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TowerClimb (Video Game)

 TowerClimb (Video Game)
type
TVTItem
 TowerClimb (Video Game)
label
TowerClimb (Video Game)
 TowerClimb (Video Game)
page
TowerClimb
 TowerClimb (Video Game)
comment
TowerClimb is an indie 2D platformer developed by Davioware which is heavily influenced by Roguelike mechanics, such as permadeath and random levels.You play as a randomly-named man who, for some unexplained reason, wants to climb one of the titular towers.The game can be bought here or on Steam here.
 TowerClimb (Video Game)
fetched
2023-06-18T15:28:24Z
 TowerClimb (Video Game)
parsed
2023-06-18T15:28:24Z
 TowerClimb (Video Game)
isPartOf
DBTropes
 TowerClimb (Video Game) / int_17059108
type
Magic Wand
 TowerClimb (Video Game) / int_17059108
comment
Magic Wand: Zardo's vapour wand, which can be used by you if you chase him off in Chapter 1. It can fire a magic orb that gradually increases in speed. There's also Krystelle's boiler wand, which is only dropped by her at the end of the Legend Fragment run. It shoots a much faster magic orb that can destroy blocks.
 TowerClimb (Video Game) / int_17059108
featureApplicability
1.0
 TowerClimb (Video Game) / int_17059108
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_17059108
 TowerClimb (Video Game) / int_1bd4c0bf
type
Unwinnable by Design
 TowerClimb (Video Game) / int_1bd4c0bf
comment
Unwinnable by Design: It is entirely possible to end up stuck if you recklessly destroy blocks or don't have any means of higher jumping.
 TowerClimb (Video Game) / int_1bd4c0bf
featureApplicability
1.0
 TowerClimb (Video Game) / int_1bd4c0bf
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_1bd4c0bf
 TowerClimb (Video Game) / int_1be7d298
type
Easy-Mode Mockery
 TowerClimb (Video Game) / int_1be7d298
comment
Easy-Mode Mockery: Getting to the Zardo fight on Easy mode will have him call out that you're playing on Easy mode.
 TowerClimb (Video Game) / int_1be7d298
featureApplicability
1.0
 TowerClimb (Video Game) / int_1be7d298
featureConfidence
1.0
 TowerClimb (Video Game)
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TowerClimb (Video Game) / int_1be7d298
 TowerClimb (Video Game) / int_1c2b6ac8
type
Soft Water
 TowerClimb (Video Game) / int_1c2b6ac8
comment
Soft Water: You can survive falls from dozens of blocks high by landing in a single square of water.
 TowerClimb (Video Game) / int_1c2b6ac8
featureApplicability
1.0
 TowerClimb (Video Game) / int_1c2b6ac8
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_1c2b6ac8
 TowerClimb (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 TowerClimb (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall Also Zardo when you get to the top on Easy:
 TowerClimb (Video Game) / int_1e7487cd
featureApplicability
1.0
 TowerClimb (Video Game) / int_1e7487cd
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_1e7487cd
 TowerClimb (Video Game) / int_24fa70e3
type
Bandit Mook
 TowerClimb (Video Game) / int_24fa70e3
comment
Bandit Mook: Zardo in earlier levels. Heralded by a message of "It feels strange in here...", he teleports in and chases you relentlessly, firing bolts of stunning energy at you. If one hits you, you are paralyzed and have to look on as he robs you of every one of your potions, and throws all of your inventory items around the room. This ranges from annoying and dangerous to an absolute death sentence.
 TowerClimb (Video Game) / int_24fa70e3
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1.0
 TowerClimb (Video Game) / int_24fa70e3
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1.0
 TowerClimb (Video Game)
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TowerClimb (Video Game) / int_24fa70e3
 TowerClimb (Video Game) / int_27b418da
type
A Winner Is You
 TowerClimb (Video Game) / int_27b418da
comment
A Winner Is You: Made it to the top of the tower and killed Zardo? Congratulations, you get an end card! Completed a Legend Fragment run and killed Krystelle? Congratulations, you get a different end card!
 TowerClimb (Video Game) / int_27b418da
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1.0
 TowerClimb (Video Game) / int_27b418da
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1.0
 TowerClimb (Video Game)
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TowerClimb (Video Game) / int_27b418da
 TowerClimb (Video Game) / int_2af679a6
type
Sidequest
 TowerClimb (Video Game) / int_2af679a6
comment
Sidequest: 2 of them: Arsenal of the Ascended and To Bake a Pretty Cake. The former can be started in the main tower, but both can only be finished on the 101st floor in the Centurial Trials.
 TowerClimb (Video Game) / int_2af679a6
featureApplicability
1.0
 TowerClimb (Video Game) / int_2af679a6
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1.0
 TowerClimb (Video Game)
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TowerClimb (Video Game) / int_2af679a6
 TowerClimb (Video Game) / int_2c3e4769
type
No-Harm Requirement
 TowerClimb (Video Game) / int_2c3e4769
comment
No-Harm Requirement: Do not damage anything in Club Z, or the bouncer will toss you out and end your run for good.
 TowerClimb (Video Game) / int_2c3e4769
featureApplicability
1.0
 TowerClimb (Video Game) / int_2c3e4769
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1.0
 TowerClimb (Video Game)
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TowerClimb (Video Game) / int_2c3e4769
 TowerClimb (Video Game) / int_38119dcf
type
Not the Fall That Kills You
 TowerClimb (Video Game) / int_38119dcf
comment
Not the Fall That Kills You…: Extremely, mercifully present. While you begin to tumble at terminal velocity and begin to outrun the screen, you retain control of your character and if you grab a wall or double jump, even at the last second, you live.
 TowerClimb (Video Game) / int_38119dcf
featureApplicability
1.0
 TowerClimb (Video Game) / int_38119dcf
featureConfidence
1.0
 TowerClimb (Video Game)
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TowerClimb (Video Game) / int_38119dcf
 TowerClimb (Video Game) / int_3ac2a3e3
type
Deadly Gas
 TowerClimb (Video Game) / int_3ac2a3e3
comment
Deadly Gas: The gas that descends from the ceiling occasionally at the end of a level in the Conservatory, or randomly in the Centurial Trials.
 TowerClimb (Video Game) / int_3ac2a3e3
featureApplicability
1.0
 TowerClimb (Video Game) / int_3ac2a3e3
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_3ac2a3e3
 TowerClimb (Video Game) / int_3d1d5186
type
Bubblegloop Swamp
 TowerClimb (Video Game) / int_3d1d5186
comment
Bubblegloop Swamp: The Conservatory is a mix between this and Jungle Japes.
 TowerClimb (Video Game) / int_3d1d5186
featureApplicability
1.0
 TowerClimb (Video Game) / int_3d1d5186
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1.0
 TowerClimb (Video Game)
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TowerClimb (Video Game) / int_3d1d5186
 TowerClimb (Video Game) / int_3f2f9d48
type
Permadeath
 TowerClimb (Video Game) / int_3f2f9d48
comment
Permadeath: Present, as with most roguelites, but alleviated with revive potions which can be brought from the witch... unless you fall in lava, get crushed, or fall out of the tower entirely.
 TowerClimb (Video Game) / int_3f2f9d48
featureApplicability
1.0
 TowerClimb (Video Game) / int_3f2f9d48
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1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_3f2f9d48
 TowerClimb (Video Game) / int_465966a3
type
Drop the Hammer
 TowerClimb (Video Game) / int_465966a3
comment
Drop the Hammer: The Killatonne, which is dropped by the giant worm from the Hatchery. It's required to complete the quest, Arsenal of the Ascended.
 TowerClimb (Video Game) / int_465966a3
featureApplicability
1.0
 TowerClimb (Video Game) / int_465966a3
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1.0
 TowerClimb (Video Game)
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TowerClimb (Video Game) / int_465966a3
 TowerClimb (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 TowerClimb (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: Brobash's scimitar and the boiler wand are only obtainable extremely late into the game in optional areas, and by the time you get them there's nothing worth using them on.
 TowerClimb (Video Game) / int_55e5b37c
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1.0
 TowerClimb (Video Game) / int_55e5b37c
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1.0
 TowerClimb (Video Game)
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TowerClimb (Video Game) / int_55e5b37c
 TowerClimb (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 TowerClimb (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: The Ruins, which has ice, updrafts, and icicles, which fall when something shakes the ground near it. Like you.
 TowerClimb (Video Game) / int_5914d5dd
featureApplicability
1.0
 TowerClimb (Video Game) / int_5914d5dd
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1.0
 TowerClimb (Video Game)
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TowerClimb (Video Game) / int_5914d5dd
 TowerClimb (Video Game) / int_637ef67
type
New Game Plus
 TowerClimb (Video Game) / int_637ef67
comment
New Game Plus: Chapter 1+, which starts the player with two calling horns, the Bitchbane, a hookshot, an elastograp, and a winchshot while also removing the witch (apart from getting VERY lucky). It's unlocked by beating the tower, a Legend Fragment run, Centurial Trials and both of its sidequests, and Colossus.
 TowerClimb (Video Game) / int_637ef67
featureApplicability
1.0
 TowerClimb (Video Game) / int_637ef67
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1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_637ef67
 TowerClimb (Video Game) / int_6411dac8
type
BadassNormal
 TowerClimb (Video Game) / int_6411dac8
comment
Badass Normal: The climber, for taking on an entire miles-high tower and everything in, on, and around it. It only makes sense that the victory card for completing the Legend Fragment run simply says "Unstoppable."
 TowerClimb (Video Game) / int_6411dac8
featureApplicability
1.0
 TowerClimb (Video Game) / int_6411dac8
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_6411dac8
 TowerClimb (Video Game) / int_660d1f3e
type
Amusement Park of Doom
 TowerClimb (Video Game) / int_660d1f3e
comment
Amusement Park of Doom: The very unsafe Zardoland, which features wrecking balls that you can swing on, cannons to shoot yourself out of, and track-guided wheels to run on (and subsequently slip off). Oh yeah, Zardoland also has a ton of mines, and is patrolled by some pretty strong goons.
 TowerClimb (Video Game) / int_660d1f3e
featureApplicability
1.0
 TowerClimb (Video Game) / int_660d1f3e
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_660d1f3e
 TowerClimb (Video Game) / int_85f8dc9d
type
It's All Upstairs From Here
 TowerClimb (Video Game) / int_85f8dc9d
comment
It's All Upstairs From Here: The entire game.
 TowerClimb (Video Game) / int_85f8dc9d
featureApplicability
1.0
 TowerClimb (Video Game) / int_85f8dc9d
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_85f8dc9d
 TowerClimb (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 TowerClimb (Video Game) / int_8e0430ab
comment
Second, Zardo's Dream, a massive non sequitur of an area, where you end up playing basketball with him. Lose, and you get dunked.
 TowerClimb (Video Game) / int_8e0430ab
featureApplicability
1.0
 TowerClimb (Video Game) / int_8e0430ab
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_8e0430ab
 TowerClimb (Video Game) / int_931405b2
type
Monster Arena
 TowerClimb (Video Game) / int_931405b2
comment
Monster Arena: Colossus, which is unlocked after beating the Coliseum in Chapter 2.
 TowerClimb (Video Game) / int_931405b2
featureApplicability
1.0
 TowerClimb (Video Game) / int_931405b2
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_931405b2
 TowerClimb (Video Game) / int_9af10b44
type
Double Jump
 TowerClimb (Video Game) / int_9af10b44
comment
Double Jump: The Jump Berries and Jump Potions give you a one-time double jump. You can stack them up to four times, but taking a fifth one will cause your heart to explode.
 TowerClimb (Video Game) / int_9af10b44
featureApplicability
1.0
 TowerClimb (Video Game) / int_9af10b44
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_9af10b44
 TowerClimb (Video Game) / int_a4c37cbe
type
Mood Whiplash
 TowerClimb (Video Game) / int_a4c37cbe
comment
Mood Whiplash: The zone right after Club Z, a loud, bright, and flashy night club, is the Temple of Devotion, a creepy, dark cathedral with mindless worshippers, parasites, and Watchers that chase after you if you move a single inch within their gaze.
 TowerClimb (Video Game) / int_a4c37cbe
featureApplicability
1.0
 TowerClimb (Video Game) / int_a4c37cbe
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_a4c37cbe
 TowerClimb (Video Game) / int_a52b90b6
type
Floating Limbs
 TowerClimb (Video Game) / int_a52b90b6
comment
Floating Limbs: Zardo doesn't have these normally, but his giant form does.
 TowerClimb (Video Game) / int_a52b90b6
featureApplicability
1.0
 TowerClimb (Video Game) / int_a52b90b6
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_a52b90b6
 TowerClimb (Video Game) / int_a6275bef
type
Cool Sword
 TowerClimb (Video Game) / int_a6275bef
comment
Cool Sword: The challenger's sword, crafted together from two old swords, and the Bitchbane, achieved by killing 9 dogs in a single level. The Ascender is another cool sword, being easily 5 times larger than the climber holding it and allowing him or her to basically fly. It's also required for completing the quest, Arsenal of the Ascended. Also the sword you use for the Zardo boss fight.
 TowerClimb (Video Game) / int_a6275bef
featureApplicability
1.0
 TowerClimb (Video Game) / int_a6275bef
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_a6275bef
 TowerClimb (Video Game) / int_a7325f9e
type
The Many Deaths of You
 TowerClimb (Video Game) / int_a7325f9e
comment
The Many Deaths of You: Getting eaten by a giant rat, falling too far, getting impaled on spikes, gluttony, getting pounced on by a dog, falling into lava...and that's just the first area. Each kind of death comes with a nice picture detailing your guy meeting his demise. Oh, and it takes a screenshot right at the point of death with a nice little trail of arrows showing the path you took up to your corpse.
 TowerClimb (Video Game) / int_a7325f9e
featureApplicability
1.0
 TowerClimb (Video Game) / int_a7325f9e
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_a7325f9e
 TowerClimb (Video Game) / int_b4215a8d
type
Tennis Boss
 TowerClimb (Video Game) / int_b4215a8d
comment
Tennis Boss: Zardo's fight has you do this with him four times.
 TowerClimb (Video Game) / int_b4215a8d
featureApplicability
1.0
 TowerClimb (Video Game) / int_b4215a8d
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_b4215a8d
 TowerClimb (Video Game) / int_b43217a5
type
Battle Boomerang
 TowerClimb (Video Game) / int_b43217a5
comment
Battle Boomerang: The boomerang, which doesn't deal much damage to enemies, but it can be used to retrieve items. It can be upgraded to the boomerorb if crafted together with the vapour wand, which deals more damage and has a much larger range.
 TowerClimb (Video Game) / int_b43217a5
featureApplicability
1.0
 TowerClimb (Video Game) / int_b43217a5
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_b43217a5
 TowerClimb (Video Game) / int_b46d4e39
type
Air-Aided Acrobatics
 TowerClimb (Video Game) / int_b46d4e39
comment
Air-Aided Acrobatics: The air currents in the Ruins can help cause this. Jumping while in one of these plus under the effects of a Jump Berry causes you to go to truly incredible heights. Just make sure you have a safe place to land.
 TowerClimb (Video Game) / int_b46d4e39
featureApplicability
1.0
 TowerClimb (Video Game) / int_b46d4e39
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_b46d4e39
 TowerClimb (Video Game) / int_bbd319f4
type
Sinister Scimitar
 TowerClimb (Video Game) / int_bbd319f4
comment
Sinister Scimitar: Brobash's scimitar, which is dropped by him after you kill him in the Coliseum. At this point in the game, there are no more enemies to use it on. It's very useful in Colossus, however.
 TowerClimb (Video Game) / int_bbd319f4
featureApplicability
1.0
 TowerClimb (Video Game) / int_bbd319f4
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_bbd319f4
 TowerClimb (Video Game) / int_be3e7584
type
Brutal Bonus Level
 TowerClimb (Video Game) / int_be3e7584
comment
Brutal Bonus Level: Three of them, all of which are required to access the Very Definitely Final Dungeon. First, the very aptly named Brutal Boiler, which requires you to traverse a floating lava maze using nothing but a winchshot, with all the rest of your items confiscated. Second, Zardo's Dream, a massive non sequitur of an area, where you end up playing basketball with him. Lose, and you get dunked. Third, the Arcade - The walls and floors constantly change properties, from jump blocks to death blocks.
 TowerClimb (Video Game) / int_be3e7584
featureApplicability
1.0
 TowerClimb (Video Game) / int_be3e7584
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_be3e7584
 TowerClimb (Video Game) / int_bfc872db
type
Rise to the Challenge
 TowerClimb (Video Game) / int_bfc872db
comment
Rise to the Challenge: The occasional lava trap level. Especially dangerous, as lava is one of the few things that a revive potion will not save you from. The arcane lava in the Centurial Trials is even worse, as it rockets up the tower at truly terrifying speeds. The gas traps are this in reverse; occasionally the exit door in the Conservatory will be locked and poison gas leaks from the ceiling, forcing you to go back down until it dissipates and the door unlocks. Zardo's final phase will have him raise the arcane lava in his arena to force you into the cannons.
 TowerClimb (Video Game) / int_bfc872db
featureApplicability
1.0
 TowerClimb (Video Game) / int_bfc872db
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_bfc872db
 TowerClimb (Video Game) / int_d24b61a8
type
Patchwork Map
 TowerClimb (Video Game) / int_d24b61a8
comment
Patchwork Map: The tower's layout itself, especially in Chapter 2. You ascend from the first tower into the a second tower floating in the sky, which goes, from bottom to top, a area filled with heavy machinery, a forest filled with lighting-conducting plants, an amusement park, a night club, a temple, and a nondescript area filled with very sharp blades.
 TowerClimb (Video Game) / int_d24b61a8
featureApplicability
1.0
 TowerClimb (Video Game) / int_d24b61a8
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_d24b61a8
 TowerClimb (Video Game) / int_d52d28b6
type
Hypocrite
 TowerClimb (Video Game) / int_d52d28b6
comment
Hypocrite: Zardo spends most of the first chapter happily stealing your stuff, but he changes his attitude when you steal his sword.
 TowerClimb (Video Game) / int_d52d28b6
featureApplicability
1.0
 TowerClimb (Video Game) / int_d52d28b6
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_d52d28b6
 TowerClimb (Video Game) / int_d7d588c8
type
Lethal Lava Land
 TowerClimb (Video Game) / int_d7d588c8
comment
Lethal Lava Land: The Heart.
 TowerClimb (Video Game) / int_d7d588c8
featureApplicability
1.0
 TowerClimb (Video Game) / int_d7d588c8
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_d7d588c8
 TowerClimb (Video Game) / int_e069fae8
type
Bad Guy Bar
 TowerClimb (Video Game) / int_e069fae8
comment
Bad-Guy Bar: Club Z is a colossal nightclub near the top of the tower, filled with pounding music, strobe lighting, lethal ravers and bouncers that will utterly obliterate you if you vandalize anything or hurt anyone.
 TowerClimb (Video Game) / int_e069fae8
featureApplicability
1.0
 TowerClimb (Video Game) / int_e069fae8
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_e069fae8
 TowerClimb (Video Game) / int_e5bb2929
type
Super Not-Drowning Skills
 TowerClimb (Video Game) / int_e5bb2929
comment
Super Not-Drowning Skills: Surprisingly enough for an Everything Trying to Kill You game, this is present and accounted for.
 TowerClimb (Video Game) / int_e5bb2929
featureApplicability
1.0
 TowerClimb (Video Game) / int_e5bb2929
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_e5bb2929
 TowerClimb (Video Game) / int_f66f043f
type
Phlebotinum Overdose
 TowerClimb (Video Game) / int_f66f043f
comment
Phlebotinum Overdose: Jump Potions / Berries / Gas. Going over four jumps worth of stored charge will cause you to instantly die. While for the most part this is avoidable by not overdosing on the potions, there are a few instances where this can be foisted upon you against your will. A later section of the game has dispensers of this gas, and some of these are underwater. You can't double jump under water, so it's very possible to overload yourself if you don't pay attention. One other later level has an enemy that explodes into huge amounts of jump gas. Staying inside it without jumping will result in an overdose.
 TowerClimb (Video Game) / int_f66f043f
featureApplicability
1.0
 TowerClimb (Video Game) / int_f66f043f
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_f66f043f
 TowerClimb (Video Game) / int_f7d4f121
type
Mushroom Samba
 TowerClimb (Video Game) / int_f7d4f121
comment
Mushroom Samba: The spores in the Volt Caves area give you gigantic amounts of Interface Screw if you touch them.
 TowerClimb (Video Game) / int_f7d4f121
featureApplicability
1.0
 TowerClimb (Video Game) / int_f7d4f121
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_f7d4f121
 TowerClimb (Video Game) / int_fc33ff16
type
One-Winged Angel
 TowerClimb (Video Game) / int_fc33ff16
comment
One-Winged Angel: Zardo's boss fight has him transform into big and (after 2 hits) giant versions of himself, though he can revert to lower forms and always returns to normal for the tennis phase.
 TowerClimb (Video Game) / int_fc33ff16
featureApplicability
1.0
 TowerClimb (Video Game) / int_fc33ff16
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_fc33ff16
 TowerClimb (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 TowerClimb (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: The first thing you see in Club Z is a colossal bouncer, who states very clearly, "Kid, if you damage anything, I will kick your little butt out of here.". If you disrespect his warning by bombing any objects or hurting any of the patrons, he will relentlessly teleport to you and chase you down. If he grabs you, he instantly escorts you off the premises. By throwing you off the tower. Polite reminder: You're 10,000 feet above ground at this point.
 TowerClimb (Video Game) / int_fcd993bd
featureApplicability
1.0
 TowerClimb (Video Game) / int_fcd993bd
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_fcd993bd
 TowerClimb (Video Game) / int_ff34c05a
type
Item Crafting
 TowerClimb (Video Game) / int_ff34c05a
comment
Item Crafting: A very rudimentary system in which the Crafter can appear in a random area very infrequently, takes two items and a few precious Berries as a fee that goes up with each attempt, and gives you something based on what you gave him. Good luck finding what two combination of items doesn't give you useless Junk, let alone finding the components for it.
 TowerClimb (Video Game) / int_ff34c05a
featureApplicability
1.0
 TowerClimb (Video Game) / int_ff34c05a
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_ff34c05a
 TowerClimb (Video Game) / int_name
type
ItemName
 TowerClimb (Video Game) / int_name
comment
 TowerClimb (Video Game) / int_name
featureApplicability
1.0
 TowerClimb (Video Game) / int_name
featureConfidence
1.0
 TowerClimb (Video Game)
hasFeature
TowerClimb (Video Game) / int_name
 TowerClimb (Video Game) / int_name
itemName
TowerClimb (Video Game)

The following is a list of statements referring to the current page from other pages.

 TowerClimb (Video Game)
hasFeature
Ending by Ascending / int_5780217f
 TowerClimb (Video Game)
hasFeature
Obstructive Foreground / int_5780217f
 TowerClimb (Video Game)
hasFeature
The Many Deaths of You / int_5780217f