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The Secret World (Video Game)

 The Secret World (Video Game)
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The Secret World (Video Game)
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TheSecretWorld
 The Secret World (Video Game)
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An MMORPG from Funcom, makers of The Longest Journey, Anarchy Online, Age of Conan and several other games, released on July 3rd, 2012. The premise of The Secret World is that all conspiracies are true, and major clandestine organizations compete to take over the world, whilst keeping swarms of mythical creatures under wraps in the process. Players join up with one of three ancient conspiracies: the Templar, The Illuminati, or the Dragon, to fight in a secret war waged in the shadows of our world.An interesting draw is the lack of classes and levels — rather than selecting a class such as "mage" or "warrior" and only learn certain skills as you level up, players will be able to choose skills to do whatever they want — they are free to select both spells and melee, or stealth and healing magic or what have you. (Given enough time and effort, a player can learn to play any role with the same character.)The Templars, based in London, are the most open of the three societies, as well as the most devoted to fighting evil in all forms. Pitted against them are the Illuminati, who are focused on personal gain and individualism. The third society, the Dragon, is the most enigmatic of the three — decentralized and secretive, the only thing sure about them is their dedication to their mathematical model that is said to represent the universe.According to the developers, the game takes a lot of inspirations from works set in The Roaring '20s, from H. P. Lovecraft's books to the Indiana Jones franchise. It was even originally intended to be set in 1920s, but concerns over the setting's accessibility have led to a Present Day setting being chosen. The old setting was instead picked up again by the devs' later project, Draugen.The Secret World was officially deprecated on March 29, 2017 and was replaced by Secret World Legends, a Free-to-Play reboot, on June 26, 2017. SWL features a new combat system, more streamlined skill trees, and a more traditional levelling system. Old TSW accounts will still be able to play on a legacy server which will receive no further updates or support.On October 27, 2015, The Park, a Spin-Off single player game, was released. Taking place in The Savage Coast's Atlantic Island Amusement Park, it follows the story of Lorraine, a young mother looking for her son Callum in the park.On October 25, 2016, a second spin-off game, Hide And Shriek, was also released. It is a one-on-one multiplayer game, where players play the part of students of Innsmouth Academy and its rival Little Springs High School who attempt to scare each other in a Halloween Prank War, it is Lighter and Softer than either this game or The Park.On Halloween 2019, another spin-off game, Moons of Madness was released. It is a first-person, story-driven cosmic horror game that takes place on Mars, and deals with the Orochi Group.On September 4, 2022, Star Anvil Studios announced a kickstarter to turn the setting of The Secret World into a Tabletop Game based on the Fifth Edition ruleset of Dungeons & Dragons, which was launched on the 4th of October and was fully funded in four hours.
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Dangerous Drowsiness
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Dangerous Drowsiness: In the mission "Contagion," Julia Smith appears to have finally relaxed long enough to have a lie-down, understandable given that the Smiths have been on high alert for the last few days. However, it very quickly turns out that Julia's actually been exposed to the Filth at some point since the disaster in the Carpathians began, and the little sleep she's having is more akin to a feverish coma; in the event that she survives the initial infection, she'll end up transformed into another one of the Filthy Swarm wandering the Carpathian caverns. Thankfully, Emma Smith is reportedly able to save her.
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The Call Knows Where You Live
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The Call Knows Where You Live: Especially for members of the Dragon. All characters start off by swallowing a bee and accidentally destroying their apartment. Templars players are given an option to join up, Illuminati players are given an appointment and a veiled threat, while the Dragon players get kidnapped, dropped off in an alley in Korea, and then get a recruitment pitch from a former professor and a prostitute.
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No Celebrities Were Harmed
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No Celebrities Were Harmed: Sam Krieg bears more than a passing resemblance to Stephen King. Lampshaded on a few occasions, such as mentions of his Ebony Tower trilogy, and a fan's blog that proposes a conspiracy theory that he's the same person as "Stephen Bachman"
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Katanas Are Just Better
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Katanas Are Just Better: One of the favored weapons of the Dragon is the katana.
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Madness Mantra
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Madness Mantra: Hello, I walk into empty "My name is Sarah, I am still on this planet."
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Heroic Mime
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Heroic Mime: The Player Character. Never says a word of dialogue, but people like to spill everything to them. At one point, Beaumont jokingly calls them, "my silent friend".
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Nepharious Pharaoh
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Nepharious Pharaoh: The main villain of the Egypt section is Akenaten, changed from simply establishing a new religion into an Omnicidal Maniac. His reign is described in this style. Players fight a "sealed in a tomb" version at the end of this storyline section.
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Ancient Tradition
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Ancient Tradition: The MO of the Dragon, with a subtle mixture of both the "Passive Observation" and "Aiding" varieties.
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Where It All Began
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The headquarters of the Orochi Group. It's where the Filth first appeared in the game. All three of the secret societies hint in their epilogues that they will be returning to Tokyo.
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Temporary Platform
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The Cost of Magic, for the most part, avoids this, with the questgiver sending the player into difficult terrain to fight fortified enemies. Tier 4, however, has the player search for the questgiver's stash of magic items, hidden from their enemies. How did she hide these goods? Behind a mix of Temporary Platforms and Floating Platforms. Even aside from the game's dodgy Jump Physics and the scarcity of these mechanics elsewhere in the game, this pretends that some of the more muscular werewolves could not make these leaps, or that the larger vampires aren't tall enough to reach these platforms from the ground.
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Sex, Drugs and Rock & Roll
 The Secret World (Video Game) / int_16e94b0a
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Sex, Drugs, and Rock & Roll: The Illuminati are described as "Sex, Drugs and Rockefeller". Note, however, that all Illuminati must pull their own weight or be culled.
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Genre Savvy
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Genre Savvy: Since the game presumably takes place in the real world, many of the characters recognize the "genre" they're trapped in, and act accordingly. Honorable mention to Sam Krieg, who delivers a scathing "The Reason You Suck" Speech to the player character, concluding with the observation that they're just like every character he ever wrote: "fucked from page one."
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Unreliable Narrator
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Your first visit into hell consists of rescuing a man who wants to bring it back to Paradise after its creators abandoned it to decay. Of course, it is a demon who told him how Hell used to be...
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Religion of Evil
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Religion of Evil: The Cult of the Aten in Egypt; these guys don't even pretend to be benevolent — more often than not, they just abduct people of the streets and brainwash them into the cult. Plus, they're firm believers in the power of the Dreamers...
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Full-Frontal Assault
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Full-Frontal Assault: Female Draug and most female demons fight in the nude. As they are only vaguely human-like, they are not exactly attractive.
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Comic-Book Time
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Comic-Book Time: The timeline in-game is left pretty vague most of the time, but a bare bones chronology can be constructed with clues from various points of the game.In detail  The End of Days event can date the game to at least 2012, the year of the game's release, because of its premise in the Mayan Doomsday theory. It is possible that the game could have begun even earlier than that, since Marianne Chen noting that she thought things would be different with a Democrat in office potentially places the game at any point in Barack Obama's first term. At the other end of the timeline, the Assault on the Orochi Tower in Issue #11 can be dated to early 2015, since a small white board in the Orochi tower reads Je Suis Charlie, the slogan used in solidarity after the terrorist attacks on french satirical magazine, Charlie Hebdo in January of that year.
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ManBehindTheMan
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The power-brokering, Ultra-capitalist Illuminati. The Illuminati way is to seize control, no-matter who you have to take out to get it. As for their approach to civilians, at least the Templars have a certain degree of compassion for the inhabitants of Kingsmouth: the Illuminati are almost entirely without sympathy or compassion. On the upside, violence is a last resort; it's preferable to use blackmail, bribery, and backroom politics to achieve the Illuminati's goals, and whatever their other faults, they aren't hypocrites; if you're competent and loyal, say the Illuminati, you're as accepted as any other agent.
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Order Versus Chaos
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Order Versus Chaos: The Templar are all about hierarchy, the Illuminati are Social Darwinists with a pyramidal scheme in mind, and the Dragon... believes in inciting chaos to force balance.
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The Blank
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The Blank: When viewing John's memories he is represented with a featureless face.
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Abandoned Mine
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Blue Ridge Mine was struck by one of several disasters in 1979 when several miners began turning up dead of foul play. Despite accusations leveled against the local Wabanaki, it eventually became clear that the murders could only have been committed by fellow miners, courtesy of something in the mine itself driving them insane. As it turns out, the cause is actually the Gaia Engine under the mountain... and the Dreamer imprisoned within it.
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End of an Age
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comment
End of an Age: Has happened several times in the past, and involved varying degrees of The Magic Goes Away and Lost Technology — and, according to Dr Klein in Issue #14, a complete universal restart. The world is currently in the Fourth Age. There is nothing discernible left over on Earth from the Second Age, and only bits and pieces of ancient machinery in the Hell Dimensions, repurposed and with their original functions long since forgotten. The bees describe the Second Age as having been "toxic", a time when humans regularly consorted with demons (the end of the Second Age was when the Hell Dimensions were cut off from Earth), so this may be for the best. The Third Age is heavily implied to have been The Time of Myths filled with advanced, anima-powered technology. The legends of Atlantis and other lost civilizations have their roots in this time. It is so far gone, however, that only a few bits and pieces of it are left, like Excalibur and possibly the Agartha Custodians. It ended when Lilith's plans to get in the Dreamers' good graces blew up in her face, causing one of them to wake up just enough that it brought down the world as it rolled over and fell asleep again.
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The Siege
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The Siege: Most friendly NPCs in the quest areas of the game are near-permanently besieged by enemies, and more often than not, you're given the job of fighting off the next wave of attackers. This is particularly true of Solomon Island, where almost every quest giver is taking shelter in some kind of barricaded fortress with heavily-armed gunmen guarding the door- though the Illuminati and Morninglight NPCs have the advantage of magical wards that disintegrate enemies the moment they try to enter. The notable exceptions to this rule are Boone and Wolf, who are more than capable of defending themselves from the zombies.
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The Virus
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The Virus: The Filth is explicitly stated to be an actual disease that infects universes. It even behaves like one, mutating constantly into tougher and more virulent forms. Werewolves. Which is why the Secret Societies inserted that particular fact in movies to warn people and secretly vaccinated the population against lycanthropy, hence why werewolves are a Dying Race. That's the only way they can reproduce (and the transformation is one-way).
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The Wonka
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In Tokyo, crazed Yakuza boss Daimon Kiyota offers several optional missions completely disconnected with the main plot arc, requiring you to perform a number of bewildering favors for his supernatural crime syndicate - including robbing a bank.
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Resurrection/Death Loop
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Resurrection/Death Loop: Another Bee-implanted character ends up being captured by the Orochi Group for use in Project Odyssey: Gaia's Chosen are the only characters who can access Agartha, so the Group need samples of his tissue in order to allow their cyborgs to infiltrate the Hollow Earth... and the more cyborgs they make use of, the more tissue they take. And the anesthetic they use on him doesn't work. Eventually, the captive agent dies and returns to life, whereupon the cyborgs' implanted tissue disintegrates, forcing the project's scientists to take the samples all over again. Lather, rinse, and repeat. In the end, the Orochi Group scrap Project Odyssey in favor of just employing Bees of their own, but by now, the poor test subject has been completely broken by all the trauma... and then the cyborgs go rogue and get right back to keeping the guy on life-support while they rip more tissue off him.
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Advanced Ancient Humans
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Advanced Ancient Humans: It is generally accepted in the Secret World that there have been advanced civilizations long before the dawn of ours. However, they fell so long ago that most information is irrecoverable and the pursuit of such information is largely considered pointless, although when found, Third Age technology is considered extremely valuable.
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Portal Crossroad World
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Issue #7 ends with the reveal that Agartha, the normally perfectly-safe Portal Crossroad World frequented only by players, has been infected by the Filth. Intruding from the portal to Filth-claimed Tokyo, the Ominous Obsidian Ooze has claimed an entire branch of the World Tree; during the "Whispering Tide" event, this even allows creatures of the Filth to begin manifesting inside the Hollow Earth and fight the players.
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Stealth Pun
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Stealth Pun: Blood Magic includes both damaging and healing spells. The password to the vampires' observatory in Transylvania is 90078. Turned upside down, this spells a word quite dear to the creatures.
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Back-to-Back Badasses
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Back-to-Back Badasses: In Egypt, you run into a small group of Council of Venice soldiers, fighting back-to-back against zombie-like Aten cultists with pistols and rapiers. Although heavily outnumbered, they hold their own until you arrive to tip the odds.
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Voluntary Shapeshifting
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Voluntary Shapeshifting: Elder Vampires can transform into bats, usually to escape battles they can't win, and a few (like the Grey) can even become mist for similar purposes. Cucuvea is first introduced leading you towards her house in her owl form.
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Hopeless with Tech
 The Secret World (Video Game) / int_1fc85456
comment
Hopeless with Tech: Subverted; Cucuvea asks the player if they know how to use the computer she has in her tree, but it turns out she doesn't have problems with technology itself, it's just that a modern day computer is far less user-friendly than the Third Age tech she was used to. As the player leaves, she goes back to figuring it out.
 The Secret World (Video Game) / int_1fc85456
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-0.3
 The Secret World (Video Game) / int_1fc85456
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_1fc85456
 The Secret World (Video Game) / int_21579c25
type
Ancient Artifact
 The Secret World (Video Game) / int_21579c25
comment
Ancient Artifact: Boy howdy. In addition to sidequests involving various artifacts that are ultimately unimportant to the plot, including many to simply stop piles of them from being dug up, there are a few big ones. Gear drops from most of the dungeons and the raids can be considered this, granting players access to equipment that originates from Cold War-era Soviet occult experiments, an ancient battle between Native Americans and Mayans, left-overs from slain cosmic horrors and even Hell itself. The story around Solomon Island centers around two of them: Excalibur and a Gaia Engine buried deep underneath Blue Mountain. The latter artifacts are the most important revealed thus far, as they stop the Dreamers from devouring reality by keeping them lulled to sleep. Doctor Klein, an Orochi scientist corrupted by the Filth while researching the Ankh in Egypt, wields the Staff of Aten. It gives him control over the various creatures in the temple and allows him to project some magical attacks as well. The ring worn by Lilith projects fields that can effortlessly imprison someone, protect the user from the Filth, and even severely weaken one of the strongest Filth creatures to the point where a lone Secret Worlder can bring it down. Unfortunately for the wearer, it does absolutely nothing against the Nephilim.
 The Secret World (Video Game) / int_21579c25
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1.0
 The Secret World (Video Game) / int_21579c25
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_21579c25
 The Secret World (Video Game) / int_21eb1793
type
Muggles Do It Better
 The Secret World (Video Game) / int_21eb1793
comment
Muggles Do It Better: Zig-Zagged; as the human inhabitants of Solomon Island, Egypt and Transylvania demonstrate, muggles can hold their own against the many different breeds of monsters that attack them every other minute, provided they've got a fortified position and a few guns. The soldiers of the US military and the Orochi Group are equally effective, so long as their shields keep working. A rare few Badass Normals, like Iorgu and the Hunter, can take on various monsters by themselves; some of the Wabanaki on Solomon Island have even made a successful business out of hunting wendigo and ak'ab. However, it's made clear that magic is much more effective in combating large groups of monsters or destroying the most powerful ones; quite apart from the many Orochi Group taskforces that have been massacred under these circumstances, locals usually ask you to help them bolster the defences from time to time.
 The Secret World (Video Game) / int_21eb1793
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1.0
 The Secret World (Video Game) / int_21eb1793
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_21eb1793
 The Secret World (Video Game) / int_222dc873
type
Black Comedy
 The Secret World (Video Game) / int_222dc873
comment
Black Comedy: All over the place. There's hardly a single quest which doesn't contain facets of this.
 The Secret World (Video Game) / int_222dc873
featureApplicability
1.0
 The Secret World (Video Game) / int_222dc873
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_222dc873
 The Secret World (Video Game) / int_225d8ff9
type
Ambiguously Human
 The Secret World (Video Game) / int_225d8ff9
comment
Ambiguously Human: Is the Pyramidion a human voice over the PA system, an artificial intelligence, some kind of supernatural entity, or something else? It's never explained. The Lady in Red encountered during the Dragon intro. She's somehow acquired the services of a half-demon bodyguard, she sends the player back to the Tokyo Incident via orgasm, and the fact that she works at the Kumiho hotel (combined with her stereotypically seductive nature) implies that she might be a shapeshifting Asian Fox Spirit, but nothing's ever confirmed.
 The Secret World (Video Game) / int_225d8ff9
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1.0
 The Secret World (Video Game) / int_225d8ff9
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_225d8ff9
 The Secret World (Video Game) / int_22cf536c
type
Chekhov's Gun
 The Secret World (Video Game) / int_22cf536c
comment
Chekhov's Gun: Lampshaded by Sam Krieg: "I'm sure you know this one: show a gun on the mantlepiece in the first act, before the curtain goes down it's gonna blow someone's scrotum off."
 The Secret World (Video Game) / int_22cf536c
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1.0
 The Secret World (Video Game) / int_22cf536c
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_22cf536c
 The Secret World (Video Game) / int_2332661d
type
Extranormal Prison
 The Secret World (Video Game) / int_2332661d
comment
Issue #15 introduces the Swarm, a group of rogue Bees which escaped both the Factions and the Hive, and who want the players to reconsider their loyalty to their factions. Additionally the Hive's nature is elaborated, it is a prison for the Bees who don't align with a faction and the Swarm claims that it is our factions which are responsible for their imprisonment. And that the player characters are "one bad day" away from being imprisoned there themselves.
 The Secret World (Video Game) / int_2332661d
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1.0
 The Secret World (Video Game) / int_2332661d
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_2332661d
 The Secret World (Video Game) / int_2410cc23
type
The Time of Myths
 The Secret World (Video Game) / int_2410cc23
comment
The Third Age is heavily implied to have been The Time of Myths filled with advanced, anima-powered technology. The legends of Atlantis and other lost civilizations have their roots in this time. It is so far gone, however, that only a few bits and pieces of it are left, like Excalibur and possibly the Agartha Custodians. It ended when Lilith's plans to get in the Dreamers' good graces blew up in her face, causing one of them to wake up just enough that it brought down the world as it rolled over and fell asleep again.
 The Secret World (Video Game) / int_2410cc23
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1.0
 The Secret World (Video Game) / int_2410cc23
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_2410cc23
 The Secret World (Video Game) / int_26a98394
type
Forced Level-Grinding
 The Secret World (Video Game) / int_26a98394
comment
Forced Level-Grinding: initially averted very intentionally, with all content being easily accessible with the skill points and gear the player gets from playing through missions. But then, there is Tokyo, where abruptly the player has to redo a single specific mission six times to be able to use his weapons and unlocked skills at all... and abruptly a linear leveling mechanic is introduced and quests have to be re-done dozens or even hundreds of times to unlock the last bit of content in sharp contrast the the previously semi-open world design. Legends did away with it entirely.
 The Secret World (Video Game) / int_26a98394
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-1.0
 The Secret World (Video Game) / int_26a98394
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_26a98394
 The Secret World (Video Game) / int_26d0fa3b
type
Hot Skitty-on-Wailord Action
 The Secret World (Video Game) / int_26d0fa3b
comment
Hot Skitty-on-Wailord Action: Sophie the barmaid is in a somewhat flirtatious relationship with the Forest God — who looks like a stag that's learned to walk upright. Sophie is unknowingly a Half-Human Hybrid of the fae kind.
 The Secret World (Video Game) / int_26d0fa3b
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1.0
 The Secret World (Video Game) / int_26d0fa3b
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_26d0fa3b
 The Secret World (Video Game) / int_26e0156d
type
Unnervingly Heartwarming
 The Secret World (Video Game) / int_26e0156d
comment
Unnervingly Heartwarming: The player's interactions with The Black Signal AKA "John" are layered with this: he genuinely wants to be your friend, and most of his scenes with you feature him demonstrating respect, admiration, and even a bit of affection for you. At times, he even seems to be leaning on you for emotional support... but the fact remains that John is a disembodied Eldritch Abomination who has casually Mind Raped several people across Tokyo and will gladly murder a child if you can't stop him in time. Being his friend is not a good thing. At one point, it's possible to stumble upon a letter from Lilith to Uta Bloody Valentine, in which the legendary Humanoid Abomination treats Uta as if she really were her long-lost daughter. It's a surprisingly sweet moment... except for the fact that the Mother of Monsters is giving Uta the "So Proud of You" treatment for becoming a cold-blood psychopath and adopting the life of a professional assassin.
 The Secret World (Video Game) / int_26e0156d
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1.0
 The Secret World (Video Game) / int_26e0156d
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_26e0156d
 The Secret World (Video Game) / int_2745f935
type
Gas Mask Mooks
 The Secret World (Video Game) / int_2745f935
comment
Gas Mask Mooks: The Illuminati describe their fashion sense as 'gas-mask chic'; several Illuminati NPCs can be seen wandering around their New York headquarters (The Labyrinth) wearing gas masks. Attaining higher Faction Rankings within the Illuminati rewards the player with a full uniform including, yes, a gas mask.
 The Secret World (Video Game) / int_2745f935
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1.0
 The Secret World (Video Game) / int_2745f935
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_2745f935
 The Secret World (Video Game) / int_28a7a9cd
type
Sentient Vehicle
 The Secret World (Video Game) / int_28a7a9cd
comment
Sentient Vehicle: Anastasia's Wagon, a living compendium of knowledge in the form of an old caravan-style wagon. It communicates through long wooden groans that only Anastasia can translate.
 The Secret World (Video Game) / int_28a7a9cd
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1.0
 The Secret World (Video Game) / int_28a7a9cd
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_28a7a9cd
 The Secret World (Video Game) / int_2a090d00
type
Lampshade Hanging
 The Secret World (Video Game) / int_2a090d00
comment
Lampshade Hanging: The Player Characters never say a word or display much body language, which is occasionally brought up as a source of humour. In cut-scenes, for instance, NPCs get embarrassed when they ask a non-rhetorical question and don't get a reply, and attempting to perform handshakes only leads to awkward silences. Toyed with so, so much. One mission intro has another Bee receiving orders, standing there in awkward silence just like the PC. For Illuminati players, at the end of the first major zone KG will sarcastically say "high five" and your character will raise their hand, but she just stares and says, "Seriously?"
 The Secret World (Video Game) / int_2a090d00
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1.0
 The Secret World (Video Game) / int_2a090d00
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_2a090d00
 The Secret World (Video Game) / int_2ad8a2a1
type
Deathly Unmasking
 The Secret World (Video Game) / int_2ad8a2a1
comment
Deathly Unmasking: When talking with Marianne Chen at the abandoned CDC camp in the foothills of the Blue Mountain, she mentions that when the Fog first swept across Solomon Island, one of her team members made the mistake of removing the mask of his hazmat suit. The end result was his Suicide by Sea.
 The Secret World (Video Game) / int_2ad8a2a1
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1.0
 The Secret World (Video Game) / int_2ad8a2a1
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_2ad8a2a1
 The Secret World (Video Game) / int_2ae29c0d
type
The Dreaded
 The Secret World (Video Game) / int_2ae29c0d
comment
Lilith, who is The Dreaded to the point her name triggers an evolutionary panic attack within humans.
 The Secret World (Video Game) / int_2ae29c0d
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1.0
 The Secret World (Video Game) / int_2ae29c0d
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_2ae29c0d
 The Secret World (Video Game) / int_2b1b2877
type
Death as Game Mechanic
 The Secret World (Video Game) / int_2b1b2877
comment
Death as Game Mechanic: Dying can allow you to travel through the world as a ghost, talk to other ghosts, and even go to locations unavailable to the living.
 The Secret World (Video Game) / int_2b1b2877
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1.0
 The Secret World (Video Game) / int_2b1b2877
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_2b1b2877
 The Secret World (Video Game) / int_2bcd8194
type
Loyal Animal Companion
 The Secret World (Video Game) / int_2bcd8194
comment
Loyal Animal Companion: The player can choose one of three animals (the Ferocious Wolf, the Egyptian Cat, or the Loyal Hound) to assist him or her in combat.
 The Secret World (Video Game) / int_2bcd8194
featureApplicability
1.0
 The Secret World (Video Game) / int_2bcd8194
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_2bcd8194
 The Secret World (Video Game) / int_31c5e7fb
type
Starfish Aliens
 The Secret World (Video Game) / int_31c5e7fb
comment
Starfish Aliens: How the bees view humans; the lore has several instances of them mentioning human physiology as if discussing something thoroughly bizarre. They don't hold it against us.
 The Secret World (Video Game) / int_31c5e7fb
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1.0
 The Secret World (Video Game) / int_31c5e7fb
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_31c5e7fb
 The Secret World (Video Game) / int_32956961
type
Explosive Breeder
 The Secret World (Video Game) / int_32956961
comment
According to the Buzzing, Ghouls themselves have their own underclass: Shambling Ghouls are considered the lowest on the pecking order, not merely for being weak, short-lived and Explosive Breeders, but for being able to tolerate sunlight and consume fresh meat. As such, more advanced ghouls detest them.
 The Secret World (Video Game) / int_32956961
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1.0
 The Secret World (Video Game) / int_32956961
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_32956961
 The Secret World (Video Game) / int_3300f2be
type
Extra-Strength Masquerade
 The Secret World (Video Game) / int_3300f2be
comment
Extra-Strength Masquerade: The world the players inhabit is full of supernatural goings on and many Muggles are even aware of it and independently fight the darkness on a day-to-day basis, yet it's implied that the vast majority of people in the world are still in the dark.
 The Secret World (Video Game) / int_3300f2be
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1.0
 The Secret World (Video Game) / int_3300f2be
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_3300f2be
 The Secret World (Video Game) / int_334e48a1
type
After the End
 The Secret World (Video Game) / int_334e48a1
comment
After the End: Three such ends in fact, our current civilization is only the Fourth Age. At the end of each of the previous ages, Humanity has suffered some great catastrophe that always resets civilization to the stone age.
 The Secret World (Video Game) / int_334e48a1
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1.0
 The Secret World (Video Game) / int_334e48a1
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_334e48a1
 The Secret World (Video Game) / int_339b3062
type
Quintessential British Gentleman
 The Secret World (Video Game) / int_339b3062
comment
Quintessential British Gentleman: The Agartha Stationmaster, who is probably far older than he appears to be. He makes frequent reference to the 'Great British Rail Service', mentions meeting "...that charming Amundsen fellow" and tells the story of the Queen visiting Agartha just after poor Albert died.
 The Secret World (Video Game) / int_339b3062
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1.0
 The Secret World (Video Game) / int_339b3062
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_339b3062
 The Secret World (Video Game) / int_34dd5f3
type
La Résistance
 The Secret World (Video Game) / int_34dd5f3
comment
La Résistance: The Marya ("young warriors") of Egypt are an ancient order formed by Tutankhamen that are devoted to thwarting the Cult of Aten.
 The Secret World (Video Game) / int_34dd5f3
featureApplicability
1.0
 The Secret World (Video Game) / int_34dd5f3
featureConfidence
1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_34dd5f3
 The Secret World (Video Game) / int_34f1b472
type
Mad Artist
 The Secret World (Video Game) / int_34f1b472
comment
Mad Artist: Downplayed with Sam Krieg, the horror author living in the Innsmouth lighthouse. While not exactly insane per se, he's cynical, curmudgeonly, morbid, and borderline homicidal: in one letter, he openly fantasizes about murdering his fans, and when he's not writing or drinking, he's taking potshots at zombies with a sniper rifle.
 The Secret World (Video Game) / int_34f1b472
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1.0
 The Secret World (Video Game) / int_34f1b472
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_34f1b472
 The Secret World (Video Game) / int_3517000d
type
Mad Scientist
 The Secret World (Video Game) / int_3517000d
comment
Mad Scientist: Dr. Charles Zurn, who has you Strapped to an Operating Table as part of joining the Illuminati. Though wildly eccentric, he's quite benign — especially compared to some of the other mad scientists in the game. Dr. Klein, one of the villains of the Ankh dungeon. A scientist working for the Orochi group, he's been exposed to the Filth so often, he's actually developed a tolerance to its normal brain-destroying effects; unfortunately, he's also become seriously addicted to it in the process. Dr Varias and the other scientists of the Soviet-run "Red Hand" project in Transylvania; among their more ambitious works were attempts to create vampire-human hybrids, and training cosmonauts to travel through "Inner Space". Dr. Schreber in Dream to a Kill. Would Harm a Child. Lampshaded by Kirsten Geary, who carries the belief that a mad scientist is only as dangerous as the level of lucidity they aspire to; Zurn is perfectly safe because he doesn't even pretend to be lucid. Dr. Schreber, in contrast, has an extremely high professional standard, up to insisting that "Filth" and "Gaia's Chosen" not be used to refer to those things because they're unscientific names that carry inappropriate religious connotations.
 The Secret World (Video Game) / int_3517000d
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1.0
 The Secret World (Video Game) / int_3517000d
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_3517000d
 The Secret World (Video Game) / int_3698e0f
type
Class and Level System
 The Secret World (Video Game) / int_3698e0f
comment
Class and Level System: Essentially averted in legacy TSW. A PC can eventually collect every single talent and ability in the game if played long enough. You do gain XP, but gain Ability Points you can spend however you want. Downplayed in Legends with both classes and levels. The player chooses one of nine classes on character creation, but this only affects which two weapons are initially unlocked and given for free. The other weapons can still be unlocked and AP and SP can be spent on any unlocked tree. Character level caps at 50, but this is not actually the end of progression. AP and SP gain continue after level cap, so it is still possible to unlock every active and passive ability in the game.
 The Secret World (Video Game) / int_3698e0f
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-1.0
 The Secret World (Video Game) / int_3698e0f
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_3698e0f
 The Secret World (Video Game) / int_36c94bed
type
Person of Mass Destruction
 The Secret World (Video Game) / int_36c94bed
comment
Person of Mass Destruction: Carter. Already a magical prodigy, Montag's notes suggest that misapplication of her powers might result in "intense thermonuclear devastation." True to form, the Escort Mission isn't about keeping Carter safe: it's about keeping yourself protected when her powers go into overdrive.
 The Secret World (Video Game) / int_36c94bed
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1.0
 The Secret World (Video Game) / int_36c94bed
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_36c94bed
 The Secret World (Video Game) / int_37690091
type
Stable Time Loop
 The Secret World (Video Game) / int_37690091
comment
Stable Time Loop: Implied in several places in the issue 6 storyline Säid first asks you to travel back in time to recover the "ancile of Mars" from an Ancient Roman outpost. Your character goes back in time, replaces an ancile with a fake one, and goes back to Säid. The ancile your character brings is fake as well, implying that perhaps a bunch of your characters may have replaced all of them with fakes. When your character first looks for the ark in the dig site, you find the one there is broken, a shield surrounds the location, and the floor looks somewhat charred. You than go back in time to the same location in Ancient Egypt to find a functioning ark. You replace a functioning ark with the broken one you had found in the future, setting off a trap that activates a shield, and burns the floor. Before going back to Ancient Egypt, Säid gives you a scarab to ensure that you reach the correct time period. As you are about to travel back to the future, you meet a living Säid, and he steals this scarab from you.
 The Secret World (Video Game) / int_37690091
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1.0
 The Secret World (Video Game) / int_37690091
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_37690091
 The Secret World (Video Game) / int_378039e
type
TheLastOfTheseIsNotLikeTheOthers
 The Secret World (Video Game) / int_378039e
comment
The Last Of These Is Not Like The Others: During Che and John's drunken adventures in Kaidan, they get into fights with Akashi, the Korinto-kai, the House-in-Exile...and a dance off with Ricky Pagan.
 The Secret World (Video Game) / int_378039e
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1.0
 The Secret World (Video Game) / int_378039e
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_378039e
 The Secret World (Video Game) / int_396579
type
Invincible Boogeymen
 The Secret World (Video Game) / int_396579
comment
Invincible Boogeymen: Sachiko. The ghost of a girl who didn't survive the Fear Nothing Foundation's mind control experiments, she's currently haunting the Third Floor of the now-deserted FNF headquarters in search of anyone she can take out her frustrations on - leaving you squarely in her crosshairs when you're sent in to investigate. As her stats make clear, she cannot be beaten, forcing you to hide the moment you hear her approaching, then either run for your life while her back's turned or wait until she loses interest and leaves.
 The Secret World (Video Game) / int_396579
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1.0
 The Secret World (Video Game) / int_396579
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_396579
 The Secret World (Video Game) / int_39994bd9
type
Bazaar of the Bizarre
 The Secret World (Video Game) / int_39994bd9
comment
Bazaar of the Bizarre: The seedy 'Darkside' district in downtown London is a surreal collection of monsters and myths from the entire world. A ghoul runs a taco-cart there!
 The Secret World (Video Game) / int_39994bd9
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1.0
 The Secret World (Video Game) / int_39994bd9
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_39994bd9
 The Secret World (Video Game) / int_39ed1c8a
type
Conspiracy Theorist
 The Secret World (Video Game) / int_39ed1c8a
comment
Dave Screed is rightly afraid of the Illuminati, but lacks the ability to distinguish between the real information he's managed to unearth, the utter nonsense fed to him by Illuminati sources, and his own paranoid delusions, leading him to several false conclusions. For example, he's under the impression that the Illuminati have replaced his girlfriend with an android so he can be kept under surveillance, which he justifies through a number of bizarre details, including the number of times she went to the bathroom in a day, her use of the Kama Sutra in bed, and the fact that she was poking fun at the latest conspiracy theory . The kicker? Screed is being kept under Illuminati surveillance... by one of the members of his D&D group, who Screed doesn't even suspect. This fellow gamer turns out to be the Illuminati sysadmin.
 The Secret World (Video Game) / int_39ed1c8a
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1.0
 The Secret World (Video Game) / int_39ed1c8a
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_39ed1c8a
 The Secret World (Video Game) / int_3ae6199a
type
Psychopathic Manchild
 The Secret World (Video Game) / int_3ae6199a
comment
Psychopathic Manchild: Silviu Dimir; mildly retarded and deeply disturbed, he's the current butcher in the Dimir abbatoirs, and can only be controlled by the influence of his "mami", Olga.
 The Secret World (Video Game) / int_3ae6199a
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1.0
 The Secret World (Video Game) / int_3ae6199a
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_3ae6199a
 The Secret World (Video Game) / int_3ca55d2e
type
Protection Mission
 The Secret World (Video Game) / int_3ca55d2e
comment
Protection Mission: There are several 'Defend the Perimeter'-style missions in the first area alone, which serve to help the player cut their teeth on the game's familiar-yet-different mechanics.
 The Secret World (Video Game) / int_3ca55d2e
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1.0
 The Secret World (Video Game) / int_3ca55d2e
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_3ca55d2e
 The Secret World (Video Game) / int_3d5c57d0
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Magpies as Portents
 The Secret World (Video Game) / int_3d5c57d0
comment
Magpies as Portents: The One for Sorrow, Two for Joy rhyme is delivered by ghostly white ravens as a clue in an investigation in Kingsmouth.
 The Secret World (Video Game) / int_3d5c57d0
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 The Secret World (Video Game) / int_3e8d9cd3
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Historical Hero Upgrade
 The Secret World (Video Game) / int_3e8d9cd3
comment
Historical Hero Upgrade: King Tutankhamun, who is mostly known for merely undoing Akhenaten's impact on Egyptian culture by reintroducing polytheism following his father's death, actually went so far as to oppose him while he was still alive in the game, as the Aten is a kind of universe-threatening monstrosity. His legacy includes the Marya, an Ancient Order of Protectors who still oppose the Aten to this day. Dracula is now a vampire hunter.
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 The Secret World (Video Game) / int_40bb59d0
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Blatant Lies
 The Secret World (Video Game) / int_40bb59d0
comment
Blatant Lies: The original tagline of the game was "There is no conspiracy." The promotion campaign has since made a U-turn and posited that "Everything is true."
 The Secret World (Video Game) / int_40bb59d0
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 The Secret World (Video Game) / int_41be2c1b
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Spoiler Title
 The Secret World (Video Game) / int_41be2c1b
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Spoiler Title: Sidestories: "the Last Pagan" introduces Ricky Pagan, who charges the player to find the lost members of his Rockabilly gang or failing that return their leather jackets. Only two members of the Pagans have survived one is killed by an onryo when you find him, the other renounces the gang to join the Jingu Clan, leaving you to return all of the jackets and making Ricky the last Pagan.
 The Secret World (Video Game) / int_41be2c1b
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 The Secret World (Video Game) / int_42c9f1ec
type
Downplayed Trope
 The Secret World (Video Game) / int_42c9f1ec
comment
Downplayed in Legends with both classes and levels. The player chooses one of nine classes on character creation, but this only affects which two weapons are initially unlocked and given for free. The other weapons can still be unlocked and AP and SP can be spent on any unlocked tree. Character level caps at 50, but this is not actually the end of progression. AP and SP gain continue after level cap, so it is still possible to unlock every active and passive ability in the game.
 The Secret World (Video Game) / int_42c9f1ec
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 The Secret World (Video Game) / int_434a6d40
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Evil Sorcerer
 The Secret World (Video Game) / int_434a6d40
comment
Evil Sorcerer: Frederick Beaumont. He's even called exactly that in his first appearance.
 The Secret World (Video Game) / int_434a6d40
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 The Secret World (Video Game) / int_434c3481
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Crosshair Aware
 The Secret World (Video Game) / int_434c3481
comment
Crosshair Aware: A lot of enemies telegraph their biggest and powerful attacks with AOE circles telling you to dodge and get out of the area.
 The Secret World (Video Game) / int_434c3481
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1.0
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 The Secret World (Video Game) / int_43955609
type
Extradimensional Emergency Exit
 The Secret World (Video Game) / int_43955609
comment
Extradimensional Emergency Exit: Upon your first visit to Agartha, you're given a conduit device that can allow you to automatically teleport yourself back there without having to go through the usual difficulty of finding a portal. It only requires a few seconds to activate, so it's very good for evading currently unbeatable challenges or bypassing hazardous terrain. Following the battle with the Black Pharaoh in the second act of the game, you're knocked out by a squad of Orochi Group security officers; before they can do anything else to you, a random portal suddenly whisks you away to the Dreaming Prison. It's not established what they would have done to you if the portal hadn't opened.
 The Secret World (Video Game) / int_43955609
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 The Secret World (Video Game) / int_43be2121
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Logging onto the Fourth Wall
 The Secret World (Video Game) / int_43be2121
comment
Logging onto the Fourth Wall: In some Investigation Missions, the player is required to use the in-game browser to use Google to search for information or to look for clues on special websites set up for that particular puzzle. The use of in-character twitter accounts is a growing trend among the community. Funcom has encouraged this by establishing twitter accounts for Säid, Kristen Geary, Carter, Danny Dufrense, Nassir and the Buzzing.
 The Secret World (Video Game) / int_43be2121
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 The Secret World (Video Game) / int_441bd048
type
Patient Zero
 The Secret World (Video Game) / int_441bd048
comment
The transformation process inherent to both the Filth and the Draug. Not only do the lore entries go into horrific detail, but you actually get to see the transformation at a mid-point in the case of Joe Slater, Patient Zero for the Draug attack on Kingsmouth: when you finally track him down, he still looks vaguely human, but his left arm has been distorted into massive club of bone and coral, his right arm is covered in wriggling tentacles, and his face is pockmarked with what look like barnacles.
 The Secret World (Video Game) / int_441bd048
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 The Secret World (Video Game) / int_474e3977
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You Have Failed Me
 The Secret World (Video Game) / int_474e3977
comment
You Have Failed Me: You get subject to this about halfway through the New Dawn storyline. Once contact with your faction HQ is restored, you find out that your handler is pissed at you for running off without telling them, such that they personally travel to New Dawn themselves just to make sure you don't fail them again.
 The Secret World (Video Game) / int_474e3977
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 The Secret World (Video Game) / int_47d56aac
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Fish People
 The Secret World (Video Game) / int_47d56aac
comment
The Draug are all naked eldritch undead and all of them are hell-bent on using the innocent people of Solomon Island to propagate their species. The nudity becomes especially noticeable in the case of the Broodwitches, who have their breasts on display at all times... along with their decomposing flesh and tentacles.
 The Secret World (Video Game) / int_47d56aac
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 The Secret World (Video Game) / int_498a6a21
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Badass Teacher
 The Secret World (Video Game) / int_498a6a21
comment
Badass Teacher: Headmaster Montag of Innsmouth Academy, who admits to knowing how to decapitate a rampaging Familiar with a shovel.
 The Secret World (Video Game) / int_498a6a21
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 The Secret World (Video Game) / int_49f21688
type
NotUsingTheZedWord
 The Secret World (Video Game) / int_49f21688
comment
Not Using the Zed Word: The narrator of the Kingsmouth trailer invokes this trope by saying he's seen enough movies to know what to call them, but refuses to do so. Averted by Ann Radcliffe, whom after calling them "Condition 17s" pauses in her report to ask her superior, "Can't we just call them zombies, sir?"
 The Secret World (Video Game) / int_49f21688
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 The Secret World (Video Game) / int_4a1f2a4e
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Shapeshifter Longevity
 The Secret World (Video Game) / int_4a1f2a4e
comment
Harbaburesti, a small Romanian hamlet, has been surrounded by the supernatural since the reign of Vlad Dracula. Among other things, there's an ancient shapeshifting wise woman watching over the town, the area is dotted with derelict Soviet-era laboratories that were testing everything from vampire super-soldiers to "phantom cosmonauts," and the nearby forest is home to all manner of entities including fauns, gnomes, and even a god. By the time you arrive, of course, a vampire army is besieging Harbaburesti and the previously secret entities have been forced out into the open in defence of the town. Perhaps not so surprisingly, there's a Gaia Engine in the Carpathian Mountains just beyond the forest.
 The Secret World (Video Game) / int_4a1f2a4e
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 The Secret World (Video Game) / int_4a3e547f
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Leaning on the Fourth Wall
 The Secret World (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: Apis of the mysterious Sanctuary of Secrets is fully aware of the Funcom forums for the game, and hints that the Alternate Reality Game is his organization's doing.
 The Secret World (Video Game) / int_4a3e547f
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 The Secret World (Video Game) / int_4a879f41
type
Did We Just Have Tea with Cthulhu?
 The Secret World (Video Game) / int_4a879f41
comment
Did We Just Have Tea with Cthulhu?: The game features many occasions when the player can encounter nightmarish creatures of best-forgotten myths and legends... and have pleasant conversations with them. Several examples of many: During your first meeting with him, the Transylvanian Forest God is getting drunk at a tavern and writing poetry about the barmaid. Sadly, he doesn't offer to buy you a pint. Säid is a reanimated ancient Egyptian mummy and quite clearly looks the part — right down to the emaciated body, withered skin and (under the sunglasses) empty eye-sockets. He spends most of his time chatting sarcastically with you on the Hotel Wahid's balcony, and actually begins one of his missions by take a photo of you with his phone. Plus, it's implied he actually enjoys meetings at Cafe Giza over tea and coffee... Dragon players experience a "Did You Just Shake Hands With Cthulhu" moment when the Golden Child — The Chosen One on which the entire Dragon is based upon, the child that you've been explicitly ordered never to speak to — quite unexpectedly beckons you over and shakes your hand. Judging by Bong Cha's stunned expression and the bow one of the servants gives you on your way out, it's clear that this trope was running through their heads.
 The Secret World (Video Game) / int_4a879f41
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 The Secret World (Video Game) / int_4b2c373
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Impractically Fancy Outfit
 The Secret World (Video Game) / int_4b2c373
comment
Impractically Fancy Outfit: A lot of the clothes in the microstransaction store and from event rewards fall under this, especially the full outfits. In contrast, clothes from the in-game clothing store are the normal clothes you would expect to find in a clothing store.
 The Secret World (Video Game) / int_4b2c373
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 The Secret World (Video Game) / int_4cf04991
type
SocialDarwinist
 The Secret World (Video Game) / int_4cf04991
comment
Social Darwinist: The motto of the Illuminati is "do or get done"—i.e., "if you don't try to get to the top, you become a stepping stone." The Dragon has elements of this, especially in regards to people who fail to adapt or fall to stagnation, making them social naturalists of a sort. In the aftermath of "Strange Boat House In The Mist", your Dragon contact refers to members of the Innsmouth Academy faculty who panicked and tried to run from the invading monsters, claiming that they deserved to die because they failed to adapt.
 The Secret World (Video Game) / int_4cf04991
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 The Secret World (Video Game)
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The Secret World (Video Game) / int_4cf04991
 The Secret World (Video Game) / int_4d0372b
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Everybody Knew Already
 The Secret World (Video Game) / int_4d0372b
comment
Everybody Knew Already: Since every NPC you meet is at best acquainted to the secret world. Justified, as you don't venture far from your faction hub where many of the NPC's are aware of the Secret World or a part of it (and honestly in terms of subtlety it goes Templars, Dragons, Illuminati in ascending order) or from places where all hell has broken loose and the masquerade has become pointless. Played for Laughs in one scene, where the player is trying to find a secret vault the Illuminati were rumored to store all their occult knowledge in. Upon asking the three survivors of Innsmouth Academy where it is, Miss Usher says that, unfortunately, nobody knows where this vault is hidden... right up until Headmaster Montag and Carter start volunteering information about it, with Carter even providing exact directions to the vault, and explaining that most of the seniors knew about it too. Miss Usher's exasperated reaction is what sells it.
 The Secret World (Video Game) / int_4d0372b
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 The Secret World (Video Game) / int_4e3d253b
type
Downer Ending
 The Secret World (Video Game) / int_4e3d253b
comment
Downer Ending: "The Park". Dear god.
 The Secret World (Video Game) / int_4e3d253b
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 The Secret World (Video Game) / int_4e486f1b
type
Intersex Tribulations
 The Secret World (Video Game) / int_4e486f1b
comment
Intersex Tribulations: Issue 9 introduces Kaoru, a character heavily implied to be intersex. Among other things, she was mercilessly bullied after being seen swimming in public and attempted to drown herself as a result; following the breakdown of her relationship with Ricky Pagan, she believes that it was prompted by him seeing "the real me"; finally, Ricky himself claims that he didn't dump her because of "what was between her legs" and insists that "everyone's bits are beautiful!" It turns out that he actually dumped her because of a tattoo on her thigh indicating that she works for the Phoenician Brotherhood; despite their shady status, Kaoru believes that they're the only faction in the Secret World that will accept her.
 The Secret World (Video Game) / int_4e486f1b
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 The Secret World (Video Game) / int_4e6ace53
type
Eldritch Transformation
 The Secret World (Video Game) / int_4e6ace53
comment
Eldritch Transformation: People infected by the Filth - if they survive the initial Zombie Apocalypse phase - gradually become less and less human until they transform into beings of pure Filth known as Shades. The ultimate iteration of this is the Shade Stalker, a gigantic spidery mass of Filth that's essentially a scaled-down edition of the Dreamers themselves. As a result of being at the very epicentre of the Filth bomb used in Tokyo, John Copley transcends physical existence altogether and becomes a minor Eldritch Abomination known as the Black Signal. Now part of the Dreamers' collective but unbound by the Gaia Engines that normally keep them under control, he is capable of creating bodies out of pure Filth, speaking in Brown Notes that induce spontaneous suicide in listeners, and manipulating technology in any way he pleases - to the point that he's actually able to hack the game's lore entries so he can talk to you.
 The Secret World (Video Game) / int_4e6ace53
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 The Secret World (Video Game) / int_4e7c4536
type
Wham Line
 The Secret World (Video Game) / int_4e7c4536
comment
Wham Line: During the aforementioned Issue #7 Wham Episode: "Can you guess my final name? Lilith." Another one in Tokyo, as a psychic talks about the Filth trying to infect her: "Our wisdom flows so sweet...Did they ever say that to you?" Whichever Black Signal lore entry you pick up first functions as one of these, since they all make it pretty obvious that they're written by the Black Signal AKA John who some players may know as the one that helped them get to Tokyo. From Issue #11,"Did you really think you were the only ones capable of cheating death? Did you think your organization was the only one who could find those individuals whose lips taste of honey? Allow me to introduce you to the Mitsubachi." Another from Issue #11, "But I don't have to beat you. I just have to distract you. Until they come."
 The Secret World (Video Game) / int_4e7c4536
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 The Secret World (Video Game) / int_4e7f703c
type
Wham Shot
 The Secret World (Video Game) / int_4e7f703c
comment
Wham Shot: In the New Dawn camp, the mission "Wrath of the Dawn" starts with your faction handler stepping through the Agartha portal to personally chew you out for running off without letting them know first. Until now, your faction handlers (save for Daimon Kiyota of the Dragon, who you first met in Tokyo before he became the new Voice of the Dragon) were never seen outside their offices at faction HQ. For them to go out into the field personally just to make sure you follow their orders indicates that you screwed up bad.
 The Secret World (Video Game) / int_4e7f703c
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 The Secret World (Video Game) / int_4fceaf4d
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Primal Polymorphs
 The Secret World (Video Game) / int_4fceaf4d
comment
Primal Polymorphs: The werewolves are reduced to semi-sentient beasts by their first transformation, a fact that the vampires exploit in order to domesticate them into attack animals. It takes decades before they regain enough of their minds to resist their instincts and vampire indoctrination, and most of them don't live that long. Questgiver Trian is the lone exception to the rule. In "Who Horrifies The Horrors?" werewolves are sent fleeing in terror from a shapeshifting monster known as the Dark Woods Horror. On top of being more powerful than the werewolves, it's little more than a rampaging beast incapable of reasoning and driven to brutally slaughter everything in its path. It's the result of the Orochi Group's experiments in spreading lycanthropy to children, allowing them greater shapeshifting powers than true werewolves - but also driving them incurably rabid.
 The Secret World (Video Game) / int_4fceaf4d
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 The Secret World (Video Game) / int_4fff0dfe
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Sarcasm-Blind
 The Secret World (Video Game) / int_4fff0dfe
comment
Sarcasm-Blind: Headmaster Montag at the Academy — lampshaded by Miss Usher.
 The Secret World (Video Game) / int_4fff0dfe
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The Secret World (Video Game) / int_4fff0dfe
 The Secret World (Video Game) / int_504a1991
type
Body Horror
 The Secret World (Video Game) / int_504a1991
comment
Body Horror: The transformation process inherent to both the Filth and the Draug. Not only do the lore entries go into horrific detail, but you actually get to see the transformation at a mid-point in the case of Joe Slater, Patient Zero for the Draug attack on Kingsmouth: when you finally track him down, he still looks vaguely human, but his left arm has been distorted into massive club of bone and coral, his right arm is covered in wriggling tentacles, and his face is pockmarked with what look like barnacles. There is also what happens to the young "guests" of the Nursery, the experiments certainly left their marks.
 The Secret World (Video Game) / int_504a1991
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 The Secret World (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 The Secret World (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Dying doesn't have any particularly high penalties. Your gear suffers some minor damage, and you have to either walk back to your corpse or respawn at an Anima Well. Death is so cheap, in fact, players used to commit suicide and respawn at the Anima Wells as a form of stopgap fast-traveling — up until the game was upgraded to replace this exploit with a significantly cheaper magical teleport system. Killing yourself is even required in some quests, to access areas that are blocked to the living and to interact with ghostly entities. This is justified and even lampshaded in game — when you go down, the Bees (the same ones that give your your powers) whisk you away to save you, and the first major villain you face actually says that he can't kill you because, unless he grinds you down to atoms — which he honestly doesn't have time to do — you'll just come back again. So instead he traps you in a large underground library while he proceeds with his plans. Other savvy villains who know of your powers follow suit, the technique ultimately reaching its zenith when Lilith just slices your legs off and leaves you to it.
 The Secret World (Video Game) / int_50727f8d
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 The Secret World (Video Game) / int_50ae8e55
type
Little Miss Snarker
 The Secret World (Video Game) / int_50ae8e55
comment
Little Miss Snarker: Kyra Dexter in the Savage Coast fits the bill.
 The Secret World (Video Game) / int_50ae8e55
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The Secret World (Video Game) / int_50ae8e55
 The Secret World (Video Game) / int_5115e5f6
type
Fantastic Underclass
 The Secret World (Video Game) / int_5115e5f6
comment
Fantastic Underclass: No matter what masters they serve, Ghouls will always be the lowest in the hierarchy: although intelligent and capable of great magic given enough time and experience, the armies they support treat them as little more than animals, using them as little more than auxiliaries, Cannon Fodder, and corpse disposal — a task they admittedly excel at. In fact, the Jinn actually claim that they created Ghouls to act as their servants, forcing them into this cultural niche from the moment of their creation onwards. According to the Buzzing, Ghouls themselves have their own underclass: Shambling Ghouls are considered the lowest on the pecking order, not merely for being weak, short-lived and Explosive Breeders, but for being able to tolerate sunlight and consume fresh meat. As such, more advanced ghouls detest them.
 The Secret World (Video Game) / int_5115e5f6
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 The Secret World (Video Game)
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The Secret World (Video Game) / int_5115e5f6
 The Secret World (Video Game) / int_51567188
type
Cast from Hit Points
 The Secret World (Video Game) / int_51567188
comment
Cast from Hit Points: If a Blood Magic user gains enough resources—for example, a healing/shielding spell called The Scarlet Arts "requiring" five points—the ability is cast without a detrimental effect. However, unlike other abilities, Blood Magic is a little lax on the amount of resources it requires. If you cast it "early", it will gradually strip you of a small portion of your health to repay what's quite literally a "blood debt".
 The Secret World (Video Game) / int_51567188
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 The Secret World (Video Game)
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The Secret World (Video Game) / int_51567188
 The Secret World (Video Game) / int_543a0278
type
Villain Respect
 The Secret World (Video Game) / int_543a0278
comment
Villain Respect: In Issue #10 John develops this for the player character, admiring their bravery of coming to face Lilith in Tokyo despite being previously maimed and tortured by her.
 The Secret World (Video Game) / int_543a0278
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The Secret World (Video Game) / int_543a0278
 The Secret World (Video Game) / int_55d919f7
type
Lovecraft Lite
 The Secret World (Video Game) / int_55d919f7
comment
Lovecraft Lite: Played with. There are plenty of Lovecraftian beasties that can be slain by the player characters, especially among the upper ranks of the Draug, and the secret societies have all become quite adept at fighting Cthuluesque monstrosities over the centuries. However, it eventually becomes clear that things like the ur-Draug and the Unutterable Lurker are ultimately small potatoes in comparison to the overarching menace of the game, the Dreamers. The only thing capable of keeping them asleep are the Gaia Engines, artifacts created by beings hovering somewhere between angels and Humanoid Abomination; if the Dreamers ever escaped from captivity, nothing in the world could ever stop them. How do we know this? Because Lilith accidentally woke up one of them, and it stayed awake just long enough to end the world before nodding off again. And if Issue 14 is any evidence, the destruction was so thorough that the universe itself had to be reset just to recover from it!
 The Secret World (Video Game) / int_55d919f7
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The Secret World (Video Game) / int_55d919f7
 The Secret World (Video Game) / int_57b80b45
type
Fantastic Racism
 The Secret World (Video Game) / int_57b80b45
comment
Fantastic Racism: The Dimir family justify the murder and cannibalization of numerous supernatural beings by reminding you that none of them were human, so technically they didn't break any laws. The vast majority of Secret Worlders do not share this sentiment.
 The Secret World (Video Game) / int_57b80b45
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The Secret World (Video Game) / int_57b80b45
 The Secret World (Video Game) / int_5a1912af
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The Hermit
 The Secret World (Video Game) / int_5a1912af
comment
The Hermit: Khalid in Egypt. An immortal implied to be Moses or Aaron.
 The Secret World (Video Game) / int_5a1912af
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1.0
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The Secret World (Video Game) / int_5a1912af
 The Secret World (Video Game) / int_5a24baf5
type
Sinister Nudity
 The Secret World (Video Game) / int_5a24baf5
comment
Sinister Nudity: The Draug are all naked eldritch undead and all of them are hell-bent on using the innocent people of Solomon Island to propagate their species. The nudity becomes especially noticeable in the case of the Broodwitches, who have their breasts on display at all times... along with their decomposing flesh and tentacles. When not in disguise, Succubi appear completely naked, which only draws further attention to their unearthly physiques. Plus, they're almost always out to kill you and eat your soul; even the one friendly Succubus you encounter is depicted as otherworldly and threatening, especially when she starts propositioning you.
 The Secret World (Video Game) / int_5a24baf5
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The Secret World (Video Game) / int_5a24baf5
 The Secret World (Video Game) / int_5aa8d3d8
type
Friendly Enemy
 The Secret World (Video Game) / int_5aa8d3d8
comment
Friendly Enemy: There are various NPCs that are members of species that world normally try to attack the player, but ask for help from them instead. However, the most impressive of these is The Black Signal. Despite ostensibly representing The Filth, John never tries to mislead the player in his lore entries and is responsible for the player being able to enter Tokyo. He's even working to open the way to the Orochi Tower so that the player can take out Lilith, their common enemy. All through this, he's as friendly as can be. Many of the customers and shopkeepers in the underground market of London are of the various species that you'll be fighting elsewhere, including a giant mud golem.
 The Secret World (Video Game) / int_5aa8d3d8
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The Secret World (Video Game) / int_5aa8d3d8
 The Secret World (Video Game) / int_5caef4ca
type
Chainsaw Good
 The Secret World (Video Game) / int_5caef4ca
comment
Chainsaw Good: One of the side missions involves you picking up a special chainsaw weapon, which can instantly kill zombies and deal heavy damage to all else. In addition, a chainsaw was the second auxillary weapon released.
 The Secret World (Video Game) / int_5caef4ca
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1.0
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The Secret World (Video Game) / int_5caef4ca
 The Secret World (Video Game) / int_5d6f4033
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Agonizing Stomach Wound
 The Secret World (Video Game) / int_5d6f4033
comment
Agonizing Stomach Wound: Illuminati handler Kirsten Geary can be heard speaking to one of her agents over the phone in one scene: apparently, the guy's just been shot in the stomach and is in agony, while Geary is admonishing him for crying, irritably reassuring him that he won't die for several hours. As she puts it "it's a total drag."
 The Secret World (Video Game) / int_5d6f4033
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The Secret World (Video Game) / int_5d6f4033
 The Secret World (Video Game) / int_5ee0a2d8
type
Token Heroic Orc
 The Secret World (Video Game) / int_5ee0a2d8
comment
Token Heroic Orc: Amir, the exiled Fire Jinn; a questgiver found in the City of the Sun God, he's about the only Jinn you meet that hasn't decided to wage war upon humanity. Though evidently disgusted by humans as the rest of the Jinn, he's opposed to the war of genocide most of his people seem to have declared against humanity, and in one mission he even assists you in killing off his former comrades. The vampire general Hasdatean has betrayed the current generation of vampires to become a questgiver, and regards them as short-sighted psychopaths with no respect for the land that sheltered them. He's also willing to admit how much his kind need humans to survive, and sees no point in a wampiry nation: after all, how would such a country survive without humans?
 The Secret World (Video Game) / int_5ee0a2d8
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1.0
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The Secret World (Video Game) / int_5ee0a2d8
 The Secret World (Video Game) / int_5f52cfcf
type
Intrepid Reporter
 The Secret World (Video Game) / int_5f52cfcf
comment
Intrepid Reporter: Daniel Bach is a freelance reporter who has been obsessively chasing a particular lead for many years. His current scoop is the open Hellmouth under the Overlook Motel.
 The Secret World (Video Game) / int_5f52cfcf
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1.0
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The Secret World (Video Game) / int_5f52cfcf
 The Secret World (Video Game) / int_60194b82
type
Spanner in the Works
 The Secret World (Video Game) / int_60194b82
comment
Spanner in the Works: Aside from the Dragon's Faction Ranking Missions. Bong Cha pretty much let's the player do whatever the hell they want within boundaries (ie. story and side missions in Solomon Island, Egypt, and Transyvania) while they closely observe and add new data to their models from the sideline. The player ends up foiling the plans of Beaumont, the Atenists, and the Vampire Mara without ever being told to do so by the Dragon. The Dragon essentially unleashed a Spanner into the area and what can be more chaotic than a Spanner in the Works?
 The Secret World (Video Game) / int_60194b82
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The Secret World (Video Game) / int_60194b82
 The Secret World (Video Game) / int_60414102
type
Zombie Apocalypse
 The Secret World (Video Game) / int_60414102
comment
Zombie Apocalypse: Kingsmouth, the first quest area of the game, is undergoing a run-of-the-mill zombie apocalypse — at least at first glance. There is a lot more going on, but from the perspective of the survivors, most of the island dying and then returning to eat the survivors alive is the most immediate concern.
 The Secret World (Video Game) / int_60414102
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The Secret World (Video Game) / int_60414102
 The Secret World (Video Game) / int_6068c76b
type
Clock Punk
 The Secret World (Video Game) / int_6068c76b
comment
Clock Punk: Apparently what Third Age technology ran on. Heck, it still does in the case of the Agartha Custodians.
 The Secret World (Video Game) / int_6068c76b
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1.0
 The Secret World (Video Game) / int_6068c76b
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The Secret World (Video Game) / int_6068c76b
 The Secret World (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 The Secret World (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: There are 18 of them that are not only feared, they fundamentally break the mortal psyche' each and, said together, they warp reality — Abeko, Abito, Amizo, Batna, Eilo, Ita, Izorpo, Kea, Kali, Odam, Kokos, Partasah, Patrota, Podo, Satrina, Talto, Lilith, Ki-sikil-lil-la-ke. And they are ALL the same person. Shown Their Work: These are her actual 17 names from Elijah's Book. Though this secret name belonging to her is regarded as fringe theory today. Actually, the list is bigger: Ishtar, Athena, Juno...
 The Secret World (Video Game) / int_60fa92ac
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The Secret World (Video Game) / int_60fa92ac
 The Secret World (Video Game) / int_610ea5a7
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Mephistopheles
 The Secret World (Video Game) / int_610ea5a7
comment
Mephistopheles: In issue 11, a visit to the Faust Omega level of Orochi Tower reveals that the resident banking company, Faust Capital, is being run by none other than Mephistopheles himself. He offers you several beneficial-sounding options that you have to decide between in order to progress, and all of them result in unpleasant, cheap, or overly-complicated rewards: for example, choosing eternal love will give you an immediate appointment with a murderous succubus, while choosing eternal life summons a vampire into the room with you. The level ends in a boss battle with Mephistopheles, revealing that he's actually a Jinn.
 The Secret World (Video Game) / int_610ea5a7
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The Secret World (Video Game) / int_610ea5a7
 The Secret World (Video Game) / int_6114a875
type
Lost Technology
 The Secret World (Video Game) / int_6114a875
comment
Lost Technology: Apparently plenty of it albeit not in plain sight for the most part, aside from the Agartha Custodians. Modern Day is ostensibly considered to be the Fourth Age of our world so there were three other advanced civilizations before ours and their technology is rare but not completely gone. Many legendary relics are implied to be remnants of a previous age such as Excalibur.
 The Secret World (Video Game) / int_6114a875
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The Secret World (Video Game) / int_6114a875
 The Secret World (Video Game) / int_617a1d43
type
Conspiracy Kitchen Sink
 The Secret World (Video Game) / int_617a1d43
comment
Conspiracy Kitchen Sink: Part of the basis of the game. And the writer are not at all not shy to show their work (the list starts ca. 1:10 in).
 The Secret World (Video Game) / int_617a1d43
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The Secret World (Video Game) / int_617a1d43
 The Secret World (Video Game) / int_61b8f9e2
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Bunny-Ears Lawyer
 The Secret World (Video Game) / int_61b8f9e2
comment
Bunny-Ears Lawyer: The Illuminati's highest of high-ups, The Pyramidion. He speaks in a calm, evenly-paced tone, and you can tell he obviously knows everything worth knowing. Too bad about that curious habit of peppering his speech with Public Announcements and context-relevant memes... Headmaster Montag of Innsmouth Academy; along with his habit of wearing latex gloves and refusing handshakes out of aversion to human contact, he tends to launch into rambling, overly-verbose monologues at the drop of a hat, and is almost hilariously unresponsive to human emotion. On the other hand, he's a very capable administrator, a highly-experienced magician, and stoic enough not to be unnerved by the monsters trying to claw their way into his inner sanctum. Appropriately, he's an Illuminati employee.
 The Secret World (Video Game) / int_61b8f9e2
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 The Secret World (Video Game) / int_620475f4
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Tastes Like Purple
 The Secret World (Video Game) / int_620475f4
comment
Tastes Like Purple: Orochi's Zagan Omega is doing beta tests of para-natural meats, sample BE-018 "tastes like despair". At least it's not the one that tastes like bacon and has a 100% fatality rate.
 The Secret World (Video Game) / int_620475f4
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The Secret World (Video Game) / int_620475f4
 The Secret World (Video Game) / int_626b202b
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The Necrocracy
 The Secret World (Video Game) / int_626b202b
comment
During the visit to Egypt, the player can accept quests from the Kingdom, a crime syndicate of mummies secretly ruling the country from behind the scenes. Their emissary, Said, will task you with eliminating an ancient rival in the area before it becomes a potential problem for the Kingdom's interests.
 The Secret World (Video Game) / int_626b202b
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The Secret World (Video Game) / int_626b202b
 The Secret World (Video Game) / int_6320eced
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Gameplay and Story Segregation
 The Secret World (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: The game's not immune to mechanics that only work in video games, and violate Suspension of Disbelief: Sabotage missions tend to be loaded up with ridiculously powered mobs unique to the mission who are Nigh-Invulnerable, forcing the players to avoid direct confrontation because they cannot directly fight the mobs. No explanation is given for these effects, even if these mobs should logically be used elsewhere (i.e. Bank Heist's security drones are not only effectively unkillable, they're also mass-produced drones assigned to a bank, rather than the company HQ less than a mile away). Alternately, the questgiver casually gives out high explosives to lay traps for the enemy to cross over, but refuses access on other missions, even if more vital. The Cost of Magic, for the most part, avoids this, with the questgiver sending the player into difficult terrain to fight fortified enemies. Tier 4, however, has the player search for the questgiver's stash of magic items, hidden from their enemies. How did she hide these goods? Behind a mix of Temporary Platforms and Floating Platforms. Even aside from the game's dodgy Jump Physics and the scarcity of these mechanics elsewhere in the game, this pretends that some of the more muscular werewolves could not make these leaps, or that the larger vampires aren't tall enough to reach these platforms from the ground.
 The Secret World (Video Game) / int_6320eced
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 The Secret World (Video Game) / int_63338a91
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Plot Lock
 The Secret World (Video Game) / int_63338a91
comment
Plot Lock: You can't go anywhere besides your Faction Hub and Kingsmouth Town until you've completed certain parts of the central Story Mission.
 The Secret World (Video Game) / int_63338a91
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 The Secret World (Video Game) / int_641cf81d
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Viewers Are Geniuses
 The Secret World (Video Game) / int_641cf81d
comment
Players Are Geniuses / Only Smart People May Pass: Investigation missions are built around solving puzzles, and frequently require you to do actual research using the in-game browser ... or just looking it up on GameFAQs. A quest might require the player to use in-game clues to find the entrance to a secret lair, then solve various logic puzzles, and then look up a particular reference to a classic Latin work to get the correct code. Another quest might have a segment where Morse code needs to be transcribed and translated to reveal map coordinates for where to go next.. Guide Dang It!: Some of these puzzles are difficult more because of the obtuse user interface than the mental effort involved. Of particular note is a quest that requires activating a series of ritual circles by clicking on about a dozen runes in a specific order. Aside from one circle that is (thankfully) on a wall, pretty much any angle that allows you to see the whole circle at once will also cause some of the hitboxes for runes on the far side to overlap, making accurately clicking on the right rune much trickier than is truly reasonable.
 The Secret World (Video Game) / int_641cf81d
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 The Secret World (Video Game) / int_64c8eea8
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Wolverine Claws
 The Secret World (Video Game) / int_64c8eea8
comment
Wolverine Claws: Even though the icon is brass knuckles, Fist Weapons are all variations on Wolverine Claws, including many abilities that provide Heal-over-Time effects to the wielder or allies.
 The Secret World (Video Game) / int_64c8eea8
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 The Secret World (Video Game) / int_660d1f3e
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Amusement Park of Doom
 The Secret World (Video Game) / int_660d1f3e
comment
Amusement Park of Doom: Atlantic Island Amusement Park, haunted by the Bogeyman. Complete with ghostly echoes of children laughing and grainy, grayscale areas meant to evoke feelings of happier times.
 The Secret World (Video Game) / int_660d1f3e
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The Secret World (Video Game) / int_660d1f3e
 The Secret World (Video Game) / int_66479d0
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Our Ghosts Are Different
 The Secret World (Video Game) / int_66479d0
comment
Our Ghosts Are Different: Spectres appear as enemies throughout the game in one form or another, either due to a particularly violent death, or due to being deliberately bound to a certain area. Most of them appear somewhat abstractly human, but all of them are tangible enough to be dangerous.
 The Secret World (Video Game) / int_66479d0
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 The Secret World (Video Game) / int_66ec693b
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Diligent Hero, Slothful Villain
 The Secret World (Video Game) / int_66ec693b
comment
Diligent Hero, Slothful Villain: The player character is a dedicated agent of their chosen faction who has almost nothing in their life but work, only gets vacation time between expansion packs, and is fully prepared to die in the course of their duties — multiple times. Illuminati PCs can even be informed "I don't want you to think this is an endless, thankless task, but keep doing it." By contrast, Abdel Daoud of the Atenists spends most of his time lounging around in a coffeehouse while his brainwashed cultists do all the work, something his Dragon-in-Chief gives him no end of sass for. In Transylvania, player characters are pitted against Her Majesty Mara, queen of all vampires. Befitting her rank, she doesn't have to work with her hands and has numerous lieutenants to lead the troops on her behalf, especially since any real work was polished off decades ago. And unlike Beaumont and Doud, she doesn't even feel the need to budge from her position in Dracula's castle until you arrive to challenge her. It's actually an early hint that she's just a puppet to Lilith, the much more dangerous and more active true villain of the Transylvania arc. The Tokyo Arc pits player characters against the Black Signal, AKA John. Despite his loyalty to the Dreamers, he doesn't actually seem to have much interest in doing anything apart from playing sadistic pranks on the locals and exchanging friendly banter with you. It's eventually revealed that he's procrastinating: his mission is to kill Lilith, but he's so scared of her that he's making every excuse possible to not face her — to the point that he tries to pit you against her. As such, it's a very big deal when he finally takes charge of the situation, gets Lilith out of the picture, and becomes an independent menace.
 The Secret World (Video Game) / int_66ec693b
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 The Secret World (Video Game) / int_66f763c0
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Interface Screw
 The Secret World (Video Game) / int_66f763c0
comment
Interface Screw: Whenever the player enters an area contaminated by the Filth, the screen dims slightly, and spots of black fluid coat the edges of the screen, presumably to simulate the Filth's attempts at infecting them. Additionally, when close to death the screen will be tinged red and the player will start to hear their own heartbeat. In Issue #10 just before John forces the player into reliving their memories, the screen will appear to switch off with the same sound and visuals as an old Cathode-Ray-Tube television.
 The Secret World (Video Game) / int_66f763c0
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The Secret World (Video Game) / int_66f763c0
 The Secret World (Video Game) / int_698d7dad
type
Lovecraft Country
 The Secret World (Video Game) / int_698d7dad
comment
Solomon Island has been a hotbed of paranormal activity for centuries prior to colonization, and by the 21st century, its central settlement of Kingsmouth has become infamous for unusual occurrences. Among other things, it features The Illuminati's premier Wizarding School, an abandoned Amusement Park of Doom run by a Bogeyman, a Haunted House once home to a wrongfully accused witch, a literal Hell Hotel, forests infested with Wendigos and Sasquatches, farmlands patrolled by a serial-killing Plant Person, and an Abandoned Mine that seems to bring doom on anyone trying to reopen it... and this was all present before the Zombie Apocalypse hit Solomon Island. It turns out that the weirdness of the island is due in no small part due to the Gaia Engine hidden under it - either causing the oddities directly or attracting the supernatural to it, most commonly in the form of greedy Secret Worlders who Dug Too Deep.
 The Secret World (Video Game) / int_698d7dad
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The Secret World (Video Game) / int_698d7dad
 The Secret World (Video Game) / int_69906c41
type
Menacing Museum
 The Secret World (Video Game) / int_69906c41
comment
Menacing Museum: The British Museum of the Occult. A secret branch of the famous London venue left abandoned for decades, the players are tasked with building new exhibits on the monsters they've fought. However, though it's perfectly safe, the building is incredibly creepy: since it's meant to be personalized, other players can't enter unless they join your team - leaving you wandering the eerily-deserted building with only the creepy soundtrack and the lone curator for company... and the curator will spend your visit following you around, even teleporting himself into a wing of the museum after you, and he doesn't appear to be able to say anything other than ominously low-pitched mumbles of "hullo" and "cheerio." To date, no explanation has ever emerged for who he is or why he behaves like this.
 The Secret World (Video Game) / int_69906c41
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The Secret World (Video Game) / int_69906c41
 The Secret World (Video Game) / int_69ab6c58
type
Justified Tutorial
 The Secret World (Video Game) / int_69ab6c58
comment
A visit to Tokyo reveals that Sarah has been trapped in the ruined subways of Kaidan District ever since the terrorist attack during the game's intro. Since then, her proximity to all the eldritch weirdness going on down in the subways has left her mind stuck on an endless replay of her first day there - hence the Justified Tutorial that players experience at the start of the game. Because she hasn't been able to escape the subways or the effects, she's teetering on the brink of madness by the time you meet her again, and her diary entries indicate that she's barely been able to maintain a grip on her own identity as a result of her experiences.
 The Secret World (Video Game) / int_69ab6c58
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The Secret World (Video Game) / int_69ab6c58
 The Secret World (Video Game) / int_69ed963a
type
Not So Omniscient After All
 The Secret World (Video Game) / int_69ed963a
comment
Not So Omniscient After All: Despite their predictive models allowing them a certain measure of precogntive ability, the Dragon are not omniscient and can be surprised on occasion, as some of their after-mission reports demonstrate. This is also the case for the Buzzing, sometimes they cannot see certain things due to interference.
 The Secret World (Video Game) / int_69ed963a
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The Secret World (Video Game) / int_69ed963a
 The Secret World (Video Game) / int_6ac6a56a
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And Your Reward Is Clothes
 The Secret World (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: Completing "Decks", which are essentially player classes/build templates unlocks a unique outfit for your character. Additionally, unlocking the second tier of a weapon type's skill tree unlocks a special jacket thematic with that weapon, such as a camouflage jacket for the assault rifle, or, for blades, a yellow jacket like The Bride wears in the fight with Crazy 88 in Kill Bill. At certain faction ranks you get themed uniforms. Certain achievements give you new clothes. For example, completing all the quests for the Innsmouth Academy Faculty rewards you with an Innsmouth Academy Hoodie. Completing all the Jack O'Lantern quests rewards you with a Pumpkin Head! After the release of Legends, clothes are one of the rewards for completing Investigation missions, reflecting the unconventional difficulty inherent to solving them.
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 The Secret World (Video Game) / int_6c10c5d3
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Secret War
 The Secret World (Video Game) / int_6c10c5d3
comment
The Council of Venice isn't so much a 'faction' as a Secret World equivalent to the United Nations, including having their own peace-keeping force (which even wears blue berets). The council was formed with good intentions, but has become so bogged down in bureaucracy that even the Templars admit they're only good from keeping the Secret War from spilling out into the streets.
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The Secret World (Video Game) / int_6c10c5d3
 The Secret World (Video Game) / int_6ca5a8c2
type
Master Computer
 The Secret World (Video Game) / int_6ca5a8c2
comment
Master Computer: The Contact Core of the Facility 9 dungeon. Originally in place just to run the Red Hand's experiments in sending cosmonauts across dimensions, it's developed a very unhealthy relationship with the only surviving test subject. As such, once it realises that you aren't going to leave the building, it becomes one of the bosses.
 The Secret World (Video Game) / int_6ca5a8c2
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The Secret World (Video Game) / int_6ca5a8c2
 The Secret World (Video Game) / int_6e0898f9
type
Silliness Switch
 The Secret World (Video Game) / int_6e0898f9
comment
Silliness Switch: On the whole the game has a very serious and mature atmosphere, but just putting on any of the more ridiculous or absurd outfits can quickly kill the mood in cutscenes. At the end of Issue #11, Samuel makes good on his words of retaliation and uses Orochi's global media subsidiary QBL to make you the public enemy number one of the world. The photo of your character shown during the news broadcasting sequence is taken with the same clothing you wear when you complete the mission. So if one wore something silly, say a horse head mask during the final stage of the missions...
 The Secret World (Video Game) / int_6e0898f9
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 The Secret World (Video Game) / int_6e49fa1f
type
Mayan Doomsday
 The Secret World (Video Game) / int_6e49fa1f
comment
Mayan Doomsday: The End of Days event began on December 21st, 2012, and parts of it recurred in 2013.
 The Secret World (Video Game) / int_6e49fa1f
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 The Secret World (Video Game) / int_6ec989d8
type
Guide Dang It!
 The Secret World (Video Game) / int_6ec989d8
comment
Guide Dang It!: Some of these puzzles are difficult more because of the obtuse user interface than the mental effort involved. Of particular note is a quest that requires activating a series of ritual circles by clicking on about a dozen runes in a specific order. Aside from one circle that is (thankfully) on a wall, pretty much any angle that allows you to see the whole circle at once will also cause some of the hitboxes for runes on the far side to overlap, making accurately clicking on the right rune much trickier than is truly reasonable.
 The Secret World (Video Game) / int_6ec989d8
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 The Secret World (Video Game) / int_7095c87e
type
TheMasquerade
 The Secret World (Video Game) / int_7095c87e
comment
The Masquerade: The game is set in a world a bit darker than our own, with a secret war between the sides that know the truth.
 The Secret World (Video Game) / int_7095c87e
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The Secret World (Video Game) / int_7095c87e
 The Secret World (Video Game) / int_70f7063d
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Unflinching Walk
 The Secret World (Video Game) / int_70f7063d
comment
Unflinching Walk: The assault rifle ability Demolition, Man(not to be confused with the quest "Demolition Man") weaponizes this, placing explosives on enemies you've hit. If you're not facing them when they go off, the damage cannot glance (i.e. be reduced).
 The Secret World (Video Game) / int_70f7063d
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 The Secret World (Video Game) / int_714741cc
type
Like Reality, Unless Noted
 The Secret World (Video Game) / int_714741cc
comment
Like Reality, Unless Noted: It's generally assumed that what is true for our world currently, is true for the world in-game as well.
 The Secret World (Video Game) / int_714741cc
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 The Secret World (Video Game) / int_716c0b1b
type
And the Adventure Continues
 The Secret World (Video Game) / int_716c0b1b
comment
And the Adventure Continues: After completing your story mission, your faction leaders reward you with a leave of vacation while hinting about going back to Tokyo where it all began.
 The Secret World (Video Game) / int_716c0b1b
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 The Secret World (Video Game) / int_72217e12
type
Murder, Inc.
 The Secret World (Video Game) / int_72217e12
comment
Also in Tokyo, you can perform side missions for the House In Exile, a Murder, Inc. staffed entirely by banished Oni. Among other things, you can help bump off their rivals among the mainstream Oni Houses, and even help their leader Inbeda kill his much-despised brother, a lieutenant in one of the Nine Houses.
 The Secret World (Video Game) / int_72217e12
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The Secret World (Video Game) / int_72217e12
 The Secret World (Video Game) / int_72379c8
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SeventhEpisodeTwist
 The Secret World (Video Game) / int_72379c8
comment
Issue #7, appropriately enough. Your current companion turns out to be Lilith, the mother of just about every single monster you've encountered, and directly responsible for the Breach, Emma is Gaia's daughter, Anima, and the Filth has begun to infest Agartha.
 The Secret World (Video Game) / int_72379c8
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The Secret World (Video Game) / int_72379c8
 The Secret World (Video Game) / int_72d9724c
type
Scenery-Based Societal Barometer
 The Secret World (Video Game) / int_72d9724c
comment
Scenery-Based Societal Barometer: The Portal Crossroad World of Agartha is often the most accurate gauge of the overall health of the setting. Early in the game, when the crisis is still mostly under control, Agartha's giant tree is intact, with Custodians patrolling the branches and the whole place lit by welcoming golden light. In Issue #7, it's found that the portal to Tokyo is leaking Filth, leaving an entire branch overtaken by Ominous Obsidian Ooze, a sure sign that the Dreamers are gaining strength. Then, a quirk in time results in the player ending up in a Bad Future in which Agartha has been completely ruined: the portals are inactive, the golden light is gone, the branches are encrusted with giant glowing fungi, and the roof has been torn open to reveal an unchanging night sky lit only by a red giant star - normally only seen in the Dreaming Prison. With this level of destruction, there's no need to venture beyond the Hollow Earth: if the Dreamers have gotten this far, it's obvious that they've already won and the world is essentially dead.
 The Secret World (Video Game) / int_72d9724c
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 The Secret World (Video Game) / int_7332c94f
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Suicide by Sea
 The Secret World (Video Game) / int_7332c94f
comment
Suicide by Sea: This is a recurring event related to Solomon Island: It happened en masse when the Fog that followed the returning Lady Margaret swept over Kingsmouth Town, most of the inhabitants walked into the sea and drowned—only to return as a horde of zombies to prey on the survivors. This is the final fate of Tyler Freeborn. Driven to find answers, he dons a respirator and walks into a shallow strait, intent on pushing through to whatever is at the heart of the Fog and knowing that he won't be returning. The tragic end of the Norsemen who saved the Wabanaki during the Darkness War. Exposed to the Filth, they returned home only to succumb to madness and disease, leaving their blighted villages behind as they marched into the sea to serve their new masters.
 The Secret World (Video Game) / int_7332c94f
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 The Secret World (Video Game) / int_74440b13
type
Our Genies Are Different
 The Secret World (Video Game) / int_74440b13
comment
Our Genies Are Different: Fire Jinns (Ifrit); quite apart from not living in lamps or granting wishes, they're a Proud Warrior Race of elemental spirits who utterly despise humanity — to the point that it got them banished from the world. They're not entirely malevolent as, up until fairly recently, love for their former home kept them from trying to take revenge, but as of the beginning of the game, this truce is over. Issue #14 shows that there are other types of djinn in the world, such as the Marid and take after the other classical elements.
 The Secret World (Video Game) / int_74440b13
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 The Secret World (Video Game) / int_745760ee
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Polar Madness
 The Secret World (Video Game) / int_745760ee
comment
Polar Madness: The mission to the Carpathian Mountains reveals that the Morninglight lodge has been snowed in, leaving the inhabitants unable to escape when the local vampires turned on them. By the time you get up there, there's only two survivors - Rada Nastase and Adrian Zorlescu - and both of them are visibly cracking under the strain: Rada's Stepford Smiler exterior is beginning to break down under the influence of cult-issued sedatives and alcohol, while her attempts to play at being a socialite often dissolve into terrified confessions, despairing monologues, sobbing breakdowns and even precognitive episodes. Meanwhile, witness statements have painted Adrian as a bully and a sadist, but he's kept it hidden for the most part; now, with nobody around to hold him back and no reason to give a damn about orders anymore, he can be found casually threatening Rada's life, allowing her to mix drugs with alcohol despite the side-effects, barely reacting to the player's warnings and giving every impression of being amused by the carnage going on around them. Heavily implied to be the case during the mission to Tokyo: collected lore on the Gugne mentions a Norwegian icebreaker sent deep into Antarctica to retrieve something from deep beneath the ice. Whatever the crew found, the process of retrieving it and the dark Antarctic environment terrified them with "memories too deep for the poor crew to have ever fathomed," and their existences becoming "short horror stories." They were able to bring the find to Tokyo, but it's implied that the process either drove them mad or killed them - or both - for by the time you get there, the ship has been abandoned in the harbour, and no sign remains of their mysterious prize. The item they found is a Gaia Engine, one of the legendary prisons of the Dreaming Ones, and it's been hidden deep under Orochi Tower for safekeeping.
 The Secret World (Video Game) / int_745760ee
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The Secret World (Video Game) / int_745760ee
 The Secret World (Video Game) / int_7464705c
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Arc Words
 The Secret World (Video Game) / int_7464705c
comment
The Issue #14 lore has the question "How much longer?" which is asked by several of characters involved in the issue's story. What links these characters is that they are trapped in their current state. The second half of the Arc Words is the reply: "And the silence answers forever."
 The Secret World (Video Game) / int_7464705c
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 The Secret World (Video Game) / int_75735299
type
Vampire Monarch
 The Secret World (Video Game) / int_75735299
comment
In Transylvania, player characters are pitted against Her Majesty Mara, queen of all vampires. Befitting her rank, she doesn't have to work with her hands and has numerous lieutenants to lead the troops on her behalf, especially since any real work was polished off decades ago. And unlike Beaumont and Doud, she doesn't even feel the need to budge from her position in Dracula's castle until you arrive to challenge her. It's actually an early hint that she's just a puppet to Lilith, the much more dangerous and more active true villain of the Transylvania arc.
 The Secret World (Video Game) / int_75735299
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 The Secret World (Video Game) / int_7583ecbf
type
Morality Kitchen Sink
 The Secret World (Video Game) / int_7583ecbf
comment
Morality Kitchen Sink: The player factions: The demon-purging Templars. Though they've progressed from their earlier days — in which they were widely known for burning down entire villages to kill a single demon — they are still extremely militant in nature, not to mention starkly traditionalist — something which has actually caused a certain degree of conflict within the faction as more liberal recruits try to change their faction's less-than-polite attitudes towards certain bloodlines. In the field, Templar agents are encouraged to avoid trying to save the world "on a case-by-case basis", and if this means leaving the entire surviving population of Kingsmouth to die or using the Illuminati's own Living Battery techniques, so be it. However, as the game progresses, the Templar become increasingly enthusiastic about their agents' world-saving ways, and are the "whitest" faction. The power-brokering, Ultra-capitalist Illuminati. The Illuminati way is to seize control, no-matter who you have to take out to get it. As for their approach to civilians, at least the Templars have a certain degree of compassion for the inhabitants of Kingsmouth: the Illuminati are almost entirely without sympathy or compassion. On the upside, violence is a last resort; it's preferable to use blackmail, bribery, and backroom politics to achieve the Illuminati's goals, and whatever their other faults, they aren't hypocrites; if you're competent and loyal, say the Illuminati, you're as accepted as any other agent. The destabilizing Dragon. The Dragon are unique in that they show no plans to 'rule' the world as such, but instead cause chaos to understand the underlying mathematical system upon which Chaos operates and manipulate it toward their version of a better world — while unclear, they seem to dislike stagnation the most. Agents are given "free will within parameters" and probably have the greatest degree of variety of personal beliefs; The Dragon will assign people based on whoever they predict will, left to their own devices, produce the outcome they want. Of course, they also take their cues from a perpetually-reincarnating, prophetic eight-year-old child... The NPC Factions: The Brotherhood of Phoenician Sailors (aka 'The Phoenicians') who were a former ally — of sorts — to the other three factions before getting the political shaft one too many times. They're widely regarded as pirates, thieves, and mercenaries, but even the uptight Templars admit they have their uses... for the right price. The multinational Orochi Group, which controls a satellite company in every industry on every continent, which even the Illuminati admit is impressive. They're also well-known for charity work and highly-valued contributions to medical science, guaranteeing a good reputation in the legitimate world. They appear to be relatively new to 'The Secret War', as some of their actions thus far have shown, but they've also been keeping tabs on the spread of the Filth throughout Solomon Island and Egypt — for reasons that their operatives refuse to elaborate upon. Lore entries suggest that their many satellite companies are up to no good, ranging from sinister occult research to full-blown political conspiracies, and it's implied that they aren't averse to leaving both the locals and their own research teams to die once their field work's over. The Morninglight, which is one part Church of Happyology, one part modern-day Cult of Personality, and probably has the most to hide... The Council of Venice isn't so much a 'faction' as a Secret World equivalent to the United Nations, including having their own peace-keeping force (which even wears blue berets). The council was formed with good intentions, but has become so bogged down in bureaucracy that even the Templars admit they're only good from keeping the Secret War from spilling out into the streets. In Egypt, you meet The Kingdom, a faction of mummified, undead Merchant Princes from the age of the pharaohs. They're Only in It for the Money, and offer no loyalty (well, no permanent loyalty) to any of the factions; for good measure, they're major players in Egypt's criminal underworld. Their only saving grace is that they're slightly more civilized and refined than either the Illuminati or the Phoenicians. Your contact within The Kingdom (Säid) appears to be taking immortality well, given how much he enjoys his Armani suit and IPhone... among other vices he refuses to elaborate upon. The Dreaming Ones are probably the blackest group in the game, with their end goal being rewriting reality through the Filth, and to finally wake up from their imposed slumber in this new reality and then take control. Their promises of power — and threats if you reject their offers — show much of their true nature.
 The Secret World (Video Game) / int_7583ecbf
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 The Secret World (Video Game) / int_762b9223
type
Played for Laughs
 The Secret World (Video Game) / int_762b9223
comment
Played for Laughs in one scene, where the player is trying to find a secret vault the Illuminati were rumored to store all their occult knowledge in. Upon asking the three survivors of Innsmouth Academy where it is, Miss Usher says that, unfortunately, nobody knows where this vault is hidden... right up until Headmaster Montag and Carter start volunteering information about it, with Carter even providing exact directions to the vault, and explaining that most of the seniors knew about it too. Miss Usher's exasperated reaction is what sells it.
 The Secret World (Video Game) / int_762b9223
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 The Secret World (Video Game) / int_76d6c3df
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I Don't Like the Sound of That Place
 The Secret World (Video Game) / int_76d6c3df
comment
The most prominent of the Red Hand bases was Facility 10 AKA "The Slaughterhouse," a colossal underground bunker burrowing deep under the Carpathian Mountains: here, the Soviets were attempting to create vampire super-soldiers with the aid of Mara - up until the project spiralled out of control and forced the government to seal off the entire complex. Unfortunately, the complex proved a little too self-sufficient to be starved out; it's still active today.
 The Secret World (Video Game) / int_76d6c3df
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 The Secret World (Video Game) / int_772057ec
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Sudden Lack of Signal
 The Secret World (Video Game) / int_772057ec
comment
Sudden Lack of Signal: After arriving in New Dawn, the "capital" of the Morninglight, the players quickly find out that their cellphone signal is blocked, leaving them unable to contact their respective factions. By the time the signal is restored, the faction handlers are annoyed that their agents had gone AWOL for several days. Up to this point the only time the factions had ever lost contact with the players was when they entered the Dreaming Prison.
 The Secret World (Video Game) / int_772057ec
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 The Secret World (Video Game) / int_77414bc2
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Action Prologue
 The Secret World (Video Game) / int_77414bc2
comment
Action Prologue: The Tokyo Incident Flashback has you assume the role of Sarah in a combat tutorial teaching you the basics of the combat. In Legends the player character instead has a series of dreams which acts as a tutorial for the various types of missions, though the the Tokyo Flashback still occurs.
 The Secret World (Video Game) / int_77414bc2
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 The Secret World (Video Game) / int_776a06eb
type
All Myths Are True
 The Secret World (Video Game) / int_776a06eb
comment
All Myths Are True: One of the game's taglines is "Everything is True", referring to how every myth and legend told throughout human history not only has a grain of truth to it, but in fact can be taken more or less at face value. The tagline is also mentioned to the Player Character at some point during the prologue for each faction.
 The Secret World (Video Game) / int_776a06eb
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 The Secret World (Video Game) / int_7789df57
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Healing Shiv
 The Secret World (Video Game) / int_7789df57
comment
Healing Shiv: The specialty of a healer who went the Assault Rifle route. They can hit enemies with a Life Drain effect and transfer stolen health to an ally, or cut out the middleman and fill their pals with medibullets directly.
 The Secret World (Video Game) / int_7789df57
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 The Secret World (Video Game) / int_77a495f1
type
Historical Badass Upgrade
 The Secret World (Video Game) / int_77a495f1
comment
Historical Badass Upgrade: The Illuminati is an enormously powerful organization run like a corporation that secretly controls the Americas. It has surveillance everywhere, and uses every manipulative trick in the book, from simple blackmail to brokering deals with demons to controlling the Internet, to reach its goals. Historically, the Illuminati was a short-lived secret society of intellectuals in the 18th century that was dedicated to humanist issues. The society disbanded less than ten years after its formation due to internal strife and the introduction of laws outlawing secret societies. The Knights Templar, now known as just the Templars, is a military powerhouse that secretly rules all of Europe. They are very proud of their thousand-year-long history to the point that they barely bother to remain secret, and can tackle almost any problem just by throwing resources at it. Historically, the Knights Templar was a military order and early Christian banking organization during the Crusades. They were formally disbanded by the Pope almost two hundred years after their formation after a long decline in power as Christian influence in the Middle East waned.
 The Secret World (Video Game) / int_77a495f1
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 The Secret World (Video Game) / int_78a96b71
type
Safely Secluded Science Center
 The Secret World (Video Game) / int_78a96b71
comment
Safely Secluded Science Center: During the Cold War, the Red Hand set up numerous research facilities across the wilderness of Romania, both for the sake of secrecy and safety. One of the less prominent ones was a small holding facility hidden under Hatchet Falls, deep in the rarely-travelled forests beyond Harbaburesti: this place was used to house the vampire Janos Dragosani as part of a program to use vampires for the space program. Since then, it's been abandoned, rediscovered and repurposed by the Orochi Group - though Dragosani is still alive within the purpose-made holding cell. Another notable one is Facility 9, a training ground for "Phantom Cosmonauts" situated in an observatory not far from the isolated hamlet of Harbaburesti. Here, the Red Hand hoped to use Anima and the Filth to create superpowered explorers who could travel not just into space, but into other dimensions. Naturally, everything went wrong and the program was shut down... though one of the most successful Phantom Cosmonauts is still active, unfortunately. The most prominent of the Red Hand bases was Facility 10 AKA "The Slaughterhouse," a colossal underground bunker burrowing deep under the Carpathian Mountains: here, the Soviets were attempting to create vampire super-soldiers with the aid of Mara - up until the project spiralled out of control and forced the government to seal off the entire complex. Unfortunately, the complex proved a little too self-sufficient to be starved out; it's still active today. The Orochi Group have continued in this vein by building a secret research base of their own in the mountains, concealed under a dam. Known as the Nursery, it was established for the purposes of studying some of the most dangerous phenomena of the Secret World, including werewolf shapeshifting, demonic possession, ghosts, and even the Filth. Though safety was a key consideration, secrecy is even more important to the Nursery, because the test subjects are all kidnapped children - chosen specifically to see how all these horrific phenomena react to the young.
 The Secret World (Video Game) / int_78a96b71
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 The Secret World (Video Game) / int_79f9249
type
Horrifying the Horror
 The Secret World (Video Game) / int_79f9249
comment
In "Who Horrifies The Horrors?" werewolves are sent fleeing in terror from a shapeshifting monster known as the Dark Woods Horror. On top of being more powerful than the werewolves, it's little more than a rampaging beast incapable of reasoning and driven to brutally slaughter everything in its path. It's the result of the Orochi Group's experiments in spreading lycanthropy to children, allowing them greater shapeshifting powers than true werewolves - but also driving them incurably rabid.
 The Secret World (Video Game) / int_79f9249
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The Secret World (Video Game) / int_79f9249
 The Secret World (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 The Secret World (Video Game) / int_7b7965dd
comment
Sabotage missions tend to be loaded up with ridiculously powered mobs unique to the mission who are Nigh-Invulnerable, forcing the players to avoid direct confrontation because they cannot directly fight the mobs. No explanation is given for these effects, even if these mobs should logically be used elsewhere (i.e. Bank Heist's security drones are not only effectively unkillable, they're also mass-produced drones assigned to a bank, rather than the company HQ less than a mile away).
 The Secret World (Video Game) / int_7b7965dd
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1.0
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_7b7965dd
 The Secret World (Video Game) / int_7bfff4ca
type
Mock Headroom
 The Secret World (Video Game) / int_7bfff4ca
comment
Mock Headroom: The Black Signal is essentially a ghost haunting the electronic systems of Tokyo, regularly taking over TV screens, PA systems, phones, and even the game's Lore entries. He will regularly glitch and repeat random words, including in text-only appearances. Furthermore, it's made clear that he was once human: he was John Copley, the terrorist behind the Filth-bomb on the Tokyo subways, having been transformed into an intangible monster as a result of being at the very epicenter of the blast. Though he doesn't manifest an avatar at any point in the game, the preview comic for Issue 10 makes the Max Headroom parallel all the clearer by having his human face appear in multiple TV screens across Tokyo.
 The Secret World (Video Game) / int_7bfff4ca
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1.0
 The Secret World (Video Game) / int_7bfff4ca
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_7bfff4ca
 The Secret World (Video Game) / int_7c58fe32
type
Louis Cypher
 The Secret World (Video Game) / int_7c58fe32
comment
The Morninglight, which is one part Church of Happyology, one part modern-day Cult of Personality, and probably has the most to hide...
 The Secret World (Video Game) / int_7c58fe32
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1.0
 The Secret World (Video Game) / int_7c58fe32
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_7c58fe32
 The Secret World (Video Game) / int_7c6709e2
type
Crisis Point Hospital
 The Secret World (Video Game) / int_7c6709e2
comment
Crisis Point Hospital: Dr Varias' modest field hospital is clearly ill-equipped to handle the casualties from the invasion of Harbaburesti: with Mara's vampire army having forced the populace to congregate at the pub in the centre of the town, he's essentially working in a large tent behind the lines, and given the lack of medical supplies, he's using fishing wire for sutures and strong booze for disinfectant; however, many of the injuries inflicted are supernatural in nature, requiring him to become an alchemist of sorts to treat them... and several of the defenders are also supernatural beings, forcing Varias to learn a whole new system of biology just so he can keep the Fauns and Blajini in working condition.
 The Secret World (Video Game) / int_7c6709e2
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1.0
 The Secret World (Video Game) / int_7c6709e2
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_7c6709e2
 The Secret World (Video Game) / int_7c7ee131
type
Nightmarish Nursery
 The Secret World (Video Game) / int_7c7ee131
comment
Nightmarish Nursery: Issue 7 features a visit to the recently-abandoned "Nursery", an Orochi Group laboratory dedicated to testing the world's most dangerous supernatural phenomena on children. Outside the bloody wreckage of the research wing, the test subjects are housed in brightly-coloured sleeping quarters and playrooms, complete with toys, blue sky wallpaper, and robotic "nannies" constantly playing "The Sleepless Lullaby" by Bright September to pacify the children. For added horror, one staff-member can be found stabbed to death in the middle of a huge circle of porcelain dolls.
 The Secret World (Video Game) / int_7c7ee131
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1.0
 The Secret World (Video Game) / int_7c7ee131
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_7c7ee131
 The Secret World (Video Game) / int_7d5d32db
type
The Disembodied
 The Secret World (Video Game) / int_7d5d32db
comment
As a result of being at the very epicentre of the Filth bomb used in Tokyo, John Copley transcends physical existence altogether and becomes a minor Eldritch Abomination known as the Black Signal. Now part of the Dreamers' collective but unbound by the Gaia Engines that normally keep them under control, he is capable of creating bodies out of pure Filth, speaking in Brown Notes that induce spontaneous suicide in listeners, and manipulating technology in any way he pleases - to the point that he's actually able to hack the game's lore entries so he can talk to you.
 The Secret World (Video Game) / int_7d5d32db
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1.0
 The Secret World (Video Game) / int_7d5d32db
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_7d5d32db
 The Secret World (Video Game) / int_7d89315b
type
"The Reason You Suck" Speech
 The Secret World (Video Game) / int_7d89315b
comment
Honorable mention to Sam Krieg, who delivers a scathing "The Reason You Suck" Speech to the player character, concluding with the observation that they're just like every character he ever wrote: "fucked from page one."
 The Secret World (Video Game) / int_7d89315b
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1.0
 The Secret World (Video Game) / int_7d89315b
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_7d89315b
 The Secret World (Video Game) / int_7f38c0cd
type
An Offer You Can't Refuse
 The Secret World (Video Game) / int_7f38c0cd
comment
An Offer You Can't Refuse: All three factions use different variants of this trope when recruiting you. The Templars play with it by merely issuing an invitation. You're entirely free to refuse, and the Templars will do nothing to force you to join... but it's made clear that you won't last long without help, and the Templars only help their own. The Illuminati more or less tell you that you're drafted, and give you a place to go and a time to be there — or else. Most extreme of all, the Dragon literally kidnap you with magical chloroform, and you wake up in Seoul with no money and no way of getting home except through them (in theory you have a chance to walk out, but as the NPC recruiter explains to you, "sooner or later, they all go upstairs").
 The Secret World (Video Game) / int_7f38c0cd
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1.0
 The Secret World (Video Game) / int_7f38c0cd
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_7f38c0cd
 The Secret World (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 The Secret World (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: All three of the Tokyo NPC factions bear some responsibility for the Tokyo bombing. Gozen shared her training retreat with the Fear Nothing Foundation and allowed them to recruit in her diner, the House-in-Exile took assassination contracts against a train conductor and security, allowing the bomb to be smuggled into the subway, and the Korinto-Kai helped the Phoenicians bring the bomb into the city.
 The Secret World (Video Game) / int_7fbb2a3
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1.0
 The Secret World (Video Game) / int_7fbb2a3
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_7fbb2a3
 The Secret World (Video Game) / int_83a903f6
type
Stepford Smiler
 The Secret World (Video Game) / int_83a903f6
comment
The mission to the Carpathian Mountains reveals that the Morninglight lodge has been snowed in, leaving the inhabitants unable to escape when the local vampires turned on them. By the time you get up there, there's only two survivors - Rada Nastase and Adrian Zorlescu - and both of them are visibly cracking under the strain: Rada's Stepford Smiler exterior is beginning to break down under the influence of cult-issued sedatives and alcohol, while her attempts to play at being a socialite often dissolve into terrified confessions, despairing monologues, sobbing breakdowns and even precognitive episodes. Meanwhile, witness statements have painted Adrian as a bully and a sadist, but he's kept it hidden for the most part; now, with nobody around to hold him back and no reason to give a damn about orders anymore, he can be found casually threatening Rada's life, allowing her to mix drugs with alcohol despite the side-effects, barely reacting to the player's warnings and giving every impression of being amused by the carnage going on around them.
 The Secret World (Video Game) / int_83a903f6
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1.0
 The Secret World (Video Game) / int_83a903f6
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 The Secret World (Video Game)
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The Secret World (Video Game) / int_83a903f6
 The Secret World (Video Game) / int_83adb272
type
Crystal Dragon Jesus
 The Secret World (Video Game) / int_83adb272
comment
Crystal Dragon Jesus: With the name of Templars, referring to having faith when speaking of them often, and using the Iron Cross as their symbol, many assume the Templars are Christians. It has been explicitly stated that they are not, though. More specifically, they were around before Christianity, adopted it as one of their tools for a while and then dropped it when a Gambit Pileup resulted in their Knights Templar branch being wiped out.
 The Secret World (Video Game) / int_83adb272
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1.0
 The Secret World (Video Game) / int_83adb272
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_83adb272
 The Secret World (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 The Secret World (Video Game) / int_8409a385
comment
And anima is also Exactly What It Says on the Tin, so bees can also pretty casually use any ritual or technological device someone else has prepared or constructed, including lost technology...
 The Secret World (Video Game) / int_8409a385
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1.0
 The Secret World (Video Game) / int_8409a385
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_8409a385
 The Secret World (Video Game) / int_851dda8f
type
Humanoid Abomination
 The Secret World (Video Game) / int_851dda8f
comment
Issue #11 brings the Tokyo arc to an end with a massive assault on Orochi Tower and a second confrontation with Lilith, during which her true nature and plans are revealed — she's a First Age human turned Humanoid Abomination through a marriage to a Fallen Angel, intent on Hijacking Cthulhu with the Gaia Engines and the Morninglight. Then, just as it looks like Lilith might be ready to make an alliance with you and maybe force the Filth out of Kaidan, the Nephilim swoop in and carry her away. Good news, you end up with new powers as a result of your choices in the original story mode. Bad news, the Black Signal is free from Tokyo, the only person who might have a plan to stop the Filth is gone, and Samuel Chandra AKA The Angel Samael is pissed at you for getting his wife kidnapped — and has you framed as one of the Tokyo Bombers for it. The wham is doubled for Dragon players: the Child has matured into a teenager; Bong Cha is dismissed as Voice of the Dragon and memory-wiped; finally, the new Voice of the Dragon is Daimon Kyota, signifying a massive change in approach for the Dragon. Finally, this major victory for the Dragon has sent the leadership of both the Templars and the Illuminati into an uproar as everyone involved is trying to blame each other for allowing this to happen. The Templar Old Guard unleash Pit and Pendulum to punish Sonnac for not anticipating the Dragon's movements while also warning the player that their rapid rise in the ranks has the entire Old Guard on edge. Meanwhile, the Talking Heads are very disappointed in Geary and the Illuminati player, and given that their failure in Egypt is still being held against them, its clear that they're now on dangerously thin ice.
 The Secret World (Video Game) / int_851dda8f
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1.0
 The Secret World (Video Game) / int_851dda8f
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_851dda8f
 The Secret World (Video Game) / int_8570b055
type
Fallout Shelter Fail
 The Secret World (Video Game) / int_8570b055
comment
Fallout Shelter Fail: Issue #10 reveals that the Morninglight had a secret underground clubhouse in Tokyo for the brightest of their junior members. When one of the cult's suicide bombers unleashed the Filth on Kaidan, triggering an emergency quarantine of the district, the Morninglight leadership decided it would be safest if the members remained inside and repurposed the clubhouse as a shelter. Unfortunately, problems began cropping up almost immediately: Morninglight VIPs abandoned ship once they realized nobody was coming to rescue them; food ran out after a week, resulting in cannibalism after fourteen days; then it turned out that the clubhouse's defences couldn't keep out the Black Signal, who started torturing the kids over the PA system; then the Filth itself began infecting the residents. By the time you get there, almost everyone is dead or infected.
 The Secret World (Video Game) / int_8570b055
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1.0
 The Secret World (Video Game) / int_8570b055
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_8570b055
 The Secret World (Video Game) / int_86eea0e5
type
World of Pun
 The Secret World (Video Game) / int_86eea0e5
comment
World of Pun: While the game itself is serious, the world itself has a ridiculously large number of terrible jokes and puns in it. For instance: The Red Guard enemy in the abandoned Soviet Facility dungeon has two attacks, which attack on the left and right respectively. Their names? Extreme Right and Leftist Element. The second boss of the Darkness War dungeon has a buff called Blood for the Blood Dog, which he gains by sacrificing his allies. Many enemies in the game are named in a jocular or humorous fashion; zombies on a national guard base are called Weekend Warriors. A shotgun ability named 12 Gouge puts stacks of a debuff that lowers damage on enemies who are penetrated.
 The Secret World (Video Game) / int_86eea0e5
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1.0
 The Secret World (Video Game) / int_86eea0e5
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_86eea0e5
 The Secret World (Video Game) / int_8767b1f3
type
Black-and-Gray Morality
 The Secret World (Video Game) / int_8767b1f3
comment
Black-and-Gray Morality: You have three ancient conspiracies that control humanity, none of which are portrayed in a truly positive or negative light, working to unravel a darker conspiracy that threatens all humanity. Your first visit into hell consists of rescuing a man who wants to bring it back to Paradise after its creators abandoned it to decay. Of course, it is a demon who told him how Hell used to be...
 The Secret World (Video Game) / int_8767b1f3
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1.0
 The Secret World (Video Game) / int_8767b1f3
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_8767b1f3
 The Secret World (Video Game) / int_8774fb47
type
Eldritch Abomination
 The Secret World (Video Game) / int_8774fb47
comment
The player's interactions with The Black Signal AKA "John" are layered with this: he genuinely wants to be your friend, and most of his scenes with you feature him demonstrating respect, admiration, and even a bit of affection for you. At times, he even seems to be leaning on you for emotional support... but the fact remains that John is a disembodied Eldritch Abomination who has casually Mind Raped several people across Tokyo and will gladly murder a child if you can't stop him in time. Being his friend is not a good thing.
 The Secret World (Video Game) / int_8774fb47
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1.0
 The Secret World (Video Game) / int_8774fb47
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_8774fb47
 The Secret World (Video Game) / int_895ec17
type
Only in It for the Money
 The Secret World (Video Game) / int_895ec17
comment
In Egypt, you meet The Kingdom, a faction of mummified, undead Merchant Princes from the age of the pharaohs. They're Only in It for the Money, and offer no loyalty (well, no permanent loyalty) to any of the factions; for good measure, they're major players in Egypt's criminal underworld. Their only saving grace is that they're slightly more civilized and refined than either the Illuminati or the Phoenicians. Your contact within The Kingdom (Säid) appears to be taking immortality well, given how much he enjoys his Armani suit and IPhone... among other vices he refuses to elaborate upon.
 The Secret World (Video Game) / int_895ec17
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1.0
 The Secret World (Video Game) / int_895ec17
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_895ec17
 The Secret World (Video Game) / int_89631688
type
The Chosen One
 The Secret World (Video Game) / int_89631688
comment
Dragon players experience a "Did You Just Shake Hands With Cthulhu" moment when the Golden Child — The Chosen One on which the entire Dragon is based upon, the child that you've been explicitly ordered never to speak to — quite unexpectedly beckons you over and shakes your hand. Judging by Bong Cha's stunned expression and the bow one of the servants gives you on your way out, it's clear that this trope was running through their heads.
 The Secret World (Video Game) / int_89631688
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1.0
 The Secret World (Video Game) / int_89631688
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_89631688
 The Secret World (Video Game) / int_8a4988bb
type
Mind Rape
 The Secret World (Video Game) / int_8a4988bb
comment
Happens to John when he learns you have met Lilith. It is enough to stop them from forcibly going through your memories.
 The Secret World (Video Game) / int_8a4988bb
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1.0
 The Secret World (Video Game) / int_8a4988bb
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_8a4988bb
 The Secret World (Video Game) / int_8a7e27b5
type
Stab the Scorpion
 The Secret World (Video Game) / int_8a7e27b5
comment
Stab the Scorpion: In the introduction to "Ripples", the nameless Vampire Hunter points a crossbow at the player... only to reveal that he was aiming at the vampire creeping up behind you. The Iele does this in "The Wild Hunt": after spying on you from the treetops, she leaps down, gives every impression of being about to attack you, before neatly impaling the fungal monster just behind you.
 The Secret World (Video Game) / int_8a7e27b5
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1.0
 The Secret World (Video Game) / int_8a7e27b5
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_8a7e27b5
 The Secret World (Video Game) / int_8aa0f76
type
Deconstructed Trope
 The Secret World (Video Game) / int_8aa0f76
comment
Werewolves. Which is why the Secret Societies inserted that particular fact in movies to warn people and secretly vaccinated the population against lycanthropy, hence why werewolves are a Dying Race. That's the only way they can reproduce (and the transformation is one-way).
 The Secret World (Video Game) / int_8aa0f76
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1.0
 The Secret World (Video Game) / int_8aa0f76
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_8aa0f76
 The Secret World (Video Game) / int_8aeccf04
type
Bullet Hell
 The Secret World (Video Game) / int_8aeccf04
comment
Bullet Hell: The devs seem to have really had fun with the Cross Hair Aware nature of boss attacks. Of particular note is the last boss in the second dungeon on Solomon's Island, which creates some pretty impressive spiral designs made out of explosions that will pretty much instantly kill you if you can't avoid them or don't have a lot of health.
 The Secret World (Video Game) / int_8aeccf04
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1.0
 The Secret World (Video Game) / int_8aeccf04
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_8aeccf04
 The Secret World (Video Game) / int_8af721f7
type
Joke Item
 The Secret World (Video Game) / int_8af721f7
comment
Joke Item: On the final floor of Faust Capital in Orochi Tower, the Faust CEO Mephistopheles asks you several questions designed to see what kind of person you are, with one of them being whether you want money or power. If you choose power, you will find a battery waiting for you in the next room, which serves no purpose except to be sold for two anima shards.
 The Secret World (Video Game) / int_8af721f7
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1.0
 The Secret World (Video Game) / int_8af721f7
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_8af721f7
 The Secret World (Video Game) / int_8b682bd5
type
The Magic Comes Back
 The Secret World (Video Game) / int_8b682bd5
comment
The Magic Comes Back: Played with, as the magic has always been there, it's just that it has recently become a lot harder to hide the magic. What is on the rise are the number of Bees.
 The Secret World (Video Game) / int_8b682bd5
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1.0
 The Secret World (Video Game) / int_8b682bd5
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_8b682bd5
 The Secret World (Video Game) / int_8ba9512b
type
Our Zombies Are Different
 The Secret World (Video Game) / int_8ba9512b
comment
Our Zombies Are Different: The ones in Kingsmouth come in two flavors. There are the expected Flesh-eaters made from the townsfolk, and the Draug: seemingly Revenants of ancient Native Americans and Vikings are behind the attacks. It doesn't help that being submerged in the sea for so long has made them visibly other than human.
 The Secret World (Video Game) / int_8ba9512b
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1.0
 The Secret World (Video Game) / int_8ba9512b
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_8ba9512b
 The Secret World (Video Game) / int_8c625f4c
type
Soviet Superscience
 The Secret World (Video Game) / int_8c625f4c
comment
Soviet Superscience: The "Red Hand" program in Transylvania is comprised entirely of this, ranging from vampire super-soldiers to dimensional travel via "Phantom Cosmonauts". Thanks to demand for results over safety, most of them ended up going horribly wrong.
 The Secret World (Video Game) / int_8c625f4c
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1.0
 The Secret World (Video Game) / int_8c625f4c
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_8c625f4c
 The Secret World (Video Game) / int_8cd96e6c
type
Nasal Trauma
 The Secret World (Video Game) / int_8cd96e6c
comment
Nasal Trauma: As the Buzzing observes, this is a natural consequence of mummification, with the first step involving an iron hook being inserted into the nostrils to extract the brains... except the Atenists inflict this on their victims while they're still alive.
 The Secret World (Video Game) / int_8cd96e6c
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1.0
 The Secret World (Video Game) / int_8cd96e6c
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_8cd96e6c
 The Secret World (Video Game) / int_8e1aef2d
type
Reference Overdosed
 The Secret World (Video Game) / int_8e1aef2d
comment
Reference Overdosed: Almost every single feature of the setting is a reference to a famous (and sometimes not-so-famous) work of some kind. Geographical features, quest storylines, characters, the background of the setting, and so on. This ties into the notion that "everything is true" — famous pieces of fiction might unknowingly have been influenced by true events.
 The Secret World (Video Game) / int_8e1aef2d
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1.0
 The Secret World (Video Game) / int_8e1aef2d
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_8e1aef2d
 The Secret World (Video Game) / int_8e20979
type
Wham Episode
 The Secret World (Video Game) / int_8e20979
comment
During the aforementioned Issue #7 Wham Episode: "Can you guess my final name? Lilith."
 The Secret World (Video Game) / int_8e20979
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1.0
 The Secret World (Video Game) / int_8e20979
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_8e20979
 The Secret World (Video Game) / int_8e5c862
type
Ancient Conspiracy
 The Secret World (Video Game) / int_8e5c862
comment
You have three ancient conspiracies that control humanity, none of which are portrayed in a truly positive or negative light, working to unravel a darker conspiracy that threatens all humanity.
 The Secret World (Video Game) / int_8e5c862
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1.0
 The Secret World (Video Game) / int_8e5c862
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_8e5c862
 The Secret World (Video Game) / int_8e9cf84e
type
 The Secret World (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: While fluid, the Dragon NPCs' Korean dialogue uses odd constructions, varies wildly between overly formal and extremely rude, and generally gives the impression that either the translator or the voice actors were more accustomed to using a dialect other than modern standard Korean. In the German version, some dialogue is not so much translated as it is completely replaced by dialogue that, while in essence still having the same meaning, often is much more confusing than the original dialogue. Most egregiously, all of the rather straightforward instructions in the tutorial are replaced by overtly flowery metaphors. Which is especially egregious as the German version is only subtitled; meaning every German player with some knowledge of the English language will quickly catch onto this and be likely to end up even more confused.
 The Secret World (Video Game) / int_8e9cf84e
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1.0
 The Secret World (Video Game) / int_8e9cf84e
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_8e9cf84e
 The Secret World (Video Game) / int_8fac4a3a
type
Superpower Lottery
 The Secret World (Video Game) / int_8fac4a3a
comment
Superpower Lottery: Bees can teleport, travel through Agartha, walk between dimensions, and endlessly return from the dead. However, if Lorraine is to be believed, Gaia is also draining something even more important. To top that off, bee magic works substantially differently from everyone else's — you are connected directly to the Gaia Engines and are a living conduit of anima, so you can skip all of the 'raising power' steps and move straight to execution. This is why the players can easily pick up supernaturally-empowered combat styles that normally require a lifetime of dedication in a matter of hours, and why blood magic rituals that take most wizards weeks of work at minimum come with a hand-gesture and the simple possession of a book with the ritual written in it. And anima is also Exactly What It Says on the Tin, so bees can also pretty casually use any ritual or technological device someone else has prepared or constructed, including lost technology...
 The Secret World (Video Game) / int_8fac4a3a
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1.0
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Subterranean Sanity Failure
 The Secret World (Video Game) / int_8ff96703
comment
Subterranean Sanity Failure: Almost every single underground area in the game will feature people losing their minds at some point: Blue Ridge Mine was struck by one of several disasters in 1979 when several miners began turning up dead of foul play. Despite accusations leveled against the local Wabanaki, it eventually became clear that the murders could only have been committed by fellow miners, courtesy of something in the mine itself driving them insane. As it turns out, the cause is actually the Gaia Engine under the mountain... and the Dreamer imprisoned within it. In Egypt, the Atenist sacred site known as the Ankh is essentially a huge underground temple dug by the Pharoah Akhenaten in order to access a reservoir of the Filth. Atenist pilgrims would often descend into the Ankh itself in order to expose themselves to it, gradually driving themselves insane from Filth exposure the deeper they went. A few of these ancient cultists remain in the lake of Filth at the bottom of the Ankh, all of them are insane to point of no longer possessing human identity. In the present, Dr Klein has followed in their footsteps by growing so obsessed with the Filth in these underground chambers that he was willing to use it as a drug, slowly going even crazier in the process. The underground Roman Baths in the Carpathian Mountains were initially built to serve the needs of a Cult Colony worshipping Deus Sol Invictus; however, the Romans quickly found that the hot springs they thought would feed the baths were actually a wellspring of the Filth. Almost everyone in the community ended up being infected and driven mad: mutated into Filth shades, many they still congregate in the ruins of the bathhouse today. Not too far away, another Gaia Engine is buried in one of the mountains. A visit to Tokyo reveals that Sarah has been trapped in the ruined subways of Kaidan District ever since the terrorist attack during the game's intro. Since then, her proximity to all the eldritch weirdness going on down in the subways has left her mind stuck on an endless replay of her first day there - hence the Justified Tutorial that players experience at the start of the game. Because she hasn't been able to escape the subways or the effects, she's teetering on the brink of madness by the time you meet her again, and her diary entries indicate that she's barely been able to maintain a grip on her own identity as a result of her experiences.
 The Secret World (Video Game) / int_8ff96703
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 The Secret World (Video Game) / int_904f86a7
type
Enigmatic Institute
 The Secret World (Video Game) / int_904f86a7
comment
Enigmatic Institute: It's revealed that during the Cold War, the Soviet government created its own secret society: known as the Red Hand, it was devoted to researching supernatural phenomena and weaponizing them for the betterment of the USSR. Granted authority and resources beyond any normal Soviet institution, the group imbued test subjects with Anima and the Filth to create "Phantom Cosmonauts," brainstormed the possibility of using vampires in the space program, tested methods of travelling into the Hell Dimensions, and even made a pact with the infamous vampire queen Mara to create vampire/human hybrid Super Soldiers. Most of these programs ended in cataclysmic success. Of course, the Red Hand collapsed alongside the Soviet Union, but some of their labs in Romania are still active - most prominently Facility 10 AKA "The Slaughterhouse", a self-sufficient laboratory where the super-soldier program continues, though the scientists running the program have all been converted into vampires and all of them are working for Mara by now. The Red Hand is so secretive that even after thirty years spent defunct, the other secret societies are still surprised by the things you can unearth from their bases.
 The Secret World (Video Game) / int_904f86a7
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1.0
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The Secret World (Video Game) / int_904f86a7
 The Secret World (Video Game) / int_9203bf6
type
Arc Number
 The Secret World (Video Game) / int_9203bf6
comment
Arc Number: The number 8 seems to be significant in the Secret World and hint to links with the Host: the eight companies that make up the Orochi Group, the watchful Eight of the Grigori, and the ancient conspiracy known as the Four-and-Sixty which is 8x8.
 The Secret World (Video Game) / int_9203bf6
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The Secret World (Video Game) / int_9203bf6
 The Secret World (Video Game) / int_934eb07f
type
Resurrective Immortality
 The Secret World (Video Game) / int_934eb07f
comment
The player character is a dedicated agent of their chosen faction who has almost nothing in their life but work, only gets vacation time between expansion packs, and is fully prepared to die in the course of their duties — multiple times. Illuminati PCs can even be informed "I don't want you to think this is an endless, thankless task, but keep doing it." By contrast, Abdel Daoud of the Atenists spends most of his time lounging around in a coffeehouse while his brainwashed cultists do all the work, something his Dragon-in-Chief gives him no end of sass for.
 The Secret World (Video Game) / int_934eb07f
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The Secret World (Video Game) / int_934eb07f
 The Secret World (Video Game) / int_9355d0f3
type
Neglected Rez
 The Secret World (Video Game) / int_9355d0f3
comment
Neglected Rez: The Wabanaki reservation on Solomon Island, Maine plays with this trope. They were building a Native American Casino (shaped like a tipi that they themselves knew was inaccurate, but that was what the tourists expected) before the Fog arrived and they also have an "authentic Wabanaki village" that serves as a tacky tourist trap. However, most of the native residents actually live in a trailer park.
 The Secret World (Video Game) / int_9355d0f3
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 The Secret World (Video Game) / int_945a09d5
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The End Is Nigh
 The Secret World (Video Game) / int_945a09d5
comment
Then there was The End of Days is Coming leading up to 21/12-2012 and the Mayan Doomsday Christmas event.
 The Secret World (Video Game) / int_945a09d5
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The Secret World (Video Game) / int_945a09d5
 The Secret World (Video Game) / int_94d10118
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Emote Command
 The Secret World (Video Game) / int_94d10118
comment
Emote Command: The usual assortment. Unusually, these can be functional in interacting with the setting... just rarely enough to be a source of confusion for new players, who will soon learn how to "Use" anything and everything but will get stuck trying to figure out that the best way to, say, salute is to /salute.
 The Secret World (Video Game) / int_94d10118
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The Secret World (Video Game) / int_94d10118
 The Secret World (Video Game) / int_957e5fc2
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Villainous Breakdown
 The Secret World (Video Game) / int_957e5fc2
comment
Villainous Breakdown: Refuse to side with them and the Dreamers, who start off speaking in a calm, friendly manner, will quickly flip their shit. Lilith when Emma refuses to leave Agartha with her at the end of Issue #7. Happens to John when he learns you have met Lilith. It is enough to stop them from forcibly going through your memories.
 The Secret World (Video Game) / int_957e5fc2
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The Secret World (Video Game) / int_957e5fc2
 The Secret World (Video Game) / int_96cd53e8
type
Repeatable Quest
 The Secret World (Video Game) / int_96cd53e8
comment
Repeatable Quests: Most (but not all) of the missions you can be assigned (or stumble upon) can be repeated... after a lengthy several-hour Cooldown. That's several hours in real-world time, mind you.
 The Secret World (Video Game) / int_96cd53e8
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The Secret World (Video Game) / int_96cd53e8
 The Secret World (Video Game) / int_97914ed
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Idiot Savant
 The Secret World (Video Game) / int_97914ed
comment
Idiot Savant: Scrapyard Edgar is pretty much a stereotypical hillbilly... yet he managed to create the Quantum Brace, a device that is essentially allows for artificial Chaos Magic, out of nothing but scrap in his junkyard and the quantum core of an Orochi drone.
 The Secret World (Video Game) / int_97914ed
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The Secret World (Video Game) / int_97914ed
 The Secret World (Video Game) / int_97c6b148
type
Allegedly Free Game
 The Secret World (Video Game) / int_97c6b148
comment
Allegedly Free Game: While there is a sizable micro-transaction store and several benefits to the optional subscription, nearly everything in the store is cosmetic and character progression happens at such a generous pace that a player is far more likely to find a pair of premium pants they absolutely must have than find themselves thinking they need one of the skill boosts. Unfortunately, it is no longer possible to finish the entire story minus a few sidequests without paying anything after the initial purchase; continuing after the final story mission in Transylvania requires buying the relevant Issues.
 The Secret World (Video Game) / int_97c6b148
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The Secret World (Video Game) / int_97c6b148
 The Secret World (Video Game) / int_984ef9ef
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"Not So Different" Remark
 The Secret World (Video Game) / int_984ef9ef
comment
"Not So Different" Remark: Ellis makes this observation about you, and also remarks that the two of you are both "fixers" with a job to do, come hell or high water. And he's not talking about the mechanical kind of fixing, either. During her rants, Olga claims that the only difference between her Family and the player is the fact that the people of the village "call you hero and call us murderers."
 The Secret World (Video Game) / int_984ef9ef
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 The Secret World (Video Game) / int_986c3163
type
Mouth of Sauron
 The Secret World (Video Game) / int_986c3163
comment
The Tokyo Arc pits player characters against the Black Signal, AKA John. Despite his loyalty to the Dreamers, he doesn't actually seem to have much interest in doing anything apart from playing sadistic pranks on the locals and exchanging friendly banter with you. It's eventually revealed that he's procrastinating: his mission is to kill Lilith, but he's so scared of her that he's making every excuse possible to not face her — to the point that he tries to pit you against her. As such, it's a very big deal when he finally takes charge of the situation, gets Lilith out of the picture, and becomes an independent menace.
 The Secret World (Video Game) / int_986c3163
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The Secret World (Video Game) / int_986c3163
 The Secret World (Video Game) / int_987dbb69
type
Vampire Hunter
 The Secret World (Video Game) / int_987dbb69
comment
In the introduction to "Ripples", the nameless Vampire Hunter points a crossbow at the player... only to reveal that he was aiming at the vampire creeping up behind you.
 The Secret World (Video Game) / int_987dbb69
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 The Secret World (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 The Secret World (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: The Ur-Draug battle at the end of "Polaris" turns into a crapshoot if the group doesn't do enough damage to skip the "blue" phase; it's virtually impossible to figure out if he's about to smash the rock the group is hiding behind, it happens so fast that coordination if someone does see it requires voice communication and thus can't be done with a pick-up-group, and moving to a different hiding spot gives the boss plenty of time to kill at least one group member with the attack everyone is hiding behind the rock from in the first place. The Machine Tyrant at the end of "Hell Raised"; even with a high-geared, experienced group, a lot can go wrong in this fight very quickly. Success depends on the Machine Tyrant not applying his group-wide damage effects faster than the group can remove them, whether or not the tracking AOEs move in directions that cut players off from escaping them, whether or not the anima fountain spawns behind the tank instead of behind the damage dealersnote This can easily result in the latter's death if they aren't quick on their feet, and whether or not the fountain spawns near the tank as well as spawning on time. Even if you manage to compensate for these things and survive, doing so can reduce the damage dealers' time on target so much that they can't bring the boss down before the time limit expires even if their damage is more than enough on paper. The Facility dungeon has several bosses who return high damage if an attack glances. It's possible to have high enough stats to never glance, but gearing for this specifically will result in a substandard build for anything else. Most players will run with almost enough hit rating to never glance, throw on passive buffs to increase it as the fights go on, and hope for no misses while waiting for those buffs to take effect.
 The Secret World (Video Game) / int_98b1dc8f
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 The Secret World (Video Game) / int_9ae0cca6
type
Character Blog
 The Secret World (Video Game) / int_9ae0cca6
comment
The use of in-character twitter accounts is a growing trend among the community. Funcom has encouraged this by establishing twitter accounts for Säid, Kristen Geary, Carter, Danny Dufrense, Nassir and the Buzzing.
 The Secret World (Video Game) / int_9ae0cca6
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The Secret World (Video Game) / int_9ae0cca6
 The Secret World (Video Game) / int_9ae0ead1
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Villains Out Shopping
 The Secret World (Video Game) / int_9ae0ead1
comment
Villains Out Shopping: In the slums of London, one can find various assorted beasties, ranging from vampires, gnomes, and satyrs minding their own business, to a chupacabra manning a taco stall. Abdel Doud of the Aten cult is often seen relaxing and drinking coffee — something his mysterious supplier gives him no end of grief for.
 The Secret World (Video Game) / int_9ae0ead1
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The Secret World (Video Game) / int_9ae0ead1
 The Secret World (Video Game) / int_9b045a08
type
Wendigo
 The Secret World (Video Game) / int_9b045a08
comment
Wendigo: One of the enemies found on Solomon Island; fairly traditional in terms of origins and modus operandi, they still look vaguely human, but they now crawl on all fours and most of them are much larger and stronger than any human being.
 The Secret World (Video Game) / int_9b045a08
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 The Secret World (Video Game) / int_9bee1a7f
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Eldritch Location
 The Secret World (Video Game) / int_9bee1a7f
comment
The Buzzing reveals that the Draug were first created when Norsemen returning from the Darkness War happened to stray into an Eldritch Location hidden deep in the Atlantic, and eventually arrived home infected with a unique strain of the Filth. Before long, they succumbed to madness like other Filth infectees, and began to obsessively wander: Outsiders would find the villages of such veterans abandoned with no trace of their inhabitants except for orderly rows of footprints leading into the sea.
 The Secret World (Video Game) / int_9bee1a7f
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The Secret World (Video Game) / int_9bee1a7f
 The Secret World (Video Game) / int_9c23f3a0
type
Bigfoot, Sasquatch, and Yeti
 The Secret World (Video Game) / int_9c23f3a0
comment
Bigfoot, Sasquatch, and Yeti: There's a whole tribe of Sasquatch living in the forests of Solomon Island, and for the most part they're fairly benevolent, if incapable of human speech. They're actually one of the very few things keeping the dark forces lurking beneath the island from escaping; unfortunately, they're also an endangered species.
 The Secret World (Video Game) / int_9c23f3a0
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The Secret World (Video Game) / int_9c23f3a0
 The Secret World (Video Game) / int_9cb3e22e
type
Interface Spoiler
 The Secret World (Video Game) / int_9cb3e22e
comment
Interface Spoiler: On the testlive server for Issue #9, The Black Signal lore entries were categorized as the Filth and listed before picking up the first black lore.
 The Secret World (Video Game) / int_9cb3e22e
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The Secret World (Video Game) / int_9cb3e22e
 The Secret World (Video Game) / int_9cc742f1
type
Level-Locked Loot
 The Secret World (Video Game) / int_9cc742f1
comment
Level-Locked Loot: Gear (weapons and talismans) are restricted by the amount of points invested in the relevant skill. Stronger gear has higher skill requirements. In Legends, talisman slots are unlocked as the player levels. Conveniently, tiers of the story mission that are expected to be completed around the level a new slot unlocks will reward the player with a talisman fitting that slot. Additionally, the ability to enhance gear with glyphs is unlocked at level 20, the ability to enhance with signets is unlocked at level 50, and the ability to craft and use purple gear and better is also unlocked at level 50.
 The Secret World (Video Game) / int_9cc742f1
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The Secret World (Video Game) / int_9cc742f1
 The Secret World (Video Game) / int_9d12bbc1
type
Foreshadowing
 The Secret World (Video Game) / int_9d12bbc1
comment
Foreshadowing: All over the place. Seemingly one-off lines that could be heard at release are paid off in content released years later. Samuel Chandra's face can be seen plastered on magazines and posters even before you realize the Orochi Group isn't just background flavor. One of the very first things a fresh Illuminati player can do is talk to Doctor Zurn, who mentions that he would love to get a good look at the player's bee, but he's unwilling to cross the lines required for that to happen. Dragon players are also warned in an early mission debrief to never let Orochi take them alive, because They Would Cut You Up. Come Issue #11, it turns out Orochi is happy to cross that line. Very early in the story is a villain who accounts for the player's immortality when dealing with them; he isn't the last. The Cult of the Aten and Roman Cult of Deus Sol Invictus in Egypt, telling the player to be wary of Sun Cults. The storyline covered over three dungeons about stopping the Hell Dimensions from invading doesn't have much of anything to do with the main plot, looking like more of a sidequest than most of the actual sidequests. The final boss of the storyline is a fallen angel, one that the bees say is a Nephilim. They also speak of him as a force to be reckoned with, which is backed up by the fact that it takes five of Gaia's Chosen to take him down. In another lore section, they note that not even they know Lilith's hidden eighteenth name, only the Nephilim do. Sure enough, the next time you see Nephilim, they have you outnumbered instead of the other way around, leaving them free to ignore you while they bind Lilith with her eighteenth name.
 The Secret World (Video Game) / int_9d12bbc1
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The Secret World (Video Game) / int_9d12bbc1
 The Secret World (Video Game) / int_9dd2cbc2
type
CloudCuckooLander
 The Secret World (Video Game) / int_9dd2cbc2
comment
Cloud Cuckoo Lander: About every second NPC you meet, in one way or another. Of course, the game being what it is, many of those turn out to be something else entirely...
 The Secret World (Video Game) / int_9dd2cbc2
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The Secret World (Video Game) / int_9dd2cbc2
 The Secret World (Video Game) / int_9f63d4f1
type
Our Vampires Are Different
 The Secret World (Video Game) / int_9f63d4f1
comment
Our Vampires Are Different: The Wampiry are predominantly human in appearance, and benefit from the usual boosts in strength and speed; however, most are little more than Mooks. Elders are much more difficult to deal with, being capable of escaping battle by transforming into bats and — given enough time and power — are even capable of recovering from being staked, though according to Hasdatean, it hurts a lot. Actually killing vampires is fairly simple, given that most of their traditional weaknesses were myths spread by vampires themselves: they have no apparent weakness to holy symbols — judging by Hasdatean's presence in the church; most can be destroyed by gunfire or magic, and stakes are only required in the case of elders. Vulnerable to the sun as always, Wampiry tend to dress in skin-concealing coats and gas-masks, and only elders are resilient enough to bare skin in daylight. However, according to the Bees, vampires aren't actually immortals: it's just that their lifespans are so incredibly long that it's popularly assumed that this is the case, and besides, vampires live such violent lives that few if any die of natural causes. They were actually created by Lilith.
 The Secret World (Video Game) / int_9f63d4f1
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The Secret World (Video Game) / int_9f63d4f1
 The Secret World (Video Game) / int_9f93adcd
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In-Universe Game Clock
 The Secret World (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: The game's HUD has a clock in the upper right-hand corner to give you the time of day, both in-universe and (if you click on it) in real life.
 The Secret World (Video Game) / int_9f93adcd
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The Secret World (Video Game) / int_9f93adcd
 The Secret World (Video Game) / int_a00eb8f9
type
Bare-Fisted Monk
 The Secret World (Video Game) / int_a00eb8f9
comment
Bare-Fisted Monk: The Dragon healing deck (named Monk) is this. Subverted, in that the Monk deck also has access to assault rifles.
 The Secret World (Video Game) / int_a00eb8f9
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The Secret World (Video Game) / int_a00eb8f9
 The Secret World (Video Game) / int_a270b9e5
type
Anarchy Is Chaos
 The Secret World (Video Game) / int_a270b9e5
comment
The destabilizing Dragon. The Dragon are unique in that they show no plans to 'rule' the world as such, but instead cause chaos to understand the underlying mathematical system upon which Chaos operates and manipulate it toward their version of a better world — while unclear, they seem to dislike stagnation the most. Agents are given "free will within parameters" and probably have the greatest degree of variety of personal beliefs; The Dragon will assign people based on whoever they predict will, left to their own devices, produce the outcome they want. Of course, they also take their cues from a perpetually-reincarnating, prophetic eight-year-old child...
 The Secret World (Video Game) / int_a270b9e5
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The Secret World (Video Game) / int_a270b9e5
 The Secret World (Video Game) / int_a3509d95
type
The Password Is Always "Swordfish"
 The Secret World (Video Game) / int_a3509d95
comment
The Password Is Always "Swordfish": A literal example: in one mission in Egypt, the clue to get into a computer is "Horse Feathers". More Orochi hijinx: the password securing the records relating to the wholesale kidnapping, torture, and deliberate horrific mutation of local children is protected by the password 'password'.
 The Secret World (Video Game) / int_a3509d95
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The Secret World (Video Game) / int_a3509d95
 The Secret World (Video Game) / int_a60f7120
type
Physical God
 The Secret World (Video Game) / int_a60f7120
comment
Physical God: The Forest God, a wandering incarnation of the Transylvanian Forest; given said forest's current infestation by the Filth and other monsters, he spends his days drowning his sorrows at the local tavern.
 The Secret World (Video Game) / int_a60f7120
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The Secret World (Video Game) / int_a60f7120
 The Secret World (Video Game) / int_a61fc28e
type
Desperate Plea for Home
 The Secret World (Video Game) / int_a61fc28e
comment
Desperate Plea for Home: In Issue 9, you're eventually sent to explore the abandoned Fear Nothing Foundation headquarters; here, the mission "Dear Diary" allows you to recover journal entries from a girl named Sabrina, charting her loss of sanity as the Foundation's psychological conditioning takes a toll. In the second-last entry, she's reduced to blind panic and pleading to go home. In the very last entry, she's fully converted and gearing up for a mass suicide with the rest of the Foundation; by the time you arrive, she's already dead.
 The Secret World (Video Game) / int_a61fc28e
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Hates Being Touched
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comment
Headmaster Montag of Innsmouth Academy; along with his habit of wearing latex gloves and refusing handshakes out of aversion to human contact, he tends to launch into rambling, overly-verbose monologues at the drop of a hat, and is almost hilariously unresponsive to human emotion. On the other hand, he's a very capable administrator, a highly-experienced magician, and stoic enough not to be unnerved by the monsters trying to claw their way into his inner sanctum. Appropriately, he's an Illuminati employee.
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 The Secret World (Video Game) / int_a777acd4
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Dreamville
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comment
Dreamville: In Issue #5, players follow Kingsmouth conspiracy theorist Tyler Freeborn on an insane voyage into the depths of the Fog surrounding Solomon Island, only to pass out and wake up in the Red Sargassum Dream, a nightmarish recreation of Kingsmouth created by the Dreamers. Not only does the place now look more suburban than small-town, complete with completely identical stark-white houses and white picket fences, but it's Always Night, the roads are crawling with tendrils of Filth, and it's inhabited by Filth-infected replicas of the townsfolk - all of whom will try to kill you on sight. This is because the Fog is an airborne strain of the Filth, and everyone on Solomon Island's been infected. More disturbingly, the Dreamers claim that this is their prediction of what the world will be like if they awaken, offering to let you become mayor of the town — or even its new god — if you agree to work for them.
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 The Secret World (Video Game) / int_a7bb930
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Prestige Class
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Prestige Class: Auxiliary Weapons function as this, showing up late in the game to add a small amount of specialized function to a character. The game's "decks" also count, to some extent. While there are technically no classes in the game, players can unlock specialized "decks" by taking on specific abilities from the various disciplines; even going so far as to offer one for mastering them all. The newly released "Augments" also count. They can add to and/or boost the effects of abilities. It's stated by the devs that they're more for those who have already obtained everything else in the game so far.
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 The Secret World (Video Game) / int_a8a04f6f
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And I Must Scream
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For example, Innsmouth University is outfitted with magical power reserves that supply the Illuminati staff with additional mana- channelled from the magicians who'd been buried alive in the foundations, all of whom are still aware and conscious; in one mission, the player is given the task of sealing a few escapees back into the wards in order to prevent any further occult disasters.
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 The Secret World (Video Game) / int_a8b964b3
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Legacy Seeker
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Legacy Seeker: During the backstory, wealthy businessman Nathaniel Winter devoted the last years of his life to building an amusement park on an obscure island off the coast of Maine, sacrificing his reputation, his fortune, and even his relationship with his family for the sake of his "masterpiece." In the present, Nicholas Winter is left baffled as to why his now-deceased father considered Atlantic Island Park important enough to become his legacy, even bequeathing it to Nicholas to restore. The twist is that it's not a legacy at all: Nathaniel Winter actually built the park as a means of seizing immortality, using guests as fuel for machines that would harvest power from the island and imbue him with it. Now transformed into a monstrous Bogeyman haunting the grounds, Winter presumably wants Nicholas to restore the park so that he can prey on the visitors it will receive.
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 The Secret World (Video Game) / int_a8cff6a
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Familiar
 The Secret World (Video Game) / int_a8cff6a
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Familiar: One of the most common enemies found at Innsmouth Academy; according to Annabel Usher, prior to the disaster, they were created by the students in the magical equivalent of shop class — hence the reason why they look so repulsive. Unfortunately, they've gone feral following the death of the students, leaving the player with the job of trimming the herd before they overrun the remaining defenders. Players can acquire their own animal familiars through the TSW marketplace. Three of them are available as a pre-orders for the deluxe edition game.
 The Secret World (Video Game) / int_a8cff6a
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Covert Distress Code
 The Secret World (Video Game) / int_aa0b5ae8
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Covert Distress Code: According to Sonnac, a post card from Cairo bearing Ozymandias is the universal sign of a imminent apocalypse in Egypt.
 The Secret World (Video Game) / int_aa0b5ae8
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 The Secret World (Video Game) / int_aa8dcc21
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MegaCorp
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The Orochi Group have continued in this vein by building a secret research base of their own in the mountains, concealed under a dam. Known as the Nursery, it was established for the purposes of studying some of the most dangerous phenomena of the Secret World, including werewolf shapeshifting, demonic possession, ghosts, and even the Filth. Though safety was a key consideration, secrecy is even more important to the Nursery, because the test subjects are all kidnapped children - chosen specifically to see how all these horrific phenomena react to the young.
 The Secret World (Video Game) / int_aa8dcc21
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 The Secret World (Video Game) / int_aaf661fb
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Noticing the Fourth Wall
 The Secret World (Video Game) / int_aaf661fb
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Noticing the Fourth Wall: During Issue #11, an exploration of QBL Media's alpha level reveals that one unfortunate employee appears to have suffered this trope. On one of the office whiteboards, the employee in question has written down the titles of several past issues of The Secret World, from issue seven through to eleven. There's even an attempt to write the title for the as-yet-unreleased Issue #12 — which abruptly breaks into a manic scrawl of "OH GOD I CAN SEE FOREVER".
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 The Secret World (Video Game) / int_ab27d196
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Apocalypse Cult
 The Secret World (Video Game) / int_ab27d196
comment
In Egypt, the Atenist sacred site known as the Ankh is essentially a huge underground temple dug by the Pharoah Akhenaten in order to access a reservoir of the Filth. Atenist pilgrims would often descend into the Ankh itself in order to expose themselves to it, gradually driving themselves insane from Filth exposure the deeper they went. A few of these ancient cultists remain in the lake of Filth at the bottom of the Ankh, all of them are insane to point of no longer possessing human identity. In the present, Dr Klein has followed in their footsteps by growing so obsessed with the Filth in these underground chambers that he was willing to use it as a drug, slowly going even crazier in the process.
 The Secret World (Video Game) / int_ab27d196
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 The Secret World (Video Game) / int_ac38d6ca
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Internet Incorporated
 The Secret World (Video Game) / int_ac38d6ca
comment
Internet Incorporated: The Illuminati were responsible for the Internet's creation and have a major role in its continuing development and specifications. While they don't precisely own it, they've got the best real-time maps of it, the best monitoring of content and backdoor access to anything connected to the Internet... and, supposedly, a "kill switch" which entirely breaks connectivity worldwide.
 The Secret World (Video Game) / int_ac38d6ca
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 The Secret World (Video Game) / int_adfbee33
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Reverse Escort Mission
 The Secret World (Video Game) / int_adfbee33
comment
Reverse Escort Mission: A potential threat to Innsmouth Academy is a basement filled with not-yet-activated familiars of the type that are rampaging on the grounds. A quest has you meet Carter, the surviving student who tells you that she's tougher than she looks, as she goes to clear out the basement. Though she's not quite invulnerable, she is capable of handling the enemies, though you can still pitch in in a few fights. She, however, has control issues: She really needs you around just to be there, and the heavier stuff in her arsenal is entirely indiscriminate. The critical step in this mission is to first develop defenses against her and to be ready to use them.
 The Secret World (Video Game) / int_adfbee33
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 The Secret World (Video Game) / int_ae0bbe52
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Living Statue
 The Secret World (Video Game) / int_ae0bbe52
comment
Living Statue: The Sentinels, who currently guard the City of the Sun God and prevent the Black Pharaoh from rising again; lore and character dialogue reveals that they were originally the children of Ptahmose, sacrificed by him in order to stop Akhenaten's return. Though unable to move, they can still think and speak, and occasionally command local wildlife to do their bidding; as such, they're quest-givers.
 The Secret World (Video Game) / int_ae0bbe52
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 The Secret World (Video Game) / int_af11866
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Wizarding School
 The Secret World (Video Game) / int_af11866
comment
Wizarding School: Innsmouth Academy is a somewhat dark example funded and run by the Illuminati, teaching magical prodigies how to control and master their powers, grooming them for service to the Illuminati itself in the process. Unfortunately, by the time players arrive, most of the students and staff are dead except for the headmaster, his deputy, and the star pupil. For good measure, most of the enemies here are either the ghosts of the murdered faculty, or the students' home-made Familiars, having gone feral after the death of their owners.
 The Secret World (Video Game) / int_af11866
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 The Secret World (Video Game) / int_b02f996a
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Town with a Dark Secret
 The Secret World (Video Game) / int_b02f996a
comment
Town with a Dark Secret: Kingsmouth, and by extension, most of Solomon Island. Most of the area's history following White settlement seems to be based on hastily-disguised conspiracies and scandals: the serial-killings that were actually comitted by Jack O'Lantern, the burning of an innocent witch in the 1970s, and the regular deaths that occur at Innsmouth Academy.
 The Secret World (Video Game) / int_b02f996a
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 The Secret World (Video Game) / int_b16543d2
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Grimy Water
 The Secret World (Video Game) / int_b16543d2
comment
Grimy Water: There are several hazardous liquids that will severely harm the player upon contact. You'll have scant seconds to jump back out before you're rapidly poisoned to death, no matter how tough you think you are.
 The Secret World (Video Game) / int_b16543d2
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 The Secret World (Video Game) / int_b1a20640
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Undiscriminating Addict
 The Secret World (Video Game) / int_b1a20640
comment
Undiscriminating Addict: Che Garcia Hansson doesn't play favorites when it comes to drugs: during lean times on Solomon Island, he'll make do with pot; immersed in the nightlife of Tokyo, he makes his way through "mountains of dope," and when that's not available, he gets completely smashed on whatever booze is available until he gets kicked out of the club. And then he brings out his little bio-vials of spiders...
 The Secret World (Video Game) / int_b1a20640
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 The Secret World (Video Game) / int_b1a7cd14
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Tap on the Head
 The Secret World (Video Game) / int_b1a7cd14
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Tap on the Head: At the end of the Egypt storyline, the player is knocked out by a random Orochi Grunt hitting them with the butt of their rifle, despite having survived much worse up to this point.
 The Secret World (Video Game) / int_b1a7cd14
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 The Secret World (Video Game) / int_b2cdd776
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Bottomless Magazines
 The Secret World (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Justified that you channel your Anima through your firearms, so you are essentially firing Anima Bullets. This also explains why your firearms don't drop any brass casing or that you'll able to leech heal with an assault rifle.
 The Secret World (Video Game) / int_b2cdd776
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 The Secret World (Video Game) / int_b4754f84
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The Worm That Walks
 The Secret World (Video Game) / int_b4754f84
comment
The Worm That Walks: Revenants can dissolve their bodies into swarms of rats and crows in order to escape combat, hence the reason why they've become associated with pestilence and plague. There is also the Fly Golem in "Lord of the Flies", which is pretty much what it sounds like.
 The Secret World (Video Game) / int_b4754f84
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 The Secret World (Video Game) / int_b53077b3
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Take That!
 The Secret World (Video Game) / int_b53077b3
comment
Take That!: Right after meeting you, Richard Sonnac of the Templars does his best to assure you that they aren't The Knights Templar, and you haven't wandered into "some atrocious Dan Brown airport paperback." If clicked on enough times, the Templar Guards will say: "Directions? Does it look like I'm giving bloody walking tours?" If playing as the Illuminati, the Dawn of the Morninglight mission "Wrath of the Dawn" has Kirsten Geary informing you that, while she may not be able to kill a Bee, she can force you to listen to Nickelback for all eternity if you fail her again.
 The Secret World (Video Game) / int_b53077b3
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 The Secret World (Video Game) / int_b59f6070
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Confusion Fu
 The Secret World (Video Game) / int_b59f6070
comment
Confusion Fu: Chaos Magic is up close and personal used for many purposes such as generating hate (drawing enemy attention), evade tanking (relying on not getting hit while keeping the enemy occupied), debuffing (weakening or adding vulnerabilities to) the enemy, redirecting attacks back at the attacker, etc.
 The Secret World (Video Game) / int_b59f6070
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 The Secret World (Video Game) / int_b5a39030
type
Hub Under Attack
 The Secret World (Video Game) / int_b5a39030
comment
Hub Under Attack: Issue #7 ends with the reveal that Agartha, the normally perfectly-safe Portal Crossroad World frequented only by players, has been infected by the Filth. Intruding from the portal to Filth-claimed Tokyo, the Ominous Obsidian Ooze has claimed an entire branch of the World Tree; during the "Whispering Tide" event, this even allows creatures of the Filth to begin manifesting inside the Hollow Earth and fight the players. Taken to the next level in the mission "Dark Agartha": you find yourself in a Bad Future in which the Dreamers escape from captivity and lay waste the world, leaving Agartha a monster-infested ruin.
 The Secret World (Video Game) / int_b5a39030
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 The Secret World (Video Game) / int_b669e7ec
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Verbal Salt in the Wound
 The Secret World (Video Game) / int_b669e7ec
comment
Verbal Salt in the Wound: During the first confrontation with Lilith in Issue #7 she knows that she can't actually kill the player character without you springing back to life... so she just cuts your legs off with a laser and leaves you to it. When you finally manage to corner her atop the Orochi Building in Issue #11, she sneeringly asks "how are your legs?" Of course, you can't speak, but a good look at your face reveals that you definitely aren't amused.
 The Secret World (Video Game) / int_b669e7ec
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 The Secret World (Video Game) / int_b8ac17e5
type
Children's Covert Coterie
 The Secret World (Video Game) / int_b8ac17e5
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On the Savage Coast of Solomon Island, players have the option to take part in the initiation rites of the League of Monster Slayers, doing such things as plucking black roses from a wendigo's den or spitting into a pool of Filth - during which it becomes abundantly clear that the seemingly childish group was actually tackling real monsters, albeit on a solo basis.
 The Secret World (Video Game) / int_b8ac17e5
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 The Secret World (Video Game) / int_b8e38fc5
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Metaphorically True
 The Secret World (Video Game) / int_b8e38fc5
comment
Metaphorically True: Used by the Dragon, as part of the Art of Chaos.
 The Secret World (Video Game) / int_b8e38fc5
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 The Secret World (Video Game) / int_badc6225
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Barred from Every Bar
 The Secret World (Video Game) / int_badc6225
comment
Barred from Every Bar: In Issue #10, reliving the memories of John Copley provides an extended sequence in which John and Che Garcia Hansson go on a tour of Kaidan district's nightlife. In the process, the increasingly intoxicated Che starts fights in almost every single venue they visit, leading to them getting thrown out of each one - usually following a combat minigame involving samurai chefs, gun-toting Yakuza thugs, or Oni mercenaries.
 The Secret World (Video Game) / int_badc6225
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 The Secret World (Video Game) / int_badfee0b
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Ominous Obsidian Ooze
 The Secret World (Video Game) / int_badfee0b
comment
In Filth-flooded environments like the Moon Bog or the bottom of the Ankh, numerous Shades can be found waiting for passersby in deep pools of the stuff, rising just high enough to reveal their Glowing Eyes of Doom as you approach. For good measure, lore entries on "Filth and Humans" reveals that Shades can willingly melt into pools of Filth and reform elsewhere, indicating that the "submerged" ones might not even have a lower body until they see you and go on the attack.
 The Secret World (Video Game) / int_badfee0b
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 The Secret World (Video Game) / int_baedeab5
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Incomprehensible Entrance Exam
 The Secret World (Video Game) / int_baedeab5
comment
Incomprehensible Entrance Exam: Joining one of the Big Three requires varying degrees of this. Sometimes there's something akin to a test involved, but mostly there's just a series of hoops to jump through. The incomprehensible aspect appears partly due to the outwardly nonsensical nature of the whole thing but mostly because none of the faction representatives explain what's expected of you up until it's too late to leave.
 The Secret World (Video Game) / int_baedeab5
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 The Secret World (Video Game) / int_bb5126ec
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Prophecy Twist
 The Secret World (Video Game) / int_bb5126ec
comment
Prophecy Twist: Kirsten Geary mentions that a prophecy pinpointed the exact time the Council of Venice would fall. That time came and went many years ago, and the Council is still around, but it is when the Council's decline into it's current near-irrelevancy began. The Bees, meanwhile, tell something very similar about predictions of the apocalypse. The morals in both cases are to always expect this trope when dealing with prophecy, and that an "end" is not necessarily an instantaneous thing.
 The Secret World (Video Game) / int_bb5126ec
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 The Secret World (Video Game) / int_bbd8d3f4
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Adventurer Archaeologist
 The Secret World (Video Game) / int_bbd8d3f4
comment
Adventurer Archaeologist: A lot of the Investigation Missions have you doing research while uncovering unearthly ruins.
 The Secret World (Video Game) / int_bbd8d3f4
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 The Secret World (Video Game) / int_bbfaa837
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Knight Templar
 The Secret World (Video Game) / int_bbfaa837
comment
Knight Templar: The Templar will 'burn down a village to kill one demon'. They also created the The Knights Templar as an amusing diversion.
 The Secret World (Video Game) / int_bbfaa837
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 The Secret World (Video Game) / int_bc452029
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Strapped to an Operating Table
 The Secret World (Video Game) / int_bc452029
comment
Dr. Charles Zurn, who has you Strapped to an Operating Table as part of joining the Illuminati. Though wildly eccentric, he's quite benign — especially compared to some of the other mad scientists in the game.
 The Secret World (Video Game) / int_bc452029
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 The Secret World (Video Game) / int_bd5e8cd9
type
Urban Fantasy
 The Secret World (Video Game) / int_bd5e8cd9
comment
Urban Fantasy: The setting as a whole, especially when the player actually starts delving into the hub zones. London, Brooklyn and Seoul all feature supernatural conspiracies interwoven with commonplace elements of modern society, weird inhuman beings rubbing elbows with everyday humanity, and magic being practiced on just about every street corner in one form or another. Meanwhile, outside the hub zones, modern-day samurai, Oni Private Military Contractors and magical Yakuza find themselves struggling to fight off a demonic invasion, an otherworldly viral infection, and a disembodied Eldritch Abomination haunting the electrical systems of Tokyo.
 The Secret World (Video Game) / int_bd5e8cd9
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 The Secret World (Video Game) / int_be8416ea
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Shrouded in Myth
 The Secret World (Video Game) / int_be8416ea
comment
Shrouded in Myth: The various immortals and sorcerers that populate the Secret World tend to accumulate this kind of reputation: Lilith, who is The Dreaded to the point her name triggers an evolutionary panic attack within humans. In Issue 14, Sonnac mentions that King Solomon is given credit for far more things than one man could accomplish.
 The Secret World (Video Game) / int_be8416ea
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 The Secret World (Video Game) / int_beb932ca
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Big Applesauce
 The Secret World (Video Game) / int_beb932ca
comment
Big Applesauce: The Illuminati are based in New York City.
 The Secret World (Video Game) / int_beb932ca
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The Secret World (Video Game) / int_beb932ca
 The Secret World (Video Game) / int_beb9a361
type
Anti-Hero
 The Secret World (Video Game) / int_beb9a361
comment
Anti-Hero / Anti-Villain: These sorts abound in the Secret World. Special mention goes to Wicker, though. He sold his soul in order to survive in hell with plans of bringing it back to the paradise it once was.
 The Secret World (Video Game) / int_beb9a361
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1.0
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The Secret World (Video Game) / int_beb9a361
 The Secret World (Video Game) / int_bf1b02b
type
Fictional Currency
 The Secret World (Video Game) / int_bf1b02b
comment
Fictional Currency: Along with the primary currency of Pax Romanae, the Secret World has quite a few additional currencies — to the point that they actually had to be trimmed during a later update. Up until Issue 12, there were Sequins of Solomon Island, Sequins of the Valley of the Sun God, Sequins of Transylvania, Sequins of Sunrise, Aurei of Initiation, Credits of Ca'd'Oro, Black and White Marks of Venice, Distinctions of the Council, Gambler's Markers, Extant Third Age Fragments, Extant Third Age Silver — all special tokens that can only be used in specific locations and sometimes only with very specific vendors or during very specific events. Since then, these currencies have been replaced with the infinitely simpler multi-purpose Black Bullion and Marks of the Pantheon. Legends uses four separate currencies: Anima Shards, Third Age Fragments, Marks of Favour, and Aurum.
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The Secret World (Video Game) / int_bf1b02b
 The Secret World (Video Game) / int_bf9ed416
type
Immortality
 The Secret World (Video Game) / int_bf9ed416
comment
Immortality: The Bees — people who have a connection with the insects of the same name — are very difficult to kill, and the Player Characters are counted among their numbers. They can die, but their anima form (soul) just gets back up at the nearest Anima Well (a sort of fountain of raw magic) where it can either just spawn a new body, or hike its incorporeal form back to the old body and revive that. The Buzzing implies that unless they are killed deliberately, they will survive "until the heat death of the universe". However, Word of God states despite our immortality the Bees won't stop aging, it will just happen incredibly slowly. Certain NPCs enjoy their own forms of immortality (or not): Khalid and Ptahmose are — at the very least — ageless, though its implied that they're much more; the Sentinels have Complete Immortality, as nobody has worked out how to destroy them completely; Säid and the rest of the Kingdom are all undead, being mummies, though it's implied that there are ways of killing them off for good; vampire elders have a certain degree of Regenerative Immortality. If lore entries and his own claims are to be believed, Beaumont has Complete Immortality, being a former Norse God.
 The Secret World (Video Game) / int_bf9ed416
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1.0
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 The Secret World (Video Game) / int_c011cd29
type
Path of Inspiration
 The Secret World (Video Game) / int_c011cd29
comment
Path of Inspiration: The Morninglight movement seems to be part New Age self-help group and part doomsday Cult. Their name should ring alarm bells, and some of their members are definitely up to no good in Kingsmouth.
 The Secret World (Video Game) / int_c011cd29
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1.0
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The Secret World (Video Game) / int_c011cd29
 The Secret World (Video Game) / int_c1253f2b
type
Fatal Forced March
 The Secret World (Video Game) / int_c1253f2b
comment
Fatal Forced March: "The Vanishing Of Tyler Freeborn" kicks off with the eponymous character donning a gas mask and walking into the Fog shrouding Solomon Island, determined to find out what lies behind it. This is already pretty foolhardy considering that everyone who's tried to escape the island via crossing the Fog has ended up dead, but once it's made clear that the Fog is an airborne strain of the Filth, it becomes downright insane. As one of the few characters immune to the effects of the Fog, you follow, wading through the waist-deep ocean and chasing the inexplicable singing until you find yourself in the Red Sargassum Dream - a pocket reality created by the Dreamers. After a long and decidedly surreal foot journey, you find yourself back on the shore of Solomon Island, with Tyler's dead body lying close by.
 The Secret World (Video Game) / int_c1253f2b
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1.0
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The Secret World (Video Game) / int_c1253f2b
 The Secret World (Video Game) / int_c25c7890
type
Fun with Acronyms
 The Secret World (Video Game) / int_c25c7890
comment
Fun with Acronyms: Orochi's Anansi Alpha is working on the AEGIS system project and is filled with living scientists thanking you for the data they've gained. They're also brainstorming what the hell "AEGIS" means: Anima Enhancement Global Integration System Actualized Extreme Guided Immunity Support. Somebody adds that it's horrible and includes a frowny face. Armor Enhancement Guidance Intelligence System Agency X Enhancing Guarded Impenetrable Shield Finally, somebody got fed up and created an acronym for "acronym"—Assholes Creating Ridiculous Obtuse Nonsense Yowling Meaninglessly—with an underlined notice to quit fucking around.
 The Secret World (Video Game) / int_c25c7890
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 The Secret World (Video Game) / int_c3182167
type
Golem
 The Secret World (Video Game) / int_c3182167
comment
Golem: Several are featured as particularly powerful enemies, made of either mud, scrap metal, broken chunks of concrete, lava, and sandstone. Some after-mission reports note how odd it is that several of these Golems are active without being brought to life by a magician. However, in one mission, Cucuvea gives you the materials to make a golem bodyguard to help you kill your way through the army of werewolves and vampires.
 The Secret World (Video Game) / int_c3182167
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1.0
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The Secret World (Video Game) / int_c3182167
 The Secret World (Video Game) / int_c324a7d
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Cannibal Clan
 The Secret World (Video Game) / int_c324a7d
comment
Cannibal Clan: Subverted in the case of the the Dimirs; though often suspected of cannibalism, and though very happy to kill and eat magical creatures of any description, Silviu claims that people "are not for sausages".
 The Secret World (Video Game) / int_c324a7d
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The Secret World (Video Game) / int_c324a7d
 The Secret World (Video Game) / int_c3308d09
type
Blood for Mortar
 The Secret World (Video Game) / int_c3308d09
comment
Blood for Mortar: The headmaster of Innsmouth Academy refutes the rumor that the school has a skeleton in every closet, he proudly declares that the skeletons are bricked into the walls. The school installs the corpses of mages into the walls and foundations to bolster its magical defenses and the power they have to work with.
 The Secret World (Video Game) / int_c3308d09
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1.0
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The Secret World (Video Game) / int_c3308d09
 The Secret World (Video Game) / int_c3e6e3c4
type
Moonwalk Dance
 The Secret World (Video Game) / int_c3e6e3c4
comment
Moonwalk Dance: Features the moonwalk as an emote. Subverted in that /moonwalk causes your character to awkwardly shuffle backwards, eventually getting frustrated by their inability to do it right. In the cutscene for "the Bank Heist", Cloud Cuckoo Lander yakuza-kingpin Daimon Kiyota is caught doing cartwheels in his office and he explains that being crazy can be the edge needed to survive, doing a proper moonwalk as the player leaves. It turns out there was method behind his madness—you have to cartwheel past lasers and poorly moonwalk over pressure plates during the robbery, the reward for doing so without tripping the alarm is a perfect moonwalk emote.
 The Secret World (Video Game) / int_c3e6e3c4
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 The Secret World (Video Game) / int_c5594984
type
Tokyo Is the Center of the Universe
 The Secret World (Video Game) / int_c5594984
comment
Tokyo Is the Center of the Universe: The headquarters of the Orochi Group. It's where the Filth first appeared in the game. All three of the secret societies hint in their epilogues that they will be returning to Tokyo. Averted by the Dragon, in that they have no permanent center and happen to be in Seoul at the moment. Notable because Britain is Only London and Big Applesauce are used by the other two factions, but, originally, Tokyo was only a training scenario.
 The Secret World (Video Game) / int_c5594984
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The Secret World (Video Game) / int_c5594984
 The Secret World (Video Game) / int_c58de9b
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Supernatural Martial Arts
 The Secret World (Video Game) / int_c58de9b
comment
Supernatural Martial Arts: Magic and melee weapons exist and can be used simultaneously, although the various weapons act more like foci for the player characters' Anima powers than anything.
 The Secret World (Video Game) / int_c58de9b
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1.0
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The Secret World (Video Game) / int_c58de9b
 The Secret World (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 The Secret World (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: At the end of the Egypt storyline, after the player has fought through hordes of cultists, defeated the cult leader and then the filth-empowered Black Pharoah Akenhaten, they are suddenly and completely knocked out by a random Orochi Group grunt tapping them on the head with the butt of their rifle, despite having survived far worse up to this point, including one of Akenhaten's attacks which literally rips their soul out.
 The Secret World (Video Game) / int_c5e42cbd
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The Secret World (Video Game) / int_c5e42cbd
 The Secret World (Video Game) / int_c64db44b
type
Idle Animation
 The Secret World (Video Game) / int_c64db44b
comment
Idle Animation: Players will rub a hand over their face while idle. The ak'ab hatchling will normally just sit up and beg every now and again, but if another player has a pet nearby, the hatchling will perform the ak'ab's signature column dash attack on it, knocking it over. Nermegal, the "filth kitty", will open a tiny portal and jump through, not returning for about thirty seconds. Very rarely, it will return chasing down a tiny filth-infected Orochi operative like a mouse. The Orochi security drone will zap other pets with a laser. The Draug Lord Puppy will jump into the air and backflip. The mini-Djinn will disco dance. If two New Years Dragons owned by players from different factions are near each other, they'll start chasing each other while spitting fire. If nine different Shem (golem) pets are near each other, they'll form a circle and perform a ritual, briefly summoning the Gatekeeper.
 The Secret World (Video Game) / int_c64db44b
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1.0
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The Secret World (Video Game) / int_c64db44b
 The Secret World (Video Game) / int_c660bc15
type
Fan Disservice
 The Secret World (Video Game) / int_c660bc15
comment
Fan Disservice: Female Draug and most of the female demons (not just the succubi) are completely nude. It seems like the devs intended this to be as unsexy as possible between the rotting, waterlogged flesh of the Draugr, and the dark veiny breasts on the demons.
 The Secret World (Video Game) / int_c660bc15
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 The Secret World (Video Game) / int_c6695a49
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Mêlée à Trois
 The Secret World (Video Game) / int_c6695a49
comment
Mêlée à Trois: The Templar and Illuminati have been at each other's throats since they existed, and the Dragon attempt to manipulate both sides for their own purposes.
 The Secret World (Video Game) / int_c6695a49
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1.0
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The Secret World (Video Game) / int_c6695a49
 The Secret World (Video Game) / int_c69902e7
type
Church of Happyology
 The Secret World (Video Game) / int_c69902e7
comment
Church of Happyology: The Morninglight — at first glance, anyway. A weird blend of self-help group and new-age religion, the Morninglight preach a new dawn of humanity ushered in by their charismatic founder and messiah, Phillip Marquard; spokespeople can be found on street corners throughout the hub zones, offering personality tests for anyone interested in taking it — tests that seem rigged to induct more followers into the group. Furthermore, the Morninglight are intensely protective of their public image and will go to terrifying extremes to prevent anyone outside their ranks from learning their secrets from defectors — up to and including a kill-on-sight label of "Obstructive Person". Plus, they're a scam religion created by Lilith and recently converted to the worship of the Dreamers.
 The Secret World (Video Game) / int_c69902e7
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The Secret World (Video Game) / int_c69902e7
 The Secret World (Video Game) / int_c737726c
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You're Not My Type
 The Secret World (Video Game) / int_c737726c
comment
You're Not My Type: During the opening scene of "The High Cost of Dying" Säid says this almost word for word to the player.
 The Secret World (Video Game) / int_c737726c
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The Secret World (Video Game) / int_c737726c
 The Secret World (Video Game) / int_c75df49a
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Shout-Out
 The Secret World (Video Game) / int_c75df49a
comment
Shout-Out: Has its own page.
 The Secret World (Video Game) / int_c75df49a
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 The Secret World (Video Game) / int_c86a6f38
type
Cannon Fodder
 The Secret World (Video Game) / int_c86a6f38
comment
No matter what masters they serve, Ghouls will always be the lowest in the hierarchy: although intelligent and capable of great magic given enough time and experience, the armies they support treat them as little more than animals, using them as little more than auxiliaries, Cannon Fodder, and corpse disposal — a task they admittedly excel at. In fact, the Jinn actually claim that they created Ghouls to act as their servants, forcing them into this cultural niche from the moment of their creation onwards.
 The Secret World (Video Game) / int_c86a6f38
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 The Secret World (Video Game) / int_cb360d4e
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Supernatural Hotspot Town
 The Secret World (Video Game) / int_cb360d4e
comment
Supernatural Hotspot Town: Solomon Island has been a hotbed of paranormal activity for centuries prior to colonization, and by the 21st century, its central settlement of Kingsmouth has become infamous for unusual occurrences. Among other things, it features The Illuminati's premier Wizarding School, an abandoned Amusement Park of Doom run by a Bogeyman, a Haunted House once home to a wrongfully accused witch, a literal Hell Hotel, forests infested with Wendigos and Sasquatches, farmlands patrolled by a serial-killing Plant Person, and an Abandoned Mine that seems to bring doom on anyone trying to reopen it... and this was all present before the Zombie Apocalypse hit Solomon Island. It turns out that the weirdness of the island is due in no small part due to the Gaia Engine hidden under it - either causing the oddities directly or attracting the supernatural to it, most commonly in the form of greedy Secret Worlders who Dug Too Deep. Harbaburesti, a small Romanian hamlet, has been surrounded by the supernatural since the reign of Vlad Dracula. Among other things, there's an ancient shapeshifting wise woman watching over the town, the area is dotted with derelict Soviet-era laboratories that were testing everything from vampire super-soldiers to "phantom cosmonauts," and the nearby forest is home to all manner of entities including fauns, gnomes, and even a god. By the time you arrive, of course, a vampire army is besieging Harbaburesti and the previously secret entities have been forced out into the open in defence of the town. Perhaps not so surprisingly, there's a Gaia Engine in the Carpathian Mountains just beyond the forest.
 The Secret World (Video Game) / int_cb360d4e
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The Secret World (Video Game) / int_cb360d4e
 The Secret World (Video Game) / int_cc4b45f6
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Word of God
 The Secret World (Video Game) / int_cc4b45f6
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However, Word of God states despite our immortality the Bees won't stop aging, it will just happen incredibly slowly.
 The Secret World (Video Game) / int_cc4b45f6
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The Secret World (Video Game) / int_cc4b45f6
 The Secret World (Video Game) / int_cc4d190a
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Did You Just Punch Out Cthulhu?
 The Secret World (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: One of the main points of the game is doing battle with the eldritch horrors of myth and legend, so one would expect this trope to be come into effect at some point in the game. The very first "dungeon" of the game, Polaris, features a Cthulhu Expy as the final boss. Bonus points go to players who make use of the martial arts-like Chaos Magic, which allows them to literally punch-out the Cthulhu wannabe.
 The Secret World (Video Game) / int_cc4d190a
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1.0
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The Secret World (Video Game) / int_cc4d190a
 The Secret World (Video Game) / int_ccf46587
type
Redshirt Army
 The Secret World (Video Game) / int_ccf46587
comment
Red Shirt Army: Orochi Group taskforces. In almost every single quest area of the game, they're either cowering behind shields or being horribly murdered.
 The Secret World (Video Game) / int_ccf46587
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1.0
 The Secret World (Video Game) / int_ccf46587
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The Secret World (Video Game) / int_ccf46587
 The Secret World (Video Game) / int_cdfe12c3
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Nothing Is Scarier
 The Secret World (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: When one enters the vicinity of the Black House, all sound and music is muted, save for your own footsteps and a deep moan emanating from the bowels of the house. Needless to say, it is nerve racking.
 The Secret World (Video Game) / int_cdfe12c3
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The Secret World (Video Game) / int_cdfe12c3
 The Secret World (Video Game) / int_cee9aeed
type
Alternate Reality Game
 The Secret World (Video Game) / int_cee9aeed
comment
Alternate Reality Game: Early on, game was promoted by a series of games and puzzles players were invited to solve in order to receive more information on the game: The first was "Dark Demons Cry Gaia", which first teased the game, and then released more information right up to its release. Then there was The End of Days is Coming leading up to 21/12-2012 and the Mayan Doomsday Christmas event.
 The Secret World (Video Game) / int_cee9aeed
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 The Secret World (Video Game) / int_cf168867
type
The Corruption
 The Secret World (Video Game) / int_cf168867
comment
The tragic end of the Norsemen who saved the Wabanaki during the Darkness War. Exposed to the Filth, they returned home only to succumb to madness and disease, leaving their blighted villages behind as they marched into the sea to serve their new masters.
 The Secret World (Video Game) / int_cf168867
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1.0
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The Secret World (Video Game) / int_cf168867
 The Secret World (Video Game) / int_cf874ceb
type
Immortal Apathy
 The Secret World (Video Game) / int_cf874ceb
comment
Immortal Apathy: Säid the Mummy takes a very relaxed view of mortal tragedies; thanks to his centuries of unlife and his career as a businessman, he's detached to the point of callousness, scarcely demonstrating any regret for the casualties of the Atenist uprising. Indeed, Säid's biggest concern is the cost of rebuilding once the Atenists are finally put down, to the point that he's already suggesting using the disaster as a loss leader so his fellow mummies can recoup their losses. Even his shame over the indirect role he played in the Tokyo Incident is motivated less by remorse for all the people killed as a result of his dealings with the Morninglight and more by a need to erase an embarrassing mistake from his resume. In fact, Säid's so detached that he spends most of his time on the balcony of the abandoned Hotel Wahid rather than among his allies in al-Merayah... and the hotel is infested with ravenous ghouls who have already slaughtered the mortal staff.
 The Secret World (Video Game) / int_cf874ceb
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1.0
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 The Secret World (Video Game)
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The Secret World (Video Game) / int_cf874ceb
 The Secret World (Video Game) / int_cfbc6ec5
type
Not-Actually-Cosmetic Award
 The Secret World (Video Game) / int_cfbc6ec5
comment
Not-Actually-Cosmetic Award: Armor Is Useless (as talismans and skill provide all of your protection), and it doesn't matter whether you travel in paramilitary fatigues, a Fur Bikini, or a tuxedo... except for those few items of protective gear which you really should be wearing for specific purposes. As most mission-specific tools aren't counted as clothes, and clothing disappears from your regular inventory when "used" (becoming a permanent part of your available wardrobe), new players tend to get stuck on this distinction.
 The Secret World (Video Game) / int_cfbc6ec5
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1.0
 The Secret World (Video Game) / int_cfbc6ec5
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 The Secret World (Video Game)
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The Secret World (Video Game) / int_cfbc6ec5
 The Secret World (Video Game) / int_d026cad8
type
Sigil Spam
 The Secret World (Video Game) / int_d026cad8
comment
Sigil Spam: For organizations that are supposed to keep themselves secret, the leading three certainly do like showing off their emblems. This is justified in several cases, though: for example, the Pyramid symbols on the floor at Innsmouth Academy are really part of the wards.
 The Secret World (Video Game) / int_d026cad8
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1.0
 The Secret World (Video Game) / int_d026cad8
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The Secret World (Video Game) / int_d026cad8
 The Secret World (Video Game) / int_d0a3f4f7
type
Pupating Peril
 The Secret World (Video Game) / int_d0a3f4f7
comment
Pupating Peril: The Ak'ab are essentially giant insects based largely on moths, complete with cocoons. Situated out in the dark forests of Solomon Island, you most commonly encounter the cocoons of warrior Ak'ab, which are around six feet tall and found around trees deep within their territory; on the upside, they will not hatch until actually attacked - assuming you've managed to survive the waves of incoming attackers long enough to do that. The cocoon of the Queen is hidden in an underground hive and absolutely massive, giving you a good idea of the boss battle that lies ahead of you...
 The Secret World (Video Game) / int_d0a3f4f7
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1.0
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The Secret World (Video Game) / int_d0a3f4f7
 The Secret World (Video Game) / int_d2b59903
type
Cool Old Lady
 The Secret World (Video Game) / int_d2b59903
comment
Cucuvea is first introduced leading you towards her house in her owl form.
 The Secret World (Video Game) / int_d2b59903
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1.0
 The Secret World (Video Game) / int_d2b59903
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 The Secret World (Video Game)
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The Secret World (Video Game) / int_d2b59903
 The Secret World (Video Game) / int_d2d520f4
type
Our Ghouls Are Creepier
 The Secret World (Video Game) / int_d2d520f4
comment
Our Ghouls Are Creepier: Squat, short-legged, long-armed, leathery-skinned humanoids with an affinity for graveyards in both Egypt and Transylvania. More often than not, they're working alongside something much more dangerous — either the Aten Cult, or the vampires.
 The Secret World (Video Game) / int_d2d520f4
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 The Secret World (Video Game) / int_d41a6617
type
Wandering Walk of Madness
 The Secret World (Video Game) / int_d41a6617
comment
Wandering Walk of Madness: In the Halloween mission "Spooky Stories Of Solomon Island," Eleanor Franklin shares the story of the Lantern Man of the Moon Bog, the ghost of a young man mourning the death of his fiancée. According to the story, the suitor was last seen wandering aimlessly off into the bog - and just to make it clear that he wasn't in his right mind, the story also mentions that he left his eyeballs, tongue and the skin of his face lying on his bedroom floor. The Buzzing reveals that the Draug were first created when Norsemen returning from the Darkness War happened to stray into an Eldritch Location hidden deep in the Atlantic, and eventually arrived home infected with a unique strain of the Filth. Before long, they succumbed to madness like other Filth infectees, and began to obsessively wander: Outsiders would find the villages of such veterans abandoned with no trace of their inhabitants except for orderly rows of footprints leading into the sea.
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 The Secret World (Video Game) / int_d62dd556
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The Chessmaster
 The Secret World (Video Game) / int_d62dd556
comment
The Chessmaster: The Dragon, who frequently manipulate the other two societies (as well as their other enemies) for their own purposes; in one case, thanks to their predictive equations, they were willing to engineer the birth of an individual who would grow up to join the Templars and eventually betray them, just so they could get their hands on the artefact he'd steal from them in the process. The Illuminati, particularly their head, The Pyramidion. They would prefer to solve issues through back-room political influence, blackmail, and bribery, rather than resort to cruder methods like violence or terrorism.
 The Secret World (Video Game) / int_d62dd556
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 The Secret World (Video Game) / int_d71d51fd
type
The End of the World as We Know It
 The Secret World (Video Game) / int_d71d51fd
comment
The Tokyo disaster, and the events that resulted from it, was foreshadowed by visions and omens that said "Dark days are coming", and, in some, its anagram, "Dark demons cry Gaia".
 The Secret World (Video Game) / int_d71d51fd
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 The Secret World (Video Game) / int_d78ea160
type
ALighterShadeOfGray
 The Secret World (Video Game) / int_d78ea160
comment
A Lighter Shade of Gray: The Templars, their end goal is to save the world...unfortunately they don't care about the cost in doing so.
 The Secret World (Video Game) / int_d78ea160
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 The Secret World (Video Game) / int_d7c65f26
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Introduced Species Calamity
 The Secret World (Video Game) / int_d7c65f26
comment
Introduced Species Calamity: The Ak'ab are a monstrous race of giant insects imported from Guatemala by Mayan cultists to use as living weapons in the Darkness War on Solomon Island. The Buzzing specifically states that the native Wabanaki had no defence against the Ak'ab, nor did any of the magical beings on the island until the arrival of Excalibur. Unfortunately, the Ak'ab escaped the counterattack and hid underground; awakening in the 21st century, the insects emerged to find themselves with no masters, no predators and no competitors adequately equipped to stop them. As such, it's not long before they begin devastating the already-beleaguered environment, dominating local forests, pushing the Sasquatch to the brink of extinction and overwhelming any human efforts to oppose them.
 The Secret World (Video Game) / int_d7c65f26
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 The Secret World (Video Game) / int_d8fea106
type
Naked Nutter
 The Secret World (Video Game) / int_d8fea106
comment
Naked Nutter: According to Richard Sonnac, the Templars permanently vetoed all future efforts to map out the realm of Agartha after one of their best cartographers went mad in the attempt. When they finally found him, the guy was not only covered in his own filth and babbling in Enochian, but also bollock naked. In the 1960s, the Devore Mansion on Solomon Island played host to a hippie commune of artists - up until the poet Billy Lee uncovered Frank Devore's Illuminati library hidden in the walls. After reading some of the more worrying tomes, he began slowly spiraling into insanity, exhibiting nightmares, paranoia, insomnia and a growing obsession with "dark gods," culminating in the massacre of the entire commune. When the police finally found Billy, he was naked in the nearby Moon Bog, "screeching prayers to the ones who dream."
 The Secret World (Video Game) / int_d8fea106
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 The Secret World (Video Game) / int_daba0e87
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Acquired Poison Immunity
 The Secret World (Video Game) / int_daba0e87
comment
Dr. Klein, one of the villains of the Ankh dungeon. A scientist working for the Orochi group, he's been exposed to the Filth so often, he's actually developed a tolerance to its normal brain-destroying effects; unfortunately, he's also become seriously addicted to it in the process.
 The Secret World (Video Game) / int_daba0e87
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 The Secret World (Video Game) / int_dbc2a0cd
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Hand Wave
 The Secret World (Video Game) / int_dbc2a0cd
comment
Handwave: A notable aversion in the metagame; because of the setting, roleplayers don't need handwaves for whatever tools they use. For example, a Twitter account isn't a "long range communication spell", it's the character's Twitter account.
 The Secret World (Video Game) / int_dbc2a0cd
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 The Secret World (Video Game) / int_dc1c7647
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Voice of the Legion
 The Secret World (Video Game) / int_dc1c7647
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Voice of the Legion: Lilith does this as she's listing off sixteen of her seventeen names. It's actually more unsettling when she delivers her current name in a low whisper.
 The Secret World (Video Game) / int_dc1c7647
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 The Secret World (Video Game) / int_dcd29760
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They Would Cut You Up
 The Secret World (Video Game) / int_dcd29760
comment
One of the very first things a fresh Illuminati player can do is talk to Doctor Zurn, who mentions that he would love to get a good look at the player's bee, but he's unwilling to cross the lines required for that to happen. Dragon players are also warned in an early mission debrief to never let Orochi take them alive, because They Would Cut You Up. Come Issue #11, it turns out Orochi is happy to cross that line.
 The Secret World (Video Game) / int_dcd29760
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 The Secret World (Video Game) / int_dd608032
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Hell Hotel
 The Secret World (Video Game) / int_dd608032
comment
Hell Hotel: The Overlook Motel, which is ground zero for a demonic invasion, with one of the rooms featuring a literal doorway into Hell.
 The Secret World (Video Game) / int_dd608032
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 The Secret World (Video Game) / int_dd7cfe55
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Apophenia Plot
 The Secret World (Video Game) / int_dd7cfe55
comment
Apophenia Plot: Given the setting, The Secret World includes a few of these: Dave Screed is rightly afraid of the Illuminati, but lacks the ability to distinguish between the real information he's managed to unearth, the utter nonsense fed to him by Illuminati sources, and his own paranoid delusions, leading him to several false conclusions. For example, he's under the impression that the Illuminati have replaced his girlfriend with an android so he can be kept under surveillance, which he justifies through a number of bizarre details, including the number of times she went to the bathroom in a day, her use of the Kama Sutra in bed, and the fact that she was poking fun at the latest conspiracy theory . The kicker? Screed is being kept under Illuminati surveillance... by one of the members of his D&D group, who Screed doesn't even suspect. This fellow gamer turns out to be the Illuminati sysadmin. In the mission "Dead Stories," your exploration of the FNF Clubhouse in Tokyo uncovers an angry note written by one of the young recruits; with the kids sealed inside the complex for their own safety in the wake of the terrorist bombing, the author is convinced that the entire Clubhouse was set up by Facebook in order to study the recruits, even believing that the dwindling food supplies and increasingly gloomy news reports have all been faked in order for Facebook to improve their algorithms. The note ends with the writer making a beeline for the Clubhouse's VIP area with the intentions of "bringing the fury" to Mark Zuckerberg. By now, of course, the player knows that the Clubhouse is actually run by a doomsday cult in service to godlike mollusks from beyond time and space. By the time you get there, the place is overrun by the Filth and everyone's dead or infected, so you can guess how well the attempt to bring the fury went.
 The Secret World (Video Game) / int_dd7cfe55
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 The Secret World (Video Game) / int_dd8c255
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Hunter of Monsters
 The Secret World (Video Game) / int_dd8c255
comment
Hunter of Monsters: Apart from Jack Boone and John Wolf, Solomon Island features the League of Monster Slayers, an entire club of monster hunters... comprised entirely of kids. Surprisingly, they actually have had quite a bit of success in the past, though the Lore entries reveal that their initial successes were largely due to having an Innsmouth Academy student in their ranks and up until comparatively recently, it took a lot of effort to get them to allow girls into the league. Unfortunately, most of the league's current membership were killed when the Fog descended on Kingsmouth, leaving only Danny Dufresne and their well-fortified treehouse base.
 The Secret World (Video Game) / int_dd8c255
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The Secret World (Video Game) / int_dd8c255
 The Secret World (Video Game) / int_deb39de3
type
Bad Future
 The Secret World (Video Game) / int_deb39de3
comment
Taken to the next level in the mission "Dark Agartha": you find yourself in a Bad Future in which the Dreamers escape from captivity and lay waste the world, leaving Agartha a monster-infested ruin.
 The Secret World (Video Game) / int_deb39de3
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 The Secret World (Video Game) / int_dfe120e5
type
Functional Magic
 The Secret World (Video Game) / int_dfe120e5
comment
Functional Magic: Thanks to being symbiotically bonded with one of the Bees, players have the ability to use magic in the fashion of Inherent Gifts; however, many other magical prodigies were simply born with their powers without the intervention of the Bees, in some cases because of genetic inheritance, in others for no perceivable reason at all. Secret Worlders who haven't been touched by "The Buzzing" or inherited magic need to learn spells through Rule Magic, which can take years to master. Meanwhile, the Illuminati have taken Device Magic to an artform in crafting various Magitek objects to control or enhance magical processes: Lore entries mention imprisoning demons inside specially-made hard drives, Dr. Zurn provides a full-body workout for your powers and a flashback to the Tokyo incident with a simple injection, and the faculty at Innsmouth Academy reinforce their wards with W.A.N.D. anima devices.
 The Secret World (Video Game) / int_dfe120e5
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 The Secret World (Video Game) / int_e0e3579a
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Fungus Humongous
 The Secret World (Video Game) / int_e0e3579a
comment
Fungus Humongous: The forests of Transylvania are home to at least two large colonies of gigantic fungus, one in the power station, the other in the water treatment plant. Several species here are mobile and extremely dangerous, requiring you to head in and destroy them before they start endangering the locals.
 The Secret World (Video Game) / int_e0e3579a
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 The Secret World (Video Game) / int_e16217f8
type
Historical Villain Upgrade
 The Secret World (Video Game) / int_e16217f8
comment
Historical Villain Upgrade: Akhenaten, who is mostly known for abolishing polytheism during his reign in favour of a monotheistic religion centred on sun worship called Atenism, is upgraded to "The Black Pharaoh", an Omnicidal Maniac dedicated to the world-destroying Aten; for good measure, he's identified as the Pharaoh who opposed Moses in the Old Testament.
 The Secret World (Video Game) / int_e16217f8
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 The Secret World (Video Game) / int_e1ff8ff6
type
Fantasy Kitchen Sink
 The Secret World (Video Game) / int_e1ff8ff6
comment
Fantasy Kitchen Sink: You'll see vampires, Cthulhu-like creatures, Zombies, risen Egyptian mummies, a special Mayan Doomsday event, a friendly Sasquatch, Soviet Superscience, Drowned Sailors, Agartha, Native American Magic, Wendigo, The Illuminati, and ghosts and many more.
 The Secret World (Video Game) / int_e1ff8ff6
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 The Secret World (Video Game) / int_e263ae1
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Inscrutable Oriental
 The Secret World (Video Game) / int_e263ae1
comment
Inscrutable Oriental: The Dragon have this as their hat.
 The Secret World (Video Game) / int_e263ae1
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1.0
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 The Secret World (Video Game) / int_e2a6ebc1
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Closed Circle
 The Secret World (Video Game) / int_e2a6ebc1
comment
Closed Circle: For the citizens of the Kingsmouth.
 The Secret World (Video Game) / int_e2a6ebc1
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 The Secret World (Video Game) / int_e303d198
type
Whole-Plot Reference
 The Secret World (Video Game) / int_e303d198
comment
Whole-Plot Reference: Who is the Boogeyman? Why, it's old man Winters, the guy who ran the haunted amusement park! Rendered almost entirely invisible, due to being an honestly frightening storyline.
 The Secret World (Video Game) / int_e303d198
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 The Secret World (Video Game) / int_e3ab8602
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Exorcist Head
 The Secret World (Video Game) / int_e3ab8602
comment
Exorcist Head: Some ghosts can be seen rotating their heads a full 360 as an Idle Animation; being dead, they don't need to worry about normal rotation range.
 The Secret World (Video Game) / int_e3ab8602
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1.0
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 The Secret World (Video Game) / int_e47e0eb
type
Scary Scarecrows
 The Secret World (Video Game) / int_e47e0eb
comment
Scary Scarecrows: The more rural areas of the game feature enchanted scarecrows wandering the grounds of abandoned farms, often heavily armed with either shotguns, chainsaws, or magical talismans.
 The Secret World (Video Game) / int_e47e0eb
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 The Secret World (Video Game) / int_e529d5c3
type
Torches and Pitchforks
 The Secret World (Video Game) / int_e529d5c3
comment
What happens when you shun a woman for practicing witchcraft, then whip out the Torches and Pitchforks when some kids get mauled by wild animals on her property, and then, just to piss her off even more, do the exact opposite of her burial wishes? You get the Black House. A house so evil that even a hardened monster hunter refuses to go into. And for good reason too. Just trying to approach the front door gets you thrown about twenty feet away, and if you do manage to get in, you're greeted with ghostly shapes moving through the place, bleeding walls, tortured wailing, and the house itself trying to kill you.
 The Secret World (Video Game) / int_e529d5c3
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 The Secret World (Video Game) / int_e5421161
type
Expy
 The Secret World (Video Game) / int_e5421161
comment
Expy: The Secret World attempts to be closely parallel to reality, so the fictional characters of the novel, Dracula are just as fictional in TSW. An in-game equivalent does exist to Van Helsing, the greatest vampire hunter ever and whose lore is what allows humans to hunt vampires so effectively. It's Dracula himself, who was never a vampire in this setting. For the record, his heirs are not fans of Bram Stoker.
 The Secret World (Video Game) / int_e5421161
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 The Secret World (Video Game) / int_e5507f60
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Truce Zone
 The Secret World (Video Game) / int_e5507f60
comment
Truce Zone: Inverted. The Council of Venice (a sort of Secret World analogue to the United Nations) specifically forbids opposing factions from engaging in armed conflict... except in specially-designated war-zones.
 The Secret World (Video Game) / int_e5507f60
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 The Secret World (Video Game) / int_e6630c8b
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GameplayAndStoryIntegration
 The Secret World (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: In most online games, characters not being permanently killable is ignored — you can always be resurrected, but enemies you kill will generally stay that way. Player characters in The Secret World are routinely acknowledged in dialogue to be deathless, because of their supernatural empowerment. Enemies complain about being unable to do away with you permanently, and ticked-off allies call in the heavy sorcerers to threaten the death penalty. Some puzzles even involve deliberately dying to explore as a ghost or escape from a trap. Unlike many online games which have every single character doing the same quests that would realistically only ever have been done once with no one mentioning the fact, mission completion dialogues in TSW occasionally reference the fact that you're not the only one being sent on these particular missions ("I'm sure one of you will get it right eventually"-type responses after "successfully" completed tasks). You may think that doing MMO-typical chores in a modern-set game where you're working for a secret organization would be Gameplay and Story Segregation, but this can actually be justified as a way to collect data and extend your faction's influence. In a few sidequests which may seem to be either irrelavant with your job or redundant with previous quests, Mission Control sometimes chastitized you during the debriefing, because of the waste of time.
 The Secret World (Video Game) / int_e6630c8b
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The Secret World (Video Game) / int_e6630c8b
 The Secret World (Video Game) / int_e6b5d22f
type
Catchphrase
 The Secret World (Video Game) / int_e6b5d22f
comment
Catchphrase: The lore entries — narrated by the bees — almost always begin with, "Our Wisdom flows so sweet. Taste and See." "Initiate the secret histories." "What is time to us? We stand outside. Everything has happened. Everything is happening." "Hiya, Chuck."
 The Secret World (Video Game) / int_e6b5d22f
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 The Secret World (Video Game) / int_e7095756
type
Nightmare of Normality
 The Secret World (Video Game) / int_e7095756
comment
Nightmare of Normality: Invoked by the Black Signal AKA John in Issue 10. Having caught you trying to access his memories, he inflicts a Poke in the Third Eye that forces you to replay memories of past incidents and battles, including a scenario in which you were never bonded with one of the Bees and became one of Gaia's Chosen. From here, John taunts you by suggesting that you're just an ordinary human being who accidentally swallowed a bee and is now in hospital, dreaming of being special.
 The Secret World (Video Game) / int_e7095756
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 The Secret World (Video Game) / int_e794cb54
type
Powered by a Forsaken Child
 The Secret World (Video Game) / int_e794cb54
comment
Powered by a Forsaken Child: Quite a few magical rituals used in the game or its backstory require particularly gruesome materials or conditions in order to work properly; given the Grey-and-Grey Morality at work in this game, quite a few of the perpetrators are still considered the player's allies. For example, Innsmouth University is outfitted with magical power reserves that supply the Illuminati staff with additional mana- channelled from the magicians who'd been buried alive in the foundations, all of whom are still aware and conscious; in one mission, the player is given the task of sealing a few escapees back into the wards in order to prevent any further occult disasters. Also from Innsmouth, the protective wards require sacrifices of Anima in their construction. Thankfully, due to the sheer number of feral familiars roaming the grounds, no morally-ambiguous deaths are required this time. It's eventually revealed that the Atlantic Island Amusement Park was constructed as part of one of these, harvesting magical power from the deaths of workers and children alike, and infusing the energies into Nathaniel Winter- transforming him into the Boogeyman. The Sentinels were created through one of these: with no other way to keep the Black Pharoah sealed inside his Pyramid, Ptahmose sacrificed his children and transferred their souls into seven giant statues designed to keep Akhenaten imprisoned for all time. For good measure, the youngest of the seven were under ten years old at the time.
 The Secret World (Video Game) / int_e794cb54
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 The Secret World (Video Game) / int_e7f5713a
type
Ominous Cube
 The Secret World (Video Game) / int_e7f5713a
comment
Ominous Cube: The Gaia Engines, a series of giant cube-shaped machines scattered across the world. Their main function is to keep the Dreamers asleep and purge the Filth before it builds to dangerous levels, though many have sought them out for the limitless energy supply they offer - often with disastrous results, as The Park illustrates. If all else fails and an apocalypse occurs, the Engines work in unison, harnessing the Dreamers' reality-warping powers to restore the world to factory settings.
 The Secret World (Video Game) / int_e7f5713a
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The Secret World (Video Game) / int_e7f5713a
 The Secret World (Video Game) / int_e9e35e8f
type
Exact Words
 The Secret World (Video Game) / int_e9e35e8f
comment
Exact Words: Che said he could get you into Philip Marquard's mansion. He said nothing about him being there.
 The Secret World (Video Game) / int_e9e35e8f
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1.0
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The Secret World (Video Game) / int_e9e35e8f
 The Secret World (Video Game) / int_e9ebc37
type
Anti Poop-Socking
 The Secret World (Video Game) / int_e9ebc37
comment
Anti Poopsocking: Most quests can be repeated many times, but they reset after at least twenty-four hours to prevent quest grinding. Similarly, there's a limit to how many Marks of Favour (the main currency used to purchase cosmetic items or upgrading mid- to high-level gear) one can get in a single day based on completing daily challenges.
 The Secret World (Video Game) / int_e9ebc37
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1.0
 The Secret World (Video Game) / int_e9ebc37
featureConfidence
1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_e9ebc37
 The Secret World (Video Game) / int_ea39d156
type
Who Wants to Live Forever?
 The Secret World (Video Game) / int_ea39d156
comment
Who Wants to Live Forever?: Invoked by Lilith, who takes sadistic pleasure in making immortals regret their immortality. One of these is Octavian, who was made immortal at age seventy and feels it every day. Lorraine, who was artificially implanted with a bee, does not enjoy her immortality very much at all, and ultimately finds a way to kill herself... hopefully.
 The Secret World (Video Game) / int_ea39d156
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1.0
 The Secret World (Video Game) / int_ea39d156
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_ea39d156
 The Secret World (Video Game) / int_ea44cd34
type
Britain Is Only London
 The Secret World (Video Game) / int_ea44cd34
comment
Averted by the Dragon, in that they have no permanent center and happen to be in Seoul at the moment. Notable because Britain is Only London and Big Applesauce are used by the other two factions, but, originally, Tokyo was only a training scenario.
 The Secret World (Video Game) / int_ea44cd34
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-1.0
 The Secret World (Video Game) / int_ea44cd34
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_ea44cd34
 The Secret World (Video Game) / int_eaf5a1ac
type
Groin Attack
 The Secret World (Video Game) / int_eaf5a1ac
comment
Groin Attack: It is possible to visibly plant timed explosive charges on a monster. For some races of ghoul, the player character seems to favor the groin as an attachment point.
 The Secret World (Video Game) / int_eaf5a1ac
featureApplicability
1.0
 The Secret World (Video Game) / int_eaf5a1ac
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_eaf5a1ac
 The Secret World (Video Game) / int_eb4086e3
type
Big Creepy-Crawlies
 The Secret World (Video Game) / int_eb4086e3
comment
Big Creepy-Crawlies: The moth-like ak'ab on Solomon Island, and the demonic "locusts" of Egypt.
 The Secret World (Video Game) / int_eb4086e3
featureApplicability
1.0
 The Secret World (Video Game) / int_eb4086e3
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_eb4086e3
 The Secret World (Video Game) / int_eb81c601
type
Big Damn Heroes
 The Secret World (Video Game) / int_eb81c601
comment
Big Damn Heroes: During the player's visit to Egypt, three Council of Venice agents have been surrounded on all sides by Aten Cultists, are clearly outmatched and expecting this to be their last stand... up until the player appears, destroying the opposition with bolts of lightning. When the player finally manages to uncover the tunnel entrance in Kingsmouth, they're immediately confronted by a monstrous guardian; after a short boss-fight, the guardian is ready to finish you off — only to be suddenly dispatched by a barrage of fireballs from John Wolf. In the Darkness War story, the Wabanaki are being beaten by Mayan invaders after just a day of battle. On the second day, Vikings show up with extra soldiers and Excalibur, which turns the battle around. This is after sailing all the way from Europe
 The Secret World (Video Game) / int_eb81c601
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1.0
 The Secret World (Video Game) / int_eb81c601
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_eb81c601
 The Secret World (Video Game) / int_ebcf99b5
type
The Unmasqued World
 The Secret World (Video Game) / int_ebcf99b5
comment
The Unmasqued World: Very nearly happens in the new Manhattan Exclusion Zone raid when a Eldritch Abomination starts trashing TIMES SQUARE! Alex McCall suggests blaming everything on leaky gas pipes.
 The Secret World (Video Game) / int_ebcf99b5
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1.0
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_ebcf99b5
 The Secret World (Video Game) / int_ec2d62b9
type
Cult Colony
 The Secret World (Video Game) / int_ec2d62b9
comment
The underground Roman Baths in the Carpathian Mountains were initially built to serve the needs of a Cult Colony worshipping Deus Sol Invictus; however, the Romans quickly found that the hot springs they thought would feed the baths were actually a wellspring of the Filth. Almost everyone in the community ended up being infected and driven mad: mutated into Filth shades, many they still congregate in the ruins of the bathhouse today. Not too far away, another Gaia Engine is buried in one of the mountains.
 The Secret World (Video Game) / int_ec2d62b9
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1.0
 The Secret World (Video Game) / int_ec2d62b9
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_ec2d62b9
 The Secret World (Video Game) / int_ed61457c
type
The Illuminati
 The Secret World (Video Game) / int_ed61457c
comment
The Illuminati is an enormously powerful organization run like a corporation that secretly controls the Americas. It has surveillance everywhere, and uses every manipulative trick in the book, from simple blackmail to brokering deals with demons to controlling the Internet, to reach its goals. Historically, the Illuminati was a short-lived secret society of intellectuals in the 18th century that was dedicated to humanist issues. The society disbanded less than ten years after its formation due to internal strife and the introduction of laws outlawing secret societies.
 The Secret World (Video Game) / int_ed61457c
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1.0
 The Secret World (Video Game) / int_ed61457c
featureConfidence
1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_ed61457c
 The Secret World (Video Game) / int_edb7b3ad
type
Respawn Point
 The Secret World (Video Game) / int_edb7b3ad
comment
Respawn Point: 'Anima Wells', which collect your lost soul and allow you to either a) resurrect yourself at the well itself, or b) hike all the way back to your corpse and revive it.
 The Secret World (Video Game) / int_edb7b3ad
featureApplicability
1.0
 The Secret World (Video Game) / int_edb7b3ad
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_edb7b3ad
 The Secret World (Video Game) / int_edf8db61
type
Oh, My Gods!
 The Secret World (Video Game) / int_edf8db61
comment
Oh, My Gods!: Some characters who are deeply involved in the secret world tend to swear by Gaia.
 The Secret World (Video Game) / int_edf8db61
featureApplicability
1.0
 The Secret World (Video Game) / int_edf8db61
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1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_edf8db61
 The Secret World (Video Game) / int_eec1d165
type
Color-Coded Item Tiers
 The Secret World (Video Game) / int_eec1d165
comment
Color-Coded Item Tiers: The game plays it straight: Green items are the most common and easily available, Blue ones are usually dropped by Dungeon bosses and Purple ones are rare endgame gear with special Signet slots (Signets being equally rare components giving the weapons powers similar to some passive skills).
 The Secret World (Video Game) / int_eec1d165
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1.0
 The Secret World (Video Game) / int_eec1d165
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_eec1d165
 The Secret World (Video Game) / int_eef90616
type
Bread, Eggs, Milk, Squick
 The Secret World (Video Game) / int_eef90616
comment
Bread, Eggs, Milk, Squick: Deputy Andy, one of the first NPCs you meet, has a rather... interesting view of policing the small town.
 The Secret World (Video Game) / int_eef90616
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1.0
 The Secret World (Video Game) / int_eef90616
featureConfidence
1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_eef90616
 The Secret World (Video Game) / int_ef9af72c
type
Soviet Superscience
 The Secret World (Video Game) / int_ef9af72c
comment
During the Cold War, the Red Hand set up numerous research facilities across the wilderness of Romania, both for the sake of secrecy and safety. One of the less prominent ones was a small holding facility hidden under Hatchet Falls, deep in the rarely-travelled forests beyond Harbaburesti: this place was used to house the vampire Janos Dragosani as part of a program to use vampires for the space program. Since then, it's been abandoned, rediscovered and repurposed by the Orochi Group - though Dragosani is still alive within the purpose-made holding cell.
 The Secret World (Video Game) / int_ef9af72c
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1.0
 The Secret World (Video Game) / int_ef9af72c
featureConfidence
1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_ef9af72c
 The Secret World (Video Game) / int_f0089082
type
Early-Bird Cameo
 The Secret World (Video Game) / int_f0089082
comment
Early-Bird Cameo: The boss of the Manhattan Exclusion Zone raid, The Unutterable Lurker, first appeared in the fourth CGI trailer for the game.
 The Secret World (Video Game) / int_f0089082
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1.0
 The Secret World (Video Game) / int_f0089082
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_f0089082
 The Secret World (Video Game) / int_f0653419
type
Commonplace Rare
 The Secret World (Video Game) / int_f0653419
comment
Alternately, the questgiver casually gives out high explosives to lay traps for the enemy to cross over, but refuses access on other missions, even if more vital.
 The Secret World (Video Game) / int_f0653419
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1.0
 The Secret World (Video Game) / int_f0653419
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 The Secret World (Video Game)
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The Secret World (Video Game) / int_f0653419
 The Secret World (Video Game) / int_f3106ce
type
Eyeball-Plucking Birds
 The Secret World (Video Game) / int_f3106ce
comment
Eyeball-Plucking Birds: In the intro to the mission "The Korinto-Kai", Daimon Kiyota regales players with a bizarre story about a crow pecking at the face of a depressed corpse hanging from a gibbet, offering to change the dead man's outlook perspective in exchange for "sweet jelly". Because a broken neck can only nod, the crow eats "all of the sweet jelly out of the swinging stiff's skull-windows".
 The Secret World (Video Game) / int_f3106ce
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1.0
 The Secret World (Video Game) / int_f3106ce
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_f3106ce
 The Secret World (Video Game) / int_f314f8c4
type
Traveling at the Speed of Plot
 The Secret World (Video Game) / int_f314f8c4
comment
In the Darkness War story, the Wabanaki are being beaten by Mayan invaders after just a day of battle. On the second day, Vikings show up with extra soldiers and Excalibur, which turns the battle around. This is after sailing all the way from Europe
 The Secret World (Video Game) / int_f314f8c4
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1.0
 The Secret World (Video Game) / int_f314f8c4
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_f314f8c4
 The Secret World (Video Game) / int_f4bda58e
type
Good Shapeshifting, Evil Shapeshifting
 The Secret World (Video Game) / int_f4bda58e
comment
Good Shapeshifting, Evil Shapeshifting: In Transylvania, the ancient shapeshifter and Solitary Sorceress Cucuvea can transform herself into an owl to keep an eye on the goings-on outside the forest. By contrast, the vampire generals she's attempting to undermine can shapeshift into bats, usually in order to escape foes they can't easily defeat.
 The Secret World (Video Game) / int_f4bda58e
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1.0
 The Secret World (Video Game) / int_f4bda58e
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_f4bda58e
 The Secret World (Video Game) / int_f52cc7b8
type
Entropy and Chaos Magic
 The Secret World (Video Game) / int_f52cc7b8
comment
Entropy and Chaos Magic: In this game, Chaos Magic is eclectic, one third Reality Warper, one third Gravity Master, and one third Spontaneous Weapon Creation. Spells in this category are used for crowd control, drawing aggro, and inflicting status effects, and have names mostly themed after mathematical concepts, specifically physics and probability. Stylistically, it also strongly resembles East Asian martial arts, making it something of an unofficial wuxia path.
 The Secret World (Video Game) / int_f52cc7b8
featureApplicability
1.0
 The Secret World (Video Game) / int_f52cc7b8
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_f52cc7b8
 The Secret World (Video Game) / int_f8a82c75
type
I Always Wanted to Say That
 The Secret World (Video Game) / int_f8a82c75
comment
I Always Wanted to Say That: Templar guards in London really do try to be aloof and serious, but they're not entirely immune to a bit of silliness: "Ho there, what news from the crusades?...I always wanted to say that."
 The Secret World (Video Game) / int_f8a82c75
featureApplicability
1.0
 The Secret World (Video Game) / int_f8a82c75
featureConfidence
1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_f8a82c75
 The Secret World (Video Game) / int_f9439c84
type
Haunted House
 The Secret World (Video Game) / int_f9439c84
comment
Haunted House: What happens when you shun a woman for practicing witchcraft, then whip out the Torches and Pitchforks when some kids get mauled by wild animals on her property, and then, just to piss her off even more, do the exact opposite of her burial wishes? You get the Black House. A house so evil that even a hardened monster hunter refuses to go into. And for good reason too. Just trying to approach the front door gets you thrown about twenty feet away, and if you do manage to get in, you're greeted with ghostly shapes moving through the place, bleeding walls, tortured wailing, and the house itself trying to kill you. The Franklin Mansion has a dark history and plenty of ghosts, but said ghosts are generally pretty benign, and the mansion is, in fact, one of the safest places on Blue Mountain.
 The Secret World (Video Game) / int_f9439c84
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1.0
 The Secret World (Video Game) / int_f9439c84
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_f9439c84
 The Secret World (Video Game) / int_fb111d49
type
Sequence Breaking
 The Secret World (Video Game) / int_fb111d49
comment
Sequence Breaking: This is achieved by locking Agartha portals until you pass through them from the region they lead to. If you can get into an area without opening the Plot Lock and passing through Agartha (say, by co-opting the transportation network of the Krampus) you can unlock its portal ahead of time.
 The Secret World (Video Game) / int_fb111d49
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1.0
 The Secret World (Video Game) / int_fb111d49
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_fb111d49
 The Secret World (Video Game) / int_fb3576b2
type
The Dog Bites Back
 The Secret World (Video Game) / int_fb3576b2
comment
The Dog Bites Back: After being defeated by the player character at the end of the first story quest, Beaumont has his magic sword stolen from him by the groupie he dumped earlier in the mission.
 The Secret World (Video Game) / int_fb3576b2
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1.0
 The Secret World (Video Game) / int_fb3576b2
featureConfidence
1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_fb3576b2
 The Secret World (Video Game) / int_fb9afaab
type
Attack Drone
 The Secret World (Video Game) / int_fb9afaab
comment
Attack Drone: Pistol users can summon drones to use in combat for attack and support. The Orochi also has these. Sadly no longer the case as of the reboot. Can still show up occasionally as Curios though, some of which are recovered examples of the above Orochi hardware.
 The Secret World (Video Game) / int_fb9afaab
featureApplicability
1.0
 The Secret World (Video Game) / int_fb9afaab
featureConfidence
1.0
 The Secret World (Video Game)
hasFeature
The Secret World (Video Game) / int_fb9afaab
 The Secret World (Video Game) / int_fbc074c3
type
Player Character
 The Secret World (Video Game) / int_fbc074c3
comment
The Bees — people who have a connection with the insects of the same name — are very difficult to kill, and the Player Characters are counted among their numbers. They can die, but their anima form (soul) just gets back up at the nearest Anima Well (a sort of fountain of raw magic) where it can either just spawn a new body, or hike its incorporeal form back to the old body and revive that. The Buzzing implies that unless they are killed deliberately, they will survive "until the heat death of the universe". However, Word of God states despite our immortality the Bees won't stop aging, it will just happen incredibly slowly.
 The Secret World (Video Game) / int_fbc074c3
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1.0
 The Secret World (Video Game) / int_fbc074c3
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_fbc074c3
 The Secret World (Video Game) / int_fc4f5f19
type
Go-Karting with Bowser
 The Secret World (Video Game) / int_fc4f5f19
comment
Go-Karting with Bowser: According to the Twitterverse, the three handlers often get together for a poker game between crises.
 The Secret World (Video Game) / int_fc4f5f19
featureApplicability
1.0
 The Secret World (Video Game) / int_fc4f5f19
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_fc4f5f19
 The Secret World (Video Game) / int_fccd06b6
type
Beware the Nice Ones
 The Secret World (Video Game) / int_fccd06b6
comment
Beware the Nice Ones: Carter from Innsmouth Academy whom Montag describe as a walking thermonuclear bomb if her full power is unleashed.
 The Secret World (Video Game) / int_fccd06b6
featureApplicability
1.0
 The Secret World (Video Game) / int_fccd06b6
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_fccd06b6
 The Secret World (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 The Secret World (Video Game) / int_fd4f8299
comment
The demon-purging Templars. Though they've progressed from their earlier days — in which they were widely known for burning down entire villages to kill a single demon — they are still extremely militant in nature, not to mention starkly traditionalist — something which has actually caused a certain degree of conflict within the faction as more liberal recruits try to change their faction's less-than-polite attitudes towards certain bloodlines. In the field, Templar agents are encouraged to avoid trying to save the world "on a case-by-case basis", and if this means leaving the entire surviving population of Kingsmouth to die or using the Illuminati's own Living Battery techniques, so be it. However, as the game progresses, the Templar become increasingly enthusiastic about their agents' world-saving ways, and are the "whitest" faction.
 The Secret World (Video Game) / int_fd4f8299
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1.0
 The Secret World (Video Game) / int_fd4f8299
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_fd4f8299
 The Secret World (Video Game) / int_fdad625e
type
Was Once a Man
 The Secret World (Video Game) / int_fdad625e
comment
Was Once a Man: Almost every single creature the Player encounter on Solomon Island is either a Zombie or belongs into this category: The Draug (except for their leaders), the Wendigos, the Filth creatures, Jack O’Lantern, and the Bogeyman.
 The Secret World (Video Game) / int_fdad625e
featureApplicability
1.0
 The Secret World (Video Game) / int_fdad625e
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_fdad625e
 The Secret World (Video Game) / int_fdf7d23d
type
Lady in Red
 The Secret World (Video Game) / int_fdf7d23d
comment
The Lady in Red encountered during the Dragon intro. She's somehow acquired the services of a half-demon bodyguard, she sends the player back to the Tokyo Incident via orgasm, and the fact that she works at the Kumiho hotel (combined with her stereotypically seductive nature) implies that she might be a shapeshifting Asian Fox Spirit, but nothing's ever confirmed.
 The Secret World (Video Game) / int_fdf7d23d
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1.0
 The Secret World (Video Game) / int_fdf7d23d
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_fdf7d23d
 The Secret World (Video Game) / int_fec6ea72
type
BloodSplatteredInnocents
 The Secret World (Video Game) / int_fec6ea72
comment
Blood-Splattered Innocents: Carter, the last surviving student of Innsmouth Academy, still wearing a blood-splattered hoodie and still looking mildly traumatized. Perhaps played with, since Solomon Island apparently went to hell around Halloween (jack-o'-lanterns and other decorations litter the houses and other buildings). The shadows under her eyes are a bit dark to be biological, and the blood around her mouth is a staple of Halloween costumes. Given that no one else on the island (still living) is covered in anywhere near as much blood as she is, it's possible that she had just prepared an amusingly prophetic costume for the holiday.
 The Secret World (Video Game) / int_fec6ea72
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1.0
 The Secret World (Video Game) / int_fec6ea72
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_fec6ea72
 The Secret World (Video Game) / int_fed07537
type
Mighty Whitey
 The Secret World (Video Game) / int_fed07537
comment
Mighty Whitey: Mocked by Kyra, who asks her uncle why all the saviors tend to be white and male.
 The Secret World (Video Game) / int_fed07537
featureApplicability
1.0
 The Secret World (Video Game) / int_fed07537
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_fed07537
 The Secret World (Video Game) / int_fed944ed
type
Common Character Classes
 The Secret World (Video Game) / int_fed944ed
comment
Common Character Classes: Zig-zagged; play for long enough and you will eventually learn every ability, max out every skill and have endgame-level gear of every type. Players in groups are required to fulfill a tank, healer or damage dealer archetype, but there is significant wiggle-room in how this can be done. It's virtually impossible to accomplish everything with a single build even for a player sticking to one role. Leech healing for groups is entirely viable and in many cases more efficient than direct healing, as the healer is also a damage dealer and will help bring the bosses down faster. This can backfire in some places like "Hell Fallen" where many of the bosses have damage-reducing shields, lowering the damage the leech healer inflicts and, with it, their healing. Damage dealers are usually the players who provide needed support abilities. Particularly noticeable in "Hell Raised" where the bosses love to stack damage-over-time effects that must be cleansed off of the group. "The Facility" is often done with a self-healing tank, while the group member who would normally be the dedicated healer provides more direct damage.
 The Secret World (Video Game) / int_fed944ed
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1.0
 The Secret World (Video Game) / int_fed944ed
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_fed944ed
 The Secret World (Video Game) / int_ffad4e9f
type
Shown Their Work
 The Secret World (Video Game) / int_ffad4e9f
comment
Shown Their Work: It's amazing how much effort Funcom puts into this game's lore. For instance, Ptahmose, who you encounter in Egypt, has seven children who watch over the City of the Sun God and keep Akenhaten imprisoned. Not only is Ptahmose an actual historical figure- a Vizier under Akenhaten- but all of his children are named after the seven children the historical Ptahmose had!
 The Secret World (Video Game) / int_ffad4e9f
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1.0
 The Secret World (Video Game) / int_ffad4e9f
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1.0
 The Secret World (Video Game)
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The Secret World (Video Game) / int_ffad4e9f
 The Secret World (Video Game) / int_ffcc242c
type
Extra-Dimensional Shortcut
 The Secret World (Video Game) / int_ffcc242c
comment
Extra-Dimensional Shortcut: The alternate dimension of Agartha acts as a sort of trans-dimensional subway system, complete with quintessential British stationmaster.
 The Secret World (Video Game) / int_ffcc242c
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1.0
 The Secret World (Video Game) / int_ffcc242c
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The Secret World (Video Game) / int_ffcc242c
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ItemName
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 The Secret World (Video Game)
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The Secret World (Video Game)

The following is a list of statements referring to the current page from other pages.

 The Secret World (Video Game)
hasFeature
A Beast in Name and Nature / int_af6a4464
 The Secret World (Video Game)
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A Place Holds Memories / int_af6a4464
 The Secret World (Video Game)
hasFeature
A Storm Is Coming / int_af6a4464
 The Secret World (Video Game)
hasFeature
A Taste of Power / int_af6a4464
 The Secret World (Video Game)
hasFeature
Abandoned Laboratory / int_af6a4464
 The Secret World (Video Game)
hasFeature
Abandoned Mine / int_af6a4464
 The Secret World (Video Game)
hasFeature
Abandoned Playground / int_af6a4464
 The Secret World (Video Game)
hasFeature
Absurdly Dedicated Worker / int_af6a4464
 The Secret World (Video Game)
hasFeature
Acme Products / int_af6a4464
 The Secret World (Video Game)
hasFeature
Actually Pretty Funny / int_af6a4464
 The Secret World (Video Game)
hasFeature
Adventurer Archaeologist / int_af6a4464
 The Secret World (Video Game)
hasFeature
Agonizing Stomach Wound / int_af6a4464
 The Secret World (Video Game)
hasFeature
Alcohol-Induced Idiocy / int_af6a4464
 The Secret World (Video Game)
hasFeature
Alice Allusion / int_af6a4464
 The Secret World (Video Game)
hasFeature
Alternate Landmark History / int_af6a4464
 The Secret World (Video Game)
hasFeature
Alternate Reality Game / int_af6a4464
 The Secret World (Video Game)
hasFeature
Ambiguous Robots / int_af6a4464
 The Secret World (Video Game)
hasFeature
Amusement Park of Doom / int_af6a4464
 The Secret World (Video Game)
hasFeature
Ancient Conspiracy / int_af6a4464
 The Secret World (Video Game)
hasFeature
And Your Reward Is Clothes / int_af6a4464
 The Secret World (Video Game)
hasFeature
Angelic Abomination / int_af6a4464
 The Secret World (Video Game)
hasFeature
Angels, Devils and Squid / int_af6a4464
 The Secret World (Video Game)
hasFeature
Animalistic Abomination / int_af6a4464
 The Secret World (Video Game)
hasFeature
Apocalypse Cult / int_af6a4464
 The Secret World (Video Game)
hasFeature
Apologetic Attacker / int_af6a4464
 The Secret World (Video Game)
hasFeature
Apophenia Plot / int_af6a4464
 The Secret World (Video Game)
hasFeature
"Ass" in Ambassador / int_af6a4464
 The Secret World (Video Game)
hasFeature
Back-Alley Doctor / int_af6a4464
 The Secret World (Video Game)
hasFeature
Badass Teacher / int_af6a4464
 The Secret World (Video Game)
hasFeature
Barred from Every Bar / int_af6a4464
 The Secret World (Video Game)
hasFeature
Beef Gate / int_af6a4464
 The Secret World (Video Game)
hasFeature
Benevolent Conspiracy / int_64b67c84
 The Secret World (Video Game)
hasFeature
Big Boo's Haunt / int_af6a4464
 The Secret World (Video Game)
hasFeature
Big Brother Is Watching / int_af6a4464
 The Secret World (Video Game)
hasFeature
Big Labyrinthine Building / int_af6a4464
 The Secret World (Video Game)
hasFeature
Big Little Man / int_af6a4464
 The Secret World (Video Game)
hasFeature
Black Speech / int_af6a4464
 The Secret World (Video Game)
hasFeature
Blind People Wear Sunglasses / int_af6a4464
 The Secret World (Video Game)
hasFeature
Bling-Bling-BANG! / int_af6a4464
 The Secret World (Video Game)
hasFeature
Blood for Mortar / int_af6a4464
 The Secret World (Video Game)
hasFeature
Blood Magic / int_af6a4464
 The Secret World (Video Game)
hasFeature
Bloody Murder / int_af6a4464
 The Secret World (Video Game)
hasFeature
Blue-Collar Warlock / int_af6a4464
 The Secret World (Video Game)
hasFeature
Bodyguarding a Badass / int_af6a4464
 The Secret World (Video Game)
hasFeature
Borrowed Biometric Bypass / int_af6a4464
 The Secret World (Video Game)
hasFeature
Boxed Crook / int_af6a4464
 The Secret World (Video Game)
hasFeature
Brats with Slingshots / int_af6a4464
 The Secret World (Video Game)
hasFeature
Break the Comedian / int_af6a4464
 The Secret World (Video Game)
hasFeature
Broke Your Arm Punching Out Cthulhu / int_af6a4464
 The Secret World (Video Game)
hasFeature
Came Back Wrong / int_af6a4464
 The Secret World (Video Game)
hasFeature
Captured Super-Entity / int_af6a4464
 The Secret World (Video Game)
hasFeature
Career-Revealing Trait / int_af6a4464
 The Secret World (Video Game)
hasFeature
Cathartic Crying / int_af6a4464
 The Secret World (Video Game)
hasFeature
Cernunnos / int_af6a4464
 The Secret World (Video Game)
hasFeature
Chained to a Bed / int_af6a4464
 The Secret World (Video Game)
hasFeature
Change the Uncomfortable Subject / int_af6a4464
 The Secret World (Video Game)
hasFeature
Charged Attack / int_af6a4464
 The Secret World (Video Game)
hasFeature
Cheshire Cat Grin / int_af6a4464
 The Secret World (Video Game)
hasFeature
Child Mage / int_af6a4464
 The Secret World (Video Game)
hasFeature
Children's Covert Coterie / int_af6a4464
 The Secret World (Video Game)
hasFeature
Chummy Mummy / int_af6a4464
 The Secret World (Video Game)
hasFeature
Church of Happyology / int_af6a4464
 The Secret World (Video Game)
hasFeature
Cloudcuckoolander's Minder / int_af6a4464
 The Secret World (Video Game)
hasFeature
Coitus Ensues / int_af6a4464
 The Secret World (Video Game)
hasFeature
Cold Ham / int_af6a4464
 The Secret World (Video Game)
hasFeature
Color-Coded Item Tiers / int_af6a4464
 The Secret World (Video Game)
hasFeature
Company Town / int_af6a4464
 The Secret World (Video Game)
hasFeature
Complexity Addiction / int_af6a4464
 The Secret World (Video Game)
hasFeature
Confidence Building Scheme / int_af6a4464
 The Secret World (Video Game)
hasFeature
Conspiracy Kitchen Sink / int_af6a4464
 The Secret World (Video Game)
hasFeature
Conspiracy Placement / int_af6a4464
 The Secret World (Video Game)
hasFeature
Conspiracy Theorist / int_af6a4464
 The Secret World (Video Game)
hasFeature
Cool Gate / int_af6a4464
 The Secret World (Video Game)
hasFeature
Corporate Conspiracy / int_af6a4464
 The Secret World (Video Game)
hasFeature
Corporate Warfare / int_af6a4464
 The Secret World (Video Game)
hasFeature
Cosmic Keystone / int_af6a4464
 The Secret World (Video Game)
hasFeature
Cozy Voice for Catastrophes / int_af6a4464
 The Secret World (Video Game)
hasFeature
Crate Expectations / int_af6a4464
 The Secret World (Video Game)
hasFeature
Crazy Sane / int_af6a4464
 The Secret World (Video Game)
hasFeature
Crosshair Aware / int_af6a4464
 The Secret World (Video Game)
hasFeature
Cruelty Is the Only Option / int_af6a4464
 The Secret World (Video Game)
hasFeature
Cult Colony / int_af6a4464
 The Secret World (Video Game)
hasFeature
Cult Defector / int_af6a4464
 The Secret World (Video Game)
hasFeature
Cut Lex Luthor a Check / int_af6a4464
 The Secret World (Video Game)
hasFeature
Damager, Healer, Tank / int_af6a4464
 The Secret World (Video Game)
hasFeature
Dangerous Drowsiness / int_af6a4464
 The Secret World (Video Game)
hasFeature
Dark World / int_af6a4464
 The Secret World (Video Game)
hasFeature
Dead Sparks / int_af6a4464
 The Secret World (Video Game)
hasFeature
Death as Game Mechanic / int_af6a4464
 The Secret World (Video Game)
hasFeature
Deathless and Debauched / int_af6a4464
 The Secret World (Video Game)
hasFeature
Deathly Unmasking / int_af6a4464
 The Secret World (Video Game)
hasFeature
Demon of Human Origin / int_af6a4464
 The Secret World (Video Game)
hasFeature
Desperate Plea for Home / int_af6a4464
 The Secret World (Video Game)
hasFeature
Did We Just Have Tea with Cthulhu? / int_af6a4464
 The Secret World (Video Game)
hasFeature
Diligent Hero, Slothful Villain / int_af6a4464
 The Secret World (Video Game)
hasFeature
Disappointing Last Level / int_af6a4464
 The Secret World (Video Game)
hasFeature
Do Not Adjust Your Set / int_af6a4464
 The Secret World (Video Game)
hasFeature
Do Wrong, Right / int_af6a4464
 The Secret World (Video Game)
hasFeature
Doing Research / int_64b67c84
 The Secret World (Video Game)
hasFeature
Double Consciousness / int_af6a4464
 The Secret World (Video Game)
hasFeature
Down in the Dumps / int_af6a4464
 The Secret World (Video Game)
hasFeature
Dream Apocalypse / int_af6a4464
 The Secret World (Video Game)
hasFeature
Drill Sergeant Nasty / int_af6a4464
 The Secret World (Video Game)
hasFeature
Dug Too Deep / int_af6a4464
 The Secret World (Video Game)
hasFeature
Dystopia / int_af6a4464
 The Secret World (Video Game)
hasFeature
Egypt Is Still Ancient / int_af6a4464
 The Secret World (Video Game)
hasFeature
Elaborate Underground Base / int_af6a4464
 The Secret World (Video Game)
hasFeature
Eldritch Transformation / int_af6a4464
 The Secret World (Video Game)
hasFeature
Emergency Presidential Address / int_af6a4464
 The Secret World (Video Game)
hasFeature
Emperor Scientist / int_af6a4464
 The Secret World (Video Game)
hasFeature
Enemy Civil War / int_af6a4464
 The Secret World (Video Game)
hasFeature
Enigmatic Empowering Entity / int_af6a4464
 The Secret World (Video Game)
hasFeature
Enigmatic Institute / int_af6a4464
 The Secret World (Video Game)
hasFeature
Entropy and Chaos Magic / int_af6a4464
 The Secret World (Video Game)
hasFeature
Epic Hail / int_af6a4464
 The Secret World (Video Game)
hasFeature
Equipment-Based Progression / int_af6a4464
 The Secret World (Video Game)
hasFeature
Essential Madness / int_af6a4464
 The Secret World (Video Game)
hasFeature
Eternal Engine / int_af6a4464
 The Secret World (Video Game)
hasFeature
Eternal Love / int_af6a4464
 The Secret World (Video Game)
hasFeature
Evil Tower of Ominousness / int_af6a4464
 The Secret World (Video Game)
hasFeature
Evil Versus Oblivion / int_af6a4464
 The Secret World (Video Game)
hasFeature
Evolving Title Screen / int_af6a4464
 The Secret World (Video Game)
hasFeature
Excalibur / int_af6a4464
 The Secret World (Video Game)
hasFeature
Executive Excess / int_af6a4464
 The Secret World (Video Game)
hasFeature
Extra-Dimensional Shortcut / int_af6a4464
 The Secret World (Video Game)
hasFeature
Extra-Strength Masquerade / int_64b67c84
 The Secret World (Video Game)
hasFeature
Extradimensional Emergency Exit / int_af6a4464
 The Secret World (Video Game)
hasFeature
Eyeball-Plucking Birds / int_af6a4464
 The Secret World (Video Game)
hasFeature
Face-Revealing Turn / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fallout Shelter Fail / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fantastic Nirvana / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fantastic Nuke / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fantastic Underclass / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fantasy Americana / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fantasy Kitchen Sink / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fatal Forced March / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fear-Induced Idiocy / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fearless Undead / int_af6a4464
 The Secret World (Video Game)
hasFeature
Female Angel, Male Demon / int_af6a4464
 The Secret World (Video Game)
hasFeature
Festering Fungus / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fetish Retardant / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fetus Terrible / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fictional Currency / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fictional United Nations / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fighter, Mage, Thief / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fire and Brimstone Hell / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fish People / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fluorescent Footprints / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fog of Doom / int_af6a4464
 The Secret World (Video Game)
hasFeature
Foreign Cuss Word / int_af6a4464
 The Secret World (Video Game)
hasFeature
Functional Magic / int_af6a4464
 The Secret World (Video Game)
hasFeature
Fungus Humongous / int_af6a4464
 The Secret World (Video Game)
hasFeature
Future Food Is Artificial / int_af6a4464
 The Secret World (Video Game)
hasFeature
Gangsta Style / int_af6a4464
 The Secret World (Video Game)
hasFeature
Gay Option / int_af6a4464
 The Secret World (Video Game)
hasFeature
Genius Sweet Tooth / int_af6a4464
 The Secret World (Video Game)
hasFeature
Ghost City / int_af6a4464
 The Secret World (Video Game)
hasFeature
Ghost Ship / int_af6a4464
 The Secret World (Video Game)
hasFeature
Gilded Cage / int_af6a4464
 The Secret World (Video Game)
hasFeature
Good Angel, Bad Angel / int_af6a4464
 The Secret World (Video Game)
hasFeature
Good Shapeshifting, Evil Shapeshifting / int_af6a4464
 The Secret World (Video Game)
hasFeature
Good Thing You Can Heal / int_af6a4464
 The Secret World (Video Game)
hasFeature
HP to 1 / int_af6a4464
 The Secret World (Video Game)
hasFeature
Handshake of Doom / int_af6a4464
 The Secret World (Video Game)
hasFeature
Hard Mode Filler / int_af6a4464
 The Secret World (Video Game)
hasFeature
Hates Being Touched / int_af6a4464
 The Secret World (Video Game)
hasFeature
Haunted House / int_af6a4464
 The Secret World (Video Game)
hasFeature
Hazmat Suit / int_af6a4464
 The Secret World (Video Game)
hasFeature
He Knows Too Much / int_af6a4464
 The Secret World (Video Game)
hasFeature
Headache of Doom / int_af6a4464
 The Secret World (Video Game)
hasFeature
Healing Shiv / int_af6a4464
 The Secret World (Video Game)
hasFeature
Hell / int_af6a4464
 The Secret World (Video Game)
hasFeature
Hell Hotel / int_af6a4464
 The Secret World (Video Game)
hasFeature
Hell on Earth / int_af6a4464
 The Secret World (Video Game)
hasFeature
High-Class Glass / int_af6a4464
 The Secret World (Video Game)
hasFeature
Higher Understanding Through Drugs / int_af6a4464
 The Secret World (Video Game)
hasFeature
Hijacking Cthulhu / int_af6a4464
 The Secret World (Video Game)
hasFeature
Hollow World / int_af6a4464
 The Secret World (Video Game)
hasFeature
Holy City / int_af6a4464
 The Secret World (Video Game)
hasFeature
Holy Is Not Safe / int_af6a4464
 The Secret World (Video Game)
hasFeature
Hub Under Attack / int_af6a4464
 The Secret World (Video Game)
hasFeature
I Have Many Names / int_af6a4464
 The Secret World (Video Game)
hasFeature
I Know Your True Name / int_af6a4464
 The Secret World (Video Game)
hasFeature
If I Had a Nickel... / int_af6a4464
 The Secret World (Video Game)
hasFeature
I'm Crying, but I Don't Know Why / int_af6a4464
 The Secret World (Video Game)
hasFeature
Immortal Genius / int_af6a4464
 The Secret World (Video Game)
hasFeature
Immortality Works / int_af6a4464
 The Secret World (Video Game)
hasFeature
Implicit Prison / int_af6a4464
 The Secret World (Video Game)
hasFeature
Incompetence, Inc. / int_af6a4464
 The Secret World (Video Game)
hasFeature
Incomprehensible Entrance Exam / int_af6a4464
 The Secret World (Video Game)
hasFeature
Indy Escape / int_af6a4464
 The Secret World (Video Game)
hasFeature
Inevitable Mutual Betrayal / int_64b67c84
 The Secret World (Video Game)
hasFeature
Inhuman Eye Concealers / int_af6a4464
 The Secret World (Video Game)
hasFeature
Initiation Quest / int_af6a4464
 The Secret World (Video Game)
hasFeature
Inside a Wall / int_af6a4464
 The Secret World (Video Game)
hasFeature
"Instant Death" Radius / int_af6a4464
 The Secret World (Video Game)
hasFeature
Intersex Tribulations / int_af6a4464
 The Secret World (Video Game)
hasFeature
Introduced Species Calamity / int_af6a4464
 The Secret World (Video Game)
hasFeature
Invincible Boogeymen / int_af6a4464
 The Secret World (Video Game)
hasFeature
Ironic Nursery Tune / int_af6a4464
 The Secret World (Video Game)
hasFeature
It's All Upstairs From Here / int_af6a4464
 The Secret World (Video Game)
hasFeature
It's Up to You / int_af6a4464
 The Secret World (Video Game)
hasFeature
Jackass Genie / int_af6a4464
 The Secret World (Video Game)
hasFeature
Journey to the Center of the Mind / int_af6a4464
 The Secret World (Video Game)
hasFeature
Junkie Prophet / int_af6a4464
 The Secret World (Video Game)
hasFeature
Just Woke Up That Way / int_af6a4464
 The Secret World (Video Game)
hasFeature
Keeper of Forbidden Knowledge / int_64b67c84
 The Secret World (Video Game)
hasFeature
Kung Fu-Proof Mook / int_af6a4464
 The Secret World (Video Game)
hasFeature
Language Equals Thought / int_64b67c84
 The Secret World (Video Game)
hasFeature
Leaking Can of Evil / int_af6a4464
 The Secret World (Video Game)
hasFeature
Lean and Mean / int_af6a4464
 The Secret World (Video Game)
hasFeature
Learnt English from Watching Television / int_af6a4464
 The Secret World (Video Game)
hasFeature
Legacy Seeker / int_af6a4464
 The Secret World (Video Game)
hasFeature
Light-Flicker Teleportation / int_af6a4464
 The Secret World (Video Game)
hasFeature
Literal Split Personality / int_af6a4464
 The Secret World (Video Game)
hasFeature
Literal Transformative Experience / int_af6a4464
 The Secret World (Video Game)
hasFeature
Living Dream / int_af6a4464
 The Secret World (Video Game)
hasFeature
Living Forever Is Awesome / int_af6a4464
 The Secret World (Video Game)
hasFeature
Loads and Loads of Loading / int_af6a4464
 The Secret World (Video Game)
hasFeature
Logging onto the Fourth Wall / int_af6a4464
 The Secret World (Video Game)
hasFeature
Lord British Postulate / int_af6a4464
 The Secret World (Video Game)
hasFeature
Loss of Identity / int_af6a4464
 The Secret World (Video Game)
hasFeature
Lost Technology / int_af6a4464
 The Secret World (Video Game)
hasFeature
Love Hotels / int_af6a4464
 The Secret World (Video Game)
hasFeature
Lovecraft Country / int_af6a4464
 The Secret World (Video Game)
hasFeature
MacGuffin Delivery Service / int_af6a4464
 The Secret World (Video Game)
hasFeature
MacGuffin Super-Person / int_af6a4464
 The Secret World (Video Game)
hasFeature
Macabre Mediterranean / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mad Bomber / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mad Oracle / int_af6a4464
 The Secret World (Video Game)
hasFeature
Made of Magic / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mage Marksman / int_af6a4464
 The Secret World (Video Game)
hasFeature
Magic Music / int_af6a4464
 The Secret World (Video Game)
hasFeature
Magical Homeless Person / int_af6a4464
 The Secret World (Video Game)
hasFeature
Magical Native American / int_af6a4464
 The Secret World (Video Game)
hasFeature
Magpies as Portents / int_af6a4464
 The Secret World (Video Game)
hasFeature
Maker of Monsters / int_af6a4464
 The Secret World (Video Game)
hasFeature
Many Spirits Inside of One / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mask of Power / int_af6a4464
 The Secret World (Video Game)
hasFeature
Masquerade / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mayan Doomsday / int_af6a4464
 The Secret World (Video Game)
hasFeature
Menacing Museum / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mephistopheles / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mexican Standoff / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mid-Season Twist / int_af6a4464
 The Secret World (Video Game)
hasFeature
Miko / int_af6a4464
 The Secret World (Video Game)
hasFeature
Military Mage / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mind Prison / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mission Control Is Off Its Meds / int_64b67c84
 The Secret World (Video Game)
hasFeature
Monster in the Ice / int_af6a4464
 The Secret World (Video Game)
hasFeature
Moonwalk Dance / int_af6a4464
 The Secret World (Video Game)
hasFeature
Morally Bankrupt Banker / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mordor / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mother of a Thousand Young / int_af6a4464
 The Secret World (Video Game)
hasFeature
Motherly Scientist / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mouth of Sauron / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mouth Stitched Shut / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mr. Alt Disney / int_af6a4464
 The Secret World (Video Game)
hasFeature
Multiversal Conqueror / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mummy / int_af6a4464
 The Secret World (Video Game)
hasFeature
Museum Level / int_af6a4464
 The Secret World (Video Game)
hasFeature
Museum of the Strange and Unusual / int_af6a4464
 The Secret World (Video Game)
hasFeature
Muzzle Flashlight / int_af6a4464
 The Secret World (Video Game)
hasFeature
My Brain is Big / int_af6a4464
 The Secret World (Video Game)
hasFeature
My Skull Runneth Over / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mystery Box / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mystery Cult / int_af6a4464
 The Secret World (Video Game)
hasFeature
Mystical Plague / int_af6a4464
 The Secret World (Video Game)
hasFeature
Naked Nutter / int_af6a4464
 The Secret World (Video Game)
hasFeature
Native American Casino / int_af6a4464
 The Secret World (Video Game)
hasFeature
Needle in a Stack of Needles / int_af6a4464
 The Secret World (Video Game)
hasFeature
Neglected Rez / int_af6a4464
 The Secret World (Video Game)
hasFeature
Nepharious Pharaoh / int_af6a4464
 The Secret World (Video Game)
hasFeature
Never Be Hurt Again / int_af6a4464
 The Secret World (Video Game)
hasFeature
New Era Speech / int_af6a4464
 The Secret World (Video Game)
hasFeature
Nightmare Fuel Station Attendant / int_af6a4464
 The Secret World (Video Game)
hasFeature
Nightmarish Nursery / int_af6a4464
 The Secret World (Video Game)
hasFeature
Nipple and Dimed / int_af6a4464
 The Secret World (Video Game)
hasFeature
No-Gear Level / int_af6a4464
 The Secret World (Video Game)
hasFeature
Nobody Over 50 Is Gay / int_af6a4464
 The Secret World (Video Game)
hasFeature
Non Sequitur Environment / int_af6a4464
 The Secret World (Video Game)
hasFeature
Nothing Is the Same Anymore / int_af6a4464
 The Secret World (Video Game)
hasFeature
Numbers Stations / int_af6a4464
 The Secret World (Video Game)
hasFeature
Occult Detective / int_af6a4464
 The Secret World (Video Game)
hasFeature
Ominous Cube / int_af6a4464
 The Secret World (Video Game)
hasFeature
Ominous Fog / int_af6a4464
 The Secret World (Video Game)
hasFeature
Ominous Obsidian Ooze / int_af6a4464
 The Secret World (Video Game)
hasFeature
Only Sane by Comparison / int_af6a4464
 The Secret World (Video Game)
hasFeature
Oracular Urchin / int_af6a4464
 The Secret World (Video Game)
hasFeature
Organ Theft / int_af6a4464
 The Secret World (Video Game)
hasFeature
Organized Crime Sidequest / int_af6a4464
 The Secret World (Video Game)
hasFeature
Orochi / int_af6a4464
 The Secret World (Video Game)
hasFeature
Our Genies Are Different / int_af6a4464
 The Secret World (Video Game)
hasFeature
Our Ghouls Are Creepier / int_af6a4464
 The Secret World (Video Game)
hasFeature
Out of Continues / int_af6a4464
 The Secret World (Video Game)
hasFeature
Pajama-Clad Hero / int_af6a4464
 The Secret World (Video Game)
hasFeature
Paper Talisman / int_af6a4464
 The Secret World (Video Game)
hasFeature
Paradiegetic Gameplay / int_af6a4464
 The Secret World (Video Game)
hasFeature
Parasites Are Evil / int_af6a4464
 The Secret World (Video Game)
hasFeature
Parking Garage / int_af6a4464
 The Secret World (Video Game)
hasFeature
Pass the Popcorn / int_af6a4464
 The Secret World (Video Game)
hasFeature
Past Experience Nightmare / int_af6a4464
 The Secret World (Video Game)
hasFeature
Pastimes Prove Personality / int_af6a4464
 The Secret World (Video Game)
hasFeature
Path of Inspiration / int_af6a4464
 The Secret World (Video Game)
hasFeature
Physical, Mystical, Technological / int_af6a4464
 The Secret World (Video Game)
hasFeature
Placid Plane of Ankle-Deep Water / int_af6a4464
 The Secret World (Video Game)
hasFeature
Plagued by Nightmares / int_af6a4464
 The Secret World (Video Game)
hasFeature
Poke in the Third Eye / int_64b67c84
 The Secret World (Video Game)
hasFeature
Polar Madness / int_af6a4464
 The Secret World (Video Game)
hasFeature
Portal to the Past / int_af6a4464
 The Secret World (Video Game)
hasFeature
Post-Modern Magik / int_af6a4464
 The Secret World (Video Game)
hasFeature
Posthuman Nudism / int_af6a4464
 The Secret World (Video Game)
hasFeature
Predecessor Villain / int_af6a4464
 The Secret World (Video Game)
hasFeature
Primal Polymorphs / int_af6a4464
 The Secret World (Video Game)
hasFeature
Prison Changes People / int_af6a4464
 The Secret World (Video Game)
hasFeature
Private Detective / int_af6a4464
 The Secret World (Video Game)
hasFeature
Prophecy Twist / int_af6a4464
 The Secret World (Video Game)
hasFeature
Psychic-Assisted Suicide / int_af6a4464
 The Secret World (Video Game)
hasFeature
Psychic Children / int_af6a4464
 The Secret World (Video Game)
hasFeature
Pupating Peril / int_af6a4464
 The Secret World (Video Game)
hasFeature
Pyramid Power / int_af6a4464
 The Secret World (Video Game)
hasFeature
Quarantine with Extreme Prejudice / int_af6a4464
 The Secret World (Video Game)
hasFeature
Questionable Consent / int_af6a4464
 The Secret World (Video Game)
hasFeature
Rationalizing the Overkill / int_af6a4464
 The Secret World (Video Game)
hasFeature
Rebel Leader / int_af6a4464
 The Secret World (Video Game)
hasFeature
Refused by the Call / int_af6a4464
 The Secret World (Video Game)
hasFeature
Released to Elsewhere / int_af6a4464
 The Secret World (Video Game)
hasFeature
Religion of Evil / int_af6a4464
 The Secret World (Video Game)
hasFeature
Repeatable Quest / int_af6a4464
 The Secret World (Video Game)
hasFeature
Respawn Point / int_af6a4464
 The Secret World (Video Game)
hasFeature
Restart the World / int_af6a4464
 The Secret World (Video Game)
hasFeature
Resurrection/Death Loop / int_af6a4464
 The Secret World (Video Game)
hasFeature
Resurrective Immortality / int_af6a4464
 The Secret World (Video Game)
hasFeature
Reverse Escort Mission / int_af6a4464
 The Secret World (Video Game)
hasFeature
Room 101 / int_af6a4464
 The Secret World (Video Game)
hasFeature
Russian Roulette / int_af6a4464
 The Secret World (Video Game)
hasFeature
Safely Secluded Science Center / int_af6a4464
 The Secret World (Video Game)
hasFeature
Satan / int_af6a4464
 The Secret World (Video Game)
hasFeature
Scary Scarecrows / int_af6a4464
 The Secret World (Video Game)
hasFeature
Scary Squid / int_af6a4464
 The Secret World (Video Game)
hasFeature
Scenery-Based Societal Barometer / int_af6a4464
 The Secret World (Video Game)
hasFeature
Screw Politeness, I'm a Senior! / int_af6a4464
 The Secret World (Video Game)
hasFeature
Secret War / int_af6a4464
 The Secret World (Video Game)
hasFeature
Senior Sleep-Cycle / int_af6a4464
 The Secret World (Video Game)
hasFeature
Sex Starts, Story Stops / int_af6a4464
 The Secret World (Video Game)
hasFeature
Sexbot / int_af6a4464
 The Secret World (Video Game)
hasFeature
Shapeshifter Longevity / int_af6a4464
 The Secret World (Video Game)
hasFeature
Short-Range Shotgun / int_af6a4464
 The Secret World (Video Game)
hasFeature
Signed Up for the Dental / int_af6a4464
 The Secret World (Video Game)
hasFeature
Signs of the End Times / int_64b67c84
 The Secret World (Video Game)
hasFeature
Sinister Nudity / int_af6a4464
 The Secret World (Video Game)
hasFeature
Sinister Sweet Tooth / int_af6a4464
 The Secret World (Video Game)
hasFeature
Skyscraper Messages / int_af6a4464
 The Secret World (Video Game)
hasFeature
Sliding Scale of Shiny Versus Gritty / int_af6a4464
 The Secret World (Video Game)
hasFeature
Son of an Ape / int_af6a4464
 The Secret World (Video Game)
hasFeature
Sophisticated as Hell / int_af6a4464
 The Secret World (Video Game)
hasFeature
Southern-Fried Genius / int_af6a4464
 The Secret World (Video Game)
hasFeature
Spoiler Title / int_af6a4464
 The Secret World (Video Game)
hasFeature
Stab the Scorpion / int_af6a4464
 The Secret World (Video Game)
hasFeature
Stingy Jack / int_af6a4464
 The Secret World (Video Game)
hasFeature
Stock Unsolved Mysteries / int_af6a4464
 The Secret World (Video Game)
hasFeature
Strapped to an Operating Table / int_af6a4464
 The Secret World (Video Game)
hasFeature
Stringy-Haired Ghost Girl / int_af6a4464
 The Secret World (Video Game)
hasFeature
Subhuman Surfacing Shot / int_af6a4464
 The Secret World (Video Game)
hasFeature
Subterranean Sanity Failure / int_af6a4464
 The Secret World (Video Game)
hasFeature
Success Through Insanity / int_af6a4464
 The Secret World (Video Game)
hasFeature
Suicide by Sea / int_af6a4464
 The Secret World (Video Game)
hasFeature
Super-Empowering / int_af6a4464
 The Secret World (Video Game)
hasFeature
Supernatural Hotspot Town / int_af6a4464
 The Secret World (Video Game)
hasFeature
Swallowed a Fly / int_af6a4464
 The Secret World (Video Game)
hasFeature
Swamps Are Evil / int_64b67c84
 The Secret World (Video Game)
hasFeature
Symbolic Serene Submersion / int_af6a4464
 The Secret World (Video Game)
hasFeature
Tactful Translation / int_af6a4464
 The Secret World (Video Game)
hasFeature
Tentacled Terror / int_af6a4464
 The Secret World (Video Game)
hasFeature
That One Puzzle / int_af6a4464
 The Secret World (Video Game)
hasFeature
That One Sidequest / int_64b67c84
 The Secret World (Video Game)
hasFeature
The Alleged Car / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Call Knows Where You Live / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Chosen Many / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Conspiracy / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Disembodied / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Illuminati / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Jekyll Is a Jerk / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Joys of Torturing Mooks / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Krampus / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Magic Comes Back / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Magic Touch / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Man Behind the Monsters / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Muse / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Necrocracy / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Owl-Knowing One / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Secret of Long Pork Pies / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Soulless / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Symbiote / int_af6a4464
 The Secret World (Video Game)
hasFeature
The Unmasqued World / int_af6a4464
 Thecynicalbrit
seeAlso
The Secret World (Video Game)
 The Secret World (Video Game)
hasFeature
Things That Go "Bump" in the Night / int_af6a4464
 The Secret World (Video Game)
hasFeature
Tickle Torture / int_af6a4464
 The Secret World (Video Game)
hasFeature
Tom the Dark Lord / int_af6a4464
 The Secret World (Video Game)
hasFeature
Tome of Eldritch Lore / int_af6a4464
 The Secret World (Video Game)
hasFeature
Too Funny to Be Evil / int_af6a4464
 The Secret World (Video Game)
hasFeature
Touched by Vorlons / int_af6a4464
 The Secret World (Video Game)
hasFeature
Town with a Dark Secret / int_af6a4464
 The Secret World (Video Game)
hasFeature
Tracking Chip / int_af6a4464
 The Secret World (Video Game)
hasFeature
Train Job / int_af6a4464
 The Secret World (Video Game)
hasFeature
Traintop Battle / int_af6a4464
 The Secret World (Video Game)
hasFeature
Trauma Button / int_af6a4464
 The Secret World (Video Game)
hasFeature
Two-Teacher School / int_af6a4464
 The Secret World (Video Game)
hasFeature
Ãœberwald / int_af6a4464
 The Secret World (Video Game)
hasFeature
Uncanny Village / int_af6a4464
 The Secret World (Video Game)
hasFeature
Underused Game Mechanic / int_af6a4464
 The Secret World (Video Game)
hasFeature
Undiscriminating Addict / int_af6a4464
 The Secret World (Video Game)
hasFeature
Undying Warrior / int_af6a4464
 The Secret World (Video Game)
hasFeature
Unholy Matrimony / int_af6a4464
 The Secret World (Video Game)
hasFeature
Unnervingly Heartwarming / int_af6a4464
 The Secret World (Video Game)
hasFeature
Unwanted Revival / int_af6a4464
 The Secret World (Video Game)
hasFeature
Urban Fantasy / int_af6a4464
 The Secret World (Video Game)
hasFeature
Vader Breath / int_af6a4464
 The Secret World (Video Game)
hasFeature
Vampire Monarch / int_af6a4464
 The Secret World (Video Game)
hasFeature
Verbal Salt in the Wound / int_af6a4464
 The Secret World (Video Game)
hasFeature
Video Games of 2010–2014 / int_af6a4464
 The Secret World (Video Game)
hasFeature
Virtual Paper Doll / int_af6a4464
 The Secret World (Video Game)
hasFeature
Virtual Training Simulation / int_af6a4464
 The Secret World (Video Game)
hasFeature
Volatile Second Tier Position / int_af6a4464
 The Secret World (Video Game)
hasFeature
Vomiting Cop / int_af6a4464
 The Secret World (Video Game)
hasFeature
WTH, Costuming Department? / int_af6a4464
 The Secret World (Video Game)
hasFeature
Waking Up Elsewhere / int_af6a4464
 The Secret World (Video Game)
hasFeature
Wandering Walk of Madness / int_af6a4464
 The Secret World (Video Game)
hasFeature
Warm-Up Boss / int_af6a4464
 The Secret World (Video Game)
hasFeature
Well-Trained, but Inexperienced / int_af6a4464
 The Secret World (Video Game)
hasFeature
Wendigo / int_af6a4464
 The Secret World (Video Game)
hasFeature
Who You Gonna Call? / int_af6a4464
 The Secret World (Video Game)
hasFeature
Wight in a Wedding Dress / int_af6a4464
 The Secret World (Video Game)
hasFeature
Will-o'-the-Wisp / int_af6a4464
 The Secret World (Video Game)
hasFeature
Wizard Duel / int_af6a4464
 The Secret World (Video Game)
hasFeature
Wizarding School / int_af6a4464
 The Secret World (Video Game)
hasFeature
Wolverine Claws / int_af6a4464
 The Secret World (Video Game)
hasFeature
Woobie Family / int_af6a4464
 The Secret World (Video Game)
hasFeature
Work Hard, Play Hard / int_af6a4464
 The Secret World (Video Game)
hasFeature
World Tree / int_af6a4464
 The Secret World (Video Game)
hasFeature
Wowing Cthulhu / int_af6a4464
 The Secret World (Video Game)
hasFeature
X Days Since / int_af6a4464
 The Secret World (Video Game)
hasFeature
Year Inside, Hour Outside / int_af6a4464
 The Secret World (Video Game)
hasFeature
You Can't Make an Omelette... / int_64b67c84
 The Secret World (Video Game)
hasFeature
You Didn't Ask / int_af6a4464
 The Secret World (Video Game)
hasFeature
Young and in Charge / int_af6a4464
 The Secret World (Video Game)
hasFeature
Your Worst Memory / int_af6a4464
 The Secret World (Video Game)
hasFeature
Yubitsume / int_af6a4464
 TheSecretWorld
sameAs
The Secret World (Video Game)
 The Secret World (Video Game)
hasFeature
Children Are Special / int_af6a4464
 The Secret World (Video Game)
hasFeature
Faux Action Girl / int_af6a4464
 thesecretworld
sameAs
The Secret World (Video Game)