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Touken Ranbu (Video Game)

 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game)
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Touken Ranbu (刀剣乱舞, literally "Wild Swords Dance") is a free-to-play browser Card Battle Game developed by DMM and nitro+, featuring an RNG-controlled turn-based game revolving around the Anthropomorphic Personification of historical Japanese objects. Wait, this is sounding suspiciously familiar...Players assume the role of a sage, referred to as Saniwa, who travels back to the past to destroy an evil that wants to change the course of history. Being a sage, you have the ability to bring inanimate objects to life—in this case, historically famous Japanese swords, all of which take on the forms of handsome young men called Touken Danshi (刀剣男士, literally "Sword Man"). The object of the game is to bring the swords to life, create an army of them, and defeat the enemies. Battles are largely automated and manual actions by the player include smithing, repairing and creating troops.The game officially launched on January 14, 2015 and is hosted on DMM (the same home of said above-mentioned suspiciously similar game). While being nearly identical to its predecessor save for a few key mechanics (something both fanbases quickly embraced, to the point where this game is considered KanColle's Spear Counterpart), the playerbase exploded to the point where a full-on doujinshi event opened for it only two months after the game's initial opening.Since its inception in 2015, the game has grown into a massive multimedia franchise, boasting several anime adaptations, manga (both official and anthologies), musicals, stage plays, two live-action films, a Warriors-style console game, and, most recently, a Kabuki Theatre production, all set in their own continuities with more or less unique takes on how the world of Touken Ranbu works.A mobile version of the game, Touken Ranbu Pocket, was released on March 1, 2016The game received an official English translation on April 27, 2021. It is hosted on Johren. However, the English and Chinese versions of the game shut down on August 21, 2023.On the browser games 9th anniversary, an official website for the franchise as a whole was finally released.Visit the character page for specific character-related tropes.
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Dress-Coded for Your Convenience
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Dress-Coded for Your Convenience: While not for the sake of telling heroes and villains apart, you can often tell which swords are from the same schools, the same masters and etc. by the clothes they wear, as they tend to have similar motifs exclusive to that group. Several examples can be made for: Sanjou Swords: Their outfits are color coded, all wear traditional horse riding hakama with a gray to white note  or white to gray gradient on them, neckguards and their outfits overall are more traditional compared to other swords due to these swords being forged in the Heian Era. Awataguchi Swords: The most distinguishable sword family due to their outfits appearing to be more like military uniforms. Sadamunes: All have primarily white motifs for their attire. Osafune: All wear suits and appear to be suave in appearance. They also have a bit of asymmetry, with one pauldron on one side of their body. Miike: Wear grey suits with gold accents, especially gold leg armor. Muramasas: Have similar purple/white sleeveless clothes, as well as a fully black kimono for casual wear. Kunihiros: They wear a navy blue pinstriped shirt and grey pants, though how they wear them is more customized to their tastes. All of them share a red track suit in their casual outfits. Samonjis: All wear traditional clothes, as well as a shroud matching their motif color.
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Canon Foreigner
 Touken Ranbu (Video Game) / int_113480b7
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Canon Foreigner: The spin-offs have introduced several Touken Danshi before the browser game, such as Inaba G� in the musical continuity, Omokage in Touken Ranbu Warriors, Hotogisu in the stage play, and Kurikara G� in the live-action movie. So far, only Inaba G� has been brought over to the browser game.
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Anyone Can Die
 Touken Ranbu (Video Game) / int_1237828f
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Anyone Can Die: Saniwa beware, swords broken in combat will be lost forever if not careful. They can be protected from fatal damage with omamori, but the item itself is one-time-use and can only be otherwise purchased with real money.
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Bloodless Carnage
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Bloodless Carnage: Zig-zagged, as it depends on the artist, but there are plenty of Touken Danshi who get cut up pretty bad but come out only looking a little dirty with torn up clothes despite their scars.
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Darker and Edgier
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Darker and Edgier: As a Spear Counterpart to Kancolle, as it takes its silly premise of "Swords brought to life as pretty boys to protect history" quite seriously. You can count the number of swords who aren't coping with residual troubles on two hands, and even those who aren't openly, when they are sent off for Kiwame training, they will inevitably be forced to confront a painful aspect of their past and grow from it. As well, even many of the series' spin-offs, including largely light-hearted adaptations like Touken Ranbu: Hanamaru, deal with the trauma the Touken Danshi have experienced in the past.
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Badass Adorable
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Badass Adorable: The younger-looking sword boys, like Hotarumaru and Gokotai, are definitely this. Gokotai's Kiwame form leans to the badass side, as he trades in his five tiger cubs for a large adult tiger.
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Cool Old Guy
 Touken Ranbu (Video Game) / int_17501df2
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Cool Old Guy: While many of the Touken Danshi are old, especially by the year the game is set in, very few of them act like old men, instead emulating the spirit and enthusiasm of young men, or even teenage boys. There are a few exceptions, however, such as Mikazuki Munechika, Kogarasumaru, Shichiseiken, and Ichimonji Norimune, who fall into this trope, with all being among the oldest swords in the game.
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The Ghost
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The Ghost: The Government of Time, for whom the Saniwa and Touken Danshi work, is only mentioned and never seen in any Touken Ranbu work. Konnosuke and other Kudagitsune working for them are the ones who deliver missions and other information from them to Honmaru.
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The Movie
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The Movie: The live action film that was released in 2019 acts as this for the series. This film uses the casting from the first stage play, but follows a different set of stories. It received a sequel in 2023.
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Ambiguously Human
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Ambiguously Human: The Touken Danshi look human for the most part, and their forms are described as "human-like," though whether they can be considered "human" is debatable, given that they stand out significantly when compared to actual humans in the setting. It's also evident that they aren't human in other ways, such as their need to be "repaired" rather than simply patched up when injured in battle, as they'll break otherwise.
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Adaptation Expansion
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Adaptation Expansion: The base game has few story elements beyond the basic premise and character dialogue, allowing the spin-offs to expand on the world of Touken Ranbu and how the concept of Touken Danshi works, often leading to different interpretations that contradict how another work depicts the setting. The few story-based events in the game are also expanded upon in the stage plays or musicals.
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Walking Spoiler
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Walking Spoiler: Yamanbagiri Chougi, the real identity of the mysterious hooded figure in the Jurakutei 2018 event. Hosokawa Gracia, the only active female character in the game as the one-time final boss of Keich� Kumamoto Special Investigations.
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Anachronism Stew
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Anachronism Stew: Despite being swords from varying eras of the past, some of them inexplicably wear clothing that wouldn't be worn in Japan for decades or centuries.
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Failure Is the Only Option
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Failure Is the Only Option: The first sortie with your starter only, will always result in an (uncounted) defeat regardless of his Awakening happening soon after. That is, until the UI overhaul update results in a maiden victory due to the first Tanto smithing coming first instead of after.
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Super Move Portrait Attack
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Super Move Portrait Attack: The Awakening mode, complete with unique art. Double attacks (randomly triggered when you have at least one wakizashi and uchigatana in your party) also have this, though with the normal battle art.
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Beauty Equals Goodness
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Beauty Equals Goodness: All of the Touken Danshi are attractive, including swords that are supposed to be "plain" like Doudanuki. Meanwhile, the Historical Revisionists, the antagonists in the story, are literally colorless and varying degrees of monstrous, just so you know you're not supposed to root for them.
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Limited Wardrobe
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Limited Wardrobe: Unlike in many DMM games, the Touken Danshi's wardrobe is limited, with only two clothes available at the start: default and Internal Affairs. However, two new costumes for the Touken Danshi were introduced over the years in the form of their Kiwame clothingnote In some cases, this is debatably a new outfit, as some Touken Danshi just put armor on top of their old garments, while other characters have completely new outfits. and their casual Yukata.
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Slipknot Ponytail
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Slipknot Ponytail: This can result for swords with longer hair if they take enough damage.
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Piñata Enemy
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Piñata Enemy: The rare golden tantou (dubbed "kunai" by the Japanese community) serve this purpose in the Edo Infiltration event: they're easy to kill, give more experience than regular enemies and will always drop several keys, which are the main resource players will be hunting in this event.
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Deadly Euphemism
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Deadly Euphemism: The Touken Danshi often refer to their own deaths as "breaking" because their swords, which also serve as lifelines, literally fall apart when they die due to being too damaged to be repaired. The animation for their deaths in the browser game reflects this by showing cracks forming in the background as their silhouette breaks and falls apart.
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Tomato in the Mirror
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An odd variation. Given that the Saniwa is able to bring inanimate objects, swords in this case, to life, one would think that the corporeal swords would have to exist somewhere, even if in the present they are currently lost (such as Hotarumaru or Kogitsunemaru). However, when Imanotsurugi leaves for his Kiwame training, his letters reveal that he didn't really exist in history, implying that swords can be revived even if they just exist in legend.
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Breaking Old Trends
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Breaking Old Trends: The One-Steve Limit was broken with the introduction of Yamanbagiri Chougi in Jurakutei 2018. In 2019, an entirely new sword class, the Tsurugi, was introduced after 4 years. They apparently serve as a support class for teams. New casual outfits for Touken Danshi were also introduced in 2019, with the first batch featuring Nikkari Aoe, Hirano Toushirou, Maeda Toushirou, Akita Toushirou, Midare Toushirou, Yagen Toushirou, and Tsurumaru Kuninaga. From there, the outfits were sporadically released in batches of random (or rarely, related) Touken Danshi. In 2022, the trend of Highest rarity swords exclusively being tachi (pre-Kiwame) was broken with the release of Shichiseiken, a tsurugi.
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Noob Cave
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Noob Cave: Hakodate. There's only up to two skrmishes per sortie, only one branching path, and the Justicars can't be summoned here.
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Custom Uniform
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Kunihiros: They wear a navy blue pinstriped shirt and grey pants, though how they wear them is more customized to their tastes. All of them share a red track suit in their casual outfits.
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Level Scaling
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Level Scaling: Justicar encounters scale based on the level of the highest-leveled sword in your party, regardless of the party's average level or the level of the stage's normal encounters. It's a very good idea to keep the swords in your party around the same level if you're doing a Justicar-infested map; depending on the makeup of your party, having a sword that's just one level higher than the other swordsnote Justicar encounters increase in difficulty every 10 or 20 levels; a team of six level 69 swords will spawn the level 60-69 Justicar pattern, while a team of five level 69 swords and one level 70 sword will spawn the level 70-89 pattern can result in massive damage for the rest of the team.
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Player Data Sharing
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Player Data Sharing: The Practice mode relies on this. Twice a day, the game matches you with five random players on your server (four around your level, one at a much higher level), and you can fight against their primary party with no consequences for losing. Since one of the daily missions involves winning five practice battles, some users will intentionally put weak/underleveled swords in their primary party when they're not playing in order to make it easier for others to get that mission's rewards. It can be amusing to engage in battle with a level 216 user whose primary party consists of a single level 6 tantou.
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Out of Focus
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Out of Focus: Many, many Touken Danshi tend to fall under the radar owing to the sheer number of them in the browser game with many more added every year. While some adaptations attempt to compensate for this by focusing on a different sword group in each installment (and Hanamaru introduces a new Touken Danshi or two with each episode), more well-known and well-liked swords are almost always given priority when it comes to appearances, especially if they're tied to a popular historical period. Konnosuke tends to be Adapted Out of spin-offs due to being a talking animal.
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Compilation Movie
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Touken Ranbu: Hanamaru ~Makuai Kais�roku~ (2017): A Compilation Movie for the first season.
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Adapted Out
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Konnosuke tends to be Adapted Out of spin-offs due to being a talking animal.
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Ascended Meme
 Touken Ranbu (Video Game) / int_36ed3e1e
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Rare 4 Tachi or Rare Tachi 4, the four swords that were the first to be labeled as "Special" rarity before more were released over time. This became an Ascended Meme in some of the anthologies, and the four were occasionally treated as a group. note Tsurumaru Kuninaga, Ichigo Hitofuri, Uguisumaru, Kousetsu Samonji
 Touken Ranbu (Video Game) / int_36ed3e1e
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_36ed3e1e
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_36ed3e1e
 Touken Ranbu (Video Game) / int_396e1c2a
type
Face Death with Dignity
 Touken Ranbu (Video Game) / int_396e1c2a
comment
Face Death with Dignity: The Touken Danshi are generally accepting of their deaths if they are broken in battle, and in some of the spin-offs, they discuss that dying in battle is an honorable death, or simply what is fated to happen to them. Post Kiwame Midare is a particularly tragic aversion, as he is terrified and begs the Saniwa to save him as he dies.
 Touken Ranbu (Video Game) / int_396e1c2a
featureApplicability
-1.0
 Touken Ranbu (Video Game) / int_396e1c2a
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_396e1c2a
 Touken Ranbu (Video Game) / int_39aeb09e
type
Rare Candy
 Touken Ranbu (Video Game) / int_39aeb09e
comment
Rare Candy: Experience point boosters in the game are actually candy—Konpeito, to be exact. It comes in two forms, either Standard Konpeito (White) or High Grade Konpeito (White and Gold), with Standard Konpeito granting 500 Experience Points each, while High Grade Konpeito grants 10,000. Naturally, High Grade Konpeito is more rare, and can either be obtained from limited-time events, as special log-in bonuses, and as Ranbu Level rewards.
 Touken Ranbu (Video Game) / int_39aeb09e
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_39aeb09e
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_39aeb09e
 Touken Ranbu (Video Game) / int_3b0479f2
type
You Shall Not Pass!
 Touken Ranbu (Video Game) / int_3b0479f2
comment
The Resistance Against the Great Invasion event begins with Mikazuki Munechika missing in action after giving a curbstomped team time to retreat by distracting a gargantuan foe, then the Citadel's background locked to a large, mist-covered moon in the centre and front of the horizon. The gameplay highly reflects this.
 Touken Ranbu (Video Game) / int_3b0479f2
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_3b0479f2
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_3b0479f2
 Touken Ranbu (Video Game) / int_3b113b7
type
Character Development
 Touken Ranbu (Video Game) / int_3b113b7
comment
Character Development: Most Touken Danshi return from Kiwame training with a fresh perspective on life, having learnt new things and grown from their past trauma, or having accepted it and their circumstances. They also almost always return to the Saniwa more loyal than before if they have finally moved on from their attachment to their previous master.
 Touken Ranbu (Video Game) / int_3b113b7
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_3b113b7
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_3b113b7
 Touken Ranbu (Video Game) / int_3b4abb27
type
Double Meaning
 Touken Ranbu (Video Game) / int_3b4abb27
comment
Double Meaning: Tonbokiri's quote about people's misconceptions of Muramasa can be viewed as him talking about both the man who forged him and his similarly-named uchigatana contemporary.
 Touken Ranbu (Video Game) / int_3b4abb27
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_3b4abb27
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_3b4abb27
 Touken Ranbu (Video Game) / int_3d5c5deb
type
Flat Character
 Touken Ranbu (Video Game) / int_3d5c5deb
comment
Flat Character: This applies to the vast majority of Touken Danshi in the browser game, as the limited amount of context-related dialogue they receive means that only a few personality traits can be demonstrated. In many cases, the writers will base this dialogue on one or two characteristics or quirks, and it will become their entire character. For example, you could easily characterize Houchou Toushirou as an energetic kid who likes married women and candy, because that's most of what he talks about. That said, some Touken Danshi benefit from more varied dialogue and characterization than others, as well as having Hidden Depths, allowing for multiple interpretations of their character.
 Touken Ranbu (Video Game) / int_3d5c5deb
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_3d5c5deb
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_3d5c5deb
 Touken Ranbu (Video Game) / int_3ec27f76
type
Costume Porn
 Touken Ranbu (Video Game) / int_3ec27f76
comment
Costume Porn: While most of the characters are drawn by different artists, their clothes are consistently detailed and usually referencing back to the sword or sword master's history. Seeing their Kiwame forms, you wonder how some of them can fight.
 Touken Ranbu (Video Game) / int_3ec27f76
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_3ec27f76
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_3ec27f76
 Touken Ranbu (Video Game) / int_3f0310d6
type
Magikarp Power
 Touken Ranbu (Video Game) / int_3f0310d6
comment
Magikarp Power: Naginatas, with the ability to hit the entire opponent party at once...at the price of an aggravatingly slow damage to level-up ratio curve (to the point where even after their rank-up at level 25, they still regularly be doing only one point of damage per opponent). Once they're properly leveled up and maxed, they could clear high-level maps almost by themselves.
 Touken Ranbu (Video Game) / int_3f0310d6
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_3f0310d6
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_3f0310d6
 Touken Ranbu (Video Game) / int_4419b6ad
type
Flashy Protagonists, Bland Extras
 Touken Ranbu (Video Game) / int_4419b6ad
comment
Flashy Protagonists, Bland Extras: With the exception of the Saniwa from Katsugeki/Touken Ranbu, human characters in the series almost always look like normal people in comparison to the Touken Danshi with their technicolor hair and eyes and brightly colored, extravagant clothes.
 Touken Ranbu (Video Game) / int_4419b6ad
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_4419b6ad
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_4419b6ad
 Touken Ranbu (Video Game) / int_450c5a85
type
Alternate Continuity
 Touken Ranbu (Video Game) / int_450c5a85
comment
Alternate Continuity: All of the spin-offs ofTouken Ranbu take place in their own unique continuities with their own unique takes on how the setting works.
 Touken Ranbu (Video Game) / int_450c5a85
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_450c5a85
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1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_450c5a85
 Touken Ranbu (Video Game) / int_4577bd49
type
Gameplay Grading
 Touken Ranbu (Video Game) / int_4577bd49
comment
Gameplay Grading: After a win, you get graded on a scale (C, B, A, S) based on how much damage your swords sustained and how many enemies you defeated. Winning a duel grants you a special "Duel Victory Rank S" grade regardless of how much HP your team has left.
 Touken Ranbu (Video Game) / int_4577bd49
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1.0
 Touken Ranbu (Video Game) / int_4577bd49
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_4577bd49
 Touken Ranbu (Video Game) / int_482c31d4
type
No Hugging, No Kissing
 Touken Ranbu (Video Game) / int_482c31d4
comment
No Hugging, No Kissing: While the game is a Joseimuke, there is no direct romance or potential for romance between the player and the Touken Danshi. At best, the player receives attractive men who are extremely loyal and, in some cases, flirtatious and attached, but nothing more. The lack of romance in the game is best demonstrated with it's first Valentine's Day-themed event, where instead of being able to give chocolates to your favorite Touken Danshi on Valentine's Day and receiving a love confession in response, as would be the case with most mobile games, Konnosuke drops the implication that Valentine's Day in 2205 no longer exists as a day to express one's love to one's crush or close companions in history books, with the reception of "Chiyoko/�よ�" (as opposed to "Choco/�ョコ") instead being treated as a way to determine who the strongest warrior is, scrubbing the day of all romantic implications. The player can also not directly give "Chiyoko" to the Touken Danshi, nor do any of them have voice-lines regarding the event; instead, it is just a gameplay mechanic that lets you to trade for the sword you want. This is also the case with the Touken Danshi. A number of them do receive Ship Tease with each other, one-sidedly or otherwise, but it not only is never explicitly stated whether their feelings are romantic, it also never evolves into an actual relationship. According to the creators of Touken Ranbu Warriors, Ruby Party, they originally intended to use the Touken Ranbu IP for a romance adventure game, but ended up making an action game instead, devoid of any romance except for some questionable ship tease between Hasebe and Omokage.
 Touken Ranbu (Video Game) / int_482c31d4
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1.0
 Touken Ranbu (Video Game) / int_482c31d4
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1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_482c31d4
 Touken Ranbu (Video Game) / int_4832a3bb
type
Always Chaotic Evil
 Touken Ranbu (Video Game) / int_4832a3bb
comment
Always Chaotic Evil: Zigzagged with the Historical Retrograding Force. They are Touken Danshi, just extremely corrupted versions of them, and they are hardly ever depicted as sympathetic or given the same consideration and understanding as the Touken Danshi, who, for the most part, don't even try to sympathize with the reasons behind their attempts to alter history, even though some of them are also tempted to do so out of selfishness. The musical, which has a Gray-and-Grey Morality take on the Touken Ranbu world as a whole, is the only serious work that humanizes them slightly, revealing that, while they are still the enemy, they are more than just thoughtless evil monsters to be dispatched; they have desires and fears, too, and are occasionally willing to set aside their differences with the Touken Danshi to help each other out in times of desperation.
 Touken Ranbu (Video Game) / int_4832a3bb
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_4832a3bb
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_4832a3bb
 Touken Ranbu (Video Game) / int_49d59be9
type
Scenery Porn
 Touken Ranbu (Video Game) / int_49d59be9
comment
Scenery Porn: The backgrounds that the player can obtain, which have become increasingly detailed over the years, depict various aspects of Honmaru's scenery, and it's stunning.
 Touken Ranbu (Video Game) / int_49d59be9
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_49d59be9
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1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_49d59be9
 Touken Ranbu (Video Game) / int_4acee1ed
type
Fish out of Temporal Water
 Touken Ranbu (Video Game) / int_4acee1ed
comment
Fish out of Temporal Water: Oddly, all of the Touken Danshi are treated like this despite existing in the far, far future. The adaptations reveal that the majority of them are unfamiliar with the fundamentals of modern technology (for example, no one understands what a camera is until Mutsunokami brings one to Honmaru in Hanamaru) and often imply that their knowledge is limited to earlier periods of Japan's history, with the traditions and technology of our time being lost on them.
 Touken Ranbu (Video Game) / int_4acee1ed
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_4acee1ed
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1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_4acee1ed
 Touken Ranbu (Video Game) / int_4cc57ad5
type
Stop Poking Me!
 Touken Ranbu (Video Game) / int_4cc57ad5
comment
Stop Poking Me!: While most of the characters don’t mind being poked in general, poking them while they’re injured will elicit a negative reaction every time because, well, it hurts.
 Touken Ranbu (Video Game) / int_4cc57ad5
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_4cc57ad5
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_4cc57ad5
 Touken Ranbu (Video Game) / int_4dbd3706
type
Clap Your Hands If You Believe
 Touken Ranbu (Video Game) / int_4dbd3706
comment
Clap Your Hands If You Believe: An odd variation. Given that the Saniwa is able to bring inanimate objects, swords in this case, to life, one would think that the corporeal swords would have to exist somewhere, even if in the present they are currently lost (such as Hotarumaru or Kogitsunemaru). However, when Imanotsurugi leaves for his Kiwame training, his letters reveal that he didn't really exist in history, implying that swords can be revived even if they just exist in legend. According to the musical continuity, copies of real swords can overtake the original if enough people believe that the copy is the real one. This causes problems for the Touken Danshi in these scenarios, as they have to suffer the consequences of being labeled a fake by literally losing their status, identity, and colors until they become the "copy," while the actual copy becomes more and more real as people's belief in their authenticity grows.
 Touken Ranbu (Video Game) / int_4dbd3706
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_4dbd3706
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_4dbd3706
 Touken Ranbu (Video Game) / int_504333fe
type
A God I Am Not
 Touken Ranbu (Video Game) / int_504333fe
comment
A God I Am Not: A variant. The Touken Danshi are gods of objects given human form. However, the Touken Danshi not only do not embrace the fact that they are gods (although they do remind the player/audience that they aren't human), but they are also subservient to the Saniwa, who is a lower life form, as they believe that the person who owns their blades is more important in ranking, which is why they refer to the Saniwa as "Master."
 Touken Ranbu (Video Game) / int_504333fe
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_504333fe
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_504333fe
 Touken Ranbu (Video Game) / int_508d91a2
type
Pre-Mortem One-Liner
 Touken Ranbu (Video Game) / int_508d91a2
comment
Pre-Mortem One-Liner: Each sword gets one of these when they land a critical hit, trigger a duel, or go into Awakening mode.
 Touken Ranbu (Video Game) / int_508d91a2
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_508d91a2
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_508d91a2
 Touken Ranbu (Video Game) / int_535ec99d
type
Non-Entity General
 Touken Ranbu (Video Game) / int_535ec99d
comment
Non-Entity General: Much like the Admiral from KanColle, the Saniwa functions as this. This rule is lifted in the most of the spin-offs, save Touken Ranbu: Hanamaru and Touken Ranbu Warriors.
 Touken Ranbu (Video Game) / int_535ec99d
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_535ec99d
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_535ec99d
 Touken Ranbu (Video Game) / int_56515a39
type
Artistic License – History
 Touken Ranbu (Video Game) / int_56515a39
comment
Artistic License – History: Historical accuracy will be sacrificed for the sake of story-telling on occasion in the series. In many cases, this is justified, given that the Historical Retrograde Armies' interference is frequently the cause of events not playing out the way they're supposed to.
 Touken Ranbu (Video Game) / int_56515a39
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_56515a39
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_56515a39
 Touken Ranbu (Video Game) / int_56698261
type
Our Time Travel Is Different
 Touken Ranbu (Video Game) / int_56698261
comment
Our Time Travel Is Different: Not only is the time travel different from usual, it's also inconsistent across the continuities: The characters in Touken Ranbu Hanamaru travel through time using a massive clock-like mechanism. They use smaller time machines that resemble pocket watches to return to Honmaru once their mission is completed. In Touken Ranbu Warriors, the characters use a time machine that looks like a traditional Japanese well, while Konnosuke's technology is responsible for transporting them back to their Honmaru. In Touken Ranbu: The Movie, the characters use one-time-use teleportation orbs to both travel back in time and return home. They toss them into the air and the time travel is almost instantaneous.
 Touken Ranbu (Video Game) / int_56698261
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_56698261
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_56698261
 Touken Ranbu (Video Game) / int_56e4bb8e
type
GodWasMyCoPilot
 Touken Ranbu (Video Game) / int_56e4bb8e
comment
God Was My Co-Pilot: Although most don't act or regard themselves as such, the Touken Danshi are literally gods in human form, and are frequently dispatched on missions where they must advise, protect, or even raise historical figures without revealing their true nature as Tsukumogami/Touken Danshi to them.
 Touken Ranbu (Video Game) / int_56e4bb8e
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_56e4bb8e
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_56e4bb8e
 Touken Ranbu (Video Game) / int_57b80b45
type
Fantastic Racism
 Touken Ranbu (Video Game) / int_57b80b45
comment
Fantastic Racism: Among the Touken Danshi, counterfeit and unoriginal swords tend to be looked down upon. Yamanbagiri Kunihiro, who is a good copy of Yamanbagiri Chougi, even has some internalized hatred about not being original.
 Touken Ranbu (Video Game) / int_57b80b45
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_57b80b45
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_57b80b45
 Touken Ranbu (Video Game) / int_584a8581
type
Field Power Effect
 Touken Ranbu (Video Game) / int_584a8581
comment
Field Power Effect: Beginning in world 6, the game introduces different types of maps which give advantages and disadvantages to certain types of swords and troops. Night battles: Tantou and wakizashi are buffed; tachi, ootachi, yari, and naginata are nerfed. All swords have a chance at evading long-range attacks (only Kiwame tant� can do this in daytime battles). Urban battles: Swords will not receive stat bonuses from equipping horses. Indoor battles: Same as urban battles, with the addition of ootachi and naginata only being able to attack one enemy at a time and catapults and archers being unable to attack (however, the stat bonuses from equipping the troops still apply). Rainy battles: Musketeers are unable to attack, though swords will still receive stat bonuses from equipping them.
 Touken Ranbu (Video Game) / int_584a8581
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_584a8581
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_584a8581
 Touken Ranbu (Video Game) / int_5a6182b6
type
The Time Traveller's Dilemma
 Touken Ranbu (Video Game) / int_5a6182b6
comment
The Time Traveller's Dilemma: While it is only mentioned explicitly in a few works, this is an underlying issue that the Touken Danshi are always confronted with, and why they are so adamant on protecting history no matter how painful it may be, because they always risk the lives of people in the future blinking out of existence as a result of them attempting to save their old master, change history in their old masters favor, and so on.
 Touken Ranbu (Video Game) / int_5a6182b6
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_5a6182b6
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_5a6182b6
 Touken Ranbu (Video Game) / int_5ad39c3a
type
Play Every Day
 Touken Ranbu (Video Game) / int_5ad39c3a
comment
Play Every Day: Encouraged with the daily missions, which are one of the primary ways of gaining resources.
 Touken Ranbu (Video Game) / int_5ad39c3a
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_5ad39c3a
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_5ad39c3a
 Touken Ranbu (Video Game) / int_5c5ac0e2
type
Really 700 Years Old
 Touken Ranbu (Video Game) / int_5c5ac0e2
comment
Really 700 Years Old: Due to being Anthropomorphic Personifications of centuries-old swords, all of the characters fall under this. Additionally, the physical age of a character has nothing to do with how old the actual sword is; it's usually determined by the type of sword they are, with short swords like tantou and wakizashi looking like children or teenagers and the larger swords usually looking like adults, although this has become less and less consistent over the years. The youngest sword is the older-looking uchigatana Izuminokami Kanesada (forged in 1867), while the younger-looking tantou Imanotsurugi (forged in 989) is one of the oldest.
 Touken Ranbu (Video Game) / int_5c5ac0e2
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_5c5ac0e2
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_5c5ac0e2
 Touken Ranbu (Video Game) / int_5eff8cf
type
High School AU
 Touken Ranbu (Video Game) / int_5eff8cf
comment
High School AU: The official manga anthology Touken Ranbu Gakuen is this, though technically it takes place at an Elevator School so it can accommodate all the characters that characters that appear. Each chapter also appears to be set in a different school, with the characters playing different roles. Mikazuki Munechika, for example, is a high school student in one chapter and then the eccentric principal in the next.
 Touken Ranbu (Video Game) / int_5eff8cf
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_5eff8cf
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_5eff8cf
 Touken Ranbu (Video Game) / int_5fff364d
type
Combat Medic
 Touken Ranbu (Video Game) / int_5fff364d
comment
Combat Medic/Healing Hands: In February 2019, Hakusan Yoshimitsu of the Tsurugi class, the only sword capable of healing in combat, was introduced. His Shingi feature allows him to restore HP of anyone but himself..
 Touken Ranbu (Video Game) / int_5fff364d
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_5fff364d
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_5fff364d
 Touken Ranbu (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Touken Ranbu (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: The types of troops that can be equipped by your swords are limited by their sword types, but enemy swords can equip any troop, regardless of type.
 Touken Ranbu (Video Game) / int_6041e4f4
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_6041e4f4
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_6041e4f4
 Touken Ranbu (Video Game) / int_61b8f9e2
type
Bunny-Ears Lawyer
 Touken Ranbu (Video Game) / int_61b8f9e2
comment
Bunny-Ears Lawyer: Every single Touken Danshi has an eccentricity, no matter how big or small. They are, without a doubt, all brilliant swordsmen who get the job done, however.
 Touken Ranbu (Video Game) / int_61b8f9e2
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_61b8f9e2
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_61b8f9e2
 Touken Ranbu (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Touken Ranbu (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Many of the Touken Danshi return to the citadel with spiritual abilities after completing Kiwame training, and their artwork reflects this. But aside from the stat increases that come with training, the spiritual abilities that characters acquire have no bearing whatsoever on the gameplay.
 Touken Ranbu (Video Game) / int_6320eced
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_6320eced
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_6320eced
 Touken Ranbu (Video Game) / int_638b65bc
type
Armor Is Useless
 Touken Ranbu (Video Game) / int_638b65bc
comment
Armor Is Useless: Prior to Kiwame training, most Touken Danshi wear the bare minimum of armor (if any at all) into battle and, unless outright broken, walk away with the bare minimum of cuts and bruises. However, after Kiwame training, most characters return decked out in armor that doesn't seem to offer any more protection than when they were without it, and they still end up losing most of it, necessitating a Walking Shirtless Scene after Awakening.
 Touken Ranbu (Video Game) / int_638b65bc
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_638b65bc
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_638b65bc
 Touken Ranbu (Video Game) / int_643dbca5
type
Cast of Personifications
 Touken Ranbu (Video Game) / int_643dbca5
comment
Cast of Personifications: The aim of the game is gathering various Japanese swords and give them life and human forms - as pretty boys, that is. Specifically, they're the swords used by various historical Japanese figures, particularly the Sengoku era, such as Date Masamune or Oda Nobunaga, and brings with them characteristics and history of each swords in question (along with their former owners).
 Touken Ranbu (Video Game) / int_643dbca5
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_643dbca5
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_643dbca5
 Touken Ranbu (Video Game) / int_652c32fa
type
Super-Deformed
 Touken Ranbu (Video Game) / int_652c32fa
comment
Super-Deformed: The Wanpaku! Touken Ranbu series, a joint venture between Nitro Plus and Sanrio, features adorable chibified redesigns of the Touken Danshi and Konnosuke. This project was initially conceived as a merchandise line, but in 2024 it was revealed to be receiving an animated adaptation.
 Touken Ranbu (Video Game) / int_652c32fa
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_652c32fa
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_652c32fa
 Touken Ranbu (Video Game) / int_663f35c0
type
Only One Name
 Touken Ranbu (Video Game) / int_663f35c0
comment
Only One Name: Every character in the cast is a famous sword brought to life, so it's not uncommon for some of them to only have one name. Ookurikara, Kogitsunemaru, or, really, any Sanjou school sword except Mikazuki Munechika, and Kogarasumaru are just a few examples.
 Touken Ranbu (Video Game) / int_663f35c0
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_663f35c0
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_663f35c0
 Touken Ranbu (Video Game) / int_68069489
type
Nipple and Dimed
 Touken Ranbu (Video Game) / int_68069489
comment
Nipple and Dimed: Most swords are not drawn with nipples in their Awakening sprites.
 Touken Ranbu (Video Game) / int_68069489
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_68069489
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_68069489
 Touken Ranbu (Video Game) / int_6ca339ed
type
Born as an Adult
 Touken Ranbu (Video Game) / int_6ca339ed
comment
Born as an Adult: The characters are "born" looking the age they do currently. For example, all Tantou are "born" looking like children and do not age, so they will always look like children. Izuminokami is also the game's youngest sword historically, but he looks older than the Tantou, some of whom predate him by hundreds of years, playing this trope straight. Mikazuki Munechika lampshades this in his Kiwame "After Casting Beans" Setsubun voice-line, where he says he felt like a child again but then wonders if there was ever a period where he was a child.
 Touken Ranbu (Video Game) / int_6ca339ed
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_6ca339ed
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_6ca339ed
 Touken Ranbu (Video Game) / int_6cf4a648
type
Non-Uniform Uniform
 Touken Ranbu (Video Game) / int_6cf4a648
comment
Non-Uniform Uniform: Touken Danshi from the same school tend to dress similarly, though their designs are often unique to the type of character they are. The Awataguchi school Tantou, for example, wear actual uniforms, often with shorts, but Midare Toushirou wears a uniform dress with a frilly hem to reflect the fact that his blade has a wavy pattern.
 Touken Ranbu (Video Game) / int_6cf4a648
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_6cf4a648
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_6cf4a648
 Touken Ranbu (Video Game) / int_6d4a70a0
type
Popular History
 Touken Ranbu (Video Game) / int_6d4a70a0
comment
Popular History: Because of their recognizability, the series as a whole tends to focus on well-known Japanese historical periods and events related to the Touken Danshi and their former owners.
 Touken Ranbu (Video Game) / int_6d4a70a0
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_6d4a70a0
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_6d4a70a0
 Touken Ranbu (Video Game) / int_704ac24
type
Uniqueness Value
 Touken Ranbu (Video Game) / int_704ac24
comment
Uniqueness Value: The "Highest" Rarity, represented in the game by five cherry blossom petals, was once exclusive to the Tenka Goken, and other swords, mostly Tachi, who had the historical significance, legendary relevance, or fame to make them worthy of being the highest rarity, with this rarity also making them more difficult to obtain than most other swords. However, after the Kiwame system was implemented, swords with the Special (four petals) could achieve Highest rarity, while swords with this rarity at the start would be promoted to Godly rarity (six petals) after their training.
 Touken Ranbu (Video Game) / int_704ac24
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_704ac24
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_704ac24
 Touken Ranbu (Video Game) / int_70d8269d
type
Excuse Plot
 Touken Ranbu (Video Game) / int_70d8269d
comment
Excuse Plot: Subverted; The "Go back in time to prevent historical revisionists from changing the course of history" backstory is more or less an excuse to make cute boys fight for you in a Jidaigeki setting. However, the game has less of the No Plot? No Problem! aspects of its predecessor, KanColle. For example, while in Kancolle the nature of the shipgirls' origins are extremely vague, to the point that various official sources have different explanations for what they are, Tourabu makes it very clear that the swordboys are swords that have been brought to life and they don't consider themselves human. Touken Ranbu is also darker than Kancolle in general, as it takes its debatably silly premise quite seriously, with the stories of the Touken Danshi and how they're written in the spin-offs being tragic and rife with trauma and loss in the majority of their cases.
 Touken Ranbu (Video Game) / int_70d8269d
featureApplicability
-0.3
 Touken Ranbu (Video Game) / int_70d8269d
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_70d8269d
 Touken Ranbu (Video Game) / int_71fef6f7
type
Every Japanese Sword is a Katana
 Touken Ranbu (Video Game) / int_71fef6f7
comment
Every Japanese Sword is a Katana: Averted. The game features several different kinds of Japanese swords and makes clear differences between sword types, ranging from their stats, combat mechanism, availability to equip troops, smithing time, and many more.
 Touken Ranbu (Video Game) / int_71fef6f7
featureApplicability
-1.0
 Touken Ranbu (Video Game) / int_71fef6f7
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_71fef6f7
 Touken Ranbu (Video Game) / int_736d791f
type
Adaptational Badass
 Touken Ranbu (Video Game) / int_736d791f
comment
Adaptational Badass: While every Touken Danshi is already powerful in the browser game, to varying degrees, the animated spin-offs usually give them additional powers in addition to being skilled swordsmen, most of which their original browser game counterpart either didn't have, was only hinted at having, or didn't acquire until they returned from Kiwame training. It could be blamed on the limitations of it being a browser game, however.
 Touken Ranbu (Video Game) / int_736d791f
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_736d791f
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_736d791f
 Touken Ranbu (Video Game) / int_757bbdb8
type
Massive Numbered Siblings
 Touken Ranbu (Video Game) / int_757bbdb8
comment
Massive Numbered Siblings: While it's not always clear which Touken Danshi are considered "brothers," let alone "family," this trope is represented by some of the game's largest schools, the most notable of which is the Awataguchi school; all of the Touken Danshi of that school see themselves as siblings and spent the first few years of the game filling out their roster until new Touken Danshi releases began to diversify. Ichigo Hitofuri even jokes about it in his Touken Ranbu's Seventh Year Anniversary voice-line.
 Touken Ranbu (Video Game) / int_757bbdb8
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_757bbdb8
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_757bbdb8
 Touken Ranbu (Video Game) / int_762b9223
type
Played for Laughs
 Touken Ranbu (Video Game) / int_762b9223
comment
In most adaptations, the arbitrary battle mechanics from the game—like some sword types being nerfed to give weaker types an advantage—are typically ignored. For example, most swords aren’t shown to be at a disadvantage during nighttime combat despite how big of a mechanic that is in the game. If the mechanics are referenced in a work, such as in the anthologies or in Touken Ranbu: Hanamaru, it's always Played for Laughs and, in the latter case, dismissed right after.
 Touken Ranbu (Video Game) / int_762b9223
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_762b9223
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_762b9223
 Touken Ranbu (Video Game) / int_767caf1f
type
Multiple Demographic Appeal
 Touken Ranbu (Video Game) / int_767caf1f
comment
Multiple Demographic Appeal: Although the original browser game was labeled "Joseimuke,"note Umbrella term for games aimed at women the series drew attention from a wide range of demographics due to its focus on popular historical figures and groups, the traumatic pasts of the swords they once wielded, Japanese history (both historically accurate and made up), action, slice of life, and the bonds formed between the Touken Danshi as they go on their adventures. Notably, both of the anime adaptations, as well as the stage plays and musicals, took into account the demographics of the series and have wildly different tones, with Katsugeki/Touken Ranbu being darker and more actionized, whereas Touken Ranbu: Hanamaru is more lighthearted.
 Touken Ranbu (Video Game) / int_767caf1f
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_767caf1f
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_767caf1f
 Touken Ranbu (Video Game) / int_7950239f
type
Humanity Ensues
 Touken Ranbu (Video Game) / int_7950239f
comment
Humanity Ensues: Every character in the game was once an inanimate yet sentient sword who was given a human-like body by the Saniwa of their citadel. In the browser game, at least, most swords don't seem to mind the sudden change after hundreds of years of being an inanimate object, as they act as if having a human body comes naturally to them and don't dwell on it. On the other hand, some adaptations address the fact that them suddenly becoming human is strange for them, and they'll either discuss the difficulty they're having adjusting or rave about the things they can do now that they couldn't do before.
 Touken Ranbu (Video Game) / int_7950239f
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_7950239f
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_7950239f
 Touken Ranbu (Video Game) / int_796fa10c
type
The Ageless
 Touken Ranbu (Video Game) / int_796fa10c
comment
The Ageless: The Touken Danshi are immortal in the sense that they can live indefinitely as youthful beings who cannot die naturally, but they can be slain if their sword, which is their spirit's home, breaks. Attacking their human bodies will cause damage to their swords as well, requiring them to be "repaired" whenever they are seriously injured. Katsugeki/Touken Ranbu is one of the few works that demonstrates how this works, as when Tonbokiri, a Yari-type Touken Danshi, sustained a grave injury to his human body, a massive fracture developed in his spear at the same time.
 Touken Ranbu (Video Game) / int_796fa10c
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_796fa10c
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_796fa10c
 Touken Ranbu (Video Game) / int_7d561d58
type
Too Awesome to Use
 Touken Ranbu (Video Game) / int_7d561d58
comment
Too Awesome to Use: You get three ema (charms to boost your luck for smithing or troop forging) for free; the rest must be either bought with real money or obtained in events, so saniwa are understandably hesitant to use them.
 Touken Ranbu (Video Game) / int_7d561d58
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_7d561d58
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_7d561d58
 Touken Ranbu (Video Game) / int_7e081ea0
type
Slice of Life
 Touken Ranbu (Video Game) / int_7e081ea0
comment
Touken Ranbu Side Story: Tale of Ayakashi (2022): An official spin-off manga telling an original story in the franchise. Features a main storyline, as well as side stories that focus on the more Slice of Life aspects of the citadel. It is serialized on Comic Zenon.
 Touken Ranbu (Video Game) / int_7e081ea0
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_7e081ea0
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_7e081ea0
 Touken Ranbu (Video Game) / int_7f27c076
type
Moe Anthropomorphism
 Touken Ranbu (Video Game) / int_7f27c076
comment
Moe Anthropomorphism: The Tantou, who look and act like cute young boys.
 Touken Ranbu (Video Game) / int_7f27c076
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_7f27c076
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_7f27c076
 Touken Ranbu (Video Game) / int_820ac3c5
type
Dysfunction Junction
 Touken Ranbu (Video Game) / int_820ac3c5
comment
Dysfunction Junction: Many of the swords are messed up, either from lingering trauma from the deaths of their former masters, tragic events they were forced to participate in before they had free wills, or from deep-seated insecurities that they may or may not grow from after Kiwame training.
 Touken Ranbu (Video Game) / int_820ac3c5
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_820ac3c5
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_820ac3c5
 Touken Ranbu (Video Game) / int_82d2715f
type
Magitek
 Touken Ranbu (Video Game) / int_82d2715f
comment
Magitek: While it is not explained how most things in the Touken Ranbu world work, the characters appear to use Magitek for both time travel and keeping track of changes in historical timelines in the browser game and spin-offs.
 Touken Ranbu (Video Game) / int_82d2715f
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_82d2715f
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_82d2715f
 Touken Ranbu (Video Game) / int_835d63a4
type
The Anime of the Game
 Touken Ranbu (Video Game) / int_835d63a4
comment
The Anime of the Game: Touken Ranbu has three Anime adaptations in the form of Touken Ranbu - Hanamaru and Katsugeki/Touken Ranbu, with Hanamaru having a more Slice of Life tone and an Ensemble Cast sort of episode rotation, while Katsugeki has a serious tone, is action-oriented, and mainly focuses on a single team. Years later, a third Anime adaptation titled Touken Ranbu Kai, which adapts the story of the first stage play in its own unique way, was released in 2024.
 Touken Ranbu (Video Game) / int_835d63a4
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_835d63a4
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_835d63a4
 Touken Ranbu (Video Game) / int_83a903f6
type
Stepford Smiler
 Touken Ranbu (Video Game) / int_83a903f6
comment
Stepford Smiler: Most swords are quite disturbed by their past or still miss their former masters, but try to look cheerful in front of the Saniwa.
 Touken Ranbu (Video Game) / int_83a903f6
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_83a903f6
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_83a903f6
 Touken Ranbu (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Touken Ranbu (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: Other than Kashuu and Yasusada that are clearly this, some other swords can be seen to have this dynamic too. Namazuo (red) and Honebami (blue) Shokudaikiri (red despite dark blue color theme) and Ookurikara (blue despite red color theme) Aizen (red) and Hotarumaru (blue) Jiroutachi (red) and Taroutachi (blue)
 Touken Ranbu (Video Game) / int_8411ab92
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_8411ab92
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_8411ab92
 Touken Ranbu (Video Game) / int_857d1626
type
Power Glows
 Touken Ranbu (Video Game) / int_857d1626
comment
Power Glows: Following Kiwame training, a number of Touken Danshi's swords glow in battle, representing the spiritual power they possess after growing stronger.
 Touken Ranbu (Video Game) / int_857d1626
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_857d1626
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_857d1626
 Touken Ranbu (Video Game) / int_869ffa6b
type
Random Number God
 Touken Ranbu (Video Game) / int_869ffa6b
comment
Random Number God: Much of the gameplay depends on this.
 Touken Ranbu (Video Game) / int_869ffa6b
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_869ffa6b
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_869ffa6b
 Touken Ranbu (Video Game) / int_87ce0385
type
Series Mascot
 Touken Ranbu (Video Game) / int_87ce0385
comment
Series Mascot: Mikazuki Munechika is the primary face of Touken Ranbu, along with the five starter swords, Kashuu Kiyomitsu, Yamanbagiri Kunihiro, Kasen Kanesada, Hachisuka Kotetsu, and Mutsunokami Yoshiyuki to a lesser degree. Konnosuke also serves as the series’ animal mascot.
 Touken Ranbu (Video Game) / int_87ce0385
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_87ce0385
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_87ce0385
 Touken Ranbu (Video Game) / int_881b90be
type
Bling of War
 Touken Ranbu (Video Game) / int_881b90be
comment
Bling of War: Characters return from Kiwame training with updated outfits, some of which are extremely bulky and extravagant. It makes you wonder how they're able to move around in battle in some cases.
 Touken Ranbu (Video Game) / int_881b90be
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_881b90be
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_881b90be
 Touken Ranbu (Video Game) / int_89422f95
type
Valentine's Day Violence
 Touken Ranbu (Video Game) / int_89422f95
comment
Valentine's Day Violence: In 2024, Touken Ranbu held its first Valentine's Day-themed event, "Tactical Enhancement Training ~Operation Chiyoko~," where Konnosuke explains that this event, according to history books, is used to determine the strongest warrior based on who receives the most Chiyoko (rather than Choco). To obtain Chiyoko, the player must clear the mission puzzles, which include completing specific mission requirements such as clearing certain battles. The Chiyoko can then be used to exchange for their Touken Danshi of choice up to four times. Needless to say, unlike most mobile games of its kind, where the player would simply give their favorite character chocolate and receive a love confession in exchange, Touken Ranbu has an unusual idea for their "romantic" holiday, in that it isn't romantic at all, but very characteristic of the series.
 Touken Ranbu (Video Game) / int_89422f95
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_89422f95
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_89422f95
 Touken Ranbu (Video Game) / int_89434320
type
Protagonist-Centered Morality
 Touken Ranbu (Video Game) / int_89434320
comment
Protagonist-Centered Morality: The adaptations tend to lean into this heavily when it comes to the Touken Danshi's attempts to alter history for their benefit versus when the Historical Revisionists do it. When the Touken Danshi do it, it's always for a sympathetic reason, and they're forgiven in the end whether or not they go through an arc or revelation as to why their actions are bad, whereas when the Historical Revisionists do it, it's always bad, and they're killed off, often without the characters attempting to understand or sympathize with their actions. The musicals are at least somewhat self-aware of this trope and occasionally give the Historical Revisionists sympathetic reasons for their motives, but they're still killed instead of forgiven or spared in the end.
 Touken Ranbu (Video Game) / int_89434320
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_89434320
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_89434320
 Touken Ranbu (Video Game) / int_8a07e085
type
Denser and Wackier
 Touken Ranbu (Video Game) / int_8a07e085
comment
Denser and Wackier: The anthology manga are rarely serious, often making fun of the implications of the game's premise or simply depicting the Touken Danshi goofing around.
 Touken Ranbu (Video Game) / int_8a07e085
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_8a07e085
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_8a07e085
 Touken Ranbu (Video Game) / int_8ad43dc9
type
Ragtag Bunch of Misfits
 Touken Ranbu (Video Game) / int_8ad43dc9
comment
Ragtag Bunch of Misfits: The Touken Danshi have a wide range of personalities, with some being friendly, flirty, hostile, emotionally distant, overly loyal, perverted, mysterious, lazy, and so on. But one thing they all have in common (usually) is their devotion to the Saniwa and their desire to preserve history at all costs, which forces them to band together and do what is necessary on the battlefield.
 Touken Ranbu (Video Game) / int_8ad43dc9
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_8ad43dc9
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_8ad43dc9
 Touken Ranbu (Video Game) / int_8df52b87
type
Dualvertisement
 Touken Ranbu (Video Game) / int_8df52b87
comment
Dualvertisement: Touken Ranbu's official social media accounts frequently promote spin-off works. For stage plays and musicals, they also hold in-game lotteries in which players can sign up to win tickets to the performance, which causes both the game and the performance to trend on social media, promoting both.
 Touken Ranbu (Video Game) / int_8df52b87
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_8df52b87
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_8df52b87
 Touken Ranbu (Video Game) / int_8e20979
type
Wham Episode
 Touken Ranbu (Video Game) / int_8e20979
comment
Wham Episode: The Kiwame Training segments, while very useful gameplay-wise, have this effect on some of the sheltered Touken Danshi. The notable examples are Midare and Imanotsurugi, learning that humans are frighteningly flawed and that his (Imanotsurugi's) existence is fictional, respectively. The Resistance Against the Great Invasion event begins with Mikazuki Munechika missing in action after giving a curbstomped team time to retreat by distracting a gargantuan foe, then the Citadel's background locked to a large, mist-covered moon in the centre and front of the horizon. The gameplay highly reflects this.
 Touken Ranbu (Video Game) / int_8e20979
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_8e20979
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_8e20979
 Touken Ranbu (Video Game) / int_8f900ccd
type
Overly Long Name
 Touken Ranbu (Video Game) / int_8f900ccd
comment
Overly Long Name: Given that the Touken Danshi get their names from real swords, this is unavoidable, and several have tongue-twister names, with Kokindenjunotachi being one of the longest.
 Touken Ranbu (Video Game) / int_8f900ccd
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_8f900ccd
featureConfidence
1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_8f900ccd
 Touken Ranbu (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Touken Ranbu (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: While swords have a maximum level cap of 99, the player level can be as high as 300. The Kiwame system plays this trope straight, as it will reset your swords' level to 1, giving players a chance to further raise their swords' already maxed stats.
 Touken Ranbu (Video Game) / int_91526ff7
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_91526ff7
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1.0
 Touken Ranbu (Video Game)
hasFeature
Touken Ranbu (Video Game) / int_91526ff7
 Touken Ranbu (Video Game) / int_93ed8515
type
Set Right What Once Went Wrong
 Touken Ranbu (Video Game) / int_93ed8515
comment
Set Right What Once Went Wrong: What kickstarts the plot. A group of historical revisionists go back in time to change history in their favor, and you are sent to stop them.
 Touken Ranbu (Video Game) / int_93ed8515
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_93ed8515
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_93ed8515
 Touken Ranbu (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Touken Ranbu (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Despite this game being extremely similar to KanColle, players of both games are suspect to get thrown off by the minor differences, the most significant probably being that while in KanColle, ships can only be taken down if they're sent forward in critical damage, in this game - to the horror of some unsuspecting saniwa - swords can be destroyed at theoretically any degree of damage provided certain factors.
 Touken Ranbu (Video Game) / int_963086ce
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1.0
 Touken Ranbu (Video Game) / int_963086ce
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_963086ce
 Touken Ranbu (Video Game) / int_96fbeaf
type
There Are No Therapists
 Touken Ranbu (Video Game) / int_96fbeaf
comment
There Are No Therapists: Many of the Touken Danshi are deeply damaged, but given the state of the world, there are no therapists to help them sort out their problems. Instead, they receive Kiwame training, which not only strengthens them but also allows them to embark on a journey of self-discovery to help them in resolving their issues. That said, whether or not they return "better" or have simply come to accept their situation is ultimately dependent on the Touken Danshi.
 Touken Ranbu (Video Game) / int_96fbeaf
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1.0
 Touken Ranbu (Video Game) / int_96fbeaf
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_96fbeaf
 Touken Ranbu (Video Game) / int_98ff7254
type
Long-Haired Pretty Boy
 Touken Ranbu (Video Game) / int_98ff7254
comment
Long-Haired Pretty Boy: A handful of Touken Danshi have long hair (extremely long hair in some cases) and are very attractive. The length of their hair doesn't seem to hinder them in battle, but some have it tied up, such as Izuminokami Kanesada following his Kiwame training.
 Touken Ranbu (Video Game) / int_98ff7254
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1.0
 Touken Ranbu (Video Game) / int_98ff7254
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_98ff7254
 Touken Ranbu (Video Game) / int_99db4d48
type
Necessary Fail
 Touken Ranbu (Video Game) / int_99db4d48
comment
Necessary Fail: Every continuity runs into this trope. The general idea that they accept is that the major failings and deaths in history are ultimately part of what makes the historical figures who they are for us in the present, so some Touken Danshi prefer to honor their legacy by ensuring the mission goes as history recorded it.
 Touken Ranbu (Video Game) / int_99db4d48
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1.0
 Touken Ranbu (Video Game) / int_99db4d48
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_99db4d48
 Touken Ranbu (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Touken Ranbu (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Kiwame training. You send off your sword on a journey to become stronger, and after 4 (real-time) days, they come back with new artwork, Character Development, and hugely improved stats.
 Touken Ranbu (Video Game) / int_9bcd82c0
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1.0
 Touken Ranbu (Video Game) / int_9bcd82c0
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_9bcd82c0
 Touken Ranbu (Video Game) / int_9d1cc720
type
Barbie Doll Anatomy
 Touken Ranbu (Video Game) / int_9d1cc720
comment
Barbie Doll Anatomy: Zigzagged, like in all cases of Depending on the Artist, most swords do not have nipples and quite a few of them have no navels as well.
 Touken Ranbu (Video Game) / int_9d1cc720
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1.0
 Touken Ranbu (Video Game) / int_9d1cc720
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_9d1cc720
 Touken Ranbu (Video Game) / int_9dbf9610
type
World of Technicolor Hair
 Touken Ranbu (Video Game) / int_9dbf9610
comment
World of Technicolor Hair: Hair colors among the Touken Danshi range from black to brown to dark blue to pink to green to unnaturally yellow, and so on. Human characters, on the other hand, appear to have hair colors that are limited to black and brown, with the exception of Saniwa from Katsugeki/Touken Ranbu, who had the good ol "One of the main characters" hair color privilege.
 Touken Ranbu (Video Game) / int_9dbf9610
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1.0
 Touken Ranbu (Video Game) / int_9dbf9610
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_9dbf9610
 Touken Ranbu (Video Game) / int_9f6fb586
type
Leitmotif
 Touken Ranbu (Video Game) / int_9f6fb586
comment
Leitmotif: Each sword has their own theme music – their attendant BGM – that can be unlocked via Village of Treasures events and will play if said sword is set as the attendant. Swords that have connections to one another will have their tracks share a particular melody.
 Touken Ranbu (Video Game) / int_9f6fb586
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1.0
 Touken Ranbu (Video Game) / int_9f6fb586
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_9f6fb586
 Touken Ranbu (Video Game) / int_9fbe06a5
type
Badass in a Nice Suit
 Touken Ranbu (Video Game) / int_9fbe06a5
comment
Osafune: All wear suits and appear to be suave in appearance. They also have a bit of asymmetry, with one pauldron on one side of their body.
 Touken Ranbu (Video Game) / int_9fbe06a5
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_9fbe06a5
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_9fbe06a5
 Touken Ranbu (Video Game) / int_a2fea27d
type
The Chosen Many
 Touken Ranbu (Video Game) / int_a2fea27d
comment
The Chosen Many: The players citadel isn't the only one that exists, nor are they the Touken Ranbu world's only Saniwa, as there are many other chosen Saniwa out there with their own Honmaru, and their own versions of Konnosuke and Touken Danshi, all with the same mission to protect history given to them by the Government of Time. While alternate Honmarus and Saniwas aren't often alluded to in spin-offs, the existence of multiple Saniwas is a plot point in the second live-action film.
 Touken Ranbu (Video Game) / int_a2fea27d
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1.0
 Touken Ranbu (Video Game) / int_a2fea27d
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_a2fea27d
 Touken Ranbu (Video Game) / int_a5d78540
type
Petal Power
 Touken Ranbu (Video Game) / int_a5d78540
comment
Petal Power: Sakura Fubuki is a state that the Touken Danshi enter when they are in high spirits and have low fatigue levels. It is represented by cherry blossom petals flowing over the Touken Danshi's icon, with the petals becoming a brighter, glowing pink in color as their spirits rise. This status also moderately improves their battle abilities, such as speed. In a number of the spin-offs, cherry blossom petals are incorporated into the ultimate attacks of the Touken Danshi, likely referencing back to the aforementioned Sakura Fubuki state.
 Touken Ranbu (Video Game) / int_a5d78540
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1.0
 Touken Ranbu (Video Game) / int_a5d78540
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_a5d78540
 Touken Ranbu (Video Game) / int_a60f7120
type
Physical God
 Touken Ranbu (Video Game) / int_a60f7120
comment
Physical God: The Touken Danshi are spirits of their respective sword given human form by the Saniwa. They look completely human—that is, until they are positioned next to real humans—but they are the manifestation of ancient sword techniques, and are stronger and more skilled than typical humans by nature, in some scenarios appearing to even have super strength. Some Touken Danshi also possess spiritual abilities, usually stemming from legends associated with their blades, but even those who don't start out with any powers acquire them after returning to the citadel following Kiwame training.
 Touken Ranbu (Video Game) / int_a60f7120
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1.0
 Touken Ranbu (Video Game) / int_a60f7120
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_a60f7120
 Touken Ranbu (Video Game) / int_a62dca03
type
Year Inside, Hour Outside
 Touken Ranbu (Video Game) / int_a62dca03
comment
Year Inside, Hour Outside: This appears to be the case when the Touken Danshi time travel, particularly during Kiwame training, as they will be gone for years or decades from their perspective, despite only a few days passing in the present. Mikazuki Munechika provided an extreme example: he traveled over a thousand years for his Kiwame training, but from the players perspective, he was only gone for four days.
 Touken Ranbu (Video Game) / int_a62dca03
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1.0
 Touken Ranbu (Video Game) / int_a62dca03
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_a62dca03
 Touken Ranbu (Video Game) / int_a73cfb7f
type
Animate Inanimate Object
 Touken Ranbu (Video Game) / int_a73cfb7f
comment
The Touken Danshi are a type of youkai called Tsukumogami, spirits born from inanimate objects.
 Touken Ranbu (Video Game) / int_a73cfb7f
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1.0
 Touken Ranbu (Video Game) / int_a73cfb7f
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_a73cfb7f
 Touken Ranbu (Video Game) / int_a8c6a317
type
Super-Strength
 Touken Ranbu (Video Game) / int_a8c6a317
comment
Super-Strength: Touken Danshi are stronger than the average human, and in some cases, appear to have super strength when going against the Historical Retrograde Army in battle.
 Touken Ranbu (Video Game) / int_a8c6a317
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1.0
 Touken Ranbu (Video Game) / int_a8c6a317
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_a8c6a317
 Touken Ranbu (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Touken Ranbu (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: While some Touken Danshi have red eyes by default and are usually friendly despite this, glowing red eyes are a telltale sign that someone is being influenced by the Historical Retrograde Army, which even the Touken Danshi are susceptible to.
 Touken Ranbu (Video Game) / int_a939a527
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1.0
 Touken Ranbu (Video Game) / int_a939a527
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_a939a527
 Touken Ranbu (Video Game) / int_a9cc66ed
type
Power Makes Your Hair Grow
 Touken Ranbu (Video Game) / int_a9cc66ed
comment
Power Makes Your Hair Grow: Kiwame training is intended to strengthen the characters, with some, like Honebami Toushirou and Shishiou, returning with even longer hair for some reason.
 Touken Ranbu (Video Game) / int_a9cc66ed
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_a9cc66ed
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_a9cc66ed
 Touken Ranbu (Video Game) / int_aadcbbe4
type
Close-Enough Timeline
 Touken Ranbu (Video Game) / int_aadcbbe4
comment
Close-Enough Timeline: It's shown in some of the spin-offs that the Touken Danshi can't always completely correct the Historical Revisionists' changes, only getting things close to perfect or how the timeline once was, with the Government of Time often allowing it as long as it doesn't completely mess things up further down the line.
 Touken Ranbu (Video Game) / int_aadcbbe4
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1.0
 Touken Ranbu (Video Game) / int_aadcbbe4
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_aadcbbe4
 Touken Ranbu (Video Game) / int_ac5054d4
type
Wound That Will Not Heal
 Touken Ranbu (Video Game) / int_ac5054d4
comment
Wound That Will Not Heal: One of the game mechanics. The Touken Danshi's health does not regenerate on it’s own, so whenever they are injured in battle, the player has to send them for repairs, which often have absurdly long real-time timers depending on the sword.
 Touken Ranbu (Video Game) / int_ac5054d4
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1.0
 Touken Ranbu (Video Game) / int_ac5054d4
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_ac5054d4
 Touken Ranbu (Video Game) / int_acff8f77
type
Taste the Rainbow
 Touken Ranbu (Video Game) / int_acff8f77
comment
Taste the Rainbow: With almost 100 swords by 2024, it's only natural that there are Touken Danshi that will appeal to nearly anyone that plays, whether they like their boys tall, short, muscular, thin, masculine, feminine, pretty, handsome, or any other combination of these characteristics. Almost all male character archetypes, whether well-known or not, are also tackled, and at times, repeated, among the Touken Danshi.
 Touken Ranbu (Video Game) / int_acff8f77
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1.0
 Touken Ranbu (Video Game) / int_acff8f77
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_acff8f77
 Touken Ranbu (Video Game) / int_ad8dbae4
type
Public Domain Artifact
 Touken Ranbu (Video Game) / int_ad8dbae4
comment
Public Domain Artifact: Almost all of the swords in this game did actually exist, though some are myths, such as Kogitsunemaru or Shishiou. However, many of the swords are lost in Real Life due to various factors (particularly after World War II, when America confiscated many nihonto from Japan). This game is popular enough that many fans have visited museums that hold the actual swords their favourite characters are based on (if they haven't been lost).
 Touken Ranbu (Video Game) / int_ad8dbae4
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1.0
 Touken Ranbu (Video Game) / int_ad8dbae4
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_ad8dbae4
 Touken Ranbu (Video Game) / int_b136ed26
type
Big Fancy Castle
 Touken Ranbu (Video Game) / int_b136ed26
comment
Big Fancy Castle: The citadel, the home of the Touken Danshi and Saniwa, is portrayed in every work as being a large, traditional Japanese citadel with beautiful scenery, and often far more colorful than the time periods the Touken Danshi visit.
 Touken Ranbu (Video Game) / int_b136ed26
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1.0
 Touken Ranbu (Video Game) / int_b136ed26
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_b136ed26
 Touken Ranbu (Video Game) / int_b33d17a0
type
Sickly Green Glow
 Touken Ranbu (Video Game) / int_b33d17a0
comment
Sickly Green Glow: The weaker enemies have this effect to them.
 Touken Ranbu (Video Game) / int_b33d17a0
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_b33d17a0
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_b33d17a0
 Touken Ranbu (Video Game) / int_b40bb08a
type
Living Weapon
 Touken Ranbu (Video Game) / int_b40bb08a
comment
Living Weapon: The Touken Danshi were fully sentient even before the Saniwa gave them human forms, and thus were aware of the historical events and tragedies in which their former masters used them throughout history. Some swords even suggest that their memories date back to when they were first forged, such as Sasanuki, who is still resentful of being thrown into the sea by the man who forged him.
 Touken Ranbu (Video Game) / int_b40bb08a
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1.0
 Touken Ranbu (Video Game) / int_b40bb08a
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 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_b40bb08a
 Touken Ranbu (Video Game) / int_b55698cd
type
Normal Fish in a Tiny Pond
 Touken Ranbu (Video Game) / int_b55698cd
comment
Normal Fish in a Tiny Pond: Tantou and wakizashi (though especially tantou) play this very straight on World 6, Memory of Ikedaya. While high-leveled tantou/wakizashi are not weak per se in previous worlds, they are definitely outshined by the other more powerful swords, namely ootachi and tachi, who have higher HP and more powerful blows. Then comes World 6, where all battles take place at night, giving huge advantage to tantou and wakizashi and weakening all other sword types (save for uchigatana, who in this world are So Okay, It's Average).
 Touken Ranbu (Video Game) / int_b55698cd
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1.0
 Touken Ranbu (Video Game) / int_b55698cd
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_b55698cd
 Touken Ranbu (Video Game) / int_b5e5d9e9
type
Uniqueness Rule
 Touken Ranbu (Video Game) / int_b5e5d9e9
comment
Uniqueness Rule: While the player can obtain duplicates of the Touken Danshi, which can be used for a variety of purposes (such as raising Ranbu Level), they cannot be used in the same teams.
 Touken Ranbu (Video Game) / int_b5e5d9e9
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1.0
 Touken Ranbu (Video Game) / int_b5e5d9e9
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_b5e5d9e9
 Touken Ranbu (Video Game) / int_b69e71fe
type
Rainbow Motif
 Touken Ranbu (Video Game) / int_b69e71fe
comment
Rainbow Motif: A rainbow background represented the game's original highest rarity, literally called Highest and represented by five Sakura petals, until the Kiwame system introduced Godly rarity, which is six petals and symbolized by a rainbow pattern on an otherwise black background.
 Touken Ranbu (Video Game) / int_b69e71fe
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1.0
 Touken Ranbu (Video Game) / int_b69e71fe
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_b69e71fe
 Touken Ranbu (Video Game) / int_b9fadb5a
type
A Quest Giver Is You
 Touken Ranbu (Video Game) / int_b9fadb5a
comment
A Quest Giver Is You: Expeditions, where you send out teams of swords to do tasks in real-time for resources and XP.
 Touken Ranbu (Video Game) / int_b9fadb5a
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_b9fadb5a
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_b9fadb5a
 Touken Ranbu (Video Game) / int_bb660963
type
Color-Coded Characters
 Touken Ranbu (Video Game) / int_bb660963
comment
Sanjou Swords: Their outfits are color coded, all wear traditional horse riding hakama with a gray to white note  or white to gray gradient on them, neckguards and their outfits overall are more traditional compared to other swords due to these swords being forged in the Heian Era.
 Touken Ranbu (Video Game) / int_bb660963
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1.0
 Touken Ranbu (Video Game) / int_bb660963
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_bb660963
 Touken Ranbu (Video Game) / int_bbcdd673
type
One-Gender Race
 Touken Ranbu (Video Game) / int_bbcdd673
comment
One-Gender Race: As the name "Touken Danshi" would suggest, there are no female sword Tsukumogami in the Touken Ranbu universe, exemplified by the fact that even the sword that embodies what would be considered a "feminine weapon", in this case the naginata, is simply a feminine-looking male.
 Touken Ranbu (Video Game) / int_bbcdd673
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_bbcdd673
featureConfidence
1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_bbcdd673
 Touken Ranbu (Video Game) / int_bd0230fb
type
Ambiguously Bi
 Touken Ranbu (Video Game) / int_bd0230fb
comment
Ambiguously Bi: Almost every character; Most Touken Danshi were fervently loyal (sometimes to the point of obsession) to their previous masters, who were almost all male, and will show the same level of devotion to the Saniwa, regardless of gender, even flirting with them at times after Kiwame training. Turns Ambiguously Gay instead for adaptations with male Saniwa.
 Touken Ranbu (Video Game) / int_bd0230fb
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1.0
 Touken Ranbu (Video Game) / int_bd0230fb
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_bd0230fb
 Touken Ranbu (Video Game) / int_bea77379
type
Youkai
 Touken Ranbu (Video Game) / int_bea77379
comment
Youkai: The Touken Danshi are a type of youkai called Tsukumogami, spirits born from inanimate objects. Konnosuke, Momonosuke, Kuronosuke, and Fukunosuke are all Kuda-gitsune.
 Touken Ranbu (Video Game) / int_bea77379
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1.0
 Touken Ranbu (Video Game) / int_bea77379
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_bea77379
 Touken Ranbu (Video Game) / int_bebf0356
type
Mission Control
 Touken Ranbu (Video Game) / int_bebf0356
comment
Konnosuke, too, because he's a tiny fox who can't do much against the Historical Revisionist Army. He does prove his worth in being Mission Control for the Touken Danshi, however.
 Touken Ranbu (Video Game) / int_bebf0356
featureApplicability
1.0
 Touken Ranbu (Video Game) / int_bebf0356
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1.0
 Touken Ranbu (Video Game)
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Touken Ranbu (Video Game) / int_bebf0356
 Touken Ranbu (Video Game) / int_c06bdf26
type
Cannibalism Superpower
 Touken Ranbu (Video Game) / int_c06bdf26
comment
Cannibalism Superpower: As a gameplay mechanic; The player can boost the Touken Danshi's stats by feeding him unwanted duplicates of other swords. None of the characters mention how unusual this is, instead enthusing or musing about their increased strength. Raising a character's Ranbu level also entails feeding them unwanted copies of themselves, though these do not improve stats and only unlock additional voice lines.
 Touken Ranbu (Video Game) / int_c06bdf26
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Touken Ranbu (Video Game) / int_c06bdf26
 Touken Ranbu (Video Game) / int_c250346f
type
Generic Doomsday Villain
 Touken Ranbu (Video Game) / int_c250346f
comment
Generic Doomsday Villain: The Historical Retrograding Force. The plot begins with them wanting to change history and gathering over 800 million recruits to do so, and no one for sure knows why, not even the Touken Danshi. They're just sent back in time to prevent them and the human historical figure (or, in rarer cases, Touken Danshi) they recruit from changing history. In a number of cases, the Historical Retrograding Force isn't even that big of a threat on it's own, with dealing with historical figures and the Touken Danshi's angst over the cost of preserving history proving to be a bigger issue in the story.
 Touken Ranbu (Video Game) / int_c250346f
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Touken Ranbu (Video Game) / int_c250346f
 Touken Ranbu (Video Game) / int_c3f6e68
type
Dem Bones
 Touken Ranbu (Video Game) / int_c3f6e68
comment
Dem Bones: The enemies are typically accompanied by bone-like creatures.
 Touken Ranbu (Video Game) / int_c3f6e68
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1.0
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Touken Ranbu (Video Game) / int_c3f6e68
 Touken Ranbu (Video Game) / int_c55c31e2
type
Non-Standard Character Design
 Touken Ranbu (Video Game) / int_c55c31e2
comment
Non-Standard Character Design: While most Touken Danshi from the same school dress similarly, some deviate from the design "standard" because they are designed by different artists.
 Touken Ranbu (Video Game) / int_c55c31e2
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Touken Ranbu (Video Game) / int_c55c31e2
 Touken Ranbu (Video Game) / int_c5fe6c81
type
Strong Family Resemblance
 Touken Ranbu (Video Game) / int_c5fe6c81
comment
Strong Family Resemblance: While not really related by blood, some swords who are part of the same family have similar appearances: Hirano and Maeda Toushirou look like twins, and many fans mistake them for one another. Honebami and Namazuo also apply to a lesser degree, although it's primarily due to the fact that they were drawn by the same artist. Despite being forged by different swordsmiths, Taroutachi and Jiroutachi consider themselves brothers and share physical characteristics such as tall stature, long dark hair, peachy skin, and golden eyes. As Hiromitsu school swords, Ookurikara and Kashagiri are distinguished by their dark complexion, golden eyes, and multicolored dark hair.
 Touken Ranbu (Video Game) / int_c5fe6c81
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Touken Ranbu (Video Game) / int_c5fe6c81
 Touken Ranbu (Video Game) / int_c6898a73
type
Ret-Canon
 Touken Ranbu (Video Game) / int_c6898a73
comment
Ret-Canon: Elements from Touken Ranbu's numerous adaptations occasionally make their way back to the original browser game, such as musical dialogue used in Recollections, or characters who have no historical basis for knowing each other interacting during Internal Affairs dialogue because they interacted in an adaptation, such as Sengo Muramasa's interactions with the entire Mihotose cast.
 Touken Ranbu (Video Game) / int_c6898a73
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Touken Ranbu (Video Game) / int_c6898a73
 Touken Ranbu (Video Game) / int_c6ae3121
type
Modern Stasis
 Touken Ranbu (Video Game) / int_c6ae3121
comment
Modern Stasis: Despite being set in 2205, the future appears to the players to be very similar to modern times, as the Touken Danshi live in Honmaru, a very traditional looking Japanese castle with no signs of technology, modern or otherwise, other than what the Government of Time uses to communicate missions with them. This is also true for the vast majority of spin-offs, with the exception of Katsugeki/Touken Ranbu, which for some reason chose to make Honmaru more futuristic and Konnosuke an AI from the Saniwa era.
 Touken Ranbu (Video Game) / int_c6ae3121
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Touken Ranbu (Video Game) / int_c6ae3121
 Touken Ranbu (Video Game) / int_c75df49a
type
Shout-Out
 Touken Ranbu (Video Game) / int_c75df49a
comment
Shout-Out: One of Mikazuki Munechika's dialogue lines used to go like this (it was eventually removed and replaced with a more generic line): Both Kashuu Kiyomitsu and Yamatonokami Yasusada shout "Ora ora ora!" when attacking. The designs and lines of swords of famous historical figures pay homage to their owners. Shokudagiri Mitsutaida, the sword of Date Masamune, wears an eyepatch. The crest of Mutsunokami Yoshiyuki, which was owned by Sakamoto Ryoma, has an anchor. Heshikiri Hasebe mentions temple burning and servant killing, which his owner Oda Nobunaga was infamous for, and so on.
 Touken Ranbu (Video Game) / int_c75df49a
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Touken Ranbu (Video Game) / int_c75df49a
 Touken Ranbu (Video Game) / int_c9c756a8
type
Child Soldiers
 Touken Ranbu (Video Game) / int_c9c756a8
comment
Child Soldiers: The Tantou are technically not children, as they are several hundred years old by the year the game takes place, if not older, but they certainly look, act, and think like children, and some characters, such as Ichigo Hitofuri and Himetsuru Ichimonji, regard them as such. They are quite deadly, however, making it no wonder that the Government of Time has no issue sending them out to battle.
 Touken Ranbu (Video Game) / int_c9c756a8
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Touken Ranbu (Video Game) / int_c9c756a8
 Touken Ranbu (Video Game) / int_ca4e037
type
Dude Looks Like a Lady
 Touken Ranbu (Video Game) / int_ca4e037
comment
Dude Looks Like a Lady: Several characters, including Midare Toushirou, who was originally the best example, Chatannakiri, Namazuo Toushirou, Honebami Toushirou, and Jiroutachi, could easily pass as female. However, their voices usually dispel any doubt that they are, indeed, male.
 Touken Ranbu (Video Game) / int_ca4e037
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 Touken Ranbu (Video Game) / int_cc1bd54d
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Non-Action Guy
 Touken Ranbu (Video Game) / int_cc1bd54d
comment
Non-Action Guy: The Saniwa, even in works where they're an actual character. Konnosuke, too, because he's a tiny fox who can't do much against the Historical Revisionist Army. He does prove his worth in being Mission Control for the Touken Danshi, however.
 Touken Ranbu (Video Game) / int_cc1bd54d
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Touken Ranbu (Video Game) / int_cc1bd54d
 Touken Ranbu (Video Game) / int_cc4b45f6
type
Word of God
 Touken Ranbu (Video Game) / int_cc4b45f6
comment
According to the creators of Touken Ranbu Warriors, Ruby Party, they originally intended to use the Touken Ranbu IP for a romance adventure game, but ended up making an action game instead, devoid of any romance except for some questionable ship tease between Hasebe and Omokage.
 Touken Ranbu (Video Game) / int_cc4b45f6
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Touken Ranbu (Video Game) / int_cc4b45f6
 Touken Ranbu (Video Game) / int_cf9b131f
type
Muscles Are Meaningless
 Touken Ranbu (Video Game) / int_cf9b131f
comment
Muscles Are Meaningless: The Touken Danshi are all shown to be extremely powerful, regardless of how muscular or thin they appear. This trope is especially prevalent in the spin-offs, where even the Tantou are shown to be capable of easily defeating beefed-up Historical Revisionists.
 Touken Ranbu (Video Game) / int_cf9b131f
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Touken Ranbu (Video Game) / int_cf9b131f
 Touken Ranbu (Video Game) / int_d1fdf7cb
type
Character Roster Global Warming
 Touken Ranbu (Video Game) / int_d1fdf7cb
comment
Character Roster Global Warming: While plenty of new swords have been added, the number of ootachi has stayed at just 4. It wasn't until December 2018 that the developers teased a new oodachi.
 Touken Ranbu (Video Game) / int_d1fdf7cb
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 Touken Ranbu (Video Game) / int_d3a4af1e
type
Sympathy for the Devil
 Touken Ranbu (Video Game) / int_d3a4af1e
comment
Sympathy for the Devil: Some Touken Danshi sympathize with their previous masters, despite the fact that they were often reputed to be terrible people.
 Touken Ranbu (Video Game) / int_d3a4af1e
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Touken Ranbu (Video Game) / int_d3a4af1e
 Touken Ranbu (Video Game) / int_d4bb4e51
type
Walking Shirtless Scene
 Touken Ranbu (Video Game) / int_d4bb4e51
comment
Walking Shirtless Scene: A lot of the Touken Danshi lose their tops after entering Shinken Hissatsu in Kiwame form.
 Touken Ranbu (Video Game) / int_d4bb4e51
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Touken Ranbu (Video Game) / int_d4bb4e51
 Touken Ranbu (Video Game) / int_d565da4
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Starter Equipment
 Touken Ranbu (Video Game) / int_d565da4
comment
Starter Equipment: When a player first begins, he or she is given the option of choosing one of five Uchigatana as their starter sword, with the options being Kashuu Kiyomitsu, Yamanbagiri Kunihiro, Hachisuka Kotetsu, Kasen Kanesada, and Mutsunokami Yoshiyuki.
 Touken Ranbu (Video Game) / int_d565da4
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Touken Ranbu (Video Game) / int_d565da4
 Touken Ranbu (Video Game) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 Touken Ranbu (Video Game) / int_d7b34c31
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Everyone Calls Him "Barkeep": Most of the swords address the Saniwa as either Master (主, aruji or 主�, shukun) or General (大将, taishou).
 Touken Ranbu (Video Game) / int_d7b34c31
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Touken Ranbu (Video Game) / int_d7b34c31
 Touken Ranbu (Video Game) / int_d8ea2ae4
type
Common Crossover
 Touken Ranbu (Video Game) / int_d8ea2ae4
comment
Common Crossover: The game has frequent crossovers with KanColle in fanart, due to being made by the same developers and hosted on the same site, not to mention their gameplay being near-identical and Tourabu being considered KanColle's Spear Counterpart due to all these factors. Fanworks of this crossover is tagged "TouKan Love" (刀艦ら�) Shinken!!, also hosted by the same website, often gets crossed over with Tourabu as well. The crossover is done so often that it's garnered the Pixiv tag "Shinken Ranbu". Oshiro Project sometimes gets folded into the mix when they want to depict the swords with the castles they historically protected.
 Touken Ranbu (Video Game) / int_d8ea2ae4
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 Touken Ranbu (Video Game) / int_d95ac06e
type
Original Generation
 Touken Ranbu (Video Game) / int_d95ac06e
comment
Original Generation: Occasionally, there will be Touken Danshi introduced into other aspects of the series rather than through the browser game. "Nue-to-Yobareru" is this for the stage plays, and Kurikara Gou is this for the movie continuity. ''Touken Ranbu Warriors' also introduced an Odachi named Omokage.
 Touken Ranbu (Video Game) / int_d95ac06e
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Touken Ranbu (Video Game) / int_d95ac06e
 Touken Ranbu (Video Game) / int_d99a228f
type
Unusually Uninteresting Sight
 Touken Ranbu (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: Due to the series' frequent use of Flashy Protagonists, Bland Extras, as well as the Touken Danshi's often flashy or anachronistic clothing compared to how normal humans in the setting dress, the visual difference between the Touken Danshi and human characters is fairly obvious. However, in most of the adaptations, human characters rarely comment on how the Touken Danshi look or dress.
 Touken Ranbu (Video Game) / int_d99a228f
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 Touken Ranbu (Video Game) / int_dabc7a46
type
Sixth Ranger
 Touken Ranbu (Video Game) / int_dabc7a46
comment
Sanjou swords, swords forged (or supposedly forged) by Sanjou Munechika. note Mikazuki Munechika, Kogitsunemaru, Ishikirimaru, Imanotsurugi, Iwatooshi. Despite not being a Sanjou sword, Tsurumaru Kuninaga is occasionally treated as a Sixth Ranger to this group due to being forged by the son (or grandson) and disciple of Sanjou Munechika
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 Touken Ranbu (Video Game) / int_db5e046d
type
Immortal Immaturity
 Touken Ranbu (Video Game) / int_db5e046d
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Immortal Immaturity: While every Touken Danshi is several hundred years old, many of them behave like they're much younger. Notably, the entire Tantou class (with the exception of Yagen Toushirou, usually, and Fudou Yukimitsu, who is an alcoholic) acts like children and are regarded as such by the more adult-like Touken Danshi such as Ichigo Hitofuri.
 Touken Ranbu (Video Game) / int_db5e046d
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Touken Ranbu (Video Game) / int_db5e046d
 Touken Ranbu (Video Game) / int_dbd43caa
type
Power Equals Rarity
 Touken Ranbu (Video Game) / int_dbd43caa
comment
Power Equals Rarity: Zig-zagged; While the lowest rarity characters are undoubtedly the weakest in the game, stats among the higher level ones (High, Special, Highest) tend to vary greatly, and Highest rarity characters aren't guaranteed to be stronger than everyone else, although they won't necessarily be weak, either.
 Touken Ranbu (Video Game) / int_dbd43caa
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Touken Ranbu (Video Game) / int_dbd43caa
 Touken Ranbu (Video Game) / int_dcb9c541
type
Ship Tease
 Touken Ranbu (Video Game) / int_dcb9c541
comment
This is also the case with the Touken Danshi. A number of them do receive Ship Tease with each other, one-sidedly or otherwise, but it not only is never explicitly stated whether their feelings are romantic, it also never evolves into an actual relationship.
 Touken Ranbu (Video Game) / int_dcb9c541
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 Touken Ranbu (Video Game) / int_ddb124b3
type
Cast Herd
 Touken Ranbu (Video Game) / int_ddb124b3
comment
Cast Herd: Due to the size of the cast, this was inevitable. In fandom and official material, cast herds usually depend on sword types, rarity, schools, or who historically made them/wielded them. Popular examples include: Sanjou swords, swords forged (or supposedly forged) by Sanjou Munechika. note Mikazuki Munechika, Kogitsunemaru, Ishikirimaru, Imanotsurugi, Iwatooshi. Despite not being a Sanjou sword, Tsurumaru Kuninaga is occasionally treated as a Sixth Ranger to this group due to being forged by the son (or grandson) and disciple of Sanjou Munechika Rare 4 Tachi or Rare Tachi 4, the four swords that were the first to be labeled as "Special" rarity before more were released over time. This became an Ascended Meme in some of the anthologies, and the four were occasionally treated as a group. note Tsurumaru Kuninaga, Ichigo Hitofuri, Uguisumaru, Kousetsu Samonji Shinsengumi swords, swords that belonged to the Shinsengumi.note As of writing this, swords include: Kashuu Kiyomitsu, Yamatonokami Yasusada, Horikawa Kunihiro, Izuminokami Kanesada, Nagasone Kotetsu. Occasionally, Mutsunokami Yoshiyuki is included as he belonged to Sakamoto Ryouma, who clashed with the Shinsengumi. Dategumi, swords that belonged to the Date clan.note Tsurumaru Kuninaga, Shokudaikiri Mitsutada, Ookurikara, Taikogane Sadamune. Occasionally, Kasen Kanesada and Sayo Samonji are included with them, having once belonged to the Hosokawa clan which had close relations with the Date clan. Odagumi, swords that belonged to Oda Nobunaga.note Heshikiri Hasebe, Souza Samonji, Yagen Toushirou, Fudou Yukimitsu. The Awataguchi swords, swords that were forged by Awataguchi Yoshimitsu, Awataguchi Kuniyoshi, or Awataguchi Kunitsuna.note All of the Toushirou brothers including Hakusan Yoshimitsu and Ichigo Hitofuri; Nakigitsune; Onimaru Kunitsuna. The Tenka Goken, a group of five swords renown for their beauty and the legends surrounding them.note Mikazuki Munechika, Juzumaru Tsunetsugu, Oodenta Mitsuyo, Onimaru Kunitsuna, and the yet-unreleased (as of writing this) Doujigiri Yatsusuna.
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 Touken Ranbu (Video Game) / int_ddc59925
type
Augmented Reality
 Touken Ranbu (Video Game) / int_ddc59925
comment
Augmented Reality: The otomo feature released in early 2020, which allows one to take photos with sprites of the swords overimposed on top.
 Touken Ranbu (Video Game) / int_ddc59925
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 Touken Ranbu (Video Game) / int_deb39de3
type
Bad Future
 Touken Ranbu (Video Game) / int_deb39de3
comment
Bad Future: Downplayed; The backstory of the series is that 2205 is set in one, as the story begins after the world was hit by an unspecified global crisis that claimed the majority of Japan's population and necessitated the recruitment of Touken Danshi to replace human warriors. Beyond this, unlike most instances of this trope, not much is actually known about what 2205 is like, as the original browser game and its spin-offs focus more on the need to preserve history and the consequences that follow, than on the actual world. In fact, the world as it appears in 2205 isn't actually seen at all beyond the boundary of the serene-looking citadel in any work.
 Touken Ranbu (Video Game) / int_deb39de3
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 Touken Ranbu (Video Game) / int_e28f88b8
type
Last-Name Basis
 Touken Ranbu (Video Game) / int_e28f88b8
comment
Last-Name Basis: If a Touken Danshi has a "family" name (which is often just the family name or alias of the swordsmith who forged them), they will be addressed by their given name most of the time. However, in some cases, a Touken Danshi will request to be addressed by their "family" name, most notably Heshikiri Hasebe, who prefers to be addressed as "Hasebe" because his given name reminds him of his old master, and Sengo Muramasa, who is inexplicably only addressed as "Muramasa" by everyone who interacts with him.
 Touken Ranbu (Video Game) / int_e28f88b8
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 Touken Ranbu (Video Game) / int_e3739de7
type
Cast Full of Pretty Boys
 Touken Ranbu (Video Game) / int_e3739de7
comment
Cast Full of Pretty Boys: You bring swords to life, and they all take the forms of good-looking men or cute boys.
 Touken Ranbu (Video Game) / int_e3739de7
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Touken Ranbu (Video Game) / int_e3739de7
 Touken Ranbu (Video Game) / int_e3d06d0c
type
Bash Brothers
 Touken Ranbu (Video Game) / int_e3d06d0c
comment
Bash Brothers: Touken Ranbu gives us a huge amount of duos on the grounds that they have belonged to the same owner (or belonged to two different owners who knew or worked for each other), and/or are actual family and therefore have met or at least know of each other. For example: Hirano and Maeda Taroutachi and Jiroutachi Mikazuki and Kogitsunemaru. Izuminokami and Horikawa. Honebami and Namazuo Imanotsurugi and Iwatooshi. Kiyomitsu and Yasusada. Ookurikara and Mitsutada. Oodenta and Sohayanotsurugi Higekiri and Hizamaru Tonbokiri and Muramasa Hizen and Nankai Suishinshi and Kiyomaro Jiz� and Kokin
 Touken Ranbu (Video Game) / int_e3d06d0c
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 Touken Ranbu (Video Game) / int_e43c66bd
type
Art Evolution
 Touken Ranbu (Video Game) / int_e43c66bd
comment
Art Evolution: Every year, the opening movie for the game is updated, often featuring new animation and an updated art style. The best way to see how much the art style has changed is usually to look at Mikazuki Munechika, who often has a close-up in these movies (especially the earlier ones), as his model is updated almost every time. Funnily enough, it seems that not even animators are able to figure out how to translate his artist's style into 3D, a problem that the MMD community has long faced. After Kiwame training, along with having new designs, a majority of the characters new art reflects their artists advancements in technical skill.
 Touken Ranbu (Video Game) / int_e43c66bd
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Expy
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comment
Expy: A deliberate, In-Universe example. A number of Touken Danshi adopt the characteristics of the master to whom they are most attached or famously associated, such as Yamatonokami Yasusada, who not only dresses like his former master, Okita Souji, but also looks like a younger version of him.
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Hunk
 Touken Ranbu (Video Game) / int_e54362ef
comment
Hunk: If the sword isn't a Bishōnen, then they'll be this.
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Nerf
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comment
Night battles: Tantou and wakizashi are buffed; tachi, ootachi, yari, and naginata are nerfed. All swords have a chance at evading long-range attacks (only Kiwame tant� can do this in daytime battles).
 Touken Ranbu (Video Game) / int_e545e190
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Clothing Damage
 Touken Ranbu (Video Game) / int_e61d9a3c
comment
Clothing Damage: Like in Kantai Collection, this is a visual representation of how much damage the swords take (though unlike in KanColle, Bloodless Carnage is averted, since the swords do bleed as well). Major damage will make their clothes dirty and slightly torn in places, but their Awakening modes will ruin their clothes even more, sometimes resulting in Shirtless Scenes, usually seen as torn, open shirts. This aspect is intensified in Kiwame forms, where all swords' Awakenings result in proper Shirtless Scenes regardless of how damaged their clothes got originally.
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GameplayAndStoryIntegration
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Gameplay and Story Integration: Most special battlefield conditions consider how specific sword-types and Tousou would perform in battle, if at all, affecting their gameplay. The status boosts gained from equipping horses are reduced in narrow, urban areas during Urban Battles due to the logistics of maneuvering horses through small spaces. Horse status boosts are also nerfed during castle battles due to these battles taking place on high, sturdy castle walls instead of on the ground, Ootachis and Naginatas are disadvantaged in indoor and castle battles due to their large sizes and difficulty moving around, and their effective ranges are limited to attacking one enemy at a time. Catapults and archers also cannot attack while indoors due to the small space. Musketeers are useless in rain battles because gun power cannot fire when wet. They can be used during drizzle battles, but do less damage for the same reason.
 Touken Ranbu (Video Game) / int_e6630c8b
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Asian Fox Spirit
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Konnosuke, Momonosuke, Kuronosuke, and Fukunosuke are all Kuda-gitsune.
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Achievement System
 Touken Ranbu (Video Game) / int_eabd22f9
comment
Achievement System: The missions act like this, granting you some resources when you fulfill certain objectives. There are separate sections for missions which can only be completed once, daily missions, and monthly missions.
 Touken Ranbu (Video Game) / int_eabd22f9
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April Fools' Day
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comment
April Fools' Day: Nitroplus' 2017 prank was a fake trailer for the second season of Thunderbolt Fantasy, featuring a puppetified Mikazuki Munechika fighting with Lin Xue Ya over a meat bun as well as a little voice actor fun for Kosuke Toriumi. The 2018 prank had Shang Bu Han face off with Sengo Muramasa, again playing on their shared actor Jun'ichi Suwabe.
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type
Crossover
 Touken Ranbu (Video Game) / int_eb6da8ef
comment
Crossover: A few in different forms. The game had a collaboration with Cardfight!! Vanguard in 2016 ( With Touken Ranbu - Hanamaru following suit in 2017), a fight between Rin Setsua and puppet Mikazuki Munechika (and the following year, Shang Bu Huan against Sengo Muramasa) as an April Fools joke in 2017-8 with Thunderbolt Fantasy, and one of the Anime adaptations, Katsugeki/Touken Ranbu, having crossed over with Granblue Fantasy in September of 2017. All three of Mikazuki Munechika's actors—voice actor Kousuke Toriumi (as the narrator), Kuroba Mario from the musicals, and Hiroki Suzuki from the live-action films and stage plays—were featured in a special program called "Hajimari no Uta, Hajimari no Tsurugi" that was released on the official Touken Ranbu YouTube channel in 2021. The program was a sword dedication project that also featured Yumi Matsutoya, the singer of the browser game's opening theme song, and covered topics related to sword culture and future hopes related to it. It can be watched for free here.
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Ensemble Cast
 Touken Ranbu (Video Game) / int_ec212e4d
comment
Ensemble Cast: Due to the sheer number of Touken Danshi in the series, the adaptations tend to focus on a different set of swords each episode, although some swords, such as the main characters, are more recurring than others.
 Touken Ranbu (Video Game) / int_ec212e4d
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Kabuki Theatre
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comment
Kabuki Theatre: One of Touken Ranbu's adaptations is a Kabuki play featuring the Touken Danshi with significantly altered designs to suit the aesthetics of these plays.
 Touken Ranbu (Video Game) / int_ec800a8b
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 Touken Ranbu (Video Game) / int_ed9cd51f
type
Card Battle Game
 Touken Ranbu (Video Game) / int_ed9cd51f
comment
Touken Ranbu (2015 - ): The original Card Battle Game developed by DMM and nitro+.
 Touken Ranbu (Video Game) / int_ed9cd51f
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 Touken Ranbu (Video Game) / int_ee7a60e9
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One-Steve Limit
 Touken Ranbu (Video Game) / int_ee7a60e9
comment
One-Steve Limit: Averted Trope after the release of Yamanbagiri Chougi, the original Yamanbagiri, long after the release of Yamanbagiri Kunihiro, though the adaptations usually get around the fact that they have the same name by referring to Yamanbagiri Chougi as simply "Chougi." There are few swords with similar names, such as Taiko Samonji, who was released a few years after Taikogane Sadamune, note The Kanji of their name are also different, despite having the same pronounciation or Ookurikara and Kurikara Gou, the latter of whom has only appeared in the live action movie continuity so far. Also averted with Konnosuke, as all Kudagitsune that resemble the Konnosuke from the browser game are invariably named "Konnosuke", even if there are multiple ones in the same setting.
 Touken Ranbu (Video Game) / int_ee7a60e9
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 Touken Ranbu (Video Game) / int_f0089082
type
Early-Bird Cameo
 Touken Ranbu (Video Game) / int_f0089082
comment
Early-Bird Cameo: The Mikazuki Munechika puppet seen in the 2017 April Fools' Day joke made a brief appearance at the Nitro+ booth in the 2016 winter Wonder Festival.
 Touken Ranbu (Video Game) / int_f0089082
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 Touken Ranbu (Video Game) / int_f11c3835
type
Anti-Grinding
 Touken Ranbu (Video Game) / int_f11c3835
comment
Anti-Grinding: While you are encouraged to Play Everyday, the game has safeguards in place to prevent players from abusing the system, such as flooding maps with Kebiishi, who spawn at the same level as the highest leveled Touken Danshi on the player's team and will break your swords if you are unprepared or entered the map with everyone at breakable health. There's also the fatigue system, which usually begins with one sword but gradually spreads to the rest of the team until everyone is exhausted. Fatigue causes the Touken Danshi to perform poorly in battle, eventually forcing the player to use an item to reduce fatigue, switch teams, or take a break until the fatigue subsides.
 Touken Ranbu (Video Game) / int_f11c3835
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type
Undying Loyalty
 Touken Ranbu (Video Game) / int_f16da697
comment
Undying Loyalty: When the Touken Danshi are obtained by the Saniwa, they are often fiercely loyal to them, and are willing to lay down their lives for them if necessary. However, many of them are still very attached to their previous masters, which can cause problems at times.
 Touken Ranbu (Video Game) / int_f16da697
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 Touken Ranbu (Video Game) / int_f32d85ab
type
20 Minutes into the Future
 Touken Ranbu (Video Game) / int_f32d85ab
comment
20 Minutes into the Future: The story takes place in the year 2205.
 Touken Ranbu (Video Game) / int_f32d85ab
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Anthropomorphic Personification
 Touken Ranbu (Video Game) / int_f76b8969
comment
Anthropomorphic Personification: Except for the unseen Saniwa and the few humans who appear in the adaptations, all of the characters in the series are tsukumogami, a type of Japanese Yōkai who gain spirits after 100 years. The Saniwa has the ability to give these spirits human forms, with the swords from which they are born becoming not only the weapons they wield, but also their lifelines, as if their sword breaks, the Touken Danshi "break," too, and die. As such, the swords frequently require polishing and repairs after returning from battle, since their wounds won't heal on their own. It's also established that, despite their appearance, none of the Touken Danshi regard themselves as human. They're all swords with specific roles to play in the honmaru.
 Touken Ranbu (Video Game) / int_f76b8969
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 Touken Ranbu (Video Game) / int_fb9e0265
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Team Dad
 Touken Ranbu (Video Game) / int_fb9e0265
comment
Team Dad: Some characters are called 'dad' by fans, but the shout-out goes to Ichigo Hitofuri.
 Touken Ranbu (Video Game) / int_fb9e0265
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 Touken Ranbu (Video Game) / int_fc7c4f92
type
Canon Immigrant
 Touken Ranbu (Video Game) / int_fc7c4f92
comment
Canon Immigrant: Inaba G�, who was introduced in the musical continuity but was eventually implemented into the browser game, albeit with a different appearance.
 Touken Ranbu (Video Game) / int_fc7c4f92
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type
Cherry Blossoms
 Touken Ranbu (Video Game) / int_fca96b8e
comment
Cherry Blossoms: A very common motif in the game and later the series: In the original game: Both the game's original◊ and new◊ icon have cherry blossoms incorporated into their designs. The loading bar is in the shape of a cherry blossom. The rarity of a sword is represented by the number of cherry blossom petals associated with it, with one being the lowest and five being the highest by default, though six becomes the highest after Kiwame training and is exclusive to Touken Danshi who were five petal rarity on release. When a sword reaches Toku status (level 20 or 25, depending on the sword), static cherry blossom petals will appear in the background of their icon. All swords enter Sakura Fubuki state when they are in high spirits and have low fatigue levels, with this being represented by cherry blossom petals flowing over their icon. These petals become a brighter pink and glow the higher their spirits are. Mikazuki disappears into a burst of cherry blossoms at the end of the 2022 opening movie. In the spin-offs: Aside from being a general recurring motif in Katsugeki/Touken Ranbu, cherry blossoms appear when the Touken Danshi time travel to different periods, signaling their arrival in a burst, or hurricane in Mikazuki's case, of petals. In Touken Ranbu: Hanamaru, the show is mostly set in spring, and thusly a large cherry blossom tree is in bloom in Honmaru. Cherry blossom petals also flow when characters enter Shinken Hissatsu. Cherry blossoms flow in Touken Ranbu Warriors when the Touken Danshi enter battle, during Shinken Hissatsu, and when certain Touken Danshi perform special moves. Because the game is set in spring, there is also a large cherry blossom tree in bloom in Honmaru. In the live-action film, cherry blossoms flow around the Touken Danshi whenever they time travel. They also flow around Mikazuki when he drinks a potion to heal his injuries. Because stage plays and musicals are live performances, cherry blossoms appear less frequently, though they can often be seen falling during the endings.
 Touken Ranbu (Video Game) / int_fca96b8e
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type
You Require More Vespene Gas
 Touken Ranbu (Video Game) / int_fd2086a9
comment
You Require More Vespene Gas: The primary resources are charcoal, steel, coolant, and whetstone, which are required to smith and repair swords and create troops. These regenerate slowly up to a cap that increases with the player's level, but you can also get them via expeditions, daily missions, and resource nodes on maps. There's also request tokens, which are required to smith swords; help tokens, which allow you to instantly smith/repair a sword; and koban, which is usually just used to buy backgrounds for the main screen, but which can also be used for extra attempts on certain event maps.
 Touken Ranbu (Video Game) / int_fd2086a9
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type
SpearCounterpart
 Touken Ranbu (Video Game) / int_fda23a3b
comment
Spear Counterpart: The game is essentially this to KanColle, which is hosted on the same website.
 Touken Ranbu (Video Game) / int_fda23a3b
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 Touken Ranbu (Video Game) / int_fdc4fab4
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Depending on the Writer
 Touken Ranbu (Video Game) / int_fdc4fab4
comment
Depending on the Writer: As per Word of God, the writers' interpretation ultimately determines how the world functions in Touken Ranbu since there is no established canon apart from the premise and the characters. That means that almost every other aspect of the setting varies from adaptation to adaptation: the characterization, the Saniwa, the citadel, the powers (if any) of the Touken Danshi, time travel, and so on, with all being considered equally valid interpretations.
 Touken Ranbu (Video Game) / int_fdc4fab4
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 Touken Ranbu (Video Game) / int_fed93e1b
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Dark and Troubled Past
 Touken Ranbu (Video Game) / int_fed93e1b
comment
Dark and Troubled Past: Most swords have violent and tragic background histories, which is understandable, considering that they are weapons.
 Touken Ranbu (Video Game) / int_fed93e1b
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 Touken Ranbu (Video Game) / int_ff38c97b
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Exotic Eye Designs
 Touken Ranbu (Video Game) / int_ff38c97b
comment
Exotic Eye Designs: Surprisingly not very common among the Touken Danshi, although there are a few examples: Mikazuki Munechika was the first example, as he has a golden crescent moon shape under his pupils. Nansen Ichimonji has slit pupils, calling back to his cat motif. Sanchoumou has red flame-like patterns in his eyes.
 Touken Ranbu (Video Game) / int_ff38c97b
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 Touken Ranbu (Video Game) / int_ffad4e9f
type
Shown Their Work
 Touken Ranbu (Video Game) / int_ffad4e9f
comment
Shown Their Work: Although historical accuracy is occasionally sacrificed for the sake of being a time travel Historical Fantasy story, the writers make it clear that they're well researched on the time periods the Touken Danshi visit and the historical figures they interact with. The horses the Touken Danshi equip in battle are revealed to have been previously owned by historical figures such as Maeda Toshimasu, Minamoto no Yoshitsune, Sakuma Sh�zan, Kiyohara no Iehira, among others.
 Touken Ranbu (Video Game) / int_ffad4e9f
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Chromosome Casting
 Touken Ranbu (Video Game) / int_ffb79066
comment
Chromosome Casting: Being a Cast Full of Pretty Boys, this is expected.
 Touken Ranbu (Video Game) / int_ffb79066
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Touken Ranbu (Video Game)

The following is a list of statements referring to the current page from other pages.

 Touken Ranbu (Video Game)
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A Quest Giver Is You / int_777f9c25
 Touken Ranbu (Video Game)
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Agent Peacock / int_777f9c25
 Touken Ranbu (Video Game)
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Armor-Piercing Attack / int_777f9c25
 Touken Ranbu (Video Game)
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Augmented Reality / int_777f9c25
 Touken Ranbu (Video Game)
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Auto-Revive / int_777f9c25
 Touken Ranbu (Video Game)
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Badass in a Nice Suit / int_777f9c25
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Beta Couple / int_777f9c25
 Touken Ranbu (Video Game)
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Bishōnen Jump Syndrome / int_777f9c25
 Touken Ranbu (Video Game)
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Blocking Stops All Damage / int_777f9c25
 Touken Ranbu (Video Game)
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Bloodlust / int_777f9c25
 Touken Ranbu (Video Game)
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Card Battle Game / int_777f9c25
 Touken Ranbu (Video Game)
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Cargo Ship / int_777f9c25
 Touken Ranbu (Video Game)
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Cast Full of Pretty Boys / int_777f9c25
 Touken Ranbu (Video Game)
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Cast of Personifications / int_777f9c25
 Touken Ranbu (Video Game)
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Cherry Blossoms / int_777f9c25
 Touken Ranbu (Video Game)
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Cipher Scything / int_777f9c25
 Touken Ranbu (Video Game)
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Com Mons / int_777f9c25
 Touken Ranbu (Video Game)
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Comic-Book Adaptation / int_777f9c25
 Touken Ranbu (Video Game)
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Common Crossover / int_777f9c25
 Touken Ranbu (Video Game)
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Dash Attack / int_777f9c25
 Touken Ranbu (Video Game)
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Defunct Online Video Games / int_777f9c25
 Touken Ranbu (Video Game)
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Dodge the Bullet / int_777f9c25
 Touken Ranbu (Video Game)
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Field Power Effect / int_777f9c25
 Touken Ranbu (Video Game)
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Filmed Stage Production / int_777f9c25
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Fixed Damage Attack / int_777f9c25
 Touken Ranbu (Video Game)
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Friendship Denial / int_777f9c25
 Touken Ranbu (Video Game)
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Gacha Games / int_777f9c25
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Geo Effects / int_777f9c25
 Touken Ranbu (Video Game)
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Graceful Ladies Like Purple / int_777f9c25
 Touken Ranbu (Video Game)
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Hard Truth Aesop / int_777f9c25
 Touken Ranbu (Video Game)
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Herd-Hitting Attack / int_777f9c25
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Hime Cut / int_777f9c25
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Hopeless Boss Fight / int_777f9c25
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Jidaigeki / int_777f9c25
 Touken Ranbu (Video Game)
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Lazy Bum / int_777f9c25
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Memetic Troll / int_777f9c25
 Touken Ranbu (Video Game)
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Miko / int_777f9c25
 Touken Ranbu (Video Game)
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Modesty Shorts / int_777f9c25
 Touken Ranbu (Video Game)
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Moe Anthropomorphism / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Mood Motif / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Naginatas Are Feminine / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
No Dub for You / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
No Mouth / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Non-Entity General / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Non-Uniform Uniform / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Nue / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
One-Gender Race / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
One-Hit Polykill / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Out of the Ghetto / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Oxymoronic Being / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Parody Sue / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Pointless Band-Aid / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Portmanteau Series Nickname / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Princely Young Man / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Prone to Tears / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Random Number God / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Rare Candy / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Reforged Blade / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Rei Ayanami Expy / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Reward for Removal / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Rule 63 / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Scrappy Mechanic / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Screen-to-Stage Adaptation / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Series Fic / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Sexy Priest / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Sexy Whatever Outfit / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Shōnen Demographic / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Signature Laugh / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Song Fic / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Stock Shoujo Heroine / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Super Move Portrait Attack / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Sweet Tooth / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Sword and Gun / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Teaser Equipment / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Testosterone Brigade / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
The Anime of the Game / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
The Runt at the End / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Twincest / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Video Games of 2015–2019 / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Viewers Are Geniuses / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
What Do You Mean, It's Not for Little Girls? / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Wholesome Crossdresser / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Writer-Induced Fanon / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
You Will Be Beethoven / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Youkai / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Youkai Works / int_777f9c25
 Watashi Ga Motete Dousunda (Manga)
seeAlso
Touken Ranbu (Video Game)
 ToukenRanbu
sameAs
Touken Ranbu (Video Game)
 Touken Ranbu (Video Game)
hasFeature
Valley Girl / int_777f9c25
 Touken Ranbu (Video Game)
hasFeature
Yamato Nadeshiko / int_777f9c25