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Visage (Video Game)

 Visage (Video Game)
type
TVTItem
 Visage (Video Game)
label
Visage (Video Game)
 Visage (Video Game)
page
Visage
 Visage (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Visage is a first-person Psychological Horror video game developed independently by SadSquare Studio, and made as a Spiritual Successor to P.T.. It was first announced in September 2015 and crowdfunded on Kickstarter. After two years in early access, the full game was released on October 30, 2020, for PC, PlayStation 4, and Xbox One.Set in the 1980s, Visage centers on Dwayne Anderson, who finds himself trapped inside a large, seemingly deserted house with a bloody history. As he explores the rooms and halls, Dwayne is haunted by surreal and terrifying remnants of the past as he uncovers the gruesome secrets that tie him to this place.
 Visage (Video Game)
fetched
2022-08-06T12:26:28Z
 Visage (Video Game)
parsed
2022-08-06T12:26:28Z
 Visage (Video Game)
isPartOf
DBTropes
 Visage (Video Game) / int_72cdfc33
type
Big Bad Ensemble
 Visage (Video Game) / int_72cdfc33
comment
Big Bad Ensemble: Each chapter is dedicated to a different apparition, who will pursue and torment Dwayne throughout their part of the game's story, which includes Lucy, and Dolores. However, the ultimate nemesis of the game, and the one responsible for the supernatural happenings of the house is Lucy's "Imaginary Friend" Shadow.
 Visage (Video Game) / int_72cdfc33
featureApplicability
1.0
 Visage (Video Game) / int_72cdfc33
featureConfidence
1.0
 Visage (Video Game)
hasFeature
Visage (Video Game) / int_72cdfc33
 Visage (Video Game) / int_9203bf6
type
Arc Number
 Visage (Video Game) / int_9203bf6
comment
Arc Number: The number 3 appears on various digital readouts around the house.
 Visage (Video Game) / int_9203bf6
featureApplicability
1.0
 Visage (Video Game) / int_9203bf6
featureConfidence
1.0
 Visage (Video Game)
hasFeature
Visage (Video Game) / int_9203bf6
 Visage (Video Game) / int_a73cfb7f
type
Animate Inanimate Object
 Visage (Video Game) / int_a73cfb7f
comment
Animate Inanimate Object: Inexplicably, some kitchen appliances can talk.
 Visage (Video Game) / int_a73cfb7f
featureApplicability
1.0
 Visage (Video Game) / int_a73cfb7f
featureConfidence
1.0
 Visage (Video Game)
hasFeature
Visage (Video Game) / int_a73cfb7f
 Visage (Video Game) / int_b0155044
type
Always Night
 Visage (Video Game) / int_b0155044
comment
Always Night: No matter how long you play, it'll never reach daybreak. You are stuck in a dark, rainy night the whole game. Exect for the graveyard scene, which is highly overcast instead. Same with Lucy's Treehouse with the bonus of rain. During Dolores' chapter, some of the mirror rooms have a bright or foggy day, but you can't see much despite it.
 Visage (Video Game) / int_b0155044
featureApplicability
1.0
 Visage (Video Game) / int_b0155044
featureConfidence
1.0
 Visage (Video Game)
hasFeature
Visage (Video Game) / int_b0155044
 Visage (Video Game) / int_c10da874
type
The '80s
 Visage (Video Game) / int_c10da874
comment
The '80s: The game specifically takes place in this decade, and numerous period appropriate items can be found around the house, such as the old CRT Television in the lounge.
 Visage (Video Game) / int_c10da874
featureApplicability
1.0
 Visage (Video Game) / int_c10da874
featureConfidence
1.0
 Visage (Video Game)
hasFeature
Visage (Video Game) / int_c10da874
 Visage (Video Game) / int_name
type
ItemName
 Visage (Video Game) / int_name
comment
 Visage (Video Game) / int_name
featureApplicability
1.0
 Visage (Video Game) / int_name
featureConfidence
1.0
 Visage (Video Game)
hasFeature
Visage (Video Game) / int_name
 Visage (Video Game) / int_name
itemName
Visage (Video Game)

The following is a list of statements referring to the current page from other pages.

 Visage (Video Game)
hasFeature
Animate Inanimate Object / int_e60e92b2
 Visage (Video Game)
hasFeature
Evil Is Not Well-Lit / int_e60e92b2
 Visage (Video Game)
hasFeature
First-Person Ghost / int_e60e92b2