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Witch's Heart (Video Game)

 Witch's Heart (Video Game)
type
TVTItem
 Witch's Heart (Video Game)
label
Witch's Heart (Video Game)
 Witch's Heart (Video Game)
page
WitchsHeart
 Witch's Heart (Video Game)
comment
Witch's Heart is an adventure game by IZ (BLUE STAR Entertainment) made in RPG Maker 2000. It's a story-focused game with some light action, horror and puzzle elements. While it stars a heroine and four of her co-residents who each have a route of their own, it's very far from romance-focus, and for what reason you may find out quite soon...Claire Elford is a cheerful girl playing in her favorite flower field deep in the mountains of Ribecca. Cue the Rain, and now she need to find shelter to hide from the passing shower.She then finds a mansion deep in the woods and ran into Ashe Bradley and Wilardo Adler, who are also caught in the rain. While exploring, the three find monsters roaming about in the hallway, as well as no way out of the mansion. They also met two other people, Noel Levine and mansion owner Sirius Gibson, and the five decide to work together to figure a way out.Just as things got even more confusing, Claire finds out that she's in a Demonic Pact with a demon named Zizel, and that the legendary wish-granting treasure, the Witch's Heart, is hidden somewhere in the mansion. But they then learn of the Witch Dorothy, who is said to have owned the mansion and perpetrated a massacre long ago, and summoned the monsters and demons to make the travelers her next victims in order to protect the Witch's Heart that she holds. The five must now explore the mansion and it's fantasy spaces to figure out how to escape. But as Claire finds out, the others have learned of the Witch's Heart as well, and have come to the mansion to acquire it themselves, each for their own reasons. And as Claire is about to find out, there is much, much more to the story and the mansion than what it may seem...Currently, it is comprised of 4 main scenarios, which are about 3 hours each, corresponding to each of the four men; a "Bonus Stage", and Sirius' route conclusion. Gameplay consists of exploring the mansion while defeating monsters and completing requests for the friendly troubled demons around the mansion.An English translation of the game can be downloaded here.
 Witch's Heart (Video Game)
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 Witch's Heart (Video Game)
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 Witch's Heart (Video Game)
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DBTropes
 Witch's Heart (Video Game) / int_1aa08f77
type
Multiple Endings
 Witch's Heart (Video Game) / int_1aa08f77
comment
Multiple Endings: The game currently has one bad ending, four endings to each of the scenarios, a bonus scenario, and Sirius' route Conclusion. The other final endings will be added later as well. Each ending gives the player more information about the characters and the circumstances of the situation they are stuck in, while Sirius' Conclusion gives us one possible ending for all the stories revolve around Witch's Heart.
 Witch's Heart (Video Game) / int_1aa08f77
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Witch's Heart (Video Game) / int_1aa08f77
 Witch's Heart (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Witch's Heart (Video Game) / int_1cc9f5e5
comment
Lime likes Playing with Fire. It's also what killed her as a human.
 Witch's Heart (Video Game) / int_1cc9f5e5
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1.0
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 Witch's Heart (Video Game) / int_1e1afc1b
type
Framing Device
 Witch's Heart (Video Game) / int_1e1afc1b
comment
Framing Device: In the opening, we're told about different stories that revolve around the titular Witch's Heart, all of them fictional in-universe. During the Conclusion routes, Zizel presents the Player with the scenario crystals they've been gathering throughout the vanilla game, and offers access to each character's Conclusion even though they're mutually exclusive in-universe.
 Witch's Heart (Video Game) / int_1e1afc1b
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type
Deal with the Devil
 Witch's Heart (Video Game) / int_1fc8335e
comment
Deal with the Devil: Demonic contracts, namely Dorothy and Rouge, Fiona and Charlotte, and Claire and Zizel.
 Witch's Heart (Video Game) / int_1fc8335e
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Chekhov's Gun
 Witch's Heart (Video Game) / int_22cf536c
comment
Chekhov's Gun: The ax mounted on the wall of Claire's room sure comes in handy when Sirius needs to defend himself on the Bad End. Wilardo uses an amulet he took from Sirius beforehand to create a safe spot under a table in his mini-boss fight. Turns out Sirius has Dorothy's smoke bombs, or at least found out how to make said bombs himself.
 Witch's Heart (Video Game) / int_22cf536c
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 Witch's Heart (Video Game) / int_2b2c66c3
type
Evil Has a Bad Sense of Humor
 Witch's Heart (Video Game) / int_2b2c66c3
comment
Evil Has a Bad Sense of Humor: Since the demons love negativity, not positivity, their idea of what's funny is...interesting.
 Witch's Heart (Video Game) / int_2b2c66c3
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type
Dies Wide Open
 Witch's Heart (Video Game) / int_33029735
comment
Dies Wide Open: Ashe in the Bad End, and Sirius in his own route.
 Witch's Heart (Video Game) / int_33029735
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 Witch's Heart (Video Game) / int_3856d429
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Shear Menace
 Witch's Heart (Video Game) / int_3856d429
comment
Charlotte use a scissor despite being an ex-soldier.
 Witch's Heart (Video Game) / int_3856d429
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 Witch's Heart (Video Game) / int_4655ec83
type
Important Haircut
 Witch's Heart (Video Game) / int_4655ec83
comment
Important Haircut: Ashe at the end of Noel's route to facade the murder.
 Witch's Heart (Video Game) / int_4655ec83
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Four Is Death
 Witch's Heart (Video Game) / int_471a505f
comment
Four Is Death: The first part of the game consists of four scenarios. Claire and Sirius die in every scenario.
 Witch's Heart (Video Game) / int_471a505f
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 Witch's Heart (Video Game) / int_48e8fe57
type
Happily Adopted
 Witch's Heart (Video Game) / int_48e8fe57
comment
Happily Adopted: In Ashe's route, Claire and him talk about their families. Claire says she has no memory of her parents but a nice couple took her in anyways so she isn't much bothered by it. Sirius and Claire were separately adopted by Dorothy in their childhood. Also, Wilardo was once a stray child adopted by a kindly old man. Said old man was immortal and tricked Wilardo in order to pass down his immortality to him.
 Witch's Heart (Video Game) / int_48e8fe57
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 Witch's Heart (Video Game) / int_4b316d47
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Break the Cutie
 Witch's Heart (Video Game) / int_4b316d47
comment
Break the Cutie: Averted with Claire due to her amnesia and reset memories of each timeline, but played straight with many of the characters in the cast.
 Witch's Heart (Video Game) / int_4b316d47
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 Witch's Heart (Video Game) / int_4e3d253b
type
Downer Ending
 Witch's Heart (Video Game) / int_4e3d253b
comment
Downer Ending: Every scenario in the vanilla game and Bonus Stage ends up with Claire dying. Sirius dies in all but one of these scenarios as well. It's finally subverted in Sirius' Conclusion, which is a Bittersweet Ending instead.
 Witch's Heart (Video Game) / int_4e3d253b
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 Witch's Heart (Video Game) / int_4e7c4536
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Wham Line
 Witch's Heart (Video Game) / int_4e7c4536
comment
Wham Line:
 Witch's Heart (Video Game) / int_4e7c4536
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 Witch's Heart (Video Game) / int_504e271f
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But Thou Must!
 Witch's Heart (Video Game) / int_504e271f
comment
But Thou Must!: You must get the Common Bad End in order to advance to Sirius' route. Sure, you still get to choose not to break Sirius' rule while replaying that scene, but you won't go any further than that.
 Witch's Heart (Video Game) / int_504e271f
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 Witch's Heart (Video Game) / int_52db461d
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Significant Anagram
 Witch's Heart (Video Game) / int_52db461d
comment
Significant Anagram: "Hater" is an anagram for "Heart".
 Witch's Heart (Video Game) / int_52db461d
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 Witch's Heart (Video Game) / int_5ad80bf8
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It's All My Fault
 Witch's Heart (Video Game) / int_5ad80bf8
comment
It's All My Fault: Noel feels responsible for the incident his father caused in the mansion 12 years ago. Also Ashe, who blamed himself for his family's death after his friend burned his house down.
 Witch's Heart (Video Game) / int_5ad80bf8
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Witch's Heart (Video Game) / int_5ad80bf8
 Witch's Heart (Video Game) / int_5b9bc521
type
Kick Chick
 Witch's Heart (Video Game) / int_5b9bc521
comment
Claire is a Kick Chick.
 Witch's Heart (Video Game) / int_5b9bc521
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 Witch's Heart (Video Game) / int_5c5ac0e2
type
Really 700 Years Old
 Witch's Heart (Video Game) / int_5c5ac0e2
comment
Really 700 Years Old: Most of the human-esque demons are at least 100 years old. Also the case for Wilardo, who has lived for more than 500 years and his gramps, over a thousand years.
 Witch's Heart (Video Game) / int_5c5ac0e2
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 Witch's Heart (Video Game) / int_5cc25ed
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Not-So-Imaginary Friend
 Witch's Heart (Video Game) / int_5cc25ed
comment
Not-So-Imaginary Friend: The demon that is given charge of the demonic pact only appears to the human that has become the other half of it.
 Witch's Heart (Video Game) / int_5cc25ed
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1.0
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 Witch's Heart (Video Game) / int_5d753b19
type
The Smurfette Principle
 Witch's Heart (Video Game) / int_5d753b19
comment
The Smurfette Principle: Excluding the demons' appearances, Claire is the only girl residing in the mansion. Claire even lampshades it when she meets Zizel the first time. Subverted during the bonus stage, in which all four demon girls join Claire in the mansion as "travelers".
 Witch's Heart (Video Game) / int_5d753b19
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 Witch's Heart (Video Game) / int_62f9d08e
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Freeze-Frame Bonus
 Witch's Heart (Video Game) / int_62f9d08e
comment
Near the end of Wilardo's route, one can see a silhouette of Lime putting the contract on table in the secret room for a brief second. She has and hides the contract that Claire was searching for all along.
 Witch's Heart (Video Game) / int_62f9d08e
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 Witch's Heart (Video Game) / int_6af6887
type
Escape Sequence
 Witch's Heart (Video Game) / int_6af6887
comment
Escape Sequence: Charlotte chases you and can give you a game over early on. Fair warning: she can go through walls, you can't.
 Witch's Heart (Video Game) / int_6af6887
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type
Weapon-Based Characterization
 Witch's Heart (Video Game) / int_7098892d
comment
Weapon-Based Characterization: Some of the characters has their own ways to deal with monsters or fights in the mansion: Claire is a Kick Chick. Ashe uses a knife, or scalpels coated with poison. Wilardo has his gun, and a knife he used to take the Witch's Heart from Claire if he's the culprit. Sirius uses amulets, which only affect the monsters in a considerable amount (unless you level him up), but he can also harm Lime. Noel uses a knife, too. Or, he can just pass through since he's on the demon's side. Charlotte use a scissor despite being an ex-soldier. Lime likes Playing with Fire. It's also what killed her as a human.
 Witch's Heart (Video Game) / int_7098892d
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 Witch's Heart (Video Game) / int_7289a350
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Idiot Hair
 Witch's Heart (Video Game) / int_7289a350
comment
Idiot Hair: Ashe, Wilardo, and Noel. This leads to a subtle Running Gag that if you have none like Claire and Sirius, you're surely doomed, and the more you have (like Noel's twin ahoge), you live long but suffer.
 Witch's Heart (Video Game) / int_7289a350
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 Witch's Heart (Video Game) / int_7335ffa9
type
Grey-and-Gray Morality
 Witch's Heart (Video Game) / int_7335ffa9
comment
Grey-and-Gray Morality: Nearly everyone in the game.
 Witch's Heart (Video Game) / int_7335ffa9
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 Witch's Heart (Video Game) / int_74828aea
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Killer Rabbit
 Witch's Heart (Video Game) / int_74828aea
comment
Killer Rabbit: Charlotte, who is small and cute with an animal hoodie but can give you the run of your life right at the beginning of the game.
 Witch's Heart (Video Game) / int_74828aea
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 Witch's Heart (Video Game) / int_7a1856ba
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I Reject Your Reality
 Witch's Heart (Video Game) / int_7a1856ba
comment
I Reject Your Reality:
 Witch's Heart (Video Game) / int_7a1856ba
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 Witch's Heart (Video Game) / int_7bbef38e
type
Dress-Up Episode
 Witch's Heart (Video Game) / int_7bbef38e
comment
Dress-Up Episode: In Invective's mansion, you can ask a demon to take a photo of the character you're playing (or bring along one of the demons). Said character will then dress up in a new outfit for the photo. During the bonus stage, you can dress up the respective demon of each scenario in the pause menu. In Sirius' final conclusion, both Sirius and Claire can be dressed up in witch outfits if they came together.
 Witch's Heart (Video Game) / int_7bbef38e
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 Witch's Heart (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Witch's Heart (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: Occurs very often. The whole game shifts perspective from a character to another frequently, in order to tell it's story. Every time this happens, a screen with a heart and "Side *character*" (i.e., Side Claire, Side Ashe, Side Wilardo) appears.
 Witch's Heart (Video Game) / int_7bf14666
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 Witch's Heart (Video Game) / int_7d89315b
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"The Reason You Suck" Speech
 Witch's Heart (Video Game) / int_7d89315b
comment
"The Reason You Suck" Speech: When Lime asks Charlotte how she died during the "Fate of the unfortunate girl" side story, Charlotte delivers a pretty hefty one on Lime's attempts to empathize with the other hater demons. She also does it during the Bonus Stage, towards Claire about how she continues to die due to her excessive need to trust and see the good in people. In Bonus Stage, Sirius explodes at Ashe and Wilardo for trying to gain happiness by creating misery: for him, that just makes the joy obtained empty and pointless.
 Witch's Heart (Video Game) / int_7d89315b
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 Witch's Heart (Video Game) / int_7e6c0522
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Off with His Head!
 Witch's Heart (Video Game) / int_7e6c0522
comment
Off with His Head! : Ashe's little stunt during Noel's route.
 Witch's Heart (Video Game) / int_7e6c0522
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Dysfunction Junction
 Witch's Heart (Video Game) / int_820ac3c5
comment
Dysfunction Junction: Our five main characters have their own tragic backstory and personal issues. Claire was abandoned at the forest without any memory about her true parents. It's actually worse than that - her mother was executed in the witch hunt, her best friend suddenly disappeared, then she herself fell off a cliff and her grandmother died afterwards, being blamed as a heinous witch. Thanks to Noel's time-looping however, she's by far the sanest and most normal of the entire cast. Ashe's family died in a fire caused by his supposedly best friend Matty, taking everything away from him. His mindset has never been healthy since then, Lime told him about "witches" to boost, and he transformed into a murderous, heartless monster whose true self constantly drowns in guilt. Wilardo was tricked by the gramp who took him in as an orphan to pick the Dark Lily that made him an immortal in his place. Wandering aimlessly for centuries, his life has become meaningless to the point all he desires is death, and he pretty much is willing to kill for that sole salvation. Sirius lost his parents in the witch hunt, later forced to witness Dorothy's death and the nightmarish massacre, but no one ever listened to him since he was too young. He secluded himself for a straight 12 years out of distrust of people. With the right trigger, he can easily go off the deep end of insanity and bashing people around out of hysteria. Noel was abused by his own father and then cursed to become a demon. He is doomed to be trapped in the mansion forever while witnessing the death of everyone, especially Claire, all because of the Witch's Heart, without being able to do a thing. After all the time-looping, he's dying, and in Sirius' Conclusion he's even stricken with a morality crisis concerning the similarities between him and Ashe.
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Frying Pan of Doom
 Witch's Heart (Video Game) / int_86f2d483
comment
Frying Pan of Doom: When Ashe suggests trying to get out through a window, they find out these are also locked, which prompts Claire to go and pick up a frying pan to do the job.
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 Witch's Heart (Video Game) / int_8a8afdce
type
Mini-Game
 Witch's Heart (Video Game) / int_8a8afdce
comment
Mini-Game: Each human character has a unique minigame which you can play to obtain coins. You can also play Rock-Paper-Scissors and Spot the Difference with certain demons in order to fulfill their requests.
 Witch's Heart (Video Game) / int_8a8afdce
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 Witch's Heart (Video Game) / int_8aad574b
type
Ghost Story
 Witch's Heart (Video Game) / int_8aad574b
comment
Ghost Story: In Ashe's route, he proposes that everybody find a scary story to tell under the full moon, to pass the time. It was all fun and game until Ashe tells his story of choice, which for a reason pisses Sirius off hard time...
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Dehumanization
 Witch's Heart (Video Game) / int_8ab096bd
comment
Dehumanization: Lime (when she was human) and the other "witches", girls who are treated as lower-class slaves and are forced to bear the brunt of everyone else's abuse. Not to mention they're imprisoned until they reach a certain age, in which they are burned at the stake in a public execution.
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Witch's Heart (Video Game) / int_8ab096bd
 Witch's Heart (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Witch's Heart (Video Game) / int_8e0430ab
comment
Non-Standard Game Over: If you trade rooms for the night with Ashe, he will tell you he wants to research the place, for it is the most likely room of the witch Dorothy, whom he says he's there to study. As soon as you go to bed you hear an argument that very quickly escalates to attempted murder. Claire will wake up with Wilardo, concerned, at the door. She goes outside Ashe's room and finds a trail of blood leading to her own. Wilardo shoots the door's lock open and they find Ashe dead inside. When Claire goes to Sirius's room she finds him completely horrified, bloody and with the also bloody ax sitting beside him. It is clear he has gone off the deep end and ends up killing Claire as well.
 Witch's Heart (Video Game) / int_8e0430ab
featureApplicability
1.0
 Witch's Heart (Video Game) / int_8e0430ab
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_8e0430ab
 Witch's Heart (Video Game) / int_906365a2
type
Demonic Possession
 Witch's Heart (Video Game) / int_906365a2
comment
Demonic Possession: Invective possessing Claire during Wilardo's route.
 Witch's Heart (Video Game) / int_906365a2
featureApplicability
1.0
 Witch's Heart (Video Game) / int_906365a2
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_906365a2
 Witch's Heart (Video Game) / int_93ed8515
type
Set Right What Once Went Wrong
 Witch's Heart (Video Game) / int_93ed8515
comment
Set Right What Once Went Wrong: Noel, endlessly repeating the events of each route to try and prevent Claire's death.
 Witch's Heart (Video Game) / int_93ed8515
featureApplicability
1.0
 Witch's Heart (Video Game) / int_93ed8515
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_93ed8515
 Witch's Heart (Video Game) / int_94eb5311
type
Geometric Magic
 Witch's Heart (Video Game) / int_94eb5311
comment
Geometric Magic: There are warding circles on the doors of certain rooms that magically prevent the monsters from getting into them.
 Witch's Heart (Video Game) / int_94eb5311
featureApplicability
1.0
 Witch's Heart (Video Game) / int_94eb5311
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_94eb5311
 Witch's Heart (Video Game) / int_970c790a
type
Big Bad
 Witch's Heart (Video Game) / int_970c790a
comment
Sirius uses amulets, which only affect the monsters in a considerable amount (unless you level him up), but he can also harm Lime.
 Witch's Heart (Video Game) / int_970c790a
featureApplicability
1.0
 Witch's Heart (Video Game) / int_970c790a
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_970c790a
 Witch's Heart (Video Game) / int_986bd638
type
This Is a Work of Fiction
 Witch's Heart (Video Game) / int_986bd638
comment
This Is a Work of Fiction: The game gives out this warning when first accessed.
 Witch's Heart (Video Game) / int_986bd638
featureApplicability
1.0
 Witch's Heart (Video Game) / int_986bd638
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_986bd638
 Witch's Heart (Video Game) / int_99298c71
type
Better to Die than Be Killed
 Witch's Heart (Video Game) / int_99298c71
comment
Better to Die than Be Killed: Claire at the end of the bonus stage.
 Witch's Heart (Video Game) / int_99298c71
featureApplicability
1.0
 Witch's Heart (Video Game) / int_99298c71
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_99298c71
 Witch's Heart (Video Game) / int_9d12bbc1
type
Foreshadowing
 Witch's Heart (Video Game) / int_9d12bbc1
comment
Foreshadowing: in Ashe's route after Sirius is found dead, Wilardo told Claire not to trust Ashe. He had every reason to do so, as Bonus Stage revealed he saw Ashe lockpicking the mansion in the very beggining of the story. Near the end of Wilardo's route, one can see a silhouette of Lime putting the contract on table in the secret room for a brief second. She has and hides the contract that Claire was searching for all along. Remember the pink chest in the corner Lime's room that you cannot open no matter what? Lime hides the contract in there, as we found out in Sirius' Conclusion. In Sirius's route day 3, Wilardo came out of Noel's bedroom. He finds the contract earlier, and kills Sirius to find more information in his room, making him the culprit of the story. Also in Sirius' route when playing as Noel, he can interact with Zizel in the dining room. The information that Noel can see things others can't is only given in the next and last route - Noel's route. In Noel's route after Claire had a dream about Patricia, Ashe wakes her up and mention that her door wasn't even locked. This foreshadows his ability to lockpick, which he use to open the door and kill Claire at the end of the route. In Noel's route, after Ashe and Sirius get brutally murdered, Noel starts acting coldly towards Wilardo, accusing him of having something to do with the situation. Wilardo laughs it off, saying that he feels something's wrong and even though only Noel, Claire and himself are left he can't suspect anyone. He was, of course, right on the money: Ashe killed Sirius and used his corpse to crate the impression two murders had happened. Claire, Wilardo and Noel were all innocent. There are two different scene transitions in the game, "Side Everyone" and "Side Humans". The latter happens after Noel's remains are found, foreshadowing he wasn't a human. During gameplay, if you fill the Pretty Bottle with wine and press the action button, the reaction of the character you're playing as foreshadows their relationship with the act of drinking: Claire, Wilardo and Sirius drink it and get a heal, indicating that they are ok with drinking and will do so if they feel like it; Noel will throw it away, indicating his poor alcohol tolerance and general distaste for drinking; Ashe will also throw it away most of the time, but has a very low chance of drinking without healing. He has a Drowning My Sorrows issue. If you approach a piano with Ashe in your party, Ashe will play a short piece. You can only learn he's a piano player during the story proper in Bonus Stage. If you approach the distorted "Dearest Maria" painting with Invective in your party (which is only possible during Wilardo's route), she'll declare her disgust for the thing. She's the Maria depicted in the painting.
 Witch's Heart (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Witch's Heart (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_9d12bbc1
 Witch's Heart (Video Game) / int_9dd0f9bf
type
Acid-Trip Dimension
 Witch's Heart (Video Game) / int_9dd0f9bf
comment
Acid-Trip Dimension: They're called fantasy spaces for a reason.
 Witch's Heart (Video Game) / int_9dd0f9bf
featureApplicability
1.0
 Witch's Heart (Video Game) / int_9dd0f9bf
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_9dd0f9bf
 Witch's Heart (Video Game) / int_a0774be0
type
Forgotten First Meeting
 Witch's Heart (Video Game) / int_a0774be0
comment
Forgotten First Meeting: Sirius, Claire, and Noel were childhood friends, however, Claire had an accident that gave her amnesia, and Noel used to go by the name of Patricia. Sirius does actually recognize Claire, but knows about the accident and thus pretends not to. Lime was the one who tipped Ashe off about the Witch's Heart, but he doesn't seem to remember her when he meets her again during Bonus Stage. She was partly disguised during that, though.
 Witch's Heart (Video Game) / int_a0774be0
featureApplicability
1.0
 Witch's Heart (Video Game) / int_a0774be0
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_a0774be0
 Witch's Heart (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Witch's Heart (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: Claire's eyes turn red when possessed by Invective. The demons' eyes are also red.
 Witch's Heart (Video Game) / int_a939a527
featureApplicability
1.0
 Witch's Heart (Video Game) / int_a939a527
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_a939a527
 Witch's Heart (Video Game) / int_aff29d6f
type
Beauty, Brains and Brawn
 Witch's Heart (Video Game) / int_aff29d6f
comment
Beauty, Brains, and Brawn: The childhood trio of Noel, Sirius and Claire could be seen as such.
 Witch's Heart (Video Game) / int_aff29d6f
featureApplicability
1.0
 Witch's Heart (Video Game) / int_aff29d6f
featureConfidence
1.0
 Witch's Heart (Video Game)
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Witch's Heart (Video Game) / int_aff29d6f
 Witch's Heart (Video Game) / int_b06bbf4b
type
Be Careful What You Wish For
 Witch's Heart (Video Game) / int_b06bbf4b
comment
Be Careful What You Wish For: Making a wish through the demonic contract causes the contractor to lose the body part connected to their contract.
 Witch's Heart (Video Game) / int_b06bbf4b
featureApplicability
1.0
 Witch's Heart (Video Game) / int_b06bbf4b
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_b06bbf4b
 Witch's Heart (Video Game) / int_b0ae741
type
The Black Death
 Witch's Heart (Video Game) / int_b0ae741
comment
The Black Death: Heavily implied to be the disease that killed Charlotte, when she was still human.
 Witch's Heart (Video Game) / int_b0ae741
featureApplicability
1.0
 Witch's Heart (Video Game) / int_b0ae741
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_b0ae741
 Witch's Heart (Video Game) / int_b21ddb6b
type
Content Warnings
 Witch's Heart (Video Game) / int_b21ddb6b
comment
Content Warnings
 Witch's Heart (Video Game) / int_b21ddb6b
featureApplicability
1.0
 Witch's Heart (Video Game) / int_b21ddb6b
featureConfidence
1.0
 Witch's Heart (Video Game)
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Witch's Heart (Video Game) / int_b21ddb6b
 Witch's Heart (Video Game) / int_b74662b0
type
Devoted to You
 Witch's Heart (Video Game) / int_b74662b0
comment
Devoted to You: Noel with Claire. Charlotte with her "Papa".
 Witch's Heart (Video Game) / int_b74662b0
featureApplicability
1.0
 Witch's Heart (Video Game) / int_b74662b0
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_b74662b0
 Witch's Heart (Video Game) / int_c145f69b
type
Subverted Trope
 Witch's Heart (Video Game) / int_c145f69b
comment
Claire was abandoned at the forest without any memory about her true parents. It's actually worse than that - her mother was executed in the witch hunt, her best friend suddenly disappeared, then she herself fell off a cliff and her grandmother died afterwards, being blamed as a heinous witch. Thanks to Noel's time-looping however, she's by far the sanest and most normal of the entire cast.
 Witch's Heart (Video Game) / int_c145f69b
featureApplicability
1.0
 Witch's Heart (Video Game) / int_c145f69b
featureConfidence
1.0
 Witch's Heart (Video Game)
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Witch's Heart (Video Game) / int_c145f69b
 Witch's Heart (Video Game) / int_c4b0faae
type
Can't Hold His Liquor
 Witch's Heart (Video Game) / int_c4b0faae
comment
Noel will throw it away, indicating his poor alcohol tolerance and general distaste for drinking;
 Witch's Heart (Video Game) / int_c4b0faae
featureApplicability
1.0
 Witch's Heart (Video Game) / int_c4b0faae
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_c4b0faae
 Witch's Heart (Video Game) / int_d36b9a69
type
Precious Photo
 Witch's Heart (Video Game) / int_d36b9a69
comment
Precious Photo: Ashe carries one around, and could go berserk without it. It's of him with his deceased family.
 Witch's Heart (Video Game) / int_d36b9a69
featureApplicability
1.0
 Witch's Heart (Video Game) / int_d36b9a69
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_d36b9a69
 Witch's Heart (Video Game) / int_d42569b
type
MacGuffin Title
 Witch's Heart (Video Game) / int_d42569b
comment
MacGuffin Title: Witch's Heart is the legendary wish-granting treasure, as well as the main motivation for the characters in the story. It can also refer to Claire's heart, (who is the grandaughter of the Witch Dorothy) where the MacGuffin itself resides.
 Witch's Heart (Video Game) / int_d42569b
featureApplicability
1.0
 Witch's Heart (Video Game) / int_d42569b
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_d42569b
 Witch's Heart (Video Game) / int_d70ade70
type
Fictional Earth
 Witch's Heart (Video Game) / int_d70ade70
comment
Fictional Earth: The map of the world shown in one of the books is the map of Europe mirrored and flipped upside down.
 Witch's Heart (Video Game) / int_d70ade70
featureApplicability
1.0
 Witch's Heart (Video Game) / int_d70ade70
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_d70ade70
 Witch's Heart (Video Game) / int_dc3d72e6
type
Something We Forgot
 Witch's Heart (Video Game) / int_dc3d72e6
comment
Something We Forgot: In Sirius' Conclusion, Wilardo has to remind Noel Ashe was Locked Up and Left Behind in Sirius' room and will die if the mansion collapses with him still inside.
 Witch's Heart (Video Game) / int_dc3d72e6
featureApplicability
1.0
 Witch's Heart (Video Game) / int_dc3d72e6
featureConfidence
1.0
 Witch's Heart (Video Game)
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Witch's Heart (Video Game) / int_dc3d72e6
 Witch's Heart (Video Game) / int_e2a6ebc1
type
Closed Circle
 Witch's Heart (Video Game) / int_e2a6ebc1
comment
Closed Circle: All the characters decide to find shelter on a mansion deep in the woods, only to find themselves inevitably locked in soon after, kickstarting the plot.
 Witch's Heart (Video Game) / int_e2a6ebc1
featureApplicability
1.0
 Witch's Heart (Video Game) / int_e2a6ebc1
featureConfidence
1.0
 Witch's Heart (Video Game)
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Witch's Heart (Video Game) / int_e2a6ebc1
 Witch's Heart (Video Game) / int_f2e08db0
type
ColourCodedCharacters
 Witch's Heart (Video Game) / int_f2e08db0
comment
Colour-Coded Characters: The main characters. Claire: Light blue Ashe: Green Wilardo: Red Noel: Blue Sirius: Purple
 Witch's Heart (Video Game) / int_f2e08db0
featureApplicability
1.0
 Witch's Heart (Video Game) / int_f2e08db0
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_f2e08db0
 Witch's Heart (Video Game) / int_f9a49c92
type
Random Event
 Witch's Heart (Video Game) / int_f9a49c92
comment
Ashe will also throw it away most of the time, but has a very low chance of drinking without healing. He has a Drowning My Sorrows issue.
 Witch's Heart (Video Game) / int_f9a49c92
featureApplicability
1.0
 Witch's Heart (Video Game) / int_f9a49c92
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_f9a49c92
 Witch's Heart (Video Game) / int_fab3c1e1
type
Weakened by the Light
 Witch's Heart (Video Game) / int_fab3c1e1
comment
Weakened by the Light: Demons are weak to sunlight and fantasy spaces are more likely to appear during the night for the same reason. Noel, a demon, sleeps through the day.
 Witch's Heart (Video Game) / int_fab3c1e1
featureApplicability
1.0
 Witch's Heart (Video Game) / int_fab3c1e1
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_fab3c1e1
 Witch's Heart (Video Game) / int_fbd1aeb
type
Living Emotional Crutch
 Witch's Heart (Video Game) / int_fbd1aeb
comment
Living Emotional Crutch: Because of his Friendless Background and his father's abuse, Noel became very attached to Claire in their childhood. This caused him to value the time spent with her even more leading to him setting up the "Groundhog Day" Loop so he could stay with Claire and prevent her death.
 Witch's Heart (Video Game) / int_fbd1aeb
featureApplicability
1.0
 Witch's Heart (Video Game) / int_fbd1aeb
featureConfidence
1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_fbd1aeb
 Witch's Heart (Video Game) / int_fc1ee7d5
type
Deadly Doctor
 Witch's Heart (Video Game) / int_fc1ee7d5
comment
Ashe uses a knife, or scalpels coated with poison.
 Witch's Heart (Video Game) / int_fc1ee7d5
featureApplicability
1.0
 Witch's Heart (Video Game) / int_fc1ee7d5
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1.0
 Witch's Heart (Video Game)
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Witch's Heart (Video Game) / int_fc1ee7d5
 Witch's Heart (Video Game) / int_name
type
ItemName
 Witch's Heart (Video Game) / int_name
comment
 Witch's Heart (Video Game) / int_name
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1.0
 Witch's Heart (Video Game) / int_name
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1.0
 Witch's Heart (Video Game)
hasFeature
Witch's Heart (Video Game) / int_name
 Witch's Heart (Video Game) / int_name
itemName
Witch's Heart (Video Game)

The following is a list of statements referring to the current page from other pages.

 Witch's Heart (Video Game)
hasFeature
Cute Little Fangs / int_4fd6dc27
 Witch's Heart (Video Game)
hasFeature
Explorer Horror / int_4fd6dc27
 Witch's Heart (Video Game)
hasFeature
The Big Bad Shuffle / int_4fd6dc27
 Witch's Heart (Video Game)
hasFeature
Villainous Friendship / int_4fd6dc27
 Witch's Heart (Video Game)
hasFeature
Witch Works / int_4fd6dc27