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Da Capo II (Visual Novel)

 Da Capo II (Visual Novel)
type
TVTItem
 Da Capo II (Visual Novel)
label
Da Capo II (Visual Novel)
 Da Capo II (Visual Novel)
page
DaCapoII
 Da Capo II (Visual Novel)
comment
The sequel to the first Da Capo, Da Capo II is set two generations, approximately 53 years after the events of Da Capo.The sakura tree that Sakura Yoshino's grandmother had planted was again in bloom. The main protagonist is Yoshiyuki Sakurai, a second year student at Kazami Academy. Much like Junichi in Da Capo, he is surrounded by his friends, two of which are male, Wataru and Suginami, and he can also see other people's dreams. He had a friendly relationship with Yume and Otome Asakura, granddaughters of Nemu and Junichi. Yoshiyuki lives in Sakura's home, and she is now the principal of Kazami Academy. His childhood friend, Koko Tsukishima, confesses to him in the first episode and he accepts. He also accidentally awakens a robot, Minatsu Amakase, who hates all humans.The first season is more lighthearted than the second; the second season trudges deeply into Utsuge territory.The original Visual Novel was also released in English by MangaGamer on December 24, 2010.
 Da Capo II (Visual Novel)
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2024-02-06T13:17:01Z
 Da Capo II (Visual Novel)
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2024-02-06T13:17:01Z
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 Da Capo II (Visual Novel)
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Dropped link to PreEndingCredits: Not a Feature - UNKNOWN
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Pre-Ending Credits
 Da Capo II (Visual Novel)
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DBTropes
 Da Capo II (Visual Novel) / int_13eea985
type
Arbitrary Skepticism
 Da Capo II (Visual Novel) / int_13eea985
comment
Arbitrary Skepticism: Somewhat humorously averted. Otome asks Yoshiyuki if he believes in Santa Claus. Yoshiyuki creates a piece of candy with magic as he ponders this and then decides he's open to the possibility Santa exists, though he has yet to see any signs of it.
 Da Capo II (Visual Novel) / int_13eea985
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Da Capo II (Visual Novel) / int_13eea985
 Da Capo II (Visual Novel) / int_14450636
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Debut Queue
 Da Capo II (Visual Novel) / int_14450636
comment
Debut Queue: Done very obviously and with an appropriate Establishing Character Moment for each heroine in the game.
 Da Capo II (Visual Novel) / int_14450636
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Da Capo II (Visual Novel) / int_14450636
 Da Capo II (Visual Novel) / int_14ed6ab7
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Does This Remind You of Anything?
 Da Capo II (Visual Novel) / int_14ed6ab7
comment
Does This Remind You of Anything?: Minatsu's early hijinks involving bananas.
 Da Capo II (Visual Novel) / int_14ed6ab7
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Da Capo II (Visual Novel) / int_14ed6ab7
 Da Capo II (Visual Novel) / int_161f1ebf
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Relationship Upgrade
 Da Capo II (Visual Novel) / int_161f1ebf
comment
Relationship Upgrade: Koko and Yoshiyuki, in the first episode. They break up late into the first season.
 Da Capo II (Visual Novel) / int_161f1ebf
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Da Capo II (Visual Novel) / int_161f1ebf
 Da Capo II (Visual Novel) / int_19df659c
type
Gone Horribly Wrong
 Da Capo II (Visual Novel) / int_19df659c
comment
Gone Horribly Wrong: Sakura was intending to bring back the magic cherry trees that granted wishes and fix the problems they had... but she made a mistake and the tree just keeps getting stronger while granting all wishes, not just the pure, gentle wishes that the original did.
 Da Capo II (Visual Novel) / int_19df659c
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Da Capo II (Visual Novel) / int_19df659c
 Da Capo II (Visual Novel) / int_1c571556
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The Tease
 Da Capo II (Visual Novel) / int_1c571556
comment
The Tease: Anzu and Akane. Anzu in particular combines a talent for innuendos and knowledge of moe tropes to hilarious effect.
 Da Capo II (Visual Novel) / int_1c571556
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Da Capo II (Visual Novel) / int_1c571556
 Da Capo II (Visual Novel) / int_1c8e096e
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Childhood Friend Romance
 Da Capo II (Visual Novel) / int_1c8e096e
comment
Childhood Friend Romance: Koko is one of the heroines and has like Yoshiyuki for years. Wataru in turn likes her, but, well, he's not the protagonist.
 Da Capo II (Visual Novel) / int_1c8e096e
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Da Capo II (Visual Novel) / int_1c8e096e
 Da Capo II (Visual Novel) / int_1ce83c47
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Marshmallow Hell
 Da Capo II (Visual Novel) / int_1ce83c47
comment
Marshmallow Hell: In episode 4 of the anime, after falling down in a three legged race, Anzu pushes Yoshiyuki's head down onto Koku's chest, and keeps him from being able to get up from there.
 Da Capo II (Visual Novel) / int_1ce83c47
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Da Capo II (Visual Novel) / int_1ce83c47
 Da Capo II (Visual Novel) / int_1d2400e9
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Green-Eyed Monster
 Da Capo II (Visual Novel) / int_1d2400e9
comment
Green-Eyed Monster: Yume is rather jealous of her sister in Yume's route. Especially since Yoshiyuki's rather Oblivious to Love.
 Da Capo II (Visual Novel) / int_1d2400e9
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Da Capo II (Visual Novel) / int_1d2400e9
 Da Capo II (Visual Novel) / int_1d731808
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Petite Pride
 Da Capo II (Visual Novel) / int_1d731808
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Petite Pride: Unlike Otome, Anzu is not against using her flatness.
 Da Capo II (Visual Novel) / int_1d731808
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Da Capo II (Visual Novel) / int_1d731808
 Da Capo II (Visual Novel) / int_1e1aa82a
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Diabolus ex Machina
 Da Capo II (Visual Novel) / int_1e1aa82a
comment
Diabolus ex Machina: The result of impure wishes being granted by the sakura tree. Blatantly impossible things happen.
 Da Capo II (Visual Novel) / int_1e1aa82a
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Da Capo II (Visual Novel) / int_1e1aa82a
 Da Capo II (Visual Novel) / int_1f7cd703
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Bishoujo Series
 Da Capo II (Visual Novel) / int_1f7cd703
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Bishoujo Series: It's a Dating Sim like its prequel.
 Da Capo II (Visual Novel) / int_1f7cd703
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Da Capo II (Visual Novel) / int_1f7cd703
 Da Capo II (Visual Novel) / int_1fe9e22
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Childhood Friends
 Da Capo II (Visual Novel) / int_1fe9e22
comment
Childhood Friends: Part of the drama of Koko's route is based around the fact that Yoshiyuki, Wataru and Koko are all childhood friends. Wataru likes Koko who likes Yoshiyuki, and from there it gets complicated as attempts are made to limit the emotional fallout.
 Da Capo II (Visual Novel) / int_1fe9e22
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Da Capo II (Visual Novel) / int_1fe9e22
 Da Capo II (Visual Novel) / int_237404cc
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Ironic Echo
 Da Capo II (Visual Novel) / int_237404cc
comment
Ironic Echo: The scene where Yoshiyuki greets Koko, Wataru and Suginami, after the three of them have forgotten him. Wataru asks Koko if Yoshiyuki is her ex-boyfriend, while Koko responds that she never had a boyfriend. As You Know...
 Da Capo II (Visual Novel) / int_237404cc
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 Da Capo II (Visual Novel) / int_2848e7d2
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Oblivious to Love
 Da Capo II (Visual Novel) / int_2848e7d2
comment
Oblivious to Love: Yoshiyuki, Yoshiyuki, Yoshiyuki... It's enough to make you wish Junichi had also passed along some of his common sense along with the candy making trick.
 Da Capo II (Visual Novel) / int_2848e7d2
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Parental Abandonment
 Da Capo II (Visual Novel) / int_297ab1b9
comment
Parental Abandonment: Anzu, who was abandoned by her parents because of her terrible memory. She then made a wish on the sakura tree to have excellent memory. When Otome withers the tree, she loses this ability.
 Da Capo II (Visual Novel) / int_297ab1b9
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Da Capo II (Visual Novel) / int_297ab1b9
 Da Capo II (Visual Novel) / int_2e6a41e0
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Gratuitous English
 Da Capo II (Visual Novel) / int_2e6a41e0
comment
Gratuitous English: This: Also:
 Da Capo II (Visual Novel) / int_2e6a41e0
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Da Capo II (Visual Novel) / int_2e6a41e0
 Da Capo II (Visual Novel) / int_2f36d97
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Older Than They Look
 Da Capo II (Visual Novel) / int_2f36d97
comment
Hilariously, Sakura is the oldest member of the cast, but still looks like she should be the youngest.
 Da Capo II (Visual Novel) / int_2f36d97
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Da Capo II (Visual Novel) / int_2f36d97
 Da Capo II (Visual Novel) / int_322f6b34
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Angsty Surviving Twin
 Da Capo II (Visual Novel) / int_322f6b34
comment
Angsty Surviving Twin: Akane, as revealed in Plus Situation/Plus Communication she had an identical twin, Ai, who died before the main storyline. Akane, in her misery, made a wish on the Magical Sakura tree to somehow revive Ai, and Akane ended up "hosting" Ai's spirit within herself. Akane breaks down after the Tree is withered, cancelling the wish
 Da Capo II (Visual Novel) / int_322f6b34
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Da Capo II (Visual Novel) / int_322f6b34
 Da Capo II (Visual Novel) / int_3496b29a
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Heart Is an Awesome Power
 Da Capo II (Visual Novel) / int_3496b29a
comment
Heart Is an Awesome Power: Contrary to the first game, Junichi insists to Yoshiyuki that being able to magically produce sweets is a pretty great magical power when teaching it to him. Considering that Yoshiyuki gets surprisingly good use of it, he's not exactly wrong.
 Da Capo II (Visual Novel) / int_3496b29a
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Da Capo II (Visual Novel) / int_3496b29a
 Da Capo II (Visual Novel) / int_35ae6a23
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Lethal Chef
 Da Capo II (Visual Novel) / int_35ae6a23
comment
Lethal Chef: Yume seems to have inherited Nemu's bad cooking; however, just like Nemu, she improves drastically after one season.
 Da Capo II (Visual Novel) / int_35ae6a23
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Da Capo II (Visual Novel) / int_35ae6a23
 Da Capo II (Visual Novel) / int_36b0b987
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Little Sister Heroine
 Da Capo II (Visual Novel) / int_36b0b987
comment
Little Sister Heroine: Yume. A clear expy of Nemu, she remains a definite tsundere type and is largely differentiated by being less of a Clingy Jealous Girl.
 Da Capo II (Visual Novel) / int_36b0b987
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Da Capo II (Visual Novel) / int_36b0b987
 Da Capo II (Visual Novel) / int_39ed1c8a
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Conspiracy Theorist
 Da Capo II (Visual Novel) / int_39ed1c8a
comment
Conspiracy Theorist: Suginami, though Yoshiyuki speculates that he doesn't believe in any of them and merely finds the theories interesting in and of themselves.
 Da Capo II (Visual Novel) / int_39ed1c8a
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Da Capo II (Visual Novel) / int_39ed1c8a
 Da Capo II (Visual Novel) / int_3cb6468e
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Bad Liar
 Da Capo II (Visual Novel) / int_3cb6468e
comment
Bad Liar: Minatsu. Yoshiyuki is one too, at least as far as the Asakura sisters are concerned, them having figured out his subconscious giveaways.
 Da Capo II (Visual Novel) / int_3cb6468e
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Da Capo II (Visual Novel) / int_3cb6468e
 Da Capo II (Visual Novel) / int_3f11ef74
type
Parental Substitute
 Da Capo II (Visual Novel) / int_3f11ef74
comment
Parental Substitute: Sakura, Junichi, and Otome together all play some sort of parental role for the Asakura and Yoshino households, though Otome herself is still a teenager. And Sakura subverts it because she's Yoshiyuki's actual mother.
 Da Capo II (Visual Novel) / int_3f11ef74
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Da Capo II (Visual Novel) / int_3f11ef74
 Da Capo II (Visual Novel) / int_3fca462c
type
Deus ex Machina
 Da Capo II (Visual Novel) / int_3fca462c
comment
Deus ex Machina: Anzu hesitates when writing her story because she can't decide if she wants to give a tragic ending where the lovers are parted, or a happy ending. She opts for the happy ending, which comes about due to a deus ex machina. This actually foreshadows her own ending.
 Da Capo II (Visual Novel) / int_3fca462c
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Da Capo II (Visual Novel) / int_3fca462c
 Da Capo II (Visual Novel) / int_40cc0c7e
type
Bittersweet Ending
 Da Capo II (Visual Novel) / int_40cc0c7e
comment
Bittersweet Ending: The Sakura epilogue seems to turn all routes into one, though closer to the 'happy' side of things. In particular, it's revealed that Sakura won't be coming back, though she isn't dead. As a trade-off for this, Yoshiyuki comes back/didn't disappear at all. Junichi on the other hand is almost certainly dead.
 Da Capo II (Visual Novel) / int_40cc0c7e
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Da Capo II (Visual Novel) / int_40cc0c7e
 Da Capo II (Visual Novel) / int_42d6e173
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Date Peepers
 Da Capo II (Visual Novel) / int_42d6e173
comment
Date Peepers: Episode 5 has Akane, Anzu, Nanaka, and Wataru spying on Yoshiyuki and Koko's date. They hilariously get busted after Wataru freaks out from hearing Anzu describe them kissing.
 Da Capo II (Visual Novel) / int_42d6e173
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Da Capo II (Visual Novel) / int_42d6e173
 Da Capo II (Visual Novel) / int_4655ec83
type
Important Haircut
 Da Capo II (Visual Novel) / int_4655ec83
comment
Important Haircut: Nanaka cuts her hair very short to symbolize being heartbroken after being rejected in Koko's route. The significance isn't explained to the English speaking audience until the Sakura epilogue with a comment by Junichi when he's cutting her hair.
 Da Capo II (Visual Novel) / int_4655ec83
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Da Capo II (Visual Novel) / int_4655ec83
 Da Capo II (Visual Novel) / int_470442c8
type
I'll Be in My Bunk
 Da Capo II (Visual Novel) / int_470442c8
comment
I'll Be in My Bunk: One possible interpretation for a scene with Yoshiyuki, Wataru and Koko where Yoshiyuki puts the image of Koko squirming in embarrassment into Wataru's head, who suddenly has to leave to take care of something. When he returns after Koko has already left, he basically comments about how he can't control his sex drive. How else are you supposed to interpret that?
 Da Capo II (Visual Novel) / int_470442c8
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Da Capo II (Visual Novel) / int_470442c8
 Da Capo II (Visual Novel) / int_4766ca14
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Volleying Insults
 Da Capo II (Visual Novel) / int_4766ca14
comment
Volleying Insults: Yoshiyuki's failed attempts at clearing up his bad first impression with Erika eventually degenerates to this.
 Da Capo II (Visual Novel) / int_4766ca14
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Da Capo II (Visual Novel) / int_4766ca14
 Da Capo II (Visual Novel) / int_47e4f5f5
type
Golden Ending
 Da Capo II (Visual Novel) / int_47e4f5f5
comment
Golden Ending: While the canon ending of the game is more of a Bittersweet Ending, Aisia's route in Plus Situation/Communication can be considered this, being the only route that directly deals with the fallout from the cherry tree's magic going awry, without Sakura or Yoshiyuki having to sacrifice themselves. Yoshiyuki thinks he's going to cease to exist, but the epilogue reveals that he never did. Aisia and Sakura discuss how they don't really know how this happened, but they figure it probably boils down to the Power of Love.
 Da Capo II (Visual Novel) / int_47e4f5f5
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Da Capo II (Visual Novel) / int_47e4f5f5
 Da Capo II (Visual Novel) / int_4814d132
type
Big Fancy House
 Da Capo II (Visual Novel) / int_4814d132
comment
Big Fancy House: Mizukoshi makes a comment about growing up in one, since she's clearly related to the Ojous of the first Da Capo, Moe and Mako. Anzu also lives in one...entirely alone.
 Da Capo II (Visual Novel) / int_4814d132
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Da Capo II (Visual Novel) / int_4814d132
 Da Capo II (Visual Novel) / int_482c31d4
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No Hugging, No Kissing
 Da Capo II (Visual Novel) / int_482c31d4
comment
No Hugging, No Kissing: The girls are all unattached. Obviously. However, at points it is justified or averted. Nanaka is popular enough to get confessions all the time, but rejects them because the admirers are shallow and Koko is fixated on Yoshiyuki. And it's mentioned in passing outside of Minatsu's* Read: The one that is not in love with Yoshiyuki at the start route that she's gotten a boyfriend.
 Da Capo II (Visual Novel) / int_482c31d4
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 Da Capo II (Visual Novel) / int_4852f325
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I Just Want to Be Normal
 Da Capo II (Visual Novel) / int_4852f325
comment
I Just Want to Be Normal: The reason Otome made her and Yoshiyuki forget about their childhood promise. Later in her story, she's practically screaming this as she withers the cherry tree and later on again when Yoshiyuki fades away as a result.
 Da Capo II (Visual Novel) / int_4852f325
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Da Capo II (Visual Novel) / int_4852f325
 Da Capo II (Visual Novel) / int_48e8fe57
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Happily Adopted
 Da Capo II (Visual Novel) / int_48e8fe57
comment
Happily Adopted: Anzu. Yoshiyuki in the present may or may not count depending on how you look at it. Yoshiyuki in the backstory - when he was brought into the Asakura household after Sakura found him, the Asakura siblings' mother, Yuki, treated him as one of her own children without hesitation and he remembers her quite fondly.
 Da Capo II (Visual Novel) / int_48e8fe57
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Da Capo II (Visual Novel) / int_48e8fe57
 Da Capo II (Visual Novel) / int_4a3e547f
type
Leaning on the Fourth Wall
 Da Capo II (Visual Novel) / int_4a3e547f
comment
Leaning on the Fourth Wall: "Oh God, please! Let me make a different decision! I want to go back to a few minutes ago!"
 Da Capo II (Visual Novel) / int_4a3e547f
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Da Capo II (Visual Novel) / int_4a3e547f
 Da Capo II (Visual Novel) / int_4b17763f
type
Technology Marches On
 Da Capo II (Visual Novel) / int_4b17763f
comment
Technology Marches On: In-Universe example. In episode 6 of Season 1, Minatsu, a highly advanced Robot Girl, seems amazed that Yoshiyuki is able to talk on a small device known as a cellphone. Which apparently didn't exist before she was put to sleep. (Or at the very least used to be much bigger)
 Da Capo II (Visual Novel) / int_4b17763f
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 Da Capo II (Visual Novel) / int_4b316d47
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Break the Cutie
 Da Capo II (Visual Novel) / int_4b316d47
comment
Break the Cutie: Otome in the latter half of the second season and Yoshiyuki as his friends begin to forget him. Anzu too, once her memory problem comes back in the visual novel.
 Da Capo II (Visual Novel) / int_4b316d47
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Da Capo II (Visual Novel) / int_4b316d47
 Da Capo II (Visual Novel) / int_4dbd3706
type
Clap Your Hands If You Believe
 Da Capo II (Visual Novel) / int_4dbd3706
comment
Clap Your Hands If You Believe: The never withering sakura tree is the physical embodiment of this. However, it is exactly this in Da Capo II, as it also grants impure wishes.
 Da Capo II (Visual Novel) / int_4dbd3706
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_4dbd3706
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_4dbd3706
 Da Capo II (Visual Novel) / int_4e2d95e
type
Thanks for the Mammary
 Da Capo II (Visual Novel) / int_4e2d95e
comment
Thanks for the Mammary: Yoshiyuki's first encounter with Erika. It all goes downhill from there.
 Da Capo II (Visual Novel) / int_4e2d95e
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_4e2d95e
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_4e2d95e
 Da Capo II (Visual Novel) / int_504e271f
type
But Thou Must!
 Da Capo II (Visual Novel) / int_504e271f
comment
But Thou Must!: Referenced and parodied (though you actually aren't given a choice box) in one of Otome's scenes, where she asks Yoshiyuki over and over in exactly the same way, and he mentally compares her to a princess who's been captured by a dragon.
 Da Capo II (Visual Novel) / int_504e271f
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_504e271f
featureConfidence
1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_504e271f
 Da Capo II (Visual Novel) / int_50ae8e55
type
Little Miss Snarker
 Da Capo II (Visual Novel) / int_50ae8e55
comment
Little Miss Snarker: Anzu has a strong tendency towards deadpan and teasing.
 Da Capo II (Visual Novel) / int_50ae8e55
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_50ae8e55
featureConfidence
1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_50ae8e55
 Da Capo II (Visual Novel) / int_57b80b45
type
Fantastic Racism
 Da Capo II (Visual Novel) / int_57b80b45
comment
Fantastic Racism: Most of the students and especially Maya, Yoshiyuki's Class Representative, against Minatsu. In episode 12, Minatsu saves Maya's little brother, which causes Maya, along with the rest of the school, to reconsider their opinion.
 Da Capo II (Visual Novel) / int_57b80b45
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_57b80b45
featureConfidence
1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_57b80b45
 Da Capo II (Visual Novel) / int_582564f5
type
The Gadfly
 Da Capo II (Visual Novel) / int_582564f5
comment
The Gadfly: Despite being Junichi's expy, it's not Yoshiyuki. Instead, the title of series troll was passed down to Anzu instead.
 Da Capo II (Visual Novel) / int_582564f5
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_582564f5
featureConfidence
1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_582564f5
 Da Capo II (Visual Novel) / int_5973fab5
type
Does Not Like Spam
 Da Capo II (Visual Novel) / int_5973fab5
comment
Does Not Like Spam: Minatsu has to eat bananas in order for her systems to work. Unfortunately for her, she hates them.
 Da Capo II (Visual Novel) / int_5973fab5
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_5973fab5
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_5973fab5
 Da Capo II (Visual Novel) / int_5aa8d3d8
type
Friendly Enemy
 Da Capo II (Visual Novel) / int_5aa8d3d8
comment
Friendly Enemy: Suginami and Mayuki have a relationship something like this. It occasionally seems to even border on Foe Romance Subtext.
 Da Capo II (Visual Novel) / int_5aa8d3d8
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_5aa8d3d8
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_5aa8d3d8
 Da Capo II (Visual Novel) / int_5e929d58
type
Token Mini-Moe
 Da Capo II (Visual Novel) / int_5e929d58
comment
Token Mini-Moe: Anzu, though as she notes she's not as much of one as Sakura. While her clothing emphasizes it it turns out she's actually not that underdeveloped. Hilariously, Sakura is the oldest member of the cast, but still looks like she should be the youngest. And let's go to Plus Situation/Plus Communication to find Aisia, yes, the one shown before.
 Da Capo II (Visual Novel) / int_5e929d58
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_5e929d58
featureConfidence
1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_5e929d58
 Da Capo II (Visual Novel) / int_5f6b941c
type
The Seven Mysteries
 Da Capo II (Visual Novel) / int_5f6b941c
comment
The Seven Mysteries: One event in the game features a Test of Courage, based on these mysteries.
 Da Capo II (Visual Novel) / int_5f6b941c
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_5f6b941c
featureConfidence
1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_5f6b941c
 Da Capo II (Visual Novel) / int_5fcb9ad1
type
Time Skip
 Da Capo II (Visual Novel) / int_5fcb9ad1
comment
Time Skip: Da Capo II takes place 53 years after the events of Da Capo.
 Da Capo II (Visual Novel) / int_5fcb9ad1
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_5fcb9ad1
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_5fcb9ad1
 Da Capo II (Visual Novel) / int_652c32fa
type
Super-Deformed
 Da Capo II (Visual Novel) / int_652c32fa
comment
Super-Deformed: The map choices for lunch time and after school have Super-Deformed pictures of the girl whose event will be at that location, averting one particular Guide Dang It! from the first game.
 Da Capo II (Visual Novel) / int_652c32fa
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_652c32fa
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_652c32fa
 Da Capo II (Visual Novel) / int_66cbad71
type
School Idol
 Da Capo II (Visual Novel) / int_66cbad71
comment
School Idol: Nanaka and Otome. Yes, TWO School Idols, in case one wasn't enough for you.
 Da Capo II (Visual Novel) / int_66cbad71
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_66cbad71
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_66cbad71
 Da Capo II (Visual Novel) / int_66dfe36a
type
Missing Mom
 Da Capo II (Visual Novel) / int_66dfe36a
comment
Yoshiyuki in the backstory - when he was brought into the Asakura household after Sakura found him, the Asakura siblings' mother, Yuki, treated him as one of her own children without hesitation and he remembers her quite fondly.
 Da Capo II (Visual Novel) / int_66dfe36a
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_66dfe36a
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_66dfe36a
 Da Capo II (Visual Novel) / int_67fe4b8e
type
Ship Sinking
 Da Capo II (Visual Novel) / int_67fe4b8e
comment
In episode 7 of the anime, also happens when she tries to confess her feelings for Yoshiyuki. After getting trapped up on the roof during a typhoon, he ends up rescuing her due to a coincidence where he went back to get his notebook. She almost seems to confess her feelings for her, until he accidentally touches her hand, which causes her to understand his intention, which was purely as a friend.
 Da Capo II (Visual Novel) / int_67fe4b8e
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_67fe4b8e
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_67fe4b8e
 Da Capo II (Visual Novel) / int_6bda9a30
type
Meaningful Name
 Da Capo II (Visual Novel) / int_6bda9a30
comment
Meaningful Name: Yoshiyuki Sakurai's name who was named by Sakura when he appeared after she wished for "family," is a variation of Sakura's own name, Sakura Yoshino. More meaningful is the fact that Sakurai literally means From within Sakura, a big indication of Yoshiyuki's true origin.
 Da Capo II (Visual Novel) / int_6bda9a30
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_6bda9a30
featureConfidence
1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_6bda9a30
 Da Capo II (Visual Novel) / int_6ec989d8
type
Guide Dang It!
 Da Capo II (Visual Novel) / int_6ec989d8
comment
Guide Dang It!: In Plus Situation and Plus Communication, good luck accessing Mahiru or Aisia's routes without a guide. Neither character's location is ever shown on the map, and making the wrong choice as to what the class should do for the Christmas party at the start of the game will lock you out of finding them entirely. It is a bit easier with Mahiru, since the first scene that counts as part of her route at least tells you that if you hear all seven of the school's mysteries, you might get to see a real ghost, but accessing Aisia's route literally just requires you to go to the right places at the right times when the game offers no hints as to what "the right places and the right times" even are. On top of this, the Aisia route only unlocks after you get the true end.
 Da Capo II (Visual Novel) / int_6ec989d8
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_6ec989d8
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_6ec989d8
 Da Capo II (Visual Novel) / int_6f66bef7
type
But Not Too Foreign
 Da Capo II (Visual Novel) / int_6f66bef7
comment
But Not Too Foreign: Erika Murasaki in Plus Situation/Plus Communication is first introduced as the "First Princess of a Royal Family in Eastern Europe", but knows enough about Japanese customs to refuse addressing (the more senior) Yoshiyuki as Sempai after he accidentally groped her. She is later revealed to be an Alien Girl, and also the princess of her planet as well, her real name being Erika Focus Light
 Da Capo II (Visual Novel) / int_6f66bef7
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_6f66bef7
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_6f66bef7
 Da Capo II (Visual Novel) / int_704d7e91
type
No Ontological Inertia
 Da Capo II (Visual Novel) / int_704d7e91
comment
No Ontological Inertia: The effects of wishes granted by the magical sakura tree are cancelled out when the tree dies, most dramatically applying to the protagonist himself.
 Da Capo II (Visual Novel) / int_704d7e91
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_704d7e91
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1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_704d7e91
 Da Capo II (Visual Novel) / int_71019994
type
Unwanted Harem
 Da Capo II (Visual Novel) / int_71019994
comment
Unwanted Harem: By the end of the second season, we have Yume, Otome, Koko, and Nanaka. Anzu had feelings for Yoshiyuki prior to the start of the story.]] Also lampshaded by Wataru, who pulls Yoshiyuki aside and notes all the girls in his harem.
 Da Capo II (Visual Novel) / int_71019994
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_71019994
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_71019994
 Da Capo II (Visual Novel) / int_71e8a5c5
type
Trauma Conga Line
 Da Capo II (Visual Novel) / int_71e8a5c5
comment
Trauma Conga Line: Happens to Yoshiyuki, and to a lesser extent, Otome, in Season 2.
 Da Capo II (Visual Novel) / int_71e8a5c5
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_71e8a5c5
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_71e8a5c5
 Da Capo II (Visual Novel) / int_7241785e
type
You Can't Fight Fate
 Da Capo II (Visual Novel) / int_7241785e
comment
You Can't Fight Fate: Yume's visions of the future always come true no matter how she tries to stop them. However, no one said she saw everything that would happen, did they?
 Da Capo II (Visual Novel) / int_7241785e
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_7241785e
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_7241785e
 Da Capo II (Visual Novel) / int_754df088
type
Put on a Bus
 Da Capo II (Visual Novel) / int_754df088
comment
Put on a Bus: After Minatsu's expulsion/graduation, she and her whereabouts are not mentioned at all in the second season. However, in her route's epilogue in the visual novel, it's explained that she is one of the first androids assigned in the government's effort to improve relations between android and humans.
 Da Capo II (Visual Novel) / int_754df088
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_754df088
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_754df088
 Da Capo II (Visual Novel) / int_771f6307
type
Brother–Sister Incest
 Da Capo II (Visual Novel) / int_771f6307
comment
Brother–Sister Incest: Sakura actually pulls Yoshiyuki aside and tells him it's okay if he falls in love with Yume or Otome. Worth mentioning is that canonically, Junichi and Nemu ended up together, and that Sakura is Junichi's cousin and really wanted to be together with him as well. Thank goodness for Not Blood Siblings being in play or all this incest could get problematic. On the other hand, Yoshiyuki is the son Sakura and Junichi never had. Sakura would be both his mother and first cousin once removed, while Yoshiyuki himself would be Otome and Yume's half uncle.
 Da Capo II (Visual Novel) / int_771f6307
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_771f6307
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1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_771f6307
 Da Capo II (Visual Novel) / int_7ef728b1
type
Tsundere
 Da Capo II (Visual Novel) / int_7ef728b1
comment
Tsundere: Minatsu and Yume. Later Erika in Plus Situation/Plus Communication. Minatsu is a bit more along the lines of a classic tsundere; once she warms up to Yoshiyuki she stays pretty dere after starting off genuinely disliking him.
 Da Capo II (Visual Novel) / int_7ef728b1
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_7ef728b1
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_7ef728b1
 Da Capo II (Visual Novel) / int_823c6e3e
type
Large Ham
 Da Capo II (Visual Novel) / int_823c6e3e
comment
Large Ham: Wataru, particularly when lamenting Yoshiyuki's Unwanted Harem and his own virginity.
 Da Capo II (Visual Novel) / int_823c6e3e
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_823c6e3e
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1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_823c6e3e
 Da Capo II (Visual Novel) / int_83a903f6
type
Stepford Smiler
 Da Capo II (Visual Novel) / int_83a903f6
comment
Stepford Smiler: Sakura. She is genuinely happy most of the time, but she hides darker secrets.
 Da Capo II (Visual Novel) / int_83a903f6
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_83a903f6
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_83a903f6
 Da Capo II (Visual Novel) / int_85e7c12f
type
Puppy-Dog Eyes
 Da Capo II (Visual Novel) / int_85e7c12f
comment
Puppy-Dog Eyes: Otome is fond of using these on Yoshiyuki.
 Da Capo II (Visual Novel) / int_85e7c12f
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_85e7c12f
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_85e7c12f
 Da Capo II (Visual Novel) / int_860c8ce3
type
Wistful Amnesia
 Da Capo II (Visual Novel) / int_860c8ce3
comment
Wistful Amnesia: When Otome withers the sakura tree, people begin to forget Yoshiyuki, because his existence was the result of a wish made by Sakura. Anzu also has difficulty remembering Yoshiyuki, but is very comfortable and familiar around him after the cherry tree dies.
 Da Capo II (Visual Novel) / int_860c8ce3
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_860c8ce3
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_860c8ce3
 Da Capo II (Visual Novel) / int_8788d9c1
type
Cherry Blossom Girl
 Da Capo II (Visual Novel) / int_8788d9c1
comment
Cherry Blossom Guy: Yoshiyuki Sakurai. He got from Sakura based on her own full name, Sakura Yoshino when she wished for family, and he shares a connection to the tree.
 Da Capo II (Visual Novel) / int_8788d9c1
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_8788d9c1
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_8788d9c1
 Da Capo II (Visual Novel) / int_88dee3b3
type
Talks Like a Simile
 Da Capo II (Visual Novel) / int_88dee3b3
comment
Talks Like a Simile: Mahiru tends to bring up extremely bizarre and excessively lengthy similes. (So lengthy, in fact, that the text box straight up gives up on showing them and tends to just replace the middle of the sentence with "Abbreviated.")
 Da Capo II (Visual Novel) / int_88dee3b3
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_88dee3b3
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_88dee3b3
 Da Capo II (Visual Novel) / int_8967e17f
type
Back from the Dead
 Da Capo II (Visual Novel) / int_8967e17f
comment
Back from the Dead: More specifically, back from being magicked out of existence.
 Da Capo II (Visual Novel) / int_8967e17f
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_8967e17f
featureConfidence
1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_8967e17f
 Da Capo II (Visual Novel) / int_89a17726
type
Spell My Name with an S
 Da Capo II (Visual Novel) / int_89a17726
comment
Spell My Name With An S: Erika Murasaki's actual surname lacks an official romanization. Focus Light or Forcathrite?
 Da Capo II (Visual Novel) / int_89a17726
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_89a17726
featureConfidence
1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_89a17726
 Da Capo II (Visual Novel) / int_8a164766
type
Never Got to Say Goodbye
 Da Capo II (Visual Novel) / int_8a164766
comment
Never Got to Say Goodbye: Obviously, everyone other than Yume and Otome, who are the last two to remember Yoshiyuki's existence.
 Da Capo II (Visual Novel) / int_8a164766
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_8a164766
featureConfidence
1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_8a164766
 Da Capo II (Visual Novel) / int_8aad574b
type
Ghost Story
 Da Capo II (Visual Novel) / int_8aad574b
comment
Ghost Story: There is one story told per mystery of the school before the Test of Courage.
 Da Capo II (Visual Novel) / int_8aad574b
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_8aad574b
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_8aad574b
 Da Capo II (Visual Novel) / int_8af7b342
type
Sibling Yin-Yang
 Da Capo II (Visual Novel) / int_8af7b342
comment
Sibling Yin-Yang: Otome is hard working, a Supreme Chef, and dotes on Yoshiyuki constantly and without shame. Yume loves to be lazy and lounge around, is a Lethal Chef, and is tsundere toward Yoshiyuki.
 Da Capo II (Visual Novel) / int_8af7b342
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_8af7b342
featureConfidence
1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_8af7b342
 Da Capo II (Visual Novel) / int_8b1a664
type
Kill All Humans
 Da Capo II (Visual Novel) / int_8b1a664
comment
Kill All Humans: Minatsu's original intentions, until she got to know Yoshiyuki and the gang better.
 Da Capo II (Visual Novel) / int_8b1a664
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_8b1a664
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_8b1a664
 Da Capo II (Visual Novel) / int_8ca20b69
type
Out-of-Character Moment
 Da Capo II (Visual Novel) / int_8ca20b69
comment
Out-of-Character Moment: A scene in Koko's route is forced onto Yoshiyuki where he becomes uncharacteristically dickish by randomly starting to date Nanaka even though both know he doesn't like her and telling Koko about it in a spiteful manner because otherwise there's really not enough conflict going on to keep the story going.
 Da Capo II (Visual Novel) / int_8ca20b69
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_8ca20b69
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_8ca20b69
 Da Capo II (Visual Novel) / int_8d9c8569
type
Deep-Immersion Gaming
 Da Capo II (Visual Novel) / int_8d9c8569
comment
Deep-Immersion Gaming: Episode 8 of the first season. Minatsu is playing a zombie shooting game, and Yoshiyuki puts a pair of virtual reality glasses on her. The next scene shows her in a dark, decrepit forest, which freaks her out, particularly when a zombie is heard behind her in the game.
 Da Capo II (Visual Novel) / int_8d9c8569
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_8d9c8569
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_8d9c8569
 Da Capo II (Visual Novel) / int_8dd4a996
type
Identical Grandson
 Da Capo II (Visual Novel) / int_8dd4a996
comment
Identical Grandson: Suginami in this series looks and sounds suspiciously like the Suginami from the first Da Capo.
 Da Capo II (Visual Novel) / int_8dd4a996
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_8dd4a996
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_8dd4a996
 Da Capo II (Visual Novel) / int_8e20979
type
Wham Episode
 Da Capo II (Visual Novel) / int_8e20979
comment
Wham Episode: The episode where it's revealed that Yoshiyuki was the result of a wish made by Sakura 10 years prior to the beginning of the series.
 Da Capo II (Visual Novel) / int_8e20979
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_8e20979
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_8e20979
 Da Capo II (Visual Novel) / int_8ff8d545
type
Kissing Cousins
 Da Capo II (Visual Novel) / int_8ff8d545
comment
Worth mentioning is that canonically, Junichi and Nemu ended up together, and that Sakura is Junichi's cousin and really wanted to be together with him as well. Thank goodness for Not Blood Siblings being in play or all this incest could get problematic.
 Da Capo II (Visual Novel) / int_8ff8d545
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_8ff8d545
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_8ff8d545
 Da Capo II (Visual Novel) / int_92cca75b
type
Ret-Gone
 Da Capo II (Visual Novel) / int_92cca75b
comment
Ret-Gone: Yoshiyuki in Otome and Yume's routes temporarily
 Da Capo II (Visual Novel) / int_92cca75b
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_92cca75b
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_92cca75b
 Da Capo II (Visual Novel) / int_984ef9ef
type
"Not So Different" Remark
 Da Capo II (Visual Novel) / int_984ef9ef
comment
"Not So Different" Remark: Minatsu actually notes at one point that she probably doesn't have the right to get too angry at how she's being treated considering her attitude towards humans when she first woke up.
 Da Capo II (Visual Novel) / int_984ef9ef
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_984ef9ef
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_984ef9ef
 Da Capo II (Visual Novel) / int_9858c391
type
Chick Magnet
 Da Capo II (Visual Novel) / int_9858c391
comment
Chick Magnet: Akane has to spell it out for Yoshiyuki that he's rather popular with girls in Nanaka's route.
 Da Capo II (Visual Novel) / int_9858c391
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1.0
 Da Capo II (Visual Novel) / int_9858c391
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_9858c391
 Da Capo II (Visual Novel) / int_9bcd82c0
type
Took a Level in Badass
 Da Capo II (Visual Novel) / int_9bcd82c0
comment
Took a Level in Badass: It's strongly implied that Junichi became a proper, fully qualified magician over the timeskip between the games. While he's apparently still not as good as Sakura, he's good enough to try and fail at controlling the out of control sakura tree.
 Da Capo II (Visual Novel) / int_9bcd82c0
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1.0
 Da Capo II (Visual Novel) / int_9bcd82c0
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_9bcd82c0
 Da Capo II (Visual Novel) / int_9c45b5a2
type
What Measure Is a Non-Human?
 Da Capo II (Visual Novel) / int_9c45b5a2
comment
What Measure Is a Non-Human?: Maya harbors hate for all robots, because her father, who developed the MU type, committed suicide due to him being pestered by the unpleasable consumers of his robots.
 Da Capo II (Visual Novel) / int_9c45b5a2
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_9c45b5a2
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_9c45b5a2
 Da Capo II (Visual Novel) / int_9d12bbc1
type
Foreshadowing
 Da Capo II (Visual Novel) / int_9d12bbc1
comment
Foreshadowing: The puppet show provides a big insight of Yoshiyuki and Otome's relationship in the immediate future. It also has some parallels with Anzu's own ending. Does she inexplicably get better and remember Yoshiyuki, or do they tragically part?
 Da Capo II (Visual Novel) / int_9d12bbc1
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_9d12bbc1
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_9d12bbc1
 Da Capo II (Visual Novel) / int_9dab0a6e
type
Continuity Nod
 Da Capo II (Visual Novel) / int_9dab0a6e
comment
Continuity Nod: One that doesn't go explained in the English release is the series of robot names. It's explained that Minatsu is Mi + summer, with Miaki and Mifuyu being autumn and winter respectively. So what happened to spring? Why, it's Miharu of course.
 Da Capo II (Visual Novel) / int_9dab0a6e
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_9dab0a6e
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_9dab0a6e
 Da Capo II (Visual Novel) / int_a65288e2
type
Ascended Extra
 Da Capo II (Visual Novel) / int_a65288e2
comment
Ascended Extra: In Plus Communication, side characters Akane, Maya and Mayuki all have routes. So does Erika Murasaki. She's actually in the original DCII as well, but she has no VA or character sprite and you can only find her if you go to areas where the other girls aren't. However, in the same Plus Communication, there are some side scenes where Yoshiyuki says "She looks like Erica...", meaning that one is yet another cameo. Also in Plus Communication, one of the two hidden characters can be heard but not seen in certain scenes.
 Da Capo II (Visual Novel) / int_a65288e2
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1.0
 Da Capo II (Visual Novel) / int_a65288e2
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_a65288e2
 Da Capo II (Visual Novel) / int_a6fc3fd7
type
Matchmaker Crush
 Da Capo II (Visual Novel) / int_a6fc3fd7
comment
Matchmaker Crush: Anzu and Akane are supporting Koko in her endeavors, but Anzu likes him as well and has for some time. Akane is also implied to have a bit of a crush, but has no route in the original. In Plus Communication though... Nanaka was also supposed to be supporting Koko, which is the primary source of drama in her own route and in Koko's can give you a Nonstandard Game Over if you make certain choices.
 Da Capo II (Visual Novel) / int_a6fc3fd7
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_a6fc3fd7
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_a6fc3fd7
 Da Capo II (Visual Novel) / int_abe0f934
type
Dissimile
 Da Capo II (Visual Novel) / int_abe0f934
comment
Dissimile: Mahiru pretty much makes at least one in every scene she's in. People constantly react with something along the lines of "Um, okay I kinda get the general vibe of what you're getting at but your comparison is so odd that it doesn't really make it any clearer at all."
 Da Capo II (Visual Novel) / int_abe0f934
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1.0
 Da Capo II (Visual Novel) / int_abe0f934
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_abe0f934
 Da Capo II (Visual Novel) / int_ae41f3d5
type
Departure Means Death
 Da Capo II (Visual Novel) / int_ae41f3d5
comment
Departure Means Death: Yoshiyuki can't leave the island without slowly fading away and dying. Well, it's strongly implied anyway. Good thing Sakura gave him that pendant and he kept the promise not to take it off ever, huh?
 Da Capo II (Visual Novel) / int_ae41f3d5
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1.0
 Da Capo II (Visual Novel) / int_ae41f3d5
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_ae41f3d5
 Da Capo II (Visual Novel) / int_af7d483f
type
Dreaming of Things to Come
 Da Capo II (Visual Novel) / int_af7d483f
comment
Dreaming of Things to Come: Yume can see the future through her dreams. This is how she found out that Yoshiyuki would disappear when Otome withered the sakura tree.
 Da Capo II (Visual Novel) / int_af7d483f
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_af7d483f
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_af7d483f
 Da Capo II (Visual Novel) / int_afcf369c
type
Elegant Gothic Lolita
 Da Capo II (Visual Novel) / int_afcf369c
comment
Anzu, though as she notes she's not as much of one as Sakura. While her clothing emphasizes it it turns out she's actually not that underdeveloped.
 Da Capo II (Visual Novel) / int_afcf369c
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1.0
 Da Capo II (Visual Novel) / int_afcf369c
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_afcf369c
 Da Capo II (Visual Novel) / int_b06bbf4b
type
Be Careful What You Wish For
 Da Capo II (Visual Novel) / int_b06bbf4b
comment
Be Careful What You Wish For: Subverted or zigzagged or something with Anzu. She starts off with some sort of memory problem, then wishes to the cherry tree to be able to have a memory as good or better than her classmates and gets it. However, she can't forget bad things at all and wishes she didn't have her memory. But then when the cherry tree dies again and her memory returns to normal, she's incredibly broken up about it.
 Da Capo II (Visual Novel) / int_b06bbf4b
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-0.3
 Da Capo II (Visual Novel) / int_b06bbf4b
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_b06bbf4b
 Da Capo II (Visual Novel) / int_b0bce7aa
type
Selective Obliviousness
 Da Capo II (Visual Novel) / int_b0bce7aa
comment
Selective Obliviousness: After awhile in Nanaka's route, a few people call Yoshiyuki out on not noticing the situation, leading the the impression that he really just doesn't want to have to choose between the two or think about it at all. It's debatable, though, due to later events in the story.
 Da Capo II (Visual Novel) / int_b0bce7aa
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1.0
 Da Capo II (Visual Novel) / int_b0bce7aa
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_b0bce7aa
 Da Capo II (Visual Novel) / int_b1346878
type
Fate Worse than Death
 Da Capo II (Visual Novel) / int_b1346878
comment
Fate Worse than Death: Sakura Yoshino's fate in the Visual Novel epilogue: She is doomed to wander the land for as long as she lives (which is practically forever), and she has lost all her memories.
 Da Capo II (Visual Novel) / int_b1346878
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_b1346878
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_b1346878
 Da Capo II (Visual Novel) / int_b2f26025
type
Genki Girl
 Da Capo II (Visual Novel) / int_b2f26025
comment
Genki Girl: Yuzu, one of the characters in Nanaka's route, pretty much defines this trope.
 Da Capo II (Visual Novel) / int_b2f26025
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1.0
 Da Capo II (Visual Novel) / int_b2f26025
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_b2f26025
 Da Capo II (Visual Novel) / int_b43dfc8d
type
Your Days Are Numbered
 Da Capo II (Visual Novel) / int_b43dfc8d
comment
Your Days Are Numbered: Otome and Yume routes. Otome is visibly surprised when it turns out not to occur in one of the other routes.
 Da Capo II (Visual Novel) / int_b43dfc8d
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_b43dfc8d
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_b43dfc8d
 Da Capo II (Visual Novel) / int_b7e0c5ff
type
Love Triangle
 Da Capo II (Visual Novel) / int_b7e0c5ff
comment
Love Triangle: Multiple examples. Nanaka -> Yoshiyuki <- Koko, Wataru -> Koko -> Yoshiyuki and Otome -> Yoshiyuki <- Yume are probably the three best examples. Anzu does apologize under her breath to Koko when confessing to Yoshiyuki in her own route, but Koko never makes any fuss over it there.
 Da Capo II (Visual Novel) / int_b7e0c5ff
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_b7e0c5ff
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_b7e0c5ff
 Da Capo II (Visual Novel) / int_b8e3f20a
type
Demoted to Extra
 Da Capo II (Visual Novel) / int_b8e3f20a
comment
Demoted to Extra: Nanaka of all people, has the least screentime among Yoshiyuki's friends in the second season. Also Maika Mizukoshi, who was deeply involved with Yoshiyuki due to Minatsu, is hardly seen in the second season. Practically all of Yoshiyuki's classmates take a backseat in Season 2 to make room for Yume and Otome. While they have more screentime than Nanaka, they don't play as big a role as they did in season 1. Anzu is the sole exception, but after the first 4 episodes, she's not as vital except during a few scenes late in Season 2.
 Da Capo II (Visual Novel) / int_b8e3f20a
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1.0
 Da Capo II (Visual Novel) / int_b8e3f20a
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_b8e3f20a
 Da Capo II (Visual Novel) / int_babc974
type
Sadistic Choice
 Da Capo II (Visual Novel) / int_babc974
comment
Sadistic Choice: Otome eventually has to choose between withering the sakura tree, causing Yoshiyuki to disappear as his existence was a result of a wish it granted, or allow it to live and continue granting malicious wishes that harmed the people of the island.
 Da Capo II (Visual Novel) / int_babc974
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1.0
 Da Capo II (Visual Novel) / int_babc974
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_babc974
 Da Capo II (Visual Novel) / int_bf927e82
type
Non-Human Sidekick
 Da Capo II (Visual Novel) / int_bf927e82
comment
Non-Human Sidekick: The chibi dog Harimao, who seems to have replaced Utamaru.
 Da Capo II (Visual Novel) / int_bf927e82
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_bf927e82
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1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_bf927e82
 Da Capo II (Visual Novel) / int_c03fec8b
type
Non-Standard Game Over
 Da Capo II (Visual Novel) / int_c03fec8b
comment
Nonstandard Game Over: If you have enough points with Nanaka, in what should be the Koko route you can instead choose to end up with Nanaka instead due to Yoshiyuki feeling guilty for being an ass earlier and sympathy due to her being in the hospital because of him. The story ends with this instead of continuing.
 Da Capo II (Visual Novel) / int_c03fec8b
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_c03fec8b
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_c03fec8b
 Da Capo II (Visual Novel) / int_c4db6423
type
Yank the Dog's Chain
 Da Capo II (Visual Novel) / int_c4db6423
comment
Yank the Dog's Chain: Wataru gets a love letter at the end of Nanaka's route... from a second year boy.
 Da Capo II (Visual Novel) / int_c4db6423
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_c4db6423
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_c4db6423
 Da Capo II (Visual Novel) / int_c5249b29
type
Nice Guy
 Da Capo II (Visual Novel) / int_c5249b29
comment
Nice Guy: Yoshiyuki for the most part. Interestingly, this, along with another problem, gets his relationship in trouble with Koko in the anime. He seems so interested/dedicated to helping others, particularly Amakase, that it causes him to ignore Koko's feelings and reject her desires to help him with those issues, that she breaks up with him.
 Da Capo II (Visual Novel) / int_c5249b29
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1.0
 Da Capo II (Visual Novel) / int_c5249b29
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_c5249b29
 Da Capo II (Visual Novel) / int_c5ef2d50
type
Cringe Comedy
 Da Capo II (Visual Novel) / int_c5ef2d50
comment
Cringe Comedy: Otome coldly reading off the titles of Yoshiyuki's porn collection to him and Yume, who are scared shitless, as she digs them out from under his bed, before ordering Yume to take them outside to burn them. Naturally, they're all very cliched porn titles about voluptuous and big breasted women.
 Da Capo II (Visual Novel) / int_c5ef2d50
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_c5ef2d50
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_c5ef2d50
 Da Capo II (Visual Novel) / int_c75df49a
type
Shout-Out
 Da Capo II (Visual Novel) / int_c75df49a
comment
Shout-Out: The minor character "Garrison-sensei". According to the translators of the game, yes, there really was a character directly referencing South Park in the Visual Novel. To be specific, in the original Japanese versions, his name is displayed as a seemingly random string of kanji that made no literal sense whatsoever (think transliteration of foreign languages into Chinese, or the stuff that was pulled in Musha Gundam). The trick here is that when said string is read out loud, it SOUNDS like "Garrison".
 Da Capo II (Visual Novel) / int_c75df49a
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1.0
 Da Capo II (Visual Novel) / int_c75df49a
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_c75df49a
 Da Capo II (Visual Novel) / int_ca87e3ec
type
No Name Given
 Da Capo II (Visual Novel) / int_ca87e3ec
comment
No Name Given: Like many things about him, what Suginami's full name may be, or even if he has one beyond "Suginami", is a mystery.
 Da Capo II (Visual Novel) / int_ca87e3ec
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_ca87e3ec
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_ca87e3ec
 Da Capo II (Visual Novel) / int_cdb45c07
type
No Sense of Personal Space
 Da Capo II (Visual Novel) / int_cdb45c07
comment
No Sense of Personal Space: Nanaka has a tendency to get very hands on with people she barely knows, which has causes some misunderstandings. Otome is also very touchy-feely with Yoshiyuki, though not with anybody else.
 Da Capo II (Visual Novel) / int_cdb45c07
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_cdb45c07
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_cdb45c07
 Da Capo II (Visual Novel) / int_cff614e2
type
Finger-Suck Healing
 Da Capo II (Visual Novel) / int_cff614e2
comment
Finger-Suck Healing: Yoshiyuki does this to Yume in the anime episode 7 of Da Capo II Season 2. Also happens in the game, during one of Yume's clumsy attempts at cooking.
 Da Capo II (Visual Novel) / int_cff614e2
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_cff614e2
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1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_cff614e2
 Da Capo II (Visual Novel) / int_d94a0b6
type
Unlockable Content
 Da Capo II (Visual Novel) / int_d94a0b6
comment
Unlockable Content: The Asakura sisters' endings are unlocked by completing three of the four initially available heroines' routes, and then after them, there's the epilogue with Sakura. In Plus Communication it has changed a lot, where the Asakura sisters' routes are unlocked by completing two of the eight heroines' routes with different second chapter except Mahiru, but their endings are locked by Sakura epilogue. It's still not over after that, where you still have Aisia route, followed by two hidden characters.
 Da Capo II (Visual Novel) / int_d94a0b6
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1.0
 Da Capo II (Visual Novel) / int_d94a0b6
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_d94a0b6
 Da Capo II (Visual Novel) / int_dbd2c15e
type
Everyone Can See It
 Da Capo II (Visual Novel) / int_dbd2c15e
comment
Everyone Can See It: Yoshiyuki and the Asakura sisters do pretty much the worst job ever of hiding their attraction to each other. Strangely, while they get teased for it, nobody seems to think the Brother–Sister Incest aspect is particularly wrong.
 Da Capo II (Visual Novel) / int_dbd2c15e
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_dbd2c15e
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_dbd2c15e
 Da Capo II (Visual Novel) / int_dbd8e795
type
Gaiden Game
 Da Capo II (Visual Novel) / int_dbd8e795
comment
Gaiden Game: There are 3 without crossover: Spring Celebration for girls in original game, To You as some prequel, and Fall in Love for girls added in Plus Situation/Plus Communication. Put them together with original game, and you have complete four seasons!
 Da Capo II (Visual Novel) / int_dbd8e795
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_dbd8e795
featureConfidence
1.0
 Da Capo II (Visual Novel)
hasFeature
Da Capo II (Visual Novel) / int_dbd8e795
 Da Capo II (Visual Novel) / int_dd3272bb
type
What Kind of Lame Power Is Heart, Anyway?
 Da Capo II (Visual Novel) / int_dd3272bb
comment
What Kind of Lame Power Is Heart, Anyway?: Subverted by Yoshiyuki's magical sweets making ability, as mentioned under Heart Is an Awesome Power. On the other hand, he's pretty down on his ability to see other people's dreams, since from his perspective it gets in the way of having restful sleep, not to mention that he's terrible at determining whose dreams he's seeing, especially when they're being had by people very close to him and giving away important information about their back story.
 Da Capo II (Visual Novel) / int_dd3272bb
featureApplicability
-0.3
 Da Capo II (Visual Novel) / int_dd3272bb
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_dd3272bb
 Da Capo II (Visual Novel) / int_dda5d5b7
type
Cat Smile
 Da Capo II (Visual Novel) / int_dda5d5b7
comment
Cat Smile: Nanaka sports one of these often. Mayuki does so less often, but when she does it's an indicator that she's thinking of something evil.
 Da Capo II (Visual Novel) / int_dda5d5b7
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_dda5d5b7
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_dda5d5b7
 Da Capo II (Visual Novel) / int_ddfb4e53
type
A Mind Is a Terrible Thing to Read
 Da Capo II (Visual Novel) / int_ddfb4e53
comment
A Mind Is a Terrible Thing to Read: As Nanaka discovered. She also gets quite embarrassed when she reads what Yoshiyuki and Yume did the night before. In episode 7 of the anime, also happens when she tries to confess her feelings for Yoshiyuki. After getting trapped up on the roof during a typhoon, he ends up rescuing her due to a coincidence where he went back to get his notebook. She almost seems to confess her feelings for her, until he accidentally touches her hand, which causes her to understand his intention, which was purely as a friend.
 Da Capo II (Visual Novel) / int_ddfb4e53
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_ddfb4e53
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_ddfb4e53
 Da Capo II (Visual Novel) / int_df1793de
type
Updated Re-release
 Da Capo II (Visual Novel) / int_df1793de
comment
Updated Re-release: Like its predecessor, this one has updated versions with new characters and storylines, in the form of Plus Situation for the PS2 (with no adult content) and Plus Communication for the PC (with adult content).
 Da Capo II (Visual Novel) / int_df1793de
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1.0
 Da Capo II (Visual Novel) / int_df1793de
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_df1793de
 Da Capo II (Visual Novel) / int_e4900915
type
Ridiculously Human Robots
 Da Capo II (Visual Novel) / int_e4900915
comment
Ridiculously Human Robots: Minatsu remarks in irritation that she really doesn't need functions like muscular soreness or some sort of artificial virginal blood.
 Da Capo II (Visual Novel) / int_e4900915
featureApplicability
1.0
 Da Capo II (Visual Novel) / int_e4900915
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_e4900915
 Da Capo II (Visual Novel) / int_e621b159
type
A-Cup Angst
 Da Capo II (Visual Novel) / int_e621b159
comment
A-Cup Angst: Otome. Averted by Anzu, who teases Otome by saying that being flat chested is okay since that's pretty moe too, but being "half flat" like Otome...
 Da Capo II (Visual Novel) / int_e621b159
featureApplicability
-1.0
 Da Capo II (Visual Novel) / int_e621b159
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1.0
 Da Capo II (Visual Novel)
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Da Capo II (Visual Novel) / int_e621b159
 Da Capo II (Visual Novel) / int_e624f0e8
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Suspiciously Specific Denial
 Da Capo II (Visual Novel) / int_e624f0e8
comment
Suspiciously Specific Denial: Minatsu lies a lot, but is absolutely terrible at it, leading straight into this. Yoshiyuki eventually gets around her tsundere attitude by phrasing any requests or invitations in a way that her pride can quickly accept.
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Da Capo II (Visual Novel) / int_e624f0e8
 Da Capo II (Visual Novel) / int_e68d9ddd
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Not Blood Siblings
 Da Capo II (Visual Novel) / int_e68d9ddd
comment
Not Blood Siblings: Yume and Otome with respect to Yoshiyuki. Of course, as expected, they take up Nemu's mantle.
 Da Capo II (Visual Novel) / int_e68d9ddd
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1.0
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Da Capo II (Visual Novel) / int_e68d9ddd
 Da Capo II (Visual Novel) / int_e7b0229a
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Laser-Guided Amnesia
 Da Capo II (Visual Novel) / int_e7b0229a
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Laser-Guided Amnesia: Yoshiyuki forgot his childhood promise with Otome because she used magic to make herself forget it, which carried over to Yoshiyuki.
 Da Capo II (Visual Novel) / int_e7b0229a
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Da Capo II (Visual Novel) / int_e7b0229a
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Forgettable Character
 Da Capo II (Visual Novel) / int_e975738d
comment
Forgettable Character: Yoshiyuki becomes this near the end of Yume and Otome's routes because he is literally slowly fading from existence. By the end, Yume/Otome are the only ones left who actually remember that he exists. Also in Plus Situation/Communication, Aisia turns out to be this, having actively attempted to Ret-Gone herself out of existence to undo the damage she'd caused in the past. While she didn't actually cease to exist, she would completely fade from the memories of anyone who met her, leaving her utterly unable to form any lasting bonds with anyone.
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Da Capo II (Visual Novel) / int_e975738d
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Clingy Jealous Girl
 Da Capo II (Visual Novel) / int_eb5b71fe
comment
Clingy Jealous Girl: Otome, after she and Yoshiyuki start dating in her route. Even beforehand she tended to adhere to him like glue with no sense of shame, but afterwards, the jealous part kicks in. Nanaka also.
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Da Capo II (Visual Novel) / int_eb5b71fe
 Da Capo II (Visual Novel) / int_ece6f910
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Moment Killer
 Da Capo II (Visual Novel) / int_ece6f910
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Moment Killer: In the anime, Koko and Yoshiyuki seem to suffer from these a lot by their otherwise well-meaning friends.
 Da Capo II (Visual Novel) / int_ece6f910
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Da Capo II (Visual Novel) / int_ece6f910
 Da Capo II (Visual Novel) / int_edfacbac
type
Covert Pervert
 Da Capo II (Visual Novel) / int_edfacbac
comment
Covert Pervert: Akane and Anzu insist that Koko is one, but it's mostly just teasing.
 Da Capo II (Visual Novel) / int_edfacbac
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Da Capo II (Visual Novel) / int_edfacbac
 Da Capo II (Visual Novel) / int_f0fe7e80
type
But Now I Must Go
 Da Capo II (Visual Novel) / int_f0fe7e80
comment
But Now I Must Go: Done multiple times in the second season, when Yoshiyuki's friends begin to forget who he is. The best example in the show is when Yoshiyuki actually disappears in front of Otome.
 Da Capo II (Visual Novel) / int_f0fe7e80
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Da Capo II (Visual Novel) / int_f0fe7e80
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Earn Your Happy Ending
 Da Capo II (Visual Novel) / int_f64a9cf7
comment
Earn Your Happy Ending: Yoshiyuki is brought back by Sakura, however, the price she had to pay was her existence. Also, in Season 2, expect to get Gut Punch and Trauma Conga Line repeatedly before you get to see the finale. In the epilogue to the visual novel however, it turns out she's still alive, but she's lost all her memories.
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Da Capo II (Visual Novel) / int_f64a9cf7
 Da Capo II (Visual Novel) / int_f7d11c61
type
Spirited Competitor
 Da Capo II (Visual Novel) / int_f7d11c61
comment
Spirited Competitor: Mayuki. She enjoys Suginami's pranks because of the challenge foiling him presents and at one point challenges Yoshiyuki to a literal Cooking Duel when she learns he knows how to cook.
 Da Capo II (Visual Novel) / int_f7d11c61
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Da Capo II (Visual Novel) / int_f7d11c61
 Da Capo II (Visual Novel) / int_f865d93d
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Deceptively Human Robots
 Da Capo II (Visual Novel) / int_f865d93d
comment
Deceptively Human Robots: The Miaki and Mifuyu robot lines are not as human as they look. The movements are wrong and they have inhuman mannerisms, though not in a creepy way. Some details from Minatsu's route more or less confirm that this is intentional as people do not like robots that are too human.
 Da Capo II (Visual Novel) / int_f865d93d
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Da Capo II (Visual Novel) / int_f865d93d
 Da Capo II (Visual Novel) / int_fbd1aeb
type
Living Emotional Crutch
 Da Capo II (Visual Novel) / int_fbd1aeb
comment
Living Emotional Crutch: A mild example, but early in Otome's path it becomes clear Yoshiyuki is the reason she doesn't break down from stress.
 Da Capo II (Visual Novel) / int_fbd1aeb
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Da Capo II (Visual Novel) / int_fbd1aeb
 Da Capo II (Visual Novel) / int_fc7c4f92
type
Canon Immigrant
 Da Capo II (Visual Novel) / int_fc7c4f92
comment
Canon Immigrant: Aisia from the second season of Da Capo's anime adaptaion is one of the heroines in the Updated Re-release of the visual novel.
 Da Capo II (Visual Novel) / int_fc7c4f92
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Da Capo II (Visual Novel) / int_fc7c4f92
 Da Capo II (Visual Novel) / int_fd94c4ac
type
Theme Naming
 Da Capo II (Visual Novel) / int_fd94c4ac
comment
Theme Naming: The robot series. Miharu (spring) and Minatsu (summer) followed by the more robotic Miaki (autumn) and Mifuyu (winter) lines of robots.
 Da Capo II (Visual Novel) / int_fd94c4ac
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Da Capo II (Visual Novel) / int_fd94c4ac
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type
Third Act Stupidity
 Da Capo II (Visual Novel) / int_ffb975c7
comment
Third Act Stupidity: Koko's route requires Yoshiyuki to become very, very stupid and insensitive. While neither is entirely out of character, he takes it to a whole new level.
 Da Capo II (Visual Novel) / int_ffb975c7
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Da Capo II (Visual Novel)

The following is a list of statements referring to the current page from other pages.

 Da Capo II (Visual Novel)
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Angsty Surviving Twin / int_93c71d7e
 Da Capo II (Visual Novel)
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Cherry Blossom Girl / int_93c71d7e
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Da Capo II (Visual Novel)
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Departure Means Death / int_93c71d7e
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Pre-Ending Credits / int_93c71d7e
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Da Capo II (Visual Novel)
 Da Capo (Visual Novel)
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Da Capo II (Visual Novel)