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Unreal Tournament III (Video Game)

 Unreal Tournament III (Video Game)
type
TVTItem
 Unreal Tournament III (Video Game)
label
Unreal Tournament III (Video Game)
 Unreal Tournament III (Video Game)
page
UnrealTournamentIII
 Unreal Tournament III (Video Game)
comment
Unreal Tournament III is the latest installment in the Unreal series. It was made by Epic Games, and was released for PC and PlayStation 3 in 2007, followed by the Xbox 360 in 2008.The game was an attempt to introduce some serious changes and additions to the gameplay, trying to reunite the already Broken Base of both Unreal Tournament and Unreal Tournament 2004, another major graphics update, and new maps. The amount of gametypes was also trimmed, with only six gametypes available on launch (Deathmatch, Team Deathmatch, Capture the Flag, Vehicle CTF, Warfarenote A combinaton of Onslaught and Assault which takes the gameplay of the former and adds side objectives for advantages and an orb for quick node capture. and Duel). The Black Edition added two more gametypes to the mix: Betrayal and Greed.The single-player campaign has an actual plot! It's also the first Unreal Tournament game where you don't actually compete in the Tournament. Instead, you play as Reaper, the leader of the Ronin team, who were rescued and hired by the Izanagi corporation after the Krall invasion of the Twin Souls colony, while the three corporations face against each other for controlling different worlds, and at the same time fight against the Necris race, who wants to infest and assimilate all the worlds they can. The team was put under the command of Malcolm, a former Tournament champion and the series' face.Its real lastability lies in the almost limitless potential for modding, though, but the single-player campaign is a fun ride in itself, and multiplayer... oh boy, the multiplayer.It should also be noted that, like previous installments of the UT franchise, this one's Game Engine has been very popular amongst developers and their games, being by far the most popular of the series so far - as of 2020, over four hundred games have been built with Unreal Engine 3, compared to about 20 for the original engine and 60 for UE2. Batman: Arkham Asylum, the Mass Effect franchise, Mirror's Edge, sibling Epic franchise Gears of War, Mortal Kombat vs. DC Universe, the Medal of Honor franchise, Rainbow Six: Vegas, the 2009 Star Trek preboot's tie-in ("Star Trek DAC"), and even Infinity Blade for iOS are just a few of the titles which utilize this game's underpinnings.On December 14th, Epic Games pulled off from both Steam and GOG.com the digital distribution of the Black Edition, which contained the base game and its Titan Pack DLC, thus the game, outside of auction sites, can't be bought legally any longer. In its place, a Free-to-Play version of the game called Unreal Tournament 3 X was spotted on Steam and GOG, with the promise of crossplay between the Steam, GOG and Epic Games Store's versions of the game.Check the game's character sheet for character specific tropes.Followed by Unreal Tournament 4.
 Unreal Tournament III (Video Game)
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2024-03-09T12:15:58Z
 Unreal Tournament III (Video Game)
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2024-03-09T12:15:58Z
 Unreal Tournament III (Video Game)
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Dropped link to ChargeAttack: Not a Feature - UNKNOWN
 Unreal Tournament III (Video Game)
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Dropped link to OnlyTheLeadsGetADownerEnding: Not a Feature - UNKNOWN
 Unreal Tournament III (Video Game)
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Dropped link to UnrealTournament: Not a Feature - ITEM
 Unreal Tournament III (Video Game)
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ChargeAttack
 Unreal Tournament III (Video Game)
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Only the Leads Get a Downer Ending
 Unreal Tournament III (Video Game)
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DBTropes
 Unreal Tournament III (Video Game) / int_11204355
type
Coup de Grâce Cutscene
 Unreal Tournament III (Video Game) / int_11204355
comment
Coup de Grâce Cutscene: The final match ends with Reaper smashing Akasha's head with his Rocket Launcher.
 Unreal Tournament III (Video Game) / int_11204355
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1.0
 Unreal Tournament III (Video Game) / int_11204355
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Unreal Tournament III (Video Game) / int_11204355
 Unreal Tournament III (Video Game) / int_116a941b
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Applied Phlebotinum
 Unreal Tournament III (Video Game) / int_116a941b
comment
Applied Phlebotinum: Nanoblack - from what we see, it raises the dead, powers vehicles in unknown ways, and can shield people from all harm.
 Unreal Tournament III (Video Game) / int_116a941b
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Unreal Tournament III (Video Game) / int_116a941b
 Unreal Tournament III (Video Game) / int_128e4ba8
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Gatling Good
 Unreal Tournament III (Video Game) / int_128e4ba8
comment
Gatling Good: The Stinger Minigun.
 Unreal Tournament III (Video Game) / int_128e4ba8
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Unreal Tournament III (Video Game) / int_128e4ba8
 Unreal Tournament III (Video Game) / int_137ed72e
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Phlebotinum
 Unreal Tournament III (Video Game) / int_137ed72e
comment
The Stinger Minigun replaces the standard gatling seen in the first two games. Instead of bullets, it fires shards of the local Phlebotinum; the longer you hold down the trigger, the higher the rate of fire. Alt-fire reduces your output but gives you semi-homing shots that impart physical momentum and push the victim around.
 Unreal Tournament III (Video Game) / int_137ed72e
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Unreal Tournament III (Video Game) / int_137ed72e
 Unreal Tournament III (Video Game) / int_143939c1
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Trailers Always Spoil
 Unreal Tournament III (Video Game) / int_143939c1
comment
Trailers Always Spoil: A very unfortunate variation of this trope occurs in the game's setup program (assuming you didn't buy over Steam) - if you watch the files being installed, you will notice that one of the video files is suspiciously named "malcolmbetrayal".
 Unreal Tournament III (Video Game) / int_143939c1
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 Unreal Tournament III (Video Game) / int_14beeefd
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Darker and Edgier
 Unreal Tournament III (Video Game) / int_14beeefd
comment
Darker and Edgier: It's an actual war instead of tournaments, although the tournament's technology, such as the respawner, is used.
 Unreal Tournament III (Video Game) / int_14beeefd
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1.0
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Unreal Tournament III (Video Game) / int_14beeefd
 Unreal Tournament III (Video Game) / int_15aed120
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Shows Damage
 Unreal Tournament III (Video Game) / int_15aed120
comment
Shows Damage: Applicable to the vehicles. The Link Gun tries to repair this as well.
 Unreal Tournament III (Video Game) / int_15aed120
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1.0
 Unreal Tournament III (Video Game) / int_15aed120
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Unreal Tournament III (Video Game) / int_15aed120
 Unreal Tournament III (Video Game) / int_15bd911a
type
Home Stage
 Unreal Tournament III (Video Game) / int_15bd911a
comment
Home Stage: The game has a particular approach to their levels: each of them takes place in a particular area and belong to a particular faction which the player gets to fight (either against or as) in the Campaign: Levels set on Tokaidonote DM-RisingSun, DM-ShangriLa, CTF-Reflection... belong to the Izanagi Corporation, which backs the Ronin team, the leader of which is The Protagonist (and hence the Player Character, though the other three members can be played in Cooperative mode). Levels set on Oxida Novanote VCTF-Kargo, WAR-Torlan, WAR-Downtown, DM-Diesel... belong to the Axon Research Corporation, which backs the Iron Guard team. Levels set on Hyperionnote DM-Arsenal, DM-HeatRay, DM-CarbonFire belong to the Liandri Corporation, which backs the game's version of The Corrupt, simply named "Liandri". Levels set in the planet Omicron-6note DM-Sanctuary, DM-Sentinel, WAR-Floodgate, CTF-Vertebrae... belong to the Phayder Corporation, which backs the Necris Black Legion team and, by extension, the Krall team.
 Unreal Tournament III (Video Game) / int_15bd911a
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 Unreal Tournament III (Video Game) / int_1bbb76bc
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Abandoned Area
 Unreal Tournament III (Video Game) / int_1bbb76bc
comment
Abandoned Area: DM-Arsenal:
 Unreal Tournament III (Video Game) / int_1bbb76bc
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Unreal Tournament III (Video Game) / int_1bbb76bc
 Unreal Tournament III (Video Game) / int_1c398324
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Death from Above
 Unreal Tournament III (Video Game) / int_1c398324
comment
Death from Above: The Cicada and the Raptor in Axon's side; and the Fury in the Necris side. There's also the chance of pancaking an unlucky opponent with a tank, regardless of how long it took you to drive it up the cliff and how likely it is to fail.
 Unreal Tournament III (Video Game) / int_1c398324
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Unreal Tournament III (Video Game) / int_1c398324
 Unreal Tournament III (Video Game) / int_1fa83f70
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Competitive Multiplayer
 Unreal Tournament III (Video Game) / int_1fa83f70
comment
Competitive Multiplayer: It even has everything for all the flavours.
 Unreal Tournament III (Video Game) / int_1fa83f70
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1.0
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Unreal Tournament III (Video Game) / int_1fa83f70
 Unreal Tournament III (Video Game) / int_2044af1
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Faceless Goons
 Unreal Tournament III (Video Game) / int_2044af1
comment
Faceless Goons: The Izanagi troopers who aren't Ronin, though they're the "good" guys.
 Unreal Tournament III (Video Game) / int_2044af1
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1.0
 Unreal Tournament III (Video Game) / int_2044af1
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Unreal Tournament III (Video Game) / int_2044af1
 Unreal Tournament III (Video Game) / int_20fddb03
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Loading Screen
 Unreal Tournament III (Video Game) / int_20fddb03
comment
Loading Screen: The game offer useful in-game tips while loading matches. One of these, however, is about online chivalry:
 Unreal Tournament III (Video Game) / int_20fddb03
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1.0
 Unreal Tournament III (Video Game) / int_20fddb03
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Unreal Tournament III (Video Game) / int_20fddb03
 Unreal Tournament III (Video Game) / int_235289d
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Conveyor Belt o' Doom
 Unreal Tournament III (Video Game) / int_235289d
comment
Conveyor Belt o' Doom: The maps DM-CarbonFire and DM-Shaft, the latter from the Titan Pack.
 Unreal Tournament III (Video Game) / int_235289d
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1.0
 Unreal Tournament III (Video Game) / int_235289d
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 Unreal Tournament III (Video Game)
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Unreal Tournament III (Video Game) / int_235289d
 Unreal Tournament III (Video Game) / int_237404cc
type
Ironic Echo
 Unreal Tournament III (Video Game) / int_237404cc
comment
Ironic Echo: In the Act II intro, almost at the beginning of the game, Reaper meets Malcolm. He says that the Ronin team is a valuable asset, something which Reaper replies with "A real disposable asset". It's subverted at first, in the beginning of the final chapter, when he praises the Ronin team, and they decide to continue their hunting of Akasha. And before the final fight against Akasha, Malcolm, after talking of business with a Phayder executive, switches screen to heck the team and says "A real disposable asset. Tough break, kid". Cue Reaper's teammates being killed while Reaper fights against Akasha. "A real disposable asset", indeed.
 Unreal Tournament III (Video Game) / int_237404cc
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 Unreal Tournament III (Video Game) / int_25fd37c3
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Cleavage Window
 Unreal Tournament III (Video Game) / int_25fd37c3
comment
Cleavage Window: The Iron Guard females.
 Unreal Tournament III (Video Game) / int_25fd37c3
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1.0
 Unreal Tournament III (Video Game) / int_25fd37c3
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 Unreal Tournament III (Video Game)
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Unreal Tournament III (Video Game) / int_25fd37c3
 Unreal Tournament III (Video Game) / int_263bb4ec
type
Wave-Motion Gun
 Unreal Tournament III (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: The Leviathan's Ion Cannon. Compared to the previous game, it has a smaller blast radius, but a higher rate of fire.
 Unreal Tournament III (Video Game) / int_263bb4ec
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1.0
 Unreal Tournament III (Video Game) / int_263bb4ec
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Unreal Tournament III (Video Game) / int_263bb4ec
 Unreal Tournament III (Video Game) / int_2a542c7d
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Beam Spam
 Unreal Tournament III (Video Game) / int_2a542c7d
comment
Beam Spam: The Link Gun. Also, an Instagib match with many players, or, for that matter, just about any high-level play. Shock Rifle beams everywhere!
 Unreal Tournament III (Video Game) / int_2a542c7d
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 Unreal Tournament III (Video Game) / int_2a542c7d
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 Unreal Tournament III (Video Game)
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Unreal Tournament III (Video Game) / int_2a542c7d
 Unreal Tournament III (Video Game) / int_2afb1a9
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Limit Break
 Unreal Tournament III (Video Game) / int_2afb1a9
comment
Limit Break: When playing with the Titan mutator, an additional meter appears in the GUI, which is filled by fragging people or completing objectives. Filling it and then pressing the designated key allows the player to become a Titan. Titans are powerful warriors with 40 times the regular health and only two weapons: a homing rocket launcher and a rapid-fire shock rifle. This mode lasts until the player is fragged or the meter is filled again, and the player further becomes a Behemoth, who is even more powerful but has a 30-second limit after which they explode like a Redeemer blast, turning back into a normal player. It's worth noting that Titans and Behemoths cannot carry flags, orbs or enter into vehicles.
 Unreal Tournament III (Video Game) / int_2afb1a9
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Unreal Tournament III (Video Game) / int_2afb1a9
 Unreal Tournament III (Video Game) / int_2b706ca
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More Dakka
 Unreal Tournament III (Video Game) / int_2b706ca
comment
More Dakka: The Stinger Minigun.
 Unreal Tournament III (Video Game) / int_2b706ca
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1.0
 Unreal Tournament III (Video Game) / int_2b706ca
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 Unreal Tournament III (Video Game)
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 Unreal Tournament III (Video Game) / int_2b7d29e1
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Artifact Title
 Unreal Tournament III (Video Game) / int_2b7d29e1
comment
Artifact Title: Unreal Tournament 3's story does not follow the Liandri Grand Tournament.
 Unreal Tournament III (Video Game) / int_2b7d29e1
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1.0
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 Unreal Tournament III (Video Game)
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Unreal Tournament III (Video Game) / int_2b7d29e1
 Unreal Tournament III (Video Game) / int_2f755152
type
Invisible Wall
 Unreal Tournament III (Video Game) / int_2f755152
comment
Invisible Wall: You'll find these pretty much in any open level.
 Unreal Tournament III (Video Game) / int_2f755152
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1.0
 Unreal Tournament III (Video Game) / int_2f755152
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 Unreal Tournament III (Video Game)
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Unreal Tournament III (Video Game) / int_2f755152
 Unreal Tournament III (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Unreal Tournament III (Video Game) / int_33ca811a
comment
Game-Breaking Bug: For a long time the server configuration files had the "maps" DM-Hardcore and DM-Revenant as votable maps. Picking these "maps" was a sure way to crash the server.
 Unreal Tournament III (Video Game) / int_33ca811a
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1.0
 Unreal Tournament III (Video Game) / int_33ca811a
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 Unreal Tournament III (Video Game)
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Unreal Tournament III (Video Game) / int_33ca811a
 Unreal Tournament III (Video Game) / int_3401240
type
Ground Pound
 Unreal Tournament III (Video Game) / int_3401240
comment
Ground Pound: Doable with both Titans and Behemoths when playing with the Titan mutator.
 Unreal Tournament III (Video Game) / int_3401240
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1.0
 Unreal Tournament III (Video Game) / int_3401240
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 Unreal Tournament III (Video Game)
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Unreal Tournament III (Video Game) / int_3401240
 Unreal Tournament III (Video Game) / int_37253854
type
PlayingTennisWithTheBoss
 Unreal Tournament III (Video Game) / int_37253854
comment
Playing Tennis with the Boss: The Impact Hammer can reflect rockets.
 Unreal Tournament III (Video Game) / int_37253854
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1.0
 Unreal Tournament III (Video Game) / int_37253854
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 Unreal Tournament III (Video Game)
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Unreal Tournament III (Video Game) / int_37253854
 Unreal Tournament III (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Unreal Tournament III (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The Big Bad is killed and the Necris invasion of Taryd was stopped, but all of Ronin except Reaper are dead, Reaper himself faces a Bolivian Army Ending, and even if he survives he has no way back to friendly territories, and even if he did he's a wanted man for defying orders to pursue Akasha as he did, and it's unlikely any of the corporations will want to help him out. And if that isn't enough, Malcolm is revealed as a Treacherous Advisor to the team, so he's next on Reaper's kill-on-sight list.
 Unreal Tournament III (Video Game) / int_40cc0c7e
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 Unreal Tournament III (Video Game) / int_4108bb3e
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Doomed Hometown
 Unreal Tournament III (Video Game) / int_4108bb3e
comment
Doomed Hometown: Twin Souls colony, which leads Reaper into a big Roaring Rampage of Revenge.
 Unreal Tournament III (Video Game) / int_4108bb3e
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1.0
 Unreal Tournament III (Video Game) / int_4108bb3e
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Unreal Tournament III (Video Game) / int_4108bb3e
 Unreal Tournament III (Video Game) / int_41dd77d
type
Zerg Rush
 Unreal Tournament III (Video Game) / int_41dd77d
comment
Zerg Rush: An integral part of the "Invasion style" Ronin vs. Krall match in the campaign's Act II.
 Unreal Tournament III (Video Game) / int_41dd77d
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1.0
 Unreal Tournament III (Video Game) / int_41dd77d
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Unreal Tournament III (Video Game) / int_41dd77d
 Unreal Tournament III (Video Game) / int_427bacdb
type
Stat Overflow
 Unreal Tournament III (Video Game) / int_427bacdb
comment
Stat Overflow: The game features a rare, usually well-hidden item which gives the player 100 hitpoints called Big Keg O'Health that surpasses the standard cap of 100. The player, however, won't be able to pick up other healing items until their life meter drops below 100. Health Vials can overheal at a rate of 5HP.
 Unreal Tournament III (Video Game) / int_427bacdb
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 Unreal Tournament III (Video Game) / int_42d9daf9
type
No Fair Cheating
 Unreal Tournament III (Video Game) / int_42d9daf9
comment
No Fair Cheating: Cheat codes in the campaign prevent you from getting cards and achievements, and unlocking characters.
 Unreal Tournament III (Video Game) / int_42d9daf9
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 Unreal Tournament III (Video Game) / int_44e013e4
type
Stance System
 Unreal Tournament III (Video Game) / int_44e013e4
comment
Stance System: Of sorts with the Necris Nemesis. It has three modes which affect its turret and maneuverability: the first raises the turret and increases the rate of fire at the cost of slower mobility; the second is the regular one, and the third locks the turret to point only in the direction the player is facing but comes with an increase in speed and mobility. The Leviathan also keeps its two modes from 2004: the mobile one with the homing missiles, and the stationary one with the big Wave-Motion Gun.
 Unreal Tournament III (Video Game) / int_44e013e4
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 Unreal Tournament III (Video Game) / int_453f4b1
type
Condemned Contestant
 Unreal Tournament III (Video Game) / int_453f4b1
comment
Condemned Contestant: Still around, though this time none of them are mentioned, partly because the game doesn't actually focus on a Tournament.
 Unreal Tournament III (Video Game) / int_453f4b1
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1.0
 Unreal Tournament III (Video Game) / int_453f4b1
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Unreal Tournament III (Video Game) / int_453f4b1
 Unreal Tournament III (Video Game) / int_45bf382b
type
Game Mod
 Unreal Tournament III (Video Game) / int_45bf382b
comment
Game Mod: The series it's known for this, but in this installment you can even do your own stuff for the PS3 version of the game, as long as you don't use materials which don't come with the game. There's even a site dedicated to collect PS3 mods.
 Unreal Tournament III (Video Game) / int_45bf382b
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1.0
 Unreal Tournament III (Video Game) / int_45bf382b
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 Unreal Tournament III (Video Game)
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Unreal Tournament III (Video Game) / int_45bf382b
 Unreal Tournament III (Video Game) / int_47ea8584
type
Defeat Means Playable
 Unreal Tournament III (Video Game) / int_47ea8584
comment
Defeat Means Playable: The Necris and the team leaders.
 Unreal Tournament III (Video Game) / int_47ea8584
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1.0
 Unreal Tournament III (Video Game) / int_47ea8584
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Unreal Tournament III (Video Game) / int_47ea8584
 Unreal Tournament III (Video Game) / int_49d59be9
type
Scenery Porn
 Unreal Tournament III (Video Game) / int_49d59be9
comment
Scenery Porn: Courtesy of the Unreal Engine 3. Hell, opening any map in the editor will reveal that the playable area, even on larger maps, is very short compared to the rest of the level. There was a lot of detail put in the maps this time.
 Unreal Tournament III (Video Game) / int_49d59be9
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1.0
 Unreal Tournament III (Video Game) / int_49d59be9
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 Unreal Tournament III (Video Game)
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Unreal Tournament III (Video Game) / int_49d59be9
 Unreal Tournament III (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Unreal Tournament III (Video Game) / int_4de1a4f7
comment
Improvised Weapon: The Impact Hammer and the Stinger Minigun are both stated to be former mining tools.
 Unreal Tournament III (Video Game) / int_4de1a4f7
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1.0
 Unreal Tournament III (Video Game) / int_4de1a4f7
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1.0
 Unreal Tournament III (Video Game)
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Unreal Tournament III (Video Game) / int_4de1a4f7
 Unreal Tournament III (Video Game) / int_5313c266
type
Bookends
 Unreal Tournament III (Video Game) / int_5313c266
comment
Book Ends: The Single Player campaign starts and ends with an invasion: the Krall/Necris invasion of Twin Souls and the Ronin invasion on Omicron 6. Likewise, the campaign proper starts and ends with a 1-on-1 fight against a woman. The Act 1: Ronin training match Rising Sun against Jester and the Act 5: Disposable Assets mission Sentinel against Akasha. Boss Tease: Akasha is found at the opening cutscene and at the cutscene preceeding Act III: The Liandri Conflict, before finally appearing as an opponent (first as part of the Black Legion team, then as a solo opponent) in several missions of Act V: Disposable Assets.
 Unreal Tournament III (Video Game) / int_5313c266
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 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_5313c266
 Unreal Tournament III (Video Game) / int_556a4e20
type
The Empire
 Unreal Tournament III (Video Game) / int_556a4e20
comment
The Empire: The Necris.
 Unreal Tournament III (Video Game) / int_556a4e20
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_556a4e20
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_556a4e20
 Unreal Tournament III (Video Game) / int_558245a7
type
Redshirt Army
 Unreal Tournament III (Video Game) / int_558245a7
comment
Redshirt Army: The Izanagi soldiers suffer from this in cutscenes, where they are shown being easily slaughtered by the bad guys. This is apparent in the Act IV intro where, for some reason, all of them are unarmed and defenseless against the invading Necris. If that wasn't enough, they wear literal red suits.
 Unreal Tournament III (Video Game) / int_558245a7
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_558245a7
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_558245a7
 Unreal Tournament III (Video Game) / int_560815a3
type
Travel to Projectile
 Unreal Tournament III (Video Game) / int_560815a3
comment
Travel to Projectile: The Translocator launches a beacon (with primary fire) that teleports the player on command (with alternate fire), but it may also be damaged by the enemy. Said module can be retrieved too, by using the primary fire after launching it. This game extended the charge count to 7 and made charging it faster.
 Unreal Tournament III (Video Game) / int_560815a3
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_560815a3
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_560815a3
 Unreal Tournament III (Video Game) / int_56b5a6b7
type
Nostalgia Level
 Unreal Tournament III (Video Game) / int_56b5a6b7
comment
Nostalgia Level: CTF-Hydrosis is CTF-Hydro16 from UT's Epic Bonus Pack, retaining theme and placement, with some small changes introduced in order to adapt the map to the UT3 style.
 Unreal Tournament III (Video Game) / int_56b5a6b7
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_56b5a6b7
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_56b5a6b7
 Unreal Tournament III (Video Game) / int_589e54d3
type
Charged Attack
 Unreal Tournament III (Video Game) / int_589e54d3
comment
Charged Attack: All of them of the Hold variety: Among the weapons, the Impact Hammer's both fires, the Biorifle's secondary fire, and the Rocket Launcher's secondary fire. Among the vehicles, the Hellbender's second seat's primary fire, and the Cicada's first seat's primary fire. Subverted with the deployed Leviathan's first seat's primary fire. It only requires a single click, though it has a significant delay between the press action and the fire action, which could have been used as a Charge Attack.
 Unreal Tournament III (Video Game) / int_589e54d3
featureApplicability
-0.3
 Unreal Tournament III (Video Game) / int_589e54d3
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_589e54d3
 Unreal Tournament III (Video Game) / int_5979acea
type
Fragile Speedster
 Unreal Tournament III (Video Game) / int_5979acea
comment
Fragile Speedster: The Raptor is incredibly fast, can kill enemies on foot in a matter of seconds, and can deal incredible damage to most vehicles with its missiles. It's also only durable enough to survive maybe two AVRiL rockets, and getting hit with most other weapons sends it spinning out of control. Same with the Manta and the Viper, which are just as fast and is almost tailored specifically towards crushing anyone who isn't in a vehicle, but has even less armor than the Raptor.
 Unreal Tournament III (Video Game) / int_5979acea
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_5979acea
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_5979acea
 Unreal Tournament III (Video Game) / int_5cd5841
type
Satchel Charge
 Unreal Tournament III (Video Game) / int_5cd5841
comment
Satchel Charge: The Shaped Charge, a plastic explosive modelled after a Satchel Charge which acts as a much safer alternative to the Redeemer and the Leviathan's stationary mode Ion Cannon when it comes to obstaclenote such as barricades, which in certain maps can also trigger some events such as an avalanche or (un)blocking a path and objectivenote such as Warfare's Power Nodes and Power Cores destruction. Once picked up, a player isn't allowed to fire any weapon until they drop it, which is when it's activated.
 Unreal Tournament III (Video Game) / int_5cd5841
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_5cd5841
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_5cd5841
 Unreal Tournament III (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Unreal Tournament III (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Just one example of many: when playing Warfare, the computer's team gets two orbs. If you are very (un)lucky, you might even see both of them.
 Unreal Tournament III (Video Game) / int_6041e4f4
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_6041e4f4
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_6041e4f4
 Unreal Tournament III (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Unreal Tournament III (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: You can still use the Iron Guard and Liandri Reinforcements cards after you left Taryd space and entered into Omicron 6. For the record, these two cards give you two Iron Guard or Liandri allies for your next mission.
 Unreal Tournament III (Video Game) / int_6320eced
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_6320eced
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_6320eced
 Unreal Tournament III (Video Game) / int_63ee8101
type
Reclaimed by Nature
 Unreal Tournament III (Video Game) / int_63ee8101
comment
Reclaimed by Nature: The basis of the Titan Pack map DM-EdenInc. Once the funds for the research facility were over, the specimens under study grew up and overtook most of the building:
 Unreal Tournament III (Video Game) / int_63ee8101
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_63ee8101
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_63ee8101
 Unreal Tournament III (Video Game) / int_66d45245
type
NanoMachines
 Unreal Tournament III (Video Game) / int_66d45245
comment
Nano Machines: The nanoblack used to create Necris.
 Unreal Tournament III (Video Game) / int_66d45245
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_66d45245
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_66d45245
 Unreal Tournament III (Video Game) / int_679d7cc7
type
Goomba Stomp
 Unreal Tournament III (Video Game) / int_679d7cc7
comment
There's also the chance of pancaking an unlucky opponent with a tank, regardless of how long it took you to drive it up the cliff and how likely it is to fail.
 Unreal Tournament III (Video Game) / int_679d7cc7
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_679d7cc7
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_679d7cc7
 Unreal Tournament III (Video Game) / int_69ab6c58
type
Justified Tutorial
 Unreal Tournament III (Video Game) / int_69ab6c58
comment
Justified Tutorial: After being mortally wounded during the siege of Twin Souls, Reaper is rescued, (mostly) fully healed... And her sister Jester wants to fight her 1-on-1, guiding him through a movement and shooting tutorials. Later tutorials have them going through the basics of the Capture the Flag, Vehicle CTF and Warfare modes, as well as the introduction of the Translocator, vehicles, the Hoverboard, and the new features that Warfare introduced in relationship with Onslaught from 2004.
 Unreal Tournament III (Video Game) / int_69ab6c58
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_69ab6c58
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_69ab6c58
 Unreal Tournament III (Video Game) / int_6bda9a30
type
Meaningful Name
 Unreal Tournament III (Video Game) / int_6bda9a30
comment
Meaningful Name: A lot of thought was put into the map names: CTF-Vertebrae is a vertical Capture the Flag map. In DM-BioHazard, the Bio Rifle is a common weapon. Also scoring 15 kills with it nets a player the "Biohazard" award. DM-DarkMatch is a match in a factory where the energy system is malfunctioning, aside of being a long Continuity Nod towards Unreal, which featured a map in this mode. DM-Deimos is named after one of Mars' natural satellites and is the map which continues the Phobos series' of maps from past Tournament games. DM-Gateway features four different arenas connected with teleporters. DM-HeatRay features the Darkwalker. Put the Darkwalker out of that map, and the name loses its meaning. VCTF-SandStorm is a map set in a desert which features a sandstorm limiting the view of every player for half a minute passing every two minutes. VCTF-Stranded is set on the borders of an archipelago. The Blue team takes place of a navigating team whose cargo ended up in the Red team's territory. WAR-Avalanche features a pair of single-triggering avalanches, one per team, which can be triggered in order to recover terrain. WAR-FloodGate has a special countdown node which, when reaching 0, sunk the affected core and damaged it with water.
 Unreal Tournament III (Video Game) / int_6bda9a30
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_6bda9a30
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_6bda9a30
 Unreal Tournament III (Video Game) / int_6bff99d4
type
Secret Character
 Unreal Tournament III (Video Game) / int_6bff99d4
comment
Secret Character: Beating the Diesel mission in Act II: With Caesar's Coin grants you Lauren. Beating the Gateway mission in Act III: The Liandri Conflict grants you Matrix. Beating the Islander_Necris mission in Act IV: Calculated Losses grants you Kragoth, Damian and Malakai. Beating the Deck mission grants you Scythe. Beating the Omicron Dawn mission in Chapter V: Disposable Assets grants you Loque. Beating the Sentinel mission grants you Akasha. Two characters can be unlocked in the Character Selection screen with special codes: "jihan" grants you Ariel from the Iron Guard faction, and "phayder" grants you Alanna from the Black Legion faction.
 Unreal Tournament III (Video Game) / int_6bff99d4
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_6bff99d4
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_6bff99d4
 Unreal Tournament III (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 Unreal Tournament III (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All: The basic premise of Greed is that both teams spawn with a skull receptacle on their bases and must collect enemy skulls by fragging enemies. The more skulls they collect, the better bonuses they get (such as powerups) and the more skulls they deliver, the higher the score for their team.
 Unreal Tournament III (Video Game) / int_6e9e1e32
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_6e9e1e32
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_6e9e1e32
 Unreal Tournament III (Video Game) / int_70c06a09
type
The Undead
 Unreal Tournament III (Video Game) / int_70c06a09
comment
Levels set in the planet Omicron-6note DM-Sanctuary, DM-Sentinel, WAR-Floodgate, CTF-Vertebrae... belong to the Phayder Corporation, which backs the Necris Black Legion team and, by extension, the Krall team.
 Unreal Tournament III (Video Game) / int_70c06a09
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_70c06a09
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_70c06a09
 Unreal Tournament III (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Unreal Tournament III (Video Game) / int_716c0b1b
comment
And the Adventure Continues: Provided Reaper survives the Bolivian Army Ending.
 Unreal Tournament III (Video Game) / int_716c0b1b
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_716c0b1b
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_716c0b1b
 Unreal Tournament III (Video Game) / int_762dd24a
type
Too Injured to Save
 Unreal Tournament III (Video Game) / int_762dd24a
comment
Too Injured to Save: While the rest of the Ronin team manages to get out alive of the Twin Souls massacre, Reaper ended up being mortally wounded. Jester and Othello managed to rush him onto an Izanagi Corporation medical facility, and the doctor outright told Izanagi captain Malcolm "Don't even bother with this one. No way he fights again", to which Malcolm replies "Just do it". Subverted when Reaper manages to survive dying.
 Unreal Tournament III (Video Game) / int_762dd24a
featureApplicability
-0.3
 Unreal Tournament III (Video Game) / int_762dd24a
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_762dd24a
 Unreal Tournament III (Video Game) / int_79a0e313
type
Bolivian Army Ending
 Unreal Tournament III (Video Game) / int_79a0e313
comment
Bolivian Army Ending: The game ends as Reaper, the only survivor, charges against the remaining Necris forces closing on him.
 Unreal Tournament III (Video Game) / int_79a0e313
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_79a0e313
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_79a0e313
 Unreal Tournament III (Video Game) / int_7a199cc7
type
Rocket Jump
 Unreal Tournament III (Video Game) / int_7a199cc7
comment
The Impact Hammer returns from UT, replacing the Shield Gun. Unlike other FPS where melee usually consists of a punching or stabbing motion, this item you charge up and run into people with; it can also be used to Rocket Jump. Alt-Fire will release an EMP burst that does significant damage to vehicles and will knock Power Ups out of on-foot enemies.
 Unreal Tournament III (Video Game) / int_7a199cc7
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_7a199cc7
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_7a199cc7
 Unreal Tournament III (Video Game) / int_7c862b8a
type
Chronic Backstabbing Disorder
 Unreal Tournament III (Video Game) / int_7c862b8a
comment
Chronic Backstabbing Disorder: The Betrayal gamemode from the Titan Pack is basically CBD: The Game. It's an Instagib-based gametype where your only weapon is a Shock Rifle whose two modes kill enemies and teammates respectively. Since the fraglimits tend to be high and the two most effective methods of garnering points is through backstabbing your teammates and gunning down said backstabbers repeatedly, playing Betrayal is looking over your shoulder for teammates as well as enemies. Successful betrayals are also tallied up against your name on the scoreboard, and next to your name on the team roster, so everyone can see how much of a bastard you've been.
 Unreal Tournament III (Video Game) / int_7c862b8a
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_7c862b8a
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_7c862b8a
 Unreal Tournament III (Video Game) / int_7ccd3698
type
Attack of the 50-Foot Whatever
 Unreal Tournament III (Video Game) / int_7ccd3698
comment
Attack of the 50-Foot Whatever: Whenever you play with the official Titan mutator and become a Behemoth. It lasts 30 seconds, though.
 Unreal Tournament III (Video Game) / int_7ccd3698
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_7ccd3698
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_7ccd3698
 Unreal Tournament III (Video Game) / int_7cce02cf
type
Hover Board
 Unreal Tournament III (Video Game) / int_7cce02cf
comment
Hoverboard: With a built in Tractor Beam allowing you to be towed by friendly vehicles, including the flying ones.
 Unreal Tournament III (Video Game) / int_7cce02cf
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_7cce02cf
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_7cce02cf
 Unreal Tournament III (Video Game) / int_7d5280c8
type
Dual Mode Unit
 Unreal Tournament III (Video Game) / int_7d5280c8
comment
Dual Mode Unit: The Leviathan has a stationary mode where its main weapon is unleashed, and a mobile mode whose primary fire shoots heat-seeking missiles.
 Unreal Tournament III (Video Game) / int_7d5280c8
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_7d5280c8
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_7d5280c8
 Unreal Tournament III (Video Game) / int_7d561d58
type
Too Awesome to Use
 Unreal Tournament III (Video Game) / int_7d561d58
comment
Too Awesome to Use: The Instagib card in the campaign. You'll obtain it after completing the "Necropolis" mission, and it gives you the eponymous superpowered, one-hit-kill rifle. The catch? You're three missions away from the end, and one of them ("Floodgate") is a Warfare match (where you can't use Instagib) and the other is the Boss Battle... where you can't use that card because the game doesn't give you the chance to use it. That leaves the other mission, "Vertebrae", as the only mission where you can use that card.
 Unreal Tournament III (Video Game) / int_7d561d58
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_7d561d58
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_7d561d58
 Unreal Tournament III (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 Unreal Tournament III (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: The Invulnerability item, found in DM-Fearless.
 Unreal Tournament III (Video Game) / int_7db2e3e0
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_7db2e3e0
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_7db2e3e0
 Unreal Tournament III (Video Game) / int_7e2b418c
type
Story Branch Favoritism
 Unreal Tournament III (Video Game) / int_7e2b418c
comment
Story Branch Favoritism: Played straight in Act II: With Caesar's Coin. You're given two major objectives in the chapter: reinforce Tokaido and make an alliance with the Iron Guard (and, by proxy, Axon). The game expects you to follow that path to the letter. Not doing so (either forsaking the reinforcement or accepting the truce from Axon/Iron Guard, or both) ends up with your team fighting a 4-on-7 "Invasion Style" match in Torlan_Leviathan at the end of the Chapter, which, considering how awful the AI on said map is, becomes quite a chore, whereas the intended path has a much easier end map.
 Unreal Tournament III (Video Game) / int_7e2b418c
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_7e2b418c
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_7e2b418c
 Unreal Tournament III (Video Game) / int_8344209e
type
BFG
 Unreal Tournament III (Video Game) / int_8344209e
comment
BFG: The Redeemer, natch.
 Unreal Tournament III (Video Game) / int_8344209e
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_8344209e
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_8344209e
 Unreal Tournament III (Video Game) / int_834427cd
type
Cap
 Unreal Tournament III (Video Game) / int_834427cd
comment
The game features a rare, usually well-hidden item which gives the player 100 hitpoints called Big Keg O'Health that surpasses the standard cap of 100. The player, however, won't be able to pick up other healing items until their life meter drops below 100.
 Unreal Tournament III (Video Game) / int_834427cd
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_834427cd
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_834427cd
 Unreal Tournament III (Video Game) / int_8879db82
type
Badass Crew
 Unreal Tournament III (Video Game) / int_8879db82
comment
Badass Crew: Take your pick.
 Unreal Tournament III (Video Game) / int_8879db82
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_8879db82
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_8879db82
 Unreal Tournament III (Video Game) / int_8967e17f
type
Back from the Dead
 Unreal Tournament III (Video Game) / int_8967e17f
comment
Back from the Dead / Was Once a Man: The Necris race.
 Unreal Tournament III (Video Game) / int_8967e17f
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_8967e17f
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_8967e17f
 Unreal Tournament III (Video Game) / int_8aaa6f4f
type
Character Customization
 Unreal Tournament III (Video Game) / int_8aaa6f4f
comment
Character Customization: Aside from being able to do this via modding, the game allows you to choose several stuff for your character such as chests, goggles, helmets, etc.
 Unreal Tournament III (Video Game) / int_8aaa6f4f
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_8aaa6f4f
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_8aaa6f4f
 Unreal Tournament III (Video Game) / int_8b606a51
type
There Is No Kill Like Overkill
 Unreal Tournament III (Video Game) / int_8b606a51
comment
There Is No Kill Like Overkill: The Redeemer, being a personal, portable, potentially remote-guided tactical nuclear missile. The Leviathan, a crawling death machine. Tripod Terror: The Necris Darkwalker, a The War of the Worlds based tripod colossus which delivers a hugely destructive laser.
 Unreal Tournament III (Video Game) / int_8b606a51
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_8b606a51
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_8b606a51
 Unreal Tournament III (Video Game) / int_8bb6d274
type
Comeback Mechanic
 Unreal Tournament III (Video Game) / int_8bb6d274
comment
Comeback Mechanic: The Orb in Warfare mode allows instant node conquering and node shielding if the node is already taken. Some of the Support nodes in the (official) Warfare maps have a gimmick which allows the losing team to either recover territory or turn the tide of the war. There are also barricades which can be destroyed with either the Redeemer or the Shaped Charge. The Betrayal game mode awards you more points if you kill someone who has more points than you. The game even show you above their head how many points killing them is worth.
 Unreal Tournament III (Video Game) / int_8bb6d274
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_8bb6d274
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_8bb6d274
 Unreal Tournament III (Video Game) / int_8f5247eb
type
Arrow Cam
 Unreal Tournament III (Video Game) / int_8f5247eb
comment
Arrow Cam: As always, the Redeemer's secondary fire allows you to take control of the missile, and guide it around until it explodes. You are left vulnerable, since you can't see what's happening around you in this mode, though. Being gibbed at any point leads the player to a "head bouncing around-cam" shot. There's also the SPMA, short for Self Propelled Mobile Artillery. The second fire of the main seat lets you take control of a small missile which acts as both a satellite-like cam (where you choose where to shoot your next swarm of missiles) and a projectile. While it's shooting, you can follow said projectile's trajectory. It has the same drawback as the Redeemer, though.
 Unreal Tournament III (Video Game) / int_8f5247eb
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_8f5247eb
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_8f5247eb
 Unreal Tournament III (Video Game) / int_903d2450
type
MidBoss
 Unreal Tournament III (Video Game) / int_903d2450
comment
Beating the Deck mission grants you Scythe.
 Unreal Tournament III (Video Game) / int_903d2450
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_903d2450
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_903d2450
 Unreal Tournament III (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Unreal Tournament III (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Malcolm sells out the Ronin team in the final chapter of the campaign. The Betrayal gametype, from the Titan Pack, incorporates this as a gametype mechanic. Once the player's temporary team has earned enough score, he can choose to betray them and take the pot.
 Unreal Tournament III (Video Game) / int_928ca2cc
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_928ca2cc
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_928ca2cc
 Unreal Tournament III (Video Game) / int_933576c8
type
Mighty Glacier
 Unreal Tournament III (Video Game) / int_933576c8
comment
The Leviathan, a crawling death machine.
 Unreal Tournament III (Video Game) / int_933576c8
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_933576c8
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_933576c8
 Unreal Tournament III (Video Game) / int_940a5958
type
Artificial Stupidity
 Unreal Tournament III (Video Game) / int_940a5958
comment
Artificial Stupidity: The campaign AI for your teammates is infamously terrible. Expect to see them charge enemy bases one at a time to no success, walk around in circles carrying the flag/orb not sure where to go, and if set to defend an objective they'll be overwhelmed even if they outnumber the attackers 2:1.
 Unreal Tournament III (Video Game) / int_940a5958
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_940a5958
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_940a5958
 Unreal Tournament III (Video Game) / int_95f972d2
type
Nitro Boost
 Unreal Tournament III (Video Game) / int_95f972d2
comment
Nitro Boost: The Scorpion and the Viper have a speed boosting feature which overlaps with Self-Destruct Mechanism. There are also speed boost pads on some levels.
 Unreal Tournament III (Video Game) / int_95f972d2
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_95f972d2
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_95f972d2
 Unreal Tournament III (Video Game) / int_964c8ef4
type
Death Is Not Permanent
 Unreal Tournament III (Video Game) / int_964c8ef4
comment
Death Is Not Permanent: Justified in-universe. It's explained several times in the campaign that the Respawner technology that is used in tournaments has its limits, and, in order to make the Ronin' enemies retreat, they must wear out their respawner charges, from killing many of the opponent's team (Deathmatch) to sabotaging the respawner technology (Capture the Flag and Onslaught).
 Unreal Tournament III (Video Game) / int_964c8ef4
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_964c8ef4
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_964c8ef4
 Unreal Tournament III (Video Game) / int_97df21d3
type
Tripod Terror
 Unreal Tournament III (Video Game) / int_97df21d3
comment
Tripod Terror: The Necris Darkwalker, a The War of the Worlds based tripod colossus which delivers a hugely destructive laser.
 Unreal Tournament III (Video Game) / int_97df21d3
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_97df21d3
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_97df21d3
 Unreal Tournament III (Video Game) / int_991912ca
type
Combos
 Unreal Tournament III (Video Game) / int_991912ca
comment
Combos:
 Unreal Tournament III (Video Game) / int_991912ca
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_991912ca
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_991912ca
 Unreal Tournament III (Video Game) / int_9af10b44
type
Double Jump
 Unreal Tournament III (Video Game) / int_9af10b44
comment
Double Jump: Partially toned down for this game, compared to UT200X; particularly, you're unable to double-jump from a dodge.
 Unreal Tournament III (Video Game) / int_9af10b44
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_9af10b44
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_9af10b44
 Unreal Tournament III (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Unreal Tournament III (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Dual-wielding Enforcers. The reason it's difficult is that bots only drop the gun they're currently using, and they're programmed to switch away from starting weapons the instant they have something better. The reason it's awesome is that dual Enforcers are one of the best weapons in the game, combining hitscan accuracy with high rate of damage.
 Unreal Tournament III (Video Game) / int_9b9397bb
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_9b9397bb
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_9b9397bb
 Unreal Tournament III (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Unreal Tournament III (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: The Krall in this installment look and act a lot more vicious than before. They're just as deadly as their former slave owners, the Skaarj.
 Unreal Tournament III (Video Game) / int_9bcd82c0
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_9bcd82c0
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_9bcd82c0
 Unreal Tournament III (Video Game) / int_9d17b859
type
Made of Iron
 Unreal Tournament III (Video Game) / int_9d17b859
comment
Made of Iron: The Leviathan.
 Unreal Tournament III (Video Game) / int_9d17b859
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_9d17b859
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_9d17b859
 Unreal Tournament III (Video Game) / int_9dab0a6e
type
Continuity Nod
 Unreal Tournament III (Video Game) / int_9dab0a6e
comment
DM-DarkMatch is a match in a factory where the energy system is malfunctioning, aside of being a long Continuity Nod towards Unreal, which featured a map in this mode.
 Unreal Tournament III (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_9dab0a6e
 Unreal Tournament III (Video Game) / int_9e0c3153
type
Punctuated! For! Emphasis!
 Unreal Tournament III (Video Game) / int_9e0c3153
comment
Punctuated! For! Emphasis!: Delivered by Reaper in the fifth act intro, right in the greedy eyes of Malcolm.
 Unreal Tournament III (Video Game) / int_9e0c3153
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_9e0c3153
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_9e0c3153
 Unreal Tournament III (Video Game) / int_a13dfbfd
type
Armor Points
 Unreal Tournament III (Video Game) / int_a13dfbfd
comment
Armor Points: Displayed at the bottom-left corner, armor displayed as a mix of icon and number and a human-shaped figure.
 Unreal Tournament III (Video Game) / int_a13dfbfd
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_a13dfbfd
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_a13dfbfd
 Unreal Tournament III (Video Game) / int_a2c7bef4
type
Gateless Ghetto
 Unreal Tournament III (Video Game) / int_a2c7bef4
comment
Gateless Ghetto: WAR-Downtown.. The map description and it's placement in the campaign mentions that the area had to be enclosed and the Iron Guard declared martial law.
 Unreal Tournament III (Video Game) / int_a2c7bef4
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_a2c7bef4
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_a2c7bef4
 Unreal Tournament III (Video Game) / int_a49914aa
type
Bowdlerization
 Unreal Tournament III (Video Game) / int_a49914aa
comment
Bowdlerization: Shortly after the retail release, (a full week before the official shipping in USA/rest of Europe) a special version was made for Germany, which didn't have blood. However, the blood was later restored as of the first patch, which was out about a month after launch and several workarounds.
 Unreal Tournament III (Video Game) / int_a49914aa
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_a49914aa
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_a49914aa
 Unreal Tournament III (Video Game) / int_a65288e2
type
Ascended Extra
 Unreal Tournament III (Video Game) / int_a65288e2
comment
Ascended Extra: The Krall were just Slave Mooks in the original Unreal. In UT3, they're a playable race. Loque was just one of the default customized bots (and one of the Deathmatch ladder's warriors) in Unreal Tournament. Here, he's almost a boss, (seemingly, next to Akasha) and was Promoted to Playable. The reason? He was the hardest customizable bot in the original UT.
 Unreal Tournament III (Video Game) / int_a65288e2
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_a65288e2
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_a65288e2
 Unreal Tournament III (Video Game) / int_aa2bd65c
type
Mordor
 Unreal Tournament III (Video Game) / int_aa2bd65c
comment
Mordor: Omicron 6.
 Unreal Tournament III (Video Game) / int_aa2bd65c
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_aa2bd65c
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_aa2bd65c
 Unreal Tournament III (Video Game) / int_ad4a45be
type
Final Boss
 Unreal Tournament III (Video Game) / int_ad4a45be
comment
Beating the Sentinel mission grants you Akasha.
 Unreal Tournament III (Video Game) / int_ad4a45be
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_ad4a45be
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_ad4a45be
 Unreal Tournament III (Video Game) / int_b06ff73b
type
Variable Mix
 Unreal Tournament III (Video Game) / int_b06ff73b
comment
Variable Mix: Some maps (such as Rising Sun) switch between a peaceful and combat music. If you're by yourself, you can force the combat music by attacking yourself and sustain it by firing your weapon.
 Unreal Tournament III (Video Game) / int_b06ff73b
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_b06ff73b
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_b06ff73b
 Unreal Tournament III (Video Game) / int_b16543d2
type
Grimy Water
 Unreal Tournament III (Video Game) / int_b16543d2
comment
Grimy Water: Several stages have pools with different water colors.
 Unreal Tournament III (Video Game) / int_b16543d2
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_b16543d2
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_b16543d2
 Unreal Tournament III (Video Game) / int_b18aeb20
type
Oddly Named Sequel 2: Electric Boogaloo
 Unreal Tournament III (Video Game) / int_b18aeb20
comment
The name of Act III is "The Liandri Conflict", which is also the subtitle of Unreal Championship 2. Akasha's first speech in the final match refers one of Raiden's taunts in the same game:
 Unreal Tournament III (Video Game) / int_b18aeb20
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_b18aeb20
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_b18aeb20
 Unreal Tournament III (Video Game) / int_b1ddb121
type
Remixed Level
 Unreal Tournament III (Video Game) / int_b1ddb121
comment
Remixed Level: CTF-Coret didn't feature many layout changes from UT, aside of the theme changing from a moon base to a futuristic city. There are necrified versions of the maps WAR-Islander (in addition to the Necris vehicles replacing the Axon ones, the sides are also switched), WAR-Serenity and WAR-Torlan. The Xbox 360 version also introduced necrified versions of VCTF-Suspense and WAR-Downtown. These necrified versions replace the Axon vehicles with Necris ones in either both sides or the Blue team side. Both WAR-Torlan and VCTF-Containment have single-player only versions called WAR-Torlan_Leviathan (features the Leviathan in one side, and two Darkwalkers on the other) and VCTF-Containment_SP (the Darkwalker is released). DM-Deck is the game's take on recurring map Deck16 featuring the slime facility of the classic versions with the extended layout of 2004's DM-Deck17. DM-Deimos, combines aspects of the recurrent maps HyperBlast (mostly the U-shaped corridor) and Phobos (being a map set in a satellite orbiting above Taryd). WAR-Torlan is the game's take and expansion of 2004 map ONS-Torlan, with two new nodes, redesigned bases and more vehicles. It also has two extra versions: the single-player exclusive WAR-Torlan_Leviathan and the aforementioned necrified version WAR-Torlan_Necris. CTF-Facing Worlds, from the Bonus Pack 1, is the game's take on recurring map Face, as a Humans vs. Necris map instead of being set in an asteroid in the middle of the space. DM-Morbias, also from the Bonus Pack 1, is the game's take on the UT version of the recurrent map Morbias, with only a theme change and the addition of the Jump Boots. In addition, the Titan Pack came with a version only playable with the Titan mutator called CTF-Morbid. The Xbox 360 map DM-KBarge is the game's take on UT map DM-KGalleon, with the theme changed from an ancient galley to a transport ship. The Titan Pack came with a remix of UT map DM-Turbine.
 Unreal Tournament III (Video Game) / int_b1ddb121
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_b1ddb121
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_b1ddb121
 Unreal Tournament III (Video Game) / int_b2279346
type
RetCon
 Unreal Tournament III (Video Game) / int_b2279346
comment
Retcon: In UT, the Necris are explicitly described as aliens who have "declared a kind of guerilla war against Earth". In this game, they are humans resurrected using nanoblack, something already known from UC2. The Phayder corporation isn't fully explained in the first UT, but appears to be some sort of military unit or assassin's guild. In this game, Phayder is the corporation that creates and raises the Necris.
 Unreal Tournament III (Video Game) / int_b2279346
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_b2279346
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_b2279346
 Unreal Tournament III (Video Game) / int_b23e7ba9
type
Real Is Brown
 Unreal Tournament III (Video Game) / int_b23e7ba9
comment
Real Is Brown: Though not to the extent of most other modern games, and the result is actually quite stylistic and... unreal. The other games in the series are otherwise very colorful. Maybe it has something to do with that other main franchise from Epic.
 Unreal Tournament III (Video Game) / int_b23e7ba9
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_b23e7ba9
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_b23e7ba9
 Unreal Tournament III (Video Game) / int_b465f5e5
type
Level-Map Display
 Unreal Tournament III (Video Game) / int_b465f5e5
comment
Level-Map Display: The game incorporates it for the Warfare and Vehicle Capture the Flag modes. In Warfare, like in Onslaught, it displays the Cores and Nodes, but it also displays the team's own orb, if it's in play, and the enemy team's orb, if it's near an item; while in VCTF it displays the status of the flags and where the team's own flag carrier is. The map itself is displayed in full in the in-game options menu as well.
 Unreal Tournament III (Video Game) / int_b465f5e5
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_b465f5e5
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_b465f5e5
 Unreal Tournament III (Video Game) / int_b47d95be
type
No OSHA Compliance
 Unreal Tournament III (Video Game) / int_b47d95be
comment
No OSHA Compliance: Some fights take place in abandoned munitions factories which were closed some time before the battles themselves. There's also a robot-building conveyor level, and, of course, the game's remake of Deck takes place in a factory with loads of slime.
 Unreal Tournament III (Video Game) / int_b47d95be
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_b47d95be
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_b47d95be
 Unreal Tournament III (Video Game) / int_b5ba2c2b
type
It's Raining Men
 Unreal Tournament III (Video Game) / int_b5ba2c2b
comment
It's Raining Krall!: The intro sequence to the campaign.
 Unreal Tournament III (Video Game) / int_b5ba2c2b
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_b5ba2c2b
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_b5ba2c2b
 Unreal Tournament III (Video Game) / int_b9f472b
type
Storming the Castle
 Unreal Tournament III (Video Game) / int_b9f472b
comment
Storming the Castle: The last act invokes this with the Ronin team going on to Omicron-6 (the Necris' planet) in order to finish Akasha.
 Unreal Tournament III (Video Game) / int_b9f472b
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_b9f472b
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_b9f472b
 Unreal Tournament III (Video Game) / int_ba6baee1
type
High-Altitude Battle
 Unreal Tournament III (Video Game) / int_ba6baee1
comment
High-Altitude Battle: CTF-FacingWorlds, as always.
 Unreal Tournament III (Video Game) / int_ba6baee1
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_ba6baee1
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_ba6baee1
 Unreal Tournament III (Video Game) / int_bb01ad0e
type
Cool Boat
 Unreal Tournament III (Video Game) / int_bb01ad0e
comment
Cool Boat: DM-KBarge, from the Titan Pack.
 Unreal Tournament III (Video Game) / int_bb01ad0e
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_bb01ad0e
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_bb01ad0e
 Unreal Tournament III (Video Game) / int_bb067aba
type
Cool Mask
 Unreal Tournament III (Video Game) / int_bb067aba
comment
Cool Mask: Some of the default player customization packs which came with the game allows the use of such masks.
 Unreal Tournament III (Video Game) / int_bb067aba
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_bb067aba
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_bb067aba
 Unreal Tournament III (Video Game) / int_bfc659ba
type
Standard FPS Guns
 Unreal Tournament III (Video Game) / int_bfc659ba
comment
Standard FPS Guns: Largely averted. Most of the weaponry has a different feel to it, and one of UT's selling points is that its weapons invariably have some function attached to the alt-fire button. How weapons differ: The Impact Hammer returns from UT, replacing the Shield Gun. Unlike other FPS where melee usually consists of a punching or stabbing motion, this item you charge up and run into people with; it can also be used to Rocket Jump. Alt-Fire will release an EMP burst that does significant damage to vehicles and will knock Power Ups out of on-foot enemies. The Enforcer returns from UT, replacing the Assault Rifle. The alt-fire gives you a three-round burst instead of Gangsta Style; instead, your player will automatically tilt the gun sideways if you keep your crosshairs on a target for long enough. Can be dual-wielded. The Bio-Rifle remains unchanged. The Shock Rifle remains unchanged. The Link Gun remains unchanged. The Stinger Minigun replaces the standard gatling seen in the first two games. Instead of bullets, it fires shards of the local Phlebotinum; the longer you hold down the trigger, the higher the rate of fire. Alt-fire reduces your output but gives you semi-homing shots that impart physical momentum and push the victim around. The Flak Cannon remains unchanged. The Rocket Launcher remains unchanged. The Sniper Rifle returns from UT, replacing the Lightning Gun. The Redeemer remains unchanged. The AVRiL remains unchanged.
 Unreal Tournament III (Video Game) / int_bfc659ba
featureApplicability
-1.0
 Unreal Tournament III (Video Game) / int_bfc659ba
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_bfc659ba
 Unreal Tournament III (Video Game) / int_c1105f41
type
Hold the Line
 Unreal Tournament III (Video Game) / int_c1105f41
comment
Hold the Line: With the lack of an Assault gametype, many Warfare maps of the Attack-versus-defense variety end up being this, such as WAR-Islander, where a team starts with vehicles and the other team has turrets, (with WAR-Islander_Necris inverting the teams) and WAR-Hostile, where the Red team has access to a countdown node which can destroy the Blue core in a single hit.
 Unreal Tournament III (Video Game) / int_c1105f41
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_c1105f41
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_c1105f41
 Unreal Tournament III (Video Game) / int_c180f1cb
type
Advertising by Association
 Unreal Tournament III (Video Game) / int_c180f1cb
comment
Advertising by Association: One of the later pre-release trailers outright tells the viewers that the game came "from the creators of Gears of War".
 Unreal Tournament III (Video Game) / int_c180f1cb
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_c180f1cb
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_c180f1cb
 Unreal Tournament III (Video Game) / int_c25c7890
type
Fun with Acronyms
 Unreal Tournament III (Video Game) / int_c25c7890
comment
Fun with Acronyms: The FLaG Generators, for Capture the Flag matches, stands for "Field Lattice Generator". Lampshaded in CTF-Reflection, in Act II:
 Unreal Tournament III (Video Game) / int_c25c7890
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_c25c7890
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_c25c7890
 Unreal Tournament III (Video Game) / int_c2d978fe
type
Car Fu
 Unreal Tournament III (Video Game) / int_c2d978fe
comment
Car Fu: Quite frequent with vehicles in the Warfare and Vehicle CTF modes. Vehicles kill dismounted enemies, regardless of how much health they have. Upon collision, vehicles damage players based on the momentum of the vehicle. However, due to the fact that most vehicle use is usually at the maximum possible speed (actually controlling the speed of the vehicle is a non-trivial task), this generally results in vehicle OHKOs.
 Unreal Tournament III (Video Game) / int_c2d978fe
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_c2d978fe
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_c2d978fe
 Unreal Tournament III (Video Game) / int_c2f7db18
type
Alien Blood
 Unreal Tournament III (Video Game) / int_c2f7db18
comment
Alien Blood: The Necris have nanoblood, which is black.
 Unreal Tournament III (Video Game) / int_c2f7db18
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_c2f7db18
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_c2f7db18
 Unreal Tournament III (Video Game) / int_c9868780
type
Playing Possum
 Unreal Tournament III (Video Game) / int_c9868780
comment
Playing Possum: The game allows the player to feign death. It can be incredibly useful if used correctly, and it's more believable, thanks to Ragdoll Physics.
 Unreal Tournament III (Video Game) / int_c9868780
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_c9868780
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_c9868780
 Unreal Tournament III (Video Game) / int_cf41a26
type
Deadly Upgrade
 Unreal Tournament III (Video Game) / int_cf41a26
comment
Deadly Upgrade: By using the Titan mutator, you can become a Titan, a big hulking bud who has just two (very deadly) weapons and can't complete objectives such as capturing flags and taking nodes, skulls, and orbs. Later, while in Titan mode, the user also can become a Behemoth, which has the same weapons with more damage, its bigger than everything... but has 30 seconds of duration. When time runs over, the player will explode in the same manner as the Redeemer's missile.
 Unreal Tournament III (Video Game) / int_cf41a26
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_cf41a26
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_cf41a26
 Unreal Tournament III (Video Game) / int_d933263
type
Have a Nice Death
 Unreal Tournament III (Video Game) / int_d933263
comment
Have a Nice Death:
 Unreal Tournament III (Video Game) / int_d933263
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_d933263
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_d933263
 Unreal Tournament III (Video Game) / int_dabc7a46
type
Sixth Ranger
 Unreal Tournament III (Video Game) / int_dabc7a46
comment
Sixth Ranger: Two unlockable cards from Act II: With Caesar's Coin and Act III: The Liandri Conflict called "Iron Guard Reinforcements" and "Liandri Reinforcements" grants you two Iron Guard or Liandri members for the next mission.
 Unreal Tournament III (Video Game) / int_dabc7a46
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_dabc7a46
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_dabc7a46
 Unreal Tournament III (Video Game) / int_dae5c997
type
Action Girl
 Unreal Tournament III (Video Game) / int_dae5c997
comment
Action Girl: All the females.
 Unreal Tournament III (Video Game) / int_dae5c997
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_dae5c997
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_dae5c997
 Unreal Tournament III (Video Game) / int_dbd8e795
type
Gaiden Game
 Unreal Tournament III (Video Game) / int_dbd8e795
comment
Gaiden Game: The Unreal Development Kit contains a game based on Unreal Engine 3, with weapons, vehicles, maps and gameplay similar to Unreal Tournament 3, and features the Matrix character model with the other bots being based on this character model. Bots are divided into red and blue teams while in Team Deathmatch and Vehicle Capture the Flag. The maps Deck and Sanctuary are available in Deathmatch and Team Deathmatch, the maps Necropolis and Sandstorm are available in Vehicle Capture the Flag, and a GDC Demo map shows off some of the game engine's visual effects. The game is compatible with Steam, but is no longer supported by Epic Games.
 Unreal Tournament III (Video Game) / int_dbd8e795
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_dbd8e795
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_dbd8e795
 Unreal Tournament III (Video Game) / int_de55d982
type
Auto-Pilot Tutorial
 Unreal Tournament III (Video Game) / int_de55d982
comment
Auto-Pilot Tutorial: For the Capture the Flag (CTF-Reflection), Vehicle CTF (VCTF-Kargo) and Warfare (two tutorials) modes, placed at the first rungs of the Campaign. Warfare even gets two tutorials: one (WAR-Sinkhole) about the core Onslaught mechanics, and another (WAR-MarketDistrict) for the new introductions such as the Orb and the Support Nodes. The only thing the CTF tutorial requires you to do before joining the battle is to use the Translocator to enter into the arena (compare with the Deathmatch tutorial guiding you through the game's movements and the series' Alternate Fire system).
 Unreal Tournament III (Video Game) / int_de55d982
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_de55d982
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_de55d982
 Unreal Tournament III (Video Game) / int_df1793de
type
Updated Re-release
 Unreal Tournament III (Video Game) / int_df1793de
comment
Updated Re-release: Unreal Tournament III: Black Edition => UT3 + Titan Pack. It's only sold on Steam, and had many Free Weekends, where the people could download the entire game for free on a determined weekend and try it.
 Unreal Tournament III (Video Game) / int_df1793de
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_df1793de
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_df1793de
 Unreal Tournament III (Video Game) / int_e0a8ebe5
type
The Shangri-La
 Unreal Tournament III (Video Game) / int_e0a8ebe5
comment
The Shangri-La: The Tokaido-based maps such as DM-RisingSun, DM-ShangriLa and CTF-Reflection are all designed after a popular interpretation of Shambhala.
 Unreal Tournament III (Video Game) / int_e0a8ebe5
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_e0a8ebe5
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_e0a8ebe5
 Unreal Tournament III (Video Game) / int_e2cbeee9
type
Gangsta Style
 Unreal Tournament III (Video Game) / int_e2cbeee9
comment
The Enforcer returns from UT, replacing the Assault Rifle. The alt-fire gives you a three-round burst instead of Gangsta Style; instead, your player will automatically tilt the gun sideways if you keep your crosshairs on a target for long enough. Can be dual-wielded.
 Unreal Tournament III (Video Game) / int_e2cbeee9
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_e2cbeee9
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_e2cbeee9
 Unreal Tournament III (Video Game) / int_e2dd8595
type
Strategic Asset Capture Mechanic
 Unreal Tournament III (Video Game) / int_e2dd8595
comment
Strategic Asset Capture Mechanic: The Warfare mode is more or less Unreal Tournament 2004's Onslaught mode with some new additions. Both teams battle to control Power Nodes in order to create a link between both bases and destroy the enemy team's Power Core. The new additions to the mode are the Support Nodes, disconnected from the Power Node Network, that can be owned by any team at any time, but grant key advantages such as more powerful vehicles or granted damage to the Enemy Core without the need to link to it. In addition, teleportation between owned areas is now done via dedicated teleporters rather than the nodes themselves. Finally, there's also the Orb, of which each team has one that spawns in the closest Orb Spawner to the enemy base, which allows the proprietary team to instantly take out any enemy node (whether it's a regular Power Node or a Support Node) and claim it for their team, as well as shielding an already owned Power Node from damage.
 Unreal Tournament III (Video Game) / int_e2dd8595
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_e2dd8595
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_e2dd8595
 Unreal Tournament III (Video Game) / int_e38103dd
type
Glitch Entity
 Unreal Tournament III (Video Game) / int_e38103dd
comment
Glitch Entity: The Demoguy. May cross with Urban Legend of Zelda.
 Unreal Tournament III (Video Game) / int_e38103dd
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_e38103dd
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_e38103dd
 Unreal Tournament III (Video Game) / int_e4965307
type
Composite Character
 Unreal Tournament III (Video Game) / int_e4965307
comment
Composite Character: A few weapon examples. The Stinger Minigun, as its name suggests, is a combination of the Minigun (multi-barreled machine gun to hose down enemies) and the old Stinger (Secondary Fire launches larger but slower shards of unprocessed tarydium). The Sniper Rifle obviously borrows from its predecessor in looks as a bullet-firing rifle with a scope, but mechanically works more like the Lightning Gun introduced to replace it in Unreal Tournament 2003, in that it has a charge time between shots (this time due to being a bolt-action weapon) and its shots leave easily-noticeable trails to point back towards the shooter (thanks to bright red tracers in this case).
 Unreal Tournament III (Video Game) / int_e4965307
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_e4965307
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_e4965307
 Unreal Tournament III (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Unreal Tournament III (Video Game) / int_e5898915
comment
In-Vehicle Invulnerability: With the exceptions of the Manta, Viper, and Leviathan turrets.
 Unreal Tournament III (Video Game) / int_e5898915
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_e5898915
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_e5898915
 Unreal Tournament III (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Unreal Tournament III (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: Respawning is accomplished with advanced alien technology. It wears out after a certain number of respawns, though, so the deathmatch system, where you have to kill a certain number of enemies in order to break their system, was created. And these are the basic models for Deathmatch: in CTF/VCTF, respawners are fueled by the FLaG devices, and in Warfare, your Power Core provides the energy needed to keep your respawners rolling. All that's left is to explain what's the source on Betrayal and Greed.
 Unreal Tournament III (Video Game) / int_e6630c8b
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_e6630c8b
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_e6630c8b
 Unreal Tournament III (Video Game) / int_e7b73414
type
Sniper Rifle
 Unreal Tournament III (Video Game) / int_e7b73414
comment
The Sniper Rifle obviously borrows from its predecessor in looks as a bullet-firing rifle with a scope, but mechanically works more like the Lightning Gun introduced to replace it in Unreal Tournament 2003, in that it has a charge time between shots (this time due to being a bolt-action weapon) and its shots leave easily-noticeable trails to point back towards the shooter (thanks to bright red tracers in this case).
 Unreal Tournament III (Video Game) / int_e7b73414
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_e7b73414
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_e7b73414
 Unreal Tournament III (Video Game) / int_edb7b3ad
type
Respawn Point
 Unreal Tournament III (Video Game) / int_edb7b3ad
comment
Respawn Point: Though previous games in the series gave hints about them, this trope is invoked by the so-called "respawners": they're portable units that allow dead soldiers to come back to life and take many forms ("Field Lattice Generators" in (Vehicle) Capture the Flag and the Power Core in Warfare, for example), so in order to win a battle, one faction must deplete the other faction's respawner units.
 Unreal Tournament III (Video Game) / int_edb7b3ad
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_edb7b3ad
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_edb7b3ad
 Unreal Tournament III (Video Game) / int_ef42ca88
type
Emergency Weapon
 Unreal Tournament III (Video Game) / int_ef42ca88
comment
Emergency Weapon: The Impact Hammer is the last-resort weapon when every other weapon in the game has no ammo. It also has the ability to hijack vehicles and steal enemies' Power Ups.
 Unreal Tournament III (Video Game) / int_ef42ca88
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_ef42ca88
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_ef42ca88
 Unreal Tournament III (Video Game) / int_ef43c232
type
Downloadable Content
 Unreal Tournament III (Video Game) / int_ef43c232
comment
Downloadable Content: The PS3 version had, aside of user-created content for the console, two official Bonus Packs, but again, all the content from the first Bonus Pack and the Xbox 360 exclusive maps were included in the second pack, the "Titan Pack", which is also the biggest pack to the date. Needless to say, this pack is also available for the PC version.
 Unreal Tournament III (Video Game) / int_ef43c232
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_ef43c232
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_ef43c232
 Unreal Tournament III (Video Game) / int_f0089082
type
Early-Bird Cameo
 Unreal Tournament III (Video Game) / int_f0089082
comment
Early-Bird Cameo: Of sorts. When opening the Level Editor, its splash image was a screenshot of WAR-ColdHarbor two years before it appeared as a playable map on the Xbox 360 version of the game, and three before it appeared as part of the Titan Pack on the PS3 and PC versions.
 Unreal Tournament III (Video Game) / int_f0089082
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_f0089082
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_f0089082
 Unreal Tournament III (Video Game) / int_f1737ab0
type
Boss Tease
 Unreal Tournament III (Video Game) / int_f1737ab0
comment
Boss Tease: Akasha is found at the opening cutscene and at the cutscene preceeding Act III: The Liandri Conflict, before finally appearing as an opponent (first as part of the Black Legion team, then as a solo opponent) in several missions of Act V: Disposable Assets.
 Unreal Tournament III (Video Game) / int_f1737ab0
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_f1737ab0
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_f1737ab0
 Unreal Tournament III (Video Game) / int_f1d6144a
type
War Is Hell
 Unreal Tournament III (Video Game) / int_f1d6144a
comment
War Is Hell:
 Unreal Tournament III (Video Game) / int_f1d6144a
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_f1d6144a
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_f1d6144a
 Unreal Tournament III (Video Game) / int_f3fd818b
type
Dark Reprise
 Unreal Tournament III (Video Game) / int_f3fd818b
comment
There are necrified versions of the maps WAR-Islander (in addition to the Necris vehicles replacing the Axon ones, the sides are also switched), WAR-Serenity and WAR-Torlan. The Xbox 360 version also introduced necrified versions of VCTF-Suspense and WAR-Downtown. These necrified versions replace the Axon vehicles with Necris ones in either both sides or the Blue team side.
 Unreal Tournament III (Video Game) / int_f3fd818b
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_f3fd818b
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_f3fd818b
 Unreal Tournament III (Video Game) / int_f480c12f
type
Armor Meter
 Unreal Tournament III (Video Game) / int_f480c12f
comment
Armor Meter: Displayed at the bottom-left corner, the meter only appears if the user is wearing any piece of armor and/or the Jump Boots. It's displayed as a mix of icon and number.
 Unreal Tournament III (Video Game) / int_f480c12f
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_f480c12f
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_f480c12f
 Unreal Tournament III (Video Game) / int_f5e4e67c
type
Capture the Flag
 Unreal Tournament III (Video Game) / int_f5e4e67c
comment
CTF-Vertebrae is a vertical Capture the Flag map.
 Unreal Tournament III (Video Game) / int_f5e4e67c
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_f5e4e67c
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_f5e4e67c
 Unreal Tournament III (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Unreal Tournament III (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Par for the course, but this time you have several extra tools to accomplish more creative and sadistic killing.
 Unreal Tournament III (Video Game) / int_f87c42d4
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_f87c42d4
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_f87c42d4
 Unreal Tournament III (Video Game) / int_f88f2449
type
Downer Beginning
 Unreal Tournament III (Video Game) / int_f88f2449
comment
Downer Beginning: The intro of the Campaign shows the Krall invasion of the Twin Souls colony. It's implied that, after Reaper was rescued by Jester and Othello and brought to the Izanagi medical center, the entirety of the colony was overran, thus kickstarting the plot and Reaper's Roaring Rampage of Revenge.
 Unreal Tournament III (Video Game) / int_f88f2449
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_f88f2449
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_f88f2449
 Unreal Tournament III (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Unreal Tournament III (Video Game) / int_fe262584
comment
Cutscene Power to the Max: Some weapons and vehicles have functions in cutscenes that they lack in-game.
 Unreal Tournament III (Video Game) / int_fe262584
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_fe262584
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_fe262584
 Unreal Tournament III (Video Game) / int_feab67ef
type
Newbie Immunity
 Unreal Tournament III (Video Game) / int_feab67ef
comment
Newbie Immunity: The first chapter has you fighting a 1-on-1 match against your sister. Regardless of the result, you instantly start Chapter 2 after finishing that match.
 Unreal Tournament III (Video Game) / int_feab67ef
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_feab67ef
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_feab67ef
 Unreal Tournament III (Video Game) / int_ff8afd14
type
Spider Tank
 Unreal Tournament III (Video Game) / int_ff8afd14
comment
Spider Tank: The Scavenger. Also counts as Sphere Factor and Spin Attack.
 Unreal Tournament III (Video Game) / int_ff8afd14
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_ff8afd14
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_ff8afd14
 Unreal Tournament III (Video Game) / int_name
type
ItemName
 Unreal Tournament III (Video Game) / int_name
comment
 Unreal Tournament III (Video Game) / int_name
featureApplicability
1.0
 Unreal Tournament III (Video Game) / int_name
featureConfidence
1.0
 Unreal Tournament III (Video Game)
hasFeature
Unreal Tournament III (Video Game) / int_name
 Unreal Tournament III (Video Game) / int_name
itemName
Unreal Tournament III (Video Game)

The following is a list of statements referring to the current page from other pages.

 Unreal Tournament III (Video Game)
hasFeature
A Space Marine Is You / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Abandoned Warehouse / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Abridged Arena Array / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Accidental Downer Ending / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Advertising by Association / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
American Video Games / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Announcer Chatter / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Arena Shooter / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Armor Meter / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Ascended Fanfic / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Auto-Pilot Tutorial / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Badass Preacher / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Blood Sport / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Bolivian Army Ending / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Boss Tease / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Breather Level / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Challenge Seeker / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Critical Backlash / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Death Mountain / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Difficulty Spike / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Feelies / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Flawless Victory / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Gaiden Game / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Gangsta Style / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Goo It Up / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Grenade Launcher / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Gun Porn / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Healing Shiv / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Hold the Line / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Home Stage / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Hover Board / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
I Know Mortal Kombat / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Improbable Use of a Weapon / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Impromptu Fortress / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Indy Escape / int_733ac336
 JesperKyd
seeAlso
Unreal Tournament III (Video Game)
 Unreal Tournament III (Video Game)
hasFeature
Justified Tutorial / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Kill Streak / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Level-Map Display / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Minor Crime Reveals Major Plot / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Mission Briefing / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Mutually Exclusive Power-Ups / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Newbie Immunity / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Nitro Boost / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
No Waterproofing in the Future / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Nostalgia Level / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Only the Leads Get a Downer Ending / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Out of Continues / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Pressure Plate / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Reclaimed by Nature / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Respawn Point / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Resurrection Revenge / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Right-Handed Left-Handed Guns / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Rōnin / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Satchel Charge / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Ship Level / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Sphere Factor / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Spider Tank / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Stance System / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Standard FPS Guns / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Story Branch Favoritism / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Strategic Asset Capture Mechanic / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
The Necrocracy / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Too Injured to Save / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Tripod Terror / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Unbroken First-Person Perspective / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Updated Re-release / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Variable Mix / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
Video Games of 2005–2009 / int_733ac336
 Unreal Tournament III (Video Game)
hasFeature
You Always Hear the Bullet / int_733ac336