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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)

 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
type
TVTItem
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
label
Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
page
TouhouKoumakyouTheEmbodimentOfScarletDevil
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
comment
Touhou Koumakyounote "Scarlet Devil Land" ~ the Embodiment of Scarlet Devil is a video game created by Team Shanghai Alice for Windows computers in 2002. It's the sixth videogame installment in the Touhou Project franchise, and the first in the Windows series.The remote mountain region of Gensokyo has become covered by a strange mist that chokes out the light of day. Shrine maiden Reimu Hakurei and witch Marisa Kirisame see that it's coming from an island on the lake, and head there to investigate.The first game for Windows PCs, EoSD was designed as a fresh start from the PC-98 era, trimming down the cast to protagonists Reimu and Marisa,note The former of whom also had the spelling of her name changed from é�ˆå¤¢ to 霊夢 renaming the setting from "Eastern Country" to "Gensokyo", and introducing the iconic Spell Card mechanic. However, it wouldn't be until its sequel that the modern Touhou franchise was fully formed.The game's official website can be found here (in Japanese).
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
fetched
2024-02-19T12:01:24Z
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
parsed
2024-02-19T12:01:24Z
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
processingComment
Dropped link to TheOjou: Not a Feature - UNKNOWN
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
processingComment
Dropped link to TouhouEiyashouImperishableNight: Not a Feature - ITEM
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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TheOjou
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
isPartOf
DBTropes
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_15fc9fb
type
Our Elves Are Different
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_15fc9fb
comment
Our Elves Are Different: Stage 2 is "Lake Elf ~ Water Magus", and its soundtrack is "Lunate Elf". The omake.txt comments for "Lunate Elf" indicate that the "Elf" being referred to is a fairy, probably Cirno, the stage boss.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_15fc9fb
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1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_15fc9fb
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_15fc9fb
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_1be7d298
type
Easy-Mode Mockery
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_1be7d298
comment
Easy-Mode Mockery: If you play on Easy, the game ends when you defeat Sakuya, who tells you to come back when you're stronger and sends you to the bad ending, just like Yuuka did in Lotus Land Story.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_1be7d298
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_1be7d298
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_1be7d298
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: Flandre tells Marisa that she can't use a continue. If you try to beat the game on easy, Sakuya won't let you go any further simply because you're playing on easy. Cue bad ending. Later, she mentions wanting to make you waste a bomb before Remilia gets mad at her.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_1e7487cd
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_1e7487cd
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_1e7487cd
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_23ca8dff
type
Fantastic Nature Reserve
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_23ca8dff
comment
The concept of the Great Hakurei Barrier hasn't yet been introduced - Reimu's profile describes her as keeping youkai from wandering outside Gensokyo, and keeping humans from wandering in. The scarlet mist is also described as going past the shrine, in direction of a human settlement.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_23ca8dff
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_23ca8dff
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_23ca8dff
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_2b5ab7c1
type
Analogy Backfire
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_2b5ab7c1
comment
Analogy Backfire: When Marisa asks Remilia how many humans she has consumed blood from, the latter draws a comparison by asking how many slices of bread Marisa has eaten in her life. Except Marisa can actually answer that: "Thirteen. I prefer Japanese food".
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_2b5ab7c1
featureApplicability
1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_2b5ab7c1
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_2b5ab7c1
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_31da1e24
type
Shipper on Deck
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_31da1e24
comment
Shipper on Deck: After defeating Flandre, Marisa suggests setting her up with Reimu:
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_31da1e24
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1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_31da1e24
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_31da1e24
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_3d038b36
type
Rhetorical Question Blunder
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_3d038b36
comment
Rhetorical Question Blunder: In Marisa's scenario, when Marisa asks Remilia how many people's blood she's drank, Remilia asks Marisa in return how many times she's eaten bread (this is taken almost word-for-word from Jo Jos Bizarre Adventure Phantom Blood). Marisa replies "thirteen", since she prefers Japanese food.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_3d038b36
featureApplicability
1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_3d038b36
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_3d038b36
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_42c9f1ec
type
Downplayed Trope
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_42c9f1ec
comment
With the introduction of the Spell Card system, Extra Bosses from this game onwards only have a bomb shield during Spell Cards, leaving their nonspells vulnerable to bombing.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_42c9f1ec
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1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_42c9f1ec
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_42c9f1ec
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: Many of them, some of which cause this game to have more in common with the PC-98 era than even the next game. Reimu's hitbox is the same size as Marisa's, rather than slightly smaller. note Reimu's smaller hitbox was a series mainstay for over a decade, but was dropped in Touhou 16 onwards, so EoSD is no longer unique in this regard. You can't see your hitbox by focusing, and your focused shot is simply a narrow version of the unfocused shot. While this game introduces the Item Get Border Line that draws all items on screen towards you when you go above it, it only works when you're at max power. It's not until the tenth game that the item border is always active without any conditions.note Albeit the seventh game had it always active in the Extra and Phantasm stages, while the eighth game had it always active when in focused movement or when playing as Magic Team. Practice mode has been introduced, but it gives you your default starting resources, instead of giving you maxed out resources like later games do. There's no Spell Practice. That will be introduced in the eighth game, then go missing again until it returns for good in the thirteenth game. The concept of the Great Hakurei Barrier hasn't yet been introduced - Reimu's profile describes her as keeping youkai from wandering outside Gensokyo, and keeping humans from wandering in. The scarlet mist is also described as going past the shrine, in direction of a human settlement. The location of the Scarlet Devil Mansion is described as an island on Misty Lake. In later depictions it's instead along the shore. The antagonists are mostly European-themed, in contrast to the Japanese youkai that the series later puts more focus on. The game ends prematurely at the end of Stage 5 if you are playing on Easy. Subsequent games let you play to the end on any difficulty. The game being a Continuity Reboot was only something established retroactively in the next game, with Reimu and Marisa's profiles still directly referring to them as being the same characters in the PC-98 games. The tone of the game's dialogue is extremely farcical, with many exchanges consistently entirely of intentionally nonsensical wordplay and Shout Outs. While the first generation of Windows games has somewhat different tone compared to later games, EoSD stands out even amongst them. This would gradually be phased out over the following games in favour of more straight exposition. Characters were as disposable as in the PC-98 games. ZUN would later regret that he "hadn't really put any thought into" either Koakuma or Daiyousei, especially since the fandom had to invent their personalities for him.note Unnamed midbosses would make infrequent appearances after EoSD, but were made non-humanoid. The shortage of characters in the canon following EoSD had fans uniquely latch onto humanoid Koakuma and Daiyousei. The backstories in the extra material are short and bare bones even for those strongly associated with the incident, in contrast to the walls of text that such characters get starting with the next game. Patchouli refers to Remilia as The Ojou, like Meiling and Sakuya, rather than directly by the name, as seen immediately in the next game.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_4f4372e9
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1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_4f4372e9
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_4f4372e9
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: The bomb shield, which was previously exclusive to Extra Bosses, is now also present during the final boss's final Spell Card. This would also be the case in several other Windows games. With the introduction of the Spell Card system, Extra Bosses from this game onwards only have a bomb shield during Spell Cards, leaving their nonspells vulnerable to bombing.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_5bb56482
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1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_5bb56482
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_5bb56482
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_6320eced
comment
Later, she mentions wanting to make you waste a bomb before Remilia gets mad at her.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_6320eced
featureApplicability
1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_6320eced
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_6320eced
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_70122ffd
type
Creatures by Many Other Names
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_70122ffd
comment
Creatures by Many Other Names: The omake.txt comments for the song "Lunate Elf" indicate that "Elf" is another way to say fairy:
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_70122ffd
featureApplicability
1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_70122ffd
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_70122ffd
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_7a44d825
type
Power-Up Magnet
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_7a44d825
comment
Powerup Magnet: EoSD introduces the series's staple "Item Get" mechanic, where the player auto-collects items if they move above an invisible line on-screen while at full power.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_7a44d825
featureApplicability
1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_7a44d825
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_7a44d825
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_7e1f3c45
type
Power-Up Magnet
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_7e1f3c45
comment
While this game introduces the Item Get Border Line that draws all items on screen towards you when you go above it, it only works when you're at max power. It's not until the tenth game that the item border is always active without any conditions.note Albeit the seventh game had it always active in the Extra and Phantasm stages, while the eighth game had it always active when in focused movement or when playing as Magic Team.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_7e1f3c45
featureApplicability
1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_7e1f3c45
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1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_7e1f3c45
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_949291d1
type
Merging the Branches
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_949291d1
comment
Merging the Branches: While Reimu is the one who solved the incident, it's canon that both Reimu and Marisa set off to the Scarlet Devil Mansion during the events of this game; the book Perfect Memento in Strict Sense states Reimu solved the Scarlet Mist Incident on her own, but in Imperishable Night, it's implied in the Spell Practice flavor text that Marisa based her Non-Directional Laser on Patchouli's nonspells from this game, meaning she stormed the mansion on her own as well and at the very least fought Patchouli.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_949291d1
featureApplicability
1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_949291d1
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1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_949291d1
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_979f41a
type
Continuity Reboot
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_979f41a
comment
The game being a Continuity Reboot was only something established retroactively in the next game, with Reimu and Marisa's profiles still directly referring to them as being the same characters in the PC-98 games.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_979f41a
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1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_979f41a
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_979f41a
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_b7920c43
type
Lost in Translation
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_b7920c43
comment
Lost in Translation: Flandre's dialogue saying "coin ikko" (Which is a "Blind Idiot" Translation that Atari made in STUN Runner's Japanese version) was simply translated to "One coin".
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_b7920c43
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1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_b7920c43
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_b7920c43
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_b95d100b
type
Pointy Ears
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_b95d100b
comment
Pointy Ears: Referenced in the "Lunate Elf" The comments for "Lunate Elf" in the omake.txt connect elves and pointy ears:
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_b95d100b
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_b95d100b
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_b95d100b
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_bea77379
type
Youkai
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_bea77379
comment
The antagonists are mostly European-themed, in contrast to the Japanese youkai that the series later puts more focus on.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_bea77379
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1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_bea77379
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_bea77379
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_c75df49a
type
Shout-Out
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_c75df49a
comment
The tone of the game's dialogue is extremely farcical, with many exchanges consistently entirely of intentionally nonsensical wordplay and Shout Outs. While the first generation of Windows games has somewhat different tone compared to later games, EoSD stands out even amongst them. This would gradually be phased out over the following games in favour of more straight exposition.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_c75df49a
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1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_c75df49a
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_c75df49a
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_ca87e3ec
type
No Name Given
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_ca87e3ec
comment
No Name Given: Since this game (like past ones) do not show the boss's name during gameplay, and the Stage 2 and 4 midbosses do not have any dialogue to introduce them, this leaves those bosses canonically nameless.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_ca87e3ec
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_ca87e3ec
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_ca87e3ec
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_df7d1b2f
type
Homage Derailment
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_df7d1b2f
comment
Homage Derailment: During her path, Marisa asks Remilia how many humans she's sucked blood from, only for Remilia to respond by asking how many slices of bread Marisa's eaten in her life, mimicking a similar exchange between William Zeppeli and Dio Brando in JoJo's Bizarre Adventure: Phantom Blood. This quickly gets turned on its head when Marisa responds, "Thirteen. I prefer Japanese food."
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_df7d1b2f
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1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_df7d1b2f
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_df7d1b2f
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_ee3438ee
type
The Battle Didn't Count
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_ee3438ee
comment
The Battle Didn't Count: If you beat Sakuya on Easy difficulty, she mocks you for it and tells you she's still not letting you see Remilia.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_ee3438ee
featureApplicability
1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_ee3438ee
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_ee3438ee
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_f8727733
type
No Final Boss for You
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_f8727733
comment
No Final Boss for You: You can't access Stage 6 if you play on Easy; Sakuya tells you to come back when you're stronger and the game proceeds to the bad ending.
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_f8727733
featureApplicability
1.0
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_f8727733
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_f8727733
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_name
type
ItemName
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_name
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_name
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 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_name
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game) / int_name
itemName
Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)

The following is a list of statements referring to the current page from other pages.

 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Antagonist Title / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Ascended Fan Nickname / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Bad Moon Rising / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Battle Butler / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Books That Bite / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Cap / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Challenging the Chief / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Close-Contact Danger Benefit / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Disc-One Final Dungeon / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Doppelgänger Spin / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Easy-Mode Mockery / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Every 10,000 Points / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Faux Symbolism / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Flaming Sword / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Homage Derailment / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Is It Something You Eat? / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Japanese Video Games / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Literary Allusion Title / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Ninja Maid / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Ominous Fog / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Philosopher's Stone / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Power-Up Magnet / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Red Sky, Take Warning / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Standard Evil Empire Hierarchy / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Stock Weapon Names / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Stronger Sibling / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Superboss / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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The Night That Never Ends / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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To Serve Man / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Total Eclipse of the Plot / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Undead Child / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Vertical Scrolling Shooter / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
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Video Games of 2000-2004 / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Wins by Doing Absolutely Nothing / int_63ed830c
 Touhou Koumakyou ~ the Embodiment of Scarlet Devil (Video Game)
hasFeature
Youngest Child Wins / int_63ed830c