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The Silent Age (Video Game)

 The Silent Age (Video Game)
type
TVTItem
 The Silent Age (Video Game)
label
The Silent Age (Video Game)
 The Silent Age (Video Game)
page
TheSilentAge
 The Silent Age (Video Game)
comment
"The Silent Age" is a point-and-click indie puzzle game created by Danish indie game studio House On Fire. There are two episodes to it, released in 2012 and 2014, respectively.The story takes place in 1972 as the plot focuses around a guy named Joe, who works as a janitor at some grand corporation and is, quite literally, "your average Joe". The storyline is set into motion upon Joe's investigation of ominous blood splatters in the new areas he's been assigned to take care of, and his meeting with an elderly time traveller. The shot man insists that The End of the World as We Know It is about to happen, foists a mysterious device upon clueless Joe and entrusts him with a mission to find his younger self and warn about this unfortunate wound.The thrilling captivating story, complete with spooky ambient soundtrack sets the player on a quest to discover the truth behind the extinction of mankind by means of Time Travel. However serious the storyline is, the game is not devoid of witty humor and the protagonist's sarcastic remarks on wrong moves. The clever puzzles, engaging mechanic and deep story fetched this game the 2013 Casual Connect Indie Prize.Comprising 10 chapters, The Silent Age is available on the App Store, Google Play, Steam, Windows Store and Kindle Fire.
 The Silent Age (Video Game)
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2024-04-05T23:18:24Z
 The Silent Age (Video Game)
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2024-04-05T23:18:24Z
 The Silent Age (Video Game)
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Dropped link to AdventureGame: Not a Feature - IGNORE
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 The Silent Age (Video Game)
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DBTropes
 The Silent Age (Video Game) / int_1778d9a0
type
Run, Don't Walk
 The Silent Age (Video Game) / int_1778d9a0
comment
Run, Don't Walk: Joe walks by default, but tapping twice makes him run, complete with a special animation.
 The Silent Age (Video Game) / int_1778d9a0
featureApplicability
1.0
 The Silent Age (Video Game) / int_1778d9a0
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_1778d9a0
 The Silent Age (Video Game) / int_19da8a03
type
Incurable Cough of Death
 The Silent Age (Video Game) / int_19da8a03
comment
Incurable Cough of Death: During a game sequence in the distant future Joe stumbles a few times and gives a cough. Nothing of this kind happened before and even though Joe eventually survives, this still qualifies as the disease is incurable at that point in time, so Joe is as good as dead after he catches the virus.
 The Silent Age (Video Game) / int_19da8a03
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1.0
 The Silent Age (Video Game) / int_19da8a03
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_19da8a03
 The Silent Age (Video Game) / int_19df659c
type
Gone Horribly Wrong
 The Silent Age (Video Game) / int_19df659c
comment
Gone Horribly Wrong: The virus brought from the future, its breakout and eventual extinction of the mankind.
 The Silent Age (Video Game) / int_19df659c
featureApplicability
1.0
 The Silent Age (Video Game) / int_19df659c
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_19df659c
 The Silent Age (Video Game) / int_1e584efa
type
Cruel and Unusual Death
 The Silent Age (Video Game) / int_1e584efa
comment
Cruel and Unusual Death: Time travelling gets more and more uncertain and imprecise the farther you travel. In the hundreds-of-years-distant future where (rather when) Joe arrives once, there's a corpse of a poor guy, that ended up transported INTO a wall.
 The Silent Age (Video Game) / int_1e584efa
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1.0
 The Silent Age (Video Game) / int_1e584efa
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_1e584efa
 The Silent Age (Video Game) / int_22cf536c
type
Chekhov's Gun
 The Silent Age (Video Game) / int_22cf536c
comment
Chekhov's Gun: Or the prominent lack, bar the silhouette, of a literal one over the mantlepiece in Lambert's house.
 The Silent Age (Video Game) / int_22cf536c
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1.0
 The Silent Age (Video Game) / int_22cf536c
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_22cf536c
 The Silent Age (Video Game) / int_281de59f
type
Extremely Short Timespan
 The Silent Age (Video Game) / int_281de59f
comment
Extremely Short Timespan: Subverted. The game only takes a day and a few more in-universe hours, but between the time Joe enters a cryonic capsule and leaves it? It's been forty years.
 The Silent Age (Video Game) / int_281de59f
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-0.3
 The Silent Age (Video Game) / int_281de59f
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_281de59f
 The Silent Age (Video Game) / int_2ff4c09b
type
Special Person, Normal Name
 The Silent Age (Video Game) / int_2ff4c09b
comment
Special Person, Normal Name: "Reginald Lambert" is not exactly what you'd call plain but Joe is underwhelmed still.
 The Silent Age (Video Game) / int_2ff4c09b
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1.0
 The Silent Age (Video Game) / int_2ff4c09b
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_2ff4c09b
 The Silent Age (Video Game) / int_334e48a1
type
After the End
 The Silent Age (Video Game) / int_334e48a1
comment
After the End: That's when half the game takes place.
 The Silent Age (Video Game) / int_334e48a1
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1.0
 The Silent Age (Video Game) / int_334e48a1
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_334e48a1
 The Silent Age (Video Game) / int_347c2
type
Inkblot Test
 The Silent Age (Video Game) / int_347c2
comment
Inkblot Test: In 2012, Joe can examine one of these lying on the table. He says that apparently someone spilled ink but the blot strangely reminds him of his mother.
 The Silent Age (Video Game) / int_347c2
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1.0
 The Silent Age (Video Game) / int_347c2
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_347c2
 The Silent Age (Video Game) / int_37690091
type
Stable Time Loop
 The Silent Age (Video Game) / int_37690091
comment
Stable Time Loop: Joe sets out on a quest to alter the future spread of an unknown disease to eventually find out he is the one who brought it about BECAUSE he was time-travelling.
 The Silent Age (Video Game) / int_37690091
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1.0
 The Silent Age (Video Game) / int_37690091
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_37690091
 The Silent Age (Video Game) / int_3c0a4666
type
Noodle Incident
 The Silent Age (Video Game) / int_3c0a4666
comment
Noodle Incident: Joe mentions some "stupid prank the science department pulled on him last year" after which no one would believe him if he doesn't have any proof. The matter is never elaborated on.
 The Silent Age (Video Game) / int_3c0a4666
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1.0
 The Silent Age (Video Game) / int_3c0a4666
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_3c0a4666
 The Silent Age (Video Game) / int_3d92b13e
type
Research, Inc.
 The Silent Age (Video Game) / int_3d92b13e
comment
Research, Inc.: The corporation Joe works in is engaged in unusual military developments, namely the time machine for one.
 The Silent Age (Video Game) / int_3d92b13e
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1.0
 The Silent Age (Video Game) / int_3d92b13e
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_3d92b13e
 The Silent Age (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 The Silent Age (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Joe freezes himself to stop the plague and manages to go forward enough that he can be cured and even manages to adjust to the new time... but he also ends up exactly where he started, working menial jobs, and no one will ever believe that he saved the world.
 The Silent Age (Video Game) / int_40cc0c7e
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1.0
 The Silent Age (Video Game) / int_40cc0c7e
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_40cc0c7e
 The Silent Age (Video Game) / int_44606d14
type
Becoming the Mask
 The Silent Age (Video Game) / int_44606d14
comment
Becoming the Mask: Frank, who was really a Russian spy, came to America to steal military secrets under the guise of a janitor. While he never lost sight of the mission, he did come to like Joe, seeing their friendship as the only real thing in his life.
 The Silent Age (Video Game) / int_44606d14
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1.0
 The Silent Age (Video Game) / int_44606d14
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_44606d14
 The Silent Age (Video Game) / int_457655dd
type
Human Popsicle
 The Silent Age (Video Game) / int_457655dd
comment
Human Popsicle: Is how Joe survives and eventually gets to 2012.
 The Silent Age (Video Game) / int_457655dd
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1.0
 The Silent Age (Video Game) / int_457655dd
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_457655dd
 The Silent Age (Video Game) / int_49d18492
type
Scenery Gorn
 The Silent Age (Video Game) / int_49d18492
comment
Scenery Gorn: The scenery 40 years into the future is designed to depict all sorts of decay and absolute abandonment by any living being, save for the flora. Buildings crumbling, windows broken, skeletons everywhere, rust, dust, dirt and electricity out. The final future destination over hundreds years into the future exhibits all the same signs of decline, only partly turning into eerie jungle.
 The Silent Age (Video Game) / int_49d18492
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1.0
 The Silent Age (Video Game) / int_49d18492
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_49d18492
 The Silent Age (Video Game) / int_4acee1ed
type
Fish out of Temporal Water
 The Silent Age (Video Game) / int_4acee1ed
comment
Fish out of Temporal Water: Joe after being recovered in 2012. He especially marvels at LED displays but is, apparently, offered a social adaptation program and eventually gets used to the future life.
 The Silent Age (Video Game) / int_4acee1ed
featureApplicability
1.0
 The Silent Age (Video Game) / int_4acee1ed
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_4acee1ed
 The Silent Age (Video Game) / int_4de1a4f7
type
Improvised Weapon
 The Silent Age (Video Game) / int_4de1a4f7
comment
Improvised Weapon: Never actually happens, but if you try using the wrong items at certain points, you get ideas about killing a man from behind with a screwdriver or fighting a crocodile with a pair of garden scissors.
 The Silent Age (Video Game) / int_4de1a4f7
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1.0
 The Silent Age (Video Game) / int_4de1a4f7
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_4de1a4f7
 The Silent Age (Video Game) / int_5535272c
type
Coolest Club Ever
 The Silent Age (Video Game) / int_5535272c
comment
Coolest Club Ever: Inverted. The club is always empty, even though the barkeep insists it's super popular and you-just-wait.
 The Silent Age (Video Game) / int_5535272c
featureApplicability
1.0
 The Silent Age (Video Game) / int_5535272c
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_5535272c
 The Silent Age (Video Game) / int_5f8ddb2c
type
Corpse Land
 The Silent Age (Video Game) / int_5f8ddb2c
comment
Corpse Land: The future after the pandemic breakout is full of skeletons and not a single living soul. The zone of quarantine is even marked on the map.
 The Silent Age (Video Game) / int_5f8ddb2c
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1.0
 The Silent Age (Video Game) / int_5f8ddb2c
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_5f8ddb2c
 The Silent Age (Video Game) / int_6369571f
type
Never the Selves Shall Meet
 The Silent Age (Video Game) / int_6369571f
comment
Never the Selves Shall Meet: Played straight, apparently the main reason being not tampering with causality and events that took place up to this point in time.
 The Silent Age (Video Game) / int_6369571f
featureApplicability
1.0
 The Silent Age (Video Game) / int_6369571f
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_6369571f
 The Silent Age (Video Game) / int_6c3d1777
type
Magic A Is Magic A
 The Silent Age (Video Game) / int_6c3d1777
comment
Magic A Is Magic A: This Time Machine doesn't allow to travel to the point before which it was invented, which sounds pleasantly plausible and totally believable for all the common scientific drivel about the principles of causality that we've been treated to before.
 The Silent Age (Video Game) / int_6c3d1777
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1.0
 The Silent Age (Video Game) / int_6c3d1777
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_6c3d1777
 The Silent Age (Video Game) / int_6dc55388
type
Indie Game
 The Silent Age (Video Game) / int_6dc55388
comment
Indie Game: Developed by a Danish indie game studio.
 The Silent Age (Video Game) / int_6dc55388
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1.0
 The Silent Age (Video Game) / int_6dc55388
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_6dc55388
 The Silent Age (Video Game) / int_6de438eb
type
The Everyman
 The Silent Age (Video Game) / int_6de438eb
comment
The Everyman: The protagonist is your average Joe (quite literally, being a lowly janitor named Joe). The game even takes its time to fill us on his previous occupation, which is an unfortunate string of the most boring jobs imaginable.
 The Silent Age (Video Game) / int_6de438eb
featureApplicability
1.0
 The Silent Age (Video Game) / int_6de438eb
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_6de438eb
 The Silent Age (Video Game) / int_72601f48
type
Ominous Message from the Future
 The Silent Age (Video Game) / int_72601f48
comment
Ominous Message from the Future: Enter Dr. Lambert and his first cues.
 The Silent Age (Video Game) / int_72601f48
featureApplicability
1.0
 The Silent Age (Video Game) / int_72601f48
featureConfidence
1.0
 The Silent Age (Video Game)
hasFeature
The Silent Age (Video Game) / int_72601f48
 The Silent Age (Video Game) / int_7289b368
type
Idiot Hero
 The Silent Age (Video Game) / int_7289b368
comment
Idiot Hero: Downplayed. Joe is not exactly stupid, but he isn't quite the brightest bulb in the box either. He takes a long time to grasp the full implications of time travel, and Dr. Lambert is openly annoyed with how slow he is on the uptake, referring to him as an "imbecile" in his notes.
 The Silent Age (Video Game) / int_7289b368
featureApplicability
1.0
 The Silent Age (Video Game) / int_7289b368
featureConfidence
1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_7289b368
 The Silent Age (Video Game) / int_753a61d4
type
Time-Travel Tense Trouble
 The Silent Age (Video Game) / int_753a61d4
comment
Also, Dr. Lambert. His future self died in the time machine chamber after living through the apocalypse. Which Joe prevented. There's all kinds of Time-Travel Tense Trouble here, but Joe probably should have looked him up in 2012, for the sake of closure.
 The Silent Age (Video Game) / int_753a61d4
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1.0
 The Silent Age (Video Game) / int_753a61d4
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_753a61d4
 The Silent Age (Video Game) / int_76c0e85d
type
High-Voltage Death
 The Silent Age (Video Game) / int_76c0e85d
comment
High-Voltage Death: The fish in the pond.
 The Silent Age (Video Game) / int_76c0e85d
featureApplicability
1.0
 The Silent Age (Video Game) / int_76c0e85d
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_76c0e85d
 The Silent Age (Video Game) / int_7f3e75b6
type
Look on My Works, Ye Mighty, and Despair
 The Silent Age (Video Game) / int_7f3e75b6
comment
Look on My Works, Ye Mighty, and Despair: The absolute decline and grievous remains of the creations of the human race are seen all around in the future locations and are made all the more mournful as you can quickly jump between their flourishing and dilapidated instances.
 The Silent Age (Video Game) / int_7f3e75b6
featureApplicability
1.0
 The Silent Age (Video Game) / int_7f3e75b6
featureConfidence
1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_7f3e75b6
 The Silent Age (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 The Silent Age (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: The player will likely get a sinking feeling when Joe stops a ventilator fan by shooting out the control panel... hitting a bearded man with the ricochet. He just fatally wounded Dr. Lambert. This is also Foreshadowing that Joe is the one who brings The Plague back from the future, dooming humanity.
 The Silent Age (Video Game) / int_7fbb2a3
featureApplicability
1.0
 The Silent Age (Video Game) / int_7fbb2a3
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_7fbb2a3
 The Silent Age (Video Game) / int_7fe8b5b5
type
Time Machine
 The Silent Age (Video Game) / int_7fe8b5b5
comment
Time Machine: Even two drastically different variations thereof.
 The Silent Age (Video Game) / int_7fe8b5b5
featureApplicability
1.0
 The Silent Age (Video Game) / int_7fe8b5b5
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_7fe8b5b5
 The Silent Age (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 The Silent Age (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: A crocodiles warning sign? No way, this isn't Florida. And yet another one? Sure thing Dr. Lambert appreciates his privacy, but that's a bit over the top, a dog warning would do! …Oh crap.
 The Silent Age (Video Game) / int_8409a385
featureApplicability
1.0
 The Silent Age (Video Game) / int_8409a385
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1.0
 The Silent Age (Video Game)
hasFeature
The Silent Age (Video Game) / int_8409a385
 The Silent Age (Video Game) / int_863fa679
type
What Happened to the Mouse?
 The Silent Age (Video Game) / int_863fa679
comment
What Happened to the Mouse?: A very minor one, not without some Fridge Logic. After dying, Frank helps Joe get back to the past, staying behind, the future where their interaction occurred stops to exist, as Joe prevents the plague from breaking out, thus creating a new future, where the mankind survives and the time machines are destroyed. So what happened to Frank, stuck in the branch of the future which is no more? Also, Dr. Lambert. His future self died in the time machine chamber after living through the apocalypse. Which Joe prevented. There's all kinds of Time-Travel Tense Trouble here, but Joe probably should have looked him up in 2012, for the sake of closure.
 The Silent Age (Video Game) / int_863fa679
featureApplicability
1.0
 The Silent Age (Video Game) / int_863fa679
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_863fa679
 The Silent Age (Video Game) / int_8bf8adfa
type
Just Before the End
 The Silent Age (Video Game) / int_8bf8adfa
comment
Just Before the End: Humanity is destroyed in a day, as evidenced among other things by the positions of the skeletons when you switch between the present and the future.
 The Silent Age (Video Game) / int_8bf8adfa
featureApplicability
1.0
 The Silent Age (Video Game) / int_8bf8adfa
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_8bf8adfa
 The Silent Age (Video Game) / int_8bfd8321
type
Informing the Fourth Wall
 The Silent Age (Video Game) / int_8bfd8321
comment
Informing the Fourth Wall: Played with, since Joe not only makes coherent comments about different incorrect actions, but also mostly addresses his thoughts to himself or his brain.
 The Silent Age (Video Game) / int_8bfd8321
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1.0
 The Silent Age (Video Game) / int_8bfd8321
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_8bfd8321
 The Silent Age (Video Game) / int_91e894b4
type
Apocalypse How
 The Silent Age (Video Game) / int_91e894b4
comment
Apocalypse How: Class 3B: The Plague destroys humanity.
 The Silent Age (Video Game) / int_91e894b4
featureApplicability
1.0
 The Silent Age (Video Game) / int_91e894b4
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_91e894b4
 The Silent Age (Video Game) / int_93ed8515
type
Set Right What Once Went Wrong
 The Silent Age (Video Game) / int_93ed8515
comment
Set Right What Once Went Wrong: Reginald's, and later Joe's, attempt to prevent the virus from devastating humanity.
 The Silent Age (Video Game) / int_93ed8515
featureApplicability
1.0
 The Silent Age (Video Game) / int_93ed8515
featureConfidence
1.0
 The Silent Age (Video Game)
hasFeature
The Silent Age (Video Game) / int_93ed8515
 The Silent Age (Video Game) / int_958a7bef
type
Layman's Terms
 The Silent Age (Video Game) / int_958a7bef
comment
Layman's Terms: Lambert uses those speaking to Joe:
 The Silent Age (Video Game) / int_958a7bef
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1.0
 The Silent Age (Video Game) / int_958a7bef
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 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_958a7bef
 The Silent Age (Video Game) / int_96fbeaf
type
There Are No Therapists
 The Silent Age (Video Game) / int_96fbeaf
comment
There Are No Therapists: Averted. In the end of the game Joe wakes up forty years later in a clinic and is promised a social adaptation program and such.
 The Silent Age (Video Game) / int_96fbeaf
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-1.0
 The Silent Age (Video Game) / int_96fbeaf
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 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_96fbeaf
 The Silent Age (Video Game) / int_97c4763
type
The Professor
 The Silent Age (Video Game) / int_97c4763
comment
The Professor: Dr. Reginald Lambert.
 The Silent Age (Video Game) / int_97c4763
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1.0
 The Silent Age (Video Game) / int_97c4763
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_97c4763
 The Silent Age (Video Game) / int_99298c71
type
Better to Die than Be Killed
 The Silent Age (Video Game) / int_99298c71
comment
Better to Die than Be Killed: Joe finds the skeleton of Cedric, the bartender, with a revolver in his hands. Upon closer inspection, Joe notices that the revolver is lacking one bullet and the skull of the corpse has a prominent hole in its temple. Joe doesn't the implications of what Cedric was facing, seeing how he came to the conclusion that punching his own ticket was the better alternative.
 The Silent Age (Video Game) / int_99298c71
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The Silent Age (Video Game) / int_99298c71
 The Silent Age (Video Game) / int_9b610976
type
I Can't Believe It's Not Heroin!
 The Silent Age (Video Game) / int_9b610976
comment
I Can't Believe It's Not Heroin!: A sip of the fanciest cocktail in the club is described in a variety of intriguing ways, each one close to rainbow-puking.
 The Silent Age (Video Game) / int_9b610976
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1.0
 The Silent Age (Video Game) / int_9b610976
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_9b610976
 The Silent Age (Video Game) / int_9d12bbc1
type
Foreshadowing
 The Silent Age (Video Game) / int_9d12bbc1
comment
Foreshadowing: If you check the bulletin board in the police station multiple times, Joe will go through several different names. At the very end, he reads out "Patient Zero" ... who apparently is Joe himself. At the time, he doesn't make the connection, but if a player keeps this in mind, the revelation that Joe is the one who brings the disease back might come very very early. When Joe is first in the elevator, looking at the open vent on the ceiling gives us a voiced "hmm...", but not much else. When players see this vent again after breaking into the company, it can be one of the major hints to the fact that Joe is in a timeloop.
 The Silent Age (Video Game) / int_9d12bbc1
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1.0
 The Silent Age (Video Game) / int_9d12bbc1
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1.0
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The Silent Age (Video Game) / int_9d12bbc1
 The Silent Age (Video Game) / int_9d6427ec
type
Time Travel
 The Silent Age (Video Game) / int_9d6427ec
comment
Time Travel: The basis of the plot, enabled via a handheld time-travelling device.
 The Silent Age (Video Game) / int_9d6427ec
featureApplicability
1.0
 The Silent Age (Video Game) / int_9d6427ec
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_9d6427ec
 The Silent Age (Video Game) / int_9dfd7154
type
Fridge Logic
 The Silent Age (Video Game) / int_9dfd7154
comment
A very minor one, not without some Fridge Logic. After dying, Frank helps Joe get back to the past, staying behind, the future where their interaction occurred stops to exist, as Joe prevents the plague from breaking out, thus creating a new future, where the mankind survives and the time machines are destroyed. So what happened to Frank, stuck in the branch of the future which is no more?
 The Silent Age (Video Game) / int_9dfd7154
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 The Silent Age (Video Game) / int_9dfd7154
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 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_9dfd7154
 The Silent Age (Video Game) / int_ac1e30d8
type
Red Scare
 The Silent Age (Video Game) / int_ac1e30d8
comment
Red Scare: The primary reason of all the scientific developments conducted in-game is military purposes and such. And there even is a Russian spy.
 The Silent Age (Video Game) / int_ac1e30d8
featureApplicability
1.0
 The Silent Age (Video Game) / int_ac1e30d8
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_ac1e30d8
 The Silent Age (Video Game) / int_af157b58
type
First-Person Smartass
 The Silent Age (Video Game) / int_af157b58
comment
First-Person Smartass: The protagonist, quite often.
 The Silent Age (Video Game) / int_af157b58
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1.0
 The Silent Age (Video Game) / int_af157b58
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_af157b58
 The Silent Age (Video Game) / int_af616e40
type
Accidental Misnaming
 The Silent Age (Video Game) / int_af616e40
comment
Accidental Misnaming: Joe's boss keeps calling him Jasper and whatnot.
 The Silent Age (Video Game) / int_af616e40
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1.0
 The Silent Age (Video Game) / int_af616e40
featureConfidence
1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_af616e40
 The Silent Age (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 The Silent Age (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: You would think the company would know when to fold them when their first two schemes (using time travel to win previous wars, also use time travel to bring back weapons from the future) brings home an incurable plague they just barely contain. Instead, they start advertising the plague to their clients as a bio-weapon. If the Bad Future is any indication, it greatly backfired on them.
 The Silent Age (Video Game) / int_b58b4e3c
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1.0
 The Silent Age (Video Game) / int_b58b4e3c
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_b58b4e3c
 The Silent Age (Video Game) / int_ba014235
type
Cryonics Failure
 The Silent Age (Video Game) / int_ba014235
comment
Cryonics Failure: A milder variation thereof occurs to the two frozen time travellers. They are alive and physically unharmed but due to the dearth between cryonics technologies of the past and the future became seriously mentally damaged.
 The Silent Age (Video Game) / int_ba014235
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1.0
 The Silent Age (Video Game) / int_ba014235
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_ba014235
 The Silent Age (Video Game) / int_be5e459b
type
The Bartender
 The Silent Age (Video Game) / int_be5e459b
comment
The Bartender: Cedric is a Jive Turkey-talking version, who works at the obscure nightclub next to Joe's workplace. He can tell that something is troubling Joe, noting that he looks like a man who carries the weight of the world on his shoulder, Joe wryly comments that it is a pretty apt description. Hilariously, Cedric just thinks he is having lady trouble, and gives him advice on that instead.
 The Silent Age (Video Game) / int_be5e459b
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1.0
 The Silent Age (Video Game) / int_be5e459b
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_be5e459b
 The Silent Age (Video Game) / int_bef696dd
type
Mind Screw
 The Silent Age (Video Game) / int_bef696dd
comment
Mind Screw: A fair share thereof first when you find out just how exactly Lambert was shot the second time and finally who ended up being the cause of the virus breakout.
 The Silent Age (Video Game) / int_bef696dd
featureApplicability
1.0
 The Silent Age (Video Game) / int_bef696dd
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_bef696dd
 The Silent Age (Video Game) / int_bfae65a4
type
Guilt-Based Gaming
 The Silent Age (Video Game) / int_bfae65a4
comment
Guilt-Based Gaming: At one point you have to collect a few coins to make it a dollar. Among other things there's a blind vet in the subway playing a guitar begging for money. You cannot really take money from him like that but Joe berates you (Oh, of course. His brain!) for trying. As if that wasn't bad enough, when you travel into the future, you find the blind musician's skeleton laying in the same place, and now that he's long dead, you can take the quarter.
 The Silent Age (Video Game) / int_bfae65a4
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1.0
 The Silent Age (Video Game) / int_bfae65a4
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 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_bfae65a4
 The Silent Age (Video Game) / int_c00484eb
type
Accent Relapse
 The Silent Age (Video Game) / int_c00484eb
comment
Accent Relapse: After Frank has revealed his true identity as Yuri Baryshev, a Deep Cover Agent for the Soviet Union, a slight trace of a Russian accent creeps into his voice.
 The Silent Age (Video Game) / int_c00484eb
featureApplicability
1.0
 The Silent Age (Video Game) / int_c00484eb
featureConfidence
1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_c00484eb
 The Silent Age (Video Game) / int_c5060c86
type
Present Day
 The Silent Age (Video Game) / int_c5060c86
comment
Present Day: At the end of the game, Joe wakes up to find out it's 2012, the year the first part of the game was released, and the previously devastated future, he's been travelling to.
 The Silent Age (Video Game) / int_c5060c86
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1.0
 The Silent Age (Video Game) / int_c5060c86
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_c5060c86
 The Silent Age (Video Game) / int_c5910d80
type
Time-Travelers Are Spies
 The Silent Age (Video Game) / int_c5910d80
comment
Time-Travelers Are Spies: Played with in a way that no kind of suspicion is ever brought and the circumstances are rather different from those when the trope is usually evoked, but, surprisingly, Frank IS a spy, and that's exactly why he stole the time machine.
 The Silent Age (Video Game) / int_c5910d80
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1.0
 The Silent Age (Video Game) / int_c5910d80
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_c5910d80
 The Silent Age (Video Game) / int_c75df49a
type
Shout-Out
 The Silent Age (Video Game) / int_c75df49a
comment
Shout-Out: Doctor Lambert talks about needing 1.21 jigowatts for his time machine. In the last chapter, the writing —All You Zombies— appears on one of the walls in room 3.
 The Silent Age (Video Game) / int_c75df49a
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 The Silent Age (Video Game) / int_c75df49a
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 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_c75df49a
 The Silent Age (Video Game) / int_c866231c
type
The Mentally Disturbed
 The Silent Age (Video Game) / int_c866231c
comment
The Mentally Disturbed: The other two time-travellers from cryogenic capsules after they are recovered in 2012.
 The Silent Age (Video Game) / int_c866231c
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1.0
 The Silent Age (Video Game) / int_c866231c
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 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_c866231c
 The Silent Age (Video Game) / int_ca9e3345
type
Temporal Mutability
 The Silent Age (Video Game) / int_ca9e3345
comment
Temporal Mutability: It turns to be an interesting version of Enforced Immutability. Lambert explains that the laws of causality means that it is impossible to go any further back into the past that moment he and his team cracked the secret of time travel.
 The Silent Age (Video Game) / int_ca9e3345
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1.0
 The Silent Age (Video Game) / int_ca9e3345
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_ca9e3345
 The Silent Age (Video Game) / int_caf89e54
type
Taking You with Me
 The Silent Age (Video Game) / int_caf89e54
comment
Taking You with Me: Joe prevents the virus from spreading by locking himself (as the only one infected) in a cryogenic capsule with no hope of being melted any time soon.
 The Silent Age (Video Game) / int_caf89e54
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1.0
 The Silent Age (Video Game) / int_caf89e54
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_caf89e54
 The Silent Age (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 The Silent Age (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: Since humanity is wiped out, the future is a pretty quiet place (hence the game's title). So quiet that Joe remarks how unsettling it all is multiple times, and some of the company's earliest human time machine pilots went insane from the complete silence.
 The Silent Age (Video Game) / int_cdfe12c3
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1.0
 The Silent Age (Video Game) / int_cdfe12c3
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_cdfe12c3
 The Silent Age (Video Game) / int_d24ed873
type
Developer's Foresight
 The Silent Age (Video Game) / int_d24ed873
comment
Developer's Foresight: Even the nuttiest ideas get their snide remarks. Fill a fire-extinguisher with flammable oil? Check. Kill a man with a screwdriver? Check. Try to dispose of a few valuable items by drowning? Check.
 The Silent Age (Video Game) / int_d24ed873
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1.0
 The Silent Age (Video Game) / int_d24ed873
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_d24ed873
 The Silent Age (Video Game) / int_d71d51fd
type
The End of the World as We Know It
 The Silent Age (Video Game) / int_d71d51fd
comment
The End of the World as We Know It: Is about to happen in a day, or less. Most graphic consequences are seen throughout the game.
 The Silent Age (Video Game) / int_d71d51fd
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1.0
 The Silent Age (Video Game) / int_d71d51fd
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 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_d71d51fd
 The Silent Age (Video Game) / int_dbb414ed
type
Hand Wave
 The Silent Age (Video Game) / int_dbb414ed
comment
Hand Wave: From one of the scientific reports you find out that time travel somehow affects the virus caught by the pilots which renders it so lethal.
 The Silent Age (Video Game) / int_dbb414ed
featureApplicability
1.0
 The Silent Age (Video Game) / int_dbb414ed
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_dbb414ed
 The Silent Age (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 The Silent Age (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: Remember Frank who left the job?
 The Silent Age (Video Game) / int_dcbe8a6e
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1.0
 The Silent Age (Video Game) / int_dcbe8a6e
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 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_dcbe8a6e
 The Silent Age (Video Game) / int_deb39de3
type
Bad Future
 The Silent Age (Video Game) / int_deb39de3
comment
Bad Future: Just a single glimpse is enough to tell the mankind went extinct in a blink.
 The Silent Age (Video Game) / int_deb39de3
featureApplicability
1.0
 The Silent Age (Video Game) / int_deb39de3
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 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_deb39de3
 The Silent Age (Video Game) / int_df1793de
type
Updated Re-release
 The Silent Age (Video Game) / int_df1793de
comment
Updated Re-release: The Steam version of the game got character voiceovers, HD-graphics and unlockable achievements. The iOS update soon followed.
 The Silent Age (Video Game) / int_df1793de
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1.0
 The Silent Age (Video Game) / int_df1793de
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 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_df1793de
 The Silent Age (Video Game) / int_e099f0de
type
I Will Only Slow You Down
 The Silent Age (Video Game) / int_e099f0de
comment
I Will Only Slow You Down: Frank says he's too ill and weak and asks Joe to leave him and escape back to their present.
 The Silent Age (Video Game) / int_e099f0de
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1.0
 The Silent Age (Video Game) / int_e099f0de
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_e099f0de
 The Silent Age (Video Game) / int_e14e5835
type
Law of Alien Names
 The Silent Age (Video Game) / int_e14e5835
comment
Law of Alien Names: Discussed by Joe. Not that Lambert is an alien, but a time-traveller should qualify.
 The Silent Age (Video Game) / int_e14e5835
featureApplicability
1.0
 The Silent Age (Video Game) / int_e14e5835
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1.0
 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_e14e5835
 The Silent Age (Video Game) / int_e26f04b4
type
Last of His Kind
 The Silent Age (Video Game) / int_e26f04b4
comment
Last of His Kind: You ought to think Dr. Lambert is this at a certain point in time, given he lives in his shelter forty years into the future, when everyone is dead.
 The Silent Age (Video Game) / int_e26f04b4
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1.0
 The Silent Age (Video Game) / int_e26f04b4
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 The Silent Age (Video Game)
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The Silent Age (Video Game) / int_e26f04b4
 The Silent Age (Video Game) / int_e4b69188
type
Very Loosely Based on a True Story
 The Silent Age (Video Game) / int_e4b69188
comment
Very Loosely Based on a True Story: It's later revealed that the virus in question is actually a form of avian flu, which really took many lives, only with its effects exaggerated (see Hand Wave above). The other thing that is vaguely true is the whole setting of arms race and technical developments during the era.
 The Silent Age (Video Game) / int_e4b69188
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 The Silent Age (Video Game) / int_e4b69188
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The Silent Age (Video Game) / int_e4b69188
 The Silent Age (Video Game) / int_eed678bf
type
Deep Cover Agent
 The Silent Age (Video Game) / int_eed678bf
comment
Deep Cover Agent: Frank is a Russian spy having been sent to the US in his early twenties.
 The Silent Age (Video Game) / int_eed678bf
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1.0
 The Silent Age (Video Game) / int_eed678bf
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The Silent Age (Video Game) / int_eed678bf
 The Silent Age (Video Game) / int_ef60bed2
type
To the Future, and Beyond
 The Silent Age (Video Game) / int_ef60bed2
comment
To the Future, and Beyond: The player quickly gets used to travel some 40 years into the future, but Joe's final destination is more impressive. It's vaguely described as "hundreds, maybe thousands of years in the future", and is apparently as far as the time machine would allow. Worth mentioning, the trope isn't played straight and that's well justified: the farther you go, the more imprecise and unstable everything gets (like, the location of arrival and such). Travelling as far as Joe eventually does, even destroys his time machine.
 The Silent Age (Video Game) / int_ef60bed2
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1.0
 The Silent Age (Video Game) / int_ef60bed2
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The Silent Age (Video Game) / int_ef60bed2
 The Silent Age (Video Game) / int_f7588306
type
Reverse Psychology
 The Silent Age (Video Game) / int_f7588306
comment
Reverse Psychology: The button in the club and the note next to it.
 The Silent Age (Video Game) / int_f7588306
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The Silent Age (Video Game)

The following is a list of statements referring to the current page from other pages.

 The Silent Age (Video Game)
hasFeature
Deep Cover Agent / int_920f4a8c
 The Silent Age (Video Game)
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Extremely Short Timespan / int_920f4a8c
 The Silent Age (Video Game)
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Hand Wave / int_920f4a8c
 The Silent Age (Video Game)
hasFeature
Human Popsicle / int_920f4a8c
 The Silent Age (Video Game)
hasFeature
I Can't Believe It's Not Heroin! / int_920f4a8c
 The Silent Age (Video Game)
hasFeature
Incurable Cough of Death / int_920f4a8c
 The Silent Age (Video Game)
hasFeature
Inkblot Test / int_920f4a8c
 The Silent Age (Video Game)
hasFeature
Reverse Psychology / int_920f4a8c
 The Silent Age (Video Game)
hasFeature
Skeleton Key Card / int_920f4a8c
 The Silent Age (Video Game)
hasFeature
The '70s / int_920f4a8c
 The Silent Age (Video Game)
hasFeature
The Everyman / int_920f4a8c
 The Silent Age (Video Game)
hasFeature
Time Machine / int_920f4a8c
 The Silent Age (Video Game)
hasFeature
Time Travel Tales / int_920f4a8c
 The Silent Age (Video Game)
hasFeature
To the Future, and Beyond / int_920f4a8c
 The Silent Age (Video Game)
hasFeature
Video Games of 2010–2014 / int_920f4a8c
 The Silent Age (Video Game)
hasFeature
You Already Changed the Past / int_920f4a8c