Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Wild Metal Country (Video Game)

 Wild Metal Country (Video Game)
type
TVTItem
 Wild Metal Country (Video Game)
label
Wild Metal Country (Video Game)
 Wild Metal Country (Video Game)
page
WildMetalCountry
 Wild Metal Country (Video Game)
comment
A 3D Vehicular Combat game for PC, released in 1999, and known simply as Wild Metal in its Sega Dreamcast version.It takes place in a Wide-Open Sandbox, and pits the unnamed Player Character against innumerable robot-driven tanks, turrets, and Explosive Barrel launchers in an attempt to reclaim the Power Cores obtained by the robots in the Robot Uprisings in the Tehric system.
 Wild Metal Country (Video Game)
fetched
2024-02-09T06:31:39Z
 Wild Metal Country (Video Game)
parsed
2024-02-09T06:31:39Z
 Wild Metal Country (Video Game)
isPartOf
DBTropes
 Wild Metal Country (Video Game) / int_1bf47ada
type
The Medic
 Wild Metal Country (Video Game) / int_1bf47ada
comment
The Medic: The player's air support, dark blue Actual Pacifist helicopters that resupply the player and rescue the player when called.
 Wild Metal Country (Video Game) / int_1bf47ada
featureApplicability
1.0
 Wild Metal Country (Video Game) / int_1bf47ada
featureConfidence
1.0
 Wild Metal Country (Video Game)
hasFeature
Wild Metal Country (Video Game) / int_1bf47ada
 Wild Metal Country (Video Game) / int_2b706ca
type
More Dakka
 Wild Metal Country (Video Game) / int_2b706ca
comment
More Dakka: There is a cannon ammunition type, "Sprinkler", that fires three low-power shells very quickly, at the cost of range.
 Wild Metal Country (Video Game) / int_2b706ca
featureApplicability
1.0
 Wild Metal Country (Video Game) / int_2b706ca
featureConfidence
1.0
 Wild Metal Country (Video Game)
hasFeature
Wild Metal Country (Video Game) / int_2b706ca
 Wild Metal Country (Video Game) / int_33a82edb
type
HammerSpace
 Wild Metal Country (Video Game) / int_33a82edb
comment
Hammerspace: The power cores are practically the same size of most of the player vehicles, yet you can apparently hold onto up to eight of them.
 Wild Metal Country (Video Game) / int_33a82edb
featureApplicability
1.0
 Wild Metal Country (Video Game) / int_33a82edb
featureConfidence
1.0
 Wild Metal Country (Video Game)
hasFeature
Wild Metal Country (Video Game) / int_33a82edb
 Wild Metal Country (Video Game) / int_35a24c16
type
Geo Effects
 Wild Metal Country (Video Game) / int_35a24c16
comment
Geo Effects: Certain terrain, like snow, affects your vehicle's traction.
 Wild Metal Country (Video Game) / int_35a24c16
featureApplicability
1.0
 Wild Metal Country (Video Game) / int_35a24c16
featureConfidence
1.0
 Wild Metal Country (Video Game)
hasFeature
Wild Metal Country (Video Game) / int_35a24c16
 Wild Metal Country (Video Game) / int_681077c5
type
Wide-Open Sandbox
 Wild Metal Country (Video Game) / int_681077c5
comment
Wide-Open Sandbox: Almost painfully so, unless you're good at navigating. The player is spawned at a certain point and told to retrieve the Power Cores, at which point they drive off and do as they like for as long as they like.
 Wild Metal Country (Video Game) / int_681077c5
featureApplicability
1.0
 Wild Metal Country (Video Game) / int_681077c5
featureConfidence
1.0
 Wild Metal Country (Video Game)
hasFeature
Wild Metal Country (Video Game) / int_681077c5
 Wild Metal Country (Video Game) / int_9f679e25
type
Future Copter
 Wild Metal Country (Video Game) / int_9f679e25
comment
Future Copter: Your only significant backup comes in the form of several mysterious dual rotor helicopters that randomly fly around the map. They don't fight with you, but they intermittently drop ammo crates and can be called to right you if you get fall over and get stuck.
 Wild Metal Country (Video Game) / int_9f679e25
featureApplicability
1.0
 Wild Metal Country (Video Game) / int_9f679e25
featureConfidence
1.0
 Wild Metal Country (Video Game)
hasFeature
Wild Metal Country (Video Game) / int_9f679e25
 Wild Metal Country (Video Game) / int_a24989ce
type
Save Point
 Wild Metal Country (Video Game) / int_a24989ce
comment
Save Point: Referred to as "stores", each Save Point points out the direction of the Power Cores yet to be retrieved and preserves all Power Cores found by the player.
 Wild Metal Country (Video Game) / int_a24989ce
featureApplicability
1.0
 Wild Metal Country (Video Game) / int_a24989ce
featureConfidence
1.0
 Wild Metal Country (Video Game)
hasFeature
Wild Metal Country (Video Game) / int_a24989ce
 Wild Metal Country (Video Game) / int_b7d85d68
type
Healing Potion
 Wild Metal Country (Video Game) / int_b7d85d68
comment
Healing Potion: The Power Cores and the smaller Drive Units dropped by most mobile Mooks repair the player's vehicle when obtained. Additionally, the player's vehicle drops a small Power Core when destroyed.
 Wild Metal Country (Video Game) / int_b7d85d68
featureApplicability
1.0
 Wild Metal Country (Video Game) / int_b7d85d68
featureConfidence
1.0
 Wild Metal Country (Video Game)
hasFeature
Wild Metal Country (Video Game) / int_b7d85d68
 Wild Metal Country (Video Game) / int_c3d60914
type
Continuing is Painful
 Wild Metal Country (Video Game) / int_c3d60914
comment
Continuing is Painful: Only because dying makes you loose all of your non-standard ammo and all Power Cores collected after the last Save Point.
 Wild Metal Country (Video Game) / int_c3d60914
featureApplicability
1.0
 Wild Metal Country (Video Game) / int_c3d60914
featureConfidence
1.0
 Wild Metal Country (Video Game)
hasFeature
Wild Metal Country (Video Game) / int_c3d60914
 Wild Metal Country (Video Game) / int_c567de02
type
Ghost Planet
 Wild Metal Country (Video Game) / int_c567de02
comment
Ghost Planet: The base story mentions that the three planets have been abandoned (by humans at least) for centuries, with only "half-buried remnants" as evidence of the previous human occupants.
 Wild Metal Country (Video Game) / int_c567de02
featureApplicability
1.0
 Wild Metal Country (Video Game) / int_c567de02
featureConfidence
1.0
 Wild Metal Country (Video Game)
hasFeature
Wild Metal Country (Video Game) / int_c567de02
 Wild Metal Country (Video Game) / int_cc374ba6
type
It's Up to You
 Wild Metal Country (Video Game) / int_cc374ba6
comment
It's Up to You: The Player Character is a lone bounty hunter sent down to Earth's surface to recover the missing power cores.
 Wild Metal Country (Video Game) / int_cc374ba6
featureApplicability
1.0
 Wild Metal Country (Video Game) / int_cc374ba6
featureConfidence
1.0
 Wild Metal Country (Video Game)
hasFeature
Wild Metal Country (Video Game) / int_cc374ba6
 Wild Metal Country (Video Game) / int_cd809603
type
Tank Goodness
 Wild Metal Country (Video Game) / int_cd809603
comment
Tank Goodness: The player's vehicle almost counts as a tank, and many robot-driven vehicles are obviously tanks.
 Wild Metal Country (Video Game) / int_cd809603
featureApplicability
1.0
 Wild Metal Country (Video Game) / int_cd809603
featureConfidence
1.0
 Wild Metal Country (Video Game)
hasFeature
Wild Metal Country (Video Game) / int_cd809603
 Wild Metal Country (Video Game) / int_name
type
ItemName
 Wild Metal Country (Video Game) / int_name
comment
 Wild Metal Country (Video Game) / int_name
featureApplicability
1.0
 Wild Metal Country (Video Game) / int_name
featureConfidence
1.0
 Wild Metal Country (Video Game)
hasFeature
Wild Metal Country (Video Game) / int_name
 Wild Metal Country (Video Game) / int_name
itemName
Wild Metal Country (Video Game)

The following is a list of statements referring to the current page from other pages.

 Wild Metal Country (Video Game)
hasFeature
Wide-Open Sandbox / int_28082d8c