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The Legend of Alon D'ar (Video Game)
- 33 statements
- 5 feature instances
- 3 referencing feature instances
The Legend of Alon D'ar (Video Game) | type |
TVTItem | |
The Legend of Alon D'ar (Video Game) | label |
The Legend of Alon D'ar (Video Game) | |
The Legend of Alon D'ar (Video Game) | page |
TheLegendOfAlonDar | |
The Legend of Alon D'ar (Video Game) | comment |
The Legend of Alon D'ar is a fantasy role-playing game for the PlayStation 2. Developed by Stormfront Studios and published by Ubisoft, it was one of the earliest releases for the console, coming out in 2001. The game operates on a similar mechanism to Active Time Battle, in which the player must wait his turn to attack. This wait time is dependent on the weapon being used; light weapons will be used faster than heavy, etc. There are also a variety of spells to use. Like other such games, it has a fairly vast setting, with several towns to explore and a number of monsters to fight. Once more characters are unlocked, two players can work together.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })The game's story takes place in the world of Chandar (which is not so much a world as a single floating continent). Jarik, the protagonist, has a dream about some nightmarish being called Zaharanar awakening and begins to take hold of the magical energy binding the world, called the Wyrd. Not long after, his village gets attacked by shape-shifting creatures in the form of Dagani, one of the other races that call Chandar home. After killing one, Jarik gets burned by a stone it spits up, branding him with a strange rune. He's soon sent on a quest to find out the meaning of the rune and why these creatures are being sent out to raid and turn the races against each other. Along the way, he acquires three other companions: Tahir the Dagani, a member of an amphibious swamp-dwelling species, Tylonee the Kemarran, an Amazonian-like people and Sun-Deep the Sarojin, who are basically lizard people.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); })The game was not well received upon its release. While it was certainly considered ambitious and its lore is well developed, it was bogged down by mediocre graphics, a tedious playthrough and all around generic atmosphere. | |
The Legend of Alon D'ar (Video Game) | fetched |
2018-11-14T07:23:21Z | |
The Legend of Alon D'ar (Video Game) | parsed |
2020-06-25T12:58:26Z | |
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The Legend of Alon D'ar (Video Game) / int_17ce80aa | type |
All There in the Manual | |
The Legend of Alon D'ar (Video Game) / int_17ce80aa | comment |
All There in the Manual: Much of the setting's background is told in-universe from sources like books and in one case a Dagani storyteller named Riffen. | |
The Legend of Alon D'ar (Video Game) / int_17ce80aa | featureApplicability |
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The Legend of Alon D'ar (Video Game) / int_3cb1d38d | type |
Bad Boss | |
The Legend of Alon D'ar (Video Game) / int_3cb1d38d | comment |
Bad Boss: Drindathar is really fond of killing off his subordinates if they displease him.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_1'); }) | |
The Legend of Alon D'ar (Video Game) / int_3cb1d38d | featureApplicability |
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The Legend of Alon D'ar (Video Game) / int_3cb1d38d | |
The Legend of Alon D'ar (Video Game) / int_649b0880 | type |
Background Magic Field | |
The Legend of Alon D'ar (Video Game) / int_649b0880 | comment |
Background Magic Field: The Wyrd, or the Sacred Weave as it is referred to by the Sarojin, functions much like the Force does; it can be channeled to power spells, is regarded as the power that shapes reality and the natives believe that when they die, they all become part of it. | |
The Legend of Alon D'ar (Video Game) / int_649b0880 | featureApplicability |
1.0 | |
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The Legend of Alon D'ar (Video Game) / int_649b0880 | |
The Legend of Alon D'ar (Video Game) / int_dc1761bd | type |
A God Am I | |
The Legend of Alon D'ar (Video Game) / int_dc1761bd | comment |
A God Am I: Zaharanar considers himself to be this and as such holds all others in contempt. To a much lesser extent, there were some Sarojin way back when who tried to become gods by changing themselves with the Wyrd. It failed miserably and turned them into twisted, primitive monsters called Darkfell who hate everyone. | |
The Legend of Alon D'ar (Video Game) / int_dc1761bd | featureApplicability |
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The Legend of Alon D'ar (Video Game) |
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