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Gunman Chronicles (Video Game)

 Gunman Chronicles (Video Game)
type
TVTItem
 Gunman Chronicles (Video Game)
label
Gunman Chronicles (Video Game)
 Gunman Chronicles (Video Game)
page
GunmanChronicles
 Gunman Chronicles (Video Game)
comment
Gunman Chronicles is a first person shooter developed by Rewolf Software and published by Sierra. It is based off the same engine as used in Half-Life. Originally starting development as a mod, it grew to the point that Sierra hired the developers for an official release.Its standout feature was the enormous amount of Secondary Fire options: rather than simply giving each weapon a specialized alt-fire, each weapon had anywhere from three or four to dozens or hundreds of configurations for fire modes. For a good starting impression, the standard pistol you began the game with had enough modes to essentially double as a normal rapid-fire pistol, shotgun, SMG, or even a sniper rifle. Most other weapons were considerably more complicated.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })In the main portion of the game, a set of space rangers - known as the Gunmen - are a military-type group consisting of a uniform similar to Space Cowboys. Five years ago prior to the game's events, several platoons of Gunmen were sent out on a mission to a planet known as Banzure Prime by their general to investigate the sudden loss of contact with the science team stationed there for unknown reasons. After some time has passed, they are suddenly attacked by alien creatures dubbed as Xenomes - in this case the apex species, the Alpha Xenomes, which are towering worm-like creatures. As the ensuing battle between the aliens and Gunmen persist, the general and his ship is captured in the jaws of an Alpha Xenome, presumably consumed afterwards. The player character, Major Archer, then decides to order the remaining Gunmen to retreat off planet, unknowingly leaving the general to die, and is commended for his efforts afterwards.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); })Five years later, Archer and his platoon are sent out on a similar mission to investigate a Gunman distress signal on a jungle planet inhabited with dinosaurs. The distress signal turns out to be a trap, and its revealed that the general survived his unfortunate experience, has gone rogue, and decides to take out his anger on Archer and the Gunmen faction overall for leaving him for dead, with the help of other rogue Gunmen. Archer now must survive whatever is thrown at him, whether it be hostile lifeforms or an outdated AI mainframe that's also gone rogue, no matter the cost.
 Gunman Chronicles (Video Game)
fetched
2019-08-26T08:53:53Z
 Gunman Chronicles (Video Game)
parsed
2020-06-25T13:33:10Z
 Gunman Chronicles (Video Game)
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DBTropes
 Gunman Chronicles (Video Game) / int_1c2be3d1
type
Everything's Better with Dinosaurs
 Gunman Chronicles (Video Game) / int_1c2be3d1
comment
Everything's Better with Dinosaurs: The first planet is primarily a dinosaur world, including large triceratopsi, small compsognati and raptors, and a gigantic sauropod which turns out to be carnivorous.
 Gunman Chronicles (Video Game) / int_1c2be3d1
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Gunman Chronicles (Video Game) / int_1c2be3d1
 Gunman Chronicles (Video Game) / int_1f7c89f6
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Nigh-Invulnerability
 Gunman Chronicles (Video Game) / int_1f7c89f6
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Nigh-Invulnerability: The Final Boss. You need to protect the Mainframe as she attacks the General in his Kata-Drone in order to defeat him - but she can sometimes hide behind a wall or a crate, resulting in a stalemate.
 Gunman Chronicles (Video Game) / int_1f7c89f6
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Starfish Aliens
 Gunman Chronicles (Video Game) / int_31c5e7fb
comment
Starfish Aliens: The Xenomes. Subverted as they aren't a native born alien species but rather, genetically engineered bioweapons.
 Gunman Chronicles (Video Game) / int_31c5e7fb
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A.I. Is a Crapshoot
 Gunman Chronicles (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: Played straight with the Mainframe. That is until she eventually allies with the player to eliminate the greater threats at hand.
 Gunman Chronicles (Video Game) / int_420c50b7
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 Gunman Chronicles (Video Game) / int_51bf02f4
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Scenic Tour Level
 Gunman Chronicles (Video Game) / int_51bf02f4
comment
Scenic Tour Level: As per Half-Life, you are in a tram ride. In this case, you only have one viewpoint compared to a 360-degree view. Additionally, moving from your position means you aren't on the lowering lift when the tram reaches the end of the track, potentially causing some fall damage as you drop down.
 Gunman Chronicles (Video Game) / int_51bf02f4
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Silicon-Based Life
 Gunman Chronicles (Video Game) / int_539a77a5
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Silicon-Based Life: Xenomes turn out to be this and it's also revealed they can't digest carbon based life forms, though that doesn't stop them from trying to eat them.
 Gunman Chronicles (Video Game) / int_539a77a5
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Enemy Mine
 Gunman Chronicles (Video Game) / int_5989e3b6
comment
Enemy Mine: The Mainframe eventually joins up with you first to escape the planet alive and then to stop the greater threat of the General and his Xenomes. Interesting because it was you who doomed the moon to destruction in the first place, even intentionally so.
 Gunman Chronicles (Video Game) / int_5989e3b6
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 Gunman Chronicles (Video Game) / int_617f0563
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Heel–Face Turn
 Gunman Chronicles (Video Game) / int_617f0563
comment
Heel–Face Turn: The Mainframe AI starts out as an antagonist trying to kill you with her drones. However she later joins your side and becomes your ally.
 Gunman Chronicles (Video Game) / int_617f0563
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 Gunman Chronicles (Video Game) / int_7315fd38
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Covers Always Lie
 Gunman Chronicles (Video Game) / int_7315fd38
comment
Covers Always Lie: The character seen on this boxart◊ is not the main playable protagonist. That's actually one of the enemy mooks in the game.
 Gunman Chronicles (Video Game) / int_7315fd38
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1.0
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 Gunman Chronicles (Video Game) / int_7ccd3698
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Attack of the 50-Foot Whatever
 Gunman Chronicles (Video Game) / int_7ccd3698
comment
Attack of the 50-Foot Whatever: The Alpha species Xenome, also known as the Worm Xenome. During the later part of Icnus, one is released by Archer to bring havoc to the Xenome facility where the General is currently stationed. Not only that but also on the first planet, the sauropod-like dinosaur that the General sics on Archer, which happens to be a carnivore.
 Gunman Chronicles (Video Game) / int_7ccd3698
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 Gunman Chronicles (Video Game) / int_9bea8bd1
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Space Western
 Gunman Chronicles (Video Game) / int_9bea8bd1
comment
Space Western: If it wasn't obvious enough, see the game's tagline:
 Gunman Chronicles (Video Game) / int_9bea8bd1
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Interface Spoiler
 Gunman Chronicles (Video Game) / int_9cb3e22e
comment
Interface Spoiler: The keyboard controls section of the game's settings somewhat gives away that the Mainframe's core can be taken with you, and the Enemy Mine subplot.
 Gunman Chronicles (Video Game) / int_9cb3e22e
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 Gunman Chronicles (Video Game) / int_bcf69f60
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Short-Range Shotgun
 Gunman Chronicles (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: Played straight and subverted at the same time with the Shotgun: the maximum spread (Riotgun) will make it short range, while the minimum spread (Rifle) will make it efficient and precise even at longer distances.
 Gunman Chronicles (Video Game) / int_bcf69f60
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Swiss-Army Gun
 Gunman Chronicles (Video Game) / int_cd218d63
comment
Swiss Army Gun: The very premise of the game. It has relatively few weapons, but more weapons than most games if you count all possible modifications. Each weapon could fill the niche of various others with the correct modifications - especially the M.U.L.E, that could be set from a standard BFG RPG, to a homing RPG, or a minelayer, with a payload of either normal rockets / mines or cluster bombs.
 Gunman Chronicles (Video Game) / int_cd218d63
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 Gunman Chronicles (Video Game) / int_d1c12c05
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Secondary Fire
 Gunman Chronicles (Video Game) / int_d1c12c05
comment
Secondary Fire: Taken to insane levels: rather than just Secondary Fire, weapons have anywhere between a handful of firing modes and in some cases dozens or even hundreds of possible combinations. At the bottom end, you have the Laser Pistol with four modes and the Mechagun with two modes, one upgrade and accidental overheat mode. At the top end, the Chemical Gun has 625 possible settings by combining different amounts of acid, base and water at different pressure (trajectory). The remaining weapons are somewhere in between.
 Gunman Chronicles (Video Game) / int_d1c12c05
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 Gunman Chronicles (Video Game) / int_d9234dbf
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Hyperspace
 Gunman Chronicles (Video Game) / int_d9234dbf
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Hyperspace: Known as Kata-Space here.
 Gunman Chronicles (Video Game) / int_d9234dbf
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Gunman Chronicles (Video Game)

The following is a list of statements referring to the current page from other pages.

 Gunman Chronicles (Video Game)
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A Space Marine Is You / int_11bbd8c1
 Gunman Chronicles (Video Game)
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Getting Eaten Is Harmless / int_11bbd8c1
 Gunman Chronicles (Video Game)
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Recursive Ammo / int_11bbd8c1
 Gunman Chronicles (Video Game)
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Right-Hand Cat / int_11bbd8c1
 Gunman Chronicles (Video Game)
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Secondary Fire / int_11bbd8c1
 Gunman Chronicles (Video Game)
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Silicon-Based Life / int_11bbd8c1
 Gunman Chronicles (Video Game)
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Space Western / int_11bbd8c1
 Gunman Chronicles (Video Game)
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Swiss-Army Gun / int_a4da88e1
 GunmanChronicles
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Gunman Chronicles (Video Game)