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Syndicate / Videogame

 Syndicate / Videogame
type
TVTItem
 Syndicate / Videogame
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Syndicate / Videogame
 Syndicate / Videogame
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Syndicate
 Syndicate / Videogame
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Syndicate is an Action / Strategy hybrid developed by Bullfrog Productions and released in 1993 for the Amiga and IBM Personal Computer. An FPS reboot was made in 2012 by Starbreeze Studios and Electronic Arts.A short description for this game could be: World domination simulation.For its time, Syndicate had impressive graphics, environments, AI, and gameplay freedom. It is notable as an early example of a video game Villain Protagonist, and its portrayal of evil acts while totally lacking karmic or moral punishments. It is now available at GOG.com if you still have yet to pick it up.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Setting:In a Cyber Punk dystopian future, the world is controlled by powerful syndicates ruling it through the police and military. The vast majority of the population just takes it because they spend much of their time on the cybernetic equivalent of happy pills. You take the role of the evil overlord of one of these syndicates and control a team of cyborg killing machines, or, as you call them, agents, that follow your every command in a quest to achieve complete world dominance.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })Gameplay:This can be separated into two parts. The first is the world view where you plan out your nefarious schemes. Here you outfit your team, allocate resources to research to get better equipment, acquire intelligence, and choose the next territory to take over. Taking over a territory means performing a mission.The second part is the tactical view where you actually do the mission by controlling your team of up to 4 agents. The tactical view sports an isometric view and some pretty impressive (for the time) environments: Cities, army bases, secret research facilities etc. that are convincingly "alive," busy streets have people and cars going about their business, trains that can be ridden, cars that can be driven, army bases have drilling soldiers and so on. These environments also react convincingly to your actions, with civilians running away from your agents when they draw their weapons, police trying to stop them, and Stuff Blowing Up when they shoot it.Your agents can carry quite a lot of equipment like miniguns, uzis, med-kits, rocket launchers, but the most exotic piece of equipment is the Persuadertron. This device allows you to brainwash civilians and enemies into helping you, if they have (or get) a gun they'll even shoot at your enemies.But if you think you can go around just persuading people, you are wrong. This! Is! Syndicate! And it is impossible to finish the game without killing, mayhem, and ruthless disregard for property!Still, the game lets you have quite a lot of freedom in how you actually accomplish your missions, for example, if your mission is to assassinate someone, you can:
 Syndicate / Videogame
fetched
2020-04-16T08:44:22Z
 Syndicate / Videogame
parsed
2020-06-25T13:36:04Z
 Syndicate / Videogame
processingComment
Dropped link to CallBack: Not a Feature - ITEM
 Syndicate / Videogame
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Dropped link to EscapeFromLA: Not a Feature - ITEM
 Syndicate / Videogame
processingComment
Dropped link to HonourBeforeReason: Not a Feature - UNKNOWN
 Syndicate / Videogame
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Dropped link to Terminator: Not a Feature - ITEM
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Dropped link to TheHurtLocker: Not a Feature - ITEM
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Dropped link to TheyLive: Not a Feature - ITEM
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Dropped link to TotalRecall1990: Not a Feature - ITEM
 Syndicate / Videogame
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HonourBeforeReason
 Syndicate / Videogame
isPartOf
DBTropes
 Syndicate / Videogame / int_10c393f5
type
Video-Game Flamethrowers Suck
 Syndicate / Videogame / int_10c393f5
comment
Video-Game Flamethrowers Suck: Nicely averted with the Thermite Gun. It doesn't have the range or unlimited ammo of the minigun, but kills enemies quickly and is great at wiping out large groups of foes in a short amount of time.
 Syndicate / Videogame / int_10c393f5
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-1.0
 Syndicate / Videogame / int_10c393f5
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 Syndicate / Videogame
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Syndicate / Videogame / int_10c393f5
 Syndicate / Videogame / int_112daba0
type
Retired Badass
 Syndicate / Videogame / int_112daba0
comment
Retired Badass: Agent Wu appears in Syndicate Wars, having apparently served long and well enough as an Agent to be allowed to retire once his cybernetics became obsolete. He's brought back for One Last Job because his antiquated cybernetics were unaffected by the UTOPIA network crash.
 Syndicate / Videogame / int_112daba0
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1.0
 Syndicate / Videogame / int_112daba0
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 Syndicate / Videogame
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Syndicate / Videogame / int_112daba0
 Syndicate / Videogame / int_128e4ba8
type
Gatling Good
 Syndicate / Videogame / int_128e4ba8
comment
Gatling Good: The few times you get to use the Minigun, you become a walking engine of death.
 Syndicate / Videogame / int_128e4ba8
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1.0
 Syndicate / Videogame / int_128e4ba8
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Syndicate / Videogame / int_128e4ba8
 Syndicate / Videogame / int_1373df15
type
City on the Water
 Syndicate / Videogame / int_1373df15
comment
City on the Water: The Caymen Global syndicate have La Ballena, a large city floating out in the Atlantic ocean. When one of their agents kidnaps Lily Drawl agent Kilo follows them back to it to retrieve her.
 Syndicate / Videogame / int_1373df15
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 Syndicate / Videogame / int_1373df15
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 Syndicate / Videogame
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Syndicate / Videogame / int_1373df15
 Syndicate / Videogame / int_13992073
type
Rasputinian Death
 Syndicate / Videogame / int_13992073
comment
Rasputinian Death: It's possible to shoot people and have the impact push them into the path of oncoming traffic, or a train. This is really annoying if it happens to one of your agents.
 Syndicate / Videogame / int_13992073
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1.0
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 Syndicate / Videogame
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Syndicate / Videogame / int_13992073
 Syndicate / Videogame / int_13a6b7ef
type
Gaia's Lament
 Syndicate / Videogame / int_13a6b7ef
comment
Gaia's Lament: The syndicates cause such an extreme level of environmental damage that ocean water is now pitch black. This is such a problem that even the syndicates have no choice but to recognize it, and so they build the Atlantic Accelerator in an attempt to reverse at least some of the damage. In Wars there is a brief mention of the radioactive wastes outside city boundaries.
 Syndicate / Videogame / int_13a6b7ef
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1.0
 Syndicate / Videogame / int_13a6b7ef
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 Syndicate / Videogame
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Syndicate / Videogame / int_13a6b7ef
 Syndicate / Videogame / int_1439161f
type
Heroic BSoD
 Syndicate / Videogame / int_1439161f
comment
Heroic BSoD: Miles Kilo has one just after the final boss fight, immediately after beating Merit to death with his bare fists. It's noticeable because Miles is otherwise an ice-cold S.O.B., as revealed by his thought comments on the level select screen.
 Syndicate / Videogame / int_1439161f
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 Syndicate / Videogame / int_1439161f
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 Syndicate / Videogame
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Syndicate / Videogame / int_1439161f
 Syndicate / Videogame / int_143e6c8d
type
Heroic Mime
 Syndicate / Videogame / int_143e6c8d
comment
Heroic Mime: Miles Kilo, to underline his lack of agency. The co-op characters, by contrast, are very chatty, and will even celebrate their kills.
 Syndicate / Videogame / int_143e6c8d
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1.0
 Syndicate / Videogame / int_143e6c8d
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 Syndicate / Videogame
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Syndicate / Videogame / int_143e6c8d
 Syndicate / Videogame / int_1527d90d
type
Early Game Hell
 Syndicate / Videogame / int_1527d90d
comment
Early Game Hell: In the co-op mode, at level 1 you're incredibly weak and can be mowed down startlingly quickly. It's only after leveling up your damage resistance (having a few friends to carry you through your first few games is almost mandatory) that combat becomes genuinely manageable. Once you manage to max out your damage resistance and level up a few weapons, you can actually (with some effort) solo many of the co-op levels, at least on Normal difficulty.
 Syndicate / Videogame / int_1527d90d
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 Syndicate / Videogame / int_1527d90d
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 Syndicate / Videogame
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Syndicate / Videogame / int_1527d90d
 Syndicate / Videogame / int_15b50358
type
The Wiki Rule
 Syndicate / Videogame / int_15b50358
comment
The Wiki Rule: Here ya go.
 Syndicate / Videogame / int_15b50358
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1.0
 Syndicate / Videogame / int_15b50358
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 Syndicate / Videogame
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Syndicate / Videogame / int_15b50358
 Syndicate / Videogame / int_16178c64
type
Gratuitous Spanish
 Syndicate / Videogame / int_16178c64
comment
Gratuitous Spanish: Cayman Global dropships are called "Rapiñas", as in Rape, Pillage, and Burnnote Lit. Spanish for rapine.. Considering Cayman's idea of "covert extraction" involves sending an Agent and a small army of troops to shoot up a skyscraper in the middle of Manhattan, all to kidnap one EuroCorp "soft asset", it's an appropriate name.
 Syndicate / Videogame / int_16178c64
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1.0
 Syndicate / Videogame / int_16178c64
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 Syndicate / Videogame
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Syndicate / Videogame / int_16178c64
 Syndicate / Videogame / int_1645005b
type
Evil Versus Evil
 Syndicate / Videogame / int_1645005b
comment
Evil vs. Evil: EuroCorp vs. Aspari and Cayman Global. They fight against one another, but all of them show callous disregard for the lives of their customers and personnel. This is also implied to be the case with the other corporations. The Downzone Subverters are Bomb-Throwing Anarchists and little better than the corps. One conversation you can listen in on has someone say that the Subverters haven't done anything to improve the lives of the average Downzoner, while the syndicates at least kept things clean.
 Syndicate / Videogame / int_1645005b
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 Syndicate / Videogame / int_1645005b
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Syndicate / Videogame / int_1645005b
 Syndicate / Videogame / int_1653843c
type
Dummied Out
 Syndicate / Videogame / int_1653843c
comment
Dummied Out: Syndicate Wars contained ten levels for the Unguided, but their campaign was not implemented due to time constraints. The missions included with the game can still be accessed via command line parameters.
 Syndicate / Videogame / int_1653843c
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 Syndicate / Videogame / int_1653843c
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Syndicate / Videogame / int_1653843c
 Syndicate / Videogame / int_17ce80aa
type
All There in the Manual
 Syndicate / Videogame / int_17ce80aa
comment
All There in the Manual: There are a lot of background conversations and collectibles that help with worldbuilding.
 Syndicate / Videogame / int_17ce80aa
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1.0
 Syndicate / Videogame / int_17ce80aa
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 Syndicate / Videogame
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Syndicate / Videogame / int_17ce80aa
 Syndicate / Videogame / int_19851b86
type
The Sociopath
 Syndicate / Videogame / int_19851b86
comment
The Sociopath: Agent Merit's dossier remarks that all Agents are expected to be psychopaths, but Merit is psychopathic even by Agent standards. Also, the corporate, ethically bankrupt Syndicate society effectively fosters a general attitude that the lives of others are meaningless except to the extent they can be used to benefit yourself.
 Syndicate / Videogame / int_19851b86
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Syndicate / Videogame / int_19851b86
 Syndicate / Videogame / int_19d1c1ae
type
Always Someone Better
 Syndicate / Videogame / int_19d1c1ae
comment
Always Someone Better: EuroCorp is this to Wulf Western. Many of the Wulf Western equipment tooltips describe them as imperfect replications of EuroCorp stuff.
 Syndicate / Videogame / int_19d1c1ae
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1.0
 Syndicate / Videogame / int_19d1c1ae
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Syndicate / Videogame / int_19d1c1ae
 Syndicate / Videogame / int_19fc58a2
type
A Lighter Shade of Black
 Syndicate / Videogame / int_19fc58a2
comment
The anarchistic Unguided could qualify as A Lighter Shade of Black - and they're unplayable!
 Syndicate / Videogame / int_19fc58a2
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1.0
 Syndicate / Videogame / int_19fc58a2
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Syndicate / Videogame / int_19fc58a2
 Syndicate / Videogame / int_1a417805
type
Three-Quarters View
 Syndicate / Videogame / int_1a417805
comment
3/4 View: Justified in that the viewpoint of the game is literally meant to be what you're seeing from the vantage point of your airship.
 Syndicate / Videogame / int_1a417805
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1.0
 Syndicate / Videogame / int_1a417805
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Syndicate / Videogame / int_1a417805
 Syndicate / Videogame / int_1ba09c9d
type
Human Resources
 Syndicate / Videogame / int_1ba09c9d
comment
Human Resources: You're paid a bonus for civilians, police, and other non-Agents who remain Persuaded after the end of the mission, implying that your Syndicate has some sort of use for them. Perhaps it's for the better that you're never let in on what happens to them afterward.
 Syndicate / Videogame / int_1ba09c9d
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Syndicate / Videogame / int_1ba09c9d
 Syndicate / Videogame / int_1dad7003
type
In the Hood
 Syndicate / Videogame / int_1dad7003
comment
In the Hood: Kris Delaney and the Subverter Specters wear a hood and cloak as part of their Camo suits. Several Subverter grunts also wear hoodies.
 Syndicate / Videogame / int_1dad7003
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1.0
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Syndicate / Videogame / int_1dad7003
 Syndicate / Videogame / int_1f137e42
type
Artificial Limbs
 Syndicate / Videogame / int_1f137e42
comment
Artificial Limbs: Legs and arms made from metal, plastisteel, or cybermesh. Unlike a lot of examples, these require an artificial torso in order to install.
 Syndicate / Videogame / int_1f137e42
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1.0
 Syndicate / Videogame / int_1f137e42
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 Syndicate / Videogame
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Syndicate / Videogame / int_1f137e42
 Syndicate / Videogame / int_1f92e4c6
type
Regenerating Health
 Syndicate / Videogame / int_1f92e4c6
comment
Enemy Agents in the co-op mode generally have Regenerating Health as a default ability, along with either enhanced jumping or cloaking. Unlike Agent Crane, their version is infinite, generally requiring sustained concentrated fire from two or more player Agents to bring one down.
 Syndicate / Videogame / int_1f92e4c6
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 Syndicate / Videogame / int_1f92e4c6
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Syndicate / Videogame / int_1f92e4c6
 Syndicate / Videogame / int_1fba5f9e
type
Enemy Exchange Program
 Syndicate / Videogame / int_1fba5f9e
comment
Enemy Exchange Program: The best (read: only) way to replace lost agents is to Persuade enemy ones.
 Syndicate / Videogame / int_1fba5f9e
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1.0
 Syndicate / Videogame / int_1fba5f9e
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 Syndicate / Videogame
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Syndicate / Videogame / int_1fba5f9e
 Syndicate / Videogame / int_2139c878
type
Church Militant
 Syndicate / Videogame / int_2139c878
comment
Church Militant: The Church of The New Epoch in Wars. They call their agents "acolytes" and you "disciple."
 Syndicate / Videogame / int_2139c878
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1.0
 Syndicate / Videogame / int_2139c878
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 Syndicate / Videogame
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Syndicate / Videogame / int_2139c878
 Syndicate / Videogame / int_21d70919
type
Crapsack World
 Syndicate / Videogame / int_21d70919
comment
Crapsack World: Just like the original. If you're working for a Syndicate, your life is good, but you have a chip that allows the Syndicate to keep track of you at all times. If you're not part of the Syndicate, your life sucks, as you live in squalor, don't have access to sufficient food, and your only potential saviors are terrorists that consider you expendable at best. And even if you work for a Syndicate, you're eminently replaceable unless you offer something unique, in which case, you're considered an asset and treated as property.
 Syndicate / Videogame / int_21d70919
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Syndicate / Videogame / int_21d70919
 Syndicate / Videogame / int_222dc873
type
Black Comedy
 Syndicate / Videogame / int_222dc873
comment
Black Comedy: The manual is full of it, especially in the Shout-Out-laden "Rival Syndicates" chapter. Loads of things within the missions themselves can come off as Bloody Hilarious.
 Syndicate / Videogame / int_222dc873
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 Syndicate / Videogame
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Syndicate / Videogame / int_222dc873
 Syndicate / Videogame / int_225b682
type
Throw-Away Guns
 Syndicate / Videogame / int_225b682
comment
Throw-Away Guns: In the original game, you can't reload weapons in-mission. If you run out of ammo, you'll switch to a different weapon. Averted in Wars, where all weapons are powered by your agents' energy packs, and you can only carry one weapon of each type.
 Syndicate / Videogame / int_225b682
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Syndicate / Videogame / int_225b682
 Syndicate / Videogame / int_233c183f
type
 Syndicate / Videogame / int_233c183f
comment
"Risk"-Style Map: The world is divided up into somewhat arbitrary regions, gobbled up by the major players as you progress.
 Syndicate / Videogame / int_233c183f
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 Syndicate / Videogame / int_233c183f
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Syndicate / Videogame / int_233c183f
 Syndicate / Videogame / int_237404cc
type
Ironic Echo
 Syndicate / Videogame / int_237404cc
comment
Ironic Echo: Jack Denham remarks that it's "such a shame" when telling Miles that Lily may have to be liquidated. At the end of the game, he says the exact same thing just before killing himself to avoid being killed by Miles.
 Syndicate / Videogame / int_237404cc
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Syndicate / Videogame / int_237404cc
 Syndicate / Videogame / int_24d94c
type
Dread Zeppelin
 Syndicate / Videogame / int_24d94c
comment
Dread Zeppelin: Your character controls their agents from an airship flying over the mission area.
 Syndicate / Videogame / int_24d94c
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Syndicate / Videogame / int_24d94c
 Syndicate / Videogame / int_25524784
type
No-Holds-Barred Beatdown
 Syndicate / Videogame / int_25524784
comment
No-Holds-Barred Beatdown: The player uses this to kill Merit, after being thrown into a sort of air duct. The fact that that Kilo, after the beating, stops and looks at his now bloodied hands suggests this was also a My God, What Have I Done? moment for him.
 Syndicate / Videogame / int_25524784
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Syndicate / Videogame / int_25524784
 Syndicate / Videogame / int_26ac510e
type
Mythology Gag
 Syndicate / Videogame / int_26ac510e
comment
Mythology Gag: In the opening sequence of the reboot there is a part where the years tick up to the time the game takes place in. It starts in 1993 when the original came out.
 Syndicate / Videogame / int_26ac510e
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Syndicate / Videogame / int_26ac510e
 Syndicate / Videogame / int_26f41623
type
Kill Sat
 Syndicate / Videogame / int_26f41623
comment
Kill Sat: Satellite Rain gives the player the option to attack a target with an orbital bombardment. It has to be placed like a mine.
 Syndicate / Videogame / int_26f41623
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Syndicate / Videogame / int_26f41623
 Syndicate / Videogame / int_27b418da
type
A Winner Is You
 Syndicate / Videogame / int_27b418da
comment
A Winner Is You: Maybe they've improved, but Bullfrog weren't much cop at game endings. The end game animation is the exact same animated victory screen you see after beating every other level: A celebration in a city with your airship displaying the increasingly out-of-place message "Welcome to the Dawning of a New Empire." It is then proceeded by a credit roll.
 Syndicate / Videogame / int_27b418da
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Syndicate / Videogame / int_27b418da
 Syndicate / Videogame / int_27b83210
type
Hufflepuff House
 Syndicate / Videogame / int_27b83210
comment
Hufflepuff House: Other syndicates like the Castrilos, IIA and Tao are mentioned, but never seen onscreen.
 Syndicate / Videogame / int_27b83210
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Syndicate / Videogame / int_27b83210
 Syndicate / Videogame / int_295087bf
type
Non-Indicative Name
 Syndicate / Videogame / int_295087bf
comment
Non-Indicative Name: The Gauss Gun isn't some sort of coilgun, it's a rocket launcher. The Electron Mace isn't a close combat weapon; it's a Lightning Gun. Ditto for the Plasma Lance. It's more of a Plasma Cannon.
 Syndicate / Videogame / int_295087bf
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Syndicate / Videogame / int_295087bf
 Syndicate / Videogame / int_29c50e28
type
Trial-and-Error Gameplay
 Syndicate / Videogame / int_29c50e28
comment
Trial-and-Error Gameplay: In quite a few missions it is impossible to predict certain events that will cause you to fail unless you are extremely lucky. For example, a building might be booby-trapped, and you have no way of knowing this before you blunder into it and get your agents killed.
 Syndicate / Videogame / int_29c50e28
featureApplicability
1.0
 Syndicate / Videogame / int_29c50e28
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_29c50e28
 Syndicate / Videogame / int_2a195285
type
Revolvers Are Just Better
 Syndicate / Videogame / int_2a195285
comment
Revolvers Are Just Better: Two of the available sidearms are revolvers. They both do pretty good damage and have a fairly high ammo capacity. (Especially if the player buys the ammo upgrade.) One has ten rounds and is pretty decent... the other is a Hand Cannon; in the campaign it kills Mooks in one shot and can even kill bosses with just a handful of headshots, and in co-op when fully upgraded is a one-hit kill machine that can cut people in half at the waist.
 Syndicate / Videogame / int_2a195285
featureApplicability
1.0
 Syndicate / Videogame / int_2a195285
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_2a195285
 Syndicate / Videogame / int_2afb1a9
type
Limit Break
 Syndicate / Videogame / int_2afb1a9
comment
Limit Break: DART Overlay. It make surroundings looks slowed down to you and show enemies that hide behind cover. Mandatory in some boss fight.
 Syndicate / Videogame / int_2afb1a9
featureApplicability
1.0
 Syndicate / Videogame / int_2afb1a9
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_2afb1a9
 Syndicate / Videogame / int_2b42db02
type
The Omniscient Council of Vagueness
 Syndicate / Videogame / int_2b42db02
comment
The Omniscient Council of Vagueness: The Nine.
 Syndicate / Videogame / int_2b42db02
featureApplicability
1.0
 Syndicate / Videogame / int_2b42db02
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_2b42db02
 Syndicate / Videogame / int_2b706ca
type
More Dakka
 Syndicate / Videogame / int_2b706ca
comment
More Dakka: Missions can feature more than 20 mini-guns being fired simultaneously.
 Syndicate / Videogame / int_2b706ca
featureApplicability
1.0
 Syndicate / Videogame / int_2b706ca
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_2b706ca
 Syndicate / Videogame / int_2bdae2ae
type
Awesome, but Impractical
 Syndicate / Videogame / int_2bdae2ae
comment
Awesome, but Impractical: The COIL laser. It's a laser so it's awesome by default, but the primary fire only hurts a little more than an assault rifle; the secondary fire is absolutely devastating, but eats ammo so fast every clip only has four uses, and you usually only get two clips total. It does, however, not have any recoil at all, which is significantly better than any bullet rifle if you haven't bought the recoil suppression upgrade.
 Syndicate / Videogame / int_2bdae2ae
featureApplicability
1.0
 Syndicate / Videogame / int_2bdae2ae
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_2bdae2ae
 Syndicate / Videogame / int_2c1f1138
type
He Who Fights Monsters
 Syndicate / Videogame / int_2c1f1138
comment
He Who Fights Monsters: The CIA weren't quite heroes in the first place, but they were one of the last holdouts of governmental force against the syndicates. However, with funding at critical levels, they turned into the Independent Intelligence Agency, which is itself a syndicate. The infobank entry directly mentions becoming the monster they used to fight.
 Syndicate / Videogame / int_2c1f1138
featureApplicability
1.0
 Syndicate / Videogame / int_2c1f1138
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_2c1f1138
 Syndicate / Videogame / int_2cd22076
type
Fantastic Drug
 Syndicate / Videogame / int_2cd22076
comment
Fantastic Drug: Wars allows the player to pump their cyborgs with two types of drug; Red Mist creates heightened awareness, making Agents shoot any armed personnel they encounter. Blue Funk, on the other hand, makes the user acutely paranoid, resulting in them shooting anything that moves.
 Syndicate / Videogame / int_2cd22076
featureApplicability
1.0
 Syndicate / Videogame / int_2cd22076
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_2cd22076
 Syndicate / Videogame / int_2e5ada89
type
Grenade Launcher
 Syndicate / Videogame / int_2e5ada89
comment
Grenade Launcher: The TAR-39 has an underslung single-shot tube.
 Syndicate / Videogame / int_2e5ada89
featureApplicability
1.0
 Syndicate / Videogame / int_2e5ada89
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_2e5ada89
 Syndicate / Videogame / int_2eb94abd
type
Deadly Euphemism
 Syndicate / Videogame / int_2eb94abd
comment
Deadly Euphemism: "Unusual and innovative lobbying techniques" are used to describe a multiple murder and putting of people into comas.
 Syndicate / Videogame / int_2eb94abd
featureApplicability
1.0
 Syndicate / Videogame / int_2eb94abd
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_2eb94abd
 Syndicate / Videogame / int_303079ba
type
Phallic Weapon
 Syndicate / Videogame / int_303079ba
comment
Phallic Weapon: The Gauss Gun in the first game is this. Imagine a phaser with a very phallic shape.
 Syndicate / Videogame / int_303079ba
featureApplicability
1.0
 Syndicate / Videogame / int_303079ba
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_303079ba
 Syndicate / Videogame / int_31a2a33c
type
Stuff Blowing Up
 Syndicate / Videogame / int_31a2a33c
comment
Syndicate Wars offers a hilariously overpowered arsenal of weapons that allow for this. Explosives, Satellite Rain, Nuclear Grenades and Flamethrowers are all available. The Graviton Gun takes the cake, though, as simply firing one off will eliminate multiple bystanders indiscriminately due to its excess energy bleedoff.
 Syndicate / Videogame / int_31a2a33c
featureApplicability
1.0
 Syndicate / Videogame / int_31a2a33c
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_31a2a33c
 Syndicate / Videogame / int_31add7fe
type
Out of the Inferno
 Syndicate / Videogame / int_31add7fe
comment
Out of the Inferno: Being quite literally Made of Iron, it's not really surprising that agents can pull this one off. Don't try to walk through a fire with a group of Persuaded civilians in tow, though.
 Syndicate / Videogame / int_31add7fe
featureApplicability
1.0
 Syndicate / Videogame / int_31add7fe
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_31add7fe
 Syndicate / Videogame / int_34dcfc96
type
KickTheDog
 Syndicate / Videogame / int_34dcfc96
comment
Kick the Dog: The player character himself does this a few times even if the player tries their best to make him behave like a good guy. Agent Merit does this CONSTANTLY.
 Syndicate / Videogame / int_34dcfc96
featureApplicability
1.0
 Syndicate / Videogame / int_34dcfc96
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_34dcfc96
 Syndicate / Videogame / int_37253854
type
PlayingTennisWithTheBoss
 Syndicate / Videogame / int_37253854
comment
Playing Tennis with the Boss: The fight with Agent Ramón goes like this, as the two of you hack rockets back and forth at each other.
 Syndicate / Videogame / int_37253854
featureApplicability
1.0
 Syndicate / Videogame / int_37253854
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_37253854
 Syndicate / Videogame / int_38dade51
type
But Not Too Evil
 Syndicate / Videogame / int_38dade51
comment
But Not Too Evil: Inverted. Reviewers called out Starbreeze for throwing in a Heel–Face Turn instead of letting you fully embrace the Villain Protagonist role of the originals.
 Syndicate / Videogame / int_38dade51
featureApplicability
1.0
 Syndicate / Videogame / int_38dade51
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_38dade51
 Syndicate / Videogame / int_3d1f2cae
type
Barrier-Busting Blow
 Syndicate / Videogame / int_3d1f2cae
comment
Barrier-Busting Blow: At several scripted points, you get prompted to charge through weak walls and obstacles.
 Syndicate / Videogame / int_3d1f2cae
featureApplicability
1.0
 Syndicate / Videogame / int_3d1f2cae
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_3d1f2cae
 Syndicate / Videogame / int_4023b8c8
type
First-Name Basis
 Syndicate / Videogame / int_4023b8c8
comment
First-Name Basis: When playing as the Church in Wars, your agents are called by first name only.
 Syndicate / Videogame / int_4023b8c8
featureApplicability
1.0
 Syndicate / Videogame / int_4023b8c8
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_4023b8c8
 Syndicate / Videogame / int_40582f4b
type
Guttural Growler
 Syndicate / Videogame / int_40582f4b
comment
Guttural Growler: Agent Merit.
 Syndicate / Videogame / int_40582f4b
featureApplicability
1.0
 Syndicate / Videogame / int_40582f4b
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_40582f4b
 Syndicate / Videogame / int_40811c85
type
We Will Use Lasers in the Future
 Syndicate / Videogame / int_40811c85
comment
We Will Use Lasers in the Future: Kinetic weapons are still very effective, with such gems as the 30mm Gatling and Hand Cannon. However, this has led to the creation of Immune to Bullets Powered Armor used by Elite Mooks. In turn, energy weapons like the laser gun and Electron Mace that ignore the defence of aforementioned Elite Mooks have been invented.
 Syndicate / Videogame / int_40811c85
featureApplicability
1.0
 Syndicate / Videogame / int_40811c85
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_40811c85
 Syndicate / Videogame / int_40bb59d0
type
Blatant Lies
 Syndicate / Videogame / int_40bb59d0
comment
Blatant Lies: After getting to the front of the train, Merit tells the controller's cabin that he's Aspari security and has dealt with the situation. The gullible guard opens the door and promptly takes a bullet to the face.
 Syndicate / Videogame / int_40bb59d0
featureApplicability
1.0
 Syndicate / Videogame / int_40bb59d0
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_40bb59d0
 Syndicate / Videogame / int_41d128e4
type
Non-Lethal K.O.
 Syndicate / Videogame / int_41d128e4
comment
Non-Lethal K.O.: When you run out of health in the co-op, you have to be rebooted by a teammate.
 Syndicate / Videogame / int_41d128e4
featureApplicability
1.0
 Syndicate / Videogame / int_41d128e4
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_41d128e4
 Syndicate / Videogame / int_41dd77d
type
Zerg Rush
 Syndicate / Videogame / int_41dd77d
comment
You can only have four agents on a mission while rival factions have many dozens.
 Syndicate / Videogame / int_41dd77d
featureApplicability
1.0
 Syndicate / Videogame / int_41dd77d
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_41dd77d
 Syndicate / Videogame / int_4508b16b
type
The Guards Must Be Crazy
 Syndicate / Videogame / int_4508b16b
comment
The Guards Must Be Crazy: Using a Clone Shield in Syndicate Wars makes your agents look like ordinary civilians, meaning enemies will not attack them. This is fine for walking in public areas, but it also allows your agents to enter high-security military compounds and other areas that should be off-limits to civilians (even the Colombo space elevator!) without anyone bothering to ask them for some sort of ID.
 Syndicate / Videogame / int_4508b16b
featureApplicability
1.0
 Syndicate / Videogame / int_4508b16b
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_4508b16b
 Syndicate / Videogame / int_457655dd
type
Human Popsicle
 Syndicate / Videogame / int_457655dd
comment
Human Popsicle: When not out killing things, your agents reside in the "cryo chamber."
 Syndicate / Videogame / int_457655dd
featureApplicability
1.0
 Syndicate / Videogame / int_457655dd
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_457655dd
 Syndicate / Videogame / int_474e3977
type
You Have Failed Me
 Syndicate / Videogame / int_474e3977
comment
You Have Failed Me: If you lose all your agents, someone higher up in the company sets off a bomb on your airship.
 Syndicate / Videogame / int_474e3977
featureApplicability
1.0
 Syndicate / Videogame / int_474e3977
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_474e3977
 Syndicate / Videogame / int_486466ee
type
Dual Boss
 Syndicate / Videogame / int_486466ee
comment
Dual Boss: The first phase of the final boss fight has you fighting a pair of twin EuroCorp Agents, while Merit harasses you with minigun fire from an inaccessible higher ledge.
 Syndicate / Videogame / int_486466ee
featureApplicability
1.0
 Syndicate / Videogame / int_486466ee
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_486466ee
 Syndicate / Videogame / int_4962280f
type
Doom Troops
 Syndicate / Videogame / int_4962280f
comment
Doom Troops: Almost all the mooks. The mooks of the syndicates go for full-face helmets with opaque faceplates and all-concealing armour, and Elite Mooks include Lean and Mean to the point of Creepily Long Arms and Glowing Eyes of Doom. The Subverters go for scarves over the face and In the Hood.
 Syndicate / Videogame / int_4962280f
featureApplicability
1.0
 Syndicate / Videogame / int_4962280f
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_4962280f
 Syndicate / Videogame / int_49bde8a
type
Traintop Battle
 Syndicate / Videogame / int_49bde8a
comment
Traintop Battle: This happens at around the 1/4 mark of the game between Miles and several dozen Aspari soldiers. Making things interesting is the fact that Miles has an infinite ammo minigun and the Aspari have hover bikes and a massive airship.
 Syndicate / Videogame / int_49bde8a
featureApplicability
1.0
 Syndicate / Videogame / int_49bde8a
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_49bde8a
 Syndicate / Videogame / int_49d59be9
type
SceneryPorn
 Syndicate / Videogame / int_49d59be9
comment
Scenery Porn: Just take a moment to look around at the surrounding cityscape the next time you find yourself moving along the roof of a tall building.
 Syndicate / Videogame / int_49d59be9
featureApplicability
1.0
 Syndicate / Videogame / int_49d59be9
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_49d59be9
 Syndicate / Videogame / int_49f20c6a
type
Gory Discretion Shot
 Syndicate / Videogame / int_49f20c6a
comment
Gory Discretion Shot: Any battle that takes place inside a building. Alternatively, depending on player sentiment, it may be an Offscreen Moment of Awesome instead.
 Syndicate / Videogame / int_49f20c6a
featureApplicability
1.0
 Syndicate / Videogame / int_49f20c6a
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_49f20c6a
 Syndicate / Videogame / int_49fb5ccb
type
Combat Pragmatist
 Syndicate / Videogame / int_49fb5ccb
comment
Combat Pragmatist: Only shooting people is so passé. Blow up their weapons in their hands! Make them kill themselves or turn on their allies! Hack the environment to use it against them, like making a fuel line leak and ignite, or turning a sentry gun! See and shoot through or around cover!
 Syndicate / Videogame / int_49fb5ccb
featureApplicability
1.0
 Syndicate / Videogame / int_49fb5ccb
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_49fb5ccb
 Syndicate / Videogame / int_4a10e526
type
You Have Researched Breathing
 Syndicate / Videogame / int_4a10e526
comment
You Have Researched Breathing: Despite being set in a cyberpunk future, and your syndicate fielding cyborg Super Soldiers managed by mind control chips from a Holographic Terminal, your armoury only consists of pistols until the R&D department re-invents uzis, shotguns, flamethrowers and the like. Of course, it may be that the weapons do already exist, and "R&D" is a euphemism for the guys who go out and find you the appropriate arms dealers.
 Syndicate / Videogame / int_4a10e526
featureApplicability
1.0
 Syndicate / Videogame / int_4a10e526
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_4a10e526
 Syndicate / Videogame / int_4d45aa06
type
Banana Republic
 Syndicate / Videogame / int_4d45aa06
comment
The Castrilos - Ruthless bastards fond of blackmailing world governments.
 Syndicate / Videogame / int_4d45aa06
featureApplicability
1.0
 Syndicate / Videogame / int_4d45aa06
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_4d45aa06
 Syndicate / Videogame / int_504e271f
type
But Thou Must!
 Syndicate / Videogame / int_504e271f
comment
But Thou Must!: About 3/4ths of the way through the game, Miles Kilo is ordered to kill Lily Drawl, who is secretly working against EuroCorp for the Resistance. This results in a quicktime event which ends with Kilo putting a gun to Lily's head, with a button prompt appearing to pull the trigger. The player can ignore the prompt and after several seconds Miles will lower the gun, the Syndicate will freak out, and Lily will be impressed that Kilo still has some humanity in him. If you chose to press the button prompt to blow Lily's brains out, an override she put in Kilo's chip will prevent him from pulling the trigger, and she'll kick his ass. Ultimately, both actions have the exact same outcome (Lily survives, Kilo passes out, and Merit shows up to capture both Lily and Kilo). Later, at the end of the game an almost identical situation arises with the player being given a quicktime prompt to execute Agent Merit. This time, there is no alternative option. You have to kill him (even though he's apparently gone comatose) in order to progress to the ending.
 Syndicate / Videogame / int_504e271f
featureApplicability
1.0
 Syndicate / Videogame / int_504e271f
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_504e271f
 Syndicate / Videogame / int_51c28ba3
type
Non-Action Big Bad
 Syndicate / Videogame / int_51c28ba3
comment
Non-Action Big Bad: Jack Denham. He tries to shut down your CHIP, but when that fails he doesn't raise a single weapon.
 Syndicate / Videogame / int_51c28ba3
featureApplicability
1.0
 Syndicate / Videogame / int_51c28ba3
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_51c28ba3
 Syndicate / Videogame / int_535ec99d
type
Non-Entity General
 Syndicate / Videogame / int_535ec99d
comment
Non-Entity General: You're a man at a Holographic Terminal controlling your agents from an airship. That's all we know.
 Syndicate / Videogame / int_535ec99d
featureApplicability
1.0
 Syndicate / Videogame / int_535ec99d
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_535ec99d
 Syndicate / Videogame / int_53c37297
type
Flash Step
 Syndicate / Videogame / int_53c37297
comment
Kilo counts as well, by Agent standards. He can't take very much damage, but he's actually capable of running faster than every agent he fights (except for Flash Step moves and the like.)
 Syndicate / Videogame / int_53c37297
featureApplicability
1.0
 Syndicate / Videogame / int_53c37297
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_53c37297
 Syndicate / Videogame / int_54a20968
type
Immune to Mind Control
 Syndicate / Videogame / int_54a20968
comment
Immune to Mind Control: Downplayed. Some people are more difficult to persuade, particularly Agents and Zealots. In order to do so, the player must first persuade a large number of civilians and/or police/Operatives/Unguided (and it takes a number of persuaded civilians in order to persuade them). Zealots are actually immune to the standard Persuadertron, but an upgraded Persuadertron II allows this.
 Syndicate / Videogame / int_54a20968
featureApplicability
1.0
 Syndicate / Videogame / int_54a20968
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_54a20968
 Syndicate / Videogame / int_5526b660
type
Humans Are White
 Syndicate / Videogame / int_5526b660
comment
Humans Are White: No matter if your mission leads you to Africa, South America, or wherever, the civilians always appear to be Caucasian.
 Syndicate / Videogame / int_5526b660
featureApplicability
1.0
 Syndicate / Videogame / int_5526b660
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_5526b660
 Syndicate / Videogame / int_5541da8c
type
Lotus-Eater Machine
 Syndicate / Videogame / int_5541da8c
comment
Lotus-Eater Machine: A form of this for the citizenry, who set the chips in their heads to see something more pleasant than reality. The intro movie for Syndicate Wars shows someone walking down a village street with the local bobbie waving to him, just as the Church's virus crashes the chip; the policeman becomes an armed riot cop, and the village turns into a dark Blade Runner-esque city.
 Syndicate / Videogame / int_5541da8c
featureApplicability
1.0
 Syndicate / Videogame / int_5541da8c
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_5541da8c
 Syndicate / Videogame / int_56b8b4f1
type
Lean and Mean
 Syndicate / Videogame / int_56b8b4f1
comment
Lean and Mean: Liquid armour troopers are very lanky. It's particularly obvious when they spawn next to normal mooks.
 Syndicate / Videogame / int_56b8b4f1
featureApplicability
1.0
 Syndicate / Videogame / int_56b8b4f1
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_56b8b4f1
 Syndicate / Videogame / int_5979acea
type
Fragile Speedster
 Syndicate / Videogame / int_5979acea
comment
Fragile Speedster: According to his infobank entry, Agent Tatsuo's augmentations are focused on speed at the expense of defence and regeneration. By normal human standards he's still a Lightning Bruiser who can take enough damage to kill a platoon. Kilo counts as well, by Agent standards. He can't take very much damage, but he's actually capable of running faster than every agent he fights (except for Flash Step moves and the like.)
 Syndicate / Videogame / int_5979acea
featureApplicability
1.0
 Syndicate / Videogame / int_5979acea
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_5979acea
 Syndicate / Videogame / int_5989e3b6
type
Enemy Mine
 Syndicate / Videogame / int_5989e3b6
comment
Enemy Mine: All the other syndicates team up against the player for the Atlantic Accelerator mission, resulting in a Nintendo Hard final battle. In the expansion, it's even more difficult since your agents are generally in fixed positions, and have to survive airstrikes.
 Syndicate / Videogame / int_5989e3b6
featureApplicability
1.0
 Syndicate / Videogame / int_5989e3b6
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_5989e3b6
 Syndicate / Videogame / int_598b59a4
type
Everything Is an iPod in the Future
 Syndicate / Videogame / int_598b59a4
comment
Everything Is An Ipod In The Future: Everything from Cayman Global, from their soldiers and dropships to their giant floating city, is sleek, shiny and bright white. Eurocorp's interior design also has very clinical look to it.
 Syndicate / Videogame / int_598b59a4
featureApplicability
1.0
 Syndicate / Videogame / int_598b59a4
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_598b59a4
 Syndicate / Videogame / int_59907e4f
type
Police Are Useless
 Syndicate / Videogame / int_59907e4f
comment
Police are Useless: Mostly because they're comprehensively outgunned by cyborg Super Soldiers wielding huge guns from fairly early on. In Wars, they never upgrade to Launchers or Plasma Lances, meaning they will be completely outclassed in the last quarter of the game - even by the Unguided.
 Syndicate / Videogame / int_59907e4f
featureApplicability
1.0
 Syndicate / Videogame / int_59907e4f
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_59907e4f
 Syndicate / Videogame / int_5b6e57e
type
Required Secondary Powers
 Syndicate / Videogame / int_5b6e57e
comment
Required Secondary Powers: The infobank entry for liquid shields says that they can withstand even 105mm rounds, but the concussive force transferred pastes the shieldbearer. Also seen as Gameplay and Story Integration; your standard weapons bounce harmlessly off liquid armor, but a high-velocity minigun will turn both liquid armor troopers and liquid shield soldiers into wet paste.
 Syndicate / Videogame / int_5b6e57e
featureApplicability
1.0
 Syndicate / Videogame / int_5b6e57e
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_5b6e57e
 Syndicate / Videogame / int_5bb56482
type
Contractual Boss Immunity
 Syndicate / Videogame / int_5bb56482
comment
Contractual Boss Immunity: All Agents are immune to your normal Breach applications, although some may have specific Breach-able functions that are essential to defeating them.
 Syndicate / Videogame / int_5bb56482
featureApplicability
1.0
 Syndicate / Videogame / int_5bb56482
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_5bb56482
 Syndicate / Videogame / int_5be7bcfa
type
Older Than They Think
 Syndicate / Videogame / int_5be7bcfa
comment
The Kusanagi brand assault and sniper rifles. While the name is Older Than They Think, in this context it's hard to avoid thinking of a certain Major.
 Syndicate / Videogame / int_5be7bcfa
featureApplicability
1.0
 Syndicate / Videogame / int_5be7bcfa
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_5be7bcfa
 Syndicate / Videogame / int_5c4e428e
type
Multi-Ethnic Name
 Syndicate / Videogame / int_5c4e428e
comment
Multi-Ethnic Name
 Syndicate / Videogame / int_5c4e428e
featureApplicability
1.0
 Syndicate / Videogame / int_5c4e428e
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_5c4e428e
 Syndicate / Videogame / int_5cfa64d0
type
Dashing Hispanic
 Syndicate / Videogame / int_5cfa64d0
comment
Dashing Hispanic: Agent Ramón of Cayman Global.
 Syndicate / Videogame / int_5cfa64d0
featureApplicability
1.0
 Syndicate / Videogame / int_5cfa64d0
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_5cfa64d0
 Syndicate / Videogame / int_5d86966a
type
Man on Fire
 Syndicate / Videogame / int_5d86966a
comment
Man on Fire: Screaming and running, before expiring in a patch of dust. Charming.
 Syndicate / Videogame / int_5d86966a
featureApplicability
1.0
 Syndicate / Videogame / int_5d86966a
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_5d86966a
 Syndicate / Videogame / int_5e782d0c
type
Super Prototype
 Syndicate / Videogame / int_5e782d0c
comment
Super Prototype: Kilo's DART 6 implant is specifically stated to be a new and ''potentially' powerful version of the DART implant used by agents (every other agent uses a DART 5). It's explicitly stated that the DART 6 isn't as powerful as the previous DART implants, but has the ability to automatically upgrade itself over time, which forms the basis of the game's character progression. It's also mentioned that the DART 6 is experimental enough that it could've easily killed whoever it was implanted in, which is why Kilo was chosen to test it (since he is considered only an above-average agent and not as valuable as someone like Merit). The experimental nature also lets Lily subvert Syndicate control of Kilo without anyone being any the wiser, which ultimately gives him the freedom to fight back against Eurocorp.
 Syndicate / Videogame / int_5e782d0c
featureApplicability
1.0
 Syndicate / Videogame / int_5e782d0c
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_5e782d0c
 Syndicate / Videogame / int_5ec15a79
type
Genetic Engineering Is the New Nuke
 Syndicate / Videogame / int_5ec15a79
comment
Genetic Engineering Is the New Nuke: EuroCorp and Aspari use gene splicing in their Agents. Agent Crane's accelerated Healing Factor comes from this.
 Syndicate / Videogame / int_5ec15a79
featureApplicability
1.0
 Syndicate / Videogame / int_5ec15a79
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_5ec15a79
 Syndicate / Videogame / int_5fff364d
type
Combat Medic
 Syndicate / Videogame / int_5fff364d
comment
Combat Medic: One of the co-op only Breaches is the ability to heal your teammates. It turns out to have been stolen from EuroCorp; like the co-op characters, Merit and the Twins can do this. To win that boss fight, you have to temporarily disable Merit, run down the health of a Twin, then do a melee execution.
 Syndicate / Videogame / int_5fff364d
featureApplicability
1.0
 Syndicate / Videogame / int_5fff364d
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_5fff364d
 Syndicate / Videogame / int_60fa92ac
type
NamesToRunAwayFromReallyFast
 Syndicate / Videogame / int_60fa92ac
comment
Names to Run Away from Really Fast: One of the agents in the Co-Op mode is called Akuma, which roughly translates as "Demon" in Japanese.
 Syndicate / Videogame / int_60fa92ac
featureApplicability
1.0
 Syndicate / Videogame / int_60fa92ac
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_60fa92ac
 Syndicate / Videogame / int_6156eafa
type
So Last Season
 Syndicate / Videogame / int_6156eafa
comment
So Last Season: The Uzi is a decent early automatic weapon in the original game. In Syndicate Wars, it's now relegated to the role of pistol. The menu description notes that it's obsolete. The Church Of The New Epoch's description for the minigun notes that it too is obsolete.
 Syndicate / Videogame / int_6156eafa
featureApplicability
1.0
 Syndicate / Videogame / int_6156eafa
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_6156eafa
 Syndicate / Videogame / int_617f0563
type
Heel–Face Turn
 Syndicate / Videogame / int_617f0563
comment
Heel–Face Turn: YOU, after regaining your memories, and Lily Drawl, depending on whether you consider EuroCorp as evil.
 Syndicate / Videogame / int_617f0563
featureApplicability
1.0
 Syndicate / Videogame / int_617f0563
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_617f0563
 Syndicate / Videogame / int_61ff365d
type
Deflector Shields
 Syndicate / Videogame / int_61ff365d
comment
Deflector Shields: Enemy UAVs, all 3 variants of Syndicate Elite Mooks, and the final boss(es) all have these. You need to breach them before you can even harm the shielded enemy. A regenerating player version is available as a purchasable upgrade; it functions similar to the shield from Halo and various other similar shooters.
 Syndicate / Videogame / int_61ff365d
featureApplicability
1.0
 Syndicate / Videogame / int_61ff365d
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_61ff365d
 Syndicate / Videogame / int_6320eced
type
Gameplay and Story Segregation
 Syndicate / Videogame / int_6320eced
comment
Gameplay and Story Segregation: In the intro to Syndicate, someone is abducted from the street to be made into an agent, but in-game you can only recruit enemy agents turned by the Persuadatron. You can only have four agents on a mission while rival factions have many dozens.
 Syndicate / Videogame / int_6320eced
featureApplicability
1.0
 Syndicate / Videogame / int_6320eced
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_6320eced
 Syndicate / Videogame / int_6363937b
type
Cyanide Pill
 Syndicate / Videogame / int_6363937b
comment
Cyanide Pill: According to the flavor text, an executive who fails to serve his affiliated corporation adequately one too many times is required to swallow one, or else he'll become a marked target.
 Syndicate / Videogame / int_6363937b
featureApplicability
1.0
 Syndicate / Videogame / int_6363937b
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_6363937b
 Syndicate / Videogame / int_6377d6e6
type
Grievous Harm with a Body
 Syndicate / Videogame / int_6377d6e6
comment
Grievous Harm with a Body: An infobank entry mentions an Agent throwing a suspect off a tall building. This trope comes in when the entry mentions that the body just missed a secretary and would have hit her had it been thrown a few seconds earlier.
 Syndicate / Videogame / int_6377d6e6
featureApplicability
1.0
 Syndicate / Videogame / int_6377d6e6
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_6377d6e6
 Syndicate / Videogame / int_6411dac8
type
BadassNormal
 Syndicate / Videogame / int_6411dac8
comment
Badass Normal: Kris manages to put up a decent fight against Kilo, despite being an unaugmented human whose only advantage is a cloaking suit.
 Syndicate / Videogame / int_6411dac8
featureApplicability
1.0
 Syndicate / Videogame / int_6411dac8
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_6411dac8
 Syndicate / Videogame / int_6552b710
type
The Syndicate
 Syndicate / Videogame / int_6552b710
comment
The Syndicate: Obviously.
 Syndicate / Videogame / int_6552b710
featureApplicability
1.0
 Syndicate / Videogame / int_6552b710
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_6552b710
 Syndicate / Videogame / int_66d45245
type
NanoMachines
 Syndicate / Videogame / int_66d45245
comment
Nano Machines: The justification for the instant effect of the med-kit.
 Syndicate / Videogame / int_66d45245
featureApplicability
1.0
 Syndicate / Videogame / int_66d45245
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_66d45245
 Syndicate / Videogame / int_66f69cd4
type
Invisibility Cloak
 Syndicate / Videogame / int_66f69cd4
comment
Invisibility Cloak: Present for some mooks, but neither Miles nor the co-op characters have one.
 Syndicate / Videogame / int_66f69cd4
featureApplicability
1.0
 Syndicate / Videogame / int_66f69cd4
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_66f69cd4
 Syndicate / Videogame / int_66f763c0
type
Interface Screw
 Syndicate / Videogame / int_66f763c0
comment
Interface Screw: When you're in the AOE of a jammer, your HUD turns fuzzy until you get out or remove the offending source. If you get hit by EMP, the HUD disappears entirely for a short while. When Jack Denham tries to shut your CHIP down at the end, your HUD also goes haywire.
 Syndicate / Videogame / int_66f763c0
featureApplicability
1.0
 Syndicate / Videogame / int_66f763c0
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_66f763c0
 Syndicate / Videogame / int_67e9f779
type
Teleport Spam
 Syndicate / Videogame / int_67e9f779
comment
Teleport Spam: Aspari Agent Tatsuo.
 Syndicate / Videogame / int_67e9f779
featureApplicability
1.0
 Syndicate / Videogame / int_67e9f779
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_67e9f779
 Syndicate / Videogame / int_6a2d1b1a
type
Rebel Leader
 Syndicate / Videogame / int_6a2d1b1a
comment
Rebel Leader: Ko-Paull Vissick, the elusive leader of the Unguided.
 Syndicate / Videogame / int_6a2d1b1a
featureApplicability
1.0
 Syndicate / Videogame / int_6a2d1b1a
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_6a2d1b1a
 Syndicate / Videogame / int_6b4f4350
type
Zeppelins from Another World
 Syndicate / Videogame / int_6b4f4350
comment
Zeppelins from Another World: You operate from an airship with huge advertising screens on the sides. According to the manual for Syndicate Wars, this is to minimise lag between executives and agents.
 Syndicate / Videogame / int_6b4f4350
featureApplicability
1.0
 Syndicate / Videogame / int_6b4f4350
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_6b4f4350
 Syndicate / Videogame / int_6bda9a30
type
Meaningful Name
 Syndicate / Videogame / int_6bda9a30
comment
Meaningful Name: Miles means "soldier," and Kilo is the code word for K in the NATO phonetic alphabet. The player character is designated a moderately dressed-up version of the otherwise utterly dehumanizing "Soldier K."
 Syndicate / Videogame / int_6bda9a30
featureApplicability
1.0
 Syndicate / Videogame / int_6bda9a30
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_6bda9a30
 Syndicate / Videogame / int_6c6c6ec6
type
Imperial Stormtrooper Marksmanship Academy
 Syndicate / Videogame / int_6c6c6ec6
comment
Imperial Storm Trooper Marksmanship Academy: In the intro for Syndicate Wars two agents start laying down More Dakka with their miniguns in order to take out the Unguided man who has just dropped off the UTOPIA network. Only one round manages to hit him in the shoulder, dropping him to the ground. Furthermore, one of the agents turns around and activates a computer targeting system on his minigun in order to take him out at point blank range.
 Syndicate / Videogame / int_6c6c6ec6
featureApplicability
1.0
 Syndicate / Videogame / int_6c6c6ec6
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_6c6c6ec6
 Syndicate / Videogame / int_6cea929e
type
There Are No Good Executives
 Syndicate / Videogame / int_6cea929e
comment
There Are No Good Executives
 Syndicate / Videogame / int_6cea929e
featureApplicability
1.0
 Syndicate / Videogame / int_6cea929e
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_6cea929e
 Syndicate / Videogame / int_6d332aea
type
Driven to Suicide
 Syndicate / Videogame / int_6d332aea
comment
Driven to Suicide: How a few characters react to being left at the player's mercy. The suicide breach also lets the agents force other people to do this by hacking them.
 Syndicate / Videogame / int_6d332aea
featureApplicability
1.0
 Syndicate / Videogame / int_6d332aea
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_6d332aea
 Syndicate / Videogame / int_6f66bef7
type
But Not Too Foreign
 Syndicate / Videogame / int_6f66bef7
comment
But Not Too Foreign: Agent Tatsuo's surname is Hamilton. Multi-Ethnic Name
 Syndicate / Videogame / int_6f66bef7
featureApplicability
1.0
 Syndicate / Videogame / int_6f66bef7
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_6f66bef7
 Syndicate / Videogame / int_6fdd991c
type
Overt Operative
 Syndicate / Videogame / int_6fdd991c
comment
Overt Operative: The intro mentions that the corporations employ covert agents like yourself. With the liberal amounts of firepower you can access and must use, covert you most certainly are not.
 Syndicate / Videogame / int_6fdd991c
featureApplicability
1.0
 Syndicate / Videogame / int_6fdd991c
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_6fdd991c
 Syndicate / Videogame / int_701666a3
type
You Nuke 'Em
 Syndicate / Videogame / int_701666a3
comment
You Nuke 'Em: The "Cataclysm" nuclear grenade in Syndicate Wars, which will knock down buildings.
 Syndicate / Videogame / int_701666a3
featureApplicability
1.0
 Syndicate / Videogame / int_701666a3
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_701666a3
 Syndicate / Videogame / int_72217e12
type
Murder, Inc.
 Syndicate / Videogame / int_72217e12
comment
The Independent Intelligence Agency - The CIA gone private. Being American, they like big guns and their agents are chosen for being Mighty Glaciers.
 Syndicate / Videogame / int_72217e12
featureApplicability
1.0
 Syndicate / Videogame / int_72217e12
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_72217e12
 Syndicate / Videogame / int_740f59b4
type
ColorCodedForYourConvenience
 Syndicate / Videogame / int_740f59b4
comment
Color-Coded for Your Convenience: In Syndicate Wars, each type of person tracked on the radar appears as a different coloured dot; Eurocorp and ex-Eurocorp Agents as well as vehicles and spider-bots are red, Zealots are white, scientists are gold, Operatives are pink, police are blue, the Unguided are green, civilians are grey, and the super-rare old cyborgs (e.g. Agent Wu) are light grey.
 Syndicate / Videogame / int_740f59b4
featureApplicability
1.0
 Syndicate / Videogame / int_740f59b4
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_740f59b4
 Syndicate / Videogame / int_7706dd0f
type
Cosmetically Different Sides
 Syndicate / Videogame / int_7706dd0f
comment
Cosmetically Different Sides: In Wars, syndicate agents have identical capabilities to Church zealots (for example, the zealots' ability to hover is just for show); the only difference is that the latter are immune to standard Persuadertrons. Furthermore, the signature weapons of each side (Pulse Laser and Electron Mace) are almost identical in effectiveness even though their beams look different.
 Syndicate / Videogame / int_7706dd0f
featureApplicability
1.0
 Syndicate / Videogame / int_7706dd0f
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_7706dd0f
 Syndicate / Videogame / int_77b79db0
type
HotScientist
 Syndicate / Videogame / int_77b79db0
comment
Hot Scientist: Lily Drawl. Agent Merit will actually wonder aloud if Miles just agreed to test the prototype DART chip to have a chance to let her examine him.
 Syndicate / Videogame / int_77b79db0
featureApplicability
1.0
 Syndicate / Videogame / int_77b79db0
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_77b79db0
 Syndicate / Videogame / int_7870735b
type
From Bad to Worse
 Syndicate / Videogame / int_7870735b
comment
From Bad to Worse: Three global Mega-Corps become so rich they can influence world governments, then develop the "CHIP" to increase their control over the population. Then The Syndicate starts bribing and murdering its way into the corporate board-rooms.
 Syndicate / Videogame / int_7870735b
featureApplicability
1.0
 Syndicate / Videogame / int_7870735b
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_7870735b
 Syndicate / Videogame / int_79974fb8
type
Rock Beats Laser
 Syndicate / Videogame / int_79974fb8
comment
Rock Beats Laser: The LAW-92 is a relatively low-tech unguided missile popular with terrorists because Agents cannot disable them via Breaching. The Subverters use crude molotov cocktails instead of electronic frag grenades. They can't be breached, detonate on impact, and are a One-Hit Kill against you even if it's not a direct hit. This can make them Demonic Spiders.
 Syndicate / Videogame / int_79974fb8
featureApplicability
1.0
 Syndicate / Videogame / int_79974fb8
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_79974fb8
 Syndicate / Videogame / int_7abba202
type
The Faceless
 Syndicate / Videogame / int_7abba202
comment
The Faceless: You. NOT. After you defeat Merit. Though you are still wearing a mask over the lower half of your face.
 Syndicate / Videogame / int_7abba202
featureApplicability
1.0
 Syndicate / Videogame / int_7abba202
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_7abba202
 Syndicate / Videogame / int_7c0bfb83
type
Obviously Evil
 Syndicate / Videogame / int_7c0bfb83
comment
Also, the modified chips that allow you to order your agents around within missions are basically this. Why yes, this does make you the player Obviously Evil. In the Reboot, mind chips are as common as cellular phones — anyone with the right chips and programs can "breach" another person's chip and jam its connection to their weapons, make them attack their allies, or even shoot themselves in the head. One of the few people with this capability is the Player Character and co-op characters.
 Syndicate / Videogame / int_7c0bfb83
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1.0
 Syndicate / Videogame / int_7c0bfb83
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 Syndicate / Videogame
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Syndicate / Videogame / int_7c0bfb83
 Syndicate / Videogame / int_7d53bc0b
type
Hollywood Silencer
 Syndicate / Videogame / int_7d53bc0b
comment
Hollywood Silencer: The UMK submachine used by the Downzone Subverters gun has a detachable suppressor. Given how there are no opportunities to play stealthily, one has to wonder why it's even included.
 Syndicate / Videogame / int_7d53bc0b
featureApplicability
1.0
 Syndicate / Videogame / int_7d53bc0b
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 Syndicate / Videogame
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Syndicate / Videogame / int_7d53bc0b
 Syndicate / Videogame / int_7d89315b
type
"The Reason You Suck" Speech
 Syndicate / Videogame / int_7d89315b
comment
"The Reason You Suck" Speech: Before and after the final boss fight, Jack Denham lectures your Player Character on your delusions of morality, the fact that you're just a tool and calls you out on the damage you've done.
 Syndicate / Videogame / int_7d89315b
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1.0
 Syndicate / Videogame / int_7d89315b
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1.0
 Syndicate / Videogame
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Syndicate / Videogame / int_7d89315b
 Syndicate / Videogame / int_805d3175
type
Holographic Terminal
 Syndicate / Videogame / int_805d3175
comment
Holographic Terminal: The menus are designed to give this impression. Your character is shown to use this in cutscenes.
 Syndicate / Videogame / int_805d3175
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1.0
 Syndicate / Videogame / int_805d3175
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 Syndicate / Videogame
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Syndicate / Videogame / int_805d3175
 Syndicate / Videogame / int_806acfa7
type
Breaking the Bonds
 Syndicate / Videogame / int_806acfa7
comment
Breaking the Bonds: You do this at the start. You also do this once again near the end of the game when you rescue Lily and begin the assault on EuroCorp.
 Syndicate / Videogame / int_806acfa7
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1.0
 Syndicate / Videogame / int_806acfa7
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 Syndicate / Videogame
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Syndicate / Videogame / int_806acfa7
 Syndicate / Videogame / int_81f468bb
type
AirVentEscape
 Syndicate / Videogame / int_81f468bb
comment
Air Vent Escape: Miles uses this a few times during the game.
 Syndicate / Videogame / int_81f468bb
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1.0
 Syndicate / Videogame / int_81f468bb
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Syndicate / Videogame / int_81f468bb
 Syndicate / Videogame / int_8344209e
type
BFG
 Syndicate / Videogame / int_8344209e
comment
BFG: The gatling fires 30mm rounds and has Bottomless Magazines. It's so powerful that it can go through otherwise-Immune to Bullets Deflector Shields.
 Syndicate / Videogame / int_8344209e
featureApplicability
1.0
 Syndicate / Videogame / int_8344209e
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 Syndicate / Videogame
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Syndicate / Videogame / int_8344209e
 Syndicate / Videogame / int_854b029a
type
Encyclopedia Exposita
 Syndicate / Videogame / int_854b029a
comment
Encyclopedia Exposita: The infobank.
 Syndicate / Videogame / int_854b029a
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1.0
 Syndicate / Videogame / int_854b029a
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1.0
 Syndicate / Videogame
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Syndicate / Videogame / int_854b029a
 Syndicate / Videogame / int_85c5e37e
type
Vein-o-Vision
 Syndicate / Videogame / int_85c5e37e
comment
Vein-o-Vision: Currently provides the page image for this trope.
 Syndicate / Videogame / int_85c5e37e
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1.0
 Syndicate / Videogame / int_85c5e37e
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 Syndicate / Videogame
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Syndicate / Videogame / int_85c5e37e
 Syndicate / Videogame / int_87bb6874
type
Villain with Good Publicity
 Syndicate / Videogame / int_87bb6874
comment
Villain with Good Publicity: Facilitated by mind-controlling "chips."
 Syndicate / Videogame / int_87bb6874
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1.0
 Syndicate / Videogame / int_87bb6874
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 Syndicate / Videogame
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Syndicate / Videogame / int_87bb6874
 Syndicate / Videogame / int_892552b
type
Kung Fu-Proof Mook
 Syndicate / Videogame / int_892552b
comment
Kung Fu-Proof Mook: Boss enemies are initially immune to Breaches and must be softened up first. Elite Mooks invert this by being immune to damage until Breached. There are also Jammer Commandos who block out Breaching against enemies in their AOE. Subverters are immune to breaching, because they don't have any chips for you to hack. Their weapons can still be hacked, though. In Cayman Global there is a single unarmored security officer who's seemingly immune to breaching. Presumably he's some sort of high-level executive with a protected chip like Denham's. The liquid shield troopers have the opposite deal from Subverters: Their shields are un-networked and only have an analog switch. The users on the other hand...
 Syndicate / Videogame / int_892552b
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1.0
 Syndicate / Videogame / int_892552b
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Syndicate / Videogame / int_892552b
 Syndicate / Videogame / int_898ff050
type
Villain Protagonist
 Syndicate / Videogame / int_898ff050
comment
Villain Protagonist: Vast Mega-Corp uses cyborg agents and More Dakka to Take Over the World. You're in the Corporation. You have a person knocked down in the street to be press-ganged as an agent, and that's just the intro movie.
 Syndicate / Videogame / int_898ff050
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1.0
 Syndicate / Videogame / int_898ff050
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Syndicate / Videogame / int_898ff050
 Syndicate / Videogame / int_89a6e211
type
Fishing for Mooks
 Syndicate / Videogame / int_89a6e211
comment
Fishing for Mooks and Hit-and-Run Tactics: A very effective way of eliminating groups of enemies is to shoot one or two with Long Range Rifles, then run away until they're reloaded, shoot again, and repeat as necessary.
 Syndicate / Videogame / int_89a6e211
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1.0
 Syndicate / Videogame / int_89a6e211
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 Syndicate / Videogame
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Syndicate / Videogame / int_89a6e211
 Syndicate / Videogame / int_8af25294
type
Bullet Time
 Syndicate / Videogame / int_8af25294
comment
Bullet Time: One of the primary effects of the DART Overlay ability is this. It's pretty much mandatory to survive the game, especially in the insane boss fights.
 Syndicate / Videogame / int_8af25294
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1.0
 Syndicate / Videogame / int_8af25294
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1.0
 Syndicate / Videogame
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Syndicate / Videogame / int_8af25294
 Syndicate / Videogame / int_8b606a51
type
There Is No Kill Like Overkill
 Syndicate / Videogame / int_8b606a51
comment
There Is No Kill Like Overkill: You can use an anti-tank laser to vaporize people, or if you don't want to shoot anything you can run people over with an APC. Syndicate Wars offers a hilariously overpowered arsenal of weapons that allow for this. Explosives, Satellite Rain, Nuclear Grenades and Flamethrowers are all available. The Graviton Gun takes the cake, though, as simply firing one off will eliminate multiple bystanders indiscriminately due to its excess energy bleedoff.
 Syndicate / Videogame / int_8b606a51
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1.0
 Syndicate / Videogame / int_8b606a51
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Syndicate / Videogame / int_8b606a51
 Syndicate / Videogame / int_8b93a168
type
Macross Missile Massacre
 Syndicate / Videogame / int_8b93a168
comment
Macross Missile Massacre: The Swarm missile launcher fires a missile splitting up into many lesser missiles. Agent Ramón uses this weapon. Agent Merit in the final fight has mini-missile pods that fire flashbangs and explosive missiles.
 Syndicate / Videogame / int_8b93a168
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1.0
 Syndicate / Videogame / int_8b93a168
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1.0
 Syndicate / Videogame
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Syndicate / Videogame / int_8b93a168
 Syndicate / Videogame / int_928ca2cc
type
You Have Outlived Your Usefulness
 Syndicate / Videogame / int_928ca2cc
comment
You Have Outlived Your Usefulness: The fate of your player character in the Church in Syndicate Wars. To elaborate, after completing the second to last mission, you are left to die on Earth as The Nine go to the moon to wipe out humanity and replace it with their own kin. Needless to say, you don't take this lightly.
 Syndicate / Videogame / int_928ca2cc
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1.0
 Syndicate / Videogame / int_928ca2cc
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 Syndicate / Videogame
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Syndicate / Videogame / int_928ca2cc
 Syndicate / Videogame / int_940a5958
type
Artificial Stupidity
 Syndicate / Videogame / int_940a5958
comment
Artificial Stupidity: Invoked or averted at the player's discretion. Your agents' "chips" suppress their free will when you're giving them orders, but when left to their own devices (e.g. on guard while the rest of the team pushes forward, or while you micromanage another agent) their level of independence is determined by their IPA injectors. To elaborate, Intelligence governs whether your agent will make a Tactical Withdrawal or fight with Suicidal Overconfidence; Perception determines whether they have Hyper-Awareness or fail a spot check; and Adrenaline skews them towards either Caffeine Bullet Time or faster regeneration. The adjustment levels can be changed at any time, but take a while to actually reach the level you want, and become less effective as the agent builds a tolerance, so you need to carefully consider when to make changes.
 Syndicate / Videogame / int_940a5958
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 Syndicate / Videogame / int_940a5958
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Syndicate / Videogame / int_940a5958
 Syndicate / Videogame / int_950329d8
type
Dynamic Entry
 Syndicate / Videogame / int_950329d8
comment
Dynamic Entry: Agent Tatsuo makes his appearance teleporting in and giving Miles a Boot to the Head. Agent Ramón shows up by jumping in and doing the same after you first open a door to a seemingly empty corridor. There are also several opportunities for Miles himself to do this.
 Syndicate / Videogame / int_950329d8
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1.0
 Syndicate / Videogame / int_950329d8
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 Syndicate / Videogame
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Syndicate / Videogame / int_950329d8
 Syndicate / Videogame / int_95713538
type
Outside Ride
 Syndicate / Videogame / int_95713538
comment
Outside Ride: Done to a Cayman Global dropship by Kilo after Lily Drawl is kidnapped and loaded into it.
 Syndicate / Videogame / int_95713538
featureApplicability
1.0
 Syndicate / Videogame / int_95713538
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1.0
 Syndicate / Videogame
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Syndicate / Videogame / int_95713538
 Syndicate / Videogame / int_957e5fc2
type
Villainous Breakdown
 Syndicate / Videogame / int_957e5fc2
comment
Villainous Breakdown: Upon hearing that a mission has failed, the player avatar emits a Big "NO!", grabs a nearby lamp and throws it through his Holographic Terminal.
 Syndicate / Videogame / int_957e5fc2
featureApplicability
1.0
 Syndicate / Videogame / int_957e5fc2
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1.0
 Syndicate / Videogame
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Syndicate / Videogame / int_957e5fc2
 Syndicate / Videogame / int_963086ce
type
Damn You, Muscle Memory!
 Syndicate / Videogame / int_963086ce
comment
Damn You, Muscle Memory!: The control scheme has enough similarities to fellow published-by-EA Crysis 2, including the press crouch while sprinting to slide and automatic ledgegrabbing, that you might be confused when it isn't. L2/LB is Breach, not Maximum Armour; R2/RB is DART Overlay rather than Cloak. The real kicker, though, is when you double-tap Y/Triangle to get your 'nades out and wonder why they don't show up. It's hold Y/Triangle here.
 Syndicate / Videogame / int_963086ce
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1.0
 Syndicate / Videogame / int_963086ce
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 Syndicate / Videogame
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Syndicate / Videogame / int_963086ce
 Syndicate / Videogame / int_96ecc67e
type
Shotguns Are Just Better
 Syndicate / Videogame / int_96ecc67e
comment
Shotguns Are Just Better: There are two shotguns. The first, the CQC-11, has a buckshot primary fire and a Secondary Fire that uses explosive shells instead. This secondary fire is always available in single player but has to be unlocked in co-op. The second is the Mjölnir HOG, which is an automatic shotgun only available in co-op.
 Syndicate / Videogame / int_96ecc67e
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1.0
 Syndicate / Videogame / int_96ecc67e
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1.0
 Syndicate / Videogame
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Syndicate / Videogame / int_96ecc67e
 Syndicate / Videogame / int_974b47a7
type
Men Are the Expendable Gender
 Syndicate / Videogame / int_974b47a7
comment
Men Are the Expendable Gender: Averted in Syndicate Wars. EuroCorp agents and guards, as well as the Police, are universally male, barring one or two renegade female Eurocorp agents, but the Unguided and the Church of the New Epoch include plenty of female troops (Church Zealots all look the same, but when playing as the Church, some are revealed to have female names). A look at the cryo vat in the original game shows that many of the Agents are female.
 Syndicate / Videogame / int_974b47a7
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-1.0
 Syndicate / Videogame / int_974b47a7
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 Syndicate / Videogame
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Syndicate / Videogame / int_974b47a7
 Syndicate / Videogame / int_98b1dc8f
type
Luck-Based Mission
 Syndicate / Videogame / int_98b1dc8f
comment
Luck-Based Mission: There are a few missions where events outside your control may cause you to fail. One such is the Church mission in Wars where you are supposed to kidnap Prof. Drennan. There is a small chance the attacking Unguided will kill him before you can get to him.
 Syndicate / Videogame / int_98b1dc8f
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1.0
 Syndicate / Videogame / int_98b1dc8f
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 Syndicate / Videogame
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Syndicate / Videogame / int_98b1dc8f
 Syndicate / Videogame / int_99298c71
type
Better to Die than Be Killed
 Syndicate / Videogame / int_99298c71
comment
Better to Die than Be Killed: The way in which Jack Denham in the final mission chooses to die, by throwing himself in a gap in his damaged tower to the ground far below. Also counts for Logos, though his is more of a Taking You with Me kind.
 Syndicate / Videogame / int_99298c71
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1.0
 Syndicate / Videogame / int_99298c71
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 Syndicate / Videogame
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Syndicate / Videogame / int_99298c71
 Syndicate / Videogame / int_99db72ee
type
Immune to Bullets
 Syndicate / Videogame / int_99db72ee
comment
Immune to Bullets: The Energy Shield prevents your soldiers from being hit by bullets. If you have five shields, you can remain indefinitely immune. It doesn't work so well when the enemy uses flamers, gauss guns, or other non-bullet attacks. Most enemies use bullets, rendering you invulnerable in most situations. Even if they could grab a shield-piercing weapon on the ground, they'll still try Shooting Superman with their ineffective minigun.
 Syndicate / Videogame / int_99db72ee
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1.0
 Syndicate / Videogame / int_99db72ee
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1.0
 Syndicate / Videogame
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Syndicate / Videogame / int_99db72ee
 Syndicate / Videogame / int_9c1f758a
type
Kill It with Fire
 Syndicate / Videogame / int_9c1f758a
comment
Kill It With Flamethrowers
 Syndicate / Videogame / int_9c1f758a
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1.0
 Syndicate / Videogame / int_9c1f758a
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Syndicate / Videogame / int_9c1f758a
 Syndicate / Videogame / int_9c7e3137
type
Hyperspace Arsenal
 Syndicate / Videogame / int_9c7e3137
comment
Hyperspace Arsenal: Averted: the game makes you conform to the now-standard two gun setup.
 Syndicate / Videogame / int_9c7e3137
featureApplicability
-1.0
 Syndicate / Videogame / int_9c7e3137
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Syndicate / Videogame / int_9c7e3137
 Syndicate / Videogame / int_9cd91b8a
type
Enemy-Detecting Radar
 Syndicate / Videogame / int_9cd91b8a
comment
Enemy-Detecting Radar: Enemy agents, police and mission objectives show up against the crowd on the minimap.
 Syndicate / Videogame / int_9cd91b8a
featureApplicability
1.0
 Syndicate / Videogame / int_9cd91b8a
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 Syndicate / Videogame
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Syndicate / Videogame / int_9cd91b8a
 Syndicate / Videogame / int_9cde2df1
type
Hand Cannon
 Syndicate / Videogame / int_9cde2df1
comment
Hand Cannon: The Bullhammer Mk II, a revolver firing .600. One upgrade option for that is the Magnetic Acceleration Rail, which gives it an impact profile, to directly quote the fluff: "such that it's often mistaken for cannon or explosive blasts in police investigations." There's also the Razorback, a .44 Magnum revolver that somehow holds ten rounds even though its cylinder appears to be the same size as an ordinary six-shot revolver.
 Syndicate / Videogame / int_9cde2df1
featureApplicability
1.0
 Syndicate / Videogame / int_9cde2df1
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 Syndicate / Videogame
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Syndicate / Videogame / int_9cde2df1
 Syndicate / Videogame / int_9d12bbc1
type
Foreshadowing
 Syndicate / Videogame / int_9d12bbc1
comment
Foreshadowing: There are several conversations and text collectibles setting up the Church of the New Epoch (the antagonists of Syndicate Wars) as potential villains in a sequel. The infobank entry on riot shields mentions a Eurocorp memo to switch to liquid polymer defences, foreshadowing the liquid armour troopers and later liquid shields.
 Syndicate / Videogame / int_9d12bbc1
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1.0
 Syndicate / Videogame / int_9d12bbc1
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 Syndicate / Videogame
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Syndicate / Videogame / int_9d12bbc1
 Syndicate / Videogame / int_9d17b859
type
Made of Iron
 Syndicate / Videogame / int_9d17b859
comment
Made of Iron: Shotgun? 'Tis but a scratch. Your agents are badass cyborg Super Soldiers.
 Syndicate / Videogame / int_9d17b859
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1.0
 Syndicate / Videogame / int_9d17b859
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 Syndicate / Videogame
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Syndicate / Videogame / int_9d17b859
 Syndicate / Videogame / int_9d6427ec
type
Time Travel
 Syndicate / Videogame / int_9d6427ec
comment
The Displacertron is basically a Time Travel gun, which sends its target into the future, friend or foe. In gameplay terms, it makes them vanish for a bit. This is a lot less efficient and more expensive than just using a rocket launcher.
 Syndicate / Videogame / int_9d6427ec
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1.0
 Syndicate / Videogame / int_9d6427ec
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 Syndicate / Videogame
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Syndicate / Videogame / int_9d6427ec
 Syndicate / Videogame / int_9d73dfcc
type
The All-Seeing A.I.
 Syndicate / Videogame / int_9d73dfcc
comment
The All-Seeing A.I.: In American Revolt, clone shields make you look like regular civilians. Enemy agents see right through them. Averted in Syndicate Wars, where they work as intended.
 Syndicate / Videogame / int_9d73dfcc
featureApplicability
-1.0
 Syndicate / Videogame / int_9d73dfcc
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 Syndicate / Videogame
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Syndicate / Videogame / int_9d73dfcc
 Syndicate / Videogame / int_9e2f6378
type
SNK Boss
 Syndicate / Videogame / int_9e2f6378
comment
SNK Boss: Most of this game runs the gamut from easy-ish to hard-ish. Then you get the infamous final mission, the Atlantic Accelerator; without a precision setup, you're lucky to last five seconds.
 Syndicate / Videogame / int_9e2f6378
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1.0
 Syndicate / Videogame / int_9e2f6378
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 Syndicate / Videogame
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Syndicate / Videogame / int_9e2f6378
 Syndicate / Videogame / int_9e8aa11e
type
Friendly Fireproof
 Syndicate / Videogame / int_9e8aa11e
comment
Friendly Fireproof: Applies only to agents from the same company. Agents from two different companies (identified by a different colored beret) can still injure each other even if they're technically allied. Averted in the case of explosions, though - these will damage everyone. The excess tendrils from the Graviton Gun won't affect your own agents or anyone you've persuaded. Just as well, as the Graviton Gun is otherwise capable of wiping out the entire map in a short period of time.
 Syndicate / Videogame / int_9e8aa11e
featureApplicability
-1.0
 Syndicate / Videogame / int_9e8aa11e
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 Syndicate / Videogame
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Syndicate / Videogame / int_9e8aa11e
 Syndicate / Videogame / int_9e943076
type
One-Man Army
 Syndicate / Videogame / int_9e943076
comment
One-Man Army: Agents in both the originals and remake.
 Syndicate / Videogame / int_9e943076
featureApplicability
1.0
 Syndicate / Videogame / int_9e943076
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1.0
 Syndicate / Videogame
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Syndicate / Videogame / int_9e943076
 Syndicate / Videogame / int_9eb11fac
type
Weak, but Skilled
 Syndicate / Videogame / int_9eb11fac
comment
Weak, but Skilled: Miles Kilo is this (by Agent standards, anyway. To regular humans he's still a Super Soldier.) He lacks any of the really incredible superpowers other enemy Agents have (super-speed, holograms, super-jumping ability, impenetrable shields, cloaking devices, enhanced regeneration, etc.) However, his in-game dossier remarks that he is unusually creative and independent for an Agent, which allows him to come out ahead when faced with better-empowered enemies. He was specifically chosen for the DART 6 chip because he had sufficient skills and abilities to full make use of it, but if the prototype failed, he was only a barely-above-average agent who could be easily replaced. His creative thinking and independence, however, make him a nightmare for Eurocorp when he turns on them.
 Syndicate / Videogame / int_9eb11fac
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1.0
 Syndicate / Videogame / int_9eb11fac
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1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_9eb11fac
 Syndicate / Videogame / int_9edbda07
type
Elite Mooks
 Syndicate / Videogame / int_9edbda07
comment
Elite Mooks invert this by being immune to damage until Breached. There are also Jammer Commandos who block out Breaching against enemies in their AOE.
 Syndicate / Videogame / int_9edbda07
featureApplicability
1.0
 Syndicate / Videogame / int_9edbda07
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1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_9edbda07
 Syndicate / Videogame / int_9f619ad6
type
Corporate Warfare
 Syndicate / Videogame / int_9f619ad6
comment
Corporate Warfare: Of course. The last act of the game takes place amidst the backdrop of a war between EuroCorp and Cayman Global, with the latter launching an all out attack on EuroCorp's Manhattan Complex.
 Syndicate / Videogame / int_9f619ad6
featureApplicability
1.0
 Syndicate / Videogame / int_9f619ad6
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_9f619ad6
 Syndicate / Videogame / int_9f9540ae
type
We Can Rebuild Him
 Syndicate / Videogame / int_9f9540ae
comment
We Can Rebuild Him: In the intro movie. You broke our new agent's leg by running him over when you kidnapped him off the street? No worries, we'll just slap on a cybernetic replacement and send him out there!
 Syndicate / Videogame / int_9f9540ae
featureApplicability
1.0
 Syndicate / Videogame / int_9f9540ae
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_9f9540ae
 Syndicate / Videogame / int_a0c55654
type
The Revolution Will Not Be Civilized
 Syndicate / Videogame / int_a0c55654
comment
The Revolution Will Not Be Civilized: The Syndicates are unquestionably evil, at least by 20th century Western standards of morality. However, the Resistance are terrorists who are unable to offer any alternatives other than "kill as many bourgeois as possible," and the New York branch's leader gleefully anticipates the civilian collateral (although it's hinted that a less militant wing of the Resistance, which is not seen in the game, is working on a more scientific solution.)
 Syndicate / Videogame / int_a0c55654
featureApplicability
1.0
 Syndicate / Videogame / int_a0c55654
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_a0c55654
 Syndicate / Videogame / int_a2b38d3b
type
Eye Scream
 Syndicate / Videogame / int_a2b38d3b
comment
Eye Scream: One of the chip extractions is done via a stab in the eye.
 Syndicate / Videogame / int_a2b38d3b
featureApplicability
1.0
 Syndicate / Videogame / int_a2b38d3b
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_a2b38d3b
 Syndicate / Videogame / int_a40e7874
type
ClaspYourHandsIfYouDeceive
 Syndicate / Videogame / int_a40e7874
comment
Clasp Your Hands If You Deceive: The player avatar, pretty much whenever we see him. Except when you fail a mission.
 Syndicate / Videogame / int_a40e7874
featureApplicability
1.0
 Syndicate / Videogame / int_a40e7874
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_a40e7874
 Syndicate / Videogame / int_a414c3f0
type
One-Hit Kill
 Syndicate / Videogame / int_a414c3f0
comment
The Subverters use crude molotov cocktails instead of electronic frag grenades. They can't be breached, detonate on impact, and are a One-Hit Kill against you even if it's not a direct hit. This can make them Demonic Spiders.
 Syndicate / Videogame / int_a414c3f0
featureApplicability
1.0
 Syndicate / Videogame / int_a414c3f0
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_a414c3f0
 Syndicate / Videogame / int_a4916876
type
Blown Across the Room
 Syndicate / Videogame / int_a4916876
comment
Blown Across the Room: Almost all hits cause the target to skid backwards.
 Syndicate / Videogame / int_a4916876
featureApplicability
1.0
 Syndicate / Videogame / int_a4916876
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_a4916876
 Syndicate / Videogame / int_a5fb0d24
type
Healing Factor
 Syndicate / Videogame / int_a5fb0d24
comment
Healing Factor: This is Agent Crane's power. If you don't drain a "block" of his health fast enough, it'll regenerate. There are three blocks to empty. Enemy Agents in the co-op mode generally have Regenerating Health as a default ability, along with either enhanced jumping or cloaking. Unlike Agent Crane, their version is infinite, generally requiring sustained concentrated fire from two or more player Agents to bring one down.
 Syndicate / Videogame / int_a5fb0d24
featureApplicability
1.0
 Syndicate / Videogame / int_a5fb0d24
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_a5fb0d24
 Syndicate / Videogame / int_a7a8e779
type
Doppelgänger Spin
 Syndicate / Videogame / int_a7a8e779
comment
Doppelgänger Spin: Done by Agent Tatsuo.
 Syndicate / Videogame / int_a7a8e779
featureApplicability
1.0
 Syndicate / Videogame / int_a7a8e779
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_a7a8e779
 Syndicate / Videogame / int_a89efe3c
type
Unusable Enemy Equipment
 Syndicate / Videogame / int_a89efe3c
comment
Unusable Enemy Equipment: You can't pick up shields dropped by enemies or the Subverters' Molotov Cocktails. Other weapons are fair game though.
 Syndicate / Videogame / int_a89efe3c
featureApplicability
1.0
 Syndicate / Videogame / int_a89efe3c
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_a89efe3c
 Syndicate / Videogame / int_aa0ed8a9
type
Look Both Ways
 Syndicate / Videogame / int_aa0ed8a9
comment
Look Both Ways: Subverted for the most part, as most civilian cars will slow down and stop if your agents walk out in front of them. The sole exception is your own agents, who will cheerfully run over anything that gets in their way. Including allies.
 Syndicate / Videogame / int_aa0ed8a9
featureApplicability
-0.3
 Syndicate / Videogame / int_aa0ed8a9
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_aa0ed8a9
 Syndicate / Videogame / int_aa8dcc21
type
MegaCorp
 Syndicate / Videogame / int_aa8dcc21
comment
Mega-Corp: Just like in the original, Syndicates act as the sole authority in a region controlling everything from sanitation to law enforcement.
 Syndicate / Videogame / int_aa8dcc21
featureApplicability
1.0
 Syndicate / Videogame / int_aa8dcc21
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_aa8dcc21
 Syndicate / Videogame / int_aacc7ea6
type
Tyke-Bomb
 Syndicate / Videogame / int_aacc7ea6
comment
Tyke-Bomb: Agents are now recruited and trained from young, although they don't get sent on operations until older, averting Child Soldiers.
 Syndicate / Videogame / int_aacc7ea6
featureApplicability
1.0
 Syndicate / Videogame / int_aacc7ea6
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_aacc7ea6
 Syndicate / Videogame / int_ac320c0e
type
Nuke 'em
 Syndicate / Videogame / int_ac320c0e
comment
Nuclear Grenades are a much more expensive ranged alternative to High Explosive bombs. The Launcher is a more viable alternative to bring down buildings with its Bottomless Magazines and is cheaper to boot.
 Syndicate / Videogame / int_ac320c0e
featureApplicability
1.0
 Syndicate / Videogame / int_ac320c0e
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_ac320c0e
 Syndicate / Videogame / int_ad2943a2
type
Inertial Dampening
 Syndicate / Videogame / int_ad2943a2
comment
Inertial Dampening: According to the manual for Syndicate Wars, inertial dampening equipment is issued to agents to allow them to carry miniguns as personal weapons.
 Syndicate / Videogame / int_ad2943a2
featureApplicability
1.0
 Syndicate / Videogame / int_ad2943a2
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_ad2943a2
 Syndicate / Videogame / int_af3ea0e3
type
Face–Heel Turn
 Syndicate / Videogame / int_af3ea0e3
comment
Face–Heel Turn: All of EuroCorp, including Denham and Merit if you count EuroCorp as evil.
 Syndicate / Videogame / int_af3ea0e3
featureApplicability
1.0
 Syndicate / Videogame / int_af3ea0e3
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_af3ea0e3
 Syndicate / Videogame / int_afc8ddc7
type
Armor-Piercing Attack
 Syndicate / Videogame / int_afc8ddc7
comment
Armor-Piercing Attack: The Secondary Fire of the Kusanagi assault rifle can penetrate shields and light cover. The Kusanagi sniper rifle can do the same in both fire modes. The Minigun is powerful enough that it cuts right through the Deflector Shields of liquid armour trooper without needing to Breach first.
 Syndicate / Videogame / int_afc8ddc7
featureApplicability
1.0
 Syndicate / Videogame / int_afc8ddc7
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_afc8ddc7
 Syndicate / Videogame / int_affa0e5d
type
Bling-Bling-BANG!
 Syndicate / Videogame / int_affa0e5d
comment
Bling-Bling-BANG!: A pre-order bonus for the co-op.
 Syndicate / Videogame / int_affa0e5d
featureApplicability
1.0
 Syndicate / Videogame / int_affa0e5d
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_affa0e5d
 Syndicate / Videogame / int_b2cdd776
type
Bottomless Magazines
 Syndicate / Videogame / int_b2cdd776
comment
Bottomless Magazines: The minigun has this, with no attempt whatsoever to justify it.
 Syndicate / Videogame / int_b2cdd776
featureApplicability
1.0
 Syndicate / Videogame / int_b2cdd776
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_b2cdd776
 Syndicate / Videogame / int_b4696bc
type
Hard Levels, Easy Bosses
 Syndicate / Videogame / int_b4696bc
comment
Hard Levels, Easy Bosses: Enemy leaders are usually no stronger than an average mook - getting to them is much harder than killing/persuading them. A few are even savvy enough about this trope that, in missions where you're supposed to take them alive, they'll kill themselves if you don't get to them quickly enough. The Nine themselves, while capable of putting up a fight, are weaker than their bodyguards (whether living or robotic).
 Syndicate / Videogame / int_b4696bc
featureApplicability
1.0
 Syndicate / Videogame / int_b4696bc
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_b4696bc
 Syndicate / Videogame / int_b4ac1655
type
Molotov Cocktail
 Syndicate / Videogame / int_b4ac1655
comment
Molotov Cocktail: One of the few enemy weapons that can't be used by the player.
 Syndicate / Videogame / int_b4ac1655
featureApplicability
1.0
 Syndicate / Videogame / int_b4ac1655
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_b4ac1655
 Syndicate / Videogame / int_b53077b3
type
Take That!
 Syndicate / Videogame / int_b53077b3
comment
Take That!: Reactive Armour provides protection against "tunneling rounds", which are an upgrade choice in Deus Ex: Human Revolution.
 Syndicate / Videogame / int_b53077b3
featureApplicability
1.0
 Syndicate / Videogame / int_b53077b3
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_b53077b3
 Syndicate / Videogame / int_b578811d
type
Scary Dogmatic Aliens
 Syndicate / Videogame / int_b578811d
comment
Sphinx Inc. - scary dogmatic EGYPTIANS.
 Syndicate / Videogame / int_b578811d
featureApplicability
1.0
 Syndicate / Videogame / int_b578811d
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_b578811d
 Syndicate / Videogame / int_b8237752
type
HollywoodCyborg
 Syndicate / Videogame / int_b8237752
comment
Hollywood Cyborg: You can upgrade your agents by replacing their body parts with cybernetic replacments making them stronger, faster, smarter and more durable.
 Syndicate / Videogame / int_b8237752
featureApplicability
1.0
 Syndicate / Videogame / int_b8237752
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_b8237752
 Syndicate / Videogame / int_b85c06f2
type
Glowing Eyes of Doom
 Syndicate / Videogame / int_b85c06f2
comment
Glowing Eyes of Doom: Agents, if the cover art is anything to go by. Probably implants.
 Syndicate / Videogame / int_b85c06f2
featureApplicability
1.0
 Syndicate / Videogame / int_b85c06f2
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_b85c06f2
 Syndicate / Videogame / int_b8dbbc07
type
Ink-Suit Actor
 Syndicate / Videogame / int_b8dbbc07
comment
Ink-Suit Actor: An obvious case with Rosario Dawson, Brian Cox and Michael Wincott.
 Syndicate / Videogame / int_b8dbbc07
featureApplicability
1.0
 Syndicate / Videogame / int_b8dbbc07
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_b8dbbc07
 Syndicate / Videogame / int_b8dbe475
type
Blood from the Mouth
 Syndicate / Videogame / int_b8dbe475
comment
Blood from the Mouth: Miles is implied to have done a first person version of this trope after taking a nasty spill at the beginning of the Subverter levels.
 Syndicate / Videogame / int_b8dbe475
featureApplicability
1.0
 Syndicate / Videogame / int_b8dbe475
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_b8dbe475
 Syndicate / Videogame / int_bb0197af
type
Cool Bike
 Syndicate / Videogame / int_bb0197af
comment
Cool Bike: The Aspari syndicate has flying jet bikes.
 Syndicate / Videogame / int_bb0197af
featureApplicability
1.0
 Syndicate / Videogame / int_bb0197af
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_bb0197af
 Syndicate / Videogame / int_bbca7a41
type
Mirror Match
 Syndicate / Videogame / int_bbca7a41
comment
Mirror Match: The fight with Agent Crane is this, since it's a fight between two agents whose most notable trait is that they can heal automatically over time. The fact that they are both EuroCorp Agents makes it even clearer.
 Syndicate / Videogame / int_bbca7a41
featureApplicability
1.0
 Syndicate / Videogame / int_bbca7a41
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_bbca7a41
 Syndicate / Videogame / int_bc00493f
type
Precision F-Strike
 Syndicate / Videogame / int_bc00493f
comment
Precision F-Strike: Jack Denham is civil for most of the game. When you speak to him face-to-face at the end, though, he's become more rude, including using a full F-bomb.
 Syndicate / Videogame / int_bc00493f
featureApplicability
1.0
 Syndicate / Videogame / int_bc00493f
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_bc00493f
 Syndicate / Videogame / int_bcf69f60
type
Short-Range Shotgun
 Syndicate / Videogame / int_bcf69f60
comment
Short-Range Shotgun: To a ludicrous degree. The pump-action shotgun kills in 1 to 2 shots at point-blank range, but requires several shots to kill even a basic Mook at anything past about 8 to 10 feet. The explosive rounds do more damage and thus have a little better range, but still have significant spread and can't be used past medium range.
 Syndicate / Videogame / int_bcf69f60
featureApplicability
1.0
 Syndicate / Videogame / int_bcf69f60
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_bcf69f60
 Syndicate / Videogame / int_bdddc73e
type
Yakuza
 Syndicate / Videogame / int_bdddc73e
comment
The Tao - Yakuza meets The Triads and the Tongs, characterised by ruthless efficiency.
 Syndicate / Videogame / int_bdddc73e
featureApplicability
1.0
 Syndicate / Videogame / int_bdddc73e
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_bdddc73e
 Syndicate / Videogame / int_be7ff283
type
YouGottaHaveBlueHair
 Syndicate / Videogame / int_be7ff283
comment
Also, the agents you see in the game are either this, blonde or blue. Given that all agents have their hair color fixed to their parent Mega-Corp, this can be assumed to be a uniform dye job.
 Syndicate / Videogame / int_be7ff283
featureApplicability
1.0
 Syndicate / Videogame / int_be7ff283
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_be7ff283
 Syndicate / Videogame / int_be9392d
type
The Quincy Punk
 Syndicate / Videogame / int_be9392d
comment
The Quincy Punk: The Unguided are a textbook example. They all sport bright coloured mohawks and dress in leather. They're also a force to be reckoned with later in the game, since Ko-Paull Vissick organises them and arms them to the teeth with late game BFGs.
 Syndicate / Videogame / int_be9392d
featureApplicability
1.0
 Syndicate / Videogame / int_be9392d
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_be9392d
 Syndicate / Videogame / int_bebf0356
type
Mission Control
 Syndicate / Videogame / int_bebf0356
comment
Mission Control: That's the role that the player assumes in the game. You budget the mission, arm the agents, issue their orders, and control their injections on the fly.
 Syndicate / Videogame / int_bebf0356
featureApplicability
1.0
 Syndicate / Videogame / int_bebf0356
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_bebf0356
 Syndicate / Videogame / int_c25c7890
type
Fun with Acronyms
 Syndicate / Videogame / int_c25c7890
comment
Fun with Acronyms: The "CHIP." Also the new agent in the intro movie — "Subject code: B.O.B" (which is also a Shout-Out to an earlier draft of the game, which featured a Blue and Orange Bloke, or BOB for short.) And the UTOPIA network from Wars.
 Syndicate / Videogame / int_c25c7890
featureApplicability
1.0
 Syndicate / Videogame / int_c25c7890
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_c25c7890
 Syndicate / Videogame / int_c27ad3cc
type
Everything Breaks
 Syndicate / Videogame / int_c27ad3cc
comment
Everything Breaks: In Syndicate Wars, most buildings can be destroyed with explosives or larger guns. They all collapse spectacularly.
 Syndicate / Videogame / int_c27ad3cc
featureApplicability
1.0
 Syndicate / Videogame / int_c27ad3cc
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_c27ad3cc
 Syndicate / Videogame / int_c2fc1ae
type
Neck Snap
 Syndicate / Videogame / int_c2fc1ae
comment
Neck Snap: One of the melee attacks in the reboot.
 Syndicate / Videogame / int_c2fc1ae
featureApplicability
1.0
 Syndicate / Videogame / int_c2fc1ae
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_c2fc1ae
 Syndicate / Videogame / int_c3b40ab8
type
Evil Redhead
 Syndicate / Videogame / int_c3b40ab8
comment
Evil Redhead: The EuroCorp operatives who abduct a new agent in the intro movie, the agent himself, and the two guys who stand beside the executive in another cutscene ALL have red hair. Also, the agents you see in the game are either this, blonde or blue. Given that all agents have their hair color fixed to their parent Mega-Corp, this can be assumed to be a uniform dye job.
 Syndicate / Videogame / int_c3b40ab8
featureApplicability
1.0
 Syndicate / Videogame / int_c3b40ab8
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_c3b40ab8
 Syndicate / Videogame / int_c6655b23
type
Fallen Hero
 Syndicate / Videogame / int_c6655b23
comment
Fallen Hero: Aiden Fall, one of 4 co-op characters, used to be a heroic police detective who was framed for murder, rape, child molestation, and blackmail after he tried to arrest Eurocorp executives who were breaking the law. After losing his job as a result he became a bounty hunter, gradually becoming a corporate hitman, and eventually an Agent.
 Syndicate / Videogame / int_c6655b23
featureApplicability
1.0
 Syndicate / Videogame / int_c6655b23
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_c6655b23
 Syndicate / Videogame / int_c6ae4c86
type
Difficulty Spike
 Syndicate / Videogame / int_c6ae4c86
comment
Difficulty Spike: Happens in the last few levels in Syndicate Wars, when your enemies start carrying Plasma Lances as their standard gun. These powerful energy weapons fire rapidly, have a good range, and can kill your agents very quickly. While there are plenty of other dangerous weapons such as (rocket) Launchers, High Explosives, Long Range Rifles or Nuclear Grenades, all of these other weapons either have long reload times or give you some time to react (rockets and grenades take time to hit you, explosives must be planted); Plasma Lances give you almost none.
 Syndicate / Videogame / int_c6ae4c86
featureApplicability
1.0
 Syndicate / Videogame / int_c6ae4c86
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_c6ae4c86
 Syndicate / Videogame / int_c6dccfb7
type
Musical Spoiler
 Syndicate / Videogame / int_c6dccfb7
comment
Musical Spoiler: Skrillex remixed the original's for the remake's theme.
 Syndicate / Videogame / int_c6dccfb7
featureApplicability
1.0
 Syndicate / Videogame / int_c6dccfb7
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_c6dccfb7
 Syndicate / Videogame / int_c75df49a
type
Shout-Out
 Syndicate / Videogame / int_c75df49a
comment
Shout-Out: The Kusanagi brand assault and sniper rifles. While the name is Older Than They Think, in this context it's hard to avoid thinking of a certain Major. The fifth mission is titled "Escape from L.A.". Something called "Re-Member" is mentioned, which can give you false memories. Someone wants to get memories of being an Agent. Whenever you activate the DART Overlay, hidden messages can be seen in the environment, that would be for the most part, invisible to the naked eye. These hidden messages are very straightforward, such as "Trust the Agents," "Submit," "Obey," and so forth and so on. This is very much like what Nada begins to see once He gets the special glasses in "They Live". One of the achievements is called "Hurt Locker" and is unlocked for breaching (disarming) 873 grenades before they explode.
 Syndicate / Videogame / int_c75df49a
featureApplicability
1.0
 Syndicate / Videogame / int_c75df49a
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_c75df49a
 Syndicate / Videogame / int_c7dcdf6a
type
Last Ditch Move
 Syndicate / Videogame / int_c7dcdf6a
comment
Last Ditch Move: Electro and reactive armours have these. You get achievements for using them to kill other mooks.
 Syndicate / Videogame / int_c7dcdf6a
featureApplicability
1.0
 Syndicate / Videogame / int_c7dcdf6a
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_c7dcdf6a
 Syndicate / Videogame / int_c83f40d8
type
Bystander Syndrome
 Syndicate / Videogame / int_c83f40d8
comment
Bystander Syndrome: If your agent is equipped with an ID card, police will react like this no matter what atrocities you are orchestrating.
 Syndicate / Videogame / int_c83f40d8
featureApplicability
1.0
 Syndicate / Videogame / int_c83f40d8
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_c83f40d8
 Syndicate / Videogame / int_c89824f7
type
Cyberpunk Is Techno
 Syndicate / Videogame / int_c89824f7
comment
Cyberpunk is Dubstep: The 2012 remake's soundtrack features songs by Skrillex.
 Syndicate / Videogame / int_c89824f7
featureApplicability
1.0
 Syndicate / Videogame / int_c89824f7
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_c89824f7
 Syndicate / Videogame / int_c9868780
type
Playing Possum
 Syndicate / Videogame / int_c9868780
comment
Playing Possum: Agents Ramón and Merit. When you approach them to do a CHIP-rip, they get back up and attack.
 Syndicate / Videogame / int_c9868780
featureApplicability
1.0
 Syndicate / Videogame / int_c9868780
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_c9868780
 Syndicate / Videogame / int_ca4e05a4
type
Peace & Love Incorporated
 Syndicate / Videogame / int_ca4e05a4
comment
Peace & Love, Incorporated: The Syndicates are like a textbook on how to do this. They criticize their competitors for their unethical actions while doing the exact same things, all while caring first and foremost for their "consumers."
 Syndicate / Videogame / int_ca4e05a4
featureApplicability
1.0
 Syndicate / Videogame / int_ca4e05a4
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_ca4e05a4
 Syndicate / Videogame / int_caf89e54
type
Taking You with Me
 Syndicate / Videogame / int_caf89e54
comment
Taking You with Me: In Syndicate Wars, killing any character carrying a High Explosive will result in the explosive being detonated after a warning noise. This makes the Columbo Orbit Station mission extremely difficult, as all the Zealots patrolling the station are carrying them, so they have to be disarmed upon eliminating each enemy, making the Graviton Gun unviable. Any of your agents with the Body Level 1 modification or greater can also be detonated either pre-mortem or post-mortem.
 Syndicate / Videogame / int_caf89e54
featureApplicability
1.0
 Syndicate / Videogame / int_caf89e54
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_caf89e54
 Syndicate / Videogame / int_cbe687ab
type
Corrupt Corporate Executive
 Syndicate / Videogame / int_cbe687ab
comment
Corrupt Corporate Executive: That's you, instructing your agents to gun down people EuroCorp finds inconvenient. Maybe your department is Murders And Executions.
 Syndicate / Videogame / int_cbe687ab
featureApplicability
1.0
 Syndicate / Videogame / int_cbe687ab
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_cbe687ab
 Syndicate / Videogame / int_cc374ba6
type
It's Up to You
 Syndicate / Videogame / int_cc374ba6
comment
It's Up to You: You only get help from a friendly ally on two separate occasions in the entire game, and both times they're very little use. Merit is largely absent during your assault on Aspari, and when you finally do meet up with him near the end of the mission, he gets K.O.ed by an enemy Agent after only taking out a couple of Mooks. Lily helps you fight through EuroCorp H.Q. towards the end of the game, and surprisingly can often take out Mooks with one shot (amusingly making her more useful than Merit was), but is fairly unaggressive in combat and gets separated from you pretty quickly anyway.
 Syndicate / Videogame / int_cc374ba6
featureApplicability
1.0
 Syndicate / Videogame / int_cc374ba6
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_cc374ba6
 Syndicate / Videogame / int_cfa39b2c
type
Quick Melee
 Syndicate / Videogame / int_cfa39b2c
comment
Quick Melee: You can perform a lethal melee takedown. It can also be combined with the Executioner chip upgrade that restores 50% on each kill, and can be used in a combo where it heals you more quickly then enemies that can harm you. Enemy marksmen on high-up ledges, UAVs, and armored Elite Mooks, are resistant to this.
 Syndicate / Videogame / int_cfa39b2c
featureApplicability
1.0
 Syndicate / Videogame / int_cfa39b2c
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_cfa39b2c
 Syndicate / Videogame / int_cfda0ecb
type
Escort Mission
 Syndicate / Videogame / int_cfda0ecb
comment
Escort Mission: A few in Syndicate Wars. Most notably EuroCorp have a mission to rescue and evacuate top scientist Drennan, then another mission to escort him through a hostile neighbourhood.
 Syndicate / Videogame / int_cfda0ecb
featureApplicability
1.0
 Syndicate / Videogame / int_cfda0ecb
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_cfda0ecb
 Syndicate / Videogame / int_d01cffbc
type
Badass Longcoat
 Syndicate / Videogame / int_d01cffbc
comment
Badass Longcoat: All Syndicate Agents wear one. A collectible text message reveals they're actually advanced body armor embedded with a number of electronic combat systems, and are incredibly expensive (as mentioned by an armory supervisor chewing out a subordinate suspected of stealing one to take pictures of himself wearing it.)
 Syndicate / Videogame / int_d01cffbc
featureApplicability
1.0
 Syndicate / Videogame / int_d01cffbc
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_d01cffbc
 Syndicate / Videogame / int_d0447c7b
type
Lightning Gun
 Syndicate / Videogame / int_d0447c7b
comment
Lightning Gun: The Electron Mace.
 Syndicate / Videogame / int_d0447c7b
featureApplicability
1.0
 Syndicate / Videogame / int_d0447c7b
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_d0447c7b
 Syndicate / Videogame / int_d1c12c05
type
Secondary Fire
 Syndicate / Videogame / int_d1c12c05
comment
Secondary Fire: Used in both single player and multiplayer, though in multiplayer the secondary fire needs to be unlocked through weapon research before it can be used.
 Syndicate / Videogame / int_d1c12c05
featureApplicability
1.0
 Syndicate / Videogame / int_d1c12c05
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_d1c12c05
 Syndicate / Videogame / int_d397657d
type
Hoist by His Own Petard
 Syndicate / Videogame / int_d397657d
comment
Hoist by His Own Petard: To defeat Agent Ramón, you must Breach his missiles and turn them against him. He keeps firing them despite having an assault rifle that you can't turn against him, and no weapon of your own.
 Syndicate / Videogame / int_d397657d
featureApplicability
1.0
 Syndicate / Videogame / int_d397657d
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_d397657d
 Syndicate / Videogame / int_d40e1a9f
type
Break Out the Museum Piece
 Syndicate / Videogame / int_d40e1a9f
comment
Break Out the Museum Piece: One mission in Wars has you control a single agent who has been retired for several decades. He's sent in because his cybernetics are considered antiquated, but allow him to survive independently since the crash of the UTOPIA system.
 Syndicate / Videogame / int_d40e1a9f
featureApplicability
1.0
 Syndicate / Videogame / int_d40e1a9f
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_d40e1a9f
 Syndicate / Videogame / int_d4fa75fc
type
Easy Levels, Hard Bosses
 Syndicate / Videogame / int_d4fa75fc
comment
Easy Levels, Hard Bosses: The levels are noticeably more challenging than most other FPS games, but are manageable once you get the hang of the gameplay mechanics. However, most of the bosses are completely insane, even on the "Normal" difficulty setting. The final boss in particular is on par with the likes of General RAAM in terms of player frustration. Though dumping all your upgrade points into damage resistance really helps even the odds quite a bit.
 Syndicate / Videogame / int_d4fa75fc
featureApplicability
1.0
 Syndicate / Videogame / int_d4fa75fc
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_d4fa75fc
 Syndicate / Videogame / int_d5995bfd
type
Roboteching
 Syndicate / Videogame / int_d5995bfd
comment
Roboteching: The special ability of the gauss guns.
 Syndicate / Videogame / int_d5995bfd
featureApplicability
1.0
 Syndicate / Videogame / int_d5995bfd
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_d5995bfd
 Syndicate / Videogame / int_d5b3df2d
type
Dark Action Girl
 Syndicate / Videogame / int_d5b3df2d
comment
Dark Action Girl: The female agents. (Only 2 appear in the main game, but the multiplayer features a few more, some of which are rival agents.)
 Syndicate / Videogame / int_d5b3df2d
featureApplicability
1.0
 Syndicate / Videogame / int_d5b3df2d
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_d5b3df2d
 Syndicate / Videogame / int_d66cd0e6
type
Training from Hell
 Syndicate / Videogame / int_d66cd0e6
comment
Training from Hell: Agent training includes taking No-Holds-Barred Beatdown and live-fire courses with gunships. Justified in that Kilo isn't a terribly valuable asset by EuroCorp's standards, and he actually NEEDS the adrenaline rush from putting his life on the line to properly use his DART chip.
 Syndicate / Videogame / int_d66cd0e6
featureApplicability
1.0
 Syndicate / Videogame / int_d66cd0e6
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_d66cd0e6
 Syndicate / Videogame / int_d6f284a3
type
Anti-Frustration Features
 Syndicate / Videogame / int_d6f284a3
comment
Anti-Frustration Features: There are checkpoints during Agent Tatsuo's boss fight. Also, in the fight with Agent Tatsuo, there will be drones flying about that dispense guns when you Breach them, just in case you run out of ammo. On La Ballena, there's a part where you have to shoot down drones with the Swarm missile launcher, which has many ammo stock-up points for when you run out.
 Syndicate / Videogame / int_d6f284a3
featureApplicability
1.0
 Syndicate / Videogame / int_d6f284a3
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_d6f284a3
 Syndicate / Videogame / int_d7e68c39
type
Bulletproof Human Shield
 Syndicate / Videogame / int_d7e68c39
comment
Bulletproof Human Shield: One more thing you can do with brainwashed civilians.
 Syndicate / Videogame / int_d7e68c39
featureApplicability
1.0
 Syndicate / Videogame / int_d7e68c39
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_d7e68c39
 Syndicate / Videogame / int_d99a228f
type
UnusuallyUninterestingSight
 Syndicate / Videogame / int_d99a228f
comment
Unusually Uninteresting Sight: Civilians will not react to open display of weapons, including miniguns and flamethrowers. Moreover, when the fighting ceases, they will gleefully stroll in the middle of the battlefield, not even bothering about burning cars and dozens of corpses lying around. Justified by the fact that their neural implants block out things that the Syndicates don't want them to see.
 Syndicate / Videogame / int_d99a228f
featureApplicability
1.0
 Syndicate / Videogame / int_d99a228f
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_d99a228f
 Syndicate / Videogame / int_dae5c997
type
Action Girl
 Syndicate / Videogame / int_dae5c997
comment
Action Girl: Lily Drawl.
 Syndicate / Videogame / int_dae5c997
featureApplicability
1.0
 Syndicate / Videogame / int_dae5c997
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_dae5c997
 Syndicate / Videogame / int_db33bc7e
type
Ludicrous Gibs
 Syndicate / Videogame / int_db33bc7e
comment
Ludicrous Gibs: Minigun+enemy soldier=fun times.
 Syndicate / Videogame / int_db33bc7e
featureApplicability
1.0
 Syndicate / Videogame / int_db33bc7e
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_db33bc7e
 Syndicate / Videogame / int_db6230b7
type
Lightning Bruiser
 Syndicate / Videogame / int_db6230b7
comment
Lightning Bruiser: All enemy Syndicate Agents are insanely fast, and can survive more damage than most FPS Powered Armor suits while tearing you a new one equally fast.
 Syndicate / Videogame / int_db6230b7
featureApplicability
1.0
 Syndicate / Videogame / int_db6230b7
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_db6230b7
 Syndicate / Videogame / int_db88b941
type
Malevolent Masked Men
 Syndicate / Videogame / int_db88b941
comment
Malevolent Masked Men: In addition to all the Faceless Goons, there's Agent Ramón, the Twins, and Miles yourself From a Certain Point of View.
 Syndicate / Videogame / int_db88b941
featureApplicability
1.0
 Syndicate / Videogame / int_db88b941
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_db88b941
 Syndicate / Videogame / int_e1acc872
type
From Nobody to Nightmare
 Syndicate / Videogame / int_e1acc872
comment
From Nobody to Nightmare: The Church of the New Epoch's rise to a global power is spectacularly quick and catches Eurocorp completely by surprise. In addition, the Unguided will, during the course of the game, evolve from scattered street gangs who present little more than a nuisance to a disciplined and well-armed global insurgent force under Ko-Paull Vissick's leadership.
 Syndicate / Videogame / int_e1acc872
featureApplicability
1.0
 Syndicate / Videogame / int_e1acc872
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_e1acc872
 Syndicate / Videogame / int_e22feb9c
type
Mind-Control Device
 Syndicate / Videogame / int_e22feb9c
comment
Mind-Control Device: The neural chips are as common as cellular phones — anyone with the right chips and programs can "breach" another person's chip and jam its connection to their weapons, make them attack their allies, or even shoot themselves in the head. The Player Character and co-op characters are among the few people with this capability, though Kilo's ability to do so was not explicitly designed as part of his experimental DART, but ends up being an unintended benefit.
 Syndicate / Videogame / int_e22feb9c
featureApplicability
1.0
 Syndicate / Videogame / int_e22feb9c
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_e22feb9c
 Syndicate / Videogame / int_e2cbeee9
type
Gangsta Style
 Syndicate / Videogame / int_e2cbeee9
comment
Gangsta Style: The Kusanagi assault rifle (as well as the sniper rifle based on it) has 45 degrees offset Red Dot sight on it, with an attachment. This meant you can fire in automatic, then tilt the gun back to vertical and start firing in a more powerful scoped semi-auto mode. Merit will fire his pistol at the Aspari citizens on the train as you attempt to escape the facility.
 Syndicate / Videogame / int_e2cbeee9
featureApplicability
1.0
 Syndicate / Videogame / int_e2cbeee9
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_e2cbeee9
 Syndicate / Videogame / int_e34ada78
type
Authority Equals Asskicking
 Syndicate / Videogame / int_e34ada78
comment
Authority Equals Asskicking: In co-op mode, Sergeants are Elite Mooks with better weapons and nearly 3 times as much health as regular Mooks, Lieutenants are Heavily Armored Mook mini-bosses and the Colonel in the demo/first level is a full boss (basically a Heavily Armored Mook with much more health). The "end boss" for co-op, found in New England, is a General; he's basically an Agent armed with a minigun and backed up by 3 other Agents.
 Syndicate / Videogame / int_e34ada78
featureApplicability
1.0
 Syndicate / Videogame / int_e34ada78
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_e34ada78
 Syndicate / Videogame / int_e3c36782
type
Call-Forward
 Syndicate / Videogame / int_e3c36782
comment
Call-Forward: The reboot's co-op levels to the original.
 Syndicate / Videogame / int_e3c36782
featureApplicability
1.0
 Syndicate / Videogame / int_e3c36782
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_e3c36782
 Syndicate / Videogame / int_e56882bf
type
Bald Black Leader Guy
 Syndicate / Videogame / int_e56882bf
comment
Bald, Black Leader Guy: Kris Delaney of the Subverters.
 Syndicate / Videogame / int_e56882bf
featureApplicability
1.0
 Syndicate / Videogame / int_e56882bf
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_e56882bf
 Syndicate / Videogame / int_e6291d05
type
Percussive Maintenance
 Syndicate / Videogame / int_e6291d05
comment
Percussive Maintenance: Agent Miles, or at least the DART 6 system is activated by a Mook punching him repeatedly, it makes some sense as the DART is fueled by adrenaline.
 Syndicate / Videogame / int_e6291d05
featureApplicability
1.0
 Syndicate / Videogame / int_e6291d05
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_e6291d05
 Syndicate / Videogame / int_e8aa2b1d
type
Tactical Withdrawal
 Syndicate / Videogame / int_e8aa2b1d
comment
To elaborate, Intelligence governs whether your agent will make a Tactical Withdrawal or fight with Suicidal Overconfidence; Perception determines whether they have Hyper-Awareness or fail a spot check; and Adrenaline skews them towards either Caffeine Bullet Time or faster regeneration. The adjustment levels can be changed at any time, but take a while to actually reach the level you want, and become less effective as the agent builds a tolerance, so you need to carefully consider when to make changes.
 Syndicate / Videogame / int_e8aa2b1d
featureApplicability
1.0
 Syndicate / Videogame / int_e8aa2b1d
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_e8aa2b1d
 Syndicate / Videogame / int_e91cc721
type
In the Style of
 Syndicate / Videogame / int_e91cc721
comment
In the Style of...: At the very end of the credits, you get to hear a all-too-short jazz take on the theme.
 Syndicate / Videogame / int_e91cc721
featureApplicability
1.0
 Syndicate / Videogame / int_e91cc721
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_e91cc721
 Syndicate / Videogame / int_e9d6eff8
type
Cool Airship
 Syndicate / Videogame / int_e9d6eff8
comment
Cool Airship: The command centre of choice for the discerning executive.
 Syndicate / Videogame / int_e9d6eff8
featureApplicability
1.0
 Syndicate / Videogame / int_e9d6eff8
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_e9d6eff8
 Syndicate / Videogame / int_eaf5a1ac
type
Groin Attack
 Syndicate / Videogame / int_eaf5a1ac
comment
Groin Attack: One of the melee attacks.
 Syndicate / Videogame / int_eaf5a1ac
featureApplicability
1.0
 Syndicate / Videogame / int_eaf5a1ac
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_eaf5a1ac
 Syndicate / Videogame / int_eda30d58
type
0% Approval Rating
 Syndicate / Videogame / int_eda30d58
comment
0% Approval Rating: What you can end up with if you over-tax your territories. It is possible to abuse this mechanic horribly by deliberately making territories rebel, allowing you to garner extra cash or replacement agents by repeating the easier missions.
 Syndicate / Videogame / int_eda30d58
featureApplicability
1.0
 Syndicate / Videogame / int_eda30d58
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_eda30d58
 Syndicate / Videogame / int_ef42ca88
type
Emergency Weapon
 Syndicate / Videogame / int_ef42ca88
comment
Emergency Weapon: Every agent comes equipped with a single pistol, which is fine for flesh and blood targets — enemy agents, not so much. The Uzi in Syndicate Wars is stated by both sides to be obsolete compared to newer weapons.
 Syndicate / Videogame / int_ef42ca88
featureApplicability
1.0
 Syndicate / Videogame / int_ef42ca88
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_ef42ca88
 Syndicate / Videogame / int_eff26b2b
type
Take Cover!
 Syndicate / Videogame / int_eff26b2b
comment
Take Cover!: Like Crysis 2, pressing the aim button while crouched behind an object will cause the player to peak out to take a shot.
 Syndicate / Videogame / int_eff26b2b
featureApplicability
1.0
 Syndicate / Videogame / int_eff26b2b
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_eff26b2b
 Syndicate / Videogame / int_f273b1cb
type
Devil in Plain Sight
 Syndicate / Videogame / int_f273b1cb
comment
Devil in Plain Sight: Application of "datascape camouflage" allows you to walk around secure places without anyone batting an eye at the sinister masked man in the black coat note  This works because the many, many systems in place to prevent someone unauthorized from gaining access to secure locations work 99% of the time, and the places that you use the camouflage are Syndicate locations, where Agents would be fairly common. Naturally, it fails at the worst possible times. When you infiltrate Cayman Global, it doesn't last even three minutes.
 Syndicate / Videogame / int_f273b1cb
featureApplicability
1.0
 Syndicate / Videogame / int_f273b1cb
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_f273b1cb
 Syndicate / Videogame / int_f2d29e14
type
Evil Brit
 Syndicate / Videogame / int_f2d29e14
comment
Evil Brit: According to Wars, EuroCorp is based in London. The agent in the intro movie speaks in RP.
 Syndicate / Videogame / int_f2d29e14
featureApplicability
1.0
 Syndicate / Videogame / int_f2d29e14
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_f2d29e14
 Syndicate / Videogame / int_f3dc80cc
type
BiggerBad
 Syndicate / Videogame / int_f3dc80cc
comment
Bigger Bad: Though the Player Character is responsible for spreading the corporation's influence all over the world, he's just middle management in the grand scheme of things and has to answer to at least one higher-up.
 Syndicate / Videogame / int_f3dc80cc
featureApplicability
1.0
 Syndicate / Videogame / int_f3dc80cc
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_f3dc80cc
 Syndicate / Videogame / int_f4a0408f
type
Wake-Up Call Boss
 Syndicate / Videogame / int_f4a0408f
comment
Wake-Up Call Boss: Agent Tatsuo. If you haven't gotten around to using DART Overlay optimally, you're going to die a few times before you get around to killing him.
 Syndicate / Videogame / int_f4a0408f
featureApplicability
1.0
 Syndicate / Videogame / int_f4a0408f
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_f4a0408f
 Syndicate / Videogame / int_f511ea9b
type
Product Placement
 Syndicate / Videogame / int_f511ea9b
comment
Product Placement: The sequel had animated advertisements for Ghost in the Shell and Judge Dredd on several advertising boards in-game, as well as at the drive-in movie theatre.
 Syndicate / Videogame / int_f511ea9b
featureApplicability
1.0
 Syndicate / Videogame / int_f511ea9b
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_f511ea9b
 Syndicate / Videogame / int_f6370d13
type
Organ Theft
 Syndicate / Videogame / int_f6370d13
comment
Organ Theft: Some of the multiplayer missions task the agents with securing and delivering organ samples to a drop ship for transportation.
 Syndicate / Videogame / int_f6370d13
featureApplicability
1.0
 Syndicate / Videogame / int_f6370d13
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_f6370d13
 Syndicate / Videogame / int_f87c42d4
type
Video Game Cruelty Potential
 Syndicate / Videogame / int_f87c42d4
comment
Video Game Cruelty Potential: It's possible to slaughter civilians left and right, including inside non-combat storyline areas (which can lead to hilarity in some of the storyline areas.) However, it's somewhat discouraged by not giving any Breach energy back when you kill them.
 Syndicate / Videogame / int_f87c42d4
featureApplicability
1.0
 Syndicate / Videogame / int_f87c42d4
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_f87c42d4
 Syndicate / Videogame / int_fb01ee16
type
Cyberpunk
 Syndicate / Videogame / int_fb01ee16
comment
Cyberpunk: The classic video game example. The world is run by a Mega-Corp, hacking and Cyborgs in Badass Longcoats are commonplace, the police are heavily militarised (though not to the same extent as the Mega-Corp) and the soundtrack is very much electronic.
 Syndicate / Videogame / int_fb01ee16
featureApplicability
1.0
 Syndicate / Videogame / int_fb01ee16
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_fb01ee16
 Syndicate / Videogame / int_fbc074c3
type
PlayerCharacter
 Syndicate / Videogame / int_fbc074c3
comment
In the Reboot, mind chips are as common as cellular phones — anyone with the right chips and programs can "breach" another person's chip and jam its connection to their weapons, make them attack their allies, or even shoot themselves in the head. One of the few people with this capability is the Player Character and co-op characters.
 Syndicate / Videogame / int_fbc074c3
featureApplicability
1.0
 Syndicate / Videogame / int_fbc074c3
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_fbc074c3
 Syndicate / Videogame / int_fe1b2e75
type
Bigger on the Inside
 Syndicate / Videogame / int_fe1b2e75
comment
Bigger on the Inside: Have fun watching your agents and a whole crowd of Persuaded personnel disappear into a car. Or, even better, watch them all pile out at the other end and start shooting. Probably the ultimate Zerg Rush.
 Syndicate / Videogame / int_fe1b2e75
featureApplicability
1.0
 Syndicate / Videogame / int_fe1b2e75
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_fe1b2e75
 Syndicate / Videogame / int_name
type
ItemName
 Syndicate / Videogame / int_name
comment
 Syndicate / Videogame / int_name
featureApplicability
1.0
 Syndicate / Videogame / int_name
featureConfidence
1.0
 Syndicate / Videogame
hasFeature
Syndicate / Videogame / int_name
 Syndicate / Videogame / int_name
itemName
Syndicate / Videogame

The following is a list of statements referring to the current page from other pages.

 Syndicate / Videogame
hasFeature
A Winner Is You / int_b7e2bb69
 Syndicate / Videogame
hasFeature
All-Encompassing Mantle / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Alternative Calendar / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Armor-Piercing Attack / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Bald Black Leader Guy / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Barrier-Busting Blow / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Beam Spam / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Bling-Bling-BANG! / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Bomb-Throwing Anarchists / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Bottled Heroic Resolve / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Bottomless Magazines / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Breaking the Bonds / int_b7e2bb69
 Syndicate / Videogame
hasFeature
British Video Games / int_b7e2bb69
 Syndicate / Videogame
hasFeature
But Not Too Evil / int_b7e2bb69
 Syndicate / Videogame
hasFeature
But Not Too Foreign / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Call-Forward / int_b7e2bb69
 Syndicate / Videogame
hasFeature
City on the Water / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Conspicuous Trenchcoat / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Contractual Boss Immunity / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Cool Bike / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Cop Killer / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Corporate Warfare / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Cyberpunk / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Cyberpunk Is Techno / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Dashing Hispanic / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Deadly Euphemism / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Deflector Shields / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Devil in Plain Sight / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Direct Continuous Levels / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Doom Troops / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Doppelgänger Spin / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Dread Zeppelin / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Easy Levels, Hard Bosses / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Encyclopedia Exposita / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Enemy-Detecting Radar / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Escort Mission / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Expansion Pack / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Fake-Out Opening / int_b7e2bb69
 Syndicate / Videogame
hasFeature
First-Person Ghost / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Flash Step / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Frank's 2000 Inch TV / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Gameplay and Story Segregation / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Gangsta Style / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Genetic Engineering Is the New Nuke / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Grenade Launcher / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Hack Your Enemy / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Hand Cannon / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Hard Levels, Easy Bosses / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Holographic Terminal / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Hufflepuff House / int_b7e2bb69
 Syndicate / Videogame
hasFeature
In the Style of / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Interchangeable Asian Cultures / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Interface Screw / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Invisibility Cloak / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Kill Sat / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Kinetic Weapons Are Just Better / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Kung Fu-Proof Mook / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Land Downunder / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Last Ditch Move / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Life Energy / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Lotus-Eater Machine / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Macross Missile Massacre / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Man on Fire / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Men Are the Expendable Gender / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Mind-Control Conspiracy / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Mind-Control Device / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Multi-Ethnic Name / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Name-Tron / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Non-Action Big Bad / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Non-Lethal K.O. / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Outside Ride / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Overt Operative / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Percussive Maintenance / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Playing Possum / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Port Overdosed / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Possession Implies Mastery / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Privately Owned Society / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Psychic-Assisted Suicide / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Razor Floss / int_b7e2bb69
 Syndicate / Videogame
hasFeature
/ int_b7e2bb69
 Syndicate / Videogame
hasFeature
Roboteching / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Rock Beats Laser / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Shoot Everything That Moves / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Shotguns Are Just Better / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Simultaneous Warning and Action / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Sniper Rifle / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Space Elevator / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Take Over the World / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Tantrum Throwing / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Tech Tree / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Tennis Boss / int_b7e2bb69
 Syndicate / Videogame
hasFeature
The Revolution Will Not Be Civilized / int_b7e2bb69
 Syndicate / Videogame
hasFeature
The Syndicate / int_f39bef49
 Syndicate / Videogame
hasFeature
The Vitruvian Pose / int_b7e2bb69
 Syndicate / Videogame
hasFeature
There Are No Good Executives / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Two-Keyed Lock / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Tyke-Bomb / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Unusable Enemy Equipment / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Unwilling Roboticisation / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Video Game 3D Leap / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Video Games of 2010–2014 / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Wake-Up Call Boss / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Weak, but Skilled / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Wolfpack Boss / int_f39bef49
 Syndicate / Videogame
hasFeature
You Have Researched Breathing / int_b7e2bb69
 Syndicate / Videogame
hasFeature
You Nuke 'Em / int_b7e2bb69
 Syndicate / Videogame
hasFeature
Zeppelins from Another World / int_b7e2bb69
 Syndicate
sameAs
Syndicate / Videogame