Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Wing Commander: The Kilrathi Saga (Video Game)

 Wing Commander: The Kilrathi Saga (Video Game)
type
TVTItem
 Wing Commander: The Kilrathi Saga (Video Game)
label
Wing Commander: The Kilrathi Saga (Video Game)
 Wing Commander: The Kilrathi Saga (Video Game)
page
WingCommanderTheKilrathiSaga
 Wing Commander: The Kilrathi Saga (Video Game)
comment
Wing Commander: The Kilrathi Saga is a collection of space combat simulation games by Origin Systems. It comprises the first three games in the Wing Commander series: Wing Commander (1990), Wing Commander II: Vengeance of the Kilrathi (1992), and Wing Commander III: Heart of the Tiger (1994). The full story of the epic interstellar war between the catlike Kilrathi and the human Confederation which spanned more than ten years comes together in one handy source. Wing Commander takes place in 2654, documenting ongoing efforts in the Human-Kilrathi War which has been going on for 20 years by this point. Players step into the blue hair of a nameable Player Character, newly assigned to the legendary TCS Tiger's Claw, as they defend the Terran Confederation and take the war to the Cats. Wing Commander II: Vengeance of the Kilrathi takes place 10 years later. The Claw has been destroyed, and "Bluehair" was one of the only survivors; as such, he has been branded a coward and a traitor and Reassigned to Antarctica by the snobbish Admiral Tolwyn. But when Tolwyn's flagship, the Concordia, comes fleeing to Antarctica with the Kilrathi hot on her heels, our disgraced player character has a chance to Clear My Name and get back into the fight. Wing Commander III: Heart of the Tiger takes place in 2669. Broadly speaking, humans are losing; even the leap to Live-Action Cutscene, and the casting of legendary Space Fighter pilot Mark Hamill as no-longer-nameless Christopher "Maverick" Blair, has been unable to stop them. Still, Confed has a few tricks up its sleeve to end the war, and the player, in Hamill's shoes, must do what they can to make them succeed.The first two games use 2D hand-drawn graphics for cut-scenes and scaled 2D sprite graphics for space combat. The third game features filmed cut scenes on Chroma Key sets, with 3D polygonal space combat graphics. All three feature mission-based space combat flight simulation gameplay which allows you to fly a variety of Confederation fighters and bombers against the equally varied Kilrathi arsenal of ships.Although the graphics of the games in the compilation, the last of which came out in 1994, may not fare well compared to modern games, the games in the series are very enjoyable nonetheless, with fast and furious space dogfights controlled by a very easy and intuitive interface. Retro-gamers who want to experience some of the best space combat simulation action ever offered on the PC who don't mind outdated graphics will be thrilled with Wing Commander: The Kilrathi Saga.
 Wing Commander: The Kilrathi Saga (Video Game)
fetched
2024-02-06T06:16:59Z
 Wing Commander: The Kilrathi Saga (Video Game)
parsed
2024-02-06T06:16:59Z
 Wing Commander: The Kilrathi Saga (Video Game)
processingComment
Dropped link to BugsBunny: Not a Feature - ITEM
 Wing Commander: The Kilrathi Saga (Video Game)
processingComment
Dropped link to DeadMansHand: Not a Feature - ITEM
 Wing Commander: The Kilrathi Saga (Video Game)
processingComment
Dropped link to Terminator: Not a Feature - ITEM
 Wing Commander: The Kilrathi Saga (Video Game)
processingComment
Dropped link to TheDeterminator: Not a Feature - UNKNOWN
 Wing Commander: The Kilrathi Saga (Video Game)
processingUnknown
TheDeterminator
 Wing Commander: The Kilrathi Saga (Video Game)
isPartOf
DBTropes
 Wing Commander: The Kilrathi Saga (Video Game) / int_13f5b1b
type
Instant-Win Condition
 Wing Commander: The Kilrathi Saga (Video Game) / int_13f5b1b
comment
Instant-Win Condition: In Wing Commander III the Human-Kilrathi war seems to work this way. Doesn't matter if one side is on the verge of defeat, destroy the opponents home world and they win!
 Wing Commander: The Kilrathi Saga (Video Game) / int_13f5b1b
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_13f5b1b
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_13f5b1b
 Wing Commander: The Kilrathi Saga (Video Game) / int_1b590025
type
Dead All Along
 Wing Commander: The Kilrathi Saga (Video Game) / int_1b590025
comment
Dead All Along: Angel turns out to be this after seeing her captured during the opening cutscene of III.
 Wing Commander: The Kilrathi Saga (Video Game) / int_1b590025
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_1b590025
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_1b590025
 Wing Commander: The Kilrathi Saga (Video Game) / int_1bd4c0bf
type
Unwinnable by Design
 Wing Commander: The Kilrathi Saga (Video Game) / int_1bd4c0bf
comment
Unwinnable by Design: In the first game, failing too many campaigns will result in going to the Hell's Kitchen campaign, in which the final result will be the Confederation losing the war even if you successfully complete all the missions. In Wing Commander III, if you fail a plot-required mission, the next assignment will be a suicide mission in which you have to single handedly defend Earth from a Kilrathi invasion. The mission is impossible to win, as it involves almost endless waves of Kirathi ships coming in until you die. If you destroy all the fighters, the final opponent is a Kilrathi mothership that is almost entirely immune to your fire. You can't return to to the Victory, and ejecting will just result in Blair being captured and executed by prince Thrakhath.
 Wing Commander: The Kilrathi Saga (Video Game) / int_1bd4c0bf
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_1bd4c0bf
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_1bd4c0bf
 Wing Commander: The Kilrathi Saga (Video Game) / int_1ec5a73c
type
Space Fighter
 Wing Commander: The Kilrathi Saga (Video Game) / int_1ec5a73c
comment
Space Fighter: the whole crux of the game. Competitive Balance divided them into several different categories, which in the first two games you slowly advanced up through over the course of the campaign. (In the third game, you're the one giving the orders, so you choose what you fly.) Fragile Speedster: "Light Fighters" and "Patrol Fighters," which are typically your starting ship, offsetting a small missile and gun loadout and low defenses with high speed. Confed examples include the Hornet (first game), the Ferret and Epee (second game) and Arrow (third game); the Kilrathi have the Salthi, Sartha and Darket. Jack of All Stats: "Medium Fighters" are often underwhelming at best, though they get the job done. Confed examples include the Scimitar (first game), F-44G Rapier II (second game) and Hellcat V (third game). The Kilrathi fielded the Dralthi, Drakhri and Dralthi IV, which all shared a batwing design. Stone Wall: these are torpedo-oriented bombers; they can't turn for shit, but have heavy shields and armor and even manned turret guns (which the player can take over control of at will) to defend them while you wait the excruciating 20 seconds for a torpedo to lock. (It's not like you could call for fighter support: engine limitations meant that you could only have one wingman and they had to be flying the same kind of ship you were. It wasn't until the fourth game that strategically sensible units of bombers covered by fighters were feasible.) Confed Broadswords (second game) and Longbows (third game) filled this role; note that they didn't have one in the first game (where you just shot down large ships with your guns, very slowly). The Cats didn't field the Paktahn until the third game. The Broadsword is also notable for being the first — and thus far, only — ship with more than one controllable turret. Mighty Glacier: "Heavy fighters" are fighter-bombers which can be outmaneuvered but have devastating guns, in addition to a small armament of torpedoes for anti-capship work. If the game doesn't have a Master of All experimental superfighter, you fly this one against the Final Boss. Confed examples include the Raptor (first game), Sabre (second game) and Thunderbolt VII (third game), the latter two of which had a rear turret gun; Kilrathi examples include the Jalthi, Jalkehi and Vaktoth. Master of All: a cutting-edge, sometimes even prototype, fighter which you get to fly early in the game to generate excitement and then again at the end when it finally enters service. Examples include the YF-44 Rapier I in the first game (note how Technology Marches On — what used to be the best fighter in the fleet is now a serviceable workhorse ten years later) and the Excalibur in the third, which has the most amazing technology you could ask for in 1994: auto-aim. Kilrathi examples include the Strakha stealth fighter in the second game.
 Wing Commander: The Kilrathi Saga (Video Game) / int_1ec5a73c
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_1ec5a73c
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_1ec5a73c
 Wing Commander: The Kilrathi Saga (Video Game) / int_20fddb03
type
Loading Screen
 Wing Commander: The Kilrathi Saga (Video Game) / int_20fddb03
comment
Loading Screen: Wing Commander III on a bare-minimum 486 PC is truly an exercise in patience, requiring at least several minutes as the game loads data from the CD, leaving you looking at the start-up checklist shown on a display screen for a long time. Not for nothing was the game nicknamed "Wait Commander".
 Wing Commander: The Kilrathi Saga (Video Game) / int_20fddb03
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_20fddb03
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_20fddb03
 Wing Commander: The Kilrathi Saga (Video Game) / int_2319aa2e
type
All or Nothing
 Wing Commander: The Kilrathi Saga (Video Game) / int_2319aa2e
comment
All or Nothing: Twice! In Wing Commander III, you seem to be fighting regular missions that will determine the fate of how the war is progressing against the Kilrathi, but then Admiral Tolwyn pops back into the story midway to tell you that Confed is losing and your new mission is no longer defending Confed controlled systems nor attacking Kilrathi systems, but instead defending a planet killer known as the TCS Behemoth that is poised to end the war in one shot. Downplayed in that a traitor exposes the existence and weaknesses of the Behemoth to the Kilrathi, where it spectacularly gets destroyed before completing its mission of destroying Kilrah, and doesn't result in a Game Over. Later Paladin comes back into the story to tell you how Confed Intelligence also had a last ditch plan to destroy Kilrah, though the scientist they planned to create the T-Bomb got captured by Kilrathi and needs to be rescued first, before going on the final missions to destroy Kilrah. Makes the first couple of missions you flew almost seem pointless, since the Kilrathi are building a large fleet around their home planet that will overwhelm the Terran Confederation once launched, no matter how well you did previously. The size of the Kilrathi fleet under construction at Kilrah is shown if you screw up enough to be placed on the losing path missions.
 Wing Commander: The Kilrathi Saga (Video Game) / int_2319aa2e
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_2319aa2e
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_2319aa2e
 Wing Commander: The Kilrathi Saga (Video Game) / int_23d6eccb
type
Non-Mammal Mammaries
 Wing Commander: The Kilrathi Saga (Video Game) / int_23d6eccb
comment
Non-Mammal Mammaries: Wing Commander seems to be a little confused about this. In the Secret Missions 1 add-on to the original Wing Commander, the Kilrathi priestess is shown with a multi-part bra covering three sets of human-style breasts. The intro to Prophecy, however, has a wall drawing of a nude Kilrathi female with one pair of human-style breasts.
 Wing Commander: The Kilrathi Saga (Video Game) / int_23d6eccb
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_23d6eccb
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_23d6eccb
 Wing Commander: The Kilrathi Saga (Video Game) / int_260926c3
type
Failure Is the Only Option
 Wing Commander: The Kilrathi Saga (Video Game) / int_260926c3
comment
Failure Is the Only Option: If the player performs poorly in any of the games, they will eventually find themselves on the 'Losing Track' missions; Spend too much time on these, and you're greeted by the lovely image of the Kilrathi laying waste to human space, and you with it. A notable instance is the mission to save the Behemoth in Wing Commander III. No matter what the player does, the ultimate Glass Cannon is doomed.
 Wing Commander: The Kilrathi Saga (Video Game) / int_260926c3
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_260926c3
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_260926c3
 Wing Commander: The Kilrathi Saga (Video Game) / int_263bb4ec
type
Wave-Motion Gun
 Wing Commander: The Kilrathi Saga (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: Used several times in The Kilrathi Saga. The Sivar dreadnaught from the Wing Commander add-on The Secret Missions mounts a gun that creates a gravity anomaly that increases gravitational pull 137 times, which is used to destroy the Goddard colony. The focus of the add-on is hunting down and destroying the Sivar. However, the weapon is extremely slow to fire and thus impractical for much of anything beyond devastating planetary surfaces. The Concordia in Wing Commander II has the Phase Transit Cannon, a modified version of the Sivar cannon that is less powerful than the Kilrathi weapon from which it was derived but can be used to target warships, and is still powerful enough to destroy just about any ship with one shot. It has a tendency to not be available when most useful, however, and was removed from service shortly after the events of Wing Commander II. The Behemoth from Wing Commander III is, like the Sivar cannon, a planet-killer, though using a Frickin' Laser Beam instead of gravity manipulation to do the job. The functionality of the gun beyond its initial test firing in the Loki IV system is unknown, however, as it's destroyed before it can be put to use against Kilrah.
 Wing Commander: The Kilrathi Saga (Video Game) / int_263bb4ec
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_263bb4ec
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_263bb4ec
 Wing Commander: The Kilrathi Saga (Video Game) / int_2a44899
type
Plot Armor
 Wing Commander: The Kilrathi Saga (Video Game) / int_2a44899
comment
Plot Armor: zigzagged over the course of the trilogy. In the first game, you got one wingman per system / mission chain, and you could lose them in combat, at which point you had to fly solo until the Claw jumped to the next system and you got a new wingman. In the second and third game, your wingmen will never die in missions (except in a few scripted unavoidable story events). If they get shot down, they will always successfully eject and always get subsequently picked by the Confederation.
 Wing Commander: The Kilrathi Saga (Video Game) / int_2a44899
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_2a44899
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_2a44899
 Wing Commander: The Kilrathi Saga (Video Game) / int_2af6bbeb
type
Break the Haughty
 Wing Commander: The Kilrathi Saga (Video Game) / int_2af6bbeb
comment
Break the Haughty: Blair deals this hand to "Flash" in Wing Commander III, who's smugness at being entrusted with the Excalibur led to him becoming an insufferable liability to the rest of the crew. After defeating him in a simulator duel, "Flash" honors his agreement to transfer to the Victory and apologizes to the Colonel.
 Wing Commander: The Kilrathi Saga (Video Game) / int_2af6bbeb
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_2af6bbeb
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_2af6bbeb
 Wing Commander: The Kilrathi Saga (Video Game) / int_2bcd6fc8
type
Character Select Forcing
 Wing Commander: The Kilrathi Saga (Video Game) / int_2bcd6fc8
comment
Character Select Forcing: In Wing Commander III, if you continue to choose to fly with Hobbes over the other pilots, past the first mission, you get called on the carpet for it by Captain Eisen, and morale suffers from the show of favoritism.
 Wing Commander: The Kilrathi Saga (Video Game) / int_2bcd6fc8
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_2bcd6fc8
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_2bcd6fc8
 Wing Commander: The Kilrathi Saga (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Wing Commander: The Kilrathi Saga (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Behemoth is a Planet Killer, and that's always awesome. But, 500,000,000 gigawatts? An easily targeted vulnerable spot? Slow as molasses? Its existence is a reflection of the fact that the Confederation has been slowly losing the war with the Kilrathi. The Temblor Bomb had elements of this. It took up half the missile loadout on the Excalibur fighter, was only viable due to Kilrah's unstable tectonics, was extremely difficult to develop, and had to be fired with incredible precision. Despite this, it was successfully used. Both weapons are justified in-universe, however, as desperation moves by Confed: they're losing the war and need a knock-out blow before they go down. Despite the impracticality of both weapons, Confed develops them out of extreme necessity.
 Wing Commander: The Kilrathi Saga (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_2bdae2ae
 Wing Commander: The Kilrathi Saga (Video Game) / int_2c120373
type
Disintegration Chamber
 Wing Commander: The Kilrathi Saga (Video Game) / int_2c120373
comment
Disintegration Chamber: In the intro of Wing Commander III, the captured Terran prisoners are led to a platform, and are disintegrated by converting lights.
 Wing Commander: The Kilrathi Saga (Video Game) / int_2c120373
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_2c120373
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_2c120373
 Wing Commander: The Kilrathi Saga (Video Game) / int_2f253c94
type
Glass Cannon
 Wing Commander: The Kilrathi Saga (Video Game) / int_2f253c94
comment
Glass Cannon: The Behemoth for all its size and firepower is horribly ill-equipped for self-defense, lacking defense turrets and fully functional shields. Justified however as the situation had become so grave that it was essentially rushed into service in a desperate bid to end the war. Suffice to say, the Kilrathi are quick to exploit this weakness.
 Wing Commander: The Kilrathi Saga (Video Game) / int_2f253c94
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_2f253c94
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_2f253c94
 Wing Commander: The Kilrathi Saga (Video Game) / int_3052f23e
type
Sink the Lifeboats
 Wing Commander: The Kilrathi Saga (Video Game) / int_3052f23e
comment
Sink The Life Boats: One of the Kilrathi aces in the original Wing Commander has a reputation for shooting ejection pods. This doesn't seem to come up if you eject when flying against him, though.
 Wing Commander: The Kilrathi Saga (Video Game) / int_3052f23e
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_3052f23e
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_3052f23e
 Wing Commander: The Kilrathi Saga (Video Game) / int_325ef3ab
type
Incredibly Obvious Bomb
 Wing Commander: The Kilrathi Saga (Video Game) / int_325ef3ab
comment
Incredibly Obvious Bomb: One of these (complete with flashing red digital countdown) takes out the Concordia flight deck towards the beginning of Wing Commander II.
 Wing Commander: The Kilrathi Saga (Video Game) / int_325ef3ab
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_325ef3ab
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_325ef3ab
 Wing Commander: The Kilrathi Saga (Video Game) / int_3460db2
type
Foregone Victory
 Wing Commander: The Kilrathi Saga (Video Game) / int_3460db2
comment
Foregone Victory: Once you reach the Venice Campaign in the first game, all you have to do is survive every mission in order to win. You will beat the game as long as you live to the end, even if you don't shoot down any enemy fighters and fail every mission objective.
 Wing Commander: The Kilrathi Saga (Video Game) / int_3460db2
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_3460db2
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_3460db2
 Wing Commander: The Kilrathi Saga (Video Game) / int_34dd5f3
type
La Résistance
 Wing Commander: The Kilrathi Saga (Video Game) / int_34dd5f3
comment
If you are on the losing path of Wing Commander III and get picked up in your ejection pod in the final mission, Blair gets to meet Thrakhath face to face. Blair states states that you'll never "truly" conquer Earth, but Thrakhath shrugs this off, stating that Earth's water rich environment is of little interest to his people anyway, strongly implying that genocide is the fate that humanity now faces.
 Wing Commander: The Kilrathi Saga (Video Game) / int_34dd5f3
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_34dd5f3
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_34dd5f3
 Wing Commander: The Kilrathi Saga (Video Game) / int_34f1b472
type
Mad Artist
 Wing Commander: The Kilrathi Saga (Video Game) / int_34f1b472
comment
Mad Artist: Jazz is usually found playing piano in the Rec Room of the Concordia. Even when he's under armed guard and awaiting execution for treason!
 Wing Commander: The Kilrathi Saga (Video Game) / int_34f1b472
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_34f1b472
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_34f1b472
 Wing Commander: The Kilrathi Saga (Video Game) / int_38ad0e6a
type
BreakingSpeech
 Wing Commander: The Kilrathi Saga (Video Game) / int_38ad0e6a
comment
Breaking Speech: Prince Thrakhath's rant in Wing Commander III during the mission in which the Behemoth is destroyed, in which Angel's fate, ominously cut away from earlier in the game, is shown.
 Wing Commander: The Kilrathi Saga (Video Game) / int_38ad0e6a
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_38ad0e6a
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_38ad0e6a
 Wing Commander: The Kilrathi Saga (Video Game) / int_396e1c2a
type
Face Death with Dignity
 Wing Commander: The Kilrathi Saga (Video Game) / int_396e1c2a
comment
Face Death with Dignity: A recurring theme in the series, often in combination with Defiant to the End. Heroes are expected to fight like hell to live and win, but if death is inevitable, they face it with a stoic's resolve, from Spirit in Wing Commander II all the way through Blair himself in the losing endgames of III and IV, and in his final bow from the series in Prophecy. This is a feature of the books as well. Hunter in Wing Commander: Fleet Action doesn't waste time on anything as useless as sympathy for himself in facing his impending demise. By contrast, the few villains who meet deaths outside of the cockpit try any means necessary to escape their fates, potentially including taking matters into their own hands.
 Wing Commander: The Kilrathi Saga (Video Game) / int_396e1c2a
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_396e1c2a
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_396e1c2a
 Wing Commander: The Kilrathi Saga (Video Game) / int_3b358c4d
type
Bird People
 Wing Commander: The Kilrathi Saga (Video Game) / int_3b358c4d
comment
Bird People: The Firekkans from the add-on The Secret Missions 2: Crusade are only seen in cutscenes, but are pictured as winged humans with avian traits, like beaks and talon-like hands.
 Wing Commander: The Kilrathi Saga (Video Game) / int_3b358c4d
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_3b358c4d
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_3b358c4d
 Wing Commander: The Kilrathi Saga (Video Game) / int_407d3e6d
type
Morton's Fork
 Wing Commander: The Kilrathi Saga (Video Game) / int_407d3e6d
comment
Morton's Fork: If the player is captured by the Kilrathi in Wing Commander III, there will be a cutscene in which Thrakhath gives Blair the opportunity to plead for mercy. The player is then given a dialog option to beg for his life or tell Thrakhath off, but the choice is meaningless, as Blair will be executed no matter which option you pick. The only difference the choice makes is determining the method in which the execution is carried out.
 Wing Commander: The Kilrathi Saga (Video Game) / int_407d3e6d
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_407d3e6d
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_407d3e6d
 Wing Commander: The Kilrathi Saga (Video Game) / int_4156b553
type
Copy Protection
 Wing Commander: The Kilrathi Saga (Video Game) / int_4156b553
comment
Copy Protection: The original game and its add-ons asked a question of you when you loaded the game, with answers available from the manual or the blueprints that came with the original releases. The protection was removed when Wing Commander was modified for the Kilrathi Saga collection.
 Wing Commander: The Kilrathi Saga (Video Game) / int_4156b553
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_4156b553
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_4156b553
 Wing Commander: The Kilrathi Saga (Video Game) / int_4536fd29
type
Energy Weapon
 Wing Commander: The Kilrathi Saga (Video Game) / int_4536fd29
comment
The Behemoth from Wing Commander III is, like the Sivar cannon, a planet-killer, though using a Frickin' Laser Beam instead of gravity manipulation to do the job. The functionality of the gun beyond its initial test firing in the Loki IV system is unknown, however, as it's destroyed before it can be put to use against Kilrah.
 Wing Commander: The Kilrathi Saga (Video Game) / int_4536fd29
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_4536fd29
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_4536fd29
 Wing Commander: The Kilrathi Saga (Video Game) / int_45e41b66
type
It's a Wonderful Failure
 Wing Commander: The Kilrathi Saga (Video Game) / int_45e41b66
comment
"Lose" certain missions in ''Wing Commander III", and your carrier jumps to the Proxima system, where your job is to hold off the Kilrathi from reaching a jump point to the Sol System. But no matter how many ships you shoot down, the TCS Victory calls and says that the Kilrathi are too powerful and they will try to hold off the Kilrathi at Earth's orbit, which after waves of fighters and corvettes, you face off against the huge Kilrathi dreadnought which is able to be destroyed but you will keep facing endless fighters and corvettes (even on Godmode) until you eject and see the bad ending cutscenes. Which means when you see your carrier jumping to the Proxima system, you should go back and replay the mission you failed that got to the bad ending mission tree. Interestingly if you fail an early mission, Orsini 3, you continue on to what you think is the winning path mission to the Tamayo System. Yet after completing those missions you go onto the failure path to Proxima, no matter how well you performed in the Tamayo missions. So hopefully you didn't overwrite your save for that Orsini 3 mission or you have to start the game from the beginning to avoid the Proxima mission.
 Wing Commander: The Kilrathi Saga (Video Game) / int_45e41b66
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_45e41b66
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_45e41b66
 Wing Commander: The Kilrathi Saga (Video Game) / int_4604fd4d
type
Worthy Opponent
 Wing Commander: The Kilrathi Saga (Video Game) / int_4604fd4d
comment
The Kilrathi consider Blair to be such a skilled pilot that they have named him "The Heart Of The Tiger".
 Wing Commander: The Kilrathi Saga (Video Game) / int_4604fd4d
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_4604fd4d
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_4604fd4d
 Wing Commander: The Kilrathi Saga (Video Game) / int_4a32f262
type
Reassignment Backfire
 Wing Commander: The Kilrathi Saga (Video Game) / int_4a32f262
comment
Reassignment Backfire: At the beginning of Wing Commander II the main character has spent ten years on a space station in the backwater Gwynedd system, where he was assigned by an admiral who thinks he's a traitor, and hasn't flown a combat mission in all that time. Then, suddenly, the war comes to Gwynedd.
 Wing Commander: The Kilrathi Saga (Video Game) / int_4a32f262
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_4a32f262
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_4a32f262
 Wing Commander: The Kilrathi Saga (Video Game) / int_4a932556
type
Compilation Re-release
 Wing Commander: The Kilrathi Saga (Video Game) / int_4a932556
comment
Compilation Rerelease: Wing Commander: The Kilrathi Saga. The first three games, re-released for Windows 95 and adjusted to run at the correct speeds on a modern computer. Also included remastered audio and music, as well as an expanded manual and a calendar listing many important dates in the Wing Commander universe. After it went out of print, it was known to reliably sell for over $100 on eBay. At least one copy sold for over three hundred dollars. The release of DOSBox allowing the original games (which usually sell for $20 or less on eBay) to run on modern computers has since lessened the need for The Kilrathi Saga, but it still often sells for above its original retail price on eBay.
 Wing Commander: The Kilrathi Saga (Video Game) / int_4a932556
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_4a932556
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_4a932556
 Wing Commander: The Kilrathi Saga (Video Game) / int_4fe8c481
type
Schematized Prop
 Wing Commander: The Kilrathi Saga (Video Game) / int_4fe8c481
comment
Schematized Prop: The original Wing Commander came with blueprints of the space fighters you flew in the game, and as mentioned above served as a form of Copy Protection in the original games.
 Wing Commander: The Kilrathi Saga (Video Game) / int_4fe8c481
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_4fe8c481
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_4fe8c481
 Wing Commander: The Kilrathi Saga (Video Game) / int_52488c54
type
Drowning My Sorrows
 Wing Commander: The Kilrathi Saga (Video Game) / int_52488c54
comment
If you choose to let Blair drown his sorrows prior to one mission in Wing Commander III, your controls will randomly reverse during the mission. Fortunately, your only real goal for that mission is to survive until your carrier is about to bug out. There's no saving the Behemoth.
 Wing Commander: The Kilrathi Saga (Video Game) / int_52488c54
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_52488c54
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_52488c54
 Wing Commander: The Kilrathi Saga (Video Game) / int_52b9f0cc
type
Fixed Forward-Facing Weapon
 Wing Commander: The Kilrathi Saga (Video Game) / int_52b9f0cc
comment
Fixed Forward-Facing Weapon: In Wing Commander II, the Confederation class dreadnoughts (including the player home ship, the TCS Concordia) had the Phase Transit Cannon as an integral part of the design's keel. The Kilrathi design from which the PTC was copied, the main gun of the Sivar dreadnought from The Secret Missions (which destroyed the Confederation's Goddard colony), was also a fixed mount. As the latter wasn't of any use against anything smaller than planetoids, maneuverability of the platform wasn't an issue.
 Wing Commander: The Kilrathi Saga (Video Game) / int_52b9f0cc
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_52b9f0cc
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_52b9f0cc
 Wing Commander: The Kilrathi Saga (Video Game) / int_53f5119f
type
The Dragon
 Wing Commander: The Kilrathi Saga (Video Game) / int_53f5119f
comment
In the introduction, Prince Thrakhath says this of Jeanette "Angel" Devereaux after she spits in his face when he's gloating about the capture of her and her special forces operatives. The player doesn't see it until later in the game, but after spitting in his face he disembowels her with his claws in what the Kilrathi consider an honorable death, unlike the disintegration of the other humans.
 Wing Commander: The Kilrathi Saga (Video Game) / int_53f5119f
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_53f5119f
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_53f5119f
 Wing Commander: The Kilrathi Saga (Video Game) / int_556a4e20
type
The Empire
 Wing Commander: The Kilrathi Saga (Video Game) / int_556a4e20
comment
The Empire: The Kilrathi Empire is a Proud Warrior Race empire bent on conquest of the rest of the galaxy.
 Wing Commander: The Kilrathi Saga (Video Game) / int_556a4e20
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_556a4e20
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_556a4e20
 Wing Commander: The Kilrathi Saga (Video Game) / int_57d43e40
type
Fantasy Counterpart Culture
 Wing Commander: The Kilrathi Saga (Video Game) / int_57d43e40
comment
Fantasy Counterpart Culture: The first three Wing Commander games are the Pacific theater of World War II IN SPACE! Confed are The United States, while the Kilrathi are Imperial Japan, complete with godlike emperor, warrior codes, scheming henchmen, inability to understand surrender, the whole nine yards. The Kilrathi also bear more than a passing resemblance to the Aztecs (ironically for many of the same reasons): divine imperial authority, warrior codes and edicts, semi-formal but very much in place caste system, and VERY heavy emphasis on ritual violence (a great deal of the reason they started the war in the first place was so they could have POWs to sacrifice back on the home planet as they are religiously obligated to have, which is not unlike the Aztecs save for the fact that the latter just wanted sacrifices and just had to attack to get them in anywhere near adequate numbers). The ending of Wing Commander III in particular - the Kilrathi's final surrender aboard the TCS Victory is based on that of the Japanese aboard the USS Missouri at the end of World War 2.
 Wing Commander: The Kilrathi Saga (Video Game) / int_57d43e40
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_57d43e40
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_57d43e40
 Wing Commander: The Kilrathi Saga (Video Game) / int_58e43f17
type
Cats Are Mean
 Wing Commander: The Kilrathi Saga (Video Game) / int_58e43f17
comment
Cats Are Mean: The Kilrathi, obviously. Dropping bioweapons on helpless planets (among other things) generally doesn't count as "playing nice".
 Wing Commander: The Kilrathi Saga (Video Game) / int_58e43f17
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_58e43f17
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_58e43f17
 Wing Commander: The Kilrathi Saga (Video Game) / int_5979acea
type
Fragile Speedster
 Wing Commander: The Kilrathi Saga (Video Game) / int_5979acea
comment
Fragile Speedster: "Light Fighters" and "Patrol Fighters," which are typically your starting ship, offsetting a small missile and gun loadout and low defenses with high speed. Confed examples include the Hornet (first game), the Ferret and Epee (second game) and Arrow (third game); the Kilrathi have the Salthi, Sartha and Darket.
 Wing Commander: The Kilrathi Saga (Video Game) / int_5979acea
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_5979acea
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_5979acea
 Wing Commander: The Kilrathi Saga (Video Game) / int_5989e3b6
type
Enemy Mine
 Wing Commander: The Kilrathi Saga (Video Game) / int_5989e3b6
comment
Enemy Mine: Thrakhath escapes and steals a fighter to avenge himself against his traitorous kin Khasra, in Wing Commander II. Blair pursues. The two temporarily join forces.
 Wing Commander: The Kilrathi Saga (Video Game) / int_5989e3b6
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_5989e3b6
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_5989e3b6
 Wing Commander: The Kilrathi Saga (Video Game) / int_5cc25ed
type
Not-So-Imaginary Friend
 Wing Commander: The Kilrathi Saga (Video Game) / int_5cc25ed
comment
Not-So-Imaginary Friend: In Wing Commander II, every now and then you're assigned a solo mission. Invariably, you run up against the Kilrathi's stealth fighters on these missions, and when you return to base you discover that your flight recorder has malfunctioned. Add in the fact that your character claimed to see stealth fighters ten years prior when your carrier from the first game was destroyed - a claim that was never verified and is still in fact ridiculed - and it's not terribly hard to see why nobody believes you.
 Wing Commander: The Kilrathi Saga (Video Game) / int_5cc25ed
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_5cc25ed
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_5cc25ed
 Wing Commander: The Kilrathi Saga (Video Game) / int_5f930b19
type
Named After Somebody Famous
 Wing Commander: The Kilrathi Saga (Video Game) / int_5f930b19
comment
Named After Somebody Famous: Hobbes makes an off-hand mention that his callsign comes from a human philosopher, obviously intended to be Thomas Hobbes. Due to his design in Wing Commander II being that of an anthropomorphic tiger, the name was the game's designers Shout-Out to another anthropomorphic tiger (though of course he was named for the same philosopher).
 Wing Commander: The Kilrathi Saga (Video Game) / int_5f930b19
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_5f930b19
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_5f930b19
 Wing Commander: The Kilrathi Saga (Video Game) / int_6159d6a8
type
PlanetKiller
 Wing Commander: The Kilrathi Saga (Video Game) / int_6159d6a8
comment
The Behemoth is a Planet Killer, and that's always awesome. But, 500,000,000 gigawatts? An easily targeted vulnerable spot? Slow as molasses? Its existence is a reflection of the fact that the Confederation has been slowly losing the war with the Kilrathi.
 Wing Commander: The Kilrathi Saga (Video Game) / int_6159d6a8
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_6159d6a8
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_6159d6a8
 Wing Commander: The Kilrathi Saga (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Wing Commander: The Kilrathi Saga (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: In Wing Commander III if you screw up bad on a plot relevant mission, your ship goes to the losing path mission to the Proxima system and then to Sol system to attempt to fend off the victorious Kilrathi armada. However this failure path can occur even as early as the second system based on if you lost the third mission of the first system (Orsini 3). If you go far enough in the game however, in a cutscene you will find the overwhelming Kilrathi fleet that would be used for the attack upon Earth is still under construction in orbit around Kilrah and won't be ready to launch until another 48 hours passes, while at the same time you're on your way to blow up Kilrah with the T-Bomb in your Excalibur fighter (meaning, storywise, weeks have probably passed since the second system mission and the Kilrah mission). Apparently not successfully protecting one Confed transport in the third mission of the game caused those Kilrathi ships to be built and readied for launch much faster than expected!
 Wing Commander: The Kilrathi Saga (Video Game) / int_6320eced
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_6320eced
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_6320eced
 Wing Commander: The Kilrathi Saga (Video Game) / int_66f69cd4
type
Invisibility Cloak
 Wing Commander: The Kilrathi Saga (Video Game) / int_66f69cd4
comment
Invisibility Cloak: Kilrathi "Strakha" stealth fighters have them; they figure strongly into the plot of the second game, in that they blew up the Claw and cost Blair his career in doing so because no one else has ever seen them before. (Pretend you're a jury at a military trial, listening to a pilot claim he was standing a proper watch but impossibly sneaky ships blew up his carrier anyway. You do the math.) Then, in a Running Gag, every time you fight them in the second game, your flight recorder is blown out, so you still can't prove they exist. One particular level early in Wing Commander III features a "Skipper" stealth torpedo, named for the way it fades in and out of cloak (to refresh its target lock) like a stone skipping across a pond. If it hits the carrier you're trying to escort, the mission fails. Later, said torpedoes are used again, loaded with enough bioweapons to kill umpteen-million humans and then launched against a human colony. The "Strakha" fighters are still in use in Wing Commander III, but then you get to fight back with the Excalibur later on (only thing is that the Excalibur's cloaking device is experimental and only works twice in a mission).
 Wing Commander: The Kilrathi Saga (Video Game) / int_66f69cd4
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_66f69cd4
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_66f69cd4
 Wing Commander: The Kilrathi Saga (Video Game) / int_66f763c0
type
Interface Screw
 Wing Commander: The Kilrathi Saga (Video Game) / int_66f763c0
comment
Interface Screw: In Wing Commander II, when you take too much damage your instruments explode leaving you without the benefit of whatever it was for the rest of the mission. If you're on a torpedo run and your targeting computer bites it, Save Scumming is your only hope to avoid losing the mission. If you choose to let Blair drown his sorrows prior to one mission in Wing Commander III, your controls will randomly reverse during the mission. Fortunately, your only real goal for that mission is to survive until your carrier is about to bug out. There's no saving the Behemoth.
 Wing Commander: The Kilrathi Saga (Video Game) / int_66f763c0
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_66f763c0
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_66f763c0
 Wing Commander: The Kilrathi Saga (Video Game) / int_6ca52003
type
Master of All
 Wing Commander: The Kilrathi Saga (Video Game) / int_6ca52003
comment
Master of All: a cutting-edge, sometimes even prototype, fighter which you get to fly early in the game to generate excitement and then again at the end when it finally enters service. Examples include the YF-44 Rapier I in the first game (note how Technology Marches On — what used to be the best fighter in the fleet is now a serviceable workhorse ten years later) and the Excalibur in the third, which has the most amazing technology you could ask for in 1994: auto-aim. Kilrathi examples include the Strakha stealth fighter in the second game.
 Wing Commander: The Kilrathi Saga (Video Game) / int_6ca52003
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_6ca52003
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_6ca52003
 Wing Commander: The Kilrathi Saga (Video Game) / int_6e429667
type
Fantastic Slurs
 Wing Commander: The Kilrathi Saga (Video Game) / int_6e429667
comment
Fantastic Slurs: "Hairless ape" is used by Kilrathi on Terrans, along with other simian-related insults. Terrans call the Kilrathi "furballs" usually, with occasional feline-related comments (including, for example, a reference to the taunt target being made into kitty litter, from Armada). There's also a lighthearted scene in one of the novels where the Cats reveal they've intercepted old TV transmissions from Earth: "Bugs Bunny screws his mother!" ("Wait, that's not an insult? You genuinely think it's funny? Man, now what am I gonna yell?")
 Wing Commander: The Kilrathi Saga (Video Game) / int_6e429667
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_6e429667
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_6e429667
 Wing Commander: The Kilrathi Saga (Video Game) / int_6e92a631
type
Four-Fingered Hands
 Wing Commander: The Kilrathi Saga (Video Game) / int_6e92a631
comment
Four-Fingered Hands: The Kilrathi are shown (usually) as having 4 digits, and use Base 8 numbering.
 Wing Commander: The Kilrathi Saga (Video Game) / int_6e92a631
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_6e92a631
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_6e92a631
 Wing Commander: The Kilrathi Saga (Video Game) / int_71bd555a
type
Plotline Death
 Wing Commander: The Kilrathi Saga (Video Game) / int_71bd555a
comment
Plotline Death: Spirit in Wing Commander II; in Wing Commander III, chasing Hobbes results in Vaquero's death; Flint's fate in the novelization, dying in the final mission (which mirrors the fact that, while she isn't mandated to be killed, she becomes incredibly difficult to keep alive if romanced).
 Wing Commander: The Kilrathi Saga (Video Game) / int_71bd555a
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_71bd555a
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_71bd555a
 Wing Commander: The Kilrathi Saga (Video Game) / int_727b5779
type
Cat Folk
 Wing Commander: The Kilrathi Saga (Video Game) / int_727b5779
comment
Cat Folk: The Kilrathi. Big furry Proud Warrior Race with cat ears.
 Wing Commander: The Kilrathi Saga (Video Game) / int_727b5779
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_727b5779
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_727b5779
 Wing Commander: The Kilrathi Saga (Video Game) / int_72c07237
type
Swiss-Cheese Security
 Wing Commander: The Kilrathi Saga (Video Game) / int_72c07237
comment
Swiss-Cheese Security: In Wing Commander II, a saboteur manages to disable flight operations twice on the Concordia by planting an Incredibly Obvious Bomb on the flight deck on two separate occasions. Amazingly, the bombs are shown placed in the same position on the flight deck both times. That spot might as well have a sign above it stating "plant bomb here".
 Wing Commander: The Kilrathi Saga (Video Game) / int_72c07237
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_72c07237
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_72c07237
 Wing Commander: The Kilrathi Saga (Video Game) / int_743437c4
type
Chroma Key
 Wing Commander: The Kilrathi Saga (Video Game) / int_743437c4
comment
Chroma Key: Wing Commander III had absolutely no sets whatsoever: it was filmed completely on greenscreen, and the sets computer-generated. This beats films like Sky Captain and the World of Tomorrow and The Phantom Menace, by at least half a decade.note However, this practice has been a thing in television for decades prior to this, and not just in newscasts either.
 Wing Commander: The Kilrathi Saga (Video Game) / int_743437c4
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_743437c4
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_743437c4
 Wing Commander: The Kilrathi Saga (Video Game) / int_745a226c
type
Easy Logistics
 Wing Commander: The Kilrathi Saga (Video Game) / int_745a226c
comment
Easy Logistics: In Wing Commander II, one of the escort missions is for a transport hauling missiles to resupply the Concordia, and if you fail the mission you're supposed to not have any more missiles. However, failure doesn't seem to actually affect whether or not your fighter goes out with missiles in later missions.
 Wing Commander: The Kilrathi Saga (Video Game) / int_745a226c
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_745a226c
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_745a226c
 Wing Commander: The Kilrathi Saga (Video Game) / int_7506ec90
type
Fashionable Asymmetry
 Wing Commander: The Kilrathi Saga (Video Game) / int_7506ec90
comment
Fashionable Asymmetry: In the first two games, possibly due to the limitations of the engine, Kilrathi ships display bilateral symmetry, the way human ships typically do. In the third they move to a "cutting tool" paradigm and all become asymmetrical to greater or lesser extents. Aside from the movie, which itself is of questionable canonicity, Kilrathi ships were never re-designed after Wing3, so this mode became their default.
 Wing Commander: The Kilrathi Saga (Video Game) / int_7506ec90
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_7506ec90
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_7506ec90
 Wing Commander: The Kilrathi Saga (Video Game) / int_762f71cb
type
Unwinnable Training Simulation
 Wing Commander: The Kilrathi Saga (Video Game) / int_762f71cb
comment
Unwinnable Training Simulation: The first game starts by dropping the player into a simulator mission that destroys the player's fighter before they can do anything, as an excuse to enter in the player's callsign for the sim's "high scores" screen. Subsequent simulator plays behave more like an Endless Game to defeat as many enemy fighters before time runs out.
 Wing Commander: The Kilrathi Saga (Video Game) / int_762f71cb
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_762f71cb
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_762f71cb
 Wing Commander: The Kilrathi Saga (Video Game) / int_786bf97f
type
Real Life Writes the Plot
 Wing Commander: The Kilrathi Saga (Video Game) / int_786bf97f
comment
Real Life Writes the Plot: In the winning cutscene of Wing Commander III, Melek nar Kiranka mentions, "A new millennium lies ahead." The game was released in 1994 when the approaching millennium of 2000 was on everyone's minds.
 Wing Commander: The Kilrathi Saga (Video Game) / int_786bf97f
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_786bf97f
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_786bf97f
 Wing Commander: The Kilrathi Saga (Video Game) / int_7c7589af
type
Earth-Shattering Kaboom
 Wing Commander: The Kilrathi Saga (Video Game) / int_7c7589af
comment
Earth-Shattering Kaboom: The Wing Commander III Temblor Bomb, which ends the Kilrathi war by blowing up their seismically-unstable homeworld. Weirdly, Luke Skywalker is the one who drops the bomb - after being "required to maneuver straight down this trench and skim the surface to this point"... See also the Behemoth
 Wing Commander: The Kilrathi Saga (Video Game) / int_7c7589af
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_7c7589af
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_7c7589af
 Wing Commander: The Kilrathi Saga (Video Game) / int_7f2c7fae
type
Explosive Instrumentation
 Wing Commander: The Kilrathi Saga (Video Game) / int_7f2c7fae
comment
In Wing Commander II, when you take too much damage your instruments explode leaving you without the benefit of whatever it was for the rest of the mission. If you're on a torpedo run and your targeting computer bites it, Save Scumming is your only hope to avoid losing the mission.
 Wing Commander: The Kilrathi Saga (Video Game) / int_7f2c7fae
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_7f2c7fae
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_7f2c7fae
 Wing Commander: The Kilrathi Saga (Video Game) / int_7fc8cf2c
type
Airstrike Impossible
 Wing Commander: The Kilrathi Saga (Video Game) / int_7fc8cf2c
comment
Airstrike Impossible: The final mission of Wing Commander III was supposed to be this, with staying in the canyons on the way to the fault target to avoid attracting the attention of infinitely respawning Ekapshi, but a glitch in the transition from the space leg of the mission to the atmosphere leg allowed the "one time" cloak to be used again, making it trivially easy to get there, by cloaking and flying above the mountains in a straight line. (And, heck, even if you don't use the cloak, so long as you're in good condition at the start and have plenty of afterburner fuel left, the engine can only throw two Ekapshi at you at a time, so it's easier to just burn straight for the target rather than try to navigate the canyon.)
 Wing Commander: The Kilrathi Saga (Video Game) / int_7fc8cf2c
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_7fc8cf2c
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_7fc8cf2c
 Wing Commander: The Kilrathi Saga (Video Game) / int_7febc23b
type
Establishing Character Moment
 Wing Commander: The Kilrathi Saga (Video Game) / int_7febc23b
comment
Establishing Character Moment: All the pilots from the first game will quickly establish their personality when you meet them. In Wing Commander III when first visiting the bar we get a scene where Hobbes walks in, Cobra storms out since she hates Kilrathi, and Vagabond tries to cheer Hobbes up who is upset that she is so angry with him.
 Wing Commander: The Kilrathi Saga (Video Game) / int_7febc23b
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_7febc23b
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_7febc23b
 Wing Commander: The Kilrathi Saga (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Wing Commander: The Kilrathi Saga (Video Game) / int_82108e3d
comment
Attack Its Weak Point: In Wing Commander III, while the Kilrathi dreadnaught isn't totally invulnerable, it's much more prone to damage from shooting at it inside the hangar, where there the fast-recharging shields don't protect. The Kilrathi homeworld itself is attacked on a major fault line with a special bomb designed to "literally shake the planet apart," as Paladin described it. As a matter of fact, every ship with a hangar bay suffers from this weakness, with the hangars being unarmored compared to the rest of the ship.
 Wing Commander: The Kilrathi Saga (Video Game) / int_82108e3d
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_82108e3d
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_82108e3d
 Wing Commander: The Kilrathi Saga (Video Game) / int_84e2baea
type
Arson, Murder, and Lifesaving
 Wing Commander: The Kilrathi Saga (Video Game) / int_84e2baea
comment
Arson Murder And Life Saving: You get this from Admiral Tolwyn after completing Wing Commander II:
 Wing Commander: The Kilrathi Saga (Video Game) / int_84e2baea
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_84e2baea
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_84e2baea
 Wing Commander: The Kilrathi Saga (Video Game) / int_85474aa1
type
Power Creep
 Wing Commander: The Kilrathi Saga (Video Game) / int_85474aa1
comment
Power Creep: Subtly present. Spacecraft in this franchise are characterized as having a certain number of "centimeters" of Deflector Shields and Body Armor as Hit Points, which you have to break through in order to damage the craft beneath. These numbers underwent Serial Escalation: The most powerful enemy ship in the first game, the Fralthi capitol ship, had about 30 cm of armor; the weakest enemy ship in the third game, the Darket light fighter, had 80. (And this is just armor, not counting the regenerating shields.) That said, weapons damage was scaled appropriately, so this wasn't really a problem until The Novelization of the fourth game, when the author had the main characters flying Wing2-era Rapiers, with about 0.2 meters of armor and shields, against the latest overpowered superfighter with 8 meters of combined defenses, and surviving return fire that should have been a One-Hit Kill.
 Wing Commander: The Kilrathi Saga (Video Game) / int_85474aa1
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_85474aa1
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_85474aa1
 Wing Commander: The Kilrathi Saga (Video Game) / int_857744e7
type
Chew-Out Fake-Out
 Wing Commander: The Kilrathi Saga (Video Game) / int_857744e7
comment
Chew-Out Fake-Out: In Wing Commander II, after you successfully destroy the K'tithrak Mang starbase and destroy Prince Thrakhath's fighter, Admiral Tolwyn gives you a angry chewing out for stealing a fighter amongst other charges, then he promotes you on the spot to full bird Colonel and says how glad he is serving with you. In Wing Commander III, Eisen pulls Blair aside just before he's to have a simulator duel against visiting test pilot "Flash" as part of a challenge, after Flash ignores a scramble call and stays in bed while everyone else is out defending their carrier. It looks like Eisen is about to chew Blair out for acting rashly in issuing the challenge, but instead he offers some advice: "Kick the little twerp's ass."
 Wing Commander: The Kilrathi Saga (Video Game) / int_857744e7
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_857744e7
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_857744e7
 Wing Commander: The Kilrathi Saga (Video Game) / int_867949e
type
Diverting Power
 Wing Commander: The Kilrathi Saga (Video Game) / int_867949e
comment
Diverting Power: Wing Commander III permits distributing power among Engines, Weapons, Shields and Damage Repair - all initially 25% each.
 Wing Commander: The Kilrathi Saga (Video Game) / int_867949e
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_867949e
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_867949e
 Wing Commander: The Kilrathi Saga (Video Game) / int_8763fb60
type
Iwo Jima Pose
 Wing Commander: The Kilrathi Saga (Video Game) / int_8763fb60
comment
Iwo Jima Pose: The Good Ending of the original game features an Iwo Jima-style flag raising cutscene.
 Wing Commander: The Kilrathi Saga (Video Game) / int_8763fb60
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_8763fb60
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_8763fb60
 Wing Commander: The Kilrathi Saga (Video Game) / int_87f943a7
type
Holding Back the Phlebotinum
 Wing Commander: The Kilrathi Saga (Video Game) / int_87f943a7
comment
Holding Back the Phlebotinum: The Concordia's Phase-Transit Cannon in Wing Commander II broke down every time a Kilrathi corvette was in the area, for no reason other than to let the corvette pretend to be a threat to the Concordia... never mind the antimatter guns that the Concordia had and the corvette didn't.
 Wing Commander: The Kilrathi Saga (Video Game) / int_87f943a7
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_87f943a7
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_87f943a7
 Wing Commander: The Kilrathi Saga (Video Game) / int_8adee48d
type
BreakHimByTalking
 Wing Commander: The Kilrathi Saga (Video Game) / int_8adee48d
comment
Break Him By Talking: Blair's Shut Up, Hannibal! (below) takes the wind out of an incipient Hannibal Lecture.
 Wing Commander: The Kilrathi Saga (Video Game) / int_8adee48d
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_8adee48d
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_8adee48d
 Wing Commander: The Kilrathi Saga (Video Game) / int_8d0c9743
type
Intelligent Gerbil
 Wing Commander: The Kilrathi Saga (Video Game) / int_8d0c9743
comment
Intelligent Gerbil: The Kilrathi are explicitly described as having evolved from felinoid predators, with much of that past shaping their behavior in the present: They often use pack tactics with one pilot serving as bait to lure potential prey into a trap, and see no problems with pouncing from concealment for a surprise attack.
 Wing Commander: The Kilrathi Saga (Video Game) / int_8d0c9743
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_8d0c9743
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_8d0c9743
 Wing Commander: The Kilrathi Saga (Video Game) / int_8f7f2c6a
type
National Stereotypes
 Wing Commander: The Kilrathi Saga (Video Game) / int_8f7f2c6a
comment
National Stereotypes: The first games plays up your Japanese, Chinese, Australian, Belgian, African and American pilots quite a bit. From the second game we still have your 26th century samurai and Everything Sounds Sexier in French Colonel Badass, but the trope gets toned down in later games. Spirit's "Japanese-ness" is also a bit played down in Wing 2 compared to Wing 1, where it could occasionally be a bit overbearing.
 Wing Commander: The Kilrathi Saga (Video Game) / int_8f7f2c6a
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_8f7f2c6a
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_8f7f2c6a
 Wing Commander: The Kilrathi Saga (Video Game) / int_901dbf9a
type
Cliff Hanger
 Wing Commander: The Kilrathi Saga (Video Game) / int_901dbf9a
comment
Cliffhanger: Wing Commander II ended with Prince Thrakhath bragging to the Kilrathi Emperor about the utter destruction of the Confederation's 6th fleet in Deneb Sector, with the last words on the screen being "To be continued in Wing Commander III".
 Wing Commander: The Kilrathi Saga (Video Game) / int_901dbf9a
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_901dbf9a
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_901dbf9a
 Wing Commander: The Kilrathi Saga (Video Game) / int_905438eb
type
Recycled IN SPACE!
 Wing Commander: The Kilrathi Saga (Video Game) / int_905438eb
comment
Recycled In Space: The Kilrathi war overall is very much the Pacific theater of World War 2 IN SPACE! There's focus on carriers and flight groups. The enemy culture revolves around warrior virtues, respect for strict hierarchy and is led by an emperor. The Behemoth and Temblor bomb can be viewed analogous to dropping the atomic bomb on Japan. The signing of the peace treaty between humans and Kilrathi is deliberately staged the same way as it was between Japan and USA.
 Wing Commander: The Kilrathi Saga (Video Game) / int_905438eb
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_905438eb
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_905438eb
 Wing Commander: The Kilrathi Saga (Video Game) / int_91e894b4
type
Apocalypse How
 Wing Commander: The Kilrathi Saga (Video Game) / int_91e894b4
comment
Apocalypse How: In Wing Commander III, Class 3a is the potential fate for Locanda IV due to Kilrathi bioweapons, rendering the planet completely uninhabitable for centuries. As per the novelization, canonically the Victory's wing fails to intercept the bioweapons. The Temblor Bomb's destruction of Kilrah at the conclusion of Wing Commander III qualifies as Class 6. The core and mantle of the planet is still there, but the crust has pretty much been rendered into one giant asteroid belt.◊ The Behemoth test at Loki IV blows the planet apart completely, in a Class X manner.
 Wing Commander: The Kilrathi Saga (Video Game) / int_91e894b4
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_91e894b4
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_91e894b4
 Wing Commander: The Kilrathi Saga (Video Game) / int_933576c8
type
Mighty Glacier
 Wing Commander: The Kilrathi Saga (Video Game) / int_933576c8
comment
Mighty Glacier: "Heavy fighters" are fighter-bombers which can be outmaneuvered but have devastating guns, in addition to a small armament of torpedoes for anti-capship work. If the game doesn't have a Master of All experimental superfighter, you fly this one against the Final Boss. Confed examples include the Raptor (first game), Sabre (second game) and Thunderbolt VII (third game), the latter two of which had a rear turret gun; Kilrathi examples include the Jalthi, Jalkehi and Vaktoth.
 Wing Commander: The Kilrathi Saga (Video Game) / int_933576c8
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_933576c8
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_933576c8
 Wing Commander: The Kilrathi Saga (Video Game) / int_950bbfa7
type
Take a Third Option
 Wing Commander: The Kilrathi Saga (Video Game) / int_950bbfa7
comment
Take a Third Option: In Wing Commander III, at one point you're given a choice between kissing Rachel or Flint, which would make the one not chosen mad at you (and thus unavailable, leaving you to either fly short a wingman or configure your own ship loadout if you don't want to launch without missiles, respectively). However, you can choose to not kiss either of them by either rejecting both of them (resulting in an amusing scene where both women leave Blair alone at the bar) or bypassing the decision scene entirely, and have both still available. Both will be unhappy with you, but only for Flint does that really matter, as lowered morale makes her flying less effective.
 Wing Commander: The Kilrathi Saga (Video Game) / int_950bbfa7
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_950bbfa7
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_950bbfa7
 Wing Commander: The Kilrathi Saga (Video Game) / int_95bca4c9
type
Tuckerization
 Wing Commander: The Kilrathi Saga (Video Game) / int_95bca4c9
comment
Tuckerization: Because the third game has live actors, this meant that the main character, a previously Featureless Protagonist (other than his blue hair), who could be given any callsign the player wants, had to have both a canon name, and a canon callsign. He was eventually given the name "Christopher Blair", after Chris Roberts (the original creator) with "Blair" as a shortened version of his previous internal nickname "Bluehair".note His callsign "Maverick" is a Shout-Out to Tom Cruise's character from Top Gun.
 Wing Commander: The Kilrathi Saga (Video Game) / int_95bca4c9
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_95bca4c9
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_95bca4c9
 Wing Commander: The Kilrathi Saga (Video Game) / int_966da803
type
Defiant to the End
 Wing Commander: The Kilrathi Saga (Video Game) / int_966da803
comment
Defiant to the End: Three from Wing Commander III: In the introduction, Prince Thrakhath says this of Jeanette "Angel" Devereaux after she spits in his face when he's gloating about the capture of her and her special forces operatives. The player doesn't see it until later in the game, but after spitting in his face he disembowels her with his claws in what the Kilrathi consider an honorable death, unlike the disintegration of the other humans. In the losing path, once the Victory's shields have been disabled, Captain Eisen orders the ship to ram into the Kilrathi dreadnought, which successfully takes it out, for what little good it does. In the losing path if captured after failing to save the Earth, the player is given the option for Blair to either give up and meekly accept defeat or to basically tell Thrakhath "screw you". The former gets Blair disintegrated by guards behind him as not worthy of a "proper" Kilrathi death, while the latter earns him Angel's fate.
 Wing Commander: The Kilrathi Saga (Video Game) / int_966da803
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_966da803
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_966da803
 Wing Commander: The Kilrathi Saga (Video Game) / int_9823f7c
type
ProudWarriorRace
 Wing Commander: The Kilrathi Saga (Video Game) / int_9823f7c
comment
Proud Warrior Race: As a predatory species evolved from an unusually dangerous homeworld, the Kilrathi are disproportionately geared toward war and conquest. In a slight twist, they actually approve of at least some measure of deception and stealth as opposed to "honorable" combat (probably stemming from their feline evolutionary path: as any cat owner will tell you, deception and stealth are part of what cats do), though they do still favor direct, "honorable" combat for settling personal disputes and appreciate people who can fight them head on and win or can reverse and survive an ambush - this contributes to Blair's fame among them, as he does both. (Fortunately, the Kilrathi speak non-mangled English.)
 Wing Commander: The Kilrathi Saga (Video Game) / int_9823f7c
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_9823f7c
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_9823f7c
 Wing Commander: The Kilrathi Saga (Video Game) / int_98f4e67f
type
Space Clouds
 Wing Commander: The Kilrathi Saga (Video Game) / int_98f4e67f
comment
Space Clouds: Wing Commander III featured one mission inside a nebula that obscured vision, but otherwise didn't really have any effect on the mission.
 Wing Commander: The Kilrathi Saga (Video Game) / int_98f4e67f
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_98f4e67f
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_98f4e67f
 Wing Commander: The Kilrathi Saga (Video Game) / int_9edbda07
type
Elite Mooks
 Wing Commander: The Kilrathi Saga (Video Game) / int_9edbda07
comment
Elite Mooks: The Drakhai, in Wing Commander II. Slightly better defensive stats for their ships, and an AI set one level above the regular opponents were the primary distinguishing characteristics, aside from their specific taunt "You cannot defeat the Drakhai" (ignoring that you regularly did just that).
 Wing Commander: The Kilrathi Saga (Video Game) / int_9edbda07
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_9edbda07
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_9edbda07
 Wing Commander: The Kilrathi Saga (Video Game) / int_9f6fb586
type
Leitmotif
 Wing Commander: The Kilrathi Saga (Video Game) / int_9f6fb586
comment
Leitmotif: Wing Commander II has a number of prominent leitmotifs, most notably the grim, minor-key brass fanfare accompanying Prince Thrakhath, the syncopated piano motif for Jazz, and the theme that plays during the love scenes between Blair and Angel.
 Wing Commander: The Kilrathi Saga (Video Game) / int_9f6fb586
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_9f6fb586
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_9f6fb586
 Wing Commander: The Kilrathi Saga (Video Game) / int_9ffbadef
type
Fantastic Naming Convention
 Wing Commander: The Kilrathi Saga (Video Game) / int_9ffbadef
comment
Fantastic Naming Convention: The Kilrathi use [Given Name] nar [Clan Name]. The nar is always lower case, and usually italicised. The Clan Name is usually the name of the place or planet where the Kilrathi was born. The novels add hrai to the name of one Kilrathi, meaning 'of the family of'. The character in question starts as Kirha hrai Ralgha nar Hhallas (Kirha, of the family of Ralgha, who is from Hhallas), and after being ordered to serve the human pilot Ian 'Hunter' St John, renames himself Kirha hrai Hunter nar Aussie (Kirtha, of the family of Hunter, who is from Australia). This part doesn't come up anywhere else though.
 Wing Commander: The Kilrathi Saga (Video Game) / int_9ffbadef
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_9ffbadef
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_9ffbadef
 Wing Commander: The Kilrathi Saga (Video Game) / int_a6c69bd
type
MacGuffin
 Wing Commander: The Kilrathi Saga (Video Game) / int_a6c69bd
comment
MacGuffin: a communications officer is murdered in Wing Commander II when he comes across the traitor Jazz transmitting information to the Kilrathi; even better, the traitor leaves someone else's pilot's-wings insignia in the dead man's hand. Lampshade Hanging: the officer is named "Specialist MacGuffin."
 Wing Commander: The Kilrathi Saga (Video Game) / int_a6c69bd
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_a6c69bd
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_a6c69bd
 Wing Commander: The Kilrathi Saga (Video Game) / int_a74d419a
type
Unfinished, Untested, Used Anyway
 Wing Commander: The Kilrathi Saga (Video Game) / int_a74d419a
comment
Unfinished, Untested, Used Anyway: The Behemoth in Wing Commander III is deployed ahead of schedule due to Confed being on the verge of losing the war against the Kilrathi, with much of its shielding, armor, and defensive armament left uninstalled. A mole passes along this information to the Kilrathi, who use it to destroy the Behemoth.
 Wing Commander: The Kilrathi Saga (Video Game) / int_a74d419a
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_a74d419a
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_a74d419a
 Wing Commander: The Kilrathi Saga (Video Game) / int_a7cd0d71
type
My Fist Forgives You
 Wing Commander: The Kilrathi Saga (Video Game) / int_a7cd0d71
comment
My Fist Forgives You: In Wing Commander III, when Blair finally finds out that his good friend and comrade Paladin has known about Angel's death for a while, and been lying to him, the player has the option to punch him in the face. If you do, he accepts it as deserved and the ship's morale is raised; if not, he dares you to, and the ship's morale is lowered.
 Wing Commander: The Kilrathi Saga (Video Game) / int_a7cd0d71
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_a7cd0d71
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_a7cd0d71
 Wing Commander: The Kilrathi Saga (Video Game) / int_ab24b030
type
Red Alert
 Wing Commander: The Kilrathi Saga (Video Game) / int_ab24b030
comment
Red Alert: In the original game, the Fighter-Launching Sequence included a shot of pilots running down a passageway to their ships while red lights were flashing for a red alert, even with missions that weren't thrown out in an emergency but were previously planned.
 Wing Commander: The Kilrathi Saga (Video Game) / int_ab24b030
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_ab24b030
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_ab24b030
 Wing Commander: The Kilrathi Saga (Video Game) / int_ab2df806
type
Red Baron
 Wing Commander: The Kilrathi Saga (Video Game) / int_ab2df806
comment
Red Baron: The Kilrathi Aces in the games have a few of these. Bhurak Starkiller, Khajja the Fang/The Machine, Dahkhath (translates to 'Deathstroke'), and Bahktosh Redclaw. The Kilrathi consider Blair to be such a skilled pilot that they have named him "The Heart Of The Tiger".
 Wing Commander: The Kilrathi Saga (Video Game) / int_ab2df806
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_ab2df806
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_ab2df806
 Wing Commander: The Kilrathi Saga (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Wing Commander: The Kilrathi Saga (Video Game) / int_ac9f78d9
comment
Jack of All Stats: "Medium Fighters" are often underwhelming at best, though they get the job done. Confed examples include the Scimitar (first game), F-44G Rapier II (second game) and Hellcat V (third game). The Kilrathi fielded the Dralthi, Drakhri and Dralthi IV, which all shared a batwing design.
 Wing Commander: The Kilrathi Saga (Video Game) / int_ac9f78d9
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_ac9f78d9
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_ac9f78d9
 Wing Commander: The Kilrathi Saga (Video Game) / int_ae372576
type
I Warned You
 Wing Commander: The Kilrathi Saga (Video Game) / int_ae372576
comment
I Warned You: In Wing Commander II, nearly ten years after taking the fall for the loss of the Tiger's Claw, Blair continues to encounter Kilrathi stealth fighters but is coldly refuted every time due to lack of flight recorder evidence; Come the battle for K'tithrak Mang and the revelation of Jazz's betrayal, his claims are finally proven true.
 Wing Commander: The Kilrathi Saga (Video Game) / int_ae372576
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_ae372576
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_ae372576
 Wing Commander: The Kilrathi Saga (Video Game) / int_b5ab695c
type
Fantasy Conflict Counterpart
 Wing Commander: The Kilrathi Saga (Video Game) / int_b5ab695c
comment
Fantasy Conflict Counterpart: The series was conceived as a sci-fi version of World War II aircraft carrier operations in the Pacific Theatre (with some Top Gun mixed in).
 Wing Commander: The Kilrathi Saga (Video Game) / int_b5ab695c
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_b5ab695c
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_b5ab695c
 Wing Commander: The Kilrathi Saga (Video Game) / int_b7248073
type
My Country, Right or Wrong
 Wing Commander: The Kilrathi Saga (Video Game) / int_b7248073
comment
My Country, Right or Wrong: Subverted in the two addons for Wing Commander II. A mole is working for an organization called the Society of Mandarins, which believes humanity should surrender to the Kilrathi, and change them from within, loosely similar to their historical counterpart from ancient China. They apparently didn't read the history of the Yuan Dynasty or World War 2 note The Yuan Dynasty, established by the Mongols and one of the only two unified Chinese dynasties not ruled by native Chinese, has the dubious distinction as one of the shortest dynasties (losing the Mandate of Heaven 96 years after its proclamation; to be fair, that's much better than the three other shorter-lived dynasties, that did not survive their first 50 years, but most others would last more than 150) in Chinese history; the Empire of Japan, to whom the Kilrathi is analogous to, is on the other hand the one foreign invader to whom the Chinese as a whole decided AGAINST capitulating, the closest thing to what the Society of Mandarins have in mind being the perpetually-struggling collabourationist regime under Wang Jing-Wei. Both, like the Kilrathi, see themselves as conquerors rather than rulers, and both ultimately ended up being evicted by force.
 Wing Commander: The Kilrathi Saga (Video Game) / int_b7248073
featureApplicability
-0.3
 Wing Commander: The Kilrathi Saga (Video Game) / int_b7248073
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_b7248073
 Wing Commander: The Kilrathi Saga (Video Game) / int_bbb6c059
type
I Shall Taunt You
 Wing Commander: The Kilrathi Saga (Video Game) / int_bbb6c059
comment
I Shall Taunt You: Wing Commander has this as a basic tactic: taunting Kilrathi fighters has a chance of making them drop whatever they're doing to attack you (instead of whatever you're escorting).
 Wing Commander: The Kilrathi Saga (Video Game) / int_bbb6c059
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_bbb6c059
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_bbb6c059
 Wing Commander: The Kilrathi Saga (Video Game) / int_bf4fb49b
type
Aerial Canyon Chase
 Wing Commander: The Kilrathi Saga (Video Game) / int_bf4fb49b
comment
Aerial Canyon Chase: In the original Wing Commander, one of your fellow pilots suggests that asteroid fields are great equalizers when you're outnumbered. Asteroids are great shields, and you only have to concentrate on not hitting them, while your pursuers have to divide their attention between shooting you and not crashing. Sooner or later, they're more likely to screw up than you are. While it actually didn't work out that way in that game, it sometimes does in the later games.
 Wing Commander: The Kilrathi Saga (Video Game) / int_bf4fb49b
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_bf4fb49b
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_bf4fb49b
 Wing Commander: The Kilrathi Saga (Video Game) / int_c03fec8b
type
Non-Standard Game Over
 Wing Commander: The Kilrathi Saga (Video Game) / int_c03fec8b
comment
Nonstandard Game Over: Each game has at least one bad ending, in addition to the "standard" whoops-you-died-in-combat Game Over; sometimes the two are lumped together (thus implying that the Player Character's death has led to disaster). If the Tiger's Claw gets destroyed in the original Wing Commander, you see a message saying "With your carrier destroyed, you drift endlessly through the void..." and are sent back to the title screen. "Lose" two consecutive systems in Wing Commander II, and you're sent back to your backwater station. The Concordia is destroyed six weeks later off-screen. "Lose" certain missions in ''Wing Commander III", and your carrier jumps to the Proxima system, where your job is to hold off the Kilrathi from reaching a jump point to the Sol System. But no matter how many ships you shoot down, the TCS Victory calls and says that the Kilrathi are too powerful and they will try to hold off the Kilrathi at Earth's orbit, which after waves of fighters and corvettes, you face off against the huge Kilrathi dreadnought which is able to be destroyed but you will keep facing endless fighters and corvettes (even on Godmode) until you eject and see the bad ending cutscenes. Which means when you see your carrier jumping to the Proxima system, you should go back and replay the mission you failed that got to the bad ending mission tree. Interestingly if you fail an early mission, Orsini 3, you continue on to what you think is the winning path mission to the Tamayo System. Yet after completing those missions you go onto the failure path to Proxima, no matter how well you performed in the Tamayo missions. So hopefully you didn't overwrite your save for that Orsini 3 mission or you have to start the game from the beginning to avoid the Proxima mission.
 Wing Commander: The Kilrathi Saga (Video Game) / int_c03fec8b
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_c03fec8b
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_c03fec8b
 Wing Commander: The Kilrathi Saga (Video Game) / int_c12f0c4
type
Outrun the Fireball
 Wing Commander: The Kilrathi Saga (Video Game) / int_c12f0c4
comment
Outrun the Fireball: In Wing Commander III, after Blair drops the Temblor Bomb on Kilrah, the game switches to a cutscene of his fighter trying to outrun the Planar Shockwave of the exploding planet, but fails to avoid crippling damage, leaving him stranded in space until his fighter is tractored aboard a Kilrathi Dreadnought.
 Wing Commander: The Kilrathi Saga (Video Game) / int_c12f0c4
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_c12f0c4
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_c12f0c4
 Wing Commander: The Kilrathi Saga (Video Game) / int_c75df49a
type
Shout-Out
 Wing Commander: The Kilrathi Saga (Video Game) / int_c75df49a
comment
Due to his design in Wing Commander II being that of an anthropomorphic tiger, the name was the game's designers Shout-Out to another anthropomorphic tiger (though of course he was named for the same philosopher).
 Wing Commander: The Kilrathi Saga (Video Game) / int_c75df49a
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_c75df49a
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_c75df49a
 Wing Commander: The Kilrathi Saga (Video Game) / int_c978d895
type
Canon Name
 Wing Commander: The Kilrathi Saga (Video Game) / int_c978d895
comment
Canon Name: Blairnote  Blue + Hair = Blair became the Player Character's official name when the series went to Full Motion Video, prior to which you could select a last name as well as callsign. His callsign, "Maverick," was made canon in the novelization of Wing Commander III.
 Wing Commander: The Kilrathi Saga (Video Game) / int_c978d895
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_c978d895
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_c978d895
 Wing Commander: The Kilrathi Saga (Video Game) / int_cadf2d2a
type
Death of a Thousand Cuts
 Wing Commander: The Kilrathi Saga (Video Game) / int_cadf2d2a
comment
Finally, if you fail a critical mission and end up in the losing path, the final mission involves a confrontation with a unique Kilrathi capital ship which is almost impossible to kill. The expectation appeared to be for the player character to die trying so that the Bad Ending could roll. While that ship can actually be destroyed with sufficient effort, as you were not meant to destroy it, the game has no idea what to do when you beat it so just leaves you hanging in space.
 Wing Commander: The Kilrathi Saga (Video Game) / int_cadf2d2a
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_cadf2d2a
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_cadf2d2a
 Wing Commander: The Kilrathi Saga (Video Game) / int_caf89e54
type
Taking You with Me
 Wing Commander: The Kilrathi Saga (Video Game) / int_caf89e54
comment
In the losing path, once the Victory's shields have been disabled, Captain Eisen orders the ship to ram into the Kilrathi dreadnought, which successfully takes it out, for what little good it does.
 Wing Commander: The Kilrathi Saga (Video Game) / int_caf89e54
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_caf89e54
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_caf89e54
 Wing Commander: The Kilrathi Saga (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Wing Commander: The Kilrathi Saga (Video Game) / int_d39e327f
comment
What the Hell, Hero?: If Blair pursues Hobbes in Wing Commander III, Vaquero gets killed in a carrier defense mission and Captain Eisen calls him out on it. In the first game, you are allowed one ejection, and actually get a special award ceremony for doing so since the commanders are trying to discourage new recruits from getting blown up trying to prove themselves. Any further ejection, no matter if you've completed the mission objectives, gets you reamed out.
 Wing Commander: The Kilrathi Saga (Video Game) / int_d39e327f
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_d39e327f
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_d39e327f
 Wing Commander: The Kilrathi Saga (Video Game) / int_d45ad2f5
type
Imported Alien Phlebotinum
 Wing Commander: The Kilrathi Saga (Video Game) / int_d45ad2f5
comment
Imported Alien Phlebotinum: Concordia's phase-transit cannon in Wing Commander II is based on the main gun from the wreck of the Kilrathi dreadnaught Sivar destroyed in The Secret Missions.
 Wing Commander: The Kilrathi Saga (Video Game) / int_d45ad2f5
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_d45ad2f5
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_d45ad2f5
 Wing Commander: The Kilrathi Saga (Video Game) / int_d71d51fd
type
The End of the World as We Know It
 Wing Commander: The Kilrathi Saga (Video Game) / int_d71d51fd
comment
The End of the World as We Know It: In the games, the Locanda missions from Wing Commander III. We see this if you fail Wing Commander III. Not die, but fail enough missions and you'll see the Kilrathi invade Earth, reducing it to something similar to post Judgment Day from Terminator, complete with a Shout-Out to the human skull being crushed beneath a metal foot. If you are on the losing path of Wing Commander III and get picked up in your ejection pod in the final mission, Blair gets to meet Thrakhath face to face. Blair states states that you'll never "truly" conquer Earth, but Thrakhath shrugs this off, stating that Earth's water rich environment is of little interest to his people anyway, strongly implying that genocide is the fate that humanity now faces.
 Wing Commander: The Kilrathi Saga (Video Game) / int_d71d51fd
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_d71d51fd
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_d71d51fd
 Wing Commander: The Kilrathi Saga (Video Game) / int_d99d9918
type
The Captain
 Wing Commander: The Kilrathi Saga (Video Game) / int_d99d9918
comment
In Wing Commander III, Eisen pulls Blair aside just before he's to have a simulator duel against visiting test pilot "Flash" as part of a challenge, after Flash ignores a scramble call and stays in bed while everyone else is out defending their carrier. It looks like Eisen is about to chew Blair out for acting rashly in issuing the challenge, but instead he offers some advice: "Kick the little twerp's ass."
 Wing Commander: The Kilrathi Saga (Video Game) / int_d99d9918
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_d99d9918
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_d99d9918
 Wing Commander: The Kilrathi Saga (Video Game) / int_da12bcfb
type
You Can't Go Home Again
 Wing Commander: The Kilrathi Saga (Video Game) / int_da12bcfb
comment
If the Tiger's Claw gets destroyed in the original Wing Commander, you see a message saying "With your carrier destroyed, you drift endlessly through the void..." and are sent back to the title screen.
 Wing Commander: The Kilrathi Saga (Video Game) / int_da12bcfb
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_da12bcfb
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_da12bcfb
 Wing Commander: The Kilrathi Saga (Video Game) / int_dd082289
type
A Million Is a Statistic
 Wing Commander: The Kilrathi Saga (Video Game) / int_dd082289
comment
A Million Is a Statistic: In Wing Commander III, with one bomb Blair (the Player Character) destroys a planet, killing billions of Kilrathi, it's not focused on nearly as much as the deaths of pilots like Jeanette "Angel" Devereaux, Mitchell "Vaquero" Lopez, Laurel "Cobra" Buckley, or the fate of Locanda IV, homeworld of Robin "Flint" Peters.
 Wing Commander: The Kilrathi Saga (Video Game) / int_dd082289
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_dd082289
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_dd082289
 Wing Commander: The Kilrathi Saga (Video Game) / int_e070ebe6
type
Manchurian Agent
 Wing Commander: The Kilrathi Saga (Video Game) / int_e070ebe6
comment
Manchurian Agent: Blair's old friend Hobbes is shown to be one in Wing Commander III. His Trigger Phrase is "Heart of the Tiger".
 Wing Commander: The Kilrathi Saga (Video Game) / int_e070ebe6
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_e070ebe6
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_e070ebe6
 Wing Commander: The Kilrathi Saga (Video Game) / int_e16a12cb
type
Call a Human a "Meatbag"
 Wing Commander: The Kilrathi Saga (Video Game) / int_e16a12cb
comment
Call a Human a "Meatbag": The felinoid Kilrathi refer to the humans as "hairless apes" and similar terms.
 Wing Commander: The Kilrathi Saga (Video Game) / int_e16a12cb
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_e16a12cb
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_e16a12cb
 Wing Commander: The Kilrathi Saga (Video Game) / int_e18a3c59
type
Hilarious Outtakes
 Wing Commander: The Kilrathi Saga (Video Game) / int_e18a3c59
comment
Hilarious Outtakes: The official strategy guide for Wing Commander III included a CD with, among other things, a collection of filming outtakes, including a Star Wars reference, found after the end of the closing credits.
 Wing Commander: The Kilrathi Saga (Video Game) / int_e18a3c59
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_e18a3c59
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_e18a3c59
 Wing Commander: The Kilrathi Saga (Video Game) / int_ee3438ee
type
The Battle Didn't Count
 Wing Commander: The Kilrathi Saga (Video Game) / int_ee3438ee
comment
The Battle Didn't Count: In the final Loki series mission of Wing Commander III, you're given the option to engage Prince Thrakhath at the end of the mission, but your carrier is about to jump out of the system, so if you stop to engage Thrakhath you won't make it home, and wind up stranded in the system (game over). However, if you conserve your missiles in the earlier parts, you can salvo-fire all of them and run for the carrier while the missiles track him down. If they make the kill before you land you get the death message, but at the end of the final mission in the game he shows up again as if nothing had happened to him in the Loki system.note This only works in the original version. The Kilrathi Saga compilation changed the coding so that the second he dies the carrier jumps out, even if there's time left on the countdown.
 Wing Commander: The Kilrathi Saga (Video Game) / int_ee3438ee
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_ee3438ee
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_ee3438ee
 Wing Commander: The Kilrathi Saga (Video Game) / int_f329f2a2
type
Got Volunteered
 Wing Commander: The Kilrathi Saga (Video Game) / int_f329f2a2
comment
Got Volunteered: Spirit does this to Maverick in Secret Missions. Yeah, you heard that right.
 Wing Commander: The Kilrathi Saga (Video Game) / int_f329f2a2
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_f329f2a2
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_f329f2a2
 Wing Commander: The Kilrathi Saga (Video Game) / int_f3f391f6
type
Fission Mailed
 Wing Commander: The Kilrathi Saga (Video Game) / int_f3f391f6
comment
Fission Mailed: The first game starts with you in a ship which almost immediately blows up, followed by a Game Over screen. Turns out you were playing the Unwinnable Training Simulation.
 Wing Commander: The Kilrathi Saga (Video Game) / int_f3f391f6
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_f3f391f6
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_f3f391f6
 Wing Commander: The Kilrathi Saga (Video Game) / int_f62cc38a
type
Stone Wall
 Wing Commander: The Kilrathi Saga (Video Game) / int_f62cc38a
comment
Stone Wall: these are torpedo-oriented bombers; they can't turn for shit, but have heavy shields and armor and even manned turret guns (which the player can take over control of at will) to defend them while you wait the excruciating 20 seconds for a torpedo to lock. (It's not like you could call for fighter support: engine limitations meant that you could only have one wingman and they had to be flying the same kind of ship you were. It wasn't until the fourth game that strategically sensible units of bombers covered by fighters were feasible.) Confed Broadswords (second game) and Longbows (third game) filled this role; note that they didn't have one in the first game (where you just shot down large ships with your guns, very slowly). The Cats didn't field the Paktahn until the third game. The Broadsword is also notable for being the first — and thus far, only — ship with more than one controllable turret.
 Wing Commander: The Kilrathi Saga (Video Game) / int_f62cc38a
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_f62cc38a
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_f62cc38a
 Wing Commander: The Kilrathi Saga (Video Game) / int_f7cee9b
type
Last Stand
 Wing Commander: The Kilrathi Saga (Video Game) / int_f7cee9b
comment
Last Stand: The Unwinnable by Design Sol mission series in the losing ending of Wing Commander III consists of endless waves of enemy fighters along with a Kilrathi Dreadnought fighting a desperate (and failing) battle to hold off the triumphant Kilrathi armada.
 Wing Commander: The Kilrathi Saga (Video Game) / int_f7cee9b
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_f7cee9b
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_f7cee9b
 Wing Commander: The Kilrathi Saga (Video Game) / int_f9f2c33
type
Running Gag
 Wing Commander: The Kilrathi Saga (Video Game) / int_f9f2c33
comment
Kilrathi "Strakha" stealth fighters have them; they figure strongly into the plot of the second game, in that they blew up the Claw and cost Blair his career in doing so because no one else has ever seen them before. (Pretend you're a jury at a military trial, listening to a pilot claim he was standing a proper watch but impossibly sneaky ships blew up his carrier anyway. You do the math.) Then, in a Running Gag, every time you fight them in the second game, your flight recorder is blown out, so you still can't prove they exist.
 Wing Commander: The Kilrathi Saga (Video Game) / int_f9f2c33
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_f9f2c33
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_f9f2c33
 Wing Commander: The Kilrathi Saga (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Wing Commander: The Kilrathi Saga (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: In Wing Commander III, the plot called for was for you to lose your wingmen in battle with an enemy ace and make the final attack alone: however, this was achieved by having the ace magically respawn for so long as any wingmen not lost prior to that point were present. This lead to a surreal battle in which you might shoot him down a dozen times in a row, using up all of your missiles and countermeasures, and have no way of knowing what obscure action would cause things to proceed. This was fixed in later versions, where wingmen vanish when autopiloting through the previous waypoints, regardless of whether they were still alive. Arguably even weirder. Similarly, forgetting to use a certain technology could also lead to a constant stream of respawning wingmen. Finally, if you fail a critical mission and end up in the losing path, the final mission involves a confrontation with a unique Kilrathi capital ship which is almost impossible to kill. The expectation appeared to be for the player character to die trying so that the Bad Ending could roll. While that ship can actually be destroyed with sufficient effort, as you were not meant to destroy it, the game has no idea what to do when you beat it so just leaves you hanging in space.
 Wing Commander: The Kilrathi Saga (Video Game) / int_fc07d409
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_fc07d409
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_fc07d409
 Wing Commander: The Kilrathi Saga (Video Game) / int_name
type
ItemName
 Wing Commander: The Kilrathi Saga (Video Game) / int_name
comment
 Wing Commander: The Kilrathi Saga (Video Game) / int_name
featureApplicability
1.0
 Wing Commander: The Kilrathi Saga (Video Game) / int_name
featureConfidence
1.0
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wing Commander: The Kilrathi Saga (Video Game) / int_name
 Wing Commander: The Kilrathi Saga (Video Game) / int_name
itemName
Wing Commander: The Kilrathi Saga (Video Game)

The following is a list of statements referring to the current page from other pages.

 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
A Taste of Power / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Antimatter / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Badbutt / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Chroma Key / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Compilation Re-release / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Deliberately Bad Example / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Disintegration Chamber / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Foregone Victory / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Forgotten Fallen Friend / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Homeworld Evacuation / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Loading Screen / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Non-Standard Game Over / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Not-So-Imaginary Friend / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Peeling Potatoes / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Post-Final Boss / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Punishment Detail / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Reassignment Backfire / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Retirony / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Roaring Rampage of Rescue / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Something We Forgot / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Spiteful Spit / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Sudden Sequel Heel Syndrome / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Swiss-Cheese Security / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Tractor Beam / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Unwinnable Training Simulation / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Visible Invisibility / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Wave-Motion Gun / int_c090a117
 Wing Commander: The Kilrathi Saga (Video Game)
hasFeature
Weapon of Mass Destruction / int_c090a117