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The Legend of Kyrandia (Video Game)

 The Legend of Kyrandia (Video Game)
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TVTItem
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game)
 The Legend of Kyrandia (Video Game)
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TheLegendOfKyrandia
 The Legend of Kyrandia (Video Game)
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An Adventure Game trilogy made by Westwood Studios. It consists of the following titles: The Legend of Kyrandia, Book One: Fables and Fiends (1992) The Legend of Kyrandia, Book Two: Hand of Fate (1993) The Legend of Kyrandia, Book Three: Malcolm's Revenge (1994)The series takes place in a High Fantasy setting, in the fictional land of Kyrandia.King William and Queen Katherine have been murdered by the court jester Malcolm. Imprisoned within the castle, he manages to escape 18 years later and proceeds to take over Kyrandia using his magical powers. Meanwhile, Brandon, a young man living in the forest with his grandfather Kallak, finds out that he is the son of the murdered king and queen, and that he must stop Malcolm from his evil designs and retrieve the Kyragem, center of the balance of nature. In order to do this, he must gather magic himself from the Mystics of the land.The second game is about Zanthia, a young female alchemist who is chosen by her fellow mystics to travel to the center of the world and retrieve a magical anchor stone, since Kyrandia has been disappearing piece by piece. A giant glove, The Hand, seems to be behind all this.The third game sets Malcolm, the Big Bad of the first game, as the central character. He has finally been freed from his statue prison and seeks to clear his name from the crime of killing King William, if only so that he can finally get some sleep.
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Comic-Book Fantasy Casting
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Comic-Book Fantasy Casting: In the third game, Malcolm now has a strange facial resemblance to similarly-named actor Malcolm McDowell.
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Addressing the Player
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Addressing the Player: In the third installment Malcolm's Revenge, the player character is Malcolm, who was the Big Bad of the first game. Malcolm has been annoyed throughout the game by his good and evil shoulder angels, Gunther and Stewart, and he finally yells at the player about it. You must then decide whether he will keep Gunther, Stewart, or both.
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Fake Longevity
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Fake Longevity: In the second game, practically everything on Volcania is optional, from interacting with the fraudsters to making the flying shoes potion. If you pick up on the clues as to how to reach the centre of the world early enough, Zanthia won’t need to spend much time combing the beaches. Gathering all the items required to pay the salespeople for information will extended gameplay significantly. The third game falls into this hard by most chapters requiring you to do repetitive tasks. Repeatedly fishing, growing sesame and feeding sprouts to cows to get milk in the first section isn't so bad. It gets mind-numbing on the Isle of Cats, as you need to keep wandering around the jungle to collect bones which you then give to a dog so he'll go hide them and at the same time dig up gems you need to progress. Then in Limbo, you are forcibly summoned every few screens to the Queen to entertain her by playing Tic-Tac-Toe. At least that one can be slightly ameliorated by bribing one of her guards to do it instead, but again you need to do that every time, which requires you to wander around collecting the items to bribe him with. Perhaps the worst offender occurs during Malcolm’s return visit to Kyrandia; as there’s now an embargo on sesame seeds, you have to trade exactly the right item to Herman in order to proceed, which grows very tedious.
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Scenery Censor
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Scenery Censor: Zanthia’s arrival in Morningmist Valley has her falling into a large haystack right up to her chest. Which is fortunate, since her dress is torn off by a nearby pitchfork.
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Chaos Architecture
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Chaos Architecture: Locations from the first game which reappear in the third look drastically different, mainly due to being 3D rendered. Somewhat justified in that much of the damage Malcolm caused has been restored, but the bluff overlooking the castle isn’t nearly as steep and the exterior of Darm’s house takes on the bubble-shaped quality of other buildings Malcolm visits. Occasionally handwaved by Malcolm mentioning certain areas have been landscaped or redecorated.
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Shrine to Self
 The Legend of Kyrandia (Video Game) / int_157822af
comment
Shrine to Self: In Fables and Fiends, Malcolm turns the Kyragem Vault into one of these, with portraits of himself and floor-to-ceiling mirrors. The mirrors prove to be an unfortunate design choice...
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Anti-Magic
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Anti-Magic: The blue gem on Brandon's amulet lets Brandon erase certain magical obstacles.
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Unwinnable by Design
 The Legend of Kyrandia (Video Game) / int_1bd4c0bf
comment
Unwinnable by Design: In Fables & Fiends, if you eat both of your apples before putting them to use, or if you go to the castle island without the iron key, royal chalice and a flower. Earlier still, burning Kallak's note in the temple's incense burner before showing it to Brynn will instantly prevent you from progressing any further (at least in this instance that particular moment occurs right at the game's start, so there isn't far to backtrack). The Hand of Fate and Malcolm's Revenge, on the other hand, go out of their way to avoid this (see Anti-Frustration Features above).
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Breaking the Fourth Wall
 The Legend of Kyrandia (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: In The Hand of Fate, Zanthia's dress gets torn while plummeting into a lava cavern. After she lands and recovers her bearings, it's only after she looks out towards the player and becomes alarmed that she uses her wardrobe spell to fix the problem. Also in The Hand of Fate, Zanthia yells at the “orchestra” to stop playing before reciting her poem, which causes the background music to cease. After obtaining a magic drum later in the game, Zanthia calls it a "Frank Klepacki Special" in reference to the then-Westwood employee. Late in Malcolm's Revenge, you get to decide whether to keep Gunther, Stewart, or both. Yes, you.
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Laugh Track
 The Legend of Kyrandia (Video Game) / int_224c9aef
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Laugh Track: Malcolm's Revenge has what is presumably a parody of this: laughter will often occur after Malcolm's comments, regardless of whether they are intended to be funny. It can be disabled in the options menu.
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Chekhov's Gun
 The Legend of Kyrandia (Video Game) / int_22cf536c
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Chekhov's Gun: In the second and third game. No spoilers, just mentioning that they exist is a major clue.
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Palette Swap
 The Legend of Kyrandia (Video Game) / int_2557e3a9
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Palette Swap: A few of the inventory items from the first game, such as the note, potion flask, peridot and ankh, were originally created for Eye of the Beholder. They were reused here with modified colors. In the first game, Queen Katherine’s ghost is obviously Brynn’s sprite, just slightly redrawn. Their faces and animated movements are practically identical. In the second game, Zanthia's first four outfits are identical in style (blouse with long skirt), but each one has different color combinations. It isn't until she reaches the centre of the world that she begins wearing actual other styles.
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Anachronism Stew
 The Legend of Kyrandia (Video Game) / int_259d5879
comment
Anachronism Stew: The first game was a classical medieval fantasy basically played straight. The sequels are full of anachronisms, especially Malcolm's Revenge. While the latter is set 20 Minutes into the Future, Malcolm still mentions several too-modern things from his past (such as the Fishcream Machine), which Retcons the Kyrandia universe into being more anachronistic than it looks.
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Sudden Sequel Heel Syndrome
 The Legend of Kyrandia (Video Game) / int_264fcc42
comment
Sudden Sequel Heel Syndrome: In the third game, it is implied (by Malcolm) that Kallak planned King William and Queen Katherine's murders, though given Malcolm's great hatred of Kallak, it's possible that he himself is pointing fingers at the wrong party.
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Hufflepuff House
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Hufflepuff House: Three of the mystic disciplines (Spirituality, Scrolls and Gemlore) don’t receive any attention or development after the first game. Only Alchemy is featured in a prominent capacity throughout the series.
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Bag of Spilling
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Bag of Spilling: Lampshaded, and with one aversion. The Alchemist's Magnet in the second game is lost temporarily in transit between Darkmoor Swamp and Morningmist Valley, but once you find it again it stays in the inventory for the rest of the quest.
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Easter Egg
 The Legend of Kyrandia (Video Game) / int_29a39f6
comment
Easter Egg: The Alchemist's Magnet in The Hand of Fate normally just turns lead objects to gold and vice-versa. However, trying to use the item on most characters Zanthia encounters will have them divulge secrets about either themselves or how to pass certain puzzles. Using it on Faun before you leave the swamp, for example, has him say that he plans to throw a party at Zanthia's lab after she leaves. Two examples in The Hand of Fate both occur in the Mystic’s Cabin. Should you click the “Tinker’s Bell” on Zanthia, she’ll give a shout-out to several Westwood employees and characters. Harder to discover is the “secret potion” that’s not listed in the spellbook. Should Zanthia find the right ingredients and drink it, the keyboard becomes a “magical sound toy,” where pressing different keys will play the various sound effects heard throughout the game. When Malcolm visits Darm in Malcolm’s Revenge, he is unable to leave the hut and explore the Timbermist Woods. However, during his return visit at night, Malcolm can venture out the front door by clicking on the right side of the screen, despite there being no arrow indicating this is possible, and learn firsthand what Shadow Wraiths (the monsters that attacked Brandon in Book I’s labyrinth) truly are.
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Trial-and-Error Gameplay
 The Legend of Kyrandia (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: Occurs several times, including the mazes from the first and the third games. A notable example is the climactic fight at the end of the second game against the Hand. You have to click on specific areas of the screen for Zanthia to appropriately dodge and counterattack, with barely any indication where that is. The developers seem to recognize this as the game allows you to automatically restart from the start of the fight without loading a save.
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 The Legend of Kyrandia (Video Game) / int_2a7e7af1
type
Limited Wardrobe
 The Legend of Kyrandia (Video Game) / int_2a7e7af1
comment
Limited Wardrobe: Played straight in the first and third games, but averted in the second. Zanthia, the protagonist of the second game, changes outfits frequently by means of her handy wardrobe spell. Some are just palette swaps of her first outfit, but she also has a flower-print wrap dress, a casual hiking outfit, snow gear, and even a bathrobe/towel/fuzzy slippers combo. It isn't a case of Unlimited Wardrobe, though, since near the end of the game she mentions that the spell is almost empty.
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Artifact Title
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comment
Artifact Title: Fables & Fiends was the original name of the series, while The Legend of Kyrandia was initially the title of just the first game. The original release of The Hand of Fate included no mention of Kyrandia in its title, and was specifically advertised as Fables & Fiends II: The Hand of Fate (it wasn't until the CD-ROM update that it became known as The Legend of Kyrandia Book Two). Ultimately, The Legend of Kyrandia proved the more recognizable and popular title, so the series was renamed accordingly. The American release of Malcolm's Revenge didn't even include the Fables & Fiends banner, though overseas releases did. For the trilogy boxset, Fables & Fiends was retconned into the first game's subtitle.
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Practically Joker
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Practically Joker: Malcolm is quite similar in characterization to the Joker; the third game even has his voice sound like Mark Hamill's performance of the character.
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Darkness Equals Death
 The Legend of Kyrandia (Video Game) / int_2c77fae3
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Darkness Equals Death: The first game featured a segment that plays the trope quite literally. Just before the darkness, you have access to a bush full of glowing fruit, fire-berries. You have to carry the berries with you through a maze of caves so as to light them. But they can only be carried through three rooms. Go into a fourth room and they burn out. And if you're caught in one of the caves when it's pitch black, it's game over. You need to find another such bush within the maze to keep going. Gets a little tricky at points because you can be at the point where the next move burns out your berries, so most players save just before in case they take the wrong turn.
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Wrongful Accusation Insurance
 The Legend of Kyrandia (Video Game) / int_2fbab42f
comment
Wrongful Accusation Insurance: In Malcolm's Revenge, Malcolm repeatedly insists that he's innocent - of his initial crime, that is: killing the king. He is. He and everyone else politely ignore his other activities, both his villainy in the first game (turning the Mystics into stone, rampant destruction, taking over Kyrandia, etc.) or his Heroic Comedic Sociopath antics in this one.
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Magical Clown
 The Legend of Kyrandia (Video Game) / int_3233712a
comment
Magical Clown: Malcolm, strangely enough, has become such a powerful magic user that the mystics of Kyrandia can hardly stand up to him. And he is a jester.
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Cut-and-Paste Environments
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Cut and Paste Environments: The "Dark forest" areas in Fables and Fiends. Even lampshaded by Brandon. A few of the Volcania screens in The Hand of Fate share the same sky background, with the foreground featuring different landscape features.
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Mirrors Reflect Everything
 The Legend of Kyrandia (Video Game) / int_32d41601
comment
Mirrors Reflect Everything: At the end of Fables & Fiends, Brandon has to defeat Malcolm by having him shoot his petrifying spell on a mirror... leading himself to be Hoist by His Own Petard.
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Out of Focus
 The Legend of Kyrandia (Video Game) / int_32da91b8
comment
Out of Focus: Zanthia and Faun are the only characters from the first game to feature prominently in Book II. The other mystics and Brandywine cameo in the intro sequence, while Brandon is reduced to voiceover only (and even then only in the CD version). Though they are occasionally mentioned by Zanthia during the course of the game, along with Malcolm and Herman, they have no bearing on the plot. Most, however, would return in greater capacity for Book III. This also applies to the gemstones, as Book II is the only entry not to feature them as a major gameplay aspect. The only gem Zanthia can acquire is an amethyst, paltry compared to the numerous jewels Brandon and Malcolm obtain.
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Waking Up Elsewhere
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comment
Waking Up Elsewhere: Brandon loses consciousness when a branch falls on his head. Later, he wakes up at Zanthia's home wondering where he is.
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type
Heart Is an Awesome Power
 The Legend of Kyrandia (Video Game) / int_3496b29a
comment
Heart Is an Awesome Power: In The Hand of Fate, after finding her spellbook from her first year of magician's school, Zanthia derides the sparse collection of "kiddie potions" inside. They turn out to be exactly what she needs to succeed in her adventure. In the third game Malcolm has to convince pirates to take him back to Kyrandia by showing that he still has magic at his command. The only magic he can get his hands on is a crystal mouse that can turn people into mice. Specifically, anthropomorphic mice of the same size the person used to be. While Malcolm himself finds this remarkably useless, the pirates themselves manage to use the same magic to take over Kyrandia.
 The Legend of Kyrandia (Video Game) / int_3496b29a
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_3496b29a
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_3496b29a
 The Legend of Kyrandia (Video Game) / int_34dcfc96
type
Kick the Dog
 The Legend of Kyrandia (Video Game) / int_34dcfc96
comment
Kick the Dog: Malcolm kills a squirrel in the first game's intro just for fun. Not to mention he destroys dozens of trees just for the heck of it. Justified in the third game, where it's revealed that Kyrandian squirrels are killers.
 The Legend of Kyrandia (Video Game) / int_34dcfc96
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_34dcfc96
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_34dcfc96
 The Legend of Kyrandia (Video Game) / int_34dd5f3
type
La Résistance
 The Legend of Kyrandia (Video Game) / int_34dd5f3
comment
La Résistance: On the Isle of Cats in the third game, there is a cat resistance leader called Fluffy fighting against the dog invaders. He has a French accent...
 The Legend of Kyrandia (Video Game) / int_34dd5f3
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_34dd5f3
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_34dd5f3
 The Legend of Kyrandia (Video Game) / int_35b429f3
type
Weird Trade Union
 The Legend of Kyrandia (Video Game) / int_35b429f3
comment
Weird Trade Union: In Book II, squirrels living in the Enchanted Forest are unionized…and very unhelpful.
 The Legend of Kyrandia (Video Game) / int_35b429f3
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_35b429f3
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_35b429f3
 The Legend of Kyrandia (Video Game) / int_37141022
type
Can't You Read the Sign?
 The Legend of Kyrandia (Video Game) / int_37141022
comment
Can't You Read the Sign?: In Malcolm's Revenge, one section involves navigating sheer-faced cliffs and waterfalls, and the only way to go is up or down with the aid of certain items. There are signs posted on each screen that inform what items are not allowed ("No climbing shoes", "No umbrellas", etc.) However, it's reverse psychology. The forbidden items are the items that will work.
 The Legend of Kyrandia (Video Game) / int_37141022
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_37141022
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_37141022
 The Legend of Kyrandia (Video Game) / int_38047858
type
Squishy Wizard
 The Legend of Kyrandia (Video Game) / int_38047858
comment
Squishy Wizard: Zanthia admits to being one of these after being confronted with a pit and a rope swing, saying she's more the intellectual type.
 The Legend of Kyrandia (Video Game) / int_38047858
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_38047858
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_38047858
 The Legend of Kyrandia (Video Game) / int_392372f9
type
Actor Allusion
 The Legend of Kyrandia (Video Game) / int_392372f9
comment
Actor Allusion: In the third game, Malcolm can ask the talking sculpture (the Voice of Reason) if he's friends with Treeface in Kallak's treehouse. The sculpture will respond, "That old windbag? No way!" David E. Cousins, the sculpture's voice, previously played Treeface in the first game.
 The Legend of Kyrandia (Video Game) / int_392372f9
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_392372f9
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_392372f9
 The Legend of Kyrandia (Video Game) / int_396be241
type
Video Game 3D Leap
 The Legend of Kyrandia (Video Game) / int_396be241
comment
Video Game 3D Leap: The third game features pre-rendered CGI for the cutscenes, some of the backgrounds and animations.
 The Legend of Kyrandia (Video Game) / int_396be241
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_396be241
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_396be241
 The Legend of Kyrandia (Video Game) / int_39c10f1d
type
Yet Another Stupid Death
 The Legend of Kyrandia (Video Game) / int_39c10f1d
comment
Yet Another Stupid Death: In the second game's pirate bar, there is taffy and root beer available. They are meant to be used as potion ingredients, though it is possible to consume them instead—and indeed, there is no reason to do so. Doing this a few times has no drawbacks, but continuing this afterwards will induce a case of green gills. Repeating the cycle enough times afterwards will result in death.
 The Legend of Kyrandia (Video Game) / int_39c10f1d
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_39c10f1d
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_39c10f1d
 The Legend of Kyrandia (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 The Legend of Kyrandia (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: In Fables & Fiends, you can burn Kallak's note in the temple incense burner before giving it to Brynn. This will only happen if the note is selected by your cursor and then clicked directly on the flames. Burning it after showing her to free up inventory space is fine, however. (Note that this is only possible in version 1.3 and later. Clicking the note on the flames in 1.0 has no effect.)
 The Legend of Kyrandia (Video Game) / int_3ac5110b
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_3ac5110b
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_3ac5110b
 The Legend of Kyrandia (Video Game) / int_3c6f1282
type
Your Mime Makes It Real
 The Legend of Kyrandia (Video Game) / int_3c6f1282
comment
Your Mime Makes It Real: In the beginning of the third game, Malcolm encounters a mime. Being the jerk that he is, there is an option to mock said mime. If Malcolm overdoes it, he mimes shooting him with a bow... and he dies.
 The Legend of Kyrandia (Video Game) / int_3c6f1282
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_3c6f1282
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_3c6f1282
 The Legend of Kyrandia (Video Game) / int_3d455888
type
Then Let Me Be Evil
 The Legend of Kyrandia (Video Game) / int_3d455888
comment
Then Let Me Be Evil: Malcolm has a lot of this, considering he was blamed and imprisoned for a crime he didn't commit.
 The Legend of Kyrandia (Video Game) / int_3d455888
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_3d455888
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1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_3d455888
 The Legend of Kyrandia (Video Game) / int_3f267047
type
Voiceover Letter
 The Legend of Kyrandia (Video Game) / int_3f267047
comment
Voiceover Letter: In the talkie version of Book I, Kallak narrates the letter he wrote to Brynn while Brandon reads it.
 The Legend of Kyrandia (Video Game) / int_3f267047
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_3f267047
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_3f267047
 The Legend of Kyrandia (Video Game) / int_42cfbfc6
type
2D Visuals, 3D Effects
 The Legend of Kyrandia (Video Game) / int_42cfbfc6
comment
2D Visuals, 3D Effects: Book III has the characters and some of the backgroud still drawn/animated in 2D, but many of the background animations are pre-rendered CGI, which create a strange contrast.
 The Legend of Kyrandia (Video Game) / int_42cfbfc6
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_42cfbfc6
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_42cfbfc6
 The Legend of Kyrandia (Video Game) / int_4348c929
type
Early Installment Character-Design Difference
 The Legend of Kyrandia (Video Game) / int_4348c929
comment
Early Installment Character-Design Difference: Zanthia's appearance in the first game is somewhat different to how she would look in the sequels. In particular, her face shape is slightly different and her hair a darker yellow. As well, she's never seen in the blue toga again after Book One, and the white blouse/blue skirt combo introduced in Book Two is easily her most recognizable outfit (indeed, it's the only one she's seen wearing in Book Three). Malcolm is far more evil and cartoonish looking in the first game, with an especially elongated face, wide smile and very frizzy hair. The third game tones down his facial proportions and grants him smoother, tamer hair (in the main game, that is...the 3D-rendered Malcolm in the introduction sequence recalls his Book One appearance).
 The Legend of Kyrandia (Video Game) / int_4348c929
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_4348c929
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_4348c929
 The Legend of Kyrandia (Video Game) / int_434a6d40
type
Evil Sorcerer
 The Legend of Kyrandia (Video Game) / int_434a6d40
comment
Evil Sorcerer: Malcolm the jester, who controls the source of all the magic in the land and has had years of imprisonment to learn to wield it. Unfortunately for the player, they all went away while he was turned to stone.
 The Legend of Kyrandia (Video Game) / int_434a6d40
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_434a6d40
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_434a6d40
 The Legend of Kyrandia (Video Game) / int_4394b4be
type
Messy Hair
 The Legend of Kyrandia (Video Game) / int_4394b4be
comment
Messy Hair: According to Zanthia, Brynn’s old hairdo resembled frizzy moss growing on swamp trees.
 The Legend of Kyrandia (Video Game) / int_4394b4be
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_4394b4be
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_4394b4be
 The Legend of Kyrandia (Video Game) / int_450a63b5
type
Player Nudge
 The Legend of Kyrandia (Video Game) / int_450a63b5
comment
Player Nudge: In The Hand of Fate, upon reaching the stegosaurus screen in the centre of the world, Zanthia will verbally draw attention to the black pebbles on the ceiling, and muse that she has a funny feeling she’ll have to make a teddy bear to use for bait. Of course, she’s absolutely right.
 The Legend of Kyrandia (Video Game) / int_450a63b5
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_450a63b5
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_450a63b5
 The Legend of Kyrandia (Video Game) / int_479f9ad0
type
Characterization Marches On
 The Legend of Kyrandia (Video Game) / int_479f9ad0
comment
Characterization Marches On: Writer Rick Gush revealed he found Zanthia’s minor role in the first game to be rather boring and had great fun fleshing out her personality for the sequel, turning her, in his words, into a medieval version of a smart-mouthed New York bitch. The Malcolm depicted in Book III is markedly different from his Book I counterpart. Gone is his archaic, sing-song rhyming style of speaking, replaced with a more casual vernacular and a great deal of sarcasm.
 The Legend of Kyrandia (Video Game) / int_479f9ad0
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_479f9ad0
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_479f9ad0
 The Legend of Kyrandia (Video Game) / int_47d56aac
type
Fish People
 The Legend of Kyrandia (Video Game) / int_47d56aac
comment
Fish People: Malcolm meets many of them in the Kingdom of Limbo in the third game. There are also Merfolk around.
 The Legend of Kyrandia (Video Game) / int_47d56aac
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_47d56aac
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_47d56aac
 The Legend of Kyrandia (Video Game) / int_47fea76b
type
Butt-Monkey
 The Legend of Kyrandia (Video Game) / int_47fea76b
comment
Butt-Monkey: Brynn. Zanthia makes several nasty comments about her in the second game. Malcolm has many butt-monkeys in the third game, specifically Brandon and Herman.
 The Legend of Kyrandia (Video Game) / int_47fea76b
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_47fea76b
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_47fea76b
 The Legend of Kyrandia (Video Game) / int_48081842
type
The Stinger
 The Legend of Kyrandia (Video Game) / int_48081842
comment
The Stinger: The Hand of Fate: Oh, hey, it's the petrified Malcolm from the first game. Oh, hey, lightning storm.
 The Legend of Kyrandia (Video Game) / int_48081842
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_48081842
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_48081842
 The Legend of Kyrandia (Video Game) / int_485eb589
type
Sealed Evil in a Can
 The Legend of Kyrandia (Video Game) / int_485eb589
comment
Sealed Evil in a Can: Malcolm's Revenge has the player play as a Sealed Evil in a Can, who is rather dismayed to discover that being unsealed does not include getting his awesome magical powers of doom back, leaving him running around with no powers in a fantasy kingdom where everyone hates his guts.
 The Legend of Kyrandia (Video Game) / int_485eb589
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_485eb589
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_485eb589
 The Legend of Kyrandia (Video Game) / int_48abd4cb
type
Can Only Move the Eyes
 The Legend of Kyrandia (Video Game) / int_48abd4cb
comment
Can Only Move the Eyes: Malcolm in the first game is fond of turning people to stone, but adds a cruel twist to this when he does it to Kallak by leaving his eyes un-stoned.
 The Legend of Kyrandia (Video Game) / int_48abd4cb
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_48abd4cb
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_48abd4cb
 The Legend of Kyrandia (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 The Legend of Kyrandia (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: Malcolm can dress up with just a leather coat or a squirrel hat, and some characters like Dwayne, Darm and Vince will not recognize him. Zanthia is a bit harder to fool, as both the coat and squirrel hat are required for her to mistake Malcolm as Farmer Brown. Some characters, notably Herman and Brandywine, will never be fooled. In the case of Vince, the public bath employee, no disguise is actually needed. Malcolm can simply lie about not being Malcolm and Vince will believe him! (However, he will refuse to speak to him in the toy factory if he doesn't wear any disguise)
 The Legend of Kyrandia (Video Game) / int_48b9731f
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_48b9731f
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1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_48b9731f
 The Legend of Kyrandia (Video Game) / int_4a6aa650
type
Bridge Logic
 The Legend of Kyrandia (Video Game) / int_4a6aa650
comment
Bridge Logic: In the second game, if Zanthia tries walking across the Quicksand Bog, she'll get sucked in and die. However, there's a tree nearby that's just the right height ...
 The Legend of Kyrandia (Video Game) / int_4a6aa650
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_4a6aa650
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_4a6aa650
 The Legend of Kyrandia (Video Game) / int_4af55b78
type
Credits Gag
 The Legend of Kyrandia (Video Game) / int_4af55b78
comment
Credits Gag: In The Hand of Fate, the Narrator is credited as "His Royal Highness BRANDON, King of Kyrandia, Defender of the Kyragem, Vanquisher of Malcolm, Patron of the Arts, Wearer of the Sandal, and Majority Stock Owner and CEO of Timbermist Casual Footwear, Inc." Additionally, The Hand is listed in every section of the voice credits with a different person's name each time, despite having no lines. Most of the people listed appear to be relatives of the creative team.
 The Legend of Kyrandia (Video Game) / int_4af55b78
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_4af55b78
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_4af55b78
 The Legend of Kyrandia (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 The Legend of Kyrandia (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: The first game features a rather long and catchy tune which plays in exactly one room in the entire game: the cavern of emeralds hidden within the labyrinth, which is completely optional. Most players never hear more than 10 seconds of it, if even that much.note Thanks to a bug, there is a way to hear more of the song: enter the cavern while in Wil O’Wisp form, and the Emerald soundtrack will stick even if you leave the room.
 The Legend of Kyrandia (Video Game) / int_4cefd8a6
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_4cefd8a6
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_4cefd8a6
 The Legend of Kyrandia (Video Game) / int_4f3bf54e
type
Working on the Chain Gang
 The Legend of Kyrandia (Video Game) / int_4f3bf54e
comment
Working on the Chain Gang: In Malcolm's Revenge, Malcolm can be sent to prison to perform menial labor: first making doilies, then chipping stone, and then chain-ganged into trimming hedges or rowing a boat. The player can either perform the labor and earn Malcolm's parole, or perform an inventive prison break, such as by flinging the pile of boulders to their target rather than ferrying a few chips at a time. "All done!"
 The Legend of Kyrandia (Video Game) / int_4f3bf54e
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_4f3bf54e
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1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_4f3bf54e
 The Legend of Kyrandia (Video Game) / int_5076ccdb
type
You Say Tomato
 The Legend of Kyrandia (Video Game) / int_5076ccdb
comment
You Say Tomato: Kyrandia is pronounced both as “Ky-ran-dee-ah” and “Ker-an-dee-ah” at various times during the series. The voiced CD versions of the first two games went with “Ky-ran-dee-ah” almost exclusively, but come Malcolm’s Revenge, everyone pronounces it “Ker-an-dee-ah” instead.
 The Legend of Kyrandia (Video Game) / int_5076ccdb
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_5076ccdb
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_5076ccdb
 The Legend of Kyrandia (Video Game) / int_517d2eb8
type
Contrasting Sequel Main Character
 The Legend of Kyrandia (Video Game) / int_517d2eb8
comment
Contrasting Sequel Main Character: In the first game, the protagonist is a foolish and unassertive but heroic Prince Charming. In the second, the protagonist is a Plucky Girl alchemist. In the third, the protagonist is an Omnicidal Maniac.
 The Legend of Kyrandia (Video Game) / int_517d2eb8
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_517d2eb8
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_517d2eb8
 The Legend of Kyrandia (Video Game) / int_558ae6f6
type
Moon Logic Puzzle
 The Legend of Kyrandia (Video Game) / int_558ae6f6
comment
Moon Logic Puzzle: A few one, but The Hand of Fate has one even the game points out. In one area Zanthia finds a lead statue, and turning it to gold causes a toybox to appear with a pair of important items (one removes an obstacle, one provides some backstory), prompting Zanthia to ask what the heck they have to do with each other. Outside of a rather esoteric potion recipe involving taking good care of statues serving as a hint, there doesn't seem to be any answer than because you have an item that turns lead into gold (and vice versa), you're just supposed to use it anytime an appropriate object appears, because gamelogic.
 The Legend of Kyrandia (Video Game) / int_558ae6f6
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_558ae6f6
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_558ae6f6
 The Legend of Kyrandia (Video Game) / int_55ea5620
type
Cosmetically-Advanced Prequel
 The Legend of Kyrandia (Video Game) / int_55ea5620
comment
Cosmetically-Advanced Prequel: Not really a prequel, but the third game shows Kyrandia having more advanced and more modern-looking infrastuctures and technology, in contrast to the previous games that mostly kept a medieval European look. While you could excuse it as years having passed before Malcolm was revived - averting Medieval Stasis -, Malcolm himself remarks how some of those technologically-advanced elements already existed when he was younger, such as the Fish Cream machine.
 The Legend of Kyrandia (Video Game) / int_55ea5620
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_55ea5620
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_55ea5620
 The Legend of Kyrandia (Video Game) / int_5889ca1d
type
Mineral MacGuffin
 The Legend of Kyrandia (Video Game) / int_5889ca1d
comment
Mineral MacGuffin: The Kyragem in the first game.
 The Legend of Kyrandia (Video Game) / int_5889ca1d
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_5889ca1d
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1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_5889ca1d
 The Legend of Kyrandia (Video Game) / int_58e117b4
type
Pirate Parrot
 The Legend of Kyrandia (Video Game) / int_58e117b4
comment
Pirate Parrot: Located in the "Drunk Dragon" tavern in The Hand of Fate. During Zanthia's first visit, it will keep her from leaving until she recites some poetry.
 The Legend of Kyrandia (Video Game) / int_58e117b4
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_58e117b4
featureConfidence
1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_58e117b4
 The Legend of Kyrandia (Video Game) / int_58e43f17
type
Cats Are Mean
 The Legend of Kyrandia (Video Game) / int_58e43f17
comment
Cats Are Mean: Subverted in the third game. Anthropomorphic cats are reduced to slavery by mean anthropomorphic dogs. Once they are freed, they simply become lazy.
 The Legend of Kyrandia (Video Game) / int_58e43f17
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-0.3
 The Legend of Kyrandia (Video Game) / int_58e43f17
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_58e43f17
 The Legend of Kyrandia (Video Game) / int_5989e397
type
Enemy Mime
 The Legend of Kyrandia (Video Game) / int_5989e397
comment
Enemy Mime: One that will kill Malcolm if he annoys him with too many questions. Malcolm doesn't take him seriously... and regrets it as the mime shoots an imaginary arrow at him.
 The Legend of Kyrandia (Video Game) / int_5989e397
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1.0
 The Legend of Kyrandia (Video Game) / int_5989e397
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_5989e397
 The Legend of Kyrandia (Video Game) / int_5a3b8032
type
The Un-Reveal
 The Legend of Kyrandia (Video Game) / int_5a3b8032
comment
The Unreveal: Though Malcolm is ultimately cleared of the charge of regicide, it was never revealed who, if anyone, arranged William and Katherine's demise.
 The Legend of Kyrandia (Video Game) / int_5a3b8032
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1.0
 The Legend of Kyrandia (Video Game) / int_5a3b8032
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_5a3b8032
 The Legend of Kyrandia (Video Game) / int_5db075ca
type
Bull Seeing Red
 The Legend of Kyrandia (Video Game) / int_5db075ca
comment
Bull Seeing Red: Zanthia uses a torn scrap of her red dress to make a triceratops charge at a door she needs to get through.
 The Legend of Kyrandia (Video Game) / int_5db075ca
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1.0
 The Legend of Kyrandia (Video Game) / int_5db075ca
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_5db075ca
 The Legend of Kyrandia (Video Game) / int_5e01640d
type
X-Ray Sparks
 The Legend of Kyrandia (Video Game) / int_5e01640d
comment
X-Ray Sparks: Happens to Zanthia in The Hand of Fate if she touches the electricity generated by the mill.
 The Legend of Kyrandia (Video Game) / int_5e01640d
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1.0
 The Legend of Kyrandia (Video Game) / int_5e01640d
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_5e01640d
 The Legend of Kyrandia (Video Game) / int_5eecd64c
type
Oh, No... Not Again!
 The Legend of Kyrandia (Video Game) / int_5eecd64c
comment
Oh, No... Not Again!: If Brandon makes a green potion and drinks it, he'll utter these words as he becomes poisoned again (the first time was when he was bitten by a venomous snake to get a ruby). The amulet will not save him this time.
 The Legend of Kyrandia (Video Game) / int_5eecd64c
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_5eecd64c
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_5eecd64c
 The Legend of Kyrandia (Video Game) / int_5f91efd9
type
Creative Closing Credits
 The Legend of Kyrandia (Video Game) / int_5f91efd9
comment
Creative Closing Credits: Malcolm’s Revenge ends with video footage of the production team being pestered by Malcolm.
 The Legend of Kyrandia (Video Game) / int_5f91efd9
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1.0
 The Legend of Kyrandia (Video Game) / int_5f91efd9
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_5f91efd9
 The Legend of Kyrandia (Video Game) / int_5fb5dad8
type
Royal Blood
 The Legend of Kyrandia (Video Game) / int_5fb5dad8
comment
Royal Blood: Brandon is the only one who can restore Kyragem because of his royal blood.
 The Legend of Kyrandia (Video Game) / int_5fb5dad8
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1.0
 The Legend of Kyrandia (Video Game) / int_5fb5dad8
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_5fb5dad8
 The Legend of Kyrandia (Video Game) / int_617f0563
type
Heel–Face Turn
 The Legend of Kyrandia (Video Game) / int_617f0563
comment
Heel–Face Turn: Malcolm near the end of Malcolm's Revenge.
 The Legend of Kyrandia (Video Game) / int_617f0563
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1.0
 The Legend of Kyrandia (Video Game) / int_617f0563
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_617f0563
 The Legend of Kyrandia (Video Game) / int_630910ba
type
Finger-Twitching Revival
 The Legend of Kyrandia (Video Game) / int_630910ba
comment
Finger-Twitching Revival: The series uses it in a stinger at the end of the second game: Malcolm is freed from his statue form, but all we get to see is him twitching his finger.
 The Legend of Kyrandia (Video Game) / int_630910ba
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1.0
 The Legend of Kyrandia (Video Game) / int_630910ba
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_630910ba
 The Legend of Kyrandia (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 The Legend of Kyrandia (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: In the floppy disk and Amiga releases, the text for Kallak’s note to Brynn does not match what he was seen writing in the intro sequence. This was fixed for the CD release. One of Brandon's incidental dialogues is complaining about being hungry, even if you have him pig out on apples and blueberries.
 The Legend of Kyrandia (Video Game) / int_6320eced
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1.0
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_6320eced
 The Legend of Kyrandia (Video Game) / int_6331ba26
type
Plot Hole
 The Legend of Kyrandia (Video Game) / int_6331ba26
comment
Plot Hole: The third game offers an unusual degree of non-linearity for adventure games and multiple different solutions to puzzles. While this is a noble effort, the narrative doesn't manage to hold all its threads together with this. The game will bring up characters and events with the assumption that you encountered them earlier, when it is in fact possible to completely miss them. Particularly glaring are the three coins that Malcolm had "earned in jail", when veteran players might prefer to either avoid the boring jail tasks or do a jailbreak without any work.
 The Legend of Kyrandia (Video Game) / int_6331ba26
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1.0
 The Legend of Kyrandia (Video Game) / int_6331ba26
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_6331ba26
 The Legend of Kyrandia (Video Game) / int_65244998
type
Lightning Can Do Anything
 The Legend of Kyrandia (Video Game) / int_65244998
comment
Lightning Can Do Anything: Malcolm gets freed from his statue by a thunderbolt in the opening of Malcolm's Revenge. Strongly alluded to by the after-the-credits clip of The Hand of Fate. In fact, the leap from lushious hand-painted 2D to very early and primitive pre-rendered 3D shows off the major art derailment.
 The Legend of Kyrandia (Video Game) / int_65244998
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1.0
 The Legend of Kyrandia (Video Game) / int_65244998
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_65244998
 The Legend of Kyrandia (Video Game) / int_6537cc1a
type
All Girls Like Ponies
 The Legend of Kyrandia (Video Game) / int_6537cc1a
comment
All Girls Like Ponies: Implied to be the case with Zanthia when she was younger. When examining her book of kiddie spells in the second game, her name tag on the back cover is adorned with a childishly-drawn unicorn.
 The Legend of Kyrandia (Video Game) / int_6537cc1a
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1.0
 The Legend of Kyrandia (Video Game) / int_6537cc1a
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_6537cc1a
 The Legend of Kyrandia (Video Game) / int_66479d0
type
Our Ghosts Are Different
 The Legend of Kyrandia (Video Game) / int_66479d0
comment
Our Ghosts Are Different: Queen Katherine appears as a ghost on her grave if Brandon places a flower on it. Malcolm can do the same, but needs to place two flowers. A Bedsheet Ghost appears to Malcolm if he approaches the grave without those requirements. Zanthia encounters a ghost in The Hand of Fate — one that she can store in a bottle and then use to animate a scarecrow. Pirate Jean-Claude Barbecue's boat also shows many ghosts in it if Malcolm messes around with the furniture inside.
 The Legend of Kyrandia (Video Game) / int_66479d0
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1.0
 The Legend of Kyrandia (Video Game) / int_66479d0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_66479d0
 The Legend of Kyrandia (Video Game) / int_665f500e
type
Give Me Your Inventory Item
 The Legend of Kyrandia (Video Game) / int_665f500e
comment
Give Me Your Inventory Item: In Malcolm's Revenge, you encounter a pirate who takes you prisoner and demands that you give him valuable items from your inventory. By this point in the game you have likely picked up a fair quantity of gemstones, and if you don't know the secret to getting past this part, you can end up giving them all to him without satisfying his demand. Instead, you have to give him the gold collar you acquired in the previous section, which he will promptly put on — only to be yanked away by another antagonist, leaving you free to go.
 The Legend of Kyrandia (Video Game) / int_665f500e
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1.0
 The Legend of Kyrandia (Video Game) / int_665f500e
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_665f500e
 The Legend of Kyrandia (Video Game) / int_668d2146
type
Progressively Prettier
 The Legend of Kyrandia (Video Game) / int_668d2146
comment
Progressively Prettier: In the first game, Malcolm is Lean and Mean, twisted and has an uncanny devilish face. In the third game's gameplay, he looks more human and even has a more good-looking face.
 The Legend of Kyrandia (Video Game) / int_668d2146
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_668d2146
 The Legend of Kyrandia (Video Game) / int_66ea7e5c
type
Brought Down to Normal
 The Legend of Kyrandia (Video Game) / int_66ea7e5c
comment
Brought Down to Normal: Malcolm's almost omnipotent in the first game, held back only by his twisted sense of humor. When he gets unpetrified in the third game, none of his magic powers survived his resurrection.
 The Legend of Kyrandia (Video Game) / int_66ea7e5c
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1.0
 The Legend of Kyrandia (Video Game) / int_66ea7e5c
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_66ea7e5c
 The Legend of Kyrandia (Video Game) / int_6b35bdff
type
Serious Business
 The Legend of Kyrandia (Video Game) / int_6b35bdff
comment
Serious Business: Poetry at the Drunk Dragon tavern. Zanthia's ode to seasickness resulted in divided opinions among the patrons, and a fight breaks out after she leaves. Even during the end credits, the perpetrators are still worked up over it.
 The Legend of Kyrandia (Video Game) / int_6b35bdff
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1.0
 The Legend of Kyrandia (Video Game) / int_6b35bdff
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_6b35bdff
 The Legend of Kyrandia (Video Game) / int_6d07bf85
type
Welcome to Corneria
 The Legend of Kyrandia (Video Game) / int_6d07bf85
comment
Welcome to Corneria: Though largely played straight, Malcolm's Revenge does have one funny aversion. Try to make Malcolm eat a Fish Cream Sandwich and he’ll give you more than twenty-five different phrases, culminating with something like "Stop touching me with that damn thing!"
 The Legend of Kyrandia (Video Game) / int_6d07bf85
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-1.0
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_6d07bf85
 The Legend of Kyrandia (Video Game) / int_6e0898f9
type
Silliness Switch
 The Legend of Kyrandia (Video Game) / int_6e0898f9
comment
Silliness Switch: Helium Mode.
 The Legend of Kyrandia (Video Game) / int_6e0898f9
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1.0
 The Legend of Kyrandia (Video Game) / int_6e0898f9
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 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_6e0898f9
 The Legend of Kyrandia (Video Game) / int_6e0a57d6
type
Like an Old Married Couple
 The Legend of Kyrandia (Video Game) / int_6e0a57d6
comment
Like an Old Married Couple: Darm and Brandywine share this dynamic.
 The Legend of Kyrandia (Video Game) / int_6e0a57d6
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1.0
 The Legend of Kyrandia (Video Game) / int_6e0a57d6
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 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_6e0a57d6
 The Legend of Kyrandia (Video Game) / int_6ec989d8
type
Guide Dang It!
 The Legend of Kyrandia (Video Game) / int_6ec989d8
comment
Guide Dang It!: The games don't give you clues for several tasks. Sometimes you receive just enough information to get started, but must figure out what to do with that information on your own. The third game has a minor time-saving mechanic on the Isle of Cats which is never hinted at: When you give a bone to the dog, he will go bury it in a random spot on the screen, potentially digging up one of several gems you need to progress. Whether he does dig up a gem is dependent on the spot he digs up, leaving the player to the mercy of the Random Number God. However, instead of giving the bone directly to the dog you can instead drop it on the ground, which will cause the dog to go over and bury it on that spot.
 The Legend of Kyrandia (Video Game) / int_6ec989d8
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1.0
 The Legend of Kyrandia (Video Game) / int_6ec989d8
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1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_6ec989d8
 The Legend of Kyrandia (Video Game) / int_704d7e91
type
No Ontological Inertia
 The Legend of Kyrandia (Video Game) / int_704d7e91
comment
No Ontological Inertia: Malcom's petrified victims change back to normal after he inadvertendly turns himself to stone at the end of the game.
 The Legend of Kyrandia (Video Game) / int_704d7e91
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_704d7e91
 The Legend of Kyrandia (Video Game) / int_70bdac19
type
Honest John's Dealership
 The Legend of Kyrandia (Video Game) / int_70bdac19
comment
Honest John's Dealership: One of the salesmen on Volcania in The Hand of Fate is like this. If you keep gathering seashells, coins, and starfish for him (not required and takes a long time), you eventually become so pissed off you punch him out.
 The Legend of Kyrandia (Video Game) / int_70bdac19
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1.0
 The Legend of Kyrandia (Video Game) / int_70bdac19
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_70bdac19
 The Legend of Kyrandia (Video Game) / int_7315fd38
type
Covers Always Lie
 The Legend of Kyrandia (Video Game) / int_7315fd38
comment
Covers Always Lie: The cover of Fables and Fiends shows Malcolm spying on Brandon, who reads a scroll while being accompanied by a small winged fairy. Not only are Malcolm and Brandon’s costumes slightly different, the fairy does NOT appear in the game (although a sprite for a similar looking fairy is buried within the resource files). The original cover for The Hand of Fate featured an un-gloved human hand in front of a montage of artistic explosions, which only vaguely relates to the game’s subject matter. The re-release cover, though a more accurate representation, still shows an all-green rainbow and depicts Zanthia in her first outfit, not the military ensemble she wears by that point in the story.
 The Legend of Kyrandia (Video Game) / int_7315fd38
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1.0
 The Legend of Kyrandia (Video Game) / int_7315fd38
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1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_7315fd38
 The Legend of Kyrandia (Video Game) / int_74828aea
type
Killer Rabbit
 The Legend of Kyrandia (Video Game) / int_74828aea
comment
Killer Rabbit: The Kyrandian Killer Squirrels. In the third installment, Malcolm's Revenge, there's one on the very first screen—allowing you to produce one of the fastest Game Overs in video game history, simply by teasing the squirrel twice—at which point it'll leap at Malcolm's face, kill him and drag his corpse offscreen.
 The Legend of Kyrandia (Video Game) / int_74828aea
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1.0
 The Legend of Kyrandia (Video Game) / int_74828aea
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_74828aea
 The Legend of Kyrandia (Video Game) / int_77f6cc58
type
100% Completion
 The Legend of Kyrandia (Video Game) / int_77f6cc58
comment
100% Completion: The third game parodies the scorekeeping mechanic of other contemporary adventure games. The stated maximum score is 911, but the developers have admitted that they pulled the number out of thin air, and it is absolutely impossible to actually reach that score. Points are often awarded for completely irrelevant and nonsensical actions, such as tripping over a log. 851 seems to be the maximum number of points obtainable in a single playthrough, but even then, it's impossible to obtain every point in one game. For example, the six ways Malcolm can leave Kyrandia each have their own point values (and a few don't award any), and only one option can be chosen per game.
 The Legend of Kyrandia (Video Game) / int_77f6cc58
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1.0
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_77f6cc58
 The Legend of Kyrandia (Video Game) / int_7913eb6f
type
Healing Hands
 The Legend of Kyrandia (Video Game) / int_7913eb6f
comment
Healing Hands: The yellow gem on Brandon's amulet gives Brandon the ability to heal minor wounds, on himself or on others.
 The Legend of Kyrandia (Video Game) / int_7913eb6f
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1.0
 The Legend of Kyrandia (Video Game) / int_7913eb6f
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_7913eb6f
 The Legend of Kyrandia (Video Game) / int_7ae4d273
type
Point of No Return
 The Legend of Kyrandia (Video Game) / int_7ae4d273
comment
Point of No Return: In the first game, Kyrandia's main island gradually opens up to Brandon, and he can revisit any previous location after reaching a new one. However, once he flies to the smaller island containing the castle, he cannot return. This is far more prevalent in the sequels, which feature self-contained levels in a variety of locations that cannot be revisited upon completion.
 The Legend of Kyrandia (Video Game) / int_7ae4d273
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1.0
 The Legend of Kyrandia (Video Game) / int_7ae4d273
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_7ae4d273
 The Legend of Kyrandia (Video Game) / int_7b096be7
type
Cannibal Tribe
 The Legend of Kyrandia (Video Game) / int_7b096be7
comment
Cannibal Tribe: Met by Zanthia in the second game if she tries to explore Mustard Island. It's a good thing they enjoy sandwiches more than "Mystic soup".
 The Legend of Kyrandia (Video Game) / int_7b096be7
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_7b096be7
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1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_7b096be7
 The Legend of Kyrandia (Video Game) / int_7e02bded
type
Fetch Quest
 The Legend of Kyrandia (Video Game) / int_7e02bded
comment
Fetch Quest: Seemingly parodied in Malcom's Revenge. If Malcolm wears a jerkin and squirrel as a disguise, Zanthia mistakes him as Farmer Brown and asks him to bring 12 large sprouts — a very awkward number given Malcolm's 10-item inventory (plus one held in-hand). Carry out this task and Zanthia will... ask for 12 more large sprouts. Infinitely.note The only benefit of doing this is Zanthia providing a clue about how to make biobombs with fertilised seeds.
 The Legend of Kyrandia (Video Game) / int_7e02bded
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1.0
 The Legend of Kyrandia (Video Game) / int_7e02bded
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1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_7e02bded
 The Legend of Kyrandia (Video Game) / int_7f152e56
type
Our Mermaids Are Different
 The Legend of Kyrandia (Video Game) / int_7f152e56
comment
Our Mermaids Are Different: The inhabitants of the Kingdom of Limbo are mainly Fish People, but a few Merfolk who stay around the Queen also appear.
 The Legend of Kyrandia (Video Game) / int_7f152e56
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1.0
 The Legend of Kyrandia (Video Game) / int_7f152e56
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_7f152e56
 The Legend of Kyrandia (Video Game) / int_7fd142ef
type
Shared Universe
 The Legend of Kyrandia (Video Game) / int_7fd142ef
comment
Shared Universe: Hints at a shared setting with Lands of Lore.
 The Legend of Kyrandia (Video Game) / int_7fd142ef
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1.0
 The Legend of Kyrandia (Video Game) / int_7fd142ef
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1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_7fd142ef
 The Legend of Kyrandia (Video Game) / int_80b5924
type
Left Hanging
 The Legend of Kyrandia (Video Game) / int_80b5924
comment
Left Hanging: Okay, just who was the anonymous donor of the Enchanted Knife that killed William and Kathrine? Malcolm thinks about it when exploring an old temple on Cat Island and suspects Kallak may be the one behind all this, but it is never given a conclusion.
 The Legend of Kyrandia (Video Game) / int_80b5924
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_80b5924
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1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_80b5924
 The Legend of Kyrandia (Video Game) / int_80cf519a
type
Head Pet
 The Legend of Kyrandia (Video Game) / int_80cf519a
comment
Head Pet: Malcolm can use a hypnotized squirrel as a hat for disguise.
 The Legend of Kyrandia (Video Game) / int_80cf519a
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_80cf519a
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1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_80cf519a
 The Legend of Kyrandia (Video Game) / int_8173ce7b
type
Amulet of Concentrated Awesome
 The Legend of Kyrandia (Video Game) / int_8173ce7b
comment
Amulet of Concentrated Awesome: Brandon gets one in the first game, and after a plot event where he receives some kind of magical infusion, one by one its four jewels become colored in and each give him access to a magic spell.
 The Legend of Kyrandia (Video Game) / int_8173ce7b
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_8173ce7b
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1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_8173ce7b
 The Legend of Kyrandia (Video Game) / int_85b20dee
type
Sequel Non-Entity
 The Legend of Kyrandia (Video Game) / int_85b20dee
comment
Sequel Non-Entity: Marko, despite playing a prominent role in the second game, does not appear in the third. Zanthia mentions he is away, however, and the magic cabinet gifted to him by the Hand plays an important part in the story.
 The Legend of Kyrandia (Video Game) / int_85b20dee
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1.0
 The Legend of Kyrandia (Video Game) / int_85b20dee
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1.0
 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_85b20dee
 The Legend of Kyrandia (Video Game) / int_869ffa6b
type
Random Number God
 The Legend of Kyrandia (Video Game) / int_869ffa6b
comment
The third game has a minor time-saving mechanic on the Isle of Cats which is never hinted at: When you give a bone to the dog, he will go bury it in a random spot on the screen, potentially digging up one of several gems you need to progress. Whether he does dig up a gem is dependent on the spot he digs up, leaving the player to the mercy of the Random Number God. However, instead of giving the bone directly to the dog you can instead drop it on the ground, which will cause the dog to go over and bury it on that spot.
 The Legend of Kyrandia (Video Game) / int_869ffa6b
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_869ffa6b
 The Legend of Kyrandia (Video Game) / int_86eea0e5
type
World of Pun
 The Legend of Kyrandia (Video Game) / int_86eea0e5
comment
World of Pun: At least in the second game, especially with some of the spell ingredients.
 The Legend of Kyrandia (Video Game) / int_86eea0e5
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1.0
 The Legend of Kyrandia (Video Game) / int_86eea0e5
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_86eea0e5
 The Legend of Kyrandia (Video Game) / int_88cee6e2
type
Abhorrent Admirer
 The Legend of Kyrandia (Video Game) / int_88cee6e2
comment
Abhorrent Admirer: In Book III, Malcolm seems to view Rowena as this, and definitely shows discomfort at some of her pet-names for him and hopes for their future. The ending reveals it didn’t stop them from having a baby together.
 The Legend of Kyrandia (Video Game) / int_88cee6e2
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_88cee6e2
 The Legend of Kyrandia (Video Game) / int_8a07e085
type
Denser and Wackier
 The Legend of Kyrandia (Video Game) / int_8a07e085
comment
Denser and Wackier: The sequels. Books II and III shift considerably in tone from Book I, featuring more outlandish locations and characters, broader comedy, plus many anachronisms and meta references. While The Hand of Fate only experiences this to a degree, Malcolm's Revenge takes the cake.note This was largely due to Rick Gush assuming more creative control for the sequels and filling them with his style of humour.
 The Legend of Kyrandia (Video Game) / int_8a07e085
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_8a07e085
 The Legend of Kyrandia (Video Game) / int_8bfd8321
type
Informing the Fourth Wall
 The Legend of Kyrandia (Video Game) / int_8bfd8321
comment
Informing the Fourth Wall: In Malcolm's Revenge this is taken to hilarious levels with the Malcolm and Gunther's running commentary on the player's decisions. Especially Malcolm's twenty-four different responses to eating a Fish Cream Sandwich.
 The Legend of Kyrandia (Video Game) / int_8bfd8321
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_8bfd8321
 The Legend of Kyrandia (Video Game) / int_8cbd311b
type
Good Angel, Bad Angel
 The Legend of Kyrandia (Video Game) / int_8cbd311b
comment
Good Angel, Bad Angel: In the third game, Malcolm's bad conscience is called Gunther, who frequently appears to comment on his actions. The introduction shows that Malcolm's good conscience, Stewart, ended up stuck under a rock, which may be why Malcolm became so nasty. Near the end of the game, Stewart shows up again and Malcolm can choose whether to keep just Gunther, just Stewart, or to choose both since Malcolm himself doesn't care about morality, just wanting to clear his name so that he can finally go home and take a nap.
 The Legend of Kyrandia (Video Game) / int_8cbd311b
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_8cbd311b
 The Legend of Kyrandia (Video Game) / int_8ec0abf
type
The Voiceless
 The Legend of Kyrandia (Video Game) / int_8ec0abf
comment
Additionally, The Hand is listed in every section of the voice credits with a different person's name each time, despite having no lines. Most of the people listed appear to be relatives of the creative team.
 The Legend of Kyrandia (Video Game) / int_8ec0abf
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_8ec0abf
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_8ec0abf
 The Legend of Kyrandia (Video Game) / int_932da128
type
Monster Clown
 The Legend of Kyrandia (Video Game) / int_932da128
comment
Monster Clown: Malcolm the Jester.
 The Legend of Kyrandia (Video Game) / int_932da128
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_932da128
 The Legend of Kyrandia (Video Game) / int_94e4b975
type
Vomit Indiscretion Shot
 The Legend of Kyrandia (Video Game) / int_94e4b975
comment
Vomit Indiscretion Shot: One of the potential deaths in the second game, if you eat and drink too much. Complete with passing out in the puddle of puke.
 The Legend of Kyrandia (Video Game) / int_94e4b975
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_94e4b975
 The Legend of Kyrandia (Video Game) / int_9843be73
type
As You Know
 The Legend of Kyrandia (Video Game) / int_9843be73
comment
As You Know: After receiving the silver rose from Brynn, she tells Brandon “you must find Darm. He lives in the Timbermist Woods.” This dialogue is clearly only for the benefit of the players, as following events make it quite clear that Brandon not only knows Darm and Brandywine, but he’s visited the Timbermist Woods before, too.
 The Legend of Kyrandia (Video Game) / int_9843be73
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_9843be73
 The Legend of Kyrandia (Video Game) / int_9a3285c
type
Invisibility
 The Legend of Kyrandia (Video Game) / int_9a3285c
comment
Invisibility: The red gem on Brandon's amulet lets Brandon turn transparent.
 The Legend of Kyrandia (Video Game) / int_9a3285c
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1.0
 The Legend of Kyrandia (Video Game) / int_9a3285c
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_9a3285c
 The Legend of Kyrandia (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 The Legend of Kyrandia (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Herman goes from a regular bridge repairman in the first game to a magically-empowered constable in the third game. However, before having to use his magic, he will first use his arms and then a butterfly net.
 The Legend of Kyrandia (Video Game) / int_9bcd82c0
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_9bcd82c0
 The Legend of Kyrandia (Video Game) / int_9c0e0a28
type
Savage Setpiece
 The Legend of Kyrandia (Video Game) / int_9c0e0a28
comment
Savage Setpiece: The first screen of the third game has a squirrel in the dump, and if Malcolm tries to annoy it too much by speaking to it, it will kill him and drag his corpse away.
 The Legend of Kyrandia (Video Game) / int_9c0e0a28
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_9c0e0a28
 The Legend of Kyrandia (Video Game) / int_9c23f3a0
type
Bigfoot, Sasquatch, and Yeti
 The Legend of Kyrandia (Video Game) / int_9c23f3a0
comment
Bigfoot, Sasquatch, and Yeti: Met by Zanthia in the second game. He falls in love with her when she dresses up as a yeti. He has a Jacuzzi, a bar, and barbells in his home cave.
 The Legend of Kyrandia (Video Game) / int_9c23f3a0
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_9c23f3a0
 The Legend of Kyrandia (Video Game) / int_9c4a7090
type
Springtime for Hitler
 The Legend of Kyrandia (Video Game) / int_9c4a7090
comment
Springtime for Hitler: In Book 3, the protagonist Malcolm is summoned by the Fish Queen for a game of Tic-Tac-Toe. Despite her enthusiasm for the game, she is exceptionally bad at it, and will always demand a rematch if Malcolm wins. Thus, you have to go out of your way to lose.
 The Legend of Kyrandia (Video Game) / int_9c4a7090
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_9c4a7090
 The Legend of Kyrandia (Video Game) / int_9d12bbc1
type
Foreshadowing
 The Legend of Kyrandia (Video Game) / int_9d12bbc1
comment
Foreshadowing: In the first level of Book II, Zanthia can steam open the four letters the postman asks her to collect. The one addressed to Malcolm comes from “The Wheels of Fate,” which turns out to be her ultimate destination and the true source of Kyrandia’s problems.
 The Legend of Kyrandia (Video Game) / int_9d12bbc1
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_9d12bbc1
 The Legend of Kyrandia (Video Game) / int_9d184483
type
Changing Clothes Is a Free Action
 The Legend of Kyrandia (Video Game) / int_9d184483
comment
Changing Clothes Is a Free Action: Thanks to her magical wardrobe spell, Zanthia can change clothes instantaneously in The Hand of Fate (and she frequently does).
 The Legend of Kyrandia (Video Game) / int_9d184483
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_9d184483
 The Legend of Kyrandia (Video Game) / int_a3dc4ab0
type
Worm in an Apple
 The Legend of Kyrandia (Video Game) / int_a3dc4ab0
comment
Worm in an Apple: In Malcolm's Revenge, during Malcolm's foray into Limbo, he can swipe an apple from a teacher's desk and eat it to reveal a worm inside. Trying to eat the worm will make Malcolm joke that he's "not that hungry yet", but given that Limbo is inhabited by Fish People, it's not hard to find something that might enjoy eating a worm or two.
 The Legend of Kyrandia (Video Game) / int_a3dc4ab0
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1.0
 The Legend of Kyrandia (Video Game) / int_a3dc4ab0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_a3dc4ab0
 The Legend of Kyrandia (Video Game) / int_a679184b
type
Due to the Dead
 The Legend of Kyrandia (Video Game) / int_a679184b
comment
Due to the Dead: In Fables and Fiends, Brandon visits his parents' graves. To trigger a necessary meeting with his mother's ghost, he must place a flower on the grave.
 The Legend of Kyrandia (Video Game) / int_a679184b
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1.0
 The Legend of Kyrandia (Video Game) / int_a679184b
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_a679184b
 The Legend of Kyrandia (Video Game) / int_a6cda066
type
Rule of Three
 The Legend of Kyrandia (Video Game) / int_a6cda066
comment
Rule of Three: Brandon must gather three royal artifacts to open the door to the Kyragem. Zanthia has to pay three gold coins to book a passage on a boat.
 The Legend of Kyrandia (Video Game) / int_a6cda066
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_a6cda066
 The Legend of Kyrandia (Video Game) / int_a70223
type
Karma Houdini
 The Legend of Kyrandia (Video Game) / int_a70223
comment
Karma Houdini: Malcolm commits multiple crimes throughout the series, such as turning all the royal mystics to stone, trying to murder Brandon multiple times, and attempting to usurp Kyrandia's throne alongside a pirate army. In the final segment of Malcolm's Revenge, the only thing anyone cares about is the (false) allegation he murdered William and Katherine. Technically, nobody ended up dead because of him, but he still caused a huge amount of trouble. His only karmic comeuppance is being arrested and doing fairly easy community service before being ordered to leave Kyrandia without supervision. Then, after saving Kyrandia from the pirates (that he brought over in the first place), he is straight-up asked to become King!
 The Legend of Kyrandia (Video Game) / int_a70223
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_a70223
 The Legend of Kyrandia (Video Game) / int_a8a04f6f
type
And I Must Scream
 The Legend of Kyrandia (Video Game) / int_a8a04f6f
comment
And I Must Scream: In the first game, Malcolm turns lots of people into stone. Kallak had it better... or worse - he had his eyes untouched.
 The Legend of Kyrandia (Video Game) / int_a8a04f6f
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_a8a04f6f
 The Legend of Kyrandia (Video Game) / int_ae3d6438
type
Deadpan Snarker
 The Legend of Kyrandia (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Zanthia indulges in this throughout her quest.
 The Legend of Kyrandia (Video Game) / int_ae3d6438
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_ae3d6438
 The Legend of Kyrandia (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 The Legend of Kyrandia (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: Averted in the first game, which has a task in which there is a massive lava flow going under a bridge. Seemingly played only for drama, when your character begins to cross the bridge he states that "this heat is pretty intense, but I know I can take it." Continuing anyway causes him to catch fire and burn up painfully. To get through you need to find a scroll of freezing to turn the lava into ice. Played straight in The Hand of Fate. Not only is Zanthia just fine walking around Volcania, she can even stand directly on the lava (though only for a second). Flying shoes can be created to avoid this entirely.
 The Legend of Kyrandia (Video Game) / int_b0a91b69
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-1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_b0a91b69
 The Legend of Kyrandia (Video Game) / int_b2279346
type
RetCon
 The Legend of Kyrandia (Video Game) / int_b2279346
comment
Retcon: The third game causes a lot of what was said in the first game to be proven untrue. Malcolm was not actually responsible for the deaths of William and Katherine, even though Katherine's ghost clearly states that he was. Also, Zanthia - despite having spoken badly of him previously - remarks that "I always knew you were okay." Whether some of this is an actual case of Retcon or simply From a Certain Point of View is never clarified.
 The Legend of Kyrandia (Video Game) / int_b2279346
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_b2279346
 The Legend of Kyrandia (Video Game) / int_b53077b3
type
Take That!
 The Legend of Kyrandia (Video Game) / int_b53077b3
comment
Take That!: When Brandon is walking on a narrow cliff he says: "Whoops... Almost walked off the edge there." An obvious jab at Sierra, who's games punish players that can't navigate without falling to their doom.
 The Legend of Kyrandia (Video Game) / int_b53077b3
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The Legend of Kyrandia (Video Game) / int_b53077b3
 The Legend of Kyrandia (Video Game) / int_b8cbdffb
type
Celestial Bureaucracy
 The Legend of Kyrandia (Video Game) / int_b8cbdffb
comment
Celestial Bureaucracy: In Malcolm's Revenge, Malcolm arrives in the lobby of such a bureaucracy and is made to wait in line behind a Captain Ersatz of Elvis Presley before he is able to progress to Hell.
 The Legend of Kyrandia (Video Game) / int_b8cbdffb
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1.0
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_b8cbdffb
 The Legend of Kyrandia (Video Game) / int_b8f8de7d
type
Treasure Is Bigger in Fiction
 The Legend of Kyrandia (Video Game) / int_b8f8de7d
comment
Treasure Is Bigger in Fiction: The Kyragem, a powerful magical artifact. It is roughly as wide as a regular kitchen table and set into the ground. May not quite count since not only is it a powerful magical artifact, it's the powerful magical artifact that's the source of all the magic in the kingdom, and according to the backstory in the manual it was a gift to humanity from the elemental beings the tree face from the prologue serves.
 The Legend of Kyrandia (Video Game) / int_b8f8de7d
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_b8f8de7d
 The Legend of Kyrandia (Video Game) / int_bb01ad0e
type
Cool Boat
 The Legend of Kyrandia (Video Game) / int_bb01ad0e
comment
Cool Boat: Subverted in Malcolm's Revenge. Jean-Claude Barbecue's boat looks really lame. On the cover, it looks more like a traditional "pirate ship".
 The Legend of Kyrandia (Video Game) / int_bb01ad0e
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_bb01ad0e
 The Legend of Kyrandia (Video Game) / int_bb660963
type
Color-Coded Characters
 The Legend of Kyrandia (Video Game) / int_bb660963
comment
Color-Coded Characters: In Book I, the four mystics’ castle bedrooms each have distinct color schemes: Kallak’s is purple, Brynn’s is green, Darm’s is red, and Zanthia’s is blue.
 The Legend of Kyrandia (Video Game) / int_bb660963
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1.0
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The Legend of Kyrandia (Video Game) / int_bb660963
 The Legend of Kyrandia (Video Game) / int_bb9a93b
type
Happy Harlequin Hat
 The Legend of Kyrandia (Video Game) / int_bb9a93b
comment
Happy Harlequin Hat: Malcolm wears one. In the third game, wearing a leather jerkin and/or a squirrel as a disguise will also remove the hat and cause fewer people to recognize him, despite no change in his loud yellow-and-purple sleeves and leggings. The jester hat seems to be the only thing most laypeople remember about him!
 The Legend of Kyrandia (Video Game) / int_bb9a93b
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_bb9a93b
 The Legend of Kyrandia (Video Game) / int_bc2717e9
type
Towers of Hanoi
 The Legend of Kyrandia (Video Game) / int_bc2717e9
comment
Towers of Hanoi: This is the last puzzle in The Hand of Fate.
 The Legend of Kyrandia (Video Game) / int_bc2717e9
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1.0
 The Legend of Kyrandia (Video Game) / int_bc2717e9
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_bc2717e9
 The Legend of Kyrandia (Video Game) / int_bc3cb7ff
type
Clear My Name
 The Legend of Kyrandia (Video Game) / int_bc3cb7ff
comment
Clear My Name: Malcolm in Malcolm's Revenge, accused of murdering King William and Queen Katherine. In Fables and Fiends, his strategy seems to be "take over the kingdom and cause lots of ruckus," while he's a bit more serious in the last game.
 The Legend of Kyrandia (Video Game) / int_bc3cb7ff
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_bc3cb7ff
 The Legend of Kyrandia (Video Game) / int_c1cef253
type
Nice, Mean, and In-Between
 The Legend of Kyrandia (Video Game) / int_c1cef253
comment
Nice Mean And In Between: Of the playing protagonists, Brandon is nice, Zanthia is in-between and Malcolm is mean.
 The Legend of Kyrandia (Video Game) / int_c1cef253
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1.0
 The Legend of Kyrandia (Video Game) / int_c1cef253
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_c1cef253
 The Legend of Kyrandia (Video Game) / int_c209fc7
type
Chaste Hero
 The Legend of Kyrandia (Video Game) / int_c209fc7
comment
Chaste Hero: Brandon has no love interests in either the first or third game and never is it implied he’s even seeking a potential mate. Apart from Jessica briefly gossiping with Zanthia about how he’s an eligible bachelor in the second game, his romantic pursuits are a non-entity.
 The Legend of Kyrandia (Video Game) / int_c209fc7
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1.0
 The Legend of Kyrandia (Video Game) / int_c209fc7
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_c209fc7
 The Legend of Kyrandia (Video Game) / int_c22e0b2
type
Revenge of the Sequel
 The Legend of Kyrandia (Video Game) / int_c22e0b2
comment
Revenge of the Sequel: The Legend of Kyrandia Book III: Malcolm's Revenge
 The Legend of Kyrandia (Video Game) / int_c22e0b2
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1.0
 The Legend of Kyrandia (Video Game) / int_c22e0b2
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 The Legend of Kyrandia (Video Game)
hasFeature
The Legend of Kyrandia (Video Game) / int_c22e0b2
 The Legend of Kyrandia (Video Game) / int_c25f7913
type
By the Lights of Their Eyes
 The Legend of Kyrandia (Video Game) / int_c25f7913
comment
By the Lights of Their Eyes: In the Shadowland Labyrinth maze of the first game, should Brandon be unfortunate enough to walk into an unlit room, he will be killed by a horde of monsters, but all the player sees is a bunch of glowing eyes converging on the same spot in the dark. Lampshaded in the third game, where it is revealed that the glowing eyes are emblazoned on spiked signs carried by adorable gremlin-like creatures. At one point, you end up in the house of a "friendly" (not hostile, at any rate) Wizard and his dragon companion. They advise against you leaving their abode via the front door: "I wouldn't go out there if I was you, the Shadow Wraiths◊ are hungry tonight."
 The Legend of Kyrandia (Video Game) / int_c25f7913
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_c25f7913
 The Legend of Kyrandia (Video Game) / int_c27bb61b
type
Alliteration & Adventurers
 The Legend of Kyrandia (Video Game) / int_c27bb61b
comment
Alliteration & Adventurers: Fables & Fiends features a Dungeons & Dragons-style title.
 The Legend of Kyrandia (Video Game) / int_c27bb61b
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1.0
 The Legend of Kyrandia (Video Game) / int_c27bb61b
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_c27bb61b
 The Legend of Kyrandia (Video Game) / int_c2e295cd
type
Curse
 The Legend of Kyrandia (Video Game) / int_c2e295cd
comment
Curse: The true cause of William and Katherine's death is, apparently, a curse on an enchanted knife. The Reveal is that William was holding the knife and actually stabbed himself with it, while Malcolm tried to stop him. William seems to be the only one who knows this, however, since the first game makes it very clear that Katherine blames Malcolm for their deaths.
 The Legend of Kyrandia (Video Game) / int_c2e295cd
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_c2e295cd
 The Legend of Kyrandia (Video Game) / int_c3191ad7
type
Smooch of Victory
 The Legend of Kyrandia (Video Game) / int_c3191ad7
comment
Smooch of Victory: Zanthia and Marko have one when they defeat the Hand.
 The Legend of Kyrandia (Video Game) / int_c3191ad7
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1.0
 The Legend of Kyrandia (Video Game) / int_c3191ad7
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_c3191ad7
 The Legend of Kyrandia (Video Game) / int_c33ba0a8
type
Chuck Cunningham Syndrome
 The Legend of Kyrandia (Video Game) / int_c33ba0a8
comment
Chuck Cunningham Syndrome: Brynn. She plays a major role in the first game. In the second game, she only appears in the opening cinematic and is sporadically mentioned later. In the third game, she is nowhere to be found and never mentioned.
 The Legend of Kyrandia (Video Game) / int_c33ba0a8
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_c33ba0a8
 The Legend of Kyrandia (Video Game) / int_c52ac939
type
Helium Speech
 The Legend of Kyrandia (Video Game) / int_c52ac939
comment
Helium Speech: Malcolm's Revenge had an sound option that made every character's voice squeaky and high-pitched.
 The Legend of Kyrandia (Video Game) / int_c52ac939
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1.0
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_c52ac939
 The Legend of Kyrandia (Video Game) / int_c5385ad9
type
Horrible Judge of Character
 The Legend of Kyrandia (Video Game) / int_c5385ad9
comment
Horrible Judge of Character: In Malcolm's Revenge, Malcolm joins forces with a band of pirates in a bid to take over Kyrandia. The pirates betray Malcolm, leading to a scene where Kallak, with comical cluelessness, refers to Pirate Captain Barbeque as a "fine seaman" and pays him a sack of money for "capturing" Malcolm. The next time Malcolm stops by, it's not surprising that the pirates are running the place.
 The Legend of Kyrandia (Video Game) / int_c5385ad9
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_c5385ad9
 The Legend of Kyrandia (Video Game) / int_c5f23623
type
Broken Bridge
 The Legend of Kyrandia (Video Game) / int_c5f23623
comment
Broken Bridge: In the first installment, there are several broken bridges that stop you getting to the next area until you have completed a specific task, ranging from an actual broken bridge (which is repaired by an NPC) to a frozen cave mouth and a bottomless pit.
 The Legend of Kyrandia (Video Game) / int_c5f23623
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1.0
 The Legend of Kyrandia (Video Game) / int_c5f23623
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_c5f23623
 The Legend of Kyrandia (Video Game) / int_c64bdacd
type
Scoring Points
 The Legend of Kyrandia (Video Game) / int_c64bdacd
comment
Scoring Points: Malcolm's Revenge gives points both for solving puzzles and for finding interesting ways to mess around with people and objects, but the points are quite useless and mostly serve as extra humor.
 The Legend of Kyrandia (Video Game) / int_c64bdacd
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_c64bdacd
 The Legend of Kyrandia (Video Game) / int_c75df49a
type
Shout-Out
 The Legend of Kyrandia (Video Game) / int_c75df49a
comment
Shout-Out: In Fables and Fiends: Darm's dragon companion is named Brandywine. Brandywine is the name of the river in the east of the Shire in The Lord of the Rings. In The Hand of Fate: Zanthia refers to the three giant faces that serve as the centerpiece for the Towers of Hanoi puzzle as her friends Larry, Curly and Moe. In Malcolm's Revenge: Using the teleporter occasionally results in Malcolm emerging with the head of a fly. When this happens, he immediately hops back inside and teleports to cure himself. One method to escape Kyrandia is to, as Brandywine puts it, "Click two eels together and say, 'I want to go to the Isle of Cats.'" That advice is just slightly similar to "clicking heels together and saying, 'There's no place like home.'" Malcolm mentions he once owned a book called Gardening for the Criminally Negligent, an actual book that was written by the game’s designer, Rick Gush.
 The Legend of Kyrandia (Video Game) / int_c75df49a
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1.0
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_c75df49a
 The Legend of Kyrandia (Video Game) / int_c98c0b08
type
The Legend of X
 The Legend of Kyrandia (Video Game) / int_c98c0b08
comment
The Legend of X
 The Legend of Kyrandia (Video Game) / int_c98c0b08
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_c98c0b08
 The Legend of Kyrandia (Video Game) / int_ce1d78bc
type
Foreign Queasine
 The Legend of Kyrandia (Video Game) / int_ce1d78bc
comment
Foreign Queasine: Fish Cream Sandwiches are very popular in Kyrandia, and they look as disgusting as they sound. Should you feed someone a Squirrel Cream Sandwich, you're likely to hear comments on how it must be a new recipe. Brandywine the dragon especially loves them, but likes regular squirrels too.
 The Legend of Kyrandia (Video Game) / int_ce1d78bc
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_ce1d78bc
 The Legend of Kyrandia (Video Game) / int_d08049db
type
Taken for Granite
 The Legend of Kyrandia (Video Game) / int_d08049db
comment
Taken for Granite: Malcolm turns a lot of characters into stone in Fables and Fiends. Strangely enough, he can also decide which part of the body to not be transformed, as he does with Kallak's eyes.
 The Legend of Kyrandia (Video Game) / int_d08049db
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_d08049db
 The Legend of Kyrandia (Video Game) / int_d251db87
type
Alchemy Is Magic
 The Legend of Kyrandia (Video Game) / int_d251db87
comment
Alchemy Is Magic: The basis of Zanthia's skillset and her means of creating potions. Sandwiches, snowmen, and teddy bears are just a few of the things in her repertoire, along with turning lead into gold.
 The Legend of Kyrandia (Video Game) / int_d251db87
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_d251db87
 The Legend of Kyrandia (Video Game) / int_d2e5d85d
type
Dragons Versus Knights
 The Legend of Kyrandia (Video Game) / int_d2e5d85d
comment
Dragons Versus Knights: We don't see any knights in Kyrandia but, based on some dialogue from the first game, this rivalry is expected of dragons, even if Brandywine defies it.
 The Legend of Kyrandia (Video Game) / int_d2e5d85d
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_d2e5d85d
 The Legend of Kyrandia (Video Game) / int_d397657d
type
Hoist by His Own Petard
 The Legend of Kyrandia (Video Game) / int_d397657d
comment
Hoist by His Own Petard: Malcolm is turned into a statue by his own reflecting spell in the end of Fables and Fiends.
 The Legend of Kyrandia (Video Game) / int_d397657d
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1.0
 The Legend of Kyrandia (Video Game) / int_d397657d
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_d397657d
 The Legend of Kyrandia (Video Game) / int_d50a5478
type
Unlimited Wardrobe
 The Legend of Kyrandia (Video Game) / int_d50a5478
comment
Unlimited Wardrobe: Zanthia has a spell for this. Not truly unlimited, since she does mention near the end of the game that the spell is almost empty. Still a pretty extensive set of outfits, though. In the third game, Zanthia mentions she no longer has the spell.
 The Legend of Kyrandia (Video Game) / int_d50a5478
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1.0
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_d50a5478
 The Legend of Kyrandia (Video Game) / int_d66ed827
type
Color-Coded Stones
 The Legend of Kyrandia (Video Game) / int_d66ed827
comment
Color-Coded Stones: Zig-zagged in Fables and Fiends. In addition to having all the common gemstones and colors, the game includes a variety of other jewels, as one quest revolves around birthstones. One of the first items the player can pick up is a deep red garnet, and the first green-colored stone the player will see is a peridot. The rubies and emeralds are trickier to acquire.
 The Legend of Kyrandia (Video Game) / int_d66ed827
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1.0
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_d66ed827
 The Legend of Kyrandia (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 The Legend of Kyrandia (Video Game) / int_d6f284a3
comment
The Hand of Fate and Malcolm's Revenge, on the other hand, go out of their way to avoid this (see Anti-Frustration Features above).
 The Legend of Kyrandia (Video Game) / int_d6f284a3
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1.0
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_d6f284a3
 The Legend of Kyrandia (Video Game) / int_d88e125e
type
Our Dragons Are Different
 The Legend of Kyrandia (Video Game) / int_d88e125e
comment
Our Dragons Are Different: Brandywine is a purple female dragon who is Darm's companion. She is a friendly character, whether it be to Brandon or Malcolm. She likes to eat squirrels and cats, and dislikes being forced to eat only knights who are "hard to peel".
 The Legend of Kyrandia (Video Game) / int_d88e125e
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1.0
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_d88e125e
 The Legend of Kyrandia (Video Game) / int_d92701be
type
White Gloves
 The Legend of Kyrandia (Video Game) / int_d92701be
comment
White Gloves: The Hand in The Hand of Fate is an animated sentient giant white glove. It too was revealed to have belonged to a wizard near the midpoint of the game.
 The Legend of Kyrandia (Video Game) / int_d92701be
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1.0
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_d92701be
 The Legend of Kyrandia (Video Game) / int_d933263
type
Have a Nice Death
 The Legend of Kyrandia (Video Game) / int_d933263
comment
Have a Nice Death: Averted. Whenever Brandon, Zanthia or Malcolm dies, there is a screen that says plainly "Rest in peace, [name of player]...".
 The Legend of Kyrandia (Video Game) / int_d933263
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-1.0
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_d933263
 The Legend of Kyrandia (Video Game) / int_db4b76d1
type
Pre-Asskicking One-Liner
 The Legend of Kyrandia (Video Game) / int_db4b76d1
comment
Pre-Asskicking One-Liner: Zanthia delivers one to the hunters right before she douses them with the Abominable Snowman potion, thus turning the actual Abominable Snowman’s affections towards them instead.
 The Legend of Kyrandia (Video Game) / int_db4b76d1
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_db4b76d1
 The Legend of Kyrandia (Video Game) / int_db695dfd
type
If You Die, I Call Your Stuff
 The Legend of Kyrandia (Video Game) / int_db695dfd
comment
If You Die, I Call Your Stuff: If Zanthia dies from overeating/drinking in the pirate bar, the patrons will call dibs on her inventory.
 The Legend of Kyrandia (Video Game) / int_db695dfd
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1.0
 The Legend of Kyrandia (Video Game) / int_db695dfd
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_db695dfd
 The Legend of Kyrandia (Video Game) / int_dbca2c99
type
Red Herring
 The Legend of Kyrandia (Video Game) / int_dbca2c99
comment
Red Herring: In the first game you can find a "Piscata Rosea" item near the end. There is also the Rainbow Stone, which certainly seems all mystical and important, but doesn't do anything. In The Hand of Fate, the Hand set up the anchor stone quest as a means of buying time for Kyrandia to be erased.
 The Legend of Kyrandia (Video Game) / int_dbca2c99
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1.0
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_dbca2c99
 The Legend of Kyrandia (Video Game) / int_e47e0eb
type
Scary Scarecrows
 The Legend of Kyrandia (Video Game) / int_e47e0eb
comment
Scary Scarecrows: Not a scary one. Zanthia makes a scarecrow come to life in Hand of Fate, causing his owner to pursue him through the fields. He is later seen relaxing at the pirate bar, at least until a fight breaks out.
 The Legend of Kyrandia (Video Game) / int_e47e0eb
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1.0
 The Legend of Kyrandia (Video Game) / int_e47e0eb
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_e47e0eb
 The Legend of Kyrandia (Video Game) / int_e61d9a3c
type
Clothing Damage
 The Legend of Kyrandia (Video Game) / int_e61d9a3c
comment
Zanthia’s need to keep changing outfits every time she arrives somewhere new, either due to damage or because of varying climates.
 The Legend of Kyrandia (Video Game) / int_e61d9a3c
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1.0
 The Legend of Kyrandia (Video Game) / int_e61d9a3c
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_e61d9a3c
 The Legend of Kyrandia (Video Game) / int_e6ce4b
type
The Maze
 The Legend of Kyrandia (Video Game) / int_e6ce4b
comment
The Maze: The Shadowland Labyrinth in the first game. Fireberries must be collected to light Brandon's way through the caverns. The route taken must be very specific, as another fireberry bush must be found within four screens of the last, or else... The third game's jungle level, The Isle of Cats.
 The Legend of Kyrandia (Video Game) / int_e6ce4b
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1.0
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_e6ce4b
 The Legend of Kyrandia (Video Game) / int_e70c45f0
type
All Animals Are Dogs
 The Legend of Kyrandia (Video Game) / int_e70c45f0
comment
All Animals Are Dogs: A stegosaurus of all things, in the second game.
 The Legend of Kyrandia (Video Game) / int_e70c45f0
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1.0
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 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_e70c45f0
 The Legend of Kyrandia (Video Game) / int_eb4cc0bc
type
Villainous Harlequin
 The Legend of Kyrandia (Video Game) / int_eb4cc0bc
comment
Villainous Harlequin: Malcolm. In the third game he's less evil and more of a Jerkass.
 The Legend of Kyrandia (Video Game) / int_eb4cc0bc
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1.0
 The Legend of Kyrandia (Video Game) / int_eb4cc0bc
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_eb4cc0bc
 The Legend of Kyrandia (Video Game) / int_eca56f2
type
Ten-Second Flashlight
 The Legend of Kyrandia (Video Game) / int_eca56f2
comment
Ten-Second Flashlight: The memorable Shadowland Labyrinth maze from the first game involves clever use of multiple disposable Ten Second Flashlights. The Labyrinth consists mostly of a series of caverns with glowing Fireberry bushes growing at strategic locations throughout. Warmth (from Brandon's hand) causes the berries to decay and lose their glow (a Fireberry continues to give off light for exactly three screens when held); when they're on the cold floor, the decay stops and the glow remains constant. So Brandon must explore the labyrinth by dropping Fireberries on the floor to light up otherwise pitch-black rooms. Get caught in a room with no bush and no berries, and the results are predictably unpleasant.
 The Legend of Kyrandia (Video Game) / int_eca56f2
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1.0
 The Legend of Kyrandia (Video Game) / int_eca56f2
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_eca56f2
 The Legend of Kyrandia (Video Game) / int_ee7ed46e
type
The Pirates Who Don't Do Anything
 The Legend of Kyrandia (Video Game) / int_ee7ed46e
comment
The Pirates Who Don't Do Anything: The Hand of Fate has a pub full of these. Apparently they've reformed and now just sit around drinking root beer and hosting Pirate Poetry Nights.
 The Legend of Kyrandia (Video Game) / int_ee7ed46e
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1.0
 The Legend of Kyrandia (Video Game) / int_ee7ed46e
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_ee7ed46e
 The Legend of Kyrandia (Video Game) / int_f7a458c3
type
Dartboard of Hate
 The Legend of Kyrandia (Video Game) / int_f7a458c3
comment
Dartboard of Hate: In the pirate bar in the second game there's a dartboard, which if clicked on, Zanthia will remark looks like Brandon's picture is on it. Just what for, when Brandon never met any pirates, is a mystery. In the third game, there's a dartboard in Malcolm's room. Clicking on it will make Malcolm demand, "Where's Kallak's picture?", implying that he used to throw darts at a picture of Kallak.
 The Legend of Kyrandia (Video Game) / int_f7a458c3
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1.0
 The Legend of Kyrandia (Video Game) / int_f7a458c3
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_f7a458c3
 The Legend of Kyrandia (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 The Legend of Kyrandia (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: In Malcolm's Revenge, Malcolm can hypnotize a squirrel to wear it as a hat, put a squirrel through a machine to turn it into a leather ball, or make a squirrel paste sandwich out of it. Even though the squirrels aren't exactly friendly in that game (click on them too many times and they kill you).
 The Legend of Kyrandia (Video Game) / int_f87c42d4
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1.0
 The Legend of Kyrandia (Video Game) / int_f87c42d4
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_f87c42d4
 The Legend of Kyrandia (Video Game) / int_f951364
type
Ball of Light Transformation
 The Legend of Kyrandia (Video Game) / int_f951364
comment
Ball of Light Transformation: The purple gem on Brandon's amulet allows Brandon to transform into a Will o'Wisp (a group of purple, floating lights). He can float over things that have no ground and can travel through cavern rooms indefinitely (the wisp form lights the room, so he cannot be hurt by the beings that lurk in the dark).
 The Legend of Kyrandia (Video Game) / int_f951364
featureApplicability
1.0
 The Legend of Kyrandia (Video Game) / int_f951364
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1.0
 The Legend of Kyrandia (Video Game)
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The Legend of Kyrandia (Video Game) / int_f951364
 The Legend of Kyrandia (Video Game) / int_f9f2c33
type
Running Gag
 The Legend of Kyrandia (Video Game) / int_f9f2c33
comment
Running Gag: Brandon continuously commenting on the lack of front doors for Kyrandian dwellings, to the point where he’s amazed when he finally encounters one. Zanthia’s need to keep changing outfits every time she arrives somewhere new, either due to damage or because of varying climates. Zanthia keeps finding a specific stick in multiple locations, even just before the endgame. After it first ends up in her inventory, she wonders if it's following her around.
 The Legend of Kyrandia (Video Game) / int_f9f2c33
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1.0
 The Legend of Kyrandia (Video Game) / int_f9f2c33
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1.0
 The Legend of Kyrandia (Video Game)
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type
Good Luck Charm
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comment
Good Luck Charm: There's a horseshoe in The Hand of Fate that acts as a lucky charm (and magnet), and it's a component in one of the potions. Also subverted as there is also an unlucky horseshoe; the trick is in knowing the difference.
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You Shouldn't Know This Already
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comment
You Shouldn't Know This Already: In Book I, Brandon cannot retrieve the sunstone from the bubbling springs until Darm mentions he hid the summer birthstone nearby (although clicking on the springs before hearing this will offer a clue, as Brandon comments that the big rock on the bottom looks pretty). In Book III, Malcolm cannot click two eels together to teleport out of Kyrandia until Brandywine informs him this is possible and provides the necessary incantation.
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The following is a list of statements referring to the current page from other pages.

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