) / int_bba30aeb
type
Late to the Tragedy
 The Dig (Video Game) / int_bba30aeb
comment
Late to the Tragedy: The Earth astronauts missed the Cocytans by a undefined length of time that's stated to be at least a few million years, and they are far from the first to judging by the collection of abandoned rusting spacecraft they encounter.
 The Dig (Video Game) / int_bba30aeb
featureApplicability
1.0
 The Dig (Video Game) / int_bba30aeb
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_bba30aeb
 The Dig (Video Game) / int_bd2812b5
type
Ascend to a Higher Plane of Existence
 The Dig (Video Game) / int_bd2812b5
comment
Ascend to a Higher Plane of Existence: What happened to the original inhabitants of Cocytus. Subverted in that it is not a happy, fun place to spend eternity.
 The Dig (Video Game) / int_bd2812b5
featureApplicability
-0.3
 The Dig (Video Game) / int_bd2812b5
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_bd2812b5
 The Dig (Video Game) / int_bd5e9702
type
His Name Is...
 The Dig (Video Game) / int_bd5e9702
comment
His Name Is...: Subverted. When Maggie is captured, she is about to reveal what it is that she's reading. However, if you ask her about it after you rescue her, she states that it wasn't actually important.
 The Dig (Video Game) / int_bd5e9702
featureApplicability
-0.3
 The Dig (Video Game) / int_bd5e9702
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_bd5e9702
 The Dig (Video Game) / int_c254358c
type
Out of Continues
 The Dig (Video Game) / int_c254358c
comment
Out of Continues: Implied; the Alien Inventor exposits that the life crystals can't be used an infinite amount of times, and their effect wears off gradually with each use, until they fail to resurrect the target at all. This is never actually seen in the game proper, however, although the inventor in question is running dangerously close to that limit, since he can only stay alive for a couple of minutes each time you use a crystal on him.
 The Dig (Video Game) / int_c254358c
featureApplicability
1.0
 The Dig (Video Game) / int_c254358c
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_c254358c
 The Dig (Video Game) / int_c4942576
type
Cunning Linguist
 The Dig (Video Game) / int_c4942576
comment
Cunning Linguist: In addition to being the mission's reporter, Robbins was chosen because of her exceptional language skills. She manages to translate the Cocytan language in a matter of hours, though she points out that it was designed to be easily translated.
 The Dig (Video Game) / int_c4942576
featureApplicability
1.0
 The Dig (Video Game) / int_c4942576
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_c4942576
 The Dig (Video Game) / int_c54d550d
type
Novelization
 The Dig (Video Game) / int_c54d550d
comment
Novelization: There are several differences between the game and the novelization, such as the state of the alien ship. In the game, it simply disappears after bringing the trio to Cocytus (which is also only named in the book). In the novel, the ship becomes inactive. When the Cocytans return, they build another ship in the game and reactivate the same one in the book. There is also considerably more going on between Low and Maggie in the book, which ends with them kissing. In the game, she either slaps or hugs Low (depending on player choices).
 The Dig (Video Game) / int_c54d550d
featureApplicability
1.0
 The Dig (Video Game) / int_c54d550d
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_c54d550d
 The Dig (Video Game) / int_c567de02
type
Ghost Planet
 The Dig (Video Game) / int_c567de02
comment
Ghost Planet: The entire planet is deserted of intelligent life, aside from a few mysterious ghostly apparitions.
 The Dig (Video Game) / int_c567de02
featureApplicability
1.0
 The Dig (Video Game) / int_c567de02
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_c567de02
 The Dig (Video Game) / int_ca3a6dbd
type
Informed Ability
 The Dig (Video Game) / int_ca3a6dbd
comment
Informed Ability: Despite being a military officer and thus the most physically proficient member of the team, Commander Low is twice bested in a fight by Brink, a scientist who probably hasn't been in a fight since kindergarten. The second time is even more inexplicable as Brink manages to blindside Low immediately after declaring that he is going to kill him. Twice. Low specifically states that he's choosing not to fight back: "And if I ever actually decide to fight you, I don't care how strong and healthy you are."
 The Dig (Video Game) / int_ca3a6dbd
featureApplicability
1.0
 The Dig (Video Game) / int_ca3a6dbd
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_ca3a6dbd
 The Dig (Video Game) / int_cd7ef676
type
Seen It All
 The Dig (Video Game) / int_cd7ef676
comment
Seen It All: Low is a Type 2 in the novelization, explaining why he is The Stoic.
 The Dig (Video Game) / int_cd7ef676
featureApplicability
1.0
 The Dig (Video Game) / int_cd7ef676
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_cd7ef676
 The Dig (Video Game) / int_d24ed873
type
Developer's Foresight
 The Dig (Video Game) / int_d24ed873
comment
Developer's Foresight: There's nearly always some response for using the life crystals on various bones and even electronic equipment, even if it doesn't impact the plot.
 The Dig (Video Game) / int_d24ed873
featureApplicability
1.0
 The Dig (Video Game) / int_d24ed873
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_d24ed873
 The Dig (Video Game) / int_d39e327f
type
What the Hell, Hero?
 The Dig (Video Game) / int_d39e327f
comment
What the Hell, Hero?: After seeing the effects of the life crystals, Maggie tells Low not to use one on her if she dies. After she's killed reactivating the Eye, you can use one to bring her back to life, but she commits suicide by throwing herself off a cliff to stay dead. Later, when the Cocytans bring her back properly, she slaps Low in the face.
 The Dig (Video Game) / int_d39e327f
featureApplicability
1.0
 The Dig (Video Game) / int_d39e327f
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_d39e327f
 The Dig (Video Game) / int_d5a84e45
type
Call a Smeerp a "Rabbit"
 The Dig (Video Game) / int_d5a84e45
comment
Call a Smeerp a "Rabbit": We have "rats", "turtles", "guard dogs", "bats", a giant "spider", a giant "eel", and so on. Low even lampshades it by remarking how the bats on Cocytus have evolved to be just as "weird and disgusting" as the bats on Earth. The turtles, by contrast, have six legs and two shells.
 The Dig (Video Game) / int_d5a84e45
featureApplicability
1.0
 The Dig (Video Game) / int_d5a84e45
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_d5a84e45
 The Dig (Video Game) / int_de7b7cbf
type
Drugs Are Bad
 The Dig (Video Game) / int_de7b7cbf
comment
Drugs Are Bad: Ludger Brink and the life crystals, 'nuff said.
 The Dig (Video Game) / int_de7b7cbf
featureApplicability
1.0
 The Dig (Video Game) / int_de7b7cbf
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_de7b7cbf
 The Dig (Video Game) / int_e0207930
type
Humans Are Special
 The Dig (Video Game) / int_e0207930
comment
Humans Are Special: Apparently, "not getting distracted by infinite shinies in heaven, and just staying put instead so everyone can find you" is humanity's superpower.
 The Dig (Video Game) / int_e0207930
featureApplicability
1.0
 The Dig (Video Game) / int_e0207930
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_e0207930
 The Dig (Video Game) / int_e57c714d
type
Insane Equals Violent
 The Dig (Video Game) / int_e57c714d
comment
Insane Equals Violent: In addition to being more violent, Brink becomes a more capable fighter as he becomes more paranoid.
 The Dig (Video Game) / int_e57c714d
featureApplicability
1.0
 The Dig (Video Game) / int_e57c714d
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_e57c714d
 The Dig (Video Game) / int_e8bb3043
type
Kill It with Water
 The Dig (Video Game) / int_e8bb3043
comment
Kill It with Water: Not so much the water itself but Low's plan to get rid of the "spider" is to divert water into a strategically placed drain, thus knocking it off its perch and washing it away.
 The Dig (Video Game) / int_e8bb3043
featureApplicability
1.0
 The Dig (Video Game) / int_e8bb3043
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_e8bb3043
 The Dig (Video Game) / int_ea39d156
type
Who Wants to Live Forever?
 The Dig (Video Game) / int_ea39d156
comment
Who Wants to Live Forever?: The Cocytans, especially the ancient scientist, who now only longs for permanent death, and does not even want his name to be remembered.
 The Dig (Video Game) / int_ea39d156
featureApplicability
1.0
 The Dig (Video Game) / int_ea39d156
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_ea39d156
 The Dig (Video Game) / int_f1492605
type
Redemption Equals Death
 The Dig (Video Game) / int_f1492605
comment
Redemption Equals Death: The Cocytan scientist claims that the only way he can atone for his mistakes is for the life crystals to lose effectiveness entirely and for true death to take him.
 The Dig (Video Game) / int_f1492605
featureApplicability
1.0
 The Dig (Video Game) / int_f1492605
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_f1492605
 The Dig (Video Game) / int_f1d3f0c9
type
Sesquipedalian Loquaciousness
 The Dig (Video Game) / int_f1d3f0c9
comment
Sesquipedalian Loquaciousness: Brink when distracting the giant "spider". Lampshaded by Low, who is briefly distracted from the rescue by trying to figure out what Brink just said.
 The Dig (Video Game) / int_f1d3f0c9
featureApplicability
1.0
 The Dig (Video Game) / int_f1d3f0c9
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_f1d3f0c9
 The Dig (Video Game) / int_feb0e2fe
type
SufficientlyAdvancedAliens
 The Dig (Video Game) / int_feb0e2fe
comment
Sufficiently Advanced Aliens: The Cocytans, capable of constructing light bridges, near-instantaneous interstellar travel, and opening portals to other dimensions (specifically, a dimension with three space and three time dimensions).
 The Dig (Video Game) / int_feb0e2fe
featureApplicability
1.0
 The Dig (Video Game) / int_feb0e2fe
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_feb0e2fe
 The Dig (Video Game) / int_ffad4e9f
type
Shown Their Work
 The Dig (Video Game) / int_ffad4e9f
comment
Shown Their Work: You might think that all the Spacetime Six stuff is pulled straight out of the writer's ass. You'd be wrong.
 The Dig (Video Game) / int_ffad4e9f
featureApplicability
1.0
 The Dig (Video Game) / int_ffad4e9f
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_ffad4e9f
 The Dig (Video Game) / int_name
type
ItemName
 The Dig (Video Game) / int_name
comment
 The Dig (Video Game) / int_name
featureApplicability
1.0
 The Dig (Video Game) / int_name
featureConfidence
1.0
 The Dig (Video Game)
hasFeature
The Dig (Video Game) / int_name
 The Dig (Video Game) / int_name
itemName
The Dig (Video Game)

The following is a list of statements referring to the current page from other pages.

 The Dig (Video Game)
hasFeature
TV Genius / int_e2900024
 The Dig (Video Game)
hasFeature
Techno Wreckage / int_e2900024
 The Dig (Video Game)
hasFeature
Undeath Always Ends / int_e2900024
 TheDig
sameAs
The Dig (Video Game)