Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Uncharted (Video Game)

 Uncharted (Video Game)
type
TVTItem
 Uncharted (Video Game)
label
Uncharted (Video Game)
 Uncharted (Video Game)
page
Uncharted
 Uncharted (Video Game)
comment
Uncharted is a series of Action-Adventure/Third-Person Shooter/Platformer video games developed by Naughty Dog for the PlayStation 3 and PlayStation 4. The games follow self-styled Adventurer Archaeologist Nathan Drake, a self-claimed descendant of Sir Francis Drake, and his quests to find long-lost historical artifacts and treasures.The gameplay mixes third-person gunfights, environmental exploration, and puzzle solving. The series is notable for its cinematic presentation, with quality voice acting, fully motion-captured cutscenes and character animations, lush scenery, and Character Development.
 Uncharted (Video Game)
fetched
2023-11-26T13:16:40Z
 Uncharted (Video Game)
parsed
2023-11-26T13:16:40Z
 Uncharted (Video Game)
processingComment
Dropped link to AnAesop: Not a Feature - IGNORE
 Uncharted (Video Game)
processingComment
Dropped link to CallBack: Not a Feature - ITEM
 Uncharted (Video Game)
processingComment
Dropped link to GrandFinale: Not a Feature - ITEM
 Uncharted (Video Game)
processingComment
Dropped link to Greed: Not a Feature - ITEM
 Uncharted (Video Game)
processingComment
Dropped link to JakAndDaxter: Not a Feature - ITEM
 Uncharted (Video Game)
processingComment
Dropped link to PlayStationAllStarsBattleRoyale: Not a Feature - ITEM
 Uncharted (Video Game)
processingComment
Dropped link to Uncharted2022: Not a Feature - ITEM
 Uncharted (Video Game)
processingComment
Dropped link to Uncharted2AmongThieves: Not a Feature - ITEM
 Uncharted (Video Game)
processingComment
Dropped link to Uncharted3DrakesDeception: Not a Feature - ITEM
 Uncharted (Video Game)
processingComment
Dropped link to Uncharted4AThiefsEnd: Not a Feature - ITEM
 Uncharted (Video Game)
processingComment
Dropped link to UnchartedDrakesFortune: Not a Feature - ITEM
 Uncharted (Video Game)
processingComment
Dropped link to UnchartedGoldenAbyss: Not a Feature - ITEM
 Uncharted (Video Game)
processingComment
Dropped link to UnchartedTheLostLegacy: Not a Feature - ITEM
 Uncharted (Video Game)
processingComment
Dropped link to UnorthodoxReload: Not a Feature - ITEM
 Uncharted (Video Game)
isPartOf
DBTropes
 Uncharted (Video Game) / int_128e4ba8
type
Gatling Good
 Uncharted (Video Game) / int_128e4ba8
comment
Gatling Good: The GAU-19 available in Among Thieves and Golden Abyss is portable and powerful, if sadly impractical most of the time.
 Uncharted (Video Game) / int_128e4ba8
featureApplicability
1.0
 Uncharted (Video Game) / int_128e4ba8
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_128e4ba8
 Uncharted (Video Game) / int_135b9977
type
Bloodless Carnage
 Uncharted (Video Game) / int_135b9977
comment
Bloodless Carnage: The in-game violence is akin to a lot of PG-13 action adventure films, in that there is very little to no blood at all during the action. The most you get is a splotch of blood from a headshot enemy. In Chapter 17 of Uncharted 2, Nate and Tenzin come across a group of wolves mauled to death by a coated guardian. While there is plenty of blood on the ice, no actual wounds are present on their bodies.
 Uncharted (Video Game) / int_135b9977
featureApplicability
1.0
 Uncharted (Video Game) / int_135b9977
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_135b9977
 Uncharted (Video Game) / int_14aa871a
type
Improvised Zipline
 Uncharted (Video Game) / int_14aa871a
comment
Improvised Zipline: Drake often does this. With his gun.note Post-Golden Abyss, it's a grapple hook. The man's got an iron grip.
 Uncharted (Video Game) / int_14aa871a
featureApplicability
1.0
 Uncharted (Video Game) / int_14aa871a
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_14aa871a
 Uncharted (Video Game) / int_14beeefd
type
Darker and Edgier
 Uncharted (Video Game) / int_14beeefd
comment
Darker and Edgier: Among Thieves introduces seedier characters and a more threatening villain, Lazarević. A Thief's End is a considerably more down-to-earth tale that further explores Nate and his brother's Dark and Troubled Past, along with how Nate's longing for his old adventurer days causes tension between him, Elena & Sully. Most noticeably, there are no supernatural or paranormal elements surrounding the treasure of the week compared to the rest of the series. Not so much with The Lost Legacy, but Asav's motives are frighteningly real. In short, he's a terrorist.
 Uncharted (Video Game) / int_14beeefd
featureApplicability
1.0
 Uncharted (Video Game) / int_14beeefd
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_14beeefd
 Uncharted (Video Game) / int_1563860d
type
Big Damn Fire Exit
 Uncharted (Video Game) / int_1563860d
comment
Big Damn Fire Exit: Nate frequently has to escape burning or crumbling buildings that always happen to burn or crumble in just the perfect way to allow him an escape route.
 Uncharted (Video Game) / int_1563860d
featureApplicability
1.0
 Uncharted (Video Game) / int_1563860d
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_1563860d
 Uncharted (Video Game) / int_1a3a91dd
type
Say My Name
 Uncharted (Video Game) / int_1a3a91dd
comment
Say My Name: Drake's allies will yell his name whenever he dies, and vice-versa. Ditto Lazarević as his fight with Drake progresses.
 Uncharted (Video Game) / int_1a3a91dd
featureApplicability
1.0
 Uncharted (Video Game) / int_1a3a91dd
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_1a3a91dd
 Uncharted (Video Game) / int_1be7d298
type
Easy-Mode Mockery
 Uncharted (Video Game) / int_1be7d298
comment
Easy-Mode Mockery: Very Easy/Explorer difficulty disables player stats, trophies and progression-based awards, as to prevent players from cheesing them by playing on the easiest difficulty.
 Uncharted (Video Game) / int_1be7d298
featureApplicability
1.0
 Uncharted (Video Game) / int_1be7d298
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_1be7d298
 Uncharted (Video Game) / int_1eed1d03
type
Anti-Air
 Uncharted (Video Game) / int_1eed1d03
comment
"Anti-aircraft fire?! This is so not cool!"
 Uncharted (Video Game) / int_1eed1d03
featureApplicability
1.0
 Uncharted (Video Game) / int_1eed1d03
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_1eed1d03
 Uncharted (Video Game) / int_1f19f198
type
Back-to-Back Badasses
 Uncharted (Video Game) / int_1f19f198
comment
Back-to-Back Badasses: Drake's Fortune: Nate and Eddy. Among Thieves: Nate and Flynn, and later Nate and Tenzin.
 Uncharted (Video Game) / int_1f19f198
featureApplicability
1.0
 Uncharted (Video Game) / int_1f19f198
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_1f19f198
 Uncharted (Video Game) / int_1f92e4c6
type
Regenerating Health
 Uncharted (Video Game) / int_1f92e4c6
comment
Regenerating Health: Nate's health will recover if you get him to a place where he can't be hit for a few moments. How fast you recover depends on what difficulty you're playing on. Word of God about his "health" being his "luck" implies that Nate is simply letting his natural luck restore itself.
 Uncharted (Video Game) / int_1f92e4c6
featureApplicability
1.0
 Uncharted (Video Game) / int_1f92e4c6
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_1f92e4c6
 Uncharted (Video Game) / int_1fe36347
type
Take My Hand!
 Uncharted (Video Game) / int_1fe36347
comment
Take My Hand!: Used many, many times in Among Thieves, pretty funnily when Flynn wants to do it for you. Sully says it to Nate near the end of the third game, when Drake is trying to decide whether to save Marlowe from quicksand. More generally, this is often used to indicate bonds of friendship and trust between Nate and his companions, such as Elena, Sully, Chloe, and Tenzin. It's also inverted with Nate sometimes taking their hands. The moments when Nate tries to do this for bad guys, Eddy Raja or Katherine Marlowe, he fails.
 Uncharted (Video Game) / int_1fe36347
featureApplicability
1.0
 Uncharted (Video Game) / int_1fe36347
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_1fe36347
 Uncharted (Video Game) / int_20e2a53b
type
Notice This
 Uncharted (Video Game) / int_20e2a53b
comment
Notice This: Spend long enough in an area without progressing, and the game will invite you to press a key for a hint. The camera will then look at where you should be going. When Drake is climbing, the camera will sometimes swing round to show the next stage of the route. Collectible treasures sparkle, as do guns and ammo that Drake can pick up.
 Uncharted (Video Game) / int_20e2a53b
featureApplicability
1.0
 Uncharted (Video Game) / int_20e2a53b
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_20e2a53b
 Uncharted (Video Game) / int_225b682
type
Throw-Away Guns
 Uncharted (Video Game) / int_225b682
comment
Throw-Away Guns: Nate can only carry one pistol and one long gun at once. Whenever he picks up a new gun, he simply tosses the old one on the ground.
 Uncharted (Video Game) / int_225b682
featureApplicability
1.0
 Uncharted (Video Game) / int_225b682
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_225b682
 Uncharted (Video Game) / int_26c22470
type
Put Down Your Gun and Step Away
 Uncharted (Video Game) / int_26c22470
comment
Put Down Your Gun and Step Away: Happens at least a half dozen times throughout the first two games. Roman even says it word for word at one point in the first game. Nate finally gets his chance to pull one of these near the end of the second game, but Lazarević subverts it by shooting the hostage himself. Also happens to Nate and Jada in The Fourth Labyrinth. The head honcho pulling this completes it with a snicker, which makes Nate snap and shove him into an abyss before surrendering.
 Uncharted (Video Game) / int_26c22470
featureApplicability
1.0
 Uncharted (Video Game) / int_26c22470
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_26c22470
 Uncharted (Video Game) / int_27b418da
type
A Winner Is You
 Uncharted (Video Game) / int_27b418da
comment
A Winner Is You: Collecting all the artifacts just unlocks some more non-conclusive banter between Nate and Sully.
 Uncharted (Video Game) / int_27b418da
featureApplicability
1.0
 Uncharted (Video Game) / int_27b418da
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_27b418da
 Uncharted (Video Game) / int_294ed981
type
Bilingual Bonus
 Uncharted (Video Game) / int_294ed981
comment
Bilingual Bonus: If you know the Indonesian language, get ready for a kick when hearing this exchange with Eddy's mercenaries in the first game. The accent sounds more Malaysian, though. Both Eddy and his sister Rika speak unsubtitled Bahasa Indonesian in Eye of Indra too. Also present in Among Thieves, since Tenzin and the entire village speaks unsubtitled Tibetan. Drake's Deception has quite a bit of Spanish and Arabic that is also not subtitled. Golden Abyss has touches of unsubtitled Spanish, including some Spanish namecalling from Nate himself (though Guerro quickly translates it). A Thief's End has subtitled (but not translated) Spanish, as well as unsubtitled Italian. The trailer for Uncharted: Lost Legacy contains Hindi.
 Uncharted (Video Game) / int_294ed981
featureApplicability
1.0
 Uncharted (Video Game) / int_294ed981
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_294ed981
 Uncharted (Video Game) / int_29a39f6
type
Easter Egg
 Uncharted (Video Game) / int_29a39f6
comment
"Marco!" Usually in the form of an Easter Egg.
 Uncharted (Video Game) / int_29a39f6
featureApplicability
1.0
 Uncharted (Video Game) / int_29a39f6
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_29a39f6
 Uncharted (Video Game) / int_2a090d00
type
Lampshade Hanging
 Uncharted (Video Game) / int_2a090d00
comment
Lampshade Hanging: Everyone in Among Thieves is sick of climbing. A common criticism of the series is the immersion-breakingly colossal number of people Drake can kill (at least 300 per game) without altering the narrative. Kill 1000 enemies in A Thief's End and you'll be awarded the trophy "Ludonarrative Dissonance". A Thief's End also has a great deal in the banter. For example when Nate and Sam reach the colony, Nate asks how could pirates keep it secret. Which is a good question considering how many people arrived and for some time lived there, but we never get an answer.
 Uncharted (Video Game) / int_2a090d00
featureApplicability
1.0
 Uncharted (Video Game) / int_2a090d00
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_2a090d00
 Uncharted (Video Game) / int_2a195285
type
Revolvers Are Just Better
 Uncharted (Video Game) / int_2a195285
comment
Revolvers Are Just Better: One-shot kills, no matter where you hit someone, although some of the better-armored enemies can withstand multiple hits. On Crushing, they're two-shot kills, unless you hit the head or torso, even on low-armor mooks.
 Uncharted (Video Game) / int_2a195285
featureApplicability
1.0
 Uncharted (Video Game) / int_2a195285
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_2a195285
 Uncharted (Video Game) / int_2a552d44
type
Recurring Element
 Uncharted (Video Game) / int_2a552d44
comment
Recurring Element: There's an apparently supernatural curse that has a scientific explanation in the end. Each game features a Precursor Orb (called a Strange Relic in-game) from the Jak and Daxter series as a hidden collectable. This collectable awards a special trophy when found. One of the main villains is an Evil Counterpart to Nate: Atoq Navarro, Harry Flynn, Talbot and Rafe Adler are all representations of Drake's worst traits.
 Uncharted (Video Game) / int_2a552d44
featureApplicability
1.0
 Uncharted (Video Game) / int_2a552d44
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_2a552d44
 Uncharted (Video Game) / int_2c8f12af
type
Pre-Order Bonus
 Uncharted (Video Game) / int_2c8f12af
comment
Pre-Order Bonus: Depending on where you preordered the game (if at all), you got different bonuses, ranging from golden guns in multiplayer to extra experience and attributes in multiplayer.
 Uncharted (Video Game) / int_2c8f12af
featureApplicability
1.0
 Uncharted (Video Game) / int_2c8f12af
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_2c8f12af
 Uncharted (Video Game) / int_3094ec26
type
Artifact of Death
 Uncharted (Video Game) / int_3094ec26
comment
Artifact of Death: El Dorado in the first game. It unleashes a pathogen that turns anyone who ingests it into zombies. In Among Thieves, Shambhala's power is protected by deadly Guardians, a tribe who drank from the Tree of Life to become nigh-invulnerable superhumans. In the third game, the vessel of brass holding 'djinn' in Iram — the source of the hallucinogenic agent in Iram's water. Played with in the fourth game. There's nothing really unusual concerning Henry Avery's treasure, but the sheer size and scope of it caused Avery and all the other pirates who knew of it to kill each other out of simple human greed.
 Uncharted (Video Game) / int_3094ec26
featureApplicability
1.0
 Uncharted (Video Game) / int_3094ec26
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_3094ec26
 Uncharted (Video Game) / int_319cc4d7
type
Low Fantasy
 Uncharted (Video Game) / int_319cc4d7
comment
Low Fantasy: The first three games fall somewhere between Maybe Magic, Maybe Mundane and All Myths Are True. There are fantastical elements but nothing too overt and could still being seen as having some sort of logical explanation. The fourth game, however, is simply about a missing pirate colony and its treasure.
 Uncharted (Video Game) / int_319cc4d7
featureApplicability
1.0
 Uncharted (Video Game) / int_319cc4d7
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_319cc4d7
 Uncharted (Video Game) / int_32e279c4
type
Humans Are Flawed
 Uncharted (Video Game) / int_32e279c4
comment
A Thief's End is the only main game in the series with no zombie viruses, yetis or hallucinogenic brass vessels. Just the biggest pirate loot in history and human nature at its worst.
 Uncharted (Video Game) / int_32e279c4
featureApplicability
1.0
 Uncharted (Video Game) / int_32e279c4
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_32e279c4
 Uncharted (Video Game) / int_33864ee8
type
Collection Sidequest
 Uncharted (Video Game) / int_33864ee8
comment
Collection Sidequest: Uncharted: Golden Abyss goes completely nuts with this trope: There are 138 collectible "mystery" items that tell you more about what's happening in the world (recent history as well as ancient), another 100 treasure items peppering the levels (mostly jade and turquoise trinkets), and 141 "bounty" items that randomly drop from enemies you kill (antique Tarot cards, antique Spanish playing cards, old silver and gold coins, and gemstones). What makes it more head-scratching is that, yes, the collectibles are actually canon since A Thief's End's PSX 2015 presentation video shows that Nate used the money to start his business (along with other "trinkets" he gained). The card game Uncharted: Fight for Fortune manages to incentivize getting a 100% Completion by powering up its cards for each treasure you find. Gotta catch 'em all! The Lost Legacy features a sidequest in chapter 4 that, if completed, gives you the Queen's Ruby, a jewelled bracelet that lets you know if any treasures are in the general vicinity. The length and variety of the sidequest almost makes up for the short campaign.
 Uncharted (Video Game) / int_33864ee8
featureApplicability
1.0
 Uncharted (Video Game) / int_33864ee8
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_33864ee8
 Uncharted (Video Game) / int_33b4e7f
type
Helmets Are Hardly Heroic
 Uncharted (Video Game) / int_33b4e7f
comment
Helmets Are Hardly Heroic: Only villains in 2 and 3's multiplayer wear helmets. Especially noticeable in Uncharted 3's multiplayer, where a villain custom character can have ten different helmets... and the one for the heroes requires actual money.
 Uncharted (Video Game) / int_33b4e7f
featureApplicability
1.0
 Uncharted (Video Game) / int_33b4e7f
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_33b4e7f
 Uncharted (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Uncharted (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Averted. Nate's actually one of the few heroes who not only can swim, but also seem to enjoy this liberty as much as the player does.
 Uncharted (Video Game) / int_34bd7be2
featureApplicability
-1.0
 Uncharted (Video Game) / int_34bd7be2
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_34bd7be2
 Uncharted (Video Game) / int_36135fb0
type
Official Couple
 Uncharted (Video Game) / int_36135fb0
comment
Official Couple: Nate and Elena at the end of Among Thieves. And reaffirmed at the end of Drake's Deception, in which they seem to upgrade that status to Happily Married.
 Uncharted (Video Game) / int_36135fb0
featureApplicability
1.0
 Uncharted (Video Game) / int_36135fb0
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_36135fb0
 Uncharted (Video Game) / int_36249acd
type
Lethal Joke Character
 Uncharted (Video Game) / int_36249acd
comment
LethalJokeCharacter Doughnut Drake, while appearing twice or thrice as heavy, is still as physically capable as the original.
 Uncharted (Video Game) / int_36249acd
featureApplicability
1.0
 Uncharted (Video Game) / int_36249acd
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_36249acd
 Uncharted (Video Game) / int_39128678
type
Hand in the Hole
 Uncharted (Video Game) / int_39128678
comment
Hand in the Hole: Not actually using a hole, but in Among Thieves Nate pulls the fake out version and freaks out Chloe and Sully when removing a box from the clutches of a skeleton. Played straight in Drake's Deception where you have to reach in holes to look for a lever. Elena and Sully lampshade what a bad idea this might be. In A Thief's End, there are a few doors that can only be opened by a lever shoulder-deep in a hole. One of them is a death trap, with a skeleton found on it.
 Uncharted (Video Game) / int_39128678
featureApplicability
1.0
 Uncharted (Video Game) / int_39128678
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_39128678
 Uncharted (Video Game) / int_3bfd0eb
type
Motion Capture
 Uncharted (Video Game) / int_3bfd0eb
comment
Motion Capture: Taken a step further, with the actors doing the motion capture themselves and recording dialogue at the same time (except for Tenzin in Uncharted 2, who is motion captured by Robin Atkin Downes but voiced by Phema Dhondup). This gives their interactions a much greater chemistry, as they aren't just sitting in a chair recording their lines. It also speaks to the talent of the actors, who had only the most basic props to work with amidst an ocean of green screen.
 Uncharted (Video Game) / int_3bfd0eb
featureApplicability
1.0
 Uncharted (Video Game) / int_3bfd0eb
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_3bfd0eb
 Uncharted (Video Game) / int_3c0a4666
type
Noodle Incident
 Uncharted (Video Game) / int_3c0a4666
comment
Noodle Incident: Casual conversations reveal that the characters have many in-jokes. The incidents tend to have a bit of foreshadowing as well, such as the following example: Golden Abyss gives us Nate's dislike of taking the scenic route because "last time we took the 'scenic route' I wound up in a ditch behind the Taj Mahal. Naked."
 Uncharted (Video Game) / int_3c0a4666
featureApplicability
1.0
 Uncharted (Video Game) / int_3c0a4666
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_3c0a4666
 Uncharted (Video Game) / int_41d3778a
type
Benevolent Architecture
 Uncharted (Video Game) / int_41d3778a
comment
Benevolent Architecture: Oh boy, oh boy. Every single building that Nate goes looking around in is specially built with plenty of handholds just for him to climb around on like a monkey. No structure, however ancient, is safe from Nate climbing around in such a manner, unless the developers didn't add handholds. Lampshaded in Golden Abyss, however:
 Uncharted (Video Game) / int_41d3778a
featureApplicability
1.0
 Uncharted (Video Game) / int_41d3778a
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_41d3778a
 Uncharted (Video Game) / int_424c9a9b
type
Cold-Blooded Torture
 Uncharted (Video Game) / int_424c9a9b
comment
Cold-Blooded Torture: Nate is the victim of it in Eye of Indra.
 Uncharted (Video Game) / int_424c9a9b
featureApplicability
1.0
 Uncharted (Video Game) / int_424c9a9b
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_424c9a9b
 Uncharted (Video Game) / int_43d5d6d5
type
Sticks to the Back
 Uncharted (Video Game) / int_43d5d6d5
comment
Sticks to the Back: In the first three Uncharted games, none of Nate's rifles or shotguns have slings on them. But thankfully it doesn't matter, because they just stick to his back until he needs to use them. "A Thief's End" puts an end to this trend, as the long guns in that game do have slings on them.
 Uncharted (Video Game) / int_43d5d6d5
featureApplicability
1.0
 Uncharted (Video Game) / int_43d5d6d5
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_43d5d6d5
 Uncharted (Video Game) / int_43e36f2f
type
Acrofatic
 Uncharted (Video Game) / int_43e36f2f
comment
Acrofatic: Doughnut Drake, an unlockable skin for Nate in the first two games (and the remastered version of the third). Despite being morbidly obese, he somehow defies the laws of physics by still being just as agile as regular Nate.
 Uncharted (Video Game) / int_43e36f2f
featureApplicability
1.0
 Uncharted (Video Game) / int_43e36f2f
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_43e36f2f
 Uncharted (Video Game) / int_4508b16b
type
The Guards Must Be Crazy
 Uncharted (Video Game) / int_4508b16b
comment
The Guards Must Be Crazy: During stealth sections, guards don't always notice Nate — even if any normal human would. Additionally, if they think they saw something and their investigation turns up nothing, they'll act like nothing happened.
 Uncharted (Video Game) / int_4508b16b
featureApplicability
1.0
 Uncharted (Video Game) / int_4508b16b
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_4508b16b
 Uncharted (Video Game) / int_4583a262
type
Shirtless Scene
 Uncharted (Video Game) / int_4583a262
comment
Shirtless Scene: Nate has one panel in the comic books, a shirtless scene in Eye of Indra, and a shirtless skin in A Thief's End's multiplayer.
 Uncharted (Video Game) / int_4583a262
featureApplicability
1.0
 Uncharted (Video Game) / int_4583a262
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_4583a262
 Uncharted (Video Game) / int_475b8ac0
type
Rope Bridge
 Uncharted (Video Game) / int_475b8ac0
comment
Rope Bridge: Nate and Elena's history with this prompts Nate to declare that he's never crossing a bridge with Elena again. She agrees. Which is even funnier because about 30 seconds earlier there were a bunch of heavily armored Mooks tramping across the bridge. In Golden Abyss, Nate yet again has to survive a collapsing rope bridge. Chase asks him how he managed to not slip off and die.
 Uncharted (Video Game) / int_475b8ac0
featureApplicability
1.0
 Uncharted (Video Game) / int_475b8ac0
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_475b8ac0
 Uncharted (Video Game) / int_49d18492
type
Scenery Gorn
 Uncharted (Video Game) / int_49d18492
comment
Scenery Gorn: As much as the game loves to show off its pretty scenery (see below), they seem to get equally as much joy out of ripping everything to shreds all around you as organically and beautifully as possible. 4 in particular has some ridiculous scenes of destruction that show everything falling to pieces all around Nate.
 Uncharted (Video Game) / int_49d18492
featureApplicability
1.0
 Uncharted (Video Game) / int_49d18492
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_49d18492
 Uncharted (Video Game) / int_49d59be9
type
Scenery Porn
 Uncharted (Video Game) / int_49d59be9
comment
Scenery Porn: Oh yeah. If there's one area that the series has drawn consistent praise for, it's that the graphics in each game look really dang pretty, with the games frequently being considered to be the best-looking ones on their console.
 Uncharted (Video Game) / int_49d59be9
featureApplicability
1.0
 Uncharted (Video Game) / int_49d59be9
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_49d59be9
 Uncharted (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Uncharted (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall:
 Uncharted (Video Game) / int_4a3e547f
featureApplicability
1.0
 Uncharted (Video Game) / int_4a3e547f
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_4a3e547f
 Uncharted (Video Game) / int_4e34d653
type
See You in Hell
 Uncharted (Video Game) / int_4e34d653
comment
See You in Hell: Inverted, as it's meant playfully when Sully says it to Drake in Among Thieves. Played straight in the third game when said by Rameses.
 Uncharted (Video Game) / int_4e34d653
featureApplicability
1.0
 Uncharted (Video Game) / int_4e34d653
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_4e34d653
 Uncharted (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Uncharted (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: Interviews revealed that Drake's "buffer" appearance in Uncharted 2 and then 3 was the intention for him in the original game, but apparently Naughty Dog used an imperfect model, which is why he's leaner in the first game. This is humorously lampshaded by Flynn in the second game, who states that Drake should "lay off the doughnuts". The logo of the first game has the subtitle written on tape, rather than the simpler coloured line and plain text of the later games. The other games have a lot of globetrotting before reaching the central location where the MacGuffin is located, but Drake's Fortune takes place entirely in the island near El Dorado. The controls are slightly different, in that L2 is not a dedicated button for dropping a grenade, and L3 does not zoom in for automatic weapons. The puzzles are fewer in number and far less complicated.
 Uncharted (Video Game) / int_4f4372e9
featureApplicability
1.0
 Uncharted (Video Game) / int_4f4372e9
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_4f4372e9
 Uncharted (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Uncharted (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Dying will take you back to the last checkpoint you passed. In some cases, you can actually jump ahead a little to the next one if you die in the right place. Which can lead to great confusion for the player.
 Uncharted (Video Game) / int_50727f8d
featureApplicability
1.0
 Uncharted (Video Game) / int_50727f8d
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_50727f8d
 Uncharted (Video Game) / int_51a3ba7
type
We Used to Be Friends
 Uncharted (Video Game) / int_51a3ba7
comment
We Used to Be Friends: Eddy Raja, Harry Flynn, Jason Dante and Rafe Adler are former acquaintances of Nate before greed gets the better of them and they are now his enemies.
 Uncharted (Video Game) / int_51a3ba7
featureApplicability
1.0
 Uncharted (Video Game) / int_51a3ba7
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_51a3ba7
 Uncharted (Video Game) / int_52b36340
type
What Measure Is a Mook?
 Uncharted (Video Game) / int_52b36340
comment
What Measure Is a Mook?: The games are noted for their particularly high body count due to frequent gun battles, with Nathan killing hundreds of mooks over the course of the series. But then a boss or mini-boss shows up and the player might find weapons disabled and only hand-to-hand combat available, which doesn't always end in the bad guy being killed.
 Uncharted (Video Game) / int_52b36340
featureApplicability
1.0
 Uncharted (Video Game) / int_52b36340
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_52b36340
 Uncharted (Video Game) / int_5313c266
type
Bookends
 Uncharted (Video Game) / int_5313c266
comment
Book Ends: The first game begins with Elena speaking, and the last shot of U4 is of Elena. Both games feature a coin as the loading screen icon. In Chapter 16 of A Thief's End, a young Sam promises Nathan that the two of them will "go far". Near the conclusion of the game, Nathan tells Sam that they have "come far" before retiring to live a normal life with Elena. Also in Chapter 16, Nate and Sam find a Polaroid camera in Evelyn's house while searching for their mother's old book. The photo taken on it actually shows up in the Epilogue, in the same book Nate and Sam left Evelyn's house with, making this a literal "book" ending. At the conclusion of Drake's Fortune, Nathan and Elena try to share a moment only moments after killing Navarro. Before this can happen, Sully shouts, "you two got a funny idea of romantic!" In A Thief's End, after Nate and Elena experience a close call with Captain Avery's exploding mummy traps, the two exchange the following lines which are clearly a Call-Back to the first game. Elena is the first of Nate's allies to appear in Drake's Fortune and the last to join him in A Thief's End. Similarly, the beginning of Drake's Fortune features Nate and Elena exploring a Lost City on an island, and the end of A Thief's End, that's exactly what they end up doing.
 Uncharted (Video Game) / int_5313c266
featureApplicability
1.0
 Uncharted (Video Game) / int_5313c266
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_5313c266
 Uncharted (Video Game) / int_537dd8fe
type
Affably Evil
 Uncharted (Video Game) / int_537dd8fe
comment
Drake's Fortune has Gabriel Roman.
 Uncharted (Video Game) / int_537dd8fe
featureApplicability
1.0
 Uncharted (Video Game) / int_537dd8fe
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_537dd8fe
 Uncharted (Video Game) / int_5534431f
type
Money for Nothing
 Uncharted (Video Game) / int_5534431f
comment
Money for Nothing: In a rare mobile game example, if you don't use Mystic Orbs to respawn and instead trade them in for coins, you'll end up with enough money by the end of the game to buy all of the costumes and still have around 20,000 coins burning a hole in your pocket. Especially if you go for Pirate Nate first, since it increases the amount of gold earned from puzzles by 25%.
 Uncharted (Video Game) / int_5534431f
featureApplicability
1.0
 Uncharted (Video Game) / int_5534431f
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_5534431f
 Uncharted (Video Game) / int_5561eef8
type
Suspicious Video-Game Generosity
 Uncharted (Video Game) / int_5561eef8
comment
Suspicious Video-Game Generosity: Mostly averted, as you get most of your weapons from dead enemies, but played straight at several points in both games and double subverted in the Nazi base in Drake's Fortune. The first time you enter the cafeteria, it's just a large room full of MP40 ammo and no enemies. Then, when you return to the room after turning on the generator, you get attacked by a horde of Descendants and find out why the ammo was there. Sort of present once in the sequel; right before the first fight with the coated guardian you find a Luger pistol on a long-dead corpse that's ostensibly for shooting out the icicles in the room you're trapped in, but anyone who's played the first game knows that whenever the game throws WWII-era peashooters at you, you're about to deal with something not nice. Note that it's not too generous either — if you've already cleared the game and have unlocked the ability to buy weapons to use at any time, they're locked out of this chapter to force you to use the crappy Nazi Luger for the boss fight. Thankfully, the game is very generous, as you have unlimited ammo for the Luger. And, unlike other Hopeless Boss Fight scenarios, if you don't do enough damage to the enemy, you will get killed, so you need that unlimited ammo.
 Uncharted (Video Game) / int_5561eef8
featureApplicability
-0.3
 Uncharted (Video Game) / int_5561eef8
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_5561eef8
 Uncharted (Video Game) / int_55c79f7c
type
Death Trap
 Uncharted (Video Game) / int_55c79f7c
comment
Death Trap: The main threat Nate faces in the temples, since this game has No Antagonist.
 Uncharted (Video Game) / int_55c79f7c
featureApplicability
1.0
 Uncharted (Video Game) / int_55c79f7c
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_55c79f7c
 Uncharted (Video Game) / int_56df9ba7
type
Easier Than Easy
 Uncharted (Video Game) / int_56df9ba7
comment
Easier Than Easy: Very Easynote  (known as "Explorer" in A Thief's End, The Nathan Drake Collection and The Lost Legacy) difficulty. Drake has +50% health and permanent aim assist, allowing him to survive normally-lethal circumstances such as grenades and rocket launchers while possessing rather high accuracy. However, there's no trophy associated with completing this mode.
 Uncharted (Video Game) / int_56df9ba7
featureApplicability
1.0
 Uncharted (Video Game) / int_56df9ba7
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_56df9ba7
 Uncharted (Video Game) / int_596f675a
type
Smoking Is Cool
 Uncharted (Video Game) / int_596f675a
comment
Smoking Is Cool: Both played straight and subverted. Sully smokes a cigar, and is appropriately badass (and a Dirty Old Man), and his matches/lighter come in handy in both games. Nathan complains about the cigar a lot, though. Even after being in a Turkish prison for three months! Nate's long lost brother Sam smokes too, much to his brother's annoyance. Both Sam and Sully have been clear for a year by the time of the epilogue, thanks to a bet Nate made off-screen. It’s also subverted with Evelyn, Nate and Sam’s mom’s mentor. When they go through her house, you can find all sorts of pain medication for (presumably) her lung cancer. When they finally meet her, it’s incredibly obvious that she’s very, very sick. She can hardly talk but still has time to smoke. She also dies while the two of them are talking to her.
 Uncharted (Video Game) / int_596f675a
featureApplicability
-0.3
 Uncharted (Video Game) / int_596f675a
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_596f675a
 Uncharted (Video Game) / int_5989e3b6
type
Enemy Mine
 Uncharted (Video Game) / int_5989e3b6
comment
During their forced Enemy Mine in the first game, Eddy Raja gets grabbed by a Descendant and dragged into a pit. Nate tries to pull him out, but Eddy gets dogpiled in a second later.
 Uncharted (Video Game) / int_5989e3b6
featureApplicability
1.0
 Uncharted (Video Game) / int_5989e3b6
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_5989e3b6
 Uncharted (Video Game) / int_59df21f1
type
Let's Play
 Uncharted (Video Game) / int_59df21f1
comment
Let's Play: Chip Cheezum and General Ironicus have done amazing Let's Plays of both Uncharted and Uncharted 2.
 Uncharted (Video Game) / int_59df21f1
featureApplicability
1.0
 Uncharted (Video Game) / int_59df21f1
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_59df21f1
 Uncharted (Video Game) / int_5a3b8032
type
The Un-Reveal
 Uncharted (Video Game) / int_5a3b8032
comment
The Unreveal: In Uncharted 3, the brass urn allegedly carrying the Djinn is never opened (Nate sends it plummeting back into the depths of Iram's well before the villains can retrieve and open it). What was really in there? We'll never know. This is also true of the first and second game's treasures. In the first game, it's obvious that El Dorado contains some kind of mutagen, but given the fact that it operates in no way like any other biological organism, its true nature remains a mystery. In the second game, the sap of the Tree of Life does heal Lazarević and make both him and the Guardians super-durable, but whether it's magic, mundane made magic, or something else entirely is unknown.
 Uncharted (Video Game) / int_5a3b8032
featureApplicability
1.0
 Uncharted (Video Game) / int_5a3b8032
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_5a3b8032
 Uncharted (Video Game) / int_5b3d0d9f
type
Foreboding Architecture
 Uncharted (Video Game) / int_5b3d0d9f
comment
Foreboding Architecture
 Uncharted (Video Game) / int_5b3d0d9f
featureApplicability
1.0
 Uncharted (Video Game) / int_5b3d0d9f
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_5b3d0d9f
 Uncharted (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Uncharted (Video Game) / int_5ca80293
comment
Nadine Ross, for all her mischief during the game, runs away from the island with plenty of treasure and ends up starring with Chloe Frazer in The Lost Legacy. The only way she's better than Rafe is that even as a mercenary, she knows when to stop. PragmaticVillainy certainly pays.
 Uncharted (Video Game) / int_5ca80293
featureApplicability
1.0
 Uncharted (Video Game) / int_5ca80293
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_5ca80293
 Uncharted (Video Game) / int_5ce7dbb9
type
Central Theme
 Uncharted (Video Game) / int_5ce7dbb9
comment
Central Theme: Greed and obsession. Nate and the villains are in search for whatever priceless MacGuffin they are after, for money or for glory and get blinded by it. Nate consistently struggles with wanting adventure while not alienating his friends and family. Although he stumbles along the way, he eventually learns when to call it quits and gets his happy ending. The villains, for the most part, don't learn their lesson. Nadine is the only villain to survive the series because she specifically knows when to walk away from the obsessive quest Rafe is dragging her on when it's gone off the rails, gaining neither glory nor the treasure.
 Uncharted (Video Game) / int_5ce7dbb9
featureApplicability
1.0
 Uncharted (Video Game) / int_5ce7dbb9
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_5ce7dbb9
 Uncharted (Video Game) / int_5e2ae7ee
type
Inexplicable Treasure Chests
 Uncharted (Video Game) / int_5e2ae7ee
comment
Inexplicable Treasure Chests: Although they're not in chests, the treasures in the games are often in very weird places, such as an antique watch hanging from the underside of a ledge in a museum. One treasure near the end of Among Thieves needs to be shot at to be collected.
 Uncharted (Video Game) / int_5e2ae7ee
featureApplicability
1.0
 Uncharted (Video Game) / int_5e2ae7ee
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_5e2ae7ee
 Uncharted (Video Game) / int_62259825
type
Nintendo Hard
 Uncharted (Video Game) / int_62259825
comment
The Nathan Drake Collection bumps Crushing down to more tolerable levels and adds Brutal, where enemies take even more damage than on Crushing while Drake himself effectively becomes a One-Hit-Point Wonder. Stealth kills also don't give bonus ammo, and all ammo drops are approximately 1/6th of their standard value. Prepare to Die—a lot.
 Uncharted (Video Game) / int_62259825
featureApplicability
1.0
 Uncharted (Video Game) / int_62259825
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_62259825
 Uncharted (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Uncharted (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: During cutscenes, characters are killed or seriously hurt by single gunshots that they seem to shrug off regularly during gameplay. Word of God says that Nate doesn't ACTUALLY get shot in any given (non-cutscene) fight, and that your health is an indication of your luck, rather than your actual health. Lampshaded in Uncharted 4, where the achievement for killing 1000 enemies is "Ludonarrative Dissonance", which is in reference to Nate's Informed Flaw of simply being an Action Survivor.
 Uncharted (Video Game) / int_6320eced
featureApplicability
1.0
 Uncharted (Video Game) / int_6320eced
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_6320eced
 Uncharted (Video Game) / int_63b3597
type
Shoot the Fuel Tank
 Uncharted (Video Game) / int_63b3597
comment
Shoot the Fuel Tank: Even has a little shout-out to Apocalypse Now during the third game when he does so. It's also possible to shoot the generators in Borneo and blow them up.
 Uncharted (Video Game) / int_63b3597
featureApplicability
1.0
 Uncharted (Video Game) / int_63b3597
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_63b3597
 Uncharted (Video Game) / int_6439de78
type
Heroic Sacrifice
 Uncharted (Video Game) / int_6439de78
comment
Heroic Sacrifice: In the backstory to Drake's Fortune, Sir Francis Drake sacrificed himself and his remaining crew to ensure the El Dorado statue (and its zombie virus) would never leave the island. Considering Uncharted 3, he seemed to be a rather altruistic fellow in general, when he disobeyed the orders of the Queen to hide all traces of the location of the lost city of Ubar, where an evil djinn-infested brass urn lay in the water.
 Uncharted (Video Game) / int_6439de78
featureApplicability
1.0
 Uncharted (Video Game) / int_6439de78
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_6439de78
 Uncharted (Video Game) / int_651a8540
type
Indy Escape
 Uncharted (Video Game) / int_651a8540
comment
Indy Escape: Several times throughout the series, usually while running towards the screen, a staple in Naughty Dog games.
 Uncharted (Video Game) / int_651a8540
featureApplicability
1.0
 Uncharted (Video Game) / int_651a8540
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_651a8540
 Uncharted (Video Game) / int_659702b0
type
Photo Mode
 Uncharted (Video Game) / int_659702b0
comment
Photo Mode: The series from 2015 forward includes a Photo Mode in each game, including remakes. Using it gives the player an achievement.
 Uncharted (Video Game) / int_659702b0
featureApplicability
1.0
 Uncharted (Video Game) / int_659702b0
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_659702b0
 Uncharted (Video Game) / int_67b3bd44
type
Mundanger
 Uncharted (Video Game) / int_67b3bd44
comment
Mun Danger: Golden Abyss is the first game to have a non-paranormal twist: the underground city of gold is "cursed" with radiation. Nearby uranium deposits have made the gold dangerously radioactive. Of course, the bad guys plan on selling the hot gold anyway, damn the consequences. A Thief's End is the only main game in the series with no zombie viruses, yetis or hallucinogenic brass vessels. Just the biggest pirate loot in history and human nature at its worst.
 Uncharted (Video Game) / int_67b3bd44
featureApplicability
1.0
 Uncharted (Video Game) / int_67b3bd44
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_67b3bd44
 Uncharted (Video Game) / int_6838a3ec
type
EliteMook
 Uncharted (Video Game) / int_6838a3ec
comment
Elite Mook: Heavily armored soldiers. They can usually survive a grenade, take two close-range shotgun shots to drop, and though pistols and automatics will drop them eventually. They will just keep walking toward you until they either reach you and kill you (because fistfighting them is completely useless), or suffer from Critical Existence Failure. At least they can still be stealth killed. The djinn from Drake's Deception count as well.
 Uncharted (Video Game) / int_6838a3ec
featureApplicability
1.0
 Uncharted (Video Game) / int_6838a3ec
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_6838a3ec
 Uncharted (Video Game) / int_6930bf94
type
Lost City
 Uncharted (Video Game) / int_6930bf94
comment
Elena is the first of Nate's allies to appear in Drake's Fortune and the last to join him in A Thief's End. Similarly, the beginning of Drake's Fortune features Nate and Elena exploring a Lost City on an island, and the end of A Thief's End, that's exactly what they end up doing.
 Uncharted (Video Game) / int_6930bf94
featureApplicability
1.0
 Uncharted (Video Game) / int_6930bf94
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_6930bf94
 Uncharted (Video Game) / int_697b5232
type
Those Wacky Nazis
 Uncharted (Video Game) / int_697b5232
comment
Those Wacky Nazis: Involved in the first two games' backstories. Justified because Hitler's obsession with the occult means him sending teams to look for possibly mythical artifacts isn't too surprising.
 Uncharted (Video Game) / int_697b5232
featureApplicability
1.0
 Uncharted (Video Game) / int_697b5232
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_697b5232
 Uncharted (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Uncharted (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: New character skins are among the bonuses for achieving various medals.
 Uncharted (Video Game) / int_6ac6a56a
featureApplicability
1.0
 Uncharted (Video Game) / int_6ac6a56a
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_6ac6a56a
 Uncharted (Video Game) / int_6bda9a30
type
Meaningful Name
 Uncharted (Video Game) / int_6bda9a30
comment
Meaningful Name: The mountain in Borneo in Among Thieves. It's likely that the mountain in question is Mount Kinabalu, the tallest mountain on the island. The name is thought by some to have come from a shortened version of the phrase "Aki Nabalu," which means "revered place of the dead." Considering what they end up finding there, it's pretty appropriate. A Thief's End itself, given that it refers to the fact that this title is the Grand Finale to the Uncharted series (well, for Nate) and that it refers to Nate's treasure hunting career coming to an end. Likewise, Saint Dismas, the penitent thief, is a symbol throughout the game, and when Sam and Nate reach the treasury room of Libertalia, they find the pirate founders' portraits defaced with the word "Thief". Cassie Drake is named after her grandmother, Cassandra Morgan.
 Uncharted (Video Game) / int_6bda9a30
featureApplicability
1.0
 Uncharted (Video Game) / int_6bda9a30
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_6bda9a30
 Uncharted (Video Game) / int_6d2afccf
type
Audible Gleam
 Uncharted (Video Game) / int_6d2afccf
comment
The Lost Legacy features a sidequest in chapter 4 that, if completed, gives you the Queen's Ruby, a jewelled bracelet that lets you know if any treasures are in the general vicinity. The length and variety of the sidequest almost makes up for the short campaign.
 Uncharted (Video Game) / int_6d2afccf
featureApplicability
1.0
 Uncharted (Video Game) / int_6d2afccf
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_6d2afccf
 Uncharted (Video Game) / int_6ef6417b
type
Disney Death
 Uncharted (Video Game) / int_6ef6417b
comment
Disney Death: At least one per game. Sully is shot early on by Roman in the first game, but is saved by Francis Drake's diary having stopped the bullet. Elena takes a grenade at near point-blank range in Among Thieves, and appears to have died after Nate and Chloe pull her out of Shambhala, but turns up fine in the final cutscene. In Uncharted 3, Nathan hallucinates Sully's death. This doesn't even mention all the times others think Nate has died.
 Uncharted (Video Game) / int_6ef6417b
featureApplicability
1.0
 Uncharted (Video Game) / int_6ef6417b
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_6ef6417b
 Uncharted (Video Game) / int_742a6e78
type
Gameplay Ally Immortality
 Uncharted (Video Game) / int_742a6e78
comment
Gameplay Ally Immortality: If you have an NPC ally with you, they can't be harmed in any way. Perhaps to make up for this, they are typically horrible shots.
 Uncharted (Video Game) / int_742a6e78
featureApplicability
1.0
 Uncharted (Video Game) / int_742a6e78
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_742a6e78
 Uncharted (Video Game) / int_776a06eb
type
All Myths Are True
 Uncharted (Video Game) / int_776a06eb
comment
All Myths Are True: The series has a combination of this and Maybe Magic, Maybe Mundane, where each adventure features an encounter with something that establishes the myths and legends of the cultures around the world that is at least based on something otherworldly.
 Uncharted (Video Game) / int_776a06eb
featureApplicability
1.0
 Uncharted (Video Game) / int_776a06eb
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_776a06eb
 Uncharted (Video Game) / int_77b03c0a
type
Remember the New Guy?
 Uncharted (Video Game) / int_77b03c0a
comment
Remember the New Guy?: Happens in the second and third games as we learn more about Nate's contacts with various people. His history with Chloe, Harry, and Charlie aren't elaborated on, but they do appear to have at least some backstory together, given the way they talk. His meeting with Chloe and an earlier job with Harry are shown in the comic books. And then there's Sam, Nate's older brother in the fourth game, although it's somewhat justified by Nate presuming him dead.
 Uncharted (Video Game) / int_77b03c0a
featureApplicability
1.0
 Uncharted (Video Game) / int_77b03c0a
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_77b03c0a
 Uncharted (Video Game) / int_77f6cc58
type
100% Completion
 Uncharted (Video Game) / int_77f6cc58
comment
The card game Uncharted: Fight for Fortune manages to incentivize getting a 100% Completion by powering up its cards for each treasure you find. Gotta catch 'em all!
 Uncharted (Video Game) / int_77f6cc58
featureApplicability
1.0
 Uncharted (Video Game) / int_77f6cc58
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_77f6cc58
 Uncharted (Video Game) / int_78540917
type
Like Brother and Sister
 Uncharted (Video Game) / int_78540917
comment
Like Brother and Sister: Nate and Jada.
 Uncharted (Video Game) / int_78540917
featureApplicability
1.0
 Uncharted (Video Game) / int_78540917
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_78540917
 Uncharted (Video Game) / int_79aa292e
type
Car Chase Shoot-Out
 Uncharted (Video Game) / int_79aa292e
comment
Car Chase Shoot-Out: Practically a staple of the series and Once an Episode for each installment. Uncharted: Drake's Fortune: Drake and Elena managed to get their hands on the map the bad guys had and make a run for it after Elena busts Drake from a prison. Prompting a chase through the jungle with Eddy's goons on their tail and Drake to fend them off while Elena drives. Uncharted 2: Among Thieves: Drake and Elena once again, this time in a stolen jeep following after Lazarvic's convoy to rescue an ally that's been taken. Unlike the last one, Drake jumps from vehicle to vehicle, both shooting and engaging in hand to hand with some of the mooks. Uncharted 3: Drake's Deception: Drake joins with a desert tribe in riding against Marlowe's forces headed for Ubar. There they must contend against another convoy where Drake can shoot from his horse and leap from vehicle to vehicle to engage the enemies. Uncharted 4: A Thief's End: At King's Bay, Sam gets caught by Rafe's men, forcing Nate and Sully to go recuse him, the chase culminates with Drake and Sam having to escape on a motorcycle with an armored truck coming after them with Drake having to shoot at it as Sam drives.
 Uncharted (Video Game) / int_79aa292e
featureApplicability
1.0
 Uncharted (Video Game) / int_79aa292e
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_79aa292e
 Uncharted (Video Game) / int_7b21ef92
type
Later-Installment Weirdness
 Uncharted (Video Game) / int_7b21ef92
comment
Later-Installment Weirdness: A Thief's End and The Lost Legacy's new game mechanics, most notably the grapple hook, aerial takedowns, and using the triangle button to reload.
 Uncharted (Video Game) / int_7b21ef92
featureApplicability
1.0
 Uncharted (Video Game) / int_7b21ef92
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_7b21ef92
 Uncharted (Video Game) / int_7c862b8a
type
Chronic Backstabbing Disorder
 Uncharted (Video Game) / int_7c862b8a
comment
Chronic Backstabbing Disorder: The Rajas regularly betray their employers or current allies.
 Uncharted (Video Game) / int_7c862b8a
featureApplicability
1.0
 Uncharted (Video Game) / int_7c862b8a
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_7c862b8a
 Uncharted (Video Game) / int_7d561d58
type
Too Awesome to Use
 Uncharted (Video Game) / int_7d561d58
comment
Too Awesome to Use: There are plenty of one-hit-kill weapons, but ammo for them is rare, so use them wisely. The Wes-44 revolver. It's one of the best handguns, but whenever you find it, it usually only has six shots. If you find another, it's only half loaded. But it kills any normal, non-heavy mook in one shot except on Crushing, where it will kill such enemies in two. The "Tau Sniper"note Taurus Raging Bull, basically a Wes-44 with a sniper scope. It's actually more common than the standard Wes in Uncharted 3. All of the other one-hit-kill handguns also apply, like the Desert-5, the Mag 5note Dan Wesson PPC, and the Wes's successor in Uncharted 4, the Barok .44note Mateba Autorevolver. In terms of long guns, there's the M79 grenade launcher from the first game (which only has a carry capacity of 3 rounds), and its successors the M32 and China Lake. In A Thief's End multiplayer and The Lost Legacy, there's the Harbinger Sniper, an insanely powerful, insanely long semi-automatic sniper rifle.
 Uncharted (Video Game) / int_7d561d58
featureApplicability
1.0
 Uncharted (Video Game) / int_7d561d58
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_7d561d58
 Uncharted (Video Game) / int_7eb49b31
type
Almost Kiss
 Uncharted (Video Game) / int_7eb49b31
comment
Almost Kiss: Nate and Elena at the end of Drake's Fortune nearly kiss, only for Sully to interrupt them. Nate and Chase at the end of Golden Abyss. Nate and Jada a couple of times in The Fourth Labyrinth.
 Uncharted (Video Game) / int_7eb49b31
featureApplicability
1.0
 Uncharted (Video Game) / int_7eb49b31
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_7eb49b31
 Uncharted (Video Game) / int_80251be3
type
How We Got Here
 Uncharted (Video Game) / int_80251be3
comment
How We Got Here: Among Thieves starts off with Nate wounded and in a train car dangling dangerously from a cliff. After climbing his way up and fighting the mooks that are still lingering, the game flashes back to what led Nate to get into the mess. And if that weren't enough, once you reach the point you came in at, you have to climb the train again! Somewhat unusually for this trope, it's a little different when he climbs it again, with Nate monologuing and an extended gunfight at the end. Eye of Indra abuses this with intermittent cuts to Nate being tortured by the villain. The first issue of the comic book starts with a scene that isn't actually reached until the end. The prologue of Golden Abyss is a shortened version of chapter 27. The first scene of A Thief's End doesn't occur until halfway through the game.
 Uncharted (Video Game) / int_80251be3
featureApplicability
1.0
 Uncharted (Video Game) / int_80251be3
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_80251be3
 Uncharted (Video Game) / int_828a5ca8
type
Roaring Rampage of Rescue
 Uncharted (Video Game) / int_828a5ca8
comment
Roaring Rampage of Rescue: Occurs in all three PS3 games and the Vita game. The first has Nate battle through hordes of zombies and soldiers to rescue an injured Elena. The second has Nate board a train and fight dozens of soldiers and a helicopter (again, TWICE) to rescue Chloe. The third has Nate kill an entire band of pirates, infiltrate an airfield, stow away on a plane, and finally make his way through a convoy to rescue Sully. Golden Abyss has Nate rampage through tons of soldiers and mercenaries to rescue Chase.
 Uncharted (Video Game) / int_828a5ca8
featureApplicability
1.0
 Uncharted (Video Game) / int_828a5ca8
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_828a5ca8
 Uncharted (Video Game) / int_8344209e
type
BFG
 Uncharted (Video Game) / int_8344209e
comment
In terms of long guns, there's the M79 grenade launcher from the first game (which only has a carry capacity of 3 rounds), and its successors the M32 and China Lake. In A Thief's End multiplayer and The Lost Legacy, there's the Harbinger Sniper, an insanely powerful, insanely long semi-automatic sniper rifle.
 Uncharted (Video Game) / int_8344209e
featureApplicability
1.0
 Uncharted (Video Game) / int_8344209e
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_8344209e
 Uncharted (Video Game) / int_85f0f0fb
type
World of Snark
 Uncharted (Video Game) / int_85f0f0fb
comment
World of Snark: Gets very close, at least. Pretty much every character you interact with will have an opportunity to drop a sarcastic quip. And then there's Nate himself... World of Ham: Everyone in U4 multiplayer is clearly having the time of their lives — not just reliably over-the-top characters like Lazarević, Eddy, and Rameses, but even Cold Hams like Gabriel Roman, Rafe, and Marlowe get in on the fun.
 Uncharted (Video Game) / int_85f0f0fb
featureApplicability
1.0
 Uncharted (Video Game) / int_85f0f0fb
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_85f0f0fb
 Uncharted (Video Game) / int_86d4f985
type
Doing In the Wizard
 Uncharted (Video Game) / int_86d4f985
comment
There's an apparently supernatural curse that has a scientific explanation in the end.
 Uncharted (Video Game) / int_86d4f985
featureApplicability
1.0
 Uncharted (Video Game) / int_86d4f985
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_86d4f985
 Uncharted (Video Game) / int_86ee8070
type
World of Ham
 Uncharted (Video Game) / int_86ee8070
comment
World of Ham: Everyone in U4 multiplayer is clearly having the time of their lives — not just reliably over-the-top characters like Lazarević, Eddy, and Rameses, but even Cold Hams like Gabriel Roman, Rafe, and Marlowe get in on the fun.
 Uncharted (Video Game) / int_86ee8070
featureApplicability
1.0
 Uncharted (Video Game) / int_86ee8070
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_86ee8070
 Uncharted (Video Game) / int_8879db82
type
Badass Crew
 Uncharted (Video Game) / int_8879db82
comment
Badass Crew: Nate, Sully, Elena, and Chloe.
 Uncharted (Video Game) / int_8879db82
featureApplicability
1.0
 Uncharted (Video Game) / int_8879db82
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_8879db82
 Uncharted (Video Game) / int_8a888e34
type
Exploding Barrels
 Uncharted (Video Game) / int_8a888e34
comment
Exploding Barrels: Drake's Fortune has barrels. Among Thieves has propane tanks. And exploding tree sap. Drake's Fortune and The Lost Legacy have propane tanks as well. A Thief's End has small wooden barrels of gunpowder marked with a white X.
 Uncharted (Video Game) / int_8a888e34
featureApplicability
1.0
 Uncharted (Video Game) / int_8a888e34
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_8a888e34
 Uncharted (Video Game) / int_8b568cb7
type
Posthumous Character
 Uncharted (Video Game) / int_8b568cb7
comment
Posthumous Character: At least one per main series game: Sir Francis Drake in Drake's Fortune. Marco Polo in Among Thieves. T.E. Lawrence, John Dee, and Sir Francis again in Drake's Deception. Henry Avery (with a journey to his home in Scotland and a discussion of his life and legacy making the game a Sidelong Glance Biopic of him) and Jonathan Burns (who's left behind letters and clues about his doomed voyage attempting to find the same treasure in the early 1800s) in A Thief's End.
 Uncharted (Video Game) / int_8b568cb7
featureApplicability
1.0
 Uncharted (Video Game) / int_8b568cb7
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_8b568cb7
 Uncharted (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Uncharted (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: Nate can climb just about anything...unless the local overgrowth has claimed it.
 Uncharted (Video Game) / int_8d6c8737
featureApplicability
1.0
 Uncharted (Video Game) / int_8d6c8737
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_8d6c8737
 Uncharted (Video Game) / int_8e3b5b4d
type
Minimalist Cast
 Uncharted (Video Game) / int_8e3b5b4d
comment
Minimalist Cast: The only characters to appear include Nate and Sully — who don't even have their original voices, and speak only in text boxes.
 Uncharted (Video Game) / int_8e3b5b4d
featureApplicability
1.0
 Uncharted (Video Game) / int_8e3b5b4d
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_8e3b5b4d
 Uncharted (Video Game) / int_912b24c4
type
Art Shift
 Uncharted (Video Game) / int_912b24c4
comment
Art Shift: The game uses an overhead view with more stylized graphics.
 Uncharted (Video Game) / int_912b24c4
featureApplicability
1.0
 Uncharted (Video Game) / int_912b24c4
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_912b24c4
 Uncharted (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Uncharted (Video Game) / int_92a1fa1b
comment
The first two Warlords in U4's Survival Mode, the skeletons of Adam Baldridge and Henry Avery, possess these.
 Uncharted (Video Game) / int_92a1fa1b
featureApplicability
1.0
 Uncharted (Video Game) / int_92a1fa1b
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_92a1fa1b
 Uncharted (Video Game) / int_93168fb1
type
It's Quiet… Too Quiet
 Uncharted (Video Game) / int_93168fb1
comment
It's Quiet… Too Quiet Used by the bad guys in Among Thieves when Nate is running around like a ninja stealth-killing them all. They won't notice him murdering their compatriots, but they will notice when you make noise, and then realize how quiet it is... In 3, 4, and The Lost Legacy, enemies will notice bodies of the ones you stealth killed (unless, in the later games, they're hidden in tall grass), and in 3's case, they somehow know exactly where you are, even if you're on the other side of the area from where the body is.
 Uncharted (Video Game) / int_93168fb1
featureApplicability
1.0
 Uncharted (Video Game) / int_93168fb1
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_93168fb1
 Uncharted (Video Game) / int_940a5958
type
Artificial Stupidity
 Uncharted (Video Game) / int_940a5958
comment
Artificial Stupidity: In all four games, enemies never seem to react to explosives being thrown at them. While they can react, they generally don't run away when a grenade lands at their feet, nor do they try to kick it away or throw it back at you, even though the player can throw it back at them in 3.
 Uncharted (Video Game) / int_940a5958
featureApplicability
1.0
 Uncharted (Video Game) / int_940a5958
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_940a5958
 Uncharted (Video Game) / int_957e5fc2
type
Villainous Breakdown
 Uncharted (Video Game) / int_957e5fc2
comment
Villainous Breakdown: Guerro, Lazarević, Talbot, Rafe, and Asav absolutely lose it at the climaxes of their respective games. Granted, most of them weren't exactly sane to begin with.
 Uncharted (Video Game) / int_957e5fc2
featureApplicability
1.0
 Uncharted (Video Game) / int_957e5fc2
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_957e5fc2
 Uncharted (Video Game) / int_970c790a
type
Big Bad
 Uncharted (Video Game) / int_970c790a
comment
Drake's Deception has Katherine Marlowe and Talbot. Subverted with Charlie Cutter, a Double Agent within Marlowe's camp for Drake and Sully.
 Uncharted (Video Game) / int_970c790a
featureApplicability
-0.3
 Uncharted (Video Game) / int_970c790a
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_970c790a
 Uncharted (Video Game) / int_974b47a7
type
Men Are the Expendable Gender
 Uncharted (Video Game) / int_974b47a7
comment
Men Are the Expendable Gender: There are no female mooks in any of the games. The main female villain in Uncharted 3 dies from sinking into sand rather than being fought by Nate; like in the first two games; Drake fights her male sidekick instead. In Uncharted 4, Nadine Ross does not employ any women for some reason, and the main characters are reluctant to kill her at first — feelings that are not shown to the male enemies in the game. Downplayed in Uncharted 4 multiplayer with NPC sidekicks, some of whom are female (including hunters).
 Uncharted (Video Game) / int_974b47a7
featureApplicability
1.0
 Uncharted (Video Game) / int_974b47a7
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_974b47a7
 Uncharted (Video Game) / int_9b53f32
type
Exposed to the Elements
 Uncharted (Video Game) / int_9b53f32
comment
Exposed to the Elements: Averted; even Chloe will wrap up in warm clothes in the colder climates. The only exception is Nate at the start of Among Thieves when he's only in his usual outfit of jeans and a long sleeved top while in the Himalayas. Justified in that he hadn't expected to end up there of all places.
 Uncharted (Video Game) / int_9b53f32
featureApplicability
-1.0
 Uncharted (Video Game) / int_9b53f32
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_9b53f32
 Uncharted (Video Game) / int_9b54d536
type
Evil Counterpart
 Uncharted (Video Game) / int_9b54d536
comment
One of the main villains is an Evil Counterpart to Nate: Atoq Navarro, Harry Flynn, Talbot and Rafe Adler are all representations of Drake's worst traits.
 Uncharted (Video Game) / int_9b54d536
featureApplicability
1.0
 Uncharted (Video Game) / int_9b54d536
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_9b54d536
 Uncharted (Video Game) / int_9bca83eb
type
Death by Irony
 Uncharted (Video Game) / int_9bca83eb
comment
Death by Irony / Karmic Death: Many of the main villains die this way. They are killed either by the treasure itself or by those they wronged to get to it.
 Uncharted (Video Game) / int_9bca83eb
featureApplicability
1.0
 Uncharted (Video Game) / int_9bca83eb
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_9bca83eb
 Uncharted (Video Game) / int_9c63834f
type
BoringYetPractical
 Uncharted (Video Game) / int_9c63834f
comment
Boring Yet Practical: Overlapping with Punch-Packing Pistol, the 92FS has a good magazine capacity, reasonable stopping power and, unlike the various Hand Cannons offered by the games, has plentiful ammo available.
 Uncharted (Video Game) / int_9c63834f
featureApplicability
1.0
 Uncharted (Video Game) / int_9c63834f
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_9c63834f
 Uncharted (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Uncharted (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: It's very much averted, as you can only carry one pistol, one long gun and four grenades. In an even subtler twist, the character models have pockets for every single thing they use in the game. Slightly present in A Thief's End multiplayer; if you happen to be carrying a heavy weapon that's a pistol, your character will store it in the same holster as your regular pistol and they'll clip through each other.
 Uncharted (Video Game) / int_9c7e3137
featureApplicability
-1.0
 Uncharted (Video Game) / int_9c7e3137
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_9c7e3137
 Uncharted (Video Game) / int_9c96f771
type
You Call That a Wound?
 Uncharted (Video Game) / int_9c96f771
comment
You Call That a Wound?: Whenever you enter a firefight alongside one of your allies, they won't die unless you get too far away from them. They can even survive getting hit by a grenade at point blank range, something that nearly kills Elena in a later cutscene. Averted on Crushing difficulty: your allies aren't invincible, just very durable. They can and in fact will die if you don't get involved in the firefights, even if you're right next to them (grenades, however, will never kill them).
 Uncharted (Video Game) / int_9c96f771
featureApplicability
-1.0
 Uncharted (Video Game) / int_9c96f771
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_9c96f771
 Uncharted (Video Game) / int_9cde2df1
type
Hand Cannon
 Uncharted (Video Game) / int_9cde2df1
comment
Hand Cannon: The Wes-44, a long-barreled S&W 629 Classic that appears in the first three games. The Desert Eagle itself, which appears in every game except Drake's Deception as the "Desert-5". In A Thief's End, it's a multiplayer-only weapon. The Pistole, a double-barreled shotgun pistol from 2, 3, and 4. Drake's Deception has two magnum pistols, the Tau Sniper and the Mag 5. A Thief's End has the Barok .44 magnum.
 Uncharted (Video Game) / int_9cde2df1
featureApplicability
1.0
 Uncharted (Video Game) / int_9cde2df1
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_9cde2df1
 Uncharted (Video Game) / int_9d12bbc1
type
Foreshadowing
 Uncharted (Video Game) / int_9d12bbc1
comment
Foreshadowing: You can hear Descendants in the very first temple of Drake's Fortune. Eddy Raja also complains that something on the island is hunting and killing his pirates quite a while before you encounter what it is. In Drake's Deception, Salim also foreshadows the Djinn, describing them as "men of smokeless fire". Of course, the Djinn are figments of Nate's imagination, but they do match Selim's description. One of the first things said in the first game is that Francis Drake didn't have kids. Nate says that "history isn't always right". In the third game, it turns out his real name isn't Nathan "Drake". Another one of the first things said in Drake's Fortune is that Nate advises Elena not to wind up in a Panamanian prison from personal experience. Said experience is elaborated on in A Thief's End. In A Thief's End, when Sam discusses Hector Alcazar and we flash back to his memory, Alcazar's face is heavily shadowed and dark and we never quite get a clear view of his face. This suggests that Sam made up his entire encounter with him. When Nadine attacks Sam and Nate on the island, she angrily rants about all the men she's lost at their hands since the game began and how she's fed up with the time she's spent scouring the island. This hints at her eventual attempt at convincing Rafe to not search Avery's boat and also her walking away from a job she deems has gotten out of hand.
 Uncharted (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Uncharted (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_9d12bbc1
 Uncharted (Video Game) / int_9dfb8296
type
This Is Gonna Suck
 Uncharted (Video Game) / int_9dfb8296
comment
This Is Gonna Suck: "Anti-aircraft fire?! This is so not cool!" "This was a bad idea!" "No no no — let's talk about this!" In one instance, Nate is being held captive by pirates, who want him to tell them where the treasure is. Nate honestly doesn't know. Sam even quotes the trope word for word in the fourth game, when he and Nate have to jump into icy waters a la grappling hook over jagged rocks while fleeing from Shoreline mercs.
 Uncharted (Video Game) / int_9dfb8296
featureApplicability
1.0
 Uncharted (Video Game) / int_9dfb8296
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_9dfb8296
 Uncharted (Video Game) / int_9f6fb586
type
Leitmotif
 Uncharted (Video Game) / int_9f6fb586
comment
Leitmotif: Sir Francis Drake's plays prominently throughout Drake's Fortune and Drake's Deception, due to his role in the backgrounds of both games: [1]
 Uncharted (Video Game) / int_9f6fb586
featureApplicability
1.0
 Uncharted (Video Game) / int_9f6fb586
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_9f6fb586
 Uncharted (Video Game) / int_a31b47ae
type
Rapid-Fire "No!"
 Uncharted (Video Game) / int_a31b47ae
comment
Rapid-Fire "No!": A variation of Nate's Catchphrase.
 Uncharted (Video Game) / int_a31b47ae
featureApplicability
1.0
 Uncharted (Video Game) / int_a31b47ae
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_a31b47ae
 Uncharted (Video Game) / int_a3912d0e
type
Sexy Discretion Shot
 Uncharted (Video Game) / int_a3912d0e
comment
Sexy Discretion Shot: We see Chloe smirking in Nate's doorway at night. The next panel is their clothes and underthings strewn on the floor... and the next few panels are Chloe driving off at sunrise and Nate waking up in the morning.
 Uncharted (Video Game) / int_a3912d0e
featureApplicability
1.0
 Uncharted (Video Game) / int_a3912d0e
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_a3912d0e
 Uncharted (Video Game) / int_a414c3f0
type
One-Hit Kill
 Uncharted (Video Game) / int_a414c3f0
comment
The Krivosk-XS in The Lost Legacy has a scope and is pretty accurate. It isn't a One-Hit Kill, but its decent power and accuracy makes it a more versatile sidearm than the Para or Raffica (if not for [[Awesome, but Impractical its rarity).
 Uncharted (Video Game) / int_a414c3f0
featureApplicability
1.0
 Uncharted (Video Game) / int_a414c3f0
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_a414c3f0
 Uncharted (Video Game) / int_a6c69bd
type
MacGuffin
 Uncharted (Video Game) / int_a6c69bd
comment
The other games have a lot of globetrotting before reaching the central location where the MacGuffin is located, but Drake's Fortune takes place entirely in the island near El Dorado.
 Uncharted (Video Game) / int_a6c69bd
featureApplicability
1.0
 Uncharted (Video Game) / int_a6c69bd
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_a6c69bd
 Uncharted (Video Game) / int_a6cda066
type
Rule of Three
 Uncharted (Video Game) / int_a6cda066
comment
Rule of Three: Nate, Sully and Elena, and their enemies Roman, Navarro and Eddy. Nate, Chloe and Flynn. At first... Then we get Nate, Chloe and Sully, and Nate, Chloe and Elena near the end. The Fourth Labyrinth gives us Nate, Sully, and Jada. Later, when Sully is kidnapped, it ends up as Nate, Jada, and Henriksen. In A Thief's End, it's Nate, Sam, and Sully in chapters 6, 7, 10, and 11. The Lost Legacy has Chloe, Nadine, and Sam in later chapters.
 Uncharted (Video Game) / int_a6cda066
featureApplicability
1.0
 Uncharted (Video Game) / int_a6cda066
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_a6cda066
 Uncharted (Video Game) / int_a70223
type
Karma Houdini
 Uncharted (Video Game) / int_a70223
comment
Karma Houdini: Rika Raja gets the titular Eye of Indra and sails away without repercussions. Nadine Ross, for all her mischief during the game, runs away from the island with plenty of treasure and ends up starring with Chloe Frazer in The Lost Legacy. The only way she's better than Rafe is that even as a mercenary, she knows when to stop. PragmaticVillainy certainly pays.
 Uncharted (Video Game) / int_a70223
featureApplicability
1.0
 Uncharted (Video Game) / int_a70223
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_a70223
 Uncharted (Video Game) / int_a86069f
type
Alternate History
 Uncharted (Video Game) / int_a86069f
comment
Alternate History: The games use real historical places, people, and objects to tell its stories, but rarely does it match up with history books.
 Uncharted (Video Game) / int_a86069f
featureApplicability
1.0
 Uncharted (Video Game) / int_a86069f
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_a86069f
 Uncharted (Video Game) / int_ab173426
type
Ruthless Modern Pirates
 Uncharted (Video Game) / int_ab173426
comment
Ruthless Modern Pirates: The Panamanian pirates from the opening scene of Drake's Fortune, and Eddy's goons later on. Uncharted 3 has a group of these who reside in a ship graveyard in the Indian Ocean.
 Uncharted (Video Game) / int_ab173426
featureApplicability
1.0
 Uncharted (Video Game) / int_ab173426
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_ab173426
 Uncharted (Video Game) / int_ac007f3e
type
Lady Not-Appearing-in-This-Game
 Uncharted (Video Game) / int_ac007f3e
comment
Lady Not-Appearing-in-This-Comic: Elena is on the cover of the graphic novel, and nowhere inside it.
 Uncharted (Video Game) / int_ac007f3e
featureApplicability
1.0
 Uncharted (Video Game) / int_ac007f3e
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_ac007f3e
 Uncharted (Video Game) / int_ac560dc4
type
Save the Villain
 Uncharted (Video Game) / int_ac560dc4
comment
Save the Villain: Nate tries to save Olivia from a flooding room — she gets taken down by the Minotaur.
 Uncharted (Video Game) / int_ac560dc4
featureApplicability
1.0
 Uncharted (Video Game) / int_ac560dc4
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_ac560dc4
 Uncharted (Video Game) / int_ad1db87c
type
Oh, Crap!
 Uncharted (Video Game) / int_ad1db87c
comment
Oh, Crap!: Nate says this often. He does have variations on the line. They tend to be "Oh, shit", "Crap", and "No, no, no nonono!" Most of the time, when he says it under his breath, he tends to put unnecessary emphasis on the R (as in "crrrap"). The end of the 2015 A Thief's End demo (and Chapter 11 in the actual game) ends with Nate, Sam, and Sully celebrating where to go next after a harrowing encounter against the people chasing them. Only to head into their hotel room and find Elena, who Nate had been keeping in the dark, checking their stuff. Lazarević's face when he sees that Drake is leaving him to the mercy of the Guardians of Shambhala is definitely this'
 Uncharted (Video Game) / int_ad1db87c
featureApplicability
1.0
 Uncharted (Video Game) / int_ad1db87c
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_ad1db87c
 Uncharted (Video Game) / int_ad8dbae4
type
Public Domain Artifact
 Uncharted (Video Game) / int_ad8dbae4
comment
Public Domain Artifact: Everyone's heard of El Dorado, but the Cintamani Stone? Iram of the Pillars? Both come from legend, but are relatively unheard of. The Fourth Labyrinth combines multiple legends like the Minotaur and Labyrinth of Crete, Atlantis, and Chinese mythology.
 Uncharted (Video Game) / int_ad8dbae4
featureApplicability
1.0
 Uncharted (Video Game) / int_ad8dbae4
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_ad8dbae4
 Uncharted (Video Game) / int_af2547c9
type
Informed Flaw
 Uncharted (Video Game) / int_af2547c9
comment
Lampshaded in Uncharted 4, where the achievement for killing 1000 enemies is "Ludonarrative Dissonance", which is in reference to Nate's Informed Flaw of simply being an Action Survivor.
 Uncharted (Video Game) / int_af2547c9
featureApplicability
1.0
 Uncharted (Video Game) / int_af2547c9
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_af2547c9
 Uncharted (Video Game) / int_afc52a86
type
Ninja Pirate Zombie Robot
 Uncharted (Video Game) / int_afc52a86
comment
Ninja Pirate Zombie Robot: The Demon Zombie Spaniards and Nazis from the first game. Crossbow Yeti Psycho Immortals from the second game.
 Uncharted (Video Game) / int_afc52a86
featureApplicability
1.0
 Uncharted (Video Game) / int_afc52a86
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_afc52a86
 Uncharted (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Uncharted (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: Nate and Chloe happily traipse over rocks and a WWI airplane floating in lava. Nate merely sweats a bit before he actually gets some on his pants, which he pretty much pats out.
 Uncharted (Video Game) / int_b0a91b69
featureApplicability
1.0
 Uncharted (Video Game) / int_b0a91b69
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_b0a91b69
 Uncharted (Video Game) / int_b23e7ba9
type
Real Is Brown
 Uncharted (Video Game) / int_b23e7ba9
comment
Real Is Brown: The first two games include a "next-gen filter" cheat that parodies this. Played somewhat straight in the third game from when Drake enters the Rub' al Khali onwards, but justified since it's a desert.
 Uncharted (Video Game) / int_b23e7ba9
featureApplicability
1.0
 Uncharted (Video Game) / int_b23e7ba9
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_b23e7ba9
 Uncharted (Video Game) / int_b39b94da
type
Born Lucky
 Uncharted (Video Game) / int_b39b94da
comment
Born Lucky: According to Word of God. If the last bullet is really the only one that actually hits you, all the bad guys must be from the Imperial Stormtrooper Marksmanship Academy.
 Uncharted (Video Game) / int_b39b94da
featureApplicability
1.0
 Uncharted (Video Game) / int_b39b94da
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_b39b94da
 Uncharted (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Uncharted (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: Penny Arcade, Yahtzee, and Nate himself have all commented on how the mooks are boneheaded enough to get into gunfights with Nate in incredibly stupid situations. Mansion burning to the ground around them? They all try to kill one guy instead! Nate points out how dumb they're being. Regularly.
 Uncharted (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Uncharted (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_b58b4e3c
 Uncharted (Video Game) / int_b869b5b1
type
Color Motif
 Uncharted (Video Game) / int_b869b5b1
comment
Color Motif: Gold. Aside from being the color of treasure (itself representing greed), it also represents rare weapons that Nate can use. Also, some handholds in the games are gold in color.
 Uncharted (Video Game) / int_b869b5b1
featureApplicability
1.0
 Uncharted (Video Game) / int_b869b5b1
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_b869b5b1
 Uncharted (Video Game) / int_b892dd2d
type
Girl of the Week
 Uncharted (Video Game) / int_b892dd2d
comment
Girl of the Week: So far Nate's had a different girl for the first two games, plus Eye of Indra with Rika Raja and Golden Abyss with Marisa Chase. All three end with Nate hooking back up with Elena. Lampshaded when Elena and Chloe meet in Among Thieves: Elena even guesses that Drake is a guy like this in the first game when she makes a crack about him having "a girl in every port" (though he does deny this).
 Uncharted (Video Game) / int_b892dd2d
featureApplicability
1.0
 Uncharted (Video Game) / int_b892dd2d
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_b892dd2d
 Uncharted (Video Game) / int_ba0791de
type
First Girl Wins
 Uncharted (Video Game) / int_ba0791de
comment
First Girl Wins: See the Official Couple section.
 Uncharted (Video Game) / int_ba0791de
featureApplicability
1.0
 Uncharted (Video Game) / int_ba0791de
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_ba0791de
 Uncharted (Video Game) / int_ba72eebb
type
Waif-Fu
 Uncharted (Video Game) / int_ba72eebb
comment
Downplayed in Uncharted 4 multiplayer with NPC sidekicks, some of whom are female (including hunters).
 Uncharted (Video Game) / int_ba72eebb
featureApplicability
1.0
 Uncharted (Video Game) / int_ba72eebb
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_ba72eebb
 Uncharted (Video Game) / int_bb3bdc50
type
Heavy Voice
 Uncharted (Video Game) / int_bb3bdc50
comment
Heavy Voice: The unlockable Doughnut Drake skin for Uncharted 2 and 3; aside from increasing Nate's body weight by a lot, it pitch-shifts his voice downward by about 15%.
 Uncharted (Video Game) / int_bb3bdc50
featureApplicability
1.0
 Uncharted (Video Game) / int_bb3bdc50
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_bb3bdc50
 Uncharted (Video Game) / int_bbd8d3f4
type
Adventurer Archaeologist
 Uncharted (Video Game) / int_bbd8d3f4
comment
Adventurer Archaeologist: Averted funnily enough, despite Drake's love of history and the Indiana Jones type adventures through ancient ruins looking for cultural artifacts, that may or may not be magical, no one in the franchise is under any delusion that they are doing anything close to archeology, the protagonists will at best call themselves "treasure hunters" while everyone else would call them thieves. Though ironically Drake would end the series by becoming a legitimate archeologist.
 Uncharted (Video Game) / int_bbd8d3f4
featureApplicability
-1.0
 Uncharted (Video Game) / int_bbd8d3f4
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_bbd8d3f4
 Uncharted (Video Game) / int_bcba5ab
type
Sniper Pistol
 Uncharted (Video Game) / int_bcba5ab
comment
Sniper Pistol: The Tau Sniper in Drake's Deception. The Krivosk-XS in The Lost Legacy has a scope and is pretty accurate. It isn't a One-Hit Kill, but its decent power and accuracy makes it a more versatile sidearm than the Para or Raffica (if not for [[Awesome, but Impractical its rarity). A Thief's End has the most sniper-pistol-y example yet: the Bishai .50 Cal, which is bolt-action. It's essentially a stubby, stockless, one-handed Mazur LDR.
 Uncharted (Video Game) / int_bcba5ab
featureApplicability
1.0
 Uncharted (Video Game) / int_bcba5ab
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_bcba5ab
 Uncharted (Video Game) / int_be9934a5
type
Effortless Achievement
 Uncharted (Video Game) / int_be9934a5
comment
Effortless Achievement: Press "down" on the D-pad in The Nathan Drake Collection. Congratulations! You have won a trophy for exploring camera mode! Note that each of the games has a separate trophy for this.
 Uncharted (Video Game) / int_be9934a5
featureApplicability
1.0
 Uncharted (Video Game) / int_be9934a5
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_be9934a5
 Uncharted (Video Game) / int_bec0417c
type
Happily Married
 Uncharted (Video Game) / int_bec0417c
comment
Happily Married: Nate and Elena seemingly got married in between Among Thieves and Drake's Deception, but separated at some point (due to Nate), which is brought up when Nate and Sully notice Elena is still wearing her wedding ring (which Elena claims she's only doing because it "helps" with her job in Yemen). At the end of the story, after some advice from Sully, Nate responds to Elena's sympathies over losing Francis Drake's ring that he "traded it for something better" and reveals his own wedding ring, at which point the two embrace, seemingly confirming them as husband and wife. A Thief's End shows us their wedding album.
 Uncharted (Video Game) / int_bec0417c
featureApplicability
1.0
 Uncharted (Video Game) / int_bec0417c
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_bec0417c
 Uncharted (Video Game) / int_c2b28f75
type
A.K.A.-47
 Uncharted (Video Game) / int_c2b28f75
comment
A.K.A.-47: With very few exceptions, most commonly the actual AK-47note (which, for the record, is actually an original AK in the first three games, rather than an AKM like in every other video game ever), weapons in the games are given fake names. Sometimes, the names are based on their real names... The first and second game's "Desert-5", a Desert Eagle. The Micro Uzi as the "Micro 9mm". ...or sometimes named after a different version of the same gun... The Colt 653 in the first two games as the "M4". The IMI Romat in the fourth game as the "FAL". ...and sometimes wildly different. The HK416 as the "M9" in the third game. The fourth game's Ruger Mini-14 and Mini-30 as the "Copperhead SR7" and "Mettler M-30" respectively.
 Uncharted (Video Game) / int_c2b28f75
featureApplicability
1.0
 Uncharted (Video Game) / int_c2b28f75
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_c2b28f75
 Uncharted (Video Game) / int_c2cedc1c
type
Big "NO!"
 Uncharted (Video Game) / int_c2cedc1c
comment
Big "NO!": Lazarević, right before getting brutally slaughtered by the Shambhala guardians. Also Elena, after Lazarević kills her cameraman Jeff. Talbot, after Marlowe dies in quicksand.
 Uncharted (Video Game) / int_c2cedc1c
featureApplicability
1.0
 Uncharted (Video Game) / int_c2cedc1c
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_c2cedc1c
 Uncharted (Video Game) / int_c2fc1ae
type
Neck Snap
 Uncharted (Video Game) / int_c2fc1ae
comment
Neck Snap: Drake's (and Chloe's in The Lost Legacy) main way of dispatching foes stealthily is to sneak up behind them and snap their necks.
 Uncharted (Video Game) / int_c2fc1ae
featureApplicability
1.0
 Uncharted (Video Game) / int_c2fc1ae
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_c2fc1ae
 Uncharted (Video Game) / int_c3b40ab8
type
Evil Redhead
 Uncharted (Video Game) / int_c3b40ab8
comment
Evil Redhead: The Doughtys.
 Uncharted (Video Game) / int_c3b40ab8
featureApplicability
1.0
 Uncharted (Video Game) / int_c3b40ab8
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_c3b40ab8
 Uncharted (Video Game) / int_c435ec5d
type
Aesop Amnesia
 Uncharted (Video Game) / int_c435ec5d
comment
Aesop Amnesia: At the end of Drake's Fortune, Nate learns that some treasures are actually dangerous and destructive MacGuffins and No Man Should Have This Power, and that The Power of Friendship is more important than glory and adventure. Yet, again in Among Thieves, he chases the mysterious Cintamani Stone competing with a war criminal, comes close to getting his friends killed, and ends up acknowledging the same lesson. In Drake's Deception, it is Lampshaded repeatedly by Elena and Katherine Marlowe that once again Nate is chasing the trail of Francis Drake, a trail that he discovers Sir Francis had deliberately hidden from history because No Man Should Have This Power (again) and Drake once again learns that obsessions can be self-destructive and Sully finally spells it out slowly that The Power of Friendship and The Power of Love is the only real thing that counts. Considering that the fourth game takes place several years later with a long-retired Drake, this last intervention seemed to have had stronger effect.
 Uncharted (Video Game) / int_c435ec5d
featureApplicability
1.0
 Uncharted (Video Game) / int_c435ec5d
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_c435ec5d
 Uncharted (Video Game) / int_c513249
type
Harder Than Hard
 Uncharted (Video Game) / int_c513249
comment
Harder Than Hard: The aptly-named Crushing difficulty. Drake drops like a fly if he pokes his head out for more than a few seconds, and enemies eat standard bullets like a child eats candy. The Nathan Drake Collection bumps Crushing down to more tolerable levels and adds Brutal, where enemies take even more damage than on Crushing while Drake himself effectively becomes a One-Hit-Point Wonder. Stealth kills also don't give bonus ammo, and all ammo drops are approximately 1/6th of their standard value. Prepare to Die—a lot.
 Uncharted (Video Game) / int_c513249
featureApplicability
1.0
 Uncharted (Video Game) / int_c513249
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_c513249
 Uncharted (Video Game) / int_c75df49a
type
Shout-Out
 Uncharted (Video Game) / int_c75df49a
comment
Even has a little shout-out to Apocalypse Now during the third game when he does so.
 Uncharted (Video Game) / int_c75df49a
featureApplicability
1.0
 Uncharted (Video Game) / int_c75df49a
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_c75df49a
 Uncharted (Video Game) / int_cb70651c
type
Maybe Magic, Maybe Mundane
 Uncharted (Video Game) / int_cb70651c
comment
Maybe Magic, Maybe Mundane: In the first three games Drake comes across some sort of cursed item, but they have scientific explanations. Sort of. In the first game we find out that the zombie curse of El Dorado is a plague-like disease born from the entombed body; it acts almost instantly and has no other equivalent in nature. In Uncharted 2 we find that the guardians used to be human, and their supernatural strength comes from one-of-a kind tree sap. Sap that heals all wounds, even old scars, instantly, and makes the drinker nearly immortal. (As for the yetis, they're guardians in suits.) In Uncharted 3 we find out that an ancient cursed city actually had its water supply, the only water for hundreds of miles, tainted with a powerful hallucinogenic. The source in myth is a brass urn with djinn trapped inside by King Solomon — whether or not this is true is unknown since while we see the urn covered in sigils and still fully sealed, it is sunk to the bottom of a cavern before it can be investigated.
 Uncharted (Video Game) / int_cb70651c
featureApplicability
1.0
 Uncharted (Video Game) / int_cb70651c
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_cb70651c
 Uncharted (Video Game) / int_cc374ba6
type
It's Up to You
 Uncharted (Video Game) / int_cc374ba6
comment
It's Up to You: The puzzles, platforming, and so forth are all Nate's job for the most part, even when his allies can keep up with him. Mercilessly lampshaded in the beginning of Among Thieves, where among other things Nate asks Flynn if he wants to take care of the next alarm instead, to which Flynn replies by simply looking at him with a Fascinating Eyebrow.
 Uncharted (Video Game) / int_cc374ba6
featureApplicability
1.0
 Uncharted (Video Game) / int_cc374ba6
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_cc374ba6
 Uncharted (Video Game) / int_cc4b45f6
type
Word of God
 Uncharted (Video Game) / int_cc4b45f6
comment
Word of God says that Nate doesn't ACTUALLY get shot in any given (non-cutscene) fight, and that your health is an indication of your luck, rather than your actual health.
 Uncharted (Video Game) / int_cc4b45f6
featureApplicability
1.0
 Uncharted (Video Game) / int_cc4b45f6
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_cc4b45f6
 Uncharted (Video Game) / int_ccb39fea
type
Adventurer Outfit
 Uncharted (Video Game) / int_ccb39fea
comment
Adventurer Outfit: There are several different outfits for each character over the course of each game. You get to customize one in Uncharted 3's multiplayer.
 Uncharted (Video Game) / int_ccb39fea
featureApplicability
1.0
 Uncharted (Video Game) / int_ccb39fea
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_ccb39fea
 Uncharted (Video Game) / int_cd01a310
type
LampShade
 Uncharted (Video Game) / int_cd01a310
comment
Played straight in Drake's Deception where you have to reach in holes to look for a lever. Elena and Sully lampshade what a bad idea this might be.
 Uncharted (Video Game) / int_cd01a310
featureApplicability
1.0
 Uncharted (Video Game) / int_cd01a310
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_cd01a310
 Uncharted (Video Game) / int_d129e13e
type
"Eureka!" Moment
 Uncharted (Video Game) / int_d129e13e
comment
"Eureka!" Moment: Every now and then, Nate will come across a clue on some ancient wall carving or in an old book or while staring at something completely unrelated, and then poke around excitedly for a while going "Of course!" and "Why didn't I see it before?" and "Then that must mean..." to himself, while the people around him become steadily more exasperated trying to get him to explain what the hell he's talking about.
 Uncharted (Video Game) / int_d129e13e
featureApplicability
1.0
 Uncharted (Video Game) / int_d129e13e
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_d129e13e
 Uncharted (Video Game) / int_d148b019
type
Mundane Made Awesome
 Uncharted (Video Game) / int_d148b019
comment
This is also true of the first and second game's treasures. In the first game, it's obvious that El Dorado contains some kind of mutagen, but given the fact that it operates in no way like any other biological organism, its true nature remains a mystery. In the second game, the sap of the Tree of Life does heal Lazarević and make both him and the Guardians super-durable, but whether it's magic, mundane made magic, or something else entirely is unknown.
 Uncharted (Video Game) / int_d148b019
featureApplicability
1.0
 Uncharted (Video Game) / int_d148b019
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_d148b019
 Uncharted (Video Game) / int_d1f4d528
type
Treasure Map
 Uncharted (Video Game) / int_d1f4d528
comment
Treasure Map: But of course. Each game has one, detailing the steps needed to get to whatever hidden-away locale or treasure is there.
 Uncharted (Video Game) / int_d1f4d528
featureApplicability
1.0
 Uncharted (Video Game) / int_d1f4d528
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_d1f4d528
 Uncharted (Video Game) / int_d24ed873
type
Developer's Foresight
 Uncharted (Video Game) / int_d24ed873
comment
In Among Thieves He has a gunshot wound and had two full days of fighting. He noticeably slows down for each chapter he goes without rest.
 Uncharted (Video Game) / int_d24ed873
featureApplicability
1.0
 Uncharted (Video Game) / int_d24ed873
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_d24ed873
 Uncharted (Video Game) / int_d38f49f0
type
Ruins for Ruins' Sake
 Uncharted (Video Game) / int_d38f49f0
comment
Ruins for Ruins' Sake: Played straight in the first level of Drake's Fortune but amazingly averted in the rest of the game. Played straight in the sequel with the ice temple, and later averted in Shambhala.
 Uncharted (Video Game) / int_d38f49f0
featureApplicability
-1.0
 Uncharted (Video Game) / int_d38f49f0
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_d38f49f0
 Uncharted (Video Game) / int_d40e1a9f
type
Break Out the Museum Piece
 Uncharted (Video Game) / int_d40e1a9f
comment
Break Out the Museum Piece: In Drake's Fortune and Among Thieves, there are a few areas where you can find old MP40 submachine guns and Luger handguns, respectively. These weapons have been laying around in neglect since around World War II. Despite being abandoned for decades in conditions that would render them useless in real life, the guns and their ammo operate just fine. The MP40 comes especially in handy in Drake's Fortune, as it's the only weapon you'll find for a while in the Descendant-infested Nazi bunker. A Thief's End takes this even further, where Nate can find and make use of 17th Century Flintlock pistols. Although they have been lying around in abandoned ruins for over 300 years, the weapons are completely functional, and even come fully loaded with ammunition and gunpowder.
 Uncharted (Video Game) / int_d40e1a9f
featureApplicability
1.0
 Uncharted (Video Game) / int_d40e1a9f
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_d40e1a9f
 Uncharted (Video Game) / int_d5a060a8
type
Interchangeable Asian Cultures
 Uncharted (Video Game) / int_d5a060a8
comment
Interchangeable Asian Cultures: Discussed:
 Uncharted (Video Game) / int_d5a060a8
featureApplicability
1.0
 Uncharted (Video Game) / int_d5a060a8
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_d5a060a8
 Uncharted (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Uncharted (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: If you run out of ammo for your pistol while hanging off something, the game will give you enough for another magazine, so you'll never be completely helpless.
 Uncharted (Video Game) / int_d6f284a3
featureApplicability
1.0
 Uncharted (Video Game) / int_d6f284a3
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_d6f284a3
 Uncharted (Video Game) / int_d89ea2fc
type
Theme Music Withholding
 Uncharted (Video Game) / int_d89ea2fc
comment
Theme Music Withholding: In Uncharted 3, the game's action theme "Atlantis of the Sands" briefly plays at several key scenes of the game (such as the plane chase, the Talbot chase, the settlement escape, etc), only to blast in all its glory in the game's final level. To a lesser extent, the main Uncharted motif from the first game appears very sparingly in the second and third games.
 Uncharted (Video Game) / int_d89ea2fc
featureApplicability
1.0
 Uncharted (Video Game) / int_d89ea2fc
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_d89ea2fc
 Uncharted (Video Game) / int_d9ee7048
type
Spin-Off
 Uncharted (Video Game) / int_d9ee7048
comment
Spin-Off: There's a PSP pinball game based on Drake's Fortune.
 Uncharted (Video Game) / int_d9ee7048
featureApplicability
1.0
 Uncharted (Video Game) / int_d9ee7048
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_d9ee7048
 Uncharted (Video Game) / int_dae5c997
type
Action Girl
 Uncharted (Video Game) / int_dae5c997
comment
Action Girl: Elena, Chloe, Rika, and Jada. Offscreen, Nate and Sam's mother Cassandra was one, and her sons follow in her footsteps.
 Uncharted (Video Game) / int_dae5c997
featureApplicability
1.0
 Uncharted (Video Game) / int_dae5c997
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_dae5c997
 Uncharted (Video Game) / int_db6230b7
type
Lightning Bruiser
 Uncharted (Video Game) / int_db6230b7
comment
Lightning Bruiser: The guardians in Among Thieves. They're big, strong, fast, and jump impossibly far. Oh, and they take a small army to kill. Good thing our hero happens to be a One-Man Army. Also, the Minotaurs in The Fourth Labyrinth.
 Uncharted (Video Game) / int_db6230b7
featureApplicability
1.0
 Uncharted (Video Game) / int_db6230b7
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_db6230b7
 Uncharted (Video Game) / int_e192c0a7
type
Standard Female Grab Area
 Uncharted (Video Game) / int_e192c0a7
comment
Standard Female Grab Area: Averted. Female characters in the series are always restrained by big burly soldiers with guns. In the first game, Elena actually manages to escape long enough to grab a microphone and shout a warning to Nate, after which Roman chides Navarro about not being able to "handle a small girl." Navarro assures him it won't happen again, and pulls out his gun. In the Eye of Indra motion comic, Rika is held captive by a soldier who simply holds her arms behind her back one-handed. It's just an Indy Ploy to get Rika into the room so she can grab Eddy's gun from under the table.
 Uncharted (Video Game) / int_e192c0a7
featureApplicability
-1.0
 Uncharted (Video Game) / int_e192c0a7
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_e192c0a7
 Uncharted (Video Game) / int_e28f88b8
type
Last-Name Basis
 Uncharted (Video Game) / int_e28f88b8
comment
Last-Name Basis: Navarro's first name is Atoq, but only the credits tell you that. With the exception of Eddy Raja, this also applies to the rest of the villains across the first three games (although you at least get to hear their first names once in a cutscene).
 Uncharted (Video Game) / int_e28f88b8
featureApplicability
1.0
 Uncharted (Video Game) / int_e28f88b8
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_e28f88b8
 Uncharted (Video Game) / int_e2f9c107
type
Advanced Ancient Acropolis
 Uncharted (Video Game) / int_e2f9c107
comment
Advanced Ancient Acropolis: Shambhala in Among Thieves. Iram Of The Pillars in Drake's Deception.
 Uncharted (Video Game) / int_e2f9c107
featureApplicability
1.0
 Uncharted (Video Game) / int_e2f9c107
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_e2f9c107
 Uncharted (Video Game) / int_e35ab565
type
Indy Ploy
 Uncharted (Video Game) / int_e35ab565
comment
In the Eye of Indra motion comic, Rika is held captive by a soldier who simply holds her arms behind her back one-handed. It's just an Indy Ploy to get Rika into the room so she can grab Eddy's gun from under the table.
 Uncharted (Video Game) / int_e35ab565
featureApplicability
1.0
 Uncharted (Video Game) / int_e35ab565
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_e35ab565
 Uncharted (Video Game) / int_e3d1c07b
type
Hanging by the Fingers
 Uncharted (Video Game) / int_e3d1c07b
comment
Hanging by the Fingers: How Nate scales ledges. His grip and stamina while hanging is impeccable, being able to hold on for as long as he pleases, and he doesn't even need to have his feet propped up against anything.
 Uncharted (Video Game) / int_e3d1c07b
featureApplicability
1.0
 Uncharted (Video Game) / int_e3d1c07b
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_e3d1c07b
 Uncharted (Video Game) / int_e53a34aa
type
Death Course
 Uncharted (Video Game) / int_e53a34aa
comment
Death Course
 Uncharted (Video Game) / int_e53a34aa
featureApplicability
1.0
 Uncharted (Video Game) / int_e53a34aa
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_e53a34aa
 Uncharted (Video Game) / int_e6661fc2
type
Press X to Not Die
 Uncharted (Video Game) / int_e6661fc2
comment
Press X to Not Die: At a few points in all of the games.
 Uncharted (Video Game) / int_e6661fc2
featureApplicability
1.0
 Uncharted (Video Game) / int_e6661fc2
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_e6661fc2
 Uncharted (Video Game) / int_eaf5a1ac
type
Groin Attack
 Uncharted (Video Game) / int_eaf5a1ac
comment
Groin Attack: A favorite technique of Nathan's; aside from just kicking his enemies in the balls, Drake will get creative and slide underneath his foes to punch them square in the nuts.
 Uncharted (Video Game) / int_eaf5a1ac
featureApplicability
1.0
 Uncharted (Video Game) / int_eaf5a1ac
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_eaf5a1ac
 Uncharted (Video Game) / int_eb252637
type
Wealthy Ever After
 Uncharted (Video Game) / int_eb252637
comment
Wealthy Ever After: Nathan smartly decided to send the golden statue to the bottom of the ocean at the end of Drake's Fortune, but Sully managed to fill the boat up with assorted gold and jewels from the island as a consolation prize. Among Thieves averts this when the fabled impossibly massive sapphire ends up being a big piece of petrified resin, and Sully mentions at the end that the entire hunt ended up not netting anything of value. Compounded when Sully indicates he had to spend almost all of the riches from Drake's Fortune on bailing Nate out of jail. In Drake's Deception, a handful of trinkets are salvaged from Iram before its destruction. And in A Thief's End, the valuables salvaged from Henry Avery's treasure are used to finance Nate and Elena's transition into legal archaeology, wherein they stay until the end.
 Uncharted (Video Game) / int_eb252637
featureApplicability
1.0
 Uncharted (Video Game) / int_eb252637
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_eb252637
 Uncharted (Video Game) / int_eb7c34cf
type
Crossover
 Uncharted (Video Game) / int_eb7c34cf
comment
Crossover: A DLC pack in Among Thieves allows players to play as Cole (both Hero and Infamous rank), Zeke, Sev, a Helghast trooper, Nathan Hale, and a Chimeran trooper. A Helghast Capture Trooper can be bought as a villain for Drake's Deception. Nate also appears in Playstation All Stars Battle Royale.
 Uncharted (Video Game) / int_eb7c34cf
featureApplicability
1.0
 Uncharted (Video Game) / int_eb7c34cf
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_eb7c34cf
 Uncharted (Video Game) / int_ec7da60a
type
Beethoven Was an Alien Spy
 Uncharted (Video Game) / int_ec7da60a
comment
Beethoven Was an Alien Spy: Various famous explorers and historical figures are revealed to have discovered famous hidden cities, searched for (and found) supposedly lost artifacts and treasure hordes, as well as participated in the infamous secret societies of their day.
 Uncharted (Video Game) / int_ec7da60a
featureApplicability
1.0
 Uncharted (Video Game) / int_ec7da60a
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_ec7da60a
 Uncharted (Video Game) / int_ecac4c42
type
Why Won't You Die?
 Uncharted (Video Game) / int_ecac4c42
comment
Why Won't You Die?: Both Drake and Lazarević say this during their final battle. So does Asav. Also Talbot in Drake's Deception. The man gets chased extensively, brutally beaten by Nate, and shot in a cutscene, yet he looks no worse for wear.
 Uncharted (Video Game) / int_ecac4c42
featureApplicability
1.0
 Uncharted (Video Game) / int_ecac4c42
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_ecac4c42
 Uncharted (Video Game) / int_edd34386
type
Glowing Eyelights of Undeath
 Uncharted (Video Game) / int_edd34386
comment
Glowing Eyelights of Undeath: Skelzor, an unlockable costume in Uncharted 2's single player and multiplayer and Uncharted 3's multiplayer. The first two Warlords in U4's Survival Mode, the skeletons of Adam Baldridge and Henry Avery, possess these.
 Uncharted (Video Game) / int_edd34386
featureApplicability
1.0
 Uncharted (Video Game) / int_edd34386
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_edd34386
 Uncharted (Video Game) / int_ef43c232
type
Downloadable Content
 Uncharted (Video Game) / int_ef43c232
comment
Downloadable Content: Present in the sequels. The DLC is a mixture of free content (such as the Fort map) and paid content (such as the Drake's Fortune skins and map). All of the DLC thus far is for multiplayer, and U4 was rumoured to receive a single-player DLC campaign sometime in the future. This was probably what now exists as Survival Mode, which can be played alone or with friends. According to Naughty Dog, everything in U4 multiplayer can be unlocked by grinding relics, with the cheapest random drop costing 150 relics. None of the drops is a duplicate. note Each victory awards 10 relics, with daily challenges giving enough to buy multiple drops. Yes, this means upcoming content updates and some DLC can be unlocked in-game. However, as this info makes the triple pack seem overpriced note  25 USD for 1 SP and 2 MP DLC packs, it's unknown what exactly can be unlocked without DLC. In addition, at this moment, none of the pre-order items are on the in-game store either.
 Uncharted (Video Game) / int_ef43c232
featureApplicability
1.0
 Uncharted (Video Game) / int_ef43c232
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_ef43c232
 Uncharted (Video Game) / int_efacc623
type
Drama-Preserving Handicap
 Uncharted (Video Game) / int_efacc623
comment
Drama-Preserving Handicap: Drake is usually so exhausted and beaten by game's end that the villain has a real chance of killing him. In Drake's Fortune he's jumped out of a plane and fought his way through the island in one day. In Among Thieves He has a gunshot wound and had two full days of fighting. He noticeably slows down for each chapter he goes without rest. In Drake's Deception, he's actually at his best, having only fought for a few hours after nearly dying in the desert. In Thief's End, he's been through a shipwreck, been beaten up by Nadine, fallen off several cliffs, and fought a few hundred mercs. Working hard for the money, indeed.
 Uncharted (Video Game) / int_efacc623
featureApplicability
1.0
 Uncharted (Video Game) / int_efacc623
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_efacc623
 Uncharted (Video Game) / int_eff26b2b
type
Take Cover!
 Uncharted (Video Game) / int_eff26b2b
comment
Take Cover!: A key aspect of the third-person shooting gameplay. The developers said they took inspiration for this from kill.switch.
 Uncharted (Video Game) / int_eff26b2b
featureApplicability
1.0
 Uncharted (Video Game) / int_eff26b2b
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_eff26b2b
 Uncharted (Video Game) / int_f0515dae
type
Sidelong Glance Biopic
 Uncharted (Video Game) / int_f0515dae
comment
Henry Avery (with a journey to his home in Scotland and a discussion of his life and legacy making the game a Sidelong Glance Biopic of him) and Jonathan Burns (who's left behind letters and clues about his doomed voyage attempting to find the same treasure in the early 1800s) in A Thief's End.
 Uncharted (Video Game) / int_f0515dae
featureApplicability
1.0
 Uncharted (Video Game) / int_f0515dae
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_f0515dae
 Uncharted (Video Game) / int_f068cba
type
Oddball in the Series
 Uncharted (Video Game) / int_f068cba
comment
Oddball in the Series: A free mobile touchscreen game stands out pretty heavily against PlayStation-based third-person shooter/platformers.
 Uncharted (Video Game) / int_f068cba
featureApplicability
1.0
 Uncharted (Video Game) / int_f068cba
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_f068cba
 Uncharted (Video Game) / int_f2d29e14
type
Evil Brit
 Uncharted (Video Game) / int_f2d29e14
comment
Evil Brit: The first three games feature an Evil Brit or two. Drake's Fortune has Gabriel Roman. Among Thieves has Harry Flynn. Drake's Deception has Katherine Marlowe and Talbot. Subverted with Charlie Cutter, a Double Agent within Marlowe's camp for Drake and Sully. A Thief's End has a single British character: the Posthumous Character Evelyn who shows up in the flashback but she turns out to be a decent person.
 Uncharted (Video Game) / int_f2d29e14
featureApplicability
-0.3
 Uncharted (Video Game) / int_f2d29e14
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_f2d29e14
 Uncharted (Video Game) / int_f332d990
type
Too Much Information
 Uncharted (Video Game) / int_f332d990
comment
Nate checking out the ass of the person he just boosted up in Among Thieves and Golden Abyss. Brought to its conclusion when Chloe leaves, declaring that he's going to miss her ass. He won't be the only one. Sully is also not an exception. Golden Abyss features an earlier attempt at this with Nate complimenting the fit of Chase's jeans, and Dante telling Nate not to "stare at my ass".
 Uncharted (Video Game) / int_f332d990
featureApplicability
1.0
 Uncharted (Video Game) / int_f332d990
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_f332d990
 Uncharted (Video Game) / int_f511ea9b
type
Product Placement
 Uncharted (Video Game) / int_f511ea9b
comment
Product Placement: The car ads during the Eye of Indra motion comics. Lampshaded with: There is significant attention drawn to Elena and Sully's Sony Xperia smartphones in A Thief's End. It kind of backfires, however, since the phones frequently lose signal and, as it turns out, are easy to hack. Two years later Chloe Frazer has one in "rose gold" (IE pink).
 Uncharted (Video Game) / int_f511ea9b
featureApplicability
1.0
 Uncharted (Video Game) / int_f511ea9b
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_f511ea9b
 Uncharted (Video Game) / int_f63e06eb
type
Durable Deathtrap
 Uncharted (Video Game) / int_f63e06eb
comment
Durable Deathtrap: Played with — while the adventuring segments rarely actively try to kill the player, any slippery handhold or misjudged jump can spell a quick, flat death. The puzzles often involve navigating rooms with huge clockwork systems and complex hydraulics which are always visibly decayed but, as a rule, will never be quite so decayed that Nate can't get past them. There are countless occasions where the loss of one more tiny architectural detail would render the game unwinnable, and just as many occasions where that same ledge or pole will fall off the wall as soon as Nate is done with it — meaning if anyone had tried before him, or if it had rained particularly hard the day before, Nate would have had to turn around and go home.
 Uncharted (Video Game) / int_f63e06eb
featureApplicability
1.0
 Uncharted (Video Game) / int_f63e06eb
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_f63e06eb
 Uncharted (Video Game) / int_f7d66b6f
type
No-Gear Level
 Uncharted (Video Game) / int_f7d66b6f
comment
No-Gear Level: Several levels see Nate start weaponless, though it's not usually long before he finds a gun, or stealth kills a mook to get one.
 Uncharted (Video Game) / int_f7d66b6f
featureApplicability
1.0
 Uncharted (Video Game) / int_f7d66b6f
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_f7d66b6f
 Uncharted (Video Game) / int_f95baed
type
Not Staying for Breakfast
 Uncharted (Video Game) / int_f95baed
comment
Not Staying for Breakfast: Chloe, only leaving Nate a note.
 Uncharted (Video Game) / int_f95baed
featureApplicability
1.0
 Uncharted (Video Game) / int_f95baed
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_f95baed
 Uncharted (Video Game) / int_f9f2c33
type
Running Gag
 Uncharted (Video Game) / int_f9f2c33
comment
Running Gag: Nate checking out the ass of the person he just boosted up in Among Thieves and Golden Abyss. Brought to its conclusion when Chloe leaves, declaring that he's going to miss her ass. He won't be the only one. Sully is also not an exception. Golden Abyss features an earlier attempt at this with Nate complimenting the fit of Chase's jeans, and Dante telling Nate not to "stare at my ass". Even better, at one point while hanging off the side of a cliff while Elena goes ahead of him, he looks out at the mountains: At least once a game, someone will use a really common idiom only for someone else to have no idea what they are talking about. "Marco!" Usually in the form of an Easter Egg.
 Uncharted (Video Game) / int_f9f2c33
featureApplicability
1.0
 Uncharted (Video Game) / int_f9f2c33
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_f9f2c33
 Uncharted (Video Game) / int_fb96bca5
type
Video Game Vista
 Uncharted (Video Game) / int_fb96bca5
comment
Video Game Vista: Probably has too many examples to list, as Drake and co. are constantly in high-up places looking out over ancient, abandoned, breathtakingly beautiful cities. The entrances to Shambhala, Ubar and Libertalia definitely all qualify, though.
 Uncharted (Video Game) / int_fb96bca5
featureApplicability
1.0
 Uncharted (Video Game) / int_fb96bca5
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_fb96bca5
 Uncharted (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Uncharted (Video Game) / int_fc07d409
comment
Thankfully, the game is very generous, as you have unlimited ammo for the Luger. And, unlike other Hopeless Boss Fight scenarios, if you don't do enough damage to the enemy, you will get killed, so you need that unlimited ammo.
 Uncharted (Video Game) / int_fc07d409
featureApplicability
1.0
 Uncharted (Video Game) / int_fc07d409
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_fc07d409
 Uncharted (Video Game) / int_fd94c4ac
type
Theme Naming
 Uncharted (Video Game) / int_fd94c4ac
comment
Theme Naming: Probably unintentional, but 1 & 3 have "Drake" and 2 & 4 have "thief" in the title.
 Uncharted (Video Game) / int_fd94c4ac
featureApplicability
1.0
 Uncharted (Video Game) / int_fd94c4ac
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_fd94c4ac
 Uncharted (Video Game) / int_fde8d208
type
Number Two for Brains
 Uncharted (Video Game) / int_fde8d208
comment
Among Thieves has Harry Flynn.
 Uncharted (Video Game) / int_fde8d208
featureApplicability
1.0
 Uncharted (Video Game) / int_fde8d208
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_fde8d208
 Uncharted (Video Game) / int_fe793a63
type
Last-Second Chance
 Uncharted (Video Game) / int_fe793a63
comment
Upon seeing Flynn on death's door in Among Thieves, Drake offers him help and a Last-Second Chance. Flynn promptly tries to blow Drake up.
 Uncharted (Video Game) / int_fe793a63
featureApplicability
1.0
 Uncharted (Video Game) / int_fe793a63
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_fe793a63
 Uncharted (Video Game) / int_fed93e1b
type
Dark and Troubled Past
 Uncharted (Video Game) / int_fed93e1b
comment
A Thief's End is a considerably more down-to-earth tale that further explores Nate and his brother's Dark and Troubled Past, along with how Nate's longing for his old adventurer days causes tension between him, Elena & Sully. Most noticeably, there are no supernatural or paranormal elements surrounding the treasure of the week compared to the rest of the series.
 Uncharted (Video Game) / int_fed93e1b
featureApplicability
1.0
 Uncharted (Video Game) / int_fed93e1b
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_fed93e1b
 Uncharted (Video Game) / int_name
type
ItemName
 Uncharted (Video Game) / int_name
comment
 Uncharted (Video Game) / int_name
featureApplicability
1.0
 Uncharted (Video Game) / int_name
featureConfidence
1.0
 Uncharted (Video Game)
hasFeature
Uncharted (Video Game) / int_name
 Uncharted (Video Game) / int_name
itemName
Uncharted (Video Game)

The following is a list of statements referring to the current page from other pages.

 Uncharted (Video Game)
hasFeature
A.K.A.-47 / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Accidental Truth / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Action Film, Quiet Drama Scene / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Action Genre Hero Guy / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Action Prologue / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Action Survivor / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Advanced Ancient Acropolis / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Advancing Boss of Doom / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Advancing Wall of Doom / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Adventurer Archaeologist / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Adventurer Outfit / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Afraid of Clowns / int_2a43dd91
 Uncharted (Video Game)
hasFeature
All Myths Are True / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Ambidextrous Sprite / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Ambiguously Absent Parent / int_2a43dd91
 Uncharted (Video Game)
hasFeature
American Video Games / int_2a43dd91
 Uncharted (Video Game)
hasFeature
And Now for Someone Completely Different / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Angst? What Angst? / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Anti-Frustration Features / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Arc Hero / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Awesome Aussie / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Back Stab / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Badass Bandolier / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Bald of Evil / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Battle Amongst the Flames / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Beard of Evil / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Beethoven Was an Alien Spy / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Benevolent Architecture / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Bilingual Bonus / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Bleak Level / int_65fd1171
 Uncharted (Video Game)
hasFeature
Blown Across the Room / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Bollywood Nerd / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Born Lucky / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Bragging Rights Reward / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Call a Hit Point a "Smeerp" / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Camera Fiend / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Captain Crash / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Car Chase Shoot-Out / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Chainsaw-Grip BFG / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Cherry Tapping / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Chronic Hero Syndrome / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Cigar Chomper / int_2a43dd91
 ClaudiaBlack
seeAlso
Uncharted (Video Game)
 Uncharted (Video Game)
hasFeature
Collection Sidequest / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Combat Stilettos / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Comic-Book Fantasy Casting / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Compilation Re-release / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Complexity Addiction / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Cunning Linguist / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Dead Guy Junior / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Death by Materialism / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Deliberately Monochrome / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Derelict Graveyard / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Destructive Saviour / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Dialog During Gameplay / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Direct Continuous Levels / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Dirty Old Man / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Doom Magnet / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Downtime Downgrade / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Durable Deathtrap / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Easier Than Easy / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Epigraph / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Every Bullet is a Tracer / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Evil Brit / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Explosive Stupidity / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Famous Ancestor / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Fan Film / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Faster Than They Look / int_2a43dd91
 Uncharted (Video Game)
hasFeature
First Girl Wins / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Follow the Plotted Line / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Foolish Husband, Responsible Wife / int_2a43dd91
 Uncharted (Video Game)
hasFeature
From Camouflage to Criminal / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Fun with Homophones / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Game-Breaking Injury / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Genre Blindness / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Ghostapo / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Girl of the Week / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Good Guns, Bad Guns / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Good Old Fisticuffs / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Grave Robbing / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Grenade Hot Potato / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Guest Fighter / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Hand Cannon / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Hand in the Hole / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Hanging by the Fingers / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Hard-to-Adapt Work / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Harder Than Hard / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Heavily Armored Mook / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Heavy Voice / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Heroic Ambidexterity / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Hide Your Children / int_2a43dd91
 Uncharted (Video Game)
hasFeature
High-Speed Hijack / int_2a43dd91
 Uncharted (Video Game)
hasFeature
High-Tier Scrappy / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Historical Character's Fictional Relative / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Hitscan / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Home Stage / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Homing Boulders / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Hopeless Boss Fight / int_2a43dd91
 Uncharted (Video Game)
hasFeature
100% Completion / int_2a43dd91
 Uncharted (Video Game)
hasFeature
I Take Offense to That Last One / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Iconic Sequel Outfit / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Idle Animation / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Improvised Zipline / int_2a43dd91
 Uncharted (Video Game)
hasFeature
In Medias Res / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Indy Escape / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Indy Ploy / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Injured Player Character Stage / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Instant Death Bullet / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Interesting Situation Duel / int_2a43dd91
 Uncharted (Video Game)
hasFeature
It's Popular, Now It Sucks! / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Jungle Opera / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Kaizo Trap / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Killer App / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Know When to Fold 'Em / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Like a Son to Me / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Locomotive Level / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Lord British Postulate / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Lost World / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Lovable Rogue / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Low Clearance / int_2a43dd91
 Uncharted (Video Game)
hasFeature
MacGuffin Delivery Service / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Magnet Hands / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Mandatory Unretirement / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Memetic Psychopath / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Mentor Occupational Hazard / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Misidentified Weapons / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Mixed Ancestry / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Mounted Mook / int_2a43dd91
 Uncharted (Video Game)
hasFeature
No Cutscene Inventory Inertia / int_2a43dd91
 Uncharted (Video Game)
hasFeature
No Honor Among Thieves / int_2a43dd91
 Uncharted (Video Game)
hasFeature
No One Should Survive That! / int_2a43dd91
 Uncharted (Video Game)
hasFeature
No Sidepaths, No Exploration, No Freedom / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Nom de Mom / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Older Hero vs. Younger Villain / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Optional Stealth / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Photo Mode / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Plot-Powered Stamina / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Plot Threads / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Post-Processing Video Effects / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Promoted to Playable / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Punch-Packing Pistol / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Put Down Your Gun and Step Away / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Rapid-Fire "No!" / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Real Is Brown / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Recycled Script / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Regenerating Health / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Revolvers Are Just Better / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Ring on a Necklace / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Ruthless Modern Pirates / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Sexy Soaked Shirt / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Shell-Shock Silence / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Shoot Out the Lock / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Slide Attack / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Sliding Scale of Gameplay and Story Integration / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Sliding Scale of Video Game World Size and Scale / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Smashing Survival / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Sniper Pistol / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Soft Water / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Star Trek Movie Curse / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Sticks to the Back / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Story to Gameplay Ratio / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Student and Master Team / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Super Couple / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Tagalong Reporter / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Take My Hand! / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Tank-Top Tomboy / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Temple of Doom / int_2a43dd91
 Uncharted (Video Game)
hasFeature
The Artful Dodger / int_2a43dd91
 Uncharted (Video Game)
hasFeature
The Computer Is a Cheating Bastard / int_2a43dd91
 Uncharted (Video Game)
hasFeature
The Danza / int_2a43dd91
 Uncharted (Video Game)
hasFeature
The Fagin / int_2a43dd91
 Uncharted (Video Game)
hasFeature
The Precarious Ledge / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Throw-Away Guns / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Tropical Island Adventure / int_2a43dd91
 Uncharted
seeAlso
Uncharted (Video Game)
 Uncharted (Video Game)
hasFeature
Unexpected Gameplay Change / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Unluckily Lucky / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Useless Useful Stealth / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Verbed Title / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Video Game Vista / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Video Game Demake / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Walking Disaster Area / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Wet Blanket Wife / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Why We Can't Have Nice Things / int_2a43dd91
 Uncharted (Video Game)
hasFeature
World Tour / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Wreaking Havok / int_2a43dd91
 Uncharted (Video Game)
hasFeature
Writing by the Seat of Your Pants / int_2a43dd91
 Uncharted (Video Game)
hasFeature
You Can Turn Back / int_2a43dd91
 Uncharted (Video Game)
hasFeature
You Have GOT to Be Kidding Me! / int_2a43dd91
 Uncharted
sameAs
Uncharted (Video Game)
 ThatStupidVideoGameShow
seeAlso
Uncharted (Video Game)
 Uncharted (Video Game)
hasFeature
Lennon Specs / int_2a43dd91
 uncharted
sameAs
Uncharted (Video Game)