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Yesterday (Video Game)

 Yesterday (Video Game)
type
TVTItem
 Yesterday (Video Game)
label
Yesterday (Video Game)
 Yesterday (Video Game)
page
Yesterday
 Yesterday (Video Game)
comment
A point-and-click adventure game developed by Pendulo Studios.In New York City, homeless people seem to be vanishing left and right, only to be found immolated. Yet a strange "Y" shaped scar appears on seemingly unrelated people. The police are not giving much attention, so it is up to millionaire Henry White and his friend Cooper to begin to investigate these events. But that's only the start.Years later, a man named John Yesterday wakes up from a failed suicide attempt with no memory and a Y-Shaped scar on his hand. What exactly did Henry White hire him for, and what is happening to the homeless people? Find out in this adventure game released for PC and phones.Visit the game's official site.A prequel/sequel (a sequel with prequel-parts in the form of flashbacks), Yesterday Origins, has since been released. Check it out here.Note: due to the game's story-heavy nature, even the names of the tropes themselves should be considered spoilers. As such, all spoilers are unmarked. Proceed with caution!
 Yesterday (Video Game)
fetched
2023-05-20T04:15:37Z
 Yesterday (Video Game)
parsed
2023-05-20T04:15:37Z
 Yesterday (Video Game)
isPartOf
DBTropes
 Yesterday (Video Game) / int_135b9977
type
Bloodless Carnage
 Yesterday (Video Game) / int_135b9977
comment
Bloodless Carnage: Characters are shot in the head, stabbed, dropped from high places and tortured without any blood splatter, though John's model changes to reflect any bruises he gets. Averted in Origins, which contains more blood and gore than the first game.
 Yesterday (Video Game) / int_135b9977
featureApplicability
-1.0
 Yesterday (Video Game) / int_135b9977
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_135b9977
 Yesterday (Video Game) / int_1aa08f77
type
Multiple Endings
 Yesterday (Video Game) / int_1aa08f77
comment
Multiple Endings: There's one for Henry, John and Cooper. The player can choose between them during the final confrontation. Cooper: Cooper throws Henry into the well as punishment for being betrayed. Cooper and John leave on amicable terms, while John and Pauline start their relationship with "all the time they need". Henry wakes up surrounded by weapons, and eagerly tests his immortality by torturing himself. John: John brands Henry to ensure that he can keep track of his rival, and then throws him into the well. John wants Pauline to help him forget all this. Cooper wakes up to the sound of Henry's whistling. Henry: Henry persuades John to save him from the well, only to stab him with a heated knife. Henry laments the deaths of his favorite toy and his bodyguard, but now has a new toy (Pauline) to play with. John wakes up, looks at his hand, only to realize that he still remembers this time. At the very least, he remembers HENRY.
 Yesterday (Video Game) / int_1aa08f77
featureApplicability
1.0
 Yesterday (Video Game) / int_1aa08f77
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_1aa08f77
 Yesterday (Video Game) / int_1f963842
type
Bloodier and Gorier
 Yesterday (Video Game) / int_1f963842
comment
Averted in Origins, which contains more blood and gore than the first game.
 Yesterday (Video Game) / int_1f963842
featureApplicability
-1.0
 Yesterday (Video Game) / int_1f963842
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_1f963842
 Yesterday (Video Game) / int_20e2a53b
type
Notice This
 Yesterday (Video Game) / int_20e2a53b
comment
Notice This: Player has an option to see all things that are interactive if they don't want to search for them.
 Yesterday (Video Game) / int_20e2a53b
featureApplicability
1.0
 Yesterday (Video Game) / int_20e2a53b
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_20e2a53b
 Yesterday (Video Game) / int_23781532
type
Ironic Name
 Yesterday (Video Game) / int_23781532
comment
Ironic Name: Henry White as white is usually the symbol of goodness.
 Yesterday (Video Game) / int_23781532
featureApplicability
1.0
 Yesterday (Video Game) / int_23781532
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_23781532
 Yesterday (Video Game) / int_2764d432
type
Bitch in Sheep's Clothing
 Yesterday (Video Game) / int_2764d432
comment
Bitch in Sheep's Clothing: Henry; see Villain with Good Publicity.
 Yesterday (Video Game) / int_2764d432
featureApplicability
1.0
 Yesterday (Video Game) / int_2764d432
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1.0
 Yesterday (Video Game)
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Yesterday (Video Game) / int_2764d432
 Yesterday (Video Game) / int_2ed5e99d
type
Depraved Bisexual
 Yesterday (Video Game) / int_2ed5e99d
comment
Depraved Bisexual: Implied for Henry, with emphasis on "depraved".
 Yesterday (Video Game) / int_2ed5e99d
featureApplicability
1.0
 Yesterday (Video Game) / int_2ed5e99d
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1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_2ed5e99d
 Yesterday (Video Game) / int_2f1fa94c
type
Mysterious Middle Initial
 Yesterday (Video Game) / int_2f1fa94c
comment
Mysterious Middle Initial: If you look closely at Henry's ID you can see that his middle name initial is "K". The full name is never revealed.
 Yesterday (Video Game) / int_2f1fa94c
featureApplicability
1.0
 Yesterday (Video Game) / int_2f1fa94c
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1.0
 Yesterday (Video Game)
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Yesterday (Video Game) / int_2f1fa94c
 Yesterday (Video Game) / int_2fa7b051
type
Barefoot Sage
 Yesterday (Video Game) / int_2fa7b051
comment
Barefoot Sage: Olhak Adirf.
 Yesterday (Video Game) / int_2fa7b051
featureApplicability
1.0
 Yesterday (Video Game) / int_2fa7b051
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_2fa7b051
 Yesterday (Video Game) / int_3c111ce6
type
Pistol-Whipping
 Yesterday (Video Game) / int_3c111ce6
comment
Pistol-Whipping: Henry is knocked out by Boris who hits him with a pistol.
 Yesterday (Video Game) / int_3c111ce6
featureApplicability
1.0
 Yesterday (Video Game) / int_3c111ce6
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1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_3c111ce6
 Yesterday (Video Game) / int_403dcfce
type
Immortality Hurts
 Yesterday (Video Game) / int_403dcfce
comment
Immortality Hurts: John's deaths are only temporary and don't leave marks on his body, but he can still feel pain. Henry takes full advantage of this and tortures him for years.
 Yesterday (Video Game) / int_403dcfce
featureApplicability
1.0
 Yesterday (Video Game) / int_403dcfce
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_403dcfce
 Yesterday (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Yesterday (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: In John's and Cooper's endings, John and Pauline are both immortal, but so is Henry. In Henry's ending, Henry wins and enslaves Pauline, but John finally got over his constant amnesia (including the part where he keeps forgetting his advanced martial arts) and is ready to take the fight to Henry.
 Yesterday (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Yesterday (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_40cc0c7e
 Yesterday (Video Game) / int_41ba335a
type
Amnesiac Hero
 Yesterday (Video Game) / int_41ba335a
comment
Amnesiac Hero: John, complete with a Dark and Troubled Past, amazing fighting skills and a beautiful sidekick.
 Yesterday (Video Game) / int_41ba335a
featureApplicability
1.0
 Yesterday (Video Game) / int_41ba335a
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1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_41ba335a
 Yesterday (Video Game) / int_424c9a9b
type
Cold-Blooded Torture
 Yesterday (Video Game) / int_424c9a9b
comment
Cold-Blooded Torture: According to himself, Henry has killed John about 50 times in cruel and sadistic ways. He also mentions that John could do the same.
 Yesterday (Video Game) / int_424c9a9b
featureApplicability
1.0
 Yesterday (Video Game) / int_424c9a9b
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_424c9a9b
 Yesterday (Video Game) / int_4782e60f
type
Jerk with a Heart of Jerk
 Yesterday (Video Game) / int_4782e60f
comment
Jerk with a Heart of Jerk: Henry. He's a sociopath and murder, but he did spend his youth helping the homeless, right? Well, no, he burned and tortured them. But at least he's always been a good friend to Cooper, his Heterosexual Lifepartner with quite some Ho Yay... until he shoots him with neither hesitation nor remorse.
 Yesterday (Video Game) / int_4782e60f
featureApplicability
1.0
 Yesterday (Video Game) / int_4782e60f
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1.0
 Yesterday (Video Game)
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Yesterday (Video Game) / int_4782e60f
 Yesterday (Video Game) / int_4d1b485d
type
Dedication
 Yesterday (Video Game) / int_4d1b485d
comment
Dedication: "This game is dedicated to those who live in the street and those who try to improve their situation, like Les Enfants De Don Quichotte in France."
 Yesterday (Video Game) / int_4d1b485d
featureApplicability
1.0
 Yesterday (Video Game) / int_4d1b485d
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1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_4d1b485d
 Yesterday (Video Game) / int_4e4ea654
type
Workaholic
 Yesterday (Video Game) / int_4e4ea654
comment
Workaholic: Boris was one in his backstory.
 Yesterday (Video Game) / int_4e4ea654
featureApplicability
1.0
 Yesterday (Video Game) / int_4e4ea654
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_4e4ea654
 Yesterday (Video Game) / int_560a978f
type
Amnesiacs are Innocent
 Yesterday (Video Game) / int_560a978f
comment
Amnesiacs are Innocent: John Yesterday is fairly sweet-natured and romantic if somewhat morose due to his amnesia... but this trope comes fully into effect when you consider his past lives as the demented Choke and the murderous Satanic cultist Miguel. Possibly a Justified Trope considering even Miguel had problems with the cult sacrificing a child.
 Yesterday (Video Game) / int_560a978f
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1.0
 Yesterday (Video Game) / int_560a978f
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1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_560a978f
 Yesterday (Video Game) / int_57cd63e6
type
Art-Style Dissonance
 Yesterday (Video Game) / int_57cd63e6
comment
Art-Style Dissonance: The game's cartoony art style noticeably contrasts with the dark story and subject matter.
 Yesterday (Video Game) / int_57cd63e6
featureApplicability
1.0
 Yesterday (Video Game) / int_57cd63e6
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_57cd63e6
 Yesterday (Video Game) / int_59907e4f
type
Police Are Useless
 Yesterday (Video Game) / int_59907e4f
comment
Police Are Useless: The police do not give much attention to the events.
 Yesterday (Video Game) / int_59907e4f
featureApplicability
1.0
 Yesterday (Video Game) / int_59907e4f
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_59907e4f
 Yesterday (Video Game) / int_5aab58a6
type
Mistaken for Prank Call
 Yesterday (Video Game) / int_5aab58a6
comment
Mistaken for Prank Call: Subverted. Cooper thinks that Henry's pranking him when he calls for help but then Cooper hears Choke talking and realizes that it's not a prank.
 Yesterday (Video Game) / int_5aab58a6
featureApplicability
-0.3
 Yesterday (Video Game) / int_5aab58a6
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_5aab58a6
 Yesterday (Video Game) / int_5c5ac0e2
type
Really 700 Years Old
 Yesterday (Video Game) / int_5c5ac0e2
comment
Really 700 Years Old: Turns out, John is an immortal who was born sometime in the late 1400's.
 Yesterday (Video Game) / int_5c5ac0e2
featureApplicability
1.0
 Yesterday (Video Game) / int_5c5ac0e2
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_5c5ac0e2
 Yesterday (Video Game) / int_5d6db368
type
Four Eyes, Zero Soul
 Yesterday (Video Game) / int_5d6db368
comment
Four Eyes, Zero Soul: Again, Henry.
 Yesterday (Video Game) / int_5d6db368
featureApplicability
1.0
 Yesterday (Video Game) / int_5d6db368
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_5d6db368
 Yesterday (Video Game) / int_617f0563
type
Heel–Face Turn
 Yesterday (Video Game) / int_617f0563
comment
Heel–Face Turn: Cooper may turn on Henry in one of the endings as revenge for shooting him.
 Yesterday (Video Game) / int_617f0563
featureApplicability
1.0
 Yesterday (Video Game) / int_617f0563
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_617f0563
 Yesterday (Video Game) / int_6941e30b
type
Room Full of Crazy
 Yesterday (Video Game) / int_6941e30b
comment
Room Full of Crazy: The very first scene in the game, shows walls painted with red color, possibly blood, multiple satanic symbols, and photos of multiple persons, with notes as "Torture" and "Dead?" Oh, and did we mention the flashes of screaming faces and their respective screams.
 Yesterday (Video Game) / int_6941e30b
featureApplicability
1.0
 Yesterday (Video Game) / int_6941e30b
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_6941e30b
 Yesterday (Video Game) / int_69cc2a27
type
Hilariously Abusive Childhood
 Yesterday (Video Game) / int_69cc2a27
comment
Hilariously Abusive Childhood: Cooper has flashbacks to a Boy Scouts-like organization, where one of the instructors was horrendously verbally abusive, implicitly for years, going back since he was an infant. However, it predictably gives him some psychological scars, which he vents by being a willing accomplice to torture and murder.
 Yesterday (Video Game) / int_69cc2a27
featureApplicability
1.0
 Yesterday (Video Game) / int_69cc2a27
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_69cc2a27
 Yesterday (Video Game) / int_6ec989d8
type
Guide Dang It!
 Yesterday (Video Game) / int_6ec989d8
comment
Guide Dang It!: Zigzagged. While there are moments that may be a little difficult for a player to figure out, if you play with items enough, eventually the game will give you a hint. However, some of these hints when you view them in order may seem out of context. (E.g., the game tells you you need something that uses batteries, when the next hint does not tell you what you need them for.)
 Yesterday (Video Game) / int_6ec989d8
featureApplicability
1.0
 Yesterday (Video Game) / int_6ec989d8
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_6ec989d8
 Yesterday (Video Game) / int_7301ae04
type
Serial Killer
 Yesterday (Video Game) / int_7301ae04
comment
Serial Killer: One who kills homeless people sets the scene for the prologue, leading Henry to go and work to protect them. By the end of the prologue, it's revealed the killer is Henry.
 Yesterday (Video Game) / int_7301ae04
featureApplicability
1.0
 Yesterday (Video Game) / int_7301ae04
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_7301ae04
 Yesterday (Video Game) / int_74f57438
type
Cell Phones Are Useless
 Yesterday (Video Game) / int_74f57438
comment
Cell Phones Are Useless: There's no signal at the station.
 Yesterday (Video Game) / int_74f57438
featureApplicability
1.0
 Yesterday (Video Game) / int_74f57438
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_74f57438
 Yesterday (Video Game) / int_7bd44eb9
type
Smart People Play Chess
 Yesterday (Video Game) / int_7bd44eb9
comment
Smart People Play Chess: How does Henry avoid getting executed by a cult? Argues that because he is smart, they shouldn't kill him. How do they test his intelligence? Why... ask him what moves he should make in Chess. Justified in that Henry was specifically asked if he played chess before.
 Yesterday (Video Game) / int_7bd44eb9
featureApplicability
1.0
 Yesterday (Video Game) / int_7bd44eb9
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_7bd44eb9
 Yesterday (Video Game) / int_7d7c8e54
type
Being Watched
 Yesterday (Video Game) / int_7d7c8e54
comment
Being Watched: Henry feels this way at the station.
 Yesterday (Video Game) / int_7d7c8e54
featureApplicability
1.0
 Yesterday (Video Game) / int_7d7c8e54
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_7d7c8e54
 Yesterday (Video Game) / int_8015df5d
type
Reverse Whodunnit
 Yesterday (Video Game) / int_8015df5d
comment
Reverse Whodunnit: You're told who the bad guys are in the prologue, the twist is why they do what they do.
 Yesterday (Video Game) / int_8015df5d
featureApplicability
1.0
 Yesterday (Video Game) / int_8015df5d
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_8015df5d
 Yesterday (Video Game) / int_808b6d16
type
Sdrawkcab Name
 Yesterday (Video Game) / int_808b6d16
comment
Sdrawkcab Name: Olhak Adirf.
 Yesterday (Video Game) / int_808b6d16
featureApplicability
1.0
 Yesterday (Video Game) / int_808b6d16
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_808b6d16
 Yesterday (Video Game) / int_858dc9aa
type
Unwinnable
 Yesterday (Video Game) / int_858dc9aa
comment
Unwinnable: Averted - It is impossible to get a game over.
 Yesterday (Video Game) / int_858dc9aa
featureApplicability
-1.0
 Yesterday (Video Game) / int_858dc9aa
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_858dc9aa
 Yesterday (Video Game) / int_863fac26
type
Jerk Jock
 Yesterday (Video Game) / int_863fac26
comment
Jerk Jock: Cooper is a refreshing aversion, until you realize what exactly has happened after he rescued Henry White from a cult...
 Yesterday (Video Game) / int_863fac26
featureApplicability
-1.0
 Yesterday (Video Game) / int_863fac26
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_863fac26
 Yesterday (Video Game) / int_87bb6874
type
Villain with Good Publicity
 Yesterday (Video Game) / int_87bb6874
comment
Villain with Good Publicity: Henry: a generous billionaire, a caring boss loved by his employees, a former charity volunteer... also a sadistic psycho and a serial killer known as the Inquisitor.
 Yesterday (Video Game) / int_87bb6874
featureApplicability
1.0
 Yesterday (Video Game) / int_87bb6874
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_87bb6874
 Yesterday (Video Game) / int_8b5db38b
type
They Killed Kenny Again
 Yesterday (Video Game) / int_8b5db38b
comment
They Killed Kenny Again: This is invoked as a gameplay mechanic.
 Yesterday (Video Game) / int_8b5db38b
featureApplicability
1.0
 Yesterday (Video Game) / int_8b5db38b
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_8b5db38b
 Yesterday (Video Game) / int_8c96ae78
type
No One Could Survive That!
 Yesterday (Video Game) / int_8c96ae78
comment
No One Could Survive That!: Choke is shot in the head at the end of the prologue and is thrown into the back of Henry's truck, only to sit upright with a gasp.
 Yesterday (Video Game) / int_8c96ae78
featureApplicability
1.0
 Yesterday (Video Game) / int_8c96ae78
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_8c96ae78
 Yesterday (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Yesterday (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Henry's tendency towards this is used to try and turn Cooper and Dr. Yesterday against him. Henry shoots them both before it can really happen. That said, it does contribute to Henry's running out of ammo.
 Yesterday (Video Game) / int_928ca2cc
featureApplicability
1.0
 Yesterday (Video Game) / int_928ca2cc
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_928ca2cc
 Yesterday (Video Game) / int_9519d89a
type
Wealthy Philanthropist
 Yesterday (Video Game) / int_9519d89a
comment
Wealthy Philanthropist: Henry White, the heir to a wealthy family, spends his free time and money fighting homelessness and swears to dissolve the family business to help charity. This attitude doesn't last past the prologue.
 Yesterday (Video Game) / int_9519d89a
featureApplicability
1.0
 Yesterday (Video Game) / int_9519d89a
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_9519d89a
 Yesterday (Video Game) / int_9f6fb586
type
Leitmotif
 Yesterday (Video Game) / int_9f6fb586
comment
Leitmotif: Henry has a haunting tune that he whistles frequently.
 Yesterday (Video Game) / int_9f6fb586
featureApplicability
1.0
 Yesterday (Video Game) / int_9f6fb586
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_9f6fb586
 Yesterday (Video Game) / int_aa07733b
type
Hint System
 Yesterday (Video Game) / int_aa07733b
comment
Hint System: A player can ask for a hint if they are stuck.
 Yesterday (Video Game) / int_aa07733b
featureApplicability
1.0
 Yesterday (Video Game) / int_aa07733b
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_aa07733b
 Yesterday (Video Game) / int_ad1db87c
type
Oh, Crap!
 Yesterday (Video Game) / int_ad1db87c
comment
Oh, Crap!: Henry's expression as he realizes he's out of bullets, just when he's up alone against John.
 Yesterday (Video Game) / int_ad1db87c
featureApplicability
1.0
 Yesterday (Video Game) / int_ad1db87c
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_ad1db87c
 Yesterday (Video Game) / int_b1346878
type
Fate Worse than Death
 Yesterday (Video Game) / int_b1346878
comment
Fate Worse than Death
 Yesterday (Video Game) / int_b1346878
featureApplicability
1.0
 Yesterday (Video Game) / int_b1346878
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_b1346878
 Yesterday (Video Game) / int_b2cb7993
type
Brains and Brawn
 Yesterday (Video Game) / int_b2cb7993
comment
Brains and Brawn: Henry is The Smart Guy while Cooper is Dumb Muscle.
 Yesterday (Video Game) / int_b2cb7993
featureApplicability
1.0
 Yesterday (Video Game) / int_b2cb7993
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_b2cb7993
 Yesterday (Video Game) / int_c3b40ab8
type
Evil Redhead
 Yesterday (Video Game) / int_c3b40ab8
comment
Evil Redhead: Henry.
 Yesterday (Video Game) / int_c3b40ab8
featureApplicability
1.0
 Yesterday (Video Game) / int_c3b40ab8
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_c3b40ab8
 Yesterday (Video Game) / int_c75df49a
type
Shout-Out
 Yesterday (Video Game) / int_c75df49a
comment
Shout-Out: Later in the game, when Henry drinks the immortality elixir, he brings the elaborate cup they made John drink. John says "A simple carpenter's cup will do."
 Yesterday (Video Game) / int_c75df49a
featureApplicability
1.0
 Yesterday (Video Game) / int_c75df49a
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_c75df49a
 Yesterday (Video Game) / int_d251db87
type
Alchemy Is Magic
 Yesterday (Video Game) / int_d251db87
comment
Alchemy Is Magic: Well, it does grant you Immortality.
 Yesterday (Video Game) / int_d251db87
featureApplicability
1.0
 Yesterday (Video Game) / int_d251db87
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_d251db87
 Yesterday (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Yesterday (Video Game) / int_d397657d
comment
That said, it does contribute to Henry's running out of ammo.
 Yesterday (Video Game) / int_d397657d
featureApplicability
1.0
 Yesterday (Video Game) / int_d397657d
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_d397657d
 Yesterday (Video Game) / int_d6b5863
type
Driven to Madness
 Yesterday (Video Game) / int_d6b5863
comment
Driven to Madness: Played for Drama with Boris, who went mad from losing his son.
 Yesterday (Video Game) / int_d6b5863
featureApplicability
1.0
 Yesterday (Video Game) / int_d6b5863
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_d6b5863
 Yesterday (Video Game) / int_df410b77
type
Decoy Protagonist
 Yesterday (Video Game) / int_df410b77
comment
Decoy Protagonist: You start playing for Henry White, who seems like a nice guy who wants to help homeless people. At the end of the proloque however it is revealed that Henry is a serial killer who kills and tortures homeless people for fun, while Choke is an immortal who keeps coming back to life as a young man with no memories.
 Yesterday (Video Game) / int_df410b77
featureApplicability
1.0
 Yesterday (Video Game) / int_df410b77
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_df410b77
 Yesterday (Video Game) / int_e0040f41
type
Start of Darkness
 Yesterday (Video Game) / int_e0040f41
comment
Start of Darkness: Henry snaps after being humiliated in the prologue, leading to the events of the main game. However, he and Cooper are heavily implied at the end of the prologue to have been the ones burning homeless people.
 Yesterday (Video Game) / int_e0040f41
featureApplicability
1.0
 Yesterday (Video Game) / int_e0040f41
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_e0040f41
 Yesterday (Video Game) / int_e1d1a88c
type
Disposable Vagrant
 Yesterday (Video Game) / int_e1d1a88c
comment
Disposable Vagrant: Neither the police nor anyone else cares about the murders because the victims are homeless. The killer specifically notes this fact in his specific ending.
 Yesterday (Video Game) / int_e1d1a88c
featureApplicability
1.0
 Yesterday (Video Game) / int_e1d1a88c
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_e1d1a88c
 Yesterday (Video Game) / int_e38d605
type
Big Guy, Little Guy
 Yesterday (Video Game) / int_e38d605
comment
Big Guy, Little Guy: Cooper is the big guy and Henry is the little one.
 Yesterday (Video Game) / int_e38d605
featureApplicability
1.0
 Yesterday (Video Game) / int_e38d605
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_e38d605
 Yesterday (Video Game) / int_e5411cdf
type
Cult
 Yesterday (Video Game) / int_e5411cdf
comment
Cult
 Yesterday (Video Game) / int_e5411cdf
featureApplicability
1.0
 Yesterday (Video Game) / int_e5411cdf
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_e5411cdf
 Yesterday (Video Game) / int_ea382fea
type
Wait Here
 Yesterday (Video Game) / int_ea382fea
comment
Wait Here: Henry tells Cooper to watch the car. It's a subversion because Cooper simply stays in the car and doesn't go anywhere until he gets a call for help from Henry.
 Yesterday (Video Game) / int_ea382fea
featureApplicability
1.0
 Yesterday (Video Game) / int_ea382fea
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_ea382fea
 Yesterday (Video Game) / int_ea39d156
type
Who Wants to Live Forever?
 Yesterday (Video Game) / int_ea39d156
comment
Who Wants to Live Forever?: Take the immortality potion without mercury and you're doomed to lose your memory every time you die.
 Yesterday (Video Game) / int_ea39d156
featureApplicability
1.0
 Yesterday (Video Game) / int_ea39d156
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_ea39d156
 Yesterday (Video Game) / int_f8f71b5f
type
Buried Alive
 Yesterday (Video Game) / int_f8f71b5f
comment
Buried Alive: The fate of either John or Henry, depending on whose ending you choose.
 Yesterday (Video Game) / int_f8f71b5f
featureApplicability
1.0
 Yesterday (Video Game) / int_f8f71b5f
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_f8f71b5f
 Yesterday (Video Game) / int_name
type
ItemName
 Yesterday (Video Game) / int_name
comment
 Yesterday (Video Game) / int_name
featureApplicability
1.0
 Yesterday (Video Game) / int_name
featureConfidence
1.0
 Yesterday (Video Game)
hasFeature
Yesterday (Video Game) / int_name
 Yesterday (Video Game) / int_name
itemName
Yesterday (Video Game)

The following is a list of statements referring to the current page from other pages.

 Yesterday (Video Game)
hasFeature
Amnesiacs are Innocent / int_378102cf
 Yesterday (Video Game)
hasFeature
Art-Style Dissonance / int_378102cf
 Yesterday (Video Game)
hasFeature
Hint System / int_378102cf
 Yesterday (Video Game)
hasFeature
Reverse Whodunnit / int_378102cf
 Yesterday (Video Game)
hasFeature
Video Games of 2010–2014 / int_378102cf
 Yesterday (Video Game)
hasFeature
Video Games of 2015–2019 / int_378102cf