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Salt and Sanctuary / Videogame
- 23 statements
- 3 feature instances
- 52 referencing feature instances
Salt and Sanctuary / Videogame | type |
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Salt and Sanctuary / Videogame | |
Salt and Sanctuary / Videogame | page |
SaltAndSanctuary | |
Salt and Sanctuary / Videogame | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Salt and Sanctuary is an Action RPG made by Ska Studios, the creators of The Dishwasher series and Charlie Murder. The game takes cues from FromSoftware's Dark Souls trilogy, Demon's Souls, and Bloodborne; you have a stamina bar, which depletes as you perform attacks, sanctuaries act as your bonfires, dying has you drop your salt which enemies can pick up to become stronger. It also takes a lot of cues from the Castlevania series — not only is there a lot of platforming involved — you get mobility upgrades that allow you to reach new areas and go through previously unavailable paths in revisited ones.The world has been at war for centuries. But at last, a tentative means of peace: a political marriage. You are the crew member of a ship, charged with transporting your princess to her suitor. Unfortunately, it all falls to shambles as a freak storm rises and assassins strike down the crew. Death is not the end, however, as you awaken shipwrecked on an uncharted island. In fog-shrouded valleys, where grinning, mossy corpses cling to rusted arms, shambling figures begin to stir. Beneath crumbling, salt-worn structures, labyrinthine passageways lead to unspeakable evil, long forgotten by man. You only have two objectives: find the princess and escape.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })It was initially released for the PS4 on March 15, 2016. The Steam version was released on May 18, 2016 and the PS Vita port on March 28, 2017. The game was later ported to the Nintendo Switch on August 2, 2018.The game was released to critical praise, earning an 84 Metacritic score, and was Zero Punctuation's fifth best game of the year. | |
Salt and Sanctuary / Videogame | fetched |
2021-02-14T20:04:39Z | |
Salt and Sanctuary / Videogame | parsed |
2021-02-14T20:04:39Z | |
Salt and Sanctuary / Videogame | isPartOf |
DBTropes | |
Salt and Sanctuary / Videogame / int_3f2503af | type |
Ability Required to Proceed | |
Salt and Sanctuary / Videogame / int_3f2503af | comment |
Ability Required to Proceed: You gain several "brands" that open up new paths ranging from wall-jumping to reversing gravity. | |
Salt and Sanctuary / Videogame / int_3f2503af | featureApplicability |
1.0 | |
Salt and Sanctuary / Videogame / int_3f2503af | featureConfidence |
1.0 | |
Salt and Sanctuary / Videogame | hasFeature |
Salt and Sanctuary / Videogame / int_3f2503af | |
Salt and Sanctuary / Videogame / int_91526ff7 | type |
Absurdly High Level Cap | |
Salt and Sanctuary / Videogame / int_91526ff7 | comment |
Absurdly High Level Cap: The level cap is currently believed to be around 500, but may potentially be higher than that, given that certain nodes on the skill tree can be upgraded more than the indicated three times. But in your first playthrough, a Level 80 character with the right stats and equipment can sufficiently clear the game. | |
Salt and Sanctuary / Videogame / int_91526ff7 | featureApplicability |
1.0 | |
Salt and Sanctuary / Videogame / int_91526ff7 | featureConfidence |
1.0 | |
Salt and Sanctuary / Videogame | hasFeature |
Salt and Sanctuary / Videogame / int_91526ff7 | |
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Salt and Sanctuary / Videogame / int_name | featureApplicability |
1.0 | |
Salt and Sanctuary / Videogame / int_name | featureConfidence |
1.0 | |
Salt and Sanctuary / Videogame | hasFeature |
Salt and Sanctuary / Videogame / int_name | |
Salt and Sanctuary / Videogame / int_name | itemName |
Salt and Sanctuary / Videogame |
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