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Thunder Cross (Video Game)
- 38 statements
- 6 feature instances
- 8 referencing feature instances
Thunder Cross (Video Game) | type |
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Thunder Cross (Video Game) | label |
Thunder Cross (Video Game) | |
Thunder Cross (Video Game) | page |
ThunderCross | |
Thunder Cross (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Thunder Cross is a horizontally scrolling shoot 'em up arcade game released in arcades by Konami in 1988. Thunder Cross used a "layered scrolling" background, a new 2D graphics technique at the time. A sequel, Thunder Cross II was released in 1991.The planet Haniamu IV is under attack from a relentless, unknown military force known only as Black Inpulse. Humanity sends the Blue Thunder M-45 and its earlier make the Red Thunder M-24 to take care of them.Not to be confused with the Thunder Force shooter series. And definitely not to be confused with the alternative name for the swastika. | |
Thunder Cross (Video Game) | fetched |
2020-10-30T19:26:20Z | |
Thunder Cross (Video Game) | parsed |
2020-10-30T19:26:20Z | |
Thunder Cross (Video Game) | isPartOf |
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Thunder Cross (Video Game) / int_82108e3d | type |
Attack Its Weak Point | |
Thunder Cross (Video Game) / int_82108e3d | comment |
Attack Its Weak Point: Most of the bosses have a crystalline core which you must damage in order to defeat them. | |
Thunder Cross (Video Game) / int_82108e3d | featureApplicability |
1.0 | |
Thunder Cross (Video Game) / int_82108e3d | featureConfidence |
1.0 | |
Thunder Cross (Video Game) | hasFeature |
Thunder Cross (Video Game) / int_82108e3d | |
Thunder Cross (Video Game) / int_b87ca9b3 | type |
Corridor Cubbyhole Run | |
Thunder Cross (Video Game) / int_b87ca9b3 | comment |
Corridor Cubbyhole Run: Stage 6 of Thunder Cross II has your character move through an asteroid field◊ while the boss fires a Wave-Motion Gun from offscreen. In order to avoid the laser easily, you have to hide behind the asteroids that block it. | |
Thunder Cross (Video Game) / int_b87ca9b3 | featureApplicability |
1.0 | |
Thunder Cross (Video Game) / int_b87ca9b3 | featureConfidence |
1.0 | |
Thunder Cross (Video Game) | hasFeature |
Thunder Cross (Video Game) / int_b87ca9b3 | |
Thunder Cross (Video Game) / int_c3d60914 | type |
Continuing is Painful | |
Thunder Cross (Video Game) / int_c3d60914 | comment |
Continuing is Painful: And how. You lose ALL your powerups when you die! It resets the Dynamic Difficulty, though. | |
Thunder Cross (Video Game) / int_c3d60914 | featureApplicability |
1.0 | |
Thunder Cross (Video Game) / int_c3d60914 | featureConfidence |
1.0 | |
Thunder Cross (Video Game) | hasFeature |
Thunder Cross (Video Game) / int_c3d60914 | |
Thunder Cross (Video Game) / int_e76151c3 | type |
Battleship Raid | |
Thunder Cross (Video Game) / int_e76151c3 | comment |
Battleship Raid: Stage 4 of the first game, and Stage 5 of Thunder Cross II. | |
Thunder Cross (Video Game) / int_e76151c3 | featureApplicability |
1.0 | |
Thunder Cross (Video Game) / int_e76151c3 | featureConfidence |
1.0 | |
Thunder Cross (Video Game) | hasFeature |
Thunder Cross (Video Game) / int_e76151c3 | |
Thunder Cross (Video Game) / int_fb9afaab | type |
Attack Drone | |
Thunder Cross (Video Game) / int_fb9afaab | comment |
Attack Drone: The Options. They stay at the sides of your ship, although you can control the distance between options (in the Japanese/European version of the original Thunder Cross, and in Thunder Cross II). | |
Thunder Cross (Video Game) / int_fb9afaab | featureApplicability |
1.0 | |
Thunder Cross (Video Game) / int_fb9afaab | featureConfidence |
1.0 | |
Thunder Cross (Video Game) | hasFeature |
Thunder Cross (Video Game) / int_fb9afaab | |
Thunder Cross (Video Game) / int_name | type |
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Thunder Cross (Video Game) / int_name | featureApplicability |
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Thunder Cross (Video Game) / int_name | featureConfidence |
1.0 | |
Thunder Cross (Video Game) | hasFeature |
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Thunder Cross (Video Game) / int_name | itemName |
Thunder Cross (Video Game) |
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