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The Light Keeps Us Safe (Video Game)

 The Light Keeps Us Safe (Video Game)
type
TVTItem
 The Light Keeps Us Safe (Video Game)
label
The Light Keeps Us Safe (Video Game)
 The Light Keeps Us Safe (Video Game)
page
TheLightKeepsUsSafe
 The Light Keeps Us Safe (Video Game)
comment
The Light Keeps Us Safe is a procedurally-generated open-world first-person Stealth-Based Game by Big Robot Ltd, the creators of Sir, You Are Being Hunted and The Signal From Tolva. It was initially launched through Steam Early Access, then had a full PC release on October 11th, 2019.In The Light Keeps Us Safe, you play as the last remaining human survivor of an apocalyptic event in which mysterious, seemingly alien robots have wiped out human civilization. The rest of humanity has long since either been wiped out or "escaped into the Light" while you were hiding in a bunker, but now that your food has run out you're forced to explore the robot-infested surface for a means of survival.It can best be summarized as a Spiritual Successor to Sir, You Are Being Hunted, only with a much more dark, serious tone, more simplified inventory management, and no weapons to fight back with. Instead, your character has access to a special flashlight with multiple light modes that can be used to overcome obstacles. The flashlight's abilities include a standard beam that temporarily disables proximity shock traps, a focused charger beam that powers doors and shuts down enemy energy orbs, a revealer beam that reveals invisible platforms and hidden enemies, and a dissolver beam that dissolves certain walls and energy field traps. Since you lack any offensive abilities to fight back against the robots, your survival options are limited to stealth, throwing bottles to distract enemies or draw them away, or running away.
 The Light Keeps Us Safe (Video Game)
fetched
2023-05-14T20:43:57Z
 The Light Keeps Us Safe (Video Game)
parsed
2023-05-14T20:43:57Z
 The Light Keeps Us Safe (Video Game)
isPartOf
DBTropes
 The Light Keeps Us Safe (Video Game) / int_106381c4
type
SilentProtagonist
 The Light Keeps Us Safe (Video Game) / int_106381c4
comment
Silent Protagonist: The player character doesn't vocalize at all.
 The Light Keeps Us Safe (Video Game) / int_106381c4
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_106381c4
featureConfidence
1.0
 The Light Keeps Us Safe (Video Game)
hasFeature
The Light Keeps Us Safe (Video Game) / int_106381c4
 The Light Keeps Us Safe (Video Game) / int_14beeefd
type
Darker and Edgier
 The Light Keeps Us Safe (Video Game) / int_14beeefd
comment
Darker and Edgier: The Light Keeps Us Safe is a lot darker and more serious than Sir, You Are Being Hunted; the game mostly takes place in dark night, robot design is menacing rather than comedic, and you can even find many mutilated human corpses amongst the bombed out remains of civilization.
 The Light Keeps Us Safe (Video Game) / int_14beeefd
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_14beeefd
featureConfidence
1.0
 The Light Keeps Us Safe (Video Game)
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The Light Keeps Us Safe (Video Game) / int_14beeefd
 The Light Keeps Us Safe (Video Game) / int_27a42ebc
type
Spiritual Successor
 The Light Keeps Us Safe (Video Game) / int_27a42ebc
comment
Spiritual Successor: The basic premise and game design are quite similar to Sir, You Are Being Hunted, only with a much greater focus on stealth and evasion (due to the absence of player weaponry), and a much more serious tone.
 The Light Keeps Us Safe (Video Game) / int_27a42ebc
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_27a42ebc
featureConfidence
1.0
 The Light Keeps Us Safe (Video Game)
hasFeature
The Light Keeps Us Safe (Video Game) / int_27a42ebc
 The Light Keeps Us Safe (Video Game) / int_2da9567
type
Stealth-Based Game
 The Light Keeps Us Safe (Video Game) / int_2da9567
comment
Stealth-Based Game: Even more so than Sir, You Are Being Hunted, due to the inability to fight back against the robots.
 The Light Keeps Us Safe (Video Game) / int_2da9567
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_2da9567
featureConfidence
1.0
 The Light Keeps Us Safe (Video Game)
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The Light Keeps Us Safe (Video Game) / int_2da9567
 The Light Keeps Us Safe (Video Game) / int_2f948e12
type
Throwing the Distraction
 The Light Keeps Us Safe (Video Game) / int_2f948e12
comment
Throwing the Distraction: Your secondary weapon is a beer bottle you can toss to make noise, distracting the robots. It sees the most use against the mounted searchlights, which will fire at where the bottle lands so you can reach the switch to power them down.
 The Light Keeps Us Safe (Video Game) / int_2f948e12
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_2f948e12
featureConfidence
1.0
 The Light Keeps Us Safe (Video Game)
hasFeature
The Light Keeps Us Safe (Video Game) / int_2f948e12
 The Light Keeps Us Safe (Video Game) / int_3f2503af
type
Ability Required to Proceed
 The Light Keeps Us Safe (Video Game) / int_3f2503af
comment
Ability Required to Proceed: Each flashlight upgrade allows you to progress further in the game.
 The Light Keeps Us Safe (Video Game) / int_3f2503af
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_3f2503af
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1.0
 The Light Keeps Us Safe (Video Game)
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The Light Keeps Us Safe (Video Game) / int_3f2503af
 The Light Keeps Us Safe (Video Game) / int_40b1b989
type
Resources Management Gameplay
 The Light Keeps Us Safe (Video Game) / int_40b1b989
comment
Resources Management Gameplay: It's been simplified from Sir, You are Being Hunted (all resources have a separate inventory slot, in contrast to the Grid Inventory Inventory Management Puzzle of Sir), but you still are reliant on resources (food, bandages, and distraction bottles) which you are able to carry a limited number of, and which have to be scavenged from the environment.
 The Light Keeps Us Safe (Video Game) / int_40b1b989
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 The Light Keeps Us Safe (Video Game)
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The Light Keeps Us Safe (Video Game) / int_40b1b989
 The Light Keeps Us Safe (Video Game) / int_4c798fd5
type
Shock and Awe
 The Light Keeps Us Safe (Video Game) / int_4c798fd5
comment
Shock and Awe: The main weapon used by the robots is a close-to-medium range electrical arc attack.
 The Light Keeps Us Safe (Video Game) / int_4c798fd5
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1.0
 The Light Keeps Us Safe (Video Game) / int_4c798fd5
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1.0
 The Light Keeps Us Safe (Video Game)
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The Light Keeps Us Safe (Video Game) / int_4c798fd5
 The Light Keeps Us Safe (Video Game) / int_4e3d253b
type
Downer Ending
 The Light Keeps Us Safe (Video Game) / int_4e3d253b
comment
Downer Ending: The central goal of the game is to gather enough motes of light to power on the giant machine in the bunker so you can "escape into the light". When you finally accomplish this, your body collapses and some sort of energy is pulled out of your body while the female voice that's been guiding you the whole game starts repeating lines in a strange manner and becoming distorted. It's left unclear whether you've Ascended to a Higher Plane of Existence or if the Light was a trap all along. The fact the game ends with a quote from Dante's Inferno doesn't help confidence in your fate.
 The Light Keeps Us Safe (Video Game) / int_4e3d253b
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1.0
 The Light Keeps Us Safe (Video Game) / int_4e3d253b
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1.0
 The Light Keeps Us Safe (Video Game)
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The Light Keeps Us Safe (Video Game) / int_4e3d253b
 The Light Keeps Us Safe (Video Game) / int_4eef88b8
type
Starfish Robots
 The Light Keeps Us Safe (Video Game) / int_4eef88b8
comment
Starfish Robots: The basic robots strongly resemble the Sentinels from The Matrix trilogy.
 The Light Keeps Us Safe (Video Game) / int_4eef88b8
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_4eef88b8
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1.0
 The Light Keeps Us Safe (Video Game)
hasFeature
The Light Keeps Us Safe (Video Game) / int_4eef88b8
 The Light Keeps Us Safe (Video Game) / int_659ef759
type
Implacable Man
 The Light Keeps Us Safe (Video Game) / int_659ef759
comment
Implacable Man: Some of the later levels have a giant UFO in the sky that starts in the center of the map and slowly floats towards you position no matter where you go. If it reaches you, it'll start blasting you with shock beams until you're dead. It basically forces you to move through the area quickly and not delay in one spot for too long. Once it sees you, the invisible stalker will follow you throughout the level and can only be stunned temporarily by the correct beam on your flashlight.
 The Light Keeps Us Safe (Video Game) / int_659ef759
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1.0
 The Light Keeps Us Safe (Video Game) / int_659ef759
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1.0
 The Light Keeps Us Safe (Video Game)
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The Light Keeps Us Safe (Video Game) / int_659ef759
 The Light Keeps Us Safe (Video Game) / int_66f763c0
type
Interface Screw
 The Light Keeps Us Safe (Video Game) / int_66f763c0
comment
Interface Screw: There's a robot scarecrow that doesn't move at all normally, but if it sees you, it will chase you down and warp your vision, causing a tunneling effect and a prism-like effect for light sources. No form of light will hinder it, but you can simply run away until it stops chasing you.
 The Light Keeps Us Safe (Video Game) / int_66f763c0
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_66f763c0
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 The Light Keeps Us Safe (Video Game)
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The Light Keeps Us Safe (Video Game) / int_66f763c0
 The Light Keeps Us Safe (Video Game) / int_82a51bc7
type
Bad Moon Rising
 The Light Keeps Us Safe (Video Game) / int_82a51bc7
comment
Bad Moon Rising: There's a weird alien lattice structure enveloping the moon, indicating the scale of how much the machines have altered the world.
 The Light Keeps Us Safe (Video Game) / int_82a51bc7
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_82a51bc7
featureConfidence
1.0
 The Light Keeps Us Safe (Video Game)
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The Light Keeps Us Safe (Video Game) / int_82a51bc7
 The Light Keeps Us Safe (Video Game) / int_8b1a664
type
Kill All Humans
 The Light Keeps Us Safe (Video Game) / int_8b1a664
comment
Kill All Humans: The machines seem to exist solely to wipe out humanity. No explanation as to their origin or motives is ever given.
 The Light Keeps Us Safe (Video Game) / int_8b1a664
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_8b1a664
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1.0
 The Light Keeps Us Safe (Video Game)
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The Light Keeps Us Safe (Video Game) / int_8b1a664
 The Light Keeps Us Safe (Video Game) / int_aa30e350
type
Sole Survivor
 The Light Keeps Us Safe (Video Game) / int_aa30e350
comment
Sole Survivor: You play as what may very well be the last human on Earth, with everyone else having either been killed by the machines or "gone into the Light".
 The Light Keeps Us Safe (Video Game) / int_aa30e350
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_aa30e350
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 The Light Keeps Us Safe (Video Game)
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The Light Keeps Us Safe (Video Game) / int_aa30e350
 The Light Keeps Us Safe (Video Game) / int_c0b66f61
type
Invisible Monsters
 The Light Keeps Us Safe (Video Game) / int_c0b66f61
comment
Invisible Monsters: The invisible stalker cannot be seen normally and is only visible by its footprints. The revealer beam on the flashlight exposes and stuns it temporarily.
 The Light Keeps Us Safe (Video Game) / int_c0b66f61
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_c0b66f61
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 The Light Keeps Us Safe (Video Game)
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The Light Keeps Us Safe (Video Game) / int_c0b66f61
 The Light Keeps Us Safe (Video Game) / int_d71d51fd
type
The End of the World as We Know It
 The Light Keeps Us Safe (Video Game) / int_d71d51fd
comment
The End of the World as We Know It: One of the last levels has a burned out, totally destroyed city still in flames as a backdrop. It's heavily implied the entire world is like this.
 The Light Keeps Us Safe (Video Game) / int_d71d51fd
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_d71d51fd
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 The Light Keeps Us Safe (Video Game)
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The Light Keeps Us Safe (Video Game) / int_d71d51fd
 The Light Keeps Us Safe (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 The Light Keeps Us Safe (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: The player character wears heavy winter clothing, including cloth face wrappings and goggles, which completely obscures their features.
 The Light Keeps Us Safe (Video Game) / int_e3f34fb4
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_e3f34fb4
featureConfidence
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 The Light Keeps Us Safe (Video Game)
hasFeature
The Light Keeps Us Safe (Video Game) / int_e3f34fb4
 The Light Keeps Us Safe (Video Game) / int_f5c3defd
type
Cosmic Deadline
 The Light Keeps Us Safe (Video Game) / int_f5c3defd
comment
Cosmic Deadline: It seems that quite a lot of the game's total content, including major new enemies and obstacles, are crammed into the last two levels.
 The Light Keeps Us Safe (Video Game) / int_f5c3defd
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_f5c3defd
featureConfidence
1.0
 The Light Keeps Us Safe (Video Game)
hasFeature
The Light Keeps Us Safe (Video Game) / int_f5c3defd
 The Light Keeps Us Safe (Video Game) / int_fab3c1e1
type
Weakened by the Light
 The Light Keeps Us Safe (Video Game) / int_fab3c1e1
comment
Weakened by the Light: While the flashlight can't be used offensively against most robots, there are a few specific enemies that can be temporarily neutralized with it. You can disable the Dalek-like proximity traps with the basic beam, the slow-moving heat-seeking black energy balls can be erased with the focus beam, and the invisible stalker can be stunned with the revealer beam.
 The Light Keeps Us Safe (Video Game) / int_fab3c1e1
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_fab3c1e1
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 The Light Keeps Us Safe (Video Game)
hasFeature
The Light Keeps Us Safe (Video Game) / int_fab3c1e1
 The Light Keeps Us Safe (Video Game) / int_ff8afd14
type
Spider Tank
 The Light Keeps Us Safe (Video Game) / int_ff8afd14
comment
Spider Tank: A sort of Giant Mook enemy type that moves more slowly that the regular floating squid robots, but packs a bigger punch.
 The Light Keeps Us Safe (Video Game) / int_ff8afd14
featureApplicability
1.0
 The Light Keeps Us Safe (Video Game) / int_ff8afd14
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 The Light Keeps Us Safe (Video Game)
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The Light Keeps Us Safe (Video Game)

The following is a list of statements referring to the current page from other pages.

 The Light Keeps Us Safe (Video Game)
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Survival Sandbox / int_455a9721
 The Light Keeps Us Safe (Video Game)
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Video Games of 2015–2019 / int_455a9721