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Theme Park (Video Game)

 Theme Park (Video Game)
type
TVTItem
 Theme Park (Video Game)
label
Theme Park (Video Game)
 Theme Park (Video Game)
page
ThemePark
 Theme Park (Video Game)
comment
Theme Park is a Space-Management Game, lead developed by 17 year-old Demis Hassabis for Bullfrog Productions and released in 1994. It revolves around the construction of a theme park and catering to the park's visitors.The game is comprised of several missions. Each mission starts out on a blank lot, where the player must construct his theme park from scratch. This includes placing various rides (like a Haunted House or Rollercoaster), shops (food, drink and gifts), lavatories, decorative items, and the roads connecting these things to one another (and the front gate). Once the gates are opened, visitors begin arriving and will meander around the park to enjoy themselves. The objective is to maximize the amount of money your visitors pay during their stay, which is primarily achieved by keeping them as happy as possible for the duration.The player has no control over the park's visitors, so the key is to lay the park out in a way that it would be easily navigable, making sure to put all the amenities within reach at all times, and generally drawing visitors towards the more expensive rides and shops.Despite being the first of its kind in many ways, probably the most interesting feature of this game was the ability to create complex rollercoaster designs from scratch using various segments. This idea later evolved into the game's Spiritual Successor RollerCoaster Tycoon, where this game-mechanic took the center stage.Theme Park was soon followed by an important (and much more successful) sequel called Theme Hospital. It also sparked a whole genre of Space Management Games revolving around similar ideas. Theme Park was also remade 5 years after its original release, using 3D graphics, and called Theme Park World. Shortly after, EA bought Bullfrog over and re-christened Theme Park World as Sim Theme Park (the game has no relation to SimCity, indeed it wasn't even designed by Will Wright).Now available on GOG.com.
 Theme Park (Video Game)
fetched
2023-08-02T03:59:36Z
 Theme Park (Video Game)
parsed
2023-08-02T03:59:36Z
 Theme Park (Video Game)
isPartOf
DBTropes
 Theme Park (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Theme Park (Video Game) / int_1178cf56
comment
Overhead Interaction Indicator: Speech bubbles with icons for food, drink, rides, or their mood appears over the park guests' heads.
 Theme Park (Video Game) / int_1178cf56
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1.0
 Theme Park (Video Game) / int_1178cf56
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1.0
 Theme Park (Video Game)
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Theme Park (Video Game) / int_1178cf56
 Theme Park (Video Game) / int_1456c90
type
Pictorial Speech-Bubble
 Theme Park (Video Game) / int_1456c90
comment
Pictorial Speech-Bubble: The visitors have this kind of bubble hovering over their heads to show how they feel about your park or what is bothering them.
 Theme Park (Video Game) / int_1456c90
featureApplicability
1.0
 Theme Park (Video Game) / int_1456c90
featureConfidence
1.0
 Theme Park (Video Game)
hasFeature
Theme Park (Video Game) / int_1456c90
 Theme Park (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Theme Park (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: You'll occasionally be thrown into a negotiation minigame to deal with employee raises and supplier prices. If you're awesome at it, you can get your employees to agree to a wage reduction.
 Theme Park (Video Game) / int_1467a30c
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1.0
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Theme Park (Video Game) / int_1467a30c
 Theme Park (Video Game) / int_2487dbf0
type
Vomit Chain Reaction
 Theme Park (Video Game) / int_2487dbf0
comment
Vomit Chain Reaction: Possibly one of the first-ever games to feature this. If a customer goes on one of the more intense rides, or eats too much, they can vomit. If anyone sees them vomit, there's a good chance they'll join in. If it happens in a particularly crowded part of your park, well, time to hire more janitors.
 Theme Park (Video Game) / int_2487dbf0
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 Theme Park (Video Game)
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Theme Park (Video Game) / int_2487dbf0
 Theme Park (Video Game) / int_27b418da
type
A Winner Is You
 Theme Park (Video Game) / int_27b418da
comment
A Winner Is You: What do you get for beating the DS version of the game? All four advisers appearing on screen at once and a message that says "Thanks for playing!" It only stays up for about four or five seconds, so don't expect to look at it that long.
 Theme Park (Video Game) / int_27b418da
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 Theme Park (Video Game)
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Theme Park (Video Game) / int_27b418da
 Theme Park (Video Game) / int_29428ef
type
Difficulty Levels
 Theme Park (Video Game) / int_29428ef
comment
Difficulty Levels: As with many other similar games, Theme Park features two different difficulty axes. There is the simulation complexity setting, ranging from Sandbox (most features outside building the park are hidden) to Business (all features unlocked). Simpler settings remove the need to manage certain aspects, making the game easier. In addition, there is the traditional Easy - Medium - Hard difficulty axis, which affects how much money you start with, how happy the guests are, and how willing they are to spend money.
 Theme Park (Video Game) / int_29428ef
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Theme Park (Video Game) / int_29428ef
 Theme Park (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Theme Park (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Monorail ride. It looks cool and the reliability of it is generally very good indeed, but it provides the worst entertainment out of all the rides. Though to be fair, it's meant to be one of those tame deals which lets you get a tour of the whole park and transport guests from one place to another easily with multiple stations, so completely justified.
 Theme Park (Video Game) / int_2bdae2ae
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 Theme Park (Video Game) / int_36b4ad39
type
Building Is Welding
 Theme Park (Video Game) / int_36b4ad39
comment
Building Is Welding: The engineers repairing the rides.
 Theme Park (Video Game) / int_36b4ad39
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 Theme Park (Video Game)
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Theme Park (Video Game) / int_36b4ad39
 Theme Park (Video Game) / int_45e41b66
type
It's a Wonderful Failure
 Theme Park (Video Game) / int_45e41b66
comment
It's a Wonderful Failure: In the event of bankruptcy... well, as it says in the manual, "there's only one honorable way out." The bankruptcy ending sequence depicts the player avatar attempting suicide by defenestration while Chopin’s Funeral March plays on an organ in the background. In most versions, the cutscene was animated and was relieved a bit by the fact that the suicide attempt fails - however, in the non-animated versions, there is only a still image of the character jumping to his apparent death. Especially potent Nightmare Fuel as the rest of the game has a fairly child-friendly image—
 Theme Park (Video Game) / int_45e41b66
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 Theme Park (Video Game)
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Theme Park (Video Game) / int_45e41b66
 Theme Park (Video Game) / int_4864031b
type
Informed Attractiveness
 Theme Park (Video Game) / int_4864031b
comment
Informed Attractiveness: Crystal, one of the advisors in the DS remake of the game is called sexy...which would be true if she were 40 or 50, not 26.
 Theme Park (Video Game) / int_4864031b
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1.0
 Theme Park (Video Game) / int_4864031b
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 Theme Park (Video Game)
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Theme Park (Video Game) / int_4864031b
 Theme Park (Video Game) / int_4c709317
type
Useless Useful Spell
 Theme Park (Video Game) / int_4c709317
comment
Useful Useless Employee: Any "Entertainer" employees are only good at the front of lines, as most guests won't stay around them enough to exploit the employee to their fullest. The Guards also qualify to some extent, as they're only useful in the rare scenario that the Theme Park is attacked by vandals.
 Theme Park (Video Game) / int_4c709317
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Theme Park (Video Game) / int_4c709317
 Theme Park (Video Game) / int_72e1bd14
type
Bungled Suicide
 Theme Park (Video Game) / int_72e1bd14
comment
Bungled Suicide: In most versions, when attempting to commit suicide due to going bankrupt, the attempt fails since the owner jumps from the first floor.
 Theme Park (Video Game) / int_72e1bd14
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Theme Park (Video Game) / int_72e1bd14
 Theme Park (Video Game) / int_8c30ad0
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The Television Talks Back
 Theme Park (Video Game) / int_8c30ad0
comment
The Television Talks Back: How The Adviser introduces himself to the family (and the player) in the opening cutscene.
 Theme Park (Video Game) / int_8c30ad0
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1.0
 Theme Park (Video Game) / int_8c30ad0
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Theme Park (Video Game) / int_8c30ad0
 Theme Park (Video Game) / int_940a5958
type
Artificial Stupidity
 Theme Park (Video Game) / int_940a5958
comment
Artificial Stupidity: Guests will get stuck by walking into a U-shaped area in the Water Tubing ride, despite having to go off the paved area and try to get stuck. Guests can also get stuck by deciding to walk into ponds, ride exits, and, well, just about anything. If you don't assign your handymen a patrol route, they may engage in activities such as: A) ignoring trashy areas of the park and run around in circles in clean areas B) patrolling queue lines, which don't even get trash, or C) deciding to go mow the lawn miles away from where everything is. Oh, and even if you do assign them a route, they may ignore it anyway. Mechanics can also get stuck running in endless circles while a ride is breaking down. The only way to break them out of it is to fire them. The DS version takes the cake with its visitor AI, as it will seemingly go out of its way to get stuck in areas that it should not even be able to reach. Constantly. Have fun repeatedly closing and opening the park because it's seemingly the only fool-proof way to get them moving again.
 Theme Park (Video Game) / int_940a5958
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 Theme Park (Video Game) / int_940a5958
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Theme Park (Video Game) / int_940a5958
 Theme Park (Video Game) / int_b2f26025
type
Genki Girl
 Theme Park (Video Game) / int_b2f26025
comment
Genki Girl: Mocca, the youngest of the advisors in the DS remake of the game, is one of these.
 Theme Park (Video Game) / int_b2f26025
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 Theme Park (Video Game) / int_b2f26025
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Theme Park (Video Game) / int_b2f26025
 Theme Park (Video Game) / int_cfda0ecb
type
Escort Mission
 Theme Park (Video Game) / int_cfda0ecb
comment
Escort Mission: If (when) a guest wanders off the pavement, be prepared to delete everything in his path, or else the Advisor will never stop telling you about how your poor planning got him stuck.
 Theme Park (Video Game) / int_cfda0ecb
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 Theme Park (Video Game) / int_cfda0ecb
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 Theme Park (Video Game)
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Theme Park (Video Game) / int_cfda0ecb
 Theme Park (Video Game) / int_e41b38d3
type
Classic Cheat Code
 Theme Park (Video Game) / int_e41b38d3
comment
Classic Cheat Code: In the Super NES version of the game, entering your password as TH.L.RCH..... with any name gives you 100 million cash and everything researched immediately for the first area you choose. In the MS-DOS version, it is possible to play the demo (starting with a large amount of money and a huge complement of rides) by using "DEMO" as your name. This doesn't corrupt the demo, as saves are done under a different name. Take the username "HORZA" when playing the regular MS-DOS game and you can enable further cheat codes to win extra money.
 Theme Park (Video Game) / int_e41b38d3
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 Theme Park (Video Game)
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Theme Park (Video Game) / int_e41b38d3
 Theme Park (Video Game) / int_ef43c232
type
Downloadable Content
 Theme Park (Video Game) / int_ef43c232
comment
Downloadable Content: World featured a large collection of rides and other features for sale on its website.
 Theme Park (Video Game) / int_ef43c232
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1.0
 Theme Park (Video Game) / int_ef43c232
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 Theme Park (Video Game)
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Theme Park (Video Game) / int_ef43c232
 Theme Park (Video Game) / int_f511ea9b
type
Product Placement
 Theme Park (Video Game) / int_f511ea9b
comment
Product Placement: The UK version, at least, was sponsored by Midland Bank. It prominently displayed the Midland Griffin at various points of the game.
 Theme Park (Video Game) / int_f511ea9b
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 Theme Park (Video Game) / int_f66dfb4b
type
His Name Really Is "Barkeep"
 Theme Park (Video Game) / int_f66dfb4b
comment
His Name Really Is "Barkeep": The Advisor. When he introduces himself to the family in the opening cutscene, he straight-up says he's "The Advisor".
 Theme Park (Video Game) / int_f66dfb4b
featureApplicability
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 Theme Park (Video Game)
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 Theme Park (Video Game) / int_f7140ff8
type
Charlie and the Chocolate Parody
 Theme Park (Video Game) / int_f7140ff8
comment
Charlie and the Chocolate Parody: The Advisor is a blatant Expy of Willy Wonka.
 Theme Park (Video Game) / int_f7140ff8
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1.0
 Theme Park (Video Game) / int_f7140ff8
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 Theme Park (Video Game)
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Theme Park (Video Game) / int_f7140ff8
 Theme Park (Video Game) / int_fb7bc4a8
type
Never Trust a Title
 Theme Park (Video Game) / int_fb7bc4a8
comment
Never Trust a Title: The only theming item available for purchase (assuming you have all the items) is the spooky tree, so although you can build one themed area for your Ghost House or Haunted House, you can otherwise only build a bog-standard amusement park, not a theme park as such.
 Theme Park (Video Game) / int_fb7bc4a8
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Theme Park (Video Game)

The following is a list of statements referring to the current page from other pages.

 Theme Park (Video Game)
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British Video Games / int_9935b6a0
 Theme Park (Video Game)
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Building Is Welding / int_9935b6a0
 Theme Park (Video Game)
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Construction and Management Games / int_9935b6a0
 Theme Park (Video Game)
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Easy Logistics / int_9935b6a0
 Theme Park (Video Game)
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Hard Mode Filler / int_9935b6a0
 Theme Park (Video Game)
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It's a Wonderful Failure / int_9935b6a0
 Theme Park (Video Game)
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Overhead Interaction Indicator / int_9935b6a0
 Theme Park (Video Game)
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Pictorial Speech-Bubble / int_9935b6a0
 Theme Park (Video Game)
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Port Overdosed / int_9935b6a0
 Theme Park (Video Game)
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Shaped Like What It Sells / int_9935b6a0
 Theme Park (Video Game)
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Stock Food Depictions / int_9935b6a0
 Theme Park (Video Game)
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The Theme Park Version / int_9935b6a0
 Theme Park (Video Game)
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Video Games of 1990–1994 / int_9935b6a0
 Theme Park (Video Game)
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Vomit Chain Reaction / int_9935b6a0
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Vomit Indiscretion Shot / int_9935b6a0