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The Legend of Zelda: Four Swords Adventures (Video Game)

 The Legend of Zelda: Four Swords Adventures (Video Game)
type
TVTItem
 The Legend of Zelda: Four Swords Adventures (Video Game)
label
The Legend of Zelda: Four Swords Adventures (Video Game)
 The Legend of Zelda: Four Swords Adventures (Video Game)
page
TheLegendOfZeldaFourSwordsAdventures
 The Legend of Zelda: Four Swords Adventures (Video Game)
comment
The eleventh game in The Legend of Zelda series was a sequel to 2002's Four Swords and was released in 2004. Like its predecessor, it focused on multiplayer gaming for up to four players, and was much more linear in design than the average Zelda title (though the areas themselves had room to explore). A key component of the gameplay was the use of the GCN-GBA link cable which was required for multiplayer (though single player mode did not require it, instead putting an emulated GBA screen on the TV itself). The action of the game was split between the TV screen for the main areas, where all players could see what was going on, and the GBA screens, which represented indoor areas as well as the Dark World, where each player could only see their immediate surroundings. Unlike the previous game, all four Links were always present no matter how many actual players there were - the excess Links would follow the players and could be placed into formations.The story is a sequel to Four Swords and features the return of Vaati. According to the Hyrule Historia, this is currently the chronologically last game in the "child" timeline, following The Legend of Zelda: Majora's Mask and The Legend of Zelda: Twilight Princess. While Zelda is attempting to strengthen the seal on Vaati, Shadow Link kidnaps Zelda and the six shrine maidens, forcing Link to pull the Four Sword from its pedestal and release Vaati once more. Over the course of the game, it's revealed that Shadow Link was actually a minion of Ganon, who is attempting to cover the land in darkness with Vaati's help.In addition to the cooperative multiplayer mode (known as "Hyrulean Adventure"), there is also a competitive battle mode, "Shadow Battle", in which the Links fight against each other. Of course, it's not like they weren't fighting already...The Japanese version also includes a mode called Navi Trackers, that has the Links hunting down stamps held by Tetra's pirates in a maze. Tetra is fully voiced, and would announce various gameplay elements on the TV, and due to the way the Japanese works, she'd actually state the name the players input. (Limited to Two characters and a gender selection). Originally titled Tetra's Tackers it was announced as its own game before later being moved to be included with Four Swords Adventures under its final title. While work on an English version was started (With the "names" being limited to a single letter resulting in Mr. A and Ms. B and so on) it was never released. The Japanese version was also released in Korea, unedited aside from packaging.The game has a manga by Akira Himekawa.
 The Legend of Zelda: Four Swords Adventures (Video Game)
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 The Legend of Zelda: Four Swords Adventures (Video Game)
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 The Legend of Zelda: Four Swords Adventures (Video Game)
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DBTropes
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_119dc902
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Multi-Mook Melee
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_119dc902
comment
Multi-Mook Melee: The game loves to show off just how many sprites it can put on screen at once (if the image above wasn't any indication). Pretty much once a level, there will be an area that closes itself off and proceeds to throw dozens of enemies at you at once.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_119dc902
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1.0
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The Legend of Zelda: Four Swords Adventures (Video Game) / int_119dc902
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_173909
type
Brainwashed and Crazy
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_173909
comment
Brainwashed and Crazy: Quick dialogue with NPCs such as Malon reveal this happened to the Hyrule guards again, who are your main foes in the game.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_173909
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1.0
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_17b72e30
type
Continuity Porn
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_17b72e30
comment
Continuity Porn: Averted. Deleted text found on the game disc indicates that this game was supposed to retell the Back Story of A Link to the Past, as items like the Master Sword would have shown up, but you wouldn't be able to use them. Shigeru Miyamoto nixed this idea late in development because it would have distracted from the straightforwardness of the gameplay. Hyrule Historia eventually showed that it takes place some time after Twilight Princess, in a separate branch of the timeline.
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_185ea595
type
The Trickster
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_185ea595
comment
The Trickster: Shadow Link, by running around with Pegasus Boots, causing earthquakes with a Magic Hammer, throwing giant bombs around that kill anything not underwater or inside a cave, or even causing fires with a Fire Rod. That last one is even plot-relevant as the stage "Kakariko Village" shows the eponymous village on fire as a result.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_185ea595
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_1badfbbb
type
The Heavy
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_1badfbbb
comment
The Heavy: Shadow Link antagonizes Hyrule. You'd think on Vaati's orders, but actually both are this to Ganon.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_1badfbbb
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1.0
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The Legend of Zelda: Four Swords Adventures (Video Game) / int_1badfbbb
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_1f19f198
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Back-to-Back Badasses
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_1f19f198
comment
Back-to-Back Badasses: Diamond Formation, only available in single player, puts all Four Links back-to-back-to-back-to-back.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_1f19f198
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_1f7b2d59
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Law of Chromatic Superiority
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_1f7b2d59
comment
Law of Chromatic Superiority: Just like in previous Zelda games, enemies like Octoroks and Soldiers come in various colors to denote their strength.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_1f7b2d59
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_20016429
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Experienced Protagonist
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_20016429
comment
Experienced Protagonist: Shockingly, Link. The intro states that this particular Link has already battled Vaati to rescue Zelda once already before the game even begins.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_20016429
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_207af763
type
Ominous Floating Castle
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_207af763
comment
Ominous Floating Castle: Palace of Winds.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_207af763
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_207af763
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_25a31943
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Slave Mooks
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_25a31943
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Slave Mooks: Quick dialogue with NPCs reveal this happened to the Hylian guards just like A Link to the Past.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_25a31943
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1.0
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_26ac510e
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Mythology Gag
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_26ac510e
comment
Mythology Gag: Although it exists in a separate timeline, there is no reason to assume it does not occur in the same location and year of Hyrule as A Link to the Past did (or very well near it). Possibly Justified as it stars Toon Link, but Hyrule Castle looks like it was lifted out of The Wind Waker. The level design of Stage 2-1 ("The Coast") is reminiscent of Toronbo Shores from The Legend of Zelda: Link's Awakening. Both areas have coconuts dotting their beaches and have common fauna (e.g. Sea Urchins, Sand Crabs, and Octoroks). The Eastern and Desert Temples resemble their counterparts from A Link to the Past, while the Tower Of Flames stands in for the Tower Of Hera. The Temple Of Darkness on the World Map resembles Ganon's Castle. Force Gems resemble the Triforce pieces from the animated series. Spirit Tracks would highlight the resemblance even further by depicting them as upside-down.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_26ac510e
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_28104b90
type
Bag of Spilling
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_28104b90
comment
Bag of Spilling: None of the items acquired in one stage carry over to the next. Not even Heart Containers or bracelets .
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_28104b90
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1.0
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_294df577
type
Dark World
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_294df577
comment
Dark World: Can be entered through special portals, usually by finding a Moon Pearl and carrying it to a hidden spot. Some enemies can only be beaten by entering the Dark World to damage them, some of which can still hurt you in the Light World.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_294df577
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_2af6a2cb
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Level in the Clouds
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_2af6a2cb
comment
Level in the Clouds: The Realm of the Heavens and the Dark Cloud are set high in Hyrule's skies, and their terrain consists of solid clouds. The enemies, however, are the same kinds found elsewhere in the game.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_2af6a2cb
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_3011ef28
type
Co-Op Multiplayer
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_3011ef28
comment
Co-Op Multiplayer: The game allows up to four players to play at once, but in doing so require a Game Boy Advance and a special connector that allows it to be used as a GameCube controller.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_3011ef28
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_37f9376a
type
Barrier Maiden
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_37f9376a
comment
Barrier Maiden: Zelda and the maidens for the magic sealing Vaati in the Four Sword.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_37f9376a
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1.0
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_3b5fcbb7
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Artifact of Doom
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_3b5fcbb7
comment
Artifact of Doom: The Trident of Power is a magical weapon that returns the new incarnation of Ganondorf to the same level of power his old self had as soon as he touches it. Also, the Dark Mirror, which seems to be the remnant of a certain other mirror...
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_3b5fcbb7
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1.0
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_40a533db
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Guest-Star Party Member
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_40a533db
comment
Guest-Star Party Member: Malon in "The Fields" stage. Zelda in the Final Boss fight.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_40a533db
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1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_40a533db
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_41dd77d
type
Zerg Rush
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_41dd77d
comment
Zerg Rush: The Keese Swarm makes their debut in this game.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_41dd77d
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1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_41dd77d
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The Legend of Zelda: Four Swords Adventures (Video Game) / int_41dd77d
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_4292ebbf
type
Doppelgänger Attack
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_4292ebbf
comment
Doppelgänger Attack: Phantom Ganon often splits into four, and Shadow Link is able to clone himself.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_4292ebbf
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1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_4292ebbf
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_480ee6dc
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InsurmountableWaistHighFence
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_480ee6dc
comment
Insurmountable Waist-High Fence: Played to the point that even using the Feather won't let you get over them.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_480ee6dc
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1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_480ee6dc
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_485eb589
type
Sealed Evil in a Can
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_485eb589
comment
Sealed Evil in a Can: Vaati at the start, and his breaking free sets off the plot. Ganon in the ending.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_485eb589
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1.0
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_4a39aac1
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Snowy Sleigh Bells
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_4a39aac1
comment
Snowy Sleigh Bells: The ice theme is a remix of the Dark World theme which features sleigh bells to enhance the wintry feel.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_4a39aac1
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_4eb5691c
type
Squashed Flat
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_4eb5691c
comment
Squashed Flat: Players can flatten another player using the hammer or while riding a horse. The flattened player can't do anything until they grow back to normal size. A more amusing variant occurs if a player uses a cannon in one of the side-scrolling areas but crash into a ceiling; they flatten almost completely and slowly float downward, back and forth like paper before growing back to normal.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_4eb5691c
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_504e271f
type
But Thou Must!
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_504e271f
comment
But Thou Must!: Zelda goes from genuinely helpful to grabbing Idiot Balls. During the escape from the Collapsing Lair in the last stage of the game, Zelda repeatedly stops moving to... talk to you, and will not budge from that spot unless you go up to her so she can speak. She does it no less than three times at the end, the last of which is her saying "There's the exit!" just in time for the floor to collapse under everyone. It's obvious that the dev team couldn't come up with a better way to throw you into the Final Boss fight.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_504e271f
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_53f5119f
type
The Dragon
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_53f5119f
comment
The Dragon: Shadow Link to Vaati. Both to Ganon.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_53f5119f
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Socialization Bonus
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_5a90e8ad
comment
Socialization Bonus: You can play this alone, but playing with other players allows you to play minigames at Tingle's Tower, and also makes it easier to utilize multiple items.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_5a90e8ad
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_5fc3eff4
type
Time Bomb
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_5fc3eff4
comment
Time Bomb: Incredibly massive bombs that deal instant death to anyone who doesn't take shelter inside their GBA or underwater. Usually courtesy of Shadow Link.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_5fc3eff4
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1.0
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_6265e75a
type
Rump Roast
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_6265e75a
comment
Rump Roast: Torching another player with a Fire Rod sets their butt on fire, forcing them to run around constantly until it burns out.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_6265e75a
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1.0
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_62899967
type
Griefer
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_62899967
comment
Bombs powered up by the Great Fairy become significantly bigger, though expect yourself to be voted the Hero of Darkness if you don't use them responsibly.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_62899967
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_6377d6e6
type
Grievous Harm with a Body
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_6377d6e6
comment
Grievous Harm with a Body: Players can bludgeon enemies with items that they are carrying so they do not have to drop them in order to fight back. This works even if the thing the player is carrying is another player.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_6377d6e6
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 The Legend of Zelda: Four Swords Adventures (Video Game) / int_65163c3a
type
Evil Tower of Ominousness
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_65163c3a
comment
Evil Tower of Ominousness: The Tower of Winds due to Frostare's curse.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_65163c3a
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_65163c3a
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_65163c3a
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_6638c7f7
type
Stealth-Based Mission
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: The Infiltration of Hyrule Castle. Like in The Legend of Zelda: The Wind Waker, it's beneficial to get captured the first time (and a second time later in the level) to get important items. The game even tricks you into being caught by placing a pot in the first area with searchlights that you'd instinctively smash, causing the searchlights to center on where they heard it. This also teaches the players that they can throw pots as a diversion.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_6638c7f7
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_6638c7f7
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_6638c7f7
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_68bbaaf
type
Stationary Enemy
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_68bbaaf
comment
Stationary Enemy: Sea Urchins serve as living obstacles more than anything else and never budge from their spots.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_68bbaaf
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_68bbaaf
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_68bbaaf
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_70d8269d
type
Excuse Plot
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_70d8269d
comment
Excuse Plot: In the first game, collecting the Rupees had no real relevance to the plot, so Four Swords Adventures replaces Rupees with "Force Gems", which the player is required to (collectively) acquire enough to empower the Four Sword; otherwise, they cannot break the barrier at the end of every level, and will have to go back to get some more. Originally, the game was going to have more in-depth plot involving the Imprisoning War, but Miyamoto suggested using a simpler one.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_70d8269d
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_70d8269d
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_70d8269d
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_726df893
type
Equipment Upgrade
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_726df893
comment
Equipment Upgrade: Great Fairies can upgrade all of Link's weapons save for the sword (which is powered up from collecting Force Gems) and the lantern (which lacks a powered up form altogether). This will give them secondary effects like the shovel being able to detect items hidden underground or the slingshot becoming a Spread Shot.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_726df893
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_726df893
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_726df893
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_77d2f242
type
Devil's Pitchfork
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_77d2f242
comment
Devil's Pitchfork: The Trident of Power is sealed away due to its evil nature, and is eventually wielded by Ganon.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_77d2f242
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_77d2f242
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_77d2f242
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_7c4f6612
type
Comic-Book Adaptation
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_7c4f6612
comment
Comic-Book Adaptation: The manga, written by Akira Himekawa, which expanded on the narrow story and gave every Link a different personality, explaining that the sword's elements split up Link's personality as well, not just his body. Becomes Fridge Logic when you realize that is more of an Alternate Character Interpretation, since Green Link retains the original Link's personality without change and the character traits displayed by Violet Link are not present in the original Link at all.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_7c4f6612
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_7c4f6612
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_7c4f6612
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_7cd781f1
type
NPC Roadblock
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_7cd781f1
comment
NPC Roadblock: Some of which require multiple Links to push out of the way.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_7cd781f1
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_7cd781f1
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_7cd781f1
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_832c45c4
type
Stalked by the Bell
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_832c45c4
comment
Stalked by the Bell: Dillydallying on one screen for too long will result an army of Tingle clones robbing you of 300 Force Gems per player.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_832c45c4
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_832c45c4
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_832c45c4
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_8334ba2e
type
Big, Bulky Bomb
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_8334ba2e
comment
Big, Bulky Bomb: One which instantly kills any player(s) unable to take cover in a cave/hole/room when it goes off. In some levels it can be found in innocent-looking chests. And in many others, are repetitively tossed around in specific rooms by Shadow Link. Bombs powered up by the Great Fairy become significantly bigger, though expect yourself to be voted the Hero of Darkness if you don't use them responsibly.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_8334ba2e
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_8334ba2e
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_8334ba2e
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_8b6a1576
type
Meaningless Lives
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_8b6a1576
comment
Meaningless Lives: Since they really only kick in when the player-controlled Link(s) are all down simultaneously, the fairies, which you can get several of at the end of every level, can really pile up. Lives are even more trivial in multiplayer mode, since a dead player will automatically revive after 10 seconds with full health.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_8b6a1576
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_8b6a1576
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1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_8b6a1576
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_8e13875c
type
Death Mountain
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_8e13875c
comment
Death Mountain: Level 3 takes place here. You climb the Foothills to Hebra's Hill, then aid the Gorons with a fire problem, kill the Helmaroc King, then bomb some Dodongos in the Tower of Flames.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_8e13875c
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_8e13875c
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_8e13875c
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_927b2f11
type
The Bus Came Back
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_927b2f11
comment
The Bus Came Back: Various Link to the Past enemies such as Vultures, Deadrocks, Develants, Geldmen, Pengators, Popos, Ropas, Terrorpins, and note Blue Zols make their return. Unsurprising, given the game is a Homage. On the other hand, enemies that debuted before and after Link to the Past (Blue Octoroks, Giant Ghinis, Stone Elevators, Sea Urchins, and Real Bombchus) make their return as well.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_927b2f11
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_927b2f11
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_927b2f11
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_95b875b1
type
Not Me This Time
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_95b875b1
comment
Not Me This Time: During a chat with one of the Knights of Hyrule, he tells you the one who cursed him and his comrades was not Vaati. Turns out, it was Ganon.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_95b875b1
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_95b875b1
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_95b875b1
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_98a63dc6
type
Time Abyss
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_98a63dc6
comment
Time Abyss: Kaepora Gaebora is still alive many centuries after Ocarina of Time. Makes you wonder what he was doing that he couldn't be bothered to show up for Twilight Princess.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_98a63dc6
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_98a63dc6
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_98a63dc6
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_9af10b44
type
Double Jump
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_9af10b44
comment
Double Jump: The upgraded Roc's Feather allows the Links to perform a second jump while still in midair.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_9af10b44
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_9af10b44
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_9af10b44
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_9d12bbc1
type
Foreshadowing
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_9d12bbc1
comment
Foreshadowing: There are a couple of subtle hints that Ganon is the true antagonist, not Vaati. The first is the fact that Shadow Link is encountered before Vaati is unleashed; in fact, his appearance is what prompts you to draw the Four Sword in the first place. Meaning something fishy was already happening. The second clue is a Knight of Hyrule telling you it was NOT Vaati that cursed him and the others into Big Dark Stalfos. The third clue is the boss fight at the end of the first level - Phantom Ganon, fought atop Hyrule Castle. Considering how the Dark Mirror was evidently used to create Shadow Link, it can be surmised that it was also used to create Phantom Ganon. This implication is strengthened by the fact that Phantom Ganon returns as the boss of the Temple of Darkness, immediately outside of the chamber where the Dark Mirror was previously kept.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_9d12bbc1
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_9d12bbc1
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_9d12bbc1
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a0df7ffe
type
Power-Up Mount
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a0df7ffe
comment
Power-Up Mount: Epona can be ridden for a short period of time if the player collects a carrot. Notably, this is the only 2D Zelda game where she is playable and the only one outside of the Oracle games where Link has any sort of mount at all.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a0df7ffe
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a0df7ffe
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_a0df7ffe
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a1a1491e
type
Homage
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a1a1491e
comment
Homage: With the exception of the major character sprites and special effects, which draw from the toon-style, nearly all the sprites draw heavily from Link to the Past, complete with music. Parts of this game are bound to drop a nostalgia bomb on fans of ALttP.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a1a1491e
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a1a1491e
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1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_a1a1491e
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a20b2263
type
Purple Is Powerful
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a20b2263
comment
Purple Is Powerful: Purple Octoroks make their first and only appearance in this game, being stronger than even Blue Octoroks.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a20b2263
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a20b2263
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_a20b2263
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a29a7058
type
Not Quite Flight
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a29a7058
comment
Not Quite Flight: Upgrading the Pegasus Boots allows the Links to run over large gaps with ease.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a29a7058
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a29a7058
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_a29a7058
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a414c3f0
type
One-Hit Kill
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a414c3f0
comment
One which instantly kills any player(s) unable to take cover in a cave/hole/room when it goes off. In some levels it can be found in innocent-looking chests. And in many others, are repetitively tossed around in specific rooms by Shadow Link.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a414c3f0
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a414c3f0
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_a414c3f0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: The Desert of Doubt, featuring all sorts of sand-based obstacles such as conveyor-belt style sand currents, sand covering up bottomless pits, the list goes on.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a4cb54b4
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_a4cb54b4
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_a4cb54b4
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_b4215a8d
type
Tennis Boss
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_b4215a8d
comment
Tennis Boss: A variation. Some energy balls can only be deflected by the player whose color they match.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_b4215a8d
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_b4215a8d
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1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_b4215a8d
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_cda501da
type
Killed Off for Real
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_cda501da
comment
Killed Off for Real: Vaati dies for the second and final time at the climax of the "Palace of Winds" stage.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_cda501da
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_cda501da
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_cda501da
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_ce6555f0
type
Lighter and Softer
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_ce6555f0
comment
Lighter and Softer: Retroactively revealed to take place after two of the darkest entries in the franchise.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_ce6555f0
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_ce6555f0
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_ce6555f0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_cfda0ecb
type
Escort Mission
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_cfda0ecb
comment
Escort Mission: A few missions are this such as protecting Malon from the Hylian Guards.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_cfda0ecb
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_cfda0ecb
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_cfda0ecb
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d148b019
type
Mundane Made Awesome
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d148b019
comment
Mundane Made Awesome: The Boomerang quickly makes a name for itself when it can pick up Force Gems that are just out of reach, but it becomes this trope when someone shows that it can even pick up the Big Green Force Gem (worth 1,000) in "The Field" that you would normally get after coming out of the correct hidden hole in the ground to reach the end of the stage. Especially if you didn't know that it's too heavy for Tingle to carry off anyway. Overlaps with Fridge Brilliance as most people wouldn't have thought of that in the first place. "Fuck you Tingle" indeed!
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d148b019
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d148b019
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_d148b019
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d1b98800
type
Heart Container
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d1b98800
comment
Heart Container: Only work for one level, and are found in specific chests.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d1b98800
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d1b98800
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_d1b98800
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d24b61a8
type
Patchwork Map
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d24b61a8
comment
Patchwork Map: The area of the map frozen in perpetual winter is right next to the desert. This is given a Hand Wave by saying that the freeze was caused by magic (and we do see the ice melt in the ending), but the map still looks like a bunch of different biomes sandwiched together.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d24b61a8
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d24b61a8
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_d24b61a8
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d3c2c6b2
type
Spread Shot
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d3c2c6b2
comment
Spread Shot: Much like the Hyper Slingshot in Oracle of Seasons the upgraded version of the slingshot fires three seeds at once.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d3c2c6b2
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d3c2c6b2
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_d3c2c6b2
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d40a8a0f
type
Suddenly Voiced
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d40a8a0f
comment
Suddenly Voiced: In the Japan and Korea-only "Navi Trackers" mini-game, Tetra and her pirates are featured with full Japanese voice-acting. This is the only example of full voice-acting in the entire history of the series before Breath Of The Wild (the CDi games having been expunged from the record). The cancelled English version even had the voice acting finished before it was axed.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d40a8a0f
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d40a8a0f
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_d40a8a0f
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d5a66181
type
Color-Coded Multiplayer
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d5a66181
comment
Color-Coded Multiplayer: The four Links are each colored differently, with Green Link taking first player. Having fewer than 4 players will give the other Links to players 1 and 2, depending on if it's two or three players.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d5a66181
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d5a66181
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_d5a66181
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: If you don't have enough Force Gems to power up the Four Sword and break the seals at the end of the level, you have the option of traveling back in time to the beginning of the level. Once you power up the Four Sword, you're automatically sent back to the end of the level, now able to complete it.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d6f284a3
featureApplicability
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d6f284a3
featureConfidence
1.0
 The Legend of Zelda: Four Swords Adventures (Video Game)
hasFeature
The Legend of Zelda: Four Swords Adventures (Video Game) / int_d6f284a3
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d9e48d0
type
Company Cross References
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d9e48d0
comment
Company Cross References: The Dark World is not the corrupted Sacred Realm from A Link to the Past, but is a sort of other layer of reality whose inhabitants appear shadowy in the normal world and area details aren't one-to-one.
 The Legend of Zelda: Four Swords Adventures (Video Game) / int_d9e48d0
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Hijacked by Ganon: Vaati was being used by Ganon as a decoy, wreaking havoc across Hyrule while the true Big Bad bided his time and gathered strength behind the scenes.
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Continuity Snarl: Seemingly, when it was released. Ganondorf's inclusion causes a lot of problems for what is otherwise an easily-arguable case for the series only having one Ganon. However, Hyrule Historia suggests in its possible Zelda timeline that this is a reincarnated Ganondorf, coming back after his death in Twilight Princess and regaining his dark powers via the Trident. So in a way, he's the same Ganon yet isn't at the same time.
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Start of Darkness: Another origin story for Ganon, separate from the one already in Ocarina of Time. This is because this Ganondorf is the original one's reincarnation, and he's lost all his former dark powers until he obtains the Trident of Power. In original planning, this was supposed to be the backstory to A Link to the Past, entailing how Ganondorf there became Ganon, and took over the Sacred Land, following the events of the Child Timeline in OoT. Miyamoto nixed that one at what looks like halfway through production, since you can see a lot of the continuity nods and story ideas there for this being the Imprisoning War.
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Load-Bearing Boss: Vaati pulls a Ganondorf and decides to go and cause his tower to crumble when you kill him. Ganon decides to steal it back and destroy the Tower Of Winds afterward.
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Combination Attack: Once in formation, all the Links will attack and use items in sync with each other. In diamond formation, the four Links can perform one huge spin attack together.
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Me's a Crowd: The Four Sword splits Link into four color-coded copies of himself.
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Decapitated Army: Brainwashed Hylian soldiers literally run around, and explode with the bomb effect when their Chief Soldier general is defeated.
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Blow You Away: Vaati, yet again, courtesy of still being "the great Wind Mage" before The Minish Cap changed his abilities.
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Fire-Breathing Weapon: The Fire Rod can switch from a single fireball to a stream.
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Evil Twin: Shadow Link, a creation of the Dark Mirror molded in Link's image.
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Mutually Exclusive Power-Ups
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Mutually Exclusive Power-Ups: Each player can only carry one item at a time (besides their sword, shield, bracelets, and hearts), though all Links following that player can also use the item.
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Video Game Cruelty Potential
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Video Game Cruelty Potential: The Links can't directly hurt each other with their swords, but once you get Bombs, Fire Rods, and bottomless pits thrown into the mix, you can start causing damage to the other Links. In the case of Bombs and Fire Rods, it also makes them drop a few Force Gems for you to steal. Never mind that picking up someone's trailing Link will recruit it to your team. Maybe you can agree to have one each in two player, but in three player, everyone's going to be fighting for Purple Link.
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Buffy Speak
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Buffy Speak: The Yellow Maiden refers to Stone Arrghus as a "giant stone eye-thing" when you rescue her.
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