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We Become What We Behold (Video Game)

 We Become What We Behold (Video Game)
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 We Become What We Behold (Video Game)
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We Become What We Behold (Video Game)
 We Become What We Behold (Video Game)
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WeBecomeWhatWeBehold
 We Become What We Behold (Video Game)
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Due to the game's small size, all spoilers are unmarked. You have been warned.We Become What We Behold is a video game created by Nutcase Nightmare, released on Kongregate in 2016. It's a Deconstruction Game where you work as a photographer for an unnamed social media network and must take picture of interesting things to make them go viral. It starts off innocently, but it really functions as a satire of the internet/modern media cycle.You can play it here. It's recommended to do so before reading the trope list, since it is rather short.
 We Become What We Behold (Video Game)
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2023-11-25T16:59:42Z
 We Become What We Behold (Video Game)
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2023-11-25T16:59:42Z
 We Become What We Behold (Video Game)
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Dropped link to AnAesop: Not a Feature - IGNORE
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 We Become What We Behold (Video Game) / int_10fe7cc1
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Blamed for Being Railroaded
 We Become What We Behold (Video Game) / int_10fe7cc1
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Blamed for Being Railroaded: No matter what you try to report on, whether it's something innocent or whether it generates outrage unintentionally, you don't have any say in how others react to your broadcasts and will eventually have to progress the game by giving the people what they want.
 We Become What We Behold (Video Game) / int_10fe7cc1
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If It Bleeds, It Leads
 We Become What We Behold (Video Game) / int_22d639e6
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If It Bleeds, It Leads: The game is a brutal parody of sensationalist "click-bait" news. All bets are off when trying to broadcast good news for a change leads to "Peace is boring. Violence goes viral."
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Easter Egg
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Easter Egg: Taking a picture of the cricket before it jumps off-screen has a small group of three crickets observing their colleague. Taking a picture of them gives the hashtag "ok that's too many crickets"
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Ax-Crazy
 We Become What We Behold (Video Game) / int_2d4fa515
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Ax-Crazy: Whenever characters go on a killing spree, their faces become downright unhinged.
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Flyaway Shot
 We Become What We Behold (Video Game) / int_3ae5f176
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Flyaway Shot: When all-out war happens, the camera slowly pans back to show all the violence is being displayed on a laptop screen, before a cut to credits and one last shot of the romantic couple mourning all of the dead.
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Flame War
 We Become What We Behold (Video Game) / int_3c2c4f9a
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Flame War: Happens after a certain amount of time and gossip. Later turns into an actual war.
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Hope Springs Eternal
 We Become What We Behold (Video Game) / int_4b39a18
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Hope Springs Eternal: After the credits, it's shown the couple advocating peace survived in the end, and set up a memorial.
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Downer Ending
 We Become What We Behold (Video Game) / int_4e3d253b
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Downer Ending: The game eventually reaches a point where things dissolve into total chaos and violence, and there's nothing you can do to stop it. The couple advocating peace lives, though.
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Wham Shot
 We Become What We Behold (Video Game) / int_4e7f703c
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Wham Shot: The moment the man in the hat draws a gun on the spiky-haired guy. Everything stops cold as they all realize what's going to happen and that there's nothing they can do to stop it. When he pulls the trigger, all hell breaks loose.
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Get a Room!
 We Become What We Behold (Video Game) / int_4fb9a00b
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Get a Room!: Taking a picture of a couple walking around gives the hashtag "GROSS... GO GET A ROOM!"
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But Thou Must!
 We Become What We Behold (Video Game) / int_504e271f
comment
But Thou Must!: Figured out the trick? Think you can dial down the tensions by reporting on the peace rally? Don't bother — the headline will just tell you "Give the people what they want" with a broken hashtag if you do so repeatedly, and it will do nothing to calm things down.
 We Become What We Behold (Video Game) / int_504e271f
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Fantastic Racism
 We Become What We Behold (Video Game) / int_57b80b45
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Fantastic Racism: Taking a picture of the spiky-haired, square-headed guy screaming into someone's face leads to a circle-headed person becoming afraid of all square-heads, which ultimately spirals into all the circle-heads and the square-heads killing each other... with the exception of the romantic couple, one of which is a circle, the other a square.
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#HashtagForLaughs
 We Become What We Behold (Video Game) / int_620b59b4
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#HashtagForLaughs: Every single picture you take has a hashtag with a witty sentence. Though it isn't played for laughs for long.
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The Generic Guy
 We Become What We Behold (Video Game) / int_80d0d980
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The Generic Guy: The normal people walking around. If you take a photo of them, the broken hashtag is "Just some normal peeps".
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Villain Protagonist
 We Become What We Behold (Video Game) / int_898ff050
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Villain Protagonist: You’re revealed to be this, taking photographs and manipulating them, inciting a mass murder slaughter.
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Chirping Crickets
 We Become What We Behold (Video Game) / int_97ba2567
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Chirping Crickets: If you take a boring picture with a broken hashtag, the only one watching the screen is a cricket. Take a picture of the cricket, three will be watching.
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Mass "Oh, Crap!"
 We Become What We Behold (Video Game) / int_97fa0a10
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Mass "Oh, Crap!": Everyone stops what they're doing and looks on in horror when the man in the hat draws a gun on the spiky-haired man.
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Unwitting Instigator of Doom
 We Become What We Behold (Video Game) / int_99ddfcec
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Unwitting Instigator of Doom: It's unclear what the spiky-haired guy was intending to do. But by the time he's mellowed out, another character's grudge against his past actions leads to his own death, immediately followed by the deaths of nearly everyone else.
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Mood Whiplash
 We Become What We Behold (Video Game) / int_a4c37cbe
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Mood Whiplash: Immediately before the man in the hat murders the spiky-haired man, you can take a picture of him and mock his hat. Being only five minutes long, the game is also this.
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Droste Image
 We Become What We Behold (Video Game) / int_b3860333
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Droste Image: The final picture of the game, with the couple as its subjects.
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Good Is Boring
 We Become What We Behold (Video Game) / int_cb957409
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Good Is Boring: And true love too. Taking pictures of people getting along after a certain point gives broken hashtags about how people getting along is boring.
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Love Redeems
 We Become What We Behold (Video Game) / int_d842e380
comment
Love Redeems: The couple gives one of their hats to the spiky-haired guy who was scaring people and he spends the rest of the game with a goofy smile, not scaring anyone. Until he's blown to bits.
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Chekhov's Gunman
 We Become What We Behold (Video Game) / int_dcbe8a6e
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Chekhov's Gunman: Quite literally. The man in the hat at the beginning seems innocuous enough at first. He triggers the war later on by shooting the happy (formerly shouty) square man.
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Manipulative Editing
 We Become What We Behold (Video Game) / int_e409de66
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Manipulative Editing: The entire point of the game relies on this. The very first picture you take that has drastic consequences is of the odd square who yells and instills fear in the populace. When the circle runs from a square as a result, the caption phrases it as rudeness and intolerance, and this in turn causes a square to turn his nose up to a circle, and it just snowballs from there.
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Windmill Crusader
 We Become What We Behold (Video Game) / int_ea2ae106
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Windmill Crusader: At the end of the game, any pictures you take generate the hashtag "BE SCARED. BE ANGRY." and more people start attacking each other.
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Jerkass
 We Become What We Behold (Video Game) / int_eb8ec7c8
comment
Jerkass: The spiky-haired guy starts as one, but mellows out. Unfortunately, by taking pictures of circles being fearful of squares they began to despise the former and vice versa.
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Bread, Eggs, Milk, Squick
 We Become What We Behold (Video Game) / int_eef90616
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Bread, Eggs, Milk, Squick: The menu screen warns that the game contains "snobbery, rudeness, & mass murder."
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A Truce While We Gawk
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A Truce While We Gawk: Everyone stops dead the moment the man in the bowler hat pulls a gun on the spiky-haired square man. The player hears the gunshot behind the pop-up photo they take, then all hell breaks loose.
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Deconstruction Game
 We Become What We Behold (Video Game) / int_f062ed89
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Deconstruction Game: For Memetic Mutationinvoked and Flame War and also the trope Good Is Boring. Too much attention to negative things, even if it gets good views and viral chances, can spiral out into something horrible.
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You Bastard!
 We Become What We Behold (Video Game) / int_f642b1f9
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You Bastard!: The player’s desire to take “interesting pictures” inadvertently leads them to turn circles and squares against each other, leading directly to the top-hatted circle shooting the spiky-haired square and the other circles and squares killing each other.
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The following is a list of statements referring to the current page from other pages.

 We Become What We Behold (Video Game)
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 We Become What We Behold (Video Game)
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