Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

The Legend of Zelda: A Link Between Worlds / Videogame

 The Legend of Zelda: A Link Between Worlds / Videogame
type
TVTItem
 The Legend of Zelda: A Link Between Worlds / Videogame
label
The Legend of Zelda: A Link Between Worlds / Videogame
 The Legend of Zelda: A Link Between Worlds / Videogame
page
TheLegendofZeldaALinkBetweenWorlds
 The Legend of Zelda: A Link Between Worlds / Videogame
comment
The Legend of Zelda: A Link Between Worlds is a game for the Nintendo 3DS released in 2013, the 17th installment in The Legend of Zelda series.The game is essentially a sequel to A Link to the Past, albeit set many generations later. Chronologically, it takes place after Link's Awakening and the Oracle games, but before the original game and featuring a new Link. This makes it the 7th game in the "Hero Defeated" branch of the Hyrule timeline leading to the NES games. Shigeru Miyamoto was directly involved in the production, in contrast to the other post-Ocarina of Time games being handled more by Eiji Aonuma.Although Hyrule appears similar to A Link to the Past, it is set long after that story and features a brand new Link. The plot sees this Link, an apprentice to a blacksmith, encountering an Evil Sorcerer named Yuga who is traveling across Hyrule turning people into paintings. With help from Princess Zelda, the elder Sahasrahla, and the seedy rabbit-costumed merchant Ravio, he embarks on a quest to halt Yuga's reign of terror. His journey eventually brings him to a Mirror Universe with a decaying kingdom called Lorule (a land similar to the Dark World from its predecessor) ruled by Zelda's Alternate Self, the somber Hilda. Satoru Iwata has hinted at the existence of a "mirror" of the Triforce within this world, which shows up on the game's logo as an inverted black Triforce.The game once again features Dual-World Gameplay, though this time Link travels back and forth between Hyrule and Lorule. He is aided in his quest with a magic bracelet that gives him the ability to turn into a 2-dimensional painting, letting him walk along walls and enter narrow openings. In a twist on the traditional Zelda Dungeon Crawling formula, after a certain point in the game, you can complete the dungeons in any order you want.note With one exception: The Thieves' Hideout dungeon must be completed before the Desert Palace dungeon This is done thanks to a shop owned by Ravio, where you can rent and eventually purchase various items depending on which is needed to enter a particular dungeon.
 The Legend of Zelda: A Link Between Worlds / Videogame
fetched
2018-08-30T12:38:33Z
 The Legend of Zelda: A Link Between Worlds / Videogame
parsed
2020-06-25T13:36:36Z
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to AffectionateParody: Not a Feature - ITEM
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to CallBack: Not a Feature - ITEM
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to LostWoods: Not a Feature - UNKNOWN
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to SuperSmashBros: Not a Feature - ITEM
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to TheLegendOfZeldaALinkToThePast: Not a Feature - ITEM
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to TheLegendOfZeldaBreathOfTheWild: Not a Feature - ITEM
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to TheLegendOfZeldaI: Not a Feature - ITEM
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to TheLegendOfZeldaLinksAwakening: Not a Feature - ITEM
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to TheLegendOfZeldaMajorasMask: Not a Feature - ITEM
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to TheLegendOfZeldaOcarinaOfTime: Not a Feature - ITEM
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to TheLegendOfZeldaOracleGames: Not a Feature - ITEM
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to TheLegendOfZeldaSkywardSword: Not a Feature - ITEM
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to TheLegendOfZeldaTheMinishCap: Not a Feature - ITEM
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to TheLegendOfZeldaTheWindWaker: Not a Feature - ITEM
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to TheLegendOfZeldaTwilightPrincess: Not a Feature - ITEM
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to TwinkleInTheSky: Not a Feature - UNKNOWN
 The Legend of Zelda: A Link Between Worlds / Videogame
processingComment
Dropped link to ZeldaIITheAdventureOfLink: Not a Feature - ITEM
 The Legend of Zelda: A Link Between Worlds / Videogame
processingUnknown
LostWoods
 The Legend of Zelda: A Link Between Worlds / Videogame
processingUnknown
TwinkleInTheSky
 The Legend of Zelda: A Link Between Worlds / Videogame
isPartOf
DBTropes
 The Legend of Zelda: A Link Between Worlds / Videogame / int_10ad7cfe
type
Elemental Baggage
 The Legend of Zelda: A Link Between Worlds / Videogame / int_10ad7cfe
comment
Elemental Baggage: Averted with the Sand Rod, which can only generate walls of sand if there is actual sand nearby to change. Otherwise, it just causes a small burst of dust to rise up and stun whatever's hit. (The upgrade extends the number to up to eight, but works the same way.) Played straight with the other three rods, which can generate fire, ice, and wind.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_10ad7cfe
featureApplicability
-1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_10ad7cfe
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_10ad7cfe
 The Legend of Zelda: A Link Between Worlds / Videogame / int_122db6df
type
Cute Witch
 The Legend of Zelda: A Link Between Worlds / Videogame / int_122db6df
comment
Cute Witch: Irene, who gives Link rides around Hyrule.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_122db6df
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_122db6df
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_122db6df
 The Legend of Zelda: A Link Between Worlds / Videogame / int_12dec2e
type
Ice Palace
 The Legend of Zelda: A Link Between Worlds / Videogame / int_12dec2e
comment
Ice Palace: The Ice Ruins, which seems like a Hailfire Peaks due to hovering above the inside of a volcano, but is just a straight up Slippy-Slidey Ice World.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_12dec2e
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_12dec2e
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_12dec2e
 The Legend of Zelda: A Link Between Worlds / Videogame / int_13d7a65e
type
The Artifact
 The Legend of Zelda: A Link Between Worlds / Videogame / int_13d7a65e
comment
The Artifact: While religious references are fair game for Nintendo in 2013 (and there are quite a few in this game, to the point that Lorule abandoning its gods is a major plot point), some bits of SNES-era censorship remain from A Link to the Past, likely for consistency purposes. The Sanctuary is still a "Sanctuary" rather than a church, and the dungeons are labeled as "Palaces" rather than "Temples" like in other games.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_13d7a65e
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_13d7a65e
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_13d7a65e
 The Legend of Zelda: A Link Between Worlds / Videogame / int_14beeefd
type
Darker and Edgier
 The Legend of Zelda: A Link Between Worlds / Videogame / int_14beeefd
comment
Darker and Edgier: While the game is rather light hearted, it features a Tragic Villain whose actions and motivations bring up some darker and more complex themes than its predecessor, in line with the more plot-driven 3D entries.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_14beeefd
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_14beeefd
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_14beeefd
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1527d90d
type
Early Game Hell
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1527d90d
comment
Early Game Hell: Hero Mode is like this, since without the unlockable 'mail', you take quadruple damage compared to the normal game and with low hearts, many enemies can wipe Link out in one or two hits. It gets much more bearable when you get to buy the items and stuff after three dungeons... and then goes back to being hell when you enter Lorule. Until two or three dungeons later, when you get things like a more powerful sword, the blue mail, and more hearts.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1527d90d
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1527d90d
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_1527d90d
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1527e9ae
type
Chaos Architecture
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1527e9ae
comment
Chaos Architecture: In a bizarre aversion, this is the first Zelda game ever to have the same geography as a previous titlenote While the map of original shows up in its sequel, it is massively scaled down and only a tiny fraction of the world map, although Ocarina of Time and the Nintendo GameCube version of Twilight Princess have some subtle similarities. There are still some weird differences between Lorule and the Dark World, such as Turtle Rock and the Ice Palace being swapped. Then again, the two are separate places that just happen to resemble each other strongly. Played straight with the interiors of the Hyrule dungeons, although no one expects to do the same puzzles again.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1527e9ae
featureApplicability
-1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1527e9ae
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_1527e9ae
 The Legend of Zelda: A Link Between Worlds / Videogame / int_159850a5
type
Warp Whistle
 The Legend of Zelda: A Link Between Worlds / Videogame / int_159850a5
comment
Warp Whistle: Irene the witch's purpose, as she can be summoned to get Link a ride to other places in Hyrule and Lorule. Even after she gets turned into a painting (and later, a Sage) her broom can still bus you around.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_159850a5
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_159850a5
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_159850a5
 The Legend of Zelda: A Link Between Worlds / Videogame / int_16e4b425
type
20 Bear Asses
 The Legend of Zelda: A Link Between Worlds / Videogame / int_16e4b425
comment
20 Bear Asses: Making any potion other than the red ones requires the collection of ten of a certain type of monster part per dose. Justified as said monster parts are ingredients for the potion.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_16e4b425
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_16e4b425
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_16e4b425
 The Legend of Zelda: A Link Between Worlds / Videogame / int_17122b19
type
Exactly What I Aimed At
 The Legend of Zelda: A Link Between Worlds / Videogame / int_17122b19
comment
Exactly What I Aimed At: In the Final Boss battle, to land the final blow, you must aim a light arrow away from Yuga. Since the room is circular, and both of you are merged into the wall, the arrow travels around the room and hits him in the weak point in his back, forcing him out of the wall to be finished off with the Master Sword.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_17122b19
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_17122b19
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_17122b19
 The Legend of Zelda: A Link Between Worlds / Videogame / int_17210967
type
Dungeon Town
 The Legend of Zelda: A Link Between Worlds / Videogame / int_17210967
comment
Dungeon Town: Thieves' Town. Thieves' Hideout is an Elaborate Underground Base.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_17210967
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_17210967
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_17210967
 The Legend of Zelda: A Link Between Worlds / Videogame / int_173909
type
Brainwashed and Crazy
 The Legend of Zelda: A Link Between Worlds / Videogame / int_173909
comment
Soldiers are once again enemy units in the game in spite of the Hyrulean forces not being Brainwashed and Crazy as in A Link To The Past. Handwaved in that they're conjurations made by Yuga to keep the kingdom distracted, but its not explained why he chose to make enemies based off the old Hylian guard uniform.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_173909
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_173909
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_173909
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1e7487cd
type
Breaking the Fourth Wall
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1e7487cd
comment
Breaking the Fourth Wall: Maiamais will sing to the Item Get! jingle when they're collected.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1e7487cd
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1e7487cd
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_1e7487cd
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1f69db36
type
Digitized Sprites
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1f69db36
comment
Digitized Sprites: The wild audience of the Treacherous Tower is pre-rendered, to avoid rendering too many characters in addition to the (already numerous) monsters in the arena with you. The effect is somewhat reminiscent of Donkey Kong Country's visuals.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1f69db36
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1f69db36
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_1f69db36
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1fb440a6
type
Voluntary Shapeshifting
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1fb440a6
comment
Voluntary Shapeshifting: Link can become a painting and meld with the walls in certain areas. He is unaffected by gravity while in this state. Yuga can also become a painting, as well as turn others into drawings. This, combined with a bracelet from Ravio, is how Link gets his shapeshifting ability.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1fb440a6
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1fb440a6
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_1fb440a6
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1fdaf8ff
type
Ominous Latin Chanting
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1fdaf8ff
comment
Ominous Latin Chanting: Used for the Yuga battles and for The Very Definitely Final Dungeon. In contrast to the wordless chants used in the Skyward Sword soundtrack, the Yuga battles feature actual lyrics.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1fdaf8ff
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_1fdaf8ff
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_1fdaf8ff
 The Legend of Zelda: A Link Between Worlds / Videogame / int_20a14df0
type
Wrong Genre Savvy
 The Legend of Zelda: A Link Between Worlds / Videogame / int_20a14df0
comment
Wrong Genre Savvy: Osfala, like Ralph and Groose, initially thinks he's the hero of the story and goes through the Eastern Palace with nothing but a Sand Rod he borrowed from Ravio, but ends up captured by Yuga. He later realizes that Link really is the hero and that he's just a Sage, and is very disappointed. Sahasrahla is convinced that the plot is the same as in A Link to the Past, urging Link to go through the same trials and collect the same tokens. In truth, things are a bit more complex. Hilda's ancestors tried to invoke No MacGuffin, No Winner, believing it would solve all the problems caused by war. It didn't, quite the opposite actually.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_20a14df0
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_20a14df0
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_20a14df0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_20e2a53b
type
Notice This
 The Legend of Zelda: A Link Between Worlds / Videogame / int_20e2a53b
comment
Notice This: The weather vanes will squawk and spin around to remind you to save if you've recently done something plot-important.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_20e2a53b
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_20e2a53b
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_20e2a53b
 The Legend of Zelda: A Link Between Worlds / Videogame / int_21d70919
type
Crapsack World
 The Legend of Zelda: A Link Between Worlds / Videogame / int_21d70919
comment
Crapsack World: Lorule is this. It's dark, gloomy, there's gigantic chasms all over the place, and everyone is grouchy and miserable. Fortunately, this is undone when Lorule's Triforce is restored.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_21d70919
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_21d70919
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_21d70919
 The Legend of Zelda: A Link Between Worlds / Videogame / int_226f6129
type
Line Boil
 The Legend of Zelda: A Link Between Worlds / Videogame / int_226f6129
comment
Line Boil: Link in his drawing form, as well as the objects Link collects in said form.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_226f6129
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_226f6129
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_226f6129
 The Legend of Zelda: A Link Between Worlds / Videogame / int_22cf536c
type
Chekhov's Gun
 The Legend of Zelda: A Link Between Worlds / Videogame / int_22cf536c
comment
Chekhov's Gun: When Yuga turns Seres into a painting, he says how "her grace" will be pleased. It is a quick hint to the fact Hilda is in on his attacks. The musty old bracelet Ravio gives Link in exchange for letting him stay in Link's house. After Yuga turns Link into a painting in the Eastern Palace, the bracelet allows Link to escape... and gives him the power to enter and exit walls at will. The whole monster mask cult ("mumbo jumbo, mumbo jumbo...") apparently got started by Sahasrahla's Lorule counterpart as a way for the Loruleans to cope with their kingdom falling apart and keep from descending into thievery and other forms of wickedness in their despair. These monster masks are based on the monster forms that people stuck in the Dark World would take in A Link to the Past. Ravio is dressed as a rabbit, the form Link took in that game before getting the Moon Pearl, which foreshadows the fact that he is Link's counterpart in Lorule. Furthermore, it also foreshadows his role as a Defector from Decadence, since Hilda and Yuga, two Loruleans who don't wear monster masks, are the main villains whose plan he wants no part of.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_22cf536c
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_22cf536c
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_22cf536c
 The Legend of Zelda: A Link Between Worlds / Videogame / int_251bce7c
type
Cardboard Prison
 The Legend of Zelda: A Link Between Worlds / Videogame / int_251bce7c
comment
Cardboard Prison: Subverted. Most of the jail cells in the game aren't very effective at holding Link, since he can just merge into the wall and slip around/through the bars. Of course, they're still inescapable for a normal person. Zigzagged with the Thief Girl; she is placed in a locked jail cell when Link first meets her, but if she gets captured during the Escort Mission, she is put back in that same now-unlocked cell, and the guards don't bother to lock the door again.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_251bce7c
featureApplicability
-0.3
 The Legend of Zelda: A Link Between Worlds / Videogame / int_251bce7c
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_251bce7c
 The Legend of Zelda: A Link Between Worlds / Videogame / int_25bc8511
type
Generation Xerox
 The Legend of Zelda: A Link Between Worlds / Videogame / int_25bc8511
comment
Generation Xerox: This game takes place a few hundred years after A Link to the Past and is essentially a sequel to it. As a result, this game's Link seems to live an almost carbon copy of his predecessor's entire life story, complete with Identical Grandson and Expy forms of the prior game's entire cast list.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_25bc8511
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_25bc8511
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_25bc8511
 The Legend of Zelda: A Link Between Worlds / Videogame / int_26ac510e
type
Mythology Gag
 The Legend of Zelda: A Link Between Worlds / Videogame / int_26ac510e
comment
Mythology Gag: Majora's Mask can be seen hanging on the right wall of Ravio's shop (which is also Link's house). As a painting, Link resembles the introductory artwork from The Wind Waker. The very Talon-like bartender is based on Mr. Barten. And his Lorule counterpart seems to be based on Ingo/Gorman. Link getting a transformation power as a result of the villain trying to permanently transform him? It's not the first time in the series that happened. If you extort the aforementioned Hinox too much, he'll try to kill you to get the rupees back. This isn't the first time Link has stolen from an innocent and paid for it with his life. The northeast house in Kakariko Village has a picture of Makar. Next to it is a picture of the crustacean design on Link's islander outfit from the same game. The Milk Bar has pictures of the sages' instruments. Link uses a sword that he was supposed to deliver to someone else.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_26ac510e
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_26ac510e
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_26ac510e
 The Legend of Zelda: A Link Between Worlds / Videogame / int_27d00b28
type
Same Content, Different Rating
 The Legend of Zelda: A Link Between Worlds / Videogame / int_27d00b28
comment
Same Content, Different Rating: Unlike in A Link to the Past, the game's content and themes are roughly the same as those of other modern Zelda games (apart from the T-rated Twilight Princess); the complexity and peril are on a similar level, and there's no SNES-era censorship to neuter any religious themes and references (with Lorule's relationship with its gods being a major theme of the game). Despite this, while most modern Zelda games are rated E10+note considering how the 3D and HD remakes of Ocarina of Time, The Wind Waker and Majora's Mask were re-rated from E to E10+, A Link Between Worlds is rated E just like its predecessor, which may be due to the top-down perspective and graphics making the violence less realistic (although this still brings into question why its rating is lower than The Legend of Zelda: Spirit Tracks, which had a similar perspective and less detailed artstyle).
 The Legend of Zelda: A Link Between Worlds / Videogame / int_27d00b28
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_27d00b28
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_27d00b28
 The Legend of Zelda: A Link Between Worlds / Videogame / int_2937826d
type
Hurricane of Puns
 The Legend of Zelda: A Link Between Worlds / Videogame / int_2937826d
comment
Hurricane of Puns: A bee-loved quirk of the Bee Guy.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_2937826d
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_2937826d
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_2937826d
 The Legend of Zelda: A Link Between Worlds / Videogame / int_294df577
type
Dark World
 The Legend of Zelda: A Link Between Worlds / Videogame / int_294df577
comment
Lorule, to A Link to the Past's Dark World. It isn't the same realm, but it is similar enough to be mistaken for it: Six of the Dark World dungeons make a return, and the seventh is likely an altered version of the last one. The same types of enemies are in the same locations, and the only thing missing is the Pyramid of Power, with Lorule Castle now in its location. Weirdly enough, the ending sees you visit the Sacred Realm (i.e. the Dark World freed from Ganon's influence).
 The Legend of Zelda: A Link Between Worlds / Videogame / int_294df577
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_294df577
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_294df577
 The Legend of Zelda: A Link Between Worlds / Videogame / int_29a39f6
type
Easter Egg
 The Legend of Zelda: A Link Between Worlds / Videogame / int_29a39f6
comment
Easter Egg: Having one of the elemental Rods equipped in the X slot when playing the Octoball Derby makes Link use it instead of the stick you normally get. There is an alternative version of the Milk Bar rendition of the Death Mountain theme where the flute segment goes crazy and off-tune, likely a scrapped recording that was left in as a joke.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_29a39f6
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_29a39f6
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_29a39f6
 The Legend of Zelda: A Link Between Worlds / Videogame / int_2e8ed504
type
Beautiful Dreamer
 The Legend of Zelda: A Link Between Worlds / Videogame / int_2e8ed504
comment
Beautiful Dreamer: There's a reason Zelda wakes up before Link when they return to Hyrule in the ending.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_2e8ed504
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_2e8ed504
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_2e8ed504
 The Legend of Zelda: A Link Between Worlds / Videogame / int_2f50c5bf
type
Theme Music Power-Up
 The Legend of Zelda: A Link Between Worlds / Videogame / int_2f50c5bf
comment
Theme Music Power-Up: After Link receives the Triforce of Courage and is sent to Lorule Castle, the overworld theme becomes a more triumphant version of itself. Of course, you can dawdle, beating up monsters and collecting leftover heart pieces and enjoy the music. Much earlier in the game, Hyrule's overworld music gets increasingly triumphant and intense as the first part of the story goes on. In the beginning, it's pretty relaxed. Then it becomes a standard theme after obtaining the Captain's Sword. Then, after getting the Master Sword, it becomes orchestral.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_2f50c5bf
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_2f50c5bf
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_2f50c5bf
 The Legend of Zelda: A Link Between Worlds / Videogame / int_302730a
type
Fusion Dance
 The Legend of Zelda: A Link Between Worlds / Videogame / int_302730a
comment
Fusion Dance: Between Yuga and Ganon. And no, Ganon is NOT in control of the fusion.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_302730a
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_302730a
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_302730a
 The Legend of Zelda: A Link Between Worlds / Videogame / int_326440ec
type
Player Data Sharing
 The Legend of Zelda: A Link Between Worlds / Videogame / int_326440ec
comment
Player Data Sharing: The game has a feature where the streetpassnote A feature where if the player has their 3DS in sleep mode with the wireless switched on, it can automatically share data with other 3DSs which come within range loads other players' profiles. These players can be fought as Shadow Links for an amount of money based on their difficulty (players can customise their Link's equipment and make battles with their shadow as easy or hard as they like).
 The Legend of Zelda: A Link Between Worlds / Videogame / int_326440ec
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_326440ec
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_326440ec
 The Legend of Zelda: A Link Between Worlds / Videogame / int_348c1707
type
Sword Beam
 The Legend of Zelda: A Link Between Worlds / Videogame / int_348c1707
comment
Sword Beam: The Zelda staple returns, allowing Link to fire beams when his Hit Points are full.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_348c1707
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_348c1707
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_348c1707
 The Legend of Zelda: A Link Between Worlds / Videogame / int_34dcfc96
type
KickTheDog
 The Legend of Zelda: A Link Between Worlds / Videogame / int_34dcfc96
comment
Kick the Dog: Yuga actually kicks Link aside as he leaves the Sanctuary.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_34dcfc96
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_34dcfc96
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_34dcfc96
 The Legend of Zelda: A Link Between Worlds / Videogame / int_37253854
type
PlayingTennisWithTheBoss
 The Legend of Zelda: A Link Between Worlds / Videogame / int_37253854
comment
Once again, the bug-catching net can be used to reflect projectiles in the final battle.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_37253854
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_37253854
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_37253854
 The Legend of Zelda: A Link Between Worlds / Videogame / int_378a8006
type
World-Healing Wave
 The Legend of Zelda: A Link Between Worlds / Videogame / int_378a8006
comment
World-Healing Wave: Link and Zelda wish upon the Triforce to restore the Triforce of Lorule, reversing its collapse.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_378a8006
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_378a8006
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_378a8006
 The Legend of Zelda: A Link Between Worlds / Videogame / int_38f1a7ed
type
Defector from Decadence
 The Legend of Zelda: A Link Between Worlds / Videogame / int_38f1a7ed
comment
The whole monster mask cult ("mumbo jumbo, mumbo jumbo...") apparently got started by Sahasrahla's Lorule counterpart as a way for the Loruleans to cope with their kingdom falling apart and keep from descending into thievery and other forms of wickedness in their despair. These monster masks are based on the monster forms that people stuck in the Dark World would take in A Link to the Past. Ravio is dressed as a rabbit, the form Link took in that game before getting the Moon Pearl, which foreshadows the fact that he is Link's counterpart in Lorule. Furthermore, it also foreshadows his role as a Defector from Decadence, since Hilda and Yuga, two Loruleans who don't wear monster masks, are the main villains whose plan he wants no part of.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_38f1a7ed
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_38f1a7ed
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_38f1a7ed
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3a1c2171
type
The Man Behind the Man
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3a1c2171
comment
The Man Behind the Man: Hilda, to Yuga, until he later turns on her and absorbs her power.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3a1c2171
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3a1c2171
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_3a1c2171
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3a98aac8
type
Epunymous Title
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3a98aac8
comment
Epunymous Title: Following in the footsteps of the original.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3a98aac8
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3a98aac8
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_3a98aac8
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3b4abb27
type
Double Meaning
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3b4abb27
comment
Double Meaning: After clearing a certain number of dungeons, we get this, foreshadowing Hilda's plan to steal the Triforce of Courage.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3b4abb27
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3b4abb27
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_3b4abb27
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3e24cb38
type
Musical Nod
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3e24cb38
comment
Musical Nod: The somewhat more relaxing, guitar-based remix of the Dark World music from ALTTP sounds very similar to the version heard in Super Smash Bros. Brawl. Both of the game's equivalent to the Hyrule Field themes include expanded portions partially based on the Hyrule Field theme from The Legend of Zelda: Ocarina of Time.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3e24cb38
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3e24cb38
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_3e24cb38
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3f11ef74
type
ParentalSubstitute
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3f11ef74
comment
Parental Substitute: It's heavily implied that the blacksmith's wife has looked after the parent-less Link on many occasions. She knitted his own tunic and made him an item pouch. Whenever he arrives late for work and her husband gets furious, she tells Link behind her partner's back, he will not start the day's work without breakfast.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3f11ef74
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3f11ef74
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_3f11ef74
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3f8ef764
type
Bleak Level
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3f8ef764
comment
Bleak Level: Skull Woods, which is filled with skulls and undead enemies.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3f8ef764
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_3f8ef764
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_3f8ef764
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4160410d
type
Damsel in Distress
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4160410d
comment
Damsel in Distress: A young thief girl is imprisoned in a monster's lair operating in Thieves' Town. After a grueling marathon to get her to safety, the resident "Boss", Stalblind, hinders their progress, refusing to let the girl go, and mocks her for actually thinking she was home free. The demon then proceeds to battle Link.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4160410d
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4160410d
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_4160410d
 The Legend of Zelda: A Link Between Worlds / Videogame / int_42d9daf9
type
No Fair Cheating
 The Legend of Zelda: A Link Between Worlds / Videogame / int_42d9daf9
comment
No Fair Cheating: If you use Irene's broom to try to beat the Hyrule Hotfoot minigame more easily, the NPC at the finish line scolds you for cheating and won't give you the prize until you beat the minigame fairly unless you warp to Lorule, then use Irene's broom and warp back. It's a lot of trouble to go through for a supposed shortcut, though.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_42d9daf9
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_42d9daf9
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_42d9daf9
 The Legend of Zelda: A Link Between Worlds / Videogame / int_437e70f5
type
What a Piece of Junk
 The Legend of Zelda: A Link Between Worlds / Videogame / int_437e70f5
comment
What a Piece of Junk: What the Lorulean blacksmith regards Link's Master Sword as. He pours his heart and soul into tempering swords to reach their ultimate capability, and the sight of kids picking up any weapon or ancient relic they find lying around depresses him. It's not until Link finds ores for the Hyrulian blacksmith to temper the sword that he becomes impressed with the craftsmanship of his counterpart and sees the true potential in the blade.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_437e70f5
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_437e70f5
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_437e70f5
 The Legend of Zelda: A Link Between Worlds / Videogame / int_45b2ef78
type
JustEatTheMacGuffin
 The Legend of Zelda: A Link Between Worlds / Videogame / int_45b2ef78
comment
Just Eat the MacGuffin: What would happen if the Triforce was destroyed before it became a plot point? As it turns out, this game: Princess Hilda invoked this trope to keep the Triforce's power away from evil forces, only to later discover that the Triforce was the Cosmic Keystone keeping the world together. Without it, Lorule is both figuratively and literally crumbling apart, forcing her to try and acquire Hyrule's Triforce to fix it, leading to the events of the game.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_45b2ef78
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_45b2ef78
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_45b2ef78
 The Legend of Zelda: A Link Between Worlds / Videogame / int_46118dc5
type
Adult Fear
 The Legend of Zelda: A Link Between Worlds / Videogame / int_46118dc5
comment
Adult Fear: The Priest, Gulley's parents, and the Witch all have their children/grandchildren transformed into paintings and kidnapped by Yuga. While the Priest and the Witch saw him but were powerless to stop him, mind you. Gulley's parents aren't aware of it until Link saves him and reassures them that he's OK, but until then, they're very worried. This is only compounded with how Gulley is an outgoing child who likes to go to a grove, surrounded by monsters who attack on sight, suddenly disappears.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_46118dc5
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_46118dc5
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_46118dc5
 The Legend of Zelda: A Link Between Worlds / Videogame / int_46cfd12f
type
Nothing but Skulls
 The Legend of Zelda: A Link Between Worlds / Videogame / int_46cfd12f
comment
Nothing but Skulls: In Lorule, skulls replace pots, so you'll see a lot of them, and no sign as to where the rest of the bones went. There's one room at the start of Lorule Castle that takes the cake, and is sure to provide a few hearts on each visit.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_46cfd12f
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_46cfd12f
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_46cfd12f
 The Legend of Zelda: A Link Between Worlds / Videogame / int_480c69ba
type
Infinity -1 Sword
 The Legend of Zelda: A Link Between Worlds / Videogame / int_480c69ba
comment
Infinity -1 Sword: The red Tempered Sword/Level 2 Master Sword. It can be reforged by giving the blacksmith in Hyrule two chunks of Master Ore, which aren't very difficult to find in Lorule's dungeons.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_480c69ba
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_480c69ba
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_480c69ba
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4a39aac1
type
Snowy Sleigh Bells
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4a39aac1
comment
Snowy Sleigh Bells: Faint jingle bells can be heard in the background of the Ice Ruins' theme. Some also ring each time the dungeon's boss Dharkstare summons some icy satellites.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4a39aac1
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4a39aac1
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_4a39aac1
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4a3e547f
type
Leaning on the Fourth Wall
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4a3e547f
comment
Ravio being Link's Lorulean counterpart was hinted at long before his reveal. He hoards money, possesses various tools and weapons similar to those from past Zelda games (which he uses with his left hand), barges into a stranger's home and rearranges the furniture (your pots also go missing), realizes that you'll actually be fine when you "die", wears a bunny hood (matching Link's rabbit form in the Dark World in A Link to the Past before gaining protection), and has a winged companion. To make things even more obvious, Ravio's house in Lorule matches the location of Link's house in Hyrule.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4a3e547f
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4a3e547f
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_4a3e547f
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4ac55d49
type
Opening the Sandbox
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4ac55d49
comment
Opening the Sandbox: After one point, it's possible to do the dungeons in many possible orders.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4ac55d49
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4ac55d49
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_4ac55d49
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4b86a724
type
Getting Crap Past the Radar
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4b86a724
comment
Getting Crap Past the Radar: The guy in the bee house says this when you bring him a bee: "Oh, thank you from the very bottom of my buzz!". Um...
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4b86a724
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4b86a724
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_4b86a724
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4bb69e55
type
Artifact Mook
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4bb69e55
comment
Artifact Mook: Lorule has enemies from the Dark World of A Link To The Past where in that game, they were strongly implied to be the transformed forms of those who ventured into the Dark World without the protection of the Moon Pearl. Their presence in Lorule, essentially a dystopian Parallel Universe to Hyrule, makes little sense from an in-universe standpoint beyond adding on to the already dark atmosphere. Soldiers are once again enemy units in the game in spite of the Hyrulean forces not being Brainwashed and Crazy as in A Link To The Past. Handwaved in that they're conjurations made by Yuga to keep the kingdom distracted, but its not explained why he chose to make enemies based off the old Hylian guard uniform.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4bb69e55
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4bb69e55
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_4bb69e55
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4c782fb9
type
Gods Need Prayer Badly
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4c782fb9
comment
Gods Need Prayer Badly: Subverted in Lorule. The world is on the verge of collapse, the sanctuaries are all abandoned, while clergymen/philosophers can do nothing but mourn the people forsaking their gods (even questioning if they in turn have forsaken mortals). Loruleans have become depraved and worship monsters such as Gemesaur King, who in turn, need human devotion in order to become more powerful and god-like.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4c782fb9
featureApplicability
-0.3
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4c782fb9
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_4c782fb9
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4de1a4f7
type
Improvised Weapon
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4de1a4f7
comment
Improvised Weapon: Yuga Ganon carries the proud tradition of Zelda Final Bosses being vulnerable to mundane equipment, with the Bug Catching Net being able to reflect his second phase energy balls.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4de1a4f7
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_4de1a4f7
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_4de1a4f7
 The Legend of Zelda: A Link Between Worlds / Videogame / int_504e271f
type
But Thou Must!
 The Legend of Zelda: A Link Between Worlds / Videogame / int_504e271f
comment
But Thou Must!: Dampe will ask you to use the Captain's sword in order to save Seres until you accept. The same happens when Ravio asks you to borrow your house.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_504e271f
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_504e271f
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_504e271f
 The Legend of Zelda: A Link Between Worlds / Videogame / int_50727f8d
type
Death Is a Slap on the Wrist
 The Legend of Zelda: A Link Between Worlds / Videogame / int_50727f8d
comment
Death Is a Slap on the Wrist: If you managed to buy Ravio's items, then you won't lose them upon defeat. Ravio even jokingly encourages you to get defeated as many times as you please when you buy an item for the first time.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_50727f8d
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_50727f8d
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_50727f8d
 The Legend of Zelda: A Link Between Worlds / Videogame / int_514cba56
type
Sinister Geometry
 The Legend of Zelda: A Link Between Worlds / Videogame / int_514cba56
comment
Sinister Geometry: The monolithic-like structure in Lorule's Sacred Realm. It's actually their inverted Triforce's tombstone. Inscribed on it is an account of Hilda's ancestors who destroyed the sacred relic to prevent chaos. When Zelda and Link wish upon their Triforce to restore Lorule's, the tombstone explodes.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_514cba56
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_514cba56
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_514cba56
 The Legend of Zelda: A Link Between Worlds / Videogame / int_54fb42f0
type
Gravity Is a Harsh Mistress
 The Legend of Zelda: A Link Between Worlds / Videogame / int_54fb42f0
comment
Gravity Is a Harsh Mistress: If an enemy knocks you off the edge of a bottomless pit, you hang in the air for a second before falling. The same is true for them if you knock them off the edge.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_54fb42f0
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_54fb42f0
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_54fb42f0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5527dc0c
type
Plot Coupon
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5527dc0c
comment
Plot Coupon: The Pendants of Virtue are back. This time, they have the symbols of the Goddesses like the Spiritual Stones and the Pearls of the Goddesses. The color of the Power and Wisdom pendents has also been fixed, as in Link to the Past, Power was blue and Wisdom was red, unlike everything else that followed. In Lorule, the paintings of the Seven Sages are what must be collected, to restore them back to normal and free the sages.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5527dc0c
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5527dc0c
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_5527dc0c
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5534431f
type
Money for Nothing
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5534431f
comment
In another example of the deliberate use of Money for Nothing in this game, you can unpress Hinox's Berserk Button by saving and quitting, and then reloading your save file, making extorting him a great way to get fast cash.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5534431f
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5534431f
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_5534431f
 The Legend of Zelda: A Link Between Worlds / Videogame / int_56855fa3
type
Casual Interstellar Travel
 The Legend of Zelda: A Link Between Worlds / Videogame / int_56855fa3
comment
Casual Interstellar Travel: The powerfully magic Mother Maiamai explains to Link that she and her many children were on a great voyage through all the worlds until they happened upon the heavily unstable Lorule. The dimension is on the verge of collapsing, thus Mother Maiamai was separated from her children between Hyrule and Lorule. She pleads for the hero to find and rescue her scattered babies.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_56855fa3
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_56855fa3
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_56855fa3
 The Legend of Zelda: A Link Between Worlds / Videogame / int_575fd5e2
type
Dark Is Not Evil
 The Legend of Zelda: A Link Between Worlds / Videogame / int_575fd5e2
comment
Dark Is Not Evil: The Lorulean counterpart to the Bee Guy is the Devilish Girl. The only thing that could hint towards her being evil are the fact that she resembles a demon and the fact that she doesn't expect the ones taking on her challenges to survive (although she's genuinely amazed if you do manage to beat them). Lorule itself and Princess Hilda are also a case of this. Lorule isn't an evil place, it's just an Alternate Universe version of Hyrule, that is in a bad state of disrepair because its Triforce was destroyed. Hilda isn't evil either, just desperate...without the wisdom to find another way, she became a Well-Intentioned Extremist.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_575fd5e2
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_575fd5e2
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_575fd5e2
 The Legend of Zelda: A Link Between Worlds / Videogame / int_58efc711
type
The Goomba
 The Legend of Zelda: A Link Between Worlds / Videogame / int_58efc711
comment
The Goomba: Blobs, which are a variety of Buzz Blob that can be attacked without being electrocuted even without a stronger sword.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_58efc711
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_58efc711
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_58efc711
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5a36f8bc
type
Not His Sled
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5a36f8bc
comment
Not His Sled: In the Thieves' Hideout in Lorule, you'll find a girl locked in a cell asking for help, who promises to give Link the Sage Painting after her rescue. Players who have played The Legend of Zelda: A Link to the Past would know that in the Thieves' Town dungeon in the Dark World, the maiden there was in fact the boss in disguise. An experienced player is thus fully prepared for a betrayal at any time. The game teases you by making it an Escort Mission and having Link work together with her to go through the dungeon. Upon finally reaching the boss door, the game reveals that the girl is in fact, not actually the boss that the player had been expecting (though they do fight Blind's Expy, Stalblind). That's not even the end of the teasing. After the battle, Link has to cross a narrow bridge with the girl behind him, teasing that she might push him off. In the end, she keeps her word, and gives Link the painting as promised. As soon a veteran learns Yuga's plan involves reviving Ganon then the obvious implications of him usurping the role of main antagonist will be expected. Not this time though.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5a36f8bc
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5a36f8bc
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_5a36f8bc
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5a5de5ca
type
Boss Rush
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5a5de5ca
comment
In Lorule Castle, another instrument will be added to the background music with every successive victory in the Boss Rush. Once you beat three of four, Ganondorf's theme gets mixed in.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5a5de5ca
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5a5de5ca
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_5a5de5ca
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5b81ca8d
type
Disc-One Nuke
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5b81ca8d
comment
Disc-One Nuke: The upgraded Fire Rod shoots a large pillar of fire which deals as much damage as the Master Sword, travels an entire screen's worth of length, can be shot downwards and travel up and down stairs to hit enemies on different heights, and hits enemies several times with a single use, making Hyrule Castle and the Lorule overworld much easier especially in Hero mode. It's available as soon as you finish the three Hyrule dungeons and only requires a modest amount of Rupees (mitigated by Ravio's one-time discount on the first purchase) and finding ten Maiamai.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5b81ca8d
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5b81ca8d
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_5b81ca8d
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5c8e0224
type
Turtle Power
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5c8e0224
comment
Turtle Power: When you reunite a mother turtle with her three lost children, they repay you by helping Link reach the fiery Turtle Rock dungeon.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5c8e0224
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5c8e0224
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_5c8e0224
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5da37ab5
type
Triumphant Reprise
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5da37ab5
comment
Triumphant Reprise: After Link has rescued all the sages and attained the Triforce of Courage, the Dark World/Lorule overworld theme song sounds more upbeat and heroic in contrast to the bleaker version that played before.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5da37ab5
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5da37ab5
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_5da37ab5
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5e260ea6
type
Conveniently an Orphan
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5e260ea6
comment
Conveniently an Orphan: Potentially applies to the entire main cast. Both Link and Zelda are (probably) young teens with no parents in sight, and it's safe to assume that Ravio and Hilda are in the same situation.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5e260ea6
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5e260ea6
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_5e260ea6
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5f4219a2
type
Free-Sample Plot Coupon
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5f4219a2
comment
Free Sample Plot Coupon: Zelda herself gives you the Pendant of Courage, claiming it was a special charm for her. In A Link to the Past, it is earned after completion of the Eastern Palace. Although you have to go through the Eastern Palace before its true nature is revealed.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5f4219a2
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_5f4219a2
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_5f4219a2
 The Legend of Zelda: A Link Between Worlds / Videogame / int_62259825
type
Nintendo Hard
 The Legend of Zelda: A Link Between Worlds / Videogame / int_62259825
comment
Definitely something the first-time player will discover on Death Mountain if they go out of their way to grab a Piece of Heart and an empty bottle early in the game. They will have to contend with moving platforms over fiery molten rock chasms. Plus encounters with multiple Lynels, centaur-like beings that resemble fire-breathing lions, that take off three hearts per hit (twelve hearts in Hero Mode). These factors can easily screw up your no death run.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_62259825
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_62259825
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_62259825
 The Legend of Zelda: A Link Between Worlds / Videogame / int_62f9d08e
type
Freeze-Frame Bonus
 The Legend of Zelda: A Link Between Worlds / Videogame / int_62f9d08e
comment
Freeze-Frame Bonus: Snap a picture of your screen just as Link suddenly freezes while traveling between worlds. While he wears the Green Tunic, he's a dead ringer for Dark Link. And if you do the same when you have the Red Mail, the freeze-frame instead shows him wearing his normal green tunic.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_62f9d08e
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_62f9d08e
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_62f9d08e
 The Legend of Zelda: A Link Between Worlds / Videogame / int_637ef67
type
New Game Plus
 The Legend of Zelda: A Link Between Worlds / Videogame / int_637ef67
comment
New Game+: A hard mode called Hero Mode is available after you first complete the game.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_637ef67
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_637ef67
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_637ef67
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6638c7f7
type
Stealth-Based Mission
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6638c7f7
comment
Stealth-Based Mission: In order to reach the Palace of Darkness, you have to go all the way avoiding the guards. Thankfully, avoiding them is pretty easy thanks to Link's wall merging ability, and if you do get caught, you'll always be sent to the nearest cage.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6638c7f7
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6638c7f7
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_6638c7f7
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6a79a4a4
type
MacGuffin Delivery Service
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6a79a4a4
comment
MacGuffin Delivery Service: Hilda's plan actually depends on Link getting the Master Sword and rescuing the Seven Sages, as he needs to do that in order to get the Triforce of Courage, which is an essential part of Hilda's plan to steal a new Triforce for Lorule. Defeating the penultimate boss is the first thing Link does in the entire game that does not somehow advance the Big Bad's plot.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6a79a4a4
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6a79a4a4
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_6a79a4a4
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6b1caa93
type
Adipose Rex
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6b1caa93
comment
Adipose Rex: Oren, the Queen Zora. At least until you find her Power Limiter.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6b1caa93
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6b1caa93
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_6b1caa93
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6b42ea7e
type
Hijacking Cthulhu
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6b42ea7e
comment
Hijacking Cthulhu: Yuga merges with Ganon and takes control of all his power.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6b42ea7e
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6b42ea7e
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_6b42ea7e
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6b7c9f96
type
The Lost Woods
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6b7c9f96
comment
The Lost Woods: The first half is straightforward forest, but before getting to the Master Sword, it turns into The Maze which requires you to follow a Poe.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6b7c9f96
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6b7c9f96
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_6b7c9f96
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6bd69ff
type
Not the Way It Is Meant to Be Played
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6bd69ff
comment
Not the Way It Is Meant to Be Played: You can actually run off and explore Hyrule on your Captain's Sword errand, though you'll run into monster encounters that will attack defenseless vulnerable little you, with no means of fighting back except throwing bushes at them.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6bd69ff
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6bd69ff
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_6bd69ff
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6bda9a30
type
Meaningful Name
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6bda9a30
comment
Meaningful Name: Yuga's name is based on the Japanese word for "painting," which obviously fits with his painting obsession. But there is another meaning to it, when you read the name with Hinduism in mind. In this case, Lorule can be seen as a universe, which is in its last epoch, the Kali Yuga, as it is headed to its imminent destruction. In addition, almost all Loruleans have lost their virtues, which is also a marking for the last era of the cycle, as humanity starts absolutely virtuous in the first era and declines through the four Yuga ages to a World Half Empty, which is destroyed at the end. After the Kali Yuga has passed, the universe will be created anew in a new Yuga cycle. The Kali Yuga is generally the time of the Downfall of a culture and this game is an entry of the downfall timeline. So, the Kali Yuga metaphor also works for Hyrule.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6bda9a30
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6bda9a30
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_6bda9a30
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6d7026fa
type
Punny Name
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6d7026fa
comment
Punny Name: The name of the other world in this game is called "Lorule" in order to contrast with "Hyrule".note High-rule and Low-rule. Get it?
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6d7026fa
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6d7026fa
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_6d7026fa
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6e9e1e32
type
GottaCatchEmAll
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6e9e1e32
comment
Gotta Catch 'Em All: Collect Maiamais and return them to their mother for upgraded items. Catch all 100 and you get an improved spin attack that is very useful in the Treacherous Tower.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6e9e1e32
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6e9e1e32
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_6e9e1e32
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6fed1f70
type
The Thing That Would Not Leave
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6fed1f70
comment
The Thing That Would Not Leave: Ravio taking up residence in Link's house is an escalating one during each visit at certain points in the game: He asks to stay. He says he's a merchant and he would like to sell some stuff here. He starts advertising for adventurers to come visit his shop. He dumps all of Link's belongings to the corners of the room and sets up shopping counters. He puts up a massive billboard with his face on it on top of Link's house. Last, but not least; he changes the name on the sign from "Link's House" to "Ravio's Shop".
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6fed1f70
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_6fed1f70
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_6fed1f70
 The Legend of Zelda: A Link Between Worlds / Videogame / int_70d8269d
type
Excuse Plot
 The Legend of Zelda: A Link Between Worlds / Videogame / int_70d8269d
comment
Excuse Plot: Downplayed. Compared to other modern Zelda games, A Link Between Worlds has a fairly sparse plot with more emphasis on gameplay, just like A Link to the Past. However, what bits of plot there are contain some fairly complex and tragic characters and themes, especially concerning Lorule and the state that it's in.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_70d8269d
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_70d8269d
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_70d8269d
 The Legend of Zelda: A Link Between Worlds / Videogame / int_71d75417
type
Anti Poop-Socking
 The Legend of Zelda: A Link Between Worlds / Videogame / int_71d75417
comment
Anti Poop-Socking: If you make a good deal of progress in one go, generally triggered by getting a full heart container, the nearby weather vanes will start shaking, flapping their wings, and making noises to direct your attention to them so that you won't forget to save and lose it. Alternatively (or sometimes as well), playing roughly for an hour straight will make them suggest taking a break when you save, complete with a Beat in between. Irene will also pipe in on the subject, saying that Link looks tired.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_71d75417
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_71d75417
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_71d75417
 The Legend of Zelda: A Link Between Worlds / Videogame / int_721325ee
type
No Cutscene Inventory Inertia
 The Legend of Zelda: A Link Between Worlds / Videogame / int_721325ee
comment
No Cutscene Inventory Inertia: Averted everywhere except the one credits scene Link is in, where his Master Sword and Tunic are both their original colors regardless of any upgrades.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_721325ee
featureApplicability
-1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_721325ee
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_721325ee
 The Legend of Zelda: A Link Between Worlds / Videogame / int_730c2e3
type
Void Between the Worlds
 The Legend of Zelda: A Link Between Worlds / Videogame / int_730c2e3
comment
Void Between the Worlds: As a painting, Link can enter very thin vertical gaps in walls that lead to a technicolor void used to go between Hyrule and Lorule.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_730c2e3
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_730c2e3
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_730c2e3
 The Legend of Zelda: A Link Between Worlds / Videogame / int_77550b4f
type
Theme-and-Variations Soundtrack
 The Legend of Zelda: A Link Between Worlds / Videogame / int_77550b4f
comment
Theme-and-Variations Soundtrack: The Sage Dungeons are all arrangements of the same motif, even the Desert Palace, which is in Hyrule and had a counterpart in Link to the Past.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_77550b4f
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_77550b4f
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_77550b4f
 The Legend of Zelda: A Link Between Worlds / Videogame / int_786e5cac
type
Circling Birdies
 The Legend of Zelda: A Link Between Worlds / Videogame / int_786e5cac
comment
Circling Birdies: Happens to Link when Yuga avoids his attack, causing him to run into the wall Yuga became a painting on. Done for comedic effect at the end when Ravio's bird friend Sheerow flies circles around his head after the former is knocked on his ass by an earthquake.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_786e5cac
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_786e5cac
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_786e5cac
 The Legend of Zelda: A Link Between Worlds / Videogame / int_7a7b093d
type
Mana Meter
 The Legend of Zelda: A Link Between Worlds / Videogame / int_7a7b093d
comment
Mana Meter: A Link Between Worlds introduces a Mana/Stamina Meter known as the Energy Gauge that replaces consumable items like arrows, bombs and magic. It quickly replenishes when not being used. It can be upgraded with a scroll found in the Ice Ruins.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_7a7b093d
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_7a7b093d
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_7a7b093d
 The Legend of Zelda: A Link Between Worlds / Videogame / int_7b21ef92
type
Later-Installment Weirdness
 The Legend of Zelda: A Link Between Worlds / Videogame / int_7b21ef92
comment
Later Installment Weirdness: The game gives Link access to all items from Ravio's shop, rather than the dungeons. Instead of getting them at certain points in the story for free, like you normally would, you have to rent the equipment (cheaper, but you lose it if you die) or, in an aversion of Money for Nothing, buy it (each item is 800 to 1200 rupees).
 The Legend of Zelda: A Link Between Worlds / Videogame / int_7b21ef92
featureApplicability
-1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_7b21ef92
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_7b21ef92
 The Legend of Zelda: A Link Between Worlds / Videogame / int_808b6d16
type
Sdrawkcab Name
 The Legend of Zelda: A Link Between Worlds / Videogame / int_808b6d16
comment
One Lorule shopkeeper will mutter "Ay lliw nihtemos yub" under his breath, whether you do buy something or not.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_808b6d16
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_808b6d16
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_808b6d16
 The Legend of Zelda: A Link Between Worlds / Videogame / int_80a282ea
type
Monster Lord
 The Legend of Zelda: A Link Between Worlds / Videogame / int_80a282ea
comment
Monster Lord: Gemesaur King and Stalbind. Many Loruleans have forsaken their homes and duties to Hilda to follow these beings, and revere them. Understandable with Gemesaur King (see Money Spider above).
 The Legend of Zelda: A Link Between Worlds / Videogame / int_80a282ea
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_80a282ea
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_80a282ea
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8430699a
type
Alternate Universe
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8430699a
comment
Lorule itself and Princess Hilda are also a case of this. Lorule isn't an evil place, it's just an Alternate Universe version of Hyrule, that is in a bad state of disrepair because its Triforce was destroyed. Hilda isn't evil either, just desperate...without the wisdom to find another way, she became a Well-Intentioned Extremist.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8430699a
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8430699a
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_8430699a
 The Legend of Zelda: A Link Between Worlds / Videogame / int_848bec3d
type
Wishing for More Wishes
 The Legend of Zelda: A Link Between Worlds / Videogame / int_848bec3d
comment
Wishing for More Wishes: A Variant. The Triforce has no explicit numerical limitation on wishes, but only one person can possess it at a time. In the ending it is shown that it can create more Triforces, but the implication is more that it fixed the old one rather than pulling a new Triforce out of thin air.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_848bec3d
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_848bec3d
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_848bec3d
 The Legend of Zelda: A Link Between Worlds / Videogame / int_85f8dc9d
type
It's All Upstairs From Here
 The Legend of Zelda: A Link Between Worlds / Videogame / int_85f8dc9d
comment
It's All Upstairs from Here: The Tower of Hera returns in an altered form. Likewise, the Treacherous Tower, which is a gauntlet of several minibosses and enemies for up to 50 floors.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_85f8dc9d
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_85f8dc9d
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_85f8dc9d
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8aeccf04
type
Bullet Hell
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8aeccf04
comment
Bullet Hell: Cuccos, of course. They are now a Mini-Game. Getting the heart piece is easy. The crazy 100% Completion Bragging Rights Reward is to do "Endless Mode" for 999 seconds (about 16.6 minutes) perfectly. This causes the farm girl giving Link the quest to call him the Cuccomaster and presents a giant Cucco that replenishes Link's hearts at her ranch anytime he visits. And this minorly changes the ending.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8aeccf04
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8aeccf04
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_8aeccf04
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8b9c512e
type
Down the Drain
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8b9c512e
comment
Down the Drain: The sewers underneath the Sanctuary, which doubles as a Noob Cave. The Swamp Palace is a more classic version of this, requiring Link to lower and raise water levels.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8b9c512e
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8b9c512e
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_8b9c512e
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8c039bf3
type
Skippable Boss
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8c039bf3
comment
Skippable Boss: An unintentional example is that you can skip the boss of the Skull Woods via a glitch (it's in French). You won't get its Heart Container, though.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8c039bf3
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8c039bf3
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_8c039bf3
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8c681acc
type
Third-Person Person
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8c681acc
comment
Third-Person Person: Dampé.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8c681acc
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8c681acc
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_8c681acc
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8dd4a996
type
Identical Grandson
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8dd4a996
comment
Identical Grandson: A character named Sahasrahla who looks exactly like the one who appeared in A Link to the Past tells to Link a story from "the days of my grandfather's grandfather's grandfather...".
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8dd4a996
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8dd4a996
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_8dd4a996
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8e13875c
type
Death Mountain
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8e13875c
comment
Death Mountain: In Hyrule, a "drier" variety than Lorule's, with occasional sections involving lava. In Lorule, snow covered variety.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8e13875c
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8e13875c
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_8e13875c
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8eb3d48f
type
Revisiting the Roots
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8eb3d48f
comment
Revisiting the Roots: A return to the 2D roots of The Legend of Zelda after years spent refining the mechanics of the 3D iterations of the series and after 2.5D games like Phantom Hourglass and Spirit Tracks went for more of an experimental hybrid approach. It also harkens back to the much more non-linear titles of the franchise's early years.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8eb3d48f
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_8eb3d48f
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_8eb3d48f
 The Legend of Zelda: A Link Between Worlds / Videogame / int_906365a2
type
Demonic Possession
 The Legend of Zelda: A Link Between Worlds / Videogame / int_906365a2
comment
Demonic Possession: Inverted! Yuga merges with Ganon to obtain the Triforce of Power. Afterwards, he is in complete control.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_906365a2
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_906365a2
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_906365a2
 The Legend of Zelda: A Link Between Worlds / Videogame / int_91e894b4
type
Apocalypse How
 The Legend of Zelda: A Link Between Worlds / Videogame / int_91e894b4
comment
Apocalypse How: The Loruleans rejected the gift from the gods and opted to completely destroy their Triforce. While this was done with the best of intentions to prevent further warring over and abuse of its power, this inadvertently caused Lorule to begin to crumble without the protection of their Triforce to hold it together. They didn't understand that the essence of the gods is literally the foundation of their creation that prevents it from reverting back into the chaos it once was. As the generations went by, Lorule fell further and further into disrepair and edged closer to its doom. It is unknown how it would have affected Hyrule, but at least Lorule would have eventually completely died out had Link not intervened.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_91e894b4
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_91e894b4
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_91e894b4
 The Legend of Zelda: A Link Between Worlds / Videogame / int_950bbfa7
type
Take a Third Option
 The Legend of Zelda: A Link Between Worlds / Videogame / int_950bbfa7
comment
Take a Third Option: At the end the options seem to be to leave the Triforce on Lorule, saving it but dooming Hyrule to destruction. Or taking it back to Hyrule, dooming Lorule to destruction. Instead, Link and Zelda make a wish on their Triforce to restore Lorule's Triforce, saving both worlds.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_950bbfa7
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_950bbfa7
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_950bbfa7
 The Legend of Zelda: A Link Between Worlds / Videogame / int_963086ce
type
Damn You, Muscle Memory!
 The Legend of Zelda: A Link Between Worlds / Videogame / int_963086ce
comment
Damn You, Muscle Memory!: Remember playing A Link to the Past? Not only does the Nintendo 3DS have the exact same amount of buttons as a Super Nintendo controller, it replaces where you dash from, you also use two items, and the start button is now pause instead of "Menu". Remember swimming in Link's Awakening and the Oracle games? A to swim faster and B to dive, right? For no reason at all, these are now swapped: Expect to dive unexpectedly a lot while trying to move faster.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_963086ce
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_963086ce
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_963086ce
 The Legend of Zelda: A Link Between Worlds / Videogame / int_970c790a
type
Big Bad
 The Legend of Zelda: A Link Between Worlds / Videogame / int_970c790a
comment
Big Bad: Yuga. Double Subverted. He's actually The Dragon to Hilda, the main antagonist, but he betrays her and gets the Triforce pieces for himself; he had been using her and her kingdom's plight from the very beginning.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_970c790a
featureApplicability
-0.3
 The Legend of Zelda: A Link Between Worlds / Videogame / int_970c790a
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_970c790a
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9b06e314
type
Greater-Scope Villain
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9b06e314
comment
Greater-Scope Villain: Ganon. Although not as prominent, Ganon's presence can be felt, as he is heavily featured in the game's backstory and is mentioned by the elders as the Demon King that nearly brought Hyrule to ruins long ago. Subverted when it is revealed that reviving Ganon is part of Hilda's plan, since she wants the Triforce for the benefit of Lorule, and Yuga wants the Triforce for himself. Neither of them care about Ganon other than that, and Ganon himself doesn't get to do anything before Yuga absorbs his power and takes over his body.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9b06e314
featureApplicability
-0.3
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9b06e314
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_9b06e314
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9b9435d0
type
AntiFrustrationFeature
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9b9435d0
comment
Anti-Frustration Feature: You no longer have to collect arrows, bombs, or magic, as nearly all the items simply run off of your (rather quickly replenishing) stamina meter, making a host of puzzles much, MUCH easier. To make things simpler, some dungeons have purple potions that instantly replenish this meter, to avoid situations that would otherwise just require wasting time. Certain tasks in the game become easier if you fail them the first time. For example, if the thief girl gets caught during the Escort Mission, fewer enemies will spawn when you retry, and the ones you already beat don't come back. If you fail the ghost chase in the Lost Woods, you will start out with fewer ghosts up to two times. The ball hones in on the crows in the baseball minigame. The Fast Travel system (Irene's broom) is introduced very early on, making it much easier to get around the overworld. The Maiamai Map tells you how many Maiamais are left in a particular area of Hyrule or Lorule. If you happen to beat a boss while standing right where the Heart Container appears you won't collect it immediately. While it may not have been the intention, this can help players doing low health runs. If you merge with a wall to escape a Wallmaster, it will slam its palm down immediately (and miss because you're 2D), sparing you the sometimes-lengthy wait for their attack that you'd otherwise have to endure.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9b9435d0
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9b9435d0
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_9b9435d0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9cb3e22e
type
Interface Spoiler
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9cb3e22e
comment
Interface Spoiler: Just in case you still were unaware of the game taking place in two separate worlds, the fact you have to find 100 Maiamai but the ones shown in the Hyrule map total only 50 will give it away.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9cb3e22e
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9cb3e22e
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_9cb3e22e
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9d12bbc1
type
Foreshadowing
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9d12bbc1
comment
Foreshadowing: In the tutorial section of the game, soldiers can be seen trying to wipe off paintings of mooks from the castle, foreshadowing the painting aspect of the game. Ravio being Link's Lorulean counterpart was hinted at long before his reveal. He hoards money, possesses various tools and weapons similar to those from past Zelda games (which he uses with his left hand), barges into a stranger's home and rearranges the furniture (your pots also go missing), realizes that you'll actually be fine when you "die", wears a bunny hood (matching Link's rabbit form in the Dark World in A Link to the Past before gaining protection), and has a winged companion. To make things even more obvious, Ravio's house in Lorule matches the location of Link's house in Hyrule. There are various hints to Hilda being a villain: The post-dungeon scenes in Lorule of Hilda monologuing to Zelda about how much she envies her in a poorly lit room will probably set off a few red flags. Yuga drops a couple comments early on about "Her Grace", even making a direct comparison to Zelda. Ravio's house, mentioned above, contains his diary, which alludes to what Hilda is actually trying to do, and that Yuga is "duping" her. Hints to the Seven Sages: At a certain point within the story, when you use Irene's bell to summon her, only her broom, without Irene, will come to pick up Link. Eventually, it's revealed that she has been abducted and turned into a painting. This is also foreshadowed by the fortune teller's prophesy that convinced her to help Link in the first place. Turns out it's true after all, even if it's a bit vague. Similarly, at one point Gulley goes missing and his mother is shown searching for him.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9d12bbc1
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9d12bbc1
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_9d12bbc1
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9dab0a6e
type
Continuity Nod
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9dab0a6e
comment
Continuity Nod: The first artwork image of Link revealed portrays him similarly to how he appears in A Link to the Past, whereas the later artwork first shown in an August 7 Nintendo Direct clip seems to be inspired by the Oracle games. Gulley's reason for not knowing what saving is? "I'm just a kid." The overworld music for Lorule is the Dark World theme from A Link to the Past. And the theme of the Treacherous Tower is an arranged version of the "Dark World Dungeon" Theme, also from A Link to the Past. Once again, the bug-catching net can be used to reflect projectiles in the final battle. The theme that plays in the Seven Sages' chamber is a remix of the theme that played in the location of the same name in Ocarina of Time. And speaking of that game, its Game Over theme is used in this game as well, followed by a remix of the Game Over theme from the original game. The jingle that plays after saving a game is the flute melody from A Link to the Past — fitting, since the save points are weather vanes exactly like the one that gives the flute its power in that game. The palace theme from Zelda II plays whenever you battle someone's Shadow Link. Whenever Link leaves the Sacred Realm, the Seven Sages strike the same poses as the ones from Ocarina of Time, when they sealed away Ganon. A few of the lost Maiamais are found where there were warp vortexes in A Link to the Past. One Lorule shopkeeper will mutter "Ay lliw nihtemos yub" under his breath, whether you do buy something or not. One of the songs the Bard in the Milk Bar will play is the Ballad of the Goddess. Link is closely associated with the local blacksmith. Yuga, much like Ghirahim before him, hums his own leitmotif. The shopkeeper on the west side of Lake Hylia is a Suspiciously Similar Substitute to one of the merchants from the original game. It isn't immediately obvious, though, as his design is based not on the sprite, but the artwork from the original game's manual. When Link obtains the Triforce of Courage, he does the same two-handed Item Get! pose he did when obtaining a Triforce Piece from the original game.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9dab0a6e
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9dab0a6e
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_9dab0a6e
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9e8aa11e
type
Friendly Fireproof
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9e8aa11e
comment
Friendly Fireproof: Averted for enemy projectiles - once a projectile has been let loose, it can harm anyone on the screen. Zoras, Octoroks, and enemy archers are just some of the foes that can be tricked into defeating their allies via proper use of Deadly Dodging.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9e8aa11e
featureApplicability
-1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9e8aa11e
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_9e8aa11e
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9eca61c8
type
Production Foreshadowing
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9eca61c8
comment
Production Foreshadowing: There is a certain mask hanging in Link's House, and it's one of the few things Ravio doesn't mess with. That mask is Majora's Mask, and the re-release of the game was announced a bit less than a year after the release of A Link Between Worlds. It was likely intentional, as said remake started production soon after Ocarina of Time 3D was released. The seal that Yuga-Ganon places on the gates of Lorule Castle resembles malice.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9eca61c8
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_9eca61c8
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_9eca61c8
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a1b141f4
type
My God, What Have I Done?
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a1b141f4
comment
My God, What Have I Done?: The Shady Guy seems to genuinely regret stealing the Smooth Stone from the Zoras after Link tells him just what its importance was to them. Hilda has this when Ravio points out she's no better than the people who nearly destroyed Lorule fighting over their Triforce.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a1b141f4
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a1b141f4
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_a1b141f4
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a4905771
type
Double-Meaning Title
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a4905771
comment
Double-Meaning Title: In keeping with the tradition set by A Link to the Past, the first Zelda game with a pun (in the West at least). A Link Between Worlds, referring to Link traveling back and forth between the two dimensions, and the connection between them (which itself could be the various portals, Link again, the various Alternate Self characters, or the parallel Triforces, which let the Loruleans first know about Hyrule and which serve as the primary driving force of the conflict).
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a4905771
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a4905771
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_a4905771
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a4cb54b4
type
Shifting Sand Land
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a4cb54b4
comment
Shifting Sand Land: The Desert Palace and the sands around them.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a4cb54b4
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a4cb54b4
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_a4cb54b4
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a5e02e9e
type
Infinity +1 Sword
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a5e02e9e
comment
Infinity +1 Sword: The Golden Sword/Level 3 Master Sword. You can unlock the sword's full potential by finding two more pieces of Master Ore and taking them to the Lorule blacksmith. This is a little trickier than the above, since the first three are in dungeons, but the fourth is in an area of Lorule only accessible from one area in Hyrule which you probably wouldn't visit unless you're collecting Maiamais or using a guide, since it's not required for normal completion.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a5e02e9e
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a5e02e9e
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_a5e02e9e
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a7372109
type
Rewarding Vandalism
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a7372109
comment
Rewarding Vandalism: You're even more encouraged to do so now due to the renting/purchase system. It's implied Ravio also suffers from this, as the only missing furniture in Link's house after his "renovations" are the pots. This makes sense, given that he's Link's Lorule counterpart.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a7372109
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a7372109
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_a7372109
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a8826e1e
type
Giant Mook
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a8826e1e
comment
Giant Mook: Some of the enemies have varieties of these as a dungeon's Mini-Boss.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a8826e1e
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a8826e1e
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_a8826e1e
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a939a527
type
Red Eyes, Take Warning
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a939a527
comment
Red Eyes, Take Warning: Hilda has red eyes, which is Foreshadowing for her being the Big Bad. In a subversion, they're not completely evil, but a Well-Intentioned Extremist who undergoes a Heel–Face Turn in the ending.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a939a527
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a939a527
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_a939a527
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a9c1bc0c
type
Bee Afraid
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a9c1bc0c
comment
Bee Afraid: At least until you get the Bee Badge.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a9c1bc0c
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_a9c1bc0c
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_a9c1bc0c
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ab998a84
type
Already Undone for You
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ab998a84
comment
Already Undone for You: The Eastern Palace when Osfala steps away from you.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ab998a84
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ab998a84
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_ab998a84
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ad754f85
type
Evolving Title Screen
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ad754f85
comment
Evolving Title Screen: The title screen's 3D background shows the area where the player last saved.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ad754f85
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ad754f85
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_ad754f85
 The Legend of Zelda: A Link Between Worlds / Videogame / int_add931af
type
I Choose to Stay
 The Legend of Zelda: A Link Between Worlds / Videogame / int_add931af
comment
I Choose to Stay: After rescuing all of her children and talking to enough NPCs afterwards, you can trigger a scene where Mother Maiamai and her babies continue their travels on to another dimension. The 72nd Maiamai you saved, however, chooses to remain in Hyrule, asking Link to wish her luck in becoming as big and as powerful as her mother.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_add931af
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_add931af
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_add931af
 The Legend of Zelda: A Link Between Worlds / Videogame / int_af7d483f
type
Dreaming of Things to Come
 The Legend of Zelda: A Link Between Worlds / Videogame / int_af7d483f
comment
Dreaming of Things to Come: The game opens with Link having a premonitory dream in which he faces a mysterious shadow. Later, Zelda reveals she had the same dream.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_af7d483f
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_af7d483f
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_af7d483f
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b06ff73b
type
Variable Mix
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b06ff73b
comment
Variable Mix: It's a Zelda trademark by now. In the Maiamai cave, if you have Mother Maiamai upgrade an item, the background music will go from simple harp and flute to a full orchestra with a chorus chanting "Mai, mai, mai mai mai!" Again with Maiamais, every time you find a baby, it sings (squeaks?) along to the traditional "you got a shiny" fanfare. In Lorule Castle, another instrument will be added to the background music with every successive victory in the Boss Rush. Once you beat three of four, Ganondorf's theme gets mixed in.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b06ff73b
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b06ff73b
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_b06ff73b
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b2280b66
type
Retcon
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b2280b66
comment
Retcon: The game takes place after A Link to the Past, and Link holds the Master Sword despite the fact that the end of A Link to the Past stated that "the Master Sword sleeps again... forever".
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b2280b66
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b2280b66
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_b2280b66
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b24ce4b2
type
Rearrange the Song
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b24ce4b2
comment
Rearrange the Song: Much of the soundtrack from A Link to the Past is re-used and updated here.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b24ce4b2
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b24ce4b2
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_b24ce4b2
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b4cbb37f
type
Good Morning, Crono
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b4cbb37f
comment
Good Morning, Crono: The game starts off with Link being woken up from a nightmare by the blacksmith's son, Gulley.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b4cbb37f
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b4cbb37f
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_b4cbb37f
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b4fae672
type
Heads I Win, Tails You Lose
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b4fae672
comment
Heads I Win, Tails You Lose: Happens after the first fight with Yuga. Losing to him results in a Game Over like normal, but when you beat him, he traps you as a painting in a wall and escapes.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b4fae672
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_b4fae672
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_b4fae672
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bb660963
type
Color-Coded Characters
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bb660963
comment
Color-Coded Characters: The dialogue boxes of certain characters are colored differently from the standard brown. The Sages' are the same as the paintings they become trapped in, Zelda's are yellow, Hilda's are gray, Ravio's are purple, and Yuga's are black with moving scribbles in the background and yellow text.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bb660963
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bb660963
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_bb660963
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bc0ad0c0
type
Money Spider
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bc0ad0c0
comment
Money Spider: The boss of Dark Palace, Gemesaur King, is basically Helmasaur King from A Link to the Past, but with rupees buried in it. So every time you hurt it, you get rupees. Lots of them. It's a money golem dinosaur.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bc0ad0c0
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bc0ad0c0
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_bc0ad0c0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bce16d24
type
Why Don't You Just Shoot Him?
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bce16d24
comment
Why Don't You Just Shoot Him?: Subverted. For all his evil gloating, Yuga recognizes that Link is a true threat to his plans, and blasts him away with his magic, turning him into a painting on the wall. It's only thanks to Ravio's magical bracelet that Link is able to escape.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bce16d24
featureApplicability
-0.3
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bce16d24
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_bce16d24
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bda3d68a
type
Did You Just Flip Off Cthulhu?
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bda3d68a
comment
Did You Just Flip Off Cthulhu?: What the early stages of the battle with Knucklemaster can be summarized as. Continuous use of the wall-merging technique makes it appear that Link is in one giant taunting session with the boss of the Skull Woods. The monster cannot even change strategies, and knocks itself out repeatedly, as Link is invincible in a painting-state. When it Turns Red, however, the heat really gets turned up.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bda3d68a
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_bda3d68a
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_bda3d68a
 The Legend of Zelda: A Link Between Worlds / Videogame / int_be7ff283
type
YouGottaHaveBlueHair
 The Legend of Zelda: A Link Between Worlds / Videogame / int_be7ff283
comment
You Gotta Have Blue Hair: Irene and Seres have blue hair. Impa, Hilda, and Ravio have purple hair.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_be7ff283
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_be7ff283
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_be7ff283
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c25f7913
type
By the Lights of Their Eyes
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c25f7913
comment
By the Lights of Their Eyes: Some of the Eyegores that function as a Mini-Boss are in unlit rooms. Their eyes light up and act like a flashlight in front of them.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c25f7913
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c25f7913
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_c25f7913
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c32d3344
type
Disconnected Side Area
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c32d3344
comment
Disconnected Side Area: Despite being of the same general configuration otherwise, Lorule is crisscrossed by enormous chasms, resulting in these. Only two dungeons out of seven share a section of the world map with each other, with those two being located in the section containing Lorule's counterparts to Hyrule Castle, Link's house, and Kakariko Village. The only way to access the different sections before inspecting the weather vanes there is to take a portal from Hyrule.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c32d3344
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c32d3344
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_c32d3344
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c3448a6f
type
Informed Attribute
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c3448a6f
comment
Informed Attribute: The thieves say Link has a "fetching" voice, but we never hear him speak outside of his usual vocalizations.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c3448a6f
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c3448a6f
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_c3448a6f
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c3d60914
type
Continuing is Painful
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c3d60914
comment
Continuing Is Painful: If you die while you have a rented item, you have to rent it again. The game also returns Link to Ravio's shop if he dies on the overworld (even in Lorule) and, though an option to restart in a dungeon is available, it's best to go back there anyway unless you own the item needed.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c3d60914
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c3d60914
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_c3d60914
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c75c63a3
type
Blackout Basement
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c75c63a3
comment
Blackout Basement: There are once again caves and dungeons that are pitch black except for a dimly-lit circle around Link, when he has the lantern equipped. This time around, snuffing out the torches in the Dark Palace reverses the effect for invisible platforms and walls, which glow in complete obscurity (meaning your lantern makes them invisible, looking like a dark circle around Link).
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c75c63a3
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c75c63a3
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_c75c63a3
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c75df49a
type
Shout-Out
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c75df49a
comment
Shout-Out: The German version has a shout out to, of all things, The Bold and the Beautiful. The show is called "Reich & Schön" in Germany, meaning "rich and beautiful"; whenever you find 100 rupees in a chest, the game notes "you feel rich and beautiful".
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c75df49a
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c75df49a
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_c75df49a
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c9861848
type
Video Game Caring Potential
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c9861848
comment
Video Game Caring Potential: A minor example: You don't technically have to tell the Sages' loved ones that they're safe after you rescued them, and there's no in-game reward for doing so, but putting their minds at ease feels so damn good.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c9861848
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_c9861848
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_c9861848
 The Legend of Zelda: A Link Between Worlds / Videogame / int_cdb965a9
type
Numbered Sequels
 The Legend of Zelda: A Link Between Worlds / Videogame / int_cdb965a9
comment
Numbered Sequels: In Japan, the game is Triforce of the Gods 2 (Triforce of the Gods being A Link to the Past's Japanese title).
 The Legend of Zelda: A Link Between Worlds / Videogame / int_cdb965a9
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_cdb965a9
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_cdb965a9
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ce6555f0
type
Lighter and Softer
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ce6555f0
comment
Lighter and Softer: Than A Link to the Past, at least up until the first visit to Lorule. In the opening for this game, Link is casually delivering a sword to a careless guard captain. Compare that to the prequel, where he's avenging his dead uncle on a stormy night where the king has been assassinated, and Hyrule is mostly deserted due to greed for the Triforce in the Sacred Realm, now the Dark World. Of note is the fact that this is one of the very few modern Zelda games to be rated E by the ESRB. Subverted when you see that Lorule's fate is just as bad, if not worse, than the Light and Dark Worlds of A Link to the Past, and it takes the idea of a Crapsack World and runs with it; even more so since Lorule's situation has more overbearing religious themes, unaffected by SNES-era censorship this time around.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ce6555f0
featureApplicability
-0.3
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ce6555f0
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_ce6555f0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_cf8a91be
type
Item Get!
 The Legend of Zelda: A Link Between Worlds / Videogame / int_cf8a91be
comment
Again with Maiamais, every time you find a baby, it sings (squeaks?) along to the traditional "you got a shiny" fanfare.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_cf8a91be
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_cf8a91be
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_cf8a91be
 The Legend of Zelda: A Link Between Worlds / Videogame / int_cfda0ecb
type
Escort Mission
 The Legend of Zelda: A Link Between Worlds / Videogame / int_cfda0ecb
comment
Escort Mission: In the Thieves' Hideout, you have to escort a girl to the exit and protect her from the enemies who want to put her back in her cell. Although she doesn't fight the enemies, having been stripped of all her gear when imprisoned, she is required to solve some of the puzzles in the dungeon and get to the boss. The Bomb Flower is needed to destroy several rocks that impede mission completion, in the Swamp Palace and Lorule Castle dungeons. You have to protect it from enemies while you travel to the location you want to use it in, as even the slightest bump will set it off.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_cfda0ecb
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_cfda0ecb
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_cfda0ecb
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d1b98800
type
Heart Container
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d1b98800
comment
If you happen to beat a boss while standing right where the Heart Container appears you won't collect it immediately. While it may not have been the intention, this can help players doing low health runs.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d1b98800
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d1b98800
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_d1b98800
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d24ed873
type
Developer's Foresight
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d24ed873
comment
Developers' Foresight: One of the treasure room features timed gates which the treasure hunters inside hint you have to dash through with the Pegasus Boots. You can also barely pass them if you place upgraded bombs next to the switches. If you solve the puzzle this way, they will praise your cleverness instead of your speed.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d24ed873
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d24ed873
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_d24ed873
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d39e327f
type
What the Hell, Hero?
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d39e327f
comment
What the Hell, Hero?: Ravio forces Hilda to realize that stealing the Triforce from Hyrule would simply be the very same "war for the Triforce's power" that led to her Lorule's Triforce being destroyed in the first place.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d39e327f
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d39e327f
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_d39e327f
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d3c2c6b2
type
Spread Shot
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d3c2c6b2
comment
Spread Shot: The Nice Bow, which fires three arrows, one straight ahead, the other two at opposite angles.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d3c2c6b2
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d3c2c6b2
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_d3c2c6b2
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d75754fc
type
Antlion Monster
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d75754fc
comment
Antlion Monster: Antlion-like enemies called Devalants in the Sand Palace Dungeon. They bury themselves and create sand vortexes that they're visibly at the center of, and they try and get you to fall into. Some also shoot fireballs. You defeat them by using the Sand Rod to get them above ground, then attacking them.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d75754fc
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d75754fc
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_d75754fc
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d7d588c8
type
Lethal Lava Land
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d7d588c8
comment
Lethal Lava Land: Turtle Rock, which, for a series' first, is located in the middle of a lake.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d7d588c8
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d7d588c8
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_d7d588c8
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d9e946ae
type
Cute Monster Girl
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d9e946ae
comment
Cute Monster Girl: Oren the Zora Queen used to be this; her role as Adipose Rex is only shown because her Power Limiter is stolen.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d9e946ae
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_d9e946ae
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_d9e946ae
 The Legend of Zelda: A Link Between Worlds / Videogame / int_da1c64ef
type
Lethal Joke Item
 The Legend of Zelda: A Link Between Worlds / Videogame / int_da1c64ef
comment
Lethal Joke Item: Much like previous installments in the series, a somewhat innocuous item can be used against the final boss. The harmless bug catching net swings in such a way that you can accurately reflect the boss's projectiles twice in a row. Also applies to the upgraded lantern and bug catching net, which have power rivaling the fully upgraded Master Sword, but good luck hitting anything with the former without stunning it first.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_da1c64ef
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_da1c64ef
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_da1c64ef
 The Legend of Zelda: A Link Between Worlds / Videogame / int_da76b18
type
Hijacked by Ganon
 The Legend of Zelda: A Link Between Worlds / Videogame / int_da76b18
comment
Hijacked by Ganon: Yuga succeeds in his goal of reviving Ganon at the end of the first quest, but instead of Ganon being able to practice any goals of his own, Yuga merges with him almost immediately in order to take the Triforce of Power for himself, defying this trope.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_da76b18
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_da76b18
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_da76b18
 The Legend of Zelda: A Link Between Worlds / Videogame / int_dba4ae4f
type
Arc Welding
 The Legend of Zelda: A Link Between Worlds / Videogame / int_dba4ae4f
comment
Arc Welding: This game came out after the Hyrule Historia finally nailed down a canon timeline, but in the process placed the original Legend of Zelda after Link to the Past. This creates a problem because Ganon was destroyed in Link to the Past, but is back on his feet for Legend of Zelda. Furthermore, in The Legend of Zelda, the Triforce has been split into three pieces with the Triforce of Courage having gone missing, but it was whole at the end of Link to the Past. This game takes place between the two games, thus Ganon's revival at the hands of Yuga and Yuga's subsequent defeat allows an excuse that Ganon wasn't completely destroyed and remained alive in the Dark World, and also explains that at the end of Link to the Past, Ganon got one piece of the Triforce, the royal family got another, and the third piece has vanished to reappear when the legendary Hero is needed again.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_dba4ae4f
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_dba4ae4f
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_dba4ae4f
 The Legend of Zelda: A Link Between Worlds / Videogame / int_dbca2c99
type
Red Herring
 The Legend of Zelda: A Link Between Worlds / Videogame / int_dbca2c99
comment
Red Herring: Rosso's Ore Mine, despite having a sequence of signs leading the player along through Death Mountain, is just a pile of rocks that has absolutely nothing important. It seems to only exist as an excuse to lead the player to the portal for the Ice Ruins section of Lorule's Death Mountain. The thief girl in the Thieves' Hideout, which veterans would predict is actually the boss, just like in the dungeon it's a homage to. She's not.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_dbca2c99
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_dbca2c99
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_dbca2c99
 The Legend of Zelda: A Link Between Worlds / Videogame / int_de02afbc
type
No MacGuffin, No Winner
 The Legend of Zelda: A Link Between Worlds / Videogame / int_de02afbc
comment
Hilda's ancestors tried to invoke No MacGuffin, No Winner, believing it would solve all the problems caused by war. It didn't, quite the opposite actually.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_de02afbc
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_de02afbc
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_de02afbc
 The Legend of Zelda: A Link Between Worlds / Videogame / int_df582b0b
type
Continuity Snarl
 The Legend of Zelda: A Link Between Worlds / Videogame / int_df582b0b
comment
Continuity Snarl: The intro claims that the Triforce was split and its parts went to their respective owners after Link made a wish at the end of A Link to The Past. However in the Oracle games, which take place between these two games in the timeline, the Triforce is whole and at the castle. Other differences in historical events imply that either this game is actually making reference to unshown events or historical records have been compromised. At least one version of the game claims that the decision to split the Triforce was made by the royal family after the events of A Link to The Past. The sages - often said to be descended from each other - feature various different species found in Hyrule including a zora. This is consistent with Ocarina of Time but not A Link to the Past where all the sages where humanoid.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_df582b0b
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_df582b0b
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_df582b0b
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e1645c04
type
Set a Mook to Kill a Mook
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e1645c04
comment
Set a Mook to Kill a Mook: Octoroks will carelessly damage any monsters in their line of fire. Also, two of the enemy archers in Hyrule Castle can be tricked into shooting each other.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e1645c04
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e1645c04
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_e1645c04
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e38268b5
type
Helpful Mook
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e38268b5
comment
Helpful Mook: Wall Masters return, but this time you occasionally have to manipulate them to solve puzzles, such as having them slam down on a switch that's out of your reach. Some of the dungeons wouldn't even be solvable without them!
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e38268b5
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e38268b5
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_e38268b5
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e3ab9e00
type
Turns Red
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e3ab9e00
comment
Turns Red: All the bosses feature this phase. After taking damage, they all get increasingly redder, angrier, and more dangerous as the battle progresses.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e3ab9e00
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e3ab9e00
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_e3ab9e00
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e3c36782
type
Call-Forward
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e3c36782
comment
Call-Forward: After rescuing her and later finding her in a cave, the thief girl gives you 100 rupees and says "How about we just keep this a secret to everybody." The "secret to everybody" line is also said by a hiding Hinox if you talk to him after he has bribed you.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e3c36782
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e3c36782
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_e3c36782
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e402b8bd
type
Hailfire Peaks
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e402b8bd
comment
Hailfire Peaks: Death Mountain's Hyrule and Lorule forms collectively.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e402b8bd
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e402b8bd
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_e402b8bd
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e49a7b31
type
Regenerating Mana
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e49a7b31
comment
Regenerating Mana: The magic meter is replaced with an energy gauge that refills over time, and since it is used for every item, this is a necessity.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e49a7b31
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e49a7b31
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_e49a7b31
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e5066b68
type
11th-Hour Superpower
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e5066b68
comment
11th-Hour Superpower: The Bow of Light. Unlike the other games, you can only use it against Yuga while merged in a wall.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e5066b68
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e5066b68
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_e5066b68
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e5421161
type
Expy
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e5421161
comment
Expy: From the bird's eye view the game has, Ravio bears a striking resemblance to Nabbit. Humorously, in the October 1st Nintendo Direct, Iwata devoted a minute to dispelling any possible Epileptic Trees.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e5421161
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e5421161
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_e5421161
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e5cf73d4
type
TropesAreNotBad
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e5cf73d4
comment
Played straight with the interiors of the Hyrule dungeons, although no one expects to do the same puzzles again.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e5cf73d4
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e5cf73d4
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_e5cf73d4
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e8144b5e
type
Mini-Dungeon
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e8144b5e
comment
Mini-Dungeon: There are several smaller puzzle dungeons over Hyrule and Lorule, usually accompanied by a Treasure Hunter who will give the player a hint as to how to get to the rupees.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e8144b5e
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e8144b5e
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_e8144b5e
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e888fbd8
type
No Man Should Have This Power
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e888fbd8
comment
No Man Should Have This Power: As was the case in Hyrule, the people of Lorule began to lust for their Triforce's limitless power, and many lives were lost as people warred over it. The Loruleans were sick of the gift from the gods. To put an end to this, Hilda's ancestors decided that their Triforce had become too much trouble, but rather than seal it away, they opted to completely destroy their Triforce. This has disastrous consequences.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e888fbd8
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_e888fbd8
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_e888fbd8
 The Legend of Zelda: A Link Between Worlds / Videogame / int_eabb8130
type
Swamps Are Evil
 The Legend of Zelda: A Link Between Worlds / Videogame / int_eabb8130
comment
Swamps Are Evil: Oddly enough, the swamp around the Swamp Palace seems fairly decent; the aptly named Misery Mire is dark and foreboding.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_eabb8130
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_eabb8130
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_eabb8130
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ee0327e7
type
Bonus Boss
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ee0327e7
comment
Bonus Boss: Gramps.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ee0327e7
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ee0327e7
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_ee0327e7
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ee6d30d8
type
Gusty Glade
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ee6d30d8
comment
Gusty Glade: The House of Gales looks like a windmill on the outside and has loads of wind-based puzzles inside.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ee6d30d8
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_ee6d30d8
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_ee6d30d8
 The Legend of Zelda: A Link Between Worlds / Videogame / int_eedee4d
type
The Starscream
 The Legend of Zelda: A Link Between Worlds / Videogame / int_eedee4d
comment
The Starscream: Yuga. He pretends to follow Hilda's orders all the way up until he takes possession of Ganon, at which point he reveals to her that he was never loyal. There are some vague hints to his true motives throughout the game, but are subtle.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_eedee4d
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_eedee4d
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_eedee4d
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f09021fe
type
Check-Point Starvation
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f09021fe
comment
Check-Point Starvation: Definitely something the first-time player will discover on Death Mountain if they go out of their way to grab a Piece of Heart and an empty bottle early in the game. They will have to contend with moving platforms over fiery molten rock chasms. Plus encounters with multiple Lynels, centaur-like beings that resemble fire-breathing lions, that take off three hearts per hit (twelve hearts in Hero Mode). These factors can easily screw up your no death run. In the Thieves' Hideout, unlike the other dungeons, you can't leave to save before the boss because the entrance closes shut when you pass by with the girl, which means if you lose to Stalblind, you'll have to do the Escort Mission all over again. And if you leave the dungeon with a Scoot Fruit, you still have to do the Escort Mission again.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f09021fe
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f09021fe
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_f09021fe
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f1492605
type
Redemption Equals Death
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f1492605
comment
Redemption Equals Death: When Hilda finally allows Link and Zelda to return to Hyrule with the Triforce, she does so with the full knowledge that this means death for her ENTIRE WORLD. Fortunately this apocalypse is averted when Link and Zelda wish upon the Triforce to regenerate Lorule's own Triforce, resulting in a World-Healing Wave.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f1492605
featureApplicability
-1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f1492605
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_f1492605
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f194de9
type
Sprint Shoes
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f194de9
comment
Sprint Shoes: The Pegasus Boots are back.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f194de9
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f194de9
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_f194de9
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f2dadf81
type
Evil Twin
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f2dadf81
comment
Evil Twin: Averted. No one is really out and out evil over their counterpart, rather just a different take on the character, or put through a darker lens. Even Hilda, who is playing and betraying you, is doing so because she has run out of options, and does it with a great deal of remorse.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f2dadf81
featureApplicability
-1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f2dadf81
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_f2dadf81
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f3dd102d
type
Humans Need Aliens
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f3dd102d
comment
Humans Need Aliens: Despairing over their crumbling world and feeling abandoned by the gods, the Loruleans have turned to the monsters for salvation. This has opened up the citizens to all manners of abuse conceivable, though on the flip-side, unlike Hyrule, people are more tolerating of them, and it's formed closer ties with some benign monsters as well.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f3dd102d
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f3dd102d
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_f3dd102d
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f3fd818b
type
Dark Reprise
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f3fd818b
comment
Dark Reprise: The Lorule equivalent to Hyrule Castle uses a darker version of the latter's theme song as its own, and it builds with each defeated boss. A harsh-sounding organ version of "Zelda's Lullaby" plays when Yuga turns her into a painting.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f3fd818b
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f3fd818b
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_f3fd818b
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f55a1990
type
Disc-One Final Dungeon
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f55a1990
comment
Disc-One Final Dungeon: Hyrule Castle, the final dungeon in Hyrule.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f55a1990
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f55a1990
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_f55a1990
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f5a3e496
type
SuspiciouslySimilarSubstitute
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f5a3e496
comment
Suspiciously Similar Substitute: Lorule, to A Link to the Past's Dark World. It isn't the same realm, but it is similar enough to be mistaken for it: Six of the Dark World dungeons make a return, and the seventh is likely an altered version of the last one. The same types of enemies are in the same locations, and the only thing missing is the Pyramid of Power, with Lorule Castle now in its location. Weirdly enough, the ending sees you visit the Sacred Realm (i.e. the Dark World freed from Ganon's influence). The witch Irene and her grandmother to Maple and Syrup, respectively. The Lorule fortune teller refers to the Lorule counterpart of Irene's grandmother as "Mapes", further hinting at the connection. The proprietors of the Hyrule and Lorule Milk Bars each resemble Talon and Ingo, respectively (the Hyrule barkeeper even gets his milk from an unseen Lon Lon Ranch). Which is funny, because those two were already Shout Outs to Mario and Luigi. Yuga is a cross between Ganondorf, Agahnim, Ganon, Chancellor Cole, and Ghirahim, and many other Zelda villains. He's fought as the first boss and has a personality like Ghirahim, he looks like Ganondorf's Distaff Counterpart (despite, y'know... still being male), he captures the sages to revive Ganon like Agahnim, and backstabs and merges with the full demonic power like Cole.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f5a3e496
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f5a3e496
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_f5a3e496
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f6b7820b
type
Cosmic Keystone
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f6b7820b
comment
Cosmic Keystone: The Triforce. Specifically Lorule's Triforce, which was destroyed by Princess Hilda's ancestors generations ago. Though they had good intentions in doing so (wanting to stop the constant fighting over its incredible power), they didn't realize until it was too late that the Triforce's existence kept their entire world from slowly crumbling into oblivion.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f6b7820b
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f6b7820b
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_f6b7820b
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f821e963
type
The Very Definitely Final Dungeon
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f821e963
comment
The Very Definitely Final Dungeon: Lorule Castle. Complete with a Dark Reprise of Hyrule Castle.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f821e963
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f821e963
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_f821e963
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f87c42d4
type
Video Game Cruelty Potential
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f87c42d4
comment
Video Game Cruelty Potential: In addition to the classic staple of being able to attack Cuccos (and getting killed by them in retaliation), there is a peaceful Hinox (those cyclops monsters that normally throw bombs at you) living in a cave under a waterfall in the northeastern section of Lorule's Dark Palace region. He will quickly give you five rupees to make you not tell anyone where he's hiding. You can continue to extort him and the amount of rupees he gives increases. But if you extort him too much, he will call you a monster and try to kill you. Unlike the Cuccos, however, you can't unpress this Berserk Button by simply leaving the cave and going back in, as he'll still want you dead. In another example of the deliberate use of Money for Nothing in this game, you can unpress Hinox's Berserk Button by saving and quitting, and then reloading your save file, making extorting him a great way to get fast cash.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f87c42d4
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_f87c42d4
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_f87c42d4
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fb111d49
type
Sequence Breaking
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fb111d49
comment
Sequence Breaking: Enforced. The player has the ability to choose what dungeons to go to, since the items are in a centralized area. Out of the twelve dungeons, only four have to be done in some sort of order: Eastern Palace (Done first), Hyrule Castle (Requires Master Sword, which can only be retrieved after completing the Eastern Palace, House of Gales, and Tower of Hera), Desert Palace (Requires Sand Rod, which can only be acquired after the Thieves' Hideout is cleared), and Lorule Castle (Requires Triforce of Courage, which is acquired after all other dungeons are cleared). All other dungeons can be done as soon as they appear on the map.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fb111d49
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fb111d49
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_fb111d49
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fb17af62
type
Rhymes on a Dime
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fb17af62
comment
Rhymes on a Dime: Mother Maiamai rhymes everything with her name; she doesn't tell us why.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fb17af62
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fb17af62
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_fb17af62
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fc225bec
type
Artistic License – Physics
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fc225bec
comment
Artistic License — Physics: Lorule Castle has a portion which requires Link to move spiked balls out of his way by letting other spiked balls roll into them. As anyone who knows the basics about collisions (or even has just played pool) knows, the rolling ball should stop after hitting the stationary ball, which would leave Link just as stuck as before.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fc225bec
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fc225bec
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_fc225bec
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fc85fadc
type
You Shouldn't Know This Already
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fc85fadc
comment
You Shouldn't Know This Already: In the last phase of the final boss, you must shoot a Light Arrow away from Yuga so that it encircles the room and strikes him in the back. This does not work in the previous phases despite the circumstances allowing it to still be a viable option, as the arrows just disappear when you shoot them that way. Averted with the password in the Thieves Hideout. If you remember the song lyrics from an earlier playthrough, you can enter the dungeon without having to seek the clues in the town.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fc85fadc
featureApplicability
-1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fc85fadc
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_fc85fadc
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fceae121
type
Alternate Self
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fceae121
comment
Alternate Self: Hilda for Zelda, Yuga for Ganondorf, and Ravio for Link. Heck, almost everyone in Hyrule has one in Lorule, and vice-versa, with the exception being the sages themselves.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fceae121
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fceae121
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_fceae121
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fd4f8299
type
WellIntentionedExtremist
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fd4f8299
comment
Well-Intentioned Extremist: Hilda wants Hyrule's Triforce in order to restore Lorule to its former glory, since Lorule's Triforce was destroyed instead of being sealed away.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fd4f8299
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fd4f8299
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_fd4f8299
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fe1b2e75
type
Bigger on the Inside
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fe1b2e75
comment
Bigger on the Inside: All of the buildings, especially the dungeons. Gets strange when there are points in certain dungeons where you go outside — but it's still counted as an area "in" the dungeon, and thus subject to the same scale.
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fe1b2e75
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_fe1b2e75
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_fe1b2e75
 The Legend of Zelda: A Link Between Worlds / Videogame / int_name
type
ItemName
 The Legend of Zelda: A Link Between Worlds / Videogame / int_name
comment
 The Legend of Zelda: A Link Between Worlds / Videogame / int_name
featureApplicability
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame / int_name
featureConfidence
1.0
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Legend of Zelda: A Link Between Worlds / Videogame / int_name
 The Legend of Zelda: A Link Between Worlds / Videogame / int_name
itemName
The Legend of Zelda: A Link Between Worlds / Videogame

The following is a list of statements referring to the current page from other pages.

 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
A.I. Breaker / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Ability Required to Proceed / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Adipose Rex / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Alien Landmass / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
All Your Colors Combined / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Already Undone for You / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Alternate Self / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Alternate Self Shipping / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Alternate World Map / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
An Ice Suit / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Antepiece / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Anti Poop-Socking / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Arc Hero / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Art Initiates Life / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Art-Shifted Sequel / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Artifact Mook / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Asteroids Monster / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Awesome Ego / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Battle Theme Music / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Bee-Bee Gun / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Beware My Stinger Tail / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Blackout Basement / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Bombardier Mook / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Boss in Mook Clothing / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Boss Remix / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Boss Rush / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Bright Castle / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Brutal Bonus Level / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Bubblegloop Swamp / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Bullfight Boss / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Cash Gate / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Cathartic Chores / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Cave Behind the Falls / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Chaos Architecture / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Cheated Angle / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Climax Boss / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Collection Sidequest / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Colourful Theme Naming / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Continuing is Painful / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Cosmic Keystone / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Dark World / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Declaration of Protection / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Decoy Damsel / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Degraded Boss / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Descent into Darkness Song / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Detachment Combat / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Digitized Sprites / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Disc-One Final Dungeon / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Disc-One Nuke / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Disconnected Side Area / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Down the Drain / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Dragon with an Agenda / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Dream Intro / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Dual Boss / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Early Game Hell / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Easing into the Adventure / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
"End of the World" Special / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Epunymous Title / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Escape Rope / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Escort Mission / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Evil Chancellor / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Evil Counterpart Race / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Evil Learns of Outside Context / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Evil Makes You Ugly / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Evil Redhead / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Evil Sorcerer / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Evolving Title Screen / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Exactly What I Aimed At / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Excessive Evil Eyeshadow / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Explosive Breeder / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Eye of Newt / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Fiery Salamander / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Final Boss, New Dimension / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Final Boss Preview / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Final Dungeon Preview / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Flying Broomstick / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Free-Sample Plot Coupon / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Full Health Bonus / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Fun with Palindromes / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Giant Animal Worship / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
God Save Us from the Queen! / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Godhood Seeker / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Grappling-Hook Pistol / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Gravity Is a Harsh Mistress / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Great Offscreen War / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Guest-Star Party Member / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Gusty Glade / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Hair Color Dissonance / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Hair-Contrast Duo / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Helpful Mook / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Heroic Mime / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Hijacked by Ganon / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Hijacking Cthulhu / int_312cb5ea
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Hint System / int_312cb5ea
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
History Repeats / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Holy Pipe Organ / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Hopeless Suitor / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Ice Palace / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
In Love with Love / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
In Their Own Image / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Instakill Mook / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Interquel / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Invincible Minor Minion / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
It Has Been an Honor / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Japanese Video Games / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Jerk with a Heart of Jerk / int_312cb5ea
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
King Mook / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Last Lousy Point / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Legendary in the Sequel / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Let No Crisis Go to Waste / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Lethal Lava Land / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Living Drawing / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Mad Artist / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Magic Wand / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Maybe Ever After / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Mini-Dungeon / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Model Dissonance / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Money for Nothing / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Money Sink / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Money Spider / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Multi-Mook Melee / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
My Species Doth Protest Too Much / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Narcissist / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Nerf Arm / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
New Game Plus / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
No Fair Cheating / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
No MacGuffin, No Winner / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Nominal Importance / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Noob Cave / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Nostalgia Level / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Not Quite the Right Thing / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Nothing but Skulls / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Now You Tell Me / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Numbered Sequels / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Obvious Villain, Secret Villain / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Opening the Sandbox / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Organ Drops / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Overly Narrow Superlative / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Pent-Up Power Peril / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Phantom-Zone Picture / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Pitiful Worms / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Player Data Sharing / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Player Death Is Dramatic / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Plot Coupon / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Pop Quiz / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Practically Joker / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Precursor Heroes / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Previous Player-Character Cameo / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Princess Stories / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Princesses Prefer Pink / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Progressive Instrumentation / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Progressively Prettier / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Quest for a Wish / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Quicksand Sucks / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Racing Minigame / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Railroading / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Rainbow Speak / int_312cb5ea
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Raised by Grandparents / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Real-Time Weapon Change / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Recurring Boss / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Recurring Riff / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Reforged Blade / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Regenerating Mana / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Resurrect the Villain / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Revisiting the Roots / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Ridiculously Cute Critter / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Ring-Out Boss / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Same Content, Different Rating / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Same Plot Sequel / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Save Both Worlds / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Save Point / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Second Hour Superpower / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Secondary Color Nemesis / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Seeks Another's Resurrection / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Segmented Serpent / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Self-Imposed Challenge / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Selfless Wish / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Sequel Goes Foreign / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Set a Mook to Kill a Mook / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Shall I Repeat That? / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Shields Are Useless / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Shifting Sand Land / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Shout-Out Theme Naming / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Significant Double Casting / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Simple Solution Won't Work / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Skippable Boss / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Slippy-Slidey Ice World / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
So Near, Yet So Far / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Sound-Coded for Your Convenience / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Spin Attack / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Spread Shot / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Starter Villain Stays / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Stealth-Based Mission / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Step into the Blinding Fight / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Stout Strength / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Stupid Surrender / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Subliminal Seduction / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Super-Empowering / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Superboss / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Suspicious Video-Game Generosity / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Sweet and Sour Grapes / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Sympathetic Villain, Despicable Villain / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Tactical Suicide Boss / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Tears of Joy / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Technicolor Fire / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Temporary Bulk Change / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Tennis Boss / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Blacksmith / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Chosen Many / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The End of the World as We Know It / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Evil Prince / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Goomba / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Lost Woods / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Pen Is Mightier / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Thing That Would Not Leave / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Three Trials / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
The Very Definitely Final Dungeon / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Theme-and-Variations Soundtrack / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Theme Song Reveal / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
This Is My Side / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Three-Quarters View / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Toggling Setpiece Puzzle / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Triumphant Reprise / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Turns Red / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
20 Bear Asses / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Ultimate Blacksmith / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Uniqueness Decay / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Variable Mix / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Video Game Cruelty Punishment / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Video Games of 2010–2014 / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Villain Teleportation / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Villainous Princess / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Warm-Up Boss / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Warp Whistle / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Wide-Open Sandbox / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Wishing for More Wishes / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
World-Healing Wave / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Wormsign / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Wrong Assumption / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
Yellow/Purple Contrast / int_110dcdca
 The Legend of Zelda: A Link Between Worlds / Videogame
hasFeature
You Didn't Ask / int_110dcdca
 The Legend Of Zelda Wii U (Video Game)
seeAlso
The Legend of Zelda: A Link Between Worlds / Videogame
 TheLegendOfZeldaALinkBetweenWorlds
sameAs
The Legend of Zelda: A Link Between Worlds / Videogame
 thelegendofzeldaalinkbetweenworlds
sameAs
The Legend of Zelda: A Link Between Worlds / Videogame