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Toy Story (Video Game)

 Toy Story (Video Game)
type
TVTItem
 Toy Story (Video Game)
label
Toy Story (Video Game)
 Toy Story (Video Game)
page
ToyStory
 Toy Story (Video Game)
comment
Toy Story is a 2D Platform Game based on the Disney/Pixar movie of the same name, developed by Traveller's Tales and released by Disney Interactive for the Sega Genesis and Super Nintendo Entertainment System in 1995, and the PC in 1996. A stripped-down Game Boy port developed by Tiertex was also released, and there was also an odd bootleg Famicom version, which is a stripped down conversion of the original, only featuring the first few levels from the original game it was based upon.The game stars the pull-string cowboy Woody, and its levels follow the movie's plot through Andy's room, Pizza Planet (including the Claw Machine), Sid's room and on the road chasing after the moving van.
 Toy Story (Video Game)
fetched
2023-06-06T17:30:11Z
 Toy Story (Video Game)
parsed
2023-06-06T17:30:11Z
 Toy Story (Video Game)
processingComment
Dropped link to Wolfenstein3D: Not a Feature - ITEM
 Toy Story (Video Game)
isPartOf
DBTropes
 Toy Story (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Toy Story (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: "Really Inside The Claw Machine" switches to a first-person perspective reminiscent of Wolfenstein 3-D. All three RC stages are driving sequences. The final level is a flying level (okay, a falling with style level).
 Toy Story (Video Game) / int_1467a30c
featureApplicability
1.0
 Toy Story (Video Game) / int_1467a30c
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_1467a30c
 Toy Story (Video Game) / int_19028da
type
Eternal Engine
 Toy Story (Video Game) / int_19028da
comment
Eternal Engine: "Inside the Claw Machine", which serves as the game's tenth level. This level takes place in the claw machine at Pizza Planet. As he tries to find Buzz, Woody must dodge hazards such as spinning blades, falling tokens, and exploding diodes.
 Toy Story (Video Game) / int_19028da
featureApplicability
1.0
 Toy Story (Video Game) / int_19028da
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_19028da
 Toy Story (Video Game) / int_1e4a1e0e
type
I Owe You My Life
 Toy Story (Video Game) / int_1e4a1e0e
comment
I Owe You My Life: After Woody helps Rex out of Andy's bedroom in the "Revenge of the Toys" level, Rex returns the favor in the following level, "Run Rex, Run!" by letting Woody ride on his back as he guides him across a sea of hostile toys.
 Toy Story (Video Game) / int_1e4a1e0e
featureApplicability
1.0
 Toy Story (Video Game) / int_1e4a1e0e
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_1e4a1e0e
 Toy Story (Video Game) / int_1f69db36
type
Digitized Sprites
 Toy Story (Video Game) / int_1f69db36
comment
Digitized Sprites: Based on the same CG models used in the film. For the Genesis, this was extremely impressive at the time. For the SNES, not so much, thanks to a certain other franchise using CG rendered graphics a full year before the game's release (and arguably more effectively, to boot).
 Toy Story (Video Game) / int_1f69db36
featureApplicability
1.0
 Toy Story (Video Game) / int_1f69db36
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_1f69db36
 Toy Story (Video Game) / int_20f689e9
type
Adaptational Villainy
 Toy Story (Video Game) / int_20f689e9
comment
Adaptational Villainy: The mutant toys actually try to harm Woody and Buzz in "Attack of the Mutant Toys". Any time they run into you, you lose a health point. In the movie, they bear no ill will towards Woody or Buzz and in the scene that the game recreates, they don't do any real fighting back.
 Toy Story (Video Game) / int_20f689e9
featureApplicability
1.0
 Toy Story (Video Game) / int_20f689e9
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_20f689e9
 Toy Story (Video Game) / int_23473ae7
type
Adaptation Expansion
 Toy Story (Video Game) / int_23473ae7
comment
Adaptation Expansion: Though the game tries the best it can to be a Shot for Shot Remake of the movie's events, it does take a few liberties and adds a few extra set pieces. For example, instead of just climbing into the prize chute, Woody has to actually maneuver through the inner workings of the claw machine before reaching Buzz. Additionally, there's a level where Woody rides on Rex in an attempt to escape all the angry toys, and a level in which Woody has a nightmare involving a flying Buzz Lightyear, neither of which happen in the movie (though the latter is based on a deleted scene from the movie that was repurposed for the sequel).
 Toy Story (Video Game) / int_23473ae7
featureApplicability
1.0
 Toy Story (Video Game) / int_23473ae7
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_23473ae7
 Toy Story (Video Game) / int_260926c3
type
Failure Is the Only Option
 Toy Story (Video Game) / int_260926c3
comment
Failure Is the Only Option: One level involves Woody having to race Buzz through Andy's room to prove he is just as good as Buzz. Since the plot of the story requires Buzz to win, there is no way for Woody to beat Buzz. Regardless of how well and fast the player navigates the level, Buzz will always be waiting for Woody at the finish.
 Toy Story (Video Game) / int_260926c3
featureApplicability
1.0
 Toy Story (Video Game) / int_260926c3
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_260926c3
 Toy Story (Video Game) / int_2e38439c
type
KillerYoYo
 Toy Story (Video Game) / int_2e38439c
comment
Killer Yo-Yo: Sid's room is filled with spiked yo-yos hanging from the ceiling.
 Toy Story (Video Game) / int_2e38439c
featureApplicability
1.0
 Toy Story (Video Game) / int_2e38439c
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_2e38439c
 Toy Story (Video Game) / int_30882a05
type
Continue Countdown
 Toy Story (Video Game) / int_30882a05
comment
Continue Countdown: If the player loses all their lives but has at least one continue left in their inventory, they are sent to the continue screen, where they are given ten seconds to decide whether or not they want to continue the game as Woody hangs his head in shame. If the player presses Start before time runs out, Woody raises his head and shouts "Yee-haw!" before continuing, but if they don't, they are sent to the Game Over screen, where Woody pounds his fist in defeat.
 Toy Story (Video Game) / int_30882a05
featureApplicability
1.0
 Toy Story (Video Game) / int_30882a05
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_30882a05
 Toy Story (Video Game) / int_331d805
type
Racing Game
 Toy Story (Video Game) / int_331d805
comment
Racing Game: "Buzz Clip", "Day-toy-na" and "Light My Fire" involve Woody and Woody + Buzz respectively driving RC. Subverted with "Ego Check," which presents itself as a "race" against Buzz but is really just a standard platforming level with Buzz bouncing around in the background. For the sake of plot, the level will always end with you losing the race.
 Toy Story (Video Game) / int_331d805
featureApplicability
-0.3
 Toy Story (Video Game) / int_331d805
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_331d805
 Toy Story (Video Game) / int_3f45f1e6
type
Adaptational Heroism
 Toy Story (Video Game) / int_3f45f1e6
comment
Adaptational Heroism: Rex was already a good guy in the movies, but wanted to keep out of the other toys' vendetta with Woodynote but ends up helping the other toys throw Woody out of the moving truck, only to end up with guilt. In the game, not only does he stick by Woody's side after Woody accidentally knocks Buzz out the window, he actually helps Woody escape the wrath of the other toys.
 Toy Story (Video Game) / int_3f45f1e6
featureApplicability
1.0
 Toy Story (Video Game) / int_3f45f1e6
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_3f45f1e6
 Toy Story (Video Game) / int_405f6f52
type
Recycled Soundtrack
 Toy Story (Video Game) / int_405f6f52
comment
Recycled Soundtrack: The PC version's renditions of "You've Got A Friend In Me" and "Strange Things" were previously used in Burger King's "Toy Story" tie-in commercials.
 Toy Story (Video Game) / int_405f6f52
featureApplicability
1.0
 Toy Story (Video Game) / int_405f6f52
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_405f6f52
 Toy Story (Video Game) / int_418208c3
type
Auto-Scrolling Level
 Toy Story (Video Game) / int_418208c3
comment
Auto-Scrolling Level: There are three of these in the game — "Run, Rex, Run!", "Roller Bob", and the final level, "Rocket Man".
 Toy Story (Video Game) / int_418208c3
featureApplicability
1.0
 Toy Story (Video Game) / int_418208c3
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_418208c3
 Toy Story (Video Game) / int_42048ac5
type
Follow the Money
 Toy Story (Video Game) / int_42048ac5
comment
Follow the Money: Tin Stars (as in, the kind of star a sheriff might wear on his vest).
 Toy Story (Video Game) / int_42048ac5
featureApplicability
1.0
 Toy Story (Video Game) / int_42048ac5
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_42048ac5
 Toy Story (Video Game) / int_5c0fc07b
type
Nightmare Sequence
 Toy Story (Video Game) / int_5c0fc07b
comment
Nightmare Sequence: The first Boss Battle happens when Woody has a nightmare of being attacked by a flying, real-laser-shooting Buzz Lightyear. If he dies in the nightmare, he dies for real.
 Toy Story (Video Game) / int_5c0fc07b
featureApplicability
1.0
 Toy Story (Video Game) / int_5c0fc07b
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_5c0fc07b
 Toy Story (Video Game) / int_603f1a80
type
Pragmatic Adaptation
 Toy Story (Video Game) / int_603f1a80
comment
Pragmatic Adaptation: The scene of Buzz "falling with style" to establish his superiority over Woody is replaced in the game with a level where Buzz and Woody hold a race for the same purpose, presumably since a faithful recreation of the original scene would be a bit boring for the player.
 Toy Story (Video Game) / int_603f1a80
featureApplicability
1.0
 Toy Story (Video Game) / int_603f1a80
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_603f1a80
 Toy Story (Video Game) / int_736d791f
type
Adaptational Badass
 Toy Story (Video Game) / int_736d791f
comment
Adaptational Badass: When Buzz and Woody fight in the movie, Buzz mostly dominates the battle besides a few punches. In the game, the fight is a boss battle that Woody has to win in order to proceed.
 Toy Story (Video Game) / int_736d791f
featureApplicability
1.0
 Toy Story (Video Game) / int_736d791f
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_736d791f
 Toy Story (Video Game) / int_7e733dcd
type
Mobile Shrubbery
 Toy Story (Video Game) / int_7e733dcd
comment
Mobile Shrubbery: Like in the movie, one level involves Buzz and Woody disguising themselves with a discarded burger box and milkshake cup to sneak into Pizza Planet. They have to stand still any time humans walk by, with failing to do so costing Woody some of his health.
 Toy Story (Video Game) / int_7e733dcd
featureApplicability
1.0
 Toy Story (Video Game) / int_7e733dcd
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_7e733dcd
 Toy Story (Video Game) / int_8b6a1576
type
Meaningless Lives
 Toy Story (Video Game) / int_8b6a1576
comment
Meaningless Lives: Averted in the SNES and Genesis versions, but played straight in the PC version, which has a save system that renders the addition of lives completely pointless. Then again, you might be playing a difficult level.
 Toy Story (Video Game) / int_8b6a1576
featureApplicability
-1.0
 Toy Story (Video Game) / int_8b6a1576
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_8b6a1576
 Toy Story (Video Game) / int_8e9cf84e
type
 Toy Story (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: The text in the bootleg NES version of the game, which includes such things as "Toy Sotry" written on gas pumps at the gas station and the text at the ending screen:
 Toy Story (Video Game) / int_8e9cf84e
featureApplicability
1.0
 Toy Story (Video Game) / int_8e9cf84e
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_8e9cf84e
 Toy Story (Video Game) / int_95974d1d
type
Password Save
 Toy Story (Video Game) / int_95974d1d
comment
Password Save: The international releases of both console versions feature this, though the North American versions do not. The PC version foregoes it in favor of allowing the player to start a new game from any level they have reached, erring closer to a more practical save system.
 Toy Story (Video Game) / int_95974d1d
featureApplicability
1.0
 Toy Story (Video Game) / int_95974d1d
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_95974d1d
 Toy Story (Video Game) / int_b4fae672
type
Heads I Win, Tails You Lose
 Toy Story (Video Game) / int_b4fae672
comment
Heads I Win, Tails You Lose: In the Boss Battle against the Claw, you, as Woody, have to toss LGMs up at the Claw to knock Buzz down until Sid runs out of quarters. Of course, since the movie has Sid capture Buzz and Woody anyway, the cutscene following this fight naturally has that happen.
 Toy Story (Video Game) / int_b4fae672
featureApplicability
1.0
 Toy Story (Video Game) / int_b4fae672
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_b4fae672
 Toy Story (Video Game) / int_bb48f8ba
type
Timed Mission
 Toy Story (Video Game) / int_bb48f8ba
comment
Timed Mission: The second level, "Red Alert" has a time limit, since it is based on the scene where the toys have to get back to their proper places before Andy enters the room. Woody has 150 seconds (two and a half minutes) to complete the level, and failing to do so before the timer runs out costs him a life. In the eleventh level, "Really Inside the Claw Machine", Woody has 180 seconds (three minutes) to find all eight aliens hidden in the maze and return them to the Claw Machine.
 Toy Story (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Toy Story (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_bb48f8ba
 Toy Story (Video Game) / int_c3884cdc
type
1-Up
 Toy Story (Video Game) / int_c3884cdc
comment
1-Up: Woody gets extra lives from picking up cowboy hats and collecting 50 tin stars. Note, however, that there is a 9-life cap in play (in the Genesis version, anyway; not so in the SNES version). You will burn through most of them in Sid's house.
 Toy Story (Video Game) / int_c3884cdc
featureApplicability
1.0
 Toy Story (Video Game) / int_c3884cdc
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_c3884cdc
 Toy Story (Video Game) / int_cfda0ecb
type
Escort Mission
 Toy Story (Video Game) / int_cfda0ecb
comment
Escort Mission: In the "Revenge of the Toys" level, Woody has to help Rex escape from Andy's bedroom after the toys get angry at Woody for knocking Buzz out the window. While Rex is able to get through the buckets that Woody can't, he can't get past the piles of blocks, which Woody has to knock away with his pull-string. Fortunately, Rex is invincible, so there's no need to worry about enemies attacking him.
 Toy Story (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Toy Story (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_cfda0ecb
 Toy Story (Video Game) / int_e5421161
type
Expy
 Toy Story (Video Game) / int_e5421161
comment
Expy: Sheriff Woody's pull-string does the same thing as Earthworm Jim's head-whip.
 Toy Story (Video Game) / int_e5421161
featureApplicability
1.0
 Toy Story (Video Game) / int_e5421161
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_e5421161
 Toy Story (Video Game) / int_e563bf09
type
Insistent Terminology
 Toy Story (Video Game) / int_e563bf09
comment
The final level is a flying level (okay, a falling with style level).
 Toy Story (Video Game) / int_e563bf09
featureApplicability
1.0
 Toy Story (Video Game) / int_e563bf09
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_e563bf09
 Toy Story (Video Game) / int_e57198a4
type
Advancing Wall of Doom
 Toy Story (Video Game) / int_e57198a4
comment
Advancing Wall of Doom: Babyface Spider and Scud fulfill this mechanic during certain levels in Sid's House. Buzz also fills this role in a Pizza Planet level, with him following closely behind Woody and hurting him should Woody get too close.
 Toy Story (Video Game) / int_e57198a4
featureApplicability
1.0
 Toy Story (Video Game) / int_e57198a4
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_e57198a4
 Toy Story (Video Game) / int_ebbf48c0
type
Silent Credits
 Toy Story (Video Game) / int_ebbf48c0
comment
Silent Credits: On the SNES version. The Genesis and PC versions, however, avert this with their own remixes of "You've Got A Friend In Me".
 Toy Story (Video Game) / int_ebbf48c0
featureApplicability
1.0
 Toy Story (Video Game) / int_ebbf48c0
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_ebbf48c0
 Toy Story (Video Game) / int_name
type
ItemName
 Toy Story (Video Game) / int_name
comment
 Toy Story (Video Game) / int_name
featureApplicability
1.0
 Toy Story (Video Game) / int_name
featureConfidence
1.0
 Toy Story (Video Game)
hasFeature
Toy Story (Video Game) / int_name
 Toy Story (Video Game) / int_name
itemName
Toy Story (Video Game)

The following is a list of statements referring to the current page from other pages.

 Toy Story / Disney
seeAlso
Toy Story (Video Game)
 Toy Story (Video Game)
hasFeature
A Winner Is You / int_13d59f4a
 Toy Story (Video Game)
hasFeature
British Video Games / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Combat Lasso / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Continue Countdown / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Depth of Field / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Difficulty by Region / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Digitized Sprites / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Doom Doors / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Early Draft Tie-In / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Escort Mission / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Eternal Engine / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Faux First-Person 3D / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Finale Production Upgrade / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Follow the Money / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Heads I Win, Tails You Lose / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Hitbox Dissonance / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Killer Yo-Yo / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Macro Zone / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Mobile Shrubbery / int_13d59f4a
 Toy Story (Video Game)
hasFeature
1-Up / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Pre-Rendered Graphics / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Silent Credits / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Surprise Difficulty / int_13d59f4a
 Toy Story (Video Game)
hasFeature
The Maze / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Timed Mission / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Toy Tales / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Unexpected Gameplay Change / int_13d59f4a
 Toy Story (Video Game)
hasFeature
Urban Legend of Zelda / int_13d59f4a