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Twin Cobra (Video Game)

 Twin Cobra (Video Game)
type
TVTItem
 Twin Cobra (Video Game)
label
Twin Cobra (Video Game)
 Twin Cobra (Video Game)
page
TwinCobra
 Twin Cobra (Video Game)
comment
Twin Cobra, known as KyÅ«kyoku Tiger ("Ultimate Tiger") in Japan, is the second of Toaplan's helicopter-based shooters, after Tiger Heli. The game was first released to arcades in 1987, by Taito Corporation in Japan and by Romstar internationally, and subsequently ported to various consoles and Japanese computers. The plot is minimal, involving your soldier penetrating a fictional country to overthrow its evil dictator before he can invade other nations.In terms of gameplay, Twin Cobra is a typical Vertical Scrolling Shooter. Players' helicopters take off from carriers to wreak destruction on enemy helicopters, tanks, cannons, airplanes, gunboats, and so forth. Players have a choice of four primary weapons plus bombs that inflict massive damage within their wide blast radius. The primary weapon can be changed by collecting orbs that change color as they float around the screen. These weapons, and their colors, are: Red Gun: Fires bullets straight ahead. Green Storm: Fires a narrow laser of highly-concentrated damage. Blue Eye: Spread Shot that can shoot in up to five directions ahead. Yellow Cross: Fires in the four cardinal directions.The success of Twin Cobra led to the game being ported to many platforms: NES, by Micronics (1989) PC Engine, by A.I. System (1989, Japan only) Sega Genesis, by GRC (1991) Sharp X68000 (1993, Japan only) FM Towns (1994, Japan only) PlayStation as part of Toaplan Shooting Battle 1 with Tiger Heli, by Banpresto (1996, Japan only) iOS and Android as Twin Cobra Classic, by MOBRIX Corporation (2019) PlayStation 4 and Nintendo Switch as part of Toaplan Arcade Garage: KyÅ«kyoku Tiger Heli with Tiger Heli, Guardian, and Teki Paki (via a download code), as part of the M2 ShotTriggers series (2021, Japan only)note Includes the Japanese and international arcade versions, a 2P KyÅ«kyoku Tiger build which is the international build but with the KyÅ«kyoku Tiger logo, and the NES (JP and NA), Genesis (JP and NA), and PC Engine ports as DLC. Egret II Mini, by Taito (2022) Windows PC via Steam, by Bitwave Games (2023) Evercade, as part of the Toaplan Arcade 2 cartridge (2023)In 1995, one year after Toaplan closed, Twin Cobra II (KyÅ«kyoku Tiger II) was released. It was developed by ex-Toaplan employees now working for Takumi (who later produced Giga Wing and Mars Matrix). This game was ported to the Sega Saturn in 1997 as KyÅ«kyoku Tiger II Plus, with a storyline and a few new things added in.
 Twin Cobra (Video Game)
fetched
2024-02-06T06:59:49Z
 Twin Cobra (Video Game)
parsed
2024-02-06T06:59:50Z
 Twin Cobra (Video Game)
isPartOf
DBTropes
 Twin Cobra (Video Game) / int_17975d1b
type
Unstable Equilibrium
 Twin Cobra (Video Game) / int_17975d1b
comment
One that isn't explained in-game (but is in an optional Kyūkyoku Tiger Heli gadget): As you destroy enemies within a stage, a kill counter for the stage goes up and when it reaches a hidden threshold, a 1-up token will spawn in a certain location on the stage. This can only be done three times per playthrough. Getting hit resets the kill counter for the stage back to zero.
 Twin Cobra (Video Game) / int_17975d1b
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1.0
 Twin Cobra (Video Game) / int_17975d1b
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_17975d1b
 Twin Cobra (Video Game) / int_19b89d63
type
Hard Mode Filler
 Twin Cobra (Video Game) / int_19b89d63
comment
Hard Mode Filler: Stages 6 through 10 are the same as 1 through 5 with different, much harder enemies and bosses and the level tiles shifted over to the left.
 Twin Cobra (Video Game) / int_19b89d63
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1.0
 Twin Cobra (Video Game) / int_19b89d63
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_19b89d63
 Twin Cobra (Video Game) / int_1b2b1d2c
type
Violation of Common Sense
 Twin Cobra (Video Game) / int_1b2b1d2c
comment
Violation of Common Sense: In the Super Easy variant on Kyūkoku Tiger Heli, the game ends after stage 10 instead of looping infinitely. Score-minded players thus have to intentionally die, go back to checkpoints, and repeat sections in order to get the best scores as a result.
 Twin Cobra (Video Game) / int_1b2b1d2c
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1.0
 Twin Cobra (Video Game) / int_1b2b1d2c
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_1b2b1d2c
 Twin Cobra (Video Game) / int_1f7b2d59
type
Law of Chromatic Superiority
 Twin Cobra (Video Game) / int_1f7b2d59
comment
Law of Chromatic Superiority: Most Mini Bosses and some bosses are pinkish-red in colour. There are also red versions of the regular helicopters- these have more health. fire out spreadshots, and drop stars when defeated.
 Twin Cobra (Video Game) / int_1f7b2d59
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1.0
 Twin Cobra (Video Game) / int_1f7b2d59
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_1f7b2d59
 Twin Cobra (Video Game) / int_263bb4ec
type
Wave-Motion Gun
 Twin Cobra (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: Used by the fifth boss when he's on his last legs.
 Twin Cobra (Video Game) / int_263bb4ec
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1.0
 Twin Cobra (Video Game) / int_263bb4ec
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_263bb4ec
 Twin Cobra (Video Game) / int_2b50986a
type
Arrange Mode
 Twin Cobra (Video Game) / int_2b50986a
comment
Arrange Mode: The Saturn port has an arrange which features a new soundtrack, new enemy color palettes, an added final level with new enemies and boss, and cutscenes between levels.
 Twin Cobra (Video Game) / int_2b50986a
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1.0
 Twin Cobra (Video Game) / int_2b50986a
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_2b50986a
 Twin Cobra (Video Game) / int_2b706ca
type
More Dakka
 Twin Cobra (Video Game) / int_2b706ca
comment
More Dakka: The Red Fang weapon that you have. Some enemies also use a rapid spray of shots on the character.
 Twin Cobra (Video Game) / int_2b706ca
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1.0
 Twin Cobra (Video Game) / int_2b706ca
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_2b706ca
 Twin Cobra (Video Game) / int_3011ef28
type
Co-Op Multiplayer
 Twin Cobra (Video Game) / int_3011ef28
comment
Co-Op Multiplayer: Twin Cobra features co-op 2-player mode, as opposed to the Japanese version which features taking-turns multiplayer.
 Twin Cobra (Video Game) / int_3011ef28
featureApplicability
1.0
 Twin Cobra (Video Game) / int_3011ef28
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_3011ef28
 Twin Cobra (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Twin Cobra (Video Game) / int_33ca811a
comment
Game-Breaking Bug: The 2023 Windows PC version of the game has a widescreen mode that lets you see the entire width of the playfield at once. Unfortunately, after the player's first life is lost, the player cannot move all the way to the left of the screen, with an invisible wall halfway between the center and the left side of the screen blocking the way. In addition to not being able to utilize the entire play area, the player can end up being cornered unexpectedly.
 Twin Cobra (Video Game) / int_33ca811a
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1.0
 Twin Cobra (Video Game) / int_33ca811a
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_33ca811a
 Twin Cobra (Video Game) / int_402d8523
type
Cognizant Limbs
 Twin Cobra (Video Game) / int_402d8523
comment
Cognizant Limbs: Most bosses have many different parts for the player to target and destroy.
 Twin Cobra (Video Game) / int_402d8523
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1.0
 Twin Cobra (Video Game) / int_402d8523
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_402d8523
 Twin Cobra (Video Game) / int_41d0e801
type
Endless Game
 Twin Cobra (Video Game) / int_41d0e801
comment
Endless Game: The arcade version loops after level 10. Averted in the Super Easy Mode found on Kyūkoku Tiger Heli, where the game does end after the 10th stage.
 Twin Cobra (Video Game) / int_41d0e801
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-1.0
 Twin Cobra (Video Game) / int_41d0e801
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_41d0e801
 Twin Cobra (Video Game) / int_420ab7c6
type
Smart Bomb
 Twin Cobra (Video Game) / int_420ab7c6
comment
Smart Bomb: Two kinds, a regular one, and a "powerful" one. If you have five Smart Bombs and obtain an extra one, it makes one of your regular bombs into a "powerful" one that hits for a bigger radius, lasts longer and does a lot more damage.
 Twin Cobra (Video Game) / int_420ab7c6
featureApplicability
1.0
 Twin Cobra (Video Game) / int_420ab7c6
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_420ab7c6
 Twin Cobra (Video Game) / int_486466ee
type
Dual Boss
 Twin Cobra (Video Game) / int_486466ee
comment
Dual Boss: The first boss. Once you destroy its connectors, they will separate and attack individually.
 Twin Cobra (Video Game) / int_486466ee
featureApplicability
1.0
 Twin Cobra (Video Game) / int_486466ee
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_486466ee
 Twin Cobra (Video Game) / int_4c123f8a
type
Do Not Touch the Funnel Cloud
 Twin Cobra (Video Game) / int_4c123f8a
comment
Do Not Touch the Funnel Cloud: The stage 4 Mini Boss (two wind-generating machines) will spawn tornadoes, which do not suck in the players. If the player touches the tornadoes, they will spin around wildly and cannot attack.
 Twin Cobra (Video Game) / int_4c123f8a
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1.0
 Twin Cobra (Video Game) / int_4c123f8a
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 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_4c123f8a
 Twin Cobra (Video Game) / int_4c798fd5
type
Shock and Awe
 Twin Cobra (Video Game) / int_4c798fd5
comment
Shock and Awe: Player 2's green weapon shoots out an electrified laser that shocks all nearby enemies.
 Twin Cobra (Video Game) / int_4c798fd5
featureApplicability
1.0
 Twin Cobra (Video Game) / int_4c798fd5
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1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_4c798fd5
 Twin Cobra (Video Game) / int_4e92cd2d
type
Checkpoint
 Twin Cobra (Video Game) / int_4e92cd2d
comment
The game is very, very unforgiving, with plenty of enemies that love to snipe you with fast, precisely-aimed bullets. The original Japanese version is especially brutal, as getting killed sends you back to a checkpoint, and you can get stuck at the same checkpoint for many continues in a row if you can't learn quickly.
 Twin Cobra (Video Game) / int_4e92cd2d
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1.0
 Twin Cobra (Video Game) / int_4e92cd2d
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_4e92cd2d
 Twin Cobra (Video Game) / int_58efc711
type
The Goomba
 Twin Cobra (Video Game) / int_58efc711
comment
The Goomba: Enemy helicopters fit this role. They shots get very fast later on though, so take them out quickly!
 Twin Cobra (Video Game) / int_58efc711
featureApplicability
1.0
 Twin Cobra (Video Game) / int_58efc711
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_58efc711
 Twin Cobra (Video Game) / int_62259825
type
Nintendo Hard
 Twin Cobra (Video Game) / int_62259825
comment
Nintendo Hard: The game is very, very unforgiving, with plenty of enemies that love to snipe you with fast, precisely-aimed bullets. The original Japanese version is especially brutal, as getting killed sends you back to a checkpoint, and you can get stuck at the same checkpoint for many continues in a row if you can't learn quickly. The Sega Genesis version is infamous for not only retaining the Japanese arcade version's brutal difficulty and checkpoint system (even in the North American version; non-Japanese builds of the arcade version don't have the checkpoints), but cropping the playing field so that you have less room to dodge, making it one of the hardest shmups on the system.
 Twin Cobra (Video Game) / int_62259825
featureApplicability
1.0
 Twin Cobra (Video Game) / int_62259825
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_62259825
 Twin Cobra (Video Game) / int_64c64cfb
type
Pink Girl, Blue Boy
 Twin Cobra (Video Game) / int_64c64cfb
comment
Pink Girl, Blue Boy: Player 1's helicopter is blue and is piloted by a male, Player 2's helicopter is red and is piloted by a female.
 Twin Cobra (Video Game) / int_64c64cfb
featureApplicability
1.0
 Twin Cobra (Video Game) / int_64c64cfb
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_64c64cfb
 Twin Cobra (Video Game) / int_70d8269d
type
Excuse Plot
 Twin Cobra (Video Game) / int_70d8269d
comment
Excuse Plot: As typical for the era.
 Twin Cobra (Video Game) / int_70d8269d
featureApplicability
1.0
 Twin Cobra (Video Game) / int_70d8269d
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_70d8269d
 Twin Cobra (Video Game) / int_7f93c22e
type
Chain Lightning
 Twin Cobra (Video Game) / int_7f93c22e
comment
Chain Lightning: Player 2's green weapon, the Binchou Laser. Any enemy that got close to the laser would be fried by a lightning bolt emitted from it.
 Twin Cobra (Video Game) / int_7f93c22e
featureApplicability
1.0
 Twin Cobra (Video Game) / int_7f93c22e
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1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_7f93c22e
 Twin Cobra (Video Game) / int_82933b02
type
Button Mashing
 Twin Cobra (Video Game) / int_82933b02
comment
Button Mashing: All of the weapons have automatic fire when the fire button is held down, but mashing the fire button while using the Red Fang or Blue Masher will increase their power.
 Twin Cobra (Video Game) / int_82933b02
featureApplicability
1.0
 Twin Cobra (Video Game) / int_82933b02
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1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_82933b02
 Twin Cobra (Video Game) / int_83edb5ab
type
Difficulty by Region
 Twin Cobra (Video Game) / int_83edb5ab
comment
Difficulty by Region: The Japanese version forces the player back to a Checkpoint upon dying and gives the player's chopper slightly reduced movement speed, however you can have four shots on-screen at once instead of three. However the console versions are based on the Japanese arcade version, even the ones released overseas.
 Twin Cobra (Video Game) / int_83edb5ab
featureApplicability
1.0
 Twin Cobra (Video Game) / int_83edb5ab
featureConfidence
1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_83edb5ab
 Twin Cobra (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Twin Cobra (Video Game) / int_8b93a168
comment
Macross Missile Massacre: Thunder Claw, the green weapon for Player 1. Normally, it would fire out a Spread Shot of missiles with a lock-on missile in the middle. If the lock-on missile hit an enemy, the missiles would all home in on that one. The first, second and fourth boss love doing this to you.
 Twin Cobra (Video Game) / int_8b93a168
featureApplicability
1.0
 Twin Cobra (Video Game) / int_8b93a168
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_8b93a168
 Twin Cobra (Video Game) / int_a7372109
type
Rewarding Vandalism
 Twin Cobra (Video Game) / int_a7372109
comment
Rewarding Vandalism: Destroying crates and stuff get you stars which you can pick up for points.
 Twin Cobra (Video Game) / int_a7372109
featureApplicability
1.0
 Twin Cobra (Video Game) / int_a7372109
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1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_a7372109
 Twin Cobra (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Twin Cobra (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Your regular weapon.
 Twin Cobra (Video Game) / int_b2cdd776
featureApplicability
1.0
 Twin Cobra (Video Game) / int_b2cdd776
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_b2cdd776
 Twin Cobra (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Twin Cobra (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: The rapid-fire tanks in Stage 5. They will happily attempt to move onto a bridge between two cliffs... even when that bridge is destroyed. Heck, you'll even see one move off the cliff!
 Twin Cobra (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Twin Cobra (Video Game) / int_b58b4e3c
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1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_b58b4e3c
 Twin Cobra (Video Game) / int_c12f0c4
type
Outrun the Fireball
 Twin Cobra (Video Game) / int_c12f0c4
comment
Outrun the Fireball: How you escape the enemy's base when it blows up. You fly upwards, out of a volcano vent that "erupts".
 Twin Cobra (Video Game) / int_c12f0c4
featureApplicability
1.0
 Twin Cobra (Video Game) / int_c12f0c4
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_c12f0c4
 Twin Cobra (Video Game) / int_c3884cdc
type
1-Up
 Twin Cobra (Video Game) / int_c3884cdc
comment
1-Up: There are two different systems of getting extra lives: There's the traditional "every whatever amount of points" system. One that isn't explained in-game (but is in an optional Kyūkyoku Tiger Heli gadget): As you destroy enemies within a stage, a kill counter for the stage goes up and when it reaches a hidden threshold, a 1-up token will spawn in a certain location on the stage. This can only be done three times per playthrough. Getting hit resets the kill counter for the stage back to zero.
 Twin Cobra (Video Game) / int_c3884cdc
featureApplicability
1.0
 Twin Cobra (Video Game) / int_c3884cdc
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1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_c3884cdc
 Twin Cobra (Video Game) / int_c3d60914
type
Continuing is Painful
 Twin Cobra (Video Game) / int_c3d60914
comment
Continuing is Painful: Dying resets your bomb stock to three normal bombs, and powers your weapon down to the minimum level.
 Twin Cobra (Video Game) / int_c3d60914
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1.0
 Twin Cobra (Video Game) / int_c3d60914
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1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_c3d60914
 Twin Cobra (Video Game) / int_cd809603
type
Tank Goodness
 Twin Cobra (Video Game) / int_cd809603
comment
Tank Goodness: Tanks are one of the most common enemy types you will face. They have a nasty tendency of sniping you while you're busy with other threats.
 Twin Cobra (Video Game) / int_cd809603
featureApplicability
1.0
 Twin Cobra (Video Game) / int_cd809603
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1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_cd809603
 Twin Cobra (Video Game) / int_d3c2c6b2
type
Spread Shot
 Twin Cobra (Video Game) / int_d3c2c6b2
comment
Spread Shot: Lots abound. The blue weapon (Blue Smasher) used by the players, Player 1's Thunder Claw combines this with Macross Missile Massacre. The enemies have too many to count.
 Twin Cobra (Video Game) / int_d3c2c6b2
featureApplicability
1.0
 Twin Cobra (Video Game) / int_d3c2c6b2
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1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_d3c2c6b2
 Twin Cobra (Video Game) / int_d5995bfd
type
Roboteching
 Twin Cobra (Video Game) / int_d5995bfd
comment
Roboteching: Stage 4's Mini Bosses are two tornado-generating machines.
 Twin Cobra (Video Game) / int_d5995bfd
featureApplicability
1.0
 Twin Cobra (Video Game) / int_d5995bfd
featureConfidence
1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_d5995bfd
 Twin Cobra (Video Game) / int_d5a66181
type
Color-Coded Multiplayer
 Twin Cobra (Video Game) / int_d5a66181
comment
Color-Coded Multiplayer: The cooperative 2-player mode of Twin Cobra gives the first player a red helicopter and the second player a Palette Swapped blue helicopter.
 Twin Cobra (Video Game) / int_d5a66181
featureApplicability
1.0
 Twin Cobra (Video Game) / int_d5a66181
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1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_d5a66181
 Twin Cobra (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Twin Cobra (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The 2023 Windows PC port by Bitwave features a number of assist features to help players with the game's Nintendo Hard difficulty. Turbo-fire is among these features, but using it will not force a score from the "Single Credit" leaderboards to the "Assist" leaderboards, so that players do not have to engage in potentially-harmful Button Mashing to compete on the Single Credit leaderboards.
 Twin Cobra (Video Game) / int_d6f284a3
featureApplicability
1.0
 Twin Cobra (Video Game) / int_d6f284a3
featureConfidence
1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_d6f284a3
 Twin Cobra (Video Game) / int_e57bd3dd
type
Wolfpack Boss
 Twin Cobra (Video Game) / int_e57bd3dd
comment
Wolfpack Boss: Stage 3's boss, four moving turrets on train tracks. They spew out 8-way bullets (and a spray burst on low health), which can make it painful to avoid all four of them at one go.
 Twin Cobra (Video Game) / int_e57bd3dd
featureApplicability
1.0
 Twin Cobra (Video Game) / int_e57bd3dd
featureConfidence
1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_e57bd3dd
 Twin Cobra (Video Game) / int_e5d37e0f
type
Divergent Character Evolution
 Twin Cobra (Video Game) / int_e5d37e0f
comment
Divergent Character Evolution: Player 1 and Player 2 actually look different (not just being a Palette Swap). Their green weapon also differs- the blue heli (player 1) gets the Thunder Claw, the red heli (Player 2) gets the Binchou Laser.
 Twin Cobra (Video Game) / int_e5d37e0f
featureApplicability
1.0
 Twin Cobra (Video Game) / int_e5d37e0f
featureConfidence
1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_e5d37e0f
 Twin Cobra (Video Game) / int_e69173b6
type
Time-Limit Boss
 Twin Cobra (Video Game) / int_e69173b6
comment
Time-Limit Boss: The Kyūkoku Tiger Heli revision of the arcade version introduces time limits to boss fights to prevent players from milking their flunkies infinitely.
 Twin Cobra (Video Game) / int_e69173b6
featureApplicability
1.0
 Twin Cobra (Video Game) / int_e69173b6
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1.0
 Twin Cobra (Video Game)
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Twin Cobra (Video Game) / int_e69173b6
 Twin Cobra (Video Game) / int_e90e91de
type
Every 10,000 Points
 Twin Cobra (Video Game) / int_e90e91de
comment
Every 10,000 Points: The exact number of points required for an extend depends on the difficulty setting.
 Twin Cobra (Video Game) / int_e90e91de
featureApplicability
1.0
 Twin Cobra (Video Game) / int_e90e91de
featureConfidence
1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_e90e91de
 Twin Cobra (Video Game) / int_e9d6eff8
type
Cool Airship
 Twin Cobra (Video Game) / int_e9d6eff8
comment
Cool Airship: The first boss. Once you destroy its connecting sections, it splits apart into a Dual Boss.
 Twin Cobra (Video Game) / int_e9d6eff8
featureApplicability
1.0
 Twin Cobra (Video Game) / int_e9d6eff8
featureConfidence
1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_e9d6eff8
 Twin Cobra (Video Game) / int_f11c3835
type
Anti-Grinding
 Twin Cobra (Video Game) / int_f11c3835
comment
Anti-Grinding: The Kyūkoku Tiger Heli version's Final Boss now has a 90-second time limit (when previously it did not have any time limit)to milk points infinitely with no further effort beyond continuously tapping the fire button (or holding it down with an autofire function).
 Twin Cobra (Video Game) / int_f11c3835
featureApplicability
1.0
 Twin Cobra (Video Game) / int_f11c3835
featureConfidence
1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_f11c3835
 Twin Cobra (Video Game) / int_f453e39e
type
Screen Crunch
 Twin Cobra (Video Game) / int_f453e39e
comment
Screen Crunch: Most home versions of the game blow up the sizes of the graphics in order to accomodate horizontally-oriented screens, but unfortunately reduce the vertical height of the playfield, making it much harder to perform forward or backward dodges. This trope along with the Genesis version being otherwise faithful to the arcade version is why that version in particular is one of the most Nintendo Hard shmups on the system.
 Twin Cobra (Video Game) / int_f453e39e
featureApplicability
1.0
 Twin Cobra (Video Game) / int_f453e39e
featureConfidence
1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_f453e39e
 Twin Cobra (Video Game) / int_f763003b
type
Boss Warning Siren
 Twin Cobra (Video Game) / int_f763003b
comment
Boss Warning Siren: In the Kyukyoku Tiger Heli rerelease, boss fights are signified by the Enemy Alert gadget flashing "DANGER" for the left, right, and top sides.
 Twin Cobra (Video Game) / int_f763003b
featureApplicability
1.0
 Twin Cobra (Video Game) / int_f763003b
featureConfidence
1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_f763003b
 Twin Cobra (Video Game) / int_fd206d08
type
Cores-and-Turrets Boss
 Twin Cobra (Video Game) / int_fd206d08
comment
Cores-and-Turrets Boss: You fight two of them as Mini Bosses in the final level. The Final Boss is also one.
 Twin Cobra (Video Game) / int_fd206d08
featureApplicability
1.0
 Twin Cobra (Video Game) / int_fd206d08
featureConfidence
1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_fd206d08
 Twin Cobra (Video Game) / int_name
type
ItemName
 Twin Cobra (Video Game) / int_name
comment
 Twin Cobra (Video Game) / int_name
featureApplicability
1.0
 Twin Cobra (Video Game) / int_name
featureConfidence
1.0
 Twin Cobra (Video Game)
hasFeature
Twin Cobra (Video Game) / int_name
 Twin Cobra (Video Game) / int_name
itemName
Twin Cobra (Video Game)

The following is a list of statements referring to the current page from other pages.

 Twin Cobra (Video Game)
hasFeature
A Winner Is You / int_82e4196a
 Twin Cobra (Video Game)
hasFeature
Arrange Mode / int_82e4196a
 Twin Cobra (Video Game)
hasFeature
Color-Coded Multiplayer / int_82e4196a
 Twin Cobra (Video Game)
hasFeature
Difficulty by Region / int_82e4196a
 Twin Cobra (Video Game)
hasFeature
Easier Than Easy / int_82e4196a
 Twin Cobra (Video Game)
hasFeature
Endless Game / int_82e4196a
 Twin Cobra (Video Game)
hasFeature
Every 10,000 Points / int_82e4196a
 Twin Cobra (Video Game)
hasFeature
Hard Mode Filler / int_82e4196a
 Twin Cobra (Video Game)
hasFeature
1-Up / int_82e4196a
 Twin Cobra (Video Game)
hasFeature
Pink Girl, Blue Boy / int_82e4196a
 Twin Cobra (Video Game)
hasFeature
Self-Plagiarism / int_82e4196a
 Twin Cobra (Video Game)
hasFeature
Spread Shot / int_82e4196a
 Twin Cobra (Video Game)
hasFeature
The Goomba / int_82e4196a
 Twin Cobra (Video Game)
hasFeature
The Mockbuster / int_82e4196a
 Twin Cobra (Video Game)
hasFeature
Unstable Equilibrium / int_82e4196a
 Twin Cobra (Video Game)
hasFeature
Vertical Scrolling Shooter / int_82e4196a