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Theresia: Dear Emile (Video Game)

 Theresia: Dear Emile (Video Game)
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TVTItem
 Theresia: Dear Emile (Video Game)
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Theresia: Dear Emile (Video Game)
 Theresia: Dear Emile (Video Game)
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TheresiaDearEmile
 Theresia: Dear Emile (Video Game)
comment
You wake up inside a dark, creepy, abandoned facility. You've lost your memories, there are traps everywhere, and bodies are turning up left and right. The only starting clue you have to your identity is a single name, ominously written in red: Theresia.Theresia: Dear Emile is a Survival Horror game for the Nintendo DS. Players take the role of the story's protagonist and must navigate through a complex facility, progressing further by solving puzzles and utilizing various tools, all while avoiding numerous hidden traps. In addition, players must gather clues that will help them recover their lost memories.The game is split into two parts. Dear Emile puts you in the role of a young girl and her tragic relationship with her foster mother. Dear Martel places you in the role of an adult male and his path to atonement.
 Theresia: Dear Emile (Video Game)
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2023-11-01T04:45:34Z
 Theresia: Dear Emile (Video Game)
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2023-11-01T04:45:34Z
 Theresia: Dear Emile (Video Game)
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Dropped link to MalevolentMaskedMan: Not a Feature - UNKNOWN
 Theresia: Dear Emile (Video Game)
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Dropped link to Yandere: Not a Feature - ITEM
 Theresia: Dear Emile (Video Game)
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MalevolentMaskedMan
 Theresia: Dear Emile (Video Game)
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DBTropes
 Theresia: Dear Emile (Video Game) / int_1869b4b1
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Unreliable Narrator
 Theresia: Dear Emile (Video Game) / int_1869b4b1
comment
Unreliable Narrator: Leanne's belief that Emile set the traps to prevent her from escaping contradicts the whole setup in Dear Emile. Unbeknown to her, Emile had planned an escape route for her while making sure she'll recover her memories. She'd also made Leanne carry out her facility destruction plan to destroy evidence so her daughter, at least, can escape from the mercenaries that were hunting them down this whole time.
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Gone Horribly Right
 Theresia: Dear Emile (Video Game) / int_1994ba0b
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Gone Horribly Right: Maylee allowed Epicari to be cultivated because she wanted to kill Martel. This is ultimately subverted, since Martel was the one person immune to the virus.
 Theresia: Dear Emile (Video Game) / int_1994ba0b
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Dead All Along
 Theresia: Dear Emile (Video Game) / int_1b590025
comment
Dead All Along: Emile. We never find out how or why she died, either. A report hidden in a vase in Private Room 1 reveals that she was killed by the mercenaries, whom returned to the facility to assassinate her.
 Theresia: Dear Emile (Video Game) / int_1b590025
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 Theresia: Dear Emile (Video Game) / int_1c7555f1
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The Virus
 Theresia: Dear Emile (Video Game) / int_1c7555f1
comment
The Virus: The Epicari virus. The primary symptoms include memory loss, and peculiar and obsessive behaviour, usually in connection with a specific memory, word or action. The severity of the symptoms vary on the individual's own neurouses. From there, it worsens to violent behaviour and it soon culminates to suicide. Maylee's photo album reveals that what Epicari actually does is magnifying the victim's negative emotions, which is why the end result is always suicide. To make things worse, the bodies of the victims will turn purple after death, meaning the virus is spreading and is now contagious. Burning the bodies helps to prevent the virus from spreading.
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Chekhov's Gun
 Theresia: Dear Emile (Video Game) / int_22cf536c
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Chekhov's Gun: A beautiful melody often plays during flashbacks of Dear Martel. It is from Martel's music box, which was playing as the protagonist, her brother, killed her. The name "Theresia" is introduced very early in both chapters. Neither character knows what it means until they learn that it is Emile and Martel's last names, and the name of the red beads, since it was made with their DNA.
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Everybody's Dead, Dave
 Theresia: Dear Emile (Video Game) / int_22f6000b
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Everybody's Dead, Dave: Aside from the protagonist, there is not a single person alive inside the facility. Unless you count the red beads.
 Theresia: Dear Emile (Video Game) / int_22f6000b
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Only Sane Man
 Theresia: Dear Emile (Video Game) / int_24321e44
comment
Only Sane Man: The only character who isn't completely insane is Maylee and possibly Sacha. The latter of which is killed gruesomely. Even the former has her moments, although this was when she was infected by Epicari, which drives people insane.
 Theresia: Dear Emile (Video Game) / int_24321e44
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Nightmare Fetishist
 Theresia: Dear Emile (Video Game) / int_2969dda7
comment
Nightmare Fetishist: Leanne loves Emile as if she were her real mother, and loves things that remind her of Emile. The protagonist of Dear Martel is only 'slightly' less depraved, but he loves and wants to hug a corpse covered in the Theresia beads.
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Trial-and-Error Gameplay
 Theresia: Dear Emile (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: The game is pretty well filled with this, though with a bit of a Subversion as well. While making incorrect choices doesn't instantly kill your character, they will set off traps that will take off a chunk of health. As the game progresses, these traps become deadlier and more lethal, meaning you can make fewer and fewer mistakes as the game progresses before dying. The Subversion of this, however, comes in the form of the Examine option. While you still have to get puzzles correct or face the consequences often enough, examining everything before touching them will often give the player clues in the form of "I see a piece of metal wedged in between the boards", usually indicating a trap that will activate upon touching the object in question or moving it in any way. Unfortunately, this is played more straight in Dear Martel's story, as the doctor doesn't make quite as many observations of potential traps as Leanne does, requiring the player to be much more cautious about how they progress through his story. This makes more sense from a storyline standpoint as even with amnesia, both characters exhibit instincts and behaviors associated with their previous selves, such as Leanne's initially unexplained love of blood. How did the doctor feel prior to falling asleep and forgetting? He wanted to punish himself repeatedly for his perceived sins. Therefore, his failure to comment on potential hazards quite like Leanne would make sense if it was simply intentionally ignoring clues in order to allow himself to be hurt.
 Theresia: Dear Emile (Video Game) / int_29c50e28
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Murder the Hypotenuse
 Theresia: Dear Emile (Video Game) / int_373e2b9f
comment
Murder the Hypotenuse: Maylee loves Martel's brother, but is incredibly jealous of Martel for getting his attention all the time. She deliberately allowed Epicari to grow in the medicine she created in hopes of killing Martel, but it soon became her regret.
 Theresia: Dear Emile (Video Game) / int_373e2b9f
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The Pollyanna
 Theresia: Dear Emile (Video Game) / int_3e74b72e
comment
The Pollyanna: Martel. She prays for the dead and buries them even as others burn around them. Never once does she falter even when her brother, the protagonist of Dear Martel, kills her.
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Would Hurt a Child
 Theresia: Dear Emile (Video Game) / int_479d4e5a
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Would Hurt a Child: Emile, as Sacha finds out the hard way.
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Break the Cutie
 Theresia: Dear Emile (Video Game) / int_4b316d47
comment
Break the Cutie: The protagonist of Dear Martel. He returns to his grandfather's orphanage after ten years at the behest of his little sister. He becomes foster father to the children there, becomes friends with the other doctors, fixes his relationship with his sister, and continues research for treating illnesses. Everything seems picture perfect. Then it all goes south...
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The Atoner
 Theresia: Dear Emile (Video Game) / int_4ef92d0b
comment
The Atoner: The main protagonist of Dear Martel. Maylee also has shades of this, given that the two of them created Epicari.
 Theresia: Dear Emile (Video Game) / int_4ef92d0b
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Body Horror
 Theresia: Dear Emile (Video Game) / int_504a1991
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Body Horror: One orphan infected with Epicari attempts to sew every hole in his body. Maylee cuts herself when she's infected.
 Theresia: Dear Emile (Video Game) / int_504a1991
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Disproportionate Retribution
 Theresia: Dear Emile (Video Game) / int_50b05d30
comment
Disproportionate Retribution: Subtle, but present. The protagonist of Dear Martel wants to punish himself for his perceived sins by essentially putting himself through two buildings filled to the brim with deathtraps everywhere. However, closer examination of the entire story reveals that Maylee is the one who ultimately created Epicari in her jealousy, and the protagonist tried his hardest to save the children and his colleagues up to the very last minute. The only real crime he committed was murdering his sister, Martel, but even then, it was while under Epicari infection. Upon realizing this, his motivation to punish himself for his "sins" seems a bit too much. How does Emile handle Sacha and Leanne's growing friendship? By grabbing a freaking knife and advancing on the poor boy with the intention of killing him, which is stopped only by a friar jumping in the way to stop her and getting shanked himself for his trouble, dying before he even hits the ground. This seems especially MORE disproportionate when you consider that Emile doesn't seem to mind Leanne's relationship with Maylee or the bishop. This makes much more sense in the overall scheme of things when remembering that Sacha is a young boy falling for Leanne and later proposes the two run away together to escape the war and the isolation at the church. Gruesome as it is, killing Sacha later when he comes to Leanne's rescue may have actually saved her daughter's life as they would be two children running off on their own in the middle of the war if he had succeeded, whereas Maylee and the bishop had no such plans and otherwise left Leanne alone.
 Theresia: Dear Emile (Video Game) / int_50b05d30
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Hate Plague
 Theresia: Dear Emile (Video Game) / int_57cf76a1
comment
Hate Plague: Epicari
 Theresia: Dear Emile (Video Game) / int_57cf76a1
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It's All My Fault
 Theresia: Dear Emile (Video Game) / int_5ad80bf8
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It's All My Fault: Martel's brother blames himself for creating Epicari. So does Maylee. The difference is that it actually is Maylee's fault.
 Theresia: Dear Emile (Video Game) / int_5ad80bf8
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Central Theme
 Theresia: Dear Emile (Video Game) / int_5ce7dbb9
comment
Central Theme: Both stories present a different one... Dear Emile: What does it mean to be a mother? Can a person who only knows violence truly care for someone? Dear Martel: Can one truly atone for their sins, even when those sins have cost them everything? In general, the entire game is about deconstructing the definition of two distinct themes: love and sin. Dear Emile focuses more on love; is it only being nice to someone and forming a bond (Sacha) or can even a rough and almost abusive nature (Emile) be a form of love in its own right? Dear Martel focuses more on sin; is it purposefully making immoral choices (Maylee) or can it include being unable to prevent terrible things from happening as well? (Martel's brother)
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Conveniently an Orphan
 Theresia: Dear Emile (Video Game) / int_5e260ea6
comment
Conveniently an Orphan: The war claimed the lives of Leanne's parents when she was barely a year old. Subverted when Emile (who was part of the enemy nation) finds her in the rubble and adopts her.
 Theresia: Dear Emile (Video Game) / int_5e260ea6
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You Wake Up in a Room
 Theresia: Dear Emile (Video Game) / int_6126185e
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You Wake Up in a Room: A bedroom, to be precise. Although the protagonist of Dear Martel wakes up on the floor rather than the bed, which he notes as unusual.
 Theresia: Dear Emile (Video Game) / int_6126185e
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Heel–Face Turn
 Theresia: Dear Emile (Video Game) / int_617f0563
comment
Heel–Face Turn : Emile, when she singlehandedly mows down her former comrades when they try to kill Leanne.
 Theresia: Dear Emile (Video Game) / int_617f0563
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Flashback Effects
 Theresia: Dear Emile (Video Game) / int_64972c10
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Flashback Effects: Red static indicates that a flashback is about to happen.
 Theresia: Dear Emile (Video Game) / int_64972c10
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If I Can't Have You…
 Theresia: Dear Emile (Video Game) / int_6774150c
comment
If I Can't Have You…: Emile decided that she'd rather have Leanne dead than away from her. Subverted when she changed her mind later and set up the journal pieces as a bread-crumb effect to guide Leanne to the plastic explosives for her to use to escape, in case Emile didn't survive her battle with the Retribution unit.
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Meaningful Name
 Theresia: Dear Emile (Video Game) / int_6bda9a30
comment
Meaningful Name: Theresia is the name of the cure for the Epicari virus. Named after Martel Theresia since her DNA was needed to complete the cure. This is later done with Emile, who also has the same last name.
 Theresia: Dear Emile (Video Game) / int_6bda9a30
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Guide Dang It!
 Theresia: Dear Emile (Video Game) / int_6ec989d8
comment
Guide Dang It!: Maylee's photo album, which sheds some light on the events in Dear Martel and the vaccine's side effects, can only be read in the Last Stage of Dear Emile's scenario if the player avoid drinking more than 3 elixirs from the start of the game. This can be very difficult, as recklessly touching everything can result to injury. There is a report hidden in a vase in Private Room 1 that is readable after you visit Private Room 2.
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My Greatest Failure
 Theresia: Dear Emile (Video Game) / int_6ee10e0
comment
My Greatest Failure: The doctor in Dear Martel essentially feels this way just before his amnesia and even once he's regained most or all of his memories as, despite his efforts, he couldn't prevent the deaths of all the children and staff at the orphanage. Also, he succumbs to Epicari and strangles his own sister when she steps on a bug. In fact, one of the traps that he sets for himself even calls him out on the failures, particularly those involving having sex with Maylee during the chaos, Jean's death, and Franz's descent into madness after infection. Interestingly, this is the final puzzle in his story, and using those memories grants him the keys to the final few rooms of his story.
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The Faceless
 Theresia: Dear Emile (Video Game) / int_7abba202
comment
The Faceless & Hidden Eyes: Everybody. Moreso for the protagonist of Dear Martel, whose face is never shown even in flashbacks (occasionally, we see an arm, but that's it.)
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Malevolent Architecture
 Theresia: Dear Emile (Video Game) / int_7eaf99d
comment
Malevolent Architecture: Subverted. While there are traps set in the dungeons, they are created by a human. But since the place is in disrepair, it is still hazardous.
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The Alcoholic
 Theresia: Dear Emile (Video Game) / int_7eebe99c
comment
The Alcoholic: Franz and the protagonist of Dear Martel are drinking buddies. Maylee join them, and even gives booze to her plants.
 Theresia: Dear Emile (Video Game) / int_7eebe99c
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Nice Job Breaking It, Hero!
 Theresia: Dear Emile (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Maylee develops a treatment to combat a fever that has struck the orphanage that she's working at. Guess what emerged from that.
 Theresia: Dear Emile (Video Game) / int_7fbb2a3
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Posthumous Character
 Theresia: Dear Emile (Video Game) / int_8b568cb7
comment
Posthumous Character: Martel, particularly during Dear Emile, which takes place after Dear Martel.
 Theresia: Dear Emile (Video Game) / int_8b568cb7
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Orphan's Plot Trinket
 Theresia: Dear Emile (Video Game) / int_9673d7f0
comment
Orphan's Plot Trinket: Leanne's pendant, given to her by Emile, gives her insight on what to do next whenever she clutches it.
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type
Greater-Scope Villain
 Theresia: Dear Emile (Video Game) / int_9b06e314
comment
Greater-Scope Villain: Maylee. While the entire story in both tales seems to be the result of a virus gone mad, Maylee's photo album reveals that she is the one who created Epicari. Not exactly villainous due to her regret, she is still directly responsible for everything that has happened in both stories.
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type
Hint System
 Theresia: Dear Emile (Video Game) / int_aa07733b
comment
Hint System: Each character gets an item that, if used on the self, can give a tip about what to do next. Leanne has her barbed-wire necklace, and the doctor has a mirror shard. His item is used to solve a few puzzles, while Leanne's is only a hint item.
 Theresia: Dear Emile (Video Game) / int_aa07733b
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Theresia: Dear Emile (Video Game) / int_aa07733b
 Theresia: Dear Emile (Video Game) / int_ad22fa80
type
Apocalyptic Log
 Theresia: Dear Emile (Video Game) / int_ad22fa80
comment
Apocalyptic Log: Written by both protagonists (in their respective stories) and by other characters like Maylee. Finding the scattered pages is fundamental in recovering their memories.
 Theresia: Dear Emile (Video Game) / int_ad22fa80
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type
Too Dumb to Live
 Theresia: Dear Emile (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: Sacha. Not a good idea to put your gun down when facing an utterly up-the-wall-crazy woman who has killed dozens, if not hundreds, of people and tried to kill you once already.
 Theresia: Dear Emile (Video Game) / int_b58b4e3c
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Theresia: Dear Emile (Video Game) / int_b58b4e3c
 Theresia: Dear Emile (Video Game) / int_b58c51d8
type
My Beloved Smother
 Theresia: Dear Emile (Video Game) / int_b58c51d8
comment
My Beloved Smother: Emile with Leanne, where she forbids her from leaving home as well as talking with other people.
 Theresia: Dear Emile (Video Game) / int_b58c51d8
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Theresia: Dear Emile (Video Game) / int_b58c51d8
 Theresia: Dear Emile (Video Game) / int_bc00493f
type
Precision F-Strike
 Theresia: Dear Emile (Video Game) / int_bc00493f
comment
Precision F-Strike: Once Leanne reaches the second floor study of the church, she'll find a body sitting at the desk. Closer examination reveals this corpse to be her mother, Emile, herself, the very person she had spent the last few hours of the game looking for. At first, she reacts as expected, seeming utterly confused and uncertain, and the standard music plays...before the music simply cuts short to the screen going red and Leanne exclaiming "This is BULLSHIT!" aloud. After going the whole game and learning about how much of a badass Emile was, finding her dead here warrants such a response. Regardless, it is a bit of a shocker, given the timid, kindly nature Leanne had shown up to this point. Becomes a LITERAL F-Strike in Dear Martel. During the investigation of the orphanage, the doctor will come across various scribbles on the walls. One such scribble simply says, "You fucker". The doctor then comments on the resentful nature of said message. Ironic when one realizes it is a message he wrote to himself prior to his amnesia.
 Theresia: Dear Emile (Video Game) / int_bc00493f
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Theresia: Dear Emile (Video Game) / int_bc00493f
 Theresia: Dear Emile (Video Game) / int_c3b40ab8
type
Evil Redhead
 Theresia: Dear Emile (Video Game) / int_c3b40ab8
comment
Evil Redhead: Franz, after he's infected.
 Theresia: Dear Emile (Video Game) / int_c3b40ab8
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type
DungeonMaster
 Theresia: Dear Emile (Video Game) / int_c64b67f7
comment
Dungeon Master: Quite literally, Emile.
 Theresia: Dear Emile (Video Game) / int_c64b67f7
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Theresia: Dear Emile (Video Game) / int_c64b67f7
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type
Ontological Mystery
 Theresia: Dear Emile (Video Game) / int_c8f98eb5
comment
Ontological Mystery: The entire premise of the game.
 Theresia: Dear Emile (Video Game) / int_c8f98eb5
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1.0
 Theresia: Dear Emile (Video Game) / int_c8f98eb5
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Theresia: Dear Emile (Video Game) / int_c8f98eb5
 Theresia: Dear Emile (Video Game) / int_c9aea8c8
type
Armies Are Evil
 Theresia: Dear Emile (Video Game) / int_c9aea8c8
comment
Armies Are Evil: The behavior of the army Emile is a member of. Also, the army who came to collect samples in Dear Martel.
 Theresia: Dear Emile (Video Game) / int_c9aea8c8
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1.0
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 Theresia: Dear Emile (Video Game)
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 Theresia: Dear Emile (Video Game) / int_ca87e3ec
type
No Name Given
 Theresia: Dear Emile (Video Game) / int_ca87e3ec
comment
No Name Given: The protagonist of Dear Martel. He is the brother of the titular Martel.
 Theresia: Dear Emile (Video Game) / int_ca87e3ec
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 Theresia: Dear Emile (Video Game) / int_ca87e3ec
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 Theresia: Dear Emile (Video Game)
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Theresia: Dear Emile (Video Game) / int_ca87e3ec
 Theresia: Dear Emile (Video Game) / int_cb1a6514
type
Country Mouse
 Theresia: Dear Emile (Video Game) / int_cb1a6514
comment
Country Mouse: Franz never felt at home in the city, and jumped at the invitation to work at the orphanage in the country.
 Theresia: Dear Emile (Video Game) / int_cb1a6514
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1.0
 Theresia: Dear Emile (Video Game) / int_cb1a6514
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 Theresia: Dear Emile (Video Game)
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Theresia: Dear Emile (Video Game) / int_cb1a6514
 Theresia: Dear Emile (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Theresia: Dear Emile (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: Invoked upon the protagonists in an unusual twist on this trope. After encountering their first trap, both Leanne and Martel's brother have a small panic attack over the possibility of a murderer hiding out somewhere that could be out to get them. It takes them a while and a few more memories of what's truly going on before they let go of this fear, resulting in the death traps and dead bodies becoming a case of Unusually Uninteresting Sight when they cease to even faze the characters anymore. Can be pretty unnerving to a first time player as well. Leanne in particular is more subject to this than Martel's brother upon finding the first dead body in Dear Emile, not helped by the music suddenly shifting to a rather tense beat. First thing she does after getting the first key and returning to the room she woke up in is hide in there for a few moments to catch her breath and calm down.
 Theresia: Dear Emile (Video Game) / int_cdfe12c3
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 Theresia: Dear Emile (Video Game)
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type
The Corruption
 Theresia: Dear Emile (Video Game) / int_cf168867
comment
The Corruption: Epicari, a disease that exacerbates one's personal demons and drives its victims to the point of madness and finally death, is one. Upon death, a body turns purple, signifying that the disease has become airborne and must be burned immediately to prevent further exposure. Exaggerated during Dear Martel as after the protagonist crashes through a window and loses consciousness for a while, he awakes to find the hospital slowly being taken over by a purple mold growing along the floors, walls, and ceilings. For the most part, the player is prevented from exploring the now corrupted areas until later, where the doctor finds himself smack in the middle of the infected hallways and trying his best to not breathe in the air surrounding him. In fact, one room has the disease congealing into a purple sludge pooling all around.
 Theresia: Dear Emile (Video Game) / int_cf168867
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Theresia: Dear Emile (Video Game) / int_cf168867
 Theresia: Dear Emile (Video Game) / int_d842e380
type
Love Redeems
 Theresia: Dear Emile (Video Game) / int_d842e380
comment
Love Redeems: Zigzagged all to hell and back for another round, so much so that sometimes it's never quite clear if this trope is played straight, averted, or subverted in certain cases. The latter half of Dear Emile focuses entirely on Leanne's attempts to learn more of the mother she loves, despite how bloodthirsty, violent, and sometimes abusive she was. Ultimately seems to be played straight since it's her motherly love for Leanne that sees Emile gun down her own allies to protect her daughter. The traps she set were there to teach Leanne how to think for herself instead of thoughtlessly moving onward, as well as protect her from any further attempts on her life. Leanne becomes Emile's Morality Chain and somewhat smooths out her ruthless nature.
 Theresia: Dear Emile (Video Game) / int_d842e380
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Theresia: Dear Emile (Video Game) / int_d842e380
 Theresia: Dear Emile (Video Game) / int_d935ee2f
type
Innocent Blue Eyes
 Theresia: Dear Emile (Video Game) / int_d935ee2f
comment
Innocent Blue Eyes: Martel and the protagonist of Dear Martel both have blue eyes. They are siblings, after all. The protagonist seeing his blue eyes calms him down. The latter's could be innocent or demonic, depending on interpretation.
 Theresia: Dear Emile (Video Game) / int_d935ee2f
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Theresia: Dear Emile (Video Game) / int_d935ee2f
 Theresia: Dear Emile (Video Game) / int_db38d6ca
type
Torture Technician
 Theresia: Dear Emile (Video Game) / int_db38d6ca
comment
Torture Technician: Emile's job with the army. She uses Electric Torture, fire, ice, and more.
 Theresia: Dear Emile (Video Game) / int_db38d6ca
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1.0
 Theresia: Dear Emile (Video Game) / int_db38d6ca
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 Theresia: Dear Emile (Video Game)
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Theresia: Dear Emile (Video Game) / int_db38d6ca
 Theresia: Dear Emile (Video Game) / int_e13156e1
type
Mama Bear
 Theresia: Dear Emile (Video Game) / int_e13156e1
comment
Mama Bear: Emile, just so much. Her solution when she finds out the people she works for plan to kill Leanne? Kill them all first.
 Theresia: Dear Emile (Video Game) / int_e13156e1
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 Theresia: Dear Emile (Video Game) / int_e542d889
type
Gorn
 Theresia: Dear Emile (Video Game) / int_e542d889
comment
Gorn: It's a text game with limited pictures, but when either protagonist gets hurt, the descriptions are pretty graphic.
 Theresia: Dear Emile (Video Game) / int_e542d889
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1.0
 Theresia: Dear Emile (Video Game) / int_e542d889
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type
Insane Equals Violent
 Theresia: Dear Emile (Video Game) / int_e57c714d
comment
Insane Equals Violent: Maylee, Franz, and Martel's brother, when infected with Epicari. She's self-violent, Franz goes insane, Martel's brother completely snaps and murders Martel when she steps on a bug.
 Theresia: Dear Emile (Video Game) / int_e57c714d
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 Theresia: Dear Emile (Video Game) / int_e7b0229a
type
Laser-Guided Amnesia
 Theresia: Dear Emile (Video Game) / int_e7b0229a
comment
Laser-Guided Amnesia: A symptom of the Epicari virus. Subverted with the side effect of the cure, which causes the patients to regain the memories they lost, permanently.
 Theresia: Dear Emile (Video Game) / int_e7b0229a
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 Theresia: Dear Emile (Video Game) / int_f64a9cf7
type
Earn Your Happy Ending
 Theresia: Dear Emile (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: You'll have to fight through traps, bombs, fire, and more, to get out alive.
 Theresia: Dear Emile (Video Game) / int_f64a9cf7
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Theresia: Dear Emile (Video Game) / int_f64a9cf7
 Theresia: Dear Emile (Video Game) / int_f7883b17
type
Love Makes You Dumb
 Theresia: Dear Emile (Video Game) / int_f7883b17
comment
Love Makes You Dumb: Maylee says this word for word after she has sex with Martel's brother. During the end of Dear Martel, and later during Dear Emile, she still holds to this philosophy, though she did end up loving two people, Martel and her brother, of whom Leanne and Emile remind her of. This point becomes a bit more chilling when you realize that, based on the timeline and when she says this, the orphanage is slowly descending into chaos due to Epicari, which is exactly what Maylee wanted in order to kill Martel and take her brother for herself in her jealousy. The fact that she says love is a scam and equates it with murder makes it sound like either weak justification for her actions or potential regret for what she had started. Essentially, her "love is stupid and makes you do stupid things" is referring to herself. Later on, when Leanne mentions love, Maylee repeats this notion again possibly in reference to what her jealousy cost her and those around her in the name of her "love". Sacha falls for Leanne during their time together at the church as he was also an orphan taken in and raised there. The feeling appears to be somewhat mutual, despite the fact that Leanne is obviously confused with the notion of love after dealing with her mother's "tough love" tendencies. In the end, it is Sacha's love for Leanne that gets him killed when Emile finds him trying to free Leanne from her bonds and run away with her. While her blowing his freakin head off is unquestioningly brutal, one has to wonder if he even thought ahead given that he's proposing running away in the middle of a war, which would have just have likely resulted in both his and Leanne's deaths anyway.
 Theresia: Dear Emile (Video Game) / int_f7883b17
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 Theresia: Dear Emile (Video Game) / int_f788b2c5
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Love Makes You Evil
 Theresia: Dear Emile (Video Game) / int_f788b2c5
comment
Love Makes You Evil: As it turns out. Maylee deliberately let Epicari be created, with the hopes that it would end Martel's life. Because she wanted her brother.
 Theresia: Dear Emile (Video Game) / int_f788b2c5
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 Theresia: Dear Emile (Video Game) / int_f96f8980
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Love Makes You Crazy
 Theresia: Dear Emile (Video Game) / int_f96f8980
comment
Love Makes You Crazy: Or in Emile's case, crazier.
 Theresia: Dear Emile (Video Game) / int_f96f8980
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 Theresia: Dear Emile (Video Game) / int_f96f8980
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Theresia: Dear Emile (Video Game) / int_f96f8980
 Theresia: Dear Emile (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Theresia: Dear Emile (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: The facility you're trapped in is covered from head to toe in traps. Emile set the traps to protect Leanne from the mercenaries and teach her to survive by making her suffer mostly for her carelessness in Dear Emile, while the protagonist of Dear Martel set them so that he'd suffer for his sins, as he wouldn't remember setting them due to being infected with Epicari. In addition, the normal disrepair of the buildings in both settings is quite hazardous.
 Theresia: Dear Emile (Video Game) / int_ffd816e7
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Theresia: Dear Emile (Video Game)

The following is a list of statements referring to the current page from other pages.

 Theresia: Dear Emile (Video Game)
hasFeature
Bloodlust / int_1f6e4ce
 Theresia: Dear Emile (Video Game)
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Booby Trap / int_1f6e4ce
 Theresia: Dear Emile (Video Game)
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Eyeless Face / int_1f6e4ce
 Theresia: Dear Emile (Video Game)
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Flashback Effects / int_1f6e4ce
 Theresia: Dear Emile (Video Game)
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Hidden Eyes / int_1f6e4ce
 Theresia: Dear Emile (Video Game)
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It's All My Fault / int_1f6e4ce
 Theresia: Dear Emile (Video Game)
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Love Makes You Dumb / int_1f6e4ce
 Theresia: Dear Emile (Video Game)
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Loves the Sound of Screaming / int_1f6e4ce
 Theresia: Dear Emile (Video Game)
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My Beloved Smother / int_1f6e4ce
 Theresia: Dear Emile (Video Game)
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Nightmare Fetishist / int_1f6e4ce
 Theresia: Dear Emile (Video Game)
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Percussive Maintenance / int_d2ae38ae
 Theresia Dear Emile
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Theresia: Dear Emile (Video Game)
 Theresia: Dear Emile (Video Game)
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Trial-and-Error Gameplay / int_1f6e4ce
 Theresia: Dear Emile (Video Game)
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Try Everything / int_1f6e4ce
 TheresiaDearEmile
sameAs
Theresia: Dear Emile (Video Game)