Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Warcraft (Video Game)

 Warcraft (Video Game)
type
TVTItem
 Warcraft (Video Game)
label
Warcraft (Video Game)
 Warcraft (Video Game)
page
Warcraft
 Warcraft (Video Game)
comment
Yes, there were Warcraft games before World of Warcraft.While Dune II is considered the Trope Codifier of the Real-Time Strategy genre, Blizzard Entertainment's Warcraft series was one of the franchises that popularized it.Taking place primarily in the magical world of Azeroth, Warcraft chronicles the many fantastical wars between men and orcs, (not to mention a gallery of elves, dwarves, the undead, demons, Lovecraftian horrors...) often with greater political strife, betrayal and a healthy dose of moral ambiguity in the background. Most notably, its narrative led to the creation of Blizzard Orcs.The franchise began life as a hopeful Warhammer Fantasy game, which accounts for certain similarities in aesthetic and lore, but the studio was having trouble negotiating licensing rights, and the developers became more interested in owning their intellectual property and creating their own world, so Blizzard scrapped the Warhammer angle and Warcraft was born.In terms of gameplay, its many innovative features really pushed the series ahead of its competitors in both game play and sales. Blizzard focused on online play and custom games, believing them to be an important part of the Real-Time Strategy experience. This ended up indirectly creating the Multiplayer Online Battle Arena genre, with Defense of the Ancients as prototype/originator.The success of Warcraft III eventually gave birth to World of Warcraft in 2004, which grows with a new expansion every two years on average. It shifted the Warcraft universe's storytelling from RTS to MMORPG, retconned some of the backstory developed by the previous games and continues the universe's story after the end of The Frozen Throne. It also created the Warcraft Expanded Universe. A feature film based on the story of Orcs and Humans and owing much of its Worldbuilding and lore to Warcraft III and what followed (including WoW) was released in June 2016.Games in the real-time strategy series include: Warcraft: Orcs and Humans (1994) Warcraft II: Tides of Darkness (1995) Warcraft II: Beyond the Dark Portal (1996) Warcraft III: Reign of Chaos (2002) Warcraft III: The Frozen Throne (2003) Warcraft III: Reforged (2020)Also worth noting is Warcraft Adventures: Lord of the Clans, a Point-and-Click Adventure Game originally announced in 1997, but cancelled the next year; its plot would become the basis for the novel Lord of the Clans. However, a nearly feature-complete version of the game was leaked in September 2016.Despite the shift to the MMO series, at Blizzcon 2018, it was announced that a long desired remake of Warcraft III was in the works. The remake, called Warcraft III: Reforged, was to be a—from the ground up—remaster of Warcraft III, complete with new models, voice overs, and redone cutscenes. The game was released in January 2020, but was severely stripped down due to an incredibly Troubled Production, and EULA goofs.note In an effort to avoid "the next DOTA" escaping them like Defense of the Ancients did, they inserted a clause claiming ownership of any user-created contents... Which in addition to sparking outrage, killed any will users may have to create maps.In addition, Warcraft: Orcs and Humans and Warcraft II: Battle.net Edition are currently available on GOG.com.
 Warcraft (Video Game)
fetched
2024-04-14T08:16:59Z
 Warcraft (Video Game)
parsed
2024-04-14T08:16:59Z
 Warcraft (Video Game)
processingComment
Dropped link to AChristmasCarol: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to ASongOfIceAndFire: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to Alien: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to AmericanPie: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to AustinPowers: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to BonJovi: Not a Feature - IGNORE
 Warcraft (Video Game)
processingComment
Dropped link to BonsaiForest: Not a Feature - IGNORE
 Warcraft (Video Game)
processingComment
Dropped link to CoolHandLuke: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to CriticalHit: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to DefenseOfTheAncients: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to Diablo: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to Downplayed: Not a Feature - UNKNOWN
 Warcraft (Video Game)
processingComment
Dropped link to EvilPrince: Not a Feature - UNKNOWN
 Warcraft (Video Game)
processingComment
Dropped link to FantasticFour: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to FightClub: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to God: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to Hammerfall: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to KnightRider: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to LethalWeapon: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to MCHammer: Not a Feature - IGNORE
 Warcraft (Video Game)
processingComment
Dropped link to MakeMeWannaShout: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to MixAndMatchCritter: Not a Feature - UNKNOWN
 Warcraft (Video Game)
processingComment
Dropped link to MontyPythonAndTheHolyGrail: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to Mook: Not a Feature - UNKNOWN
 Warcraft (Video Game)
processingComment
Dropped link to MortalKombat: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to NighInvulnerable: Not a Feature - UNKNOWN
 Warcraft (Video Game)
processingComment
Dropped link to OBrotherWhereArtThou: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to OmniscientCouncilOfVagueness: Not a Feature - UNKNOWN
 Warcraft (Video Game)
processingComment
Dropped link to SaturdayNightLive: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to Scarface1983: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to SesameStreet: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to SmokeyAndTheBandit: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to StarTrekTheNextGeneration: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to Starcraft: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to StarcraftI: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to StealthMook: Not a Feature - UNKNOWN
 Warcraft (Video Game)
processingComment
Dropped link to TheBeatles: Not a Feature - IGNORE
 Warcraft (Video Game)
processingComment
Dropped link to TheLegendOfZelda: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to TheLionKing1994: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to TheLordOfTheRings: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to TheLordOfTheRingsTheTwoTowers: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to TheMatrix: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to TheSimpsons: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to ToyStory1: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to Transformers: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to TransformersTheMovie: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to TropeNamer: Not a Feature - UNKNOWN
 Warcraft (Video Game)
processingComment
Dropped link to Warhammer: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to WorldOfWarcraft: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to armyofdarkness: Not a Feature - ITEM
 Warcraft (Video Game)
processingComment
Dropped link to spiderman: Not a Feature - ITEM
 Warcraft (Video Game)
processingUnknown
Downplayed
 Warcraft (Video Game)
processingUnknown
EvilPrince
 Warcraft (Video Game)
processingUnknown
MixAndMatchCritter
 Warcraft (Video Game)
processingUnknown
Mook
 Warcraft (Video Game)
processingUnknown
NighInvulnerable
 Warcraft (Video Game)
processingUnknown
OmniscientCouncilOfVagueness
 Warcraft (Video Game)
processingUnknown
StealthMook
 Warcraft (Video Game)
processingUnknown
TropeNamer
 Warcraft (Video Game)
isPartOf
DBTropes
 Warcraft (Video Game) / int_106adcb7
type
Undeathly Pallor
 Warcraft (Video Game) / int_106adcb7
comment
Between his Undeathly Pallor in lieu of albinism, his soul-drinking runeblade, and his being monarch of a kingdom he eventually turns against and destroys, Arthas has a lot in common with Elric of Melnibone. Even the naming and art of the swords is similar.
 Warcraft (Video Game) / int_106adcb7
featureApplicability
1.0
 Warcraft (Video Game) / int_106adcb7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_106adcb7
 Warcraft (Video Game) / int_10dafb12
type
Flaming Sword
 Warcraft (Video Game) / int_10dafb12
comment
Flaming Sword: Doomguards wield them.
 Warcraft (Video Game) / int_10dafb12
featureApplicability
1.0
 Warcraft (Video Game) / int_10dafb12
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_10dafb12
 Warcraft (Video Game) / int_11a4bc8b
type
Spike Shooter
 Warcraft (Video Game) / int_11a4bc8b
comment
Spike Shooter: Warcraft 3 has quillboars, a race of Pig Men who can throw their quills at enemies. The quilbeast, a warthog-like creature summoned by the Beastmaster, does the same. Harpies can launch razor-sharp pinfeathers.
 Warcraft (Video Game) / int_11a4bc8b
featureApplicability
1.0
 Warcraft (Video Game) / int_11a4bc8b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_11a4bc8b
 Warcraft (Video Game) / int_11e1c33
type
Cap Raiser
 Warcraft (Video Game) / int_11e1c33
comment
Cap Raiser: Each faction increases its unit cap with a special building. Undead Ziggurats can be upgraded into towers. Orc Burrows can be garrisoned with workers. Night Elf Moon Wells will restore health and mana to friendly units. Human Farms actually do nothing special, but they're often used to barricade areas or defenses thanks to their small footprint. Peasants can be upgraded to carry more lumber per trip. The Mana Drain spell can temporarily cause a unit's mana to exceed its maximum mana. All caster upgrades increase the caster's maximum mana and regeneration.
 Warcraft (Video Game) / int_11e1c33
featureApplicability
1.0
 Warcraft (Video Game) / int_11e1c33
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_11e1c33
 Warcraft (Video Game) / int_12008c0e
type
Treants
 Warcraft (Video Game) / int_12008c0e
comment
Treants: Treants are human-sized treemen, usually summoned by the Keeper of the Grove by targeting a forested area. Corrupted Treants can be seen in some maps, where they also have poison attacks or the Entangling Roots ability. The giant trees that serve as Night Elf buildings are known as Ancients, and while they can attack and move around, it's very much a last-ditch option, as they do both very, very slowly.
 Warcraft (Video Game) / int_12008c0e
featureApplicability
1.0
 Warcraft (Video Game) / int_12008c0e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_12008c0e
 Warcraft (Video Game) / int_121865ac
type
Noble Savage
 Warcraft (Video Game) / int_121865ac
comment
The Orcs, who maintain their warrior traditions even after being freed from influence of the Legion. Maybe the Tauren as well, but they don't actively seek battles.
 Warcraft (Video Game) / int_121865ac
featureApplicability
1.0
 Warcraft (Video Game) / int_121865ac
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_121865ac
 Warcraft (Video Game) / int_127ebb74
type
A Sinister Clue
 Warcraft (Video Game) / int_127ebb74
comment
A Sinister Clue: Arthas begins a right-handed paladin, but switches to his left after he changes class, though the cinematic at the end of the Human campaign does show him wielding Frostmourne in his right.
 Warcraft (Video Game) / int_127ebb74
featureApplicability
1.0
 Warcraft (Video Game) / int_127ebb74
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_127ebb74
 Warcraft (Video Game) / int_12b76f02
type
Studded Shell
 Warcraft (Video Game) / int_12b76f02
comment
Studded Shell: Turtles have the Spiked Shell ability, which causes melee attacks to deal damage to the attackers. The Crypt Lord (undead mantis-beetle-spider... thing) hero has the similar Spiked Carapace, which deals damage to melee attackers and increases the Crypt Lord's armor. The Horde's Spiked Barricades upgrade deals back fixed or percent-based damage (depending on the patch) to enemy attackers.
 Warcraft (Video Game) / int_12b76f02
featureApplicability
1.0
 Warcraft (Video Game) / int_12b76f02
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_12b76f02
 Warcraft (Video Game) / int_12c65d9b
type
Abnormal Ammo
 Warcraft (Video Game) / int_12c65d9b
comment
Abnormal Ammo: Undead Meat Wagons fling diseased corpses by way of a catapult. Night Elf Glaive throwers launch giant shurikens, despite looking very much like their ballistae predecessors.
 Warcraft (Video Game) / int_12c65d9b
featureApplicability
1.0
 Warcraft (Video Game) / int_12c65d9b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_12c65d9b
 Warcraft (Video Game) / int_1320e16a
type
Civil War vs. Armageddon
 Warcraft (Video Game) / int_1320e16a
comment
Civil War vs. Armageddon: The campaigns in Warcraft III consist of getting the Alliance, Horde (who want to exterminate each other for past war crimes), and Night Elves (who want to keep their lands free of outsiders) to work together against the undead (and their master, the Burning Legion) after a great deal of infighting. Even the demon side isn't immune, as Arthas is none too pleased about handing over leadership of the Scourge and points out a way to remove a demon general to the Night Elves. This has far greater consequences than they thought. In the expansion, the Night Elves end up fighting the now part-demonic Illidan when he casts a spell meant to destroy part of the world and the Lich King, taking out the undead once and for all. It fails, so Illidan tries to kill the Lich King personally.
 Warcraft (Video Game) / int_1320e16a
featureApplicability
1.0
 Warcraft (Video Game) / int_1320e16a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1320e16a
 Warcraft (Video Game) / int_13d7a65e
type
The Artifact
 Warcraft (Video Game) / int_13d7a65e
comment
The Artifact: The Horde's "you don't have enough food to train more units" warning in III is "We need to build more Pig Farms". Orcs were originally going to keep using the Pig Farms from II, but they were changed to Burrows during development. In III, runes that can be touched by hero units for an immediate effect, such as acting like a Scroll of Healing, were added to the Frozen Throne. However, the original Reign of Chaos campaigns lack runes, which makes the usage of Health and Mana scrolls a lot more prevalent. Especially for micro missions that don't involve base building. The most obvious example is the dungeon crawl mission, "The Oracle," for the Horde campaign where it's quite common to come across Health and Mana scrolls to heal up Thrall's little army. If this was a level updated after the release of Frozen Throne, such scrolls would no doubt have been runes.
 Warcraft (Video Game) / int_13d7a65e
featureApplicability
1.0
 Warcraft (Video Game) / int_13d7a65e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_13d7a65e
 Warcraft (Video Game) / int_13f5b1b
type
Instant-Win Condition
 Warcraft (Video Game) / int_13f5b1b
comment
Instant-Win Condition: In Warcraft III it was destroy all buildings. It doesn't matter if your opponent has an unstoppable army compared to yours, if you trash all of your opponent's buildings before he trashes yours, you win. Several parts of the campaign, particularly Hold the Line missions, do this as well.
 Warcraft (Video Game) / int_13f5b1b
featureApplicability
1.0
 Warcraft (Video Game) / int_13f5b1b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_13f5b1b
 Warcraft (Video Game) / int_1439161f
type
Heroic BSoD
 Warcraft (Video Game) / int_1439161f
comment
Blue: Magic, led by Malygos the Spellweaver. Nearly wiped out in the past which threw Malygos into a Heroic BSoD for a several millennia. When he snapped out of it, he decided that Magic was being over used, and that he should get rid of it... by killing all Mortal Magic users and their allies, i.e. pretty much everyone, and trying to redirect the planet's ley lines to a central point, and direct the energy into space, which could result in an Earth-Shattering Kaboom.
 Warcraft (Video Game) / int_1439161f
featureApplicability
1.0
 Warcraft (Video Game) / int_1439161f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1439161f
 Warcraft (Video Game) / int_1448b7bc
type
Serrated Blade of Pain
 Warcraft (Video Game) / int_1448b7bc
comment
Serrated Blade of Pain: Frostmourne has a barbed blade. And the whole 'scarring the spirit' warning on its plinth isn't for show. It rips souls out.
 Warcraft (Video Game) / int_1448b7bc
featureApplicability
1.0
 Warcraft (Video Game) / int_1448b7bc
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1448b7bc
 Warcraft (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Warcraft (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: The last mission of the Alliance campaign in The Frozen Throne is an unusual mix of a base mission and a Baseless Mission. Instead of harvesting resources, Gold is collected from gold coin items in the Black Citadel, lumber is not a resource in the level at all, there are no workers, upgrades, or towers. Instead there is a set number of buildings that are just there by default to train land units from. The level has no air units available to train, and Kael can't use his Phoenix spell. The only sense of urgency is that the Fel orcs send some squads to attack Illidan sometimes. Of all of the final missions, it is one of the most unique.
 Warcraft (Video Game) / int_1467a30c
featureApplicability
1.0
 Warcraft (Video Game) / int_1467a30c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1467a30c
 Warcraft (Video Game) / int_14beeefd
type
Darker and Edgier
 Warcraft (Video Game) / int_14beeefd
comment
Darker and Edgier: In Warcraft III, both Undead campaigns are unrelentingly dark compared to the other campaigns. Path of the Damned is set during their destruction of Lordaeron, Quel'Thalas and Dalaran, while Legacy of the Damned is a series of Evil Versus Evil conflicts where ultimately The Bad Guy Wins, the Scourge defeats Illidan and Arthas becomes the Lich King.
 Warcraft (Video Game) / int_14beeefd
featureApplicability
1.0
 Warcraft (Video Game) / int_14beeefd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_14beeefd
 Warcraft (Video Game) / int_14e569d5
type
Crate Expectations
 Warcraft (Video Game) / int_14e569d5
comment
Crate Expectations: In Warcraft III, there are many breakable crates, some of which contain different items or runes.
 Warcraft (Video Game) / int_14e569d5
featureApplicability
1.0
 Warcraft (Video Game) / int_14e569d5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_14e569d5
 Warcraft (Video Game) / int_15e6f29f
type
Low-Tech Spears
 Warcraft (Video Game) / int_15e6f29f
comment
Low-Tech Spears: In Warcraft III the Noble Savage Horde uses spears for its main ground and air-ranged attackers, compared to the Night Elves' bows, Alliance's arquebus/magic hammers, or the Undead's Spider Swarm.
 Warcraft (Video Game) / int_15e6f29f
featureApplicability
1.0
 Warcraft (Video Game) / int_15e6f29f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_15e6f29f
 Warcraft (Video Game) / int_160cc6f
type
Cutscene
 Warcraft (Video Game) / int_160cc6f
comment
Warcraft III indulges in the voice equivalent, if such a thing exists — unit or hero quotes are sometimes inserted into cutscenes, especially in Frozen Throne. Nazgrel, Drek'Thar, and Sylvanas all have alarmingly large amounts of cutscene dialogue recycled in their unit responses.
 Warcraft (Video Game) / int_160cc6f
featureApplicability
1.0
 Warcraft (Video Game) / int_160cc6f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_160cc6f
 Warcraft (Video Game) / int_16364a29
type
Evil Sounds Deep
 Warcraft (Video Game) / int_16364a29
comment
Evil Sounds Deep: Illidan's voice gets a bit deeper after he absorbs the Skull of Gul'dan and becomes half-demon.
 Warcraft (Video Game) / int_16364a29
featureApplicability
1.0
 Warcraft (Video Game) / int_16364a29
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_16364a29
 Warcraft (Video Game) / int_1645005b
type
Evil Versus Evil
 Warcraft (Video Game) / int_1645005b
comment
Evil Versus Evil: The battles between the Scourge and the Burning Legion in The Frozen Throne. Also, Illidan versus Magtheridon. There's quite a lot of infighting in the Horde in the first two games.
 Warcraft (Video Game) / int_1645005b
featureApplicability
1.0
 Warcraft (Video Game) / int_1645005b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1645005b
 Warcraft (Video Game) / int_16796790
type
Fairy Dragons
 Warcraft (Video Game) / int_16796790
comment
Fairy Dragons: Fairy dragons, also called fey dragons and blink dragons, are bright blue creatures with colorful butterfly wings and toadlike faces. In size, they range from being as small as a hand to as large as a dog. They're not true dragons, but rather creatures of the Emerald Dream, and are often found alongside Night Elves.
 Warcraft (Video Game) / int_16796790
featureApplicability
1.0
 Warcraft (Video Game) / int_16796790
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_16796790
 Warcraft (Video Game) / int_17930662
type
Beware the Skull Base
 Warcraft (Video Game) / int_17930662
comment
Beware the Skull Base: In Warcraft II, some of the advanced Orc buildings use this aesthetic: A fully-upgraded fortress looks like a massive obsidian skull surrounded by black spires, complete with a volcanic glow from the eye sockets. The Temple of the Damned is a colossal jeweled skull and partial ribcage where Death Knights are animated.
 Warcraft (Video Game) / int_17930662
featureApplicability
1.0
 Warcraft (Video Game) / int_17930662
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_17930662
 Warcraft (Video Game) / int_17a45ff5
type
Misplaced Wildlife
 Warcraft (Video Game) / int_17a45ff5
comment
Misplaced Wildlife: In an underground cave in Kalimdor, Thrall runs into a bunch of sheep, remarking he'd never seen them on that continent... then the Forced Transformation wears off and leaves you fighting a bunch of footmen.
 Warcraft (Video Game) / int_17a45ff5
featureApplicability
1.0
 Warcraft (Video Game) / int_17a45ff5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_17a45ff5
 Warcraft (Video Game) / int_17ce80aa
type
All There in the Manual
 Warcraft (Video Game) / int_17ce80aa
comment
Way back in Orcs and Humans we have the description of the Summon Daemon. Summoning a daemon is described as only being a dream of warlocks and the spell to summon one is only described as only being a legend. In actual gameplay the spell is just unlocked via research like anything else, although in the campaign you can only learn it in the last two missions.
 Warcraft (Video Game) / int_17ce80aa
featureApplicability
1.0
 Warcraft (Video Game) / int_17ce80aa
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_17ce80aa
 Warcraft (Video Game) / int_18bf4326
type
Anti-Magic
 Warcraft (Video Game) / int_18bf4326
comment
The Obsidian Statue (a support caster that restores mana or health around itself) can transform into a Destroyer, a heavy air unit with powerful Anti-Magic spells. The catch is that it has negative mana regeneration, and has to use most of those spells to keep dealing high damage.
 Warcraft (Video Game) / int_18bf4326
featureApplicability
1.0
 Warcraft (Video Game) / int_18bf4326
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_18bf4326
 Warcraft (Video Game) / int_18d15922
type
Title Drop
 Warcraft (Video Game) / int_18d15922
comment
Title Drop: The intro of Warcraft II: Tides of Darkness ends with the narrator saying "Now, united in arms with new allies against a common foe, mankind stands at the shores of destiny and awaits the coming of the tides of darkness." In the same game, the narration for the final Orc campaign mission, The Fall of Lordaeron, ends with the following words:
 Warcraft (Video Game) / int_18d15922
featureApplicability
1.0
 Warcraft (Video Game) / int_18d15922
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_18d15922
 Warcraft (Video Game) / int_19e22123
type
Ancient Tomb
 Warcraft (Video Game) / int_19e22123
comment
Ancient Tomb: The Tomb of Sargeras.
 Warcraft (Video Game) / int_19e22123
featureApplicability
1.0
 Warcraft (Video Game) / int_19e22123
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_19e22123
 Warcraft (Video Game) / int_19ebe383
type
Never Trust a Trailer
 Warcraft (Video Game) / int_19ebe383
comment
Never Trust a Trailer: The trailers for Reforged promised completely revamped cutscenes which ended up being cut completely from the final game.
 Warcraft (Video Game) / int_19ebe383
featureApplicability
1.0
 Warcraft (Video Game) / int_19ebe383
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_19ebe383
 Warcraft (Video Game) / int_1a1ea492
type
Lord British Postulate
 Warcraft (Video Game) / int_1a1ea492
comment
Lord British Postulate: Archimonde in the final mission of Reign of Chaos is incredibly powerful, tough, has Divine armor, and regenerates his health extremely fast. However, he's not truly invincible — you can actually kill him before the time limit hits with enough units and mines. Hilariously, this means the end-of-level cutscene proceeds with an invisible Archimonde, as the game was never programmed to handle the event of him actually dying.
 Warcraft (Video Game) / int_1a1ea492
featureApplicability
1.0
 Warcraft (Video Game) / int_1a1ea492
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1a1ea492
 Warcraft (Video Game) / int_1a2dc1fd
type
Mission-Pack Sequel
 Warcraft (Video Game) / int_1a2dc1fd
comment
Mission-Pack Sequel: The Frozen Throne uses the same gameplay model as Reign of Chaos, but adds new missions, units, abilities, and options to freshen up the game.
 Warcraft (Video Game) / int_1a2dc1fd
featureApplicability
1.0
 Warcraft (Video Game) / int_1a2dc1fd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1a2dc1fd
 Warcraft (Video Game) / int_1a303edf
type
Our Orcs Are Different
 Warcraft (Video Game) / int_1a303edf
comment
Our Orcs Are Different: At first they appear to be (and pretty much are) traditional orcs, but then Lord of the Clans and Warcraft III reveals them to have been actually fairly decent folks in the past, and now, under their new visionary leader, they are reverting to that state again. The world, however, continues to revile them for their past deeds. As the trope page indicates, Warcraft's general style for them is a popular kind type of depiction of "Orcs".
 Warcraft (Video Game) / int_1a303edf
featureApplicability
1.0
 Warcraft (Video Game) / int_1a303edf
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1a303edf
 Warcraft (Video Game) / int_1ae27a74
type
Fridge Horror
 Warcraft (Video Game) / int_1ae27a74
comment
Along with everything else the Undead do, one notable example is in Warcraft 3, where Necromancers (and Rods of Necromancy) raise two Skeletal Warriors from one body...
 Warcraft (Video Game) / int_1ae27a74
featureApplicability
1.0
 Warcraft (Video Game) / int_1ae27a74
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1ae27a74
 Warcraft (Video Game) / int_1b89151e
type
Forgotten Phlebotinum
 Warcraft (Video Game) / int_1b89151e
comment
Forgotten Phlebotinum: The Alliance and The Horde went to war over oil in part 2. Not so in part 3.
 Warcraft (Video Game) / int_1b89151e
featureApplicability
1.0
 Warcraft (Video Game) / int_1b89151e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1b89151e
 Warcraft (Video Game) / int_1ba17583
type
The Ghost
 Warcraft (Video Game) / int_1ba17583
comment
The Ghost: Gilneas is the only faction that never appears in an official campaign mission in Warcraft II, in either the original or the expansion. The Lich King, Ner'zhul, is often mentioned but never seen in the Reign of Chaos campaigns. He appears in person in the Frozen Throne, where he becomes the target for Illidan and his faction.
 Warcraft (Video Game) / int_1ba17583
featureApplicability
1.0
 Warcraft (Video Game) / int_1ba17583
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1ba17583
 Warcraft (Video Game) / int_1bb2c500
type
The Horde
 Warcraft (Video Game) / int_1bb2c500
comment
The orcs being an an evil bloodthirsty horde in the first two games was attributed to the blood of Mannoroth and demonic influence in general, rather than them being naturally belligerent even before making contact with Kil'jaeden.
 Warcraft (Video Game) / int_1bb2c500
featureApplicability
1.0
 Warcraft (Video Game) / int_1bb2c500
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1bb2c500
 Warcraft (Video Game) / int_1bf47ada
type
The Medic
 Warcraft (Video Game) / int_1bf47ada
comment
Averted with the Scourge in Warcraft III who had several effective skills to heal their units like Death Coil and Vampiric Aura. The expansion even gave them a dedicated healing unit, the Obsidian Statue.
 Warcraft (Video Game) / int_1bf47ada
featureApplicability
-1.0
 Warcraft (Video Game) / int_1bf47ada
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1bf47ada
 Warcraft (Video Game) / int_1c445e86
type
Poor Communication Kills
 Warcraft (Video Game) / int_1c445e86
comment
Illidan devours the Skull of Gul'dan which the Legion was using to spread corruption throughout the Night Elves' forests. This transforms him into a half-demon (in-game, the Metamorphosis form becomes his default form), and gives him the ability to defeat the demon Tichondrius. He tries this again in Frozen Throne by trying to use the Eye of Sargeras to destroy the Lich King (along with most of the continent of Northrend). This time, however, Maiev and Malfurion aren't having any of it, especially given that Illidan neglected to mention what exactly what he was planning to do with the Eye and that he didn't exactly consider the consequences.
 Warcraft (Video Game) / int_1c445e86
featureApplicability
1.0
 Warcraft (Video Game) / int_1c445e86
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1c445e86
 Warcraft (Video Game) / int_1ca216ca
type
Scavengers Are Scum
 Warcraft (Video Game) / int_1ca216ca
comment
Scavengers Are Scum: Out of the various Beast Man species that populate the universe, the gnolls (humanoid hyenas) are one of the least noble races.
 Warcraft (Video Game) / int_1ca216ca
featureApplicability
1.0
 Warcraft (Video Game) / int_1ca216ca
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1ca216ca
 Warcraft (Video Game) / int_1cddf32e
type
Hungry Weapon
 Warcraft (Video Game) / int_1cddf32e
comment
Hungry Weapon: Frostmourne, which consumes the souls of those slain upon it. This actually leads to Arthas' Catchphrase, "Frostmourne hungers!"
 Warcraft (Video Game) / int_1cddf32e
featureApplicability
1.0
 Warcraft (Video Game) / int_1cddf32e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1cddf32e
 Warcraft (Video Game) / int_1cf45657
type
Rate-Limited Perpetual Resource
 Warcraft (Video Game) / int_1cf45657
comment
Rate-Limited Perpetual Resource: All factions but the Night Elves collect lumber by chopping down trees at different rates (10 per trip for the orcs, 20 for the undead and naga, 10, 20 or 30 for humans), which makes them take longer trips as the forests shrink and eventually run out (not to mention allowing entry into their base from undefended directions). The Night Elves don't damage the trees at all and so never run out, but harvest lumber at a much slower rate (5 per cycle). Items and mercenaries are available in limited quantities (usually 3), and have a cooldown before they can be bought/hired again once depleted, but are never Lost Forever (except for Marketplaces, which produce items based on what creeps are dropping around the map and so refresh their inventory every few minutes). The Goblin Alchemist's Transmute spell instantly kills an enemy unit and gives the player gold based on its cost, but is limited to weaker units and has a long cooldown. The Orc Pillage ability gives the player resources with every attack made on an enemy building. While theoretically the player can live entirely off what the ability gives them (up to 3 gold and lumber per attack) or even leave enemy buildings standing so they can be attacked after being repaired, it's best used to supplement worker-provided income. The Undead's Graveyard building continuously produces up to 5 Ghoul corpses which are used by the Undead as a source of animated skeletons or emergency rations for damaged Ghouls and Abominations. Meat Wagons can similarly be upgraded to produce Ghoul/Crypt Fiend corpses by themselves instead of having to harvest them.
 Warcraft (Video Game) / int_1cf45657
featureApplicability
1.0
 Warcraft (Video Game) / int_1cf45657
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1cf45657
 Warcraft (Video Game) / int_1d5786ff
type
Looks Like Orlok
 Warcraft (Video Game) / int_1d5786ff
comment
Looks Like Orlok: Dreadlords have bald heads, prominent horns, jutting fangs, clawed Four-Fingered Hands, etc.
 Warcraft (Video Game) / int_1d5786ff
featureApplicability
1.0
 Warcraft (Video Game) / int_1d5786ff
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1d5786ff
 Warcraft (Video Game) / int_1daff673
type
Our Titans Are Different
 Warcraft (Video Game) / int_1daff673
comment
Our Titans Are Different: There seem to be two flavors of this trope within Warcraft. The benevolent creator race of Titans, and the Old Gods.
 Warcraft (Video Game) / int_1daff673
featureApplicability
1.0
 Warcraft (Video Game) / int_1daff673
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1daff673
 Warcraft (Video Game) / int_1e12b5b7
type
Lawful Stupid
 Warcraft (Video Game) / int_1e12b5b7
comment
Lawful Stupid: Again, Tyrande and Maiev. Tyrande grows out of it eventually, though. Maiev doesn't.
 Warcraft (Video Game) / int_1e12b5b7
featureApplicability
1.0
 Warcraft (Video Game) / int_1e12b5b7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1e12b5b7
 Warcraft (Video Game) / int_1e14ea2a
type
Boss Battle
 Warcraft (Video Game) / int_1e14ea2a
comment
Boss Battle: Kathuulon, Ra'Adoom, and Xaxion Drak'eem from the "Warchasers" scenario in Reign of Chaos are explicit bosses. Beyond the Dark Portal has some, most notably Deathwing in the human campaign. In the final orc mission you also have to kill all human hero units together. They still die like anything else to a catapult or Death and Decay. Being the Poorly Disguised Pilot for World of Warcraft it is, the Frozen Throne Orc campaign brings a number of these to the table, usually taking the form of super beefed-up versions of regular units.
 Warcraft (Video Game) / int_1e14ea2a
featureApplicability
1.0
 Warcraft (Video Game) / int_1e14ea2a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1e14ea2a
 Warcraft (Video Game) / int_1e6ca414
type
Burning the Ships
 Warcraft (Video Game) / int_1e6ca414
comment
Burning the Ships: In Warcraft III, Arthas Menethil leads his troops to Northrend to capture Mal'Ganis. While Arthas is out of the basecamp, a messenger from King Terenas arrives with orders for the men to retreat. When Arthas returns to find his men preparing to leave, he has their boats burned, thus forcing them to go on while framing the mercenaries he hired for the job as scapegoats.
 Warcraft (Video Game) / int_1e6ca414
featureApplicability
1.0
 Warcraft (Video Game) / int_1e6ca414
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1e6ca414
 Warcraft (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Warcraft (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: Pre-release versions of II had voices from the Footmen and Grunt units sucking up to the reviewer and the shareware version similarly had them request that you buy the game or advertised it to you (and the Grunt threatened to chop you into little bits too...or start singing).
 Warcraft (Video Game) / int_1e7487cd
featureApplicability
1.0
 Warcraft (Video Game) / int_1e7487cd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1e7487cd
 Warcraft (Video Game) / int_1eed1d03
type
Anti-Air
 Warcraft (Video Game) / int_1eed1d03
comment
Night Elf Archers can mount Hippogryphs to create a ranged air unit, sacrificing the Archer's ranged damage reduction and the Hippogryph's strong Anti-Air attack to give the Archers a much-needed health boost and mobility. In The Frozen Throne, the ability os made reversible, meaning a Night Elf player can deal with air attacks by dismounting the riders to deal far more damage than with mounted archers alone.
 Warcraft (Video Game) / int_1eed1d03
featureApplicability
1.0
 Warcraft (Video Game) / int_1eed1d03
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1eed1d03
 Warcraft (Video Game) / int_1fba5f9e
type
Enemy Exchange Program
 Warcraft (Video Game) / int_1fba5f9e
comment
Enemy Exchange Program: Warcraft II: While it's possible to do this according to technical mechanics, but it's not a situation that ever occurs during the campaign mode. In custom scenarios, it's possible to confuse the game's soundbytes by abusing the mechanics, resulting in the Command & Conquer situation where human footman would start grunting like orcs. The expansion for Warcraft II, however, has such scenarios in each campaign (Alliance and Horde). Warcraft III: The Undead Banshee unit can possess a single enemy unit, sacrificing itself to give you control of itnote in the campaign, although normally possessing a builder with a Banshee locks out their building capabilities, the High Elf workers that appear in the same Campaign mission where the Banshees are introduced do not, meaning you can then begin constructing their structures and units; in freeplay matches online or versus computers, there is no such restriction. The Death Knight hero can temporarily raise up to 6 dead units regardless of former allegiance to fight for him, although without any special abilities or spells that the unit might normally have. The Frozen Throne Expansion Pack adds the neutral Dark Ranger hero, who can permanently take control over a single enemy unit, abilities and all, with her Charm level 6 spell. Blood Elf Spell Breakers can convert summoned units.
 Warcraft (Video Game) / int_1fba5f9e
featureApplicability
1.0
 Warcraft (Video Game) / int_1fba5f9e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_1fba5f9e
 Warcraft (Video Game) / int_200c009a
type
Mook Lieutenant
 Warcraft (Video Game) / int_200c009a
comment
Mook Lieutenant: Captain Thornby in Rexxar's campaign The liches fulfill this role for Balnazzar's forces, and the Blademasters fulfill this role for Maghteridon, despite being heroes their role is limited to being simple lieutenants who lead a part of the forces of their respective bosses.
 Warcraft (Video Game) / int_200c009a
featureApplicability
1.0
 Warcraft (Video Game) / int_200c009a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_200c009a
 Warcraft (Video Game) / int_207af763
type
Ominous Floating Castle
 Warcraft (Video Game) / int_207af763
comment
Ominous Floating Castle: The Undead Necropolis. Though it can still be attacked by melee units.
 Warcraft (Video Game) / int_207af763
featureApplicability
1.0
 Warcraft (Video Game) / int_207af763
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_207af763
 Warcraft (Video Game) / int_208c4494
type
With Great Power Comes Great Insanity
 Warcraft (Video Game) / int_208c4494
comment
With Great Power Comes Great Insanity: Arthas, very shortly after claiming the Frostmourne and defeating Mal'Ganis.
 Warcraft (Video Game) / int_208c4494
featureApplicability
1.0
 Warcraft (Video Game) / int_208c4494
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_208c4494
 Warcraft (Video Game) / int_20a14df0
type
Wrong Genre Savvy
 Warcraft (Video Game) / int_20a14df0
comment
Arthas expected Frostmourne to be this. We all know how that turned out.note To be fair, though, it did let him defeat Mal'Ganis, the villain he was hunting.
 Warcraft (Video Game) / int_20a14df0
featureApplicability
1.0
 Warcraft (Video Game) / int_20a14df0
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_20a14df0
 Warcraft (Video Game) / int_20b2adb6
type
For Great Justice
 Warcraft (Video Game) / int_20b2adb6
comment
Let's not forget the Paladin. "STRIKE with great VENGEANCE!" and "In Lightbringer's name, HAVE AT THEE!"
 Warcraft (Video Game) / int_20b2adb6
featureApplicability
1.0
 Warcraft (Video Game) / int_20b2adb6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_20b2adb6
 Warcraft (Video Game) / int_20e20e99
type
Not the Intended Use
 Warcraft (Video Game) / int_20e20e99
comment
Not the Intended Use: Militia are ostensibly used for defending your town against surprise attacks by turning your Peasants into makeshift infantry, but in practice, you'll more often see Human players using them to either bum-rush creep camps for early expansions or just transferring them between bases. Similarly, Night Elf players quickly realized that the Ancient of War, their primary barracks structure, makes for a great creeping tool when uprooted due to its high health, powerful attacks, and ability to heal by eating trees.
 Warcraft (Video Game) / int_20e20e99
featureApplicability
1.0
 Warcraft (Video Game) / int_20e20e99
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_20e20e99
 Warcraft (Video Game) / int_212f1548
type
Make Them Rot
 Warcraft (Video Game) / int_212f1548
comment
Make Them Rot: Death Knights in II have the Death And Decay ability, which does devastating amounts of damage in a huge area as long as they have mana. In III, the ability is now the Lich's ultimate ability, has a much smaller area, does percentage-of-maximum-health as continuous damage, has a fixed duration and mana cost, and kills trees.
 Warcraft (Video Game) / int_212f1548
featureApplicability
1.0
 Warcraft (Video Game) / int_212f1548
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_212f1548
 Warcraft (Video Game) / int_21d41a5b
type
Praetorian Guard
 Warcraft (Video Game) / int_21d41a5b
comment
Praetorian Guard: Admiral's Elite Guard, the Chief Petty Officer and the Chief of Chaplains.
 Warcraft (Video Game) / int_21d41a5b
featureApplicability
1.0
 Warcraft (Video Game) / int_21d41a5b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_21d41a5b
 Warcraft (Video Game) / int_21e5b9c7
type
Failed a Spot Check
 Warcraft (Video Game) / int_21e5b9c7
comment
Curiously enough, Frozen Throne's Normal AI tends to be dumber than the Easy AI, due to them having the map awareness of a statue. It's not unheard of for them to sit in their teammate's base twiddling their figurative thumbs while their own base is being bulldozed, or to lose entire armies in transit due to not noticing that they've been ambushed by the enemy or are marching said army through creeps.
 Warcraft (Video Game) / int_21e5b9c7
featureApplicability
1.0
 Warcraft (Video Game) / int_21e5b9c7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_21e5b9c7
 Warcraft (Video Game) / int_21fd09a7
type
How Do I Shot Web?
 Warcraft (Video Game) / int_21fd09a7
comment
Crypt Fiends (spider people) don't know they can burrow into the ground, or for that matter shoot webs.
 Warcraft (Video Game) / int_21fd09a7
featureApplicability
1.0
 Warcraft (Video Game) / int_21fd09a7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_21fd09a7
 Warcraft (Video Game) / int_222caacc
type
Balance, Power, Skill, Gimmick
 Warcraft (Video Game) / int_222caacc
comment
Balance, Power, Skill, Gimmick: In III, the four playable races are Humans, Orcs, Undead, and Night Elves. Orcs emphasized the brute force of their units, while the Undead emphasized strength in numbers. Humans struck a balance between these two, and the Night Elves are different from all three in that they emphasized magic and ranged combat. In Frozen Throne, all of the factions gained a fourth Hero unit they could choose from. Since the Orcs already had one hero for each attribute (Far Seer being Balance, Tauren Chieftain being Power, and Blademaster being Skill) while the others had a trio of a frontline warrior*Mountain King, Demon Hunter, Dreadlord (Power), an offensively-oriented mage*Archmage, Keeper of the Grove, Lich (Skill), and a supportive Magic Knight*Paladin, Priestess of the Moon, Death Knight (Balance), the fourth one often filled the Gimmick slot with less conventional abilities than their predecessors, such as the Warden's ability to Teleport Spam with Blink and the Shadow Hunter giving the Orcs some defensive support. The main exception seems to be the Undead, whose brand new Crypt Lord serves as a much better powerhouse than the Death Knight and Dreadlord, relegating the Dreadlord to Gimmick status.
 Warcraft (Video Game) / int_222caacc
featureApplicability
1.0
 Warcraft (Video Game) / int_222caacc
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_222caacc
 Warcraft (Video Game) / int_22fdc3e3
type
Single-Use Shield
 Warcraft (Video Game) / int_22fdc3e3
comment
Single-Use Shield: The Amulet of Spell Shield item, automatically blocks one negative spell before requiring a 40-second cooldown. Savvier enemies will hit the hero carrying it with a weak spell first, then pull out the harder-hitting attacks.
 Warcraft (Video Game) / int_22fdc3e3
featureApplicability
1.0
 Warcraft (Video Game) / int_22fdc3e3
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_22fdc3e3
 Warcraft (Video Game) / int_23698fa8
type
Aborted Arc
 Warcraft (Video Game) / int_23698fa8
comment
The Orc campaign in Reign of Chaos features Thrall seeking out "The Oracle", a supposedly all-knowing legendary being in Kalimdor. When Thrall and Jaina think they find said "Oracle" they find it was actually Medivh impersonating the Oracle to get the two factions to ally against the Burning Legion. It's not known if the Oracle ever existed, and it's not talked or asked about again after this.
 Warcraft (Video Game) / int_23698fa8
featureApplicability
1.0
 Warcraft (Video Game) / int_23698fa8
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_23698fa8
 Warcraft (Video Game) / int_240a3d9b
type
Not Playing Fair With Resources
 Warcraft (Video Game) / int_240a3d9b
comment
It can see the entire map (including player bases hidden by Fog of War), gains double resources on Insane difficulty (10 gold from a mine adds 20 gold to the CPU's funds, and likewise for lumber), can control more units more quickly than you can, and seems to prioritize human players over other AI opponents.
 Warcraft (Video Game) / int_240a3d9b
featureApplicability
1.0
 Warcraft (Video Game) / int_240a3d9b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_240a3d9b
 Warcraft (Video Game) / int_243721cf
type
Replay Mode
 Warcraft (Video Game) / int_243721cf
comment
Replay Mode: In the third game, interlude cutscenes in between levels can be selected from the screen.
 Warcraft (Video Game) / int_243721cf
featureApplicability
1.0
 Warcraft (Video Game) / int_243721cf
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_243721cf
 Warcraft (Video Game) / int_2493b31d
type
Fire-Forged Friends
 Warcraft (Video Game) / int_2493b31d
comment
Jaina and Thrall, contrary to their WoW selves, display a great deal of fantastic racism and initially refused to work together. It's implied that defeating Archimonde made them Fire-Forged Friends. Which is understandable, given that Thrall's experiences with humans have been less than positive and Jaina's father was a racist piece of work himself.note This is later explained in one of the books by her older brother being killed by orc dragonriders in the Second War.
 Warcraft (Video Game) / int_2493b31d
featureApplicability
1.0
 Warcraft (Video Game) / int_2493b31d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_2493b31d
 Warcraft (Video Game) / int_24d94c
type
Dread Zeppelin
 Warcraft (Video Game) / int_24d94c
comment
Dread Zeppelin: Used by the Orcs in Warcraft II as the equivalent to the Gnomish Flying Machine. It comes back in Warcraft III, but only as a neutral unit that any faction can purchase.
 Warcraft (Video Game) / int_24d94c
featureApplicability
1.0
 Warcraft (Video Game) / int_24d94c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_24d94c
 Warcraft (Video Game) / int_24e8329
type
Stuck Items
 Warcraft (Video Game) / int_24e8329
comment
Stuck Items: Sometimes heroes will receive items they can't drop for plot related reasons: After killing Uther, Arthas will carry the Urn of King Terenas with him for the next three missions, since that urn is the only object that can preserve Kel'thuzad's remains. Thankfully you get rid of it once Kel'thuzad is revived as a Lich. Thrall will be given a Soul Gem to capture Grom Hellscream in the last Horde mission. The gem is critical to complete the mission, so you can't drop it. After being woken up, Malfurion will carry the Horn of Cenarius for the rest of the campaign, given that it's needed to wake up the rest of the druids, and it's later used to trigger the trap that kills Archimonde. Thankfully, unlike the Urn of King Terenas, the Horn provides +200 health and +2 health regeneration, so it doesn't just sit there taking up a valuable inventory slot.
 Warcraft (Video Game) / int_24e8329
featureApplicability
1.0
 Warcraft (Video Game) / int_24e8329
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_24e8329
 Warcraft (Video Game) / int_254fc1c6
type
Animated Actors
 Warcraft (Video Game) / int_254fc1c6
comment
Animated Actors: The Hilarious Outtakes in the closing credits for Reign of Chaos.
 Warcraft (Video Game) / int_254fc1c6
featureApplicability
1.0
 Warcraft (Video Game) / int_254fc1c6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_254fc1c6
 Warcraft (Video Game) / int_2557e3a9
type
Palette Swap
 Warcraft (Video Game) / int_2557e3a9
comment
Palette Swap: In the original game (Orcs & Humans), the Necrolyte, Warlock and Medivh all used the same recoloured sprite. For some reason, in the PSX version of Warcraft II Zuljin is a yellow unit rather than a green one.
 Warcraft (Video Game) / int_2557e3a9
featureApplicability
1.0
 Warcraft (Video Game) / int_2557e3a9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_2557e3a9
 Warcraft (Video Game) / int_256eaa53
type
Prophetic Fallacy
 Warcraft (Video Game) / int_256eaa53
comment
Prophetic Fallacy: "Your young prince will find only death in the cold north." What he actually found was a Fate Worse than Death, at least until the second expansion of World of Warcraft.
 Warcraft (Video Game) / int_256eaa53
featureApplicability
1.0
 Warcraft (Video Game) / int_256eaa53
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_256eaa53
 Warcraft (Video Game) / int_258a59e9
type
Our Centaurs Are Different
 Warcraft (Video Game) / int_258a59e9
comment
Our Centaurs Are Different: Pretty much the same as the Greek version (barbaric and violent), except they have a Mongol-inspired society. Said to be the cursed offspring of Cenarius (a night elf/stag god), whose daughters are the much nicer Dryads (night elf/doe). There are also Magnataurs, a much larger polar creature that are a mix of human and mammoth. Dragonspawn are draconian versions, following the same body layout as a centaur. Nerubians and Crypt Lords are centauroid versions of spiders and beetles respectively: a large abdomen supported by four legs, a vertical humanoid torso (head, arms and shoulders) and the thorax joining the two together. Apparently a pre-release version of the Crypt Fiend was a drider-like unit, rather than the mutated spider it is now.
 Warcraft (Video Game) / int_258a59e9
featureApplicability
1.0
 Warcraft (Video Game) / int_258a59e9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_258a59e9
 Warcraft (Video Game) / int_25b5600
type
Captain Ersatz
 Warcraft (Video Game) / int_25b5600
comment
While not exactly a Captain Ersatz the similarities between Arthas Menethil and Anakin Skywalker are obvious. Driven to the dark side by what they love (Padmé/Lordaeron), killing the thing they love, exchanging their good weapon for an evil one, and eventually killing their old mentor. And don't forget the angst.
 Warcraft (Video Game) / int_25b5600
featureApplicability
1.0
 Warcraft (Video Game) / int_25b5600
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_25b5600
 Warcraft (Video Game) / int_25ea229
type
Siege Engines
 Warcraft (Video Game) / int_25ea229
comment
Orc Mission 11. You only need to eliminate the Dalaran team (violet), but using your starting forces, you can rush through to the center of the map, knocking down Dalaran's towers (mandatory to win) with your Siege Engines, and attack Dalaran's main base in at loosely the southern end of the map while they're still weak. This leaves most of the mission complete and only the Lordaeron team's mild attacks to worry about. Also, like what's mentioned in the Mission 10 example, Orc Mission 11 is another mission that starts you off with 3 Dragons. Thus, you can pull off the same starting rush tactic by camping the enemy gold mine with your 3 Dragons until they've run out of gold on making peasants, and finish them off soon after.
 Warcraft (Video Game) / int_25ea229
featureApplicability
1.0
 Warcraft (Video Game) / int_25ea229
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_25ea229
 Warcraft (Video Game) / int_26480103
type
Mechanical Animals
 Warcraft (Video Game) / int_26480103
comment
Mechanical Animals: The Mechanical Critter is an item that creates a critter (small animal that can be found wandering the map like sheep, deer or pigs) that doesn't register as belonging to the player and used for scouting. Despite the name, the unit isn't actually mechanical.
 Warcraft (Video Game) / int_26480103
featureApplicability
1.0
 Warcraft (Video Game) / int_26480103
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_26480103
 Warcraft (Video Game) / int_269e82c1
type
Death of a Child
 Warcraft (Video Game) / int_269e82c1
comment
Death of a Child: Children can be killed. However, the first Undead level has you looking for cultists without getting too near villagers. While adult villagers become marked as hostile, allowing your units to auto-attack them, children remain neutral, meaning they won't be attacked unless specifically ordered to. You Monster!.
 Warcraft (Video Game) / int_269e82c1
featureApplicability
1.0
 Warcraft (Video Game) / int_269e82c1
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_269e82c1
 Warcraft (Video Game) / int_26ac510e
type
Mythology Gag
 Warcraft (Video Game) / int_26ac510e
comment
Mythology Gag: When Arthas and Jaina set foot for the first time on Undead soil in Warcraft III, they say "What the hell is that? Looks like the land around that granary is...dying". Just like Jim Raynor in StarCraft when he sets foot for the first time on Zerg soil, only in this case the ground is alive. If you click multiple times on an Undead Acolyte, he will say "My life for Aiur!... uh... Ner'zhul". In similar vein, one of Mortar Team's Stop Poking Me! quotes is "Clearly, Tassadar has failed us! You must not!".
 Warcraft (Video Game) / int_26ac510e
featureApplicability
1.0
 Warcraft (Video Game) / int_26ac510e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_26ac510e
 Warcraft (Video Game) / int_26ba32a3
type
Ascended Glitch
 Warcraft (Video Game) / int_26ba32a3
comment
Ascended Glitch: In II, it was possible to expedite a building's construction at extra resource cost by having spare peasants or peons "repair" it. In III, this was made an explicit ability of the Human faction.
 Warcraft (Video Game) / int_26ba32a3
featureApplicability
1.0
 Warcraft (Video Game) / int_26ba32a3
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_26ba32a3
 Warcraft (Video Game) / int_26eb6287
type
Funny Background Event
 Warcraft (Video Game) / int_26eb6287
comment
Funny Background Event: In Jaina's first appearance, two sorceresses duel and one of them gets turned into a sheep. The Reforged version of the cutscene adds a wizard in the background animating a War Golem, whose arm falls off near the end of the cutscene. The golem picks up the arm and puts it back in place, only for the arm to fall off again as the cutscene fades to black.
 Warcraft (Video Game) / int_26eb6287
featureApplicability
1.0
 Warcraft (Video Game) / int_26eb6287
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_26eb6287
 Warcraft (Video Game) / int_2737c505
type
Shoot the Dog
 Warcraft (Video Game) / int_2737c505
comment
Shoot the Dog: The infamous Culling of Stratholme mission has the noble and heroic Prince Arthas learn that an unknown number of civilians, perhaps all of them, have eaten plagued grain and will soon die and resurrect as Scourge zombies. The only option he feels he has is to raze the city and kill all the citizens before they turn because there is no cure, no time, and he doesn't have the military forces to fight the already existing enemy forces and all the citizens. Tactically, this is the correct decision - the Scourge is defeated here, driven out, pursued to Northrend and defeated there - but being forced to make this decision infuriates the normally kind and caring Arthas, eventually leading to extreme actions that result in losing his soul to a cursed artifact and championing the very force he originally destroyed.
 Warcraft (Video Game) / int_2737c505
featureApplicability
1.0
 Warcraft (Video Game) / int_2737c505
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_2737c505
 Warcraft (Video Game) / int_273b4c2a
type
Some Dexterity Required
 Warcraft (Video Game) / int_273b4c2a
comment
Some Dexterity Required: The first Warcraft game required much more clicks to move a single unit than most of the modern RTS games.
 Warcraft (Video Game) / int_273b4c2a
featureApplicability
1.0
 Warcraft (Video Game) / int_273b4c2a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_273b4c2a
 Warcraft (Video Game) / int_27fe33d
type
Horse Returns Without Rider
 Warcraft (Video Game) / int_27fe33d
comment
Horse Returns Without Rider: In the second mission of the Human campaign, Uther tells Arthas that he sent two of his best knights to parlay with the orc leader. Right on cue, two riderless horses run into the encampment.
 Warcraft (Video Game) / int_27fe33d
featureApplicability
1.0
 Warcraft (Video Game) / int_27fe33d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_27fe33d
 Warcraft (Video Game) / int_28104b90
type
Bag of Spilling
 Warcraft (Video Game) / int_28104b90
comment
Bag of Spilling: Thrall can gain a couple levels and a few low-level items in the prologue campaign. However, by the time you get control of him again in the proper Orc campaign, he'll be back to level 1 with no items. Happens to Arthas between the Human and Undead campaigns of Warcraft III, going from a level 10 Paladin with Chaos damage and decked in powerful items to a level 1 Death Knight with no items and normal damage. Averted with Illidan in the Frozen Throne. When you get control of him in the last Night Elf mission, you can find very powerful items for him such a Crown of Kings or a Ring of Protection +5. Illidan will keep those items when you control him again in the Blood Elf campaign.
 Warcraft (Video Game) / int_28104b90
featureApplicability
-1.0
 Warcraft (Video Game) / int_28104b90
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_28104b90
 Warcraft (Video Game) / int_285a8a07
type
Fog Feet
 Warcraft (Video Game) / int_285a8a07
comment
Fog Feet: The Firelord hero from Warcraft 3.
 Warcraft (Video Game) / int_285a8a07
featureApplicability
1.0
 Warcraft (Video Game) / int_285a8a07
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_285a8a07
 Warcraft (Video Game) / int_28c502f6
type
Tactical Rock–Paper–Scissors
 Warcraft (Video Game) / int_28c502f6
comment
Not a specific weapon, but a damage type. In Warcraft III, Divine armor is only affected by Chaos damage, which is mostly reserved for the Legions of Hell or extremely strong monsters. In order to defeat the otherwise invulnerable demigod Cenarius, Grom Hellscream's orcs reactivate a demonic pact, allowing them to defeat him (by giving them Chaos damage).
 Warcraft (Video Game) / int_28c502f6
featureApplicability
1.0
 Warcraft (Video Game) / int_28c502f6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_28c502f6
 Warcraft (Video Game) / int_28dc96fc
type
Limited-Use Magical Device
 Warcraft (Video Game) / int_28dc96fc
comment
Limited-Use Magical Device: In Warcraft III scrolls of various types (healing, armor, town portal...) can be bought in shops (higher-level spells or multiple buffs can be found as high-level loot) and are one-use, though it's relatively easy to make a stacking system in custom maps.
 Warcraft (Video Game) / int_28dc96fc
featureApplicability
1.0
 Warcraft (Video Game) / int_28dc96fc
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_28dc96fc
 Warcraft (Video Game) / int_294ed981
type
Bilingual Bonus
 Warcraft (Video Game) / int_294ed981
comment
Bilingual Bonus: In The Frozen Throne's Orc campaign, there's a bear called Misha, which is a name often given to bears in Russian fairy tales (due to its resemblance to 'medved' meaning 'bear' in Russian).
 Warcraft (Video Game) / int_294ed981
featureApplicability
1.0
 Warcraft (Video Game) / int_294ed981
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_294ed981
 Warcraft (Video Game) / int_295087bf
type
Non-Indicative Name
 Warcraft (Video Game) / int_295087bf
comment
Non-Indicative Name: "Infernal" literally means "from below". Given that, you'd expect Infernals to erupt from the ground rather than rain down from the sky. Though of course, if you interpret it as "from hell", a giant golem made of hatred and fire is pretty appropriate... Orcs and Humans human Archer units...are actually crossbowmen. In Warcraft 3, of its sixteen units and heroes, only five of the Human units are actually Humans. The rest are Elves and especially Dwarves. Arguably something of an Artifact Title due to the name being inherited from past Warcraft games, where the faction was almost exclusively Human (and was exclusively Human in WC1). Similarly to the above, in Warcraft II, despite being called the "Orcish Horde", only two of the eight units are actually orcs (the Peon and the Grunt), the rest being Trolls, Goblins, Ogres, Undead and Dragons. Thankfully averted in III which gives the Horde a wider Orc representation in both units and heroes.
 Warcraft (Video Game) / int_295087bf
featureApplicability
-1.0
 Warcraft (Video Game) / int_295087bf
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_295087bf
 Warcraft (Video Game) / int_29a39f6
type
Easter Egg
 Warcraft (Video Game) / int_29a39f6
comment
Also in III, click on a sheep or other critter enough times. Some in the campaign might drop items.
 Warcraft (Video Game) / int_29a39f6
featureApplicability
1.0
 Warcraft (Video Game) / int_29a39f6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_29a39f6
 Warcraft (Video Game) / int_2a6ed9ec
type
Dragons Are Demonic
 Warcraft (Video Game) / int_2a6ed9ec
comment
Dragons Are Demonic: In Warcraft II Dragons are inherently evil, used by orcs as flying shock troops. Warcraft III has them released from the orcs' mind control into a more neutral position, though their leaders are either good (Alexstraza, the formerly imprisoned Dragonqueen) or evil (Deathwing, who provides the page image).
 Warcraft (Video Game) / int_2a6ed9ec
featureApplicability
1.0
 Warcraft (Video Game) / int_2a6ed9ec
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_2a6ed9ec
 Warcraft (Video Game) / int_2af0378f
type
Mayincatec
 Warcraft (Video Game) / int_2af0378f
comment
Mayincatec: The Trolls. They live in jungles, have ziggurats, and have been known to practice human(oid) sacrifice.
 Warcraft (Video Game) / int_2af0378f
featureApplicability
1.0
 Warcraft (Video Game) / int_2af0378f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_2af0378f
 Warcraft (Video Game) / int_2b7d29e1
type
Artifact Title
 Warcraft (Video Game) / int_2b7d29e1
comment
In Warcraft 3, of its sixteen units and heroes, only five of the Human units are actually Humans. The rest are Elves and especially Dwarves. Arguably something of an Artifact Title due to the name being inherited from past Warcraft games, where the faction was almost exclusively Human (and was exclusively Human in WC1).
 Warcraft (Video Game) / int_2b7d29e1
featureApplicability
1.0
 Warcraft (Video Game) / int_2b7d29e1
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_2b7d29e1
 Warcraft (Video Game) / int_2bf1fd90
type
Proud Merchant Race
 Warcraft (Video Game) / int_2bf1fd90
comment
Proud Merchant Race: Kul Tiras was known for its merchant fleet before the Second War. The Goblins are a more violent example.
 Warcraft (Video Game) / int_2bf1fd90
featureApplicability
1.0
 Warcraft (Video Game) / int_2bf1fd90
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_2bf1fd90
 Warcraft (Video Game) / int_2c17d6b6
type
Medical Monarch
 Warcraft (Video Game) / int_2c17d6b6
comment
Medical Monarch: Arthas Menethil, crown prince of Lordaeron, starts the game as a paladin with a strong healing spell. Even after his Face–Heel Turn to Death Knight, he still has a healing spell (though it now heals undead and hurts the living).
 Warcraft (Video Game) / int_2c17d6b6
featureApplicability
1.0
 Warcraft (Video Game) / int_2c17d6b6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_2c17d6b6
 Warcraft (Video Game) / int_2d395ee9
type
Autobots, Rock Out!
 Warcraft (Video Game) / int_2d395ee9
comment
Autobots, Rock Out!: The Power of the HOOOOOOOOOOOOOOORRRRDDEEEE!!! .
 Warcraft (Video Game) / int_2d395ee9
featureApplicability
1.0
 Warcraft (Video Game) / int_2d395ee9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_2d395ee9
 Warcraft (Video Game) / int_2fa6b075
type
God Save Us from the Queen!
 Warcraft (Video Game) / int_2fa6b075
comment
God Save Us from the Queen!: The only Queen known by name in the series is Azshara, a narcissistic egomaniacal Night Elf largely responsible for bringing the Burning Legion to Azeroth the first time. After the plan was foiled and the Well of Eternity consumed itself, she was lost in the deep sea along with her servants... only to reemerge as the Naga. The speculative Lich Queen Jaina nightmare in one of the manga sure fits this too.
 Warcraft (Video Game) / int_2fa6b075
featureApplicability
1.0
 Warcraft (Video Game) / int_2fa6b075
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_2fa6b075
 Warcraft (Video Game) / int_30351912
type
Innate Night Vision
 Warcraft (Video Game) / int_30351912
comment
Night Elves have to learn Ultravision to see as well at night as they do in the day.
 Warcraft (Video Game) / int_30351912
featureApplicability
1.0
 Warcraft (Video Game) / int_30351912
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_30351912
 Warcraft (Video Game) / int_3073efe5
type
Scunthorpe Problem
 Warcraft (Video Game) / int_3073efe5
comment
Scunthorpe Problem: The official map Booty Bay cannot be played in custom Reforged lobbies.
 Warcraft (Video Game) / int_3073efe5
featureApplicability
1.0
 Warcraft (Video Game) / int_3073efe5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3073efe5
 Warcraft (Video Game) / int_30c1cab7
type
Seeking Ultimate Strength
 Warcraft (Video Game) / int_30c1cab7
comment
Seeking Ultimate Strength: At the end of the Night Elf campaign of The Frozen Throne, Illidan makes a point to his brother Malfurion that he was never interested in world domination, and that all he wanted was as much magical power as possible in the world.
 Warcraft (Video Game) / int_30c1cab7
featureApplicability
1.0
 Warcraft (Video Game) / int_30c1cab7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_30c1cab7
 Warcraft (Video Game) / int_31118d46
type
Ice Magic Is Water
 Warcraft (Video Game) / int_31118d46
comment
Ice Magic Is Water: III: The Archmage can summon water elementals and bring down shards of ice from the sky. The naga (underwater snakemen) also use both: the Siren can create frost armor, the Sea Witch can use cold arrows, and the Royal Guard can throw huge iceballs and summon a sea elemental.
 Warcraft (Video Game) / int_31118d46
featureApplicability
1.0
 Warcraft (Video Game) / int_31118d46
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_31118d46
 Warcraft (Video Game) / int_3133d1d7
type
Hollywood Acid
 Warcraft (Video Game) / int_3133d1d7
comment
Chimaeras haven't figured out that their second head spits acid.
 Warcraft (Video Game) / int_3133d1d7
featureApplicability
1.0
 Warcraft (Video Game) / int_3133d1d7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3133d1d7
 Warcraft (Video Game) / int_319e4a2f
type
Even Evil Has Standards
 Warcraft (Video Game) / int_319e4a2f
comment
Even Evil Has Standards: In the Orc ending of Beyond the Dark Portal the Slayer of Shadowmoon has a moment of this in your only bit of characterization. After Ner'zhul opens up rifts to other worlds on Draenor, the Slayer questions if they should recall the troops they still have on Azeroth. Ner'zhul doesn't care and states they have served their purpose and departs with his forces on Draenor, presumably abandoning the orcs on Azeroth to their fate.
 Warcraft (Video Game) / int_319e4a2f
featureApplicability
1.0
 Warcraft (Video Game) / int_319e4a2f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_319e4a2f
 Warcraft (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 Warcraft (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: Demolition Squads and Goblin Sappers in 2. Goblin Sappers and Clockwerk Goblins in III. Also in III, click on a sheep or other critter enough times. Some in the campaign might drop items.
 Warcraft (Video Game) / int_31a2a33c
featureApplicability
1.0
 Warcraft (Video Game) / int_31a2a33c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_31a2a33c
 Warcraft (Video Game) / int_32c65fcd
type
Benevolent Mage Ruler
 Warcraft (Video Game) / int_32c65fcd
comment
Benevolent Mage Ruler: The High Elves of Quel'Thalas were ruled by the Sunstrider dynasty, all powerful mages, until Arthas's invasion. Jaina Proudmoore while she was the ruler of Theramore.
 Warcraft (Video Game) / int_32c65fcd
featureApplicability
1.0
 Warcraft (Video Game) / int_32c65fcd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_32c65fcd
 Warcraft (Video Game) / int_32da91b8
type
Out of Focus
 Warcraft (Video Game) / int_32da91b8
comment
The Alliance campaign in the Frozen Throne expansion focuses largely on the plight of Kael'thas and his Blood Elf remnants... for about two and a half missions. Then they became more or less Out of Focus as the story importance shifted to Illidan and his Naga (made worse by the Blood Elf forces being completely irrelevant alongside the much stronger Naga). By the middle of the Undead campaign, the Blood Elves are out-and-out Mooks with the exception of Kael'thas himself.
 Warcraft (Video Game) / int_32da91b8
featureApplicability
1.0
 Warcraft (Video Game) / int_32da91b8
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_32da91b8
 Warcraft (Video Game) / int_33351187
type
Asteroids Monster
 Warcraft (Video Game) / int_33351187
comment
Asteroids Monster: Hydras. As there's no way to represent one hydra's head being replaced by more, a dying hydra will be replaced by two smaller and weaker hydras. Some other monsters also spawn other units when they're killed.
 Warcraft (Video Game) / int_33351187
featureApplicability
1.0
 Warcraft (Video Game) / int_33351187
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_33351187
 Warcraft (Video Game) / int_33c2b1e2
type
Best Served Cold
 Warcraft (Video Game) / int_33c2b1e2
comment
Best Served Cold: Ner'zhul thinks this way. His brilliant plan to destroy the Legion and install the Scourge (with himself as head) as the dominant power in Azeroth is one of the finest examples of this trope. Also given his powers, it works as a good pun.
 Warcraft (Video Game) / int_33c2b1e2
featureApplicability
1.0
 Warcraft (Video Game) / int_33c2b1e2
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_33c2b1e2
 Warcraft (Video Game) / int_33d5b7f2
type
Adapted Out
 Warcraft (Video Game) / int_33d5b7f2
comment
Adapted Out: Some elements in Reforged were removed. The bonus ending credits where the Terran Marines and Space Fel Orcs duke it out were omitted, this is due to the latter lacking a remade model (contrasting the former where they have an HD model). In the original "The Culling" in III, there is a neutral faction called "Zoo Animals" comprising of a Lightning Lizard, a Sludge Flinger and Minion, and 2 Wildkins. They are removed in the remake to make it closer to its WoW counterpart (where it lacks a zoo).
 Warcraft (Video Game) / int_33d5b7f2
featureApplicability
1.0
 Warcraft (Video Game) / int_33d5b7f2
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_33d5b7f2
 Warcraft (Video Game) / int_34889673
type
Gender Flip
 Warcraft (Video Game) / int_34889673
comment
Gender Flip: In Reforged, the Demon Hunter and the Death Knight in skirmishes get skins that change them to females, with voice lines to boot. Some of the creeps were also changed from male to female, particularly the centaurs and satyrs. Count as Guys Smash, Girls Shoot since the swapped gender of those units were archers and spellcasters.
 Warcraft (Video Game) / int_34889673
featureApplicability
1.0
 Warcraft (Video Game) / int_34889673
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_34889673
 Warcraft (Video Game) / int_34f9ccc8
type
Stompy Mooks
 Warcraft (Video Game) / int_34f9ccc8
comment
Stompy Mooks: The heavier units in III make loud thuds when moving.
 Warcraft (Video Game) / int_34f9ccc8
featureApplicability
1.0
 Warcraft (Video Game) / int_34f9ccc8
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_34f9ccc8
 Warcraft (Video Game) / int_3556ccfc
type
Command & Conquer Economy
 Warcraft (Video Game) / int_3556ccfc
comment
Command & Conquer Economy: You assign peasants to their tasks and build farms and lumber mills, as well as more military kinds of facility.
 Warcraft (Video Game) / int_3556ccfc
featureApplicability
1.0
 Warcraft (Video Game) / int_3556ccfc
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3556ccfc
 Warcraft (Video Game) / int_35934e0e
type
Staged Populist Uprising
 Warcraft (Video Game) / int_35934e0e
comment
Staged Populist Uprising: During a mission in Warcraft II: Tides of Darkness, a peasant revolt erupts in the township of Tyr's Hand while the Alliance is still fighting the Horde. It's later revealed that it was started by spies from Alterac, whose king had been working with the Horde the whole time. And in that game, peasant attacks are almost as strong as that of a footman!
 Warcraft (Video Game) / int_35934e0e
featureApplicability
1.0
 Warcraft (Video Game) / int_35934e0e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_35934e0e
 Warcraft (Video Game) / int_36c64123
type
Gentle Giant
 Warcraft (Video Game) / int_36c64123
comment
Gentle Giant: The Tauren. Don't piss them off, though.
 Warcraft (Video Game) / int_36c64123
featureApplicability
1.0
 Warcraft (Video Game) / int_36c64123
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_36c64123
 Warcraft (Video Game) / int_3700d6d8
type
Pinball Projectile
 Warcraft (Video Game) / int_3700d6d8
comment
Pinball Projectile: Projectiles with the Missile (Bounce) attribute, such as those of Night Elf Huntresses.
 Warcraft (Video Game) / int_3700d6d8
featureApplicability
1.0
 Warcraft (Video Game) / int_3700d6d8
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3700d6d8
 Warcraft (Video Game) / int_38047858
type
Squishy Wizard
 Warcraft (Video Game) / int_38047858
comment
In Warcraft II, Death Knights were orc Squishy Wizards, the Horde equivalent to the Alliance's mages. In III, orc Death Knights were remade as Liches, retaining only their signature Death and Decay spell, while the Archmage kept the (nerfed) Blizzard spell. This transformation also happened to Kel'thuzad, a human mage who explored the darker arts and was kicked out of The Magocracy for it.
 Warcraft (Video Game) / int_38047858
featureApplicability
1.0
 Warcraft (Video Game) / int_38047858
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_38047858
 Warcraft (Video Game) / int_38621649
type
Prodigal Family
 Warcraft (Video Game) / int_38621649
comment
Prodigal Family: In "The Founding of Durotar", Jaina Proudmoore ends up meeting Thrall, the young orc leader, on the path to Kalimdor. Her interactions with him lead her to realize that these orcs are not the same as the ones who invaded Azeroth and, regardless of her father's bigoted teachings, they do deserve a land for themselves. Jaina still loves her father and is glad that he went out of his way to seek her. However, when he becomes the campaign's Arc Villain by attacking the nascent Horde, it only complicates matters for her. Holding true to her heart, she sides with the orcs, resulting in Admiral Proudmoore's death.
 Warcraft (Video Game) / int_38621649
featureApplicability
1.0
 Warcraft (Video Game) / int_38621649
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_38621649
 Warcraft (Video Game) / int_38b05ae7
type
Poorly Disguised Pilot
 Warcraft (Video Game) / int_38b05ae7
comment
Poorly Disguised Pilot: The Frozen Throne's "The Founding Of Durotar" campaign with its shift from real-time strategy to RPG gameplay is a preview for World of Warcraft.
 Warcraft (Video Game) / int_38b05ae7
featureApplicability
1.0
 Warcraft (Video Game) / int_38b05ae7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_38b05ae7
 Warcraft (Video Game) / int_38f1a7ed
type
Defector from Decadence
 Warcraft (Video Game) / int_38f1a7ed
comment
The night elves used to control most of Kalimdor until they too fell victim in the Sundering, and decided to retreat into the forests.
 Warcraft (Video Game) / int_38f1a7ed
featureApplicability
1.0
 Warcraft (Video Game) / int_38f1a7ed
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_38f1a7ed
 Warcraft (Video Game) / int_39271aee
type
The Backwards Я
 Warcraft (Video Game) / int_39271aee
comment
The Backwards Я: In Warcraft II, the book in the human campaign briefings is written in plain English, but with Cyrillic letters substituted for the Latin ones. One example of such substitution is "Лордаерон", or "Lordaeron". It's done rather inaccurately, for example "the" is transliterated as "тче". Ч reads "ch" like "chest", not "h" or either form of "th".
 Warcraft (Video Game) / int_39271aee
featureApplicability
1.0
 Warcraft (Video Game) / int_39271aee
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_39271aee
 Warcraft (Video Game) / int_396be241
type
Video Game 3D Leap
 Warcraft (Video Game) / int_396be241
comment
Video Game 3D Leap: Warcraft III.
 Warcraft (Video Game) / int_396be241
featureApplicability
1.0
 Warcraft (Video Game) / int_396be241
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_396be241
 Warcraft (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Warcraft (Video Game) / int_39b8d3d6
comment
Boring, but Practical: In Warcraft III, the Undead's Death Knight hero may not be the most exciting hero available, but their healing abilities are vital to the Undead as the UD are unable to heal off of blight and they can use their Death Coil to either heal their undead allies or harm a living enemy. Their ultimate spell, Animate Dead, is also relatively boring but if you're doing a Death Pact build, you can sacrifice the invulnerable minions to recover the Death Knight's health in an emergency, and potentially spare them from dying. Human Footmen in Warcraft III are basic foot soldiers, but their training with using a shield makes them valuable against ranged, piercing attackers, and thus a common sight in Human Alliance armies.
 Warcraft (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Warcraft (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_39b8d3d6
 Warcraft (Video Game) / int_3a1c2171
type
The Man Behind the Man
 Warcraft (Video Game) / int_3a1c2171
comment
The Man Behind the Man: Gul'dan for Blackhand. Mal'ganis for Kel'Thuzad, then the Lich King for Mal'ganis, then the Burning Legion for the Lich King. In 3 it turns out the Burning Legion was behind Gul'Dan, specifically Mannoroth was the one who tainted him and the horde. In turn, Mannoroth was doing the bidding of Archimonde and Kil'Jaeden, the commanders of the Burning Legion. Kil'Jaeden was also behind Illidan's quest to kill the Lich King (who betrayed the legion), and Sylvanas was behind the coalition of various monsters and rebel factions in Lordaeron after using her banshees to possess their leaders.
 Warcraft (Video Game) / int_3a1c2171
featureApplicability
1.0
 Warcraft (Video Game) / int_3a1c2171
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3a1c2171
 Warcraft (Video Game) / int_3a730620
type
Untranslated Catchphrase
 Warcraft (Video Game) / int_3a730620
comment
Untranslated Catchphrase: The orcs get "Lok-tar ogar!" (Victory or death!).
 Warcraft (Video Game) / int_3a730620
featureApplicability
1.0
 Warcraft (Video Game) / int_3a730620
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3a730620
 Warcraft (Video Game) / int_3a88a563
type
Vocal Dissonance
 Warcraft (Video Game) / int_3a88a563
comment
Vocal Dissonance: In Warcraft II, every human ground unit has the same death cry. This include Alleria, who'll let out a masculine scream if she dies.
 Warcraft (Video Game) / int_3a88a563
featureApplicability
1.0
 Warcraft (Video Game) / int_3a88a563
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3a88a563
 Warcraft (Video Game) / int_3aa581ed
type
Undead Counterpart
 Warcraft (Video Game) / int_3aa581ed
comment
Undead Counterpart: The expansion has Skeletal Orcs, Skeletal Orc Grunts and Skeletal Orc Champions, all of which are differently-statted variations on the Orc Grunt. They're neutral monsters, however, and there's no spell to turn dead grunts into their undead equivalent in standard games. In Warcraft II, Death Knights were orc Squishy Wizards, the Horde equivalent to the Alliance's mages. In III, orc Death Knights were remade as Liches, retaining only their signature Death and Decay spell, while the Archmage kept the (nerfed) Blizzard spell. This transformation also happened to Kel'thuzad, a human mage who explored the darker arts and was kicked out of The Magocracy for it. In III, Paladins and Death Knights (now a melee unit, human nobles who pledged themselves to Nerzh'ul) are designed to be good/evil counterparts of each other (each has a healing spell that hurts the undead/living, an invulnerable shield/ a Devour the Dragon self-heal, a defensive/regeneration aura, and a Resurrection/Animate Dead spell), though only one paladin is seen falling into undeath (Arthas).
 Warcraft (Video Game) / int_3aa581ed
featureApplicability
1.0
 Warcraft (Video Game) / int_3aa581ed
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3aa581ed
 Warcraft (Video Game) / int_3ac709f6
type
Multiplayer Difficulty Spike
 Warcraft (Video Game) / int_3ac709f6
comment
Multiplayer Difficulty Spike: The campaign AI is quite blatantly railroaded into the same attack patterns over and over again and protected only by cheating. Online AI, on the other hand, is intended to emulate how human players will act.
 Warcraft (Video Game) / int_3ac709f6
featureApplicability
1.0
 Warcraft (Video Game) / int_3ac709f6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3ac709f6
 Warcraft (Video Game) / int_3b45f48a
type
BiologicalMashup
 Warcraft (Video Game) / int_3b45f48a
comment
Wyverns are a Biological Mashup that would usually be called a manticore (lion head, bat wings and scorpion tail, although the artstyle makes it hard to tell what it is) used by the Horde as their main flying unit mounted by a spear thrower.
 Warcraft (Video Game) / int_3b45f48a
featureApplicability
1.0
 Warcraft (Video Game) / int_3b45f48a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3b45f48a
 Warcraft (Video Game) / int_3b789458
type
Recurring Extra
 Warcraft (Video Game) / int_3b789458
comment
Recurring Extra: Thornby, Timmy, Captain Falric and Dagren the Orcslayer.
 Warcraft (Video Game) / int_3b789458
featureApplicability
1.0
 Warcraft (Video Game) / int_3b789458
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3b789458
 Warcraft (Video Game) / int_3babae20
type
Degraded Boss
 Warcraft (Video Game) / int_3babae20
comment
Degraded Boss: The Elite Guard in the orc bonus campaign. In "Old Hatreds" the elite guard plays the role of boss, but in "A Blaze of Glory" they're degraded to Elite Mooks. The giant phoenix in the orc bonus campaign. Initially it is a boss that the player has to defeat to get an egg, and then Chen joins the team. After that it becomes a standard enemy, with several of them being in the same area. However, facing them is optional, because the player has no need to return to that area beyond farming experience and gold. The Abomination. In its initial mission, the abomination is treated as a unique enemy (though not hard to beat), in the next mission there are 5 of them acting as a mini-bosses protecting Kel'thuzad, but after that, they become standard enemies that the undead can train normally. Doomguards in "Warchasers". The first to appear is a boss named Kathuulon, but the next ones to appear are standard enemies, first in Hell if the player is unlucky enough to fall into it, and then in the final stage of the game.
 Warcraft (Video Game) / int_3babae20
featureApplicability
1.0
 Warcraft (Video Game) / int_3babae20
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3babae20
 Warcraft (Video Game) / int_3bf3244e
type
Good Weapon, Evil Weapon
 Warcraft (Video Game) / int_3bf3244e
comment
Good Weapon, Evil Weapon: The knights in Warcraft 1 are a rare aversion of this trope: they wield nasty-looking flails even though they're the good guys.
 Warcraft (Video Game) / int_3bf3244e
featureApplicability
-1.0
 Warcraft (Video Game) / int_3bf3244e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3bf3244e
 Warcraft (Video Game) / int_3c5ae1a1
type
Schizo Tech
 Warcraft (Video Game) / int_3c5ae1a1
comment
Schizo Tech: Thanks to the gnomes, dwarves, and goblins. Bows, crossbows and thrown weapons are still used alongside guns, though.
 Warcraft (Video Game) / int_3c5ae1a1
featureApplicability
1.0
 Warcraft (Video Game) / int_3c5ae1a1
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3c5ae1a1
 Warcraft (Video Game) / int_3d4f0586
type
Units Not to Scale
 Warcraft (Video Game) / int_3d4f0586
comment
Units Not to Scale: Very obvious. The Tauren Chieftain in Warcraft III is as tall as the barracks! Frozen Throne's bonus campaign gives buildings slightly more reasonable proportions, but they are usually still smaller than they should be. This is generally fairly useful for heroes, which almost always get bigger character models than other units in their faction, since their size combined with their team-colored glow makes them easier to keep track of in a chaotic battle.
 Warcraft (Video Game) / int_3d4f0586
featureApplicability
1.0
 Warcraft (Video Game) / int_3d4f0586
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3d4f0586
 Warcraft (Video Game) / int_3d585167
type
Damage-Increasing Debuff
 Warcraft (Video Game) / int_3d585167
comment
Damage-Increasing Debuff: Several examples in Warcraft III: Reign of Chaos and its Frozen Throne expansion. Druids of the Talon's "Faerie Fire" autocast ability removes some armor from the target and allows the user to see that unit until the effect fades. Troll Berserkers' "Berserk" ability allows the user to attack faster but take more damage (in %). The Orb of Corruption item reduces the armor of units attacked by a Hero who carries it. Ethereal units are immune to physical attacks, but cannot use their own attacks and take increased damage from Magic-type attacks and spells (including healing magic). The Blood Mage's "Banish" spell temporarily makes a physical target ethereal and slows it. The Alchemist's Acid Bomb spell reduces the target's armor and inflicts damage over time.
 Warcraft (Video Game) / int_3d585167
featureApplicability
1.0
 Warcraft (Video Game) / int_3d585167
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3d585167
 Warcraft (Video Game) / int_3d699462
type
Curb-Stomp Battle
 Warcraft (Video Game) / int_3d699462
comment
Inverted in the case of most neutral monsters which sleep at night, making it easier to approach them. However, some turn invisible and remain awake, turning a Curb-Stomp Battle against a few monsters into a sudden ambush.
 Warcraft (Video Game) / int_3d699462
featureApplicability
1.0
 Warcraft (Video Game) / int_3d699462
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3d699462
 Warcraft (Video Game) / int_3de56bca
type
Hero Must Survive
 Warcraft (Video Game) / int_3de56bca
comment
Hero Must Survive: First appeared in Warcraft I, where each campaign has a mission where you have to rescue a hero unit (Lothar for the Humans, Garona for the Orcs). Also present whenever a hero is involved in Warcraft II (Beyond the Dark Portal is the Trope Namer, where plot-important heroes first started to appear in non-escort missions, and this exact line is displayed in the mission objectives). In III it's a condition in the limited-forces campaign levels and it's averted in the base-building campaign levels, in which an altar can be built to resurrect fallen heroes.
 Warcraft (Video Game) / int_3de56bca
featureApplicability
-1.0
 Warcraft (Video Game) / int_3de56bca
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3de56bca
 Warcraft (Video Game) / int_3e4cb2cc
type
Weird Weather
 Warcraft (Video Game) / int_3e4cb2cc
comment
Weird Weather: III. This exchange in the final level of the orc campaign: Shortly followed by giant burning demons attacking your base from all sides in addition to the fel orcs. In the expansion, the final level of the Blood Elf campaign has what looks like a firestorm rapidly approaching the just-captured Black Citadel, only to reveal itself as Illidan's pissed-off boss Kil'jaeden, who's approximately twice the size of the battlements.
 Warcraft (Video Game) / int_3e4cb2cc
featureApplicability
1.0
 Warcraft (Video Game) / int_3e4cb2cc
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3e4cb2cc
 Warcraft (Video Game) / int_3e80dd34
type
Damage Is Fire
 Warcraft (Video Game) / int_3e80dd34
comment
Damage Is Fire: Buildings and mechanical units catch on fire (cosmetic only) as their health is depleted.
 Warcraft (Video Game) / int_3e80dd34
featureApplicability
1.0
 Warcraft (Video Game) / int_3e80dd34
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3e80dd34
 Warcraft (Video Game) / int_3ee690ca
type
Terminal Transformation
 Warcraft (Video Game) / int_3ee690ca
comment
Terminal Transformation: The Goblin Alchemist's ultimate ability "Transmute" turns the target to gold, dealing a One-Hit Kill and adding money to your cache.
 Warcraft (Video Game) / int_3ee690ca
featureApplicability
1.0
 Warcraft (Video Game) / int_3ee690ca
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3ee690ca
 Warcraft (Video Game) / int_3f0310d6
type
Magikarp Power
 Warcraft (Video Game) / int_3f0310d6
comment
Night Elves: Numbers — Balanced/Elitist, Doctrine — Gimmick/Ranger/Turtle/Technical. They also have the most unique mechanics of any faction in the game: their Wisps can gather lumber from trees indefinitely without removing themnote For balance purposes, individual Wisps gather 5 lumber per trip, which is less than Peasants, Peons and Ghouls; the former two gather 10 per trip (although Peasants can be upgraded to harvest more lumber per trip, up to 30), the latter 20., many of their abilities and even their health regeneration are reliant on night-time, their Ancients (large treants that serve as production buildings) can uproot to fight if necessary, and they have shapeshifting Druids that can change from spellcasters to combatants and back, to name a few. While the Night Elves' early game army is made up of fragile ranged attackers with high damage and moderate cost, they also have a good amount of Magikarp Power. Their Demon Hunter and Warden heroes are some of the scariest combatants in the game once they reach high levels, their fragile Archers can eventually be upgraded into fairly powerful Hippogryph Riders if they live past your early game, and they also have a selection of powerful melee attackers, namely the Druid of the Claw and Mountain Giant. Night Elf bases tend to be the second hardest to siege after Human bases, since defenders can constantly heal using Moon Wells (but they will run dry eventually during the day), Ancients can heal quickly by eating trees and generally pack a wallop, and their lumber-harvesting method means they will never open up new attack paths late in the game.
 Warcraft (Video Game) / int_3f0310d6
featureApplicability
1.0
 Warcraft (Video Game) / int_3f0310d6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3f0310d6
 Warcraft (Video Game) / int_3f737576
type
Climax Boss
 Warcraft (Video Game) / int_3f737576
comment
Climax Boss: Two very powerful Dreadlords serve as this in Warcraft III. Tichondrius in Reign of Chaos. After being one of the main villains for the majority of the game, Illidan steals his weapon, The Skull of Gul'dan, and kills him in the penultimate mission. Doing so fractures his relationship with Tyrande and his brother, who both choose to fight Archimonde without him. Balnazzar in The Frozen Throne, who had acted as the antagonist to both Arthas and Sylvanas for the entire Scourge campaign. He is one of the strongest enemy heroes in the whole campaign. His defeat concludes Sylvanas' arc, and the last major foe of the campaign is Illidan himself.
 Warcraft (Video Game) / int_3f737576
featureApplicability
1.0
 Warcraft (Video Game) / int_3f737576
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_3f737576
 Warcraft (Video Game) / int_401bfa84
type
Immortality Field
 Warcraft (Video Game) / int_401bfa84
comment
Immortality Field: Warcraft III had a prison which caused this effect, used to hold Illidan Stormrage. It apparently causes a constant regeneration effect (probably similar to the druid spell Regrowth). This was to prevent him from killing himself since night elves couldn't normally die of old age. Although this was probably done out of love by Malfurion, it's unlikely Illidan saw it that way. Illidan does eventually get released and the night elves eventually lose their immortality as well since, surprise surprise, they weren't exactly responsible enough to handle it. In a downplayed example, the Shadow Hunter Hero Unit from Warcraft III has a skill called "Big Bad Voodoo" that turns ally units gathered in an Area of Effect around him invulnerable for a few seconds. The catch is that the Shadow Hunter himself isn't affected by it, making him their Achilles' Heel and it dispels if he is killed or stunned.
 Warcraft (Video Game) / int_401bfa84
featureApplicability
1.0
 Warcraft (Video Game) / int_401bfa84
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_401bfa84
 Warcraft (Video Game) / int_40c908c2
type
Hybrids Are a Crapshoot
 Warcraft (Video Game) / int_40c908c2
comment
Hybrids Are a Crapshoot: After conquering the ogres, the Old Horde bred with them to produce a race that were meant to have the strength of the ogres but the intelligence of the orcs. The resulting race, the Mok'Nathal, were tougher than orcs but not as tough as ogres, and proved far too stubborn to control. One of Nefarian's failed experiments with dragon blood produced Maloriak, a fusion between a kidnapped human alchemist and a dragonspawn. The process rendered Maloriak a bumbling idiot and failed to grant him any useful draconic abilities.
 Warcraft (Video Game) / int_40c908c2
featureApplicability
1.0
 Warcraft (Video Game) / int_40c908c2
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_40c908c2
 Warcraft (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Warcraft (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The Human ending in Beyond the Dark Portal. You manage to close the portal for good, and The End of the World as We Know It on Draenor won't touch Azeroth. But with the portal destroyed, you and your army are stuck on a planet that is being destroyed by rifts opened by Ner'zhul, and going through one of these rifts is the only escape from the doomed planet. It took years before there was finally any closure as to what happened the Alliance heroes involved in the war.
 Warcraft (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Warcraft (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_40cc0c7e
 Warcraft (Video Game) / int_41dd77d
type
Zerg Rush
 Warcraft (Video Game) / int_41dd77d
comment
Zerg Rush: Undead players can pull off an exponential Zerg Rush using cheap, expendable Ghouls backed up by Necromancers with the "Raise Dead" ability. As the Ghouls die, the Necromancer can summon two skeletons from its corpse to continue the attack. All of the units in question are rather weak, but it is possible to simply overwhelm the enemy with numbers. The Undead in general tends to be good at Zerg Rushing, as the Ghoul serves both as their lumber harvester and their basic attack unit. This lets them devote less of their food count to Worker Units as they can simply train up a bunch of Ghouls, stockpile enough lumber to last them awhile, and then march those same Ghouls into battle. It also helps that Ghouls are more efficient at harvesting lumber than the workers of other races. Before a patch eliminated this ability, Human players could create an army of Peasants, have them hastily build a Town Hall outside of an opponent's base, and then convert the Peasants into Militia to storm the enemy base with sheer numbers. Human players are still known to bring Peasants unto battle... in order to Zerg Rush the enemy with towers, as they tend to be dirt-cheap and very quick to build.
 Warcraft (Video Game) / int_41dd77d
featureApplicability
1.0
 Warcraft (Video Game) / int_41dd77d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_41dd77d
 Warcraft (Video Game) / int_427bacdb
type
Stat Overflow
 Warcraft (Video Game) / int_427bacdb
comment
Stat Overflow: The Blood Mage's Siphon Mana ability can be used on enemies to take their mana away or used on an ally to give them the Blood Mage's mana, possibly pushing it over the limit (this mechanic is not used with the Drain Life ability).
 Warcraft (Video Game) / int_427bacdb
featureApplicability
1.0
 Warcraft (Video Game) / int_427bacdb
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_427bacdb
 Warcraft (Video Game) / int_434a6d40
type
Evil Sorcerer
 Warcraft (Video Game) / int_434a6d40
comment
Medivh was changed from an Evil Sorcerer who had been evil all along into a Fallen Hero in one of the tie-in novels, Warcraft: The Last Guardian.
 Warcraft (Video Game) / int_434a6d40
featureApplicability
1.0
 Warcraft (Video Game) / int_434a6d40
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_434a6d40
 Warcraft (Video Game) / int_438ed383
type
The Name Is Bond, James Bond
 Warcraft (Video Game) / int_438ed383
comment
The Name Is Bond, James Bond: One of the Druid of the Talon's Stop Poking Me! quotes:
 Warcraft (Video Game) / int_438ed383
featureApplicability
1.0
 Warcraft (Video Game) / int_438ed383
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_438ed383
 Warcraft (Video Game) / int_43a045de
type
Dropped a Bridge on Him
 Warcraft (Video Game) / int_43a045de
comment
Dropped a Bridge on Him: Dagren the Orcslayer, the paladin guarding the grave of the necromancer Kel'Thuzad.
 Warcraft (Video Game) / int_43a045de
featureApplicability
1.0
 Warcraft (Video Game) / int_43a045de
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_43a045de
 Warcraft (Video Game) / int_43bda213
type
A Taste of Power
 Warcraft (Video Game) / int_43bda213
comment
The expansion's Blood Elf campaign removes all human and dwarven units after the first mission (though some have elven equivalents). However, it also gives you Purposely Overpowered Naga units to compensate.
 Warcraft (Video Game) / int_43bda213
featureApplicability
1.0
 Warcraft (Video Game) / int_43bda213
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_43bda213
 Warcraft (Video Game) / int_440d55b3
type
Expansion Pack
 Warcraft (Video Game) / int_440d55b3
comment
Warcraft III: The Undead Banshee unit can possess a single enemy unit, sacrificing itself to give you control of itnote in the campaign, although normally possessing a builder with a Banshee locks out their building capabilities, the High Elf workers that appear in the same Campaign mission where the Banshees are introduced do not, meaning you can then begin constructing their structures and units; in freeplay matches online or versus computers, there is no such restriction. The Death Knight hero can temporarily raise up to 6 dead units regardless of former allegiance to fight for him, although without any special abilities or spells that the unit might normally have. The Frozen Throne Expansion Pack adds the neutral Dark Ranger hero, who can permanently take control over a single enemy unit, abilities and all, with her Charm level 6 spell. Blood Elf Spell Breakers can convert summoned units.
 Warcraft (Video Game) / int_440d55b3
featureApplicability
1.0
 Warcraft (Video Game) / int_440d55b3
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_440d55b3
 Warcraft (Video Game) / int_44c55e9d
type
Teleportation with Drawbacks
 Warcraft (Video Game) / int_44c55e9d
comment
Teleportation with Drawbacks: In the third game: The Mass Teleport ability can move up to 24 units to a friendly unit, but it has to be a ground unit or building. The Scroll of Town Portal makes the user invulnerable while casting, but it has to be used on a town hall building. Blink is a short-ranged teleport that requires vision of the target area. However, having seen the location once is enough even if it's under Fog of War, so the campaign has some secret areas that require the use of other vision-granting spells or units to access.
 Warcraft (Video Game) / int_44c55e9d
featureApplicability
1.0
 Warcraft (Video Game) / int_44c55e9d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_44c55e9d
 Warcraft (Video Game) / int_44e2f510
type
Villain-Beating Artifact
 Warcraft (Video Game) / int_44e2f510
comment
Villain-Beating Artifact: Not a specific weapon, but a damage type. In Warcraft III, Divine armor is only affected by Chaos damage, which is mostly reserved for the Legions of Hell or extremely strong monsters. In order to defeat the otherwise invulnerable demigod Cenarius, Grom Hellscream's orcs reactivate a demonic pact, allowing them to defeat him (by giving them Chaos damage). Illidan devours the Skull of Gul'dan which the Legion was using to spread corruption throughout the Night Elves' forests. This transforms him into a half-demon (in-game, the Metamorphosis form becomes his default form), and gives him the ability to defeat the demon Tichondrius. He tries this again in Frozen Throne by trying to use the Eye of Sargeras to destroy the Lich King (along with most of the continent of Northrend). This time, however, Maiev and Malfurion aren't having any of it, especially given that Illidan neglected to mention what exactly what he was planning to do with the Eye and that he didn't exactly consider the consequences. Arthas expected Frostmourne to be this. We all know how that turned out.note To be fair, though, it did let him defeat Mal'Ganis, the villain he was hunting.
 Warcraft (Video Game) / int_44e2f510
featureApplicability
1.0
 Warcraft (Video Game) / int_44e2f510
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_44e2f510
 Warcraft (Video Game) / int_45390a1e
type
Pre-Insanity Reveal
 Warcraft (Video Game) / int_45390a1e
comment
Pre-Insanity Reveal: Drek'thar mentored future Warchief Thrall in the ways of the shaman, and serves as the chieftain of the Frostwolf Clan. Despite his blindness, he was an extremely powerful shaman, fierce fighter, and wise leader. However, he became senile with age, and now his rare moments of lucidity are indications that something is about to go very, very wrong.
 Warcraft (Video Game) / int_45390a1e
featureApplicability
1.0
 Warcraft (Video Game) / int_45390a1e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_45390a1e
 Warcraft (Video Game) / int_45994f3f
type
Villainous Vow
 Warcraft (Video Game) / int_45994f3f
comment
Villainous Vow: Prince Arthas The Paladin makes what he thinks is a Heroic Vow to hunt down the demon general Mal'ganis, even to the end of the earth...however, it turns out that Mal'ganis was manipulating him all along to do so, and his rash vow made in anger is what leads to Arthas' fall, undeath, and, ultimately, transformation into the lich king.
 Warcraft (Video Game) / int_45994f3f
featureApplicability
1.0
 Warcraft (Video Game) / int_45994f3f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_45994f3f
 Warcraft (Video Game) / int_4603ea49
type
Mystical Plague
 Warcraft (Video Game) / int_4603ea49
comment
Mystical Plague: The plague of undeath that turns people into zombies, preparing the way for a demonic invasion. Well, that was the original intention, anyhow. Ner'zhul had other ideas.
 Warcraft (Video Game) / int_4603ea49
featureApplicability
1.0
 Warcraft (Video Game) / int_4603ea49
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4603ea49
 Warcraft (Video Game) / int_4642edbd
type
Baseless Mission
 Warcraft (Video Game) / int_4642edbd
comment
At the end of the Beyond the Dark Portal Baseless Mission "The Tomb of Sargeras", you must defeat a flying Daemon with substantially buffed stats. The Daemon is visually indistinguishable from a normal one, but normal Daemons are weak (similar to a Level 1 Grunt), while this one has stats equivalent to a hero and can only be hit with ranged attacks.
 Warcraft (Video Game) / int_4642edbd
featureApplicability
1.0
 Warcraft (Video Game) / int_4642edbd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4642edbd
 Warcraft (Video Game) / int_4712a11d
type
Samurai Shinobi
 Warcraft (Video Game) / int_4712a11d
comment
Samurai Shinobi: The Blademaster hero has elements of samurai in his design (giant sword, banner with a flag on his back and a Critical Hit ability) and ninja (one of his skills creates illusions of himself, the other lets him go invisible and deal extra damage on his next attack).
 Warcraft (Video Game) / int_4712a11d
featureApplicability
1.0
 Warcraft (Video Game) / int_4712a11d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4712a11d
 Warcraft (Video Game) / int_474e3977
type
You Have Failed Me
 Warcraft (Video Game) / int_474e3977
comment
You Have Failed Me: In Reign of Chaos, at the start of the 2nd Night Elf mission, Archimonde and two doomguards corner Tyrande, but she uses her invisibility to make them think she got away. Archimonde was so pissed, he killed one of the doomguards. In Frozen Throne, Kil'jaeden drops this on Illidan, but gives him another chance.
 Warcraft (Video Game) / int_474e3977
featureApplicability
1.0
 Warcraft (Video Game) / int_474e3977
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_474e3977
 Warcraft (Video Game) / int_47d56aac
type
Fish People
 Warcraft (Video Game) / int_47d56aac
comment
Fish People: Murlocs and mur'gul, the latter of whom are sometimes enslaved by naga.
 Warcraft (Video Game) / int_47d56aac
featureApplicability
1.0
 Warcraft (Video Game) / int_47d56aac
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_47d56aac
 Warcraft (Video Game) / int_47fea76b
type
Butt-Monkey
 Warcraft (Video Game) / int_47fea76b
comment
Butt-Monkey: Alterac, during the Second War and before the Syndicate. Lore keeps reminding us that they were "the weakest of the Human nations" and "only a minor contributor of troops and equipment to the Alliance" before their betrayal. The Orc campaign in Beyond the Dark Portal has a mission in which you aid the survivors of Alterac and one of their mages. Its mission briefing reminds you how weak the nation is, and an accompanying cutscene in the Playstation version shows Orcs killing the Alterac mage's bodyguards, just because they can, while the Alterac mage helplessly dips his head (skip to 3:09).
 Warcraft (Video Game) / int_47fea76b
featureApplicability
1.0
 Warcraft (Video Game) / int_47fea76b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_47fea76b
 Warcraft (Video Game) / int_4832a3bb
type
Always Chaotic Evil
 Warcraft (Video Game) / int_4832a3bb
comment
Always Chaotic Evil: The Horde, Demons, and surprisingly few others. The naga and satyr are both borderline examples, as both races are actually just evil night elven factions that were transformed by magic. Funnily enough, many of the races a player would expect to be Always Chaotic Evil from other works are anything but, whereas a lot of races that are portrayed as good elsewhere are actually pretty nasty in the Warcraft universe. Tauren are basically minotaurs, but deeply honorable and spiritual. As detailed in the description, the orcs made a Heel–Face Turn toward Proud Warrior Race Guys. Meanwhile, centaurs are brutal savages — which is admittedly true to their original depiction in Classical Mythology - and satyrs are former night elves turned demon-worshippers. As for goblins, see Our Goblins Are Different.
 Warcraft (Video Game) / int_4832a3bb
featureApplicability
1.0
 Warcraft (Video Game) / int_4832a3bb
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4832a3bb
 Warcraft (Video Game) / int_48414e75
type
The Beastmaster
 Warcraft (Video Game) / int_48414e75
comment
The Beastmaster: The, uh, Beastmaster hero. However, gameplay-wise, he's closer to Summon Magic; every one of his abilities involves summoning an animal companion to fight at his side from nowhere.
 Warcraft (Video Game) / int_48414e75
featureApplicability
1.0
 Warcraft (Video Game) / int_48414e75
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_48414e75
 Warcraft (Video Game) / int_486466ee
type
Dual Boss
 Warcraft (Video Game) / int_486466ee
comment
Dual Boss: Anasterian Sunstrider and Thalorien Dawnseeker in "The Fall of Silvermoon"
 Warcraft (Video Game) / int_486466ee
featureApplicability
1.0
 Warcraft (Video Game) / int_486466ee
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_486466ee
 Warcraft (Video Game) / int_4987746e
type
Ridiculously Fast Construction
 Warcraft (Video Game) / int_4987746e
comment
Ridiculously Fast Construction: Sometimes justified, like buildings summoned by the Undead in Warcraft III. The Humans have this as a game mechanic in III; by having multiple Peasants working on a single building, it goes up faster but costs more resources.
 Warcraft (Video Game) / int_4987746e
featureApplicability
1.0
 Warcraft (Video Game) / int_4987746e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4987746e
 Warcraft (Video Game) / int_4a0e2f8d
type
White Hair, Black Heart
 Warcraft (Video Game) / int_4a0e2f8d
comment
White Hair, Black Heart: When Arthas becomes a Death Knight, his hair turns white. Similarly, Death Knights in Warcraft III multiplayer maps have white hair as well.
 Warcraft (Video Game) / int_4a0e2f8d
featureApplicability
1.0
 Warcraft (Video Game) / int_4a0e2f8d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4a0e2f8d
 Warcraft (Video Game) / int_4a10e526
type
You Have Researched Breathing
 Warcraft (Video Game) / int_4a10e526
comment
You Have Researched Breathing: And you'll need to learn them again with every new level or game. Ghouls and Abominations have to research the ability to cannibalize corpses for health. Night Elves have to learn Ultravision to see as well at night as they do in the day. Crypt Fiends (spider people) don't know they can burrow into the ground, or for that matter shoot webs. Only the most elite Druids of the Claw can Roar in bear form. Chimaeras haven't figured out that their second head spits acid. You need an upgrade to make your Abominations (which are sewn-together corpses) rot. Likewise for the corpses the Meat Wagons launch. Gyrocopter pilots need training to drop the bombs that are already loaded on their Flying Machines. Footmen need to learn how to put their shields in front of their faces.
 Warcraft (Video Game) / int_4a10e526
featureApplicability
1.0
 Warcraft (Video Game) / int_4a10e526
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4a10e526
 Warcraft (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Warcraft (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: Before the last Undead expansion mission, Arthas says "It's time to finish the game."
 Warcraft (Video Game) / int_4a3e547f
featureApplicability
1.0
 Warcraft (Video Game) / int_4a3e547f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4a3e547f
 Warcraft (Video Game) / int_4a9c731e
type
When Trees Attack
 Warcraft (Video Game) / int_4a9c731e
comment
When Trees Attack: Treants and Ancients, both employed by the Night Elves. While Treants are disposable cannon fodder that rely on weight of numbers, Ancients are used primarily as production buildings that also work as serviceable base defenders when uprooted (the exception being the Ancient Protector, the Night Elves' defense tower).
 Warcraft (Video Game) / int_4a9c731e
featureApplicability
1.0
 Warcraft (Video Game) / int_4a9c731e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4a9c731e
 Warcraft (Video Game) / int_4b4ca7ac
type
Speed, Smarts and Strength
 Warcraft (Video Game) / int_4b4ca7ac
comment
Speed, Smarts and Strength: The game uses three stats for its heroes, which increase damage if it's the main one: Strength (increases health and regeneration), Agility (increases armor and attack speed), and Intelligence (increases mana and regeneration). They don't affect the damage of the heroes' spells, but most custom maps do so in order to increase their usefulness. While only one of the four factions (the Horde) has all three types, the expansion allows the hiring of mercenary heroes to round it out.
 Warcraft (Video Game) / int_4b4ca7ac
featureApplicability
1.0
 Warcraft (Video Game) / int_4b4ca7ac
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4b4ca7ac
 Warcraft (Video Game) / int_4bb69e55
type
Artifact Mook
 Warcraft (Video Game) / int_4bb69e55
comment
Artifact Mook: In one mission of III, Malfurion and Tyrande discover spiders that have grown to gigantic size when they came into contact with demonic corruption. However, there are many more giant spiders in the world, both in this game and in WoW, spiders that have never met any demons.
 Warcraft (Video Game) / int_4bb69e55
featureApplicability
1.0
 Warcraft (Video Game) / int_4bb69e55
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4bb69e55
 Warcraft (Video Game) / int_4c506837
type
The Snack Is More Interesting
 Warcraft (Video Game) / int_4c506837
comment
Footmen have an animation where they sheathe their sword and take a swig, ending up looking like The Snack Is More Interesting.
 Warcraft (Video Game) / int_4c506837
featureApplicability
1.0
 Warcraft (Video Game) / int_4c506837
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4c506837
 Warcraft (Video Game) / int_4c709317
type
Useless Useful Spell
 Warcraft (Video Game) / int_4c709317
comment
Useless Useful Spell: Has its own page.
 Warcraft (Video Game) / int_4c709317
featureApplicability
1.0
 Warcraft (Video Game) / int_4c709317
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4c709317
 Warcraft (Video Game) / int_4cc57ad5
type
Stop Poking Me!
 Warcraft (Video Game) / int_4cc57ad5
comment
Demonic Dreadlords, Doomguards, Illidan Stormrage and other Demon Hunters in Warcraft III have huge bat wings, but can't fly. One of the Dreadlord's Stop Poking Me! quotes says, "If I have wings, why am I always walking?" Most ridiculous are the Pit Lords, enormous scaled demonic centaur things with a set of woefully inadequate wings sprouting from their humanoid torso (although Mannoroth uses his wings as a shield in a FMV scene).
 Warcraft (Video Game) / int_4cc57ad5
featureApplicability
1.0
 Warcraft (Video Game) / int_4cc57ad5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4cc57ad5
 Warcraft (Video Game) / int_4e2c4381
type
World of Muscle Men
 Warcraft (Video Game) / int_4e2c4381
comment
World of Muscle Men: For example, the standard villager's arms are about as thick as his head.◊ Even elf units like the Worker and Druid of the Talon have highly defined muscles.
 Warcraft (Video Game) / int_4e2c4381
featureApplicability
1.0
 Warcraft (Video Game) / int_4e2c4381
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4e2c4381
 Warcraft (Video Game) / int_4e7c4536
type
Wham Line
 Warcraft (Video Game) / int_4e7c4536
comment
Wham Line:
 Warcraft (Video Game) / int_4e7c4536
featureApplicability
1.0
 Warcraft (Video Game) / int_4e7c4536
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4e7c4536
 Warcraft (Video Game) / int_4eb711d4
type
Great White Feline
 Warcraft (Video Game) / int_4eb711d4
comment
Great White Feline: The Night Elves ride panthers into battle, with the Priestess of the Moon Hero Unit riding a white-furred tiger.
 Warcraft (Video Game) / int_4eb711d4
featureApplicability
1.0
 Warcraft (Video Game) / int_4eb711d4
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4eb711d4
 Warcraft (Video Game) / int_4f37c96a
type
Duel Boss
 Warcraft (Video Game) / int_4f37c96a
comment
Duel Boss: Rexxar vs Kor'gall, invoked by the latter to settle Rexxar's challenge for leadership of the Stonemaul ogres.
 Warcraft (Video Game) / int_4f37c96a
featureApplicability
1.0
 Warcraft (Video Game) / int_4f37c96a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4f37c96a
 Warcraft (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Warcraft (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: Jaina and Thrall, contrary to their WoW selves, display a great deal of fantastic racism and initially refused to work together. It's implied that defeating Archimonde made them Fire-Forged Friends. Which is understandable, given that Thrall's experiences with humans have been less than positive and Jaina's father was a racist piece of work himself.note This is later explained in one of the books by her older brother being killed by orc dragonriders in the Second War. Warcraft: Orcs & Humans is almost completely unrecognisable as being connected to the series as established in Warcraft III and solidified in World of Warcraft, resulting in it being subjected to extensive retcons to make it fit better. For one thing, the name is perfectly literal as the two sides are comprised entirely of human and orc units, with no "Alliance" or "Horde" (well, the orcs are referred to as "the orcish hordes" but it's not the same). Oh, and the gameplay is incredibly primitive compared to even Warcraft II (to be fair, it was only the second real RTS game in existence after Dune II), with no right click movement, buildings only being able to be built next to roads, and units slowly waddling around tiny maps in groups of no more than 4 at a time (again, though, this was an improvement over Dune II, which didn't allow grouping units at all). Tactics are also very different, with the early game involving trying to lure the enemy into archer/spearman walls, and the late game being dominated by incredibly powerful summoned units — Daemons and Elementals — and possibly creative use of Catapults to splatter enemy Daemons/Elementals while leaving yours intact. The Rain of Fire spell is used by the Human Conjurers instead of it being one of the Warlock's signature spells as in World of Warcraft. note Pitlords and Doomguards favor this spell too. Warlocks meanwhile use Poison Cloud, a variant of the Death and Decay magic favored by Death Knights and Liches. The orcs are blatantly evil demon worshippers (even if the manual states that there is still a good portion to an orc's soul), and their Warlocks summon generic "daemons" from "the Underworld", explicitly treated as hell. The humans explicitly worship God rather than the more vague Holy Light. Orcs and Humans's Water Elementals had a distinctly-feminine◊ design◊ with the shape of a bust and the vague appearance of a human head with long hair on them. III would later use a different design style that stuck for later instances of Water Elementals, with them having a more barely-humanoid appearance that had a shape more akin to a gorilla with large forearms and had a less-humanlike head which was leaned far more forward over its torso. There's no particular explanation for this change when other distinctions and differences between units throughout the series got explained by background events or the ravages of war eliminating the predecessors. Catapults can be healed by clerics in the first game. Warcraft II has very a rudimentary array of aerial units and they can NOT stack up on each other, making managing an air force clunky. There is also only one buildable attack flier for each faction, the Alliance Gryphon and the Horde Dragon, and they both have the same stats and only require a hefty 2500 gold per unit for resources and only take up one food/supply unit. StarCraft would introduce stackable fliers, multiple types of air units besides basic attackers and the concept of air units requiring secondary resources to build; Warcraft III inherited these improvements and even added air units who can land and/or take off in some fashion. Warcraft II largely discontinued summonable units, leaving only the weak skeleton summons for Death Knights, and Eye of Kilrog air scouts for Ogre Magi. Warcraft III reinstated major summons, but restricted them to mainly heroes and better balanced their attack power and unlock requirements (for ultimate summons especially). Warcraft II is unique in Blizzard's RTS line in that there is a mechanic where you can harvest bonus resources with the appropriate refinery structure. (Castle/Fortress, Lumber Mill, and Oil Refinery for instance) However, later games dropped this idea in favor of mostly fixed map resources, and the oil resource was also discontinued in III. Before Warcraft III, unit weapon and armor upgrades had only two tiers instead of the now-standard three tiers introduced in StarCraft, and didn't have unlock requirements. Air units also have no upgrades. Unit weapon and armor upgrades are also not centralized in your Blacksmith structure, with your ranged troops having their upgrades in the Lumber Mill. Warcraft III merged the Lumber Mill and Blacksmith into a single structure for the Horde, Nightelves note This mainly applies if you're using a Goblin Shredder, Wisps don't need to return lumber. and Undead. The Humans still have a separate Lumber Mill that's relatively inexpensive for easier lumber expansions and has upgrades for your Peasants' lumber carrying capacity as a faction bonus.
 Warcraft (Video Game) / int_4f4372e9
featureApplicability
1.0
 Warcraft (Video Game) / int_4f4372e9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4f4372e9
 Warcraft (Video Game) / int_4f8a2bbc
type
Going Through the Motions
 Warcraft (Video Game) / int_4f8a2bbc
comment
Going Through the Motions: It really kills the mood when Illidan, in the middle of a dramatic speech, starts flipping out and going through his idle poses. How exactly does standing on one foot and throwing your hands in the air help your case, great demon hunter? The Blood Mage has one where he puts his hands on his hips, thrusts his chest out, and laughs. It pops up during Kael'thas' story at some very unfortunately timed moments. Warcraft III indulges in the voice equivalent, if such a thing exists — unit or hero quotes are sometimes inserted into cutscenes, especially in Frozen Throne. Nazgrel, Drek'Thar, and Sylvanas all have alarmingly large amounts of cutscene dialogue recycled in their unit responses. The portraits can be guilty of this. It ruins the drama when after his serious dialog, Thrall turns to the camera and does this weird half-smile. Footmen have an animation where they sheathe their sword and take a swig, ending up looking like The Snack Is More Interesting.
 Warcraft (Video Game) / int_4f8a2bbc
featureApplicability
1.0
 Warcraft (Video Game) / int_4f8a2bbc
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_4f8a2bbc
 Warcraft (Video Game) / int_504a1991
type
Body Horror
 Warcraft (Video Game) / int_504a1991
comment
Body Horror: Along with everything else the Undead do, one notable example is in Warcraft 3, where Necromancers (and Rods of Necromancy) raise two Skeletal Warriors from one body... Also, the aptly-named Abominations, which are monstrosities made entirely out of random anonymous stitched-together body parts (who, by the way, get consciousnesses of their own), all have gaping holes in their chests, leaving their stomachs hanging wide open for everybody to see. Or, whatever else is in there, at least... From The Frozen Throne, the Crypt Lord can create, from just about any body, some kind of giant beetle. Although it's more like he calls a beetle to eat the corpse. Or lays a larva that becomes the beetle. Or something.
 Warcraft (Video Game) / int_504a1991
featureApplicability
1.0
 Warcraft (Video Game) / int_504a1991
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_504a1991
 Warcraft (Video Game) / int_50f99b8c
type
Older Sidekick
 Warcraft (Video Game) / int_50f99b8c
comment
Older Sidekick: The third game has some examples. Cairne is a 90-years old chieftan of Taurens who becomes takes a secondary role in the Horde of Thrall, a 19-years old Warchief. Muradin, a 221-years old dwarf, becomes an aide for Arthas, a 24-years old human, during the Northrend campaign. Kel'thuzad, a 58 necromancer turned Lich, becomes the right-hand man to Arthas.
 Warcraft (Video Game) / int_50f99b8c
featureApplicability
1.0
 Warcraft (Video Game) / int_50f99b8c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_50f99b8c
 Warcraft (Video Game) / int_51030afb
type
Primitive Clubs
 Warcraft (Video Game) / int_51030afb
comment
Primitive Clubs: Mountain giants rip entire trees out of the ground and use them as clubs, and ogres also use maces and big wooden clubs.
 Warcraft (Video Game) / int_51030afb
featureApplicability
1.0
 Warcraft (Video Game) / int_51030afb
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_51030afb
 Warcraft (Video Game) / int_5115e5f6
type
Fantastic Underclass
 Warcraft (Video Game) / int_5115e5f6
comment
Fantastic Underclass: The Orcs were well on their way to becoming this after the Second War. The survivors were rounded up and placed in internment camps where they were kept for years afterwards as a strange lethargy (caused by a kind of withdrawal from losing the demonic power that had propelled the original invasion) settled over them. Some were taken and trained as gladiators, one of which, Thrall, eventually escaped and set about to free his people and reclaim their heritage.
 Warcraft (Video Game) / int_5115e5f6
featureApplicability
1.0
 Warcraft (Video Game) / int_5115e5f6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5115e5f6
 Warcraft (Video Game) / int_51300dbf
type
Fat Bastard
 Warcraft (Video Game) / int_51300dbf
comment
Fat Bastard: Detheroc, one of the three Dreadlords who were left to oversee Lordaeron on the behalf of the Legion, uses a standard Dreadlord model in the original Warcraft III but uses a unique skin in Reforged, standing out among his fellow Natherizm with his obesity.
 Warcraft (Video Game) / int_51300dbf
featureApplicability
1.0
 Warcraft (Video Game) / int_51300dbf
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_51300dbf
 Warcraft (Video Game) / int_5171abed
type
Loads and Loads of Races
 Warcraft (Video Game) / int_5171abed
comment
Loads and Loads of Races: There are tons of sapient races in existence: orcs, humans, demons, draenei, dwarves, high elves, night elves, gnolls, gnomes, goblins, naga, ogres, tauren, trolls, etc..
 Warcraft (Video Game) / int_5171abed
featureApplicability
1.0
 Warcraft (Video Game) / int_5171abed
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5171abed
 Warcraft (Video Game) / int_5216ae05
type
Demonic Vampires
 Warcraft (Video Game) / int_5216ae05
comment
Demonic Vampires: Dreadlords are the commanders of the Burning Legion with vampiric traits, such as healing themselves and their allies by attacking in melee, sending swarms of bats against enemies or putting selected victims into unnatural sleep. They can also summon enormous burning demons to crash-land on their enemies.
 Warcraft (Video Game) / int_5216ae05
featureApplicability
1.0
 Warcraft (Video Game) / int_5216ae05
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5216ae05
 Warcraft (Video Game) / int_5281d5b1
type
Our Dwarves Are All the Same
 Warcraft (Video Game) / int_5281d5b1
comment
Our Dwarves Are All the Same: Aside from having the funniest unit quotes and the Wildhammer clan taming Gryphons, they're about as bog-standard as you get.
 Warcraft (Video Game) / int_5281d5b1
featureApplicability
1.0
 Warcraft (Video Game) / int_5281d5b1
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5281d5b1
 Warcraft (Video Game) / int_5320ff11
type
This Is My Name on Foreign
 Warcraft (Video Game) / int_5320ff11
comment
This Is My Name on Foreign: Warcraft II: Tides of Darkness, human mission 5, gives us this: "You must reclaim the nearby island keep at Tol Baradnote Sindarin for "Island Keep"..."
 Warcraft (Video Game) / int_5320ff11
featureApplicability
1.0
 Warcraft (Video Game) / int_5320ff11
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5320ff11
 Warcraft (Video Game) / int_5334fb89
type
Auto-Revive
 Warcraft (Video Game) / int_5334fb89
comment
Auto-Revive: The Tauren Chieftain's ultimate ability revives him with full health and mana after being killed once every few minutes. The Ankh of Reincarnation item gives any hero holding it a weaker version of this ability (reviving them with only 400 health), but is consumed on use.
 Warcraft (Video Game) / int_5334fb89
featureApplicability
1.0
 Warcraft (Video Game) / int_5334fb89
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5334fb89
 Warcraft (Video Game) / int_535ec99d
type
Non-Entity General
 Warcraft (Video Game) / int_535ec99d
comment
Non-Entity General: Sometimes given a name and face in the sequels, such as Doomhammer being the Warcraft 1 Horde player and Turalyon the Alliance Warcraft II player pre-expansion.
 Warcraft (Video Game) / int_535ec99d
featureApplicability
1.0
 Warcraft (Video Game) / int_535ec99d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_535ec99d
 Warcraft (Video Game) / int_537b4ea
type
Snake People
 Warcraft (Video Game) / int_537b4ea
comment
Snake People: The Naga.
 Warcraft (Video Game) / int_537b4ea
featureApplicability
1.0
 Warcraft (Video Game) / int_537b4ea
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_537b4ea
 Warcraft (Video Game) / int_53f5119f
type
The Dragon
 Warcraft (Video Game) / int_53f5119f
comment
The Dragon: Just to name a few: Kil'jaeden and Archimonde for Sargeras. Tichondrius for Kil'jaeden Anetheron and Azgalor for Archimonde Orgrim Doomhammer was the Dragon and The Starscream for Blackhand Cho'gall was the Dragon for Gul'dan (WC2) Dentarg was the Dragon for Ner'zhul (WC2 Expansion) Both Arthas and Kel'thuzad for the Lich King Kael'thas and Lady Vashj for Illidan Varimathras for Lady Sylvanas Master of Pain and Mistress of Torment for Magtheridon. Chief of Chaplains and Chief Petty Officer for Admiral Proudmoore. Morbent Fell and Ras Splinterspine for Balnazzar.
 Warcraft (Video Game) / int_53f5119f
featureApplicability
1.0
 Warcraft (Video Game) / int_53f5119f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_53f5119f
 Warcraft (Video Game) / int_54a20968
type
Immune to Mind Control
 Warcraft (Video Game) / int_54a20968
comment
Immune to Mind Control: The Charm Person spell doesn't work on heroes, spell-immune units (except the version used by the Dark Ranger) or neutral creatures above a certain level.
 Warcraft (Video Game) / int_54a20968
featureApplicability
1.0
 Warcraft (Video Game) / int_54a20968
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_54a20968
 Warcraft (Video Game) / int_55a329c7
type
Worker Unit
 Warcraft (Video Game) / int_55a329c7
comment
Before a patch eliminated this ability, Human players could create an army of Peasants, have them hastily build a Town Hall outside of an opponent's base, and then convert the Peasants into Militia to storm the enemy base with sheer numbers. Human players are still known to bring Peasants unto battle... in order to Zerg Rush the enemy with towers, as they tend to be dirt-cheap and very quick to build.
 Warcraft (Video Game) / int_55a329c7
featureApplicability
1.0
 Warcraft (Video Game) / int_55a329c7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_55a329c7
 Warcraft (Video Game) / int_5663a595
type
Adaptation-Induced Plot Hole
 Warcraft (Video Game) / int_5663a595
comment
Adaptation-Induced Plot Hole: The Reforged version of "The Fall of Silvermoon" was rebuilt to be more like Silvermoon in World of Warcraft, including having the Sunwell on a separate island from the rest of the city. There is a new scene where Arthas sees a short channel of water separating him from the Sunwell. When faced with this, he uses Frostmourne to create a large ice bridge for his troops to cross, which was depicted in Arthas: Rise of the Lich King. However, it was established in the previous mission "Key of the Three Moons" that Arthas was roadblocked when Sylvanas destroys a bridge (of the same size) and he had to use Goblin Zeppelins and Way Gates to get across the river. This mission was not changed in Reforged, making Arthas' ice powers come across as an ability he forgot to use originally. To make things worse, there's another mission later that was unchanged from the original game ("Into the Shadow Web Caverns") where the enemies destroy a bridge to prevent Arthas from crossing it, and he once again chooses to go around instead of creating an ice bridge.
 Warcraft (Video Game) / int_5663a595
featureApplicability
1.0
 Warcraft (Video Game) / int_5663a595
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5663a595
 Warcraft (Video Game) / int_56d5b88f
type
Divided We Fall
 Warcraft (Video Game) / int_56d5b88f
comment
Divided We Fall: In spite of the previous two campaigns establishing that the undead and their demon masters are the real threat of Warcraft III, the orc campaign is devoted almost entirely to fighting humans and night elves. They're fighting humans because Grom is a bloodthirsty idiot that can't follow orders and the night elves because they're as crazy as Grom and can't be bothered to say "Hey, could you quit cutting the trees down? We kinda like 'em" before attempting to wipe them off the face of the planet. The Night Elf Campaign as well. Tyrande learns fairly early on that the Legion is returning and that the humans and orcs are fighting them. Despite Malfurion's advice, she continues to attack or ignore them instead of allying against their ancient enemy bent on destroying the world. It takes Medivh pulling a stupid complicated plan to strong-arm them into reluctantly working together. Lordaeron, Dalaran and Quel'thalas fell because the latter two refused to help when the Scourge was destroying the former. This allowed the Scourge to pick off the kingdoms one by one.
 Warcraft (Video Game) / int_56d5b88f
featureApplicability
1.0
 Warcraft (Video Game) / int_56d5b88f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_56d5b88f
 Warcraft (Video Game) / int_56de963d
type
Working-Class People Are Morons
 Warcraft (Video Game) / int_56de963d
comment
Working-Class People Are Morons: Both human peasants and orc peons are portrayed as very dumb. By the third game they both speak in a Simpleton Voice.
 Warcraft (Video Game) / int_56de963d
featureApplicability
1.0
 Warcraft (Video Game) / int_56de963d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_56de963d
 Warcraft (Video Game) / int_575fd5e2
type
Dark Is Not Evil
 Warcraft (Video Game) / int_575fd5e2
comment
Dark Is Not Evil: The Night Elf race. The Orcs after their Heel–Face Turn in III.
 Warcraft (Video Game) / int_575fd5e2
featureApplicability
1.0
 Warcraft (Video Game) / int_575fd5e2
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_575fd5e2
 Warcraft (Video Game) / int_57a8305d
type
Our Hydras Are Different
 Warcraft (Video Game) / int_57a8305d
comment
Our Hydras Are Different: Hydras appear as neutral creeps in Warcraft III. They're three-headed, two-legged reptilian creatures. When a hydra is killed, two smaller hydras spawn from its corpse, as a variant on the usual regeneration. They also have high passive regeneration, and will heal faster from wounds if left alone.
 Warcraft (Video Game) / int_57a8305d
featureApplicability
1.0
 Warcraft (Video Game) / int_57a8305d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_57a8305d
 Warcraft (Video Game) / int_57b80b45
type
Fantastic Racism
 Warcraft (Video Game) / int_57b80b45
comment
Garithos: Never trust an elf!
 Warcraft (Video Game) / int_57b80b45
featureApplicability
1.0
 Warcraft (Video Game) / int_57b80b45
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_57b80b45
 Warcraft (Video Game) / int_57d43e40
type
Fantasy Counterpart Culture
 Warcraft (Video Game) / int_57d43e40
comment
Fantasy Counterpart Culture: Lordaeron is quite obviously European. The Jungle Trolls are Jamaican-like. The Tauren seem to be the native peoples of America's Great Plains, but with their cultural ties to buffalo herds emphasized. The Pandaren are a race of anthropromorphised pandas. Nevermind being the mascot of Chinese culture, the Pandarens also believe in a religion similar to Daoism, practise similar style martial arts, wear stereotypical Asian clothing and have an equally stereotypical accent.
 Warcraft (Video Game) / int_57d43e40
featureApplicability
1.0
 Warcraft (Video Game) / int_57d43e40
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_57d43e40
 Warcraft (Video Game) / int_58204b95
type
Magic Knight
 Warcraft (Video Game) / int_58204b95
comment
"King Arthas", the first "Legacy of the Damned" mission, has Milita Captains and Milita Commanders. The former are ranged units with Command Aura, Critical Strike and Envenomed Spears, while the latter are horseback Magic Knights with Chaos damage, the Healing Wave spell, Hardened Skin and Devotion Aura.
 Warcraft (Video Game) / int_58204b95
featureApplicability
1.0
 Warcraft (Video Game) / int_58204b95
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_58204b95
 Warcraft (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Warcraft (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: Northrend.
 Warcraft (Video Game) / int_5914d5dd
featureApplicability
1.0
 Warcraft (Video Game) / int_5914d5dd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5914d5dd
 Warcraft (Video Game) / int_5979acea
type
Fragile Speedster
 Warcraft (Video Game) / int_5979acea
comment
In Warcraft: Orcs and Humans the Major Summoning spell is the most powerful and expensive for each side, summoning for a limited time ranged water elementals and huge blade-wielding daemons for the humans and orcs respectively. There is also a Minor Summoning spell, that summons up to four Fragile Speedster Scorpions (for Humans) or Spiders (for Orcs).
 Warcraft (Video Game) / int_5979acea
featureApplicability
1.0
 Warcraft (Video Game) / int_5979acea
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5979acea
 Warcraft (Video Game) / int_5989e3b6
type
Enemy Mine
 Warcraft (Video Game) / int_5989e3b6
comment
Enemy Mine: The Horde team up with the remnants of The Alliance to defeat Mannoroth. They then both team up with the Night Elves at the Battle of Mount Hyjal. The Night Elves and Naga team up to rescue Tyrande from the Undead. Later, the Naga help Kael'thas out, but unfortunately, Garithos considers it treason and has the Blood Elves imprisoned. The Forsaken strike an unholy alliance with Alliance forces to defeat the Undead force holding Lordaeron. In one mission in the human campaign of Beyond the Dark Portal, you command an orc tribe that wants you to crush their enemies. They give you the book of Medivh for your trouble.
 Warcraft (Video Game) / int_5989e3b6
featureApplicability
1.0
 Warcraft (Video Game) / int_5989e3b6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5989e3b6
 Warcraft (Video Game) / int_59da9841
type
Skill Gate Characters
 Warcraft (Video Game) / int_59da9841
comment
Skill Gate Characters: An army of Necromancers and Meat Wagons form a self-sustaining Zerg Rush of skeletons, which definitely looks fearsome and can steamroll an unprepared opponent. However, they become walking sacks of experience if the enemy is savvy enough to get mass dispels, of which every race has one.
 Warcraft (Video Game) / int_59da9841
featureApplicability
1.0
 Warcraft (Video Game) / int_59da9841
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_59da9841
 Warcraft (Video Game) / int_5a8df8c5
type
Our Nymphs Are Different
 Warcraft (Video Game) / int_5a8df8c5
comment
Our Nymphs Are Different: Dryads first appeared in Warcraft III as Anti-Magic units for the Night Elf faction. Rather than forest spirits, they instead look like night elf women with the lower body of a deer. Notably, "dryad" is almost exclusively the name used, with "nymph" being a rare interchangeable term for the same creature.
 Warcraft (Video Game) / int_5a8df8c5
featureApplicability
1.0
 Warcraft (Video Game) / int_5a8df8c5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5a8df8c5
 Warcraft (Video Game) / int_5ae357c1
type
Knight Templar Parent
 Warcraft (Video Game) / int_5ae357c1
comment
Knight Templar Parent: Daelin Proudmoore insists to Jaina that the orcs have been irredemably evil since their original invasion of Azeroth and must all be slaughtered, no matter what their attempts to reform or the human-orc alliance begun at the Battle of Mount Hyjal.
 Warcraft (Video Game) / int_5ae357c1
featureApplicability
1.0
 Warcraft (Video Game) / int_5ae357c1
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5ae357c1
 Warcraft (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Warcraft (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: A crucial aversion exists in Warcraft II where Polymorph may be cast upon heroes. This makes Teron Gorefiend a joke on the mission where you assault Shadowmoon Fortress, and in the Orc expansion campaign, you can even lose Teron Gorefiend to Polymorph and fail a mission. The Beyond the Dark Portal Alliance mission where you have to kill Deathwing, a very powerful foe with eight times the HP of a normal dragon, enforces this trope in a very roundabout way: neither Khadgar nor your regular wizards can use the Polymorph spell so you don't just oneshot Deathwing with it, with zero in-universe reason for this restriction. As you might expect, Heroes in Warcraft III are immune to certain abilities, like the Sorceress's Polymorph and campaign bosses' Finger of Death. The ones that do affect Heroes often have their effect reduced compared to when they're cast on a regular unit. Certain non-hero units, such as the Mountain Giant and Infernal, also have this immunity through the passive ability Resistant Skin, which causes them to be flagged as Heroes for spell effects.
 Warcraft (Video Game) / int_5bb56482
featureApplicability
-1.0
 Warcraft (Video Game) / int_5bb56482
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5bb56482
 Warcraft (Video Game) / int_5c300c3b
type
The Berserker
 Warcraft (Video Game) / int_5c300c3b
comment
The Berserker: Grom Hellscream. And, of course, Troll Berserkers.
 Warcraft (Video Game) / int_5c300c3b
featureApplicability
1.0
 Warcraft (Video Game) / int_5c300c3b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5c300c3b
 Warcraft (Video Game) / int_5c65fc1a
type
Roar Before Beating
 Warcraft (Video Game) / int_5c65fc1a
comment
Roar Before Beating: Infernals in teaser trailer, and Grom in his battle with Mannoroth. Justified with units that have Roar or Howl of Terror, as it increases/decreases your allies'/enemies' damage.
 Warcraft (Video Game) / int_5c65fc1a
featureApplicability
1.0
 Warcraft (Video Game) / int_5c65fc1a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5c65fc1a
 Warcraft (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Warcraft (Video Game) / int_5ca80293
comment
Pragmatic Villainy: In Warcraft II: Beyond the Dark Portal, Mogor the Ogre and his clan, the Laughing Skull, decide to ask the Alliance to help them get rid of rival clans near their village and take over the Blade's Edge Mountains, offering as incentive the Book of Medivh, which they stole from Ner'zhul. In The Frozen Throne, Balnazzar mentions that he doesn't trust Sylvanas, because she would never bow to them, and is only working with them against Arthas because she wants revenge. Varimathras reassures him that they only stand to benefit from her undying hatred for Arthas.
 Warcraft (Video Game) / int_5ca80293
featureApplicability
1.0
 Warcraft (Video Game) / int_5ca80293
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5ca80293
 Warcraft (Video Game) / int_5d753b19
type
The Smurfette Principle
 Warcraft (Video Game) / int_5d753b19
comment
The Smurfette Principle: Each faction in Warcraft III seems to have only one significant female character: Jaina for the Alliance, Tyrande for the Night Elves (until Frozen Throne introduced Maiev), Lady Vashj for the Illidari, and Sylvanas for the Undead. Reforged also plays this straight for the Undead in skirmishes by making the Death Knight female, and gender-flips the principle for the Night Elves, whose only male hero is the Keeper of the Grove. There is only one female unit in Warcraft II — Alleria Windrunner — and even she only appeares in Beyond the Dark Portal. Even Kurdran's gryphon, Sky'ree, was only identified as a female in later lore. Warcraft I has one female Orc hero (Garona) and one female neutral hero (Griselda). No female Humans appear in-game at all.
 Warcraft (Video Game) / int_5d753b19
featureApplicability
1.0
 Warcraft (Video Game) / int_5d753b19
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5d753b19
 Warcraft (Video Game) / int_5f91efd9
type
Creative Closing Credits
 Warcraft (Video Game) / int_5f91efd9
comment
Creative Closing Credits: Warcraft III and The Frozen Throne have humorous scenes playing during the credits, such as Archimonde trying to film a remake of the scene from WC2 where a footman shoots down a zeppelin with a catapult, or Arthas holding a rock concert.
 Warcraft (Video Game) / int_5f91efd9
featureApplicability
1.0
 Warcraft (Video Game) / int_5f91efd9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5f91efd9
 Warcraft (Video Game) / int_5fff364d
type
Combat Medic
 Warcraft (Video Game) / int_5fff364d
comment
Combat Medic: Druids of the Claw are the rare melee-oriented spellcaster, capable of turning into a rampaging bear as well as being able to heal their allies. They're even pretty beefy when not in bear form. Paladins in Warcraft II and III are also melee-oriented healing spellcasters.
 Warcraft (Video Game) / int_5fff364d
featureApplicability
1.0
 Warcraft (Video Game) / int_5fff364d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_5fff364d
 Warcraft (Video Game) / int_60414102
type
Zombie Apocalypse
 Warcraft (Video Game) / int_60414102
comment
The human kingdom of Lordaeron has been reduced to practically nothing as of the Zombie Apocalypse of WCIII.
 Warcraft (Video Game) / int_60414102
featureApplicability
1.0
 Warcraft (Video Game) / int_60414102
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_60414102
 Warcraft (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Warcraft (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: It can see the entire map (including player bases hidden by Fog of War), gains double resources on Insane difficulty (10 gold from a mine adds 20 gold to the CPU's funds, and likewise for lumber), can control more units more quickly than you can, and seems to prioritize human players over other AI opponents. In Warcraft I, the computer doesn't need an economy at all - it has infinite resources and therefore potentially infinite units, with the only limitation being that a Peasant/Peon must gather 100 gold or wood before he can rebuild a lost building. Its units don't need food, either. This is balanced by it not being able to build new buildings or research unit upgrades.
 Warcraft (Video Game) / int_6041e4f4
featureApplicability
1.0
 Warcraft (Video Game) / int_6041e4f4
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_6041e4f4
 Warcraft (Video Game) / int_607df6c
type
Recruiters Always Lie
 Warcraft (Video Game) / int_607df6c
comment
Recruiters Always Lie: The last few "Stop Poking Me" quotes from the Footman in Warcraft II: "'Join the army,' they said. 'See the world,' they said. I'd rather be sailing!"
 Warcraft (Video Game) / int_607df6c
featureApplicability
1.0
 Warcraft (Video Game) / int_607df6c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_607df6c
 Warcraft (Video Game) / int_60ea2a89
type
Starter Villain
 Warcraft (Video Game) / int_60ea2a89
comment
Starter Villain: Mal'Ganis in Reign of Chaos as a whole. He was introduced as the Big Bad of the first campaign and as Arthas' personal nemesis, before the greater conflict of the story would unfold. The nameless Sea Witch (named in WoW as Zar'jira) from the prologue campaign qualifies for Reign of Chaos too, and for Reforged. She was the main villain of the game demo before the game's release but her missions were cut in ROC. The missions are restored in TFT and Reforged. The Blademaster of the Blackrock Clan in "The Scourge of Lordaeron", the first enemy hero of the game (not counting Reforged). He is a demon-worshipping lunatic that foreshadows the return of the real villains, the Burning Legion, while not directly working for them. The Centaur Champion in "The Invasion of Kalimdor" is the first dangerous opponent Thrall faces upon landing in Kalimdor. Varimathras for Sylvanas' arc in The Frozen Throne. He is the first and weakest of the Dreadlords she must face, and manages to get him on her side by convincing her that he would be valuable in betraying his fellow Dreadlords.
 Warcraft (Video Game) / int_60ea2a89
featureApplicability
1.0
 Warcraft (Video Game) / int_60ea2a89
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_60ea2a89
 Warcraft (Video Game) / int_60ec7ddd
type
Young and in Charge
 Warcraft (Video Game) / int_60ec7ddd
comment
Young and in Charge: In Kalimdor, Thrall and Jaina are the leaders of their respective faction. (In Reign of Chaos, Thrall was only 19, while Jaina was 23)
 Warcraft (Video Game) / int_60ec7ddd
featureApplicability
1.0
 Warcraft (Video Game) / int_60ec7ddd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_60ec7ddd
 Warcraft (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 Warcraft (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: Rend and Maim Blackhand, Grom Hellscream, Archimonde the Defiler, Orgrim Doomhammer... The list goes on and on. Undead and demonic heroes have names like Baron Bloodbane, Baron Felblade, Duke Ragereaver, Duke Wintermaul, Lord Lightstalker, and Lord Soulrender (Death Knights); Terrordar, Bleakill, Necros, and Fearoth (Dreadlords); Rage Winterchill, Ras Splinterspine, Venim Iceblade, Rak Coldskull, and Kryptikk Soulslayer (Liches); Destromath and Brutillus (Pit Lords); and Blazefury, Hatespark, Ragepyre, and Singeslayer (Firelords), among various others.
 Warcraft (Video Game) / int_60fa92ac
featureApplicability
1.0
 Warcraft (Video Game) / int_60fa92ac
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_60fa92ac
 Warcraft (Video Game) / int_611a9729
type
Dragon Variety Pack
 Warcraft (Video Game) / int_611a9729
comment
Dragon Variety Pack: III adds several types of dragons (fire-breathing red, acid-breathing green and black, frost-breathing blue, and lightning-breathing bronze), retconning the Warcraft II versions (which were green with red hair) as having been enslaved Red Dragons and the Hero Unit Deathwing as being the leader of the Black Dragonflight. Whelps are the smallest, followed by Drakes, and then Dragons, which are immune to magic and can devour most units alive. Frost Wyrms are the skeletons of dragons reanimated by the Undead, whose attacks slow units and freeze buildings. Wyverns are a Biological Mashup that would usually be called a manticore (lion head, bat wings and scorpion tail, although the artstyle makes it hard to tell what it is) used by the Horde as their main flying unit mounted by a spear thrower. The expansion adds several more: Snap Dragons are a poison-spitting reptilian species used by the naga, although whether or not it's an actual dragon is unspecified. Dragonspawn are wingless dragon-headed centaur-like creatures that use magic, unlike dragons. Nether Dragons are shadowy creatures that throw bolts of darkness. The Nether Dragon can't eat units but can cast Cripple. Faerie Dragons are the Night Elves' flying caster. They're tiny butterfly-winged lizards that are immune to magic, can phase out of existence to evade damage, and damage spellcasters whenever they cast.
 Warcraft (Video Game) / int_611a9729
featureApplicability
1.0
 Warcraft (Video Game) / int_611a9729
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_611a9729
 Warcraft (Video Game) / int_6156eafa
type
So Last Season
 Warcraft (Video Game) / int_6156eafa
comment
So Last Season: Heavy and elite units suffer this in the bonus campaign. The best example would be the Kul Tiras units, whose statistics are superior to the average human units but still aren't a match for Rexxar and his teammates.
 Warcraft (Video Game) / int_6156eafa
featureApplicability
1.0
 Warcraft (Video Game) / int_6156eafa
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_6156eafa
 Warcraft (Video Game) / int_617f0563
type
Heel–Face Turn
 Warcraft (Video Game) / int_617f0563
comment
In Warcraft I and II, the Orcish Horde had no healing spells (although Berserkers in Warcraft II had the ability to slowly regain lost health, and Death Knights could heal themselves with Death Coil). In the expansion for II, the Orc heroes (whose deaths meant mission failure) had way more HP then their human counterparts to make up for this. Even after their Heel–Face Turn in Warcraft III, the orcish Horde only had the Witch Doctor's Healing Ward (which requires an assload of research to actually unlock) till the expansion added the Shadow Hunter and the Voodoo Lounge to buy early healing items.
 Warcraft (Video Game) / int_617f0563
featureApplicability
1.0
 Warcraft (Video Game) / int_617f0563
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_617f0563
 Warcraft (Video Game) / int_61c3ca7b
type
Panthera Awesome
 Warcraft (Video Game) / int_61c3ca7b
comment
Panthera Awesome: The panthers ridden by Night Elf Huntresses and white tigers ridden by Priestesses of the Moon.
 Warcraft (Video Game) / int_61c3ca7b
featureApplicability
1.0
 Warcraft (Video Game) / int_61c3ca7b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_61c3ca7b
 Warcraft (Video Game) / int_61c683d2
type
We Have Reserves
 Warcraft (Video Game) / int_61c683d2
comment
We Have Reserves: Despite the Command & Conquer Economy, this is indirectly discouraged in III by the presence of heroes, as each unit the enemy kills gives their hero that much more experience. God help you if you have to face a level 6 hero with a level 3 because you let him kill way too many of your early units.
 Warcraft (Video Game) / int_61c683d2
featureApplicability
1.0
 Warcraft (Video Game) / int_61c683d2
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_61c683d2
 Warcraft (Video Game) / int_61eac2cb
type
Perpetual-Motion Monster
 Warcraft (Video Game) / int_61eac2cb
comment
Perpetual-Motion Monster: RTS mechanics aside, the Scourge is so dreaded across Azeroth precisely because it's mainly comprised of the undead, who require no rest or sustenance, and who can replenish their lost numbers with those they kill.
 Warcraft (Video Game) / int_61eac2cb
featureApplicability
1.0
 Warcraft (Video Game) / int_61eac2cb
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_61eac2cb
 Warcraft (Video Game) / int_62f9d08e
type
Freeze-Frame Bonus
 Warcraft (Video Game) / int_62f9d08e
comment
Freeze-Frame Bonus: The thirteenth human mission of Warcraft II: Tides of Darkness begins with a group of knights (three blue and one purple) getting slaughtered by the Blackrock Clan. Only by slowing the game down to a crawl, or having quick reflexes, can you identify the non-controllable purple knight as Sir Lothar. A very skilled player can even save the blue knights by having them run south and sending a transport ship to pick them up.
 Warcraft (Video Game) / int_62f9d08e
featureApplicability
1.0
 Warcraft (Video Game) / int_62f9d08e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_62f9d08e
 Warcraft (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Warcraft (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Alterac still has non-human units after it's revealed to be traitorous (in particular, after it's revealed that Alterac was responsible for an ambush on a band of elven scouts earlier in the campaign). Lore-wise, it's unlikely that dwarves and gnomes would be willing to assist a traitorous human kingdom, and especially unlikely that elves would. In Gul'dan's first flashback in The Frozen Throne, he's seen being accompanied by several orc shamans. They're likely meant to represent orc warlocks, considering that there's no way that shamans would be subservient to Gul'dan. This is corrected in Reforged. Kul Tiras has several dwarven and few high elven units in The Frozen Throne Bonus Campaign. In the lore and World of Warcraft, it's never mentioned that other Alliance races beside humans live there. However, it's also likely that they are dwarves and high elves who live in Theramore and simply decide to join Admiral Proudmoore's anti-Horde war. In the Horde campaign in The Frozen Throne, Rexxar challenges the leader of an ogre tribe for his position. Before the fight, the ogre says that they'll use no tricks or magic toys, just muscle and skill. Despite that, you're free to use Rexxar's special abilities in the fight, and the ogre does the same (they temporarily remove your inventory, however). In Reign of Chaos, the old Horde (not affiliated with Thrall) has Darkspear troll units and Far Seer orc heroes, which is unlikely story-wise. Story-wise, they're actually meant to represent Forest Trolls and Warlocks. Corrected in Reforged where Forest Troll Berserkers replace Darkspear Headhunters for the Blackrock faction. Combined with Cutscene Power to the Max in the last level of Warcraft 3, when Thrall defiantly tells Archimonde that the orcs are now free, hitting him with a lightning spell before teleporting away. In-game, Archimonde is immune to magic, meaning not only would the spell do no damage, you wouldn't even be able to target him with it. Way back in Orcs and Humans we have the description of the Summon Daemon. Summoning a daemon is described as only being a dream of warlocks and the spell to summon one is only described as only being a legend. In actual gameplay the spell is just unlocked via research like anything else, although in the campaign you can only learn it in the last two missions. Ogres by lore are supposed to be some of the biggest and strongest guys around, and this is reflected in them being equivalent to the Alliance's Knights in Warcraft II. In III Thrall has a line in the tutorial about not waking a sleeping ogre to avoid a fierce battle, but ogres are much less impressive this time around. The basic Ogre Warrior that Thrall warned about is around the same strength as a human Footman, which is itself quite weaker than an orc Grunt. Only the highest level ogre creeps, Lords, are more powerful than an upgraded Grunt. The Stonemaul ogres from The Frozen Throne's bonus campaign avert this. Even though they aren't fought, their stats put them above orcs and almost as strong as Tauren. The Naga Sea Witch in skirmishes cannot swim for gameplay reasons, despite being from a race that lives underwater.
 Warcraft (Video Game) / int_6320eced
featureApplicability
1.0
 Warcraft (Video Game) / int_6320eced
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_6320eced
 Warcraft (Video Game) / int_64e8b288
type
Bombardier Mook
 Warcraft (Video Game) / int_64e8b288
comment
Bombardier Mook: Dwarven Flying Machines in III can be retrofitted with the ability to drop bombs on enemies. They're more effective against structures, but even then they don't do much damage, as Flying Machines are intended to be used in swarms.
 Warcraft (Video Game) / int_64e8b288
featureApplicability
1.0
 Warcraft (Video Game) / int_64e8b288
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_64e8b288
 Warcraft (Video Game) / int_650a309b
type
Forgot About His Powers
 Warcraft (Video Game) / int_650a309b
comment
Forgot About His Powers: In Reforged, Arthas creates a frozen bridge to reach the Sunwell, whereas it was accessible by foot in the original. This raises the question why he doesn't do it in the mission before that, when Sylvanas destroys the bridge and Arthas is forced to use Goblin Zeppelins instead.
 Warcraft (Video Game) / int_650a309b
featureApplicability
1.0
 Warcraft (Video Game) / int_650a309b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_650a309b
 Warcraft (Video Game) / int_6627695f
type
Author Appeal
 Warcraft (Video Game) / int_6627695f
comment
Author Appeal: Character Designer Samwise Didier's love of pandas led to the creation of the Pandaren, though it was the fans' affection for the notion that finally made them canon. You have to squint to see it, but Illidan also has tiny pictures of panda faces on the hilts of his weapons (which also appear on certain gates). And there's somebody in the Blizzard staff (probably several) who really, really likes Monty Python.
 Warcraft (Video Game) / int_6627695f
featureApplicability
1.0
 Warcraft (Video Game) / int_6627695f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_6627695f
 Warcraft (Video Game) / int_663b22d9
type
Dying as Yourself
 Warcraft (Video Game) / int_663b22d9
comment
Dying as Yourself: Grom Hellscream, after killing Mannoroth and freeing the Orcs from their Blood Pact.
 Warcraft (Video Game) / int_663b22d9
featureApplicability
1.0
 Warcraft (Video Game) / int_663b22d9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_663b22d9
 Warcraft (Video Game) / int_666648a3
type
Hostile Terraforming
 Warcraft (Video Game) / int_666648a3
comment
Hostile Terraforming: In Warcraft III, the Undead's buildings produce Blight which kills the surrounding ground, converts trees into dead wood, but still enables the Undead to regenerate and build on such ground.
 Warcraft (Video Game) / int_666648a3
featureApplicability
1.0
 Warcraft (Video Game) / int_666648a3
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_666648a3
 Warcraft (Video Game) / int_68cac7e0
type
Animate Dead
 Warcraft (Video Game) / int_68cac7e0
comment
The Night Elf Avatar of Vengeance spams a variant of Animate Dead (on top of being huge).
 Warcraft (Video Game) / int_68cac7e0
featureApplicability
1.0
 Warcraft (Video Game) / int_68cac7e0
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_68cac7e0
 Warcraft (Video Game) / int_697c3646
type
Ghastly Ghost
 Warcraft (Video Game) / int_697c3646
comment
Ghastly Ghost: Banshees are the ghosts of High Elves slaughtered by the undead Scourge and raised up by the Lich King, who gave them voices to avenge themselves on his enemies by shrieking at them (and going by their voicelines, also a literal case of And I Must Scream). Their ultimate ability Possession kills them in exchange for permanently controlling an enemy unit. Ghosts, Wraiths and Specters are the neutral monster version, having similar spells (including Possession). However, they don't have voices, only sad moans. Shades are unarmed ghosts used as scouts for the Scourge, made by sacrificing an acolyte.
 Warcraft (Video Game) / int_697c3646
featureApplicability
1.0
 Warcraft (Video Game) / int_697c3646
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_697c3646
 Warcraft (Video Game) / int_69f4d99b
type
Shockwave Stomp
 Warcraft (Video Game) / int_69f4d99b
comment
Shockwave Stomp: The Tauren Chieftain does it for his Shockwave and War Stomp abilities.
 Warcraft (Video Game) / int_69f4d99b
featureApplicability
1.0
 Warcraft (Video Game) / int_69f4d99b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_69f4d99b
 Warcraft (Video Game) / int_6aada778
type
Only the Chosen May Wield
 Warcraft (Video Game) / int_6aada778
comment
Only the Chosen May Wield: Frostmourne in Warcraft III, encased in a floating block of ice.
 Warcraft (Video Game) / int_6aada778
featureApplicability
1.0
 Warcraft (Video Game) / int_6aada778
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_6aada778
 Warcraft (Video Game) / int_6b486b81
type
Revive Kills Zombie
 Warcraft (Video Game) / int_6b486b81
comment
Revive Kills Zombie: In Warcraft I, casting Healing on a Daemon actually hurts it. This is, however, not even hinted in the game, manual, or the Insider's Guide, and as such hardly anyone knows about it. In III, the Paladin hero's Holy Light spell would heal allied living units, but instead deal half of the healing amount as damage upon enemy units that were considered undead. Inverted with the Death Knight hero's Death Coil spell, who had the reverse quirk, healing when used against friendly undead units and doing half that as damage against enemy living units.
 Warcraft (Video Game) / int_6b486b81
featureApplicability
1.0
 Warcraft (Video Game) / int_6b486b81
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_6b486b81
 Warcraft (Video Game) / int_6bda9a30
type
Meaningful Name
 Warcraft (Video Game) / int_6bda9a30
comment
Meaningful Name: The names of Arthas (Arthur), Medivh (Merlin), and Uther (Uther Pendragon, Arthur's father) have some obvious Arthurian connotations. The name of Sylvanas, coming from the Latin word for "forest", is fitting for a forest ranger. Grom Hellscream, at least in his first appearance. He had a remarkably high and screamish voice in Beyond the Dark Portal, and one of his responses when selecting him was simply screaming "EEEEEEEEEEEEEEHHHHH!!!" Thrall, who was a, well, slave for most of his young life. Korgath Bladefist has a prosthetic hand in the form of a blade.
 Warcraft (Video Game) / int_6bda9a30
featureApplicability
1.0
 Warcraft (Video Game) / int_6bda9a30
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_6bda9a30
 Warcraft (Video Game) / int_6bff99d4
type
Secret Character
 Warcraft (Video Game) / int_6bff99d4
comment
Secret Character: The Attack Peasant and Attack Peon units in Warcraft II. They can only be placed on custom maps by using third-party editors and are completely indistinguishable from normal Peasants/Peons in-game, apart from having a different command interface (they cannot build, repair, or gather resources, and lack even an Attack command, though they can be still ordered to attack by right-clicking). Attack Peasants appear in two missions of the Tides of Darkness human campaign, first as peasant rebels you must kill, and then as Alterac prisoners you must escort to your base. Attack Peons do not appear in any official campaign at all.
 Warcraft (Video Game) / int_6bff99d4
featureApplicability
1.0
 Warcraft (Video Game) / int_6bff99d4
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_6bff99d4
 Warcraft (Video Game) / int_6c019508
type
Demanding Their Head
 Warcraft (Video Game) / int_6c019508
comment
Demanding Their Head: During the mission briefing for the Tomb of Sargeras level, the player is asked to "return with the head of Gul'dan."
 Warcraft (Video Game) / int_6c019508
featureApplicability
1.0
 Warcraft (Video Game) / int_6c019508
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_6c019508
 Warcraft (Video Game) / int_6ce535a9
type
You Can't Kill What's Already Dead
 Warcraft (Video Game) / int_6ce535a9
comment
You Can't Kill What's Already Dead: Invoked in Warcraft III's expansion, where the Death Knight's Animate Dead spell brings up six invulnerable (meaning they can't even be targeted) corpses to fight for him. In the first game, they weren't invulnerable but they lasted longer.
 Warcraft (Video Game) / int_6ce535a9
featureApplicability
1.0
 Warcraft (Video Game) / int_6ce535a9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_6ce535a9
 Warcraft (Video Game) / int_6d0b942
type
Unexplained Accent
 Warcraft (Video Game) / int_6d0b942
comment
Unexplained Accent: Unlike other Orcs, Blademasters have a comically thick Japanese accent to fit their Samurai imagery. There's no justification for the accent in-universe.
 Warcraft (Video Game) / int_6d0b942
featureApplicability
1.0
 Warcraft (Video Game) / int_6d0b942
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_6d0b942
 Warcraft (Video Game) / int_6dec2f19
type
Swiss-Army Weapon
 Warcraft (Video Game) / int_6dec2f19
comment
In Warcraft II: Humans (Subversive — they rely on incredibly useful Swiss Army-Mages) vs. Orcs (Powerhouse — their casters are actually better at buffing, Bloodlust being the most powerful buff, but they still can't heal).
 Warcraft (Video Game) / int_6dec2f19
featureApplicability
1.0
 Warcraft (Video Game) / int_6dec2f19
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_6dec2f19
 Warcraft (Video Game) / int_6e1e24a
type
Balance Buff
 Warcraft (Video Game) / int_6e1e24a
comment
Balance Buff: Several things in Warcraft III. The Steam Tank in the original game was, for all intents and purposes, a battering ram, a mobile building that could only attack buildings at short range. In the expansion, it was replaced by the Siege Engine, which serves the same purpose but has a multitarget anti-air attack (though this has to be researched). Archers in the original game could permanently mount a Hippogryph, which combined a ground ranged unit and a melee air unit into a flying ranged unit. The expansion made it reversible, allowing the archer to dismount and suddenly deal more than twice the damage against flyers. Catapults are replaced by Demolishers, which set the ground on fire with every attack. The Undead make heavy use of corpses for theirs units: Abominations (heavy melee units) gained the ability to regenerate health by eating corpses, while Meat Wagons (plague-spreading catapults and corpse carriers) gained the ability to generate corpses, making Meat Wagon / Necromancer combos self-sustaining. Each race's Worker Unit was given the ability to defend itself against attack: Peasants can become Militia (a slightly weaker version of a Footman), Peons can bunker down in Burrows, Ghouls are the Undead's lumber harvesters and basic melee unit, and Wisps can self-destruct to cause damage to summoned units and remove magic buffs in an area (and also rob the enemy of the experience from killing them).
 Warcraft (Video Game) / int_6e1e24a
featureApplicability
1.0
 Warcraft (Video Game) / int_6e1e24a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_6e1e24a
 Warcraft (Video Game) / int_6edb0066
type
Zero-Effort Boss
 Warcraft (Video Game) / int_6edb0066
comment
Zero-Effort Boss: You have to kill Blackhand's daughter Griselda in one of the Orc missions Warcraft I, as she has run off with a band of Ogres. She has less health than a Peon, and cannot attack at all.
 Warcraft (Video Game) / int_6edb0066
featureApplicability
1.0
 Warcraft (Video Game) / int_6edb0066
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_6edb0066
 Warcraft (Video Game) / int_70c06a09
type
The Undead
 Warcraft (Video Game) / int_70c06a09
comment
In Warcraft: Orcs and Humans: Humans (Powerhouse — they can heal units and make them invisible, ergo preserving existing units over creating new ones) and Orcs (Subversive — they can use The Undead as Cannon Fodder and halve a unit's health to make them temporarily invincible, which suggests they should always have units to spare). This is a weak example because Cosmetically Different Sides was at its strongest in the first game.
 Warcraft (Video Game) / int_70c06a09
featureApplicability
1.0
 Warcraft (Video Game) / int_70c06a09
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_70c06a09
 Warcraft (Video Game) / int_71d17dff
type
Everything Fades
 Warcraft (Video Game) / int_71d17dff
comment
Everything Fades: Eventually, the corpses disappear (unless grabbed by a Meat Wagon in III).
 Warcraft (Video Game) / int_71d17dff
featureApplicability
1.0
 Warcraft (Video Game) / int_71d17dff
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_71d17dff
 Warcraft (Video Game) / int_722c7fe5
type
"Where? Where?"
 Warcraft (Video Game) / int_722c7fe5
comment
"Where? Where?": Inverted. In one mission of the Undead campaign in The Frozen Throne, Arthas and Anub'Arak get ambushed by (living) Nerubians, chanting to kill the "traitor king". Arthas immediately assumes they're referring to him (as Arthas has betrayed a lot of people, namely just about everyone in the Human Alliance of Lordaeron), but Anub'Arak states that they're referring to him for once (Anub'Arak is an undead Nerubian Crypt Lord).
 Warcraft (Video Game) / int_722c7fe5
featureApplicability
1.0
 Warcraft (Video Game) / int_722c7fe5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_722c7fe5
 Warcraft (Video Game) / int_72791e55
type
Weak to Magic
 Warcraft (Video Game) / int_72791e55
comment
Weak to Magic: In Warcraft III: Units with Heavy armor (mostly tough, high-end melee units) are more susceptible to Magic attacks. In standard games, Magic attacks come either from casters (which do pitiful damage) or heavy air units (which do scary amounts of damage). The Banish spell slows the target and causes it to become ethereal, meaning they can't attack or be attacked except by Magic and spells, and take additional damage from all magic sources. This ability is used by the Blood Mage, who happens to be in the same faction as the Mountain King, who packs Storm Bolt, a powerful single-target nuke; combining the two can often one-shot lower-tier units. Tauren Spirit Walkers have an ability that turns them ethereal at will, with all the same benefits and weaknesses.
 Warcraft (Video Game) / int_72791e55
featureApplicability
1.0
 Warcraft (Video Game) / int_72791e55
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_72791e55
 Warcraft (Video Game) / int_7294b403
type
Altar Diplomacy
 Warcraft (Video Game) / int_7294b403
comment
Altar Diplomacy: It's mentioned in Warcraft III's backstory that Arthas Menethil (crown prince of Lordaeron) and Jaina Proudmoore (the daughter of Kul Tiras' admiral and high up in the Magocracy of Dalaran)'s relationship was seen with a favorable eye by all, as this would surely bring about good relations between all nations involved. However, they drifted apart due to their duties, even before Arthas became the Lich King.
 Warcraft (Video Game) / int_7294b403
featureApplicability
1.0
 Warcraft (Video Game) / int_7294b403
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7294b403
 Warcraft (Video Game) / int_73173245
type
Mirrored Confrontation Shot
 Warcraft (Video Game) / int_73173245
comment
Mirrored Confrontation Shot: Box art for the first two games.
 Warcraft (Video Game) / int_73173245
featureApplicability
1.0
 Warcraft (Video Game) / int_73173245
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_73173245
 Warcraft (Video Game) / int_7335ffa9
type
Grey-and-Gray Morality
 Warcraft (Video Game) / int_7335ffa9
comment
Grey-and-Gray Morality: Orcs vs. Humans in III becomes this, with the humans having forced orcs into internment camps after they defeated them and the orcs being revealed as having been a race corrupted from their original peaceful roots by demons and now trying to return to those roots.
 Warcraft (Video Game) / int_7335ffa9
featureApplicability
1.0
 Warcraft (Video Game) / int_7335ffa9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7335ffa9
 Warcraft (Video Game) / int_736d791f
type
Adaptational Badass
 Warcraft (Video Game) / int_736d791f
comment
Adaptational Badass: Banshee Sylvanas, in the original version she was not really more powerful than a regular banshee, but in Reforged she is a hero.
 Warcraft (Video Game) / int_736d791f
featureApplicability
1.0
 Warcraft (Video Game) / int_736d791f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_736d791f
 Warcraft (Video Game) / int_73ff2cc5
type
Just Eat Him
 Warcraft (Video Game) / int_73ff2cc5
comment
Just Eat Him: Kodo Beasts and Dragons have an ability that does this. Dryads have a spell immunity, that somehow results in them being indigestible. In the story, Alexstrasza also did this to Nekros Skullcrusher.
 Warcraft (Video Game) / int_73ff2cc5
featureApplicability
1.0
 Warcraft (Video Game) / int_73ff2cc5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_73ff2cc5
 Warcraft (Video Game) / int_754df088
type
Put on a Bus
 Warcraft (Video Game) / int_754df088
comment
Put on a Bus: Gnomes disappeared entirely in Warcraft III, their role having been taken over by the dwarves. They are eventually brought back for World of Warcraft. Also the Beyond the Dark Portal heroes excluding Grom Hellscream. Probably justified by them being trapped on Draenor when it blew up.
 Warcraft (Video Game) / int_754df088
featureApplicability
1.0
 Warcraft (Video Game) / int_754df088
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_754df088
 Warcraft (Video Game) / int_755cead2
type
Sealed Army in a Can
 Warcraft (Video Game) / int_755cead2
comment
During the human campaign in Reign of Chaos, Arthas encounters the Cult of the Damned, who are doing this to the people of Lordaeron by spreading magically diseased grain. Later, you have to kill a city full of townspeople before the Dreadlord Mal'Ganis can use Dark Conversion to turn them into zombies and Soul Preservation to teleport them away "for later use".
 Warcraft (Video Game) / int_755cead2
featureApplicability
1.0
 Warcraft (Video Game) / int_755cead2
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_755cead2
 Warcraft (Video Game) / int_7560d8dd
type
Computers Are Fast
 Warcraft (Video Game) / int_7560d8dd
comment
Computers Are Fast: Computer Ogre Mages. You don't know pain until you've seen the AI cast Blood Lust on its entire army at once. Instantly. Likewise, Healing in Warcraft II is much more dangerous when used by the computer — its Paladins can heal each other instantly, while a human player has to issue the order for each Paladin separately, making it highly impractical in the middle of combat.
 Warcraft (Video Game) / int_7560d8dd
featureApplicability
1.0
 Warcraft (Video Game) / int_7560d8dd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7560d8dd
 Warcraft (Video Game) / int_768ae1c9
type
Les Collaborateurs
 Warcraft (Video Game) / int_768ae1c9
comment
Les Collaborateurs: The human nation/city-state of Alterac, the weakest human kingdom, collaborated with the Horde, fearing that should the Alliance fall, Alterac will be destroyed as well.
 Warcraft (Video Game) / int_768ae1c9
featureApplicability
1.0
 Warcraft (Video Game) / int_768ae1c9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_768ae1c9
 Warcraft (Video Game) / int_768fb522
type
Side Effects Include...
 Warcraft (Video Game) / int_768fb522
comment
Side Effects Include...: The Priest's "Stop Poking Me" quote:
 Warcraft (Video Game) / int_768fb522
featureApplicability
1.0
 Warcraft (Video Game) / int_768fb522
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_768fb522
 Warcraft (Video Game) / int_76a83c72
type
Arbitrary Gun Power
 Warcraft (Video Game) / int_76a83c72
comment
Arbitrary Gun Power: Basic expectations of this in an RTS aside, very much the case with the Flying Machine, whose ground-dropped bombs will do at least a seventh of the damage a Mortar Team's rounds will do, its anti-air machine guns will do around double damage of said bombs, and hell, the bombs do less damage than Footmen's swords. As one might expect from that, the real point of the Flying Machine is for anti-air and the bombs are mainly there to make them not be complete dead weight once you have air superiority. That, and you're never going to be sitting on just one Flying Machine.
 Warcraft (Video Game) / int_76a83c72
featureApplicability
1.0
 Warcraft (Video Game) / int_76a83c72
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_76a83c72
 Warcraft (Video Game) / int_7706dd0f
type
Cosmetically Different Sides
 Warcraft (Video Game) / int_7706dd0f
comment
Cosmetically Different Sides: In the first two games, the two factions are identical, save for the range and damage of their archers/spearmen (archers have greater range, spearmen do more damage), the firing and reloading rates of ballistas/catapults (catapults fire faster, but ballistas reload faster), their spellcasters, and some upgrades. The Human nations/Orcish clans are only different in game by their color. Thoroughly averted in Warcraft III, where each of the four factions (including the formerly identical humans and orcs) have very different units and play styles.
 Warcraft (Video Game) / int_7706dd0f
featureApplicability
-1.0
 Warcraft (Video Game) / int_7706dd0f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7706dd0f
 Warcraft (Video Game) / int_77315f4f
type
You Have to Believe Me!
 Warcraft (Video Game) / int_77315f4f
comment
You Have to Believe Me!: The Prophet might have had more success in getting people to go to Kalimdor if he warned them in a calmer tone.
 Warcraft (Video Game) / int_77315f4f
featureApplicability
1.0
 Warcraft (Video Game) / int_77315f4f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_77315f4f
 Warcraft (Video Game) / int_77666408
type
Combat Tentacles
 Warcraft (Video Game) / int_77666408
comment
Combat Tentacles: The Forgotten One in the Frozen Throne Undead campaign spawns these.
 Warcraft (Video Game) / int_77666408
featureApplicability
1.0
 Warcraft (Video Game) / int_77666408
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_77666408
 Warcraft (Video Game) / int_77948aaa
type
Tattered Flag
 Warcraft (Video Game) / int_77948aaa
comment
Tattered Flag: Orc (and the Horde in general) flags are generally in tatters but are still proudly flown to symbolize how much of a beating they are willing to take in order to achieve victory.
 Warcraft (Video Game) / int_77948aaa
featureApplicability
1.0
 Warcraft (Video Game) / int_77948aaa
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_77948aaa
 Warcraft (Video Game) / int_7870735b
type
From Bad to Worse
 Warcraft (Video Game) / int_7870735b
comment
From Bad to Worse: The Human Alliance Scourge of Lordaeron campaign is just a perfect example of this. What starts out as a few isolated cases of mysterious, scary illness quickly escalates into a full-blown disaster, and as all hell breaks loose Arthas starts to gradually lose it. This is, of course, all part of the Lich King's colossal bloody Evil Plan.
 Warcraft (Video Game) / int_7870735b
featureApplicability
1.0
 Warcraft (Video Game) / int_7870735b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7870735b
 Warcraft (Video Game) / int_796fa10c
type
The Ageless
 Warcraft (Video Game) / int_796fa10c
comment
The Ageless: Night elves used to have this form of immortality, before sacrificing it to save the world from the Burning Legion, after which they became merely Long-Lived and Really 700 Years Old. Their high elven cousins made this switch long before this, when they were exiled from Kalimdor and the lands to which their immortality was tied. Dragons, or at least the Aspects, seem to be undying as well. Might no longer be true as they lost much of their power in World of Warcraft's third expansion. Demons are this due to being infused with fel energy. Moreover, it grants them Resurrective Immortality, as their spirits return to the Nether when their body is destroyed, and may manifest in a new body with time (or much faster with assistance from the living).
 Warcraft (Video Game) / int_796fa10c
featureApplicability
1.0
 Warcraft (Video Game) / int_796fa10c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_796fa10c
 Warcraft (Video Game) / int_79793ac7
type
"Save the World" Climax
 Warcraft (Video Game) / int_79793ac7
comment
"Save the World" Climax: It starts with Thrall leaving the continent to find another one where his people can find a place to leave in peace, while Arthas investigates an epidemic. He then fights against a growing army of undead that threatens his kingdom. The climax has every faction of the world making a Last Stand against The Legions of Hell who want to destroy all life in the universe.
 Warcraft (Video Game) / int_79793ac7
featureApplicability
1.0
 Warcraft (Video Game) / int_79793ac7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_79793ac7
 Warcraft (Video Game) / int_79f9249
type
Horrifying the Horror
 Warcraft (Video Game) / int_79f9249
comment
Horrifying the Horror: Orcs during the villainous phase are a Proud Warrior Race Guy who thanks to demon corruption are naturally bloodthirsty. But the demons of the Burning Legion still terrify them, with good reason. Almost the entire Burning Legion is terrified of Archimonde, Mannoroth is described in the War of the Ancients trilogy as being almost as afraid of him as he is afraid of Sargeras. Anub'arak, one of the most entrusted Lich King's lieutenants, becomes very worried when he learns he has to challenge the Faceless Ones. He becomes even more horrified to fight with the Forgotten One, desperately calling Arthas to "fight as you've never fought before". Tichondrius clearly becomes astounded when he sees Illidan's demon form.
 Warcraft (Video Game) / int_79f9249
featureApplicability
1.0
 Warcraft (Video Game) / int_79f9249
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_79f9249
 Warcraft (Video Game) / int_7a0b9d67
type
Redemption Demotion
 Warcraft (Video Game) / int_7a0b9d67
comment
Redemption Demotion: Inverted in Warcraft III. Arthas goes from a level 10 Paladin with awesome gear to a level 1 Death Knight with no items. He doesn't even get the damage boost from Frostmourne he had at the end of the Human campaign.
 Warcraft (Video Game) / int_7a0b9d67
featureApplicability
1.0
 Warcraft (Video Game) / int_7a0b9d67
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7a0b9d67
 Warcraft (Video Game) / int_7abd339f
type
Black-and-White Morality
 Warcraft (Video Game) / int_7abd339f
comment
Black-and-White Morality: The Orcs vs. Humans setup in the first two games, where the orcs are alien invaders driven to conquer, kill and destroy for the hell of it, while the humans are just defending themselves.
 Warcraft (Video Game) / int_7abd339f
featureApplicability
1.0
 Warcraft (Video Game) / int_7abd339f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7abd339f
 Warcraft (Video Game) / int_7aed96a9
type
White Magic
 Warcraft (Video Game) / int_7aed96a9
comment
White Magic: Consists of Holy magic (used by Paladins and Priests) and Nature magic (used by Druids and Shamans). In lore, these are the only pure sources of power; all other types are either corrupt to begin with or inevitably lead there. See Black Magic, above.
 Warcraft (Video Game) / int_7aed96a9
featureApplicability
1.0
 Warcraft (Video Game) / int_7aed96a9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7aed96a9
 Warcraft (Video Game) / int_7b047cb2
type
Legendary Weapon
 Warcraft (Video Game) / int_7b047cb2
comment
Legendary Weapon: Frostmourne (among others).
 Warcraft (Video Game) / int_7b047cb2
featureApplicability
1.0
 Warcraft (Video Game) / int_7b047cb2
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7b047cb2
 Warcraft (Video Game) / int_7b096be7
type
Cannibal Tribe
 Warcraft (Video Game) / int_7b096be7
comment
Cannibal Tribe: The Bonechewer Clan and various Troll tribes.
 Warcraft (Video Game) / int_7b096be7
featureApplicability
1.0
 Warcraft (Video Game) / int_7b096be7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7b096be7
 Warcraft (Video Game) / int_7b7965dd
type
Boss in Mook Clothing
 Warcraft (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: Admiral's Elite Guard. They look like average footmen (the basic infantry in the human army), but they are much stronger than a Knight or a Tauren. Captain Thornby in the second act of Rexxar's campaign. He looks like an ordinary human Captain, but he is strong enough to give your Hero party a challenge, if they don't have a high Level. Due to the increased stats suffered by most units in Rexxar's campaign that applies to most enemies one encounters in act 2, to the point where one can encounter Murlocs that do over 100 damage per hit. At the end of the Beyond the Dark Portal Baseless Mission "The Tomb of Sargeras", you must defeat a flying Daemon with substantially buffed stats. The Daemon is visually indistinguishable from a normal one, but normal Daemons are weak (similar to a Level 1 Grunt), while this one has stats equivalent to a hero and can only be hit with ranged attacks.
 Warcraft (Video Game) / int_7b7965dd
featureApplicability
1.0
 Warcraft (Video Game) / int_7b7965dd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7b7965dd
 Warcraft (Video Game) / int_7c862b8a
type
Chronic Backstabbing Disorder
 Warcraft (Video Game) / int_7c862b8a
comment
Varimathras for Sylvanas' arc in The Frozen Throne. He is the first and weakest of the Dreadlords she must face, and manages to get him on her side by convincing her that he would be valuable in betraying his fellow Dreadlords.
 Warcraft (Video Game) / int_7c862b8a
featureApplicability
1.0
 Warcraft (Video Game) / int_7c862b8a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7c862b8a
 Warcraft (Video Game) / int_7c8d301a
type
Villain Shoes
 Warcraft (Video Game) / int_7c8d301a
comment
Villain Shoes: A quarter of the story mode, an entire campaign, has the player lay waste to innocent civilizations, massacre innocents wholesale, and summon forth The Legions of Hell as the Undead Scourge in Reign of Chaos. The Frozen Throne ups the ante by having this quarter also cause The Bad Guy Wins.
 Warcraft (Video Game) / int_7c8d301a
featureApplicability
1.0
 Warcraft (Video Game) / int_7c8d301a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7c8d301a
 Warcraft (Video Game) / int_7cb1cbb5
type
Herd-Hitting Attack
 Warcraft (Video Game) / int_7cb1cbb5
comment
Herd-Hitting Attack: Many hero skills are built to hit crowds of units, such as the Warden's Fan of Knives, the Pandaren Brewmaster's Breath of Fire, and the Blood Mage's Flamestrike. However, the majority of these spells possess a damage cap, limiting the number of units they can affect at a time, and they tend to deal less damage than their single-target equivalents (compare, for instance, the Death Knight's 300 damage Death Coil to the Dreadlord's 200 damage Carrion Swarm). The Pulverize ability, used by Tauren and a number of neutral units, gives the unit's attacks a chance to deal area-of-effect damage around the target.
 Warcraft (Video Game) / int_7cb1cbb5
featureApplicability
1.0
 Warcraft (Video Game) / int_7cb1cbb5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7cb1cbb5
 Warcraft (Video Game) / int_7dafc482
type
ChewToy
 Warcraft (Video Game) / int_7dafc482
comment
Chew Toy: Malygos... until World of Warcraft.
 Warcraft (Video Game) / int_7dafc482
featureApplicability
1.0
 Warcraft (Video Game) / int_7dafc482
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7dafc482
 Warcraft (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 Warcraft (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: Drinking a Potion of Invulnerability in Warcraft III will briefly turn a hero invulnerable. It comes in three variants with different durations, with the stronger two being harder to get while the weakest can be purchased cheaply from Goblin Merchants in multiplayer.
 Warcraft (Video Game) / int_7db2e3e0
featureApplicability
1.0
 Warcraft (Video Game) / int_7db2e3e0
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7db2e3e0
 Warcraft (Video Game) / int_7ef9fa03
type
Expanded Universe
 Warcraft (Video Game) / int_7ef9fa03
comment
Expanded Universe: Specifically, the Warcraft Expanded Universe.
 Warcraft (Video Game) / int_7ef9fa03
featureApplicability
1.0
 Warcraft (Video Game) / int_7ef9fa03
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7ef9fa03
 Warcraft (Video Game) / int_7f7c2683
type
Shared Life-Meter
 Warcraft (Video Game) / int_7f7c2683
comment
Shared Life-Meter: III has the Spirit Link ability, which spreads damage across multiple units.
 Warcraft (Video Game) / int_7f7c2683
featureApplicability
1.0
 Warcraft (Video Game) / int_7f7c2683
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7f7c2683
 Warcraft (Video Game) / int_7f93c22e
type
Chain Lightning
 Warcraft (Video Game) / int_7f93c22e
comment
Chain Lightning: The Far Seer can use this. The Naga Sea Witch has a variant called Forked Lightning, which hits fewer targets simultaneously.
 Warcraft (Video Game) / int_7f93c22e
featureApplicability
1.0
 Warcraft (Video Game) / int_7f93c22e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_7f93c22e
 Warcraft (Video Game) / int_8042e814
type
Actually Pretty Funny
 Warcraft (Video Game) / int_8042e814
comment
Actually Pretty Funny: When Arthas bluntly tells Sapphiron he's come to kill the latter and get any of his treasures, the dragon finds his honesty "refreshing".
 Warcraft (Video Game) / int_8042e814
featureApplicability
1.0
 Warcraft (Video Game) / int_8042e814
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8042e814
 Warcraft (Video Game) / int_80eb807a
type
Experience Penalty
 Warcraft (Video Game) / int_80eb807a
comment
Experience Penalty: In the III Frozen Throne expansion, heroes gain experience for killing creeps up to level 5, after which only enemy units give experience (creeps can still be killed for gold and items).
 Warcraft (Video Game) / int_80eb807a
featureApplicability
1.0
 Warcraft (Video Game) / int_80eb807a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_80eb807a
 Warcraft (Video Game) / int_8125d8f6
type
Easy Level Trick
 Warcraft (Video Game) / int_8125d8f6
comment
Easy Level Trick: Warcraft I Human Mission 7. The mission is in two parts where you have to rescue a group of peasants before being able to properly build up your main base. However, your starting army (4 Knights, 4 Archers, 2 Clerics and a Catapult) is already so powerful that with decent micro, you can instead just destroy the enemy's main base right away. Human Mission 8. Due to the level's final room being right next to the player's starting location, it's possible to kill Medivh right away. After using a Cleric's sight-seeing ability to reveal Medivh's location, there's one square for an Archer to stand on at the starting area that can reach over the cave wall to hit Medivh. He can hit back and hard, so the classic way can be faster because the fragile archers need healing and you still need to clear the rest of the enemies to win the mission. Orc Mission 8. After you have dispatched the enemies that attack you at the beginning of the mission, instead of making your way through the dungeon, you can just sit in the narrow corridor you start in. The enemies will eventually come to you one by one, allowing your units to easily kill them. Warcraft II: Tides of Darkness Orc Mission 8. The level starts you off with an island base in the top left with 5 Ogres and 2 Catapults, which is more than enough to just rush out a Transport and ferry your starting units down to the island in the bottom right and take out the Blue AI's gold income right away due to the huge lack of enemy defenders. Overall, you still have to eventually clear out the enemy's middle island to claim the Runestone for the mission objective, but it will be extremely easy since the enemy is economically crippled right off the bat. Orc Mission 12. The mission is an island hopper where you take over the map's southern islands, and then build up a force to attack the large northern enemy island that's controlled by two Orc enemies (Blue and Violet). However, your starting army (5 Ogres, 3 Catapults, and 5 Goblin Sappers) is actually more than enough to just attack the enemy's main island right away. Particularly, making landfall along the southern coast as the gold mines for Blue and Violet are situated quite close to one another. Thus, you ruin the enemy's economy, and effectively shut them down right off the bat. Knowing the right targets to blow up with the Sappers, especially the enemy coastal towers to break in, is a huge part of this tactic's success. The hardest part is actually getting to the main enemy island with your navy as you have to micro the 2 Destroyers and 1 Juggernaut you start with to clear a path for your Transports, which at the very least, you also start off with a Zeppelin for scouting. Human Mission 9. The level is a naval micro mission where you got to transport Uther across the waterways to reach a Circle of Power on the other side of the map. However, it's really easy to rush the level. You start off with so many ships that they can easily clear out the water of its enemy ships. As for transporting, enemy Catapults and Cannon Towers cover the waterways, but their attacks are so easy to dodge that you can just beeline the transport carrying Uther through the waterways, and hardly take any damage as the shots will always land behind the moving transport as long as you keep moving it forward. Human Mission 12. The level is really navy focused to the point that the mission objectives are only centered around the need to destroy certain navy targets, and your starting base doesn't even come with a nearby Oil Patch. However, you can ruin that whole navy experience by just transporting to the massive enemy Orc base that holds the large northern island, and attack from there. The part that makes this very easy to pull off is that the left side of the enemy's northern island has very few enemy defenders, and even comes with a free gold mine to just start up a new base on the enemy island. Warcraft II: Beyond the Dark Portal - One thing observant players will notice about a lot of levels in this expansion is that the enemy AI tends to start with weak bases that they need to build up before they become absolute juggernauts later on. As a result, they can be taken out rather quickly if the player chooses to rush the opponent right away with just their starting forces. Orc Mission 4. Even though there's three enemy Human AI's to deal with in the level, it turns out that two of them can be easily taken out really fast with your starting forces. After destroying the Teal base that's revealed by your starting Zeppelin in the top left corner, you quickly rush south to the bottom left corner to destroy the Purple base where it turns out that they're only just starting to get off the ground. As a result, with just the toughest center Blue base left to deal with, you've instantly turned a 1v3 mission into a 1v1. Orc Mission 5. The level ends the moment you rescue the dragons on the other side of the map. You only need one unit to make it to reach the dragons, and you start off with quite a few units to just have them all rush through the enemy without fighting anything. With enough proper micro, and map knowledge of the path that will have you taking the least damage to rush your starting units towards the rescuable dragons, you can finish the level in a minute at most. Orc Mission 10. The mission starts you off with 3 Dragons, which is more than enough to shut down one of the enemy Human factions right away. Particularly, the Red AI, which has no air-defense other than a couple Archers near their gold mine. As a result, you can just rush Red by sneaking the 3 Dragons up along the right edge of the map, and situate the 3 Dragons behind Red's gold mine to kill the gathering peasants until they've run out of gold; effectively shutting down Red in just the first few minutes. Orc Mission 11. You only need to eliminate the Dalaran team (violet), but using your starting forces, you can rush through to the center of the map, knocking down Dalaran's towers (mandatory to win) with your Siege Engines, and attack Dalaran's main base in at loosely the southern end of the map while they're still weak. This leaves most of the mission complete and only the Lordaeron team's mild attacks to worry about. Also, like what's mentioned in the Mission 10 example, Orc Mission 11 is another mission that starts you off with 3 Dragons. Thus, you can pull off the same starting rush tactic by camping the enemy gold mine with your 3 Dragons until they've run out of gold on making peasants, and finish them off soon after. Orc Mission 12. The final Orc mission gives you Deathwing; a powerful Dragon hero unit with 800 health. Like the Dragon tactic mentioned for the previous two missions, Deathwing is more than capable of shutting down an enemy Human faction on his own by having Deathwing camp their gold mine. Especially the enemy Blue base that likes to send Gryphons at ya, which starts off with no anti-air defenses around their gold mine other than a mage or two that will try to shoot fireballs at Deathwing. Human Mission 4. You start off with a pretty generous army and can easily go on rampage, taking out the base in the south, and then doing the same for the western base while you build up your own base in the southern end of the map. All that's left is an airbase in the northeast that offers light ground resistance and doesn't send air attacks for a very long while; your starting Gryphon Rider can also eliminate the few Axethrowers near the Goldmine and pick off workers without further resistance. Human Mission 6. The level expects you to take your starting army to destroy and take over a nearby Orc base, such as the nearby weak Red Orc AI base, and then build up to attack the Orange Orc AI mission objective later on. However, it turns out that the Orange base also starts off really weak. The units you start with is more than enough to just head for the Orange base right away and completely destroy it; effectively beating the level in just the first few minutes. Warcraft III: Reign of Chaos Human Mission 9. While normally a brutal slog between you and Mal'ganis, who starts with three bases and is all too willing to drown you in frost wyrms, Arthas just gained Frostmourne, giving him Chaos Damage to deal full damage to structures, and is now a level 10 Paladin. Simply running Arthas in inbetween the Undead attacks, and using his Divine Shield to hack away at the Undead base's ability to build at all, you can quickly reduce him to running at you with nothing but Ghouls. Orc Mission 8. With enough proper micro, you can complete the final Orc level of Reign of Chaos in just a couple minutes by rushing Thrall through the Warsong Clan forces to Grom's location, place Grom within the Soul Gem, and then backtrack to the starting base beacon where Grom is to be cleansed of his demonic influence. As long as Thrall has the right item loadout, the Necklace of Spell Immunity that drops from the previous mission being especially needed as it makes the wearer immune to all enemy spells, Thrall should have enough beef to survive through the whole trip. The Goblin Land Mines whenever they're available to the player, and paired up with an Invulnerability Potion to rush into the enemy base to safely drop the mines on key enemy structures, can make for an effective cheese tool to make certain levels much easier. One major example being Night Elf Mission 7. This is done to effectively destroy Archimonde's base by rushing Tyrande or Malfurion into the enemy stronghold using an Invulnerability Potion to drop mines on Archimonde's structures. The first targets being the Black Citadel and Acolyte workers to make sure that Archimonde can't rebuild. At worst, multiple trips will be needed to retrieve more Goblin Land Mines from the goblin shop near Thrall's base. Warcraft III: The Frozen Throne The Goblin Land Mine and Invulnerability Potion combo makes a return for Undead Mission 1. In the mission, you're required to destroy outlying villages that are protected by a Paladin camp in the center of it all. Since the 3 Paladins are well known amongst players to be a pain to deal with, the most common tactic to deal with said Paladins is to have one of your heroes rush into the Paladin camp at the start of the level under the Invulnerability Potion, and lay the mines amongst the 3 paladin Altars to destroy them. That way, the Paladins can't return after they're killed off the first time. Sentinel Mission 4 is normally a tense Hold the Line affair as you try to get your runner to safety while your base is under siege, but if you build a very tight wall of Ancient Protectors at your base and have Archers camp behind them near Moon Wells for healing, melee units will have to go a long way around to reach them. The Dragon Turtles will catch a bad case of Artificial Stupidity and try to go around and Devour the Archers and get burned down fast by projectile fire. The remaining Naga units attacking won't fare much better to the hail of boulders and Arrows and it's a simple matter of repairing structures between battles. This makes focusing on sending your Runner to sea very simple. Undead Mission 3 is also a more involved affair if played the normal way, but if you rush a few Banshees to key faction leaders right off the bat, you'll take control of all of their creeps and you'll have a sufficient amount of units to just rush down Varimathras and his base and win the mission relatively quickly and easily. There's a lot that you can pull off during the starting sneak attack in Undead Mission 5 to potentially end the level with a low time. If you're skilled enough and fast enough at controlling your army, and knowing the right enemy units to possess with Banshees and Sylvanas' Charm ultimate, completely shutting down one enemy right off the bat is very doable as long as the enemy hero is locked down from using any spells by Sylvanas' Silence spell. It's also possible to just be fast enough to shut down both Detheroc's and Garithos' bases during the sneak attack. Though the latter accomplishment is quite difficult to pull off. Undead Mission 8. Due to the lack of enemy sightseeing to see invisible units, it's possible for the player to trap the enemy heroes with at least 4 surrounding invisible Shades to keep them stuck in place. Trapping Illidan within a Shade encirclement in particular really changes how the level can be played as it means that he can no longer move around to try to take the Obelisks. This not only takes away the time aspect of the map to not lose all the Obelisks to Illidan, but it also messes with the Blue Naga faction to no longer send attacks around to take the Obelisks as the Naga army usually only moves with Illidan. At worst, the Blue Naga army will head over to the trapped Illidan's location, but then reset back to its main Naga base that's across the water. Overall, the Shade trick to mess with Illidan and his Blue Naga army makes the level significantly easier. The second part of the Rexxar bonus campaign's 3rd Act, "A Blaze of Glory," is quite easy to cheese. The map expects you to help the Horde slowly invade Theramore Isle from three different entrances with your hero group as if you're playing a MOBA. However, your group of heroes (especially if you have the optional Pandaren Brewmaster) should be so leveled up and decked out on items and such that you can easily just rush over to Daelin Proudmoore's location, and quickly kill the enemy boss and his defenders without the help of the Horde forces.
 Warcraft (Video Game) / int_8125d8f6
featureApplicability
1.0
 Warcraft (Video Game) / int_8125d8f6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8125d8f6
 Warcraft (Video Game) / int_815556aa
type
Tome of Eldritch Lore
 Warcraft (Video Game) / int_815556aa
comment
In Warcraft II: Beyond the Dark Portal, Mogor the Ogre and his clan, the Laughing Skull, decide to ask the Alliance to help them get rid of rival clans near their village and take over the Blade's Edge Mountains, offering as incentive the Book of Medivh, which they stole from Ner'zhul.
 Warcraft (Video Game) / int_815556aa
featureApplicability
1.0
 Warcraft (Video Game) / int_815556aa
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_815556aa
 Warcraft (Video Game) / int_816a4e80
type
Star Wars (Franchise)
 Warcraft (Video Game) / int_816a4e80
comment
And several Star Wars references:
 Warcraft (Video Game) / int_816a4e80
featureApplicability
1.0
 Warcraft (Video Game) / int_816a4e80
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_816a4e80
 Warcraft (Video Game) / int_817693fa
type
Combined Energy Attack
 Warcraft (Video Game) / int_817693fa
comment
The ending to the entire campaign of Warcraft III. The wisps do a mass detonate on Archimonde as he climbs up the world tree, destroying him, half the forest, and the World Tree. In reality, detonate... drains mana and damages summoned enemies. And Archimonde was summoned by Kel'thuzad back in the undead campaign.
 Warcraft (Video Game) / int_817693fa
featureApplicability
1.0
 Warcraft (Video Game) / int_817693fa
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_817693fa
 Warcraft (Video Game) / int_81c72ad5
type
Vestigial Empire
 Warcraft (Video Game) / int_81c72ad5
comment
Vestigial Empire: The trolls controlled most of the world until they were defeated and overthrown by the night elves, and the Sundering and consequent conflicts with humans, elves and their own people have reduced the once proud people to borderline barbarism. The night elves used to control most of Kalimdor until they too fell victim in the Sundering, and decided to retreat into the forests. The human kingdom of Lordaeron has been reduced to practically nothing as of the Zombie Apocalypse of WCIII.
 Warcraft (Video Game) / int_81c72ad5
featureApplicability
1.0
 Warcraft (Video Game) / int_81c72ad5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_81c72ad5
 Warcraft (Video Game) / int_823c6e3e
type
Large Ham
 Warcraft (Video Game) / int_823c6e3e
comment
Large Ham: Bill Roper, THE narr-A-tor for Warcraft II is a bombbastic joy, especially when proNOUNcing names like Orgrim Doomhammer and Lord Lothar. He also does the voice for the Orc mission briefings. One word: DRAGONS! He also does the voice work for footmen, grunts, peons, elven archers, Danath and Grom Hellscream. For a taste click here. Kael'thas to an extent, most apparently when he's promising loyalty to Illidan at the end of the Black Citadel battle. Illidan gets in on the fun, too, when he's taunting Magtheridon. Let's not forget the Paladin. "STRIKE with great VENGEANCE!" and "In Lightbringer's name, HAVE AT THEE!" Chen Stormstout: "I will bring PANDA-MONIUM!" Dwarves in general, but the Mountain King takes the cake. "FOR KHAZ MODAAAN!"
 Warcraft (Video Game) / int_823c6e3e
featureApplicability
1.0
 Warcraft (Video Game) / int_823c6e3e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_823c6e3e
 Warcraft (Video Game) / int_82f5ced1
type
Conservation of Ninjutsu
 Warcraft (Video Game) / int_82f5ced1
comment
Conservation of Ninjutsu: In "Old Hatreds" there is only one Elite Guard. In "A Blaze of Glory" there are several elite guards, but they are weaker than the first.
 Warcraft (Video Game) / int_82f5ced1
featureApplicability
1.0
 Warcraft (Video Game) / int_82f5ced1
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_82f5ced1
 Warcraft (Video Game) / int_83445b04
type
Pun
 Warcraft (Video Game) / int_83445b04
comment
Pun: Warcraft III began to let puns drift into the mix in addition to jacking the pop-culture references up to eleven. Mostly Visual Puns, but a few others exist. Dryad: I'm game. (she's half-deer) Pit Lord: You know what burns my ass? A flame about this high. Death Knight: I'm a Death Knight Rider! Several people wielding hammers: It's hammer time! Druid of the Claw: Quit clicking on my bear ass!
 Warcraft (Video Game) / int_83445b04
featureApplicability
1.0
 Warcraft (Video Game) / int_83445b04
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_83445b04
 Warcraft (Video Game) / int_8355aa1b
type
Revenge Is Not Justice
 Warcraft (Video Game) / int_8355aa1b
comment
Revenge Is Not Justice: One of the cornerstones of The Paladin is the acknowledgment that that "vengeance cannot be a part of what we must do", Warcraft III centers around The Wise Prince and Paladin, Arthas Menethil, Slowly Slipping Into Evil as more and more of his people die in plots by The Undead and his increasing frustration with always being too late to save them, until he decides to forego the paladin oaths and begin his descent into Fallen Hero territory, eventually becoming a servant of the very undead he swore to destroy as his obsession with vengeance led to him picking up Frostmourne which promptly stole his soul in exchange for a hollow victory, after which Arthas returns to his kingdom, murders his father, and brings his kingdom to ruin, raising everyone he can find as undead.
 Warcraft (Video Game) / int_8355aa1b
featureApplicability
1.0
 Warcraft (Video Game) / int_8355aa1b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8355aa1b
 Warcraft (Video Game) / int_83827960
type
Fairy Ring
 Warcraft (Video Game) / int_83827960
comment
Fairy Ring: A pair of fairy rings appear as part of an Easter Egg in the first Ashenvale mission of the orc campaign in III. Taking Grom to two hidden Circles of Power will cause a free artifact to spawn in each ring. Additionally, grabbing the item causes ghosts to appear and attack him.
 Warcraft (Video Game) / int_83827960
featureApplicability
1.0
 Warcraft (Video Game) / int_83827960
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_83827960
 Warcraft (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Warcraft (Video Game) / int_8409a385
comment
The Pandaren are a race of anthropromorphised pandas. Nevermind being the mascot of Chinese culture, the Pandarens also believe in a religion similar to Daoism, practise similar style martial arts, wear stereotypical Asian clothing and have an equally stereotypical accent.
 Warcraft (Video Game) / int_8409a385
featureApplicability
1.0
 Warcraft (Video Game) / int_8409a385
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8409a385
 Warcraft (Video Game) / int_84466943
type
Superboss
 Warcraft (Video Game) / int_84466943
comment
Super Boss: In Act 2 of The Founding of Durotar in The Frozen Throne, Rexxar and his companions have the option to face bosses that are as strong or even stronger than Admiral Proudmoore, being the main ones: Talnivarr the Sleeper, Sinstralis of the Pain, and Destroyer Zardikar. These three bosses can be fought repeatedly and get stronger each time and their battles (with their minions) are among the most challenging in the whole campaign, requiring excellent micromanagement to take down without losing any allies, even if you are at the level cap. Eldritch Deathlord is a powerful revenant who is the most powerful enemy in the campaign, being level 20. See Damage-Sponge Boss for more information.
 Warcraft (Video Game) / int_84466943
featureApplicability
1.0
 Warcraft (Video Game) / int_84466943
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_84466943
 Warcraft (Video Game) / int_844b6779
type
Super Mode
 Warcraft (Video Game) / int_844b6779
comment
Super Mode: Several heroes can temporarily transform into a more powerful form, usually as their ultimate ability. The Demon Hunter's Metamorphosis turns him into a demon, which increases his maximum health, gives him a ranged attack with splash damage, and changes his attack type to Chaos, letting him deal full damage to everything. The Mountain King's Avatar covers him in stone, which gives him increased health and attack damage and makes him immune to magic. The Goblin Tinker's Robo-Goblin has him suiting up in a mini-tank armed with a giant hammer that deals bonus damage to buildings. He also gains increased health and armor in this form and counts as a mechanical unit, effectively making him immune to most disabling abilities and letting him be repaired by workers, but also preventing him from receiving most regular heals. Unlike most other hero transformations, Robo-Goblin lasts indefinitely and the Tinker can change between forms at any time (much like the Night Elf druids). The Goblin Alchemist's Chemical Rage is a lesser version, as its only benefits are increased movement and attack speed, and is a regular ability rather than an ultimate. It also turns his ogre purple for the duration.
 Warcraft (Video Game) / int_844b6779
featureApplicability
1.0
 Warcraft (Video Game) / int_844b6779
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_844b6779
 Warcraft (Video Game) / int_8514979
type
Give Chase with Angry Natives
 Warcraft (Video Game) / int_8514979
comment
Give Chase with Angry Natives: It's (sometimes) possible to pull this off in III, which contains monsters equally hostile to all players. However, it requires good timing so they don't attack you, and if your enemy is strong enough, fighting them merely gets him more money, experience, and items. In fact, trying to steal kills from other players to get the experience is a fairly typical tactic, one that some builds and heroes (such as the Blademaster) depend on.
 Warcraft (Video Game) / int_8514979
featureApplicability
1.0
 Warcraft (Video Game) / int_8514979
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8514979
 Warcraft (Video Game) / int_857d1626
type
Power Glows
 Warcraft (Video Game) / int_857d1626
comment
Power Glows: Hero units in Warcraft III have a team-colored glow to help with identification.
 Warcraft (Video Game) / int_857d1626
featureApplicability
1.0
 Warcraft (Video Game) / int_857d1626
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_857d1626
 Warcraft (Video Game) / int_8656d691
type
Mounted Mook
 Warcraft (Video Game) / int_8656d691
comment
Mounted Mook: A number in III: Night Elf Archers can mount Hippogryphs to create a ranged air unit, sacrificing the Archer's ranged damage reduction and the Hippogryph's strong Anti-Air attack to give the Archers a much-needed health boost and mobility. In The Frozen Throne, the ability os made reversible, meaning a Night Elf player can deal with air attacks by dismounting the riders to deal far more damage than with mounted archers alone. The Goblin Tinker's ultimate lets him pilot a mini-tank that changes him into a mechanical unit, making him immune to a number of spells and giving him extra damage against buildings.
 Warcraft (Video Game) / int_8656d691
featureApplicability
1.0
 Warcraft (Video Game) / int_8656d691
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8656d691
 Warcraft (Video Game) / int_86b21114
type
Badass Boast
 Warcraft (Video Game) / int_86b21114
comment
The Reign of Chaos demo campaign has the Underworld Minions as a villainous faction, Murlocs worshipping a Sea Witch and sacrificing the Darkspear Trolls. At the end of the campaign the Sea Witch makes a Badass Boast that "the whole world will be drowned beneath the wrath of the tides". Though this plot element becomes incorporated into the Naga in The Frozen Throne and the Old Gods in World of Warcraft, it's inconsequential to the main plot of the game, which features the Undead Scourge and the Burning Legion as its villains. This may have been why the missions were cut in the final game, though they are canon. They are restored partially in The Frozen Throne and fully in Reforged.
 Warcraft (Video Game) / int_86b21114
featureApplicability
1.0
 Warcraft (Video Game) / int_86b21114
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_86b21114
 Warcraft (Video Game) / int_86be2f48
type
Tiered by Name
 Warcraft (Video Game) / int_86be2f48
comment
Tiered by Name: In Warcraft III, most neutral creeps of a line use different suffixes (but there's no universal "this suffix means this type" effect) in addition to the usual size, model and hue differences. For example, Bandit/Salamander/Ogre Lord, Forest/Ice/Dark Troll Trapper/Priest/Warlord, Ancient Sasquatch/Wendigo/Hydra, etc.
 Warcraft (Video Game) / int_86be2f48
featureApplicability
1.0
 Warcraft (Video Game) / int_86be2f48
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_86be2f48
 Warcraft (Video Game) / int_87456897
type
Unholy Holy Sword
 Warcraft (Video Game) / int_87456897
comment
Unholy Holy Sword: Frostmourne when you first encounter it, though it's not too long before The Reveal.
 Warcraft (Video Game) / int_87456897
featureApplicability
1.0
 Warcraft (Video Game) / int_87456897
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_87456897
 Warcraft (Video Game) / int_8767b1f3
type
Black-and-Gray Morality
 Warcraft (Video Game) / int_8767b1f3
comment
Black-and-Gray Morality: The Horde and the Alliance versus the Scourge and the Burning Legion. The flawed but justifiable mortals vs the omnicidal legions of the undead and their equally monstrous demonic creators/masters.
 Warcraft (Video Game) / int_8767b1f3
featureApplicability
1.0
 Warcraft (Video Game) / int_8767b1f3
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8767b1f3
 Warcraft (Video Game) / int_8774fb47
type
Eldritch Abomination
 Warcraft (Video Game) / int_8774fb47
comment
Among other story elements, this stands out: In The Frozen Throne, Arthas and company must reach the Lich King through a mountain. Instead of climbing the mountain (which they couldn't, because the enormous enemy army was doing just that) they decide to pass through a fallen underground kingdom full of enemies, including an Eldritch Abomination which has crawled from even deeper beneath the ground. Now why does that sound familiar?
 Warcraft (Video Game) / int_8774fb47
featureApplicability
1.0
 Warcraft (Video Game) / int_8774fb47
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8774fb47
 Warcraft (Video Game) / int_87de091e
type
Improbable Power Discrepancy
 Warcraft (Video Game) / int_87de091e
comment
Improbable Power Discrepancy: On most maps, creeps have a standard power that does not vary, with a few exceptions. In warchasers, creeps have low stats so that heroes can play off as one-man armies against them. In Act 2 of the Rexxar campaign, most creeps have increased stats to pose a threat to Rexxar's party, this reaches the point that many normal creeps have damage over 100 per hit.
 Warcraft (Video Game) / int_87de091e
featureApplicability
1.0
 Warcraft (Video Game) / int_87de091e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_87de091e
 Warcraft (Video Game) / int_881136a1
type
Shape Dies, Shifter Survives
 Warcraft (Video Game) / int_881136a1
comment
Shape Dies, Shifter Survives: The Phoenix unit has negative health regeneration and turns into an egg every time it dies (through enemy action or left alone). But if the egg isn't killed, it quickly turns back into a fully-healed phoenix in a endless cycle.
 Warcraft (Video Game) / int_881136a1
featureApplicability
1.0
 Warcraft (Video Game) / int_881136a1
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_881136a1
 Warcraft (Video Game) / int_8878f3be
type
Badass Army
 Warcraft (Video Game) / int_8878f3be
comment
Badass Army: The army of Kul Tiras and Fel orcs in III. They are equal to units of humans and orcs, respectively, but with increased statistics.
 Warcraft (Video Game) / int_8878f3be
featureApplicability
1.0
 Warcraft (Video Game) / int_8878f3be
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8878f3be
 Warcraft (Video Game) / int_890d778
type
Wizards Live Longer
 Warcraft (Video Game) / int_890d778
comment
Wizards Live Longer: Many of them are elves to begin with, but the human Guardians of Tirisfal gain longevity rivaling that of the elves along with their power.
 Warcraft (Video Game) / int_890d778
featureApplicability
1.0
 Warcraft (Video Game) / int_890d778
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_890d778
 Warcraft (Video Game) / int_890ff661
type
Living Ghost
 Warcraft (Video Game) / int_890ff661
comment
Living Ghost: In Warcraft III, Spirit Walkers are casters that can switch between Ethereal and Corporeal Form. In the latter they can't be attacked (save for spells and Magic-type damage) or attack (but can cast spells).
 Warcraft (Video Game) / int_890ff661
featureApplicability
1.0
 Warcraft (Video Game) / int_890ff661
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_890ff661
 Warcraft (Video Game) / int_89150c08
type
Devour the Dragon
 Warcraft (Video Game) / int_89150c08
comment
In III, Paladins and Death Knights (now a melee unit, human nobles who pledged themselves to Nerzh'ul) are designed to be good/evil counterparts of each other (each has a healing spell that hurts the undead/living, an invulnerable shield/ a Devour the Dragon self-heal, a defensive/regeneration aura, and a Resurrection/Animate Dead spell), though only one paladin is seen falling into undeath (Arthas).
 Warcraft (Video Game) / int_89150c08
featureApplicability
1.0
 Warcraft (Video Game) / int_89150c08
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_89150c08
 Warcraft (Video Game) / int_898ff050
type
Villain Protagonist
 Warcraft (Video Game) / int_898ff050
comment
Path of the Damned has Arthas himself taking this role, destroying much of Lordaeron, Quel'thelas, and Dalaran. However, he is acting on the orders of Tichondrius and the Big Bad only acknowledges and credits Tichondrius at the end of the campaign, making him the true villain both in the story and to the player.
 Warcraft (Video Game) / int_898ff050
featureApplicability
1.0
 Warcraft (Video Game) / int_898ff050
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_898ff050
 Warcraft (Video Game) / int_89a6e211
type
Fishing for Mooks
 Warcraft (Video Game) / int_89a6e211
comment
Fishing for Mooks: A glaring case is Warcraft 1, where computer-controlled units defending their base would pursue you all the way to your base, allowing you to draw them away one by one and kill them easily. Alternatively, hitting an enemy building would draw away the all base defenders, who would usually clump together and make easy targets for your catapults. Because the computer was not smart enough to replace dead defenders, this became the standard tactic for eliminating strongly-defended bases.
 Warcraft (Video Game) / int_89a6e211
featureApplicability
1.0
 Warcraft (Video Game) / int_89a6e211
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_89a6e211
 Warcraft (Video Game) / int_8a3c406e
type
Hair-Raising Hare
 Warcraft (Video Game) / int_8a3c406e
comment
Hair-Raising Hare: The Easter-egg hunt-themed custom map includes horrifying bunnies.
 Warcraft (Video Game) / int_8a3c406e
featureApplicability
1.0
 Warcraft (Video Game) / int_8a3c406e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8a3c406e
 Warcraft (Video Game) / int_8b17c5ce
type
Mistaken for Granite
 Warcraft (Video Game) / int_8b17c5ce
comment
Mistaken for Granite: At one point in the third game there's a hallway with statues of armored men on either side. Further down the hallway are Battle Golems which resemble the statues and attack when you approach them (complete with "The statues are coming to life!" in case you missed the point). In the same game certain treasures are seemingly out in the open, only for the nearby rocks to crumble and turn into golems. The game script destroys the rocks (which are normal, destroyable doodads that would otherwise yield additional loot) and spawns golems almost instantly after the rocks are "destroyed"; the animation of the rocks crumbling and the golems being summoned (which they are formed from rocks coming out of the ground) blend together well. A variant of this happens with piles of bones and flesh turning into skeletons.
 Warcraft (Video Game) / int_8b17c5ce
featureApplicability
1.0
 Warcraft (Video Game) / int_8b17c5ce
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8b17c5ce
 Warcraft (Video Game) / int_8b568cb7
type
Posthumous Character
 Warcraft (Video Game) / int_8b568cb7
comment
Posthumous Character: The Draenei before The Frozen Throne were only present in the background, as it was believed that they had been exterminated by the Horde.
 Warcraft (Video Game) / int_8b568cb7
featureApplicability
1.0
 Warcraft (Video Game) / int_8b568cb7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8b568cb7
 Warcraft (Video Game) / int_8b606a51
type
There Is No Kill Like Overkill
 Warcraft (Video Game) / int_8b606a51
comment
Bots can be quite iffy about using items. For instance, they will never deploy Sentry Wards, Dagger of Escape, Tiny Great Halls, or Ivory Towers, nor will they purchase the latter two from shops. Scroll of Town Portal also leads to questionable AI behavior, as they are coded to respond to attacks on their base by teleporting in, but often fail to take into account the behavior of allied AIs, the size of their own army, or the severity of the threat. This, in turn, leads to the common scenarios of three armies teleporting to defend a base from a Spirit Wolf scratching the paint and conversely a lone level 2 hero teleporting into the middle of an 80-food army.
 Warcraft (Video Game) / int_8b606a51
featureApplicability
1.0
 Warcraft (Video Game) / int_8b606a51
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8b606a51
 Warcraft (Video Game) / int_8bce92b0
type
Buzzing the Deck
 Warcraft (Video Game) / int_8bce92b0
comment
Buzzing the Deck: Invoked in a Stop Poking Me!, where the Dragonhawk Rider asks for permission to buzz the tower.
 Warcraft (Video Game) / int_8bce92b0
featureApplicability
1.0
 Warcraft (Video Game) / int_8bce92b0
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8bce92b0
 Warcraft (Video Game) / int_8c1ad82f
type
Proud Warrior Race Guy
 Warcraft (Video Game) / int_8c1ad82f
comment
Proud Warrior Race Guy: The Orcs, who maintain their warrior traditions even after being freed from influence of the Legion. Maybe the Tauren as well, but they don't actively seek battles. The human nation of Stromgarde, led by a family named Trollbane. Guess how they became famous.
 Warcraft (Video Game) / int_8c1ad82f
featureApplicability
1.0
 Warcraft (Video Game) / int_8c1ad82f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8c1ad82f
 Warcraft (Video Game) / int_8c58b9bb
type
Unwinnable Joke Game
 Warcraft (Video Game) / int_8c58b9bb
comment
Unwinnable Joke Game: Warcraft II includes a joke custom map in which the player only controls a single peasant surrounded by dozens of AI enemy controlled units. Predictedly, it ends with a defeat after a couple of seconds. The unwinnable status of the mission is even lampshaded in its file name ("Suicide") and ingame description ("If you win, you are a Warcraft god" or something like that). It is possible to win it if you enter the invincibility code quickly enough.
 Warcraft (Video Game) / int_8c58b9bb
featureApplicability
1.0
 Warcraft (Video Game) / int_8c58b9bb
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8c58b9bb
 Warcraft (Video Game) / int_8d07fbdd
type
Vague Stat Values
 Warcraft (Video Game) / int_8d07fbdd
comment
Vague Stat Values: Units' movement and attack speeds are listed in a range from Very Slow/Slow/Average/Fast/Very Fast, where each label itself covers a range of speeds. And the text color changes from white to green or red if the current value is due to a buff or debuff, respectively.
 Warcraft (Video Game) / int_8d07fbdd
featureApplicability
1.0
 Warcraft (Video Game) / int_8d07fbdd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8d07fbdd
 Warcraft (Video Game) / int_8d718b9e
type
Bears Are Bad News
 Warcraft (Video Game) / int_8d718b9e
comment
Bears Are Bad News: Druids of the Claw, Furbolgs, the Beastmaster's summoned bear, Pandaren and the Largest Panda Ever.
 Warcraft (Video Game) / int_8d718b9e
featureApplicability
1.0
 Warcraft (Video Game) / int_8d718b9e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8d718b9e
 Warcraft (Video Game) / int_8e1aef2d
type
Reference Overdosed
 Warcraft (Video Game) / int_8e1aef2d
comment
Reference Overdosed: Half of the purpose of III's Stop Poking Me! lines is to make Shout Outs.
 Warcraft (Video Game) / int_8e1aef2d
featureApplicability
1.0
 Warcraft (Video Game) / int_8e1aef2d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8e1aef2d
 Warcraft (Video Game) / int_8e20979
type
Wham Episode
 Warcraft (Video Game) / int_8e20979
comment
Wham Episode: The Culling in the Reign of Chaos Human Campaign. It marks a grim shift in the tone of the game when Arthas orders his men to kill villagers and meets Mal'Ganis, the demon in command of the nightmarish Scourge. In the Lighter and Softer Orc Campaign The Hunter of Shadows leads to the death of Cenarius and Grom's Face–Heel Turn by Demonic Possession
 Warcraft (Video Game) / int_8e20979
featureApplicability
1.0
 Warcraft (Video Game) / int_8e20979
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8e20979
 Warcraft (Video Game) / int_8e2b155c
type
Tower Defense
 Warcraft (Video Game) / int_8e2b155c
comment
Tower Defense: The gameplay of Crossing bonus level in The Frozen Throne, accessed after third level of the Human campaign by stepping on platforms in front of caged sheep to make them say the phrase "Baa-Ewe-Ram" in the third level. Custom maps using this genre's style for III were Trope Codifiers for the genre.
 Warcraft (Video Game) / int_8e2b155c
featureApplicability
1.0
 Warcraft (Video Game) / int_8e2b155c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8e2b155c
 Warcraft (Video Game) / int_8e59e4a6
type
Cthulhumanoid
 Warcraft (Video Game) / int_8e59e4a6
comment
Anub'arak, one of the most entrusted Lich King's lieutenants, becomes very worried when he learns he has to challenge the Faceless Ones. He becomes even more horrified to fight with the Forgotten One, desperately calling Arthas to "fight as you've never fought before".
 Warcraft (Video Game) / int_8e59e4a6
featureApplicability
1.0
 Warcraft (Video Game) / int_8e59e4a6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8e59e4a6
 Warcraft (Video Game) / int_8f228548
type
Booze Flamethrower
 Warcraft (Video Game) / int_8f228548
comment
Booze Flamethrower: Pandaren Brewmasters in Warcraft 3 have both a "throw booze" and "spit fire" abilities, which can be combo'ed to deal considerable additional afterburn damage.
 Warcraft (Video Game) / int_8f228548
featureApplicability
1.0
 Warcraft (Video Game) / int_8f228548
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8f228548
 Warcraft (Video Game) / int_8f628fb7
type
Forest Ranger
 Warcraft (Video Game) / int_8f628fb7
comment
The first banshee was Sylvannas Windrunner, the honorable Forest Ranger who leads Silvermoon's defense. Arthas ignores her request for a quick death and instead consigns her to the eternal suffering of undeath; when freed from his domination, she becomes a cruel and spiteful creature who eventually leads the independent splinter faction of the undead known as the Forsaken.
 Warcraft (Video Game) / int_8f628fb7
featureApplicability
1.0
 Warcraft (Video Game) / int_8f628fb7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8f628fb7
 Warcraft (Video Game) / int_8f842f45
type
Multiple Head Case
 Warcraft (Video Game) / int_8f842f45
comment
Multiple Head Case: Ogres. At least the Ogre Magi varieties are more focused, and don't argue with themselves. Hydras are three-headed, and when killed split into two smaller three-headed hydras (and one animation actually has the heads snapping at each other).
 Warcraft (Video Game) / int_8f842f45
featureApplicability
1.0
 Warcraft (Video Game) / int_8f842f45
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8f842f45
 Warcraft (Video Game) / int_8faee85f
type
Increasingly Lethal Enemy
 Warcraft (Video Game) / int_8faee85f
comment
Increasingly Lethal Enemy: High-level paladins in Warcraft III have a shield that makes them invulnerable and a mass resurrection ability. If not neutralized quickly, they spend the fight unable to take damage and bring back half a dozen dead units at full health. The Firelord's Incinerate ability deals ever-increasing damage with every attack.
 Warcraft (Video Game) / int_8faee85f
featureApplicability
1.0
 Warcraft (Video Game) / int_8faee85f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8faee85f
 Warcraft (Video Game) / int_8fc70212
type
Voice Clip Song
 Warcraft (Video Game) / int_8fc70212
comment
Voice Clip Song: II's "I'm a medieval man" bonus track's lyrics consisted of remixed clips from some of Bill Roper's performances in Orcs and Humans.
 Warcraft (Video Game) / int_8fc70212
featureApplicability
1.0
 Warcraft (Video Game) / int_8fc70212
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_8fc70212
 Warcraft (Video Game) / int_902b99c5
type
PsychoRangers
 Warcraft (Video Game) / int_902b99c5
comment
Psycho Rangers; Illidan's Blood Elf, Naga and Draenei forces are similar to Alliance, Orcs and Night Elves.
 Warcraft (Video Game) / int_902b99c5
featureApplicability
1.0
 Warcraft (Video Game) / int_902b99c5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_902b99c5
 Warcraft (Video Game) / int_903e27ca
type
Broken Armor Boss Battle
 Warcraft (Video Game) / int_903e27ca
comment
Broken Armor Boss Battle: Some boss characters in Warcraft III have "Divine"-type armor that makes them immune to anything except "Chaos"-type attacks. Getting units with chaos-type attacks to defeat divine-armored enemies becomes a plot point in three of the campaign missions: Arthas needs to gain Frostmourne in the last mission of the Human campaign, which gives him chaos damage and allows him to defeat Mal'Ganis (even though he still has Frostmourne in the Undead campaign, it no longer gives you chaos damage, most likely for balance reasons; it makes you way too overpowered against buildings). When the orc hero Grom Hellscream angers the demigod Cenarius, he and his men drink demon blood from a corrupted pool, transforming themselves into Fel orcs and giving them the ability to kill Cenarius.note Gameplay-wise, this is the only one of the battles where breaking the armor is not necessary to win. While very difficult, it is still possible to kill Cenarius without drinking the demon blood. Meanwhile, for Arthas, you cannot beat the last mission of the Human campaign if you don't grab Frostmourne, even if you somehow overcome Mal'Ganis's nigh-infinite Ankhs of Resurrection. For Illidan, Tichondrius will teleport all your units away if you bring him under a certain amount of HP without having consumed the Skull of Gul'dan Illidan Stormrage devours the skull of Gul'dan, transforming him into a half-demon and giving him the ability to defeat the demon Tichondrius.
 Warcraft (Video Game) / int_903e27ca
featureApplicability
1.0
 Warcraft (Video Game) / int_903e27ca
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_903e27ca
 Warcraft (Video Game) / int_9053903
type
Ignored Epiphany
 Warcraft (Video Game) / int_9053903
comment
Ignored Epiphany: Before becoming the Lich King, Arthas remembers the voices of his friends and teachers telling him what a bad idea all the other things were that he's done to get this far. This doesn't stop him.
 Warcraft (Video Game) / int_9053903
featureApplicability
1.0
 Warcraft (Video Game) / int_9053903
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9053903
 Warcraft (Video Game) / int_906365a2
type
Demonic Possession
 Warcraft (Video Game) / int_906365a2
comment
Demonic Possession: Banshees in III can turn enemy units to their side by possessing them (this removes the Banshee herself from play). Interestingly, if you manage to possess an enemy worker, you can actually create their own buildings, hire their units and effectively start playing as two factions at once. This trick is mostly disabled in the campaigns, but at least once (during the mission where you get the Banshees in the first place) you can possess an Elven worker and create some normally unavailable units and buildings.
 Warcraft (Video Game) / int_906365a2
featureApplicability
1.0
 Warcraft (Video Game) / int_906365a2
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_906365a2
 Warcraft (Video Game) / int_90c018ac
type
Justified Trope
 Warcraft (Video Game) / int_90c018ac
comment
Another example of a Justified Flaming Meteor from the third game and onward; Infernals are flaming Rock Monsters which are summoned by high-level demons, sending them impacting against the ground in a curled-up meteor-like state, after which they get up and begin wrecking their summoner's enemies.
 Warcraft (Video Game) / int_90c018ac
featureApplicability
1.0
 Warcraft (Video Game) / int_90c018ac
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_90c018ac
 Warcraft (Video Game) / int_9136471a
type
Our Goblins Are Different
 Warcraft (Video Game) / int_9136471a
comment
Our Goblins Are Different: Warcraft goblins are smaller than orcs, but also have some knowledge of technology, particularly that which explodes. They first showed up in WarCraft II as the inventors of the Horde, are characterized by their suicidal insanity and seem to be fighting for kicks. In WarCraft III goblins left the Horde, becoming a neutral force, but they still aren't exactly good. They've become a bunch of greedy industrialists with a Screw the Rules, I Have Money! attitude, a taste in clothes that would shock Paris Hilton, a deep belief that people from other cultures are inferior to them, and a mercantile ruthlessness that would be horrible if it wasn't Played for Laughs.
 Warcraft (Video Game) / int_9136471a
featureApplicability
1.0
 Warcraft (Video Game) / int_9136471a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9136471a
 Warcraft (Video Game) / int_91cecc1e
type
Exaggerated Trope
 Warcraft (Video Game) / int_91cecc1e
comment
Gul'dan for Blackhand. Mal'ganis for Kel'Thuzad, then the Lich King for Mal'ganis, then the Burning Legion for the Lich King.
 Warcraft (Video Game) / int_91cecc1e
featureApplicability
1.0
 Warcraft (Video Game) / int_91cecc1e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_91cecc1e
 Warcraft (Video Game) / int_9217f487
type
Bones Do Not Belong There
 Warcraft (Video Game) / int_9217f487
comment
Bones Do Not Belong There: Most units whose corpses are flagged as being usable for abilities will leave skeletal corpses, even invertebrates like spiders and crabs. Reforged corrected this, and made invertebrate creeps no longer decay into skeletons (Nerubians still do because they're fantasy spider-people).
 Warcraft (Video Game) / int_9217f487
featureApplicability
1.0
 Warcraft (Video Game) / int_9217f487
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9217f487
 Warcraft (Video Game) / int_92474ca6
type
Resurrection Gambit
 Warcraft (Video Game) / int_92474ca6
comment
Resurrection Gambit: The necromancer Kel'thuzad isn't too worried when Arthas kills him. He comes back to haunt (well, advise and snark at) him as a ghost after Arthas' Face–Heel Turn, and then gets reborn as a Lich, a much more powerful spellcaster, all according to their master Ner'zhul's plan. The Tauren Chieftain's Reincarnation ability brings him back to life with full mana once killed, though it has a long cooldown. As he tends to run out of mana rather quickly, leaving him to tank an entire army's worth of attacks can be a valid strategy.
 Warcraft (Video Game) / int_92474ca6
featureApplicability
1.0
 Warcraft (Video Game) / int_92474ca6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_92474ca6
 Warcraft (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Warcraft (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Sylvanas Windrunner promises to give the Capital to Grand Marshall Garithos if he aids her in destroying the Dread Lord Balnazzar. After a two-pronged attack, their joint forces overwhelm those of Balnazzar, and he is (seemingly) killed. Garithos then demands that Sylvanas leave his city, and she has no problem commanding her lieutenant, Varimathras, to kill him.
 Warcraft (Video Game) / int_928ca2cc
featureApplicability
1.0
 Warcraft (Video Game) / int_928ca2cc
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_928ca2cc
 Warcraft (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Warcraft (Video Game) / int_92a1fa1b
comment
Eldritch Deathlord is a powerful revenant who is the most powerful enemy in the campaign, being level 20. See Damage-Sponge Boss for more information.
 Warcraft (Video Game) / int_92a1fa1b
featureApplicability
1.0
 Warcraft (Video Game) / int_92a1fa1b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_92a1fa1b
 Warcraft (Video Game) / int_933576c8
type
Mighty Glacier
 Warcraft (Video Game) / int_933576c8
comment
Mighty Glacier: Dragons/Gryphon Riders in Warcraft 2 are a variation. They're extremely powerful and actually move pretty fast, but they react very slowly to commands. The Tauren Chieftain is slowest in movement and attack speed, though fortunately he gets an aura that increases both but has the highest Strength of all the original heroes. For a semi-literal example, there's the Frost Wyrm. It has the highest base HP and attack damage of any trainable unit, but has rather slow movement speed (particularly for a flying unit) and a painfully slow attack rate of one attack every three seconds. The daemon in Orcs and Humans. It has the most HP of any unit in the game and can kill many units in single hit. It's also rather slow. Mountain Giants are intentionally this since they're built to draw aggro. They are also immune to spells just for good measure, and can hit like a truck if they pick up a tree.
 Warcraft (Video Game) / int_933576c8
featureApplicability
1.0
 Warcraft (Video Game) / int_933576c8
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_933576c8
 Warcraft (Video Game) / int_934eb07f
type
Resurrective Immortality
 Warcraft (Video Game) / int_934eb07f
comment
Demons are this due to being infused with fel energy. Moreover, it grants them Resurrective Immortality, as their spirits return to the Nether when their body is destroyed, and may manifest in a new body with time (or much faster with assistance from the living).
 Warcraft (Video Game) / int_934eb07f
featureApplicability
1.0
 Warcraft (Video Game) / int_934eb07f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_934eb07f
 Warcraft (Video Game) / int_940a5958
type
Artificial Stupidity
 Warcraft (Video Game) / int_940a5958
comment
The Blood Mage's Phoenix summon automatically turns into an egg (with very low total HP, but fully healed) when it dies (unless over water or impassable terrain), and if the egg survives, turns into a Phoenix with full health. To balance this, the Phoenix has negative HP regeneration, and will still die and be reborn without being attacked once. This can lead to Artificial Stupidity where the AI's Blood Mage summons a Phoenix as it leaves its base, resulting in a nearly-dead bird by the time it arrives at the enemy base.
 Warcraft (Video Game) / int_940a5958
featureApplicability
1.0
 Warcraft (Video Game) / int_940a5958
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_940a5958
 Warcraft (Video Game) / int_94ae369f
type
Calling Your Nausea
 Warcraft (Video Game) / int_94ae369f
comment
Calling Your Nausea: In Warcraft II, clicking on an orc ship enough time will make a crew mate say he's gonna be sick. Continue to click and you'll hear a vomiting sound.
 Warcraft (Video Game) / int_94ae369f
featureApplicability
1.0
 Warcraft (Video Game) / int_94ae369f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_94ae369f
 Warcraft (Video Game) / int_94d2506d
type
Can't Catch Up
 Warcraft (Video Game) / int_94d2506d
comment
Sometimes a computer opponent will just stop evolving at the second tier. Worse, if you choose to start with a random hero they sometimes ignore it completely and build up to second tier before starting to explore and level their new hero.
 Warcraft (Video Game) / int_94d2506d
featureApplicability
1.0
 Warcraft (Video Game) / int_94d2506d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_94d2506d
 Warcraft (Video Game) / int_94e4b975
type
Vomit Indiscretion Shot
 Warcraft (Video Game) / int_94e4b975
comment
Vomit Indiscretion Shot: In Warcraft II, Ogres vomit when they die.
 Warcraft (Video Game) / int_94e4b975
featureApplicability
1.0
 Warcraft (Video Game) / int_94e4b975
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_94e4b975
 Warcraft (Video Game) / int_95265081
type
Leeroy Jenkins
 Warcraft (Video Game) / int_95265081
comment
Leeroy Jenkins: Grom pulls this off in the third Orc mission in Warcraft III; when Thrall is about to move on past the humans, Grom goes along to attack some human bases despite being directly ordered to ignore them.
 Warcraft (Video Game) / int_95265081
featureApplicability
1.0
 Warcraft (Video Game) / int_95265081
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_95265081
 Warcraft (Video Game) / int_955aba87
type
Mook Chivalry
 Warcraft (Video Game) / int_955aba87
comment
Orc Mission 8. After you have dispatched the enemies that attack you at the beginning of the mission, instead of making your way through the dungeon, you can just sit in the narrow corridor you start in. The enemies will eventually come to you one by one, allowing your units to easily kill them.
 Warcraft (Video Game) / int_955aba87
featureApplicability
1.0
 Warcraft (Video Game) / int_955aba87
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_955aba87
 Warcraft (Video Game) / int_956a6d1e
type
Pre-Rendered Graphics
 Warcraft (Video Game) / int_956a6d1e
comment
Pre-Rendered Graphics: WarCraft III's in-game cutscenes use standard unit models, while every campaign ends on a cinematic cutscene. The expansion only uses in-game cutscenes except for the very beginning when Illidan summons naga from the seas and ends on a much more complicated animated instead of a cinematic.
 Warcraft (Video Game) / int_956a6d1e
featureApplicability
1.0
 Warcraft (Video Game) / int_956a6d1e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_956a6d1e
 Warcraft (Video Game) / int_96144372
type
Aristocrats Are Evil
 Warcraft (Video Game) / int_96144372
comment
Aristocrats Are Evil: In life, the Death Knights were, well, knights, so now you have Death Knights with names like Lord Darkscythe, Duke Ragereaver, Baron Frostfel... In addition, many evil units and heroes have 'lord' in their names.
 Warcraft (Video Game) / int_96144372
featureApplicability
1.0
 Warcraft (Video Game) / int_96144372
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_96144372
 Warcraft (Video Game) / int_9646cd74
type
Government in Exile
 Warcraft (Video Game) / int_9646cd74
comment
Government in Exile: Azeroth in Warcraft 2 has lost both its homeland and its king, but it remains one of the most powerful human nations and is leader of The Alliance.
 Warcraft (Video Game) / int_9646cd74
featureApplicability
1.0
 Warcraft (Video Game) / int_9646cd74
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9646cd74
 Warcraft (Video Game) / int_968bd0f8
type
Meteor-Summoning Attack
 Warcraft (Video Game) / int_968bd0f8
comment
Meteor-Summoning Attack: Several appear in Warcraft III: Infernals are giant demons made of burning rocks, summoned by pulling one from the sky as a meteor, dealing damage and stunning the units it lands on. Rain of Chaos summons multiple Infernals, though it's harder to hit precise targets (it can happen that the summoned Infernals get trapped on cliffs or behind terrain). The Rain of Fire spell invokes this by having burning rocks fall on the target area, damaging friend and foe. The Priestess of the Moon's ultimate spell causes stars to come crashing down on all enemy units in range for a long time.
 Warcraft (Video Game) / int_968bd0f8
featureApplicability
1.0
 Warcraft (Video Game) / int_968bd0f8
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_968bd0f8
 Warcraft (Video Game) / int_970c790a
type
Big Bad
 Warcraft (Video Game) / int_970c790a
comment
Mal'Ganis in Reign of Chaos as a whole. He was introduced as the Big Bad of the first campaign and as Arthas' personal nemesis, before the greater conflict of the story would unfold.
 Warcraft (Video Game) / int_970c790a
featureApplicability
1.0
 Warcraft (Video Game) / int_970c790a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_970c790a
 Warcraft (Video Game) / int_978a82e6
type
Big Bad Duumvirate
 Warcraft (Video Game) / int_978a82e6
comment
Big Bad Duumvirate: Balnazzar and Detheroc in the "Legacy of the Damned". Used to be a triumvirate before Varimathras joined Sylvanas.
 Warcraft (Video Game) / int_978a82e6
featureApplicability
1.0
 Warcraft (Video Game) / int_978a82e6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_978a82e6
 Warcraft (Video Game) / int_97926168
type
Rewatch Bonus
 Warcraft (Video Game) / int_97926168
comment
Rewatch Bonus: In Frozen Throne, some players observant enough may notice that a couple one-off Paladins seen in certain campaign levels aren't actually one-offs. Magroth the Defender is a Paladin that the night elves rescue from the Naga in the level, The Ruins of Dalaran, where he goes about supporting Malfurion and Maiev's effort of putting a stop to Illidan's Eye of Sargeras spell. He actually appears again later on in the King Arthas level as one of the three Paladins that are trying to protect human refugees from Arthas' onslaught, but ends up dying to Arthas' forces. Dagren the Orcslayer is a Paladin that is first seen fighting alongside Magroth in the King Arthas level as one of three Paladins trying to protect human refugees from Arthas' onslaught. Unlike Magroth, it's shown that Dagren survived Arthas' onslaught as he's seen again later on as part of the Kul Tiras navy that journeyed to Kalimdor. Dagren is seen again in bonus campaign's second act, Old Hatreds, as one of the defenders of a Kul Tiras coastal base that Rexxar's group needs to sneak by. Unfortunately, he and his Kul Tiras forces are eventually slaughtered by a group of Naga.
 Warcraft (Video Game) / int_97926168
featureApplicability
1.0
 Warcraft (Video Game) / int_97926168
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_97926168
 Warcraft (Video Game) / int_9823f7c
type
ProudWarriorRace
 Warcraft (Video Game) / int_9823f7c
comment
The Horde had expensive infantry (being a Proud Warrior Race) and their magic was geared to the offensive.
 Warcraft (Video Game) / int_9823f7c
featureApplicability
1.0
 Warcraft (Video Game) / int_9823f7c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9823f7c
 Warcraft (Video Game) / int_9854688f
type
Shapeshifting Heals Wounds
 Warcraft (Video Game) / int_9854688f
comment
Shapeshifting Heals Wounds: The Blood Mage's Phoenix summon automatically turns into an egg (with very low total HP, but fully healed) when it dies (unless over water or impassable terrain), and if the egg survives, turns into a Phoenix with full health. To balance this, the Phoenix has negative HP regeneration, and will still die and be reborn without being attacked once. This can lead to Artificial Stupidity where the AI's Blood Mage summons a Phoenix as it leaves its base, resulting in a nearly-dead bird by the time it arrives at the enemy base. Wisps are Night Elf spirits that are consumed as they grow into giant mobile trees that serve as Night Elf buildings. Unlike Starcraft's Drones, the tree's life isn't linked to the wisp's and finishes construction fully healed (if it wasn't attacked in the meantime). Avatar and Metamorphosis are two abilities that grant enhanced combat abilities while they last (like spell immunity or a ranged attack) along with increasing the caster's current and maximum life by 500. An accidental version with destructible gates, which return to full health when switched from open to closed by default.
 Warcraft (Video Game) / int_9854688f
featureApplicability
1.0
 Warcraft (Video Game) / int_9854688f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9854688f
 Warcraft (Video Game) / int_9912fdd2
type
Planetary Parasite
 Warcraft (Video Game) / int_9912fdd2
comment
Planetary Parasite: The Old Gods are planetary parasites that merge themselves to a planet and slowly corrupt it. Whether this would eventually destroy the planet is unknown, as the Old Gods on Azeroth were sealed away by the Titans (they could not be killed, having already corrupted the planet to such a degree that removing them would've required the destruction of Azeroth).
 Warcraft (Video Game) / int_9912fdd2
featureApplicability
1.0
 Warcraft (Video Game) / int_9912fdd2
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9912fdd2
 Warcraft (Video Game) / int_9918518b
type
Press X to Die
 Warcraft (Video Game) / int_9918518b
comment
Press X to Die: A fourth-wall breaking example from the Sorceress unit's Stop Poking Me! dialogue in III: For the end of world spell, click Ctrl-Alt-Del.
 Warcraft (Video Game) / int_9918518b
featureApplicability
1.0
 Warcraft (Video Game) / int_9918518b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9918518b
 Warcraft (Video Game) / int_9aaf8eca
type
Crippling Overspecialization
 Warcraft (Video Game) / int_9aaf8eca
comment
Crippling Overspecialization: Siege Engines were originally utterly unable to attack units in III. They later could avert this in the Frozen Throne expansion with the Barrage upgrade, allowing them to shoot weak rockets at air units.
 Warcraft (Video Game) / int_9aaf8eca
featureApplicability
1.0
 Warcraft (Video Game) / int_9aaf8eca
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9aaf8eca
 Warcraft (Video Game) / int_9abc3aec
type
Our Manticores Are Spinier
 Warcraft (Video Game) / int_9abc3aec
comment
Our Manticores Are Spinier: Lion head and body, bat wings and scorpion tail, and are called wyverns.
 Warcraft (Video Game) / int_9abc3aec
featureApplicability
1.0
 Warcraft (Video Game) / int_9abc3aec
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9abc3aec
 Warcraft (Video Game) / int_9ad9c666
type
Eating the Enemy
 Warcraft (Video Game) / int_9ad9c666
comment
Eating the Enemy: Kodo beasts and some high-level monsters like dragons can devour an enemy whole, slowly digesting it (unless killed, in which case the unit is returned slightly harmed). The ability is based on levels, so it's entirely possible for the kodo to eat something its own size.
 Warcraft (Video Game) / int_9ad9c666
featureApplicability
1.0
 Warcraft (Video Game) / int_9ad9c666
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9ad9c666
 Warcraft (Video Game) / int_9b06e314
type
Greater-Scope Villain
 Warcraft (Video Game) / int_9b06e314
comment
Greater-Scope Villain: Sargeras is the ultimate evil in the setting, but as he's usually on his throne and/or out of commission, this is the role he takes in most of the games and novels, rather than direct Big Bad.
 Warcraft (Video Game) / int_9b06e314
featureApplicability
1.0
 Warcraft (Video Game) / int_9b06e314
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9b06e314
 Warcraft (Video Game) / int_9b54d536
type
Evil Counterpart
 Warcraft (Video Game) / int_9b54d536
comment
Evil Counterpart: Warcraft III plays this perfectly straight in the form of Death Knights and Paladins (the Death Knight's description even reads "evil counterpart to the human Paladin"). Paladins' "Holy Light" heals living allies or harms undead enemies; Death Knights' "Death Coil" does the reverse. Paladins can improve their lifespan with a "Divine Shield" that makes them temporarily invulnerable; Death Knights can improve their lifespan with a "Death Pact" that sacrifices a minion to regain health. Paladins have a defensive "Devotion Aura" that improves allies' armor for direct combat; Death Knights have an offensive "Unholy Aura" that boosts health regeneration (even for mechanical units, which otherwise must be repaired instead) and movement speed for hit-and-run attacks. Paladins have a "Resurrection" spell that permanently raises (as if they'd never died) the six strongest dead friendly units near him under their original owners' control; Death Knights' "Animate Dead" temporarily raises (they explode and leave no usable corpses when the spell ends) the six strongest dead units of any affiliation near him and puts them all under the Death Knight's control. Subverted in Warcraft II, where Paladins and Death Knights are actually counterparts to the Ogre Mage and Human Mage respectively. This rears itself in Warcraft III to an extent, with Liches being something of the scourge counterpart to the Arch-mage. In a similar vein, due to all units being essentially Faction Palette Swaps of each other in the first 2 games, most units on the Alliance side has an evil counterpart on the Horde side. The most interesting one is the Troll and Elf, who both function as the range unit in Warcraft II. It's not until World of Warcraft that we learn they are both descendents of the same species, which would make them textbook counterparts. Chaos and fel orcs to the rest of the orcs. While the orcs managed to break free from demonic influence and abandoned their ways of conquest and destruction under Thrall, chaos orcs only grew more loyal to the Burning Legion after drinking pit lord blood and became stronger and much more brutal than their uncorrupted counterparts.
 Warcraft (Video Game) / int_9b54d536
featureApplicability
-0.3
 Warcraft (Video Game) / int_9b54d536
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9b54d536
 Warcraft (Video Game) / int_9b66f7f5
type
Suspiciously Small Army
 Warcraft (Video Game) / int_9b66f7f5
comment
Suspiciously Small Army: With a 90- or 100-food cap, you can have "armies" of under 25 individual units.
 Warcraft (Video Game) / int_9b66f7f5
featureApplicability
1.0
 Warcraft (Video Game) / int_9b66f7f5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9b66f7f5
 Warcraft (Video Game) / int_9bcd82c0
type
Took a Level in Badass
 Warcraft (Video Game) / int_9bcd82c0
comment
Took a Level in Badass: Thornby. In "The Defense of Strahnbrad" he became a regular Footman, while in "Old Hatreds" he's a stronger Elite Guard.
 Warcraft (Video Game) / int_9bcd82c0
featureApplicability
1.0
 Warcraft (Video Game) / int_9bcd82c0
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9bcd82c0
 Warcraft (Video Game) / int_9beffa1c
type
Hard-Coded Hostility
 Warcraft (Video Game) / int_9beffa1c
comment
Hard-Coded Hostility: By necessity, the creeps in III (since they're there to provide experience and items, they're even called Neutral Hostile in the map editor). However, in the campaign they're often set to being allied with your enemies (to prevent them from being killed).
 Warcraft (Video Game) / int_9beffa1c
featureApplicability
1.0
 Warcraft (Video Game) / int_9beffa1c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9beffa1c
 Warcraft (Video Game) / int_9c5d474d
type
Zombify the Living
 Warcraft (Video Game) / int_9c5d474d
comment
Zombify the Living: During the human campaign in Reign of Chaos, Arthas encounters the Cult of the Damned, who are doing this to the people of Lordaeron by spreading magically diseased grain. Later, you have to kill a city full of townspeople before the Dreadlord Mal'Ganis can use Dark Conversion to turn them into zombies and Soul Preservation to teleport them away "for later use". During the undead campaign in Reign of Chaos, Arthas turns Sylvanas Windrunner into the first banshee while she's still alive. This was retconned in the World of Warcraft novel Arthas: The Rise of the Lich King, however. There's also Arthas himself. By the time he returns to Lordaeron from Northrend he's officially considered undead, but there has been no point in the canon showing him actually dying to become as such. He simply picks up Frostmourne, and its influence strips away his humanity.
 Warcraft (Video Game) / int_9c5d474d
featureApplicability
1.0
 Warcraft (Video Game) / int_9c5d474d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9c5d474d
 Warcraft (Video Game) / int_9c8701b5
type
A Day in the Limelight
 Warcraft (Video Game) / int_9c8701b5
comment
A Day in the Limelight: Every novel and comic released is technically there to provide the backstory of the side characters. Though since every campaign has a different set of main characters, each campaign is probably one itself, since there is no single 'main character' in the story.
 Warcraft (Video Game) / int_9c8701b5
featureApplicability
1.0
 Warcraft (Video Game) / int_9c8701b5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9c8701b5
 Warcraft (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Warcraft (Video Game) / int_9cb3e22e
comment
Interface Spoiler: In order to avert So Long, and Thanks for All the Gear in Warcraft III, all the items a hero carried before they are no longer playable for the rest on the game are dropped at the start of the following mission. While convenient, players will quickly become savvy enough to realize that means they will never use a hero again, even if, in terms of story, it does not look like it's going to be the case (e.g. Jaina in the first human campaign).
 Warcraft (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Warcraft (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9cb3e22e
 Warcraft (Video Game) / int_9d00ac98
type
Thunderbird
 Warcraft (Video Game) / int_9d00ac98
comment
Thunderbird: Two kinds appear in III: The Beastmaster hero can summon a Hawk/Thunder Hawk/Spirit Hawk (which looks more like an eagle), a flying bird that attacks with bolts of lightning. The expansion's orc campaign has Thunder Phoenixes, which look identical to the regular Phoenix except that they attack with lightning bolts.
 Warcraft (Video Game) / int_9d00ac98
featureApplicability
1.0
 Warcraft (Video Game) / int_9d00ac98
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9d00ac98
 Warcraft (Video Game) / int_9e2c893
type
Black Magic
 Warcraft (Video Game) / int_9e2c893
comment
Black Magic: According to Canon, most types of magic in the Warcraft universe are this. Although Shadow magic (used by Shadow Priests, Death Knights and the Undead) and Fel magic (used by Demons and Warlocks) are explicitly derived from The Dark Side, even Arcane magic (used by Mages) has the twin drawbacks of being extremely addictive and acting as a beacon to attract demons to Azeroth — as the High Elves found out long ago. See also White Magic.
 Warcraft (Video Game) / int_9e2c893
featureApplicability
1.0
 Warcraft (Video Game) / int_9e2c893
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9e2c893
 Warcraft (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Warcraft (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: Downplayed. While many abilities cannot be used to harm allies (such as the Mountain King's Storm Bolt and the Tauren Chieftain's Shockwave), there are just as many that aren't as selective (such as the Archmage's Blizzard and the Blood Mage's Flame Strike). Similarly, units with Splash Damage can and will deal damage to your own frontline units, and there's nothing stopping you from manually ordering your own units to attack an allied unit (or your own units, if you need to clear up your food count).
 Warcraft (Video Game) / int_9e8aa11e
featureApplicability
1.0
 Warcraft (Video Game) / int_9e8aa11e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9e8aa11e
 Warcraft (Video Game) / int_9e943076
type
One-Man Army
 Warcraft (Video Game) / int_9e943076
comment
One-Man Army: High-level heroes in Warcraft III can often handle maps by themselves, especially if you've been giving all the stat upgrades to one guy. But in the campaigns would include: Uther in the Human mission "Blackrock & Roll", though he protects your base while you complete the mission. Arthas alone with Frostmourne can annihilate the Undead and the buildings all on his own in the final chapter of the Human Campaign if used properly. Cenarius in the Orc mission "The Hunter of Shadows". He has the most HP of any other unit in Reign of Chaos and Divine armor, on top his other high stats. Archimonde in the last Night Elf mission, complete with Divine armor, which makes him almost invincible for your attacks, and Spell Immunity. To top it all off he as item that brings him back to life at full health and mana. The player isn't supposed to actually kill him. Admiral Proudmoore in Frozen Throne's bonus Orc campaign is also powerful and capable of slaying the entire Horde army (if player doesn't involve) on his own. Rexxar, Chen, Rokhan, and Cairne in the bonus campaign, especially if well equipped. Granted, since they usually have to take on hordes of enemies alone, aside from missions where you have hired or quest-given units, or one mission where you have a base under control, and even in those cases you can usually get away with ignoring the other units and doing the mission with only the heroes. The original version of Anub'arak was an accidental example, due to a problem with the armor bonus, Anub'arak was able to fight with Illidan's forces on his own. Tichondrius isn't too special at a glance aside from having some really good items. Then you look at his spells and see that he swapped out two of the normal dreadlord spells for ones that can't be accessed by the player. Also he has Divine armor. You can see why the player never gets to use him the Undead campaign. He's placed at the Undead base in "Awakening of Stormrage" to keep the player from actually destroying it on the off chance they decide to attack it instead of completing the objective of reaching the Horn of Cenarius first, and at that point the campaign the player doesn't have access to any flying units to exploit Tichondrius' being a melee unit. You actually are supposed to kill him "A Destiny of Flame and Sorrow" but only when Illidan takes the Skull of Gul'Dan and gains a permanent Metamorphosis state. Balnazzar is the only enemy campaign hero that attacks enemy bases alone. This is because he has Rain of Chaos and Earthquake, which makes him stronger than a small army, especially when it comes to sieging bases. Magtheridon, not only he has a huge health pool, but also 11 abilities, many of which are used to attack multiple objectives at once, you can end up losing all your troops if you are not careful with him. Illidan in Frozen Throne', Due to all the items you can get at the end of the Elven campaign and in the Human campaign, he can become this, to the point where he can potentially beat Magtheridon in a one-on-one battle. Luckily for Arthas, he loses all those items in the undead campaign.
 Warcraft (Video Game) / int_9e943076
featureApplicability
1.0
 Warcraft (Video Game) / int_9e943076
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9e943076
 Warcraft (Video Game) / int_9eb7e397
type
Long-Lived
 Warcraft (Video Game) / int_9eb7e397
comment
Night elves used to have this form of immortality, before sacrificing it to save the world from the Burning Legion, after which they became merely Long-Lived and Really 700 Years Old. Their high elven cousins made this switch long before this, when they were exiled from Kalimdor and the lands to which their immortality was tied.
 Warcraft (Video Game) / int_9eb7e397
featureApplicability
1.0
 Warcraft (Video Game) / int_9eb7e397
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9eb7e397
 Warcraft (Video Game) / int_9edbda07
type
Elite Mooks
 Warcraft (Video Game) / int_9edbda07
comment
The Mur'Gul Reavers are these for the naga, although as in all the missions you control naga, the myrmidons are available from the start, there is not much motivation to train them.
 Warcraft (Video Game) / int_9edbda07
featureApplicability
1.0
 Warcraft (Video Game) / int_9edbda07
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9edbda07
 Warcraft (Video Game) / int_9f3857d5
type
Draw Aggro
 Warcraft (Video Game) / int_9f3857d5
comment
Draw Aggro: The Taunt ability forces all nearby enemies to attack the caster, used by the Stone Wall Mountain Giants. The Shadow Hunter's Big Bad Voodoo turns all other units around invulnerable except the caster, meaning the enemy has no choice but to attack the Squishy Wizard casting the spell.
 Warcraft (Video Game) / int_9f3857d5
featureApplicability
1.0
 Warcraft (Video Game) / int_9f3857d5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9f3857d5
 Warcraft (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Warcraft (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: In Warcraft III, the in-game timer affects the Night Elves the most, as they can shadowmeld only at night, can research night vision and their Moon Wells only recharge at night. It also affects healing rates for humans, orcs and Undead. Finally, it affects all races via creep behavior: Most creeps (not CPU-controlled armies, scattered enemies to kill for money and hero XP) fall asleep at night, meaning they would do nothing until you actively attack them. Some campaign maps lock the time, usually for plot purposes (a Stealth-Based Mission where you can't, y'know, stealth does not make for good ratings) or for atmosphere (an underground tomb haunted by demons and ghosts looks a lot better without bright sunlight everywhere).
 Warcraft (Video Game) / int_9f93adcd
featureApplicability
1.0
 Warcraft (Video Game) / int_9f93adcd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_9f93adcd
 Warcraft (Video Game) / int_a012ed4f
type
Forged by the Gods
 Warcraft (Video Game) / int_a012ed4f
comment
Forged by the Gods: Frostmourne... well it was forged by something pretty powerful, anyway.
 Warcraft (Video Game) / int_a012ed4f
featureApplicability
1.0
 Warcraft (Video Game) / int_a012ed4f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a012ed4f
 Warcraft (Video Game) / int_a0a005d1
type
Protagonist Journey to Villain
 Warcraft (Video Game) / int_a0a005d1
comment
The Scourge of Lordaeron has Mal'Ganis, the Dreadlord commander of the Undead Scourge that is attacking Lordaeron. Prince Arthas undergoes a Protagonist Journey to Villain to defeat him.
 Warcraft (Video Game) / int_a0a005d1
featureApplicability
1.0
 Warcraft (Video Game) / int_a0a005d1
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a0a005d1
 Warcraft (Video Game) / int_a1154544
type
Grumpy Old Man
 Warcraft (Video Game) / int_a1154544
comment
Grumpy Old Man: The Archmage hero's appearance and quotes present him as such.
 Warcraft (Video Game) / int_a1154544
featureApplicability
1.0
 Warcraft (Video Game) / int_a1154544
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a1154544
 Warcraft (Video Game) / int_a15544ce
type
Living Lava
 Warcraft (Video Game) / int_a15544ce
comment
Living Lava: In Warcraft III, the Firelord neutral hero can summon Lava Spawns, spiky red minions made of lava that shoot fire at people. While every spawn has a timed life, it replicates itself after attacking a number of times into an identical Lava Spawn.
 Warcraft (Video Game) / int_a15544ce
featureApplicability
1.0
 Warcraft (Video Game) / int_a15544ce
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a15544ce
 Warcraft (Video Game) / int_a18fda9c
type
Dumb Muscle
 Warcraft (Video Game) / int_a18fda9c
comment
Dumb Muscle: Ogres and Undead abominations. Some Orcs fall into this, but not the Orc Shamans.
 Warcraft (Video Game) / int_a18fda9c
featureApplicability
1.0
 Warcraft (Video Game) / int_a18fda9c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a18fda9c
 Warcraft (Video Game) / int_a20b2263
type
Purple Is Powerful
 Warcraft (Video Game) / int_a20b2263
comment
Purple Is Powerful: The nation of Dalaran, home to many of the Alliance's most powerful mages, is represented by the color purple (or violet) in Warcraft 2. The Warsong Clan, the strongest warriors in Thrall's Horde in Warcraft 3, are also represented by purple, as is Balnazzar (the strongest of the Dreadlords in The Frozen Throne).
 Warcraft (Video Game) / int_a20b2263
featureApplicability
1.0
 Warcraft (Video Game) / int_a20b2263
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a20b2263
 Warcraft (Video Game) / int_a22c6d89
type
The Evil Prince
 Warcraft (Video Game) / int_a22c6d89
comment
King Terenas was beloved by Lordaeron as he ruled for many, many decades, as well as the primary figure in the formation of the original Grand Alliance of Lordaeron which led to their victory of the Second War. He also helped rebuild the kingdom of Stormwind after its destruction at the end of the First War, once the Second War had ended. After being murdered by Arthas, the absence of his leadership was likely a large part of the reason Lordaeron fell so easily to the Scourge. Obviously, the "newly crowned" "King" Arthas was not nearly as benevolent to "his" people and homeland...
 Warcraft (Video Game) / int_a22c6d89
featureApplicability
1.0
 Warcraft (Video Game) / int_a22c6d89
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a22c6d89
 Warcraft (Video Game) / int_a2326b6a
type
No Canon for the Wicked
 Warcraft (Video Game) / int_a2326b6a
comment
No Canon for the Wicked: Inverted in the first game, where the orc campaign was Canon, though some parts of the human campaign also took place — notably the slaying of Medivh. Used in the second game, though parts of the orc campaign did take place despite their eventual loss. Averted in the third game, where all the campaigns are canon and part of the same story.
 Warcraft (Video Game) / int_a2326b6a
featureApplicability
-1.0
 Warcraft (Video Game) / int_a2326b6a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a2326b6a
 Warcraft (Video Game) / int_a2dd3c5
type
My Death Is Just the Beginning
 Warcraft (Video Game) / int_a2dd3c5
comment
My Death Is Just the Beginning: Kel'Thuzad. It helps that Arthas later has to help him get better after initially killing him.
 Warcraft (Video Game) / int_a2dd3c5
featureApplicability
1.0
 Warcraft (Video Game) / int_a2dd3c5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a2dd3c5
 Warcraft (Video Game) / int_a414c3f0
type
One-Hit Kill
 Warcraft (Video Game) / int_a414c3f0
comment
One-Hit Kill: A direct hit from a Catapult in Warcraft I will kill any unit except a Daemon. The Polymorph spell in Warcraft II will instantly eliminate any organic unit (ships, flying machines and siege engines are immune), turning it into a harmless animal permanently.
 Warcraft (Video Game) / int_a414c3f0
featureApplicability
1.0
 Warcraft (Video Game) / int_a414c3f0
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a414c3f0
 Warcraft (Video Game) / int_a44c4a2f
type
Anti-Gravity Clothing
 Warcraft (Video Game) / int_a44c4a2f
comment
Anti-Gravity Clothing: Kel'Thuzad and other Liches have magical floating vests and chains, and Kael'thas has three green orbs called Verdant Spheres flying around him.
 Warcraft (Video Game) / int_a44c4a2f
featureApplicability
1.0
 Warcraft (Video Game) / int_a44c4a2f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a44c4a2f
 Warcraft (Video Game) / int_a47b79f7
type
Embarrassingly Dresslike Outfit
 Warcraft (Video Game) / int_a47b79f7
comment
Embarrassingly Dresslike Outfit: Poking the Dreadlord enough will have him adamantly state, "No, this is not a dress! It's the standard Dreadlord uniform!". This is a bit of an Orphaned Reference however; the Dreadlord is wearing a suit of plate armor in the release version, but the beta version had him in a very dress-like robe. The voiceline was never changed or removed to match the newer model.
 Warcraft (Video Game) / int_a47b79f7
featureApplicability
1.0
 Warcraft (Video Game) / int_a47b79f7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a47b79f7
 Warcraft (Video Game) / int_a4f497d8
type
Born Under the Sail
 Warcraft (Video Game) / int_a4f497d8
comment
Born Under the Sail: The island nation of Kul Tiras, whose contribution to the original Alliance was its powerful navy, which they had built up to protect their fleet of merchant vessels. Their national emblem is also an anchor.
 Warcraft (Video Game) / int_a4f497d8
featureApplicability
1.0
 Warcraft (Video Game) / int_a4f497d8
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a4f497d8
 Warcraft (Video Game) / int_a4ffefce
type
Dream Intro
 Warcraft (Video Game) / int_a4ffefce
comment
Dream Intro: III starts with a cinematic of the orcs and humans going to war (again), before it cuts to Thrall waking from his Catapult Nightmare.
 Warcraft (Video Game) / int_a4ffefce
featureApplicability
1.0
 Warcraft (Video Game) / int_a4ffefce
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a4ffefce
 Warcraft (Video Game) / int_a6327754
type
Touch the Intangible
 Warcraft (Video Game) / int_a6327754
comment
Touch the Intangible: Ethereal units can only be hit with magic (spells and the Magic attack type), and take extra damage from it.
 Warcraft (Video Game) / int_a6327754
featureApplicability
1.0
 Warcraft (Video Game) / int_a6327754
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a6327754
 Warcraft (Video Game) / int_a65288e2
type
Ascended Extra
 Warcraft (Video Game) / int_a65288e2
comment
Ogres have a major role in Warcraft II but are neutral creeps and mercenaries in Warcraft III. Ditto for Goblins (mostly as merchants.) Goblins get hit with a double whammy as they were originally planned to become an Ascended Extra — being the sixth playable race in Warcraft IIInote the fifth was the Burning Legion, before Blizzard realized that even just four races would be hard enough to balance.
 Warcraft (Video Game) / int_a65288e2
featureApplicability
1.0
 Warcraft (Video Game) / int_a65288e2
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a65288e2
 Warcraft (Video Game) / int_a67b86a7
type
General Ripper
 Warcraft (Video Game) / int_a67b86a7
comment
General Ripper: The bigoted Garithos, who planned to get Kael and the Blood Elves killed by the Undead. And Jaina's father Daelin Proudmoore who wants to continue fighting the orcs, despite their peace treaty with Jaina's forces.
 Warcraft (Video Game) / int_a67b86a7
featureApplicability
1.0
 Warcraft (Video Game) / int_a67b86a7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a67b86a7
 Warcraft (Video Game) / int_a681bfc6
type
Amicable Exes
 Warcraft (Video Game) / int_a681bfc6
comment
Amicable Exes: Jaina and Arthas used to be in relationship in the past, but had to end their romance so they can fully commit themselves to their duty. They are still friends, though, at least before the entire Frostmourne affair.
 Warcraft (Video Game) / int_a681bfc6
featureApplicability
1.0
 Warcraft (Video Game) / int_a681bfc6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a681bfc6
 Warcraft (Video Game) / int_a72e8cbe
type
Scarab Power
 Warcraft (Video Game) / int_a72e8cbe
comment
Scarab Power: Spiderlords, and their undead counterparts, Crypt Lords, are heavily based on scarabs in Egyptian mythology, being mummified and reanimated beetle-mantis-spider mashups. Their names are all vaguely derived from Egyptian mythology (Anub'arak, Thebis-Ra, Pharoh-moth...), one of their abilities generates a huge beetle from a corpse, and their faces have a spike invoking the false beards on pharaonic funerary masks.
 Warcraft (Video Game) / int_a72e8cbe
featureApplicability
1.0
 Warcraft (Video Game) / int_a72e8cbe
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a72e8cbe
 Warcraft (Video Game) / int_a75c8dc9
type
Left-Justified Fantasy Map
 Warcraft (Video Game) / int_a75c8dc9
comment
Left-Justified Fantasy Map: The map for the first game has the sea and human territory to the west, and orc territory to the east.
 Warcraft (Video Game) / int_a75c8dc9
featureApplicability
1.0
 Warcraft (Video Game) / int_a75c8dc9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a75c8dc9
 Warcraft (Video Game) / int_a7712503
type
Faction-Specific Endings
 Warcraft (Video Game) / int_a7712503
comment
Faction-Specific Endings: In Warcraft: Orcs and Humans, the Orcish Horde and the kingdom of Azeroth both have an ending where they defeat the other one. Same thing in Warcraft II: Tides of Darkness and its expansion Beyond the Dark Portal for the Alliance of Lordaeron and the Horde. The sequels reveal that the Orc ending is canon for Warcraft, and the Human ending is canon for Warcraft II.
 Warcraft (Video Game) / int_a7712503
featureApplicability
1.0
 Warcraft (Video Game) / int_a7712503
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a7712503
 Warcraft (Video Game) / int_a77dc648
type
Our Kobolds Are Different
 Warcraft (Video Game) / int_a77dc648
comment
Our Kobolds Are Different: Kobolds are rat-men found in tunnels and dungeons and who wear candles on their heads as primitive miner's lights, sometimes available as mercenaries. They speak in grunts, but as of World of Warcraft they became better known as the Trope Namer for You No Take Candle.
 Warcraft (Video Game) / int_a77dc648
featureApplicability
1.0
 Warcraft (Video Game) / int_a77dc648
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a77dc648
 Warcraft (Video Game) / int_a86b13a9
type
Drums of War
 Warcraft (Video Game) / int_a86b13a9
comment
Drums of War: The Orc unit called the Kodo beast is ridden by an orc drummer. It increases the damage done by all nearby allied units. Heroes can also pick up the item Warsong Battle Drums, which grants the same effect.
 Warcraft (Video Game) / int_a86b13a9
featureApplicability
1.0
 Warcraft (Video Game) / int_a86b13a9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a86b13a9
 Warcraft (Video Game) / int_a8a04f6f
type
And I Must Scream
 Warcraft (Video Game) / int_a8a04f6f
comment
Warcraft III had a prison which caused this effect, used to hold Illidan Stormrage. It apparently causes a constant regeneration effect (probably similar to the druid spell Regrowth). This was to prevent him from killing himself since night elves couldn't normally die of old age. Although this was probably done out of love by Malfurion, it's unlikely Illidan saw it that way. Illidan does eventually get released and the night elves eventually lose their immortality as well since, surprise surprise, they weren't exactly responsible enough to handle it.
 Warcraft (Video Game) / int_a8a04f6f
featureApplicability
1.0
 Warcraft (Video Game) / int_a8a04f6f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a8a04f6f
 Warcraft (Video Game) / int_a9619e83
type
Magick
 Warcraft (Video Game) / int_a9619e83
comment
Magick: The first and second games use the word "magiks" to describe arcane and demonic magic.
 Warcraft (Video Game) / int_a9619e83
featureApplicability
1.0
 Warcraft (Video Game) / int_a9619e83
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a9619e83
 Warcraft (Video Game) / int_a9dcf07
type
The Law of Power Proportionate to Effort
 Warcraft (Video Game) / int_a9dcf07
comment
The Law of Power Proportionate to Effort: The most powerful spells often require channeling, which puts the caster at risk; a good portion of the Warcraft III heroes' ultimate abilities fall under this category, and can be interrupted by enemies with stuns and the like. Some very powerful spells like summoning a demon lord or breaking the earth's crust under the northern continent took several in-game days to complete, with the summoners completely dependent on others for protection.
 Warcraft (Video Game) / int_a9dcf07
featureApplicability
1.0
 Warcraft (Video Game) / int_a9dcf07
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_a9dcf07
 Warcraft (Video Game) / int_abdf1659
type
Bodyguarding a Badass
 Warcraft (Video Game) / int_abdf1659
comment
Bodyguarding a Badass: The members of the Admiral's elite Guard are much weaker than the Admiral himself. Downplayed for the fact that they are still strong enough to defend him from waves of enemies.
 Warcraft (Video Game) / int_abdf1659
featureApplicability
1.0
 Warcraft (Video Game) / int_abdf1659
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_abdf1659
 Warcraft (Video Game) / int_abf4c466
type
The Paragon Always Rebels
 Warcraft (Video Game) / int_abf4c466
comment
The Paragon Always Rebels: In the Back Story, Sargeras had a bad experience with demons.
 Warcraft (Video Game) / int_abf4c466
featureApplicability
1.0
 Warcraft (Video Game) / int_abf4c466
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_abf4c466
 Warcraft (Video Game) / int_abfb19ba
type
Fire, Ice, Lightning
 Warcraft (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: Reign of Chaos introduced the Orb of Fire (attacks have splash damage), the Orb of Frost (attacks slow the target) and the Orb of Lightning (attacks dispel buffs and deals extra damage to summoned units).
 Warcraft (Video Game) / int_abfb19ba
featureApplicability
1.0
 Warcraft (Video Game) / int_abfb19ba
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_abfb19ba
 Warcraft (Video Game) / int_acdc4c5d
type
Anti-Hoarding
 Warcraft (Video Game) / int_acdc4c5d
comment
Anti-Hoarding: Heroes in Warcraft III have an inventory capacity for six items, and at most three heroes per game. The expansion's orc campaign gives you a persistent six-item stash. The expansion's multiplayer gives each race a "backpack" upgrade that lets certain ground units carry 2 items (4 for the Kodo Beast), but they can't use those items and will drop them all if they're killed.
 Warcraft (Video Game) / int_acdc4c5d
featureApplicability
1.0
 Warcraft (Video Game) / int_acdc4c5d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_acdc4c5d
 Warcraft (Video Game) / int_ad4a45be
type
Final Boss
 Warcraft (Video Game) / int_ad4a45be
comment
Admiral Proudmoore in Frozen Throne's bonus Orc campaign is also powerful and capable of slaying the entire Horde army (if player doesn't involve) on his own.
 Warcraft (Video Game) / int_ad4a45be
featureApplicability
1.0
 Warcraft (Video Game) / int_ad4a45be
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ad4a45be
 Warcraft (Video Game) / int_ad9559e6
type
Arc Villain
 Warcraft (Video Game) / int_ad9559e6
comment
Arc Villain: Warcraft III has this approach with its campaigns, often having a primary villain for each one. Exodus of the Horde has The Sea Witch (named Zar'jira in WoW), the leader of the Underworld Minions, who tries to sacrifice Thrall and the Darkspear Trolls. She is only present in the demo of the game, and is restored in The Frozen Throne and Reforged. The Scourge of Lordaeron has Mal'Ganis, the Dreadlord commander of the Undead Scourge that is attacking Lordaeron. Prince Arthas undergoes a Protagonist Journey to Villain to defeat him. Path of the Damned has Arthas himself taking this role, destroying much of Lordaeron, Quel'thelas, and Dalaran. However, he is acting on the orders of Tichondrius and the Big Bad only acknowledges and credits Tichondrius at the end of the campaign, making him the true villain both in the story and to the player. The Invasion of Kalimdor has Mannoroth, who is seeking to bring the orcs back under his control, using them as his own personal army and having them slay Cenarius. Tichondrius also advises Mannoroth in the campaign without taking center stage like him. Eternity's End has Archimonde himself taking the reins by leading the invasion of Ashenvale, with Tichondrius once again appearing as his main lieutenant on several maps. Terror of the Tides has Illidan Stormrage for the majority of the campaign, who hunts for a dangerous artifact for use in an apocalyptic plan, though he gets hijacked by the Undead Scourge once they hunt Tyrande, so he performs an Enemy Mine with his brother to save her. Curse of the Blood Elves has Lord Garithos and the Undead Scourge who are both trying to kill the Blood Elves in the first half of the campaign. Then the second half pivots to Magtheridon, the ruler of Outland that Illidan seeks to topple. Legacy of the Damned has Balnazzar for Sylvanas, leader of a triumvirate with his two brothers, Detheroc and Varimathras. They seek to control Lordaeron in the name of the Burning Legion. For Arthas he has Illidan, who is leading the assault on Icecrown. Though it can be interpreted that Arthas himself is the villain, and he fully becomes a real Big Bad at the end of the campaign by becoming the Lich King. The Founding of Durotar has Admiral Proudmoore, who is attacking Durotar over his hatred of orcs.
 Warcraft (Video Game) / int_ad9559e6
featureApplicability
1.0
 Warcraft (Video Game) / int_ad9559e6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ad9559e6
 Warcraft (Video Game) / int_ae2b8366
type
Possessing a Dead Body
 Warcraft (Video Game) / int_ae2b8366
comment
Possessing a Dead Body: Death knights (the orcs' mage unit) were made by forcing the spirits of Gul'dan's warlocks into the corpses of human knights. In III, the original death knights were remade into liches (ranged Squishy Wizard), while the new death knights (evil version of The Paladin) are the reanimated bodies of human nobles under the Lich King's thrall.
 Warcraft (Video Game) / int_ae2b8366
featureApplicability
1.0
 Warcraft (Video Game) / int_ae2b8366
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ae2b8366
 Warcraft (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Warcraft (Video Game) / int_af3ea0e3
comment
The necromancer Kel'thuzad isn't too worried when Arthas kills him. He comes back to haunt (well, advise and snark at) him as a ghost after Arthas' Face–Heel Turn, and then gets reborn as a Lich, a much more powerful spellcaster, all according to their master Ner'zhul's plan.
 Warcraft (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Warcraft (Video Game) / int_af3ea0e3
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_af3ea0e3
 Warcraft (Video Game) / int_afc8ddc7
type
Armor-Piercing Attack
 Warcraft (Video Game) / int_afc8ddc7
comment
Armor-Piercing Attack: Piercing damage in II ignored armor.
 Warcraft (Video Game) / int_afc8ddc7
featureApplicability
1.0
 Warcraft (Video Game) / int_afc8ddc7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_afc8ddc7
 Warcraft (Video Game) / int_afd181c7
type
Xtreme Kool Letterz
 Warcraft (Video Game) / int_afd181c7
comment
Undead and demonic heroes have names like Baron Bloodbane, Baron Felblade, Duke Ragereaver, Duke Wintermaul, Lord Lightstalker, and Lord Soulrender (Death Knights); Terrordar, Bleakill, Necros, and Fearoth (Dreadlords); Rage Winterchill, Ras Splinterspine, Venim Iceblade, Rak Coldskull, and Kryptikk Soulslayer (Liches); Destromath and Brutillus (Pit Lords); and Blazefury, Hatespark, Ragepyre, and Singeslayer (Firelords), among various others.
 Warcraft (Video Game) / int_afd181c7
featureApplicability
1.0
 Warcraft (Video Game) / int_afd181c7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_afd181c7
 Warcraft (Video Game) / int_b032e4ed
type
Ms. Fanservice
 Warcraft (Video Game) / int_b032e4ed
comment
Ms. Fanservice: The Sorceress, and she's painfully aware of this.
 Warcraft (Video Game) / int_b032e4ed
featureApplicability
1.0
 Warcraft (Video Game) / int_b032e4ed
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b032e4ed
 Warcraft (Video Game) / int_b0bce7aa
type
Selective Obliviousness
 Warcraft (Video Game) / int_b0bce7aa
comment
Selective Obliviousness: Warcraft 2. Level 8: There's been a peasant revolt by guys wearing Alterac colors — how strange. Level 9: Uther Lightbringer was almost killed by Alliance ships sailing with Alterac colors — how strange. Level 10: Let's interrogate these traitors who were wearing Alterac colors when they were caught. Level 11: Alterac has betrayed us! So that's why their national banner has a Horde emblem on it.
 Warcraft (Video Game) / int_b0bce7aa
featureApplicability
1.0
 Warcraft (Video Game) / int_b0bce7aa
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b0bce7aa
 Warcraft (Video Game) / int_b0e18b32
type
Unique Enemy
 Warcraft (Video Game) / int_b0e18b32
comment
Unique Enemy: Some campaign missions will feature unique, custom-made enemies: "Countdown to Extinction", the last Prologue mission, has Siege Golems (not to be confused with the regular creep of the same name), modified Rock Golems with Siege damage and Fortified armor that can only attack buildings, but have the Slam ability to hurt and slow down your ground units. They take a lot of firepower to take down, and can reduce your defenses to ruins if they're not quickly dealt with. "King Arthas", the first "Legacy of the Damned" mission, has Milita Captains and Milita Commanders. The former are ranged units with Command Aura, Critical Strike and Envenomed Spears, while the latter are horseback Magic Knights with Chaos damage, the Healing Wave spell, Hardened Skin and Devotion Aura. The dwarves from "Into the Shadow Web Caverns", the seventh "Legacy of the Damned Mission", use modified Siege Engines that can attack normal units. Mercifully they lack their regular counterpart's Fortified armor, but rather than a slow, close ranged cannon blast they attack with rapid-fire flamethrowers.
 Warcraft (Video Game) / int_b0e18b32
featureApplicability
1.0
 Warcraft (Video Game) / int_b0e18b32
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b0e18b32
 Warcraft (Video Game) / int_b12007fd
type
Evil Is Burning Hot
 Warcraft (Video Game) / int_b12007fd
comment
Evil Is Burning Hot: The Burning Legion, as you would expect from the name.
 Warcraft (Video Game) / int_b12007fd
featureApplicability
1.0
 Warcraft (Video Game) / int_b12007fd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b12007fd
 Warcraft (Video Game) / int_b1346878
type
Fate Worse than Death
 Warcraft (Video Game) / int_b1346878
comment
Fate Worse than Death: Being turned into an undead is generally regarded as this, belying Medivh's claim that Arthas would find "only death in the cold north". Arthas refuses to give Sylvanas a clean death for resisting him and instead tortures her and raises her as a banshee.
 Warcraft (Video Game) / int_b1346878
featureApplicability
1.0
 Warcraft (Video Game) / int_b1346878
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b1346878
 Warcraft (Video Game) / int_b162d215
type
Mook Commander
 Warcraft (Video Game) / int_b162d215
comment
Mook Commander: The Kodo Beast unit has a passive ability called "War Drums", which is essentially an aura that makes surrounding orc units deal more damage to their opponents. Many Hero Units have some kind of passive ability that works like this. The Tauren Chieftain's Endurance Aura increases movement and attack speed, the Paladin's Devotion Aura increases armor, etc.
 Warcraft (Video Game) / int_b162d215
featureApplicability
1.0
 Warcraft (Video Game) / int_b162d215
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b162d215
 Warcraft (Video Game) / int_b1a3ce24
type
Horned Humanoid
 Warcraft (Video Game) / int_b1a3ce24
comment
Horned Humanoid: Illidan, Dreadlords, Kil'jaeden, and — well, Malfurion is more antlered, but still.
 Warcraft (Video Game) / int_b1a3ce24
featureApplicability
1.0
 Warcraft (Video Game) / int_b1a3ce24
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b1a3ce24
 Warcraft (Video Game) / int_b1c4bc94
type
Arbitrary Weapon Range
 Warcraft (Video Game) / int_b1c4bc94
comment
Arbitrary Weapon Range: Siege units all have minimum range and are completely defenseless against melee units.
 Warcraft (Video Game) / int_b1c4bc94
featureApplicability
1.0
 Warcraft (Video Game) / int_b1c4bc94
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b1c4bc94
 Warcraft (Video Game) / int_b1ddb121
type
Remixed Level
 Warcraft (Video Game) / int_b1ddb121
comment
Remixed Level: The first and last Murloc island maps in the demo's Prologue campaign, included with the Frozen Throne expansion. Andorhal is visited twice in Reign of Chaos ("The Cult of the Damned" and "Digging Up the Dead" respectively), during different seasons and for literally opposite reasons. "The Siege of Dalaran" in Reign of Chaos becomes "The Ruins of Dalaran" in The Frozen Throne. The Tomb of Sargeras, initially featured in Warcraft II, makes another appearance in Frozen Throne.
 Warcraft (Video Game) / int_b1ddb121
featureApplicability
1.0
 Warcraft (Video Game) / int_b1ddb121
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b1ddb121
 Warcraft (Video Game) / int_b2044832
type
Savage Piercings
 Warcraft (Video Game) / int_b2044832
comment
Savage Piercings: In Warcraft III, trolls have bone piercings.
 Warcraft (Video Game) / int_b2044832
featureApplicability
1.0
 Warcraft (Video Game) / int_b2044832
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b2044832
 Warcraft (Video Game) / int_b2280b66
type
Retcon
 Warcraft (Video Game) / int_b2280b66
comment
Retcon: The third game made quite a few. The orcs being an an evil bloodthirsty horde in the first two games was attributed to the blood of Mannoroth and demonic influence in general, rather than them being naturally belligerent even before making contact with Kil'jaeden. Shaman magic has been changed into wholesome nature magic, incompatible with the warlock magic and necromancy that the old Horde switched to. Medivh was changed from an Evil Sorcerer who had been evil all along into a Fallen Hero in one of the tie-in novels, Warcraft: The Last Guardian. There are also some retcons specific to Reforged. One of them involves siege units and some flying units. Those were remodeled and renamed in the Frozen Throne expansion (orcish catapults became demolishers, for example), while the original Reign of Chaos campaigns kept the original versions. Reforged, however, changed all the siege units in Reign of Chaos to their Frozen Throne versions.
 Warcraft (Video Game) / int_b2280b66
featureApplicability
1.0
 Warcraft (Video Game) / int_b2280b66
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b2280b66
 Warcraft (Video Game) / int_b26e05d2
type
No Cure for Evil
 Warcraft (Video Game) / int_b26e05d2
comment
No Cure for Evil: In Warcraft I and II, the Orcish Horde had no healing spells (although Berserkers in Warcraft II had the ability to slowly regain lost health, and Death Knights could heal themselves with Death Coil). In the expansion for II, the Orc heroes (whose deaths meant mission failure) had way more HP then their human counterparts to make up for this. Even after their Heel–Face Turn in Warcraft III, the orcish Horde only had the Witch Doctor's Healing Ward (which requires an assload of research to actually unlock) till the expansion added the Shadow Hunter and the Voodoo Lounge to buy early healing items. Averted with the Scourge in Warcraft III who had several effective skills to heal their units like Death Coil and Vampiric Aura. The expansion even gave them a dedicated healing unit, the Obsidian Statue. Played straight with the Naga, who don't have any unit or hero capable of healing.
 Warcraft (Video Game) / int_b26e05d2
featureApplicability
-1.0
 Warcraft (Video Game) / int_b26e05d2
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b26e05d2
 Warcraft (Video Game) / int_b2c737e8
type
Klingon Promotion
 Warcraft (Video Game) / int_b2c737e8
comment
Klingon Promotion: Arthas claimed the title of king of Lordaeron after killing his father Terenas. Orgrim Doomhammer becomes the Warchief during the First War after murder of Blackhand, the previous Warchief.
 Warcraft (Video Game) / int_b2c737e8
featureApplicability
1.0
 Warcraft (Video Game) / int_b2c737e8
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b2c737e8
 Warcraft (Video Game) / int_b2ceabcd
type
Nice Day, Deadly Night
 Warcraft (Video Game) / int_b2ceabcd
comment
Nice Day, Deadly Night: Inverted in the case of most neutral monsters which sleep at night, making it easier to approach them. However, some turn invisible and remain awake, turning a Curb-Stomp Battle against a few monsters into a sudden ambush. Inverted for the Night Elves, who fight much better at night than in the day, being able to turn invisible and slowly regenerating. More importantly, their Moon Wells will regenerate mana at night, giving them a constant source of healing; anyone raiding a Night Elf base at night is in for a bad time.
 Warcraft (Video Game) / int_b2ceabcd
featureApplicability
1.0
 Warcraft (Video Game) / int_b2ceabcd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b2ceabcd
 Warcraft (Video Game) / int_b30db865
type
Space Compression
 Warcraft (Video Game) / int_b30db865
comment
Space Compression: All maps are much smaller than as described in the lore. For example Stralhome is described as a city that used to have thousands of inhabitants, but in the game it only had about 60 houses.
 Warcraft (Video Game) / int_b30db865
featureApplicability
1.0
 Warcraft (Video Game) / int_b30db865
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b30db865
 Warcraft (Video Game) / int_b3198876
type
Simpleton Voice
 Warcraft (Video Game) / int_b3198876
comment
Simpleton Voice: Peasants and Ogres in Warcraft II and III. Averted with the orcish peons, who are supposedly just as dumb as human peasants, though you can still hear some Hulk Speak from them.
 Warcraft (Video Game) / int_b3198876
featureApplicability
-1.0
 Warcraft (Video Game) / int_b3198876
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b3198876
 Warcraft (Video Game) / int_b412d9d7
type
Instant Militia
 Warcraft (Video Game) / int_b412d9d7
comment
Instant Militia: In III, Humans can use Call to Arms at their Town Hall to call all nearby Peasants (or command individual Peasants directly) to go to the Town Hall and arm themselves, becoming Militia for 45 seconds. Only the starting Town Hall can do this by default; expansions must upgrade to Keep or Castle first (they used to be able to Call to Arms at the base Town Hall level until Human players started abusing it).
 Warcraft (Video Game) / int_b412d9d7
featureApplicability
1.0
 Warcraft (Video Game) / int_b412d9d7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b412d9d7
 Warcraft (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Warcraft (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: The blood elven spellbreakers in the intro cutscene of the Lord of Outland mission in the Curse of the Blood Elves campaign in Warcraft III: The Frozen Throne rush wave after wave into the Black Citadel, only to be instantly killed by the Citadel's defenses.
 Warcraft (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Warcraft (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b58b4e3c
 Warcraft (Video Game) / int_b59bbb0c
type
Moving Buildings
 Warcraft (Video Game) / int_b59bbb0c
comment
Moving Buildings: Justified for Night Elves, since some of their buildings are sapient, partially-humanoid trees.
 Warcraft (Video Game) / int_b59bbb0c
featureApplicability
1.0
 Warcraft (Video Game) / int_b59bbb0c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b59bbb0c
 Warcraft (Video Game) / int_b5b1709a
type
Vanilla Unit
 Warcraft (Video Game) / int_b5b1709a
comment
Vanilla Unit: Warcraft III: Downplayed by the base units of each faction. Humans have Footmen, Orcs have Grunts, Night Elves have Archers, and Undead have Ghouls. They are the overall weakest (non-worker) in each faction and do not come with any abilities by default. However, each can gain a (rather unexciting) ability via research. Footmen can learn "Defend" which slows them down but increases their defense, Orcs get a passive health/damage boost, Archers gain additional range, and Ghouls can learn to "Cannibalize" nearby corpses to regain health. Some maps feature mercenary camps where different creeps can be hired to supplement a player's forces. For the most part they have no special abilities apart from higher stats (and being unaffected by weapon and armor upgrades means they'll die faster against late-game units), though some have spells or abilities otherwise unavailable to a player (such as the Harpy Windwitch's Faerie Fire, a Night Elf spell, or the Razormane Medicine Man's Healing Ward, an Orc spell). Even those with abilities are situationally useful (a Forest Troll High Priest has Heal and Inner Fire, same as an Alliance priest... but its food cost is twice that of a priest).
 Warcraft (Video Game) / int_b5b1709a
featureApplicability
1.0
 Warcraft (Video Game) / int_b5b1709a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b5b1709a
 Warcraft (Video Game) / int_b5e5d9e9
type
Uniqueness Rule
 Warcraft (Video Game) / int_b5e5d9e9
comment
Uniqueness Rule: In III, in skirmish games, you can have up to three heroes, and only get one of any type including the mercenary ones.
 Warcraft (Video Game) / int_b5e5d9e9
featureApplicability
1.0
 Warcraft (Video Game) / int_b5e5d9e9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b5e5d9e9
 Warcraft (Video Game) / int_b64b1fc1
type
Left for Dead
 Warcraft (Video Game) / int_b64b1fc1
comment
Left for Dead: Arthas left Muradin, his old friend, to lie fatally wounded after claiming Frostmourne in Reign of Chaos. Maiev to Tyrande in The Frozen Throne, abandoning her in order to pursue Illidan. She might've gotten away with it too if Kael'thas hadn't spilled the beans.
 Warcraft (Video Game) / int_b64b1fc1
featureApplicability
1.0
 Warcraft (Video Game) / int_b64b1fc1
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b64b1fc1
 Warcraft (Video Game) / int_b6a0878c
type
Transmutation
 Warcraft (Video Game) / int_b6a0878c
comment
Transmutation: The Goblin Alchemist's Transmute ability in III instantly kills an enemy unit and gives gold depending on its cost. It can only be used on weaker creeps and has a long cooldown period, though.
 Warcraft (Video Game) / int_b6a0878c
featureApplicability
1.0
 Warcraft (Video Game) / int_b6a0878c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b6a0878c
 Warcraft (Video Game) / int_b6a3535d
type
Infinity +1 Element
 Warcraft (Video Game) / int_b6a3535d
comment
Chaos Damage is the game's Infinity +1 Element and is used mainly by strong neutral units, certain powerful campaign units, and a small handful of playable ones (like the Demon Hunter under Metamorphosis and the Dreadlord's Infernal). It deals normal damage to all armor types, including the Purposely Overpowered Divine armor which reduces all other attacks to Scratch Damage.
 Warcraft (Video Game) / int_b6a3535d
featureApplicability
1.0
 Warcraft (Video Game) / int_b6a3535d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b6a3535d
 Warcraft (Video Game) / int_b6baad83
type
Hero Unit
 Warcraft (Video Game) / int_b6baad83
comment
Many Hero Units have some kind of passive ability that works like this. The Tauren Chieftain's Endurance Aura increases movement and attack speed, the Paladin's Devotion Aura increases armor, etc.
 Warcraft (Video Game) / int_b6baad83
featureApplicability
1.0
 Warcraft (Video Game) / int_b6baad83
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b6baad83
 Warcraft (Video Game) / int_b707726f
type
Hypocritical Humor
 Warcraft (Video Game) / int_b707726f
comment
Hypocritical Humor: A possibly unintentional example, since it is not treated as a joke in universe, but this line from a huntress in response to Grom Hellscream cutting trees.
 Warcraft (Video Game) / int_b707726f
featureApplicability
1.0
 Warcraft (Video Game) / int_b707726f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b707726f
 Warcraft (Video Game) / int_b73379e4
type
Double-Edged Buff
 Warcraft (Video Game) / int_b73379e4
comment
Double-Edged Buff: In Warcraft III: Unholy Frenzy increases movement and attack speed at the cost of steadily draining health. The Berserk ability increases the caster's attack speed but also increases damage taken. The Banish ability can be cast on friend or foe, makes the target immune to physical attacks, but also slows them, makes them unable to attack, and increases their vulnerability to spells and the Magic damage type. The Purge spell removes all buffs and debuffs from a target but slows their movement speed afterwards. The Defend ability greatly reduces Piercing damage taken and can even send a Piercing attack back in the attacker's face, but greatly slows movement. The Dragonhawk Rider has two: Aerial Shackles prevents a flyer from moving and deals damage to it, while Cloud prevents enemy buildings from attacking. Using either one prevents the unit from moving or attacking without ending the spell prematurely. The Druid of the Claw's Bear Form spell turns him into a bear, making him a heavy melee unit, but greatly reducing mana regeneration and preventing him from casting its Rejuvenation spell. The Druid of the Talon's Storm Crow Form similarly turns him into a purely Anti-Air flyer that can't hit ground units or cast Cyclone. In the original game, both are unable to cast their first buff spell (which increases ally damage/decreases enemy armor) while the expansion lets them do so with another upgrade. The Tinker's ultimate transforms him into a Tank-Tread Mecha, increasing his damage (especially against buildings) and making him immune to a number of spells by making him a Mechanical unit. However, this includes healing spells, requiring the use of healing items or a Worker Unit to slowly repair him (admittedly, if the battle isn't too heavy, this can be a benefit, using resources rather than precious mana to heal him). The Crypt Fiend can burrow in the ground to become invisible and heal much faster, but can't move or attack. The Obsidian Statue (a support caster that restores mana or health around itself) can transform into a Destroyer, a heavy air unit with powerful Anti-Magic spells. The catch is that it has negative mana regeneration, and has to use most of those spells to keep dealing high damage.
 Warcraft (Video Game) / int_b73379e4
featureApplicability
1.0
 Warcraft (Video Game) / int_b73379e4
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b73379e4
 Warcraft (Video Game) / int_b749f89d
type
Our Ogres Are Hungrier
 Warcraft (Video Game) / int_b749f89d
comment
Our Ogres Are Hungrier: For starters, they have two heads and can use magic. Except Stonemaul Ogres, who have only one head.
 Warcraft (Video Game) / int_b749f89d
featureApplicability
1.0
 Warcraft (Video Game) / int_b749f89d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b749f89d
 Warcraft (Video Game) / int_b77a6d82
type
Evil Is Deathly Cold
 Warcraft (Video Game) / int_b77a6d82
comment
Evil Is Deathly Cold: The Undead Scourge. It's based in a snowy continent of Northrend, and many of their units have ice-based powers, such as the Lich, a powerful frost mage, and the Frost Wyrm, an undead dragon that breathes ice.
 Warcraft (Video Game) / int_b77a6d82
featureApplicability
1.0
 Warcraft (Video Game) / int_b77a6d82
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b77a6d82
 Warcraft (Video Game) / int_b79a7274
type
Color-Coded Armies
 Warcraft (Video Game) / int_b79a7274
comment
Color-Coded Armies: An RTS mainstay for telling people apart. Notably, the campaigns have different factions associated with different colors: The humans of Lordaeron and Night Elf Sentinels tend to be various shades of blue, the Orcish Horde is colored red, the Undead Scourge and Naga are purple (although the Naga switch to teal when both are in the same mission), and the Burning Legion is usually green. Neutral units always use the color black.
 Warcraft (Video Game) / int_b79a7274
featureApplicability
1.0
 Warcraft (Video Game) / int_b79a7274
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b79a7274
 Warcraft (Video Game) / int_b7e0c5ff
type
Love Triangle
 Warcraft (Video Game) / int_b7e0c5ff
comment
Love Triangle: We have the old Malfurion-Tyrande-Illidan triangle in Reign of Chaos. In Frozen Throne, we get hints that there was a triangle between Arthas-Jaina-Kael, which is confirmed in Rise of the Lich King.
 Warcraft (Video Game) / int_b7e0c5ff
featureApplicability
1.0
 Warcraft (Video Game) / int_b7e0c5ff
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b7e0c5ff
 Warcraft (Video Game) / int_b89ed08a
type
Obvious Rule Patch
 Warcraft (Video Game) / int_b89ed08a
comment
The Alliance's sorceresses can make any unit invisible for a while, but any action other than moving breaks the spell. It's especially nasty in combination with a high-level Archmage, as you can sneak the invisible unit into the enemy's base and then have the Archmage Mass Teleport the rest of your army to it. Later game patches prevent you from casting this on Sappers and Clockwerk Goblins.
 Warcraft (Video Game) / int_b89ed08a
featureApplicability
1.0
 Warcraft (Video Game) / int_b89ed08a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b89ed08a
 Warcraft (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Warcraft (Video Game) / int_b8e3f20a
comment
Demoted to Extra: Ogres have a major role in Warcraft II but are neutral creeps and mercenaries in Warcraft III. Ditto for Goblins (mostly as merchants.) Goblins get hit with a double whammy as they were originally planned to become an Ascended Extra — being the sixth playable race in Warcraft IIInote the fifth was the Burning Legion, before Blizzard realized that even just four races would be hard enough to balance. Gnomes were cut from WC3 entirely, only seen again when World of Warcraft came around. The Alliance campaign in the Frozen Throne expansion focuses largely on the plight of Kael'thas and his Blood Elf remnants... for about two and a half missions. Then they became more or less Out of Focus as the story importance shifted to Illidan and his Naga (made worse by the Blood Elf forces being completely irrelevant alongside the much stronger Naga). By the middle of the Undead campaign, the Blood Elves are out-and-out Mooks with the exception of Kael'thas himself.
 Warcraft (Video Game) / int_b8e3f20a
featureApplicability
1.0
 Warcraft (Video Game) / int_b8e3f20a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b8e3f20a
 Warcraft (Video Game) / int_b9085a47
type
Summon Magic
 Warcraft (Video Game) / int_b9085a47
comment
Summon Magic: Many heroes or magic caster units can temporarily create other units to fight in your army. Hero-summoned units are usually pretty tough, however, dispelling effects damage or destroy the summoned creature (a Tauren spirit walker can wipe out a squadron of skeletons). In Warcraft: Orcs and Humans the Major Summoning spell is the most powerful and expensive for each side, summoning for a limited time ranged water elementals and huge blade-wielding daemons for the humans and orcs respectively. There is also a Minor Summoning spell, that summons up to four Fragile Speedster Scorpions (for Humans) or Spiders (for Orcs).
 Warcraft (Video Game) / int_b9085a47
featureApplicability
1.0
 Warcraft (Video Game) / int_b9085a47
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b9085a47
 Warcraft (Video Game) / int_b97a2fa7
type
Forced Transformation
 Warcraft (Video Game) / int_b97a2fa7
comment
Forced Transformation: Sorceress' "Polymorph" and Shadow Hunter's "Hex" spells can turn opponents into critters for a short while. Quite a few mobs and bosses have access to these spells as well. In WC2, the wizard's polymorph is a permanent instakill move, which simply turns any hostile (or friendly if it has disappointed you somehow) unit into the tileset-appropriate critter. There's a reason it's one of the most expensive abilities to both research and cast.
 Warcraft (Video Game) / int_b97a2fa7
featureApplicability
1.0
 Warcraft (Video Game) / int_b97a2fa7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b97a2fa7
 Warcraft (Video Game) / int_b98a8902
type
Soul Eating
 Warcraft (Video Game) / int_b98a8902
comment
Soul Eating: Frostmourne hungers!
 Warcraft (Video Game) / int_b98a8902
featureApplicability
1.0
 Warcraft (Video Game) / int_b98a8902
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b98a8902
 Warcraft (Video Game) / int_b9abf327
type
How Much More Can He Take?
 Warcraft (Video Game) / int_b9abf327
comment
How Much More Can He Take?: Unless attack damage and skills are edited, heroes with levels above 2,000 can hardly damage each other. Of course, this is extremely unlikely to show up in practice except in particularly outlandish custom games since heroes only go up to 10 in regular matches.
 Warcraft (Video Game) / int_b9abf327
featureApplicability
1.0
 Warcraft (Video Game) / int_b9abf327
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b9abf327
 Warcraft (Video Game) / int_b9f472b
type
Storming the Castle
 Warcraft (Video Game) / int_b9f472b
comment
Storming the Castle: The Blood Elf/Naga/Lost One Draenei coalition storming the Black Citadel Temple, the residence of Magtheridon, the Lord of Outland. The final missions of both sides in the first game, with the Humans assaulting the Blackrock Spire and the Orcs storming the Stormwind Keep. The siege of Dalaran for a notable one from the second.
 Warcraft (Video Game) / int_b9f472b
featureApplicability
1.0
 Warcraft (Video Game) / int_b9f472b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_b9f472b
 Warcraft (Video Game) / int_ba23caad
type
Pelts of the Barbarian
 Warcraft (Video Game) / int_ba23caad
comment
Pelts of the Barbarian: Beastmasters in III wear animal skin loincloths and hoods... and that's it, really. Orc shamans wear wolfskins as well.
 Warcraft (Video Game) / int_ba23caad
featureApplicability
1.0
 Warcraft (Video Game) / int_ba23caad
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ba23caad
 Warcraft (Video Game) / int_ba5bd7
type
Ignored Expert
 Warcraft (Video Game) / int_ba5bd7
comment
Ignored Expert: The Dalaran Ambassador from "The Warning" counts as this; when he warns the council that "The orcs are not our primary concern here... this plague that has gripped the northlands could have dire ramifications", another ambassador laughs him down: "Plague? You wizards are just being paranoid!"
 Warcraft (Video Game) / int_ba5bd7
featureApplicability
1.0
 Warcraft (Video Game) / int_ba5bd7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ba5bd7
 Warcraft (Video Game) / int_baaf641a
type
King Mook
 Warcraft (Video Game) / int_baaf641a
comment
King Mook: Bloodfeast,and the Butcher. They look like abominations but much bigger. Bloodfeast is not that strong, and only benefits from having a lot of health points. Whereas Butcher does pose a great threat, even to two high-level heroes like Illidan and Kael. Creeps of level 7 and above usually fulfill this role, being the leaders of the highest level groups and being as strong as a hero of medium or even high level.
 Warcraft (Video Game) / int_baaf641a
featureApplicability
1.0
 Warcraft (Video Game) / int_baaf641a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_baaf641a
 Warcraft (Video Game) / int_bad22526
type
What If?
 Warcraft (Video Game) / int_bad22526
comment
What If?: One of the tie-in manga brought up an interesting question: What if Jaina didn't leave Arthas at Stratholme? Well, Arthas wouldn't have become the Lich King. There'd be a Lich Queen, though.
 Warcraft (Video Game) / int_bad22526
featureApplicability
1.0
 Warcraft (Video Game) / int_bad22526
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_bad22526
 Warcraft (Video Game) / int_bae0dc44
type
Animal Stampede
 Warcraft (Video Game) / int_bae0dc44
comment
Animal Stampede: In Warcraft III: The Frozen Throne, The Beastmaster's ultimate skill, appropriately named "Stampede", summons Thunder Lizards to run in straight lines until they run into something and explode.
 Warcraft (Video Game) / int_bae0dc44
featureApplicability
1.0
 Warcraft (Video Game) / int_bae0dc44
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_bae0dc44
 Warcraft (Video Game) / int_bb0c6499
type
Plaguemaster
 Warcraft (Video Game) / int_bb0c6499
comment
Plague Master: The Lich King spends much of Warcraft III spreading his Plague of Undeath across Lordaeron, and the Scourge's units have a few disease-related abilities on the battlefield.
 Warcraft (Video Game) / int_bb0c6499
featureApplicability
1.0
 Warcraft (Video Game) / int_bb0c6499
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_bb0c6499
 Warcraft (Video Game) / int_bbd319f4
type
Sinister Scimitar
 Warcraft (Video Game) / int_bbd319f4
comment
Sinister Scimitar: Warcraft III Skeletons wield scimitars, no matter what weapon the creature they were created from was holding. The then-evil Raiders used scimitars in Warcraft I. Daemons have used flaming scimitars throughout the series.
 Warcraft (Video Game) / int_bbd319f4
featureApplicability
1.0
 Warcraft (Video Game) / int_bbd319f4
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_bbd319f4
 Warcraft (Video Game) / int_bbfaa837
type
Knight Templar
 Warcraft (Video Game) / int_bbfaa837
comment
Knight Templar: The Silver Hand under Arthas, during his Start of Darkness.
 Warcraft (Video Game) / int_bbfaa837
featureApplicability
1.0
 Warcraft (Video Game) / int_bbfaa837
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_bbfaa837
 Warcraft (Video Game) / int_bc00493f
type
Precision F-Strike
 Warcraft (Video Game) / int_bc00493f
comment
Precision F-Strike: Done a few times. Oddly enough, the dwarf units seem to get a pass on this: "Take this, yeh bahstud!" for both the Mortar Team and Muradin, though with different word emphasis.
 Warcraft (Video Game) / int_bc00493f
featureApplicability
1.0
 Warcraft (Video Game) / int_bc00493f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_bc00493f
 Warcraft (Video Game) / int_bc74ef27
type
Berserk Button
 Warcraft (Video Game) / int_bc74ef27
comment
In the first game, the human side has the rescue of Sir Lothar and an expedition to kill Medivh. A mission at Sunnyglade was for all effects baseless due to a bug with the rescue of the peasants, a Berserk Button for the entire enemy orc camp that resulted in a Death or Glory Attack before the 1.21 version. The orc campaign has the death of Griselda at The Dead Mines and the rescue of Garona from Northshire Abbey.
 Warcraft (Video Game) / int_bc74ef27
featureApplicability
1.0
 Warcraft (Video Game) / int_bc74ef27
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_bc74ef27
 Warcraft (Video Game) / int_bce5c3ec
type
Neutrals, Critters, and Creeps
 Warcraft (Video Game) / int_bce5c3ec
comment
Neutrals, Critters, and Creeps: Warcraft I had a rudimentary version of this, as Dungeon missions contained enemy units that were not available to either faction, such as Brigands, Slimes, Ogres, etc. Warcraft II introduced Critters, harmless animals that appear on most maps, but serve little purpose other than adding flavour and occasionally getting in someone's way. Warcraft III also had critters, and introduced Creeps, small bands of neutral monsters that mostly served to provide experience points for Hero units and loot before fighting the enemy proper.
 Warcraft (Video Game) / int_bce5c3ec
featureApplicability
1.0
 Warcraft (Video Game) / int_bce5c3ec
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_bce5c3ec
 Warcraft (Video Game) / int_bd80cdeb
type
Weaponized Offspring
 Warcraft (Video Game) / int_bd80cdeb
comment
Weaponized Offspring: In III. Nerubians and Hydras spawn two smaller Nerubians / Hydras on death (the Ancient Hydra spawns two normal Hydras and they in turn each spawn two smaller ones). In the Nerubian's case it's explained as their carrying their young into battle. Crypt Fiends and Nerubians attack with what seems to be tiny, floating spiderlings. You can also notice that said spiders will float back to the user after being cast. Furthermore, the description of the Nerubian unit implies this.
 Warcraft (Video Game) / int_bd80cdeb
featureApplicability
1.0
 Warcraft (Video Game) / int_bd80cdeb
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_bd80cdeb
 Warcraft (Video Game) / int_be38c5d3
type
Water Is Womanly
 Warcraft (Video Game) / int_be38c5d3
comment
Water Is Womanly: Water Elementals in Orcs and Humans resembled women. This turned out to be Early-Installment Weirdness since in III and other appearances in the universe thereafter, Water Elementals had a more gorilla-like shape with massive forearms and a less humanlike head which leaned far forward from their torso.
 Warcraft (Video Game) / int_be38c5d3
featureApplicability
1.0
 Warcraft (Video Game) / int_be38c5d3
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_be38c5d3
 Warcraft (Video Game) / int_be9b0535
type
Home Base
 Warcraft (Video Game) / int_be9b0535
comment
A fully-upgraded fortress looks like a massive obsidian skull surrounded by black spires, complete with a volcanic glow from the eye sockets.
 Warcraft (Video Game) / int_be9b0535
featureApplicability
1.0
 Warcraft (Video Game) / int_be9b0535
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_be9b0535
 Warcraft (Video Game) / int_bec0417c
type
Happily Married
 Warcraft (Video Game) / int_bec0417c
comment
Happily Married: Malfurion Stormrage and Tyrande.
 Warcraft (Video Game) / int_bec0417c
featureApplicability
1.0
 Warcraft (Video Game) / int_bec0417c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_bec0417c
 Warcraft (Video Game) / int_bec2f925
type
Murder Into Malevolence
 Warcraft (Video Game) / int_bec2f925
comment
Murder Into Malevolence: Banshees are ghosts of elven women slain during Arthas' conquest of Silvermoon, with only their voices left to express their hatred and suffering. The first banshee was Sylvannas Windrunner, the honorable Forest Ranger who leads Silvermoon's defense. Arthas ignores her request for a quick death and instead consigns her to the eternal suffering of undeath; when freed from his domination, she becomes a cruel and spiteful creature who eventually leads the independent splinter faction of the undead known as the Forsaken.
 Warcraft (Video Game) / int_bec2f925
featureApplicability
1.0
 Warcraft (Video Game) / int_bec2f925
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_bec2f925
 Warcraft (Video Game) / int_bf3db3
type
Instrumental Weapon
 Warcraft (Video Game) / int_bf3db3
comment
Instrumental Weapon: The Orcs' Kodo Beast riders use throwing axes as drumsticks. When they need to attack, they simply throw the axes they're holding and pull out a new pair.
 Warcraft (Video Game) / int_bf3db3
featureApplicability
1.0
 Warcraft (Video Game) / int_bf3db3
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_bf3db3
 Warcraft (Video Game) / int_c1105f41
type
Hold the Line
 Warcraft (Video Game) / int_c1105f41
comment
Sentinel Mission 4 is normally a tense Hold the Line affair as you try to get your runner to safety while your base is under siege, but if you build a very tight wall of Ancient Protectors at your base and have Archers camp behind them near Moon Wells for healing, melee units will have to go a long way around to reach them. The Dragon Turtles will catch a bad case of Artificial Stupidity and try to go around and Devour the Archers and get burned down fast by projectile fire. The remaining Naga units attacking won't fare much better to the hail of boulders and Arrows and it's a simple matter of repairing structures between battles. This makes focusing on sending your Runner to sea very simple.
 Warcraft (Video Game) / int_c1105f41
featureApplicability
1.0
 Warcraft (Video Game) / int_c1105f41
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c1105f41
 Warcraft (Video Game) / int_c1265778
type
Status Infliction Attack
 Warcraft (Video Game) / int_c1265778
comment
Status Infliction Attack: For Warcraft III: The Firelord's Incinerate passive/autocast (depending on the game version) inflicts the debuff on the target with every attack, which causes the target to take increasing damage over time, and if it dies under the effect, it explodes and deals damage to nearby units. Blue Dragons and Frost Wyrms breathe cold air that slows enemies, as do heroes with an Orb of Frost. Frost Wyrms can be upgraded to have Freezing Breath, which stuns buildings. Troll Batriders can be upgraded to have Liquid Fire, which causes affected buildings to take damage over time, attack slower, and can't be repaired. Units with Envenomed Weapons deal damage over time to the target, though they can't die from it. Slow Poison does the same but also slows the target. The Black Arrow spell and Orb of Darkness inflict a debuff on targets that spawns a skeleton warrior if the target dies under the effect. Cold Arrows slow the target's movement and attack speed. The Orb of Slow sometimes reduces the target's movement and attack speed. In the expansion, every faction can buy an Orb item that gives melee heroes a short-ranged anti-air attack and has a passive effect with every attack: Depending on the game version, the Alliance's Orb of Fire either deals Splash Damage or causes healing spells on the target to lose potency. The Undead's Orb of Corruption reduces the target's armor. The Horde's Orb of Lightning can purge a target of its buffs and debuffs, slow it, and deals extra damage to summons. The Night Elves' Orb of Poison deals damage over time.
 Warcraft (Video Game) / int_c1265778
featureApplicability
1.0
 Warcraft (Video Game) / int_c1265778
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c1265778
 Warcraft (Video Game) / int_c15518fc
type
World Pillars
 Warcraft (Video Game) / int_c15518fc
comment
World Pillars: The continent of Northrend is sometimes known as the "roof of the world". In Warcraft 3, Malfurion received a vision of Northrend crumbling and feared that Illidan's spell from the Eye of Sargeras may destroy the world.
 Warcraft (Video Game) / int_c15518fc
featureApplicability
1.0
 Warcraft (Video Game) / int_c15518fc
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c15518fc
 Warcraft (Video Game) / int_c1acbcff
type
Wings Do Nothing
 Warcraft (Video Game) / int_c1acbcff
comment
Wings Do Nothing: Demonic Dreadlords, Doomguards, Illidan Stormrage and other Demon Hunters in Warcraft III have huge bat wings, but can't fly. One of the Dreadlord's Stop Poking Me! quotes says, "If I have wings, why am I always walking?" Most ridiculous are the Pit Lords, enormous scaled demonic centaur things with a set of woefully inadequate wings sprouting from their humanoid torso (although Mannoroth uses his wings as a shield in a FMV scene). The Daemons in Warcraft I also have non-functional batlike wings.
 Warcraft (Video Game) / int_c1acbcff
featureApplicability
1.0
 Warcraft (Video Game) / int_c1acbcff
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c1acbcff
 Warcraft (Video Game) / int_c25bfd17
type
Hook Hand
 Warcraft (Video Game) / int_c25bfd17
comment
Hook Hand: The Shattered Hand Clan and its leader Kargath Bladefist, who have a custom to cut off their left hand to replace it with a weapon as a part of the clan's initiation ritual.
 Warcraft (Video Game) / int_c25bfd17
featureApplicability
1.0
 Warcraft (Video Game) / int_c25bfd17
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c25bfd17
 Warcraft (Video Game) / int_c2c32a79
type
A Commander Is You
 Warcraft (Video Game) / int_c2c32a79
comment
A Commander Is You: The first two games feature Cosmetically Different Sides, but Warcraft III features far more diversity. The four sides are: Human Alliance: Numbers — Balanced/Spammer, Doctrine — Economist/Unit Specialist/Turtle. In one of the biggest cases of Irony in the game, Humans are arguably better Spammers than even the Undead. Their units are average early on and though they fall off in late-game power, Gryphon Riders are very well-rounded end-game air. They have relatively cheap food costs, and their spellcasters are among the best in the game when massed and backed by an Archmage's Brilliance Aura. Even in the early game, Humans' go-to creeping strategy involves throwing a horde of Militia at the nearest creep camp, and since Militia revert to Peasants after their timer is up, this incidentally makes them great at capturing early expansions by having Militia mow down the creeps guarding them and then speed-build a Town Hall after they're done. Even their towers can be easily spammed, due to their quick build time, cheap cost, and high damage, which also makes a fortified Human base very hard to take without heavy losses. Humans also have a large number of specialized counter units, such as Dragonhawks for bulky air units, Siege Engines and Flying Machines for massed air units and buildings, Knights for ranged enemies, Gryphon Riders for devastating massed Heavy Armor targets and Spell Breakers for mages, letting them prepare for any foe by grabbing whatever counter they need in sufficiently large numbers. Orcish Horde: Numbers — Elitist, Doctrine — Brute and Technical. Their structures and units cost more overall, but have more health and/or damage than their contemporaries in other factions. The Orc army mainly specializes in charging into enemy ranks with bulky melee units and a few high-damage ranged attackers, with their spellcasters mainly serving as force multipliers with the Shaman buffing them using Bloodlust and the Witch Doctor giving area-of-effect healing. While they lack significant air power, their Wind Riders are still potent harassment units against bases while the opponent is away. They have a few unconventional anti-air defenses, such as the Raider's Ensnare and the Batrider's Unstable Concoction, though a certain amount of micromanagement is required to use these well and to get the most out of their casters and heroes. The best representative of their Technical side is the Blademaster, a speedy and stealthy Glass Cannon hero. A well-controlled Blademaster is an utter terror, capable of shredding armies and putting unrelenting pressure on the enemy's workers, but if your control isn't up to scratch, he will not be able to use his massive damage output to its full potential and get put down in seconds. Undead Scourge: Numbers — Spammer/Elitist, Doctrine — Technical/Industrialist/Brute. Possessing cheaper but more fragile units and structures, they are different from the Orcs and Humans in how they gather resources — Worker Units gather Gold from Gold Mines after they have been "haunted", but Ghouls, your basic infantry, are responsible for gathering lumber. This is ultimately to their advantage, since it means committing less of your food count to resource gathering than other races require. Replacing the Orcs as the faction who summon expendable skeleton Mooks, they also have nifty abilities obviously designed for dirty fighting, and their heroes' main power comes from their ability to indiscriminately blast apart anything that crosses their path with their spells. Also in their favour is that, uniquely, their buildings are constructed summoned to the battlefield automatically, letting them build multiple structures simultaneously without tying up multiple workers; buildings also have the unique ability to be "unsummoned", recovering some of their cost and allowing the Undead to pack up and leave areas they no longer need or that can't hold against an attack. Despite their image as the resident Zerg Rush-y faction, you can only get so far with masses of Ghouls and Skeletons, and the Undead actually have some of the strongest high-tech units of any faction, whose high health also synergizes nicely with the Death Knight's strong single-target healing. This allows them to make a late-game transition from masses of expendable units into a small core of powerful ones, which can be a nasty shock to enemies preparing solely for the former. Undead can also go Elitist right from the start by focusing on Crypt Fiends, which are the most expensive early units in the game, and then rushing out their Black Citadel to bring out the big guns; this playstyle focuses very heavily on using your heroes to kill things, but Undead heroes are so good at nuking enemies down that it doesn't hold them back. Their supply structures can also be upgraded to serve as base defense, giving the Undead a potential advantage in space efficiency, while the blighted ground mechanic means Undead can auto-heal on blight regardless of time of day which pairs well with the Death Knight's Unholy Aura for additional regeneration. Night Elves: Numbers — Balanced/Elitist, Doctrine — Gimmick/Ranger/Turtle/Technical. They also have the most unique mechanics of any faction in the game: their Wisps can gather lumber from trees indefinitely without removing themnote For balance purposes, individual Wisps gather 5 lumber per trip, which is less than Peasants, Peons and Ghouls; the former two gather 10 per trip (although Peasants can be upgraded to harvest more lumber per trip, up to 30), the latter 20., many of their abilities and even their health regeneration are reliant on night-time, their Ancients (large treants that serve as production buildings) can uproot to fight if necessary, and they have shapeshifting Druids that can change from spellcasters to combatants and back, to name a few. While the Night Elves' early game army is made up of fragile ranged attackers with high damage and moderate cost, they also have a good amount of Magikarp Power. Their Demon Hunter and Warden heroes are some of the scariest combatants in the game once they reach high levels, their fragile Archers can eventually be upgraded into fairly powerful Hippogryph Riders if they live past your early game, and they also have a selection of powerful melee attackers, namely the Druid of the Claw and Mountain Giant. Night Elf bases tend to be the second hardest to siege after Human bases, since defenders can constantly heal using Moon Wells (but they will run dry eventually during the day), Ancients can heal quickly by eating trees and generally pack a wallop, and their lumber-harvesting method means they will never open up new attack paths late in the game.
 Warcraft (Video Game) / int_c2c32a79
featureApplicability
1.0
 Warcraft (Video Game) / int_c2c32a79
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c2c32a79
 Warcraft (Video Game) / int_c2c9748c
type
Standard Fantasy Setting
 Warcraft (Video Game) / int_c2c9748c
comment
Standard Fantasy Setting: Averted as most races, including humans, have 20th century technology but have for the most part been blown back into the dark ages by infrastructure loss resulting from cataclysm and war.
 Warcraft (Video Game) / int_c2c9748c
featureApplicability
-1.0
 Warcraft (Video Game) / int_c2c9748c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c2c9748c
 Warcraft (Video Game) / int_c2cedc1c
type
Big "NO!"
 Warcraft (Video Game) / int_c2cedc1c
comment
Big "NO!":
 Warcraft (Video Game) / int_c2cedc1c
featureApplicability
1.0
 Warcraft (Video Game) / int_c2cedc1c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c2cedc1c
 Warcraft (Video Game) / int_c32201f6
type
Good Colors, Evil Colors
 Warcraft (Video Game) / int_c32201f6
comment
Good Colors, Evil Colors: Warcraft I has the classical good guys in blue (Humans) vs. bad guys in red (Orcs). The Human mercenaries who attack Northshire Abbey in the Human campaign are also red. The only aversion are Blackhand's forces in the Orc campaign, which wear blue (though only because your guys are red in that mission). In Warcraft II, there is one Human nation or Orc clan for each of seven colours, while yellow is used to represent the generic traitors of each faction. However, in Tides of Darkness you always play as the blue or white nations in the Human campaign, and as the red or black clans in the Orc campaign .
 Warcraft (Video Game) / int_c32201f6
featureApplicability
-1.0
 Warcraft (Video Game) / int_c32201f6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c32201f6
 Warcraft (Video Game) / int_c32ff031
type
Xanatos Gambit
 Warcraft (Video Game) / int_c32ff031
comment
Xanatos Gambit: Tichondrius pulls this in the Reign of Chaos Orc Campaign. He convinces his fellow dragon to Archimonde Mannoroth to try to bring the Orcs back under the Legion's control. If Mannoroth succeeded, they would have a new Elite force of Fel Orcs that they could both take credit for. If Mannoroth failed as he did, Tichondrius will consolidate his influence with Archimonde.
 Warcraft (Video Game) / int_c32ff031
featureApplicability
1.0
 Warcraft (Video Game) / int_c32ff031
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c32ff031
 Warcraft (Video Game) / int_c335b9ec
type
Irony
 Warcraft (Video Game) / int_c335b9ec
comment
Human Alliance: Numbers — Balanced/Spammer, Doctrine — Economist/Unit Specialist/Turtle. In one of the biggest cases of Irony in the game, Humans are arguably better Spammers than even the Undead. Their units are average early on and though they fall off in late-game power, Gryphon Riders are very well-rounded end-game air. They have relatively cheap food costs, and their spellcasters are among the best in the game when massed and backed by an Archmage's Brilliance Aura. Even in the early game, Humans' go-to creeping strategy involves throwing a horde of Militia at the nearest creep camp, and since Militia revert to Peasants after their timer is up, this incidentally makes them great at capturing early expansions by having Militia mow down the creeps guarding them and then speed-build a Town Hall after they're done. Even their towers can be easily spammed, due to their quick build time, cheap cost, and high damage, which also makes a fortified Human base very hard to take without heavy losses. Humans also have a large number of specialized counter units, such as Dragonhawks for bulky air units, Siege Engines and Flying Machines for massed air units and buildings, Knights for ranged enemies, Gryphon Riders for devastating massed Heavy Armor targets and Spell Breakers for mages, letting them prepare for any foe by grabbing whatever counter they need in sufficiently large numbers.
 Warcraft (Video Game) / int_c335b9ec
featureApplicability
1.0
 Warcraft (Video Game) / int_c335b9ec
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c335b9ec
 Warcraft (Video Game) / int_c3409128
type
Quest to the West
 Warcraft (Video Game) / int_c3409128
comment
Quest to the West: In Warcraft 3, the Prophet urges Thrall and later Jaina to take their people (orcs and humans respectively) to the previously-unknown western continent of Kalimdor, as the eastern kingdoms are lost to the Undead. By allying themselves with the local night elves, they can assemble a sufficient force to repel the demonic invaders.
 Warcraft (Video Game) / int_c3409128
featureApplicability
1.0
 Warcraft (Video Game) / int_c3409128
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c3409128
 Warcraft (Video Game) / int_c3478f1d
type
Badass Bookworm
 Warcraft (Video Game) / int_c3478f1d
comment
Badass Bookworm: Jaina Proudmoore. "All I wanted is to study."
 Warcraft (Video Game) / int_c3478f1d
featureApplicability
1.0
 Warcraft (Video Game) / int_c3478f1d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c3478f1d
 Warcraft (Video Game) / int_c36cba70
type
Mooks
 Warcraft (Video Game) / int_c36cba70
comment
Mooks: Each race has basic troops that are not individually strong, but they will be the most common troops at the beginning of the game, in the late game, they are usually replaced by the elite ones like Tauren or Abominations. Creeps between level 1 and 4 usually fulfill this role for neutrals, being easy foot soldiers to kill. The Mur'Gul Reavers are these for the naga, although as in all the missions you control naga, the myrmidons are available from the start, there is not much motivation to train them.
 Warcraft (Video Game) / int_c36cba70
featureApplicability
1.0
 Warcraft (Video Game) / int_c36cba70
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c36cba70
 Warcraft (Video Game) / int_c3844d3d
type
Flesh Golem
 Warcraft (Video Game) / int_c3844d3d
comment
Flesh Golem: The abominations through necromancy, and in TFT you get actual flesh golems.
 Warcraft (Video Game) / int_c3844d3d
featureApplicability
1.0
 Warcraft (Video Game) / int_c3844d3d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c3844d3d
 Warcraft (Video Game) / int_c3d60914
type
Continuing is Painful
 Warcraft (Video Game) / int_c3d60914
comment
Continuing is Painful: If your hero dies in Warcraft III, they can be resurrected at an Altar, but it will cost a good chunk of your gold and takes quite a bit of time — which your opponent, who just got a chunk of experience for their own heroes, may not give you. Alternatively, you can instantly resurrect a dead hero at a Tavern, but it costs twice as much gold as reviving them the old fashioned way and the hero is brought back with half health and no mana. One mercy is that you'll likely be back at "no upkeep" and not have to contend with the gold tax until you cross the 50-supply threshold while your opponent(s) will will still need to contend with upkeep costs.
 Warcraft (Video Game) / int_c3d60914
featureApplicability
1.0
 Warcraft (Video Game) / int_c3d60914
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c3d60914
 Warcraft (Video Game) / int_c3f6e68
type
Dem Bones
 Warcraft (Video Game) / int_c3f6e68
comment
Necrolytes in Warcraft, Death Knights in Warcraft 2 and Scourge Necromancers in Warcraft III can make skeletons from corpses. In the third game, the Graveyard and Meat Wagons provide infinite (if slowly spawned) corpses. Thus the only limiter is mana. Even that limit can be raised to an extent using Obsidian Statues.
 Warcraft (Video Game) / int_c3f6e68
featureApplicability
1.0
 Warcraft (Video Game) / int_c3f6e68
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c3f6e68
 Warcraft (Video Game) / int_c513249
type
Harder Than Hard
 Warcraft (Video Game) / int_c513249
comment
One reason it's possible to actually face 11 or more "Insane" computer opponents at once on certain maps is that the opponents are saddled with poor situational awareness leading to situations like opponents going out creeping and wandering past your units like you're not there. The computers also have difficulty with the concept of expansions surrounded by trees and other land barriers and won't try to intentionally fell trees to attack your expansions and can only occasionally overwhelm these by air attacks. Defeating 11 computers at once usually boils down to exploiting bad finding and unit control to pick off units until they're all out of money; granted, this can take a while due to Not Playing Fair With Resources.
 Warcraft (Video Game) / int_c513249
featureApplicability
1.0
 Warcraft (Video Game) / int_c513249
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c513249
 Warcraft (Video Game) / int_c5e42cbd
type
Cutscene Incompetence
 Warcraft (Video Game) / int_c5e42cbd
comment
Cutscene Incompetence: A well-remembered one, where a Footman successful sneaks up on a Grunt to deliver a fatal sword stab, something that isn't actually possible in gameplay 1 on 1 between these two units. Also has Cutscene Power to the Max where the Footman uses the nearby Catapult as Anti-Air. This happens twice in the text-only storyline in regards to security of the Dark Portal. Despite the Alliance knowing that the portal still remained after Khadgar "destroyed" it once, the Alliance fails to keep a sufficient garrison nearby in case of the inevitable second invasion where the Horde completely retakes the area surrounding the Dark Portal. The Alliance secures the Portal again and you can guard it with a maxed-out army, but somehow, Ner'zhul and a gang of Death Knights successfully get all the way to New Stormwind Library to steal the Book of Medivh and go back through the Dark Portal in a stealthy manner. The Portal being secured in the previous mission seems to be forgotten.
 Warcraft (Video Game) / int_c5e42cbd
featureApplicability
1.0
 Warcraft (Video Game) / int_c5e42cbd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c5e42cbd
 Warcraft (Video Game) / int_c63193f9
type
Luring in Prey
 Warcraft (Video Game) / int_c63193f9
comment
Luring in Prey: Invoked by one of the Dryad's Stop Poking Me! lines in Reign of Chaos, where she uses a "human call" where she pretends to be drunk to attract the enemy.
 Warcraft (Video Game) / int_c63193f9
featureApplicability
1.0
 Warcraft (Video Game) / int_c63193f9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c63193f9
 Warcraft (Video Game) / int_c64db44b
type
Idle Animation
 Warcraft (Video Game) / int_c64db44b
comment
Idle Animation: Most consist of the unit looking around, but there are a few interesting ones, like the footman taking a swig, hydra heads snapping at each other, blademasters sitting down and meditating...
 Warcraft (Video Game) / int_c64db44b
featureApplicability
1.0
 Warcraft (Video Game) / int_c64db44b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c64db44b
 Warcraft (Video Game) / int_c71607f4
type
Final Exchange
 Warcraft (Video Game) / int_c71607f4
comment
Final Exchange: When Grom succumbs to his wounds after killing Mannoroth (a demon who had enslaved the orcish race via Blood Magic), he and Thrall have this conversation:
 Warcraft (Video Game) / int_c71607f4
featureApplicability
1.0
 Warcraft (Video Game) / int_c71607f4
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c71607f4
 Warcraft (Video Game) / int_c71f715c
type
Three-Stat System
 Warcraft (Video Game) / int_c71f715c
comment
Three-Stat System: The Hero Units in Warcraft III use either Strength, Agility, or Intelligence as their core stats, and increases to the core stat increases your attack damage as well. Regardless of which type you are, Strength boosts health, agility boosts attack speed and (slightly) armor, and intelligence boosts mana.
 Warcraft (Video Game) / int_c71f715c
featureApplicability
1.0
 Warcraft (Video Game) / int_c71f715c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c71f715c
 Warcraft (Video Game) / int_c7270d1c
type
With This Herring
 Warcraft (Video Game) / int_c7270d1c
comment
With This Herring: The beginning of the Blood Elf campaign in The Frozen Throne sees Kael'thas's forces tithed to the bone by Alliance high command, depriving him of cavalry, artillery, and air support before telling him to take on the approaching undead horde anyways. This, plus Garithos's racism-fuelled actions, leads to Kael allying with the Naga and later with Illidan.
 Warcraft (Video Game) / int_c7270d1c
featureApplicability
1.0
 Warcraft (Video Game) / int_c7270d1c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c7270d1c
 Warcraft (Video Game) / int_c75d84ce
type
Status Effect-Powered Ability
 Warcraft (Video Game) / int_c75d84ce
comment
Status Effect-Powered Ability: The Drunken Haze spell slows enemies and causes them to miss, while Breath of Fire does a lot of damage at once to multiple enemies. A unit hit by Breath of Fire while still under the effect of Drunken Haze will continue to take damage over time. The Banish spell makes a unit temporarily ethereal, where they are immune to regular attacks, but move slower and take increased damage from magic-type attacks and spells.
 Warcraft (Video Game) / int_c75d84ce
featureApplicability
1.0
 Warcraft (Video Game) / int_c75d84ce
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c75d84ce
 Warcraft (Video Game) / int_c75df49a
type
Shout-Out
 Warcraft (Video Game) / int_c75df49a
comment
Shout-Out: Plenty of them, especially in Warcraft III. Here are a few examples: Naga Royal Guard: I come to you now, at the turn of the tide. Naga Royal Guard: I'll make it so. Naga Royal Guard: In the depths, no one can hear you scream... well, they can, but it's, really muffled. Peasant: D'oh! Mortar Team: Clearly, Tassadar has failed us. You must not. Acolyte: My life for Aiur! Uh, I mean... for Ner'zhul. Illidan: Wings, horns, hooves... what are we saying, is this Diablo? Illidan: Bah Weep Grah Na Weep Ninny Bong. It's a universal greeting. Night Elf Archer: Shot through the heart, and I'm to blame. Gryphon Rider: This Warhammer cost me 40K! Crypt Lord: (in a sudden British accent) I'm the fifth Beetle. Mortar Team: "MORTAAAAAAAR KOOOOOOMBAAAAAT!" Druid of the Claw: Only you can prevent forest fires! Firelord: ...Why is that bear with the forest ranger hat following me? Grunt: (singing) It not easy, being green! Forest Troll: Say hello to my little friend! Ogre: It's clobberin' time! Bandit: Smokey. Bandit: What we have here is a failure to communicate. Bandit: I don't want Fop, I'm a Dapper Dan man, damn it! Bandit: And this one time, at bandit camp... Muradin Bronzebeard/Gryphon Rider/Paladin: It's hammer time! Goblin Zeppelin: I laugh in the face of danger. Hahahahaha! Spell Breaker: I stole your precious. Goblin Tinker: I'm more than meets the eye. Uther: I'm getting too old for this. Priest: I have been chosen by the big metal hand in the sky! (also doubles as Breaking the Fourth Wall because your cursor while playing Human/Alliance is a metal glove) Crypt Fiend: Spider sense... tingling. Garithos: Never trust an elf! Rifleman: This! Is! Mah! BOOMSTICK! Abomination: Us dead sexy! Lich: I am the ghost of Warcraft past. Muradin Bronzebeard: I'll play your game you rogue, I'll take "The Rapists" for 500, I'm onto you Trebek! Multiple Monty Python and the Holy Grail references. Footman: Tis only a flesh wound! Knight: My favourite colour is blue. No! Yelloooooooooo.../Victory for (helmet falls shut) Lordaeron!/By the gods you're annoying!/I never say 'Ni'! Paladin: Let me face the peril./Touch me not — I am chaste! Peasant: You're the king? Well, I didn't vote for you./We found a witch! May we burn her?/Help! Help! I'm being repressed!/A horse kicked me once. It hurt. And several Star Wars references: The final mission in the Warcraft III: The Frozen Throne expansion is called "A Symphony of Frost and Flame", referencing George R. R. Martin's A Song of Ice and Fire. In the final cutscene of The Frozen Throne, once Arthas dons the Helm of Domination, Ner'zhul makes a similar quote to the StarCraft Dark Archon, noting his merging with Arthas. Appropriately, the Lich King Ner'zhul has mind control over the entire Undead like the Overmind or Kerrigan control the Zerg: Ner'zhul: Now, we are one! The first mission of the Exodus of the Horde bonus missions in the Frozen Throne is called "Riders of the Storm". Various cheat codes are shout-outs, such as thereisnospoon, keysersoze, greedisgood, and allyourbasearebelongtous. The spirits that orbit around Fountains of Health look exactly like the fairies from The Legend of Zelda: winged orbs of blue light. Two villagers called Robert and Tyler are seen boxing in the first mission of the undead campaign. Among other story elements, this stands out: In The Frozen Throne, Arthas and company must reach the Lich King through a mountain. Instead of climbing the mountain (which they couldn't, because the enormous enemy army was doing just that) they decide to pass through a fallen underground kingdom full of enemies, including an Eldritch Abomination which has crawled from even deeper beneath the ground. Now why does that sound familiar?
 Warcraft (Video Game) / int_c75df49a
featureApplicability
1.0
 Warcraft (Video Game) / int_c75df49a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c75df49a
 Warcraft (Video Game) / int_c7f294da
type
Large and in Charge
 Warcraft (Video Game) / int_c7f294da
comment
Large and in Charge: The hero units, and by extension the "leader" units in the campaigns, are much larger than the other units...and sometimes the buildings. Lore wise, the Aspects who lead the Dragonflights are described as being giants among their kind. And dragons are already gigantic. Archimonde and Kil'jaeden are described as being very big under normal circumstances, but can increase their size to bring this trope into play. Archimonde during the ending to Reign of Chaos grows hundreds of feet tall to the point where he makes normal trees look puny and Kil'Jaeden memorably appears at the end of the Blood Elves campaign with a custom model so large it doesn't fit on screen normally (the camera for the cutscene has to angle to eye level and he's also standing in a pit).
 Warcraft (Video Game) / int_c7f294da
featureApplicability
1.0
 Warcraft (Video Game) / int_c7f294da
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c7f294da
 Warcraft (Video Game) / int_c800b997
type
New Skill as Reward
 Warcraft (Video Game) / int_c800b997
comment
New Skill as Reward: Played with; Demon Hunters in multiplayer can temporarily turn into a demonic form with a ranged attack as their ultimate ability. Illidan does not have this ability when you first play as him in the campaign, but he transforms permanently near the end of his mission where he absorbs the energies of the warlock Gul'dan's skull in order to kill the demon Tichondrius.
 Warcraft (Video Game) / int_c800b997
featureApplicability
1.0
 Warcraft (Video Game) / int_c800b997
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c800b997
 Warcraft (Video Game) / int_c8b26e9e
type
LostForever
 Warcraft (Video Game) / int_c8b26e9e
comment
Items and mercenaries are available in limited quantities (usually 3), and have a cooldown before they can be bought/hired again once depleted, but are never Lost Forever (except for Marketplaces, which produce items based on what creeps are dropping around the map and so refresh their inventory every few minutes).
 Warcraft (Video Game) / int_c8b26e9e
featureApplicability
1.0
 Warcraft (Video Game) / int_c8b26e9e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c8b26e9e
 Warcraft (Video Game) / int_c8c968c3
type
The Alliance
 Warcraft (Video Game) / int_c8c968c3
comment
The Alliance: The Alliance in both the sequels, and the Horde as well in III
 Warcraft (Video Game) / int_c8c968c3
featureApplicability
1.0
 Warcraft (Video Game) / int_c8c968c3
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c8c968c3
 Warcraft (Video Game) / int_c8cecd3e
type
Mercenary Units
 Warcraft (Video Game) / int_c8cecd3e
comment
Mercenary Units: In Warcraft III some maps have mercenary camps where you can hire creeps to fight for you. The Frozen Throne introduces Taverns, which can be used to hire heroes this way. In one mission, Arthas uses mercenaries to burn his forces' own ships before they reach them and retreat back home, and then turns around and blames the mercs for it.
 Warcraft (Video Game) / int_c8cecd3e
featureApplicability
1.0
 Warcraft (Video Game) / int_c8cecd3e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c8cecd3e
 Warcraft (Video Game) / int_c9164a5f
type
Special Ability Shield
 Warcraft (Video Game) / int_c9164a5f
comment
Special Ability Shield: The campaign-only Shield of the Deathlord increases armor, health, and Mana, and also gives the wielder a Permanent Immolation aura that damages enemies.
 Warcraft (Video Game) / int_c9164a5f
featureApplicability
1.0
 Warcraft (Video Game) / int_c9164a5f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c9164a5f
 Warcraft (Video Game) / int_c98c5622
type
Non-Human Undead
 Warcraft (Video Game) / int_c98c5622
comment
Non-Human Undead: The Scourge in Warcraft III includes undead spider-men called Crypt Fiends, undead elves called banshees, and a super flying undead dragon with ice breath. Plus, generic skeletons can be made with the corpses of any species. In fact, the creator of the Scourge, Ner'zhul, was once an orc shaman. Most of the Liches (aside from Kel'Thuzad) were former orc warlocks and death knights as well, which is why they have those enormous fangs.
 Warcraft (Video Game) / int_c98c5622
featureApplicability
1.0
 Warcraft (Video Game) / int_c98c5622
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_c98c5622
 Warcraft (Video Game) / int_ca3a6dbd
type
Informed Ability
 Warcraft (Video Game) / int_ca3a6dbd
comment
Informed Ability: The Warsong Clan is supposed to be an Elite Army, but have the same stats as other orcs. Well, until they drank Mannoroth's blood, at least.
 Warcraft (Video Game) / int_ca3a6dbd
featureApplicability
1.0
 Warcraft (Video Game) / int_ca3a6dbd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ca3a6dbd
 Warcraft (Video Game) / int_cbc54501
type
Faction Calculus
 Warcraft (Video Game) / int_cbc54501
comment
Faction Calculus In Warcraft: Orcs and Humans: Humans (Powerhouse — they can heal units and make them invisible, ergo preserving existing units over creating new ones) and Orcs (Subversive — they can use The Undead as Cannon Fodder and halve a unit's health to make them temporarily invincible, which suggests they should always have units to spare). This is a weak example because Cosmetically Different Sides was at its strongest in the first game. In Warcraft II: Humans (Subversive — they rely on incredibly useful Swiss Army-Mages) vs. Orcs (Powerhouse — their casters are actually better at buffing, Bloodlust being the most powerful buff, but they still can't heal). In Warcraft III: Humans (Balanced), Orcs (Powerhouse), Undead (Subversive) and Night Elves (Cannons).
 Warcraft (Video Game) / int_cbc54501
featureApplicability
1.0
 Warcraft (Video Game) / int_cbc54501
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_cbc54501
 Warcraft (Video Game) / int_cc15293d
type
UnexpectedGenreChange
 Warcraft (Video Game) / int_cc15293d
comment
Unexpected Genre Change: In The Frozen Throne, the Orc campaign is an Open World RPG and later single-player version of a Multiplayer Online Battle Arena. The Human campaign has a Tower Defense secret mission. The multiplayer counts as well, as it is played less as the intended RTS and more as the Trope Codifier for MOBA.
 Warcraft (Video Game) / int_cc15293d
featureApplicability
1.0
 Warcraft (Video Game) / int_cc15293d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_cc15293d
 Warcraft (Video Game) / int_cc436d11
type
Fauns and Satyrs
 Warcraft (Video Game) / int_cc436d11
comment
Fauns and Satyrs: Satyrs in the Warcraft universe are half-demonic corrupted night elves, and Fauns are half-daughters of the Demigod Cenarius.
 Warcraft (Video Game) / int_cc436d11
featureApplicability
1.0
 Warcraft (Video Game) / int_cc436d11
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_cc436d11
 Warcraft (Video Game) / int_ccee5e5e
type
Defenseless Transports
 Warcraft (Video Game) / int_ccee5e5e
comment
Defenseless Transports: Both sides have unarmed transport ships in Warcraft II.
 Warcraft (Video Game) / int_ccee5e5e
featureApplicability
1.0
 Warcraft (Video Game) / int_ccee5e5e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ccee5e5e
 Warcraft (Video Game) / int_cd170d22
type
Space Is Magic
 Warcraft (Video Game) / int_cd170d22
comment
Space Is Magic: The Twisting Nether.
 Warcraft (Video Game) / int_cd170d22
featureApplicability
1.0
 Warcraft (Video Game) / int_cd170d22
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_cd170d22
 Warcraft (Video Game) / int_cd365139
type
Unholy Ground
 Warcraft (Video Game) / int_cd365139
comment
Unholy Ground: In Warcraft III, undead buildings spread a corruption called Blight, which turns ordinary ground into a black, fog-emitting morass with bones sticking out, and makes undead units regenerate health while on it. Undead buildings (save for the Necropolis and the Haunted Gold Mine) can only be built on blight, while non-undead buildings dispel it in a large radius when built. It can also be removed by area-of-effect dispel-magic spells, a good way to infuriate an Undead opponent since it prevents them from building until they put down some more blight. In The Frozen Throne expansion, the Undead have an item to create a circle of Blight at a location without needing to wait for a slow-building Necropolis.
 Warcraft (Video Game) / int_cd365139
featureApplicability
1.0
 Warcraft (Video Game) / int_cd365139
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_cd365139
 Warcraft (Video Game) / int_cd809603
type
Tank Goodness
 Warcraft (Video Game) / int_cd809603
comment
Tank Goodness: Dwarven siege engines in Warcraft III. They're restricted to attacking buildings only barring an upgrade that lets them chip away at air units, but given that destroying all your opponent's buildings is an Instant-Win Condition and that Siege Engines are among the only mobile units with Fortified armor (meaning they take less damage from anything that's not intended for knocking down buildings), a mass of them can still end games easily by bulldozing the opponent's base faster than they can be killed.
 Warcraft (Video Game) / int_cd809603
featureApplicability
1.0
 Warcraft (Video Game) / int_cd809603
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_cd809603
 Warcraft (Video Game) / int_ce6555f0
type
Lighter and Softer
 Warcraft (Video Game) / int_ce6555f0
comment
In the Lighter and Softer Orc Campaign The Hunter of Shadows leads to the death of Cenarius and Grom's Face–Heel Turn by Demonic Possession
 Warcraft (Video Game) / int_ce6555f0
featureApplicability
1.0
 Warcraft (Video Game) / int_ce6555f0
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ce6555f0
 Warcraft (Video Game) / int_cf1e5580
type
Wizard Beard
 Warcraft (Video Game) / int_cf1e5580
comment
Wizard Beard: In Warcraft I, all Human spellcasters wear long, white beards — Conjurers and Medivh have classic ones, while those worn by Clerics are more neatly trimmed. Mages in Warcraft II sport beards of the classic length and shape, but brown, as they represent a generation of younger battle-wizards. In Warcraft III, the Archmage hero (and, by extension, Antonidas) sports a classic one. Night Elf Druids also have rather impressive beards; it helps that they probably haven't shaved in goodness knows how long.
 Warcraft (Video Game) / int_cf1e5580
featureApplicability
1.0
 Warcraft (Video Game) / int_cf1e5580
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_cf1e5580
 Warcraft (Video Game) / int_cf1e7e98
type
Resource-Gathering Mission
 Warcraft (Video Game) / int_cf1e7e98
comment
Resource-Gathering Mission: The first Ashenvale mission of Warcraft III's orc campaign requires Grom Hellscream to collect a ridiculously large 15,000 units of lumber, without a reliable goldmine, with the least effective gatherer of all four armies, and under constant attack by Night Elves. Fortunately, you can acquire mercenary shredders that harvest 200 lumber at a time instead of the usual 10, or go around killing the Night Elves' Trees of Life, which give you 3000 lumber when killed.
 Warcraft (Video Game) / int_cf1e7e98
featureApplicability
1.0
 Warcraft (Video Game) / int_cf1e7e98
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_cf1e7e98
 Warcraft (Video Game) / int_cf7b362
type
Horror Hunger
 Warcraft (Video Game) / int_cf7b362
comment
Horror Hunger: The Undead's Ghoul units are noted to be "ravenous cannibals", and even have "Must feeeeeed!", "Me eat dead people!", and "Me eat brains!", as some of their Stop Poking Me! options.
 Warcraft (Video Game) / int_cf7b362
featureApplicability
1.0
 Warcraft (Video Game) / int_cf7b362
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_cf7b362
 Warcraft (Video Game) / int_cfda0ecb
type
Escort Mission
 Warcraft (Video Game) / int_cfda0ecb
comment
Escort Mission: Nearly every Hero Unit who appears before Beyond the Dark Portal. Lothar, Garona, Zul'jin, Cho'gall, and Uther Lightbringer are all either escorted or rescued-then-escorted. Of those, only Cho'gall is of any special use in the mission. There are also some of escort missions with normal units. The Alterac PoW's spring to mind.
 Warcraft (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Warcraft (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_cfda0ecb
 Warcraft (Video Game) / int_d1439d39
type
Disposable Decoy Doppelgänger
 Warcraft (Video Game) / int_d1439d39
comment
Disposable Decoy Doppelgänger: From III: '' The Blademaster's Mirror Image ability creates up to 3 copies of himself (with the same stats, but 0 damage) that can be used to scout, distract, tank, etc. Using the move also dispels all buffs and debuffs on the Blademaster. The Wand of Illusion item lets the caster make an illusion of the target unit that deals no damage.
 Warcraft (Video Game) / int_d1439d39
featureApplicability
1.0
 Warcraft (Video Game) / int_d1439d39
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d1439d39
 Warcraft (Video Game) / int_d145f654
type
Multiplayer-Only Item
 Warcraft (Video Game) / int_d145f654
comment
Multiplayer-Only Item: The Night Elf campaign denies you the use of Chimaeras, their most powerful air unit, for Fake Difficulty. The expansion allows you to use them near the middle and the penultimate mission, but only due to a case of This Looks Like a Job for Aquaman for the latter. Said campaign's final mission restricts players from creating all flying units altogether to make it longer to reach the mission's objective. The expansion's Blood Elf campaign removes all human and dwarven units after the first mission (though some have elven equivalents). However, it also gives you Purposely Overpowered Naga units to compensate. Many missions have only one or two neutral structures (and even then tend to be watered-down versions), while Multiplayer can have many more. In particular, Taverns never appear in the campaign.
 Warcraft (Video Game) / int_d145f654
featureApplicability
1.0
 Warcraft (Video Game) / int_d145f654
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d145f654
 Warcraft (Video Game) / int_d15ab386
type
Gladiator Revolt
 Warcraft (Video Game) / int_d15ab386
comment
Gladiator Revolt: Thrall, the warchief of the Horde, was raised as a gladiator by humans, but turned against his former masters. The comic photocopied this (however narmily): After the king of Stormwind washed up on the shores of Durotar after escaping his imprisonment, some orc found him and made him fight as a gladiator.
 Warcraft (Video Game) / int_d15ab386
featureApplicability
1.0
 Warcraft (Video Game) / int_d15ab386
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d15ab386
 Warcraft (Video Game) / int_d1814802
type
Big Red Devil
 Warcraft (Video Game) / int_d1814802
comment
The orcs are blatantly evil demon worshippers (even if the manual states that there is still a good portion to an orc's soul), and their Warlocks summon generic "daemons" from "the Underworld", explicitly treated as hell.
 Warcraft (Video Game) / int_d1814802
featureApplicability
1.0
 Warcraft (Video Game) / int_d1814802
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d1814802
 Warcraft (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Warcraft (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: Frostmourne. "Just as the blade rends flesh, so must power scar the spirit." Arthas falls for it. One of the Sorceress' pissed quotes:
 Warcraft (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Warcraft (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d2c0e2ed
 Warcraft (Video Game) / int_d2c3c6bf
type
Game Lobby
 Warcraft (Video Game) / int_d2c3c6bf
comment
Game Lobby: The series works this way. They're strategy games, so drop-in/drop-out would be disastrous. Fortunately, the games are very popular, and matches are relatively short.
 Warcraft (Video Game) / int_d2c3c6bf
featureApplicability
1.0
 Warcraft (Video Game) / int_d2c3c6bf
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d2c3c6bf
 Warcraft (Video Game) / int_d2d520f4
type
Our Ghouls Are Creepier
 Warcraft (Video Game) / int_d2d520f4
comment
Ghouls and Abominations have to research the ability to cannibalize corpses for health.
 Warcraft (Video Game) / int_d2d520f4
featureApplicability
1.0
 Warcraft (Video Game) / int_d2d520f4
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d2d520f4
 Warcraft (Video Game) / int_d2ddb362
type
ReasonYouSuckSpeech
 Warcraft (Video Game) / int_d2ddb362
comment
"Reason You Suck" Speech: Each paladin expresses their shame and contempt with Arthas in the second Undead mission in Reign of Chaos, with some of them even saying that they never expected that the Royal Brat to be anything but an embarrassment to the Silver Hand.
 Warcraft (Video Game) / int_d2ddb362
featureApplicability
1.0
 Warcraft (Video Game) / int_d2ddb362
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d2ddb362
 Warcraft (Video Game) / int_d3730ee5
type
Humongous-Headed Hammer
 Warcraft (Video Game) / int_d3730ee5
comment
Humongous-Headed Hammer: Huge warhammers are a franchise tradition: Warcraft II: Downplayed with Knights and Paladins, whose warhammers are large enough to be visible on the sprite and still quite a bit larger than historical ones, but not disproportionately so. Warcraft III: The Paladin Hero Unit (represented by Arthas Menethil and Uther the Lightbringer in the campaign) carries a two-handed sledgehammer the size of their own torso. World of Warcraft: Warhammers are implemented as a cosmetic variation on maces, may be either one- or two-handed depending on the item, and are uniformly gigantic.
 Warcraft (Video Game) / int_d3730ee5
featureApplicability
1.0
 Warcraft (Video Game) / int_d3730ee5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d3730ee5
 Warcraft (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Warcraft (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Uther, Jaina, and Muradin all call out Arthas on his morally questionable tactics against the Blackrock orcs and the Scourge. And he hears it all again as he climbs up the Frozen Throne, though it doesn't stop him from making another big mistake...
 Warcraft (Video Game) / int_d39e327f
featureApplicability
1.0
 Warcraft (Video Game) / int_d39e327f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d39e327f
 Warcraft (Video Game) / int_d45383c9
type
Tank-Tread Mecha
 Warcraft (Video Game) / int_d45383c9
comment
The Tinker's ultimate transforms him into a Tank-Tread Mecha, increasing his damage (especially against buildings) and making him immune to a number of spells by making him a Mechanical unit. However, this includes healing spells, requiring the use of healing items or a Worker Unit to slowly repair him (admittedly, if the battle isn't too heavy, this can be a benefit, using resources rather than precious mana to heal him).
 Warcraft (Video Game) / int_d45383c9
featureApplicability
1.0
 Warcraft (Video Game) / int_d45383c9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d45383c9
 Warcraft (Video Game) / int_d4f0d6f0
type
Elemental Shapeshifter
 Warcraft (Video Game) / int_d4f0d6f0
comment
Elemental Shapeshifter: Warcraft 3's Pandaren Brewmaster's "Storm, Earth, and Fire" ability splits the hero into three different beings, each themed after the particular element.
 Warcraft (Video Game) / int_d4f0d6f0
featureApplicability
1.0
 Warcraft (Video Game) / int_d4f0d6f0
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d4f0d6f0
 Warcraft (Video Game) / int_d525f857
type
Sci-Fi Writers Have No Sense of Scale
 Warcraft (Video Game) / int_d525f857
comment
Sci-Fi Writers Have No Sense of Scale: The original games and early lore described the Second War as a conflict of attrition, lasting several years. However, current lore implies that the Second War lasted only about one year, or perhaps just a few months.ExplanationFor those of you keeping track, that's a year for the formation of the Alliance with seven human nations and four nonhuman nations, the uniting of the Horde with three native species (one of them being enslaved), the very conception of the death knights and paladins and ogre-magi, the invasion of Khaz Modan and building of the Horde fleet, then the campaigns through southern Lordaeron and Aerie Peak, then the burning of Quel'thalas, then the march west through Alterac's mountains and the siege of Capital City, then the sending of troops across the sea to the Tomb of Sargeras to punish the traitorous Gul'dan, then the destruction of the Horde fleet, then the march from Capital City first south then east across the continent then south again across Khaz Modan, then the lifting of the siege at Ironforge, then the Battle of Blackrock Spire and destruction of the Dark Portal. Busiest. Year. Ever.
 Warcraft (Video Game) / int_d525f857
featureApplicability
1.0
 Warcraft (Video Game) / int_d525f857
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d525f857
 Warcraft (Video Game) / int_d5b3df2d
type
Dark Action Girl
 Warcraft (Video Game) / int_d5b3df2d
comment
Dark Action Girl: Sylvanas Windrunner.
 Warcraft (Video Game) / int_d5b3df2d
featureApplicability
1.0
 Warcraft (Video Game) / int_d5b3df2d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d5b3df2d
 Warcraft (Video Game) / int_d62dd556
type
The Chessmaster
 Warcraft (Video Game) / int_d62dd556
comment
The Chessmaster: A fair few: Ner'zhul, Tichondrius, Kel'Thuzad, Sylvanas and Mal'Ganis being prime examples.
 Warcraft (Video Game) / int_d62dd556
featureApplicability
1.0
 Warcraft (Video Game) / int_d62dd556
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d62dd556
 Warcraft (Video Game) / int_d63f95a8
type
Will-o'-the-Wisp
 Warcraft (Video Game) / int_d63f95a8
comment
Will-o'-the-Wisp: In III, Wisps are Nature Spirits that act as the Worker Unit for the Night Elves. Their duties include mining gold from entangled mines, harvesting lumber without killing trees, creating buildings or being consumed to make Ancients. They also have the Detonate ability that blows the wisp up to drain mana, damage summoned units and dispel buffs. Wisps also show up as a Lethal Joke Character in the final level, where the goal is to prevent the demon lord Archimonde from reaching the World Tree as more Wisps gather around it. When the level ends, the ending cinematic has the titanic demon lord start scaling the tree... then the Wisps start rushing him and use a mass Detonate, killing him with a World-Wrecking Wave (also a major case of Cutscene Power to the Max, since Archimonde is immune to magic in gameplay, the Detonate spell wouldn't affect him, much less deal damage).
 Warcraft (Video Game) / int_d63f95a8
featureApplicability
1.0
 Warcraft (Video Game) / int_d63f95a8
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d63f95a8
 Warcraft (Video Game) / int_d64cb8b6
type
The Computer Shall Taunt You
 Warcraft (Video Game) / int_d64cb8b6
comment
The Computer Shall Taunt You: In a cutscene preceding one mission in Warcraft III where you are controlling the Undead Scourge, the orc leading a charge against you opines that killing a bunch of weak, mindless undead like you guys should be no problem. Kel'Thuzad doesn't bother to explain otherwise, just condemning the attackers of the old Dark Horde for failing the Burning Legion and declares that they too must be scourged.
 Warcraft (Video Game) / int_d64cb8b6
featureApplicability
1.0
 Warcraft (Video Game) / int_d64cb8b6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d64cb8b6
 Warcraft (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Warcraft (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: One of the drawbacks of playing as The Horde is the lack of healing, which can make using heroes a liability. As a way to mitigate this, in Warcraft II: Beyond the Dark Portal, Grom Hellscream followed by Kargath Bladefist and Dentarg only appear in the first two missions and the final mission (where all heroes are expendable, and you finally command Deathwing). Teron Gorefiend meanwhile appears in the many of the missions and can heal himself with his Death Coil spell, and has respectable health and a good basic attack; just try to keep him away from Paladins with Exorcism or Magi with Polymorph. The solution to heroes dying and failing a mission in III was to allow heroes to resurrect at an altar, and failure from losing a hero only being possible in a Baseless Mission.
 Warcraft (Video Game) / int_d6f284a3
featureApplicability
1.0
 Warcraft (Video Game) / int_d6f284a3
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d6f284a3
 Warcraft (Video Game) / int_d839c530
type
The Unfettered
 Warcraft (Video Game) / int_d839c530
comment
In The Frozen Throne, Balnazzar mentions that he doesn't trust Sylvanas, because she would never bow to them, and is only working with them against Arthas because she wants revenge. Varimathras reassures him that they only stand to benefit from her undying hatred for Arthas.
 Warcraft (Video Game) / int_d839c530
featureApplicability
1.0
 Warcraft (Video Game) / int_d839c530
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d839c530
 Warcraft (Video Game) / int_d83a56ca
type
Construct Additional Pylons
 Warcraft (Video Game) / int_d83a56ca
comment
Construct Additional Pylons: Farms for both sides in the first two games. The orcs switched from farms to burrows in III, while the two new factions got their own equivalents: Moon Wells for the Night Elves and Ziggurats for the Undead. Unlike most Pylon-type buildings, all of them except the farm have other functions: Burrows can be garrisoned by Peons to attack enemies (which also protects them), Ziggurats can be upgraded to defense towers, and Moon Wells can heal and restore mana to nearby units. The main draw of farms is that one only generates 6 supply points instead of 10, but is very inexpensive to construct, and thus multiple farms can be built to form a relatively low cost wall around vital areas while raising the supply limit.
 Warcraft (Video Game) / int_d83a56ca
featureApplicability
1.0
 Warcraft (Video Game) / int_d83a56ca
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d83a56ca
 Warcraft (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Warcraft (Video Game) / int_d88e125e
comment
Our Dragons Are Different: The Dragons of Azeroth take a lot of cues from other fantasy stories, though there are some differences. There are 5 main "Dragonflights", each headed by an "Aspect" of a particular part of Azeroth. Red: Life. Led by Alexstraza the Life-Binder, who also happens to be the queen of all the dragons. (Except for Black, and more recently Blue). They are enslaved by the orcs during Warcraft II to be used as mounts, a feat only possible with the Dragon/Demon Soul. Blue: Magic, led by Malygos the Spellweaver. Nearly wiped out in the past which threw Malygos into a Heroic BSoD for a several millennia. When he snapped out of it, he decided that Magic was being over used, and that he should get rid of it... by killing all Mortal Magic users and their allies, i.e. pretty much everyone, and trying to redirect the planet's ley lines to a central point, and direct the energy into space, which could result in an Earth-Shattering Kaboom. Green: Nature/Dream, led by Ysera the Dreamer. This Flight mostly resides in the Emerald Dream, protecting nature. They're also responsible for the introduction of Druidism to the mortal races, through Cenarius. Recently, the Emerald Dream has been corrupted by a strange force called the Nightmare, and there are rumors of powerful Green Dragons being corrupted by it, including (possibly) Ysera herself. Solved in a tie in novel. Bronze: Time, led by Nozdormu the Timeless One. These dragons have the power to travel through time, ensuring history isn't altered. Recently, a strange flight known as the Infinite Dragonflight has been attempting to derail history, keeping the Bronze Dragons very busy. There are rumors that the Infinite Dragonflight is actually a future version of the Bronze Flight, as indicated by quests in Dragonblight and a timed event in the Caverns of Time) Black: Earth. This Flight is led by Neltharion the Earth-Warder, now known as Deathwing. Once charged with shaping the earth, this Dragonflight now seeks to subvert all of Azeroth to its masters will. There are also some other dragonflights that seem to have mutated from these five, such as the Infinite, Chromatic, and Twilight Dragonflights. You can also find the ancestors of the Dragons, known as Proto-Drakes, throughout Northrend. Also Nether Dragons of Outland, black dragons warped by the Twisting Nether.
 Warcraft (Video Game) / int_d88e125e
featureApplicability
1.0
 Warcraft (Video Game) / int_d88e125e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d88e125e
 Warcraft (Video Game) / int_d89e305a
type
Area of Effect
 Warcraft (Video Game) / int_d89e305a
comment
Naval combat with the Sea Attack AI is almost a joke as you don't even have to engage them on the sea. One decoy Shipyard and their fleet will set sail and try to destroy it. Magi or Death Knights can then proceed to spam Area of Effect-type spells on the fleet for easy kills and the AI will continue throwing away resources trying to destroy your Shipyard. Rinse and repeat, building a new Shipyard if needed until they're bankrupt, and just be careful of transport invasions with ground units. This is even easier if their ships get stuck on a shore trying to sail around to your Shipyard.
 Warcraft (Video Game) / int_d89e305a
featureApplicability
1.0
 Warcraft (Video Game) / int_d89e305a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d89e305a
 Warcraft (Video Game) / int_d99add77
type
Symbolic Weapon Discarding
 Warcraft (Video Game) / int_d99add77
comment
Symbolic Weapon Discarding: In Warcraft III, at the end of the Alliance campaign, Arthas drops his paladin's hammer (and even has a unique animation for it) to pick up the cursed sword Frostmourne, despite it having just killed his friend Muradin. This marks the beginning of the end for Arthas, and while the sword boosts his stats to the point where he can take out bases on his own, the campaign ends with him murdering his father and launching the invasion of Lordaeron as the Lich King's champion.
 Warcraft (Video Game) / int_d99add77
featureApplicability
1.0
 Warcraft (Video Game) / int_d99add77
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d99add77
 Warcraft (Video Game) / int_d9d2c40b
type
Amazon Brigade
 Warcraft (Video Game) / int_d9d2c40b
comment
Amazon Brigade: While the night elves have units of both genders (as well as several animals, forest spirits, and other creatures of the wilds), their core army — Archers, Huntresses, and Dryads — is all women. They also have the only two female heroes in the game (not counting neutrals), the Priestess of the Moon and the Warden, with the former having the distinction of being the only female hero in Reign of Chaos.
 Warcraft (Video Game) / int_d9d2c40b
featureApplicability
1.0
 Warcraft (Video Game) / int_d9d2c40b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_d9d2c40b
 Warcraft (Video Game) / int_da0eeab5
type
Breakout Character
 Warcraft (Video Game) / int_da0eeab5
comment
Breakout Character: Yes, Uther gets Killed Off for Real in the third game, but afterwards, he pretty much solidifies himself as Azeroth's model Paladin and if there's any Warcraft spinoff that needs a Paladin, that role always goes to Uther, in spite of his long dead presence. Way to go.
 Warcraft (Video Game) / int_da0eeab5
featureApplicability
1.0
 Warcraft (Video Game) / int_da0eeab5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_da0eeab5
 Warcraft (Video Game) / int_da1d4313
type
Legacy Boss Battle
 Warcraft (Video Game) / int_da1d4313
comment
Legacy Boss Battle: Warcraft III has an optional fight against an enormous monster called "the Butcher", a boss from the Diablo series.
 Warcraft (Video Game) / int_da1d4313
featureApplicability
1.0
 Warcraft (Video Game) / int_da1d4313
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_da1d4313
 Warcraft (Video Game) / int_da32aec9
type
Fake Ultimate Mook
 Warcraft (Video Game) / int_da32aec9
comment
Fake Ultimate Mook: The ogre in the tutorial mission of Warcraft III, although Thrall mentions that they would have a hard battle if the ogre was not asleep, the ogre really is very easy to defeat (In fact the Ogre is weaker than a Grunt and Thrall has 3.) In The Dungeons of Dalaran quest. Kael mentions that they must prevent the foot soldiers from activating the alarms, because if they manage to activate it the humans will send elite troops to stop them. These "elite" troops are barely stronger than a foot soldier and are much weaker than a knight.
 Warcraft (Video Game) / int_da32aec9
featureApplicability
1.0
 Warcraft (Video Game) / int_da32aec9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_da32aec9
 Warcraft (Video Game) / int_da3e71e3
type
Inertial Impalement
 Warcraft (Video Game) / int_da3e71e3
comment
Inertial Impalement: In Warcraft III, Orc buildings can be outfitted with spikes that damage melee attackers, implied to be this trope. Some units (Crypt Lords, turtles) have an ability that does the same (and in the Crypt Lord's case, gives it extra armour).
 Warcraft (Video Game) / int_da3e71e3
featureApplicability
1.0
 Warcraft (Video Game) / int_da3e71e3
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_da3e71e3
 Warcraft (Video Game) / int_da650ce1
type
I'm Dying, Please Take My MacGuffin
 Warcraft (Video Game) / int_da650ce1
comment
I'm Dying, Please Take My MacGuffin: In The Frozen Throne expansion's Horde campaign, a dying orc gives the player character, Rexxar, a report meant for the orc warchief, Thrall. This brings Rexxar to the orc capital of Orgrimmar, but otherwise has little to do with the overall plot of the campaign besides getting it started.
 Warcraft (Video Game) / int_da650ce1
featureApplicability
1.0
 Warcraft (Video Game) / int_da650ce1
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_da650ce1
 Warcraft (Video Game) / int_da76b18
type
Hijacked by Ganon
 Warcraft (Video Game) / int_da76b18
comment
Terror of the Tides has Illidan Stormrage for the majority of the campaign, who hunts for a dangerous artifact for use in an apocalyptic plan, though he gets hijacked by the Undead Scourge once they hunt Tyrande, so he performs an Enemy Mine with his brother to save her.
 Warcraft (Video Game) / int_da76b18
featureApplicability
1.0
 Warcraft (Video Game) / int_da76b18
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_da76b18
 Warcraft (Video Game) / int_da92a6d9
type
Item Amplifier
 Warcraft (Video Game) / int_da92a6d9
comment
Item Amplifier: III hero units can carry items that improve the damage dealt by their weaponry, such as Orbs of various types (fire, lightning, venom...) and Claws of Attack.
 Warcraft (Video Game) / int_da92a6d9
featureApplicability
1.0
 Warcraft (Video Game) / int_da92a6d9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_da92a6d9
 Warcraft (Video Game) / int_da9b2162
type
Garrisonable Structures
 Warcraft (Video Game) / int_da9b2162
comment
Garrisonable Structures: Orc Burrows in III can contain up to 4 Peons to gain a ranged attack. The attack rate depends on the amount of Peons, and can be faster than the Watch Tower.
 Warcraft (Video Game) / int_da9b2162
featureApplicability
1.0
 Warcraft (Video Game) / int_da9b2162
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_da9b2162
 Warcraft (Video Game) / int_dae3999d
type
Action Bomb
 Warcraft (Video Game) / int_dae3999d
comment
Subverted with Goblin Sappers/Demolition Squads in Warcraft II, casting Invisibility on them kills them instantly due to the Game-Breaker nature of the combo.
 Warcraft (Video Game) / int_dae3999d
featureApplicability
-0.3
 Warcraft (Video Game) / int_dae3999d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_dae3999d
 Warcraft (Video Game) / int_dae5c997
type
Action Girl
 Warcraft (Video Game) / int_dae5c997
comment
Alleria Windrunner from the WC2 expansion is the first Action Girl to appear in the series (the first female characters to appear in the games, Garona and Griselda, were both non-combat units), who also happens to be Sylvanas' older sister.
 Warcraft (Video Game) / int_dae5c997
featureApplicability
1.0
 Warcraft (Video Game) / int_dae5c997
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_dae5c997
 Warcraft (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 Warcraft (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: Any unit killed by artillery gets splattered and doesn't leave a corpse behind. This actually serves a purpose in-game: abilities that require corpses (e.g. Necromancers' Raise Dead) can't make do with chunky salsa.
 Warcraft (Video Game) / int_db33bc7e
featureApplicability
1.0
 Warcraft (Video Game) / int_db33bc7e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_db33bc7e
 Warcraft (Video Game) / int_db6230b7
type
Lightning Bruiser
 Warcraft (Video Game) / int_db6230b7
comment
Lightning Bruiser: The Ogre-Magi and Paladins in Warcraft 2. They are the fastest land units, hit hard, and have three spells to boot.
 Warcraft (Video Game) / int_db6230b7
featureApplicability
1.0
 Warcraft (Video Game) / int_db6230b7
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_db6230b7
 Warcraft (Video Game) / int_db912a80
type
The Good King
 Warcraft (Video Game) / int_db912a80
comment
The Good King: Although not much is revealed about him, what is known about King Llane Wrynn seems to point to this trope. King Terenas was beloved by Lordaeron as he ruled for many, many decades, as well as the primary figure in the formation of the original Grand Alliance of Lordaeron which led to their victory of the Second War. He also helped rebuild the kingdom of Stormwind after its destruction at the end of the First War, once the Second War had ended. After being murdered by Arthas, the absence of his leadership was likely a large part of the reason Lordaeron fell so easily to the Scourge. Obviously, the "newly crowned" "King" Arthas was not nearly as benevolent to "his" people and homeland...
 Warcraft (Video Game) / int_db912a80
featureApplicability
1.0
 Warcraft (Video Game) / int_db912a80
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_db912a80
 Warcraft (Video Game) / int_dbca2c99
type
Red Herring
 Warcraft (Video Game) / int_dbca2c99
comment
Red Herring: The Warcraft 2 manual has a few. Gilneas thinks its army is powerful enough to face the Horde alone? Well, no need to find out. The Black Tooth Grin Clan is led by the sons of Blackhand, who was killed by the current Horde leader Doomhammer, and now they're secretly plotting revenge? And the Dragonmaw Clan has close ties to them? Well, no worries; you won't hear anything about them, ever. However, these storylines have been developed further in World of Warcraft. The Reign of Chaos demo campaign has the Underworld Minions as a villainous faction, Murlocs worshipping a Sea Witch and sacrificing the Darkspear Trolls. At the end of the campaign the Sea Witch makes a Badass Boast that "the whole world will be drowned beneath the wrath of the tides". Though this plot element becomes incorporated into the Naga in The Frozen Throne and the Old Gods in World of Warcraft, it's inconsequential to the main plot of the game, which features the Undead Scourge and the Burning Legion as its villains. This may have been why the missions were cut in the final game, though they are canon. They are restored partially in The Frozen Throne and fully in Reforged. The Orc campaign in Reign of Chaos features Thrall seeking out "The Oracle", a supposedly all-knowing legendary being in Kalimdor. When Thrall and Jaina think they find said "Oracle" they find it was actually Medivh impersonating the Oracle to get the two factions to ally against the Burning Legion. It's not known if the Oracle ever existed, and it's not talked or asked about again after this.
 Warcraft (Video Game) / int_dbca2c99
featureApplicability
1.0
 Warcraft (Video Game) / int_dbca2c99
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_dbca2c99
 Warcraft (Video Game) / int_dc61f525
type
Dig Attack
 Warcraft (Video Game) / int_dc61f525
comment
Dig Attack: III: The Frozen Throne gave Crypt Fiends a burrow ability that increased their regeneration but prevented them from moving or attacking. Crypt Lords have the animation, but it goes unused save for certain cutscenes.
 Warcraft (Video Game) / int_dc61f525
featureApplicability
1.0
 Warcraft (Video Game) / int_dc61f525
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_dc61f525
 Warcraft (Video Game) / int_dd43121c
type
Money Multiplier
 Warcraft (Video Game) / int_dd43121c
comment
Money Multiplier: In II, you can get up to 25% more oil and wood with each load, and 20% more gold, but in III it works the opposite way with upkeep, and you bring in less and less if you have over a certain food load. The Humans have an upgrade that allows them to increase the amount of lumber their peasants bring in.
 Warcraft (Video Game) / int_dd43121c
featureApplicability
1.0
 Warcraft (Video Game) / int_dd43121c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_dd43121c
 Warcraft (Video Game) / int_dd63626c
type
Anti-Structure
 Warcraft (Video Game) / int_dd63626c
comment
Anti-Structure: The vast majority of buildings in Warcraft III possess Fortified armor, which resists most attacks. The primary exception is Siege attacks, which deal extra damage to Fortified armor instead, and is naturally used by units intended for sieging structures (the long-ranged artillery of each faction, along with other base raiders like Troll Batriders, Siege Engines, Chimera and of course Raiders). Each faction also has upgrades that can be researched for dealing with structures. Orcs can upgrade Batriders with Liquid Fire, which ignites structures for damage over time and reduces their attack speed. The Undead Frost Wyrms can unlock Freezing Breath to completely disable a target building, stopping all of its functions as long as the Wyrm focuses it. Humans can give their Dragonhawk Riders the Cloud ability, which channels a blinding cloud that stops towers from attacking. Finally, Night Elves can give their Chimeras a Siege attack used against structures specifically.
 Warcraft (Video Game) / int_dd63626c
featureApplicability
1.0
 Warcraft (Video Game) / int_dd63626c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_dd63626c
 Warcraft (Video Game) / int_dd6ffbdc
type
Hell Is War
 Warcraft (Video Game) / int_dd6ffbdc
comment
Hell Is War: In the Broken Isles mission from the Night Elves campaign from Frozen Throne, there is a never-ending battle between skeletal remnants of the orcish clans who followed Gul'dan to the tomb of Sargeras and later were slaughtered by Orgrim Doomhammer. Drak'thul, a former Gul'dan's follower, asks Maiev to silence these ghosts in exchange for telling her his history.
 Warcraft (Video Game) / int_dd6ffbdc
featureApplicability
1.0
 Warcraft (Video Game) / int_dd6ffbdc
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_dd6ffbdc
 Warcraft (Video Game) / int_def3303d
type
Firewood Resources
 Warcraft (Video Game) / int_def3303d
comment
Firewood Resources: Though the Lumber Mills show them as planks, worker units carry them as fireplace-sized logs.
 Warcraft (Video Game) / int_def3303d
featureApplicability
1.0
 Warcraft (Video Game) / int_def3303d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_def3303d
 Warcraft (Video Game) / int_df042869
type
Powerup Full Color Change
 Warcraft (Video Game) / int_df042869
comment
The Goblin Alchemist's Chemical Rage is a lesser version, as its only benefits are increased movement and attack speed, and is a regular ability rather than an ultimate. It also turns his ogre purple for the duration.
 Warcraft (Video Game) / int_df042869
featureApplicability
1.0
 Warcraft (Video Game) / int_df042869
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_df042869
 Warcraft (Video Game) / int_df1793de
type
Updated Re-release
 Warcraft (Video Game) / int_df1793de
comment
Updated Re-release: Warcraft II: Battle.net edition, released three years after Tides of Darkness, upgraded the game to support the eponymous Battle.net online service and added several improvements such as hotkeys for groups and full Windows 9X compatibility.
 Warcraft (Video Game) / int_df1793de
featureApplicability
1.0
 Warcraft (Video Game) / int_df1793de
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_df1793de
 Warcraft (Video Game) / int_df410b77
type
Decoy Protagonist
 Warcraft (Video Game) / int_df410b77
comment
Decoy Protagonist: Maiev Shadowsong starts out as a protagonist of Night Elf campaign in the Warcraft III TFT, but then ends up sidetracked by original night elf heroes — Malfurion and Tyrande, and the final mission of the campaign does not feature her at all. Similarly, Kael'Thas is presented as the protagonist of the human campaign in The Frozen Throne, but after meeting Illidan, he pretty much fades from being a character of his own and Illidan takes center stage. Unlike Maiev, Kael is still playable, but receives next to no characterization from that point forward.
 Warcraft (Video Game) / int_df410b77
featureApplicability
1.0
 Warcraft (Video Game) / int_df410b77
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_df410b77
 Warcraft (Video Game) / int_e0e3579a
type
Fungus Humongous
 Warcraft (Video Game) / int_e0e3579a
comment
Fungus Humongous: Giant mushrooms that can be substituted for lumber first appear in Warcraft II: Beyond the Dark Portal, on the orcish homeworld of Draenor. Similar mushrooms appear in Warcraft III in underground levels, where they can also be used for healing Ancients or summoning Treants, and as we revisit Draenor (now Outland) in The Frozen Throne, we see the same giant mushrooms there once again, filling the same role.
 Warcraft (Video Game) / int_e0e3579a
featureApplicability
1.0
 Warcraft (Video Game) / int_e0e3579a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e0e3579a
 Warcraft (Video Game) / int_e106d56
type
Themed Cursor
 Warcraft (Video Game) / int_e106d56
comment
Themed Cursor: The cursor is the hand of whatever race you're currently playing as (or a metal gauntlet for humans, which is also how the Order of the Silver Hand got its name).
 Warcraft (Video Game) / int_e106d56
featureApplicability
1.0
 Warcraft (Video Game) / int_e106d56
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e106d56
 Warcraft (Video Game) / int_e170211a
type
Borrowing from the Sister Series
 Warcraft (Video Game) / int_e170211a
comment
Borrowing from the Sister Series: 'Warcraft III takes several cues from [1] for game mechanics: The Undead summon structures instead of building them, allowing Acolytes to perform other actions while the summoning continues, much like Protoss warping in structures. They can only build structures in Blight, which is spread by their structures, much like Zerg Creep. Night Elf Wisps get consumed when building an Ancient, like how Zerg Drones get consumed when building any kind of structure. The Orc faction overall takes cues from the Protoss, their units being more expensive, costing more Food but being stronger one-versus-one than equivalent units of the other factions. The Orcs can also load their Peons inside Burrows to both protect them and attack at range, similar to how the Terran can load their Marines inside Bunkers. The Undead basic infantry unit is fast, fragile and has a late-game upgrade to considerably increase their attack speed, similar to the Zerg Zergling. The Night Elf basic infantry unit is the only one that is ranged, similar to the Terran Marine. Their secondary infantry units attacks at very close range (but not outright melee) and can damage multiple units with their attack, like the Terran Firebat. The Undead Shade is a permanently invisible scout, similar to the Protoss Observer. Both also require their own, dedicated building to allow producing them.
 Warcraft (Video Game) / int_e170211a
featureApplicability
1.0
 Warcraft (Video Game) / int_e170211a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e170211a
 Warcraft (Video Game) / int_e1fa8bfd
type
On-Ride/On-Foot Combat
 Warcraft (Video Game) / int_e1fa8bfd
comment
On-Ride/On-Foot Combat: Night Elf archers can learn the Mount Hippogryph ability, which lets them use their ranged attack from the air (but loses the hippogryph's powerful melee Anti-Air attack). Careful timing of the Dismount ability lets you slaughter flying enemies by suddenly doubling the amount of units they have to face.
 Warcraft (Video Game) / int_e1fa8bfd
featureApplicability
1.0
 Warcraft (Video Game) / int_e1fa8bfd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e1fa8bfd
 Warcraft (Video Game) / int_e26b3b07
type
Multiplayer Online Battle Arena
 Warcraft (Video Game) / int_e26b3b07
comment
The second part of the Rexxar bonus campaign's 3rd Act, "A Blaze of Glory," is quite easy to cheese. The map expects you to help the Horde slowly invade Theramore Isle from three different entrances with your hero group as if you're playing a MOBA. However, your group of heroes (especially if you have the optional Pandaren Brewmaster) should be so leveled up and decked out on items and such that you can easily just rush over to Daelin Proudmoore's location, and quickly kill the enemy boss and his defenders without the help of the Horde forces.
 Warcraft (Video Game) / int_e26b3b07
featureApplicability
1.0
 Warcraft (Video Game) / int_e26b3b07
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e26b3b07
 Warcraft (Video Game) / int_e29df5b3
type
Hindenburg Incendiary Principle
 Warcraft (Video Game) / int_e29df5b3
comment
Hindenburg Incendiary Principle: In a cutscene in Warcraft 2, a footman uses an Orc catapult to destroy a goblin zeppelin (catapults can't hit air units in-game). This scene is replayed for a Credits Gag in Warcraft 3.
 Warcraft (Video Game) / int_e29df5b3
featureApplicability
1.0
 Warcraft (Video Game) / int_e29df5b3
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e29df5b3
 Warcraft (Video Game) / int_e2dd8595
type
Strategic Asset Capture Mechanic
 Warcraft (Video Game) / int_e2dd8595
comment
Strategic Asset Capture Mechanic: In Warcraft 3. While not captured in the traditional sense, gold mines can only be used by one player at a time (preventing allies from stealing each other's gold, while killing the workers frees up the mine). The Night Elves and Undead make it harder by entangling/haunting the mine for their own workers to use (creating another structure on top of it that must also be destroyed). It also has RPG-like item shops, Goblin Mercenary headquarters, and (in the Frozen Throne expansion pack) a tavern to recruit neutral Hero Units.
 Warcraft (Video Game) / int_e2dd8595
featureApplicability
1.0
 Warcraft (Video Game) / int_e2dd8595
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e2dd8595
 Warcraft (Video Game) / int_e2e66d9b
type
Mana Burn
 Warcraft (Video Game) / int_e2e66d9b
comment
Mana Burn: Literally the name and function of the Demon Hunter's first ability, which burns away some of the target's mana and deals damage based on the amount removed. Arcane Towers and Spell Breakers burn mana on every attack, dealing bonus damage based on the mana burned as well as getting a damage bonus against summoned units.
 Warcraft (Video Game) / int_e2e66d9b
featureApplicability
1.0
 Warcraft (Video Game) / int_e2e66d9b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e2e66d9b
 Warcraft (Video Game) / int_e34ada78
type
Authority Equals Asskicking
 Warcraft (Video Game) / int_e34ada78
comment
Authority Equals Asskicking: Played straight or averted, depending of the circumstances. The heroes (who seem to fulfill the role of commanders) are usually the strongest units. Uther, Leader of the Silver Hand is a mighty level 10 Paladin. Played with captains, they are stronger than a Foot soldier, but they are weaker than a knight. Averted with Kel'thuzad. Despite being the right hand of the Lich King, he was originally a regular Necromancer, much weaker than an abomination. That seems to be exclusive to gameplay, being that in the lore he is a powerful wizard.
 Warcraft (Video Game) / int_e34ada78
featureApplicability
-1.0
 Warcraft (Video Game) / int_e34ada78
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e34ada78
 Warcraft (Video Game) / int_e375c858
type
Fog of War
 Warcraft (Video Game) / int_e375c858
comment
Blink is a short-ranged teleport that requires vision of the target area. However, having seen the location once is enough even if it's under Fog of War, so the campaign has some secret areas that require the use of other vision-granting spells or units to access.
 Warcraft (Video Game) / int_e375c858
featureApplicability
1.0
 Warcraft (Video Game) / int_e375c858
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e375c858
 Warcraft (Video Game) / int_e41b38d3
type
Classic Cheat Code
 Warcraft (Video Game) / int_e41b38d3
comment
Classic Cheat Code: All Your Base Are Belong to Us gives instant win, and Somebody Set Up Us the Bomb gives instant failure.
 Warcraft (Video Game) / int_e41b38d3
featureApplicability
1.0
 Warcraft (Video Game) / int_e41b38d3
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e41b38d3
 Warcraft (Video Game) / int_e42c07e6
type
Holy Hand Grenade
 Warcraft (Video Game) / int_e42c07e6
comment
Holy Hand Grenade: Paladins and Priests can use the Holy Light to attack enemies. The Paladin much more so, being able to burn Undead with their main heal for huge damage, while Priests are more built as defensive support casters.
 Warcraft (Video Game) / int_e42c07e6
featureApplicability
1.0
 Warcraft (Video Game) / int_e42c07e6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e42c07e6
 Warcraft (Video Game) / int_e4310097
type
Variant Cover
 Warcraft (Video Game) / int_e4310097
comment
Variant Cover: Warcraft III gives four box artworks, one for each of the playable races.
 Warcraft (Video Game) / int_e4310097
featureApplicability
1.0
 Warcraft (Video Game) / int_e4310097
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e4310097
 Warcraft (Video Game) / int_e435d187
type
Sucking-In Lines
 Warcraft (Video Game) / int_e435d187
comment
Sucking-In Lines: It's hard to see, but the Infernal Contraption/Machine do this before they attack.
 Warcraft (Video Game) / int_e435d187
featureApplicability
1.0
 Warcraft (Video Game) / int_e435d187
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e435d187
 Warcraft (Video Game) / int_e4e86215
type
Fake Difficulty
 Warcraft (Video Game) / int_e4e86215
comment
The Night Elf campaign denies you the use of Chimaeras, their most powerful air unit, for Fake Difficulty. The expansion allows you to use them near the middle and the penultimate mission, but only due to a case of This Looks Like a Job for Aquaman for the latter. Said campaign's final mission restricts players from creating all flying units altogether to make it longer to reach the mission's objective.
 Warcraft (Video Game) / int_e4e86215
featureApplicability
1.0
 Warcraft (Video Game) / int_e4e86215
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e4e86215
 Warcraft (Video Game) / int_e543a655
type
Light Is Not Good
 Warcraft (Video Game) / int_e543a655
comment
Light Is Not Good: Arthas during the first Human campaign and Grand Marshal Garithos both have holy powers, but if Arthas goes more evil as the story progresses, Garithos is a plain racist asshole.
 Warcraft (Video Game) / int_e543a655
featureApplicability
1.0
 Warcraft (Video Game) / int_e543a655
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e543a655
 Warcraft (Video Game) / int_e545e190
type
Nerf
 Warcraft (Video Game) / int_e545e190
comment
Nerf: Due to the online-play aspect of the later games in the series, this happened quite frequently to units and abilities. More details are available on the trope page. Warcraft II reduced the effectiveness of basic ranged units as their high rate of fire, coupled with their ability to ignore enemy armour in Warcraft I proved to be far too powerful. In addition, they were made more fragile. Warcraft II also reduced the effectiveness of long range siege. This game's Orc catapults and Human ballistas were nowhere near as devastating as the Warcraft I catapults, which were capable of annihilating entire armies with just one well placed shot. Warcraft II greatly reduced the effectiveness of the Healing spell, which gave the Humans a big advantage at least until Catapults and Daemons/Elementals started appearing (these units could kill most enemies in one or two hits, so there was no time to heal them). Finally, Warcraft II removed the Major Summoning spell because the creatures it summoned (Daemon for Orcs, Water Elemental for Humans) absolutely dominated the game once they began appearing; not only were they extremely strong, but they also did not require any gold to produce. Daemons do appear in ''Warcraft II', but only as enemies and with much weaker stats. Warcraft III changed the polymorph spell to only last for a certain amount of time until changing back after the permanent-kill polymorph spell in Warcraft II proved to be too powerful in the hands of a capable Mage user. The Warcraft III Reforged revamp ended up nerfing Malfurion and Tyrande in the "Brothers In Blood" mission due to the switch to Frozen Throne rules where they can't gain experience from low level creeps after reaching level 5. You used to be able to get their level 6 ultimates early on, which made it easy to use Starfall and Tranquility throughout the level. However, this is no longer the case now that there's so few units on the map that actually provide the two of them experience. Thus, making it a lot more difficult to rely on their ultimate abilities for the level. The loss of Tranquility for Malfurion makes his section to awaken the Druids of the Claw a lot harder (if you don't know about the three hidden Furbolgs that are rescuable).
 Warcraft (Video Game) / int_e545e190
featureApplicability
1.0
 Warcraft (Video Game) / int_e545e190
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e545e190
 Warcraft (Video Game) / int_e57bd3dd
type
Wolfpack Boss
 Warcraft (Video Game) / int_e57bd3dd
comment
Wolfpack Boss: To overcome some missions it is necessary to defeat a group of powerful units at the same time. The 3 Paladins in the first undead mission "King Arthas"; during most of the level it is only necessary to face 1 at a time, but to destroy the main base it is necessary to defeat all 3 at the same time. In the undead mission "The Fall of Silvermoon", it is necessary to defeat the Sunwell's Guardians, which are 4 powerful golems. In "Old Hatreds", to escape from Theramore, the heroes need to defeat a Paladin, a Mountain King and an Archmage at the same time.
 Warcraft (Video Game) / int_e57bd3dd
featureApplicability
1.0
 Warcraft (Video Game) / int_e57bd3dd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e57bd3dd
 Warcraft (Video Game) / int_e5d37e0f
type
Divergent Character Evolution
 Warcraft (Video Game) / int_e5d37e0f
comment
Divergent Character Evolution: The Alliance and Horde are pretty much identical until the sequels. The Alliance has sturdier buildings, advanced technology and better healing magic. The Horde had expensive infantry (being a Proud Warrior Race) and their magic was geared to the offensive. Many, many models in Reforged were changed to show hierarchy and aesthetic of similar types of units. For example, some High and Blood elves units were merely recolors of night elves and human units in the original Warcraft III but were given pieces that wouldn't look out of place in World of Warcraft. Listing all examples would take too much text, as Reforged gives every unit (and building) that in Warcraft III Classic was a resizing, recolour, both or plain identical of another's model their own unique models (even if the alterations are minimal for units that are supposed to look similar).
 Warcraft (Video Game) / int_e5d37e0f
featureApplicability
1.0
 Warcraft (Video Game) / int_e5d37e0f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e5d37e0f
 Warcraft (Video Game) / int_e5fd8bc2
type
Hate Sink
 Warcraft (Video Game) / int_e5fd8bc2
comment
Hate Sink: Garithos was basically a minor lord who only became relevant because of his ability to rally the living survivors of Lordaeron and is forever known as "the racist who exiled the High Elves" and maybe the one who helped the freed undead take back part of Lordaeron but rarely is it remembered how Sylvanas quickly pulled a You Have Out Lived Your Usefulness. This only really accomplishes the exile of High Elves, the Face–Heel Turn of some and for Sylvanas' murder of him to look less like a Kick the Dog moment.
 Warcraft (Video Game) / int_e5fd8bc2
featureApplicability
1.0
 Warcraft (Video Game) / int_e5fd8bc2
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e5fd8bc2
 Warcraft (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Warcraft (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: In Warcraft III, wisps deal damage to summoned units when exploding. In the final cutscene, Archimonde, a demon who has been summoned to Azeroth, is destroyed by thousands of wisps flocking to him and using detonate on him. In the undead campaign of The Frozen Throne, Arthas loses levels as the Lich King loses more and more power.
 Warcraft (Video Game) / int_e6630c8b
featureApplicability
1.0
 Warcraft (Video Game) / int_e6630c8b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e6630c8b
 Warcraft (Video Game) / int_e83fc5
type
No "Arc" in "Archery"
 Warcraft (Video Game) / int_e83fc5
comment
No "Arc" in "Archery": Averted by Night Elf Archers firing at a (fixed) angle, but some other projectiles don't arc.
 Warcraft (Video Game) / int_e83fc5
featureApplicability
-1.0
 Warcraft (Video Game) / int_e83fc5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e83fc5
 Warcraft (Video Game) / int_e95637fd
type
Wolfpack Boss
 Warcraft (Video Game) / int_e95637fd
comment
Beyond the Dark Portal has some, most notably Deathwing in the human campaign. In the final orc mission you also have to kill all human hero units together. They still die like anything else to a catapult or Death and Decay.
 Warcraft (Video Game) / int_e95637fd
featureApplicability
1.0
 Warcraft (Video Game) / int_e95637fd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_e95637fd
 Warcraft (Video Game) / int_ead1e891
type
Dancing Mook Credits
 Warcraft (Video Game) / int_ead1e891
comment
Dancing Mook Credits: III has a concert with all the character models. They're all enemies if you're played all the different races' campaigns (and you did, because that's at the end of the last campaign).
 Warcraft (Video Game) / int_ead1e891
featureApplicability
1.0
 Warcraft (Video Game) / int_ead1e891
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ead1e891
 Warcraft (Video Game) / int_ead31b1b
type
Splash Damage
 Warcraft (Video Game) / int_ead31b1b
comment
Depending on the game version, the Alliance's Orb of Fire either deals Splash Damage or causes healing spells on the target to lose potency.
 Warcraft (Video Game) / int_ead31b1b
featureApplicability
1.0
 Warcraft (Video Game) / int_ead31b1b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ead31b1b
 Warcraft (Video Game) / int_eb76a524
type
Earth Drift
 Warcraft (Video Game) / int_eb76a524
comment
Earth Drift: The original Warcraft: Orcs and Humans made numerous Christian references in regards to Human Clerics. The Church building explicitly had a cross. The Map Reveal spell was said to be seeing as God (with a capital G) does, and healing was said to be spreading the injury across all humanity, comparing it to the act of bearing the cross of another. Later games have retconned this monotheism into being a nontheistic belief in "the Light" and "the Twisting Nether".
 Warcraft (Video Game) / int_eb76a524
featureApplicability
1.0
 Warcraft (Video Game) / int_eb76a524
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_eb76a524
 Warcraft (Video Game) / int_eb7dad86
type
Civil Warcraft
 Warcraft (Video Game) / int_eb7dad86
comment
Civil Warcraft: The Trope Namer. The trope was introduced as early as Warcraft I, where both campaigns had exactly one mission where you had to fight your own race. When playing as the Humans, you have to stop a band of mercenaries from sacking Northshire Abbey, while in the Orc campaign you must wrest control of the Horde from Blackhand. Both campaigns in Tides of Darkness also had one each. The Humans need to destroy treacherous Alterac, while the Orcs must stop Gul'dan from taking the power of Sargeras for himself. Beyond the Dark Portal didn't have any for the humans, but the first three Orc missions on the other hand had you fighting other Orcs to assert Ner'zhul's control over the Horde. The final Orc mission in Reign of Chaos has the player fighting against the Warsong Clan after they have been corrupted by Mannoroth. These Orcs all have Chaos damage meaning they will more often than not do better in combat than your orcs, plus there are Burning Legion units in the level. The Undead campaign in Frozen Throne mostly consists of this thanks to the Lich King's control over the Scourge weakening and giving the undead free will.
 Warcraft (Video Game) / int_eb7dad86
featureApplicability
1.0
 Warcraft (Video Game) / int_eb7dad86
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_eb7dad86
 Warcraft (Video Game) / int_eb8ec7c8
type
Jerkass
 Warcraft (Video Game) / int_eb8ec7c8
comment
Jerkass: Lord Garithos is nigh insufferable.
 Warcraft (Video Game) / int_eb8ec7c8
featureApplicability
1.0
 Warcraft (Video Game) / int_eb8ec7c8
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_eb8ec7c8
 Warcraft (Video Game) / int_eca7a21d
type
Song Parody
 Warcraft (Video Game) / int_eca7a21d
comment
Song Parody: "I'm a medieval man", a bonus track from Warcraft II OST, makes fun of the "Mechanical Man" tune from Command & Conquer, a friendly rival.
 Warcraft (Video Game) / int_eca7a21d
featureApplicability
1.0
 Warcraft (Video Game) / int_eca7a21d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_eca7a21d
 Warcraft (Video Game) / int_ecac4c42
type
Why Won't You Die?
 Warcraft (Video Game) / int_ecac4c42
comment
Inverted for the Night Elves, who fight much better at night than in the day, being able to turn invisible and slowly regenerating. More importantly, their Moon Wells will regenerate mana at night, giving them a constant source of healing; anyone raiding a Night Elf base at night is in for a bad time.
 Warcraft (Video Game) / int_ecac4c42
featureApplicability
1.0
 Warcraft (Video Game) / int_ecac4c42
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ecac4c42
 Warcraft (Video Game) / int_ecc99ac2
type
Fire Keeps It Dead
 Warcraft (Video Game) / int_ecc99ac2
comment
Fire Keeps It Dead: Several factions in the franchise do this when fighting the Scourge, both to their own dead and to the undead they just killed again. It's enough to prevent lesser necromancers from raising the bodies, but not the Lich King. This is first seen in a cutscene in III after Arthas has an entire city purged to stop the Scourge, then made common practice in World of Warcraft.
 Warcraft (Video Game) / int_ecc99ac2
featureApplicability
1.0
 Warcraft (Video Game) / int_ecc99ac2
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ecc99ac2
 Warcraft (Video Game) / int_ed9a31c1
type
Tornado Move
 Warcraft (Video Game) / int_ed9a31c1
comment
Tornado Move: In Warcraft II, the Whirlwind spell moves slowly and randomly within a certain range of its target, damaging everything it touches. In Warcraft III, the Cyclone spell creates a tornado under a unit that propels it into the air, unable to move, attack or be attacked. The Tornado spell channels a large, slow moving tornado that does large amounts of damage to nearby buildings, and randomly casts the aforementioned Cyclone on nearby units.
 Warcraft (Video Game) / int_ed9a31c1
featureApplicability
1.0
 Warcraft (Video Game) / int_ed9a31c1
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ed9a31c1
 Warcraft (Video Game) / int_edae412c
type
Fighter, Mage, Thief
 Warcraft (Video Game) / int_edae412c
comment
Fighter, Mage, Thief: Warcraft III has Warrior heroesnote Paladin, Mountain King, Tauren Chieftain, Death Knight, Crypt Lord, Mystical heroes note Archmage, Blood Mage, Farseer, Lich, Keeper of the Grove, and Cunning heroesnote Blademaster, Shadow Hunter, Dreadlord, Demon Hunter, Priestess of the Moon, Warden, which respectively use Strength, Intelligence and Agility as their primary attributes (though the Dreadlord is actually a strength hero). Of note here is that the humans have no Cunning heroes, while the night elves have no Warriors.
 Warcraft (Video Game) / int_edae412c
featureApplicability
1.0
 Warcraft (Video Game) / int_edae412c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_edae412c
 Warcraft (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Warcraft (Video Game) / int_ee7a60e9
comment
One-Steve Limit: For the most part it is very unlikely to have more heroes than there are names for them. If it does happen, the game just slaps a roman numeral after the name (Samuro III, Destromath II, etc.) Played with between the second and third game. The Death Knights of Warcraft 2 (the spirits of orc warlocks from Warcraft I, forcibly inserted into the corpse of a human knight to animate it) were bound to Ner'zhul and transformed into Undead hero units. The Undead have a hero called the Death Knight. The two have absolutely no relation, however, and the Warcraft 2 Death Knights were transformed into Liches. A little boy named Timmy appears in the first human level. A ghoul named Timmy later appears in the same campaign. But according to a developer, they aren't the same Timmy, different level designers just happened to use the same name. Another Timmy, or possibly the same Timmy, later appears as an Easter Egg selling rare items to the undead Arthas (and is mechanical for some reason), and later still in Theramore in Rexxar's campaign, while a ghoul named Timmy makes an appearance in WoW.
 Warcraft (Video Game) / int_ee7a60e9
featureApplicability
1.0
 Warcraft (Video Game) / int_ee7a60e9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ee7a60e9
 Warcraft (Video Game) / int_eebf0e76
type
Translation Train Wreck
 Warcraft (Video Game) / int_eebf0e76
comment
Translation Train Wreck: Warcraft 3: Reforged received hysterically bad translations in several countries, with the Chinese version being one of the more ridiculous, with many sentences and even character names being completely mangled along with numerous instances of characters overlapping each other. Highlights include Arthas declaring that he'd gladly get fucked by elephants*But are they good elephants? to save his homeland and ordering his men to strip in Northrend, and Jaina Proudmoore somehow becoming "Lookstona Moronmoore".
 Warcraft (Video Game) / int_eebf0e76
featureApplicability
1.0
 Warcraft (Video Game) / int_eebf0e76
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_eebf0e76
 Warcraft (Video Game) / int_eedee4d
type
The Starscream
 Warcraft (Video Game) / int_eedee4d
comment
The Starscream: The Horde has had several. Orgrim Doomhammer (read as: you) in the original game. Gul'dan in the second game. Ner'zhul himself.
 Warcraft (Video Game) / int_eedee4d
featureApplicability
1.0
 Warcraft (Video Game) / int_eedee4d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_eedee4d
 Warcraft (Video Game) / int_ef0f881b
type
Trick Arrow
 Warcraft (Video Game) / int_ef0f881b
comment
Trick Arrow: Several hero units can shoot magic arrows, such as the Priestess of the Moon's Searing Arrows and the Dark Ranger's Black Arrow.
 Warcraft (Video Game) / int_ef0f881b
featureApplicability
1.0
 Warcraft (Video Game) / int_ef0f881b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ef0f881b
 Warcraft (Video Game) / int_efc1d647
type
Never a Self-Made Woman
 Warcraft (Video Game) / int_efc1d647
comment
Never a Self-Made Woman: Gets used to a greater or lesser degree with Tyrande Whisperwind and Alleria Windrunner.
 Warcraft (Video Game) / int_efc1d647
featureApplicability
1.0
 Warcraft (Video Game) / int_efc1d647
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_efc1d647
 Warcraft (Video Game) / int_f01a54f1
type
Evil Feels Good
 Warcraft (Video Game) / int_f01a54f1
comment
Evil Feels Good: Most of Arthas's post-corruption quotes sound downright delighted
 Warcraft (Video Game) / int_f01a54f1
featureApplicability
1.0
 Warcraft (Video Game) / int_f01a54f1
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f01a54f1
 Warcraft (Video Game) / int_f06cb15
type
Technicolor Toxin
 Warcraft (Video Game) / int_f06cb15
comment
Technicolor Toxin: Mainly green, seen with the Orb of Venom, the Scourge's Disease Cloud, and the attacks of Dryads, Wyverns/Wind Riders, and Assassins.
 Warcraft (Video Game) / int_f06cb15
featureApplicability
1.0
 Warcraft (Video Game) / int_f06cb15
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f06cb15
 Warcraft (Video Game) / int_f13a0451
type
Suicide Attack
 Warcraft (Video Game) / int_f13a0451
comment
Suicide Attack: The Goblin Sappers teams in Warcraft III, whose sole use is suicide bombing enemy buildings (or trees). One of the trio that makes up Goblin Sappers walks to the target while inside of a soon-to-be-exploding barrel (and no, there isn't even holes for him to see out of). The Troll Batrider has the Unstable Concoction ability, which causes it to charge at an airborne enemy and explode, dealing heavy damage. They're also pretty cheap as far as Orc units go, which is often more than can be said for their targets.
 Warcraft (Video Game) / int_f13a0451
featureApplicability
1.0
 Warcraft (Video Game) / int_f13a0451
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f13a0451
 Warcraft (Video Game) / int_f1492605
type
Redemption Equals Death
 Warcraft (Video Game) / int_f1492605
comment
Redemption Equals Death: Grom frees the Orcs from demonic corruption at the cost of his life.
 Warcraft (Video Game) / int_f1492605
featureApplicability
1.0
 Warcraft (Video Game) / int_f1492605
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f1492605
 Warcraft (Video Game) / int_f1d05e8e
type
Spider Swarm
 Warcraft (Video Game) / int_f1d05e8e
comment
Spider Swarm: In the first game, orcish warlocks can summon groups of weak but fast spiders with timed life. Human conjurers summon scorpions instead, to the same effect. Nerubians in Warcraft III are spider-men with a social structure, with Queens and Spider Lords as the most powerful units. Though they're more of a mishmash of various arthropods including spiders, beetles and mantids.
 Warcraft (Video Game) / int_f1d05e8e
featureApplicability
1.0
 Warcraft (Video Game) / int_f1d05e8e
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f1d05e8e
 Warcraft (Video Game) / int_f2758e74
type
Wreathed in Flames
 Warcraft (Video Game) / int_f2758e74
comment
Wreathed in Flames: The Flame Shield spell, The Immolation ability, the Cloak of Flames item, Infernals, and Doomguards' Flaming Swords.
 Warcraft (Video Game) / int_f2758e74
featureApplicability
1.0
 Warcraft (Video Game) / int_f2758e74
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f2758e74
 Warcraft (Video Game) / int_f2d8e3c2
type
Evil Plan
 Warcraft (Video Game) / int_f2d8e3c2
comment
Evil Plan: Ner'zhul the Lich King. Everything he does leads up to the end result he gets (although it does fall apart on him very very slightly at the final stages, as he didn't count on his host being such a stubborn punkass). Actually kind of terrifying if you think about it. Even Illidan playing roflstomp-the-glacier ultimately works to his benefit.
 Warcraft (Video Game) / int_f2d8e3c2
featureApplicability
1.0
 Warcraft (Video Game) / int_f2d8e3c2
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f2d8e3c2
 Warcraft (Video Game) / int_f33ff01c
type
Adaptational Context Change
 Warcraft (Video Game) / int_f33ff01c
comment
Adaptational Context Change: In the Reforged version of "The Culling", the map is rebuilt and looks more like Stratholme in WoW, and the map adds some Mini-Boss encounters from the Caverns of Time instance, Meathook and Salramm the Fleshcrafter. In their original instance in WoW, these Mini-Boss encounters show up after facing several waves of enemies, but in Reforged, they hide in the houses and spawn from them when the player reaches a key number of culled humans. The newly rebuilt level still has waves of Undead that will attack Arthas' base, so it is a big departure for them to be in the houses instead.
 Warcraft (Video Game) / int_f33ff01c
featureApplicability
1.0
 Warcraft (Video Game) / int_f33ff01c
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f33ff01c
 Warcraft (Video Game) / int_f3b590a
type
Vengeful Ghost
 Warcraft (Video Game) / int_f3b590a
comment
Vengeful Ghost: In Warcraft III, the Avatar of Vengeance can spawn invulnerable Spirits of Vengeance from corpses, regardless of the corpse's original allegiance.
 Warcraft (Video Game) / int_f3b590a
featureApplicability
1.0
 Warcraft (Video Game) / int_f3b590a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f3b590a
 Warcraft (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Warcraft (Video Game) / int_f3cf30d9
comment
The Undead in general tends to be good at Zerg Rushing, as the Ghoul serves both as their lumber harvester and their basic attack unit. This lets them devote less of their food count to Worker Units as they can simply train up a bunch of Ghouls, stockpile enough lumber to last them awhile, and then march those same Ghouls into battle. It also helps that Ghouls are more efficient at harvesting lumber than the workers of other races.
 Warcraft (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Warcraft (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f3cf30d9
 Warcraft (Video Game) / int_f3f391f6
type
Fission Mailed
 Warcraft (Video Game) / int_f3f391f6
comment
Fission Mailed: The ending of the final night elf mission of Warcraft III: Reign of Chaos plays the same line by Archimonde you'd get if you lose the mission — but then it adds another conversation between Malfurion and Tyrande afterwards.
 Warcraft (Video Game) / int_f3f391f6
featureApplicability
1.0
 Warcraft (Video Game) / int_f3f391f6
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f3f391f6
 Warcraft (Video Game) / int_f4061d83
type
Capital Letters Are Magic
 Warcraft (Video Game) / int_f4061d83
comment
Capital Letters Are Magic: The Forsaken and the Scourge
 Warcraft (Video Game) / int_f4061d83
featureApplicability
1.0
 Warcraft (Video Game) / int_f4061d83
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f4061d83
 Warcraft (Video Game) / int_f417235b
type
Supernatural Floating Hair
 Warcraft (Video Game) / int_f417235b
comment
Supernatural Floating Hair: Banshees, Ghosts, and Wraiths have this.
 Warcraft (Video Game) / int_f417235b
featureApplicability
1.0
 Warcraft (Video Game) / int_f417235b
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f417235b
 Warcraft (Video Game) / int_f46fb603
type
Pungeon Master
 Warcraft (Video Game) / int_f46fb603
comment
Chen Stormstout: "I will bring PANDA-MONIUM!"
 Warcraft (Video Game) / int_f46fb603
featureApplicability
1.0
 Warcraft (Video Game) / int_f46fb603
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f46fb603
 Warcraft (Video Game) / int_f52ae5d8
type
Enemy Civil War
 Warcraft (Video Game) / int_f52ae5d8
comment
Enemy Civil War: The Forsaken against the Dreadlords' enslaved undead forces (starts out as a three way war with Undead still loyal to Arthas, but he took off to Northrend); Thrall's orcs against fallen orcs under a corrupted Grom.
 Warcraft (Video Game) / int_f52ae5d8
featureApplicability
1.0
 Warcraft (Video Game) / int_f52ae5d8
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f52ae5d8
 Warcraft (Video Game) / int_f52cc7b8
type
Entropy and Chaos Magic
 Warcraft (Video Game) / int_f52cc7b8
comment
Entropy and Chaos Magic: The Burning Legion, and associated warlocks, demons, and mages, often use a highly destructive form of magic, including many spells with "chaos" in the name, and Chaos damage serves as the Infinity +1 Element in Warcraft III, with the ability to deal full damage to everything.
 Warcraft (Video Game) / int_f52cc7b8
featureApplicability
1.0
 Warcraft (Video Game) / int_f52cc7b8
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f52cc7b8
 Warcraft (Video Game) / int_f594c8a9
type
Fed to the Beast
 Warcraft (Video Game) / int_f594c8a9
comment
Fed to the Beast: There are some missions in the third game that take place in prisons. In two of them ("Brothers in Blood" and "The Dungeons of Dalaran"), there are prisoners in cells about to be eaten by a Giant Spider.
 Warcraft (Video Game) / int_f594c8a9
featureApplicability
1.0
 Warcraft (Video Game) / int_f594c8a9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f594c8a9
 Warcraft (Video Game) / int_f5a3e496
type
Suspiciously Similar Substitute
 Warcraft (Video Game) / int_f5a3e496
comment
Suspiciously Similar Substitute: In Reign of Chaos Archimonde's lieutenants are the Dreadlord Tichondrius and the Pit Lord Mannoroth. Both are major villains of earlier missions and killed before the player faces off against Archimonde. In the last mission of the Night Elf campaign Archimonde has the next highest ranking member of their race leading the charges: Anetheron the Dreadlord (who was introduced briefly in a cutscene) and Azgalor the Pit Lord. As this relates to a military invasion, this is a Justified Trope.
 Warcraft (Video Game) / int_f5a3e496
featureApplicability
1.0
 Warcraft (Video Game) / int_f5a3e496
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f5a3e496
 Warcraft (Video Game) / int_f5a6baa5
type
Assurance Backfire
 Warcraft (Video Game) / int_f5a6baa5
comment
Assurance Backfire: Arriving at Hearthglen, Arthas sees emptied and discarded shipping crates and asks a guard what was in them. The guard is quick to assure him it was grain from Andorhal and it's already been distributed, so the townsfolk aren't in danger of going hungry even under siege by the undead. But Arthas has learned that the Plague is spread through sabotaged grain and Andorhal was the main vector, so the news doesn't calm him; quite the opposite.
 Warcraft (Video Game) / int_f5a6baa5
featureApplicability
1.0
 Warcraft (Video Game) / int_f5a6baa5
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f5a6baa5
 Warcraft (Video Game) / int_f62cc38a
type
Stone Wall
 Warcraft (Video Game) / int_f62cc38a
comment
The Taunt ability forces all nearby enemies to attack the caster, used by the Stone Wall Mountain Giants.
 Warcraft (Video Game) / int_f62cc38a
featureApplicability
1.0
 Warcraft (Video Game) / int_f62cc38a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f62cc38a
 Warcraft (Video Game) / int_f690d996
type
Refuge in the West
 Warcraft (Video Game) / int_f690d996
comment
Refuge in the West: Warcraft III begins with the Prophet urging the leaders of the Alliance and Horde to take their people to the west, to the ancient lands of Kalimdor to have a chance of surviving the return of the Burning Legion.
 Warcraft (Video Game) / int_f690d996
featureApplicability
1.0
 Warcraft (Video Game) / int_f690d996
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f690d996
 Warcraft (Video Game) / int_f69d396a
type
Walk on Water
 Warcraft (Video Game) / int_f69d396a
comment
Walk on Water: Unlike other Demon Hunters, Illidan can walk across water as a gameplay provision for keeping up with his amphibious Naga underlings.
 Warcraft (Video Game) / int_f69d396a
featureApplicability
1.0
 Warcraft (Video Game) / int_f69d396a
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f69d396a
 Warcraft (Video Game) / int_f774026
type
Projectile Webbing
 Warcraft (Video Game) / int_f774026
comment
Projectile Webbing: Crypt Fiends and some Nerubians have the Web ability, which spits a mass of webbing at an enemy flyer, bringing it down to earth where ground units can attack it.
 Warcraft (Video Game) / int_f774026
featureApplicability
1.0
 Warcraft (Video Game) / int_f774026
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f774026
 Warcraft (Video Game) / int_f8173bd9
type
Medieval European Fantasy
 Warcraft (Video Game) / int_f8173bd9
comment
Lordaeron is quite obviously European. The Jungle Trolls are Jamaican-like. The Tauren seem to be the native peoples of America's Great Plains, but with their cultural ties to buffalo herds emphasized.
 Warcraft (Video Game) / int_f8173bd9
featureApplicability
1.0
 Warcraft (Video Game) / int_f8173bd9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f8173bd9
 Warcraft (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Warcraft (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: In the very first level of Human Campaign in 3, nothing prevents you from slaughtering innocent villagers. And while the game doesn't punish you for this, it does give you something of What the Hell, Player? by making their (non-hostile) ghosts appear in the graveyard during the night.
 Warcraft (Video Game) / int_f87c42d4
featureApplicability
1.0
 Warcraft (Video Game) / int_f87c42d4
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f87c42d4
 Warcraft (Video Game) / int_f9f2c33
type
Running Gag
 Warcraft (Video Game) / int_f9f2c33
comment
Running Gag: The Demon Hunter, the Dreadlord, Tichondrius, and arguably Arthas and the Death Knight have a running gag based on the line "Darkness calls". Darkness attempts to call them but can't because of his mediocre phone service.
 Warcraft (Video Game) / int_f9f2c33
featureApplicability
1.0
 Warcraft (Video Game) / int_f9f2c33
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_f9f2c33
 Warcraft (Video Game) / int_fa6622fc
type
Instant Gravestone
 Warcraft (Video Game) / int_fa6622fc
comment
Instant Gravestone: Units with the Reincarnation ability leave a large cross/ankh-shaped marker on death. Played With, as the unit comes back to life a few seconds later.
 Warcraft (Video Game) / int_fa6622fc
featureApplicability
1.0
 Warcraft (Video Game) / int_fa6622fc
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fa6622fc
 Warcraft (Video Game) / int_fa7c3288
type
Humans Are Ugly
 Warcraft (Video Game) / int_fa7c3288
comment
Humans Are Ugly: When Thrall's expedition in Kalimdor meets quillboars for the first time in the Orc campaign in the Reign of Chaos, a random grunt comments that they are at least prettier than humans. Mind you, this comes from orcs, who to a human eye appear as extremely ugly, hulking, toothed brutes. Humans in turn probably look like imps to them.
 Warcraft (Video Game) / int_fa7c3288
featureApplicability
1.0
 Warcraft (Video Game) / int_fa7c3288
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fa7c3288
 Warcraft (Video Game) / int_fa7d3dfe
type
Number Two
 Warcraft (Video Game) / int_fa7d3dfe
comment
The campaign still occasionally features "Blizzard heroes", stronger versions of regular units with modified or unique models but who technically aren't actually heroes (having none of the associated mechanics). Examples include the Captain, a Footman with fancier armor who serves as Arthas's Number Two throughout the Alliance campaign, and Naisha, a Night Elf Huntress with a slightly larger and purple-tinted model who works for Maiev in The Frozen Throne.
 Warcraft (Video Game) / int_fa7d3dfe
featureApplicability
1.0
 Warcraft (Video Game) / int_fa7d3dfe
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fa7d3dfe
 Warcraft (Video Game) / int_fa8245fb
type
Death Ray
 Warcraft (Video Game) / int_fa8245fb
comment
As you might expect, Heroes in Warcraft III are immune to certain abilities, like the Sorceress's Polymorph and campaign bosses' Finger of Death. The ones that do affect Heroes often have their effect reduced compared to when they're cast on a regular unit. Certain non-hero units, such as the Mountain Giant and Infernal, also have this immunity through the passive ability Resistant Skin, which causes them to be flagged as Heroes for spell effects.
 Warcraft (Video Game) / int_fa8245fb
featureApplicability
1.0
 Warcraft (Video Game) / int_fa8245fb
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fa8245fb
 Warcraft (Video Game) / int_fabef10f
type
Don't Explain the Joke
 Warcraft (Video Game) / int_fabef10f
comment
Dryad: I'm game. (she's half-deer)
 Warcraft (Video Game) / int_fabef10f
featureApplicability
1.0
 Warcraft (Video Game) / int_fabef10f
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fabef10f
 Warcraft (Video Game) / int_fae64ace
type
Heroic Neutral
 Warcraft (Video Game) / int_fae64ace
comment
Heroic Neutral: The Night Elves in Reign of Chaos, who initially don't show any interest in the conflict before the Burning Legion shows up.
 Warcraft (Video Game) / int_fae64ace
featureApplicability
1.0
 Warcraft (Video Game) / int_fae64ace
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fae64ace
 Warcraft (Video Game) / int_fb0fa76d
type
Runic Magic
 Warcraft (Video Game) / int_fb0fa76d
comment
Runic Magic: Runes are one-use powerups with various effects, from providing area healing or mana to spawning an invisible spy ward to resurrecting dead units or even a powerful monster under the player's control.
 Warcraft (Video Game) / int_fb0fa76d
featureApplicability
1.0
 Warcraft (Video Game) / int_fb0fa76d
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fb0fa76d
 Warcraft (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Warcraft (Video Game) / int_fc07d409
comment
Archimonde in Reign of Chaos, of the Hopeless Boss Fight variety, since the final level is a Hold the Line mission. Archimonde shows up in the final 45 seconds to join his army in attacking you or your ally. For most of the mission, he functions as a Beef Gate to prevent the player from attacking his base.
 Warcraft (Video Game) / int_fc07d409
featureApplicability
1.0
 Warcraft (Video Game) / int_fc07d409
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fc07d409
 Warcraft (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Warcraft (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: Some acts of cruelty are punished. In the third Orc mission of third game, killing a Warsong orc will make this faction hostile and can destroy your base easily. In the Night Elf campaign, if you kill a Furbolg, they will become hostile. In "Warchasers" the player character can be sent to heaven or hell, if he is sent to heaven he would be sent to a quiet area where he can heal, if he is sent to hell he will be sent to an area with a lot of Doomguards and a ground that hurts. If luckily you are sent to heaven, but you make the mistake of killing an angel, you will end up being sent to hell anyway.
 Warcraft (Video Game) / int_fcd993bd
featureApplicability
1.0
 Warcraft (Video Game) / int_fcd993bd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fcd993bd
 Warcraft (Video Game) / int_fd2086a9
type
You Require More Vespene Gas
 Warcraft (Video Game) / int_fd2086a9
comment
You Require More Vespene Gas: Gold and Lumber are your resources here. Also oil in Warcraft II for naval units.
 Warcraft (Video Game) / int_fd2086a9
featureApplicability
1.0
 Warcraft (Video Game) / int_fd2086a9
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fd2086a9
 Warcraft (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 Warcraft (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: Arthas, Grom, Tyrande and Illidan.
 Warcraft (Video Game) / int_fd4f8299
featureApplicability
1.0
 Warcraft (Video Game) / int_fd4f8299
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fd4f8299
 Warcraft (Video Game) / int_fd752bc3
type
All Trolls Are Different
 Warcraft (Video Game) / int_fd752bc3
comment
All Trolls Are Different: In this case, a savage yet spiritual people with ties to the elves who happen to have Cuban and Jamaican accents. There are several sub-species of trolls, mainly differing by skin color but sometimes with more pronounced differences. Sand and Jungle trolls, including the playable Darkspear tribe, are hunched and lanky. Forest and Ice trolls are notably larger and more muscular. The Zandalari trolls, being the civilized, pureblood ancestral race, look much less monstrous, and actually stand upright. Night Elves are evolved from Trolls — specifically, a tribe of now-extinct Dark Trolls settled by a magical lake (which would later become the Well of Eternity), and the exposure to magic turned them into Night Elves. The Elves don't really like to talk about it.
 Warcraft (Video Game) / int_fd752bc3
featureApplicability
1.0
 Warcraft (Video Game) / int_fd752bc3
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fd752bc3
 Warcraft (Video Game) / int_fe069e49
type
Critical Hit Class
 Warcraft (Video Game) / int_fe069e49
comment
Critical Hit Class: The Glass Cannon Blademaster from Warcraft III. His three non-ultimate abilities are a Critical Hit for double, triple and quadruple damage depending on level; a sneak attack that makes him move faster, turn invisible, and deal extra damage on his next attack; and creating illusions of himself to take damage. Inverted with the Mountain King, a Mighty Glacier whose Critical Hit has a chance of stunning the target and doing a little extra damage, but his attack speed is much lower (he has active abilities to stun and slow units, however).
 Warcraft (Video Game) / int_fe069e49
featureApplicability
1.0
 Warcraft (Video Game) / int_fe069e49
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fe069e49
 Warcraft (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Warcraft (Video Game) / int_fe262584
comment
Combined with Cutscene Power to the Max in the last level of Warcraft 3, when Thrall defiantly tells Archimonde that the orcs are now free, hitting him with a lightning spell before teleporting away. In-game, Archimonde is immune to magic, meaning not only would the spell do no damage, you wouldn't even be able to target him with it.
 Warcraft (Video Game) / int_fe262584
featureApplicability
1.0
 Warcraft (Video Game) / int_fe262584
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fe262584
 Warcraft (Video Game) / int_fe48cea2
type
Lady of War
 Warcraft (Video Game) / int_fe48cea2
comment
Lady of War: Tyrande and Maiev.
 Warcraft (Video Game) / int_fe48cea2
featureApplicability
1.0
 Warcraft (Video Game) / int_fe48cea2
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fe48cea2
 Warcraft (Video Game) / int_fe5ed7bf
type
Our Gargoyles Rock
 Warcraft (Video Game) / int_fe5ed7bf
comment
Our Gargoyles Rock: Flying undead bats that can turn into statues to regenerate health.
 Warcraft (Video Game) / int_fe5ed7bf
featureApplicability
1.0
 Warcraft (Video Game) / int_fe5ed7bf
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_fe5ed7bf
 Warcraft (Video Game) / int_ff070bbd
type
Attack! Attack! Attack!
 Warcraft (Video Game) / int_ff070bbd
comment
Attack! Attack! Attack!: While attacking hero units with a horde of weak units is an effective tactic, you need enough Mooks to overwhelm the heroes. This is not the case with the small bandit gangs at the beginning of the Human Alliance campaign...but they insist on making a beeline for paladin Arthas and his high defense stats and enormous smite-mallet anyway. It's common for him to one-shot *thock* them (for honour). Very entertaining, but the labour turnover for bandits has to be ridiculous.
 Warcraft (Video Game) / int_ff070bbd
featureApplicability
1.0
 Warcraft (Video Game) / int_ff070bbd
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ff070bbd
 Warcraft (Video Game) / int_ff4bc337
type
Flaming Meteor
 Warcraft (Video Game) / int_ff4bc337
comment
Flaming Meteor: Warcraft has featured flaming meteors since its first installments, always summoned by spellcasters: The first game had 'conjurers' summon a multitude of these using the 'Rain of Fire' spell. It was then absent from Warcraft II as their counterparts in that game, the 'mage', conjured blizzards instead. By the third game the 'Archmage' still summoned blizzards and left the Flaming Meteor summoning to the demons in the form of the 'Rain of Fire' ability, used by both the Pit Lord Hero Unit and the Doomguard (which, incidentally, can be summoned by the Pit Lord for double the fiery fun). Another example of a Justified Flaming Meteor from the third game and onward; Infernals are flaming Rock Monsters which are summoned by high-level demons, sending them impacting against the ground in a curled-up meteor-like state, after which they get up and begin wrecking their summoner's enemies.
 Warcraft (Video Game) / int_ff4bc337
featureApplicability
1.0
 Warcraft (Video Game) / int_ff4bc337
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_ff4bc337
 Warcraft (Video Game) / int_name
type
ItemName
 Warcraft (Video Game) / int_name
comment
 Warcraft (Video Game) / int_name
featureApplicability
1.0
 Warcraft (Video Game) / int_name
featureConfidence
1.0
 Warcraft (Video Game)
hasFeature
Warcraft (Video Game) / int_name
 Warcraft (Video Game) / int_name
itemName
Warcraft (Video Game)

The following is a list of statements referring to the current page from other pages.

 Ashbringer (Comic Book)
seeAlso
Warcraft (Video Game)
 Crossover / Fan Fic
seeAlso
Warcraft (Video Game)
 ANewWorld
seeAlso
Warcraft (Video Game)
 WarCraft
seeAlso
Warcraft (Video Game)
 McGammar
seeAlso
Warcraft (Video Game)
 Rise of the Horde
seeAlso
Warcraft (Video Game)
 Warcraft (Video Game)
hasFeature
A.I. Breaker / int_5bd0554b
 Warcraft (Video Game)
hasFeature
A.I. Roulette / int_5bd0554b
 Warcraft (Video Game)
hasFeature
A Long Time Ago, in a Galaxy Far, Far Away... / int_5a0d652b
 Warcraft (Video Game)
hasFeature
A Tankard of Moose Urine / int_5bd0554b
 Warcraft (Video Game)
hasFeature
A Truce While We Gawk / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Acrophobic Bird / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Adaptation-Induced Plot Hole / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Addiction Displacement / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Adored by the Network / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Advancing Boss of Doom / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Affirmative Action Girl / int_5bd0554b
 Warcraft (Video Game)
hasFeature
After Boss Recovery / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Alchemy Is Magic / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Alien Invasion / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Aliens Are Bastards / int_5bd0554b
 Warcraft (Video Game)
hasFeature
All Planets Are Earth-Like / int_5a0d652b
 Warcraft (Video Game)
hasFeature
All Webbed Up / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Already Undone for You / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Ambidextrous Sprite / int_5bd0554b
 Warcraft (Video Game)
hasFeature
American Video Games / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Anchors Away / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Ancient Tomb / int_5bd0554b
 Warcraft (Video Game)
hasFeature
And Then John Was a Zombie / int_5bd0554b
 Warcraft (Video Game)
hasFeature
And This Is for... / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Animal Eye Spy / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Animal Stereotypes / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Animate Dead / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Animated Armor / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Animorphism / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Annoying Video Game Helper / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Another Side, Another Story / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Anti-Gravity Clothing / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Ape Shall Never Kill Ape / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Apocalypse Cult / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Apocalypse Not / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Appropriated Appellation / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Arbitrary Headcount Limit / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Arbitrary Weapon Range / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Area of Effect / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Armor-Piercing Attack / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Artifact Mook / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Artificial Atmospheric Actions / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Artistic License – Chemistry / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Ascended Glitch / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Asteroids Monster / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Attack Drone / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Audible Sharpness / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Aura Vision / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Author Vocabulary Calendar / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Auto-Revive / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Autobots, Rock Out! / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Awesome Backpack / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Awesome, but Temporary / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Baa-Bomb / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Background Magic Field / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Backhanded Apology / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Bad Powers, Bad People / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Badass Preacher / int_2c31256b
 Warcraft (Video Game)
hasFeature
Bait the Dog / int_5bd0554b
 BarbaraGoodson
seeAlso
Warcraft (Video Game)
 Warcraft (Video Game)
hasFeature
Baseless Mission / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Bastardly Speech / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Bat Out of Hell / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Beard of Barbarism / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Beast and Beauty / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Beast of Battle / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Beauty Equals Goodness / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Beauty Is Never Tarnished / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Beneath the Earth / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Benevolent Mage Ruler / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Big Damn Fire Exit / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Big Name Fan / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Big Red Devil / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Bigfoot, Sasquatch, and Yeti / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Binding Ancient Treaty / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Black and White Magic / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Black Magic / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Black Shirt / int_2c31256b
 Warcraft (Video Game)
hasFeature
Black Speech / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Blade Below the Shoulder / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Blasting Time / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Blind Seer / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Blind Weaponmaster / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Blood Bath / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Bloodlust / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Blood Magic / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Bloody Murder / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Blow That Horn / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Body-Count Competition / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Bodyguarding a Badass / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Booze-Based Buff / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Born Under the Sail / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Bottomless Magazines / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Braids of Barbarism / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Breakout Villain / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Broke Your Arm Punching Out Cthulhu / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Brutal Bonus Level / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Brutish Character, Brutish Weapon / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Bug War / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Burning the Ships / int_5bd0554b
 Warcraft (Video Game)
hasFeature
By the Lights of Their Eyes / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Call a Smeerp a "Rabbit" / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Came Back Strong / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Canis Major / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cap / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Capital Letters Are Magic / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Capital Offensive / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cataclysm Backstory / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cerebus Retcon / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Chain Lightning / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Chained by Fashion / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Chameleon Camouflage / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Changeling Fantasy / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Character Rerailment / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Character Tiers / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Charm Person / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cheated Angle / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Chill of Undeath / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Chosen Conception Partner / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Christmas Rushed / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Chunky Salsa Rule / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cipher Scything / int_5a0d652b
 Warcraft (Video Game)
hasFeature
City with No Name / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Civil Warcraft / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Classic Cheat Code / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Clown-Car Grave / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Co-Dragons / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cold-Blooded Whatever / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Colonel Kilgore / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Color-Coded Armies / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Color-Coded Multiplayer / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Command & Conquer Economy / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Common Tongue / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Concentration-Bound Magic / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Conflict Killer / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Conspicuously Selective Perception / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Construct Additional Pylons / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Constructed World / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Continuing is Painful / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cool Gate / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cool Versus Awesome / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cosmetically Different Sides / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cosmic Egg / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cosmic Horror Reveal / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cosmic Retcon / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Court Mage / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Creepy Circus Music / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Crisis of Faith / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Crossover Punchline / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Crossover Ship / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Crown of Horns / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Crystal Dragon Jesus / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cthulhumanoid / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cult / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cute, but Cacophonic / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cutscene Power to the Max / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Cutting Off the Branches / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Damage Is Fire / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Damager, Healer, Tank / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Dark Fantasy / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Dead Weight / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Deader than Dead / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Death Amnesia / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Death by Racism / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Death Is a Slap on the Wrist / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Death of Personality / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Decade Dissonance / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Decapitated Army / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Decisive Battle / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Decoy Getaway / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Defeat Equals Explosion / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Defector from Decadence / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Delaying Action / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Demiurge Archetype / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Demolitions Expert / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Demon Lords and Archdevils / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Demon Slaying / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Demon Works / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Descriptiveville / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Designated Evil / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Desperation Attack / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Detect Evil / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Devil, but No God / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Devour the Dragon / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Dinosaurs Are Dragons / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Disappointing Last Level / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Does Not Like Magic / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Doesn't Trust Those Guys / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Don't Call Me "Sir" / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Door of Doom / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Double Weapon / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Dracolich / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Draconic Abomination / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Dragon Ascendant / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Dragon Rider / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Dragon Their Feet / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Dragon Works / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Dragons Are Demonic / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Dragons Are Divine / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Druid / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Drums of War / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Drunken Master / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Dub-Induced Plot Hole / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Duel to the Death / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Dug Too Deep / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Dying as Yourself / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Dystopia Justifies the Means / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Earth Is the Center of the Universe / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Earth-Shattering Kaboom / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Easy Communication / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Easy Evangelism / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Easy Logistics / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Egopolis / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Elemental Punch / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Elf Works / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Elite Zombie / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Elves Versus Dwarves / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Embarrassingly Dresslike Outfit / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Empathic Shapeshifter / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Encyclopedia Exposita / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Enemy Civil War / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Enemy Exchange Program / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Enemy to All Living Things / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Energy Absorption / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Entropy and Chaos Magic / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Everything Fades / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Everything's Deader with Zombies / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Evil Counterpart Race / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Evil Is Angular / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Evil Is Easy / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Evil Makes You Monstrous / int_2a6e354b
 Warcraft (Video Game)
hasFeature
Evil Makes You Ugly / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Evil Old Folks / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Evil Power Vacuum / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Evil Smells Bad / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Evil Sorcerer / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Evil Tower of Ominousness / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Evil Versus Oblivion / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Evil Weapon / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Expansion Pack World / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Exploding Barrels / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Eye Colour Change / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Eye Spy / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Eyes Always Shut / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Face-Design Shield / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Faction Calculus / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Fairy Dragons / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fandom VIP / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fantastic Ghetto / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fantastic Honorifics / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Fantastic Underclass / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Fantasy Pantheon / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fantasy World Map / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fat Idiot / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fauns and Satyrs / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Feather Flechettes / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Feathered Serpent / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fertile Feet / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fetus Terrible / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fiery Sensuality / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fight Scene Failure / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fighting Panda / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Final Battle / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Final Solution / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fire, Ice, Lightning / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fire Keeps It Dead / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fire/Water Juxtaposition / int_2c31256b
 Warcraft (Video Game)
hasFeature
Fireballs / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Firewood Resources / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fish People / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Flaming Meteor / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Flaming Sword / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Flechette Storm / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Flesh-Eating Zombie / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Flesh Golem / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fling a Light into the Future / int_2c31256b
 Warcraft (Video Game)
hasFeature
Foe Yay Shipping / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fog of War / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Foreseeing My Death / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Forest Ranger / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Founder of the Kingdom / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Four-Fingered Hands / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Four-Star Badass / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Frankenstein's Monster / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Full-Boar Action / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Full-Potential Upgrade / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Functional Magic / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fungus Humongous / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Fuuma Shuriken / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Galactic Conqueror / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Game Lobby / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Gameplay and Story Segregation / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Gameplay Roulette / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Gender-Restricted Ability / int_5bd0554b
 Warcraft (Video Game)
hasFeature
General Ripper / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Genetic Memory / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Genocide Dilemma / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Gentle Giant Sauropod / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Geo Effects / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Get on the Boat / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Ghastly Ghost / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Ghostly Animals / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Ghostly Chill / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Giant Enemy Crab / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Gimmick Level / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Give My Regards in the Next World / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Gladiator Revolt / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Gloved Fist of Doom / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Go Mad from the Isolation / int_5bd0554b
 Warcraft (Video Game)
hasFeature
God Mode / int_5bd0554b
 Warcraft (Video Game)
hasFeature
God of Fire / int_5bd0554b
 Warcraft (Video Game)
hasFeature
God of the Moon / int_5bd0554b
 Warcraft (Video Game)
hasFeature
God's Hands Are Tied / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Goggles Do Nothing / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Good Cannot Comprehend Evil / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Good Hair, Evil Hair / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Good Powers, Bad People / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Good Weapon, Evil Weapon / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Graceful Ladies Like Purple / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Graying Morality / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Green and Mean / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Grim Up North / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Ground-Shattering Landing / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Growing Muscles Sequence / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Guest Fighter / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Guilt-Free Extermination War / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Guns Are Worthless / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Guys Smash, Girls Shoot / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Had to Be Sharp / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Happiness in Slavery / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hard-Coded Hostility / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Harping on About Harpies / int_5bd0554b
 Warcraft (Video Game)
hasFeature
He Who Must Not Be Seen / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Healing Shiv / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Hearing Voices / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hell / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hellgate / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hellhole Prison / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hero Killer / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hero Unit / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hero with an F in Good / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Heroic Lineage / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Heroic Wannabe / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hey, Catch! / int_5bd0554b
 Warcraft (Video Game)
hasFeature
High Priest / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Highly Specific Counterplay / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hindenburg Incendiary Principle / int_5bd0554b
 Warcraft (Video Game)
hasFeature
History Repeats / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hit So Hard, the Calendar Felt It / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hold the Line / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Honest John's Dealership / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hook Hand / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hooks and Crooks / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Horned Humanoid / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Horns of Barbarism / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Horns of Villainy / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Horse of a Different Color / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hostile Terraforming / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hot God / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hot Guy, Ugly Wife / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hot Skitty-on-Wailord Action / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hulk Speak / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Human Chess / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Human Resources / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Humans Are Divided / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Humans Are Good / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Humans Are Warriors / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Humans Are White / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hungry Weapon / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Hunter of His Own Kind / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Hybrid Monster / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hybrids Are a Crapshoot / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hydra Problem / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Hyperspace Is a Scary Place / int_5bd0554b
 Warcraft (Video Game)
hasFeature
I Can See My House from Here / int_5bd0554b
 Warcraft (Video Game)
hasFeature
I Die Free / int_5bd0554b
 Warcraft (Video Game)
hasFeature
I Have Many Names / int_5bd0554b
 Warcraft (Video Game)
hasFeature
I Just Want to Be Normal / int_5bd0554b
 Warcraft (Video Game)
hasFeature
I Know Your True Name / int_5bd0554b
 Warcraft (Video Game)
hasFeature
I Regret Nothing / int_5bd0554b
 Warcraft (Video Game)
hasFeature
I Surrender, Suckers / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Ideal Illness Immunity / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Idiosyncratic Cover Art / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Immortality Begins at Twenty / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Immortality Field / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Immortals Fear Death / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Impossibly Cool Weapon / int_5bd0554b
 Warcraft (Video Game)
hasFeature
In-Universe Game Clock / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Incidental Multilingual Wordplay / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Incoming Ham / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Inertial Impalement / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Infectious Insanity / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Inferred Holocaust / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Inhuman Human / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Innocent Blue Eyes / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Instant Allegiance Artifact / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Instant Militia / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Invisibility Cloak / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Invisible Wall / int_5bd0554b
 Warcraft (Video Game)
hasFeature
It Belongs in a Museum / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Item Caddy / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Joke Item / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Just Eat Him / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Just Here for Godzilla / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Keystone Army / int_5bd0554b
 Warcraft (Video Game)
hasFeature
"Knock Knock" Joke / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Lag Cancel / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Land of One City / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Lantern Jaw of Justice / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Large Ham Title / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Lava Is Boiling Kool-Aid / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Law of Alien Names / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Lawful Evil / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Lawful Good / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Lawful Neutral / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Left for Dead / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Legacy Boss Battle / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Legendary Weapon / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Letter Motif / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Level Drain / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Level Editor / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Life Drain / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Life-or-Limb Decision / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Light Is Good / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Lions and Tigers and Humans... Oh, My! / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Literal Split Personality / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Little People / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Living Lava / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Locked into Strangeness / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Looks Like Orlok / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Luke Nounverber / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Macho Masochism / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Macross Missile Massacre / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mad Bomber / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mad God / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Madness Makeover / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Mage Killer / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mage Tower / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Magic Contract Romance / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Magic Eater / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Magic Is a Monster Magnet / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Magic Is Evil / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Magic Tool / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Magical Defibrillator / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Magical Society / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Magick / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Magnus Means Mage / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mammoths Mean Ice Age / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mana Shield / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mark of the Supernatural / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mars Needs Women / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Martyrdom Culture / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Medieval European Fantasy / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Medieval Stasis / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mega Maelstrom / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Men Are the Expendable Gender / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mercenary Units / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Merger of Souls / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Merging the Branches / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Merlin and Nimue / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Metamorphosis / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mid-Season Twist / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mind-Control Device / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Minor Crime Reveals Major Plot / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mirrored Confrontation Shot / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Mobile Factory / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Molotov Cocktail / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Money for Nothing / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Monogender Monsters / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Monogender Monsters / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Monster in the Ice / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Monster Mash / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Monster Media / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mood Motif / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mook Debut Cutscene / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mook Lieutenant / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Mook Maker / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Mortality Ensues / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Moses Archetype / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Multicultural Alien Planet / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Multiplayer Difficulty Spike / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Multiple Head Case / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Murder Into Malevolence / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mutually Exclusive Magic / int_5bd0554b
 Warcraft (Video Game)
hasFeature
My Species Doth Protest Too Much / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mystical Plague / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Mystical Pregnancy / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Named After the Injury / int_2c31256b
 Warcraft (Video Game)
hasFeature
Named After Their Planet / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Nature Hero / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Nature Spirit / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Necromancer / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Nerf / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Neutral Evil / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Neutral No Longer / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Neutrals, Critters, and Creeps / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Never a Self-Made Woman / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Never the Selves Shall Meet / int_5bd0554b
 Warcraft (Video Game)
hasFeature
New Body, Old Abilities / int_5bd0554b
 Warcraft (Video Game)
hasFeature
New Neo City / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Night of the Living Mooks / int_5bd0554b
 Warcraft (Video Game)
hasFeature
No Campaign for the Wicked / int_5bd0554b
 Warcraft (Video Game)
hasFeature
No Cure for Evil / int_5bd0554b
 Warcraft (Video Game)
hasFeature
No Fair Cheating / int_5bd0554b
 Warcraft (Video Game)
hasFeature
No Honor Among Thieves / int_5bd0554b
 Warcraft (Video Game)
hasFeature
No Self-Buffs / int_5a0d652b
 Warcraft (Video Game)
hasFeature
No Zombie Cannibals / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Noble Savage / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Non-Entity General / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Non-Human Undead / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Non-Human Humanoid Hybrid / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Nostalgia Level / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Nostalgia Level / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Not Always Evil / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Not His Sled / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Not So Invincible After All / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Novelization / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Offscreen Inertia / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Oh, My Gods! / int_5bd0554b
 Warcraft (Video Game)
hasFeature
One-Gender Race / int_5bd0554b
 Warcraft (Video Game)
hasFeature
One-Hit Wonder / int_5bd0554b
 Warcraft (Video Game)
hasFeature
One Stat to Rule Them All / int_5bd0554b
 Warcraft (Video Game)
hasFeature
One-Woman Wail / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Only I Can Kill Him / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Only in It for the Money / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Only One Me Allowed Right Now / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Only One Name / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Only the Chosen May Wield / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Orc Raised by Elves / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Order Reborn / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Orphaned Reference / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Ancestors Are Superheroes / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Banshees Are Louder / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Centaurs Are Different / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Dwarves Are All the Same / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Gargoyles Rock / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Ghouls Are Creepier / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Giants Are Bigger / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Goblins Are Different / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Hydras Are Different / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Imps Are Different / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Kobolds Are Different / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Liches Are Different / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Manticores Are Spinier / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Minotaurs Are Different / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Nymphs Are Different / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Ogres Are Hungrier / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Orcs Are Different / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Titans Are Different / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Our Wyverns Are Different / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Outnumbered Sibling / int_5bd0554b
 Warcraft (Video Game)
hasFeature
POW Camp / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Padded Sumo Gameplay / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Pandaing to the Audience / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Panthera Awesome / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Patricide / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Paused Interrupt / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Perception Filter / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Perpetual-Motion Monster / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Phlebotinum Rebel / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Physical Religion / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Pig Man / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Pillar of Light / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Plaguemaster / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Planet Eater / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Planet England / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Plant Aliens / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Player-Exclusive Mechanic / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Plot Armor / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Plot-Relevant Age-Up / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Plotline Death / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Pointy Ears / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Polar Opposite Twins / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Possessing a Dead Body / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Pragmatic Adaptation / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Pre-Insanity Reveal / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Prematurely Grey-Haired / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Primitive Clubs / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Prince Charmless / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Prodigal Family / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Proud Scholar Race / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Psycho Serum / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Pupating Peril / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Puppet King / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Purple Is Powerful / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Put Them All Out of My Misery / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Quantity vs. Quality / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Quick Nip / int_5bd0554b
 Warcraft (Video Game)
hasFeature
RPG Mechanics 'Verse / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Radiation-Immune Mutants / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Raised by Humans / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Raised by Natives / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Rapid Aging / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Rat Men / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Rate-Limited Perpetual Resource / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Rated M for Manly / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Re-Power / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Recruiters Always Lie / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Recycled Script / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Red Sky, Take Warning / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Reforged into a Minion / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Regenerating Health / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Reinventing the Wheel / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Religion of Evil / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Remixed Level / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Resistant to Magic / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Resized Vocals / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Restart the World / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Resting Recovery / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Resurrection Gambit / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Retroactive Idiot Ball / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Revenge Is Not Justice / int_2c31256b
 Warcraft (Video Game)
hasFeature
Revive Kills Zombie / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Rewarding Vandalism / int_5bd0554b
 RichardKnaak
seeAlso
Warcraft (Video Game)
 Warcraft (Video Game)
hasFeature
Rightful King Returns / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Rocket-Tag Gameplay / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Saintly Church / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Savage Piercings / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Save Scumming / int_5bd0554b
 Warcraft (Video Game)
hasFeature
"Save the World" Climax / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Saw Blades of Death / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Scarab Power / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Scary Scorpions / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Scatting / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Science Fantasy / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Screaming Warrior / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Screen Shake / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Screw Destiny / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Sealed Badass in a Can / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Sealed Inside a Person-Shaped Can / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Secondary Color Nemesis / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Secret Circle of Secrets / int_5bd0554b
 Warcraft (Video Game)
hasFeature
See You in Hell / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Seeking Ultimate Strength / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Self-Contained Demo / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Self-Imposed Challenge / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Seppuku / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Sequence Breaking / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Series Franchise / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Shapeshifter Default Form / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Shapeshifting Lover / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Shield Bash / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Shoot the Messenger / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Sibling Triangle / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Sickening Slaughterhouse / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Sickly Child Grew Up Strong / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Side Effects Include... / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Signed Up for the Dental / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Silliness Switch / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Single-Use Shield / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Sinister Schnoz / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Skeletons in the Coat Closet / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Slices, Dices, and Makes Julienne Fries / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Sliding Scale of Unavoidable vs. Unforgivable / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Snake People / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Snow Means Death / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Society of Immortals / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Soul-Cutting Blade / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Soul Eating / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Sound-Coded for Your Convenience / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Spectacular Spinning / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Spell Book / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Spikes of Villainy / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Spirit Advisor / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Spiteful Suicide / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Splash Damage Abuse / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Split-Personality Takeover / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Spotlight-Stealing Crossover / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Square Race, Round Class / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Squishy Wizard / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Sssssnaketalk / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Staged Populist Uprising / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Standard Fantasy Setting / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Standard Status Effects / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Static Stun Gun / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Status Buff / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Status-Buff Dispel / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Staying Alive / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Stealth-Based Mission / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Stealthy Mook / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Stock Sound Effects / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Stop Poking Me! / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Storm of Blades / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Story Overwrite / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Stout Strength / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Straw Nihilist / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Stress-Induced Mental Voices / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Strong as They Need to Be / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Strong Flesh, Weak Steel / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Stuck Items / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Stupid Good / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Stupid Sacrifice / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Subspace or Hyperspace / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Sudden Name Change / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Sudden Sequel Heel Syndrome / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Suicidal Cosmic Temper Tantrum / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Super Serum / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Supernatural Gold Eyes / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Supporting Leader / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Surprisingly Improved Sequel / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Surveillance Drone / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Survivor Guilt / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Suspiciously Small Army / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Swamps Are Evil / int_2c31256b
 Warcraft (Video Game)
hasFeature
Sworn Brothers / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Synthetic Plague / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Tactical Door Use / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Tactical Withdrawal / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Tattered Flag / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Taxonomic Term Confusion / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Team Mom / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Telephone Polearm / int_5bd0554b
 Warcraft (Video Game)
hasFeature
10,000 Years / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Terminal Transformation / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Terrain Sculpting / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Terrestrial Sea Life / int_5bd0554b
 Warcraft (Video Game)
hasFeature
That Makes Me Feel Angry / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Ageless / int_2c31256b
 Warcraft (Video Game)
hasFeature
The Archmage / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Board Game / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Cassandra / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Computer Is a Cheating Bastard / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Corruptible / int_5a0d652b
 Warcraft (Video Game)
hasFeature
The Corruption / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Dark Side Will Make You Forget / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Day of Reckoning / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Empire / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Evil Prince / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Extremist Was Right / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Flame of Life / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Hedge of Thorns / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Imp / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Kingslayer / int_5a0d652b
 Warcraft (Video Game)
hasFeature
The Legions of Hell / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Magic Goes Away / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Man Behind the Monsters / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Minion Master / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Night That Never Ends / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Paragon / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Punishment / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Sacred Darkness / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Stoner / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Talk / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Title Saga / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The Virus / int_5bd0554b
 Warcraft (Video Game)
hasFeature
The War Sequence / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Themed Cursor / int_5bd0554b
 Warcraft (Video Game)
hasFeature
They Call Him "Sword" / int_5bd0554b
 Warcraft (Video Game)
hasFeature
They Died Because of You / int_5bd0554b
 Warcraft (Video Game)
hasFeature
/ int_5bd0554b
 Warcraft (Video Game)
hasFeature
Third Is 3D / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Three-Strike Combo / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Throne Made of X / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Throwing Your Sword Always Works / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Thunder Hammer / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Tin Tyrant / int_5bd0554b
 Warcraft (Video Game)
hasFeature
To Serve Man / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Tome of Eldritch Lore / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Tongue-Tied / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Too Awesome to Use / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Tornado Move / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Tragic Hero / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Translation Train Wreck / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Transmutation / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Traveling at the Speed of Plot / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Treants / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Trial by Combat / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Tricked-Out Gloves / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Troll Tales / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Tropaholics Anonymous / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Trope Codifier / int_5bd0554b
 Warcraft (Video Game)
hasFeature
True Neutral / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Twin Desynch / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Unequal Rites / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Undead Child / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Undead Counterpart / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Undead Laborers / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Unicorn / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Uniqueness Decay / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Units Not to Scale / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Universally Beloved Leader / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Unstable Equilibrium / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Urban Legend of Zelda / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Useless Useful Stealth / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Vampiric Draining / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Vanilla Unit / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Vengeful Ghost / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Vertebrate with Extra Limbs / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Victory Pose / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Video Game Cruelty Punishment / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Video Game Long-Runners / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Video Game Remake / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Video Game Caring Potential / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Video Game Demake / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Villain Ball Magnet / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Villain Shoes / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Villain with Good Publicity / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Villainous Badland, Heroic Arcadia / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Villainous Friendship / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Villainous Gold Tooth / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Violent Glaswegian / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Visible Invisibility / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Void Between the Worlds / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Voodoo Zombie / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Walk on Water / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Walking Shirtless Scene / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Walking Wasteland / int_5bd0554b
 Warcraft (Video Game)
hasFeature
"Wanted!" Poster / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Wardens Are Evil / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Warding Gestures / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Warrior Monk / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Warrior Undead / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Wasteland Elder / int_5bd0554b
 Warcraft (Video Game)
hasFeature
We Are as Mayflies / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Weaponized Offspring / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Weapons Kitchen Sink / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Weird Weather / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Welcome to Corneria / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Wendigo / int_5bd0554b
 Warcraft (Video Game)
hasFeature
What Is This Thing You Call "Love"? / int_5bd0554b
 Warcraft (Video Game)
hasFeature
What the Hell Is That Accent? / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Whatevermancy / int_5bd0554b
 Warcraft (Video Game)
hasFeature
When Trees Attack / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Who Dares? / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Will-o'-the-Wisp / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Wing Shield / int_5a0d652b
 Warcraft (Video Game)
hasFeature
Winged Humanoid / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Wings Do Nothing / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Wizard Beard / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Wizards Live Longer / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Woobie Family / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Wooden Ships and Iron Men / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Worker Unit / int_5bd0554b
 Warcraft (Video Game)
hasFeature
World of Silence / int_5bd0554b
 Warcraft (Video Game)
hasFeature
World Sundering / int_5bd0554b
 Warcraft (Video Game)
hasFeature
World Tree / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Wrecked Weapon / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Xtreme Kool Letterz / int_5a0d652b
 Warcraft (Video Game)
hasFeature
You Are a Credit to Your Race / int_5bd0554b
 Warcraft (Video Game)
hasFeature
You Are Already Dead / int_5bd0554b
 Warcraft (Video Game)
hasFeature
You Call That a Wound? / int_5bd0554b
 Warcraft (Video Game)
hasFeature
You Can't Thwart Stage One / int_5bd0554b
 Warcraft (Video Game)
hasFeature
You Have Researched Breathing / int_2c31256b
 Warcraft (Video Game)
hasFeature
You Have to Believe Me! / int_5bd0554b
 Warcraft (Video Game)
hasFeature
You Kill It, You Bought It / int_5bd0554b
 Warcraft (Video Game)
hasFeature
You Require More Vespene Gas / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Your Approval Fills Me with Shame / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Your Size May Vary / int_5bd0554b
 Warcraft (Video Game)
hasFeature
You're Insane! / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Yo-Yo Plot Point / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Zen Survivor / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Zero-Effort Boss / int_5bd0554b
 Warcraft (Video Game)
hasFeature
Zombify the Living / int_5bd0554b
 Level 80 Elite Tauren Chieftain (Music)
seeAlso
Warcraft (Video Game)
 LittleWarGame
seeAlso
Warcraft (Video Game)
 WarCraft
sameAs
Warcraft (Video Game)
 WarCraft
sameAs
Warcraft (Video Game)
 Warcraft
sameAs
Warcraft (Video Game)
 CoffinComics
seeAlso
Warcraft (Video Game)
 Warcraft (Video Game)
hasFeature
Those Magnificent Flying Machines / int_5bd0554b
 warcraft
sameAs
Warcraft (Video Game)