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The Legend of Zelda: A Link to the Past (Video Game)

 The Legend of Zelda: A Link to the Past (Video Game)
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game)
 The Legend of Zelda: A Link to the Past (Video Game)
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TheLegendOfZeldaALinkToThePast
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past is the third game in the series, released for the SNES in Japan on November 2, 1991, in North America on April 13, 1992, and Europe in September 1992.A prequel to the NES installments, A Link to the Past (Triforce of the Gods in Japanese) returned to the top-down adventure format of the first game. Unlike the previous games, which were almost purely focused on combat and exploration, A Link to the Past introduces a puzzle-solving element to the series, requiring players to use items in complex ways in order to make progress. The game also contains the first in-depth (yet still simple compared to later games) story in the series, giving the game more than just an Excuse Plot. These puzzle and story elements, along with the established constituents of combat and exploration, eventually became a part of the greater Zelda experience because of A Link to the Past, and this unique combination of elements would be solidified by later games.The story begins with Link receiving a psychic message from Princess Zelda, telling him to come and save her from her imprisonment in Hyrule Castle. Link's Uncle also receives the call but dies, so Link must take up the call. He discovers that the evil wizard Agahnim is capturing girls from across Hyrule, and learns that the only way to defeat him is to obtain the three Pendants of Virtue from dungeons across Hyrule, and then collect the Master Sword. Of course, saving the world isn't that easy... Link is eventually forced to travel to the Dark World, a parallel version of Hyrule distorted by returning villain Ganon's wishes after he was sealed in the Golden Land (that story would later be told in Ocarina of Time), to save the captured maidens and the Princess, and finally defeat Ganon. The basic plot formula of A Link to the Past (gather three items, get Master Sword, huge plot twist, gather more items, fight the final boss), known to some fans as "The Legend," would be repeated many times throughout the series.The game would receive a sequel in 1993 in the shape of Link's Awakening for the Game Boy. Link to the Past was re-released on December 2, 2002 for the Game Boy Advance, sharing a cartridge with the multiplayer-only Four Swords. A direct sequel for Nintendo 3DS, A Link Between Worlds, was released in 2013. It has the general look and feel of the original except with 3D graphics (though still top-down) and features the same version of Hyrule with completely new dungeons.Shotaro Ishinomori created a comic adaptation in 1992. Akira Himekawa created a manga adaptation in 2005.
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Moon Rabbit
 The Legend of Zelda: A Link to the Past (Video Game) / int_107e0220
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Moon Rabbit: Referenced with the Moon Pearl, which prevents Link from being turned into a bunny in the Dark World.
 The Legend of Zelda: A Link to the Past (Video Game) / int_107e0220
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Cherry Tapping
 The Legend of Zelda: A Link to the Past (Video Game) / int_10b6b5f7
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Cherry Tapping: Link must battle the otherwise-invulnerable dark wizard Agahnim by reflecting his own magic back at him, using the legendary Master Sword (which you spend the entire game up until that point trying to acquire). Turns out that the Bug-Catching Net that a kid in Kakariko Village lets you play with accomplishes the feat just as well. There are two upgrades to the Master Sword that increase its damage. You can beat the game while avoiding both upgrades, but the un-tempered Master Sword is so weak that it cannot hurt the final boss without charging the sword and using the spin attack.
 The Legend of Zelda: A Link to the Past (Video Game) / int_10b6b5f7
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Parrying Bullets
 The Legend of Zelda: A Link to the Past (Video Game) / int_10d36992
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Parrying Bullets: Link can use his sword to deflect the magic attacks by the wizard Agahnim. Of course, it's a lot easier to do it with the bug-catcher's net.
 The Legend of Zelda: A Link to the Past (Video Game) / int_10d36992
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Fanfare
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Fanfare: The first game in the series to play the overworld theme as such.
 The Legend of Zelda: A Link to the Past (Video Game) / int_10e7d43c
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Planet of Copyhats
 The Legend of Zelda: A Link to the Past (Video Game) / int_111f0c1
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Planet of Copyhats: Ganon was first established as a thief in this game, where the backstory makes out his attainment of the Triforce to be thievery. Come Ocarina of Time, and it turns out the whole Gerudo tribe, which Ganondorf belongs to, wears a Thievery Hat (though it appears they aren't too fond of how far Ganondorf takes such tendencies). This hat is dropped in Breath of the Wild, however, where they aren't portrayed as being radically different from Hylians besides the One-Gender Race rule — a rule Ganon himself notably breaks — and the consistent dark-skinned redhead look.
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Ice Palace
 The Legend of Zelda: A Link to the Past (Video Game) / int_12dec2e
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Ice Palace: The game has the Ice Palace, located in a half-frozen lake in the Dark World and the first ice-themed dungeon in the franchise. The slippery ice floor makes traction more difficult.
 The Legend of Zelda: A Link to the Past (Video Game) / int_12dec2e
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Muzzle Flashlight
 The Legend of Zelda: A Link to the Past (Video Game) / int_12f9804c
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Muzzle Flashlight: You can use your Ether medallion to temporarily show you where hidden paths are—you're supposed to light torches, but Ether is sometimes easier or more convenient, since you can use it anywhere.
 The Legend of Zelda: A Link to the Past (Video Game) / int_12f9804c
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 The Legend of Zelda: A Link to the Past (Video Game) / int_13e1c444
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Plot-Triggering Death
 The Legend of Zelda: A Link to the Past (Video Game) / int_13e1c444
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Plot-Triggering Death: The game starts with the sorcerer Agahnim killing the King of Hyrule. But for Link, the plot really starts when he finds his uncle - his only living relative - on the brink of death, and is urged to Take Up My Sword. Unlike most examples, both of these deaths are undone by the end of the game.
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 The Legend of Zelda: A Link to the Past (Video Game) / int_143e6c8d
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Heroic Mime
 The Legend of Zelda: A Link to the Past (Video Game) / int_143e6c8d
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Most residents of the Dark World are at least somewhat displeased with having been transformed against their will. Link the pink bunny handles it well, but given his Heroic Mime status, it's hard to know what he really thinks of the situation. He doesn't seem ecstatic with the change, if this piece of artwork is any indication.
 The Legend of Zelda: A Link to the Past (Video Game) / int_143e6c8d
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Early Game Hell
 The Legend of Zelda: A Link to the Past (Video Game) / int_1527d90d
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Early Game Hell: You only start with three hearts at the start of the game, and after the easy-by-comparison Hyrule Castle and Eastern Palace, you'll commonly run into enemies that can do at least two hearts of damage. Combined with the prolonged threat of Collision Damage due to the regular sword's short range, the early game can be quite stressful. This doesn't end after you obtain the Master Sword either, as you're thrown into the Dark World not long after, which is where the game really stops pulling punches. You will quickly learn to value every heart you have, and it's up to you to have a Fairy or Red Medicine prepared when the damage adds up.
 The Legend of Zelda: A Link to the Past (Video Game) / int_1527d90d
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You Can't Thwart Stage One
 The Legend of Zelda: A Link to the Past (Video Game) / int_15385326
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You Can't Thwart Stage One: Subverted. While Link isn't able to stop Agahnim from sending Zelda to the Dark World and opening the portal between worlds, he is able to stall him by rescuing Zelda and hiding her at the Sanctuary, forcing Agahnim's soldiers to search for her while Link retrieves the Pendants and the Master Sword. If Zelda had been banished at the start of the game like Agahnim was intending, Link would have had a lot stronger opposition to face in his quest, and Agahnim would have remained alive and made Ganon's foothold in the Light World significantly stronger.
 The Legend of Zelda: A Link to the Past (Video Game) / int_15385326
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Where It All Began
 The Legend of Zelda: A Link to the Past (Video Game) / int_15756c9d
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Where It All Began: The game opens with Link infiltrating the sewers and dungeons of Hyrule Castle to rescue Princess Zelda; once you get the Master Sword you return to the Castle to climb its central tower and face Agahnim. When Agahnim is defeated, he warps you to the top of the Dark Pyramid in the Dark World, and the second half of the game begins with the quest to rescue the seven maidens. When you complete Ganon's Tower, Ganon flees the tower to the Dark Pyramid, crashing through the platform at the top leaving a hole you fall down to face the Final Boss. The first time you enter the Dark World will be at the foot of the Tower of Hera, where you can see Ganon's Tower, The Very Definitely Final Dungeon you'll be entering several hours later.
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Morphic Resonance
 The Legend of Zelda: A Link to the Past (Video Game) / int_15827a31
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Morphic Resonance: Early on, you could encounter a "bully and his friend" within the Dark World. The bully's friend takes on a form of a spherical creature due to him "not being able to make up his mind". By sheer coincidence, his human form face happens to be just as round.
 The Legend of Zelda: A Link to the Past (Video Game) / int_15827a31
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Warp Whistle
 The Legend of Zelda: A Link to the Past (Video Game) / int_159850a5
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Warp Whistle: The Flute summons a friendly bird to take you to one of eight fast travel points.
 The Legend of Zelda: A Link to the Past (Video Game) / int_159850a5
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After Boss Recovery
 The Legend of Zelda: A Link to the Past (Video Game) / int_15df66d9
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After Boss Recovery: Obtaining a Heart Container doesn't heal you. However, rescuing the maiden from each dungeon (which also happens after defeating the boss) will recover your health.
 The Legend of Zelda: A Link to the Past (Video Game) / int_15df66d9
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More Predators Than Prey
 The Legend of Zelda: A Link to the Past (Video Game) / int_16720859
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More Predators Than Prey: Every living being in the Dark World is some sort of monster out for blood, making you wonder what the heck they actually feed on.
 The Legend of Zelda: A Link to the Past (Video Game) / int_16720859
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Magic Wand
 The Legend of Zelda: A Link to the Past (Video Game) / int_17059108
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Magic Wand: The Rods of Ice and Fire summon magical blasts of their respective elements. The Staff of Byrna summons an invincibility shield, while the Staff of Somaria conjures blocks useful for puzzle-solving.
 The Legend of Zelda: A Link to the Past (Video Game) / int_17059108
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Dungeon Town
 The Legend of Zelda: A Link to the Past (Video Game) / int_17210967
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Dungeon Town: Thieves' Town. Not only is it located directly inside a traditional town (Village of Outcasts) that also happens to have enemies alongside harmless inhabitants, but inside you also have to interact with a female character and have her accompany you as you venture through the dungeon. More shockingly, the female character is the boss in disguise.
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Brainwashed and Crazy
 The Legend of Zelda: A Link to the Past (Video Game) / int_173909
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All the generic soldier mooks. They're actually completely innocent people who are being forced to do evil because Agahnim has used magic to make them Brainwashed and Crazy. Yet there's absolutely nothing you can do to help them - you have to kill them or they'll kill you. At the beginning of the game, there are several friendly guards who haven't been affected yet. One of them laments how his fellow men have lost their minds - and the fact that it is going to happen to him, too.
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Beware the Skull Base
 The Legend of Zelda: A Link to the Past (Video Game) / int_17930662
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Beware the Skull Base: Beyond the name, the Skull Woods features a large skull shaped entrance to the underground dungeon beneath the forest.
 The Legend of Zelda: A Link to the Past (Video Game) / int_17930662
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All There in the Manual
 The Legend of Zelda: A Link to the Past (Video Game) / int_17ce80aa
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The Swamp of Evil in the Dark World, which even has a sign indicating "No Entry, No Escape." You have to reach it via a transporter tile in the Light World, which can only be reached via Flute/bird transport. The Ice Palace requires a similar trick. According to the lore, it's because the swamp was overflowing with rainwater that threatened to flood the rest of the land, so a mountain range was put up to prevent that from happening.
 The Legend of Zelda: A Link to the Past (Video Game) / int_17ce80aa
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The Overworld
 The Legend of Zelda: A Link to the Past (Video Game) / int_19343432
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The Overworld: Hyrule and the Dark World serve as this collectively.
 The Legend of Zelda: A Link to the Past (Video Game) / int_19343432
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Second Hour Superpower
 The Legend of Zelda: A Link to the Past (Video Game) / int_19787667
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Second Hour Superpower: Link gets the Pegasus Boots, which greatly speed traversal and are so integral to the play experience that they get their own button, after the first major dungeon.
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Now, Where Was I Going Again?
 The Legend of Zelda: A Link to the Past (Video Game) / int_199fde5c
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Now, Where Was I Going Again?: The fortune teller provides hints concerning the main plot, and refills your Life Meter, for a few Rupees. The game provides plenty of easy money anyway, so go right ahead.
 The Legend of Zelda: A Link to the Past (Video Game) / int_199fde5c
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Alternate Timeline
 The Legend of Zelda: A Link to the Past (Video Game) / int_19b6f396
comment
Alternate Timeline: It's retroactively revealed by Hyrule Historia that this game is the first in the Downfall branch of the series' chronology, following Link's defeat against Ganon at the end of Ocarina of Time (he wins in the other two beanches). Without the Hero of Time around, Ganon was later defeated during the Imprisoning War and eventually sealed, which kickstarted the backstory of this game. All 2D games released on the NES, Game Boy, (original and Color) and 3DS take place after this game, thus being part of this branch of the chronology as well.
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Tube Travel
 The Legend of Zelda: A Link to the Past (Video Game) / int_19ec6e63
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Tube Travel: The Turtle Rock dungeon features pipe-like tubes that must be traversed.
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featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_19ec6e63
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_19ec6e63
 The Legend of Zelda: A Link to the Past (Video Game) / int_19f8dabe
type
Victory Pose
 The Legend of Zelda: A Link to the Past (Video Game) / int_19f8dabe
comment
Victory Pose: Link does a spin with his sword out and ends by holding his sword up after clearing a dungeon. He skips the spin-around after he defeats Ganon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_19f8dabe
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_19f8dabe
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_19f8dabe
 The Legend of Zelda: A Link to the Past (Video Game) / int_1a2dc1fd
type
Mission-Pack Sequel
 The Legend of Zelda: A Link to the Past (Video Game) / int_1a2dc1fd
comment
Mission-Pack Sequel: The BS Satellaview Japan-only sequel, for the Super Famicom add-on. ALttP's Link is gone, and you are controlling a hero who must complete 8 dungeons to regain tablets needed to reseal Ganon. Also, you'll have to complete the game in under 4 hours. It featured a score counter, full voice acting for Zelda and Sahasrahlanote lost forever in the backup ROMs, guided you throughout the game with gameplay advice, sometimes triggered the medallion spells you couldn't use yourself, and rendered your bomb/arrow/heart count to be infinite for a couple of minutes.
 The Legend of Zelda: A Link to the Past (Video Game) / int_1a2dc1fd
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_1a2dc1fd
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_1a2dc1fd
 The Legend of Zelda: A Link to the Past (Video Game) / int_1a7d50ac
type
Puzzle Reset
 The Legend of Zelda: A Link to the Past (Video Game) / int_1a7d50ac
comment
Puzzle Reset: There's one puzzle (the infamous Ice Palace) that required Puzzle Reset to beat. It is so cryptic and non-obvious that the Updated Re-release replaced it entirely. That said, in the original version you can still skip the puzzle by completing a later dungeon first, giving you access to, essentially, the Cane of Puzzle Skipping.
 The Legend of Zelda: A Link to the Past (Video Game) / int_1a7d50ac
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_1a7d50ac
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_1a7d50ac
 The Legend of Zelda: A Link to the Past (Video Game) / int_1a7d9177
type
Dual-World Gameplay
 The Legend of Zelda: A Link to the Past (Video Game) / int_1a7d9177
comment
Dual-World Gameplay: The game started this trend in the series. Link stumbles across a portal to the Dark World just before what seems to be the final dungeon. This is one of many portals in Hyrule which trap people in the Dark World and warp their bodies. Luckily, Link gets the Magic Mirror right before he enters, and uses it to return to Hyrule. The mirror is used extensively in the second half of the game as Link finds more portals and collects crystals from the Dark World dungeons.
 The Legend of Zelda: A Link to the Past (Video Game) / int_1a7d9177
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_1a7d9177
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_1a7d9177
 The Legend of Zelda: A Link to the Past (Video Game) / int_1b65dfad
type
The Cameo
 The Legend of Zelda: A Link to the Past (Video Game) / int_1b65dfad
comment
The Cameo: A pair of Chain Chomps appear in Turtle Rock. There’s also a portrait of Mario hanging in a house.
 The Legend of Zelda: A Link to the Past (Video Game) / int_1b65dfad
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_1b65dfad
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_1b65dfad
 The Legend of Zelda: A Link to the Past (Video Game) / int_1bb77fdb
type
Shadow Walker
 The Legend of Zelda: A Link to the Past (Video Game) / int_1bb77fdb
comment
Shadow Walker: Agahnim can sink into his shadow and move it about the room before resurfacing. In his second fight he splits his shadow into three and has intangible clones of himself pop out of the other two to hurl additional projectiles at you.
 The Legend of Zelda: A Link to the Past (Video Game) / int_1bb77fdb
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_1bb77fdb
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_1bb77fdb
 The Legend of Zelda: A Link to the Past (Video Game) / int_1cc9f5e5
type
Playing with Fire
 The Legend of Zelda: A Link to the Past (Video Game) / int_1cc9f5e5
comment
Playing with Fire: Ganon summons large amounts of fire during the final battle.
 The Legend of Zelda: A Link to the Past (Video Game) / int_1cc9f5e5
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_1cc9f5e5
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_1cc9f5e5
 The Legend of Zelda: A Link to the Past (Video Game) / int_1f14978d
type
Talking Animal
 The Legend of Zelda: A Link to the Past (Video Game) / int_1f14978d
comment
Talking Animal: people cursed by the Dark Realm may turn into a talking animal, if they're lucky (compared to some of the freakishly disturbing transformations Link comes across).
 The Legend of Zelda: A Link to the Past (Video Game) / int_1f14978d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_1f14978d
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_1f14978d
 The Legend of Zelda: A Link to the Past (Video Game) / int_1f60add
type
Locked in the Dungeon
 The Legend of Zelda: A Link to the Past (Video Game) / int_1f60add
comment
Locked in the Dungeon: Zelda is held prisoner in the dungeon of Hyrule Castle at the beginning of the game.
 The Legend of Zelda: A Link to the Past (Video Game) / int_1f60add
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_1f60add
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_1f60add
 The Legend of Zelda: A Link to the Past (Video Game) / int_1f6983f7
type
Ambiguous Situation
 The Legend of Zelda: A Link to the Past (Video Game) / int_1f6983f7
comment
Ambiguous Situation: Due to the timing of when Ganon reveals himself, the nature of his and Agahnim's identity is ambiguous. On one hand, Agahnim is trying to break the seal on Ganon in the Sacred Realm, but as Ganon reveals Agahnim to be his "split soul" in the Japanese script or "alter ego" in the English translation, Ganon is somehow able to send a fragment of himself out of or escape the Sacred Realm. This leads to two possibilities: 1. That Agahnim was possessed by Ganon with some power that could leak out of the Sacred Realm, or 2. That Agahnim is an alternate body created by Ganon that can escape the Sacred Realm but with limited power. Neither explanation is used in-game, but the comics and three mangas depict Agahnim as a servant of Ganon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_1f6983f7
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_1f6983f7
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_1f6983f7
 The Legend of Zelda: A Link to the Past (Video Game) / int_2003678f
type
Adaptational Skimpiness
 The Legend of Zelda: A Link to the Past (Video Game) / int_2003678f
comment
Adaptational Skimpiness: The full body fairy artwork shown her with just her right shoulder and left arm bare. The Katsuyuki Ozaki novelization makes her dress completelely strapless as well as backless.
 The Legend of Zelda: A Link to the Past (Video Game) / int_2003678f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_2003678f
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_2003678f
 The Legend of Zelda: A Link to the Past (Video Game) / int_20e20e99
type
Not the Intended Use
 The Legend of Zelda: A Link to the Past (Video Game) / int_20e20e99
comment
Not the Intended Use: Using the butterfly net when facing Agahnim is a surprisingly effective way of deflecting his projectiles.
 The Legend of Zelda: A Link to the Past (Video Game) / int_20e20e99
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_20e20e99
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_20e20e99
 The Legend of Zelda: A Link to the Past (Video Game) / int_2197beaf
type
Can't Refuse the Call Anymore
 The Legend of Zelda: A Link to the Past (Video Game) / int_2197beaf
comment
Can't Refuse the Call Anymore: This comes when he rescues Zelda from Agahnim and becomes a fugitive. Later, it comes again when Agahnim has re-captured Zelda and Link goes to confront him, only to be sent to the Dark World at the end of their encounter.
 The Legend of Zelda: A Link to the Past (Video Game) / int_2197beaf
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_2197beaf
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_2197beaf
 The Legend of Zelda: A Link to the Past (Video Game) / int_221a4bf4
type
Iconic Sequel Character
 The Legend of Zelda: A Link to the Past (Video Game) / int_221a4bf4
comment
Iconic Sequel Character: Hylia has become an important part of Zelda lore and religion, but the name wasn't referenced until this game introduced Lake Hylia. Even then, she only debuted as a character in The Legend of Zelda: Skyward Sword, twenty years later. Cuccos marked their debut here, becoming a popular species due to their ability to punish Link with surprisingly efficient success for his unjustified violence on them.
 The Legend of Zelda: A Link to the Past (Video Game) / int_221a4bf4
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_221a4bf4
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_221a4bf4
 The Legend of Zelda: A Link to the Past (Video Game) / int_22cf536c
type
Chekhov's Gun
 The Legend of Zelda: A Link to the Past (Video Game) / int_22cf536c
comment
Chekhov's Gun: Nearly every boss has a piece of equipment that Link can discover to use against it. In fact, The Dragon, Aghanim, can be brought low by the humble Butterfly Net, one of the earliest pieces of equipment found. The lantern. All it's useful for is lighting lamps, which can be helpful but isn't actually necessary for any of the game's puzzles. Guess what you have to do to be able to see the Final Boss in the last phase?
 The Legend of Zelda: A Link to the Past (Video Game) / int_22cf536c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_22cf536c
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_22cf536c
 The Legend of Zelda: A Link to the Past (Video Game) / int_22ecc839
type
Kryptonite Factor
 The Legend of Zelda: A Link to the Past (Video Game) / int_22ecc839
comment
Kryptonite Factor: Only the Silver Arrows and the Master Sword can harm Ganon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_22ecc839
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_22ecc839
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_22ecc839
 The Legend of Zelda: A Link to the Past (Video Game) / int_234a6809
type
Ribcage Ridge
 The Legend of Zelda: A Link to the Past (Video Game) / int_234a6809
comment
Ribcage Ridge: The Dark World's counterpart to The Lost Woods, Skeleton Forest, is named as such because of the large ribcages that arc over most of its paths. Fortunately, whatever creature they came from is never seen living.
 The Legend of Zelda: A Link to the Past (Video Game) / int_234a6809
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_234a6809
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_234a6809
 The Legend of Zelda: A Link to the Past (Video Game) / int_244b57ba
type
Upgraded Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_244b57ba
comment
Upgraded Boss: Ganon's Tower features reprises of the four Light World bosses, each with an upgraded arena or moveset to increase the difficulty. However, even with this boost in difficulty, Link's endgame equipment means that these fights still wind up being much easier. The Armos Knights from Eastern Palace return on a slippery ice floor, making it tougher to line up bow shots. The Lanmolas from the Desert Palace are accompanied by a fireball shooter, meaning Link has one more obstacle to keep track of. Moldorm, from the Tower of Hera, appears in a small, narrow arena that makes it even easier for Link to fall down and have to restart the fight. Agahnim, from Hyrule Castle, is the only repeat boss whose moveset changes. Now, he creates two shadowy clones of himself; only the real Agahnim can be harmed, but all three fire magic bolts that can damage Link. However, for a skilled player, that also means three times the opportunity to reflect them and damage Aga.
 The Legend of Zelda: A Link to the Past (Video Game) / int_244b57ba
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_244b57ba
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_244b57ba
 The Legend of Zelda: A Link to the Past (Video Game) / int_246989a4
type
Circling Vultures
 The Legend of Zelda: A Link to the Past (Video Game) / int_246989a4
comment
Circling Vultures: In the Desert of Mystery, vultures leave their cactus perch and circle around Link. During the ending credits, vultures in the desert circle around the Master Locksmith, the Average Middle-Aged Man.
 The Legend of Zelda: A Link to the Past (Video Game) / int_246989a4
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_246989a4
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_246989a4
 The Legend of Zelda: A Link to the Past (Video Game) / int_246cc760
type
Magic Mushroom
 The Legend of Zelda: A Link to the Past (Video Game) / int_246cc760
comment
Magic Mushroom: There are mushrooms that can be taken to a witch to make Magic Powder, which can turn chickens into humans and spirits into fairies, awake sleeping demons, light fires and kill certain types of enemies.
 The Legend of Zelda: A Link to the Past (Video Game) / int_246cc760
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_246cc760
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_246cc760
 The Legend of Zelda: A Link to the Past (Video Game) / int_24bc06a
type
I Fought the Law and the Law Won
 The Legend of Zelda: A Link to the Past (Video Game) / int_24bc06a
comment
I Fought the Law and the Law Won: Averted, the guards who are called to arrest Link in Kakariko Village are some of the weakest enemies in the game, although the rarely summoned trident-wielding variety is noticeably stronger than the normal variety with swords.
 The Legend of Zelda: A Link to the Past (Video Game) / int_24bc06a
featureApplicability
-1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_24bc06a
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_24bc06a
 The Legend of Zelda: A Link to the Past (Video Game) / int_24c46ba2
type
Good Bad Bugs
 The Legend of Zelda: A Link to the Past (Video Game) / int_24c46ba2
comment
There's a buried Heart Piece that costs 80 Rupees for 30 seconds of digging in a vast field. Thankfully there is a good source of income in the Light World version of the nearby village, and it's not uncommon to find more than your 80 Rupees back. And if you're not above glitching, you can speed up the process with your boomerang.
 The Legend of Zelda: A Link to the Past (Video Game) / int_24c46ba2
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_24c46ba2
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_24c46ba2
 The Legend of Zelda: A Link to the Past (Video Game) / int_24fa70e3
type
Bandit Mook
 The Legend of Zelda: A Link to the Past (Video Game) / int_24fa70e3
comment
Bandit Mook: There's a thief enemy in the game. While he never steals anything of great importance (just bombs, arrows, Rupees etc.), he can't be killed or even stunned. There's also Pikits, who hop around and attempt to snatch Rupees, arrows, bombs, and even your shield from you with their tongue.
 The Legend of Zelda: A Link to the Past (Video Game) / int_24fa70e3
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_24fa70e3
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_24fa70e3
 The Legend of Zelda: A Link to the Past (Video Game) / int_255cc9bd
type
Nephewism
 The Legend of Zelda: A Link to the Past (Video Game) / int_255cc9bd
comment
Nephewism: Link, in this game, lives with his uncle. As it's eventually explained, they are all that remains of the bloodline of the Hylian Knights. The manga gives a backstory to the absence of Link's parents.
 The Legend of Zelda: A Link to the Past (Video Game) / int_255cc9bd
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_255cc9bd
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_255cc9bd
 The Legend of Zelda: A Link to the Past (Video Game) / int_26ac510e
type
Mythology Gag
 The Legend of Zelda: A Link to the Past (Video Game) / int_26ac510e
comment
Mythology Gag: In the GBA version, Link's Uncle's dying speech is rewritten to omit the infamous line, "Zelda is your...". But in the Palace of the Four Sword, Link will encounter Blind the Thief impersonating Link's Uncle who says the original dialogue including the infamous original line before apparently dying and transforming into Blind's true form. The reference is somewhat lost in the American localization which translates the original words more accurately, "You must rescue Princess Zelda... You are... the Princess's... ... ... ..."
 The Legend of Zelda: A Link to the Past (Video Game) / int_26ac510e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_26ac510e
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_26ac510e
 The Legend of Zelda: A Link to the Past (Video Game) / int_274aca0c
type
One-Time Dungeon
 The Legend of Zelda: A Link to the Past (Video Game) / int_274aca0c
comment
One-Time Dungeon: Hyrule Castle and its tower are permanently locked after defeating Agahnim and entering the Dark World for the first time.
 The Legend of Zelda: A Link to the Past (Video Game) / int_274aca0c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_274aca0c
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_274aca0c
 The Legend of Zelda: A Link to the Past (Video Game) / int_27afefc
type
So Near, Yet So Far
 The Legend of Zelda: A Link to the Past (Video Game) / int_27afefc
comment
So Near, Yet So Far: When you first go into the Dark World en route to the Tower of Hera, you can see the base of Ganon's Tower atop the Dark World version of Death Mountain. The only thing separating you from the final dungeon in the game is a single, unclimbable wall. After beating the Disc-One Final Boss, Agahnim, Link is transported to the Dark World atop a large pyramid, with the landscape of the Dark World visible in the horizon. This trope is doubled because not only does the view of the Dark World shows you Ganon's Castle, where the Big Bad resides, but the pyramid Link is standing on actually contains the Triforce, which is the true goal of the entire game!
 The Legend of Zelda: A Link to the Past (Video Game) / int_27afefc
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_27afefc
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_27afefc
 The Legend of Zelda: A Link to the Past (Video Game) / int_294df577
type
Dark World
 The Legend of Zelda: A Link to the Past (Video Game) / int_294df577
comment
Chromatic: The game uses a chromatic descending bassline in the main phrase of the Light World dungeon theme and the last part of the Dark World overworld theme.
 The Legend of Zelda: A Link to the Past (Video Game) / int_294df577
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_294df577
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_294df577
 The Legend of Zelda: A Link to the Past (Video Game) / int_295087bf
type
Non-Indicative Name
 The Legend of Zelda: A Link to the Past (Video Game) / int_295087bf
comment
Non-Indicative Name: A few, as a result of dubious changes made by the English localization: The "Flute" is actually an Ocarina, as its sprite and Japanese name clearly show. The area called Great Swamp is actually a large grass field with a few ponds of water. In Japanese, it's called a prairie, a much more fitting term. One of the NPCs refers to the breakable jars as bottles in the English localization. It's especially confusing because Bottles are a separate object in the game.
 The Legend of Zelda: A Link to the Past (Video Game) / int_295087bf
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_295087bf
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_295087bf
 The Legend of Zelda: A Link to the Past (Video Game) / int_29a39f6
type
Easter Egg
 The Legend of Zelda: A Link to the Past (Video Game) / int_29a39f6
comment
Easter Egg: The Chris Houlihan room, an extremely well-concealed note The game only sends you there when an error occurs in sending you to wherever you were supposed to go chamber filled with Rupees that was named for the winner of a contest in Nintendo Power.
 The Legend of Zelda: A Link to the Past (Video Game) / int_29a39f6
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_29a39f6
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_29a39f6
 The Legend of Zelda: A Link to the Past (Video Game) / int_2a6b9a7a
type
Minigame Zone
 The Legend of Zelda: A Link to the Past (Video Game) / int_2a6b9a7a
comment
Minigame Zone: There are several minigame locations, but many of them are found in or near the Village of Outcasts in the Dark World. The most profitable game is in the Light World's Lost Woods, where you bet 100 Rupees for the chance to win 300. You can quickly gain maximum Rupees by locating the chest with 300 Rupees; every time you enter, it will have moved one chest to the right.
 The Legend of Zelda: A Link to the Past (Video Game) / int_2a6b9a7a
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_2a6b9a7a
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_2a6b9a7a
 The Legend of Zelda: A Link to the Past (Video Game) / int_2ae86d23
type
Empty Room Until the Trap
 The Legend of Zelda: A Link to the Past (Video Game) / int_2ae86d23
comment
Empty Room Until the Trap: A seemingly empty room in the fourth dungeon of the Dark World turns out to be important later. After bombing the cracked floor in the room above it, making light shine down into it, and bringing a girl you rescued into it, and having her stand in the light, she freaks out and reveals herself to be the boss, Blind the Thief.
 The Legend of Zelda: A Link to the Past (Video Game) / int_2ae86d23
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_2ae86d23
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_2ae86d23
 The Legend of Zelda: A Link to the Past (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 The Legend of Zelda: A Link to the Past (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The good bee in would attack enemies for you and, more importantly, not attack you. Unfortunately, it isn't anywhere near as helpful as fairies or potions, dealing Scratch Damage, easily being lost, and limited by Contractual Boss Immunity. The one boss exempt from that is Mothula, but one bee isn't strong enough on its own and having more than one for that one fight takes up too many valuable bottles.
 The Legend of Zelda: A Link to the Past (Video Game) / int_2bdae2ae
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_2bdae2ae
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_2bdae2ae
 The Legend of Zelda: A Link to the Past (Video Game) / int_2dab6345
type
Light/Darkness Juxtaposition
 The Legend of Zelda: A Link to the Past (Video Game) / int_2dab6345
comment
Light/Darkness Juxtaposition: The game has the Dark World, a darker parallel counterpart to the Light World.
 The Legend of Zelda: A Link to the Past (Video Game) / int_2dab6345
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_2dab6345
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_2dab6345
 The Legend of Zelda: A Link to the Past (Video Game) / int_2decf5dd
type
Silly Simian
 The Legend of Zelda: A Link to the Past (Video Game) / int_2decf5dd
comment
Silly Simian: There's a mischievous monkey in the maze preceding the Dark Palace who can guide Link through it for a small price of 10 Rupees. The catch? The palace's entrance can only be opened with a switch that is beyond Link's reach, so he has to pay 100 Rupees to the monkey so it presses the switch for him.
 The Legend of Zelda: A Link to the Past (Video Game) / int_2decf5dd
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_2decf5dd
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_2decf5dd
 The Legend of Zelda: A Link to the Past (Video Game) / int_2e3a46ba
type
Second Coming
 The Legend of Zelda: A Link to the Past (Video Game) / int_2e3a46ba
comment
Second Coming: Agahnim sets himself up as this in the back story. In a period where Hyrule is simultaneously ravaged by plagues, famine, drought, and other hardships, he appears out of nowhere and works miracles to set things right. He becomes a hero to the people and the King declares him to be the second coming of the Sages of old and appoints him his priest and second-in-command. Granted, he does herald the return of someone from the past, that being Ganon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_2e3a46ba
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_2e3a46ba
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_2e3a46ba
 The Legend of Zelda: A Link to the Past (Video Game) / int_2f253c94
type
Glass Cannon
 The Legend of Zelda: A Link to the Past (Video Game) / int_2f253c94
comment
Glass Cannon: Sand Crabs go down to a single attack from a sword (or any other weapon capable of damaging them), but they move quickly and erratically and hit for two full hearts of damage, or 2/3 of Link's starting health.
 The Legend of Zelda: A Link to the Past (Video Game) / int_2f253c94
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_2f253c94
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_2f253c94
 The Legend of Zelda: A Link to the Past (Video Game) / int_2f3b0d6d
type
Big Storm Episode
 The Legend of Zelda: A Link to the Past (Video Game) / int_2f3b0d6d
comment
Big Storm Episode: During the start of the game, Link is telepathically told by Princess Zelda that she needs his help. Link has to leave his house (against the orders of his uncle) and venture through Hyrule during a stormy, rainy night so he can enter the Castle via a secret passageway. The sun rises and the rain ends by the time Link and Zelda manage to escape Hyrule Castle and reach the Sanctuary, which prompts the proper start of the young hero's adventure.
 The Legend of Zelda: A Link to the Past (Video Game) / int_2f3b0d6d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_2f3b0d6d
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_2f3b0d6d
 The Legend of Zelda: A Link to the Past (Video Game) / int_2f50c5bf
type
Theme Music Power-Up
 The Legend of Zelda: A Link to the Past (Video Game) / int_2f50c5bf
comment
Theme Music Power-Up: After all the pendant hunting, you reach the forest to pull The Master Sword from its resting place. Cue the powerful "Legend of Zelda" theme music as Link and sword opens up a new dimension of whoopass. Even after 20 years, that's still a great moment to play.
 The Legend of Zelda: A Link to the Past (Video Game) / int_2f50c5bf
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_2f50c5bf
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_2f50c5bf
 The Legend of Zelda: A Link to the Past (Video Game) / int_30196704
type
Live Item
 The Legend of Zelda: A Link to the Past (Video Game) / int_30196704
comment
Live Item: Starting from this game, fairies can be kept in empty bottles; you can either use them directly to recover some energy or wait until your HP is depleted so tbe fairy revives Link automatically. Occasionally, you can find and capture bees too, which are useful to defeat enemies (but unless it's a Golden Bee, it will flee after all enemies are dispatched). Lastly, after you beat Turtle Rock, you can see Zelda in your inventory screen in a crystal.
 The Legend of Zelda: A Link to the Past (Video Game) / int_30196704
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_30196704
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_30196704
 The Legend of Zelda: A Link to the Past (Video Game) / int_309b8806
type
Cursed with Awesome
 The Legend of Zelda: A Link to the Past (Video Game) / int_309b8806
comment
Cursed with Awesome: You wake a sleeping imp, who curses you for your impudence by halving your magic... although what he actually does is halve your magic cost, effectively doubling your magic. Thanks, buddy!
 The Legend of Zelda: A Link to the Past (Video Game) / int_309b8806
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_309b8806
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_309b8806
 The Legend of Zelda: A Link to the Past (Video Game) / int_309e9f50
type
Sentient Sands
 The Legend of Zelda: A Link to the Past (Video Game) / int_309e9f50
comment
Sentient Sands: Link encounters a literal sand-men called the Geldman, in various desert environments. These became recurring enemies in the series.
 The Legend of Zelda: A Link to the Past (Video Game) / int_309e9f50
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_309e9f50
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_309e9f50
 The Legend of Zelda: A Link to the Past (Video Game) / int_30cffab7
type
Illegal Gambling Den
 The Legend of Zelda: A Link to the Past (Video Game) / int_30cffab7
comment
Illegal Gambling Den: There are three of these, two in the Light World and one in the Dark World, typically in out-of-the-way locations. Interestingly, the two in the Light World give Link a better return than the house, so it's more like the hosts are gambling on Link losing. One run by civilians has a 20-Rupee entry fee, and returns either 1 Rupee, 20 Rupees, or 50 Rupees.note The average return on this is 71/3 = 23.67 Rupees — an 18.33% profit. One run by Light World thieves has a 100-Rupee entry fee, and returns either 1 Rupee, 20 Rupees, or 300 Rupees.note The average return here is 321/3 = 107 Rupees — a 7% profit. One run by Dark World outcasts has a 30-Rupee entry fee, and lets you open up two out of sixteen chests, hunting for either the 100-Rupee chest or the one chest with a Piece of Heart. None of the chest contents are outright worthless, but many contain things other than Rupees.
 The Legend of Zelda: A Link to the Past (Video Game) / int_30cffab7
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_30cffab7
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_30cffab7
 The Legend of Zelda: A Link to the Past (Video Game) / int_3121f1e6
type
Noob Cave
 The Legend of Zelda: A Link to the Past (Video Game) / int_3121f1e6
comment
Noob Cave: Hyrule Castle, crawling with guards, simple puzzles, and a ball-and-chain-wielding mini-boss. You get your sword as soon as you enter, and you can find the boomerang on your way out.
 The Legend of Zelda: A Link to the Past (Video Game) / int_3121f1e6
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3121f1e6
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3121f1e6
 The Legend of Zelda: A Link to the Past (Video Game) / int_313e9485
type
Hero with Bad Publicity
 The Legend of Zelda: A Link to the Past (Video Game) / int_313e9485
comment
Hero with Bad Publicity: Link is declared a criminal after he rescues Zelda in the introductory dungeon. Some citizens of Kakariko Village will actually call the guards if Link gets too close to them.
 The Legend of Zelda: A Link to the Past (Video Game) / int_313e9485
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_313e9485
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_313e9485
 The Legend of Zelda: A Link to the Past (Video Game) / int_31d6fd00
type
Legend Fades to Myth
 The Legend of Zelda: A Link to the Past (Video Game) / int_31d6fd00
comment
Legend Fades to Myth: Retroactively, the game makes the events of Ocarina of Time this since due to Ganon defeating Link, the story of how Ganon found the Triforce in the first place was that he rediscovered the way to enter the Sacred Realm and murdered his followers so only he can obtain it. Justified, since it was years that anyone remembers that Ganon tricked Link into opening the door by obtaining the Master Sword. On the other hand, the in-game text Invokes this as part of its Early-Installment Weirdness. Agahnim appeared in Hyrule after the events of the Imprisoning War "were obscured by the mists of time, and [had become] legend" likely to reduce suspicion of his activities since no-one remembered, at least not with clarity, what really happened back then and who was involved.
 The Legend of Zelda: A Link to the Past (Video Game) / int_31d6fd00
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_31d6fd00
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_31d6fd00
 The Legend of Zelda: A Link to the Past (Video Game) / int_3202932e
type
Money Sink
 The Legend of Zelda: A Link to the Past (Video Game) / int_3202932e
comment
Money Sink: The Pond of Happiness, where Link can toss in Rupees in increments varying from 5 to 50 at a time. For every 100 Rupees he throws in, a fairy will increase the maximum amount of bombs or arrows he can carry. Since most of the Cash Gates are cleared within the first half of the game, this gives the player something useful to do with the rest of it. Seven upgrades (six at +5 each and one at +10) can be "bought" for each item, allowing you to spend a maximum of 1600 Rupees to bring your bomb and arrow capacity up from 10 and 30 respectively to 50 and 70. There are mini-games in the Dark World that you can set fire to your Rupees in; a 20-Rupee Bow challenge that's more demanding on one's aim and timing than most of the rest of the game, and an 80-Rupee treasure-hunting game that's essentially a gamble for a Piece of Heart. You can potentially make a profit off of both of these, however.
 The Legend of Zelda: A Link to the Past (Video Game) / int_3202932e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3202932e
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3202932e
 The Legend of Zelda: A Link to the Past (Video Game) / int_33fa230b
type
Your Princess Is in Another Castle!
 The Legend of Zelda: A Link to the Past (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: A Link to the Past inverts tradition by having Link rescue the princess in the opening act. Later, Agahnim's men storm the Sanctuary and drag her back to Hyrule Castle.
 The Legend of Zelda: A Link to the Past (Video Game) / int_33fa230b
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_33fa230b
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_33fa230b
 The Legend of Zelda: A Link to the Past (Video Game) / int_348c1707
type
Sword Beam
 The Legend of Zelda: A Link to the Past (Video Game) / int_348c1707
comment
Sword Beam: The Master Sword and its upgraded forms send forth a spinning energy blast when Link has full hearts.
 The Legend of Zelda: A Link to the Past (Video Game) / int_348c1707
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_348c1707
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_348c1707
 The Legend of Zelda: A Link to the Past (Video Game) / int_34ca233c
type
No Entrance
 The Legend of Zelda: A Link to the Past (Video Game) / int_34ca233c
comment
No Entrance: The Swamp of Evil, which houses the Misery Mire dungeon, is completely blocked off from the rest of the Dark World by impassable barriers, with a sign warning Link that there is no way in and no way out. Within the limits of the Dark World, it is indeed completely unreachable. However, Link is able to get in by traveling to the Desert of Mystery -the swamp's Light World counterpart- and finding a portal between the worlds there that crosses into the swamp.
 The Legend of Zelda: A Link to the Past (Video Game) / int_34ca233c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_34ca233c
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_34ca233c
 The Legend of Zelda: A Link to the Past (Video Game) / int_34ffa400
type
Bonus Dungeon
 The Legend of Zelda: A Link to the Past (Video Game) / int_34ffa400
comment
Bonus Dungeon: There's an extra dungeon in the remade GBA version, called Palace of the Four Sword. Players can't access the dungeon until they completed the multiplayer Four Swords game. Inside the dungeon is 4 areas with very tough puzzles and color swaps of some of the bosses Link fought previously, along with new behavior patterns. Beating all 4 bosses opens the way to fighting 4 clones of Link from the Four Sword, each Link bearing a different color and abilities that mirror Link's. Beating these bosses only gets you statistics of your game data, so it's nothing but bragging rights.
 The Legend of Zelda: A Link to the Past (Video Game) / int_34ffa400
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_34ffa400
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_34ffa400
 The Legend of Zelda: A Link to the Past (Video Game) / int_352e40ee
type
Fire/Ice Duo
 The Legend of Zelda: A Link to the Past (Video Game) / int_352e40ee
comment
Fire/Ice Duo: Trinexx is a turtle boss with two additional heads — one that's red with fire breath, and one that's blue with ice breath.
 The Legend of Zelda: A Link to the Past (Video Game) / int_352e40ee
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_352e40ee
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_352e40ee
 The Legend of Zelda: A Link to the Past (Video Game) / int_37141022
type
Can't You Read the Sign?
 The Legend of Zelda: A Link to the Past (Video Game) / int_37141022
comment
Can't You Read the Sign?: The game has a signpost warning people not to throw objects into an obvious circle of stones sitting nearby. Not only is doing so the only way to get an item required to beat the game, but in this game, signposts themselves can be lifted, making it far too tempting to obtain the item by throwing the signpost. There's another sign that warns you to pay no attention to the man standing next to it. If you go up and talk to the man, he's silent. But if you steal his sign, he gets a bit annoyed and starts following you around...
 The Legend of Zelda: A Link to the Past (Video Game) / int_37141022
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_37141022
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_37141022
 The Legend of Zelda: A Link to the Past (Video Game) / int_378a8006
type
World-Healing Wave
 The Legend of Zelda: A Link to the Past (Video Game) / int_378a8006
comment
World-Healing Wave: At the end, Link makes a wish on the Triforce and undoes all of Ganon's evil actions, including bringing his uncle and the King back to life.
 The Legend of Zelda: A Link to the Past (Video Game) / int_378a8006
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_378a8006
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_378a8006
 The Legend of Zelda: A Link to the Past (Video Game) / int_37d2818
type
Title In
 The Legend of Zelda: A Link to the Past (Video Game) / int_37d2818
comment
Title In: The original version of the game averts the trope, meaning that none of the locations (not even the dungeons) are identified by name in-game when you enter them (the series would have to wait until Link's Awakening for that feature to be implemented in the series). The game's GBA port rectifies this by adding an identifying presentation in the dungeons.
 The Legend of Zelda: A Link to the Past (Video Game) / int_37d2818
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_37d2818
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_37d2818
 The Legend of Zelda: A Link to the Past (Video Game) / int_37e78e9c
type
Crystal Prison
 The Legend of Zelda: A Link to the Past (Video Game) / int_37e78e9c
comment
Crystal Prison: The first in the series, and perhaps the Trope Codifier. The seven maidens are all put in giant, blue crystals.
 The Legend of Zelda: A Link to the Past (Video Game) / int_37e78e9c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_37e78e9c
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_37e78e9c
 The Legend of Zelda: A Link to the Past (Video Game) / int_37fcf16
type
Death Is Cheap
 The Legend of Zelda: A Link to the Past (Video Game) / int_37fcf16
comment
Death Is Cheap: The King of Hyrule and Link's Uncle both die and are returned to life when Link wishes for the Triforce to restore Hyrule. The Flute Boy, who was transformed into a tree, is also returned to normal.
 The Legend of Zelda: A Link to the Past (Video Game) / int_37fcf16
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_37fcf16
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_37fcf16
 The Legend of Zelda: A Link to the Past (Video Game) / int_38a71f91
type
Platform-Activated Ability
 The Legend of Zelda: A Link to the Past (Video Game) / int_38a71f91
comment
Platform-Activated Ability: There are three Medallions that grant powerful abilities to Link, at the cost of magic: Thunder, Quake, and Bombos. While all three of them can be used anytime as long as Link has enough magic, there are also two dungeons whose entrances are sealed off and need Link to use one of these Medallions to open them. The exact spot where Link has to stand on is marked in the ground by engravings that wear the likeness of the specific Medallion that is called for use: Thunder to unearth the entrance to Misery Mire and stop the perpetual rain in the Swamp of Evil, and Quake to make a rock shaped like a turtle's head disappear and unveil the entrance to Turtle Rock.
 The Legend of Zelda: A Link to the Past (Video Game) / int_38a71f91
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_38a71f91
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_38a71f91
 The Legend of Zelda: A Link to the Past (Video Game) / int_38d17b6c
type
Boss-Arena Idiocy
 The Legend of Zelda: A Link to the Past (Video Game) / int_38d17b6c
comment
Boss-Arena Idiocy: Ganon is virtually invisible and invincible in the dark, but then there are torches in the room that Link can light up and expose Ganon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_38d17b6c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_38d17b6c
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_38d17b6c
 The Legend of Zelda: A Link to the Past (Video Game) / int_38da8916
type
Uncommon Time
 The Legend of Zelda: A Link to the Past (Video Game) / int_38da8916
comment
Uncommon Time: Ganon's battle theme starts off in 2/4 for two bars, before switching to 14/16.
 The Legend of Zelda: A Link to the Past (Video Game) / int_38da8916
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_38da8916
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_38da8916
 The Legend of Zelda: A Link to the Past (Video Game) / int_3930e32b
type
Boom in the Hand
 The Legend of Zelda: A Link to the Past (Video Game) / int_3930e32b
comment
Boom in the Hand: From this game onwards, Link is capable of picking up the bombs he pulls out and throwing them. However, holding onto them for too long will result in them exploding on Link, hurting him.
 The Legend of Zelda: A Link to the Past (Video Game) / int_3930e32b
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3930e32b
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3930e32b
 The Legend of Zelda: A Link to the Past (Video Game) / int_39b8d3d6
type
Boring, but Practical
 The Legend of Zelda: A Link to the Past (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The humble Magic Powder can't defeat most enemies or directly defend against their attacks, and for puzzle-solving purposes it only unlocks one useful but non-essential item. However, it can also convert the common anti-fairy enemy into fairies that can refill Link's health or be captured in a bottle for later use. Once you have a decent working knowledge of where anti-fairies can be found, the Magic Powder becomes one of the most useful safety items in the game.
 The Legend of Zelda: A Link to the Past (Video Game) / int_39b8d3d6
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_39b8d3d6
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_39b8d3d6
 The Legend of Zelda: A Link to the Past (Video Game) / int_3a98aac8
type
Epunymous Title
 The Legend of Zelda: A Link to the Past (Video Game) / int_3a98aac8
comment
Epunymous Title: For the English version at least. "Link" has a double meaning as both the name of the main character and the fact that the game is describing the "link" between the previous games and this one.
 The Legend of Zelda: A Link to the Past (Video Game) / int_3a98aac8
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3a98aac8
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3a98aac8
 The Legend of Zelda: A Link to the Past (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 The Legend of Zelda: A Link to the Past (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: There is a room that crashes the game (it tries to generate a chest it doesn't have) that is inaccessible except through the out of bounds glitch. It's possible to glitch your way into the first battle with Agahnim immediately after you rescue Princess Zelda right at the start of the game. If you beat him, however, then you get transported into the Dark World — which is a very bad thing since you won't have either the Magic Mirror or the Moon Pearl, meaning that you instantly turn into Bunny Link, can't return to the Light World, and can't do a thing in the Dark World beyond wandering around until you eventually get killed. However, once you die or reset the game, you're given the option to restart at Link's house, allowing you to continue the game as normal (albeit with a few anomalies, such as the priest being alive and the Dark World entrance in Hyrule Castle being active at the same time). It is entirely possible to reach Trinexx, the boss of Turtle Rock, without ever obtaining the Ice Rod you need to defeat itnote The Fire Rod is also necessary for the fight, but there's a torch-lighting puzzle in the dungeon that prevents you from reaching Trinexx without it. Thankfully one can use the Magic Mirror to return to the dungeon entrance.
 The Legend of Zelda: A Link to the Past (Video Game) / int_3ac5110b
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3ac5110b
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3ac5110b
 The Legend of Zelda: A Link to the Past (Video Game) / int_3ba731b4
type
Prison Level
 The Legend of Zelda: A Link to the Past (Video Game) / int_3ba731b4
comment
Prison Level: Link infiltrates the dungeon of Hyrule Castle in order to free Zelda from her cell before Agahnim can cast her into the Dark World.
 The Legend of Zelda: A Link to the Past (Video Game) / int_3ba731b4
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3ba731b4
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3ba731b4
 The Legend of Zelda: A Link to the Past (Video Game) / int_3babae20
type
Degraded Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_3babae20
comment
Degraded Boss: The Light World bosses become minibosses in Ganon's Tower, except Agahnim who retains his role as the dungeon's boss.
 The Legend of Zelda: A Link to the Past (Video Game) / int_3babae20
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3babae20
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3babae20
 The Legend of Zelda: A Link to the Past (Video Game) / int_3bb81225
type
Recurring Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_3bb81225
comment
Recurring Boss: Agahnim serves as the boss of two dungeons (Tower of Hera in the Light World, and Ganon's Tower in the Dark World). In the rematch, he can summon replicas of himself.
 The Legend of Zelda: A Link to the Past (Video Game) / int_3bb81225
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3bb81225
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3bb81225
 The Legend of Zelda: A Link to the Past (Video Game) / int_3c078184
type
Visible Invisibility
 The Legend of Zelda: A Link to the Past (Video Game) / int_3c078184
comment
Visible Invisibility: When Link uses the Magic Cloak to turn invisible, he's completely so, but somehow still has a shadow under him.
 The Legend of Zelda: A Link to the Past (Video Game) / int_3c078184
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3c078184
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3c078184
 The Legend of Zelda: A Link to the Past (Video Game) / int_3cd56ee
type
"Bringer of War" Music
 The Legend of Zelda: A Link to the Past (Video Game) / int_3cd56ee
comment
"Bringer of War" Music: The Death Mountain theme opens with militaristic staccato beats, giving it a warlike energy evocative of "Mars".
 The Legend of Zelda: A Link to the Past (Video Game) / int_3cd56ee
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3cd56ee
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3cd56ee
 The Legend of Zelda: A Link to the Past (Video Game) / int_3d1d5186
type
Bubblegloop Swamp
 The Legend of Zelda: A Link to the Past (Video Game) / int_3d1d5186
comment
Bubblegloop Swamp: It has several examples: The Great Swamp in the Overworld, which is portrayed in a more positive light but has no lack of critters and monsters like other areas. The Dark World, however, sports two: The Swamp of Evil and the unnamed, Dark World version of the Great Swamp, each with its own dungeon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_3d1d5186
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3d1d5186
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3d1d5186
 The Legend of Zelda: A Link to the Past (Video Game) / int_3ed8a8b9
type
I'm Melting!
 The Legend of Zelda: A Link to the Past (Video Game) / int_3ed8a8b9
comment
I'm Melting!: The game features an enemy made of ice completely resistant to everything but fire magic, which reduces it to a shrinking puddle.
 The Legend of Zelda: A Link to the Past (Video Game) / int_3ed8a8b9
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3ed8a8b9
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3ed8a8b9
 The Legend of Zelda: A Link to the Past (Video Game) / int_3f2503af
type
Ability Required to Proceed
 The Legend of Zelda: A Link to the Past (Video Game) / int_3f2503af
comment
Ability Required to Proceed: As a series hallmark, almost every dungeon in the series from this game onward will have puzzles that can't be solved without the item found in their respective dungeon, and bosses will probably need you to use that item to beat them. In addition, one dungeon's item may be required to enter the next dungeon (or even sometimes the section of The Overworld it lies in).
 The Legend of Zelda: A Link to the Past (Video Game) / int_3f2503af
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3f2503af
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3f2503af
 The Legend of Zelda: A Link to the Past (Video Game) / int_3f28ec84
type
The Wall Around the World
 The Legend of Zelda: A Link to the Past (Video Game) / int_3f28ec84
comment
The Wall Around the World: Hyrule is a valley bordered on all sides by impassable mountains and a thick forest on the Northwest. No one knows or even speculates on what's beyond.
 The Legend of Zelda: A Link to the Past (Video Game) / int_3f28ec84
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3f28ec84
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3f28ec84
 The Legend of Zelda: A Link to the Past (Video Game) / int_3f737576
type
Climax Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_3f737576
comment
Climax Boss: The wizard Agahnim is fought after retrieving the three Pendants of Virtue and the Master Sword. Link only thought he was the Big Bad, and after defeating him, is transported to the Dark World to rescue the seven maidens.
 The Legend of Zelda: A Link to the Past (Video Game) / int_3f737576
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3f737576
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3f737576
 The Legend of Zelda: A Link to the Past (Video Game) / int_3fdac1c6
type
Literally Shattered Lives
 The Legend of Zelda: A Link to the Past (Video Game) / int_3fdac1c6
comment
Literally Shattered Lives: Frozen enemies are already dead but shattering them often yields a Mana Potion.
 The Legend of Zelda: A Link to the Past (Video Game) / int_3fdac1c6
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3fdac1c6
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3fdac1c6
 The Legend of Zelda: A Link to the Past (Video Game) / int_3fe13b23
type
Bootstrapped Theme
 The Legend of Zelda: A Link to the Past (Video Game) / int_3fe13b23
comment
Bootstrapped Theme: After its absence in The Adventure of Link, this game recovered the old Title Screen / Overworld theme from the original NES game, where it became the undisputed Main Theme of the whole series. A decade later, The Wind Waker turned it into Link's leitmotif as well; up to this day, the melody still maintains both functions.
 The Legend of Zelda: A Link to the Past (Video Game) / int_3fe13b23
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_3fe13b23
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_3fe13b23
 The Legend of Zelda: A Link to the Past (Video Game) / int_409c3edf
type
Zip Mode
 The Legend of Zelda: A Link to the Past (Video Game) / int_409c3edf
comment
Zip Mode: The Pegasus Boots. With them, holding a button causes Link to charge forward at considerable speed, pushing aside or destroying enemies and obstacles and continuing until he leaves the screen, hits a wall, or is damaged mid-sprint.
 The Legend of Zelda: A Link to the Past (Video Game) / int_409c3edf
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_409c3edf
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_409c3edf
 The Legend of Zelda: A Link to the Past (Video Game) / int_40a533db
type
Guest-Star Party Member
 The Legend of Zelda: A Link to the Past (Video Game) / int_40a533db
comment
Guest-Star Party Member: The game has Zelda early in the prologue (you have to break Zelda out of prison and escape from Hyrule Castle with her during the opening sequence), a monkey for one of the early dungeons and a maiden in one of the later dungeons (she's a demon and the dungeon boss). Even later, you can find a treasure chest in a house that will inexplicably start following Link around.
 The Legend of Zelda: A Link to the Past (Video Game) / int_40a533db
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_40a533db
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_40a533db
 The Legend of Zelda: A Link to the Past (Video Game) / int_40bdc268
type
Build Like an Egyptian
 The Legend of Zelda: A Link to the Past (Video Game) / int_40bdc268
comment
Build Like an Egyptian: The Pyramid of Power in the Dark World (not inside a desert, but it's not necessary since the Dark World as a whole is mostly a wasteland already). It is located where Hyrule Castle (from Hyrule and the Light World) would be, and it's here where Ganon challenges Link in the Final Boss battle. It's not entirely malicious, however, as it also houses the Great Fairy who can empower Link's arrows and Tempered Sword into the Silver Arrows and Golden Sword respectively.
 The Legend of Zelda: A Link to the Past (Video Game) / int_40bdc268
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_40bdc268
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_40bdc268
 The Legend of Zelda: A Link to the Past (Video Game) / int_40e2ac3f
type
Flunky Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_40e2ac3f
comment
Flunky Boss: Arrghus protects itself with small jellyfish called Arrgi. Blind The Thief gets beheaded twice in his boss fight, and his heads continue flying around the room and spitting fireballs as the fight continues.
 The Legend of Zelda: A Link to the Past (Video Game) / int_40e2ac3f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_40e2ac3f
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_40e2ac3f
 The Legend of Zelda: A Link to the Past (Video Game) / int_4160410d
type
Damsel in Distress
 The Legend of Zelda: A Link to the Past (Video Game) / int_4160410d
comment
Damsel in Distress: Though Princess Zelda is in a prison cell at the beginning, she is quickly rescued by Link. She only gets kidnapped again about a third of the way into the game; she gets rescued in the second-to-last dungeon, after which she and the other Maidens (themselves Distressed Damsels) use their magic to break the barrier barring entry into Ganon's Tower.
 The Legend of Zelda: A Link to the Past (Video Game) / int_4160410d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4160410d
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_4160410d
 The Legend of Zelda: A Link to the Past (Video Game) / int_41a48472
type
Bat Out of Hell
 The Legend of Zelda: A Link to the Past (Video Game) / int_41a48472
comment
Bat Out of Hell: Ganon transforms into a giant bat after emerging out of Agahnim when Link beats him a second time. He can also create fire bats during his second phase.
 The Legend of Zelda: A Link to the Past (Video Game) / int_41a48472
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_41a48472
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_41a48472
 The Legend of Zelda: A Link to the Past (Video Game) / int_420081bf
type
Alien Sky
 The Legend of Zelda: A Link to the Past (Video Game) / int_420081bf
comment
Alien Sky: The Sacred Realm is said to have a gold-colored sky. It is blood-red by the events of the game.
 The Legend of Zelda: A Link to the Past (Video Game) / int_420081bf
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_420081bf
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_420081bf
 The Legend of Zelda: A Link to the Past (Video Game) / int_420ab7c6
type
Smart Bomb
 The Legend of Zelda: A Link to the Past (Video Game) / int_420ab7c6
comment
Smart Bomb: The three medallions, Ether, Bombos, and Quake, which freeze all enemies on the screen, light them on fire, or affect them the same way as the Magic Powder.
 The Legend of Zelda: A Link to the Past (Video Game) / int_420ab7c6
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_420ab7c6
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_420ab7c6
 The Legend of Zelda: A Link to the Past (Video Game) / int_434a6d40
type
Evil Sorcerer
 The Legend of Zelda: A Link to the Past (Video Game) / int_434a6d40
comment
Evil Sorcerer: Agahnim mysteriously puts out a fire to gain the king's trust, before killing him, sacrificing descendents of the Seven Sages, and trying to bring Ganon back. Maybe subverted, depending on whether Agahnim is Ganon, is possessed by him, or is merely being used as a pawn in Ganon's plans.
 The Legend of Zelda: A Link to the Past (Video Game) / int_434a6d40
featureApplicability
-0.3
 The Legend of Zelda: A Link to the Past (Video Game) / int_434a6d40
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_434a6d40
 The Legend of Zelda: A Link to the Past (Video Game) / int_4395ac9
type
Inconveniently-Placed Conveyor Belt
 The Legend of Zelda: A Link to the Past (Video Game) / int_4395ac9
comment
Inconveniently-Placed Conveyor Belt: There are dungeons with conveyor belts, and an incredibly difficult boss battle occurs on a floor that is fully made of one (and surrounded by spike traps that also move from one side to another).
 The Legend of Zelda: A Link to the Past (Video Game) / int_4395ac9
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4395ac9
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_4395ac9
 The Legend of Zelda: A Link to the Past (Video Game) / int_442304c0
type
Toggling Setpiece Puzzle
 The Legend of Zelda: A Link to the Past (Video Game) / int_442304c0
comment
Toggling Setpiece Puzzle: The third dungeon (Tower of Hera) features color-coded barrier blocks (blue and pink) whose states can be swapped by hitting luminous crystal orbs; by default, the pink ones are lifted while the blue ones are receded. Depending on the case, Link can either hit the orbs with his sword to swap the blocks' states and make his way through the dungeon, or shoot at them from a distance with an arrow in case the active and inactive blocks are placed back-to-back (if he cannot hit them with arrows, he can drop a bomb near one and then run onto the part where he has to go before it explodes). Later dungeons bring back these blocks, and there's a room in Ice Palace that requires a clever use of them to solve a difficult Block Puzzle.
 The Legend of Zelda: A Link to the Past (Video Game) / int_442304c0
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_442304c0
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_442304c0
 The Legend of Zelda: A Link to the Past (Video Game) / int_44e2f510
type
Villain-Beating Artifact
 The Legend of Zelda: A Link to the Past (Video Game) / int_44e2f510
comment
Villain-Beating Artifact: The Silver Arrows are specifically stated to be necessary to defeat Ganon by the Pyramid Great Fairy, and deal the highest damage of any weapon in the game (something a player probably wouldn't appreciate unless they play A Link to the Past: Randomizer).
 The Legend of Zelda: A Link to the Past (Video Game) / int_44e2f510
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_44e2f510
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_44e2f510
 The Legend of Zelda: A Link to the Past (Video Game) / int_450a63b5
type
Player Nudge
 The Legend of Zelda: A Link to the Past (Video Game) / int_450a63b5
comment
Player Nudge: If you fall off the platform when fighting Ganon, you'll see a telepathic tile on the next screen telling you that you need Silver Arrows to defeat him; it's possible to not even have Silver Arrows yet.
 The Legend of Zelda: A Link to the Past (Video Game) / int_450a63b5
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_450a63b5
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_450a63b5
 The Legend of Zelda: A Link to the Past (Video Game) / int_45bf382b
type
Game Mod
 The Legend of Zelda: A Link to the Past (Video Game) / int_45bf382b
comment
Game Mod: Parallel Worldsnote Which began as the demo "Tower of the Triforce", and has an updated, slightly easier version known as Parallel Remodel and Goddess of Wisdom, among others. This was made possible with Hyrule Magic and Black Magic editing programs.
 The Legend of Zelda: A Link to the Past (Video Game) / int_45bf382b
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_45bf382b
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_45bf382b
 The Legend of Zelda: A Link to the Past (Video Game) / int_45ca5950
type
Never Accepted in His Hometown
 The Legend of Zelda: A Link to the Past (Video Game) / int_45ca5950
comment
Never Accepted in His Hometown: He has to avoid being noticed while traveling through his native village of Kakariko because the townspeople are convinced that he's the villain who has abducted their beloved Princess Zelda. The hero's bad rep stems from some nasty public relations from the Big Bad's minions.
 The Legend of Zelda: A Link to the Past (Video Game) / int_45ca5950
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_45ca5950
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_45ca5950
 The Legend of Zelda: A Link to the Past (Video Game) / int_463b32b8
type
Save the Princess
 The Legend of Zelda: A Link to the Past (Video Game) / int_463b32b8
comment
Save the Princess: Zelda starts out already kidnapped at the beginning of the game and you rescue her during the game's opening sequence. When you get the Master Sword after completing the first set of dungeons, Zelda gets kidnapped a second time and placed in a crystal. Played with in one instance: one of the maidens you need to save turns out to be the leader of a band of brigands, Blind The Thief. Once you defeat him you save the real maiden as usual, though.
 The Legend of Zelda: A Link to the Past (Video Game) / int_463b32b8
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_463b32b8
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_463b32b8
 The Legend of Zelda: A Link to the Past (Video Game) / int_471a505f
type
Four Is Death
 The Legend of Zelda: A Link to the Past (Video Game) / int_471a505f
comment
Four Is Death: Ganon perishes after Link hits him with four Silver Arrows.
 The Legend of Zelda: A Link to the Past (Video Game) / int_471a505f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_471a505f
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_471a505f
 The Legend of Zelda: A Link to the Past (Video Game) / int_471fdb9e
type
Defeat Equals Explosion
 The Legend of Zelda: A Link to the Past (Video Game) / int_471fdb9e
comment
Defeat Equals Explosion: After Ganon is slain, his body subsequently explodes like fireworks.
 The Legend of Zelda: A Link to the Past (Video Game) / int_471fdb9e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_471fdb9e
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_471fdb9e
 The Legend of Zelda: A Link to the Past (Video Game) / int_475b8ac0
type
Rope Bridge
 The Legend of Zelda: A Link to the Past (Video Game) / int_475b8ac0
comment
Rope Bridge: There are two rope bridges spanning Death Mountain's halves. The upper bridge is surprisingly sturdy and safe, while the lower one is impassably broken. It is possible to jump off the last plank of the broken bridge, but doing so only sends the player plummeting into a bottomless dark chasm.
 The Legend of Zelda: A Link to the Past (Video Game) / int_475b8ac0
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_475b8ac0
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_475b8ac0
 The Legend of Zelda: A Link to the Past (Video Game) / int_480c69ba
type
Infinity -1 Sword
 The Legend of Zelda: A Link to the Past (Video Game) / int_480c69ba
comment
Infinity -1 Sword: The Tempered Sword is a result of skilled Dwarven Swordsmiths taking the legendary Master Sword and improving it. It even makes a more forceful-sounding sound effect when slashed. However, it would seem the swordsmiths still didn't unlock the sword's full potential:
 The Legend of Zelda: A Link to the Past (Video Game) / int_480c69ba
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_480c69ba
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_480c69ba
 The Legend of Zelda: A Link to the Past (Video Game) / int_49354751
type
Artwork and Game Graphics Segregation
 The Legend of Zelda: A Link to the Past (Video Game) / int_49354751
comment
Artwork and Game Graphics Segregation: Famously, the color of Link's hair in this game. He appears dirty blonde in official artwork, but pink in-game. There have been theories for why this is, ranging from graphical limitations to consistency with his pink bunny form later on, but all of this has been disproven. Official artwork depicts Zelda wearing two different outfits: a casual getup consisting of a light blue dress with white sleeves and a royal uniform consisting of a white dress and cape with blue trimming, a pink stole, gold armbands, gold shoulder pads, and a gold headband. Her in-game sprite, meanwhile, opts for a combination of the two, matching her royal uniform but using the color scheme of her casual outfit. Additionally, her headband appears closer to a tiara on her sprite and her hair is hazel instead of blonde. Aghanim's robes are portrayed as green in-game but are depicted as red in all other media. Despite the game's artwork firmly establishing the Master Sword's iconic appearance even today, in-game it appears to have an indistinct brown hilt that becomes white after the sword is tempered later on. This is especially egregious since the sword otherwise appears relatively accurate until Link actually obtains it.
 The Legend of Zelda: A Link to the Past (Video Game) / int_49354751
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_49354751
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_49354751
 The Legend of Zelda: A Link to the Past (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 The Legend of Zelda: A Link to the Past (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: When you buy a bottle from a merchant in the village, he tells Link to hold it up high above his head because that's good for business. Of course, this is what Link does with every item you find regardless.
 The Legend of Zelda: A Link to the Past (Video Game) / int_4a3e547f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4a3e547f
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_4a3e547f
 The Legend of Zelda: A Link to the Past (Video Game) / int_4a83c749
type
Big Door
 The Legend of Zelda: A Link to the Past (Video Game) / int_4a83c749
comment
Big Door: Starting with this game, the doors that lead into boss rooms are often big decorative doors that need equally decorative keys to open them.
 The Legend of Zelda: A Link to the Past (Video Game) / int_4a83c749
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4a83c749
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_4a83c749
 The Legend of Zelda: A Link to the Past (Video Game) / int_4aa3c552
type
Animorphism
 The Legend of Zelda: A Link to the Past (Video Game) / int_4aa3c552
comment
Animorphism: Entering the Dark World without the protection of the Moon Pearl causes Link to transform into an adorable, defenseless, pink bunny-man.
 The Legend of Zelda: A Link to the Past (Video Game) / int_4aa3c552
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4aa3c552
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_4aa3c552
 The Legend of Zelda: A Link to the Past (Video Game) / int_4ac55d49
type
Opening the Sandbox
 The Legend of Zelda: A Link to the Past (Video Game) / int_4ac55d49
comment
Opening the Sandbox: After you complete the first Dark World dungeon, the game is as linear as the original Zelda. In fact, if you already know where to go, completing the first dungeon isn't even necessary: once you have the Magic Hammer from it, the sandbox is busted wide open. You can even leave King Helmasaur for until you've gotten everything else in the game short of the Red Mail and a single Heart Container.
 The Legend of Zelda: A Link to the Past (Video Game) / int_4ac55d49
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4ac55d49
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_4ac55d49
 The Legend of Zelda: A Link to the Past (Video Game) / int_4b06bcb7
type
Flip-Screen Scrolling
 The Legend of Zelda: A Link to the Past (Video Game) / int_4b06bcb7
comment
Flip-Screen Scrolling: There are map areas about twice as big as the screen, giving it both a smooth scrolling within a map area and a "flip" scrolling from one area to the next.
 The Legend of Zelda: A Link to the Past (Video Game) / int_4b06bcb7
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4b06bcb7
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_4b06bcb7
 The Legend of Zelda: A Link to the Past (Video Game) / int_4bc2a19c
type
Villain Forgot to Level Grind
 The Legend of Zelda: A Link to the Past (Video Game) / int_4bc2a19c
comment
Villain Forgot to Level Grind: The rematches against the Light World bosses in Ganon's Tower are really easy because by this point you can have the Infinity +1 Sword and the Silver Arrows.
 The Legend of Zelda: A Link to the Past (Video Game) / int_4bc2a19c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4bc2a19c
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_4bc2a19c
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c095112
type
Call to Adventure
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c095112
comment
Call to Adventure: Zelda telepathically contacts Link in the beginning.
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c095112
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c095112
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_4c095112
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c3f14e0
type
You Are Too Late
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c3f14e0
comment
You Are Too Late: Agahnim decides to wait until Link arrives so that he can send Zelda into the Dark World right in front of him. D'oh.
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c3f14e0
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c3f14e0
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_4c3f14e0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c66466a
type
Honest Axe
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c66466a
comment
Honest Axe: Link can upgrade the boomerang and basic shield at the beginning of the game, and obtain the best sword and the silver arrows at the end, by tossing them in a pond. A Great Fairy will appear and ask if they are his: answering honestly will net you the upgraded version. It's also a way to get free magic-refilling potions if you throw in an empty bottle.
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c66466a
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c66466a
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_4c66466a
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c798fd5
type
Shock and Awe
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c798fd5
comment
Shock and Awe: Agahnim can summon lightning from his hands◊. However, it's easy to dodge, which is good since unlike his other attacks it can't be deflected, because he only fires it when standing in the northern part of the room and he doesn't turn to aim it at Link like he does with his other 2 attacks, so Link can just move to the side of the room when he starts charging an attack on the northern side of the room. Vitreous' most powerful attack in its first phase: Summoning lightning that looks like Agahnim's own.
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c798fd5
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4c798fd5
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_4c798fd5
 The Legend of Zelda: A Link to the Past (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 The Legend of Zelda: A Link to the Past (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: The game has a different overworld theme for the Dark World depending on whether or not you have the Moon Pearl. Given that the first Dark World portal (and only one that is accessible at all before getting the Master Sword) is roughly a 5-second walk from Spectacle Rock, where you must use the mirror to return to the Light World in order to reach the Tower of Hera (which contains the Moon Pearl), the first version of the overworld theme might not be heard in its entirety even if you stop to talk to the NPCs, and certainly not if you don't. The game also features two renditions of the melody that later became known as "Zelda's Lullaby". The one that plays when you rescue a maiden locked in crystal is the shorter version but plays over long expository text seven times over. That's not this trope. What is this trope is the other version, which only plays the first time you meet Zelda at the beginning of the game, and contains a bridge not found in the shorter one. It only lasts for a few text boxes' worth of dialogue, which probably won't take until the bridge to get through. (The same bridge is more prominently featured in later Zelda games, such as Ocarina, where Zelda's Lullaby plays over much longer scenes.)
 The Legend of Zelda: A Link to the Past (Video Game) / int_4cefd8a6
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4cefd8a6
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_4cefd8a6
 The Legend of Zelda: A Link to the Past (Video Game) / int_4de1a4f7
type
Improvised Weapon
 The Legend of Zelda: A Link to the Past (Video Game) / int_4de1a4f7
comment
Improvised Weapon: To defeat Agahnim, you need to use the Master Sword to deflect his magic blasts back at him, but, in a pinch, the bug catcher's net will work just as well. It avoids Sequence Breaking by the fact that you absolutely need the Master Sword to break the seal on his chamber. This concept would become an Ascended Glitch, with Ocarina of Time, Wind Waker, Twilight Princess and Skyward Sword.
 The Legend of Zelda: A Link to the Past (Video Game) / int_4de1a4f7
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4de1a4f7
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_4de1a4f7
 The Legend of Zelda: A Link to the Past (Video Game) / int_4efce9e6
type
Thematic Sequel Logo Change
 The Legend of Zelda: A Link to the Past (Video Game) / int_4efce9e6
comment
Thematic Sequel Logo Change: The logo has the Master Sword, which makes its debut in this game, piercing the "Z", which is in front of a shield.
 The Legend of Zelda: A Link to the Past (Video Game) / int_4efce9e6
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4efce9e6
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_4efce9e6
 The Legend of Zelda: A Link to the Past (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 The Legend of Zelda: A Link to the Past (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: This is the only game to refer to the Seven Sages as the "Seven Wise Men"note Rendered somewhat awkward after Ocarina of Time revealed that most of the sages were in fact women and the Hylians as "the Hylia"note Rendered awkward after Skyward Sword revealed that Hylia is the name of the Hylians' patron goddess. These terms were updated when the game was re-released for the Game Boy Advance. The official Nintendo Power Strategy Guide makes a distinction between the ancient Hylia people and the modern-day Hyruleans, the Hylia having magical prowess while the Hyruleans are mundane folk. These days both would just be called Hylians. This is borne out over the series, as some games later in the various timelines feature Hylians with little magical power. Occasionally, even the term "Hylian" has been forgotten, with their elf-like ears regarded as a simple phenotypic difference some humans have, like larger noses or fuller lips. Many iconic monsters like Moblins and Hinox are actually Hyruleans under a Dark World curse due to their evil nature rather than being natural pre-existing creatures. Of course, since Hyrule Historia established that Ganon won against Link and got the complete Triforce before Zelda and the Seven Sages sealed him and the Triforce itself away in the Dark World, it's most likely that rumors of the Triforce lured many greedy Hyruleans/Hylians to become minions of Ganon's army like bees to honey. This is the only Zelda game to have each bottle share an inventory spot. Later games in the series tend to have them as separate items (though this is changed in the GBA release, being given an entire row in the inventory with their old slot filled by the shovel.) In addition, they are called "Magic Bottles" in this game (while future games simply called them "bottles"). Unlike later games in the series, Link doesn't automatically heal when he takes a full Heart Container after defeating the boss (except for the Heart Container received at the Sanctuary). Instead, he heals after obtaining the relevant Plot Coupon. Also of note, the Plot Coupon won't appear until after collecting the Heart Container, while in games after Link's Awakening, both appear at the same time and the Heart Container can be skipped. This is the first Zelda game to feature the Sacred Realm, but due to Nintendo's censorship policies at the time, the translation refers to it as the "Golden Land", which carries over to the GBA port apart from one early mention of it as "a sacred realm". Later games, including A Link Between Worlds, use the proper translation. Artwork and the logo show the Master Sword with a red grip, a yellow guard, and a different design from the iconic appearance introduced in Ocarina of Time. The three Pendants of Virtue needed to draw the Master Sword were the first of the recurring sets of green, blue, and red Plot Coupons symbolizing courage, wisdom, and power; however, the Pendant of Wisdom was red and the Pendant of Power was blue, whereas nowadays the reverse is standard. Indeed A Link Between Worlds "fixes" the color of those Pendants. The Master Sword itself is treated a bit oddly compared to other games. It is emphasized that the Master Sword cannot actually hurt Agahnim, and if you try it you'll be electrocuted for your trouble. Also, the sword can be tempered twice by the Dwarven Swordsmiths and a Great Fairy to increase its power, unlike later games where powering it up demands divine intervention. Finally, when fighting Ganon at the end of the game, the Master Sword cannot kill him — you have to use the sword to stun him, then shoot him with a Silver Arrow. Later games would reverse this to using a Silver/Light Arrow to stun Ganon and then using the Master Sword to hurt him. All in all, the legendary Blade of Evil's Bane isn't nearly as powerful as it would be in later games.note At least as far as its in-story capabilities. The actual damage it inflicts against enemies during gameplay made the Golden Sword the most powerful weapon in the entire franchise prior to Breath of the Wild altering the scale. This is the only game where the Big Key is necessary to open the Big Chest containing a dungeon's special item, while some of the boss rooms aren't even locked if the item in the dungeon is crucial to reaching the boss. In later games, Big Keys only open doors leading to the boss' chamber. The "Dwarven Swordsmiths" — the only appearance of classic fantasy dwarves in the entire series. The franchise was still fairly young at the time this game was made, and canon lore was not clearly established — the idea of "dwarves" was dropped from later games and never mentioned again. They were, however, thematically replaced by the Gorons, who share many similarities with the classic dwarf concept. The most popular fan theory clears up this inconsistency by retconning the swordsmiths as simply Hylians who are afflicted with dwarfism. The "Essence of the Triforce" talks to Link at the end. It only happened once again in the series at the beginning of the Oracle games ("Accept our quest, hero!") but, otherwise, the Triforce is silent and seemingly inanimate in all its appearances. The series' Jesus Taboo has not completely taken hold yet. The Japanese guide features an illustration of Link praying in front of a large crucifix.◊ The actual game contains a structure known as the "Sanctuary", called a kyoukai (church) in Japanese. Unlike the first two games, A Link to the Past does not differentiate between the different pieces of the Triforce, and they are treated only as a single combined object. Ocarina of Time onward would fuse The Adventure of Link's lore on the Triforces of Power, Wisdom, and Courage with this game's lore about the (combined) Triforce granting wishes. Unlike for every other entry in the series both before and after, the manual does not use the name "Link" at all, referring to the player character only as "you". As it could not have been foreseen that Nintendo would depict the events of the Imprisoning War at a later date, this game mentions that Agahnim only appeared after the events of that war "were obscured by the mists of time, and [had become] legend" so that the people wouldn't remember what really happened and who was involved.
 The Legend of Zelda: A Link to the Past (Video Game) / int_4f4372e9
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_4f4372e9
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_4f4372e9
 The Legend of Zelda: A Link to the Past (Video Game) / int_5029c444
type
Audible Sharpness
 The Legend of Zelda: A Link to the Past (Video Game) / int_5029c444
comment
Audible Sharpness: Charging up for a Whirling Blade Attack gives an audible sound. It's also inverted with the tempered and golden swords, which make "rougher" sounds when swung than the Master Sword's first form.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5029c444
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5029c444
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5029c444
 The Legend of Zelda: A Link to the Past (Video Game) / int_50434c6e
type
Pun-Based Creature
 The Legend of Zelda: A Link to the Past (Video Game) / int_50434c6e
comment
Pun-Based Creature: One of the enemies in the Dark World's overworld resembles a hopping flower with reptilian jaws and legs. It's called the Snap Dragon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_50434c6e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_50434c6e
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_50434c6e
 The Legend of Zelda: A Link to the Past (Video Game) / int_504e271f
type
But Thou Must!
 The Legend of Zelda: A Link to the Past (Video Game) / int_504e271f
comment
But Thou Must!: Many times during the game, you are asked if you understand. Each time you must say Yes to continue. When you are asked if you wish to find the pendants, your choices are "Yes." and "Of course!"
 The Legend of Zelda: A Link to the Past (Video Game) / int_504e271f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_504e271f
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_504e271f
 The Legend of Zelda: A Link to the Past (Video Game) / int_506143c1
type
Fisher Kingdom
 The Legend of Zelda: A Link to the Past (Video Game) / int_506143c1
comment
Fisher Kingdom: The Dark World transforms everyone into a form that reflects their heart (except for Link, once he acquires the Moon Pearl).
 The Legend of Zelda: A Link to the Past (Video Game) / int_506143c1
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_506143c1
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_506143c1
 The Legend of Zelda: A Link to the Past (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 The Legend of Zelda: A Link to the Past (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Falling into deep water without Zora's flippers returns you to shore instantly with no penalty, and on top of that you get temporary invincibility!
 The Legend of Zelda: A Link to the Past (Video Game) / int_50727f8d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_50727f8d
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_50727f8d
 The Legend of Zelda: A Link to the Past (Video Game) / int_50b05d30
type
Disproportionate Retribution
 The Legend of Zelda: A Link to the Past (Video Game) / int_50b05d30
comment
Disproportionate Retribution: Two brothers south of Kakariko Village got into a spat over an unknown issue. One of the brothers decides to "win" the argument by sealing his brother in his room. Talking to him has him lampshade it saying he knows the whole thing is silly, but he wanted to screw his brother over and not lose to him. After Link blows up the wall, the aggressor decides it's probably time to drop the whole thing and make up.
 The Legend of Zelda: A Link to the Past (Video Game) / int_50b05d30
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_50b05d30
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_50b05d30
 The Legend of Zelda: A Link to the Past (Video Game) / int_50c23153
type
Cave Behind the Falls
 The Legend of Zelda: A Link to the Past (Video Game) / int_50c23153
comment
Cave Behind the Falls: There's one in Zora's Domain, hiding a Great Fairy fountain. And oodles more in the Once Per Game Water level.
 The Legend of Zelda: A Link to the Past (Video Game) / int_50c23153
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_50c23153
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_50c23153
 The Legend of Zelda: A Link to the Past (Video Game) / int_519f108a
type
Throwing Your Sword Always Works
 The Legend of Zelda: A Link to the Past (Video Game) / int_519f108a
comment
Throwing Your Sword Always Works: In the first phase of his fight, Ganon throws his spinning Trident at Link. This isn't much of a problem for him since he teleports to catch it.
 The Legend of Zelda: A Link to the Past (Video Game) / int_519f108a
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_519f108a
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_519f108a
 The Legend of Zelda: A Link to the Past (Video Game) / int_52281b4e
type
Segmented Serpent
 The Legend of Zelda: A Link to the Past (Video Game) / int_52281b4e
comment
Segmented Serpent: Lanmolas blur the line between this and just a segmented arthropod, and can only be damaged on their heads. Moldorm consists of five progressively smaller segments, and has to be defeated by hitting its tail (ordinary moldorms are mostly head and targeting the tail isn't necessary for them). The second form of Trinexx, the boss of Turtle Rock, resembles a segmented snake whose weak point is unusually in the middle. Swamolas are enemies found in the swamp areas whose bodies are composed of several circulation segments.
 The Legend of Zelda: A Link to the Past (Video Game) / int_52281b4e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_52281b4e
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_52281b4e
 The Legend of Zelda: A Link to the Past (Video Game) / int_5261369c
type
Sand Worm
 The Legend of Zelda: A Link to the Past (Video Game) / int_5261369c
comment
Sand Worm: The Lanmolas, which serve as the Wolfpack Boss of Desert Palace. They're green caterpillar-like monsters which frequently dwell within the sandy ground and periodically hop onto the surface, which is when Link can inflict damage to them.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5261369c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5261369c
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5261369c
 The Legend of Zelda: A Link to the Past (Video Game) / int_527fc5fe
type
Gotta Catch Them All
 The Legend of Zelda: A Link to the Past (Video Game) / int_527fc5fe
comment
Gotta Catch Them All: Link has to retrieve the three pendants in the Light World, and save the seven maidens in the Dark World. Optionally, he can collect Heart Pieces to extend his life meter, a first for the series (the two NES games only have full Heart Containers).
 The Legend of Zelda: A Link to the Past (Video Game) / int_527fc5fe
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_527fc5fe
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_527fc5fe
 The Legend of Zelda: A Link to the Past (Video Game) / int_5281d5b1
type
Our Dwarves Are All the Same
 The Legend of Zelda: A Link to the Past (Video Game) / int_5281d5b1
comment
Our Dwarves Are All the Same: The Dwarven Swordsmiths. Short? Check. Beards? Check. Talented smiths? Check. Interestingly, this is the only time "dwarves" have ever appeared in the entire Zelda franchise.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5281d5b1
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5281d5b1
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5281d5b1
 The Legend of Zelda: A Link to the Past (Video Game) / int_52c791eb
type
New World Tease
 The Legend of Zelda: A Link to the Past (Video Game) / int_52c791eb
comment
New World Tease: Your first glimpse of the Dark World is as a bunny on the dark Death Mountain, just before entering the Tower of Hera. Just open the map.
 The Legend of Zelda: A Link to the Past (Video Game) / int_52c791eb
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_52c791eb
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_52c791eb
 The Legend of Zelda: A Link to the Past (Video Game) / int_52dd4fde
type
Context-Sensitive Button
 The Legend of Zelda: A Link to the Past (Video Game) / int_52dd4fde
comment
Context-Sensitive Button: The A button. With it, Link can talk to other characters, grab movable objects, lift liftable objects, or use the Pegasus Boots.
 The Legend of Zelda: A Link to the Past (Video Game) / int_52dd4fde
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_52dd4fde
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_52dd4fde
 The Legend of Zelda: A Link to the Past (Video Game) / int_53224e46
type
Bookends
 The Legend of Zelda: A Link to the Past (Video Game) / int_53224e46
comment
Bookends: The Light World half of the game starts and ends with Link storming Hyrule Castle. The Dark World half begins with Link materializing on the Pyramid of Power and ends with him entering it to face the Final Boss.
 The Legend of Zelda: A Link to the Past (Video Game) / int_53224e46
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_53224e46
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_53224e46
 The Legend of Zelda: A Link to the Past (Video Game) / int_5334fb89
type
Auto-Revive
 The Legend of Zelda: A Link to the Past (Video Game) / int_5334fb89
comment
Auto-Revive: Starting from this game, catching fairies in bottles has this effect, though you also have the option of releasing them early and using them as a simple healing item.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5334fb89
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5334fb89
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_5334fb89
 The Legend of Zelda: A Link to the Past (Video Game) / int_53430e3c
type
Non-Lethal Bottomless Pits
 The Legend of Zelda: A Link to the Past (Video Game) / int_53430e3c
comment
Non-Lethal Bottomless Pits: A special case. You have an area where there is a nonlethal bottomless pit. By solving the puzzle hinted earlier, however, the platform moves below, and you fall onto solid ground with no damage, and can proceed with the rest of the dungeon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_53430e3c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_53430e3c
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_53430e3c
 The Legend of Zelda: A Link to the Past (Video Game) / int_5360c039
type
Karmic Transformation
 The Legend of Zelda: A Link to the Past (Video Game) / int_5360c039
comment
Karmic Transformation: Most residents of the Dark World take on monstrous forms. Most of them went there to search for the Triforce. In the Dark World, the Triforce's magic changes one's outer appearance to match what is in their hearts. So, their monstrous forms reflect their selfish greed. Link, by contrast, turns into a rabbit, reflecting his fundamental good-naturedness. Played with, in that pure-hearted Link is rendered defenseless in the Dark World while less scrupulous people are given more power.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5360c039
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5360c039
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5360c039
 The Legend of Zelda: A Link to the Past (Video Game) / int_53f5119f
type
The Dragon
 The Legend of Zelda: A Link to the Past (Video Game) / int_53f5119f
comment
The Dragon: Agahnim, the first time in the series that Ganon has someone doing his dirty work for him. The Japanese original implies that he is some kind of offshoot (the word used is bunshin, "split soul") of Ganon similar to the Phantom Ganons from later games. The English translation suggests that Agahnim is actually Ganon in a form that can travel to the Light World, though only with limited powers. Adaptations in either language tend to make Agahnim a separate entity from Ganon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_53f5119f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_53f5119f
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_53f5119f
 The Legend of Zelda: A Link to the Past (Video Game) / int_542b8e66
type
Bad Powers, Bad People
 The Legend of Zelda: A Link to the Past (Video Game) / int_542b8e66
comment
Bad Powers, Bad People: Agahnim is an evil sorcerer with mind-controlling powers. Summed up nicely in the below quote from the Prologue.
 The Legend of Zelda: A Link to the Past (Video Game) / int_542b8e66
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_542b8e66
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_542b8e66
 The Legend of Zelda: A Link to the Past (Video Game) / int_544cd16a
type
Iconic Sequel Song
 The Legend of Zelda: A Link to the Past (Video Game) / int_544cd16a
comment
Iconic Sequel Song: "Zelda's Lullaby" has appeared in almost every Zelda title, but it first appeared in this game in particular as a tune associated with rescuing Zelda and the other kidnapped maidens. Also, the leitmotif for Ganon/Ganondorf isn't introduced until this game, and then slightly expanded in The Legend of Zelda: Ocarina of Time. The Hyrule Castle theme, Kakariko Village theme, and Fairy Fountain theme are also first heard here.
 The Legend of Zelda: A Link to the Past (Video Game) / int_544cd16a
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_544cd16a
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_544cd16a
 The Legend of Zelda: A Link to the Past (Video Game) / int_5475a026
type
Block Puzzle
 The Legend of Zelda: A Link to the Past (Video Game) / int_5475a026
comment
Block Puzzle: Block puzzles rarely turn up to block progress in this game, typically being reserved for optional Heart Pieces and rewards, or to screw you out of mid-dungeon refills. There's also the Cane of Somaria in this game and in The Legend of Zelda: Oracle Games, an item whose purpose is to actually create blocks.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5475a026
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5475a026
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_5475a026
 The Legend of Zelda: A Link to the Past (Video Game) / int_54fb42f0
type
Gravity Is a Harsh Mistress
 The Legend of Zelda: A Link to the Past (Video Game) / int_54fb42f0
comment
Gravity Is a Harsh Mistress: Link has a few frames before he falls into a pit (bottomless or not) so a player with extraordinary reflexes can abuse this feature with the Pegasus Boots (whose startup animation gives him temporary "invisibility" to falling) to run on thin air.
 The Legend of Zelda: A Link to the Past (Video Game) / int_54fb42f0
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_54fb42f0
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_54fb42f0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5527dc0c
type
Plot Coupon
 The Legend of Zelda: A Link to the Past (Video Game) / int_5527dc0c
comment
Plot Coupon: Three Pendants of Virtue first, then the Seven Maidens. The Pendants allow Link to claim the Master Sword, while the Maidens dispel the force field that protects the entrance of Ganon's Tower. Zelda is actually one of the second set of plot coupons you have to collect and you can see her in your inventory screen in a crystal.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5527dc0c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5527dc0c
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5527dc0c
 The Legend of Zelda: A Link to the Past (Video Game) / int_5534431f
type
Money for Nothing
 The Legend of Zelda: A Link to the Past (Video Game) / int_5534431f
comment
Money for Nothing: The game can be finished with a minimum of 710 Rupees,note 500 for flippers, 110 for the first Dark World dungeon, 100 for the super bomb but the game loves giving out huge sums of money in treasure chests and dungeons throughout the second half. On the other hand, convenient healing in the midst of dungeons can be rather expensive, with a Health Potion costing 150 Rupees in most places.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5534431f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5534431f
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5534431f
 The Legend of Zelda: A Link to the Past (Video Game) / int_558ae6f6
type
Moon Logic Puzzle
 The Legend of Zelda: A Link to the Past (Video Game) / int_558ae6f6
comment
Moon Logic Puzzle: Fighting the boss of the Thieves' Town dungeon. The compass tells you where the boss's room is, but initially nobody is there. There is a telepathic tile where Zelda will warn you not to be deceived by the magic of Blind the Thief (hinting that he is the boss, and that he uses illusion magic), and one of the inhabitants of Kakariko Village will tell you that Blind the Thief hated light, but those are the only hints you get about how to start the boss fight; the game does not specifically say that you have to bomb an unstable section of floor in the room directly above the boss's room so that light shines down into it, then lure the disguised Blind the Thief into the light.
 The Legend of Zelda: A Link to the Past (Video Game) / int_558ae6f6
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_558ae6f6
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_558ae6f6
 The Legend of Zelda: A Link to the Past (Video Game) / int_56a6927b
type
All the Worlds Are a Stage
 The Legend of Zelda: A Link to the Past (Video Game) / int_56a6927b
comment
All the Worlds Are a Stage: Ganon's Tower incorporates enemies and puzzles from many previous dungeons, as well as featuring rematches with the bosses of the Light World.
 The Legend of Zelda: A Link to the Past (Video Game) / int_56a6927b
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_56a6927b
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_56a6927b
 The Legend of Zelda: A Link to the Past (Video Game) / int_58204b95
type
Magic Knight
 The Legend of Zelda: A Link to the Past (Video Game) / int_58204b95
comment
Magic Knight: Link can cast a bunch of spells in this game, probably to emphasize the Hylian blood in his veins. All of them are sourced from items: Link can cast three different fire spells. He can project a small flame from his Lamp, like the Candle from the original but incapable of affecting most enemies, and this is the cheapest spell in the game. In the Dark World, Link can find a Fire Rod that shoots scorching projectiles forward, like the Magic Rod combined with the Magic Book from the original game. Only these two fire spells are necessary to complete the game, but Link can also find the Bombos Medallion to cast Bombos, turning anyone on-screen that can be made a bonfire by the Fire Rod into a bonfire. Link can cast two different "freezing" spells, which damage some enemies normally but turn others into reusable throwables; frozen enemies are also more likely to drop little Magic Jars when smashed with a Magic Hammer, according to a secret hint left by an unidentified helper. The Ice Rod is optional and works against a smaller list of enemies, but Link can get it a lot earlier than the other option. The Ether spell from the Ether Medallion tries to freeze everyone on the screen, freezes more enemies, and straight-up destroys some enemies that aren't affected by the Ice Rod; it also comes with a cool wind and a flash of lightning. Link can cast two different "transformation" spells, which can turn enemies into relatively-harmless forms that are more likely to drop Hearts or sometimes Magic Jars. The Magic Powder is optional, as close-ranged as the Lamp, and only works on a relatively-slim list of enemies; on the other hand, it can be gotten fairly early if you know where to look, it can turn Anti-Fairies and Bunny Beams into Fairies, and it has a couple of other niche uses. Then there's the Quake spell from the Quake Medallion; it doesn't work on flying enemies (due to being earth magic), but it affects everyone on-screen, stuns those that can't transform, and also shakes trees. Link can cast one summoning spell, with the Cane of Somaria. This summon is a magic red block, which he can use as a barrier, a reusable throwing item, and something to hold down weighted switches. While required to complete the game, Link can trivialize more than a few dungeon puzzles if he obtains it too early. Lastly (at least in inventory order), Link can use two defensive magics, both of which are quite intensive on his Magic Power. By throwing on the Magic Cape, Link can make himself intangible; only the things in his hands will interact with the world, and only his shadow will be seen, at least while he's on the ground. By invoking the Cane of Byrna, Link can make himself invulnerable with an invisible bubble shield, signified by a little spark orbiting him; he can still be hit, but it won't hurt him, and the magic will even harm those who touch him. The Cane is 33% less Magic-intensive, lets Link defeat weaker enemies just by bumping into them, and remains "on" even after Link falls into a pit or starts swimming; on the other hand, the Cape is easier to get, allows Link to sneak through enemies, doesn't prevent Link from firing Sword Beams or charging up a Spin Attack, and must be used at least once for maxing out Link's Hearts.
 The Legend of Zelda: A Link to the Past (Video Game) / int_58204b95
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_58204b95
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_58204b95
 The Legend of Zelda: A Link to the Past (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 The Legend of Zelda: A Link to the Past (Video Game) / int_5914d5dd
comment
The Armos Knights from Eastern Palace return on a slippery ice floor, making it tougher to line up bow shots.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5914d5dd
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5914d5dd
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5914d5dd
 The Legend of Zelda: A Link to the Past (Video Game) / int_5937a87c
type
No Honor Among Thieves
 The Legend of Zelda: A Link to the Past (Video Game) / int_5937a87c
comment
No Honor Among Thieves: According to the manual backstory, Ganondorf and his band of thieves found the entrance to the Sacred Realm and the Triforce together. Then, instead of sharing the power, the thieves turned against one another in order to claim the Triforce uncontested. Ganondorf emerged victorious and touched the Triforce with the blood of his followers still fresh in his hands.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5937a87c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5937a87c
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5937a87c
 The Legend of Zelda: A Link to the Past (Video Game) / int_59bdc823
type
Pants-Free
 The Legend of Zelda: A Link to the Past (Video Game) / int_59bdc823
comment
Pants-Free: The official artwork for this game makes it pretty clear that Link's not wearing any pants underneath that tunic.
 The Legend of Zelda: A Link to the Past (Video Game) / int_59bdc823
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_59bdc823
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_59bdc823
 The Legend of Zelda: A Link to the Past (Video Game) / int_5a5dcecd
type
Boss Room
 The Legend of Zelda: A Link to the Past (Video Game) / int_5a5dcecd
comment
Boss Room: While usually played straight with the bosses' whereabouts, there's a unique case with Thieves' Hideout; you open the enormous door with the enormous key, and... wait, you're only just beginning the dungeon, there's even more fighting and puzzle-solving through that door, as the room is initially empty.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5a5dcecd
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5a5dcecd
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5a5dcecd
 The Legend of Zelda: A Link to the Past (Video Game) / int_5a5de5ca
type
Boss Rush
 The Legend of Zelda: A Link to the Past (Video Game) / int_5a5de5ca
comment
Boss Rush: Ganon's Tower features all four of the Light World bosses with upgrades (icy floor for the Armos Knights, traps in the room for the Lanmolas, a weird floor layout for Moldorm, and two false images for Agahnim). The GBA port features The Palace of the Four Sword, which has more difficult forms of the first four Dark World bosses as sub-bosses.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5a5de5ca
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5a5de5ca
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5a5de5ca
 The Legend of Zelda: A Link to the Past (Video Game) / int_5a90e8ad
type
Socialization Bonus
 The Legend of Zelda: A Link to the Past (Video Game) / int_5a90e8ad
comment
Socialization Bonus: The Bonus Dungeon in the GBA version can only be unlocked by linking up with someone else with the game and beating Four Swords.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5a90e8ad
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5a90e8ad
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5a90e8ad
 The Legend of Zelda: A Link to the Past (Video Game) / int_5aa4ec8a
type
Ambiguous Syntax
 The Legend of Zelda: A Link to the Past (Video Game) / int_5aa4ec8a
comment
Ambiguous Syntax: This is how you end up Cursed with Awesome by the Mad Batter in the well. For disturbing his rest he curses you so that "your magic power will drop by one-half". Presumably he intended to reduce the capacity of your magic meter by 50%, but instead he causes your magic meter to only "drop by one-half" as much as it normally would when you use magic items, effectively doubling the capacity of your mana meter instead.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5aa4ec8a
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5aa4ec8a
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5aa4ec8a
 The Legend of Zelda: A Link to the Past (Video Game) / int_5af55436
type
Forced to Watch
 The Legend of Zelda: A Link to the Past (Video Game) / int_5af55436
comment
Forced to Watch: Agahnim waits until Link has arrived in his attempt to rescue Zelda before he banishes her and does it while Link can only watch helplessly.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5af55436
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5af55436
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5af55436
 The Legend of Zelda: A Link to the Past (Video Game) / int_5b47c8c7
type
Magic Mirror
 The Legend of Zelda: A Link to the Past (Video Game) / int_5b47c8c7
comment
Magic Mirror: The lost old man on Death Mountain gifts Link an enchanted hand mirror used to create portals between the Light and Dark Worlds. In dungeons, it serves as an Escape Rope so Link can return to their entrance.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5b47c8c7
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5b47c8c7
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5b47c8c7
 The Legend of Zelda: A Link to the Past (Video Game) / int_5b607875
type
Inconsistent Dub
 The Legend of Zelda: A Link to the Past (Video Game) / int_5b607875
comment
Inconsistent Dub: The Ocarina item is named "Flute" in this game, but it's called an ocarina in other games.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5b607875
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5b607875
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5b607875
 The Legend of Zelda: A Link to the Past (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 The Legend of Zelda: A Link to the Past (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: If you know where to get it, you can go grab the Ice Rod as soon as you rescue Princess Zelda, giving you a weapon as strong as the Tempered Sword. You only need the Titan's Mitts to get the Tempered Sword (and not even them if you abuse a minor glitch with the mirror to warp past the stones blocking the blacksmith), so as soon as you finish the Dark Palace you can go run through Thieves' Town (which is the easiest, shortest dungeon in the Dark World) and then go grab the Tempered Sword which will be very helpful against many enemies to come.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5b81ca8d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5b81ca8d
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5b81ca8d
 The Legend of Zelda: A Link to the Past (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 The Legend of Zelda: A Link to the Past (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: All of the game's Dark World bosses are immune to all three Medallions, especially Bombos (even if the Fire Rod affects them).
 The Legend of Zelda: A Link to the Past (Video Game) / int_5bb56482
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5bb56482
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5bb56482
 The Legend of Zelda: A Link to the Past (Video Game) / int_5d356030
type
Platform Battle
 The Legend of Zelda: A Link to the Past (Video Game) / int_5d356030
comment
Platform Battle: Link has to fight Moldorm on a platform, which the dungeon boss can knock the hero off of.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5d356030
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5d356030
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5d356030
 The Legend of Zelda: A Link to the Past (Video Game) / int_5d9ce92c
type
Save-Game Limits
 The Legend of Zelda: A Link to the Past (Video Game) / int_5d9ce92c
comment
Save-Game Limits: Compared to its two predecessors on the NES, the game is a little more merciful on the subject of saving and quitting: You have three possible starting points in the Light World and one in the Dark World, though saving and quitting still increases your death count (except on the GBA version). You also resume the game with only three hearts in the SNES version, thus overlapping with Continuing is Painful.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5d9ce92c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5d9ce92c
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5d9ce92c
 The Legend of Zelda: A Link to the Past (Video Game) / int_5da37ab5
type
Triumphant Reprise
 The Legend of Zelda: A Link to the Past (Video Game) / int_5da37ab5
comment
Triumphant Reprise: The Ending Theme is a triumphant reprise of the dark Opening Theme.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5da37ab5
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5da37ab5
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5da37ab5
 The Legend of Zelda: A Link to the Past (Video Game) / int_5dbf4213
type
Sword Plant
 The Legend of Zelda: A Link to the Past (Video Game) / int_5dbf4213
comment
Sword Plant: The game has Link doing this with the Quake Medallion, allowing him to perform a powerful, yet magic-costly earthquake that defeats enemies on the ground. It is obtained in the Lake of Ill Omen in the Dark World, and is needed to gain access to the penultimate dungeon (Turtle Rock).
 The Legend of Zelda: A Link to the Past (Video Game) / int_5dbf4213
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5dbf4213
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5dbf4213
 The Legend of Zelda: A Link to the Past (Video Game) / int_5eca52dc
type
Distress Call
 The Legend of Zelda: A Link to the Past (Video Game) / int_5eca52dc
comment
Distress Call: Zelda psychically asks Link and his uncle for help escaping her imprisonment by Agahnim to start the game. She also sends him another one later in the game, when she's captured a second time.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5eca52dc
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5eca52dc
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5eca52dc
 The Legend of Zelda: A Link to the Past (Video Game) / int_5f4219a2
type
Free-Sample Plot Coupon
 The Legend of Zelda: A Link to the Past (Video Game) / int_5f4219a2
comment
Free-Sample Plot Coupon: Unlike in the game, the manga adaptation has Link getting the first pendant from Sahasrahla, instead of getting it after some difficult dungeon exploration as in the case of the other two pendants.
 The Legend of Zelda: A Link to the Past (Video Game) / int_5f4219a2
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_5f4219a2
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_5f4219a2
 The Legend of Zelda: A Link to the Past (Video Game) / int_60a7a630
type
Charge Meter
 The Legend of Zelda: A Link to the Past (Video Game) / int_60a7a630
comment
Charge Meter: The game has a spark travel up the length of Link's sword as he charges up for a Spin Attack.
 The Legend of Zelda: A Link to the Past (Video Game) / int_60a7a630
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_60a7a630
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_60a7a630
 The Legend of Zelda: A Link to the Past (Video Game) / int_60f37373
type
Attack Reflector
 The Legend of Zelda: A Link to the Past (Video Game) / int_60f37373
comment
Attack Reflector: Link's Spin Attack can redirect the round energy beams shot by Agahnim during his boss battles (the scattering ones must be avoided altogether). This marked a tradition of Tennis Bosses appearing in the series.
 The Legend of Zelda: A Link to the Past (Video Game) / int_60f37373
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_60f37373
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_60f37373
 The Legend of Zelda: A Link to the Past (Video Game) / int_61356a74
type
Almost Dead Guy
 The Legend of Zelda: A Link to the Past (Video Game) / int_61356a74
comment
Almost Dead Guy: Link's uncle, who heads off to save Zelda in the beginning of the game and is found beaten in the underground passage. He gives Link his sword and shield and some encouragement before passing away. After Link has recovered the three pendants, the soldiers storm the Sanctuary and take Zelda captive a second time, mortally wounding the Sanctuary Sage in the process. Like Link's uncle, he lives just long enough to direct Link where to go next.
 The Legend of Zelda: A Link to the Past (Video Game) / int_61356a74
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_61356a74
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_61356a74
 The Legend of Zelda: A Link to the Past (Video Game) / int_620e256f
type
Gullible Lemmings
 The Legend of Zelda: A Link to the Past (Video Game) / int_620e256f
comment
Gullible Lemmings: A number of villagers believe Link to be a criminal who has kidnapped the Princess due to propaganda disseminated by Agahnim, who has deposed the king (and sent him into the Dark World). Two will even call the guards to attack Link if they see him.
 The Legend of Zelda: A Link to the Past (Video Game) / int_620e256f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_620e256f
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_620e256f
 The Legend of Zelda: A Link to the Past (Video Game) / int_62525a70
type
He Knows About Timed Hits
 The Legend of Zelda: A Link to the Past (Video Game) / int_62525a70
comment
He Knows About Timed Hits: There are some castle soldiers that talk to Link at the beginning of the game when trying to free Zelda from prison in Tutorial form - "I bet you can't wait until you're old enough to use a sword! (Press B to use your sword once you get it.)" Unfortunately, this is rarely noticed as the player is trying to avoid detection, and the first thing the soldier says is "Hey hey! You're not allowed in the castle, son! Go home and get some sleep!"
 The Legend of Zelda: A Link to the Past (Video Game) / int_62525a70
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_62525a70
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_62525a70
 The Legend of Zelda: A Link to the Past (Video Game) / int_628d08d4
type
Silver Bullet
 The Legend of Zelda: A Link to the Past (Video Game) / int_628d08d4
comment
Silver Bullet: Like in the first game, Ganon can only be properly slain with a silver arrow. They are replaced by the more explicitly magic Light Arrows from the next games on.
 The Legend of Zelda: A Link to the Past (Video Game) / int_628d08d4
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_628d08d4
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_628d08d4
 The Legend of Zelda: A Link to the Past (Video Game) / int_62cae28a
type
Losing Your Head
 The Legend of Zelda: A Link to the Past (Video Game) / int_62cae28a
comment
Losing Your Head: Blind the Thief has this as a battle tactic, losing and regrowing his head through the fight while the extra heads attack Link.
 The Legend of Zelda: A Link to the Past (Video Game) / int_62cae28a
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_62cae28a
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_62cae28a
 The Legend of Zelda: A Link to the Past (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 The Legend of Zelda: A Link to the Past (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: You can't ordinarily use the Flute in the Dark World, but after the second fight with Agahnim Link uses the Flute in a cutscene and the bird comes flying in to whisk Link away to the Golden Pyramid. Try not to think too hard about the Fridge Logic. Similarly, Link can defeat Ganon without using the Silver Arrows, though this is mainly due to the way the Ganon fight works (there is the tiniest window of opportunity between when Ganon re-colors himself and when he teleports during the fourth phase of his fight), as well as the fact that the arrows carry a damage value with them instead of triggering a cutscene or an event flag.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6320eced
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6320eced
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6320eced
 The Legend of Zelda: A Link to the Past (Video Game) / int_638b65bc
type
Armor Is Useless
 The Legend of Zelda: A Link to the Past (Video Game) / int_638b65bc
comment
Armor Is Useless: The corrupted guard enemies debuting in this game wear so much plate armor that their face can't even be seen. Yet in all of their appearances, they are among the weakest enemies in the game unlike other armored enemies.
 The Legend of Zelda: A Link to the Past (Video Game) / int_638b65bc
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_638b65bc
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_638b65bc
 The Legend of Zelda: A Link to the Past (Video Game) / int_6467c4b8
type
Escape Rope
 The Legend of Zelda: A Link to the Past (Video Game) / int_6467c4b8
comment
Escape Rope: Using the Magic Mirror inside a dungeon returns the player to the entrance. Using it outside allows the player to teleport from the Dark to the Light World.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6467c4b8
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6467c4b8
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6467c4b8
 The Legend of Zelda: A Link to the Past (Video Game) / int_64e8b288
type
Bombardier Mook
 The Legend of Zelda: A Link to the Past (Video Game) / int_64e8b288
comment
Bombardier Mook: Zirros, enemies found in the Dark World, are flying creatures resembling mushrooms with wings and attack exclusively by spitting bombs at Link. They normally stay well above Link's head, dipping down only to deliver a payload, and will retreat if Link approaches them, making dealing with them tricky.
 The Legend of Zelda: A Link to the Past (Video Game) / int_64e8b288
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_64e8b288
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_64e8b288
 The Legend of Zelda: A Link to the Past (Video Game) / int_64f55e69
type
False Innocence Trick
 The Legend of Zelda: A Link to the Past (Video Game) / int_64f55e69
comment
False Innocence Trick: This is how you trigger the boss fight with the boss underneath the Town of Outcasts (which is the Dark World equivalent to Kakariko Village). You are told he kidnapped one of the maidens, and in some way you can say he did, but he also disguised himself as her.
 The Legend of Zelda: A Link to the Past (Video Game) / int_64f55e69
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_64f55e69
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_64f55e69
 The Legend of Zelda: A Link to the Past (Video Game) / int_65163c3a
type
Evil Tower of Ominousness
 The Legend of Zelda: A Link to the Past (Video Game) / int_65163c3a
comment
Evil Tower of Ominousness: Ganon's Tower. A tall, foreboding building sealed by a powerful barrier that can only be lifted with the Maidens' magic. It is here where Agahnim (who is Ganon in disguise) awaits.
 The Legend of Zelda: A Link to the Past (Video Game) / int_65163c3a
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_65163c3a
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_65163c3a
 The Legend of Zelda: A Link to the Past (Video Game) / int_65bc52c5
type
The Key Is Behind the Lock
 The Legend of Zelda: A Link to the Past (Video Game) / int_65bc52c5
comment
The Key Is Behind the Lock: There's one locked treasure chest whose only key, you are told, is inside the chest, and you can never open it. Fortunately, you can drag it with you until you find a master lockpicker.
 The Legend of Zelda: A Link to the Past (Video Game) / int_65bc52c5
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_65bc52c5
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_65bc52c5
 The Legend of Zelda: A Link to the Past (Video Game) / int_6602cad
type
Permanently Missable Content
 The Legend of Zelda: A Link to the Past (Video Game) / int_6602cad
comment
Permanently Missable Content: The compass and map found in the dungeons can be passed up rather easily. With all of the main dungeons, a completionist can come back to claim them even after defeating the boss of the dungeon (even though they only have any kind of effect in that dungeon). However, for some reason, the doors to Hyrule Castle will permanently lock themselves up at a certain point, sealing the mapnote Hyrule Castle has no compass therein away forever. If you reenter the sewer section using the headstone in the far upper left corner of the graveyard in an attempt to check whether or not you have them it doesn't even show that you have the big key, a required item. So on top of being potentially lost forever, you may never know if you've got it.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6602cad
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6602cad
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6602cad
 The Legend of Zelda: A Link to the Past (Video Game) / int_66bee5ea
type
Shooting Gallery
 The Legend of Zelda: A Link to the Past (Video Game) / int_66bee5ea
comment
Shooting Gallery: A Link to the Past is the first game in the series to feature one. In this case, it's located in the Village of Outcasts; the targets are Octopus-like figures, and Link has to shoot them while dealing with hand-shaped obstructions that move sideways.
 The Legend of Zelda: A Link to the Past (Video Game) / int_66bee5ea
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_66bee5ea
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_66bee5ea
 The Legend of Zelda: A Link to the Past (Video Game) / int_675056e4
type
Signature Move
 The Legend of Zelda: A Link to the Past (Video Game) / int_675056e4
comment
Signature Move: Link's Spin Attack, which was introduced in this game and has been a staple of the series ever since. Before that, it was his Sword Beam, although it is often absent in the 3D games.
 The Legend of Zelda: A Link to the Past (Video Game) / int_675056e4
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_675056e4
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_675056e4
 The Legend of Zelda: A Link to the Past (Video Game) / int_67b0bd0e
type
An Ice Person
 The Legend of Zelda: A Link to the Past (Video Game) / int_67b0bd0e
comment
Link can cast two different "freezing" spells, which damage some enemies normally but turn others into reusable throwables; frozen enemies are also more likely to drop little Magic Jars when smashed with a Magic Hammer, according to a secret hint left by an unidentified helper. The Ice Rod is optional and works against a smaller list of enemies, but Link can get it a lot earlier than the other option. The Ether spell from the Ether Medallion tries to freeze everyone on the screen, freezes more enemies, and straight-up destroys some enemies that aren't affected by the Ice Rod; it also comes with a cool wind and a flash of lightning.
 The Legend of Zelda: A Link to the Past (Video Game) / int_67b0bd0e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_67b0bd0e
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_67b0bd0e
 The Legend of Zelda: A Link to the Past (Video Game) / int_67d722d8
type
A Storm Is Coming
 The Legend of Zelda: A Link to the Past (Video Game) / int_67d722d8
comment
A Storm Is Coming: The death of Link's uncle is heralded by a huge thunderstorm.
 The Legend of Zelda: A Link to the Past (Video Game) / int_67d722d8
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_67d722d8
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_67d722d8
 The Legend of Zelda: A Link to the Past (Video Game) / int_67e9f779
type
Teleport Spam
 The Legend of Zelda: A Link to the Past (Video Game) / int_67e9f779
comment
Teleport Spam: Agahnim teleports after nearly every attack, making teleporting the most common move he uses in battle. Ganon also does this, only with a set pattern. Midway through the fight he'll begin a 'teleporting season' where he doesn't stop, even to attack.
 The Legend of Zelda: A Link to the Past (Video Game) / int_67e9f779
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_67e9f779
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_67e9f779
 The Legend of Zelda: A Link to the Past (Video Game) / int_68148dc
type
Militaries Are Useless
 The Legend of Zelda: A Link to the Past (Video Game) / int_68148dc
comment
Militaries Are Useless: The army refused to follow Agahnim when he usurped the King, but get brainwashed for their resistance, and kidnap their own princess. The Hylian Soldiers are among the weakest enemies in the entire game, their armor not helping their defense in the slightest, and are easily defeated by Link.
 The Legend of Zelda: A Link to the Past (Video Game) / int_68148dc
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_68148dc
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_68148dc
 The Legend of Zelda: A Link to the Past (Video Game) / int_699f5212
type
Hands-Free Handlamp
 The Legend of Zelda: A Link to the Past (Video Game) / int_699f5212
comment
Hands-Free Handlamp: After Link collects the lantern, he will always have a beam of light in front of him in dark rooms whether it's equipped or not.
 The Legend of Zelda: A Link to the Past (Video Game) / int_699f5212
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_699f5212
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_699f5212
 The Legend of Zelda: A Link to the Past (Video Game) / int_69cf1a10
type
Guerrilla Boulders
 The Legend of Zelda: A Link to the Past (Video Game) / int_69cf1a10
comment
Guerrilla Boulders: While Link is going to the Tower of Hera, boulders will fall down on him when he crosses a certain area on Death Mountain. These boulders fall until Link reaches the summit, which, despite the boulders clearly coming from there, becomes barren of all activity.
 The Legend of Zelda: A Link to the Past (Video Game) / int_69cf1a10
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_69cf1a10
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_69cf1a10
 The Legend of Zelda: A Link to the Past (Video Game) / int_69f4d99b
type
Shockwave Stomp
 The Legend of Zelda: A Link to the Past (Video Game) / int_69f4d99b
comment
Shockwave Stomp: Ganon uses this to shake the room and break the floor in the fight with him.
 The Legend of Zelda: A Link to the Past (Video Game) / int_69f4d99b
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_69f4d99b
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_69f4d99b
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a491918
type
"Pachelbel's Canon" Progression
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a491918
comment
"Pachelbel's Canon" Progression: A variation appears in the ending theme of the game.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a491918
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a491918
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6a491918
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a56f32c
type
Orbiting Particle Shield
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a56f32c
comment
Orbiting Particle Shield: The Cane of Byrna uses up magic power pretty quickly, but actually makes the user completely invulnerable. The Swamp Palace boss, Arrghus, is initially protected from attack by smaller orbiting creatures, which must be pulled off with the Hookshot.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a56f32c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a56f32c
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6a56f32c
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a6c7ce6
type
Unending End Card
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a6c7ce6
comment
Unending End Card: You defeated Ganon, harmony is restored to the world, the credits roll, and you're stuck looking at The End in the corner. The Game Boy Advance port provides a second example if you play and clear The Palace of The Four Sword.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a6c7ce6
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a6c7ce6
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6a6c7ce6
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a85e9e1
type
Dub-Induced Plot Hole
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a85e9e1
comment
Dub-Induced Plot Hole: The English translation of the manual states that the Master Sword was forged specifically to stop Ganon, whereas the original Japanese stated that the people began searching for the Master Sword when Ganon rose. Skyward Sword would later contradict the English version by showing the Master Sword's origins well before Ganon(dorf) even existed.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a85e9e1
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a85e9e1
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6a85e9e1
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a8810a
type
Magic Compass
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a8810a
comment
Magic Compass: Each dungeon has a Compass that shows the boss's room as well as the main treasure of said dungeon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a8810a
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6a8810a
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6a8810a
 The Legend of Zelda: A Link to the Past (Video Game) / int_6aada778
type
Only the Chosen May Wield
 The Legend of Zelda: A Link to the Past (Video Game) / int_6aada778
comment
Only the Chosen May Wield: Starting from this game thanks to the debut of the Master Sword, Link has to prove that he is the ancient legends' prophesied Hero before he is able to draw the sacred weapon. Before winning the Pendants of Virtue in the dungeons, Link will not be able to pull the Master Sword.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6aada778
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6aada778
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6aada778
 The Legend of Zelda: A Link to the Past (Video Game) / int_6af8ebb5
type
Death by Falling Over
 The Legend of Zelda: A Link to the Past (Video Game) / int_6af8ebb5
comment
Death by Falling Over: Those rats were just too much for Link's uncle to handle, although the game implies that he was killed in an ambush by Agahnim's forces. The tie-in comics elaborate that, because Link's uncle too was a descendant of the Knights of Hyrule, and thus a potential holder of the Master Sword, that Agahnim killed him personally.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6af8ebb5
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6af8ebb5
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6af8ebb5
 The Legend of Zelda: A Link to the Past (Video Game) / int_6b6556ee
type
Mentor Occupational Hazard
 The Legend of Zelda: A Link to the Past (Video Game) / int_6b6556ee
comment
Mentor Occupational Hazard: Link's uncle, parental figure and mentor, and the first on-screen casualty in the game. Fortunately, this is later subverted when Link's wish at the end of the game brings all of Ganon's casualties, including his uncle, back to life.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6b6556ee
featureApplicability
-0.3
 The Legend of Zelda: A Link to the Past (Video Game) / int_6b6556ee
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6b6556ee
 The Legend of Zelda: A Link to the Past (Video Game) / int_6b7c9f96
type
The Lost Woods
 The Legend of Zelda: A Link to the Past (Video Game) / int_6b7c9f96
comment
The Lost Woods: As with Death Mountain, the trope namer returns. This time, it's significantly creepier in this installment than in their previous appearance in the original. Its Dark World counterpart, Skeleton Forest, is even creepier (and more confusing) and also shares its ominous-yet-catchy music with the Dark World's Death Mountain.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6b7c9f96
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6b7c9f96
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6b7c9f96
 The Legend of Zelda: A Link to the Past (Video Game) / int_6bda9a30
type
Meaningful Name
 The Legend of Zelda: A Link to the Past (Video Game) / int_6bda9a30
comment
Meaningful Name: The wise hermit and hint-giver 'Sahasrara' is named after the crown chakra in tantric yoga, representative of pure consciousness. Arrghus. In English, Italian, Spanish, and German, the name is a reference to the Titan who guarded Io in Classical Mythology. Its French name (Méduso) is in reference to its jellyfish-like appearance (the fourth stage of its lifecycle is called "the medusa"). The Japanese name (Wart) is more of a punny name, since the Arrgi cover it like zits (this name was later used in English when the monster returned in Majora's Mask).
 The Legend of Zelda: A Link to the Past (Video Game) / int_6bda9a30
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6bda9a30
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6bda9a30
 The Legend of Zelda: A Link to the Past (Video Game) / int_6c10754e
type
Secret Art
 The Legend of Zelda: A Link to the Past (Video Game) / int_6c10754e
comment
Secret Art: Before he dies, Link's uncle teaches the hero his signature Spin Attack which has been passed down their family.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6c10754e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6c10754e
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6c10754e
 The Legend of Zelda: A Link to the Past (Video Game) / int_6c4ed101
type
Breath Weapon
 The Legend of Zelda: A Link to the Past (Video Game) / int_6c4ed101
comment
Breath Weapon: Blind the Thief and his severed heads can spit fireballs. Trinnex's red and blue side heads can breath fire and ice respectively.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6c4ed101
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6c4ed101
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6c4ed101
 The Legend of Zelda: A Link to the Past (Video Game) / int_6c51e9e1
type
Fisher King
 The Legend of Zelda: A Link to the Past (Video Game) / int_6c51e9e1
comment
Fisher King: The Dark World, originally known as the Sacred Realm before it fell under Ganon's rule and was warped into a dark and twisted version of Hyrule. The Dark World has the ability to turn anyone who ventures into it without the Moon Pearl into an animal or monster supposedly reflecting their "true nature" - e.g., a bully becomes a fanged and horned demon, and an indecisive kid becomes a bouncy pink immobile ball; hence it is also a Fisher Kingdom. Link becomes a helpless pink bunny, and Ganon, himself, is a massive boar.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6c51e9e1
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6c51e9e1
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6c51e9e1
 The Legend of Zelda: A Link to the Past (Video Game) / int_6dbf171
type
Fake King
 The Legend of Zelda: A Link to the Past (Video Game) / int_6dbf171
comment
Fake King: Agahnim usurped the throne by murdering the King of Hyrule, and then he used this position and his powers to complete his objectives. This did not go entirely unnoticed as one castle guard commented, "After Agahnim took over, everyone began to act strangely."
 The Legend of Zelda: A Link to the Past (Video Game) / int_6dbf171
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6dbf171
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6dbf171
 The Legend of Zelda: A Link to the Past (Video Game) / int_6dc206c9
type
Marathon Level
 The Legend of Zelda: A Link to the Past (Video Game) / int_6dc206c9
comment
Marathon Level: Ganon's Tower manages to dwarf every previous dungeon in the game, being filled to the brim with rooms infested with enemies, invisible bridges whose visibility requires obscure methods, rematches against the game's first bosses, Spikes of Doom, conveyor belts, rooms that require clever use of toggleable barriers, and floors with slippery ice.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6dc206c9
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6dc206c9
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6dc206c9
 The Legend of Zelda: A Link to the Past (Video Game) / int_6de71c57
type
Disc-One Final Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_6de71c57
comment
After beating the Disc-One Final Boss, Agahnim, Link is transported to the Dark World atop a large pyramid, with the landscape of the Dark World visible in the horizon. This trope is doubled because not only does the view of the Dark World shows you Ganon's Castle, where the Big Bad resides, but the pyramid Link is standing on actually contains the Triforce, which is the true goal of the entire game!
 The Legend of Zelda: A Link to the Past (Video Game) / int_6de71c57
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6de71c57
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6de71c57
 The Legend of Zelda: A Link to the Past (Video Game) / int_6e7a3cd
type
Underground Monkey
 The Legend of Zelda: A Link to the Past (Video Game) / int_6e7a3cd
comment
Underground Monkey: Stronger varieties of soldiers simply have differently colored armor. Interestingly enough, the color coincides with the colors of Link's own armor upgrades obtained later in the game (green being the standard version, blue being stronger than green, and red being the strongest). The Dark World's version of soldiers, Tauruses, come in red and blue varieties, though the red ones are rarer, and unlike the soldiers their weapons are different (they wield tridents instead of spears).
 The Legend of Zelda: A Link to the Past (Video Game) / int_6e7a3cd
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6e7a3cd
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6e7a3cd
 The Legend of Zelda: A Link to the Past (Video Game) / int_6ec989d8
type
Guide Dang It!
 The Legend of Zelda: A Link to the Past (Video Game) / int_6ec989d8
comment
Guide Dang It!: Several puzzles in the Dark World have rather obscure solutions, where without a guide to help you your only recourse is to Try Everything. For example, several rooms in Ice Palace have their doors opened by pulling on the tongues of statues — these statues are unique to this dungeon but otherwise are prolific inside it and only a couple of them can have their tongues pulled. There's also a room in the Palace of Darkness where you progress by shooting a statue with an arrow — the statue is colored differently so it's obvious you're supposed to do something with it, but it isn't immediately clear. There is a puzzle in Misery Mire where you must progress by falling through a black hole in the floor, but typically holes that will transport you to another level have a stone pattern inside of them, whereas black holes typically transport you back to the entrance of the room. There is no reason to know that this hole will drop you down a level, unless you really pay attention to the map layout. Turtle Rock holds rails where, when you use the Cane of Somaria on them, the cane will create a platform you can ride on. This is the only time the cane is used in this manner, and nothing hints to this, not even the cane itself which otherwise has an entirely different usage.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6ec989d8
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6ec989d8
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6ec989d8
 The Legend of Zelda: A Link to the Past (Video Game) / int_6f3498bc
type
Collision Damage
 The Legend of Zelda: A Link to the Past (Video Game) / int_6f3498bc
comment
Collision Damage: Obviously, Link will suffer this if he touches a monster. However, the Cane of Byrna allows Link to generate a magic force field that not only allows him to inflict this on the enemies, but also protects him from everything up to falling into pits. You'll still bounce (with no damage) off spikeballs, though.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6f3498bc
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6f3498bc
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6f3498bc
 The Legend of Zelda: A Link to the Past (Video Game) / int_6fde1981
type
Alien Landmass
 The Legend of Zelda: A Link to the Past (Video Game) / int_6fde1981
comment
Alien Landmass: The manual for the game includes a picture of the legendary Golden Realm, the resting place of the Triforce. The picture shows a world with a golden sky and endless planks of extremely thin, twisting landmasses balanced precariously on columns. However, the lore itself makes it clear no one actually knows what the Golden World looked like before Ganon corrupted it, and later games show it to be just a beautiful, lush world not much different from Hyrule.
 The Legend of Zelda: A Link to the Past (Video Game) / int_6fde1981
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_6fde1981
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_6fde1981
 The Legend of Zelda: A Link to the Past (Video Game) / int_705d2ccf
type
Unseen No More
 The Legend of Zelda: A Link to the Past (Video Game) / int_705d2ccf
comment
Unseen No More: Ganon isn't even mentioned before you start exploring the Dark World in earnest after defeating Agahnim for the first time. An NPC on the way to the Dark Palace mentions that some guy got the Golden Power first and that's why the Golden Land became the Dark World, and then the first maiden, in the Dark Palace itself, name-drops him, while the one in the Swamp Palace finally expands on the aforemention NPC's words. Ganon himself doesn't appear until you enter his tower and defeat Agahnim again.
 The Legend of Zelda: A Link to the Past (Video Game) / int_705d2ccf
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_705d2ccf
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_705d2ccf
 The Legend of Zelda: A Link to the Past (Video Game) / int_70ed9079
type
Creepy Centipedes
 The Legend of Zelda: A Link to the Past (Video Game) / int_70ed9079
comment
Creepy Centipedes: The Lanmolas return in this game, and are upgraded to a collective Wolfpack Boss guarding the Pendant of Power in Desert Palace.
 The Legend of Zelda: A Link to the Past (Video Game) / int_70ed9079
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_70ed9079
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_70ed9079
 The Legend of Zelda: A Link to the Past (Video Game) / int_7215c26c
type
Man-Eating Plant
 The Legend of Zelda: A Link to the Past (Video Game) / int_7215c26c
comment
Man-Eating Plant: The game features the Snapdragon, which is something like a daikon radish with legs and a big, toothy maw.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7215c26c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7215c26c
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7215c26c
 The Legend of Zelda: A Link to the Past (Video Game) / int_726df893
type
Equipment Upgrade
 The Legend of Zelda: A Link to the Past (Video Game) / int_726df893
comment
Equipment Upgrade: The dwarven blacksmiths can temper and sharpen the Master Sword to make it stronger. You can also meet a fairy in the Dark World who can imbue the Master Sword with holy energy to make it reach its full power. The fairy who powers up the Master Sword can also imbue Link's bow and arrows with holy power, turning them into the Silver Arrows you need to destroy Ganon. There is another fairy in the Waterfall of Wishing, near Zora's domain, who can upgrade your shield and boomerang.
 The Legend of Zelda: A Link to the Past (Video Game) / int_726df893
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_726df893
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_726df893
 The Legend of Zelda: A Link to the Past (Video Game) / int_72c04e0d
type
Door to Before
 The Legend of Zelda: A Link to the Past (Video Game) / int_72c04e0d
comment
Door to Before: Beating the boss transports you to the dungeon exit, but returning to the boss' room later can leave you stranded, forcing you to use the "teleport me back" magic item (or save and exit).
 The Legend of Zelda: A Link to the Past (Video Game) / int_72c04e0d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_72c04e0d
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_72c04e0d
 The Legend of Zelda: A Link to the Past (Video Game) / int_72e0023f
type
Invoked Trope
 The Legend of Zelda: A Link to the Past (Video Game) / int_72e0023f
comment
On the other hand, the in-game text Invokes this as part of its Early-Installment Weirdness. Agahnim appeared in Hyrule after the events of the Imprisoning War "were obscured by the mists of time, and [had become] legend" likely to reduce suspicion of his activities since no-one remembered, at least not with clarity, what really happened back then and who was involved.
 The Legend of Zelda: A Link to the Past (Video Game) / int_72e0023f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_72e0023f
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_72e0023f
 The Legend of Zelda: A Link to the Past (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 The Legend of Zelda: A Link to the Past (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: The armor of the enemy soldiers as well as that of Link himself is green for the weakest form, blue for the stronger version, and red for the even stronger version. This also corresponds the the ascending order of rupee values. Green is worth 1, blue is worth 5, and red is worth 20. As well as the pendants you collect from the Light World dungeons to get the Master Sword. Healing potions are red, mana potions are green, and blue potions heal both.
 The Legend of Zelda: A Link to the Past (Video Game) / int_740f59b4
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_740f59b4
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_740f59b4
 The Legend of Zelda: A Link to the Past (Video Game) / int_742a6e78
type
Gameplay Ally Immortality
 The Legend of Zelda: A Link to the Past (Video Game) / int_742a6e78
comment
Gameplay Ally Immortality: There are a few escort quests, most notably one near the beginning of the game where you must take Princess Zelda through a variety of dangerous environments to the Sanctuary. Fortunately, she's invincible, with monsters passing right through her — her only apparent sign of corporeal existence is her assistance with pushing a bookcase.
 The Legend of Zelda: A Link to the Past (Video Game) / int_742a6e78
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_742a6e78
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_742a6e78
 The Legend of Zelda: A Link to the Past (Video Game) / int_7464705c
type
Arc Words
 The Legend of Zelda: A Link to the Past (Video Game) / int_7464705c
comment
Arc Words: "May the way of the Hero lead to the Triforce."
 The Legend of Zelda: A Link to the Past (Video Game) / int_7464705c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7464705c
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7464705c
 The Legend of Zelda: A Link to the Past (Video Game) / int_74ab25a4
type
Secret Underground Passage
 The Legend of Zelda: A Link to the Past (Video Game) / int_74ab25a4
comment
Secret Underground Passage: Near the begining of the game, you escort Zelda through a secret passage leading from the throne room through the castle sewers, escaping from Hyrule Castle and emerging in the Sanctuary.
 The Legend of Zelda: A Link to the Past (Video Game) / int_74ab25a4
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_74ab25a4
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_74ab25a4
 The Legend of Zelda: A Link to the Past (Video Game) / int_74ede509
type
Try Everything
 The Legend of Zelda: A Link to the Past (Video Game) / int_74ede509
comment
Several puzzles in the Dark World have rather obscure solutions, where without a guide to help you your only recourse is to Try Everything. For example, several rooms in Ice Palace have their doors opened by pulling on the tongues of statues — these statues are unique to this dungeon but otherwise are prolific inside it and only a couple of them can have their tongues pulled. There's also a room in the Palace of Darkness where you progress by shooting a statue with an arrow — the statue is colored differently so it's obvious you're supposed to do something with it, but it isn't immediately clear.
 The Legend of Zelda: A Link to the Past (Video Game) / int_74ede509
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_74ede509
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_74ede509
 The Legend of Zelda: A Link to the Past (Video Game) / int_7570a10c
type
Bond Villain Stupidity
 The Legend of Zelda: A Link to the Past (Video Game) / int_7570a10c
comment
Bond Villain Stupidity: Justified. The maidens are a major threat to Agahnim's plans since they are the only ones capable of sealing Ganon or countering his evil magic. This obviously raises the question of why Agahnim only teleports the maidens to the Dark World instead of killing them. The first maiden explains that this is because they are also the only ones who can unseal Ganon, so he has to hijack their powers to free himself from the Dark World. However, one of the maidens implies that Ganon already siphoned all the power he needed from them, which does raise the question of why he's still keeping them around.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7570a10c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7570a10c
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7570a10c
 The Legend of Zelda: A Link to the Past (Video Game) / int_75f38750
type
Kaizo Trap
 The Legend of Zelda: A Link to the Past (Video Game) / int_75f38750
comment
Kaizo Trap: The game allows the player to drop themselves into the pit surrounding the Final Boss' arena even after said boss has been defeated. Downplayed, since this doesn't kill the player, and they would have to deliberately throw themselves into the pit in order to activate the "trap"; however, this does force them to replay the final boss battle if they wish to see the ending.
 The Legend of Zelda: A Link to the Past (Video Game) / int_75f38750
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_75f38750
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_75f38750
 The Legend of Zelda: A Link to the Past (Video Game) / int_76c72a08
type
Schrödinger's Gun
 The Legend of Zelda: A Link to the Past (Video Game) / int_76c72a08
comment
Schrödinger's Gun: Three different chests can contain the magic lamp: the one in the house Link wakes up in, another one in a tunnel under the castle, and the last one in Princess Zelda's cell. There's only one lamp; the second and third chests are backups for the first one in case you somehow didn't notice it; so, the lamp will magically appear in whichever chest you open first (if you open the other two, you find only 5 Rupees).
 The Legend of Zelda: A Link to the Past (Video Game) / int_76c72a08
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_76c72a08
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_76c72a08
 The Legend of Zelda: A Link to the Past (Video Game) / int_76d6c3df
type
I Don't Like the Sound of That Place
 The Legend of Zelda: A Link to the Past (Video Game) / int_76d6c3df
comment
I Don't Like the Sound of That Place: There's a place in the Dark World known as the "Lake of Ill Omen". A creepy-looking creature lives there and will be upset if you throw a stone onto his lake. But you must do it to receive the Quake Medallion, which is required to progress in the game.
 The Legend of Zelda: A Link to the Past (Video Game) / int_76d6c3df
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_76d6c3df
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_76d6c3df
 The Legend of Zelda: A Link to the Past (Video Game) / int_77550b4f
type
Theme-and-Variations Soundtrack
 The Legend of Zelda: A Link to the Past (Video Game) / int_77550b4f
comment
Theme-and-Variations Soundtrack: The game does this with Zelda's theme, including the opening and ending themes.
 The Legend of Zelda: A Link to the Past (Video Game) / int_77550b4f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_77550b4f
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_77550b4f
 The Legend of Zelda: A Link to the Past (Video Game) / int_77582a29
type
Sealed Evil in Another World
 The Legend of Zelda: A Link to the Past (Video Game) / int_77582a29
comment
Sealed Evil in Another World: When Ganon attempted to conquer the Light World, the knights of Hyrule fought to defend the sages while they seal him in the Dark World at the expense of the former losing many men in the process of the seal. However, Ganon through his alter ego Agahnim later had the maidens descended from the sages warped to the Dark World in order to break the seal.
 The Legend of Zelda: A Link to the Past (Video Game) / int_77582a29
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_77582a29
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_77582a29
 The Legend of Zelda: A Link to the Past (Video Game) / int_7786cbb9
type
Healing Loop
 The Legend of Zelda: A Link to the Past (Video Game) / int_7786cbb9
comment
Healing Loop: The boss Moldorm can knock Link out of the raised arena. Link then needs to climb back up from the floor below (or two floors if he kicked Link down the center hole in his platform); but he also regains his full health in the process, effectively resetting the match. There's no strategy to break this cycle, either, other than fighting him over and over until one gets enough reflexes (or enough luck) to dodge him for the whole fight.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7786cbb9
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7786cbb9
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7786cbb9
 The Legend of Zelda: A Link to the Past (Video Game) / int_782b96d6
type
Bug Catching
 The Legend of Zelda: A Link to the Past (Video Game) / int_782b96d6
comment
Bug Catching: The Bug Net in this game and its Interquel The Legend of Zelda: A Link Between Worlds is used to catch bees and other insects, as well as the fairies that return in later games. Later games even have bug collecting sidequests.
 The Legend of Zelda: A Link to the Past (Video Game) / int_782b96d6
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_782b96d6
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_782b96d6
 The Legend of Zelda: A Link to the Past (Video Game) / int_7836c43
type
Casting a Shadow
 The Legend of Zelda: A Link to the Past (Video Game) / int_7836c43
comment
Casting a Shadow: In the final phase of the fight against Ganon, he uses a "secret technique of darkness" to make himself invisible and darken the room.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7836c43
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7836c43
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7836c43
 The Legend of Zelda: A Link to the Past (Video Game) / int_7950239f
type
Humanity Ensues
 The Legend of Zelda: A Link to the Past (Video Game) / int_7950239f
comment
Humanity Ensues: There is a hidden Easter egg. If you go into the northwestmost house in Kakariko village, there's a vase which has a Cucco (basically an in-universe chicken) hiding under it. Part way through the game you get the "Magic powder" item. If you sprinkle it on this Cucco then it turns into a woman and complains about the shift. The effect is reset when you leave the house. The Cucco-turned-woman also gives a hint about the town's statue being not quite what it seems.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7950239f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7950239f
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7950239f
 The Legend of Zelda: A Link to the Past (Video Game) / int_7994c93a
type
Violence Really Is the Answer
 The Legend of Zelda: A Link to the Past (Video Game) / int_7994c93a
comment
Violence Really Is the Answer: An attempt to Solid Snake your way through the first castle without hurting the guards by exploiting their line of sight patterns works fine until Link gets to a locked door. To unlock the door, Link must go down to the basement and use his sword to slaughter a guard for the key.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7994c93a
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7994c93a
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7994c93a
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a0f0863
type
Betting Mini-Game
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a0f0863
comment
Betting Minigame: There are places where you pay your money and then open one treasure chest, getting a certain amount of Rupees. One of these places holds a Piece of Heart in one of the chests, and in general the odds are much more in your favor. There is also a digging minigame, in which RNG determines what you dig up (including a Piece of Heart), but you have plenty of time, and the RNG is generous.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a0f0863
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a0f0863
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7a0f0863
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a199cc7
type
Rocket Jump
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a199cc7
comment
Rocket Jump: The bomb-jumping used in the game (using a bomb to propel you horizontally, ignoring pits and other hazards), while not required, is useful in a couple stages—at the least, Dark World Level 3 to escape from a room, and in Ganon's Tower to access a faerie spring. A lot of romhacks of the game do require it, to the annoyance of No Damage Runners.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a199cc7
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a199cc7
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7a199cc7
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a292811
type
Reviving Enemy
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a292811
comment
Reviving Enemy: Stalfos (or at least the most powerful types) often need to be finished off by blowing up their bodies with bombs to stop them from reanimating (this is usually only needed to clear rooms that don't open doors or spawn chests until all the enemies within are defeated, since the games make use of Respawning Enemies).
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a292811
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a292811
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7a292811
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a59a6d6
type
Mass Hypnosis
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a59a6d6
comment
Mass Hypnosis: Evil Wizard Agahnim kills The Good King, and brainwashes the soldiers, guards, and Knights of Hyrule into doing his bidding. As such, Hyrule's soldiers are out to get Link in the game. Early in the game, you can talk to one of the guards who mentions all of his fellow guards have gone mad, and now it's starting to happen to him too. The guard is later replaced by an enemy. This seems to have been undone by the World-Healing Wave at the end as regular friendly guards are shown around the revived King of Hyrule.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a59a6d6
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7a59a6d6
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7a59a6d6
 The Legend of Zelda: A Link to the Past (Video Game) / int_7ac5c1de
type
Unishment
 The Legend of Zelda: A Link to the Past (Video Game) / int_7ac5c1de
comment
Unishment: There's an imp who, upon being disturbed, punishes Link by halving his magic's power. Well, he actually halves how much power it takes to use magic, so you can effectively use twice as much.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7ac5c1de
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7ac5c1de
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7ac5c1de
 The Legend of Zelda: A Link to the Past (Video Game) / int_7af365d7
type
Reality Warping Is Not a Toy
 The Legend of Zelda: A Link to the Past (Video Game) / int_7af365d7
comment
Reality Warping Is Not a Toy: The Triforce exists in the Sacred Realm and grants the wish of whomever touches it, altering the Sacred Realm to reflect that person's heart. As revealed in the backstory, because Ganon's wish was evil (to rule everything), the Sacred Realm was altered into the Dark World.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7af365d7
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7af365d7
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7af365d7
 The Legend of Zelda: A Link to the Past (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 The Legend of Zelda: A Link to the Past (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: The Ball and Chain Soldiers can be this thanks to their high health and hard-to-dodge weapon. In fact, the first one is treated as a miniboss, as defeating it is necessary to grab the key that opens Zelda's cage.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7b7965dd
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7b7965dd
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7b7965dd
 The Legend of Zelda: A Link to the Past (Video Game) / int_7bcdd204
type
Good Powers, Bad People
 The Legend of Zelda: A Link to the Past (Video Game) / int_7bcdd204
comment
Good Powers, Bad People: Agahnim's powers saved Hyrule from drought and pestilence. Too bad he is an evil sorcerer who murdered the King, brainwashed the soldiers into obedience, and kidnapped Seven Maidens to bring Ganon back to life.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7bcdd204
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7bcdd204
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7bcdd204
 The Legend of Zelda: A Link to the Past (Video Game) / int_7c4f6612
type
Comic-Book Adaptation
 The Legend of Zelda: A Link to the Past (Video Game) / int_7c4f6612
comment
Comic-Book Adaptation: Four of them: The western comic adaptation by Shotaro Ishinomori serialized in Nintendo Power and later published in graphic novel form. The first manga adaptation, created by Junko Taguchi in 1993. Another manga adaptation, created by Ataru Cagiva and published in Japan in 1995. Another manga adaptation, created by Akira Himekawa in 2005. It was originally published after the GBA release and was released in North America in 2010.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7c4f6612
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7c4f6612
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7c4f6612
 The Legend of Zelda: A Link to the Past (Video Game) / int_7c897aaa
type
Psychic Link
 The Legend of Zelda: A Link to the Past (Video Game) / int_7c897aaa
comment
Psychic Link: It is implied that Zelda may have a kind of Psychic Link with Link and his uncle. In this game, Zelda telepathically calls Link and his uncle to help her.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7c897aaa
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7c897aaa
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7c897aaa
 The Legend of Zelda: A Link to the Past (Video Game) / int_7d81759e
type
Magical Land
 The Legend of Zelda: A Link to the Past (Video Game) / int_7d81759e
comment
Magical Land: The Sacred Realm a particularly dark flavor of Magical Land in the game, in relation to the more "mundane" Hyrule. This is due to Ganon having corrupted it when he claimed the Triforce.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7d81759e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7d81759e
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7d81759e
 The Legend of Zelda: A Link to the Past (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 The Legend of Zelda: A Link to the Past (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: The game has the Magic Cape and Cane of Byrna, both of which make Link invincible but consume magic at an incredible rate. The Cape also makes Link invisible and capable of moving through certain obstacles, while the Cane gives you the Touch of Death properties, and can be useful in the final dungeon. Incidentally, the former is one of the better options for getting the latter.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7db2e3e0
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7db2e3e0
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7db2e3e0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7dbd52b8
type
Light Is Good
 The Legend of Zelda: A Link to the Past (Video Game) / int_7dbd52b8
comment
Light Is Good: Probably most prominently displayed thematically in this game, where Ganondorf's dark power has corrupted the Sacred Realm (a Golden Land where the Triforce once resided) and turned it into the dangerous and evil Dark World.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7dbd52b8
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7dbd52b8
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7dbd52b8
 The Legend of Zelda: A Link to the Past (Video Game) / int_7dd72460
type
Gold-Colored Superiority
 The Legend of Zelda: A Link to the Past (Video Game) / int_7dd72460
comment
Gold-Colored Superiority: The Tempered Sword (an upgrade of the Master Sword) is red, but near the end of the game, even that can be upgraded to the Golden Sword.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7dd72460
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7dd72460
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7dd72460
 The Legend of Zelda: A Link to the Past (Video Game) / int_7e4dfa2d
type
Oculothorax
 The Legend of Zelda: A Link to the Past (Video Game) / int_7e4dfa2d
comment
Oculothorax: Chasupas, the Dark World's equivalent to Hyrule's common bats, are giant eyeballs with bat wings.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7e4dfa2d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7e4dfa2d
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7e4dfa2d
 The Legend of Zelda: A Link to the Past (Video Game) / int_7e733dcd
type
Mobile Shrubbery
 The Legend of Zelda: A Link to the Past (Video Game) / int_7e733dcd
comment
Mobile Shrubbery: Spiny Beetles hide under bushes, rocks, or skulls and walk towards Link when he gets close. The Power Bracelet is required to remove the rocks and skulls to make the beetles vulnerable, but bushes can be slashed. Several subsequent 2D games in the series bring back these mooks.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7e733dcd
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7e733dcd
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7e733dcd
 The Legend of Zelda: A Link to the Past (Video Game) / int_7e7d59e0
type
Mooks Ate My Equipment
 The Legend of Zelda: A Link to the Past (Video Game) / int_7e7d59e0
comment
Mooks Ate My Equipment: The Pikit. It is a hopping, plantlike creature that can snatch several different items from Link, not just the shield; fortunately, it never eats anything that can't be replaced. You can get back the most recently stolen item by killing it.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7e7d59e0
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7e7d59e0
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7e7d59e0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7f38c0cd
type
An Offer You Can't Refuse
 The Legend of Zelda: A Link to the Past (Video Game) / int_7f38c0cd
comment
An Offer You Can't Refuse: If Link brings the purple chest from the Village of Outcasts to the nameless man in the Desert of Mystery, he will pick the lock in exchange for Link's promise to not tell anyone that he used to be a thief. You get a bottle out of the affair.
 The Legend of Zelda: A Link to the Past (Video Game) / int_7f38c0cd
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7f38c0cd
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7f38c0cd
 The Legend of Zelda: A Link to the Past (Video Game) / int_7f49c2a3
type
Go Wait Outside
 The Legend of Zelda: A Link to the Past (Video Game) / int_7f49c2a3
comment
Go Wait Outside: The Level 3 Sword. If you leave the building and immediately return, the smiths won't be finished, but all you have to do to trigger the flag is leave the larger map screen where the shop is located. A faster way is to get there in the Dark World, whip out the mirror, go to the Light World, drop the thing off, then step in your mirror portal and immediately warp back. All done!
 The Legend of Zelda: A Link to the Past (Video Game) / int_7f49c2a3
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_7f49c2a3
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_7f49c2a3
 The Legend of Zelda: A Link to the Past (Video Game) / int_803c1682
type
Ledge Bats
 The Legend of Zelda: A Link to the Past (Video Game) / int_803c1682
comment
Ledge Bats: Moldorm (the boss of the Tower of Hera) has the additional challenge of knocking you back to a lower floor if it hits you or you hit it in the wrong spot in addition to the damage it would do you normally (you'll have to climb a lot of stairs to get back to the fight, and the boss will of course heal during this).
 The Legend of Zelda: A Link to the Past (Video Game) / int_803c1682
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_803c1682
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_803c1682
 The Legend of Zelda: A Link to the Past (Video Game) / int_817ee3a5
type
The Trees Have Faces
 The Legend of Zelda: A Link to the Past (Video Game) / int_817ee3a5
comment
The Trees Have Faces: The trees in the Dark World all have faces. Most of them are inanimate, but some are aware. The living ones will happily talk to you if you interact with them, but if you dash into them they'll spit bombs at you.
 The Legend of Zelda: A Link to the Past (Video Game) / int_817ee3a5
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_817ee3a5
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_817ee3a5
 The Legend of Zelda: A Link to the Past (Video Game) / int_81939da2
type
MockGuffin
 The Legend of Zelda: A Link to the Past (Video Game) / int_81939da2
comment
MockGuffin: There are fake Master Swords littered all over The Lost Woods. The game even starts to remark on how amazing it is that you retrieved it for a moment before revealing the fake. You're not likely to be fooled, though, especially after seeing what the real Master Sword looks like.
 The Legend of Zelda: A Link to the Past (Video Game) / int_81939da2
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_81939da2
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_81939da2
 The Legend of Zelda: A Link to the Past (Video Game) / int_81f909f2
type
Dishing Out Dirt
 The Legend of Zelda: A Link to the Past (Video Game) / int_81f909f2
comment
Dishing Out Dirt: Every time a Lanmola emerges from the ground, it sprays rocks that Link has to dodge.
 The Legend of Zelda: A Link to the Past (Video Game) / int_81f909f2
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_81f909f2
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_81f909f2
 The Legend of Zelda: A Link to the Past (Video Game) / int_82108e3d
type
Attack Its Weak Point
 The Legend of Zelda: A Link to the Past (Video Game) / int_82108e3d
comment
Attack Its Weak Point: The Moldorm's tail is the only part Link can hit in order to cause it damage. And due to the boss's erratic movement, it's hard to land the sword's slashes properly. Helmasaur King, the Boss of the Dark Palace. Link has to aim for the green crystal on its forehead, which it protects with a mask. Trinexx, the Boss of Turtle Rock. In the second phase of the battle, Link has to attack its glowing midsection.
 The Legend of Zelda: A Link to the Past (Video Game) / int_82108e3d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_82108e3d
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_82108e3d
 The Legend of Zelda: A Link to the Past (Video Game) / int_825f60fa
type
Mercy Invincibility
 The Legend of Zelda: A Link to the Past (Video Game) / int_825f60fa
comment
Mercy Invincibility: Getting hit causes Link to blink and become invulnerable for a few frames. Useful for saving time and glitching your way past stronger enemies by getting hit by weaker ones. Also invoked when standing on lowered blue/orange blocks if you raise them by hitting a crystal switch... even though this doesn't actually damage you. This was most likely done to prevent the player from being stuck in a solid object. You also get this when you come out of a portal or flute-transport, which is very important since you can easily drop on top of enemies/spikes/whatever.
 The Legend of Zelda: A Link to the Past (Video Game) / int_825f60fa
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_825f60fa
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_825f60fa
 The Legend of Zelda: A Link to the Past (Video Game) / int_83308c12
type
Spikes of Doom
 The Legend of Zelda: A Link to the Past (Video Game) / int_83308c12
comment
Spikes of Doom: Spikes usually aren't a problem, being at worst a nuisance during dungeon navigation. However, the boss of the Skull Woods from the Dark World would have been pretty easy to defeat were it not for the caveat that the room not only has spikes everywhere, but the spikes move around a lot, and then the floor moves occasionally as it's a large conveyor belt whose direction varies as well. The boss (a giant moth, Mothula) doesn't even feel the need to really attack Link as a result—it just chills in the air for the most part, watching him get impaled by spikes over and over again.
 The Legend of Zelda: A Link to the Past (Video Game) / int_83308c12
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_83308c12
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_83308c12
 The Legend of Zelda: A Link to the Past (Video Game) / int_8334ba2e
type
Big, Bulky Bomb
 The Legend of Zelda: A Link to the Past (Video Game) / int_8334ba2e
comment
Big, Bulky Bomb: The Super Bomb is as big as Link. It doesn't harm anything else except the one specific wall you need to use it on: you can leave it in the middle of a group of enemies and stand next to it, and nobody takes any damage when it blows up.
 The Legend of Zelda: A Link to the Past (Video Game) / int_8334ba2e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8334ba2e
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8334ba2e
 The Legend of Zelda: A Link to the Past (Video Game) / int_834427cd
type
Cap
 The Legend of Zelda: A Link to the Past (Video Game) / int_834427cd
comment
Cap: Because chests and rewards cannot be saved for later once opened/initiated, the Rupee cap of 999 can be particularly concerning in this game. It's tough to not hit this by the time you've cleared the Swamp Palace, and there are still more secret treasure hoards to acquire afterwards... which you might accidentally waste, by opening or accepting too early.
 The Legend of Zelda: A Link to the Past (Video Game) / int_834427cd
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_834427cd
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_834427cd
 The Legend of Zelda: A Link to the Past (Video Game) / int_83d20bbf
type
Player Death Is Dramatic
 The Legend of Zelda: A Link to the Past (Video Game) / int_83d20bbf
comment
Player Death Is Dramatic: The game has a death scene similar to that of the first Zelda game (the entire world turning red as Link dies before fading to black as he finally disappears), but with an Iris Out beforehand.
 The Legend of Zelda: A Link to the Past (Video Game) / int_83d20bbf
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_83d20bbf
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_83d20bbf
 The Legend of Zelda: A Link to the Past (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 The Legend of Zelda: A Link to the Past (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: Ganon was a bloodthirsty king of thieves, while Agahnim gains the trust of the King before killing him and sacrificing the Maidens. It becomes funnier once the player learns that Agahnim is the alter ego of Ganon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_8411ab92
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8411ab92
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8411ab92
 The Legend of Zelda: A Link to the Past (Video Game) / int_84313b4f
type
The Three Trials
 The Legend of Zelda: A Link to the Past (Video Game) / int_84313b4f
comment
The Three Trials: The game set the tradition in itself and subsequent games of having Link go to three dungeons to collect three items for initial quest of the adventure, almost always to claim the Master Sword. In this game specifically, the three Pendants of Virtue: Courage, Wisdom and Power. To Link's dismay, by the time he returns to Hyrule Castle and meets Agahnim at the top, Zelda is taken to the Dark World, and after the ensuing boss battle so is Link.
 The Legend of Zelda: A Link to the Past (Video Game) / int_84313b4f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_84313b4f
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_84313b4f
 The Legend of Zelda: A Link to the Past (Video Game) / int_844c1f3b
type
Treacherous Quest Giver
 The Legend of Zelda: A Link to the Past (Video Game) / int_844c1f3b
comment
Treacherous Quest Giver: Blind the Thief. He disguises himself as the maiden for the 4th Dark World dungeon and tries to prevent you from leaving. You have to trick him into a patch of sunlight to begin the battle. By the time you reach the dungeon's only exit and he tells you not to go that way, you've probably figured it out. When you win the boss battle, you rescue the real maiden.
 The Legend of Zelda: A Link to the Past (Video Game) / int_844c1f3b
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_844c1f3b
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_844c1f3b
 The Legend of Zelda: A Link to the Past (Video Game) / int_8454f523
type
Superboss
 The Legend of Zelda: A Link to the Past (Video Game) / int_8454f523
comment
Superboss: The GBA version has four differently-colored Dark Links as the bosses of the Palace of the Four Sword, plus stronger versions of the first four Dark World bosses. Helmasaur King is more durable and it can regenerate its mask; what's more, it can summon Helmasaurs to impede Link, has to be hit with a Light Arrow before Link can strike it with his sword. Arrghus replaces the Arrgi with regular Bari (that instantly electrify themselves once they get hit with the Hookshot), and summons Kyamerons in its second phase. Mothula is much faster, has a Doppleganger Spin, and can summon bees to attack. Blind the Thief is more of a Puzzle Boss in this rematch: whenever it gets decapitated, Link must swat the head back to its own body to make Blind vulnerable again. Each Four Sword Link has some abilities that Link can use, such as the Hurricane Spin, the Magic Cape, etc. Beating them is purely for bragging rights (though it does lead to a new ending).
 The Legend of Zelda: A Link to the Past (Video Game) / int_8454f523
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8454f523
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8454f523
 The Legend of Zelda: A Link to the Past (Video Game) / int_8485d41a
type
Interspecies Romance
 The Legend of Zelda: A Link to the Past (Video Game) / int_8485d41a
comment
Interspecies Romance: The instruction manual states that the Hylians are an extinct race by this time, replaced with the identical-looking Hyruleans. An excerpt from Hyrule Historia implies that this is the reason why (which also explains why the Sages' descendants all appear to be humanoid).
 The Legend of Zelda: A Link to the Past (Video Game) / int_8485d41a
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8485d41a
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8485d41a
 The Legend of Zelda: A Link to the Past (Video Game) / int_84f4a870
type
Puzzle Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_84f4a870
comment
Blind the Thief is more of a Puzzle Boss in this rematch: whenever it gets decapitated, Link must swat the head back to its own body to make Blind vulnerable again.
 The Legend of Zelda: A Link to the Past (Video Game) / int_84f4a870
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_84f4a870
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_84f4a870
 The Legend of Zelda: A Link to the Past (Video Game) / int_85ac41e1
type
Grappling-Hook Pistol
 The Legend of Zelda: A Link to the Past (Video Game) / int_85ac41e1
comment
Grappling-Hook Pistol: The Hookshot, the first time such an object shows up in a Zelda game. It can pull items toward Link and pull link across gaps with its spring-loaded chain mechanism.
 The Legend of Zelda: A Link to the Past (Video Game) / int_85ac41e1
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_85ac41e1
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_85ac41e1
 The Legend of Zelda: A Link to the Past (Video Game) / int_85f8dc9d
type
It's All Upstairs From Here
 The Legend of Zelda: A Link to the Past (Video Game) / int_85f8dc9d
comment
It's All Upstairs From Here: Ganon's Tower, as well as the Tower of Hera and Hyrule Castle Tower in the same game. Justified in the former two, not only because both are located in the same place (only in alternate dimensions), but also because their respective highest floors yield critical goals for Link (one of the pendants in Tower of Hera, and Agahnim's whereabouts in Ganon's Tower). In the case of Hyrule Castle Tower, you must reach the top to try to stop Agahnim from kidnapping Zelda, though he ultimately succeeds.
 The Legend of Zelda: A Link to the Past (Video Game) / int_85f8dc9d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_85f8dc9d
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_85f8dc9d
 The Legend of Zelda: A Link to the Past (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 The Legend of Zelda: A Link to the Past (Video Game) / int_87e661e8
comment
Absurdly Spacious Sewer: Link and Zelda escape from Hyrule Castle trough the underground sewers. They reach the backside of the Sanctuary, which is located northwest of the castle, and from there Zelda remains safe (for a while) with the loyal sage who resides there.
 The Legend of Zelda: A Link to the Past (Video Game) / int_87e661e8
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_87e661e8
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_87e661e8
 The Legend of Zelda: A Link to the Past (Video Game) / int_8967e17f
type
Back from the Dead
 The Legend of Zelda: A Link to the Past (Video Game) / int_8967e17f
comment
Back from the Dead: All the heroic characters who died over the course of the game (in order, The King of Hyrule, Link's uncle, the priest that sheltered Zelda in his shrine after you rescued her for the first time, the Flute Boy, and possibly all the brainwashed soldiers you were forced to kill) are all wished to life at the end by Link.
 The Legend of Zelda: A Link to the Past (Video Game) / int_8967e17f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8967e17f
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8967e17f
 The Legend of Zelda: A Link to the Past (Video Game) / int_8a931051
type
Decoy Damsel
 The Legend of Zelda: A Link to the Past (Video Game) / int_8a931051
comment
Played with in one instance: one of the maidens you need to save turns out to be the leader of a band of brigands, Blind The Thief. Once you defeat him you save the real maiden as usual, though.
 The Legend of Zelda: A Link to the Past (Video Game) / int_8a931051
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8a931051
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8a931051
 The Legend of Zelda: A Link to the Past (Video Game) / int_8b3ab1ce
type
Nuclear Candle
 The Legend of Zelda: A Link to the Past (Video Game) / int_8b3ab1ce
comment
Nuclear Candle: When Link lights up a sconce, the whole room lights up. The only difference between how many sconces are lit is how dim or bright the ambient light is.
 The Legend of Zelda: A Link to the Past (Video Game) / int_8b3ab1ce
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8b3ab1ce
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8b3ab1ce
 The Legend of Zelda: A Link to the Past (Video Game) / int_8b9c512e
type
Down the Drain
 The Legend of Zelda: A Link to the Past (Video Game) / int_8b9c512e
comment
Down the Drain: After the first bit of castle and dungeon, Link has to escort Zelda out through the sewers. In the same game, the second dungeon of the Dark World, Swamp Palace, involves manipulating the flow and/or level of water.
 The Legend of Zelda: A Link to the Past (Video Game) / int_8b9c512e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8b9c512e
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8b9c512e
 The Legend of Zelda: A Link to the Past (Video Game) / int_8c97cf66
type
Stationary Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_8c97cf66
comment
Stationary Boss: Vitreous begins its battle while immobile, and only starts moving once all its mooks are dead.
 The Legend of Zelda: A Link to the Past (Video Game) / int_8c97cf66
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8c97cf66
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8c97cf66
 The Legend of Zelda: A Link to the Past (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 The Legend of Zelda: A Link to the Past (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: Fences that are barely waist-high on Link make for impassable barriers, even when he's carrying a rod that could burn them down.
 The Legend of Zelda: A Link to the Past (Video Game) / int_8d6c8737
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8d6c8737
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8d6c8737
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e13875c
type
Death Mountain
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e13875c
comment
The rodent-like Deadrock enemies that roam the Light World's Death Mountain can't be killed normally; they simply turn to stone after being struck. However, sprinkling Magic Powder on them changes them into Slimes, which are not only killable, they're also the least dangerous monsters in the game.
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e13875c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e13875c
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8e13875c
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e20979
type
Wham Episode
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e20979
comment
Wham Episode: Zelda is kidnapped (after you already saved her once) and transported into the Dark World right before your eyes. Agahnim is actually Ganon, and Link himself is pulled into the Dark World following the confrontation in which this is revealed. For a happy version of the trope, the King of Hyrule and several other dead/lost characters are brought back after Link successfully acquires the Triforce.
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e20979
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e20979
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8e20979
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e6a882b
type
Prison Episode
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e6a882b
comment
Prison Episode: Early in the game, you break into prison to save princess Zelda.
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e6a882b
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e6a882b
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8e6a882b
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e9cf84e
type
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: In the original Japanese version, the Flippers were translated in the ending as "Finger Webs." Not surprisingly, this error was fixed in the English translation.
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e9cf84e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8e9cf84e
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8e9cf84e
 The Legend of Zelda: A Link to the Past (Video Game) / int_8ec5beed
type
Forging Scene
 The Legend of Zelda: A Link to the Past (Video Game) / int_8ec5beed
comment
Forging Scene: The dwarven smiths can be asked to improve your Master Sword, turning it into the Tempered Sword.
 The Legend of Zelda: A Link to the Past (Video Game) / int_8ec5beed
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8ec5beed
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8ec5beed
 The Legend of Zelda: A Link to the Past (Video Game) / int_8f10ec79
type
Weather-Control Machine
 The Legend of Zelda: A Link to the Past (Video Game) / int_8f10ec79
comment
Weather-Control Machine: The Ether Medallion clears up some rain to open one dungeon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_8f10ec79
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8f10ec79
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8f10ec79
 The Legend of Zelda: A Link to the Past (Video Game) / int_8f842f45
type
Multiple Head Case
 The Legend of Zelda: A Link to the Past (Video Game) / int_8f842f45
comment
Multiple Head Case: The boss Trinexx is a giant tortoise with three heads; a central one, a blue one that breathes ice that leaves frozen trails on the floor, and a red one breathes fire. The two elemental heads get cut off over the course of the battle.
 The Legend of Zelda: A Link to the Past (Video Game) / int_8f842f45
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_8f842f45
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_8f842f45
 The Legend of Zelda: A Link to the Past (Video Game) / int_903e27ca
type
Broken Armor Boss Battle
 The Legend of Zelda: A Link to the Past (Video Game) / int_903e27ca
comment
Broken Armor Boss Battle: The Helmasaur King's face is covered by a large helmet that protects its only vulnerable spot, and which Link needs to break apart before he can defeat the beast.
 The Legend of Zelda: A Link to the Past (Video Game) / int_903e27ca
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_903e27ca
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_903e27ca
 The Legend of Zelda: A Link to the Past (Video Game) / int_90984c54
type
Glamour Failure
 The Legend of Zelda: A Link to the Past (Video Game) / int_90984c54
comment
Glamour Failure: You find a girl trapped in one of the dungeons who asks you to lead her out, but if you do so she tells you not to go out that way. You have to lead the "girl" into a room with bright sunlight coming in, which reveals her to be the boss Blind. Which makes it very odd that, when you first rescued her from the dungeon, she asked "Please, take me outside."
 The Legend of Zelda: A Link to the Past (Video Game) / int_90984c54
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_90984c54
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_90984c54
 The Legend of Zelda: A Link to the Past (Video Game) / int_91f5e99c
type
Clipped-Wing Angel
 The Legend of Zelda: A Link to the Past (Video Game) / int_91f5e99c
comment
Clipped-Wing Angel: After destroying Trinexx's fire and ice heads in Turtle Rock, it turns into a weaker snake-like form.
 The Legend of Zelda: A Link to the Past (Video Game) / int_91f5e99c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_91f5e99c
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_91f5e99c
 The Legend of Zelda: A Link to the Past (Video Game) / int_920ca805
type
Night of the Living Mooks
 The Legend of Zelda: A Link to the Past (Video Game) / int_920ca805
comment
Night of the Living Mooks: The Poe is a ghost enemy that roams the graveyard, much like the Ghini in the first Zelda game. They're enduring enemies, as Link has to hit them several times with the sword to defeat them. Their Dark World equivalents are the Hyus.
 The Legend of Zelda: A Link to the Past (Video Game) / int_920ca805
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_920ca805
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_920ca805
 The Legend of Zelda: A Link to the Past (Video Game) / int_922ffb07
type
Mook Bouncer
 The Legend of Zelda: A Link to the Past (Video Game) / int_922ffb07
comment
Mook Bouncer: The boss of the Tower of Hera, Moldorm, can knock you into a pit, forcing you to walk back up several floors before you reach him again, where he will be fully healed and try to pull the same trick. The Wallmasters drop from the ceiling to grab you and return you to the entrance of the current dungeon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_922ffb07
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_922ffb07
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_922ffb07
 The Legend of Zelda: A Link to the Past (Video Game) / int_92604214
type
Transformation Conventions
 The Legend of Zelda: A Link to the Past (Video Game) / int_92604214
comment
Transformation Conventions: Forceful transformation is one of the consequences of the "magical air" of the Dark World. It is implied that almost all of the monsters in the world, including Big Bad Ganon, are greedy and cruel humans transformed. And Link, of course, becomes a cute fluffy bunny as per his nice nature. Very life-affirming, but totally useless in fighting said monsters.
 The Legend of Zelda: A Link to the Past (Video Game) / int_92604214
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_92604214
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_92604214
 The Legend of Zelda: A Link to the Past (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 The Legend of Zelda: A Link to the Past (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Ganondorf killed his followers after they reached the Triforce.
 The Legend of Zelda: A Link to the Past (Video Game) / int_928ca2cc
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_928ca2cc
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_928ca2cc
 The Legend of Zelda: A Link to the Past (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: Helmasaur King. As the first boss of the Dark World, its helmet can tank a ridiculous amount of hits from the hammer. Bombs can take it down in fewer hits, but the boss moves around enough that *hitting* the mask with the timed explosives can be a challenge, so either way it can take a bit.
 The Legend of Zelda: A Link to the Past (Video Game) / int_92a1fa1b
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_92a1fa1b
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_92a1fa1b
 The Legend of Zelda: A Link to the Past (Video Game) / int_92b95d47
type
Prolonged Video Game Sequel
 The Legend of Zelda: A Link to the Past (Video Game) / int_92b95d47
comment
Prolonged Video Game Sequel: A Link To The Past has a longer main quest than the first two games, which is reflected in the presence of two overworlds, between which Link can explore up to 12 dungeons, tied with The Legend of Zelda: A Link Between Worlds for having the highest number of any Zelda game. It also features more sidequests (which, to be fair, were barely present at all in the previous titles), as well as more overworld activity.
 The Legend of Zelda: A Link to the Past (Video Game) / int_92b95d47
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_92b95d47
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_92b95d47
 The Legend of Zelda: A Link to the Past (Video Game) / int_92bd6627
type
Invincible Minor Minion
 The Legend of Zelda: A Link to the Past (Video Game) / int_92bd6627
comment
Invincible Minor Minion: The thieves can at best be stunned, but not killed as they try to ram into you to knock away items and Rupees. The Anti-Faeries that circle around blocks or walls in the dungeons though Magic Powder can turn them into normal Faeries... Except the four in a particular room of the Eastern palace, who are immune. The rodent-like Deadrock enemies that roam the Light World's Death Mountain can't be killed normally; they simply turn to stone after being struck. However, sprinkling Magic Powder on them changes them into Slimes, which are not only killable, they're also the least dangerous monsters in the game.
 The Legend of Zelda: A Link to the Past (Video Game) / int_92bd6627
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_92bd6627
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_92bd6627
 The Legend of Zelda: A Link to the Past (Video Game) / int_9553214b
type
He Was Right There All Along
 The Legend of Zelda: A Link to the Past (Video Game) / int_9553214b
comment
He Was Right There All Along: Blind the Thief, the boss of one of the Dark World's dungeons. While exploring his dungeon, there appears to be a room with absolutely no purpose at all, but upon exploring the dungeon some more (rescuing one of the seven maidens that are sealed in each dungeon and blowing up some floors on the level above in the process), you can return and discover that the "maiden" is actually Blind himself, who is forced to reveal himself by the bright light (which is his weakness) that now shines in the room (thanks to the aforementioned floor bombing). Cue boss fight.
 The Legend of Zelda: A Link to the Past (Video Game) / int_9553214b
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_9553214b
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_9553214b
 The Legend of Zelda: A Link to the Past (Video Game) / int_95a2cbd4
type
Exposition Fairy
 The Legend of Zelda: A Link to the Past (Video Game) / int_95a2cbd4
comment
Exposition Fairy: Starting with this game, Link is assisted by a character, who mainly serves as this role. Need help? Touch a special tile on the walls of dungeons and Sahasrahla is always there to help. You don't even need to be in the same world as him to do this!
 The Legend of Zelda: A Link to the Past (Video Game) / int_95a2cbd4
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_95a2cbd4
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_95a2cbd4
 The Legend of Zelda: A Link to the Past (Video Game) / int_95c2a9dd
type
Outliving One's Offspring
 The Legend of Zelda: A Link to the Past (Video Game) / int_95c2a9dd
comment
Outliving One's Offspring: The father of the Flute Boy mentions that his son disappeared a long time ago, and is most likely dead. He's actually trapped in the Dark World, though for all intents and purposes that kind of amounts to the same thing. Fortunately, by winning the game, Link and the player can reunite them.
 The Legend of Zelda: A Link to the Past (Video Game) / int_95c2a9dd
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_95c2a9dd
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_95c2a9dd
 The Legend of Zelda: A Link to the Past (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 The Legend of Zelda: A Link to the Past (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: For those coming from later 2D Zelda games, getting used to the starting sword's hitbox can take a while. Unlike later games where the sword hitbox tends to stay mostly consistent throughout with a decent range, the starting sword's hitbox in this game is tiny, often requiring you to get far closer to enemies to hit them than you'd likely be used to in a 2D Zelda game. This often results in swinging the sword, missing the enemy, and, in the process, the enemy hitting you if you don't immediately start spamming the attack button. Thankfully, once you get the Master Sword, the hitbox evens out to what you'd expect from later Zelda games.
 The Legend of Zelda: A Link to the Past (Video Game) / int_963086ce
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_963086ce
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_963086ce
 The Legend of Zelda: A Link to the Past (Video Game) / int_970c790a
type
Big Bad
 The Legend of Zelda: A Link to the Past (Video Game) / int_970c790a
comment
Big Bad: Agahnim takes over Hyrule by killing the King and brainwashing his soldiers and kidnaps the Seven Maidens to revive Ganon. Except he actually is Ganon, either possessing Agahnim or using Agahnim as an alter ego.
 The Legend of Zelda: A Link to the Past (Video Game) / int_970c790a
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_970c790a
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_970c790a
 The Legend of Zelda: A Link to the Past (Video Game) / int_9712e10
type
Sword of Plot Advancement
 The Legend of Zelda: A Link to the Past (Video Game) / int_9712e10
comment
Sword of Plot Advancement: The Master Sword — you're finally worthy to wield the legendary weapon, probably a good time to go Save the Princess then, eh? Notable in that this is the first appearance in the series of the Master Sword.
 The Legend of Zelda: A Link to the Past (Video Game) / int_9712e10
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_9712e10
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_9712e10
 The Legend of Zelda: A Link to the Past (Video Game) / int_988dc0fd
type
Living Gasbag
 The Legend of Zelda: A Link to the Past (Video Game) / int_988dc0fd
comment
Living Gasbag: A Unique Enemy on the east coast of Lake Hylia, called the octoballoon, resembles a bloated octorok floating a short distance above the ground.
 The Legend of Zelda: A Link to the Past (Video Game) / int_988dc0fd
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_988dc0fd
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_988dc0fd
 The Legend of Zelda: A Link to the Past (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 The Legend of Zelda: A Link to the Past (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: There's a buried Heart Piece that costs 80 Rupees for 30 seconds of digging in a vast field. Thankfully there is a good source of income in the Light World version of the nearby village, and it's not uncommon to find more than your 80 Rupees back. And if you're not above glitching, you can speed up the process with your boomerang. There's a Heart Piece in a treasure chest game: open 2 of 16 chests for 30 Rupees a try.
 The Legend of Zelda: A Link to the Past (Video Game) / int_98b1dc8f
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_98b1dc8f
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_98b1dc8f
 The Legend of Zelda: A Link to the Past (Video Game) / int_998360a
type
Take Up My Sword
 The Legend of Zelda: A Link to the Past (Video Game) / int_998360a
comment
Take Up My Sword: Link's Uncle, injured and dying, hands Link his sword and shield and charges him with rescuing Princess Zelda as the quest begins.
 The Legend of Zelda: A Link to the Past (Video Game) / int_998360a
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_998360a
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_998360a
 The Legend of Zelda: A Link to the Past (Video Game) / int_9985ca9c
type
Quest for a Wish
 The Legend of Zelda: A Link to the Past (Video Game) / int_9985ca9c
comment
Quest for a Wish: The game revolves around Link's quest for the wish-granting Triforce; he wants it less to make a wish of his own and more to get it out of the hands of Ganon, who had previously used it to take over the Sacred Realm (in the process turning it into the Dark World) and is currently using it to invade the Light World. Once Link gets it, however, he realizes that he can use it to undo all of Ganon's evil works. Link has to make a wish to unlock the second pendant's dungeon (Desert Palace), though the wish is unstated. Notably, the palace entrance requirement is that he make a wish, not a specific one: it's entirely possible that he just wished to enter the palace.
 The Legend of Zelda: A Link to the Past (Video Game) / int_9985ca9c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_9985ca9c
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_9985ca9c
 The Legend of Zelda: A Link to the Past (Video Game) / int_9a3285c
type
Invisibility
 The Legend of Zelda: A Link to the Past (Video Game) / int_9a3285c
comment
Invisibility: The Magic Cape. Comes with invincibility, allowing you to walk on Spikes of Doom undamaged. Also good for hiding from enemies.
 The Legend of Zelda: A Link to the Past (Video Game) / int_9a3285c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_9a3285c
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_9a3285c
 The Legend of Zelda: A Link to the Past (Video Game) / int_9cb3e22e
type
Interface Spoiler
 The Legend of Zelda: A Link to the Past (Video Game) / int_9cb3e22e
comment
Interface Spoiler: By the time you've acquired the Master Sword and head back to Hyrule Castle to save Zelda you've probably explored almost the entire map and saw that there are no other spots of interests left to check, and the game makes a good job making you believe that the final confrontation draws near. However, such a big inventory screen, with such huge spaces for items and equipment, should tell you that even after you get all three Pendants and the Master Sword, there's still a ton of game left. And if that didn't clue you in, if you checked the map during the brief time you had to cross the Dark World in order to reach the Tower of Hera, you'll see that it's completely different from the Light World, with many spots of interest. There's no way all that land is going unused.
 The Legend of Zelda: A Link to the Past (Video Game) / int_9cb3e22e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_9cb3e22e
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_9cb3e22e
 The Legend of Zelda: A Link to the Past (Video Game) / int_9d17b859
type
Made of Iron
 The Legend of Zelda: A Link to the Past (Video Game) / int_9d17b859
comment
Made of Iron: The thieves and chickens are the only enemies in the game that you simply CANNOT kill.
 The Legend of Zelda: A Link to the Past (Video Game) / int_9d17b859
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_9d17b859
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_9d17b859
 The Legend of Zelda: A Link to the Past (Video Game) / int_9dfd7154
type
Fridge Logic
 The Legend of Zelda: A Link to the Past (Video Game) / int_9dfd7154
comment
You can't ordinarily use the Flute in the Dark World, but after the second fight with Agahnim Link uses the Flute in a cutscene and the bird comes flying in to whisk Link away to the Golden Pyramid. Try not to think too hard about the Fridge Logic.
 The Legend of Zelda: A Link to the Past (Video Game) / int_9dfd7154
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_9dfd7154
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_9dfd7154
 The Legend of Zelda: A Link to the Past (Video Game) / int_9e83f027
type
Amazing Technicolor Population
 The Legend of Zelda: A Link to the Past (Video Game) / int_9e83f027
comment
Amazing Technicolor Population: Agahnim is blue in the official artwork, albeit he has a natural skin tone in-game.
 The Legend of Zelda: A Link to the Past (Video Game) / int_9e83f027
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_9e83f027
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_9e83f027
 The Legend of Zelda: A Link to the Past (Video Game) / int_9edbda07
type
Elite Mooks
 The Legend of Zelda: A Link to the Past (Video Game) / int_9edbda07
comment
Elite Mooks: The Ball-and-Chain Soldier, much more durable than the generic types and his one attack can dish out heavy damage in early game. One of them even serves as a Mini-Boss guarding Princess Zelda herself.
 The Legend of Zelda: A Link to the Past (Video Game) / int_9edbda07
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_9edbda07
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_9edbda07
 The Legend of Zelda: A Link to the Past (Video Game) / int_a116a489
type
Herald
 The Legend of Zelda: A Link to the Past (Video Game) / int_a116a489
comment
Herald: The game has the Take Up My Sword variety when Link's uncle, um... passes out really bad or something moments after the story begins.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a116a489
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a116a489
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a116a489
 The Legend of Zelda: A Link to the Past (Video Game) / int_a2022cc9
type
Killed Mid-Sentence
 The Legend of Zelda: A Link to the Past (Video Game) / int_a2022cc9
comment
Killed Mid-Sentence: Your Uncle survives long enough to give you his sword but dies as he tries to tell you something very important: "Zelda is your..." He gets better along with everyone else killed after you beat the game, presumably because of Link's wish on the Triforce. We never find out what he was going to say, though, until the GBA re-release which alters his "dying" speech and he actually manages to finish what he was saying before dying. In the new version, he basically tells Link that it's his destiny to save Zelda and that he really enjoyed their time together.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a2022cc9
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a2022cc9
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a2022cc9
 The Legend of Zelda: A Link to the Past (Video Game) / int_a20b2263
type
Purple Is Powerful
 The Legend of Zelda: A Link to the Past (Video Game) / int_a20b2263
comment
Purple Is Powerful: The purple Dark Link of the GBA port is the last "Dark Link" to be fought, is the most resilient, and can copy all of the real Link's sword techniques.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a20b2263
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a20b2263
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a20b2263
 The Legend of Zelda: A Link to the Past (Video Game) / int_a24bd0e9
type
Poison and Cure Gambit
 The Legend of Zelda: A Link to the Past (Video Game) / int_a24bd0e9
comment
Poison and Cure Gambit: It's strongly implied that Agahnim did this (releasing a plague into Hyrule, then arriving incognito as a sorcerer able to halt the plague) in the lead-up to the game.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a24bd0e9
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a24bd0e9
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a24bd0e9
 The Legend of Zelda: A Link to the Past (Video Game) / int_a2dd3c5
type
My Death Is Just the Beginning
 The Legend of Zelda: A Link to the Past (Video Game) / int_a2dd3c5
comment
My Death Is Just the Beginning: Defeating Agahnim in Hyrule causes a portal to draw Link into the Dark World. When you defeat him in Ganon's Tower, he sheds his disguise and exposes himself as Ganon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a2dd3c5
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a2dd3c5
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a2dd3c5
 The Legend of Zelda: A Link to the Past (Video Game) / int_a37e27db
type
Back from the Brink
 The Legend of Zelda: A Link to the Past (Video Game) / int_a37e27db
comment
Back from the Brink: By the time you reach the first dungeon, the king has been killed, the majority of Hyrule's soldiers have been brainwashed to serve his murderer, and the villain is preparing to sacrifice Zelda as the final maiden to break the seal on the Dark World so its forces can invade Hyrule, your uncle already heavily injured trying to stop them. And then Link gets involved.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a37e27db
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a37e27db
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a37e27db
 The Legend of Zelda: A Link to the Past (Video Game) / int_a3c0d670
type
Evil Chancellor
 The Legend of Zelda: A Link to the Past (Video Game) / int_a3c0d670
comment
Evil Chancellor: Agahnim. According to the manual, after he miraculously fixed the numerous ills Hyrule was suffering at the time when he appeared, he more or less became the King's right-hand man. This transitioned to Agahnim being the de facto ruler and finally "eliminating" the King.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a3c0d670
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a3c0d670
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a3c0d670
 The Legend of Zelda: A Link to the Past (Video Game) / int_a3eea2ea
type
Cop Killer
 The Legend of Zelda: A Link to the Past (Video Game) / int_a3eea2ea
comment
Cop Killer: Link has no choice but to kill soldiers who either are brainwashed or do not realize or care that their king has been murdered and that they should be fighting Aghanim's "government".
 The Legend of Zelda: A Link to the Past (Video Game) / int_a3eea2ea
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a3eea2ea
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a3eea2ea
 The Legend of Zelda: A Link to the Past (Video Game) / int_a4070b5e
type
Stripped to the Bone
 The Legend of Zelda: A Link to the Past (Video Game) / int_a4070b5e
comment
Stripped to the Bone: In the game's intro, the King of Hyrule, recently "eliminated" by Agahnim, is shown seated on his throne as a skeleton.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a4070b5e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a4070b5e
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a4070b5e
 The Legend of Zelda: A Link to the Past (Video Game) / int_a45bcc1f
type
Dash Attack
 The Legend of Zelda: A Link to the Past (Video Game) / int_a45bcc1f
comment
Dash Attack: The Pegasus Boots allow Link to dash forward with his sword out (provided it's equipped), causing large damage and possibly stunning enemies.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a45bcc1f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a45bcc1f
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a45bcc1f
 The Legend of Zelda: A Link to the Past (Video Game) / int_a4905771
type
Double-Meaning Title
 The Legend of Zelda: A Link to the Past (Video Game) / int_a4905771
comment
Double-Meaning Title: The title can mean either "link" as in "connection", or "Link" as in The Protagonist.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a4905771
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a4905771
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a4905771
 The Legend of Zelda: A Link to the Past (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Legend of Zelda: A Link to the Past (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: The Desert of Mystery is located in the southwest portion of Hyrule and home of the second dungeon (Desert Palace). In both locations, enemies that hide under the sand (such as Leevers) are frequent, and some vultures which stand on cacti start attacking Link upon his proximity to them.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a4cb54b4
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a4cb54b4
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a4cb54b4
 The Legend of Zelda: A Link to the Past (Video Game) / int_a51467fe
type
Chest Monster
 The Legend of Zelda: A Link to the Past (Video Game) / int_a51467fe
comment
Chest Monster: The game does this with skulls (the Dark World's equivalent of rocks) and dungeon tiles coming to life. It also places mines and enemies under some bushes.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a51467fe
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a51467fe
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a51467fe
 The Legend of Zelda: A Link to the Past (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 The Legend of Zelda: A Link to the Past (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: In this game, the swords don't get any better than the Golden Sword, which is more than just a prettier version of the Master Sword. One fansite did an analysis of all the swords in the entire series (up to The Legend of Zelda: Skyward Sword at that time) and found the Golden Sword to be the strongest of them all.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a5e02e9e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a5e02e9e
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a5e02e9e
 The Legend of Zelda: A Link to the Past (Video Game) / int_a66cffc3
type
Before the Dark Times
 The Legend of Zelda: A Link to the Past (Video Game) / int_a66cffc3
comment
Before the Dark Times: We learn via the game's backstory and lore that the Dark World used to be the the Golden Realm; it was a holy, more or less perfect realm where the Triforce resides, before Ganon got imprisoned there and took it over.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a66cffc3
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a66cffc3
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a66cffc3
 The Legend of Zelda: A Link to the Past (Video Game) / int_a6be3ad5
type
Rule of Seven
 The Legend of Zelda: A Link to the Past (Video Game) / int_a6be3ad5
comment
Rule of Seven: The game set the tradition in itself and subsequent games of featuring seven sages who are entrusted the role of protecting Hyrule. In this game in particular, the sages are the Seven Maidens, among which Princess Zelda is included. To rescue them, Link has to venture through the Dark World and conquer seven dangerous dungeons, many of which are coincidentially located in areas equivalent to major locations in Hyrule.note The Dark Palace and Misery Mire sit where the East and Desert Palaces respectively are in the Light World, the location of Ice Palace matches that of one of the Light World's Great Fairy, the Skull Woods' whereabouts match those of the Master Sword in the Light World, Thieves' Town is located in Kakariko Village's dark counterpart, and Turtle Rock is placed not too far from Ganon's Tower (which in turn stands in for the Light World's Tower of Hera. The only outlier is Swamp Palace, as its Light World version is a regular, unimportant cave.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a6be3ad5
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a6be3ad5
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a6be3ad5
 The Legend of Zelda: A Link to the Past (Video Game) / int_a6cda066
type
Rule of Three
 The Legend of Zelda: A Link to the Past (Video Game) / int_a6cda066
comment
Rule of Three: Collecting the three Pendants of Virtue is essential to claim the Master Sword. There are also three Medallions that cast powerful spells.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a6cda066
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a6cda066
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a6cda066
 The Legend of Zelda: A Link to the Past (Video Game) / int_a7372109
type
Rewarding Vandalism
 The Legend of Zelda: A Link to the Past (Video Game) / int_a7372109
comment
Rewarding Vandalism: There are thieves who, if you use a bomb to destroy a wall and reveal their hiding place, will give you 500 Rupees and the words "Let's keep this between us, okay?"
 The Legend of Zelda: A Link to the Past (Video Game) / int_a7372109
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a7372109
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a7372109
 The Legend of Zelda: A Link to the Past (Video Game) / int_a7a8e779
type
Doppelgänger Spin
 The Legend of Zelda: A Link to the Past (Video Game) / int_a7a8e779
comment
Agahnim, from Hyrule Castle, is the only repeat boss whose moveset changes. Now, he creates two shadowy clones of himself; only the real Agahnim can be harmed, but all three fire magic bolts that can damage Link. However, for a skilled player, that also means three times the opportunity to reflect them and damage Aga.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a7a8e779
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a7a8e779
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a7a8e779
 The Legend of Zelda: A Link to the Past (Video Game) / int_a8a04f6f
type
And I Must Scream
 The Legend of Zelda: A Link to the Past (Video Game) / int_a8a04f6f
comment
And I Must Scream: Some of the trees in the Dark World are actually people. They’re able to talk and are very unhappy about their condition. The seven maidens, each trapped in a block of crystal after being sent to the Dark World.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a8a04f6f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a8a04f6f
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a8a04f6f
 The Legend of Zelda: A Link to the Past (Video Game) / int_a96d230
type
Superior Successor
 The Legend of Zelda: A Link to the Past (Video Game) / int_a96d230
comment
Superior Successor: This game's Link is canonically after Ocarina of Time Link. He's in the Downfall Timeline, created if the Hero of Time were to fail his quest, and fall to Ganondorf's forces. That said, despite facing a Ganon controlling the entire Triforce, and that's after killing one of his predecessors, he roasts Ganon like the pig he is.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a96d230
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a96d230
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a96d230
 The Legend of Zelda: A Link to the Past (Video Game) / int_a9cec1f1
type
Missing Secret
 The Legend of Zelda: A Link to the Past (Video Game) / int_a9cec1f1
comment
Missing Secret: A cave in dark Death Mountain has a screen of narrow pathways in a cross pattern, with two clear exits South and West, and two "bombable wall" tiles North and East. The North passage doesn't lead to much, just some fairies in a pond. The East passage, however, cannot be broken down by any means and doesn't lead anywhere. While not the only case of this happening in the game, other instances are more clearly meant for decoration. Here, the narrow hallway and similarity to other paths in the room strongly suggest it is supposed to lead to something. Due to a misprint in the instruction manual, some fans were led to believe that there was an upgrade to the bow called the "silver bow". This wasn't helped by a unique enemy, Octoballoon, being situated over a bow-shaped patch of dirt.
 The Legend of Zelda: A Link to the Past (Video Game) / int_a9cec1f1
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_a9cec1f1
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_a9cec1f1
 The Legend of Zelda: A Link to the Past (Video Game) / int_aa07733b
type
Hint System
 The Legend of Zelda: A Link to the Past (Video Game) / int_aa07733b
comment
Hint System: Sahasrahla is good for a clue or two when Link gets stuck. Need help? Touch a special tile on the walls of dungeons and this guy is always there to help. You don't even need to be in the same world as him to do this!
 The Legend of Zelda: A Link to the Past (Video Game) / int_aa07733b
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_aa07733b
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_aa07733b
 The Legend of Zelda: A Link to the Past (Video Game) / int_aa2bd65c
type
Mordor
 The Legend of Zelda: A Link to the Past (Video Game) / int_aa2bd65c
comment
Mordor: The Dark World was once the Sacred Realm of the Gods, before Ganon's influence turned it into a dark, forbidding realm swarming with monsters.
 The Legend of Zelda: A Link to the Past (Video Game) / int_aa2bd65c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_aa2bd65c
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_aa2bd65c
 The Legend of Zelda: A Link to the Past (Video Game) / int_aa3e24fb
type
Tricked-Out Gloves
 The Legend of Zelda: A Link to the Past (Video Game) / int_aa3e24fb
comment
Tricked-Out Gloves: The game has the Power Glove, enabling you to lift light-colored rocks, and the Titan's Mitt, enabling you to lift dark-colored rocks. Both are required to access certain areas.
 The Legend of Zelda: A Link to the Past (Video Game) / int_aa3e24fb
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_aa3e24fb
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_aa3e24fb
 The Legend of Zelda: A Link to the Past (Video Game) / int_ab62343b
type
Bee-Bee Gun
 The Legend of Zelda: A Link to the Past (Video Game) / int_ab62343b
comment
Bee-Bee Gun: You can catch bees and use them to attack enemies. Normal bees will only sting enemies a preset number of times before heading back to you, and will start stinging you unless you catch them again. Special "golden bees" return to you afterwards without attacking, and stick around as long as there are live enemies around. Given enough time they will kill entire screenfuls of enemies. The Golden Bee is also one of the most useful weapons for the boss fight against Mothula.
 The Legend of Zelda: A Link to the Past (Video Game) / int_ab62343b
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_ab62343b
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_ab62343b
 The Legend of Zelda: A Link to the Past (Video Game) / int_ad4a45be
type
Final Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_ad4a45be
comment
When Agahnim is defeated, he warps you to the top of the Dark Pyramid in the Dark World, and the second half of the game begins with the quest to rescue the seven maidens. When you complete Ganon's Tower, Ganon flees the tower to the Dark Pyramid, crashing through the platform at the top leaving a hole you fall down to face the Final Boss.
 The Legend of Zelda: A Link to the Past (Video Game) / int_ad4a45be
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_ad4a45be
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_ad4a45be
 The Legend of Zelda: A Link to the Past (Video Game) / int_ae0bbe52
type
Living Statue
 The Legend of Zelda: A Link to the Past (Video Game) / int_ae0bbe52
comment
Living Statue: Link obtains a magic flute that awakens a bird stored inside a weathervane. It will then carry him to certain spots on the map.
 The Legend of Zelda: A Link to the Past (Video Game) / int_ae0bbe52
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_ae0bbe52
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_ae0bbe52
 The Legend of Zelda: A Link to the Past (Video Game) / int_aeb62a57
type
No Delays for the Wicked
 The Legend of Zelda: A Link to the Past (Video Game) / int_aeb62a57
comment
No Delays for the Wicked: Subverted twice during the game: At the start of the game, Zelda is the last maiden Agahnim needs to banish. When Link rescues her, she hides at the Sanctuary and Agahnim is forced to search for her, giving Link time to find the Master Sword. Even when Agahnim banishes Zelda and breaks the Sages' seal, it takes time for the gateway between the two worlds to open completely. This gives Link time to rescue the maidens and confront Ganon before he can invade the Light World.
 The Legend of Zelda: A Link to the Past (Video Game) / int_aeb62a57
featureApplicability
-0.3
 The Legend of Zelda: A Link to the Past (Video Game) / int_aeb62a57
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_aeb62a57
 The Legend of Zelda: A Link to the Past (Video Game) / int_af21be25
type
Bootstrapped Leitmotif
 The Legend of Zelda: A Link to the Past (Video Game) / int_af21be25
comment
Bootstrapped Leitmotif: The song most commonly known as Zelda's Lullaby originated in this game, as the song plays when rescuing one of the Maidens (including Zelda herself, who is one of them).
 The Legend of Zelda: A Link to the Past (Video Game) / int_af21be25
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_af21be25
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_af21be25
 The Legend of Zelda: A Link to the Past (Video Game) / int_affa0e5d
type
Bling-Bling-BANG!
 The Legend of Zelda: A Link to the Past (Video Game) / int_affa0e5d
comment
Bling-Bling-BANG!: Link's strongest sword is made out of (presumably magical) gold.
 The Legend of Zelda: A Link to the Past (Video Game) / int_affa0e5d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_affa0e5d
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_affa0e5d
 The Legend of Zelda: A Link to the Past (Video Game) / int_b0e18b32
type
Unique Enemy
 The Legend of Zelda: A Link to the Past (Video Game) / int_b0e18b32
comment
Unique Enemy: The green soldiers who are summoned if Link talks to the wrong people in Kakariko Village (before retrieving the Master Sword) carry spears and shields, which gives them a little extra reach over the regular green soldiers. The blimp-like Octoballoon that splits into multiple smaller Octos appears near the southeastern shore of Lake Hylia... and nowhere else. In the GBA version, in a blink-and-you'll-miss-it fashion, one appears in a dark room in the Palace of the Four Sword. Its uniqueness combined with its (and its "children"'s) timed self-destruct left many players wondering what its deal was: There's no prize for, say, killing all octos before they die on their own. Turtle Rock has a pair of Chain Chomps in one room. This is their only appearance in the game. The GBA version adds another pair in the entrance of the Palace of the Four Sword. The Lynels only appear as but one group of three at the top of Dark Mountain near Ganon's Tower.
 The Legend of Zelda: A Link to the Past (Video Game) / int_b0e18b32
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b0e18b32
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b0e18b32
 The Legend of Zelda: A Link to the Past (Video Game) / int_b1bf431c
type
Go for the Eye
 The Legend of Zelda: A Link to the Past (Video Game) / int_b1bf431c
comment
Go for the Eye: This is so common in the series that it was incorporated into puzzles starting in this game, in which a statue of a cyclopean monster acts as a switch when shot in the eye. In the first 3-D games, an ornate eye on the wall would act similarly. Vitreous, the Misery Mire Boss, is nothing but a giant eye, surrounded by innumerable smaller ones. What else are you going to hit?
 The Legend of Zelda: A Link to the Past (Video Game) / int_b1bf431c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b1bf431c
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b1bf431c
 The Legend of Zelda: A Link to the Past (Video Game) / int_b1d2b799
type
Artistic Age
 The Legend of Zelda: A Link to the Past (Video Game) / int_b1d2b799
comment
Artistic Age: Link in this game is obviously in his mid-to-late teens in his official artwork and this applies to him in The Legend of Zelda: Link's Awakening too. The portraits in the latter game make him closer to "young Link" but it's likely the Super-Deformed style at fault. There is less of an excuse for the The Legend of Zelda: Oracle Games, where he inexplicably looks several years younger than before. Even though according to Hyrule Historia the three Links are one and the same and both Link's Awakening and the two Oracle games take place after A Link To The Past.
 The Legend of Zelda: A Link to the Past (Video Game) / int_b1d2b799
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b1d2b799
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b1d2b799
 The Legend of Zelda: A Link to the Past (Video Game) / int_b25df244
type
Jesus Taboo
 The Legend of Zelda: A Link to the Past (Video Game) / int_b25df244
comment
Jesus Taboo: The Japanese guide for the game features an illustration of Link praying in front of a large crucifix.◊ The actual game contains a church (referred to as "Sanctuary" in the English localization) with stained-glass windows, and to enter the Desert Palace Link prays while drawing a cross on his chest with the Sanctuary theme playing in the background. Lastly, the Palaces were originally called "Temples" in Japanese.
 The Legend of Zelda: A Link to the Past (Video Game) / int_b25df244
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b25df244
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b25df244
 The Legend of Zelda: A Link to the Past (Video Game) / int_b3968d99
type
Righteous Rabbit
 The Legend of Zelda: A Link to the Past (Video Game) / int_b3968d99
comment
Righteous Rabbit: Going into the Dark World without the Moon Pearl makes you change your shape based on your personality. Link, being a good guy, is transformed into a rabbit.
 The Legend of Zelda: A Link to the Past (Video Game) / int_b3968d99
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b3968d99
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b3968d99
 The Legend of Zelda: A Link to the Past (Video Game) / int_b3bdf232
type
Alien Geometries
 The Legend of Zelda: A Link to the Past (Video Game) / int_b3bdf232
comment
Alien Geometries: In the lower right corner of Hyrule's Death Mountain is a cave with a non-bottomless pit inside. Falling into it, however, lands you in front of a cave exit even higher up than where you entered. Fans have nicknamed this "Paradox Cave".
 The Legend of Zelda: A Link to the Past (Video Game) / int_b3bdf232
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b3bdf232
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b3bdf232
 The Legend of Zelda: A Link to the Past (Video Game) / int_b4215a8d
type
Tennis Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_b4215a8d
comment
Tennis Boss: Agahnim can't be attacked directly; he can only be harmed by reflecting his magical attacks back at him.
 The Legend of Zelda: A Link to the Past (Video Game) / int_b4215a8d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b4215a8d
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b4215a8d
 The Legend of Zelda: A Link to the Past (Video Game) / int_b4cbb37f
type
Good Morning, Crono
 The Legend of Zelda: A Link to the Past (Video Game) / int_b4cbb37f
comment
Good Morning, Crono: Link waking up at the beginning of almost each installment has become a tradition in the series ever since this game, as a Stealth Pun on "the hero's awakening" folktale motif. In the case of this game, it's Zelda's voice via telepathy which wakes him up.
 The Legend of Zelda: A Link to the Past (Video Game) / int_b4cbb37f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b4cbb37f
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b4cbb37f
 The Legend of Zelda: A Link to the Past (Video Game) / int_b5043180
type
Don't Look At Me
 The Legend of Zelda: A Link to the Past (Video Game) / int_b5043180
comment
Don't Look At Me: There's a very quiet guy just sitting there in the desert. He is a retired thief who wants his old reputation to just go away already. Next to him is a sign:
 The Legend of Zelda: A Link to the Past (Video Game) / int_b5043180
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b5043180
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b5043180
 The Legend of Zelda: A Link to the Past (Video Game) / int_b6c46f43
type
Space-Filling Path
 The Legend of Zelda: A Link to the Past (Video Game) / int_b6c46f43
comment
Space-Filling Path: Various areas are bordered off by fences, cliffs, and trees, for instance, with only one direct pathway Link must get to in order to reach.
 The Legend of Zelda: A Link to the Past (Video Game) / int_b6c46f43
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b6c46f43
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b6c46f43
 The Legend of Zelda: A Link to the Past (Video Game) / int_b77808f2
type
"Where Are They Now?" Epilogue
 The Legend of Zelda: A Link to the Past (Video Game) / int_b77808f2
comment
"Where Are They Now?" Epilogue: The first part of the end credits revisits all the characters you've met on your adventure.
 The Legend of Zelda: A Link to the Past (Video Game) / int_b77808f2
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b77808f2
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b77808f2
 The Legend of Zelda: A Link to the Past (Video Game) / int_b77c5ecb
type
"End of the World" Special
 The Legend of Zelda: A Link to the Past (Video Game) / int_b77c5ecb
comment
"End of the World" Special: Link gets the full Triforce at the end of the game, which he uses to reverse all the evil that Ganon / Agahnim has done throughout Hyrule.
 The Legend of Zelda: A Link to the Past (Video Game) / int_b77c5ecb
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b77c5ecb
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b77c5ecb
 The Legend of Zelda: A Link to the Past (Video Game) / int_b7d85d68
type
Healing Potion
 The Legend of Zelda: A Link to the Past (Video Game) / int_b7d85d68
comment
Healing Potion: The game introduces the classic trio of red, green and blue potions, which would reappear in the 3D Zelda games until The Wind Waker (the last game to feature the magic meter). The red one is an updated version of the original game's Life Potion (retaining the role of refilling your hearts), the green one refills your magic meter, and the blue one refills both.
 The Legend of Zelda: A Link to the Past (Video Game) / int_b7d85d68
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b7d85d68
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b7d85d68
 The Legend of Zelda: A Link to the Past (Video Game) / int_b87ca9b3
type
Corridor Cubbyhole Run
 The Legend of Zelda: A Link to the Past (Video Game) / int_b87ca9b3
comment
Corridor Cubbyhole Run: In the very first proper dungeon, East Palace, you had to navigate a corridor of dark boulders rolling down. Areas like these appeared throughout the series in various forms.
 The Legend of Zelda: A Link to the Past (Video Game) / int_b87ca9b3
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b87ca9b3
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_b87ca9b3
 The Legend of Zelda: A Link to the Past (Video Game) / int_b8ab7dc4
type
Treacherous Advisor
 The Legend of Zelda: A Link to the Past (Video Game) / int_b8ab7dc4
comment
Treacherous Advisor: For aiding Hyrule and its people, the King appoints Agahnim to be his chief adviser. Then Agahnim gets rid of the king, brainwashes the soldiers, and makes Hyrule Castle his base of operations.
 The Legend of Zelda: A Link to the Past (Video Game) / int_b8ab7dc4
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b8ab7dc4
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b8ab7dc4
 The Legend of Zelda: A Link to the Past (Video Game) / int_b9085a47
type
Summon Magic
 The Legend of Zelda: A Link to the Past (Video Game) / int_b9085a47
comment
Link can cast one summoning spell, with the Cane of Somaria. This summon is a magic red block, which he can use as a barrier, a reusable throwing item, and something to hold down weighted switches. While required to complete the game, Link can trivialize more than a few dungeon puzzles if he obtains it too early.
 The Legend of Zelda: A Link to the Past (Video Game) / int_b9085a47
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b9085a47
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b9085a47
 The Legend of Zelda: A Link to the Past (Video Game) / int_b915b765
type
Boss-Altering Consequence
 The Legend of Zelda: A Link to the Past (Video Game) / int_b915b765
comment
Boss-Altering Consequence: The Bug Net can be used to reflect Agahnim's magic bolts back at him. It's only slightly more practical than swinging your sword as it covers more range, but it can only be done during this boss battle.
 The Legend of Zelda: A Link to the Past (Video Game) / int_b915b765
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b915b765
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b915b765
 The Legend of Zelda: A Link to the Past (Video Game) / int_b97a2fa7
type
Forced Transformation
 The Legend of Zelda: A Link to the Past (Video Game) / int_b97a2fa7
comment
Link can cast two different "transformation" spells, which can turn enemies into relatively-harmless forms that are more likely to drop Hearts or sometimes Magic Jars. The Magic Powder is optional, as close-ranged as the Lamp, and only works on a relatively-slim list of enemies; on the other hand, it can be gotten fairly early if you know where to look, it can turn Anti-Fairies and Bunny Beams into Fairies, and it has a couple of other niche uses. Then there's the Quake spell from the Quake Medallion; it doesn't work on flying enemies (due to being earth magic), but it affects everyone on-screen, stuns those that can't transform, and also shakes trees.
 The Legend of Zelda: A Link to the Past (Video Game) / int_b97a2fa7
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_b97a2fa7
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_b97a2fa7
 The Legend of Zelda: A Link to the Past (Video Game) / int_ba8b13ad
type
Catch-22 Dilemma
 The Legend of Zelda: A Link to the Past (Video Game) / int_ba8b13ad
comment
Catch-22 Dilemma: The game has this in the form of a locked chest with its key locked inside: to open it, you bring it to a former thief who agrees to lockpick it for you in exchange for keeping his whereabouts a secret.
 The Legend of Zelda: A Link to the Past (Video Game) / int_ba8b13ad
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_ba8b13ad
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_ba8b13ad
 The Legend of Zelda: A Link to the Past (Video Game) / int_baaf641a
type
King Mook
 The Legend of Zelda: A Link to the Past (Video Game) / int_baaf641a
comment
King Mook: The Armos Knights, the Moldorm King, and the Helmasaur King; they are smaller versions of mooks which inhabit their dungeons or the area around them. Additionally, Moblins have been redesigned from their bulldog-like appearance in previous games to resembling pigs, carry mini tridents, and have an implied backstory of being former people. This makes them a mini version of Ganon, a monstrous trident-wielding humanoid boar who started as a person.
 The Legend of Zelda: A Link to the Past (Video Game) / int_baaf641a
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_baaf641a
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_baaf641a
 The Legend of Zelda: A Link to the Past (Video Game) / int_bb067aba
type
Cool Mask
 The Legend of Zelda: A Link to the Past (Video Game) / int_bb067aba
comment
Cool Mask: Helmasaur King covers its weak point with a ceratopsian, three-pronged, bony blue mask that must be broken with Bombs or the Magic Hammer.
 The Legend of Zelda: A Link to the Past (Video Game) / int_bb067aba
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_bb067aba
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_bb067aba
 The Legend of Zelda: A Link to the Past (Video Game) / int_bbca7a41
type
Mirror Match
 The Legend of Zelda: A Link to the Past (Video Game) / int_bbca7a41
comment
Mirror Match: The Superboss in the GBA port of the game is actually four Links that represent the colored Links you played as in the multiplayer game. Not only do they possess the Golden Sword and the Mirror Shield, along with basic sword slashes, but each color you fight can do everything the last one did and gains a new move. note In order: Green can use the Pegasus Boots, Red can use the Hurricane Spin, Blue has the Magic Cape and Roc's Cape, and Purple can shoot fireballs from the tip of his swords (doesn't quite mimic Link's energy attack from his sword when his life meter is at full, but the concept is the same) and takes twice as much damage.
 The Legend of Zelda: A Link to the Past (Video Game) / int_bbca7a41
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_bbca7a41
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_bbca7a41
 The Legend of Zelda: A Link to the Past (Video Game) / int_bc3cb7ff
type
Clear My Name
 The Legend of Zelda: A Link to the Past (Video Game) / int_bc3cb7ff
comment
Clear My Name: After Link rescues Zelda from Agahnim the first time, his minions get the word out (with surprising speed) that Link has kidnapped her. Signs are posted in his hometown and if they spot him, his neighbors will yell for the palace guards to come and kill him.
 The Legend of Zelda: A Link to the Past (Video Game) / int_bc3cb7ff
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_bc3cb7ff
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_bc3cb7ff
 The Legend of Zelda: A Link to the Past (Video Game) / int_bd6b6284
type
Early-Bird Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_bd6b6284
comment
Early-Bird Boss: A slightly later example than the trope's average: the third boss, Moldorm, takes six hits from the Fighter's Sword regardless of whether you use regular or spin attacks (which deal double damage, equivalent to a regular attack from the Master Sword), and he goes into a rage mode where he moves even faster once he's down to one HP. Given that the major challenge of the battle is avoiding a Ring Out, which resets his HP, it'd be so much easier if you had a stronger attack...like a spin attack from the Master Sword, which you can obtain immediately after defeating him, or the Hammer, located in the first Dark World dungeon. He is refought in the final dungeon and is considerably easier there as a result of your upgraded sword.
 The Legend of Zelda: A Link to the Past (Video Game) / int_bd6b6284
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_bd6b6284
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_bd6b6284
 The Legend of Zelda: A Link to the Past (Video Game) / int_bd817b34
type
Attack the Tail
 The Legend of Zelda: A Link to the Past (Video Game) / int_bd817b34
comment
Attack the Tail: Moldorm's weak point. Attacking its flower-like butt is how you defeat it, but it's easier said thatn done. The boss's errating movement pattern makes it difficult for Link to hit it there.
 The Legend of Zelda: A Link to the Past (Video Game) / int_bd817b34
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_bd817b34
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_bd817b34
 The Legend of Zelda: A Link to the Past (Video Game) / int_bda2d236
type
Big Boo's Haunt
 The Legend of Zelda: A Link to the Past (Video Game) / int_bda2d236
comment
Big Boo's Haunt: The Dark World has the Skull Woods, which combines this with a forest element. There's a prevalence of skulls, Stalfos, Gibdos and Wallmasters, though it's all even more prominent in A Link Between Worlds.
 The Legend of Zelda: A Link to the Past (Video Game) / int_bda2d236
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_bda2d236
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_bda2d236
 The Legend of Zelda: A Link to the Past (Video Game) / int_be11f605
type
Invisible Block
 The Legend of Zelda: A Link to the Past (Video Game) / int_be11f605
comment
Invisible Block: There are some late-game dungeons with crystalline blocks that can only be revealed by bright light — either by igniting strategically placed torches, or by using a medallion that summons lightning-like magic. Once the lights goes out, the blocks vanish again.
 The Legend of Zelda: A Link to the Past (Video Game) / int_be11f605
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_be11f605
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_be11f605
 The Legend of Zelda: A Link to the Past (Video Game) / int_bebf0356
type
Mission Control
 The Legend of Zelda: A Link to the Past (Video Game) / int_bebf0356
comment
Mission Control: Sahasrahla telepathically contacts Link through special tiles to give hints or move the plot along.
 The Legend of Zelda: A Link to the Past (Video Game) / int_bebf0356
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_bebf0356
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_bebf0356
 The Legend of Zelda: A Link to the Past (Video Game) / int_bed5b40d
type
Reduced Mana Cost
 The Legend of Zelda: A Link to the Past (Video Game) / int_bed5b40d
comment
From maximum amounts of Magic Power, Link can use the Lamp 32 times, a Rod spell 8 times, or a Medallion spell 4 times; or he can use the Magic Cape for 8 seconds, or the Cane of Byrna for 12 seconds. He can double all of these numbers through obtaining a magical discount, however.
 The Legend of Zelda: A Link to the Past (Video Game) / int_bed5b40d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_bed5b40d
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_bed5b40d
 The Legend of Zelda: A Link to the Past (Video Game) / int_bf020789
type
Developer's Room
 The Legend of Zelda: A Link to the Past (Video Game) / int_bf020789
comment
Developer's Room: The Chris Houlihan room, which can only be reached if the game fails to load an area. Chris Houlihan was actually the winner of a Nintendo Power contest which meant his name would appear in a game. Apparently, this was how the developers decided to do it (the room exists in other regional versions of the game, but Chris Houlihan's name is only in the American version). The room was removed in the GBA version, and all subsequent rereleases rename the area "the Top Secret room", due to legal reasons.
 The Legend of Zelda: A Link to the Past (Video Game) / int_bf020789
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_bf020789
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_bf020789
 The Legend of Zelda: A Link to the Past (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 The Legend of Zelda: A Link to the Past (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: Mothula is the only boss that is vulnerable to a humble-bee sting.
 The Legend of Zelda: A Link to the Past (Video Game) / int_c09dbbbb
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_c09dbbbb
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_c09dbbbb
 The Legend of Zelda: A Link to the Past (Video Game) / int_c0b66f61
type
Invisible Monsters
 The Legend of Zelda: A Link to the Past (Video Game) / int_c0b66f61
comment
Invisible Monsters: Ganon pulls this off in the final battle. Even worse, he's utterly invincible while doing so. Good thing he doesn't try to destroy the lanterns in the room that can reveal his location when lit.
 The Legend of Zelda: A Link to the Past (Video Game) / int_c0b66f61
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_c0b66f61
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_c0b66f61
 The Legend of Zelda: A Link to the Past (Video Game) / int_c172a0a3
type
Ice Crystals
 The Legend of Zelda: A Link to the Past (Video Game) / int_c172a0a3
comment
Ice Crystals: A crystal-shaped chunk of ice tops the Ice Staff.
 The Legend of Zelda: A Link to the Past (Video Game) / int_c172a0a3
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_c172a0a3
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_c172a0a3
 The Legend of Zelda: A Link to the Past (Video Game) / int_c2299d6e
type
Cutting the Knot
 The Legend of Zelda: A Link to the Past (Video Game) / int_c2299d6e
comment
Cutting the Knot: Getting the Cane of Somaria as soon as possible allows you to bypass a number of tricky block-and-pressure-switch puzzles by just creating a block on top of the switch rather than actually solving said puzzles.
 The Legend of Zelda: A Link to the Past (Video Game) / int_c2299d6e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_c2299d6e
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_c2299d6e
 The Legend of Zelda: A Link to the Past (Video Game) / int_c2e295cd
type
Curse
 The Legend of Zelda: A Link to the Past (Video Game) / int_c2e295cd
comment
Curse: Anyone who enters the Dark World is transformed into a form reminiscent of what's inside their heart. Which doesn't explain why Link turns into a bunny. The seven maidens sent into the Dark World to break the seal on it are cursed to turn into crystals. Carrying a special pearl allows Link to ward off the curse. A tiny demon curses Link to only use half of his magic power per spell. In other words, the demon's "curse" turns out to be extremely beneficial.
 The Legend of Zelda: A Link to the Past (Video Game) / int_c2e295cd
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_c2e295cd
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_c2e295cd
 The Legend of Zelda: A Link to the Past (Video Game) / int_c32d3344
type
Disconnected Side Area
 The Legend of Zelda: A Link to the Past (Video Game) / int_c32d3344
comment
Disconnected Side Area: The Swamp of Evil in the Dark World, which even has a sign indicating "No Entry, No Escape." You have to reach it via a transporter tile in the Light World, which can only be reached via Flute/bird transport. The Ice Palace requires a similar trick. According to the lore, it's because the swamp was overflowing with rainwater that threatened to flood the rest of the land, so a mountain range was put up to prevent that from happening. Dark Death Mountain, where the Bully and the Ball Boy are running around. The only point of interest is the Spike Cave with the Cane of Byrna in it, with no way to the sections of the mountain with Ganon's Tower, Turtle Rock, or the lower-right cave systems.
 The Legend of Zelda: A Link to the Past (Video Game) / int_c32d3344
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_c32d3344
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_c32d3344
 The Legend of Zelda: A Link to the Past (Video Game) / int_c4cd07fa
type
Pyramid Power
 The Legend of Zelda: A Link to the Past (Video Game) / int_c4cd07fa
comment
Pyramid Power: The appropriately-named Pyramid of Power, which sits at the center of the Dark World, being the site of the game's final boss battle and containing the plot's MacGuffin, the Triforce.
 The Legend of Zelda: A Link to the Past (Video Game) / int_c4cd07fa
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_c4cd07fa
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_c4cd07fa
 The Legend of Zelda: A Link to the Past (Video Game) / int_c55c31e2
type
Non-Standard Character Design
 The Legend of Zelda: A Link to the Past (Video Game) / int_c55c31e2
comment
Non-Standard Character Design: In the GBA version, the witch's apprentice was replaced with Maple from The Legend of Zelda: Oracle Games... Using her unaltered, three-colors-plus-transparency sprite from the games, which looks out of place among the SNES-grade graphics.
 The Legend of Zelda: A Link to the Past (Video Game) / int_c55c31e2
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_c55c31e2
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_c55c31e2
 The Legend of Zelda: A Link to the Past (Video Game) / int_c5f23623
type
Broken Bridge
 The Legend of Zelda: A Link to the Past (Video Game) / int_c5f23623
comment
Broken Bridge: In the beginning, guards block all paths that don't lead to the castle until after you've rescued the princess.
 The Legend of Zelda: A Link to the Past (Video Game) / int_c5f23623
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_c5f23623
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_c5f23623
 The Legend of Zelda: A Link to the Past (Video Game) / int_c75c63a3
type
Blackout Basement
 The Legend of Zelda: A Link to the Past (Video Game) / int_c75c63a3
comment
Blackout Basement: The somewhat-aptly named Palace of Darkness, the first dungeon in the Dark World. With the exception of a handful of rooms, the basement areas are very dark, making it difficult to see the enemies and doorways. Almost crosses over into Nonindicative Name territory in comparison to the sequel's corresponding dungeon of the same name as only a total of 6 rooms, out of a total of 24, are pitch black.
 The Legend of Zelda: A Link to the Past (Video Game) / int_c75c63a3
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_c75c63a3
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_c75c63a3
 The Legend of Zelda: A Link to the Past (Video Game) / int_c75df49a
type
Shout-Out
 The Legend of Zelda: A Link to the Past (Video Game) / int_c75df49a
comment
Shout-Out: The boss of the Desert Palace is a trio of worms named Lanmolas. They resemble the Spice Worms who live in the desert planet Arrakis from Dune. Mothula, the third Dark World boss, is based on Mothra In the Japanese version, the Magic Hammer is called the "M.C. Hammer." The Master Sword is lodged in a stone and can only be pulled out by a worthy hero, just like Excalibur in Arthurian Legend. The Flute Boy is the spitting image of Peter Pan.
 The Legend of Zelda: A Link to the Past (Video Game) / int_c75df49a
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_c75df49a
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_c75df49a
 The Legend of Zelda: A Link to the Past (Video Game) / int_c7a74f72
type
Fairy in a Bottle
 The Legend of Zelda: A Link to the Past (Video Game) / int_c7a74f72
comment
Fairy in a Bottle: Ever since this game, this has been a staple of the The Legend of Zelda series, where a captured fairy in a bottle will restore all your Heart Containers or restore you to life if you die, depending on the game. The fandom has a disturbing tendency to show the fairies as entirely unwilling captives.
 The Legend of Zelda: A Link to the Past (Video Game) / int_c7a74f72
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_c7a74f72
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_c7a74f72
 The Legend of Zelda: A Link to the Past (Video Game) / int_c928d01d
type
Magic Music
 The Legend of Zelda: A Link to the Past (Video Game) / int_c928d01d
comment
Magic Music: The Flute can magically summon a bird anywhere in the Light World.
 The Legend of Zelda: A Link to the Past (Video Game) / int_c928d01d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_c928d01d
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_c928d01d
 The Legend of Zelda: A Link to the Past (Video Game) / int_c9861848
type
Video Game Caring Potential
 The Legend of Zelda: A Link to the Past (Video Game) / int_c9861848
comment
Video Game Caring Potential: After draining the lake in the swamp south of Link's house, you'll see fish flopping around on the land left behind. Pick one up and throw it into another body of water and it will reward you with some Rupees as thanks.
 The Legend of Zelda: A Link to the Past (Video Game) / int_c9861848
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_c9861848
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_c9861848
 The Legend of Zelda: A Link to the Past (Video Game) / int_ca87e3ec
type
No Name Given
 The Legend of Zelda: A Link to the Past (Video Game) / int_ca87e3ec
comment
No Name Given: Unlike for every other entry in the series both before and after, the manual does not use the name "Link" at all, referring to the player character only as "you".
 The Legend of Zelda: A Link to the Past (Video Game) / int_ca87e3ec
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_ca87e3ec
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_ca87e3ec
 The Legend of Zelda: A Link to the Past (Video Game) / int_cbe3a70d
type
Beware My Stinger Tail
 The Legend of Zelda: A Link to the Past (Video Game) / int_cbe3a70d
comment
Beware My Stinger Tail: The Helmasaur King can attack with a spiked ball at the end of its tail.
 The Legend of Zelda: A Link to the Past (Video Game) / int_cbe3a70d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_cbe3a70d
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_cbe3a70d
 The Legend of Zelda: A Link to the Past (Video Game) / int_cbeec3dd
type
Rebuff the Amateur
 The Legend of Zelda: A Link to the Past (Video Game) / int_cbeec3dd
comment
Rebuff the Amateur: One sword upgrade is obtained by giving it to two smiths who take turns hammering at it. If you try to join in with your own hammer, they tell you amateurs shouldn't interfere.
 The Legend of Zelda: A Link to the Past (Video Game) / int_cbeec3dd
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_cbeec3dd
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_cbeec3dd
 The Legend of Zelda: A Link to the Past (Video Game) / int_cdca7d73
type
Frictionless Ice
 The Legend of Zelda: A Link to the Past (Video Game) / int_cdca7d73
comment
Frictionless Ice: Though the Ice Palace's floor averts the trope (it's slippery, but still has some friction), Trinexx's Ice Head's frost breath can also freeze the floor and make it real slippery.
 The Legend of Zelda: A Link to the Past (Video Game) / int_cdca7d73
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_cdca7d73
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_cdca7d73
 The Legend of Zelda: A Link to the Past (Video Game) / int_ce9a1c4a
type
Underground Level
 The Legend of Zelda: A Link to the Past (Video Game) / int_ce9a1c4a
comment
Underground Level: Turtle Rock, which notably doesn't have any man-made (or even divine) design like the other dungeons, so it's more like a very extended cave.
 The Legend of Zelda: A Link to the Past (Video Game) / int_ce9a1c4a
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_ce9a1c4a
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_ce9a1c4a
 The Legend of Zelda: A Link to the Past (Video Game) / int_cea7fc1
type
Bottomless Pits
 The Legend of Zelda: A Link to the Past (Video Game) / int_cea7fc1
comment
Bottomless Pits: The first game of the series to properly introduce them as they are known today. Although some pits drop you to the floor below (usually they are textured), the stark black pits result in Link being sent back to where he fell from and losing half a heart. Of particular mention is a large chasm that surrounds the bottom of Death Mountain and divides it into two parts. It's too dark to see the bottom, but star-like sparkles appear in it. It's unclear if they are meant to be gemstones, or if something else is going on. The Dark World equivalent at least does appear to have a bottom, as veins of lava can be seen running through it. Only the light world counterpart presents an actual fall hazard (it is not possible to jump into the dark world chasm) and it has the same effect as any other bottomless pit.
 The Legend of Zelda: A Link to the Past (Video Game) / int_cea7fc1
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_cea7fc1
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_cea7fc1
 The Legend of Zelda: A Link to the Past (Video Game) / int_ceb9d05
type
Pre-Final Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_ceb9d05
comment
Pre-Final Boss: The final dungeon concludes with a rematch against Agahnim, who's been antagonizing Link and Zelda for the entire game up to this point. However, defeating him causes him to revert to his true form, Ganon, who Link chases after and fights just moments later.
 The Legend of Zelda: A Link to the Past (Video Game) / int_ceb9d05
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_ceb9d05
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_ceb9d05
 The Legend of Zelda: A Link to the Past (Video Game) / int_cf62fe44
type
Wishing Well
 The Legend of Zelda: A Link to the Past (Video Game) / int_cf62fe44
comment
Wishing Well: There is a fountain at the center of Lake Hylia where Link can throw in Rupees. If he throws in a certain amount, a Great Fairy will appear and grant his wish, which is limited to either the ability to carry more bombs or more arrows.
 The Legend of Zelda: A Link to the Past (Video Game) / int_cf62fe44
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_cf62fe44
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_cf62fe44
 The Legend of Zelda: A Link to the Past (Video Game) / int_cf8135c1
type
Just Whistle
 The Legend of Zelda: A Link to the Past (Video Game) / int_cf8135c1
comment
Just Whistle: Link acquires a whistle that summons a large bird to carry him away on the overworld. Mainly this is useful for quick transportation but is also handy if you're swamped by soldiers or the like.
 The Legend of Zelda: A Link to the Past (Video Game) / int_cf8135c1
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_cf8135c1
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_cf8135c1
 The Legend of Zelda: A Link to the Past (Video Game) / int_cf8a91be
type
Item Get!
 The Legend of Zelda: A Link to the Past (Video Game) / int_cf8a91be
comment
Item Get!: When Link gets a new item, he usually holds it above his head while victory music plays. This is even Lampshaded by a merchant. He tells Link to hold the bottle he just bought above his head because it's good for businessnote Even though he's selling Link his last bottle.
 The Legend of Zelda: A Link to the Past (Video Game) / int_cf8a91be
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_cf8a91be
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_cf8a91be
 The Legend of Zelda: A Link to the Past (Video Game) / int_cfda0ecb
type
Escort Mission
 The Legend of Zelda: A Link to the Past (Video Game) / int_cfda0ecb
comment
Escort Mission: A few, most of which are quite brief. Thankfully all of them are very easy because all of the subjects are Invulnerable Civilians. Link must "escort" Zelda out of the castle dungeon at the start of the game. Rather brief compared to most examples of the trope due to how short the walking distance is, but in the Dark World, Link finds the missing swordsmith turned into a frog and trapped behind some heavy rocks (which he can lift with the treasure from the dungeon north of there) and has to take him back to his shop in the Light World. This is of course required to obtain the Infinity -1 Sword from the swordsmiths (which is upgraded to the Infinity +1 Sword later). Another brief one is the old man on Death Mountain whom you lead home after he loses his lantern. The disguised thief Blind has elements of an escort mission. One of the rare examples of the player escorting an enemy boss. Two non-living examples: at one point, Link has the option to "escort" a locked treasure chest to a man who can open it, and later must "escort" a bomb to destroy a certain wall. Both of these are made slightly difficult because pressing "A" (e.g. to run or lift something) or running off a ledge will "disconnect" the item until Link walks back to retrieve it. And if one is not quick enough, the bomb will explode. There is also the monkey that is needed to open the Palace of Darkness. While not a horrible example of an escort, he does require 10 Rupees to just have him follow you and another 100 to open the palace. Compared to the other escorts, getting hurt does cause the monkey to run away. This means having to pay another 10 Rupees just to get him back. Thankfully, there are about three enemies between finding the monkey and getting to the palace entrance, and it is possible to deny the monkey at first, then go ahead and kill the enemies before coming back.
 The Legend of Zelda: A Link to the Past (Video Game) / int_cfda0ecb
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_cfda0ecb
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_cfda0ecb
 The Legend of Zelda: A Link to the Past (Video Game) / int_cfeb01b3
type
Title Confusion
 The Legend of Zelda: A Link to the Past (Video Game) / int_cfeb01b3
comment
Title Confusion: The game features Dual-World Gameplay but does not involve any time travel, as its title suggests. It's called that in English because the main character's name is "Link" and it's a prequel to earlier games in the series.
 The Legend of Zelda: A Link to the Past (Video Game) / int_cfeb01b3
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_cfeb01b3
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_cfeb01b3
 The Legend of Zelda: A Link to the Past (Video Game) / int_d00fa9ec
type
Myth Prologue
 The Legend of Zelda: A Link to the Past (Video Game) / int_d00fa9ec
comment
Myth Prologue: The game opens with the myth of how people fought over the Triforce and how Ganon was sealed in the sacred realm after he obtained it.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d00fa9ec
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d00fa9ec
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d00fa9ec
 The Legend of Zelda: A Link to the Past (Video Game) / int_d15c1086
type
Boss-Only Level
 The Legend of Zelda: A Link to the Past (Video Game) / int_d15c1086
comment
Boss-Only Level: The Pyramid of Power, the place in which you face Ganon, is nothing but a boss arena and a short hallway to get back to the boss arena if you fall off.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d15c1086
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d15c1086
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d15c1086
 The Legend of Zelda: A Link to the Past (Video Game) / int_d1b98800
type
Heart Container
 The Legend of Zelda: A Link to the Past (Video Game) / int_d1b98800
comment
Heart Container: The game set the tradition in itself and subsequent games in the series to save special cases, only have Heart Containers guarded by dungeon bosses while Heart Pieces are abounded in the overworld. The only full heart container gained in a way other than beating dungeon bosses is given to Link after escaping Hyrule Castle with Princess Zelda in the prologue.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d1b98800
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d1b98800
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d1b98800
 The Legend of Zelda: A Link to the Past (Video Game) / int_d23411c8
type
Moth Menace
 The Legend of Zelda: A Link to the Past (Video Game) / int_d23411c8
comment
Moth Menace: Mothula, the boss encountered in Skull Woods, is a gigantic moth that can shoot energy beams at Link.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d23411c8
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d23411c8
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d23411c8
 The Legend of Zelda: A Link to the Past (Video Game) / int_d249fb0f
type
Hair Color Dissonance
 The Legend of Zelda: A Link to the Past (Video Game) / int_d249fb0f
comment
Hair Color Dissonance: If you look closely, you can see that Link has pink hair (though official artwork shows he's supposed to be a dark blond). No clear explanation for this has ever been forthcoming. Some fans think it was palette limitations, specifically sharing the same palette between regular and Bunny Link (although this is unlikely since the two don't actually share the same palette◊note The easiest way to see the mismatched palette is for the player to die as a bunny in the Dark World before getting the Moon Pearl.), others say it was to give it better contrast with the rest of his sprite, and the game's backgrounds.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d249fb0f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d249fb0f
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d249fb0f
 The Legend of Zelda: A Link to the Past (Video Game) / int_d24ed873
type
Developer's Foresight
 The Legend of Zelda: A Link to the Past (Video Game) / int_d24ed873
comment
Developer's Foresight: Slightly altered dialogue exists for obtaining the second and third pendants out of order. There is also a slightly altered dialogue for Zelda when you rescue her from Turtle Rock, in the unlikely event that you only half complete another dungeon and don't rescue all six other maidens first. If you defeat Agahnim in his first fight without having the Moon Pearl, you'll be turned into a bunny upon being drawn into the Dark World and Sahasrahla's telepathic message to Link will contain additional dialogue urging him to retrieve it.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d24ed873
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d24ed873
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d24ed873
 The Legend of Zelda: A Link to the Past (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 The Legend of Zelda: A Link to the Past (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: "Curses to anyone who throws something into my circle of stones." You have to do it at least once to beat the game, though doing it again is rather funny.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d2c0e2ed
 The Legend of Zelda: A Link to the Past (Video Game) / int_d3354565
type
Medal of Dishonor
 The Legend of Zelda: A Link to the Past (Video Game) / int_d3354565
comment
Medal of Dishonor: A Link to the Past is one of the first games to include a counter for player deaths, "charitably" labelled as your score. The credits will list all of your deaths in each dungeon before displaying your grand total, which will be tacked onto Link's character sprite in the file select screen after resetting. A perfect game should have a score of zero. And no, you can't cheat the counter with a Fairy to resurrect you, the game counts those too. You can, however, reset the game during the death animation to trick the game into not counting it, but that's not very sporting. Also, due to a glitch in the original SNES version, doing a normal Save and Quit without dying first still counts. The only way to get a perfect score in the SNES version is either to complete the game in a single session or pause the game and leave it running if you need to take a break.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d3354565
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d3354565
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d3354565
 The Legend of Zelda: A Link to the Past (Video Game) / int_d34590cf
type
Spin Attack
 The Legend of Zelda: A Link to the Past (Video Game) / int_d34590cf
comment
Spin Attack: This game introduced the signature Spin Attack, called the "Whirling Blade" in the English manual. By holding down the sword button and moving slowly for a moment, Link charges a circular spin attack with a very forgiving hit box and timing that does twice the damage of a normal sword slash.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d34590cf
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d34590cf
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d34590cf
 The Legend of Zelda: A Link to the Past (Video Game) / int_d397657d
type
Hoist by His Own Petard
 The Legend of Zelda: A Link to the Past (Video Game) / int_d397657d
comment
Hoist by His Own Petard: Aganhim in his second appearance. This time he summons two shadows of himself who can also fire magic at Link. Unfortunately, these can still hurt him - meaning he can easily end up getting hit multiple times.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d397657d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d397657d
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d397657d
 The Legend of Zelda: A Link to the Past (Video Game) / int_d64c3cd4
type
Living MacGuffin
 The Legend of Zelda: A Link to the Past (Video Game) / int_d64c3cd4
comment
Living MacGuffin: The crystals that imprison the Seven Maidens are the second set of collectibles needed to complete the game. After completing all of the Dark World dungeons, they open the entrance to Ganon's Tower.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d64c3cd4
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d64c3cd4
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d64c3cd4
 The Legend of Zelda: A Link to the Past (Video Game) / int_d65defec
type
Cumulonemesis
 The Legend of Zelda: A Link to the Past (Video Game) / int_d65defec
comment
Cumulonemesis: In the second stage of its battle, Kholdstare, the boss of the Ice Palace, splits into three one-eyed, frozen clouds that chase Link across the Frictionless Ice.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d65defec
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d65defec
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d65defec
 The Legend of Zelda: A Link to the Past (Video Game) / int_d67aae8f
type
It Was a Dark and Stormy Night
 The Legend of Zelda: A Link to the Past (Video Game) / int_d67aae8f
comment
It Was a Dark and Stormy Night: The game starts off like this. Link awakens in the middle of a dark, stormy night after hearing Zelda's telepathic plea, and goes off after his uncle to investigate his doings and ultimately rescue Zelda from the castle dungeon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d67aae8f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d67aae8f
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d67aae8f
 The Legend of Zelda: A Link to the Past (Video Game) / int_d6dee153
type
Tactical Suicide Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_d6dee153
comment
Tactical Suicide Boss: You'd think that after the first time you reflect Agahnim's beam back at him, he'd only use the other two non-reflective attacks. It's even worse when you encounter him again in the Dark World since there are two copies of him and all three versions still use the reflective attack, with both clones using only that, meaning that the fight can actually end up being easier than your first encounter with him.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d6dee153
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d6dee153
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d6dee153
 The Legend of Zelda: A Link to the Past (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 The Legend of Zelda: A Link to the Past (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: On Death Mountain, around the same place that the falling rocks appear, there's an old hermit that can refill your hearts for free. Trinexx, the boss of Turtle Rock, can initially only be hurt by attacking his fire and ice spewing heads with their opposite elements. If you run out of magic power to use the Fire and Ice Rods, however, his elemental breath attacks will have a chance of leaving a small magic container behind. If you try to upgrade your bomb or arrow capacity while they are fully maxed out, the fairy will return the 100 Rupees you spent. When Link warps between the Light and Dark Worlds, he will have a brief period of invincibility in case he spawns on top of an enemy. The same applies when he flies using the Duck in the Light World.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d6f284a3
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d6f284a3
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d6f284a3
 The Legend of Zelda: A Link to the Past (Video Game) / int_d7345a5d
type
Let No Crisis Go to Waste
 The Legend of Zelda: A Link to the Past (Video Game) / int_d7345a5d
comment
Let No Crisis Go to Waste: Agahnim's actions before the game started brought him much acclaim. He was famous for stopping a blaze and then he saved Hyrule from a rather mysterious pestilence and drought when no one else in the world could.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d7345a5d
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d7345a5d
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d7345a5d
 The Legend of Zelda: A Link to the Past (Video Game) / int_d75754fc
type
Antlion Monster
 The Legend of Zelda: A Link to the Past (Video Game) / int_d75754fc
comment
Antlion Monster: Antlion like enemies called Devalants in Hyrule's desert area. They bury themselves, then create whirlpools and try to suck you in.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d75754fc
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d75754fc
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d75754fc
 The Legend of Zelda: A Link to the Past (Video Game) / int_d780b394
type
Mythopoeia
 The Legend of Zelda: A Link to the Past (Video Game) / int_d780b394
comment
Mythopoeia: The series first gained a fictional mythology with this game, which introduced the Three Golden Goddesses as the creator deities, along with the origin of both evil in general (men warring over ownership of the Triforce) and Ganon in particular (a cunning human thief who got the Triforce and was subsequently sealed in the Sacred Realm/Dark World).
 The Legend of Zelda: A Link to the Past (Video Game) / int_d780b394
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d780b394
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d780b394
 The Legend of Zelda: A Link to the Past (Video Game) / int_d7f21602
type
Holding Out for a Hero
 The Legend of Zelda: A Link to the Past (Video Game) / int_d7f21602
comment
Holding Out for a Hero: An aversion shows up in the game's backstory, namely at the start of the branch from ''Ocarina of Time in which Link is killed in the final battle with Ganon. However, the knights of Hyrule and the seven Sages manage to thwart and seal away Ganon in the corrupted Sacred Realm themselves after a great war, forming the backstory of this game.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d7f21602
featureApplicability
-1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d7f21602
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d7f21602
 The Legend of Zelda: A Link to the Past (Video Game) / int_d9384864
type
Post-Defeat Explosion Chain
 The Legend of Zelda: A Link to the Past (Video Game) / int_d9384864
comment
Post-Defeat Explosion Chain: Enemies and bosses resembling segmented worms, such as Sandworms, Lanmolas and Moldorms, tend to go down in a series of small explosions, each destroying a segment until nothing's left.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d9384864
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d9384864
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d9384864
 The Legend of Zelda: A Link to the Past (Video Game) / int_d9d3748f
type
Full Health Bonus
 The Legend of Zelda: A Link to the Past (Video Game) / int_d9d3748f
comment
Full Health Bonus: As in most 2D games, Link's sword can create a Sword Beam when swung, but only if his hearts are full. However, in every game starting with this one, finding a sword upgrade is required before this technique can be used.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d9d3748f
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d9d3748f
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d9d3748f
 The Legend of Zelda: A Link to the Past (Video Game) / int_d9e48d0
type
Company Cross References
 The Legend of Zelda: A Link to the Past (Video Game) / int_d9e48d0
comment
Company Cross References: A portrait of Mario can be found inside some houses throughout the game, and the penultimate dungeon, Turtle Rock, has several Mario references: It’s called Turtle Rock, and its boss is a fire-breathing turtle, alluding to Koopas and Bowser. Two Chain Chomps appear. The first Turtle Rock-exclusive gimmick you find are squares with question marks on them. (The fact that they turn into platforms that follow dotted lines could also be a reference to the Rail Lifts from Mario games.) The second such gimmick is tubes that shoot you around like warp pipes. (Most of them have one or more 90° bends, like those in the penultimate world of Super Mario Bros. 3.) The Hokbok enemies exclusive to Turtle Rock are expies of Pokey. Other non-exclusive enemies may allude to Bloopers and Buzzy Beetles.
 The Legend of Zelda: A Link to the Past (Video Game) / int_d9e48d0
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_d9e48d0
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_d9e48d0
 The Legend of Zelda: A Link to the Past (Video Game) / int_da1c64ef
type
Lethal Joke Item
 The Legend of Zelda: A Link to the Past (Video Game) / int_da1c64ef
comment
Lethal Joke Item: This game started the trend. In the game, you could deflect the dark wizard Agahnim's projectiles with the Master Sword... or the Butterfly Net, which was normally just used to catch insects and fairies in bottles. Later games had the bottles themselves do the catching and deflecting.
 The Legend of Zelda: A Link to the Past (Video Game) / int_da1c64ef
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_da1c64ef
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_da1c64ef
 The Legend of Zelda: A Link to the Past (Video Game) / int_da76b18
type
Hijacked by Ganon
 The Legend of Zelda: A Link to the Past (Video Game) / int_da76b18
comment
Hijacked by Ganon: Agahnim is the main baddie through much of the early part of the game, but revelations from rescued maidens reveal that Ganon is behind it all, and it's finally subverted when Ganon himself says Agahnim was his bunshin (Japanese) or alter-ego (English), meaning he was a disguise or Remote Body for Ganon, making Ganon the man behind himself - so there was no new villain, just an old villain in a new hat.
 The Legend of Zelda: A Link to the Past (Video Game) / int_da76b18
featureApplicability
-0.3
 The Legend of Zelda: A Link to the Past (Video Game) / int_da76b18
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_da76b18
 The Legend of Zelda: A Link to the Past (Video Game) / int_dabda72b
type
Only the Worthy May Pass
 The Legend of Zelda: A Link to the Past (Video Game) / int_dabda72b
comment
Only the Worthy May Pass: Only a descendant of the Hylian Knights can acquire the necessary Plot Coupons to succeed in the game's quest.
 The Legend of Zelda: A Link to the Past (Video Game) / int_dabda72b
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_dabda72b
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_dabda72b
 The Legend of Zelda: A Link to the Past (Video Game) / int_dae59ff8
type
Empty Room Psych
 The Legend of Zelda: A Link to the Past (Video Game) / int_dae59ff8
comment
Empty Room Psych: Some dungeons have a few rooms that lock the door behind you, make you fight tough monsters, then don't give you anything. Basically trap rooms.
 The Legend of Zelda: A Link to the Past (Video Game) / int_dae59ff8
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_dae59ff8
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_dae59ff8
 The Legend of Zelda: A Link to the Past (Video Game) / int_db27d520
type
Amazing Technicolor Wildlife
 The Legend of Zelda: A Link to the Past (Video Game) / int_db27d520
comment
Amazing Technicolor Wildlife: When Link is transformed into a rabbit, his fur is the same pink as his in-game hair.
 The Legend of Zelda: A Link to the Past (Video Game) / int_db27d520
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_db27d520
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_db27d520
 The Legend of Zelda: A Link to the Past (Video Game) / int_db83a701
type
Falling Bass
 The Legend of Zelda: A Link to the Past (Video Game) / int_db83a701
comment
Falling Bass: Diatonic: The Fairy Fountain theme (B♭maj7, Fmaj9/A, Gm7, Dm9/F, then B♭maj7, A°9, Gm11, Fmaj7) in this and subsequent games. Chromatic: The game uses a chromatic descending bassline in the main phrase of the Light World dungeon theme and the last part of the Dark World overworld theme.
 The Legend of Zelda: A Link to the Past (Video Game) / int_db83a701
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_db83a701
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_db83a701
 The Legend of Zelda: A Link to the Past (Video Game) / int_dbc12a3c
type
Adaptational Hairstyle Change
 The Legend of Zelda: A Link to the Past (Video Game) / int_dbc12a3c
comment
Adaptational Hairstyle Change: The fairy's full body artwork shows her with a bobcut. The novelization by Katsuyuki Ozaki shows her with waist-length hair.
 The Legend of Zelda: A Link to the Past (Video Game) / int_dbc12a3c
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_dbc12a3c
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_dbc12a3c
 The Legend of Zelda: A Link to the Past (Video Game) / int_dca03b6b
type
More Criminals Than Targets
 The Legend of Zelda: A Link to the Past (Video Game) / int_dca03b6b
comment
More Criminals Than Targets: The Dark World counterpart of Kakariko Village – Hyrule's only town – is the Village of Outcasts, which is of course entirely made up of thieves and various assorted criminals. This is justified, as the only people who went over are thieves trying to steal the Golden Power.
 The Legend of Zelda: A Link to the Past (Video Game) / int_dca03b6b
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_dca03b6b
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_dca03b6b
 The Legend of Zelda: A Link to the Past (Video Game) / int_dca0ad93
type
Post-Final Level
 The Legend of Zelda: A Link to the Past (Video Game) / int_dca0ad93
comment
Post-Final Level: The inside of the Pyramid of Power is where Ganon transports Link for their final battle after the latter has already scaled Ganon's tower.
 The Legend of Zelda: A Link to the Past (Video Game) / int_dca0ad93
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_dca0ad93
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_dca0ad93
 The Legend of Zelda: A Link to the Past (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 The Legend of Zelda: A Link to the Past (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: Blind the Thief is first discussed in the beginning of the game when Link talks to a Kakariko villager inside Blind's old hideout. Several plot twists and seven dungeons later, Blind turns out to be the Boss of Dark World Dungeon Thieves' Town.
 The Legend of Zelda: A Link to the Past (Video Game) / int_dcbe8a6e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_dcbe8a6e
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_dcbe8a6e
 The Legend of Zelda: A Link to the Past (Video Game) / int_dcf99f72
type
One-Eyed Bats
 The Legend of Zelda: A Link to the Past (Video Game) / int_dcf99f72
comment
One-Eyed Bats: Whereas bats in the Light World look relatively normal, in the Dark World they're replaced with Faceless Eyes with bat wings.
 The Legend of Zelda: A Link to the Past (Video Game) / int_dcf99f72
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_dcf99f72
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_dcf99f72
 The Legend of Zelda: A Link to the Past (Video Game) / int_dd078783
type
Cash Gate
 The Legend of Zelda: A Link to the Past (Video Game) / int_dd078783
comment
The Pond of Happiness, where Link can toss in Rupees in increments varying from 5 to 50 at a time. For every 100 Rupees he throws in, a fairy will increase the maximum amount of bombs or arrows he can carry. Since most of the Cash Gates are cleared within the first half of the game, this gives the player something useful to do with the rest of it. Seven upgrades (six at +5 each and one at +10) can be "bought" for each item, allowing you to spend a maximum of 1600 Rupees to bring your bomb and arrow capacity up from 10 and 30 respectively to 50 and 70.
 The Legend of Zelda: A Link to the Past (Video Game) / int_dd078783
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_dd078783
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_dd078783
 The Legend of Zelda: A Link to the Past (Video Game) / int_de3ab766
type
Divine Birds
 The Legend of Zelda: A Link to the Past (Video Game) / int_de3ab766
comment
Divine Birds: The bird statue in the town square comes to life and serves as Link's Warp Whistle, ferrying him across Hyrule and even serving as borderline Divine Intervention in the finale by carrying him to Ganon's pyramid.
 The Legend of Zelda: A Link to the Past (Video Game) / int_de3ab766
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_de3ab766
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_de3ab766
 The Legend of Zelda: A Link to the Past (Video Game) / int_deb39de3
type
Bad Future
 The Legend of Zelda: A Link to the Past (Video Game) / int_deb39de3
comment
Bad Future: The timeline included in Hyrule Historia says that A Link to the Pastnote and by extension, the Oracle games, Link's Awakening, A Link Between Worlds, Tri Force Heroes, the first Legend of Zelda, and The Adventure of Link occurred had Link failed to defeat Ganondorf in the Adult Timeline of Ocarina of Time. While the Sages still manage to seal Ganondorf away, presumably the Imprisoning War cost many more lives than would have been lost if Link had won. In a meta sense, the Dark World. It's referred both in and out of universe as how Hyrule could be should Ganon become its supreme ruler.
 The Legend of Zelda: A Link to the Past (Video Game) / int_deb39de3
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_deb39de3
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_deb39de3
 The Legend of Zelda: A Link to the Past (Video Game) / int_df1793de
type
Updated Re-release
 The Legend of Zelda: A Link to the Past (Video Game) / int_df1793de
comment
Updated Re-release: The Game Boy Advance version released in 2002 added voice bits for Link (taken from Young Link in Ocarina of Time,) and a Bonus Dungeon unlocked after beating Four Swords. Also a new riddle sidequest for the Hurricane Spin if you collect 10 Medals of Courage by getting the most Rupees in a stage.
 The Legend of Zelda: A Link to the Past (Video Game) / int_df1793de
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_df1793de
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_df1793de
 The Legend of Zelda: A Link to the Past (Video Game) / int_df487835
type
Mana Shield
 The Legend of Zelda: A Link to the Past (Video Game) / int_df487835
comment
Mana Shield: Link can use the Cane of Byrna or the Magic Cape to become invulnerable to damage, but it will quickly drain his Magic Meter.
 The Legend of Zelda: A Link to the Past (Video Game) / int_df487835
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_df487835
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_df487835
 The Legend of Zelda: A Link to the Past (Video Game) / int_e08fcc99
type
Battle Theme Music
 The Legend of Zelda: A Link to the Past (Video Game) / int_e08fcc99
comment
Battle Theme Music: The game plays a fast-paced theme for all regular bosses, while Ganon gets a new, smoother theme for the final battle. A modern remix of the former theme would reappear in The Legend of Zelda: Four Swords Adventures and in The Legend of Zelda: A Link Between Worlds 9 years later for the Hyrule bosses, while the latter would be remixed for the Phantom Ganon battles in The Legend of Zelda: The Wind Waker.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e08fcc99
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e08fcc99
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1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_e08fcc99
 The Legend of Zelda: A Link to the Past (Video Game) / int_e16fb8ca
type
Hero Killer
 The Legend of Zelda: A Link to the Past (Video Game) / int_e16fb8ca
comment
Hero Killer: The game takes place in the timeline where Ganondorf managed to kill the Hero of Time, resulting in him and the Sacred Realm being transformed to reflect his dark desires.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e16fb8ca
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e16fb8ca
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_e16fb8ca
 The Legend of Zelda: A Link to the Past (Video Game) / int_e17191aa
type
Red Ones Go Faster
 The Legend of Zelda: A Link to the Past (Video Game) / int_e17191aa
comment
Red Ones Go Faster: Your Boomerang can be upgraded so that it flies farther and faster. Not only does it turn red, it trails sparkles behind it.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e17191aa
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e17191aa
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_e17191aa
 The Legend of Zelda: A Link to the Past (Video Game) / int_e21faf11
type
Friend to All Living Things
 The Legend of Zelda: A Link to the Past (Video Game) / int_e21faf11
comment
Friend to All Living Things: The ghost in the Sacred Grove is seen playing his ocarina for group of forest animals, who disappears if Link goes near him; causing the animals to scatter.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e21faf11
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e21faf11
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_e21faf11
 The Legend of Zelda: A Link to the Past (Video Game) / int_e26f04b4
type
Last of His Kind
 The Legend of Zelda: A Link to the Past (Video Game) / int_e26f04b4
comment
Last of His Kind: Link is "perhaps" the last one to carry the bloodline of the Knights of Hyrule.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e26f04b4
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e26f04b4
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_e26f04b4
 The Legend of Zelda: A Link to the Past (Video Game) / int_e27693
type
The Coup
 The Legend of Zelda: A Link to the Past (Video Game) / int_e27693
comment
The Coup: Agahnim seizes power by mind-controlling the castle guards shortly before the game.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e27693
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e27693
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Legend of Zelda: A Link to the Past (Video Game) / int_e27693
 The Legend of Zelda: A Link to the Past (Video Game) / int_e27e757e
type
Trauma Inn
 The Legend of Zelda: A Link to the Past (Video Game) / int_e27e757e
comment
Trauma Inn: What the fortune-telling spots in the Light World and the secret-telling spots in the Dark World effectively are, with the added perk of telling you a hint for something you haven't acquired yet (at least with the fortune-tellers). The game also has Healing Springs staffed by Great Fairies scattered across both worlds, but the paid healing is more conveniently-located for certain tasks.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e27e757e
featureApplicability
1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e27e757e
featureConfidence
1.0
 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e27e757e
 The Legend of Zelda: A Link to the Past (Video Game) / int_e2c4b927
type
Dub Name Change
 The Legend of Zelda: A Link to the Past (Video Game) / int_e2c4b927
comment
Dub Name Change: M.C. Hammer > Magic Hammer Degu Tail (Big Tail) > Moldorm Moldorm > Swamola (note above entry; "Moldorm" refers to a different enemy in English) Tail > Mini-Moldorm (previously localized as simply "Moldorm") Jikkurokku > Helmasaur King Wart > Arrghus Gamoth > Mothula ShuEyes > Kholdstare Geldoga > Vitreous Degu Rokku (Big Rock) > Trinexx Seichi (Sacred Realm) > Golden Land Kyoukai (Church) > Sanctuary Shinpu (Priest) > Loyal Sage Crowly > Crow Gerudoman > Geldman Heiiji > Hoarder Piece > Sand Crab Tendor > Vulture Moriblin > Moblin (previously transliterated as "Molblin") Like Like > Pikit (not differentiated from regular Like Likes in Japanese) Kyuune > Dacto Slurok > Slarok Gapura > Snap Dragon Tainon > Freezor Creepy > Zirro Copy > Goriya (note: "Goriya" refers to a different enemy in the original NES game) Poun > Hardhat Beetle Hiploop > Helmasaur Fanguin > Pengator Guuzu > Rat Nuranuuru > Sluggula Stalfon > Stalfos Knight Pamet > Terrorpin Fallmaster > Wallmaster (note: in Japanese, Wallmasters and Fallmasters are different enemies); in English, they have the same name) Hover > Water Tektite Hebra Mountain > Death Mountain (In Japanese, Death Mountain has a different name in the Light World; in English, it's still Death Mountain) Shinden (Temple) > Palace (applies to every name in which the word appears) Akuma no Numa (Devil's Swamp) > Misery Mire (note: Misery Mire and the Swamp of Evil have the same name in Japanese) Haguremono no Mura (Town of the Astray) > Thieves' Town (note: Thieves' Town and the Village of Outcasts have the same name in Japanese) Pyramid > Pyramid of Power
 The Legend of Zelda: A Link to the Past (Video Game) / int_e2c4b927
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 The Legend of Zelda: A Link to the Past (Video Game) / int_e2c4b927
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e2c4b927
 The Legend of Zelda: A Link to the Past (Video Game) / int_e2ccee25
type
Animal Motifs
 The Legend of Zelda: A Link to the Past (Video Game) / int_e2ccee25
comment
Animal Motifs: People who enter the Dark Realm without the Moon Pearl transform into something reflecting their soul. When first entering, Link is transformed into a pink bunny to reflect his innocence.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e2ccee25
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e2ccee25
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e2ccee25
 The Legend of Zelda: A Link to the Past (Video Game) / int_e2e66d9b
type
Mana Burn
 The Legend of Zelda: A Link to the Past (Video Game) / int_e2e66d9b
comment
Mana Burn: Certain baddies in the dungeons drain magic from your meter when they hit you.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e2e66d9b
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e2e66d9b
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e2e66d9b
 The Legend of Zelda: A Link to the Past (Video Game) / int_e35bc0f7
type
Tragic Monster
 The Legend of Zelda: A Link to the Past (Video Game) / int_e35bc0f7
comment
Tragic Monster: All the generic soldier mooks. They're actually completely innocent people who are being forced to do evil because Agahnim has used magic to make them Brainwashed and Crazy. Yet there's absolutely nothing you can do to help them - you have to kill them or they'll kill you. At the beginning of the game, there are several friendly guards who haven't been affected yet. One of them laments how his fellow men have lost their minds - and the fact that it is going to happen to him, too. Some of the guards in green armor carry very short swords. They will injure Link if they walk into him, but unlike the others who will charge at him when he is noticed, these guards just wander around at random and don't really pose a threat. You can still attack and kill them, however.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e35bc0f7
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e35bc0f7
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e35bc0f7
 The Legend of Zelda: A Link to the Past (Video Game) / int_e360ae63
type
Reforged Blade
 The Legend of Zelda: A Link to the Past (Video Game) / int_e360ae63
comment
Reforged Blade: The Master Sword is the Trope Codifier for the way it's used in video games (as a way to avert the Ludonarrative Dissonance of the Sword of Plot Advancement becoming the Penultimate Weapon after being replaced by a better one). It's reforged by a pair of dwarven blacksmiths, and later magically upgraded by a faerie.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e360ae63
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 The Legend of Zelda: A Link to the Past (Video Game) / int_e360ae63
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e360ae63
 The Legend of Zelda: A Link to the Past (Video Game) / int_e38103dd
type
Glitch Entity
 The Legend of Zelda: A Link to the Past (Video Game) / int_e38103dd
comment
Glitch Entity: There's a mysterious invisible enemy called the ghost of Misery Mire that used to be an urban legend among fans that turned out to be true. Investigation of the game's code revealed that the ghosts are actually Kus that are glitched due to being placed on the wrong type of ground tile. Kus can only exist on deep water tiles, but a few have been placed on shallow water. They can't attack but can be killed, although doing so may cause other glitches depending on what weapon was used.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e38103dd
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e38103dd
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e38103dd
 The Legend of Zelda: A Link to the Past (Video Game) / int_e38268b5
type
Helpful Mook
 The Legend of Zelda: A Link to the Past (Video Game) / int_e38268b5
comment
Helpful Mook: The Anti-Fairy is dreaded for being fast-moving, Nigh-Invulnerable, and able to drain your Magic Meter. However, if you sprinkle Magic Powder on them, they'll turn into a normal, helpful fairy. Thus, the neophyte looks upon them with revulsion, and the knowledgeable player with glee. The Mad Batter, a character in a hidden shrine cave who will "curse" you by halving your magic, but which actually reduces your magic costs by half, effectively giving you twice as much magic.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e38268b5
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e38268b5
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e38268b5
 The Legend of Zelda: A Link to the Past (Video Game) / int_e3ab9e00
type
Turns Red
 The Legend of Zelda: A Link to the Past (Video Game) / int_e3ab9e00
comment
Turns Red: Most boss fights have multiple stages (the boss might become faster and more aggressive after taking a certain amount of damage, or Link might have to kill a group of smaller enemies before he can attack the main boss), but the one which adheres most closely to this trope is the fight against the six Armos Knights note  Fought twice, once in the Eastern Palace and once in Ganon's Tower . At first, they jump around the room in fixed patterns, but when you have killed five of them, the last one turns from blue to red and actively tries to stomp Link.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e3ab9e00
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 The Legend of Zelda: A Link to the Past (Video Game) / int_e3ab9e00
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e3ab9e00
 The Legend of Zelda: A Link to the Past (Video Game) / int_e3cee2e7
type
Empathic Environment
 The Legend of Zelda: A Link to the Past (Video Game) / int_e3cee2e7
comment
Empathic Environment: When Link first sets out, It Was a Dark and Stormy Night. After stalling Agahnim by hiding Zelda, the weather becomes much clearer. The Lost Woods is covered in some sort of mysterious fog (a recent phenomenon according to two nearby lumberjacks), but that fog immediately breaks after Link claims the Master Sword. The Swamp of Evil is overcast, stormy and ominous when Link first arrives there. However, after using the Ether Medallion (which calls down lightning from the sky) to open Misery Mire, the weather is much more amicable. This is justified according to a nearby NPC, who states that the endless rain is the result of magic clouds, and only a stronger weather magic (i.e. the Ether Medallion) can blow them away.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e3cee2e7
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 The Legend of Zelda: A Link to the Past (Video Game) / int_e3cee2e7
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e3cee2e7
 The Legend of Zelda: A Link to the Past (Video Game) / int_e42236fb
type
Unsafe Haven
 The Legend of Zelda: A Link to the Past (Video Game) / int_e42236fb
comment
Unsafe Haven: We have the aptly-called Sanctuary, where Princess Zelda takes refuge after Link saves her from confinement in Hyrule Castle. It's supposed to be a safe place, even though it's kind of in the open and that enemy knights are kind of on patrol outside. Why Agahnim didn't find it and capture Zelda sooner, like before Link got the Master Sword, is anybody's guess.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e42236fb
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 The Legend of Zelda: A Link to the Past (Video Game) / int_e42236fb
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e42236fb
 The Legend of Zelda: A Link to the Past (Video Game) / int_e42c07e6
type
Holy Hand Grenade
 The Legend of Zelda: A Link to the Past (Video Game) / int_e42c07e6
comment
Holy Hand Grenade: Like in the original NES Zelda game, the sacred Silver Arrows are the only weapon that can penetrate the defense of the otherwise invincible Ganon.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e42c07e6
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 The Legend of Zelda: A Link to the Past (Video Game) / int_e42c07e6
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e42c07e6
 The Legend of Zelda: A Link to the Past (Video Game) / int_e47d1ecc
type
Doomed Fellow Prisoner
 The Legend of Zelda: A Link to the Past (Video Game) / int_e47d1ecc
comment
Doomed Fellow Prisoner: Zelda mentions something happened to the other princesses before Link saves her. It later turns out that they were banished to the Dark World and turned into a crystal in order to break Ganon's seal.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e47d1ecc
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 The Legend of Zelda: A Link to the Past (Video Game) / int_e47d1ecc
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e47d1ecc
 The Legend of Zelda: A Link to the Past (Video Game) / int_e5455dac
type
Mana
 The Legend of Zelda: A Link to the Past (Video Game) / int_e5455dac
comment
Mana: Called "Magic Power" in-game. This is the first Zelda game to associate action energy with green. From maximum amounts of Magic Power, Link can use the Lamp 32 times, a Rod spell 8 times, or a Medallion spell 4 times; or he can use the Magic Cape for 8 seconds, or the Cane of Byrna for 12 seconds. He can double all of these numbers through obtaining a magical discount, however. Link is also more restricted in Magic recovery than in Heart recovery, since Fairies and Great Fairies won't refill it; to make up for this, some enemies may drop a big Magic Jar when defeated, which is a free 100% refill.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e5455dac
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 The Legend of Zelda: A Link to the Past (Video Game) / int_e5455dac
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e5455dac
 The Legend of Zelda: A Link to the Past (Video Game) / int_e545e190
type
Nerf
 The Legend of Zelda: A Link to the Past (Video Game) / int_e545e190
comment
Nerf: The Tunic, which is a nerf compared to the Rings from The Legend of Zelda. Rings lowered damage from all enemy attacks and traps. Tunics do lower damage; however, some enemies and all traps deal fixed damage, regardless of what tunic Link is wearing.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e545e190
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e545e190
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e545e190
 The Legend of Zelda: A Link to the Past (Video Game) / int_e57bd3dd
type
Wolfpack Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_e57bd3dd
comment
Wolfpack Boss: The Armos Knights — where you must kill six identical golems, and the Lanmolas — three identical sandworms; the former group appears in Eastern Palace, while the latter one does in Desert Palace. Both are degraded to mini-bosses in Ganon's Tower. Kholdstare is actually a set of three identical monsters that attack Link all at once when their ice barrier is burnt down.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e57bd3dd
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e57bd3dd
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e57bd3dd
 The Legend of Zelda: A Link to the Past (Video Game) / int_e5b75009
type
"Psycho" Strings
 The Legend of Zelda: A Link to the Past (Video Game) / int_e5b75009
comment
"Psycho" Strings: The Cave and Dark World Dungeon themes use this to emphasize their thematic danger and (in the latter's associated areas) foreboding atmosphere.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e5b75009
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e5b75009
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e5b75009
 The Legend of Zelda: A Link to the Past (Video Game) / int_e79ba9e5
type
Level of Tedious Enemies
 The Legend of Zelda: A Link to the Past (Video Game) / int_e79ba9e5
comment
Level of Tedious Enemies: Tower of Hera, full of pits that drop Link to the previous floor, enemies that do little damage and try to knock him into one of these pits, and a boss that resets every time it knocks Link down a floor.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e79ba9e5
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e79ba9e5
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e79ba9e5
 The Legend of Zelda: A Link to the Past (Video Game) / int_e7d03dc5
type
Excalibur in the Stone
 The Legend of Zelda: A Link to the Past (Video Game) / int_e7d03dc5
comment
Excalibur in the Stone: The game marks the debut of the Master Sword, which is planted in a stone pedestal like the fabled sword of Arthurian legend. The game's French localization actually called it "Excalibur".
 The Legend of Zelda: A Link to the Past (Video Game) / int_e7d03dc5
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 The Legend of Zelda: A Link to the Past (Video Game) / int_e7d03dc5
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e7d03dc5
 The Legend of Zelda: A Link to the Past (Video Game) / int_e913fe74
type
Epic Flail
 The Legend of Zelda: A Link to the Past (Video Game) / int_e913fe74
comment
Epic Flail: The soldier guarding Zelda's cell wields one of these. Link has to defeat a couple more flail-wielders when he invades Hyrule Castle the second time.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e913fe74
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e913fe74
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e913fe74
 The Legend of Zelda: A Link to the Past (Video Game) / int_e9e35e8f
type
Exact Words
 The Legend of Zelda: A Link to the Past (Video Game) / int_e9e35e8f
comment
Exact Words: The imp "curses" Link so that his "magic will decrease by one half." Which is to say, whenever Link uses magic, the amount by which it decreases is halved.
 The Legend of Zelda: A Link to the Past (Video Game) / int_e9e35e8f
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_e9e35e8f
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_e9e35e8f
 The Legend of Zelda: A Link to the Past (Video Game) / int_ea0e4191
type
DopplegangerAttack
 The Legend of Zelda: A Link to the Past (Video Game) / int_ea0e4191
comment
Doppleganger Attack: In the second fight with Agahnim, he summons two shadowy clones to attack Link. In the GBA version, the rematch against Mothula has the boss unleash a duplicate of itself.
 The Legend of Zelda: A Link to the Past (Video Game) / int_ea0e4191
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_ea0e4191
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_ea0e4191
 The Legend of Zelda: A Link to the Past (Video Game) / int_eabb8130
type
Swamps Are Evil
 The Legend of Zelda: A Link to the Past (Video Game) / int_eabb8130
comment
Swamps Are Evil: The Swamp of Evil is where you find the sixth Dark World dungeon, Misery Mire. There is also the Plains of Ruin, which are the Dark World counterpart of the Great Swamp in Hyrule; they contain its second dungeon, the Swamp Palace.
 The Legend of Zelda: A Link to the Past (Video Game) / int_eabb8130
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 The Legend of Zelda: A Link to the Past (Video Game) / int_eabb8130
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_eabb8130
 The Legend of Zelda: A Link to the Past (Video Game) / int_eb27c1f2
type
Sealed Good in a Can
 The Legend of Zelda: A Link to the Past (Video Game) / int_eb27c1f2
comment
Sealed Good in a Can: In the Dark World, Link has to rescue the seven maidens, who are descended from the Seven Sages in the game's backstory; Agahnim has imprisoned them in crystals scattered in the dungeons of the Dark World.
 The Legend of Zelda: A Link to the Past (Video Game) / int_eb27c1f2
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_eb27c1f2
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The Legend of Zelda: A Link to the Past (Video Game) / int_eb27c1f2
 The Legend of Zelda: A Link to the Past (Video Game) / int_eb4086e3
type
Big Creepy-Crawlies
 The Legend of Zelda: A Link to the Past (Video Game) / int_eb4086e3
comment
Big Creepy-Crawlies: The game introduces Mothula, a very dangerous large moth that serves as the boss of Skull Woods, and has since appeared in later games (including mook versions in The Wind Waker.
 The Legend of Zelda: A Link to the Past (Video Game) / int_eb4086e3
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 The Legend of Zelda: A Link to the Past (Video Game) / int_eb4086e3
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The Legend of Zelda: A Link to the Past (Video Game) / int_eb4086e3
 The Legend of Zelda: A Link to the Past (Video Game) / int_eb5cbe42
type
Me's a Crowd
 The Legend of Zelda: A Link to the Past (Video Game) / int_eb5cbe42
comment
Me's a Crowd: In the original Japanese script, Ganon refers to Agahnim as his bunshin, a word used to refer to duplicates of oneself. This implies that Agahnim was a humanoid duplicate of himself (possibly his Ganondorf form) that could escape to the Light World.
 The Legend of Zelda: A Link to the Past (Video Game) / int_eb5cbe42
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 The Legend of Zelda: A Link to the Past (Video Game) / int_eb5cbe42
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_eb5cbe42
 The Legend of Zelda: A Link to the Past (Video Game) / int_ebc5adaf
type
Carbuncle Creature
 The Legend of Zelda: A Link to the Past (Video Game) / int_ebc5adaf
comment
Carbuncle Creature: The Helmasaur King, a giant reptilian beast whose helmet hides an emerald-like gem embedded in its forehead. This is the creature's only weak spot, and Link must break off the helmet in order to expose it and be able to damage it.
 The Legend of Zelda: A Link to the Past (Video Game) / int_ebc5adaf
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_ebc5adaf
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_ebc5adaf
 The Legend of Zelda: A Link to the Past (Video Game) / int_ebfaf704
type
Scary Stinging Swarm
 The Legend of Zelda: A Link to the Past (Video Game) / int_ebfaf704
comment
Scary Stinging Swarm: Dashing into trees may knock loose a swarm of bess that will then chase after Link.
 The Legend of Zelda: A Link to the Past (Video Game) / int_ebfaf704
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_ebfaf704
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_ebfaf704
 The Legend of Zelda: A Link to the Past (Video Game) / int_ec0bf4a1
type
Take Over the World
 The Legend of Zelda: A Link to the Past (Video Game) / int_ec0bf4a1
comment
Take Over the World: Ganon's wish to the Triforce was to rule the world. The Triforce grants him that wish by transforming the Sacred Realm into the Dark World. Ganon is not satisfied by the results, and seeks to conquer the Light World (Hyrule) as well.
 The Legend of Zelda: A Link to the Past (Video Game) / int_ec0bf4a1
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_ec0bf4a1
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_ec0bf4a1
 The Legend of Zelda: A Link to the Past (Video Game) / int_ec0ce986
type
Spotting the Thread
 The Legend of Zelda: A Link to the Past (Video Game) / int_ec0ce986
comment
Spotting the Thread: All of the maidens were sealed inside magic crystals. So in the Thieves' Town dungeon, you probably realize immediately that something isn't right when you find the maiden imprisoned in a prison cell. The "maiden" also asks you to take her outside, but if you try to do so, she won't actually let you. Turns out, "she" is actually the dungeon boss in disguise.
 The Legend of Zelda: A Link to the Past (Video Game) / int_ec0ce986
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1.0
 The Legend of Zelda: A Link to the Past (Video Game) / int_ec0ce986
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 The Legend of Zelda: A Link to the Past (Video Game)
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The Legend of Zelda: A Link to the Past (Video Game) / int_ec0ce986
 The Legend of Zelda: A Link to the Past (Video Game) / int_ece07747
type
Bright Is Not Good
 The Legend of Zelda: A Link to the Past (Video Game) / int_ece07747
comment
Bright Is Not Good: Blind the Thief, the Dungeon Boss of Thieves' Town. Besides his vibrant red skin, he has a light orange dress when impersonating the fourth maiden.
 The Legend of Zelda: A Link to the Past (Video Game) / int_ece07747
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Sprite/Polygon Mix
 The Legend of Zelda: A Link to the Past (Video Game) / int_ed3c6b4c
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Sprite/Polygon Mix: The Triforce in the intro is made of polygons, as are the crystals in which the maidens are imprisoned.
 The Legend of Zelda: A Link to the Past (Video Game) / int_ed3c6b4c
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Throw Down the Bomblet
 The Legend of Zelda: A Link to the Past (Video Game) / int_ef3e4b4b
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Throw Down the Bomblet: There are a few soldiers posted on Hyrule Castle's walls, who throw bombs down on Link.
 The Legend of Zelda: A Link to the Past (Video Game) / int_ef3e4b4b
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Fire-Breathing Weapon
 The Legend of Zelda: A Link to the Past (Video Game) / int_f0001923
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Fire-Breathing Weapon: The Fire Rod, a recurring item found in several games since this one, sends pillars of flame rolling towards enemies.
 The Legend of Zelda: A Link to the Past (Video Game) / int_f0001923
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Sprint Shoes
 The Legend of Zelda: A Link to the Past (Video Game) / int_f194de9
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Sprint Shoes: This is the first appearance of the Pegasus Boots, which allow Link to dash quickly in a straight line and vastly increase the pace of the game.
 The Legend of Zelda: A Link to the Past (Video Game) / int_f194de9
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type
Franchise Codifier
 The Legend of Zelda: A Link to the Past (Video Game) / int_f470199
comment
Franchise Codifier: The game introduced a number of mechanical and setting elements that have remained series mainstays ever since. These include dungeon-specific keys, Pieces of Heart to be tracked down to increase Link's health, Cuccos, an original, polytheistic mythology surrounding the Triforce (instead of a loose pastiche of Christian elements), and the Master Sword. Its gameplay would have a knock-on effect on most later titles, and its general look and style would set the template for the later 2D games that dominate the handheld side of the franchise.
 The Legend of Zelda: A Link to the Past (Video Game) / int_f470199
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Wake-Up Call Boss
 The Legend of Zelda: A Link to the Past (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: First, there's Agahnim. So the bosses have been fairly easy up to this point. Just a few swipes of the sword and it was over. And now you have a better sword: the Master Sword, the sword of evil's bane. Too bad directly attacking Agahnim with it hurts Link, not Agahnim. The boss of Dark Palace, the Helmasaur King. The bosses of the Light World, Agahnim included, were pretty straightfoward and required only to do one thing. The Helmasaur King, on the other hand, is a bit more complex: you need to break his armor first with either the magic hammer or the bombs, and once its weak point is exposed, hit it with the sword or preferably arrows. All of it, while trying to dodge its brutal attacks. This is to show that bosses from this point onwards can't be just beaten with a single trick, or have more than one phase that requires different tools and/or tactics.
 The Legend of Zelda: A Link to the Past (Video Game) / int_f4a0408f
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Good Shapeshifting, Evil Shapeshifting
 The Legend of Zelda: A Link to the Past (Video Game) / int_f4bda58e
comment
Good Shapeshifting, Evil Shapeshifting: The villain Ganondorf turned into the demon boar Ganon while sealed in the Dark World. Although the hero Link can use the Moon's Pearl to withstand the magic of the Dark World, getting hit by a Rabbit Beam turns him into a fluffy pink bunny.
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Home Sweet Home
 The Legend of Zelda: A Link to the Past (Video Game) / int_f4c4000b
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Home Sweet Home: The ending of the game provides this for everyone, even characters who have died.
 The Legend of Zelda: A Link to the Past (Video Game) / int_f4c4000b
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Shall I Repeat That?
 The Legend of Zelda: A Link to the Past (Video Game) / int_f50ba444
comment
Shall I Repeat That?: The crystals in the Dark World. Obtaining each crystal will reveal part of the story, after which a question is asked: "Do you understand?" with the options being "Yes" and "Not at all." Fortunately, the default option is "Yes."
 The Legend of Zelda: A Link to the Past (Video Game) / int_f50ba444
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Never Say "Die"
 The Legend of Zelda: A Link to the Past (Video Game) / int_f51c5f3c
comment
Never Say "Die": Averted in the Japanese version — in the file select screen of all things! The "delete a file" option is written as "KILL" and is in English lettering to boot. Averted in the English version, too. Death Mountain gets to keep its moniker, even in spite of Nintendo's censorship policies at the time. Oddly enough, the Light World equivalent (named "Mt. Hebra" in Japanese) is also called Death Mountain. Played straight in the opening and ending, however. The king is "eliminated" by Agahnim, and his sprite is sitting on the throne with a skull in place of a head. In addition, Link's Uncle is never explicitly stated to have died, but in the end credits, he "recovers", and the king "returns".
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Disc-One Final Dungeon
 The Legend of Zelda: A Link to the Past (Video Game) / int_f55a1990
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Disc-One Final Dungeon: Hyrule Castle Tower, full of powerful enemies and where the battle with Agahnim takes place.
 The Legend of Zelda: A Link to the Past (Video Game) / int_f55a1990
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Earn Your Happy Ending
 The Legend of Zelda: A Link to the Past (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: Everyone who was killed because of Ganon is brought back to life and every single person you meet in the game goes on to have happy lives, even the random thief that hangs out in the forest! Justified, though, given that at the end the pure-hearted Link reaches the united Triforce and wills everything right.
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Great Offscreen War
 The Legend of Zelda: A Link to the Past (Video Game) / int_f722f635
comment
Great Offscreen War: The game talks about a warnote set shortly after Ocarina of Time in a timeline where Link died before beating Ganon, according to the timeline known as the Imprisoning War in which the Knights of Hyrule fought to give the Seven Sages the opportunity to seal Ganon in the Sacred Realm. It also talks about an even earlier warnote sometime after Skyward Sword but before Ocarina of Time which led to the Triforce being sealed in the Sacred Realm in the first place.
 The Legend of Zelda: A Link to the Past (Video Game) / int_f722f635
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The Very Definitely Final Dungeon
 The Legend of Zelda: A Link to the Past (Video Game) / int_f821e963
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The first time you enter the Dark World will be at the foot of the Tower of Hera, where you can see Ganon's Tower, The Very Definitely Final Dungeon you'll be entering several hours later.
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Useless Useful Stealth
 The Legend of Zelda: A Link to the Past (Video Game) / int_f9669a32
comment
Useless Useful Stealth: An aversion; the invisibility from the Magic Cape is quite useful to go through certain boss fights and other situations without taking any damage.
 The Legend of Zelda: A Link to the Past (Video Game) / int_f9669a32
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Weakened by the Light
 The Legend of Zelda: A Link to the Past (Video Game) / int_fab3c1e1
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Weakened by the Light: Ganon cannot be harmed when he shrouds the boss room in darkness. But if Link lights up the two torches, it temporarily blinds Ganon and leaves him vulnerable to the Master Sword. Blind the Thief might count. You have to expose him to sunlight to reveal his true form, but it happens before the battle starts.
 The Legend of Zelda: A Link to the Past (Video Game) / int_fab3c1e1
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 The Legend of Zelda: A Link to the Past (Video Game) / int_fb111d49
type
Sequence Breaking
 The Legend of Zelda: A Link to the Past (Video Game) / int_fb111d49
comment
Sequence Breaking: Explotation of glitches opens up worlds of possibilities. It's possible to glitch your way past the guards blocking the rest of the world at the start of the game, letting you go do Eastern Palace without a sword (pots and the Bow can kill all enemies inside), collect the Green Pendant, and give it to Sahasrala for the Pegasus Boots. You can then use another glitch to "reset" the world to its normal state after the start of the game, but still no sword, and then go do the Desert Palace without getting your sword or rescuing Zelda. If you know how to exploit the "Death Mountain Descent" glitch to get into the bulk of the Dark World from Dark Death Mountain, you can progress a fair ways through the Dark World without defeating Moldorm, getting the Master Sword, or fighting Agahnim. You still need to make sure you get the Moon Pearl from the Tower of Hera, though. The Fighter Sword can be reforged into the Tempered Sword, letting you get the Ether Medallion for Misery Mire and thus complete all dungeons and beat Ganon. The only thing that you can't actually get is the Piece of Heart from the Lumberjacks' tree in the Light World, but you're otherwise good to go. note  And, even if you do upgrade to the Tempered Sword then to the Golden Sword, but then decide to complete the Master Sword plot hook at some point you can actually return to the swordsmiths and the fairy pond and upgrade your sword again. While the Dark World seems fairly linear, only the Palace of Darkness needs to be beaten in order, and really you just need to get the Hammer from it, you don't need to complete it. The other six dungeons can be completed in any order, though some require the dungeon items from other dungeons. A popular order to beat the Dark World dungeons is 1, 4, 2, 6, 3, 7, 5, 8. This requires no backtracking and gets you the nicest goodies as early as possible without having to half-finish dungeons. If you feel like being brave and doing Ice Palace and Misery Mire early, you can get the Super Bomb that blows a hole into the Pyramid of Power early, giving you access to the Golden Sword and the Silver Arrows, making the rest of the game a breeze. On small scales inside of dungeons, the "bonk" from the Pegasus Boots that send you flying back when you run into an obstacle can be exploited to jump over gaps, some of which would otherwise require the Hookshot, or you can use a trick to "hover" with the Boots and cross large gaps that way. Bomb Jumps (using the knockback from a bomb to push you over a pit) are also a common exploit.
 The Legend of Zelda: A Link to the Past (Video Game) / int_fb111d49
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type
Kishōtenketsu
 The Legend of Zelda: A Link to the Past (Video Game) / int_fb1e6116
comment
Kishōtenketsu: This is the first game in the series to use this story structure: initial exposition or an easy early victory; a first half of the game full of mounting tension, where something's wrong but you're not entirely sure what; a decisive break where the villain lands a major victory, and we learn what was really going on from the start; and then the rest of the game is a straightforward slog, where it's finally clear what needs to be done but there sure is a lot of it.
 The Legend of Zelda: A Link to the Past (Video Game) / int_fb1e6116
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Never Trust a Title
 The Legend of Zelda: A Link to the Past (Video Game) / int_fb7bc4a8
comment
Never Trust a Title: With the subtitle "A Link to the Past" you would expect time travel to play a major part, but there is nothing like that anywhere in the game. The title refers to the fact that, in its original English release, it was marketed as a prequel to the first two games.
 The Legend of Zelda: A Link to the Past (Video Game) / int_fb7bc4a8
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One-Winged Angel
 The Legend of Zelda: A Link to the Past (Video Game) / int_fc33ff16
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One-Winged Angel: After Agahnim is defeated for the second time, he transforms into his true form: the pig-like Ganon.
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Video Game Cruelty Punishment
 The Legend of Zelda: A Link to the Past (Video Game) / int_fcd993bd
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Video Game Cruelty Punishment: The chickens found in the village are harmless when left alone, and will retreat with an agitated cluck when attacked. Keep attacking them, though, and eventually they will get fed up and summon a swarm of killer chickens to peck Link for a short while.
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Was Once a Man
 The Legend of Zelda: A Link to the Past (Video Game) / int_fdad625e
comment
Was Once a Man: Blind the Thief, the only boss (and the first boss in the series) besides Ganon and Agahnim to actually be given any backstory. He was originally a human man who lived in the Light World, and was the leader of a gang of thieves, earning the nickname "Blind" because he hated sunlight. He was likely brought to the Dark World by a greedy desire for the Triforce, like many others, but the effects of the Triforce turned him into a red-skinned, fire-spitting demon, completely loyal to Ganon.
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Cutscene Power to the Max
 The Legend of Zelda: A Link to the Past (Video Game) / int_fe262584
comment
Cutscene Power to the Max: When Ganon reveals himself in Ganon's Tower, Link uses the flute to summon the bird to give chase and take him to the Pyramid of Power. Not only can the bird not be summoned indoors, it can't be summoned in the Dark World period, being a denizen of the Light World.
 The Legend of Zelda: A Link to the Past (Video Game) / int_fe262584
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Literal Genie
 The Legend of Zelda: A Link to the Past (Video Game) / int_feb72f62
comment
Literal Genie: When Ganon obtained the Triforce (which, being an inanimate object, couldn't judge between good and evil), he wished to rule the world. So, the Triforce made him the ruler of the Dark World where he was imprisoned.
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The Legend of Zelda: A Link to the Past (Video Game)

The following is a list of statements referring to the current page from other pages.

 Legend Of Zelda The Return / Fan Fic
seeAlso
The Legend of Zelda: A Link to the Past (Video Game)
 McGammar
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hasFeature
Armored Villains, Unarmored Heroes / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Artifact Mook / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Artwork and Game Graphics Segregation / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Ascended Glitch / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Attack Reflector / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Attack the Tail / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Audible Sharpness / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Auto-Revive / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Back from the Brink / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Back That Light Up / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Bad Powers, Bad People / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Baddie Flattery / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Bandit Mook / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Barrier Maiden / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Bat Out of Hell / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Bee-Bee Gun / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Before the Dark Times / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Betting Mini-Game / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Beware My Stinger Tail / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Beware the Skull Base / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Big Boo's Haunt / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Big, Bulky Bomb / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Big Creepy-Crawlies / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Big Storm Episode / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Black Magic / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Blackout Basement / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Blinded by the Light / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Bling-Bling-BANG! / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Block Puzzle / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Bonus Dungeon / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Bootstrapped Leitmotif / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Boss-Altering Consequence / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Boss-Arena Idiocy / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Boss in Mook Clothing / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Boss-Only Level / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Boss Rush / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Bottomless Pits / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Breather Level / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Bright Is Not Good / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
"Bringer of War" Music / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Broken Bridge / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Bubblegloop Swamp / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Bug Catching / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Butter Face / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Can't Refuse the Call Anymore / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Can't You Read the Sign? / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Cash Gate / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Catch-22 Dilemma / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Cave Behind the Falls / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Chain Reaction Destruction / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Charge Meter / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Charged Attack / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Cheese Strategy / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Cherry Tapping / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Chromatic Arrangement / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Circling Vultures / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
City Guards / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Clear My Name / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Climax Boss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Clipped-Wing Angel / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Cognizant Limbs / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Collision Damage / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Color-Coded Stones / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Colour-Coded for Your Convenience / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Company Cross References / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Context-Sensitive Button / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Conveniently an Orphan / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Cool Mask / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Cop Killer / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Corridor Cubbyhole Run / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Critical Annoyance / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Cross-Cast Role / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Crystal Dragon Jesus / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Crystal Prison / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Cultural Cross-Reference / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Cumulonemesis / int_a484f649
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Curse / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Cute Slime Mook / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Cutscene Power to the Max / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Damage-Sponge Boss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Dark World / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Dash Attack / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Death by Adaptation / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Death by Falling Over / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Death Is a Slap on the Wrist / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Decoy Damsel / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Defeat Equals Explosion / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Deflector Shields / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Degraded Boss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Developer's Room / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Devil's Pitchfork / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Didn't Need Those Anyway! / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Difficulty Spike / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Dimension Lord / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Disc-One Final Dungeon / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Disc-One Nuke / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Disconnected Side Area / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Distress Call / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Don't Look At Me / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Doomed Fellow Prisoner / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Door to Before / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Down the Drain / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Dual-World Gameplay / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Dude, Where's My Reward? / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Dungeon Town / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Early-Bird Boss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Early Game Hell / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Emergency Energy Tank / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Empathic Environment / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Empty Room Psych / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Empty Room Until the Trap / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
"End of the World" Special / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Epic Flail / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Epunymous Title / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Escape Rope / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Escort Mission / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
"Everyone Comes Back" Fantasy Party Ending / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Everything Fades / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Evil Chancellor / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Evil Genius / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Evil Is Burning Hot / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Evil Plan / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Evil Sorcerer / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Excalibur in the Stone / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Exposition Fairy / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Faceless Goons / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Fairy in a Bottle / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Fake King / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Falling Bass / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
False Innocence Trick / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Famous Ancestor / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Fandom Heresy / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Fangs Are Evil / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Fantastic Fauna Counterpart / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Faux Symbolism / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Feelies / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Fire/Ice Duo / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Fisher King / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Flourish Cape in Front of Face / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Flunky Boss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Forging Scene / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Franchise Codifier / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Game Maker / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Game Mod / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Gameplay Ally Immortality / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Glamour Failure / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Glitch Entity / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Go for the Eye / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Go Wait Outside / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Gold-Colored Superiority / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Gold Makes Everything Shiny / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Gonk / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Good Powers, Bad People / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Good Shapeshifting, Evil Shapeshifting / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Graphics-Induced Super-Deformed / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Grappling-Hook Pistol / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Gratuitous Princess / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Gravity Barrier / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Gravity Is a Harsh Mistress / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Great Offscreen War / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Greater-Scope Paragon / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Guerrilla Boulders / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Guest-Star Party Member / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Gullible Lemmings / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Hair Color Dissonance / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Hands-Free Handlamp / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
He Knows About Timed Hits / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
He Was Right There All Along / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Healing Loop / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Healing Potion / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Heart Container / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Heavily Armored Mook / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Hello, [Insert Name Here] / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Helpful Mook / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Herald / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Hermit Guru / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Hero Killer / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Heroes' Frontier Step / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Heroic Lineage / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Heroic Willpower / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Heroism Addict / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Hint System / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
His Name Is... / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Holy Burns Evil / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Home Sweet Home / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Honest Axe / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Honesty Is the Best Policy / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
I Don't Like the Sound of That Place / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
I Fought the Law and the Law Won / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Ice Crystals / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Ice Palace / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
I'm Melting! / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Immune to Flinching / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Inconveniently-Placed Conveyor Belt / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Infinite Flashlight / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Infinity -1 Sword / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Interchangeable Antimatter Keys / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Interface Spoiler / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Invincibility Power-Up / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Invincible Minor Minion / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Invisibility / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Invisibility Cloak / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Invisible Block / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Invisible Monsters / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
It Was a Dark and Stormy Night / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
It's All Upstairs From Here / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Japanese Video Games / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Just Whistle / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Kaizo Trap / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Karmic Transformation / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Katanas Are Just Better / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Killer App / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
King Mook / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Kryptonite Factor / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Last Villain Stand / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Leaking Can of Evil / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Ledge Bats / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Left-Justified Fantasy Map / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Legend Fades to Myth / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Let No Crisis Go to Waste / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Lethal Joke Item / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Level of Tedious Enemies / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Light/Darkness Juxtaposition / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Light Is Good / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Literal Genie / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Literally Shattered Lives / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Live Item / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Living Gasbag / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Living MacGuffin / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Living Statue / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Lizard Folk / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Locked in the Dungeon / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Loot-Making Attack / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Lord Country / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Losing Your Head / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Luck-Based Mission / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Magic Compass / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Magic Mirror / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Magic Mushroom / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Magic Music / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Magic Wand / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Magical Land / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mana Burn / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mana Shield / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Manual Misprint / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Marathon Level / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mass Hypnosis / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mass Transformation / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Medal of Dishonor / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Medieval Stasis / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Memetic Hand Gesture / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mentor Occupational Hazard / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mercy Invincibility / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Me's a Crowd / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Militaries Are Useless / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Minigame Zone / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Minimalist Run / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Minimalistic Cover Art / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Minus World / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mirror Boss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mirror World / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Missing Secret / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mission Control / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mobile Shrubbery / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Modest Royalty / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Money for Nothing / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Money Grinding / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Money Sink / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Money Spider / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Monster Town / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mook Bouncer / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mooks Ate My Equipment / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Moon Rabbit / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mordor / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
More Criminals Than Targets / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Moth Menace / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mouth of Sauron / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Multiple Head Case / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Muscles Are Meaningless / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Muzzle Flashlight / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
My Death Is Just the Beginning / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
My Name Is ??? / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mysterious Veil / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Myth Prologue / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Mythopoeia / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Named by the Adaptation / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Nephewism / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Nerf / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Never Accepted in His Hometown / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
New World Tease / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Night of the Living Mooks / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
No Entrance / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
No Honor Among Thieves / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
No-Nonsense Nemesis / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Noblewoman's Laugh / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Non-Lethal Bottomless Pits / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Noob Cave / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Not Quite Saved Enough / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Nothing Can Stop Us Now! / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Novelization / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Now, Where Was I Going Again? / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Nuclear Candle / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Oculothorax / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Off with His Head! / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Once per Episode / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
One-Eyed Bats / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
One-Time Dungeon / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Only the Chosen May Wield / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Only the Worthy May Pass / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Opening the Sandbox / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Orbiting Particle Shield / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Orcus on His Throne / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Ornamental Weapon / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Orwellian Retcon / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Our Dwarves Are All the Same / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Our Hydras Are Different / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Our Mages Are Different / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Outliving One's Offspring / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Pacifist Run / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Pants-Free / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Penultimate Weapon / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Pink Girl, Blue Boy / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Platform-Activated Ability / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Platform Battle / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Player Death Is Dramatic / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Player Nudge / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Plot Coupon / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Plot-Triggering Death / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Plot Tumor / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Pointy Ears / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Poison and Cure Gambit / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Portmanteau Series Nickname / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Post-Defeat Explosion Chain / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Post-Final Level / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Pre-Final Boss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Pretender Diss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Princesses Prefer Pink / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Prison Level / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Prolonged Video Game Sequel / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Promoted to Love Interest / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Psycho Electro / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
"Psycho" Strings / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Purple Is Powerful / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Puzzle Boss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Puzzle Reset / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Pyramid Power / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Quest for a Wish / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Raising the Steaks / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Rebuff the Amateur / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Recurring Boss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Recurring Element / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Red Ones Go Faster / int_a484f649
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Reduced Mana Cost / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Reforged Blade / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Remote Body / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Reviving Enemy / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Rewarding Vandalism / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Rewrite / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Ribcage Ridge / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Righteous Rabbit / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Robe and Wizard Hat / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Rocket Jump / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Rope Bridge / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Save-Game Limits / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Save the Princess / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Scary Stinging Swarm / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Schrödinger's Gun / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Sealed Evil in Another World / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Sealed Good in a Can / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Second Coming / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Second Hour Superpower / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Secret Art / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Segmented Serpent / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Self-Imposed Challenge / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Sentient Sands / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Sequel Difficulty Drop / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Sequel Goes Foreign / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Shadow Walker / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Shall I Repeat That? / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Shields Are Useless / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Shifting Sand Land / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Shockwave Stomp / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Shoot the Bullet / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Signature Move / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Silly Simian / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Simple Solution Won't Work / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Simple, yet Opulent / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Single Line of Descent / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Sinister Minister / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Slippy-Slidey Ice World / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Smart Bomb / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
So Near, Yet So Far / int_a484f649
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Sorcerous Overlord / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Sound-Coded for Your Convenience / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Space-Filling Path / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Spikes of Doom / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Spikes of Villainy / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Spin Attack / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Sprint Shoes / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Sprite/Polygon Mix / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Stab the Sky / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Standard Status Effects / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Stationary Boss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Strategy Guide / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Stripped to the Bone / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Suddenly Blonde / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Super Swimming Skills / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Superboss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Superhero Sobriquets / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Super-Powered Alter Ego / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Surprisingly Easy Mini-Quest / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Swamps Are Evil / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Sword Beam / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Sword of Plot Advancement / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Sword Plant / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Symbology Research Failure / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Tactical Suicide Boss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Take Over the World / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Take Your Time / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Talk to Everyone / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Talking Animal / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Talking Is a Free Action / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Targeted Human Sacrifice / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Technicolor Blade / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Technicolor Death / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Tennis Boss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
That Came Out Wrong / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
That One Puzzle / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Archmage / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Blacksmith / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Cameo / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Chosen Many / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Coup / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Goomba / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Hermit / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Key Is Behind the Lock / int_c96cfe29
 The Legend Of Zelda A Link To The Past
seeAlso
The Legend of Zelda: A Link to the Past (Video Game)
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Lost Woods / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Pawn / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Shadow Knows / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The "The" Title Confusion / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Three Trials / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Trees Have Faces / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Unpronounceable / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Un-Reveal / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Usurper / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The Wall Around the World / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
The X of Y / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Theme-and-Variations Soundtrack / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Theme Song Reveal / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
This Cannot Be! / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Three-Quarters View / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Throw Down the Bomblet / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Throwing Your Sword Always Works / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Title Confusion / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Toggling Setpiece Puzzle / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Tragic Monster / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Transflormation / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Transformation Conventions / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Transformation Trinket / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Treacherous Advisor / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Treacherous Quest Giver / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Tricked-Out Gloves / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Triumphant Reprise / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Truck Driver's Gear Change / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Tube Travel / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Turns Red / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Turtle Power / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Twin Telepathy / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Two Aliases, One Character / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Ultimate Blacksmith / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Underground Level / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Underground Monkey / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Underused Game Mechanic / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Undesirable Prize / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Unending End Card / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Unishment / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Unnamed Parent / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Unsafe Haven / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Updated Re-release / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Useless Useful Stealth / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Victory Pose / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Video Games of 1990–1994 / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Villain Forgot to Level Grind / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Villain in a White Suit / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Villain with Good Publicity / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Violence Really Is the Answer / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Visible Invisibility / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Voice Grunting / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Voice with an Internet Connection / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Wake-Up Call Boss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Walking Armory / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
"Wanted!" Poster / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Warm-Up Boss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Warp Whistle / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Weather-Control Machine / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
What If? / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
When All You Have Is a Hammer… / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
When Trees Attack / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Wide-Open Sandbox / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Wishing Well / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Wolfpack Boss / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
World-Healing Wave / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
X-Ray Sparks / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
You Can't Thwart Stage One / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
You Don't Look Like You / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
You Shouldn't Know This Already / int_c96cfe29
 The Legend of Zelda: A Link to the Past (Video Game)
hasFeature
Zip Mode / int_c96cfe29
 TheLegendOfZeldaALinkToThePast
sameAs
The Legend of Zelda: A Link to the Past (Video Game)
 TheLegendOfZeldaALinkToTHePast
sameAs
The Legend of Zelda: A Link to the Past (Video Game)
 TheLegendofZeldaALinkToThePast
sameAs
The Legend of Zelda: A Link to the Past (Video Game)
 The Legend of Zelda: A Link Between Worlds / Videogame
seeAlso
The Legend of Zelda: A Link to the Past (Video Game)
 TheLegendOfZeldaALinkToThePast
sameAs
The Legend of Zelda: A Link to the Past (Video Game)
 Gamecheetz / Web Comic
seeAlso
The Legend of Zelda: A Link to the Past (Video Game)