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Wind And Water: Puzzle Battles (Video Game)

 Wind And Water: Puzzle Battles (Video Game)
type
TVTItem
 Wind And Water: Puzzle Battles (Video Game)
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Wind And Water: Puzzle Battles (Video Game)
 Wind And Water: Puzzle Battles (Video Game)
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WindAndWaterPuzzleBattles
 Wind And Water: Puzzle Battles (Video Game)
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Wind and Water: Puzzle Battles* (simplified Chinese: 时空五行-风水大战; traditional Chinese: 時空五行-風水大戰; pinyin: Shíkōng Wǔxíng - Fēngshuǐ Dàzhàn, lit. "Wu Xing Space-Time - Great Feng Shui War") is a 2007 block-matching puzzle game developed by Yuan Works, a company based in Costa Rica. It was originally released for the portable GP2X and got a 2008 port for the Dreamcast and a 2011 port for PC.The general rule in the game is to swap the element-themed blocks around and match a minimum of 4 of the same color in a diamond shape, clearing any gems of the same color next to them and opening the way for chains to rack up more points. The game can be played in three modes with different ways of scoring large combinations and chains.The game has a robust story mode involving a girl named Amy on a quest to recover the five elements and recruit people for a puzzle tournament, while the developers' avatars try to keep her from finding the game isn't quite feature-complete yet. It also has a puzzle mode in which the player must clear the board in a limited amount of moves.The freeware PC version of the game can be downloaded here.It had a successful Greenlight campaign for a 2017 re-release on Steam with an online versus mode.
 Wind And Water: Puzzle Battles (Video Game)
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2023-07-17T19:00:23Z
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2023-07-17T19:00:23Z
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Dropped link to MegaMan: Not a Feature - ITEM
 Wind And Water: Puzzle Battles (Video Game)
isPartOf
DBTropes
 Wind And Water: Puzzle Battles (Video Game) / int_14184bc7
type
Fake Longevity
 Wind And Water: Puzzle Battles (Video Game) / int_14184bc7
comment
Fake Longevity: The game imposes several limits on the player's Yuan Points wallet, so you have to spend all your points several times just to expand it instead of unlocking stuff. All the minigames are mandatory in Story Mode, but beating their hellish Hard modes there for whatever reason doesn't mark it as done in the minigame menu proper.
 Wind And Water: Puzzle Battles (Video Game) / int_14184bc7
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1.0
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 Wind And Water: Puzzle Battles (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Wind And Water: Puzzle Battles (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: The player must clear some reflex-based minigames over the course of the story mode.
 Wind And Water: Puzzle Battles (Video Game) / int_1467a30c
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1.0
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 Wind And Water: Puzzle Battles (Video Game) / int_18d15922
type
Title Drop
 Wind And Water: Puzzle Battles (Video Game) / int_18d15922
comment
Title Drop: Played with in that near the end Amy drops a variation of the Chinese title that the average player wouldn't have known about: "Wind and Water: the Five Ancient Elements of Space and Time".
 Wind And Water: Puzzle Battles (Video Game) / int_18d15922
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 Wind And Water: Puzzle Battles (Video Game) / int_21354393
type
Freeware Games
 Wind And Water: Puzzle Battles (Video Game) / int_21354393
comment
Freeware Games: The original PC version.
 Wind And Water: Puzzle Battles (Video Game) / int_21354393
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 Wind And Water: Puzzle Battles (Video Game) / int_273b4c2a
type
Some Dexterity Required
 Wind And Water: Puzzle Battles (Video Game) / int_273b4c2a
comment
Some Dexterity Required: The game is easy enough to pick and play, but figuring out how to properly score points for those seemingly impossible secret goals and levels takes more than a little bit of training, planning and lightning-fast reflexes. And then there's the hard mode for each minigame, which can be a larger hurdle than the main game missions following them.
 Wind And Water: Puzzle Battles (Video Game) / int_273b4c2a
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 Wind And Water: Puzzle Battles (Video Game) / int_294ed981
type
Bilingual Bonus
 Wind And Water: Puzzle Battles (Video Game) / int_294ed981
comment
Bilingual Bonus: Later on the story, a shadowy figure starts ominously talking in Chinese to Yuan and Hao while also throwing threats in English. Players who can read kanji will know in advance that he's actually their grumpy father and is simply scolding them.
 Wind And Water: Puzzle Battles (Video Game) / int_294ed981
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 Wind And Water: Puzzle Battles (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 Wind And Water: Puzzle Battles (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: About half of the minigames on hard mode, especially the memorization madness that are Digipet Roller and Sunset Driver.
 Wind And Water: Puzzle Battles (Video Game) / int_29c50e28
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1.0
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 Wind And Water: Puzzle Battles (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Wind And Water: Puzzle Battles (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Full screen clears require you to obtain and keep both the wind and void blocks and then set them on a 7-block hexagon containing one block of each color. It's quite the difficult thing to set up, but if done on the Time Chain SP mode, it starts a special mode where the combo timer barely ticks down when you're not making a move.
 Wind And Water: Puzzle Battles (Video Game) / int_2bdae2ae
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 Wind And Water: Puzzle Battles (Video Game) / int_2f52c0af
type
Accidental Pervert
 Wind And Water: Puzzle Battles (Video Game) / int_2f52c0af
comment
Accidental Pervert: Hao removes Amy's clothes by accident while trying to fix her graphical glitches and gets some energy blasts shot at him for his troubles.
 Wind And Water: Puzzle Battles (Video Game) / int_2f52c0af
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 Wind And Water: Puzzle Battles (Video Game) / int_4304666a
type
Meta Fiction
 Wind And Water: Puzzle Battles (Video Game) / int_4304666a
comment
Metafiction: The plot is a making-of of the game and the past works of the developers.
 Wind And Water: Puzzle Battles (Video Game) / int_4304666a
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1.0
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 Wind And Water: Puzzle Battles (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 Wind And Water: Puzzle Battles (Video Game) / int_48b9731f
comment
Yuan, er, "Genji" quotes the "all your base are belong to us" line from Zero Wing at one point.
 Wind And Water: Puzzle Battles (Video Game) / int_48b9731f
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 Wind And Water: Puzzle Battles (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Wind And Water: Puzzle Battles (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: The characters don't actually address the player over the screen, but the story mode is about the developers showing off both the game and the troubles of a game creator to Amy, and by extension the player themself.
 Wind And Water: Puzzle Battles (Video Game) / int_4a3e547f
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 Wind And Water: Puzzle Battles (Video Game) / int_4af55b78
type
Credits Gag
 Wind And Water: Puzzle Battles (Video Game) / int_4af55b78
comment
Credits Gag: The game first ends with half of the map unexplored and A Winner Is You cutscene with engrishy credits. Amy chews the developer brothers about it and goes on with her quest.
 Wind And Water: Puzzle Battles (Video Game) / int_4af55b78
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 Wind And Water: Puzzle Battles (Video Game) / int_504a1991
type
Body Horror
 Wind And Water: Puzzle Battles (Video Game) / int_504a1991
comment
Body Horror: Amy's sprite begins glitching up early on and not much later she tuns into a mixed mess of tiles.
 Wind And Water: Puzzle Battles (Video Game) / int_504a1991
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 Wind And Water: Puzzle Battles (Video Game) / int_53224e46
type
Bookends
 Wind And Water: Puzzle Battles (Video Game) / int_53224e46
comment
Bookends: One of the first and last cutscenes quote from Castlevania: Symphony of the Night.
 Wind And Water: Puzzle Battles (Video Game) / int_53224e46
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1.0
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 Wind And Water: Puzzle Battles (Video Game) / int_55ec42d7
type
Ye Olde Butcherede Englishe
 Wind And Water: Puzzle Battles (Video Game) / int_55ec42d7
comment
Ye Olde Butcherede Englishe: Aiba speaks like this. And when Amy tries to do the same...
 Wind And Water: Puzzle Battles (Video Game) / int_55ec42d7
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 Wind And Water: Puzzle Battles (Video Game) / int_66755d29
type
Author Avatar
 Wind And Water: Puzzle Battles (Video Game) / int_66755d29
comment
Author Avatar: The brothers Yuan-Hao (programmer) and Yuan-Hsi (artist, composer) are recurring characters, bosses and also playable.
 Wind And Water: Puzzle Battles (Video Game) / int_66755d29
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 Wind And Water: Puzzle Battles (Video Game) / int_6ec989d8
type
Guide Dang It!
 Wind And Water: Puzzle Battles (Video Game) / int_6ec989d8
comment
Guide Dang It!: Versus mode in its entirety. How does scoring affect the attack and defense stats? How are those stats actually converted into damage to the opponent's field? What triggers the danger gauge and what breaks it? "Stances"?? The game's list of tutorials have nothing on this mode for some reason!
 Wind And Water: Puzzle Battles (Video Game) / int_6ec989d8
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 Wind And Water: Puzzle Battles (Video Game) / int_70d8269d
type
Excuse Plot
 Wind And Water: Puzzle Battles (Video Game) / int_70d8269d
comment
Excuse Plot: The Author Avatar brothers send Amy on a quest to restore the elements and gather people to play the game to keep her from finding out they're not done working in the game yet. It's only after the second ending that an antagonist comes up threatening to break the timeline or something.
 Wind And Water: Puzzle Battles (Video Game) / int_70d8269d
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1.0
 Wind And Water: Puzzle Battles (Video Game) / int_70d8269d
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 Wind And Water: Puzzle Battles (Video Game) / int_74db4c6e
type
Wallet of Holding
 Wind And Water: Puzzle Battles (Video Game) / int_74db4c6e
comment
The game imposes several limits on the player's Yuan Points wallet, so you have to spend all your points several times just to expand it instead of unlocking stuff.
 Wind And Water: Puzzle Battles (Video Game) / int_74db4c6e
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1.0
 Wind And Water: Puzzle Battles (Video Game) / int_74db4c6e
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 Wind And Water: Puzzle Battles (Video Game)
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Wind And Water: Puzzle Battles (Video Game) / int_74db4c6e
 Wind And Water: Puzzle Battles (Video Game) / int_8ace85ef
type
Audience Surrogate
 Wind And Water: Puzzle Battles (Video Game) / int_8ace85ef
comment
Audience Surrogate: The protagonist Amy is a gamer who, like the player, is learning to play a puzzle game designed by Yuan-Hsi and Yuan-Hao.
 Wind And Water: Puzzle Battles (Video Game) / int_8ace85ef
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1.0
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 Wind And Water: Puzzle Battles (Video Game) / int_912b24c4
type
Art Shift
 Wind And Water: Puzzle Battles (Video Game) / int_912b24c4
comment
Art Shift: Aiba is a 8-bit character looking around for armors that expand the wearer's color palette. After a few changes he finally gets rendered in the same style as Amy. Amy has an unfinished dialogue portrait that's still in a chunky 8-bit style.
 Wind And Water: Puzzle Battles (Video Game) / int_912b24c4
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 Wind And Water: Puzzle Battles (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Wind And Water: Puzzle Battles (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Falling block puzzles and miscellaneous objectives with strict time limits remain a match made in Hell.
 Wind And Water: Puzzle Battles (Video Game) / int_98b1dc8f
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1.0
 Wind And Water: Puzzle Battles (Video Game) / int_98b1dc8f
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 Wind And Water: Puzzle Battles (Video Game) / int_9aeee007
type
Console Cameo
 Wind And Water: Puzzle Battles (Video Game) / int_9aeee007
comment
Console Cameo: The portable GP2X is seen at several points and is also a secret character. The Dreamcast's VMU is one of the story's bosses.
 Wind And Water: Puzzle Battles (Video Game) / int_9aeee007
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1.0
 Wind And Water: Puzzle Battles (Video Game) / int_9aeee007
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 Wind And Water: Puzzle Battles (Video Game) / int_9e2f6378
type
SNK Boss
 Wind And Water: Puzzle Battles (Video Game) / int_9e2f6378
comment
SNK Boss: The final boss, Shinji. The guy makes dozens of chains and amazing combinations with every. single. move. he makes, making defeating him all but completely impossible. He collects an average of 10000 points per minute and even keeps going for as long as possible after stomping you under his feet.
 Wind And Water: Puzzle Battles (Video Game) / int_9e2f6378
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 Wind And Water: Puzzle Battles (Video Game) / int_a0fd6f80
type
Lazy Artist
 Wind And Water: Puzzle Battles (Video Game) / int_a0fd6f80
comment
Lazy Artist: In-universe, Yuan-Hao and Yuan-Hsi are in a constant hurry to get the game done before Amy comes across glitches and unfinished content. Amy often catches them loafing around and making half-assed excuses for anything that looks cheap.
 Wind And Water: Puzzle Battles (Video Game) / int_a0fd6f80
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 Wind And Water: Puzzle Battles (Video Game) / int_a1e5f790
type
Match-Three Game
 Wind And Water: Puzzle Battles (Video Game) / int_a1e5f790
comment
Match Four Game: A "Swapping" type with 5-7 block colors and a diamond-shaped cursor to rotate them.
 Wind And Water: Puzzle Battles (Video Game) / int_a1e5f790
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1.0
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 Wind And Water: Puzzle Battles (Video Game) / int_a9dc5293
type
Development Hell
 Wind And Water: Puzzle Battles (Video Game) / int_a9dc5293
comment
Development Hell: Invoked and discussed, as a couple of characters are from projects that the developers lament not having been able to realize.
 Wind And Water: Puzzle Battles (Video Game) / int_a9dc5293
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 Wind And Water: Puzzle Battles (Video Game) / int_ba0a370c
type
Color Failure
 Wind And Water: Puzzle Battles (Video Game) / int_ba0a370c
comment
Color Failure: Hao freezes once he notices Amy is ignoring his programming lecture. Amy turns to stone when she realizes the brothers have somehow deleted her clothes while restoring her graphics.
 Wind And Water: Puzzle Battles (Video Game) / int_ba0a370c
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1.0
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 Wind And Water: Puzzle Battles (Video Game) / int_bb48f8ba
type
Timed Mission
 Wind And Water: Puzzle Battles (Video Game) / int_bb48f8ba
comment
Timed Mission: Some missions require you to perform some task on a minute on two.
 Wind And Water: Puzzle Battles (Video Game) / int_bb48f8ba
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1.0
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 Wind And Water: Puzzle Battles (Video Game) / int_be3e7584
type
Brutal Bonus Level
 Wind And Water: Puzzle Battles (Video Game) / int_be3e7584
comment
Brutal Bonus Level: The levels unlocked after clearing special objectives in some of the normal ones. And also the levels after the second ending, which according to the characters actually haven't been tested properly.
 Wind And Water: Puzzle Battles (Video Game) / int_be3e7584
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 Wind And Water: Puzzle Battles (Video Game) / int_c64db44b
type
Idle Animation
 Wind And Water: Puzzle Battles (Video Game) / int_c64db44b
comment
Idle Animation: If left idle on the map screen, Amy pulls out a GP2X and starts playing with it.
 Wind And Water: Puzzle Battles (Video Game) / int_c64db44b
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1.0
 Wind And Water: Puzzle Battles (Video Game) / int_c64db44b
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 Wind And Water: Puzzle Battles (Video Game) / int_c75df49a
type
Shout-Out
 Wind And Water: Puzzle Battles (Video Game) / int_c75df49a
comment
Shout-Out: Some dialogue ("I've come to put an end to this", "But enough talk, have at you") references Castlevania: Symphony of the Night. Hao plays the role of "Dr. Left" the scientist at certain points, referencing Dr. Light's appearance in holograms during the Mega Man X series. A Dreamcast VMU working for "SOGA" appears during story mode. He displays Pong and a close-up of Sonic's face while introducing himself to Amy. Yuan, er, "Genji" quotes the "all your base are belong to us" line from Zero Wing at one point.
 Wind And Water: Puzzle Battles (Video Game) / int_c75df49a
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 Wind And Water: Puzzle Battles (Video Game) / int_ddac33c8
type
The Nudifier
 Wind And Water: Puzzle Battles (Video Game) / int_ddac33c8
comment
The Nudifier: When Amy's graphics turn garbled beyond recognition, Hao does some fine tuning and fixes her... only for her to be left in her undies. Hao assumes he accidentally "reset her clothes", but judging from the in-universe logic, it's more like Yuan drew her like that for the heck of it.
 Wind And Water: Puzzle Battles (Video Game) / int_ddac33c8
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1.0
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 Wind And Water: Puzzle Battles (Video Game) / int_e8e0a952
type
Obvious Beta
 Wind And Water: Puzzle Battles (Video Game) / int_e8e0a952
comment
Obvious Beta: Parodied. Amy heckles the developers about the cheapo feel of the story mode and the brothers themselves admit to not testing things throughly and consider just making post-release patches as they go along.
 Wind And Water: Puzzle Battles (Video Game) / int_e8e0a952
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 Wind And Water: Puzzle Battles (Video Game) / int_e8e0a952
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Wind And Water: Puzzle Battles (Video Game) / int_e8e0a952
 Wind And Water: Puzzle Battles (Video Game) / int_eb4086e3
type
Big Creepy-Crawlies
 Wind And Water: Puzzle Battles (Video Game) / int_eb4086e3
comment
Big Creepy-Crawlies: When Hao tells Amy to bring (programming) bugs to him, she instead brings a large beetle and freaks him out. Yuan is rather grossed out as well and tells Amy to let "Timmy" go back home.
 Wind And Water: Puzzle Battles (Video Game) / int_eb4086e3
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 Wind And Water: Puzzle Battles (Video Game) / int_eb4086e3
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 Wind And Water: Puzzle Battles (Video Game) / int_f363694e
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Mercy Mode
 Wind And Water: Puzzle Battles (Video Game) / int_f363694e
comment
Mercy Mode: You can buy Cheese items to skip levels if you('re) s(t)uck on them. And although the game claims nobody but you will know whether you've chessed any levels, the game does keep track of that on your status card.
 Wind And Water: Puzzle Battles (Video Game) / int_f363694e
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Wind And Water: Puzzle Battles (Video Game) / int_f363694e
 Wind And Water: Puzzle Battles (Video Game) / int_fb111d49
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Sequence Breaking
 Wind And Water: Puzzle Battles (Video Game) / int_fb111d49
comment
Sequence Breaking: Some levels have secret objectives that open alternate routes that sometimes skip large chunks of the game. The requiriments are generally high enough that novice players would only clear them out of sheer dumb luck.
 Wind And Water: Puzzle Battles (Video Game) / int_fb111d49
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Wind And Water: Puzzle Battles (Video Game)

The following is a list of statements referring to the current page from other pages.

 Wind And Water: Puzzle Battles (Video Game)
hasFeature
Perfect Play A.I. / int_90fcd322