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Zanac (Video Game)

 Zanac (Video Game)
type
TVTItem
 Zanac (Video Game)
label
Zanac (Video Game)
 Zanac (Video Game)
page
Zanac
 Zanac (Video Game)
comment
Zanac is a shoot'em up made by Compile. It has produced 3 main games: Zanac - 1986. MSX. Two versions, both with simple graphics, differing mostly in levels. Zanac - 1986. NES/Famicom Disk System, MSX2 (as Zanac EX). Zanac X Zanac - 2001, Playstation 1. Contains a classic version and its variations and the main game, Zanac Neo. Zanac X Zanac was one of the last two games Compile published before going bankrupt.Zanac is also one of the first shoot'em ups to feature dynamic AI. Zanac series gameplay focuses on defeating normal enemies rather than bosses.The storyline, such as it is, involves the System, a construct left behind by long-dead precursors. The System was created to grant wisdom to those who opened its Icon properly, and destroy those who opened it improperly. Humanity's first attempt to open the Icon resulted in disaster, causing the System to assault human civilization. Facing extinction, humanity manages to open the Icon properly, but by this point, the System had grown beyond the Icon's control. However, the humans learned that the System was designed to fight massive enemy armadas, and may have difficulty coping with a lone attacker. With that, the AFX-6502-ZANAC fighter sets off on its desperate mission.The Aleste series is related to these games; Compile were asked by Sega to produce games for the Sega Master System, but could not simply port Zanac due to Nintendo's anti-competitive regulations, so they made Aleste as a Spiritual Successor.In 2021, the game was ported to the Nintendo Switch as part of the G-Mode Archives, itself based on the 2005 mobile phone port of the NES version.
 Zanac (Video Game)
fetched
2023-12-02T00:07:37Z
 Zanac (Video Game)
parsed
2023-12-02T00:07:37Z
 Zanac (Video Game)
isPartOf
DBTropes
 Zanac (Video Game) / int_15aed120
type
Shows Damage
 Zanac (Video Game) / int_15aed120
comment
Shows Damage: In the original, capital ships and boxes belong to category 1 while the final phase of the final boss belongs to category 3. In Zanac Neo, most of the enemies with multiple hitpoints blink red when low on health.
 Zanac (Video Game) / int_15aed120
featureApplicability
1.0
 Zanac (Video Game) / int_15aed120
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_15aed120
 Zanac (Video Game) / int_1695e61d
type
Destructible Projectiles
 Zanac (Video Game) / int_1695e61d
comment
Destructible Projectiles: A lot of the enemy projectiles can be destroyed with any weapon. The most common ones (leads) can be destroyed by most of the special weapons. Or when the special weapon 0 is upgraded to maximum level.
 Zanac (Video Game) / int_1695e61d
featureApplicability
1.0
 Zanac (Video Game) / int_1695e61d
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_1695e61d
 Zanac (Video Game) / int_29a39f6
type
Easter Egg
 Zanac (Video Game) / int_29a39f6
comment
Easter Egg: NES version had a few Easter eggs. Holding select after the last life is lost will trigger alternate game over theme instead. Holding A, B and SELECT when starting a new game will make ZANAC ship to have different look. Holding A, and B on both controllers after the credits are finished will make a fairy create a new message: "See you again in Guardic!"
 Zanac (Video Game) / int_29a39f6
featureApplicability
1.0
 Zanac (Video Game) / int_29a39f6
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_29a39f6
 Zanac (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Zanac (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Weapon 2 provides you with a frontal shield that lasts for 50 hits, and can be made stronger and wider by collecting more 2's. But most of the time, it's highly advised that you never, EVER pick it up, as it will make the Dynamic Difficulty explode with anger.
 Zanac (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Zanac (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_2bdae2ae
 Zanac (Video Game) / int_2c1ce1fc
type
Sound Test
 Zanac (Video Game) / int_2c1ce1fc
comment
Sound Test: Sound test can be accessed by pressing A and B while starting up the game.
 Zanac (Video Game) / int_2c1ce1fc
featureApplicability
1.0
 Zanac (Video Game) / int_2c1ce1fc
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_2c1ce1fc
 Zanac (Video Game) / int_363e9631
type
Sequential Boss
 Zanac (Video Game) / int_363e9631
comment
Sequential Boss: The final boss in the original and several bosses in Zanac Neo.
 Zanac (Video Game) / int_363e9631
featureApplicability
1.0
 Zanac (Video Game) / int_363e9631
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_363e9631
 Zanac (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Zanac (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Weapon 0. You start out with it, and it isn't fancy nor does it have high DPS, but most importantly it can shoot in any of the eight basic directions, making it ideal for hitting enemies to the side of or behind you. When upgraded to the maximum level, it can also shoot down basic bullets.
 Zanac (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Zanac (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_39b8d3d6
 Zanac (Video Game) / int_3bb81225
type
Recurring Boss
 Zanac (Video Game) / int_3bb81225
comment
Recurring Boss: In the NES version, 3 of the capital ships and many of the fortresses.
 Zanac (Video Game) / int_3bb81225
featureApplicability
1.0
 Zanac (Video Game) / int_3bb81225
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_3bb81225
 Zanac (Video Game) / int_3f0310d6
type
Magikarp Power
 Zanac (Video Game) / int_3f0310d6
comment
Magikarp Power: Weapon 5 on the original game. Known as the Rewinder, the first four levels fire relatively slow, but strong energy balls that yo-yo back to your ship and can neutralize enemy bullets. Takes finesse to use, but can quickly destroy turrets on enemy fortresses. Once it's powered up to level 5, it completely changes into a viciously fast narrow laser that pierces enemies and only gets longer and stronger with each level of power, all the way up to level 10. And it still neutralizes enemy bullets!
 Zanac (Video Game) / int_3f0310d6
featureApplicability
1.0
 Zanac (Video Game) / int_3f0310d6
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_3f0310d6
 Zanac (Video Game) / int_40e2ac3f
type
Flunky Boss
 Zanac (Video Game) / int_40e2ac3f
comment
Flunky Boss: Most bosses have normal enemies fighting alongside it.
 Zanac (Video Game) / int_40e2ac3f
featureApplicability
1.0
 Zanac (Video Game) / int_40e2ac3f
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_40e2ac3f
 Zanac (Video Game) / int_420ab7c6
type
Smart Bomb
 Zanac (Video Game) / int_420ab7c6
comment
Smart Bomb: Enemy Erasers and weapon 6 in the original clear all the non-boss air targets. Fairies are even stronger since after they're used as such, they blow up the fortress as soon as you reach one.
 Zanac (Video Game) / int_420ab7c6
featureApplicability
1.0
 Zanac (Video Game) / int_420ab7c6
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_420ab7c6
 Zanac (Video Game) / int_420c50b7
type
A.I. Is a Crapshoot
 Zanac (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: The System was designed for killing those who opened the Icon improperly. It was supposed to stop when the Icon was opened properly, but by then, the System had grown beyond control.
 Zanac (Video Game) / int_420c50b7
featureApplicability
1.0
 Zanac (Video Game) / int_420c50b7
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_420c50b7
 Zanac (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 Zanac (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: One of the songs doesn't play in any level. Although it still can be accessed by pressing certain buttons after defeating each fortress in area 10.
 Zanac (Video Game) / int_4cefd8a6
featureApplicability
1.0
 Zanac (Video Game) / int_4cefd8a6
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_4cefd8a6
 Zanac (Video Game) / int_53e1f74c
type
Asteroid Thicket
 Zanac (Video Game) / int_53e1f74c
comment
Asteroid Thicket: "Arer" 5 in the original takes place between tightly packed asteroids.
 Zanac (Video Game) / int_53e1f74c
featureApplicability
1.0
 Zanac (Video Game) / int_53e1f74c
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_53e1f74c
 Zanac (Video Game) / int_55c63e0
type
Saving the World
 Zanac (Video Game) / int_55c63e0
comment
Saving the World: The system is the threat to humanity and it's up to Zanac to stop it.
 Zanac (Video Game) / int_55c63e0
featureApplicability
1.0
 Zanac (Video Game) / int_55c63e0
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_55c63e0
 Zanac (Video Game) / int_5e782d0c
type
Super Prototype
 Zanac (Video Game) / int_5e782d0c
comment
Super Prototype: Your Zanac fighter is prototype, according to manual.
 Zanac (Video Game) / int_5e782d0c
featureApplicability
1.0
 Zanac (Video Game) / int_5e782d0c
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_5e782d0c
 Zanac (Video Game) / int_61ff365d
type
Deflector Shields
 Zanac (Video Game) / int_61ff365d
comment
Deflector Shields: Weapon 2 on the original game.
 Zanac (Video Game) / int_61ff365d
featureApplicability
1.0
 Zanac (Video Game) / int_61ff365d
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_61ff365d
 Zanac (Video Game) / int_62259825
type
Nintendo Hard
 Zanac (Video Game) / int_62259825
comment
Nintendo Hard: Try to play this game as if it's any other shooter—that is, constantly firing away and abusing secondary weapons—and you will be punished severely by the System. As if that isn't enough, many of the game's 12 stages are very long, and dying completely depowers your ship back to basic levels, meaning that even if you have 20 lives in tow, all it takes is a single life loss to quickly lose the rest.
 Zanac (Video Game) / int_62259825
featureApplicability
1.0
 Zanac (Video Game) / int_62259825
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_62259825
 Zanac (Video Game) / int_63c6c615
type
Dynamic Difficulty
 Zanac (Video Game) / int_63c6c615
comment
Another common enemy type is a "recon"-type ship that, when shot, reduces the game's Dynamic Difficulty. If shot with a subweapon, it may drop a 1-Up. Like the item enemies, they fly down onto the screen then back up after a brief period of time, without firing a single shot.
 Zanac (Video Game) / int_63c6c615
featureApplicability
1.0
 Zanac (Video Game) / int_63c6c615
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_63c6c615
 Zanac (Video Game) / int_6838a3ec
type
EliteMook
 Zanac (Video Game) / int_6838a3ec
comment
Elite Mook: Certain enemy types only show up if the System is sufficiently pissed off. One such enemy, a Luster, comes from above and swoops by the bottom of the screen while sniping you. Another fires an endless stream of missiles that's nigh-impossible to overcome if you don't have a piercing weapon.
 Zanac (Video Game) / int_6838a3ec
featureApplicability
1.0
 Zanac (Video Game) / int_6838a3ec
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_6838a3ec
 Zanac (Video Game) / int_690ec658
type
Flash of Pain
 Zanac (Video Game) / int_690ec658
comment
Flash of Pain: Present in Zanac Neo.
 Zanac (Video Game) / int_690ec658
featureApplicability
1.0
 Zanac (Video Game) / int_690ec658
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_690ec658
 Zanac (Video Game) / int_6dc206c9
type
Marathon Level
 Zanac (Video Game) / int_6dc206c9
comment
Marathon Level: Levels are either really short or absurdly long endurance runs with multiple bosses. The final level of Neo is the grand champion of this.
 Zanac (Video Game) / int_6dc206c9
featureApplicability
1.0
 Zanac (Video Game) / int_6dc206c9
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_6dc206c9
 Zanac (Video Game) / int_6f3498bc
type
Collision Damage
 Zanac (Video Game) / int_6f3498bc
comment
Collision Damage: It's a shmup series so it's pretty much given.
 Zanac (Video Game) / int_6f3498bc
featureApplicability
1.0
 Zanac (Video Game) / int_6f3498bc
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_6f3498bc
 Zanac (Video Game) / int_7228d0cb
type
Game Over
 Zanac (Video Game) / int_7228d0cb
comment
Game Over: Game over screen appears after last life is lost.
 Zanac (Video Game) / int_7228d0cb
featureApplicability
1.0
 Zanac (Video Game) / int_7228d0cb
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_7228d0cb
 Zanac (Video Game) / int_7286e96d
type
Idiot Ball
 Zanac (Video Game) / int_7286e96d
comment
Idiot Ball: Someone who opened the "Icon" improperly.
 Zanac (Video Game) / int_7286e96d
featureApplicability
1.0
 Zanac (Video Game) / int_7286e96d
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_7286e96d
 Zanac (Video Game) / int_7315fd38
type
Covers Always Lie
 Zanac (Video Game) / int_7315fd38
comment
Covers Always Lie: Subverted - the default player ship is different from the one in the cover, but holding A and B when starting the game changes the sprite of your ship to one that matches it.
 Zanac (Video Game) / int_7315fd38
featureApplicability
-0.3
 Zanac (Video Game) / int_7315fd38
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_7315fd38
 Zanac (Video Game) / int_825f60fa
type
Mercy Invincibility
 Zanac (Video Game) / int_825f60fa
comment
Mercy Invincibility: Inverted. Collecting power chips and special weapons is the way to grand 1 or 4-second invulnerability time.
 Zanac (Video Game) / int_825f60fa
featureApplicability
1.0
 Zanac (Video Game) / int_825f60fa
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_825f60fa
 Zanac (Video Game) / int_832c45c4
type
Stalked by the Bell
 Zanac (Video Game) / int_832c45c4
comment
Stalked by the Bell: Each boss (save for the Final Boss) is on a timer. Fail to defeat the boss in time, and you continue the stage (or advance to the next in the case of an endboss)...and the Dynamic Difficulty goes up. Only the Final Boss has no time limit, but Zanac X Zanac allows the player to enable one for that boss.
 Zanac (Video Game) / int_832c45c4
featureApplicability
1.0
 Zanac (Video Game) / int_832c45c4
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_832c45c4
 Zanac (Video Game) / int_883f3732
type
WarmUpBoss
 Zanac (Video Game) / int_883f3732
comment
Warm-Up Boss: The first boss in MSX and NES versions of Zanac is a simple ground turret.
 Zanac (Video Game) / int_883f3732
featureApplicability
1.0
 Zanac (Video Game) / int_883f3732
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_883f3732
 Zanac (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Zanac (Video Game) / int_8b93a168
comment
Macross Missile Massacre: The enemies shoot out missiles. There is one enemy that shoots out an endless stream of missiles so tight that they're pretty much head against a tail.
 Zanac (Video Game) / int_8b93a168
featureApplicability
1.0
 Zanac (Video Game) / int_8b93a168
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_8b93a168
 Zanac (Video Game) / int_8c039bf3
type
Skippable Boss
 Zanac (Video Game) / int_8c039bf3
comment
Skippable Boss: Collecting a fairy item will not only clear out all on-screen enemies, but she'll stay with you until you get to the next boss, which she will destroy instantly.
 Zanac (Video Game) / int_8c039bf3
featureApplicability
1.0
 Zanac (Video Game) / int_8c039bf3
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_8c039bf3
 Zanac (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Zanac (Video Game) / int_8e0430ab
comment
Non Standard Game Over: A rather odd example: If, as you lose your last life, you hold down Select, a different game over jingle plays.
 Zanac (Video Game) / int_8e0430ab
featureApplicability
1.0
 Zanac (Video Game) / int_8e0430ab
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_8e0430ab
 Zanac (Video Game) / int_8e9cf84e
type
 Zanac (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: The manual of the original game tells the rather weird story of a system going berserk because "someone opened the icon improperly". Also, areas in the NES port are called "ARER"s and Compile "desinded" the game. Fixed in Zanac X Zanac.
 Zanac (Video Game) / int_8e9cf84e
featureApplicability
1.0
 Zanac (Video Game) / int_8e9cf84e
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_8e9cf84e
 Zanac (Video Game) / int_92286f7f
type
Precursors
 Zanac (Video Game) / int_92286f7f
comment
Precursors: Organic Intelligence Body.
 Zanac (Video Game) / int_92286f7f
featureApplicability
1.0
 Zanac (Video Game) / int_92286f7f
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_92286f7f
 Zanac (Video Game) / int_970c790a
type
Big Bad
 Zanac (Video Game) / int_970c790a
comment
Big Bad: The "System" in the original. The "Original system" in the Zanac Neo.
 Zanac (Video Game) / int_970c790a
featureApplicability
1.0
 Zanac (Video Game) / int_970c790a
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_970c790a
 Zanac (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Zanac (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Whenever you see a group of 3 boxes, you can play "box roulette": Without firing at any of the boxes, ram into one of them. There's a 1/3 chance it's a box with a powerup and you'll get upgraded to level 3 shots, and a 2/3 chance of obviously dying instead. If you succeed at box roulette 3 times without firing any shots at boxes or dying in the meantime, you'll get an upgrade to level 4 shots, with the only other way of getting them being to shoot a certain type of smiley-face statue.
 Zanac (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Zanac (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_98b1dc8f
 Zanac (Video Game) / int_9e943076
type
One-Man Army
 Zanac (Video Game) / int_9e943076
comment
One-Man Army: It's a shmup, so what else do you expect. Handwaved by describing the "System" as being able to cope with large-scale attacks but not small-scale ones.
 Zanac (Video Game) / int_9e943076
featureApplicability
1.0
 Zanac (Video Game) / int_9e943076
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_9e943076
 Zanac (Video Game) / int_a414c3f0
type
One-Hit Kill
 Zanac (Video Game) / int_a414c3f0
comment
One-Hit Kill: If you collect a fairy, she'll instantly destroy the next boss for you.
 Zanac (Video Game) / int_a414c3f0
featureApplicability
1.0
 Zanac (Video Game) / int_a414c3f0
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_a414c3f0
 Zanac (Video Game) / int_a51467fe
type
Chest Monster
 Zanac (Video Game) / int_a51467fe
comment
Chest Monster: The boxes that give you power-ups for your normal shot come in three varieties: the kind that actually give you a power-up, the kind that don't give you anything, and the kind that shoot at you when you break them open. All of them look identical (though at least if you shoot the box a couple of times it'll start flashing and you can see whether it contains a power-up or not.)
 Zanac (Video Game) / int_a51467fe
featureApplicability
1.0
 Zanac (Video Game) / int_a51467fe
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_a51467fe
 Zanac (Video Game) / int_b618409c
type
Sentry Gun
 Zanac (Video Game) / int_b618409c
comment
Sentry Gun: Basically any surface-mounted turret that shoots at the player.
 Zanac (Video Game) / int_b618409c
featureApplicability
1.0
 Zanac (Video Game) / int_b618409c
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_b618409c
 Zanac (Video Game) / int_ba7c20be
type
Call a Hit Point a "Smeerp"
 Zanac (Video Game) / int_ba7c20be
comment
Call a Hit Point a "Smeerp": The "System" refers not only to the Big Bad but also the game's Dynamic Difficulty mechanic.
 Zanac (Video Game) / int_ba7c20be
featureApplicability
1.0
 Zanac (Video Game) / int_ba7c20be
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_ba7c20be
 Zanac (Video Game) / int_bc74ef27
type
Berserk Button
 Zanac (Video Game) / int_bc74ef27
comment
Berserk Button: The System will not take kindly to you picking up Weapon 2 in the original game.
 Zanac (Video Game) / int_bc74ef27
featureApplicability
1.0
 Zanac (Video Game) / int_bc74ef27
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_bc74ef27
 Zanac (Video Game) / int_c03860d2
type
Womb Level
 Zanac (Video Game) / int_c03860d2
comment
Womb Level: Area 8 in the original NES version.
 Zanac (Video Game) / int_c03860d2
featureApplicability
1.0
 Zanac (Video Game) / int_c03860d2
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_c03860d2
 Zanac (Video Game) / int_c3d60914
type
Continuing is Painful
 Zanac (Video Game) / int_c3d60914
comment
Continuing is Painful: Getting killed reverts you back to Weapon 0 and a minimum level main gun. Given that this combination is quite weak and that it takes a lot of items to power your weapons back up to full, getting shot down in later areas nearly guarantees you will lose all of your subsequent lives, even if you had 20 or so in stock.
 Zanac (Video Game) / int_c3d60914
featureApplicability
1.0
 Zanac (Video Game) / int_c3d60914
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_c3d60914
 Zanac (Video Game) / int_c7dcdf6a
type
Last Ditch Move
 Zanac (Video Game) / int_c7dcdf6a
comment
Last Ditch Move: Capital ships in the original which spawn projectiles when destroyed.
 Zanac (Video Game) / int_c7dcdf6a
featureApplicability
1.0
 Zanac (Video Game) / int_c7dcdf6a
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_c7dcdf6a
 Zanac (Video Game) / int_cd2b8aa3
type
Space Is Noisy
 Zanac (Video Game) / int_cd2b8aa3
comment
Space Is Noisy: Everything makes sound even in space levels.
 Zanac (Video Game) / int_cd2b8aa3
featureApplicability
1.0
 Zanac (Video Game) / int_cd2b8aa3
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_cd2b8aa3
 Zanac (Video Game) / int_cfe72499
type
Shoot the Bullet
 Zanac (Video Game) / int_cfe72499
comment
Shoot the Bullet: Pretty much every projectile is destroyable in some way. Certain "indestructible" enemy bullets can only be destroyed by some Subweapons.
 Zanac (Video Game) / int_cfe72499
featureApplicability
1.0
 Zanac (Video Game) / int_cfe72499
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_cfe72499
 Zanac (Video Game) / int_d3c2989f
type
 Zanac (Video Game) / int_d3c2989f
comment
"Will Return" Caption: Japanese version of NES Zanac announces "See you again in Guardic" during credits. In English version, this caption only appears when pressing certain buttons.
 Zanac (Video Game) / int_d3c2989f
featureApplicability
1.0
 Zanac (Video Game) / int_d3c2989f
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_d3c2989f
 Zanac (Video Game) / int_d91700a7
type
Minus World
 Zanac (Video Game) / int_d91700a7
comment
Minus World: Area 0 (Zero)
 Zanac (Video Game) / int_d91700a7
featureApplicability
1.0
 Zanac (Video Game) / int_d91700a7
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_d91700a7
 Zanac (Video Game) / int_dbb414ed
type
Hand Wave
 Zanac (Video Game) / int_dbb414ed
comment
Hand Wave: Of It's Up to You and One-Man Army. The backstory explains that the System is well-equipped to take on entire armies, but cannot cope with a lone enemy fighter.
 Zanac (Video Game) / int_dbb414ed
featureApplicability
1.0
 Zanac (Video Game) / int_dbb414ed
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_dbb414ed
 Zanac (Video Game) / int_e38268b5
type
Helpful Mook
 Zanac (Video Game) / int_e38268b5
comment
Helpful Mook: Very frequently, you'll encounter "enemies" that drop down onto the screen carrying a subweapon item. It hovers in place relative to the screen for a few seconds, doing nothing before flying back up if not shot in time. Another common enemy type is a "recon"-type ship that, when shot, reduces the game's Dynamic Difficulty. If shot with a subweapon, it may drop a 1-Up. Like the item enemies, they fly down onto the screen then back up after a brief period of time, without firing a single shot.
 Zanac (Video Game) / int_e38268b5
featureApplicability
1.0
 Zanac (Video Game) / int_e38268b5
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_e38268b5
 Zanac (Video Game) / int_e5421161
type
Expy
 Zanac (Video Game) / int_e5421161
comment
Expy: Some enemies from Zanac actually originate from E.I. Exa Innnova.
 Zanac (Video Game) / int_e5421161
featureApplicability
1.0
 Zanac (Video Game) / int_e5421161
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_e5421161
 Zanac (Video Game) / int_e69173b6
type
Time-Limit Boss
 Zanac (Video Game) / int_e69173b6
comment
Time-Limit Boss: Bosses are on time limits plainly shown on the screen; fail to defeat the boss in time and you continue on, but the game becomes more aggressive. The only exception is the Final Boss, although a toggle in the Zanac x Zanac version allows you to enable one for it.
 Zanac (Video Game) / int_e69173b6
featureApplicability
1.0
 Zanac (Video Game) / int_e69173b6
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_e69173b6
 Zanac (Video Game) / int_e90e91de
type
Every 10,000 Points
 Zanac (Video Game) / int_e90e91de
comment
Every 10,000 Points: Extra lives are awarded after reaching certain scores.
 Zanac (Video Game) / int_e90e91de
featureApplicability
1.0
 Zanac (Video Game) / int_e90e91de
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_e90e91de
 Zanac (Video Game) / int_f95027af
type
Spy Satellites
 Zanac (Video Game) / int_f95027af
comment
Spy Satellites: Sarts in the original which fly around and increase aggression when not destroyed.
 Zanac (Video Game) / int_f95027af
featureApplicability
1.0
 Zanac (Video Game) / int_f95027af
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_f95027af
 Zanac (Video Game) / int_f963c339
type
Warp Zone
 Zanac (Video Game) / int_f963c339
comment
Warp Zone: Smiling Icons in the original game spawn Enemy Erasers which then turn into portals that send you to different areas. A few of them take you backwards though.
 Zanac (Video Game) / int_f963c339
featureApplicability
1.0
 Zanac (Video Game) / int_f963c339
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_f963c339
 Zanac (Video Game) / int_fd206d08
type
Cores-and-Turrets Boss
 Zanac (Video Game) / int_fd206d08
comment
Cores-and-Turrets Boss: Every boss in the original except a few capital ships.
 Zanac (Video Game) / int_fd206d08
featureApplicability
1.0
 Zanac (Video Game) / int_fd206d08
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_fd206d08
 Zanac (Video Game) / int_name
type
ItemName
 Zanac (Video Game) / int_name
comment
 Zanac (Video Game) / int_name
featureApplicability
1.0
 Zanac (Video Game) / int_name
featureConfidence
1.0
 Zanac (Video Game)
hasFeature
Zanac (Video Game) / int_name
 Zanac (Video Game) / int_name
itemName
Zanac (Video Game)

The following is a list of statements referring to the current page from other pages.

 Zanac (Video Game)
hasFeature
A Winner Is You / int_d6141856
 Zanac (Video Game)
hasFeature
Asteroid Thicket / int_d6141856
 Zanac (Video Game)
hasFeature
Asteroids Monster / int_d6141856
 Zanac (Video Game)
hasFeature
Chain Reaction Destruction / int_d6141856
 Zanac (Video Game)
hasFeature
Cores-and-Turrets Boss / int_d6141856
 Zanac (Video Game)
hasFeature
Flash of Pain / int_d6141856
 Zanac (Video Game)
hasFeature
Hidden Track / int_d6141856
 Zanac (Video Game)
hasFeature
Minus World / int_d6141856
 Zanac (Video Game)
hasFeature
Orbiting Particle Shield / int_d6141856
 Zanac (Video Game)
hasFeature
Recursive Adaptation / int_d6141856
 Zanac (Video Game)
hasFeature
Reformulated Game / int_d6141856
 Zanac (Video Game)
hasFeature
Scrappy Weapon / int_d6141856
 Zanac (Video Game)
hasFeature
Sequel First / int_d6141856
 Zanac (Video Game)
hasFeature
Shoot the Bullet / int_d6141856
 Zanac (Video Game)
hasFeature
Shows Damage / int_d6141856
 Zanac (Video Game)
hasFeature
Sound Test / int_d6141856
 Zanac (Video Game)
hasFeature
Stalked by the Bell / int_d6141856
 Zanac (Video Game)
hasFeature
Time-Limit Boss / int_d6141856
 Zanac (Video Game)
hasFeature
Title Confusion / int_d6141856
 Zanac (Video Game)
hasFeature
Turns Red / int_d6141856
 Zanac (Video Game)
hasFeature
Tyop on the Cover / int_d6141856
 Zanac (Video Game)
hasFeature
Vertical Scrolling Shooter / int_d6141856
 Zanac (Video Game)
hasFeature
Womb Level / int_d6141856