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Trio the Punch (Video Game)
- 233 statements
- 45 feature instances
- 10 referencing feature instances
Trio the Punch (Video Game) | type |
TVTItem | |
Trio the Punch (Video Game) | label |
Trio the Punch (Video Game) | |
Trio the Punch (Video Game) | page |
TrioThePunch | |
Trio the Punch (Video Game) | comment |
A 1990 Arcade Game, Trio the Punch: Never Forget Me... is, essentially, madness given video game form. And not merely in the conventional way, no. It is the scrawling on the walls, babbling incoherently while trying desperately to remember where you placed your arms form of insanity. Created by Data East of Bad Dudes fame, this game is also a Beat 'em Up... or something similar, at least.In fact, the gameplay is not that incomprehensible. Upon starting, you're presented with a choice of three characters: a ninja, a tough guy, and a swordsman. You then have a simple objective: Upon defeating enemies, they will sometimes drop hearts. You must collect a certain amount of these hearts to face the boss, defeat it, and clear the stage. Sounds ordinary enough, right?Except it turns out that the gameplay is merely an afterthought to everything else, and the stages are usually trivial. Instead, the game focuses entirely on attempting to reduce its player to tears of confusion and anguish. Describing the entirety of what makes this game so utterly mindbreaking would be a several paragraph endeavor, but suffice it to say that with the armies of Karnov, the (almost) inexplicable "WEEBLES FALL DOWN!" stage, copious amounts of "Blind Idiot" Translation, never-interrupted stage music, battles with pink sheep that curse you, a surprise appearance from Colonel Sanders, and a Gainax Ending that gives Neon Genesis Evangelion itself a run for its money, Trio the Punch: Never Forget Me... succeeds in its title's plea.In Japan, the game is considered to be one of the progenitors of kuso-ge, or "crappy games", games known for their astoundingly horrible nature. In fact, the game was deliberately designed to be bad (and insane), which also qualifies it as baka-ge, or "stupid game".See also Boogie Wings, a similar DataEast game. Santos from this one notably had a cameo as a statue in the other. | |
Trio the Punch (Video Game) | fetched |
2024-02-06T19:00:54Z | |
Trio the Punch (Video Game) | parsed |
2024-02-06T19:00:54Z | |
Trio the Punch (Video Game) | isPartOf |
DBTropes | |
Trio the Punch (Video Game) / int_14789f16 | type |
Giant Foot of Stomping | |
Trio the Punch (Video Game) / int_14789f16 | comment |
Giant Foot of Stomping: One of the bosses. The way to efficiently defeat it is to wait for it to break through the floor, as it takes far longer to beat it normally. | |
Trio the Punch (Video Game) / int_14789f16 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_14789f16 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_14789f16 | |
Trio the Punch (Video Game) / int_19f8dabe | type |
Victory Pose | |
Trio the Punch (Video Game) / int_19f8dabe | comment |
Victory Pose: Along with a heroic cry of... something. | |
Trio the Punch (Video Game) / int_19f8dabe | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_19f8dabe | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_19f8dabe | |
Trio the Punch (Video Game) / int_2557e3a9 | type |
Palette Swap | |
Trio the Punch (Video Game) / int_2557e3a9 | comment |
Palette Swap: The purple Karnovs, who spit out poison instead of fire. | |
Trio the Punch (Video Game) / int_2557e3a9 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_2557e3a9 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_2557e3a9 | |
Trio the Punch (Video Game) / int_2639f6eb | type |
Status Effects | |
Trio the Punch (Video Game) / int_2639f6eb | comment |
Status Effects: Poison. There doesn't seem to be any way to cure it except to perform your magic attack. Hopefully you haven't used it by then. | |
Trio the Punch (Video Game) / int_2639f6eb | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_2639f6eb | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_2639f6eb | |
Trio the Punch (Video Game) / int_309b8806 | type |
Cursed with Awesome | |
Trio the Punch (Video Game) / int_309b8806 | comment |
Cursed with Awesome: The sheep might actually be more powerful than the normal player characters, depending on how much you've upgraded their weapons. Regardless of upgrades, as a sheep, you're invincible when you duck. (But you die if you try to move while ducking.) | |
Trio the Punch (Video Game) / int_309b8806 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_309b8806 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_309b8806 | |
Trio the Punch (Video Game) / int_314c56b9 | type |
Time Stands Still | |
Trio the Punch (Video Game) / int_314c56b9 | comment |
Time Stands Still: In the level "THAT WAS GREAT" the phrase "WEEBLES FALL DOWN!" appears bit by bit on the screen. When the exclamation mark appears, all action freezes. Yes, all action, enemies and player alike. Why? It's a reference to the Japanese children's game "Daruma-san ga koronda" (lit. "The Daruma doll fell down")note the boss in this level is a giant Daruma doll, which bears similarities to Red Light Green Light. Not that it would be out of place if it was completely meaningless. | |
Trio the Punch (Video Game) / int_314c56b9 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_314c56b9 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_314c56b9 | |
Trio the Punch (Video Game) / int_33ca811a | type |
Game-Breaking Bug | |
Trio the Punch (Video Game) / int_33ca811a | comment |
Game-Breaking Bug: There are a few. Including, according to at least one source, the ability to freeze the arcade machine if you get unlucky while performing your special move in midair. | |
Trio the Punch (Video Game) / int_33ca811a | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_33ca811a | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_33ca811a | |
Trio the Punch (Video Game) / int_40bb59d0 | type |
Blatant Lies | |
Trio the Punch (Video Game) / int_40bb59d0 | comment |
Blatant Lies: "YOU FIGURED IT OUT" No, you'll be just as confused as when you started. | |
Trio the Punch (Video Game) / int_40bb59d0 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_40bb59d0 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_40bb59d0 | |
Trio the Punch (Video Game) / int_4292ebbf | type |
Doppelgänger Attack | |
Trio the Punch (Video Game) / int_4292ebbf | comment |
Doppelgänger Attack: The ninja's Double special adds a clone of him for battle. | |
Trio the Punch (Video Game) / int_4292ebbf | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_4292ebbf | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_4292ebbf | |
Trio the Punch (Video Game) / int_486466ee | type |
Dual Boss | |
Trio the Punch (Video Game) / int_486466ee | comment |
Dual Boss: One of the earlier boss fights is against two skeletons with machetes. | |
Trio the Punch (Video Game) / int_486466ee | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_486466ee | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_486466ee | |
Trio the Punch (Video Game) / int_66f763c0 | type |
Interface Screw | |
Trio the Punch (Video Game) / int_66f763c0 | comment |
Interface Screw: Not in the game itself, but during the "Enter your initials" high score screen, the game randomly skips letters, going in no set order. By the way, you're timed. Good luck! | |
Trio the Punch (Video Game) / int_66f763c0 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_66f763c0 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_66f763c0 | |
Trio the Punch (Video Game) / int_679d7cc7 | type |
Goomba Stomp | |
Trio the Punch (Video Game) / int_679d7cc7 | comment |
Goomba Stomp: A variation; jumping can't kill any enemies, but you do harmlessly bounce off anything you land on that isn't the ground, including projectiles. | |
Trio the Punch (Video Game) / int_679d7cc7 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_679d7cc7 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_679d7cc7 | |
Trio the Punch (Video Game) / int_690ec658 | type |
Flash of Pain | |
Trio the Punch (Video Game) / int_690ec658 | comment |
Flash of Pain: Some of the enemies flash a darker color when hit. | |
Trio the Punch (Video Game) / int_690ec658 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_690ec658 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_690ec658 | |
Trio the Punch (Video Game) / int_6a2ae11f | type |
Improbable Weapon User | |
Trio the Punch (Video Game) / int_6a2ae11f | comment |
Improbable Weapon User: The weapons used by the player characters range from a punching bag to what appears to be a giant grill lighter. | |
Trio the Punch (Video Game) / int_6a2ae11f | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_6a2ae11f | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_6a2ae11f | |
Trio the Punch (Video Game) / int_6c07693b | type |
Carry a Big Stick | |
Trio the Punch (Video Game) / int_6c07693b | comment |
Carry a Big Stick: Chelnov's weapon as a boss character is a mallet that Akane Tendo would find excessive. | |
Trio the Punch (Video Game) / int_6c07693b | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_6c07693b | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_6c07693b | |
Trio the Punch (Video Game) / int_70d8269d | type |
Excuse Plot | |
Trio the Punch (Video Game) / int_70d8269d | comment |
Excuse Plot: ...In...verted? While it's hard to call the game's plot a plot, it's clear that the gameplay is merely there to string together the bizarre levels and elements. | |
Trio the Punch (Video Game) / int_70d8269d | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_70d8269d | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_70d8269d | |
Trio the Punch (Video Game) / int_7f7c2683 | type |
Shared Life-Meter | |
Trio the Punch (Video Game) / int_7f7c2683 | comment |
Shared Life-Meter: The "enemy" meter shows the combined life of all bosses if there are more than one, which often exceed the maximum amount visible. | |
Trio the Punch (Video Game) / int_7f7c2683 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_7f7c2683 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_7f7c2683 | |
Trio the Punch (Video Game) / int_825f60fa | type |
Mercy Invincibility | |
Trio the Punch (Video Game) / int_825f60fa | comment |
Mercy Invincibility: Inverted for some of the boss enemies. Most have long periods of Mercy Invincibility, but a few have none at all, so they can be destroyed with one or two well-placed hits. | |
Trio the Punch (Video Game) / int_825f60fa | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_825f60fa | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_825f60fa | |
Trio the Punch (Video Game) / int_82accf22 | type |
Gainax Ending | |
Trio the Punch (Video Game) / int_82accf22 | comment |
Gainax Ending: After fighting your way through hordes of zombies, robotic tanks, slime monsters, a lot of ninja, Karnov enemies, Chelnov, and strange bosses, the final level takes place in a peaceful park. Oh no, is some horrible monster threatening the peace? You make your way forward, and... nope. Your character encounters a few nearly harmless animals and, for no other reason than that you must to beat the game, kills them all. So then does the final boss appear? Again, nope. Upon killing the last animal, you get the good old "WIN WIN" message. The game then has the audacity to tell you "YOU FIGURED IT OUT" before scrolling down under the sidewalk, where a pair of giant orange bloodshot eyes stares into the screen. The pair of eyes then lifts the sidewalk under your character's feet into the air before dropping it back down. You then exchange a few words with your mentor, and the game ends. | |
Trio the Punch (Video Game) / int_82accf22 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_82accf22 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_82accf22 | |
Trio the Punch (Video Game) / int_878282b7 | type |
Too Long; Didn't Dub | |
Trio the Punch (Video Game) / int_878282b7 | comment |
Too Long; Didn't Dub: The giant foot boss is labeled "TAROSUNOASHI" in Latin characters written directly on its sprite; clearly this is supposed to mean "foot of Talos". | |
Trio the Punch (Video Game) / int_878282b7 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_878282b7 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_878282b7 | |
Trio the Punch (Video Game) / int_8e9cf84e | type |
||
Trio the Punch (Video Game) / int_8e9cf84e | comment |
"Blind Idiot" Translation: Just about every line of text in the game. According to Wikipedia, the Japanese version, while being in, uh, Japanese, also had unusual grammar, making it a fitting choice for the translation. | |
Trio the Punch (Video Game) / int_8e9cf84e | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_8e9cf84e | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_8e9cf84e | |
Trio the Punch (Video Game) / int_af429061 | type |
Ratchet Scrolling | |
Trio the Punch (Video Game) / int_af429061 | comment |
Ratchet Scrolling: Most of the stages are short and wrap infinitely in themselves, but you can still only scroll to the right. | |
Trio the Punch (Video Game) / int_af429061 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_af429061 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_af429061 | |
Trio the Punch (Video Game) / int_b7920c43 | type |
Lost in Translation | |
Trio the Punch (Video Game) / int_b7920c43 | comment |
Lost in Translation: Certain aspects of the game make slightly more sense with knowledge of Japanese culture. Slightly. | |
Trio the Punch (Video Game) / int_b7920c43 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_b7920c43 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_b7920c43 | |
Trio the Punch (Video Game) / int_b97a2fa7 | type |
Forced Transformation | |
Trio the Punch (Video Game) / int_b97a2fa7 | comment |
Forced Transformation: In the level "Curse of Sheeps", whether you win or lose, you'll be cursed to turn into a sheep for the next stage. | |
Trio the Punch (Video Game) / int_b97a2fa7 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_b97a2fa7 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_b97a2fa7 | |
Trio the Punch (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Trio the Punch (Video Game) / int_bb48f8ba | comment |
Timed Mission: There's actually a time limit for every stage that you won't see until there's 30 seconds left. | |
Trio the Punch (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_bb48f8ba | |
Trio the Punch (Video Game) / int_bef696dd | type |
Mind Screw | |
Trio the Punch (Video Game) / int_bef696dd | comment |
Mind Screw: The entire game. | |
Trio the Punch (Video Game) / int_bef696dd | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_bef696dd | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_bef696dd | |
Trio the Punch (Video Game) / int_c75df49a | type |
Shout-Out | |
Trio the Punch (Video Game) / int_c75df49a | comment |
Shout-Out: The three playable characters appear to be parodies of other videogame protagonists. Rose Sub the barbarian is clearly based on Rastan, Kamakura the ninja reminds of The Legend of Kage's protagonist, and Santos could be based upon the Bad Dudes. | |
Trio the Punch (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_c75df49a | |
Trio the Punch (Video Game) / int_cb5cf4a5 | type |
Poison Mushroom | |
Trio the Punch (Video Game) / int_cb5cf4a5 | comment |
Poison Mushroom: The unlucky option on the slots lowers the levels of both the main and sub weapon. | |
Trio the Punch (Video Game) / int_cb5cf4a5 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_cb5cf4a5 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_cb5cf4a5 | |
Trio the Punch (Video Game) / int_d15c1086 | type |
Boss-Only Level | |
Trio the Punch (Video Game) / int_d15c1086 | comment |
Boss-Only Level: The level with the Giant Foot of Stomping only consists of a battle with it. | |
Trio the Punch (Video Game) / int_d15c1086 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_d15c1086 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_d15c1086 | |
Trio the Punch (Video Game) / int_d24b61a8 | type |
Patchwork Map | |
Trio the Punch (Video Game) / int_d24b61a8 | comment |
Patchwork Map: While there isn't any definite transition between stages, you go from a desert to a jungle in the span of a few stages, and end up in a pleasant park by the end. | |
Trio the Punch (Video Game) / int_d24b61a8 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_d24b61a8 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_d24b61a8 | |
Trio the Punch (Video Game) / int_d397657d | type |
Hoist by His Own Petard | |
Trio the Punch (Video Game) / int_d397657d | comment |
Hoist by His Own Petard: If you leave the bomb-setting Karnovs alone, they will check up on their own bombs after a few moments, only to be killed in the ensuing blast. | |
Trio the Punch (Video Game) / int_d397657d | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_d397657d | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_d397657d | |
Trio the Punch (Video Game) / int_d39e327f | type |
What the Hell, Hero? | |
Trio the Punch (Video Game) / int_d39e327f | comment |
What the Hell, Hero?: Upon killing a dog, the game displays the word "CRUETY" (sic). Is it condemning your action? Hard to say, especially since you need to in order to complete the game... | |
Trio the Punch (Video Game) / int_d39e327f | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_d39e327f | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_d39e327f | |
Trio the Punch (Video Game) / int_db33bc7e | type |
Ludicrous Gibs | |
Trio the Punch (Video Game) / int_db33bc7e | comment |
Ludicrous Gibs: One of the ninja's special attacks involves getting hit by lightning and exploding into bits. | |
Trio the Punch (Video Game) / int_db33bc7e | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_db33bc7e | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_db33bc7e | |
Trio the Punch (Video Game) / int_dbc2a48f | type |
Game-Over Man | |
Trio the Punch (Video Game) / int_dbc2a48f | comment |
Game-Over Man: Its just as fucked up as the rest of the game: Of all the faces to show up on the continue screen, you get Michelangelo's Dying Slave. And if you continue the face changes to a cartoonish one. | |
Trio the Punch (Video Game) / int_dbc2a48f | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_dbc2a48f | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_dbc2a48f | |
Trio the Punch (Video Game) / int_dbd78589 | type |
Maneki Neko | |
Trio the Punch (Video Game) / int_dbd78589 | comment |
Maneki Neko: One of the bosses. | |
Trio the Punch (Video Game) / int_dbd78589 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_dbd78589 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_dbd78589 | |
Trio the Punch (Video Game) / int_dcc35bb | type |
Celebrity Cameo | |
Trio the Punch (Video Game) / int_dcc35bb | comment |
Celebrity Cameo: Colonel Sanders and what appears to be the Queen of England riding a large fish appear as enemies. The former may be a reference to the Curse of the Colonel. The latter? ... | |
Trio the Punch (Video Game) / int_dcc35bb | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_dcc35bb | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_dcc35bb | |
Trio the Punch (Video Game) / int_e7b1cb24 | type |
Old Master | |
Trio the Punch (Video Game) / int_e7b1cb24 | comment |
Old Master: Mr. Chin, who upgrades your weapons with a "LUCKY! CHA CHA CHA!" during a roulette section after each level, and battles you twice throughout the game. | |
Trio the Punch (Video Game) / int_e7b1cb24 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_e7b1cb24 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_e7b1cb24 | |
Trio the Punch (Video Game) / int_eb81c601 | type |
Big Damn Heroes | |
Trio the Punch (Video Game) / int_eb81c601 | comment |
Big Damn Heroes: Karnov's attacking some defenseless turtle! It's your character to the rescue.note Possibly this is supposed to refer to the folktale of Urashima Taro. And- oh wait, now it's your turn to beat up the turtle. But it's okay, it was actually your mentor hiding under a hollowed out turtle shell for no apparent reason. And now you have to fight him. | |
Trio the Punch (Video Game) / int_eb81c601 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_eb81c601 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_eb81c601 | |
Trio the Punch (Video Game) / int_ec9d3eb7 | type |
Explosive Stupidity | |
Trio the Punch (Video Game) / int_ec9d3eb7 | comment |
Explosive Stupidity: At one point, Karnov puts a bomb, hides behind it with his ears covered, but then acts all like "Where's the Kaboom?" and walks back to it, and it blows up in his face. | |
Trio the Punch (Video Game) / int_ec9d3eb7 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_ec9d3eb7 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_ec9d3eb7 | |
Trio the Punch (Video Game) / int_ee19d278 | type |
Blob Monster | |
Trio the Punch (Video Game) / int_ee19d278 | comment |
Blob Monster: The mooks in several later, sci-fi-themed levels. Blue ones just ooze at you, yellow ones turn into vaguely lizard-like forms and walk at you, green ones bounce, and red ones... operate Powered Armor. | |
Trio the Punch (Video Game) / int_ee19d278 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_ee19d278 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_ee19d278 | |
Trio the Punch (Video Game) / int_ee9c050 | type |
Extendable Arms | |
Trio the Punch (Video Game) / int_ee9c050 | comment |
Extendable Arms: Mr. Chin can elongate his arms so they reach through the entire screen width. | |
Trio the Punch (Video Game) / int_ee9c050 | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_ee9c050 | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_ee9c050 | |
Trio the Punch (Video Game) / int_f285c53f | type |
Ninja Log | |
Trio the Punch (Video Game) / int_f285c53f | comment |
Ninja Log: The ninja character briefly turns into a log when he gets hit. | |
Trio the Punch (Video Game) / int_f285c53f | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_f285c53f | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_f285c53f | |
Trio the Punch (Video Game) / int_fc25c2fb | type |
Cruelty Is the Only Option | |
Trio the Punch (Video Game) / int_fc25c2fb | comment |
Cruelty Is the Only Option: The final level has you beating up a bunch of harmless animals in a park. Even one of the messages for doing so is "CRUETY" (sic). | |
Trio the Punch (Video Game) / int_fc25c2fb | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_fc25c2fb | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_fc25c2fb | |
Trio the Punch (Video Game) / int_ffae1b5e | type |
Larynx Dissonance | |
Trio the Punch (Video Game) / int_ffae1b5e | comment |
Larynx Dissonance: All enemies make one of two sounds when hit: A meow-like sound or a deep grunt. When bosses are destroyed, they simply loop that sound infinitely until they leave the screen. | |
Trio the Punch (Video Game) / int_ffae1b5e | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_ffae1b5e | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_ffae1b5e | |
Trio the Punch (Video Game) / int_name | type |
ItemName | |
Trio the Punch (Video Game) / int_name | comment |
||
Trio the Punch (Video Game) / int_name | featureApplicability |
1.0 | |
Trio the Punch (Video Game) / int_name | featureConfidence |
1.0 | |
Trio the Punch (Video Game) | hasFeature |
Trio the Punch (Video Game) / int_name | |
Trio the Punch (Video Game) / int_name | itemName |
Trio the Punch (Video Game) |
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