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Doki Doki Literature Club! (Visual Novel)

 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel)
 Doki Doki Literature Club! (Visual Novel)
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DokiDokiLiteratureClub
 Doki Doki Literature Club! (Visual Novel)
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Due to the nature of the game, all spoilers are unmarked.Doki Doki Literature Club! is a Ren'Py-based Visual Novel by Team Salvato, led by Dan Salvato, who was also a developer of Project M and a competitive player of both Super Smash Bros. Melee and Project M. It was originally released on September 22, 2017.You are a member of the Literature Club, along with four cute girls. In each chapter, you will create a poem based around twenty words selected by the player, which the girls will comment on and compare to previous poems, allowing the bonds to grow stronger with the different club members.The club members are: Sayori: A bubbly ray of sunshine. She's your childhood friend, and is the one who initially gets you to join and hang around the club. Natsuki: A cute girl with a strong sour side to her. Like you, she enjoys reading manga and picks up any genre of it in a snap. Yuri: A timid and mysterious bookworm who thinks she might not make the cut. Currently, she's into reading horror stories. And of course, there's Monika, the club leader who, though popular, just likes being herself rather than getting involved in any big school activities. That's why she founded the club.Also, this game is not suitable for children or those who are easily disturbed. The game, while starting off cheery, gets more dramatic later on as a certain character attempts to steal the player for herself. And in the process, everything falls apart.... yes, it's one of those games.The game is downloadable via its official site, and is also available for free on itch.io and Steam. However, the developer also allows people to support the game financially by buying a fan pack containing the soundtrack, wallpapers, and a concept art booklet.On June 30, 2021, a Unity-based Updated Re-release titled Doki Doki Literature Club Plus! was released for PC and consoles, adding side stories and bonus content along with HD graphics.Not to be confused with Doki, Doki Doki School Hours, Doki Doki Panic, Doki Doki! PreCure, or Doki-Doki Universe. And heaven help you if you confuse it with Doki Doki Majo Shinpan!
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Sure, Let's Go with That
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Sure, Let's Go with That: Implied in one scene, where Yuri says she wants to sit on the ground because of back pain and gets nervous as she's about to say why she has it. Then, the main character comes to the conclusion she has bad posture, and she goes with that. The physically charged nature of Act 1 suggests a pervier joke to be made about Yuri's bosom. Act 2 gives the joke a grim reprise when the player learns about her habit of cutting herself.
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Villain's Dying Grace
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Villain's Dying Grace: After you delete Monika's character file at the end of Act 3, she has her Heel Realization and understands that her "death" is necessary to allow the other characters to live happily. She restores her backup copies of everyone else as her final deed. She also refuses to let you restore her.
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Madness Mantra
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Madness Mantra: Sayori's "Get out of my head" poem is essentially a suicide note. Some of the poems come across more like this than like poems, especially in Act 2. After Yuri kills herself, the player is trapped scrolling through a long string of randomly generated gibberish. The history log is replaced with the website's introduction of the game, with the last sentence on repeat.
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Heroic BSoD
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Heroic BSoD: Almost literally. The sight of Sayori hanging herself is so shocking to the player character that it actually causes the game to glitch out and the background to revert to an error message. This is subverted, however, in that it's all directly caused by Monika trying (and failing miserably) to tamper with the game in the background.
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Trailers Always Spoil
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Trailers Always Spoil: Downplayed. The trailer never even suggests there's something wrong with the game. However, the website has Monika put herself front and centre, to the detriment of everyone else. That, and the Steam Library icon features, for lack of a better phrase, just Monika.
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Heroic Mime
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Heroic Mime: Initially, the player character can talk just fine, to the point of pretty involved conversations, but during Act 3, they're completely silent.
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Does This Remind You of Anything?
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Does This Remind You of Anything?: Yuri's second poem, The Raccoon is a story about its protagonist slicing some bread to feed a raccoon simply out of curiosity. The raccoon then follows her everywhere, so she always keeps some bread and a knife ready to feed it. She gains an addiction to giving it food over time, admitting that she gains satisfaction from it. The poem also heavily focuses on the knife, and the last stanza mentions "a rush of blood." While the player character can't quite figure out what it means, Yuri just says it's about her "unusual hobbies." We find out in Act 2 just what the raccoon is a metaphor for precisely. During Yuri's already suggestive confession speech, you can hear ragged sighs in the background, as though she's on the verge of ecstasy.
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This Loser Is You
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Listening to 15 of Monika’s ramblings during Act 3 nets you the "She will never be real" achievement, a jab at both the player and another "not entirely what it seems" game.
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You Can't Thwart Stage One
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You Can't Thwart Stage One: There's no way to prevent the horrible things that happen to the girls at the hands of Monika, from Sayori's suicide to the other's Sanity Slippage and subsequent deletion (deleting Monika's .chr file early causes Sayori to have a mental breakdown, breaking the game in the process). The only point that you can properly defeat Monika is after she has effectively won.
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Knew It All Along
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Knew It All Along: If your first poem isn't written to please Yuri, she'll explain why she could tell it's the first one you've written. If it is written so she likes it, she'll at first assume it's not your first, but then backtrack when told it is and give the same explanation for why she knew it.
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Genre Savvy
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Midway through Act 1, Sayori begins acting quiet and avoiding the main character. When you ask Monika about it, she not so coyly suggests that it has something to do with you specifically. Genre Savvy players are probably expecting that Sayori is falling in love with the main character and/or is jealous if they've been spending a lot of time with the other girls. Sayori herself even seems to lampshade this when asked about it, as she replies — seemingly embarrassed — that she has to say it out loud, with everything seemingly leading up to a love confession. However, while she is in love with the main character, that's not the reason she's acting strangely: in an abrupt (and brutal) subversion of dating sim story structure, it turns out she has crippling depression and struggles to even get out of bed in the morning... and someone just happened to tamper her files to amp up its scale.
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Genre Shift
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The entirety of the Festival Day, where after MC and Sayori have a major talk about her depression and their feelings for each other, the music completely stops, only coming back a few scenes later, when Sayori is found hanging in her room, and the game undergoes a Genre Shift into psychological horror. At this moment, it works to bring a feeling of unease.
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All There in the Manual
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All There in the Manual: Players often tell others who have completed the game to reinstall it completely if they want to play again, due to the meta nature of the game making it unplayable. However, the game's manual tells you how to restore the game to a playable state without the need to reinstall:
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Go-Getter Girl
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Go-Getter Girl: Monika. This feeds into some of her villainy — she's aware she's doomed to be Miss Perfect rooting for everyone else, while the game pays zero attention to her and forces her to be someone she feels like she's not.
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Rule of Empathy
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Rule of Empathy: After you delete Monika's character file, she remarks how much you must have hated her to drive you to that point; as such, she has a Heel Realization and restores the character files so you can play without her. This makes Sayori the club president, and if you got the Golden Ending, this prevents her from going mad like Monika did.
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Gone Horribly Right
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Gone Horribly Right: Monika's plan to amplify the negative traits of Sayori, Natsuki, and Yuri to make herself more appealing did not take into account Sayori's depression, which, once amplified, leads to her suicide and the end of Act 1. Continuing to amplify Natsuki and Yuri's negative character traits leads to Yuri's mental breakdown and suicide via amplified self-harm in Act 2.
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Relationship Values
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Relationship Values: Subverted: The Player Character worries about how the things he does will affect the girls' opinions of him, and there are several junctures where you have to choose between pleasing Sayori, Yuri or Natsuki. However, the game takes a turn before you can get into any of their hearts and/or pants — and besides, nothing the player character does can make any of them not be into him (though it may briefly seem so). And finally, you'll be railroaded into being with the only girl who didn't seem to have a Relationship Value.
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Multiple Endings
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Multiple Endings: Played With. The game has a static beginning, middle and end, but there are variations on the ending (plus an extra one) dictated by how much you mess about in the game files; For the "Neutral"note the endings aren't named, these tags are for the sake of summing up their effects ending, the player simply has to play the entire game without deleting any character files. Monika deletes the other three on the final day, and the game "ends" with the player trapped in a room with Monika, endlessly discussing random topics without stopping. The "Good" ending occurs when the player gets the Neutral ending and then deletes Monika's character file. This erases her from the game, which then resets. Sayori is now the president of the club in Monika's absence, getting her powers and awareness with it. She attempts to recreate the Neutral ending, but Monika intervenes and deletes everyone after coming to the conclusion they can simply never be happy. The game's credits roll, a final letter is shown and the game effectively breaks unless the player reinstalls it. The Golden Ending, mentioned elsewhere, occurs when the player repeatedly plays the game to get every single character route within it. The girls are impressed the player goes out of their way to make them all happy, and the game is saved instead of deleted, though it's still not playable without a reinstall. Finally, there is the "Bad" ending, done by deleting Monika's or Sayori's character file before starting a new game. Like with the Golden Ending, Sayori inherits Monika's powers and awareness in her place... only this time she flips the hell out, deletes everyone and crashes the game. Restarting the game shows it in a broken state, showing only Sayori's hanging corpse in monochrome. Waiting 10 minutes here reveals text saying that maybe the girls can finally be happy in oblivion. Once again the game isn't playable without a reinstall, but frankly after pulling a stunt like that, maybe it's just better to let them rest.
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Childhood Friend Romance
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Childhood Friend Romance: It's possible to agree to go out with Sayori. Not that you'll get the chance to.
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Green-Eyed Monster
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Green-Eyed Monster: Monika is jealous of the other girls because they get to be love interests in the game they're in, while she's supposed to sit back and root for them. Also literally, since Monika describes her eye color as emerald green.
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Achievement Mockery
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Achievement Mockery: Plus has several achievements that qualify: Listening to 15 of Monika’s ramblings during Act 3 nets you the "She will never be real" achievement, a jab at both the player and another "not entirely what it seems" game. Deleting Monika during act 3 for the first time also nets you the "Kill Everyone" achievement, which clearly shows that Monika is trying to pin the blame on you.
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Angrish
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Angrish: Natsuki's Tsundere personality sometimes causes her to lapse into being barely capable of forming sentences, spewing forth solitary pronouns and interjections, all the while looking like she's about to explode in frustration. If you write your first poem of Act 2 for Natsuki, her Precision F-Strike towards Monika while looking for the missing manga volume is also presented to look this way, although later discoveries suggest it might have been Monika's own typo... or, you know, whatever the equivalent of a typo is in the medium she used to edit the game: Another mild example occurs later in the game: Monika's note in the game files where she expresses frustration at being unable to drive the player away from Natsuki and Yuri by flanderizing them is named "iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii". It also starts with "I hate this. I CAN'T DO ANYTHING. NOTHING."
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Breaking the Fourth Wall
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Breaking the Fourth Wall: Monika tells the protagonist to make sure to save at important decisions, then wonders who she's talking to. If the player aims their poetry for Natsuki, then she'll accuse them of cheating, but then jokes about it. There are also some parts of the game that put focus on manipulating your computer unit or the game's files, said game files are listed here. Various image and text files are created as the player progresses through Act 2, but are deleted afterwards during Act 3. During the end of Act 1, the game mentions the "traceback.txt" file which contains a trace of errors, and a note written in the first person. When you look into the game files, the traceback.txt is actually created, with a timestamp of when you actually viewed that scene in-game. If the player wishes to start over from scratch, all they need to do is delete a single file in the game folder. Because in some parts of the game, the main menu becomes inaccessible, or the game becomes "unplayable" due to a dialogue box instructing you to re-install the game. At one point in Act 3, Monika is aware if the game is being recorded, or is played on the Steam version. Instead of mentioning your inputted name, she mentions the username of the currently logged-in OS profile. During the said Act, if you try to skip Monika's dialogue, she will call you out for it, and promptly disable the feature. Also, the main menu, saving, and loading features will be pre-emptively disabled:
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Stealth Pun
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Stealth Pun: One particular Background Music called "Sayo-nara". Some of Monika's puns in Acts 1 and 3, a majority of which actually foreshadowing the game's climax.
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Ambiguous Situation
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Natsuki's dad, who doesn't have a great relationship with her at the very least, and thanks to Monika's meddling, abuses her in Act 2.
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With Great Power Comes Great Insanity
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With Great Power Comes Great Insanity: Being the club president makes one aware they are just a character in a game as Monika and Sayori find out. Whether or not one becomes insane depends on how well one takes the circumstances of realizing they are trapped in a visual novel.
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 Doki Doki Literature Club! (Visual Novel) / int_208c4494
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1.0
 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_208c4494
 Doki Doki Literature Club! (Visual Novel) / int_20a14df0
type
Wrong Genre Savvy
 Doki Doki Literature Club! (Visual Novel) / int_20a14df0
comment
Wrong Genre Savvy: Much of the horror comes from Monika acting as if she's in a romance game (until the end of Act 3).
 Doki Doki Literature Club! (Visual Novel) / int_20a14df0
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_20a14df0
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_20a14df0
 Doki Doki Literature Club! (Visual Novel) / int_222dc873
type
Black Comedy
 Doki Doki Literature Club! (Visual Novel) / int_222dc873
comment
Black Comedy: The song that plays during Sayori's suicide is called "Sayo-nara".
 Doki Doki Literature Club! (Visual Novel) / int_222dc873
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_222dc873
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_222dc873
 Doki Doki Literature Club! (Visual Novel) / int_22a59b45
type
Self-Harm
 Doki Doki Literature Club! (Visual Novel) / int_22a59b45
comment
Self-Harm: Yuri is revealed to have a habit of cutting herself, which Monika claims is for sexual arousal. It is given a very vague reference if you decide to help her with the festival preparations in Act 1, as she is unrolling her sleeve when the Player Character returns from the bathroom. Monika then exaggerates the trait massively in Act 2, and even tries to manipulate the player to stop pursuing her by claiming they're "enabling" her by being a trigger for it.
 Doki Doki Literature Club! (Visual Novel) / int_22a59b45
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_22a59b45
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Doki Doki Literature Club! (Visual Novel) / int_22a59b45
 Doki Doki Literature Club! (Visual Novel) / int_237404cc
type
Ironic Echo
 Doki Doki Literature Club! (Visual Novel) / int_237404cc
comment
Ironic Echo: "I guess there's a little devil inside all of us, isn't there?" Natsuki accuses Monika of "abusing her power" when they're trying to decide who the player character will assist at the weekend with festival preparations. In Act 1, Monika's denial seems like just another part of the conversation. In Act 2, however, it's pretty clear that Monika's abusing a completely different sort of power.
 Doki Doki Literature Club! (Visual Novel) / int_237404cc
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1.0
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_237404cc
 Doki Doki Literature Club! (Visual Novel) / int_24321e44
type
Only Sane Man
 Doki Doki Literature Club! (Visual Novel) / int_24321e44
comment
Your new friends have developed mental health issues, and they turn to you, as the Only Sane Man or Only Sane Woman, for help. All the player character can do is reassure the girls that he is there for them, especially Sayori, and will take on their burdens. It ends up not being enough.
 Doki Doki Literature Club! (Visual Novel) / int_24321e44
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_24321e44
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_24321e44
 Doki Doki Literature Club! (Visual Novel) / int_2504772e
type
Walking Spoiler
 Doki Doki Literature Club! (Visual Novel) / int_2504772e
comment
Walking Spoiler: Almost everything about the game is a spoiler to the point that the game itself is an example of this trope.
 Doki Doki Literature Club! (Visual Novel) / int_2504772e
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_2504772e
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_2504772e
 Doki Doki Literature Club! (Visual Novel) / int_2606f369
type
Club Stub
 Doki Doki Literature Club! (Visual Novel) / int_2606f369
comment
Club Stub: The eponymous club, having just four members before the protagonist joins. Monika explains that she prefers to avoid the politics and budgeting of larger clubs. In Act 2, where Sayori has been deleted, Monika gets the protagonist to join by explaining there won't be enough members for the club to stay open otherwise.
 Doki Doki Literature Club! (Visual Novel) / int_2606f369
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_2606f369
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Doki Doki Literature Club! (Visual Novel) / int_2606f369
 Doki Doki Literature Club! (Visual Novel) / int_260926c3
type
Failure Is the Only Option
 Doki Doki Literature Club! (Visual Novel) / int_260926c3
comment
Failure Is the Only Option: Even if you decide to dedicate all your poems and possible choices to Sayori, you still can't prevent her suicide. It is rendered Ret-Gone in Act 4, but the only way for her to truly be alright is if you achieve the Golden Ending.
 Doki Doki Literature Club! (Visual Novel) / int_260926c3
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1.0
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Doki Doki Literature Club! (Visual Novel) / int_260926c3
 Doki Doki Literature Club! (Visual Novel) / int_26eb6287
type
Funny Background Event
 Doki Doki Literature Club! (Visual Novel) / int_26eb6287
comment
Funny Background Event: In one of the side story scenes, while Monika and Yuri are talking, Natsuki is busy flinging bits of cookie which Sayori tries (and repeatedly fails) to catch in her mouth
 Doki Doki Literature Club! (Visual Novel) / int_26eb6287
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1.0
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_26eb6287
 Doki Doki Literature Club! (Visual Novel) / int_27d3df7e
type
Glurge Addict
 Doki Doki Literature Club! (Visual Novel) / int_27d3df7e
comment
The game gives some not-so-subtle hints about the girls' tastes in poetry in the first and second meetings. Natsuki and Yuri are pretty straightforward; Natsuki is a Glurge Addict with a minimalist writing style, so she'll like simpler words about cute things. Yuri is a Nightmare Fetishist who writes in Purple Prose, so she'll want more complex words about darker subjects. Sayori, however, is trickier; her preference is more "bittersweet", so she'll like poems that have simpler words but with a strong emotional impact. So it's easy to pick words that the other two like when trying for Sayori. Luckily, the game will have the girls talk about it when you first share poems, so it isn't that hard if you pay attention. Or you can take a much, much less subtle nudge from the interface when composing a poem; the chibi version girl who likes a word the most will react when hovering your mouse over it.
 Doki Doki Literature Club! (Visual Novel) / int_27d3df7e
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_27d3df7e
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Doki Doki Literature Club! (Visual Novel) / int_27d3df7e
 Doki Doki Literature Club! (Visual Novel) / int_2969dda7
type
Nightmare Fetishist
 Doki Doki Literature Club! (Visual Novel) / int_2969dda7
comment
One of Yuri's poems, as a Nightmare Fetishist, is just a bunch of short sentence fragments.
 Doki Doki Literature Club! (Visual Novel) / int_2969dda7
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_2969dda7
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_2969dda7
 Doki Doki Literature Club! (Visual Novel) / int_297ab1b9
type
Parental Abandonment
 Doki Doki Literature Club! (Visual Novel) / int_297ab1b9
comment
Parental Abandonment: For all of the main characters except Natsuki, whose critical (and after Monika's rewrites, abusive) father is never seen but is a significant plot point. Most notable with Sayori, whose house you enter with no evidence of anyone other than Sayori herself living there. You're even the one who discovers her body.
 Doki Doki Literature Club! (Visual Novel) / int_297ab1b9
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1.0
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Doki Doki Literature Club! (Visual Novel) / int_297ab1b9
 Doki Doki Literature Club! (Visual Novel) / int_29a39f6
type
Easter Egg
 Doki Doki Literature Club! (Visual Novel) / int_29a39f6
comment
Everyone involved with Project Libitina. The Easter Eggs involving it indicate some scientists experimenting on a group of girls who may or may not be this game's main cast or possibly alternate versions of them, but they never show up or are directly referenced in the main game, and it's not even clear if they exist here or are part of an alternate universe.
 Doki Doki Literature Club! (Visual Novel) / int_29a39f6
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_29a39f6
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_29a39f6
 Doki Doki Literature Club! (Visual Novel) / int_2f52c0af
type
Accidental Pervert
 Doki Doki Literature Club! (Visual Novel) / int_2f52c0af
comment
Accidental Pervert: The player character can help Natsuki grab a box of manga from a tall shelf by stabilizing a swivel chair. However, this puts him in a position in which he could look up her skirt. He tries to look away, but unfortunately, Natsuki notices and accuses him of setting her up.
 Doki Doki Literature Club! (Visual Novel) / int_2f52c0af
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_2f52c0af
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_2f52c0af
 Doki Doki Literature Club! (Visual Novel) / int_30d2689a
type
Ominous Visual Glitch
 Doki Doki Literature Club! (Visual Novel) / int_30d2689a
comment
Ominous Visual Glitch: The game is free of glitches until Sayori commits suicide. Suddenly the music distorts in tandem with the screen bugging out. The game then seemingly resets and all hell breaks loose as Sayori in the main menu is replaced by a glitched amalgamation of the other three girls, the "New Game" button is gibberish and upon starting, Sayori's name is unreadable. Then the game resets again, this time with Sayori completely missing. Suddenly Monika glitch-teleports onto the screen, taking Sayori's role in inviting the protagonist to the club... and it only gets worse from there.
 Doki Doki Literature Club! (Visual Novel) / int_30d2689a
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_30d2689a
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_30d2689a
 Doki Doki Literature Club! (Visual Novel) / int_334b7f3a
type
Cryptic Background Reference
 Doki Doki Literature Club! (Visual Novel) / int_334b7f3a
comment
Cryptic Background Reference: Subverted with Natsuki's Abusive Parents and Yuri's Self-Harm, which are only given this much in Act 1, but Monika makes them more obvious in Act 2.
 Doki Doki Literature Club! (Visual Novel) / int_334b7f3a
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Doki Doki Literature Club! (Visual Novel) / int_334b7f3a
 Doki Doki Literature Club! (Visual Novel) / int_33ca811a
type
Game-Breaking Bug
 Doki Doki Literature Club! (Visual Novel) / int_33ca811a
comment
Game-Breaking Bug: Played with. The game is intended (and loves) to invoke this twice as it presents "bugs" or error messages that make the player think that their game is broken: The first instance occurs during Sayori's death as the game tells the player that "an exception has occurred. See the traceback.txt for details". This is plot-related and will let the player progress to Act 2, though the game is still playable, it is already "broken" with previous saves being deleted and with all the visual glitches on the second and third chapters. The second instance occurs after the credits as the game displays another error message telling the player that the game's script could not be found. At this point, the game becomes unplayable, unlike the first instance.
 Doki Doki Literature Club! (Visual Novel) / int_33ca811a
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_33ca811a
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_33ca811a
 Doki Doki Literature Club! (Visual Novel) / int_33fa230b
type
Your Princess Is in Another Castle!
 Doki Doki Literature Club! (Visual Novel) / int_33fa230b
comment
Your Princess Is in Another Castle!: The day of the school festival gets cut short with Sayori's suicide and cuts to an End card. But then the player returns to the now-corrupted title screen, is forced to start a new playthrough, and realizes they've just completed Act 1.
 Doki Doki Literature Club! (Visual Novel) / int_33fa230b
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1.0
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Doki Doki Literature Club! (Visual Novel) / int_33fa230b
 Doki Doki Literature Club! (Visual Novel) / int_34dcfc96
type
Kick the Dog
 Doki Doki Literature Club! (Visual Novel) / int_34dcfc96
comment
Kick the Dog: Monika's attempts to take over the game and become one with the player include rewriting her friends' personalities, to the point where two commit suicide and another becomes abused at home. It doesn't matter if she knows that she and they aren't real; they can feel pain, and they can sense what she's doing. Monika realizes this if Sayori starts going down a similar route. There's also the fact that it tortures the player character, who is in Innocent Bystander.
 Doki Doki Literature Club! (Visual Novel) / int_34dcfc96
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Doki Doki Literature Club! (Visual Novel) / int_34dcfc96
 Doki Doki Literature Club! (Visual Novel) / int_361a1d26
type
Anguished Declaration of Love
 Doki Doki Literature Club! (Visual Novel) / int_361a1d26
comment
Anguished Declaration of Love: A severely depressed Sayori gives one to the player character, and he could reciprocate her feelings. Should the player character reciprocate her feelings, he says that he can't understand what she's going through, but he wants to take on her burden, share it with her, and help her with it in any way he can. Then he asks her out to the festival. Sayori is touched and hugs him, but she asks why she still feels miserable.
 Doki Doki Literature Club! (Visual Novel) / int_361a1d26
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1.0
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Doki Doki Literature Club! (Visual Novel) / int_361a1d26
 Doki Doki Literature Club! (Visual Novel) / int_36ed3e1e
type
Ascended Meme
 Doki Doki Literature Club! (Visual Novel) / int_36ed3e1e
comment
Ascended Meme: Fans have given Sayori the nickname of "Cinnamon Bun" or "Cinnamon Roll". One of the unlockables in the Updated Re-release is an image of Sayori with her sticky notes in the background, and one of those sticky notes has a cinnamon bun.
 Doki Doki Literature Club! (Visual Novel) / int_36ed3e1e
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 Doki Doki Literature Club! (Visual Novel) / int_36ed3e1e
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Doki Doki Literature Club! (Visual Novel) / int_36ed3e1e
 Doki Doki Literature Club! (Visual Novel) / int_373e2b9f
type
Murder the Hypotenuse
 Doki Doki Literature Club! (Visual Novel) / int_373e2b9f
comment
Murder the Hypotenuse: What Monika essentially does after her attempts to "merely" make the other girls unlikable fail.
 Doki Doki Literature Club! (Visual Novel) / int_373e2b9f
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_373e2b9f
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Doki Doki Literature Club! (Visual Novel) / int_373e2b9f
 Doki Doki Literature Club! (Visual Novel) / int_37ad8d62
type
Heavy Sleeper
 Doki Doki Literature Club! (Visual Novel) / int_37ad8d62
comment
Heavy Sleeper: Sayori is often late to school because she sleeps in. It's later revealed this is due to her being so depressed that she finds it too hard to get out of bed in the morning. This is averted in Act 4, when she has been waking up on time for a while. This also implies that her depression has been alleviated to some degree.
 Doki Doki Literature Club! (Visual Novel) / int_37ad8d62
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-1.0
 Doki Doki Literature Club! (Visual Novel) / int_37ad8d62
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_37ad8d62
 Doki Doki Literature Club! (Visual Novel) / int_3842ff26
type
Short-Lived Leadership
 Doki Doki Literature Club! (Visual Novel) / int_3842ff26
comment
Short-Lived Leadership: In the neutral ending, after Monika gets deleted and the story resets to a new timeline, Sayori is the new club president. With this position comes the same Fourth-Wall Observer ability Monika had. In seconds, she becomes as obsessed with the player as Monika was, and Monika decides to delete the game entirely, ending Sayori's stint as club leader as quickly as it happened.
 Doki Doki Literature Club! (Visual Novel) / int_3842ff26
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1.0
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Doki Doki Literature Club! (Visual Novel) / int_3842ff26
 Doki Doki Literature Club! (Visual Novel) / int_392372f9
type
Actor Allusion
 Doki Doki Literature Club! (Visual Novel) / int_392372f9
comment
Actor Allusion: Dan Salvato, the game's director, was once known for his modding work in the Super Smash Bros. community, and contributed to the Project M mod before work on it had to be pulled. One of the messages the game can tell you is "PM died for this."
 Doki Doki Literature Club! (Visual Novel) / int_392372f9
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_392372f9
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_392372f9
 Doki Doki Literature Club! (Visual Novel) / int_3b79029a
type
Crapsaccharine World
 Doki Doki Literature Club! (Visual Novel) / int_3b79029a
comment
Crapsaccharine World: It seems like the idyllic setting of your typical harem comedy, but being the president of the Literature Club somehow makes you self-aware, and prone to having gone mad from the revelation, and said president is the Big Bad who wants to become the player's Love Interest by any means necessary.
 Doki Doki Literature Club! (Visual Novel) / int_3b79029a
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_3b79029a
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Doki Doki Literature Club! (Visual Novel) / int_3b79029a
 Doki Doki Literature Club! (Visual Novel) / int_3b99a9e0
type
Reality Warper
 Doki Doki Literature Club! (Visual Novel) / int_3b99a9e0
comment
This line, which reveals just how powerful Monika is:
 Doki Doki Literature Club! (Visual Novel) / int_3b99a9e0
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_3b99a9e0
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Doki Doki Literature Club! (Visual Novel) / int_3b99a9e0
 Doki Doki Literature Club! (Visual Novel) / int_3bbf3fef
type
Recurring Riff
 Doki Doki Literature Club! (Visual Novel) / int_3bbf3fef
comment
Recurring Riff: The title theme appears in multiple tracks throughout the game, including the end credits theme and darkest of all, the track accompanying Sayori's suicide. Each girl's version of "Okay Everyone!" also uses different instruments, but with the same basic tune.
 Doki Doki Literature Club! (Visual Novel) / int_3bbf3fef
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_3bbf3fef
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Doki Doki Literature Club! (Visual Novel) / int_3bbf3fef
 Doki Doki Literature Club! (Visual Novel) / int_3c0a4666
type
Noodle Incident
 Doki Doki Literature Club! (Visual Novel) / int_3c0a4666
comment
Noodle Incident: A particularly rare sinister example, as when discussing Sayori's depression late in Act 1, Sayori "justifies" her feelings of depression and even drops a hint that Monika said something to her that supports it. The player isn't ever told what Monika said to her, and given how Monika is by now aware of her existence as a non-romanceable NPC in a video game, who knows how heartless, manipulative, kind, or dastardly she was...
 Doki Doki Literature Club! (Visual Novel) / int_3c0a4666
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_3c0a4666
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Doki Doki Literature Club! (Visual Novel) / int_3c0a4666
 Doki Doki Literature Club! (Visual Novel) / int_3c7ccb69
type
No Body Left Behind
 Doki Doki Literature Club! (Visual Novel) / int_3c7ccb69
comment
No Body Left Behind: Monika's body is destroyed at the end of Act 3.
 Doki Doki Literature Club! (Visual Novel) / int_3c7ccb69
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_3c7ccb69
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Doki Doki Literature Club! (Visual Novel) / int_3c7ccb69
 Doki Doki Literature Club! (Visual Novel) / int_3ed23024
type
Surprisingly Realistic Outcome
 Doki Doki Literature Club! (Visual Novel) / int_3ed23024
comment
Surprisingly Realistic Outcome: A single heartwarming speech by the player character at the end of Act 1 is not enough to get rid of Sayori's depression or to keep her from committing suicide. Although "reality" might be a bit of a stretch when it comes to the suicide considering it is essentially a Psychic-Assisted Suicide, the point still stands: these thoughts and ideas aren't something a person can get rid of easily without extensive external help. Becoming meta-aware is something that, in other works, is typically played for quick laughs. Not so much in this game, as it's a major plot point that the experience made Monika Go Mad from the Revelation, eventually giving her a Yandere obsession towards the player. Certain endings can also show Sayori doesn't take it well either. The protagonist's reaction to Sayori revealing her depression is mainly being confused and dumbfounded. While it may be easy to get mad at him over it, he's only an anti-social high schooler who's never spent a day studying clinical psychology because he never expected his childhood friend to go through such turmoil. He's also only known Sayori as his cheerful childhood friend, and hasn't noticed the indicators of said depression (sleeping in, evasiveness, etc.) fit in with what he considers her "normal" behavior to be.
 Doki Doki Literature Club! (Visual Novel) / int_3ed23024
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1.0
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Doki Doki Literature Club! (Visual Novel) / int_3ed23024
 Doki Doki Literature Club! (Visual Novel) / int_3ef5a484
type
Final Boss, New Dimension
 Doki Doki Literature Club! (Visual Novel) / int_3ef5a484
comment
Final Boss, New Dimension: While "boss" is cutting it close, the climax of Act 3 revolves around a direct confrontation with Monika, who traps the player into an endless loop of conversations, the backdrop of which being a darkened classroom with windows peering out into what appears to be space.
 Doki Doki Literature Club! (Visual Novel) / int_3ef5a484
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_3ef5a484
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Doki Doki Literature Club! (Visual Novel) / int_3ef5a484
 Doki Doki Literature Club! (Visual Novel) / int_3f89452c
type
Sad Clown
 Doki Doki Literature Club! (Visual Novel) / int_3f89452c
comment
Sad Clown: Sayori is sunny and cheerful, open about how much she wants to make other people happy while actually being horribly depressed the entire time.
 Doki Doki Literature Club! (Visual Novel) / int_3f89452c
featureApplicability
1.0
 Doki Doki Literature Club! (Visual Novel) / int_3f89452c
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1.0
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Doki Doki Literature Club! (Visual Novel) / int_3f89452c
 Doki Doki Literature Club! (Visual Novel) / int_407d3e6d
type
Morton's Fork
 Doki Doki Literature Club! (Visual Novel) / int_407d3e6d
comment
Morton's Fork: The protagonist will always blame himself for Sayori's suicide. He believes he either ruined their friendship by accepting her confession or drove her into despair by rejecting her. And Sayori's own mind was no doubt working the same way — if the player character rejects her, it's because she doesn't deserve to be happy. If he accepts her, the "rainclouds" don't immediately go away because...she doesn't deserve to be happy. Sadly this kind of thinking is very characteristic of depression.
 Doki Doki Literature Club! (Visual Novel) / int_407d3e6d
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Bittersweet Ending
 Doki Doki Literature Club! (Visual Novel) / int_40cc0c7e
comment
Bittersweet Ending: When discussing one of her poems, Sayori mentions that she likes these. And if one saves and reloads to get all the CGs before Sayori hangs herself, a different ending occurs. Most of it is the same as what happens in the Downer Ending, but instead of realizing what Monika did, Sayori is instead touched by what the player did to spend time with everyone. Lamenting how she has nothing to give in return, she only asks that you come and visit again. The CGs during the credits are in color this time, and while the game's script is deleted, the character files remain. Instead of Monika's note disbanding the club, you get a note from Dan Salvato thanking you for playing.
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 Doki Doki Literature Club! (Visual Novel) / int_4192763e
type
Malaproper
 Doki Doki Literature Club! (Visual Novel) / int_4192763e
comment
Malaproper: One gag involves the player character catching Sayori trying to trick him into buy a snack for her and that her suffering is, in Yuri's words, "fair enough retribution". Sayori proceeds to mix the word "retribution" with "revolution" and "restitution".
 Doki Doki Literature Club! (Visual Novel) / int_4192763e
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 Doki Doki Literature Club! (Visual Novel) / int_41a6f48
type
Horror Comedy
 Doki Doki Literature Club! (Visual Novel) / int_41a6f48
comment
Horror Comedy: A Disguised Horror Story version of one. The game's first act is very lighthearted and practically a Slice of Life Romantic Comedy features the four main girls and the protagonist's enjoying their lives with lots of lighthearted comedy. Sure, there's some cracks like the Mood Whiplash of Sayori's chronic depression and Yuri cutting herself, but it's still relatively heartfelt... until Sayori kills herself due to Mind Rape Psychic-Assisted Suicide from the Big Bad, Monika. Things get really Off the Rails as a result as Monika becomes an outright malicious force and the setting devolves into Psychological Horror, Jump Scares, Yuri going full Yandere and the setting turning out to be a digital Cosmic Horror Story... while much of the nightmarish descent is regularly broken up into various moments of Bathos to offset the attention, such as Monika hacking in her own version of the poem minigame and the silliness of Act 1 being a fitting Mood Whiplash device for the far darker later acts.
 Doki Doki Literature Club! (Visual Novel) / int_41a6f48
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 Doki Doki Literature Club! (Visual Novel) / int_450a63b5
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Player Nudge
 Doki Doki Literature Club! (Visual Novel) / int_450a63b5
comment
Player Nudge: The game gives some not-so-subtle hints about the girls' tastes in poetry in the first and second meetings. Natsuki and Yuri are pretty straightforward; Natsuki is a Glurge Addict with a minimalist writing style, so she'll like simpler words about cute things. Yuri is a Nightmare Fetishist who writes in Purple Prose, so she'll want more complex words about darker subjects. Sayori, however, is trickier; her preference is more "bittersweet", so she'll like poems that have simpler words but with a strong emotional impact. So it's easy to pick words that the other two like when trying for Sayori. Luckily, the game will have the girls talk about it when you first share poems, so it isn't that hard if you pay attention. Or you can take a much, much less subtle nudge from the interface when composing a poem; the chibi version girl who likes a word the most will react when hovering your mouse over it. After Sayori's suicide, the main character makes a rather clumsy observation that "this isn't a game where I can just reset and try something else". That may prompt the player to attempt to load one of their previous saves and make the sudden observation that said saves no longer work — turns out this really isn't a game where you can just reload and try something else. When the game returns to the main menu after the ending of Act 1, the game makes sure to attract the player to the "New Game" button by replacing the words with gibberish. In Act 3, Monika traps the player in a solitary room with her, in a never-ending "conversation". Just before this, she mentions how she found the other girls' character files in order to delete them. After quitting and reloading the game a few times, she once again mentions where her character file can be found and implores the player to keep it safe. Notably, this is Reverse Psychology. You have to delete it or you'll not get the ending.
 Doki Doki Literature Club! (Visual Novel) / int_450a63b5
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 Doki Doki Literature Club! (Visual Novel) / int_45bf382b
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Game Mod
 Doki Doki Literature Club! (Visual Novel) / int_45bf382b
comment
Game Mod: There are several mods for the game, ranging from adding new epilogues, conversations in Monika's room, the game from other characters' perspectives, different characters becoming the Literature Club President, or joke mods. A list of mods with their own trope pages can be found here.
 Doki Doki Literature Club! (Visual Novel) / int_45bf382b
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 Doki Doki Literature Club! (Visual Novel) / int_465b8fcd
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Revealing Continuity Lapse
 Doki Doki Literature Club! (Visual Novel) / int_465b8fcd
comment
Revealing Continuity Lapse: Though a normal dating sim at first, things take a strange turn following Sayori's suicide. The entire game resets but without Sayori's existence, Natsuki forgets entirely about an argument she'd had with Yuri the day before, and she and Yuri both suffer moments of insanity only the player seems to notice and remember. This is because of Monika tampering with the game's files to make the player love her instead of the other girls.
 Doki Doki Literature Club! (Visual Novel) / int_465b8fcd
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Four Is Death
 Doki Doki Literature Club! (Visual Novel) / int_471a505f
comment
Four Is Death: There are four members of the Literature Club to start with. They all end up either dead or deleted in some form during the overall story. Obviously, with there being four girls in the club, the player character reads poems from four different sources, a.k.a. the girls. In Act 2, despite one of the girls being Ret-Gone, there are still four sources — except instead of Sayori, the player now has access to the so-called "special poems" with no clear indication of who wrote them and when, why or how it happened, although a few educated guesses can be made. Needless so to say, death (as well as many other horrible things) is never far away in these two acts, starting with Sayori hanging herself and only getting worse from there. A meta example, the game ends when Act 4 is cleared.
 Doki Doki Literature Club! (Visual Novel) / int_471a505f
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Skirts and Ladders
 Doki Doki Literature Club! (Visual Novel) / int_47541a7f
comment
DDLC Plus cements that all characters are 18 by adding a disclaimer, and changes a couple of the lines mentioned in the note above above. Regardless, the only sexual content in the game is the protagonist accidentally seeing up Natsuki's skirt when she's climbingnote nothing explicit is shown and Yuri mentioning touching herself.
 Doki Doki Literature Club! (Visual Novel) / int_47541a7f
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 Doki Doki Literature Club! (Visual Novel) / int_4781adbb
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Jerk with a Heart of Gold
 Doki Doki Literature Club! (Visual Novel) / int_4781adbb
comment
Jerk with a Heart of Gold: Natsuki. In addition to being a standard Tsundere Type A to the main character, she genuinely cares for her friends, especially Yuri. If the player chooses to help Natsuki with the festival preparations, she will break her usual brash demeanor to reassure Yuri that she's the most talented of the group. Later on, in Act 2, Natsuki writes a letter to the player character in place of her usual poems. Worried about Yuri's mental deterioration and no longer trusting Monika, she begs for the player character's help in getting her to seek therapy. On a comical note, she does indulge Sayori's snack cravings by giving her a cookie. She was going to simply hand it to her, but she chucks it at her instead after overhearing Sayori admit that she got Natsuki to bake the cupcakes so that the player character could join the club.
 Doki Doki Literature Club! (Visual Novel) / int_4781adbb
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 Doki Doki Literature Club! (Visual Novel) / int_47e4f5f5
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Golden Ending
 Doki Doki Literature Club! (Visual Novel) / int_47e4f5f5
comment
Played straight, however, to get the Golden Ending; in fact, in-universe, this is exactly why you get the Golden Ending. It's not possible to become super close to all three girls and get all nine of their cutscenes (three each for Sayori, Yuri, and Natsuki) by playing through Act 1 just one time; doing so requires Save Scumming to play through Act 1 multiple times, which is time-consuming but also rewarding and heartwarming, as it gives you the chance to get to know each girl intimately as she opens up to you.note To properly get the Golden Ending, you also, upon reaching Act 3, have to sit and let Monika talk to you until she eventually stops chatting and just gazes at you contently, rather than immediately deleting her like you may be inclined to, which is essentially making her as happy as she can be before you inevitably must delete her to continue the game. If you do so, instead of becoming obsessed with you, Sayori instead recognizes that you spent so much time with all the girls and went out of your way to make them all happy, thanks you for it, and tells you that all the characters love you. After the credits, the letter at the end is from Dan Salvato himself instead of Monika.
 Doki Doki Literature Club! (Visual Novel) / int_47e4f5f5
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 Doki Doki Literature Club! (Visual Novel) / int_48eb031d
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Finger-Tenting
 Doki Doki Literature Club! (Visual Novel) / int_48eb031d
comment
Finger-Tenting: Monika's (in)famous pose in the fourth wall room, after she successfully deletes the other characters and rewrites the game to serve as a two-way communicator between her and the player.
 Doki Doki Literature Club! (Visual Novel) / int_48eb031d
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 Doki Doki Literature Club! (Visual Novel) / int_49cf2258
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Hanging Around
 Doki Doki Literature Club! (Visual Novel) / int_49cf2258
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Hanging Around: Sayori commits suicide by hanging herself at the end of Act 1, revealing the game's real genre to be psychological horror.
 Doki Doki Literature Club! (Visual Novel) / int_49cf2258
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 Doki Doki Literature Club! (Visual Novel) / int_49f6a9e4
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Most Writers Are Writers
 Doki Doki Literature Club! (Visual Novel) / int_49f6a9e4
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Most Writers Are Writers: The entire cast writes poems although the protagonist only gets into it for the sake of everyone else.
 Doki Doki Literature Club! (Visual Novel) / int_49f6a9e4
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Cessation of Existence
 Doki Doki Literature Club! (Visual Novel) / int_4a0f839d
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There are four members of the Literature Club to start with. They all end up either dead or deleted in some form during the overall story.
 Doki Doki Literature Club! (Visual Novel) / int_4a0f839d
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 Doki Doki Literature Club! (Visual Novel) / int_4ae690ca
type
Laughing Mad
 Doki Doki Literature Club! (Visual Novel) / int_4ae690ca
comment
During Yuri's event at the end of Act 2, regardless of whether the player answers "Yes" or "No," Yuri's reaction is exactly the same. She ends up Laughing Mad and kills herself with a chef's knife.
 Doki Doki Literature Club! (Visual Novel) / int_4ae690ca
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Break the Cutie
 Doki Doki Literature Club! (Visual Novel) / int_4b316d47
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While the game has four girls among its main cast, only three of them have associated romantic routes. As the game progresses, these three undergo some truly horrific experiences and are ultimately erased from existence, which is all revealed to be the fourth girl's doing.
 Doki Doki Literature Club! (Visual Novel) / int_4b316d47
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Downer Ending
 Doki Doki Literature Club! (Visual Novel) / int_4e3d253b
comment
Downer Ending: After the player deletes her character file, Monika sends the player back to the beginning of the game, restoring the other three girls and making Sayori the president. Everything seems to be going well... until Sayori reveals that by becoming president, she has learned about everything that has happened, and has also fallen madly love in the player, and wants them to herself... forever... again. As she begins to recreate Monika's room, she and the rest of the girls are deleted by Monika, who realizes there is no happiness for anyone in the game. As the credits roll, the CGs are deleted (unobtained ones rendered in grayscale), along with other aspects of the game. It ends on a note from Monika disbanding the club, which is all you'll see if you try to reload the game again. As aforementioned, deleting Monika's character file after opening the game executable but before starting a new game causes Sayori to panic, eventually cutting to a black screen, and then to a black and white image of her corpse. Reopening the game simply leaves you with a black screen stating "END." If you stay on this screen long enough, a message pops up stating how everyone can be happy now.
 Doki Doki Literature Club! (Visual Novel) / int_4e3d253b
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 Doki Doki Literature Club! (Visual Novel) / int_4e3e577a
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Psychological Horror
 Doki Doki Literature Club! (Visual Novel) / int_4e3e577a
comment
Psychological Horror: Delves into this from Act 2 onwards. Much of the game's horror comes from Monika's ability to mess with the other girls' minds in order to corrupt their personalities and force them to do things they'd otherwise never do (up to and including committing suicide, in Sayori and Yuri's cases).
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Wham Line
 Doki Doki Literature Club! (Visual Novel) / int_4e7c4536
comment
Wham Line: Several of these can be tied to Sayori's suicide and its surrounding events: Sayori gives one towards the end of Act 1 when the player talks to her at home about her uncharacteristically quiet behavior. It's how she reveals that she has depression. Later in Act 1: Followed shortly by Sayori's final poem, ending with the lines: This line, which reveals just how powerful Monika is: If the player is streaming, Monika has a special reaction for the occasion, and that highlights just how much control and awareness she has of the game and the player themselves: The vanilla ending (which takes place at the story's beginning) has a line from Sayori that unveils exactly what being in the Literature Club President's chair entails: The last proper line of the game, regardless of the ending, is this, as it reveals Monika has a voice, which raises so many questions:
 Doki Doki Literature Club! (Visual Novel) / int_4e7c4536
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 Doki Doki Literature Club! (Visual Novel) / int_4e7f703c
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Wham Shot
 Doki Doki Literature Club! (Visual Novel) / int_4e7f703c
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Wham Shot: At a certain point, an image called "Hxppy Thxughts" is discreetly added to the game's folder. The title references one of Sayori's poems. The image itself looks like a heavily corrupted, crude drawing, looking like something out of a horror game. It depicts Sayori with a creepy smile and red eyes, and she vaguely appears to be hanging from a noose. Sayori's suicide, and the events surrounding it. The scene even cuts to the shot without waiting for the player to advance the text, making the "wham" part of the trope quite literal. Soon after followed by an even bigger wham shot when you're returned to the title screen, only to find that Sayori's portrait is corrupted and "New Game" is replaced with unintelligible garbage text, revealing that the last Wham Shot wasn't just a normal Bad End and showing the player what kind of game they're really in for. Attempting to load the game after seeing Sayori's suicide (even before returning to the title screen) has the game inform the player that the "saves are corrupted due to sayori.chr missing" and "a new playthrough is commencing". Discovering that the game itself has erased all your save files in Act 1 can be panic inducing.
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World Limited to the Plot
 Doki Doki Literature Club! (Visual Novel) / int_4f52ac6a
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World Limited to the Plot: Since this is a meta-game this works in two ways: Solely from the narrative, only five characters are present, with Natsuki's father the only other significant person being alluded to; crowds are mentioned but never seen. And nothing that the characters do has any impact on the outside world. They try to do something at the festival, but it never really comes to that. In a meta way, there is nothing outside of the characters' world, and by the time Act 3 rolls around you're left in one single room with the only remaining character.
 Doki Doki Literature Club! (Visual Novel) / int_4f52ac6a
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But Thou Must!
 Doki Doki Literature Club! (Visual Novel) / int_504e271f
comment
But Thou Must!: In Act 1, when choosing who to go with for festival preparations, picking Monika or Sayori will make Natsuki and Yuri loudly object, and railroad you towards either of them. In Act 2, when given a choice between the girls, the cursor starts to gravitate towards Monika. You can select a different option by using the arrow keys. After you select it, the choice will be replaced with a list all saying "Monika". Happens to Natsuki in Act 2. Monika throws her a protein bar and Natsuki complains about not wanting it while forcefully pushing it into her own mouth. During Yuri's event at the end of Act 2, regardless of whether the player answers "Yes" or "No," Yuri's reaction is exactly the same. She ends up Laughing Mad and kills herself with a chef's knife. On the third day of Act 2, you are forced to spend time with Yuri, even if you chose words that appeal to Natsuki. If your first two poems appeal to Natsuki, she will be very vocal about feeling abandoned and glitch heavily whenever she appears. In Act 3, all the "choices" Monika gives the player are one-option only, such as her question if you'll go out with her giving the player literally no other choice but to answer "Yes". Also, in Act 3, Monika disables skipping. The game up until then allows skipping by checking "Skip Unseen Text". But in Act 3, she forces the player to read with no chance of skipping or even making the text all appear at once.
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Background Music
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One particular Background Music called "Sayo-nara".
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Ripple-Effect-Proof Memory
 Doki Doki Literature Club! (Visual Novel) / int_54d6f53f
comment
Ripple-Effect-Proof Memory: Though she pretends not to for the majority of the game, Monika can remember Act 1 of the game even once it's essentially retconned, and can clearly remember characters and events who've been deleted. Ends up being Foreshadowing of her role in all of this. After Monika deletes herself, Sayori gets this retroactively, gaining knowledge of everything that happened and what the player did up to that point. The requirements for the Golden Ending rely on this since she will know if you went out of your way to help all of the girls.
 Doki Doki Literature Club! (Visual Novel) / int_54d6f53f
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 Doki Doki Literature Club! (Visual Novel) / int_56d95b5b
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High School
 Doki Doki Literature Club! (Visual Novel) / int_56d95b5b
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High School: The game's school setting.
 Doki Doki Literature Club! (Visual Novel) / int_56d95b5b
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Art-Style Dissonance
 Doki Doki Literature Club! (Visual Novel) / int_57cd63e6
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Art-Style Dissonance: invoked The game never sheds its moe art style, which makes scenes like Sayori and Yuri's suicides even more jarring.
 Doki Doki Literature Club! (Visual Novel) / int_57cd63e6
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Body Motifs
 Doki Doki Literature Club! (Visual Novel) / int_58d31a8b
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Body Motifs: Eyes. Both versions of "Hole in the Wall" compare the experience of becoming meta-aware to being blinded. Yuri's book has an eye on the cover. Several of the scares in Act 2 involve Eye Scream in some form or another. And "third eye" is repeated in reference to Project Libitina.
 Doki Doki Literature Club! (Visual Novel) / int_58d31a8b
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Ominous Music Box Tune
 Doki Doki Literature Club! (Visual Novel) / int_59f4d283
comment
Ominous Music Box Tune: Combined with One-Woman Wail in the tremendously eerie "Sayo-nara", which plays when you discover Sayori's suicide. Fittingly, the music box sounds tinny, off-key, and broken, while a synthesized woman sings a Dark Reprise of the main theme.
 Doki Doki Literature Club! (Visual Novel) / int_59f4d283
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 Doki Doki Literature Club! (Visual Novel) / int_5ad80bf8
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It's All My Fault
 Doki Doki Literature Club! (Visual Novel) / int_5ad80bf8
comment
Invoked with Sayori's death. This is ultimately subverted, as you may find out later on/on subsequent playthroughs, there is no choice the player can make to avoid the same outcome, and the player character will always blame himself for the result.
 Doki Doki Literature Club! (Visual Novel) / int_5ad80bf8
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 Doki Doki Literature Club! (Visual Novel) / int_5ce7dbb9
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Central Theme
 Doki Doki Literature Club! (Visual Novel) / int_5ce7dbb9
comment
Central Theme: Depression. The right way and the wrong way to deal with it, the things it does to someone's psyche, and the ways it affects the people around the afflicted. What Measure Is a Non-Human? or rather, what measure is a video game's AI?
 Doki Doki Literature Club! (Visual Novel) / int_5ce7dbb9
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 Doki Doki Literature Club! (Visual Novel) / int_5cfeb43f
type
Save Scumming
 Doki Doki Literature Club! (Visual Novel) / int_5cfeb43f
comment
Save Scumming: Zigzagged. Monika's second Writing Tip of the Day directly encourages the player to save the game and reload where necessary when they feel that they're going to make an important decision. However, after Sayori's suicide, which is the most likely point where the player would try and reload, the saves are all corrupted and the player is thrust into Act 2 of the game. The actual reward for this is for the player to explore all the girls' routes before Sayori's suicide, which rewards the player with a more positive ending.
 Doki Doki Literature Club! (Visual Novel) / int_5cfeb43f
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 Doki Doki Literature Club! (Visual Novel) / int_5e1de66e
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Trickster Game
 Doki Doki Literature Club! (Visual Novel) / int_5e1de66e
comment
Trickster Game: There are a number of Meta Game elements present, most of which do not fall under this trope. However, there are two elements that do: In most visual novels, one's save-game collection is a reliable means to go back and "fix" any mistakes that the player may have made. This makes for all the more of a punch when those saves are erased after Sayori's suicide, thus taking away that means of "setting things right". At certain points, the player is presented with traditional visual novel choices — except that either all of those choices say the same thing, there's only one option, or the game outright moves the mouse directly to one of the choices.
 Doki Doki Literature Club! (Visual Novel) / int_5e1de66e
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 Doki Doki Literature Club! (Visual Novel) / int_5f173ee4
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I Kiss Your Hand
 Doki Doki Literature Club! (Visual Novel) / int_5f173ee4
comment
I Kiss Your Hand: Somehow both Natsuki and Yuri's festival preparation scenes end up involving the main character taking their finger in his mouth or licking it.
 Doki Doki Literature Club! (Visual Novel) / int_5f173ee4
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1.0
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 Doki Doki Literature Club! (Visual Novel) / int_5f3bb274
type
Late-Arrival Spoiler
 Doki Doki Literature Club! (Visual Novel) / int_5f3bb274
comment
Late-Arrival Spoiler: The marketing for the Plus edition outright admits that the game is psychological horror (in an almost ironic fashion, contrasting cutesy art and music with it), as it is a paid purchase and Salvato wouldn't want to mislead people into spending money on a game they thought was a cutesy dating sim. It doesn't exactly spoil what the horror elements are, but it also primarily features Monika on the website, and the physical edition's box art features, well, just Monika.
 Doki Doki Literature Club! (Visual Novel) / int_5f3bb274
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 Doki Doki Literature Club! (Visual Novel) / int_603f1a80
type
Pragmatic Adaptation
 Doki Doki Literature Club! (Visual Novel) / int_603f1a80
comment
Pragmatic Adaptation: In the original release, you defeat Monika by going into the game's directory and deleting her character file. Since this obviously isn't possible on consoles, the console releases of Plus compensate by giving you an in-game desktop to monkey around with and use to take her out.
 Doki Doki Literature Club! (Visual Novel) / int_603f1a80
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 Doki Doki Literature Club! (Visual Novel) / int_6140b3f2
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Form-Fitting Wardrobe
 Doki Doki Literature Club! (Visual Novel) / int_6140b3f2
comment
Form-Fitting Wardrobe: The school uniform blazers (but not the vests, somehow) are distinctly clingy around the girls' chests as if consciously designed to show off their cup sizes, which may contribute to Yuri and Natsuki's respective issues on the subject.
 Doki Doki Literature Club! (Visual Novel) / int_6140b3f2
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 Doki Doki Literature Club! (Visual Novel) / int_619985d7
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Sacrificial Lion
 Doki Doki Literature Club! (Visual Novel) / int_619985d7
comment
Sacrificial Lion: Sayori at the end of Act 1. Despite Monika's amplification of her negative personality traits, she's still a sympathetic figure. By the time it's invoked again in Act 2, Yuri is no longer sympathetic, though she's gotten to that point through no fault of her own.
 Doki Doki Literature Club! (Visual Novel) / int_619985d7
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 Doki Doki Literature Club! (Visual Novel) / int_62434fe2
type
Sanity Slippage
 Doki Doki Literature Club! (Visual Novel) / int_62434fe2
comment
Sanity Slippage: Following Sayori's death, the game itself experiences a form of this, replaying its original scenes with Sayori's absence, though its integrity begins to fray as music distorts, visuals glitch out, and poems turn ever darker. Yuri also undergoes it as her obsessive personality gets cranked over the top by Monika and she turns into a psychotic Yandere. And then Yuri reveals that she knows something is wrong, that this isn't who she is, but can't stop herself. And then in Act 3 Monika reveals that all of the games issues, from Sayori's increased and lingering depression, to all the glitches in Act 2, were all Monika's doing, though not all of the glitches were intentional on her part, just the result of her tampering with the game.
 Doki Doki Literature Club! (Visual Novel) / int_62434fe2
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 Doki Doki Literature Club! (Visual Novel) / int_62525a70
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He Knows About Timed Hits
 Doki Doki Literature Club! (Visual Novel) / int_62525a70
comment
He Knows About Timed Hits: A deconstruction. Monika explains to you how to use the game's save system. This is foreshadowing that she in fact knows that she is a character in a game, and she is not happy about her assigned role.
 Doki Doki Literature Club! (Visual Novel) / int_62525a70
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 Doki Doki Literature Club! (Visual Novel) / int_637ef67
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New Game Plus
 Doki Doki Literature Club! (Visual Novel) / int_637ef67
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New Game Plus: Technically, you get one after Sayori kills herself, but it's more like a New Game Minus, since the game has become horribly corrupted, and is falling apart at the seams. Of course, to get the Golden Ending, you need to have completed the original game. But even then, you barely get to play the game as intended more than once.
 Doki Doki Literature Club! (Visual Novel) / int_637ef67
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 Doki Doki Literature Club! (Visual Novel) / int_657d1ef
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Psychotic Love Triangle
 Doki Doki Literature Club! (Visual Novel) / int_657d1ef
comment
Psychotic Love Triangle: In Act 2, Yuri undergoes severe Sanity Slippage and devolves into a Stalker with a Crush. Meanwhile, Monika's true nature becomes increasingly more apparent as she makes more active bids for attention, up to and including forcing the player to select her when picking out who to spend time with over the weekend. However, while Yuri only focuses on the player character specifically, Monika wants something a bit more significant.
 Doki Doki Literature Club! (Visual Novel) / int_657d1ef
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 Doki Doki Literature Club! (Visual Novel) / int_65bc92fc
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Four-Temperament Ensemble
 Doki Doki Literature Club! (Visual Novel) / int_65bc92fc
comment
Four-Temperament Ensemble: Monika is Sanguine, Yuri is Phlegmatic, Natsuki is Choleric, and Sayori is a Melancholic pretending to be a Sanguine.
 Doki Doki Literature Club! (Visual Novel) / int_65bc92fc
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 Doki Doki Literature Club! (Visual Novel) / int_66c58f09
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Starts with a Suicide
 Doki Doki Literature Club! (Visual Novel) / int_66c58f09
comment
Starts with a Suicide: Happens to Sayori in the "Quick Ending" if the player deletes either her or Monika's character files before starting a brand new playthrough. Sayori will gain self-awareness and force close the game. If players open the game after this occurs, instead of the usual opening and main menu, a black "END" screen appears followed by a screen of Sayori hanging herself.
 Doki Doki Literature Club! (Visual Novel) / int_66c58f09
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Interface Screw
 Doki Doki Literature Club! (Visual Novel) / int_66f763c0
comment
Interface Screw: Monika forces a lot of this starting from Act 2. Examples include general violent glitching of character models, appearing in front of the text boxes, and talking to you using menus. Some graphical "glitches" include: The screen being tinted red with pulsating veins on its borders. The background slowly zooming in and rotating while the music is off-kilter. One of the posters in the back of the club room being replaced with the scene of Sayori's suicide. Yuri suddenly displaying a Nightmare Face during the poem minigame. Garbled text that appears in the poem minigame that, when selected, "breaks" the background.
 Doki Doki Literature Club! (Visual Novel) / int_66f763c0
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 Doki Doki Literature Club! (Visual Novel) / int_67b3bd44
type
Mundanger
 Doki Doki Literature Club! (Visual Novel) / int_67b3bd44
comment
Mun Danger: Your new friends have developed mental health issues, and they turn to you, as the Only Sane Man or Only Sane Woman, for help. All the player character can do is reassure the girls that he is there for them, especially Sayori, and will take on their burdens. It ends up not being enough. The subject of depression is hardly one you'd expect to directly come up in a romantic visual novel at all. Sayori confesses that she developed depression so badly that it takes a lot of effort for her to go to school in the morning. The player character doesn't know how to respond, but no matter what he says, at best he will lift Sayori's mood for a brief moment of comfort. It gets worse when Sayori hangs herself, leaving the player character horrified they couldn't prevent it.
 Doki Doki Literature Club! (Visual Novel) / int_67b3bd44
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 Doki Doki Literature Club! (Visual Novel) / int_68913e61
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Hello, [Insert Name Here]
 Doki Doki Literature Club! (Visual Novel) / int_68913e61
comment
Hello, [Insert Name Here]: The protagonist is nameable by the player. Unusually, the name you choose is permanent; even if you start a new game, it'll use the name you chose the first time. This is a plot point.
 Doki Doki Literature Club! (Visual Novel) / int_68913e61
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 Doki Doki Literature Club! (Visual Novel) / int_6a1c2a6
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Cosmic Horror Story
 Doki Doki Literature Club! (Visual Novel) / int_6a1c2a6
comment
Cosmic Horror Story: The game's story involves Monika warping her entire reality, playing around with everyone in hopes of actually becoming the heroine of the story, with her going so far as to put her own friends through Flanderization, even seemingly killing them, for the sake of her goal. It becomes Lovecraft Lite during Act 4, since, as a similarly powerful Reality Warper, you can give her some serious Laser-Guided Karma for what she did. This is especially so if you act as a Time Master, using the same system to create a "Groundhog Day" Loop with which you can make all the girls happy, and, in doing so, get the Golden Ending. It's also twisted in one way, in that the Eldritch Abomination is you, and the cultist is doing this without your knowledge, consent, or even that she is until she outright tells you.
 Doki Doki Literature Club! (Visual Novel) / int_6a1c2a6
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 Doki Doki Literature Club! (Visual Novel) / int_6a6c7ce6
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Unending End Card
 Doki Doki Literature Club! (Visual Novel) / int_6a6c7ce6
comment
Unending End Card: After finishing the game, the title screen is replaced by a note from Monika or the developer, and the game will refuse to start up proper, saying that "the script file is missing or corrupt." Not even closing and reopening the game will allow you to play again. What do you have to do in order to play again? You have to erase a particular file from your game's data files.
 Doki Doki Literature Club! (Visual Novel) / int_6a6c7ce6
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 Doki Doki Literature Club! (Visual Novel) / int_6b35bdff
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Serious Business
 Doki Doki Literature Club! (Visual Novel) / int_6b35bdff
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Serious Business: Poetry. It drives the plot, the character development, and the arguments — not to mention the main character's Relationship Values with each girl.
 Doki Doki Literature Club! (Visual Novel) / int_6b35bdff
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1.0
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 Doki Doki Literature Club! (Visual Novel) / int_6b7dc9e4
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Unknown Character
 Doki Doki Literature Club! (Visual Novel) / int_6b7dc9e4
comment
Unknown Character: Everyone aside from the Literature Club's members. They do not have character files, which could be interpreted as them actually being Invented Individuals, either by Monika or by the game: Natsuki's dad, who doesn't have a great relationship with her at the very least, and thanks to Monika's meddling, abuses her in Act 2. The teacher whose room the club is using, who allows Yuri's tea set and Natsuki's manga to be kept in the room. The Debate Club, which Monika allegedly grew tired of, leading her to start the Literature Club in the first place, and similarly the Anime Club, which the player character initially plans to join instead. On Natsuki's route, she mentions her other friends, who are not into manga. (In Plus, they appear as silhouettes only.) The player character also mentions his friends, who are. Everyone involved with Project Libitina. The Easter Eggs involving it indicate some scientists experimenting on a group of girls who may or may not be this game's main cast or possibly alternate versions of them, but they never show up or are directly referenced in the main game, and it's not even clear if they exist here or are part of an alternate universe.
 Doki Doki Literature Club! (Visual Novel) / int_6b7dc9e4
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 Doki Doki Literature Club! (Visual Novel) / int_6ba2b94f
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Trapped in TV Land
 Doki Doki Literature Club! (Visual Novel) / int_6ba2b94f
comment
Trapped in TV Land: Or "Trapped in a Video Game World" — the realization that comes to the character who obtains the position of Club President. Monika even tries to break the game's system just to get closer to the player.
 Doki Doki Literature Club! (Visual Novel) / int_6ba2b94f
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 Doki Doki Literature Club! (Visual Novel) / int_6bccf2ba
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Supreme Chef
 Doki Doki Literature Club! (Visual Novel) / int_6bccf2ba
comment
Supreme Chef: Natsuki makes really good cupcakes. Monika even makes it a point to have one before deleting her, lamenting that it'll be the last time.
 Doki Doki Literature Club! (Visual Novel) / int_6bccf2ba
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Masturbation Means Sexual Frustration
 Doki Doki Literature Club! (Visual Novel) / int_6c87dbef
comment
Masturbation Means Sexual Frustration: Mentioned and played for horror in Act 2. As Yuri undergoes Sanity Slippage and her dialogue becomes more frantic and distorted, she reveals some uncomfortable details about what she has been doing with a pen dropped by the player character. Even before this, she tells the player character that she will take his poem to her room and masturbate repeatedly while reading it.
 Doki Doki Literature Club! (Visual Novel) / int_6c87dbef
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 Doki Doki Literature Club! (Visual Novel) / int_6d332aea
type
Driven to Suicide
 Doki Doki Literature Club! (Visual Novel) / int_6d332aea
comment
Driven to Suicide: Sayori in Act 1, and Yuri in Act 2. Sayori also deletes herself if you delete Monika's character file before starting a game, as she realizes that she's a video game character, and it drives her insane.
 Doki Doki Literature Club! (Visual Novel) / int_6d332aea
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 Doki Doki Literature Club! (Visual Novel) / int_6ec989d8
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Guide Dang It!
 Doki Doki Literature Club! (Visual Novel) / int_6ec989d8
comment
Guide Dang It!: Getting the good ending requires that you obtain all the heroines' CGs, most of which can only happen before Sayori's suicide. Because Sayori's suicide functions as a Point of No Return with little warning that also erases the player's prior save data, some may not notice they can't go back until it is too late. Fortunately, the game comes with an easy hard reset, so you can still go back and get the best ending.
 Doki Doki Literature Club! (Visual Novel) / int_6ec989d8
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 Doki Doki Literature Club! (Visual Novel) / int_7265f84d
type
Cross-Cultural Kerfluffle
 Doki Doki Literature Club! (Visual Novel) / int_7265f84d
comment
Cross-Cultural Kerfluffle: In an instance of cultural differences, many a Japanese Let's Player, reactor, or commentator will tend to laugh at how Sayori's room has an air conditioner◊ that's much smaller than what it's supposed to be, due to the background artist being unfamiliar with the A/C model and not properly scaling the appliance in accordance to the room. In contrast, "local" players of the game won't even notice it.
 Doki Doki Literature Club! (Visual Novel) / int_7265f84d
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 Doki Doki Literature Club! (Visual Novel) / int_72d31973
type
Surreal Horror
 Doki Doki Literature Club! (Visual Novel) / int_72d31973
comment
Surreal Horror: Beginning in Act 2, Monika's messing with the other girls and the game itself makes them totally incomprehensible in her effort to make herself the only appealing part of the game.
 Doki Doki Literature Club! (Visual Novel) / int_72d31973
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 Doki Doki Literature Club! (Visual Novel) / int_73418f96
type
Psychic-Assisted Suicide
 Doki Doki Literature Club! (Visual Novel) / int_73418f96
comment
A single heartwarming speech by the player character at the end of Act 1 is not enough to get rid of Sayori's depression or to keep her from committing suicide. Although "reality" might be a bit of a stretch when it comes to the suicide considering it is essentially a Psychic-Assisted Suicide, the point still stands: these thoughts and ideas aren't something a person can get rid of easily without extensive external help.
 Doki Doki Literature Club! (Visual Novel) / int_73418f96
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 Doki Doki Literature Club! (Visual Novel) / int_7464705c
type
Arc Words
 Doki Doki Literature Club! (Visual Novel) / int_7464705c
comment
Arc Words: "Monika." and "Just Monika." get said as full sentences a lot in the late game. Their significance is revealed in Act 3. "Happy thoughts" tends to be associated with Sayori, who covers up her suicidal tendencies with a Genki Girl appearance. Another expression that shows up quite frequently is "...inside my/your/her head". It usually refers to Sayori or Yuri and the fact that there is more to them than they let on. More specifically, their extreme self-consciousness, mental health issues, and how much harder it has become for them to control these ever since the player character joined the club. "Can you hear me?" is repeated several times throughout the game, usually whenever Monika speaks directly to the player. Going through the game files gives us "the Third Eye", which is either Production Foreshadowing to Project Libitina, a hint towards a Greater-Scope Villain, or both. It's repeated a few times in the game proper, too.
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Totally 18
 Doki Doki Literature Club! (Visual Novel) / int_75c7fd73
comment
Totally 18: All the characters in the game are 18, as claimed by Dan Salvato in a Discord post◊. However, according to the DDLC Fan Pack, the original concept of the game had Natsuki as a first-year student and Yuri as a third-year, with MC, Sayori and Monika in second year. Some minor inconsistencies regarding the characters' ages carried over from this concept into the final game.note Near the start of the game, the protagonist mentions he rarely visits the third-year classrooms near the Literature Club. He also says Natsuki looks like a first-year student, therefore pointing to him, Sayori and Monika not being in third year. Also, a few throwaway lines by Sayori and Monika make it sound like graduation are college are still far away for them. And, in Monika's story about how Yuri brought wine to school, she says she doesn't condone underage drinking. DDLC Plus cements that all characters are 18 by adding a disclaimer, and changes a couple of the lines mentioned in the note above above. Regardless, the only sexual content in the game is the protagonist accidentally seeing up Natsuki's skirt when she's climbingnote nothing explicit is shown and Yuri mentioning touching herself.
 Doki Doki Literature Club! (Visual Novel) / int_75c7fd73
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 Doki Doki Literature Club! (Visual Novel) / int_7708570d
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SchroedingersGun
 Doki Doki Literature Club! (Visual Novel) / int_7708570d
comment
Schrödinger's Gun: The girls are all doing separate stuff in each club meeting, but which one gets focus depends on who the player wrote the last poem for. On a different level, the player will soon come to realise that their decisions have far less control over events than they thought.
 Doki Doki Literature Club! (Visual Novel) / int_7708570d
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 Doki Doki Literature Club! (Visual Novel) / int_7ae4d273
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Point of No Return
 Doki Doki Literature Club! (Visual Novel) / int_7ae4d273
comment
Point of No Return: A nasty version shows up in the game, as odd as it is to appear in a visual novel. Sayori's suicide prevents you from returning to the rest of Act 1 while erasing your prior save data in the process. Barring a hard reset, this locks the player out of getting the game's Golden Ending if they hadn't done the requirements for it.
 Doki Doki Literature Club! (Visual Novel) / int_7ae4d273
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 Doki Doki Literature Club! (Visual Novel) / int_7ef728b1
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Tsundere
 Doki Doki Literature Club! (Visual Novel) / int_7ef728b1
comment
Tsundere: Natsuki behaves much like a textbook version, although it's mostly justified — despite being short and liking stereotypically cute things, she hates being treated like a child, and her defensive cynicism comes mainly from insecurity. Ironically, despite her crankiness and anger issues, she's probably the most stable girl in the club. Though, it's implied Monika is corrupting her too.
 Doki Doki Literature Club! (Visual Novel) / int_7ef728b1
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 Doki Doki Literature Club! (Visual Novel) / int_7fbb2a3
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Nice Job Breaking It, Hero!
 Doki Doki Literature Club! (Visual Novel) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Invoked with Sayori's death. This is ultimately subverted, as you may find out later on/on subsequent playthroughs, there is no choice the player can make to avoid the same outcome, and the player character will always blame himself for the result. The player might assume that they are protecting the Literature Club by deleting Monika, but doing so merely transfers Monika's obsession and existential crisis onto Sayori. She's only able to cope with it if you've put in the effort to make all the girls happy (via Save Scumming), which is what Sayori values above all else.
 Doki Doki Literature Club! (Visual Novel) / int_7fbb2a3
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 Doki Doki Literature Club! (Visual Novel) / int_820ac3c5
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Dysfunction Junction
 Doki Doki Literature Club! (Visual Novel) / int_820ac3c5
comment
Dysfunction Junction: Even before Monika starts really messing with the game, there are implications that all your love interests have some serious issues. Everyone in the club has their own flavor: Sayori: Depression. She always puts the happiness of others over her own, and despite being a very adept Stepford Smiler, the damage this leaves on her becomes very apparent after Act 1. The game states several times that, fantastical elements aside, this is very characteristic of real-life depression. Natsuki: Domestic abuse. Even before Act 2, Natsuki has a very crabby attitude that is directly attributed to her father not being a good parent. How much of it can be classified as "abuse" pre-file editing is sketchy, but at the very least it's implied he doesn't feed her properly. Yuri: Alienation. She has a constant crippling fear that her closet habits will freak people out were they ever to learn about them, and that fear is implied to have been founded more than once before she joined the Literature Club. Once again, how much of these habits are pre-edit is up for debate, but Yuri is confirmed to collect unique knives as a hobby. Monika: Existential crisis. Monika is fully aware that she is a side character in a Dating Sim, and as much as she loves the Literature Club, she has trouble seeing other characters as human because she knows she, and they, are "just" computer files. She desperately clings to the player character because they're the closest thing to "real" in her life, an unhealthy mindset made worse thanks to the base game's Railroading pushing her away from the player character. MC: Empty shell. No, the main character is not exempt from this, and in fact has the worst role in the entire game: being the MC. Not only is he stuck with saying the same lines over and over again through digital lobotomy, but he had to watch as the members he meets slowly start to get corrupted and die off one by one, not to mention the fact that he gradually loses his voice and personality. After Yuri's death, he is left as nothing but a shell for the true main character, a.k.a. the player, to speak to Monika and Act 4 Sayori.
 Doki Doki Literature Club! (Visual Novel) / int_820ac3c5
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 Doki Doki Literature Club! (Visual Novel) / int_83a903f6
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Stepford Smiler
 Doki Doki Literature Club! (Visual Novel) / int_83a903f6
comment
Stepford Smiler: Sayori admits that her Genki Girl personality is a coping mechanism for her depression, as she feels it'd help if she made everyone else happy. Sadly, her bringing the player character into the club only made things worse. Unfortunately, this is Truth in Television; people with even severe depression can come off as perfectly cheerful outwardly and do indeed often treat everyone else's happiness as far more important than their own due to their own self-esteem being through the floor.
 Doki Doki Literature Club! (Visual Novel) / int_83a903f6
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 Doki Doki Literature Club! (Visual Novel) / int_83d3bf25
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Anvilicious
 Doki Doki Literature Club! (Visual Novel) / int_83d3bf25
comment
Anvilicious: Discussed In-Universe regarding Natsuki's second poem "Amy Likes Spiders." Its message about not judging others for their strange interests is very on-the-nose and leaves no subtlety about what it is about. Natsuki believes this straightforward writing style is more helpful for getting the point across.
 Doki Doki Literature Club! (Visual Novel) / int_83d3bf25
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 Doki Doki Literature Club! (Visual Novel) / int_8411ab92
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Red Oni, Blue Oni
 Doki Doki Literature Club! (Visual Novel) / int_8411ab92
comment
Red Oni, Blue Oni: Natsuki and Yuri, respectively. And if you start favoring one over the other, the neglected one will get upset and stop sharing their poems with you.
 Doki Doki Literature Club! (Visual Novel) / int_8411ab92
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 Doki Doki Literature Club! (Visual Novel) / int_8430699a
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Alternate Universe
 Doki Doki Literature Club! (Visual Novel) / int_8430699a
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Alternate Universe: The side stories are part of a "control" universe where Monika isn't given Medium Awareness. Rather heartwarmingly, it not only shows Monika's capacity to be a good person but allows all the girls to work through their issues with The Power of Friendship and earn their happy ending.
 Doki Doki Literature Club! (Visual Novel) / int_8430699a
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 Doki Doki Literature Club! (Visual Novel) / int_869ffa6b
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Random Number God
 Doki Doki Literature Club! (Visual Novel) / int_869ffa6b
comment
Random Number God: The pool of words in the poem-making minigame is one, and if the player tries to save the game during these instances, and loads the same file, the number count on the top-left of the page will be reset to 1, and a new pool of words will be generated, or simply be re-arranged. For each playthrough, only 3 out of 11 confirmed "Special Poems" can be opened during the chapter transitions of Act 2. These are also determined by the game at random, and may or may not reappear on the next playthrough. The game features many scripted lines or events that can be triggered by specific conditions. However, there are also some "special scenes" that may occur at random, or by chance. One of them includes the Ghost Menu which has a 1 of 64 chance of replacing the main menu. A compilation of the random events can be found here.
 Doki Doki Literature Club! (Visual Novel) / int_869ffa6b
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Go Out with a Smile
 Doki Doki Literature Club! (Visual Novel) / int_88f16cee
comment
Go Out with a Smile: When the player is forced to stay with Yuri's dead body, she can be seen with a small smile on her face. Subverted, as the days go by, Yuri's corpse starts to decompose, making her smile into a frown.
 Doki Doki Literature Club! (Visual Novel) / int_88f16cee
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 Doki Doki Literature Club! (Visual Novel) / int_89b8822f
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Go Mad from the Revelation
 Doki Doki Literature Club! (Visual Novel) / int_89b8822f
comment
Becoming meta-aware is something that, in other works, is typically played for quick laughs. Not so much in this game, as it's a major plot point that the experience made Monika Go Mad from the Revelation, eventually giving her a Yandere obsession towards the player. Certain endings can also show Sayori doesn't take it well either.
 Doki Doki Literature Club! (Visual Novel) / int_89b8822f
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 Doki Doki Literature Club! (Visual Novel) / int_8a4988bb
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Mind Rape
 Doki Doki Literature Club! (Visual Novel) / int_8a4988bb
comment
Mind Rape: What Monika did to Sayori and Yuri. It's implied they were always (at least a little) depressed and Cute and Psycho. All Monika does is make their problems much, much worse. This is directly stated to be the case in the "CAN YOU HEAR ME" text file.
 Doki Doki Literature Club! (Visual Novel) / int_8a4988bb
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 Doki Doki Literature Club! (Visual Novel) / int_8a9989ae
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Mini-Game
 Doki Doki Literature Club! (Visual Novel) / int_8a9989ae
comment
Minigame: The player "composes" the protagonist's poems by choosing words from a list; every possible word appeals to one of the girls, and creating poems that appeal to a specific girl is what raises your affection with her.
 Doki Doki Literature Club! (Visual Novel) / int_8a9989ae
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 Doki Doki Literature Club! (Visual Novel) / int_8ae880f7
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Deconstruction
 Doki Doki Literature Club! (Visual Novel) / int_8ae880f7
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Deconstruction: Of Breaking the Fourth Wall. Imagine if the character winking at the camera actually knew that their reality was all fabricated to appease the real people living in a limitless real world just behind a screen. Monika goes against her programming to try and romance the player in an attempt to get something out of the real world. Of Reality Warper powers, kind of. Being able to tear apart reality would not necessarily result in reality surviving the process. The more Monika modifies the game — her reality — the more broken reality (and the other people living in it) becomes. Not exactly a full deconstruction as the limitation is Monika's inability to properly alter the programming.
 Doki Doki Literature Club! (Visual Novel) / int_8ae880f7
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 Doki Doki Literature Club! (Visual Novel) / int_8b68d9a7
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Stalker with a Crush
 Doki Doki Literature Club! (Visual Novel) / int_8b68d9a7
comment
Stalker with a Crush: Monika is revealed to be this for the player. Not the player character, the player. She'll corrupt and then delete the other girls, railroad you into a Monika route she made, and generally wreck the game, all so that she has you all to herself. Yuri becomes a particularly creepy one thanks to Monika's influence on her. It's mentioned that she had obsessive character traits to begin with, but it just got amplified. Sayori starts to go down the exact same route as Monika in one of the endings to Act 4 before Monika intervenes and wipes the game.
 Doki Doki Literature Club! (Visual Novel) / int_8b68d9a7
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 Doki Doki Literature Club! (Visual Novel) / int_8ba5e417
type
Refugee from TV Land
 Doki Doki Literature Club! (Visual Novel) / int_8ba5e417
comment
Refugee from TV Land: Revealed to be Monika's ultimate goal. Having Noticed the Fourth Wall and become obsessed with the player, she wants to escape from the game and enter our world.
 Doki Doki Literature Club! (Visual Novel) / int_8ba5e417
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 Doki Doki Literature Club! (Visual Novel) / int_8becc5c5
type
Existential Horror
 Doki Doki Literature Club! (Visual Novel) / int_8becc5c5
comment
Existential Horror: The way Monika is self-aware and how she uses this self-awareness has strong connotations of this, as she is from beginning to end defined by being a character in a romance visual novel. To begin with, she is cursed by the fact that she is merely the tutorial character, and as such isn't one of the romanceable characters, which essentially means that she is — within the confines of the genre she exists in — in the end not really all that important for the story. Her creator has essentially doomed her to exist in the shadow of Sayori, Natsuki and Yuri; forever unable to fulfil any other role but playing second fiddle to them. The kicker is that even when Monika gains self-awareness and the power to alter the program, all she can think of doing with this power is use it to make herself the only romanceable character because her way of thinking and viewing the world is still inherently limited by the type of game she is a character within. Namely, a game where the goal is to gain the player's "love", and so despite all her power, that is all she can think of using it for.
 Doki Doki Literature Club! (Visual Novel) / int_8becc5c5
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 Doki Doki Literature Club! (Visual Novel) / int_8dc8a02d
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Derailing Love Interests
 Doki Doki Literature Club! (Visual Novel) / int_8dc8a02d
comment
Derailing Love Interests: Actually ends up a plot point; in Act 2, Monika deliberately ratchets up the worst traits of both Yuri and Natsuki in an attempt to make herself look more appealing than either of them.
 Doki Doki Literature Club! (Visual Novel) / int_8dc8a02d
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 Doki Doki Literature Club! (Visual Novel) / int_8e3b5b4d
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Minimalist Cast
 Doki Doki Literature Club! (Visual Novel) / int_8e3b5b4d
comment
Minimalist Cast: There are only five characters (including the player character) in the entire game. Although, there are other characters that only get mentioned, such as Natsuki's dad. In Act 3, there's only one character, Monika. The player character is effectively Put on a Bus to Hell by Monika talking to The Man Behind the Man, i.e you. One of the side stories in Plus has a couple of Natsuki's old "friends" appear on-screen with dialogue, but they appear as black silhouettes.
 Doki Doki Literature Club! (Visual Novel) / int_8e3b5b4d
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 Doki Doki Literature Club! (Visual Novel) / int_8eef9b71
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Corrupted Data
 Doki Doki Literature Club! (Visual Novel) / int_8eef9b71
comment
Corrupted Data: Anything deleted from the game has its name rendered like this, as nothing but garbage text and character render errors. It also happens with the text shortly after both the death scenes, as the game glitches heavily, and Monika in the Downer Ending isn't affected, since the game is pretty much destroyed at that point.
 Doki Doki Literature Club! (Visual Novel) / int_8eef9b71
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 Doki Doki Literature Club! (Visual Novel) / int_9002083e
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Character Exaggeration
 Doki Doki Literature Club! (Visual Novel) / int_9002083e
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Character Exaggeration: Deliberately done in-universe in Act 2, where Monika uses her ability to modify the game to ramp up the other girls' flaws and insecurities as part of her plan to get the player character to love only her.
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 Doki Doki Literature Club! (Visual Novel) / int_912b24c4
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Art Shift
 Doki Doki Literature Club! (Visual Novel) / int_912b24c4
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Art Shift: During Act 2, one of the glitches of the game is replacing certain facial features of the girls with more photorealistic versions to uncanny effect, the most common version being Yuri getting photorealistic eyes that actually move and look around on her portrait.
 Doki Doki Literature Club! (Visual Novel) / int_912b24c4
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 Doki Doki Literature Club! (Visual Novel) / int_92cca75b
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Ret-Gone
 Doki Doki Literature Club! (Visual Novel) / int_92cca75b
comment
Obviously, with there being four girls in the club, the player character reads poems from four different sources, a.k.a. the girls. In Act 2, despite one of the girls being Ret-Gone, there are still four sources — except instead of Sayori, the player now has access to the so-called "special poems" with no clear indication of who wrote them and when, why or how it happened, although a few educated guesses can be made. Needless so to say, death (as well as many other horrible things) is never far away in these two acts, starting with Sayori hanging herself and only getting worse from there.
 Doki Doki Literature Club! (Visual Novel) / int_92cca75b
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 Doki Doki Literature Club! (Visual Novel) / int_94ce4e0
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Black Blood
 Doki Doki Literature Club! (Visual Novel) / int_94ce4e0
comment
Black Blood: The PlayStation 4 and PlayStation 5 versions of Plus alter Yuri's suicide to make her blood black instead of red.
 Doki Doki Literature Club! (Visual Novel) / int_94ce4e0
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 Doki Doki Literature Club! (Visual Novel) / int_94e4b975
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Vomit Indiscretion Shot
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comment
Vomit Indiscretion Shot: Natsuki after stumbling upon Yuri's three-day deceased body in the club room.
 Doki Doki Literature Club! (Visual Novel) / int_94e4b975
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 Doki Doki Literature Club! (Visual Novel) / int_9591377d
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Heel Realization
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comment
Act 4 only features the same three, with the fourth removing herself after her Heel Realization in the previous Act. However, depending on the ending, she can come back in some form, bringing the total amount to four once more.
 Doki Doki Literature Club! (Visual Novel) / int_9591377d
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 Doki Doki Literature Club! (Visual Novel) / int_96b89043
type
Not So Above It All
 Doki Doki Literature Club! (Visual Novel) / int_96b89043
comment
Not So Above It All: Monika masterminds most of the chaos that results in the second half of the game. Even as Yuri, Natsuki, and everything else collapses into madness, she hardly ever stops smiling. But there are a few times where even she becomes confused or disturbed. When Yuri "just wants to look" at the protagonist (ie stare at the player with very realistic eyes as she breathes heavily), Monika interrupts with an uncomfortable smile and an "Um..." Yuri is typically very shy, but she is not above making a joke every now and then. She laughs after witnessing the player character catch Sayori attempting to mooch off of him, and also when Sayori gave Natsuki a hug so she could take a bite from a cookie that Natsuki was saving for herself. In Act 3, Monika recalls that Natsuki and Yuri, of all people, might have made fun of her for her catchphrase. The side stories also give us this gem:
 Doki Doki Literature Club! (Visual Novel) / int_96b89043
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There Are No Therapists
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comment
There Are No Therapists: Sayori reveals she is suffering from very bad depression, but it is not shown if she is even getting professional help, considering her condition is so bad it leads her to suicide.
 Doki Doki Literature Club! (Visual Novel) / int_96fbeaf
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 Doki Doki Literature Club! (Visual Novel) / int_970c790a
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Big Bad
 Doki Doki Literature Club! (Visual Novel) / int_970c790a
comment
Big Bad: Monika, the one who causes the death of the other club members and is the cause of almost everything that goes wrong in the game. While it's not until a while into Act 2 that she becomes clearly evil, she does show shades of unpleasantness even during Act 1. Reaching the Downer Ending reveals that it's the game itself that corrupts whoever becomes President of the Literature Club to both realize they're stuck in a game and fall in love with the player character.
 Doki Doki Literature Club! (Visual Novel) / int_970c790a
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1.0
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_970c790a
 Doki Doki Literature Club! (Visual Novel) / int_973d220f
type
Never My Fault
 Doki Doki Literature Club! (Visual Novel) / int_973d220f
comment
Deleting Monika during act 3 for the first time also nets you the "Kill Everyone" achievement, which clearly shows that Monika is trying to pin the blame on you.
 Doki Doki Literature Club! (Visual Novel) / int_973d220f
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_973d220f
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_973d220f
 Doki Doki Literature Club! (Visual Novel) / int_97926168
type
Rewatch Bonus
 Doki Doki Literature Club! (Visual Novel) / int_97926168
comment
Rewatch Bonus: One who plays the game for the first time may treat a number of statements like narrations, poems, dialogues, and puns as simple conversations that fit into the School Club Stories theme of the Slice of Life genre, only to find out that there is a lot of foreshadowing that would make sense out of these same statements when the game is replayed after the player has gone through the climax of the story.
 Doki Doki Literature Club! (Visual Novel) / int_97926168
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_97926168
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_97926168
 Doki Doki Literature Club! (Visual Novel) / int_985f0a0f
type
Production Throwback
 Doki Doki Literature Club! (Visual Novel) / int_985f0a0f
comment
Production Throwback: During Act 2, there's a chance that the content warning at startup will be replaced with "PM died for this."
 Doki Doki Literature Club! (Visual Novel) / int_985f0a0f
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_985f0a0f
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_985f0a0f
 Doki Doki Literature Club! (Visual Novel) / int_9a1de231
type
School Festival
 Doki Doki Literature Club! (Visual Novel) / int_9a1de231
comment
School Festival: Much of the plot leads up to the festival and the club's preparations for it; the event the group has planned is a poetry reading, with Yuri providing decorations, Natsuki providing cupcakes, and Monika and Sayori working on the pamphlets. You even choose to help either Yuri and Natsuki. Sadly, you never get to see the festival, as Acts 1 and 2 end on the morning of it. And it's honestly not like you'd be up for a festival anyways at that point, seeing what happens to Sayori and Yuri...
 Doki Doki Literature Club! (Visual Novel) / int_9a1de231
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_9a1de231
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_9a1de231
 Doki Doki Literature Club! (Visual Novel) / int_9ae0cca6
type
Character Blog
 Doki Doki Literature Club! (Visual Novel) / int_9ae0cca6
comment
Character Blog: Monika has a Twitter account, which she plugs in Act 3.
 Doki Doki Literature Club! (Visual Novel) / int_9ae0cca6
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_9ae0cca6
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_9ae0cca6
 Doki Doki Literature Club! (Visual Novel) / int_9ae8eea9
type
Character Tics
 Doki Doki Literature Club! (Visual Novel) / int_9ae8eea9
comment
Character Tics: While the details for each character can be found on the character page, these generally have to do with how each character has two basic poses all the specific ones are based around, one more neutral and the other representing a particular gesture.
 Doki Doki Literature Club! (Visual Novel) / int_9ae8eea9
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_9ae8eea9
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1.0
 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_9ae8eea9
 Doki Doki Literature Club! (Visual Novel) / int_9b06e314
type
Greater-Scope Villain
 Doki Doki Literature Club! (Visual Novel) / int_9b06e314
comment
Greater-Scope Villain: All the references to Project Libitina and the "Third Eye" hint towards there being an even bigger force than Monika out there, which would be a group of people performing disturbing experiments on some girls. They may or may not be directly or indirectly responsible for the game's events, but either way you never actually see this group and they never come up in the game's main plot.
 Doki Doki Literature Club! (Visual Novel) / int_9b06e314
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_9b06e314
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_9b06e314
 Doki Doki Literature Club! (Visual Novel) / int_9bee1a7f
type
Eldritch Location
 Doki Doki Literature Club! (Visual Novel) / int_9bee1a7f
comment
Eldritch Location: You wind up in one after Monika deletes most of the game's assets to ensure it's just you and her spending eternity in the club room together. Outside the window, you can see weird patterns of light and darkness cascading along. Monika describes the game being powered off as being something akin to this. She is bombarded with flashing lights and colours and the sounds of screaming, unable to even think straight until the player loads the game again. She requests that the player do this to her as little as possible as a result.
 Doki Doki Literature Club! (Visual Novel) / int_9bee1a7f
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_9bee1a7f
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_9bee1a7f
 Doki Doki Literature Club! (Visual Novel) / int_9c45b5a2
type
What Measure Is a Non-Human?
 Doki Doki Literature Club! (Visual Novel) / int_9c45b5a2
comment
What Measure Is a Non-Human? or rather, what measure is a video game's AI?
 Doki Doki Literature Club! (Visual Novel) / int_9c45b5a2
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_9c45b5a2
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_9c45b5a2
 Doki Doki Literature Club! (Visual Novel) / int_9c5e78d0
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Kill the Cutie
 Doki Doki Literature Club! (Visual Novel) / int_9c5e78d0
comment
Kill the Cutie: Sayori and Yuri both end up dead by suicide as a result of Monika making their negative traits worse. Monika deletes Natsuki offscreen, but the player doesn't get to see what happens to her when this occurs.
 Doki Doki Literature Club! (Visual Novel) / int_9c5e78d0
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_9c5e78d0
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_9c5e78d0
 Doki Doki Literature Club! (Visual Novel) / int_9cb3e22e
type
Interface Spoiler
 Doki Doki Literature Club! (Visual Novel) / int_9cb3e22e
comment
Interface Spoiler: There is, of course, that content warning in the very beginning, but more than that, during the entire Act 1, Monika seems to be strangely unromanceable - there's no way to get closer to her and no Monika option during the poetry minigame. Which is especially strange, because both Monika and the protagonist explicitly state that they do fancy each other and would like to get to know each other better.
 Doki Doki Literature Club! (Visual Novel) / int_9cb3e22e
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_9cb3e22e
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_9cb3e22e
 Doki Doki Literature Club! (Visual Novel) / int_9d12bbc1
type
Foreshadowing
 Doki Doki Literature Club! (Visual Novel) / int_9d12bbc1
comment
Though she pretends not to for the majority of the game, Monika can remember Act 1 of the game even once it's essentially retconned, and can clearly remember characters and events who've been deleted. Ends up being Foreshadowing of her role in all of this.
 Doki Doki Literature Club! (Visual Novel) / int_9d12bbc1
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_9d12bbc1
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Doki Doki Literature Club! (Visual Novel) / int_9d12bbc1
 Doki Doki Literature Club! (Visual Novel) / int_9d3b4703
type
This Is Reality
 Doki Doki Literature Club! (Visual Novel) / int_9d3b4703
comment
This Is Reality: The climax of Act 1 has this one quote delivered by the player character:
 Doki Doki Literature Club! (Visual Novel) / int_9d3b4703
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_9d3b4703
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_9d3b4703
 Doki Doki Literature Club! (Visual Novel) / int_9d4b58ba
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I Let Gwen Stacy Die
 Doki Doki Literature Club! (Visual Novel) / int_9d4b58ba
comment
I Let Gwen Stacy Die: The protagonist will feel responsible for Sayori's suicide, even if he confessed his love for her.
 Doki Doki Literature Club! (Visual Novel) / int_9d4b58ba
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_9d4b58ba
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_9d4b58ba
 Doki Doki Literature Club! (Visual Novel) / int_9ebd9c33
type
UnPerson
 Doki Doki Literature Club! (Visual Novel) / int_9ebd9c33
comment
Un-person: Monika eventually deletes all the other girls from the game. The first time this happens, you have to replay most of the game without that character. You eventually delete Monika from the game in order to progress to the final act.
 Doki Doki Literature Club! (Visual Novel) / int_9ebd9c33
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_9ebd9c33
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_9ebd9c33
 Doki Doki Literature Club! (Visual Novel) / int_9eca61c8
type
Production Foreshadowing
 Doki Doki Literature Club! (Visual Novel) / int_9eca61c8
comment
Going through the game files gives us "the Third Eye", which is either Production Foreshadowing to Project Libitina, a hint towards a Greater-Scope Villain, or both. It's repeated a few times in the game proper, too.
 Doki Doki Literature Club! (Visual Novel) / int_9eca61c8
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_9eca61c8
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_9eca61c8
 Doki Doki Literature Club! (Visual Novel) / int_9f00986d
type
Gut Punch
 Doki Doki Literature Club! (Visual Novel) / int_9f00986d
comment
Gut Punch: The game starts off as a lighthearted romantic comedy with some drama added in after Sayori admits to being depressed and confesses to the protagonist. Then, on the day of the festival, you discover Sayori's corpse hanging in her bedroom, and the whole thing turns into psychological horror with a cutesy facade.
 Doki Doki Literature Club! (Visual Novel) / int_9f00986d
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_9f00986d
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_9f00986d
 Doki Doki Literature Club! (Visual Novel) / int_9f6fb586
type
Leitmotif
 Doki Doki Literature Club! (Visual Novel) / int_9f6fb586
comment
Leitmotif: When you read each girl's poem, their unique version of "Okay, Everyone!" plays, each with different instruments and tones. Sayori's poems use ukulele and rhythmic finger snaps, Natsuki has xylophone and recorder, Yuri utilizes strings and flute, and Monika is accompanied by solo piano. Monika's piano extends to the entire soundtrack, as any piano heard in the Background Music indicates that she's aware of the events occurring, serving as foreshadowing to her true nature.
 Doki Doki Literature Club! (Visual Novel) / int_9f6fb586
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_9f6fb586
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_9f6fb586
 Doki Doki Literature Club! (Visual Novel) / int_a0eeac39
type
Odd Name Out
 Doki Doki Literature Club! (Visual Novel) / int_a0eeac39
comment
Odd Name Out: Monika is the only girl whose name doesn't end with the letter "i". She's also the only character who doesn't have a Japanese name.
 Doki Doki Literature Club! (Visual Novel) / int_a0eeac39
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_a0eeac39
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_a0eeac39
 Doki Doki Literature Club! (Visual Novel) / int_a18042f1
type
Left the Background Music On
 Doki Doki Literature Club! (Visual Novel) / int_a18042f1
comment
Left the Background Music On: At one point, after the game starts becoming corrupted, the player character steps out into the hallway, and the Background Music becomes more muffled and distant as if it's coming from the club room itself. Which, possibly, it is, courtesy of Monika, who is fiddling about in the code throughout Act 2.
 Doki Doki Literature Club! (Visual Novel) / int_a18042f1
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_a18042f1
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_a18042f1
 Doki Doki Literature Club! (Visual Novel) / int_a2b38d3b
type
Eye Scream
 Doki Doki Literature Club! (Visual Novel) / int_a2b38d3b
comment
Eye Scream: The extreme close up of Yuri's face, with an audible pop and a momentary spurt of blood coming out of her eye. Everything immediately goes back to normal and she doesn't acknowledge it, but then her eye starts dripping blood while she talks. The rare case in which Natsuki stops talking and her eyes pop out of her head. Again, everything immediately reverts to normal and no acknowledgement is given.
 Doki Doki Literature Club! (Visual Novel) / int_a2b38d3b
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_a2b38d3b
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_a2b38d3b
 Doki Doki Literature Club! (Visual Novel) / int_a2cd1e60
type
Bold Inflation
 Doki Doki Literature Club! (Visual Novel) / int_a2cd1e60
comment
Bold Inflation: Whenever the characters start acting particularly off-script, their text gains a huge black outline, indicating that something isn't quite right. Later parts of the game strongly hint that this might in fact be Monika directly putting words into their mouths against their will.
 Doki Doki Literature Club! (Visual Novel) / int_a2cd1e60
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_a2cd1e60
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_a2cd1e60
 Doki Doki Literature Club! (Visual Novel) / int_a4905771
type
Double-Meaning Title
 Doki Doki Literature Club! (Visual Novel) / int_a4905771
comment
Double-Meaning Title: "Doki Doki" is the Japanese onomatopoeia for a loud heartbeat. Given how the game originally presents itself as a love story, it makes sense in that context (and is a play on the legendary Tokimeki Memorial series) but it also still fits following the Genre Shift into horror, considering how fear can also cause an elevated heart rate.
 Doki Doki Literature Club! (Visual Novel) / int_a4905771
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_a4905771
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_a4905771
 Doki Doki Literature Club! (Visual Novel) / int_a54cc748
type
Kinetic Novel
 Doki Doki Literature Club! (Visual Novel) / int_a54cc748
comment
Kinetic Novel: The sidestories introduced in DDLC+ have no minigames, choices, routes or even player interaction, just the characters talking to each other.
 Doki Doki Literature Club! (Visual Novel) / int_a54cc748
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_a54cc748
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_a54cc748
 Doki Doki Literature Club! (Visual Novel) / int_a6bd04e0
type
Rule of Scary
 Doki Doki Literature Club! (Visual Novel) / int_a6bd04e0
comment
Rule of Scary: While the increasingly demented events make sense by the time the plot is revealed, you can hardly say that about all the details. Okay, so the game interface is glitching because Monika is messing with it, and the same goes for the other characters' minds, but their eyes doing it too? That's got to be there solely for the reason that it will freak you out. And then it's revealed to be the case, as Monika was trying to make the other girls unlikeable so that you would choose her over them.
 Doki Doki Literature Club! (Visual Novel) / int_a6bd04e0
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_a6bd04e0
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_a6bd04e0
 Doki Doki Literature Club! (Visual Novel) / int_a6cda066
type
Rule of Three
 Doki Doki Literature Club! (Visual Novel) / int_a6cda066
comment
Rule of Three: Neatly intertwined with Four Is Death throughout the game's events and themes: While the game has four girls among its main cast, only three of them have associated romantic routes. As the game progresses, these three undergo some truly horrific experiences and are ultimately erased from existence, which is all revealed to be the fourth girl's doing. Each of the three has a total of three special scenes to view while going for her route. Unlocking all of them is required to get the game's Golden Ending. However, these aren't enough: Monika's space room also needs to be viewed, meaning that in order to do everything properly, you must work to make all four girls happy in some capacity. Act 4 only features the same three, with the fourth removing herself after her Heel Realization in the previous Act. However, depending on the ending, she can come back in some form, bringing the total amount to four once more. Though the game consists of four "Acts", the player only needs to press "New Game" to advance to the next (or first) Act a grand total of three times. In both Act 1 and Act 2, the player writes a total of three poems to share with the club while reading someone else's poems from four different sources. This juxtaposition reaches its logical extreme if you think long enough about the poems the player reads. In Act 1, you can view a total of eleven poems during the sharing events (three per each girl except Sayori who doesn't feel like sharing on Friday and even leaves early) plus one in the form of Sayori's suicide note that you see on Monday. In Act 2, since Sayori is completely gone, you can only see nine poems while sharing, but then you have the special poems thrown into the mix, of which only three appear in a single playthrough. That's right. In each of the two Acts, you can read a total of twelve poems.
 Doki Doki Literature Club! (Visual Novel) / int_a6cda066
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Doki Doki Literature Club! (Visual Novel) / int_a6cda066
 Doki Doki Literature Club! (Visual Novel) / int_a82ff02f
type
Meet Cute
 Doki Doki Literature Club! (Visual Novel) / int_a82ff02f
comment
Meet Cute: Act 1 has an affectionately stereotypical one for each girl.
 Doki Doki Literature Club! (Visual Novel) / int_a82ff02f
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_a82ff02f
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Doki Doki Literature Club! (Visual Novel) / int_a82ff02f
 Doki Doki Literature Club! (Visual Novel) / int_a87b7e81
type
Scenery Dissonance
 Doki Doki Literature Club! (Visual Novel) / int_a87b7e81
comment
Scenery Dissonance: Being a Dating Sim, everything happens during the day, and almost all of the horrifying things in the game happen in bright, well-lit places while the game maintains its cheery facade.
 Doki Doki Literature Club! (Visual Novel) / int_a87b7e81
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_a87b7e81
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_a87b7e81
 Doki Doki Literature Club! (Visual Novel) / int_a8a04f6f
type
And I Must Scream
 Doki Doki Literature Club! (Visual Novel) / int_a8a04f6f
comment
And I Must Scream: After Yuri stabs herself in Act 2, the Player Character is stuck staring at her decomposing corpse over the entire weekend, at least until Natsuki shows up Monday morning. Monika is visibly shocked that she accidentally left the player in this state. Monika herself. As she explains (and alludes to in one of her poems), when the game isn't running, she enters a painful state of being assaulted by lights and sounds that make it impossible for her to think and cause her to lose all sense of time. It's implied Yuri and Natsuki are aware their personalities are changing somehow and something's not right, but they don't know what's causing it or how to stop it. Sayori's final poem, consisting almost entirely of repeated demands that someone get out of her head, implies that she may be aware of it as well.
 Doki Doki Literature Club! (Visual Novel) / int_a8a04f6f
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_a8a04f6f
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_a8a04f6f
 Doki Doki Literature Club! (Visual Novel) / int_a8d6bd1f
type
Reality-Breaking Paradox
 Doki Doki Literature Club! (Visual Novel) / int_a8d6bd1f
comment
Reality-Breaking Paradox: The game starts falling apart the very moment that Sayori's suicide happens, as if it didn't remotely make any sense for a dating sim to end with one of the romantic options dying...
 Doki Doki Literature Club! (Visual Novel) / int_a8d6bd1f
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_a8d6bd1f
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1.0
 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_a8d6bd1f
 Doki Doki Literature Club! (Visual Novel) / int_ac09dc0f
type
Alas, Poor Villain
 Doki Doki Literature Club! (Visual Novel) / int_ac09dc0f
comment
Alas, Poor Villain: After everything, you might be glad Monika is gone, but after Sayori takes over in the normal ending, she's the one to save you:
 Doki Doki Literature Club! (Visual Novel) / int_ac09dc0f
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_ac09dc0f
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_ac09dc0f
 Doki Doki Literature Club! (Visual Novel) / int_ac5364fe
type
Chekhov's Hobby
 Doki Doki Literature Club! (Visual Novel) / int_ac5364fe
comment
Chekhov's Hobby: In addition to foreshadowing her emotional problems later on, Yuri's knife collecting hobby is first mentioned in her festival preparation scene in Act 1, presaging her suicide in Act 2. There are a few instances where Monika is late to club meetings, with the excuse that she was learning to play the piano, and even mentions that she's writing a song. This becomes her swan song during the end credits as she deletes the game assets.
 Doki Doki Literature Club! (Visual Novel) / int_ac5364fe
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_ac5364fe
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_ac5364fe
 Doki Doki Literature Club! (Visual Novel) / int_ace24b2c
type
Halfway Plot Switch
 Doki Doki Literature Club! (Visual Novel) / int_ace24b2c
comment
Halfway Plot Switch: It's a fairly cute game about the player character joining the Literature Club with cute girls, with some lighthearted ribbing of a lot of stock tropes. Once Sayori hangs herself, the game delves into psychological horror metafiction.
 Doki Doki Literature Club! (Visual Novel) / int_ace24b2c
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1.0
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Doki Doki Literature Club! (Visual Novel) / int_ace24b2c
 Doki Doki Literature Club! (Visual Novel) / int_ad1db87c
type
Oh, Crap!
 Doki Doki Literature Club! (Visual Novel) / int_ad1db87c
comment
In Plus, while Monika’s influence resides mainly within the virtual computer the game is framed in, you get an achievement upon beating the game normally. The title? "Thank you". The description? "Love, Monika."
 Doki Doki Literature Club! (Visual Novel) / int_ad1db87c
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 Doki Doki Literature Club! (Visual Novel) / int_ad754f85
type
Evolving Title Screen
 Doki Doki Literature Club! (Visual Novel) / int_ad754f85
comment
Evolving Title Screen: The title screen changes significantly after the player completes each act. After Sayori's death and deletion, she is switched with a glitched amalgamation of the other characters (with the "New Game" text being glitched as well when that point is first reached). Act 3, in which only Monika is left, skips the title screen entirely. Act 4, where Monika is gone but the others are restored, features only the three remaining girls on the title screen.
 Doki Doki Literature Club! (Visual Novel) / int_ad754f85
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 Doki Doki Literature Club! (Visual Novel) / int_aed59f28
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Girls Love Stuffed Animals
 Doki Doki Literature Club! (Visual Novel) / int_aed59f28
comment
Girls Love Stuffed Animals: Stuffed animals are a notable feature of Sayori's room.
 Doki Doki Literature Club! (Visual Novel) / int_aed59f28
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 Doki Doki Literature Club! (Visual Novel) / int_aefcb86f
type
There Are No Adults
 Doki Doki Literature Club! (Visual Novel) / int_aefcb86f
comment
There Are No Adults: Aside from the technicality that the girls are 18, with the notable exceptions of Natsuki's dad occasionally being mentioned, as well as some vague comments about the high school's staff, no adults whatsoever appear in the story nor are the existence of any ever really acknowledged. This makes things weirder when Sayori commits suicide—it almost seems as if the player character lets himself into her house without seeing her parents and he is apparently the first person to discover her body. On a meta-level, it makes a lot of sense, only four characters were programmed to be in the game anyway.
 Doki Doki Literature Club! (Visual Novel) / int_aefcb86f
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 Doki Doki Literature Club! (Visual Novel) / int_b06ff73b
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Variable Mix
 Doki Doki Literature Club! (Visual Novel) / int_b06ff73b
comment
Variable Mix: Each of the girls gets their own version of the "Okay, Everyone!" track that plays when discussing poems. Their version will fade in whenever you start reading one of their poems. Natsuki and Yuri also get second versions for the second act. Natsuki's — where the instruments start playing out of time and at random points — plays when she asks the player why he didn't come read with her (all while her face begins to glitch out), while Yuri's — a heavily distorted, barely recognizable version — plays when you read a poem by her that is largely gibberish and that appears to have been smeared with her blood and...something else.
 Doki Doki Literature Club! (Visual Novel) / int_b06ff73b
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 Doki Doki Literature Club! (Visual Novel) / int_b11ac9f5
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Abusive Parents
 Doki Doki Literature Club! (Visual Novel) / int_b11ac9f5
comment
Abusive Parents: Downplayed with Natsuki's father, at least in Act 1 where he just appears to be a somewhat absent, but still stern figure who seemingly disapproves of his daughter's "immature" manga-collecting hobby and apparently worries about her eating habits (something which might be well-intended but obviously just serves to make Natsuki's psychological issues worse). It is then played straight in Act 2, where he turns outright neglectful and psychologically abusive, which is implied to be a result of Monika tampering with him. In "Side Stories", he's not depicted as abusive or antagonistic, just albeit a bit strict.
 Doki Doki Literature Club! (Visual Novel) / int_b11ac9f5
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 Doki Doki Literature Club! (Visual Novel) / int_b2f26025
type
Genki Girl
 Doki Doki Literature Club! (Visual Novel) / int_b2f26025
comment
Genki Girl: Sayori. It's an act.
 Doki Doki Literature Club! (Visual Novel) / int_b2f26025
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 Doki Doki Literature Club! (Visual Novel) / int_b36ae36a
type
Collector of the Strange
 Doki Doki Literature Club! (Visual Novel) / int_b36ae36a
comment
Collector of the Strange: Yuri collects ornate knives. She goes into a lot of detail about their craftsmanship in Act 1 if you choose to see her event.
 Doki Doki Literature Club! (Visual Novel) / int_b36ae36a
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 Doki Doki Literature Club! (Visual Novel) / int_b5ac90ac
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"Groundhog Day" Loop
 Doki Doki Literature Club! (Visual Novel) / int_b5ac90ac
comment
The part where you use the "Groundhog Day" Loop before Sayori's suicide to go back and make all three girls happy for the Golden Ending is kind of reminiscent of how Link does the same loop to try to stop The End of the World as We Know It from happening by making everyone happy in The Legend of Zelda: Majora's Mask.
 Doki Doki Literature Club! (Visual Novel) / int_b5ac90ac
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 Doki Doki Literature Club! (Visual Novel) / int_b7920c43
type
Lost in Translation
 Doki Doki Literature Club! (Visual Novel) / int_b7920c43
comment
Lost in Translation: Spoofed with a pun on Monika's name and the Japanese word for squid, "ika", which Monika then notes doesn't make sense in translation, as well as objecting to Natsuki calling her "Mon'ika," a distinction that doesn't exist in English. "Spoofed" since the audience would be well aware the game was written in English. Inverted in the Japanese version, where she remarks (roughly translated), "Doesn't that kind of pun give the translators a lot of trouble?"
 Doki Doki Literature Club! (Visual Novel) / int_b7920c43
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 Doki Doki Literature Club! (Visual Novel) / int_ba44639
type
Killed Offscreen
 Doki Doki Literature Club! (Visual Novel) / int_ba44639
comment
Killed Offscreen: Sayori commits suicide offscreen and is only discovered hanging after it is too late to save her. Sort of done with Natsuki, who is just deleted offscreen.
 Doki Doki Literature Club! (Visual Novel) / int_ba44639
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 Doki Doki Literature Club! (Visual Novel) / int_babc974
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Sadistic Choice
 Doki Doki Literature Club! (Visual Novel) / int_babc974
comment
Sadistic Choice: One of these is forced on the player when the main character has to choose between telling Sayori that he loves her or telling her that she will always be his dearest friend. With the girl seemingly teetering on the edge of total emotional collapse (and having just caught you seemingly about to share a kiss with either Yuri or Natsuki), the player has to grapple with whether the correct choice is to pick the "love" answer, even when Sayori herself has claimed she doesn't want to be loved (and possibly lying to her, if you were actually pursuing one of the other girls), or the "friend" answer, and risk crushing Sayori under the heartbreak. To make it even more painful, immediately prior to this the player character tells Sayori he knows just what's good for her and is going to do that now. You later find out that the choice doesn't actually matter and Sayori ends up committing suicide either way (and the game will imply that the player picked the "wrong" option and berate them for it regardless), but there's no indication of that at the time. This is a point in nearly any playthrough where the player stops dead and saves while agonizing over the choice before making their ultimate decision.
 Doki Doki Literature Club! (Visual Novel) / int_babc974
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 Doki Doki Literature Club! (Visual Novel) / int_bc00493f
type
Precision F-Strike
 Doki Doki Literature Club! (Visual Novel) / int_bc00493f
comment
Precision F-Strike: During Act 2 when Yuri and Natsuki are fighting. Without Sayori to quell the tension, the fight escalates into Natsuki calling Yuri, "an edgy bitch" and Yuri asking, "What the fuck is wrong with your head?" when Natsuki then accuses her of cutting herself.
 Doki Doki Literature Club! (Visual Novel) / int_bc00493f
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 Doki Doki Literature Club! (Visual Novel) / int_bd275efa
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Developers' Desired Date
 Doki Doki Literature Club! (Visual Novel) / int_bd275efa
comment
Developers' Desired Date: Played with. The game at first gives you the options of Sayori, Natsuki, and Yuri to pursue a relationship with. Once the game reaches a certain point, you'll have to pair up with one of the girls to make preparations for an upcoming event, but you're forced into choosing either baking cupcakes with Natsuki or designing a banner with Yuri regardless of whether or not you've been interacting with Sayori more. Later on, Sayori admits she's been suffering from depression for a long time, and the player is given the option to either confess their love to her, or declare her his best friend, the former happening even if you've exclusively hung out with the other two girls. Then Sayori commits suicide regardless of which choice you made. From there, Monika tinkers with the game files to alter Natsuki and Yuri's personalities to make them less appealing, while substituting certain options so you're forced to choose her at some points. At the end of Act 2, she erases all three other girls from the game's files so she's the only option the player has.
 Doki Doki Literature Club! (Visual Novel) / int_bd275efa
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 Doki Doki Literature Club! (Visual Novel) / int_bda3b88e
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Sudden Soundtrack Stop
 Doki Doki Literature Club! (Visual Novel) / int_bda3b88e
comment
Sudden Soundtrack Stop: For much of the game, Background Music plays to set the tone. However, there are a few moments of sudden silence, often occurring alongside important dialogue and before a shift in both music and mood. The most notable examples would be: The entirety of the Festival Day, where after MC and Sayori have a major talk about her depression and their feelings for each other, the music completely stops, only coming back a few scenes later, when Sayori is found hanging in her room, and the game undergoes a Genre Shift into psychological horror. At this moment, it works to bring a feeling of unease. The second major stretch of silence comes when Yuri stabs herself, and the player has to spend an entire weekend with her decaying corpse. The scenes following the death are completely, musically silent, and the next time there's any sort of music, it's after Monika restarts the game, with just her and the player.
 Doki Doki Literature Club! (Visual Novel) / int_bda3b88e
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 Doki Doki Literature Club! (Visual Novel) / int_bf110089
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Break Them by Talking
 Doki Doki Literature Club! (Visual Novel) / int_bf110089
comment
Break Them by Talking: Though it's left unexplained in any detail, it's implied Monika told Sayori something highly inappropriate coming from a friend when Sayori was getting more depressed and would shortly be Driven to Suicide. When she talks about how it would be better if she just disappeared, she says "Monika was right. I should just..." and her last poem has the line "Get out of my head before I listen to everything she said to me."note This is also one of the hints that it's not Monika who's doing Mind Rape on her whom she wants out of her head, but rather apparently the player character, whom she presumably wants to stop loving.
 Doki Doki Literature Club! (Visual Novel) / int_bf110089
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 Doki Doki Literature Club! (Visual Novel) / int_bfae65a4
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Guilt-Based Gaming
 Doki Doki Literature Club! (Visual Novel) / int_bfae65a4
comment
Guilt-Based Gaming: After most of the game is destroyed, leaving you and Monika alone in the classroom, if you quit the game, when you next open it Monika will complain that whenever you exit the program, it plunges her into a hell of lights and noise where she is unable to move or act in any way. She eventually softens the blow and says that she understands you have your own life to live, but requests that you not leave her like that any longer than you have to.
 Doki Doki Literature Club! (Visual Novel) / int_bfae65a4
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 Doki Doki Literature Club! (Visual Novel) / int_c04b1231
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Jump Scare
 Doki Doki Literature Club! (Visual Novel) / int_c04b1231
comment
Sayori's suicide, and the events surrounding it. The scene even cuts to the shot without waiting for the player to advance the text, making the "wham" part of the trope quite literal. Soon after followed by an even bigger wham shot when you're returned to the title screen, only to find that Sayori's portrait is corrupted and "New Game" is replaced with unintelligible garbage text, revealing that the last Wham Shot wasn't just a normal Bad End and showing the player what kind of game they're really in for.
 Doki Doki Literature Club! (Visual Novel) / int_c04b1231
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 Doki Doki Literature Club! (Visual Novel) / int_c145f69b
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Subverted Trope
 Doki Doki Literature Club! (Visual Novel) / int_c145f69b
comment
One of the special poems initially appears to be setting the player up for one by imploring them to "Stare at the dot to reveal a special message" much like an internet screamer. Fortunately, all that happens is that the dot eventually turns into "I love you".
 Doki Doki Literature Club! (Visual Novel) / int_c145f69b
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 Doki Doki Literature Club! (Visual Novel) / int_c2b9c505
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Strangled by the Red String
 Doki Doki Literature Club! (Visual Novel) / int_c2b9c505
comment
Strangled by the Red String: invoked Being a romance visual novel this is present on a meta-level: In Act 1, no matter who you spend time with during the week, the game will always allow Sayori to be given a love confession, even if you'd ignored her the entire time. Conversely, if you've dedicated every scene to Sayori, you're still forced to spend the weekend with either Yuri or Natsuki and share a very intimate scene with them, in spite of barely sharing any emotional connection with them previously. In Act 2, Yuri forces her way to the center of the story at the end (something Natsuki objects to if you were pursuing her exclusively up until then), though by that point the game has become so glitched that it can hardly be considered romantic regardless of your response, and Yuri's reaction is exactly identical whether you select yes or no. Finally, this gets invoked outright near the end by Monika once she deletes everyone, she expresses frustration that even though she tried to make the other members of the club as unlikable as possible, it was always a foregone conclusion they'd fall for the MC regardless. The entirety of Act 3 also has her simply assume that the player is in a romantic relationship with her.
 Doki Doki Literature Club! (Visual Novel) / int_c2b9c505
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 Doki Doki Literature Club! (Visual Novel) / int_c3448a6f
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Informed Attribute
 Doki Doki Literature Club! (Visual Novel) / int_c3448a6f
comment
Informed Attribute: As noted by YouTuber Materwelonz, the characters frequently note how Monika is supposed to be highly popular in school, yet this does not seem to translate into any fans of hers showing interest in joining the club. This may be an early clue about the game's meta nature, in that nobody is trying to join the club because no other characters exist beyond the four girls and the main character.
 Doki Doki Literature Club! (Visual Novel) / int_c3448a6f
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Rustproof Blood
 Doki Doki Literature Club! (Visual Novel) / int_c3945f1f
comment
Rustproof Blood: Averted. As Yuri lays on the floor after stabbing herself to death, there are red bloodstains everywhere. Three days later, the bloodstains have turned dark brown. In addition, Yuri's eyes sink into her sockets and her skin goes pale, reflecting real decomposition of a corpse. Sayori's blood on her hands has also turned brown, further suggesting that she hanged herself hours before the player character came across her body.
 Doki Doki Literature Club! (Visual Novel) / int_c3945f1f
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 Doki Doki Literature Club! (Visual Novel) / int_c3c18143
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Hope Spot
 Doki Doki Literature Club! (Visual Novel) / int_c3c18143
comment
Hope Spot: If you decide to have the player character confess that he loves Sayori, and he wants to take on her burden, they decide their first date will be the school festival. Sayori admits she's still not feeling better, even as she hugs the player character, but that she will be there. The player character hopes this means that they can fight her depression together. Come the next morning, the player character finds that Sayori's mental illness (and Monika's influence) won out, and she's hanged herself. By the end of Act 2, you've witnessed a character committing suicide and then essentially becoming an Unperson, the second playthrough of the game glitching all over the place, one of the other characters stabbing herself to death and you've just spent the entire weekend watching her corpse decay while garbled text scrolls across the chatbox. By the time Monika shows up and says that she'll "make it up to you", you're almost hoping that the one character who hasn't seemingly been affected by the weirdness even if she's a bit dismissive of it can help you get out of this. Then the command box opens on the left-hand side of the screen and you realise just how Monika is "making it up" to you... And then you delete Monika, and she truly apologizes and removes herself from the game letting you play it as you're supposed to... but then in the regular ending, Sayori goes mad with power and attempts to do the same things she did, causing Monika to intervene and shut down the game. It's only in the Golden Ending that this is averted, as Sayori closes the game by saying that the literature club will always be with you.
 Doki Doki Literature Club! (Visual Novel) / int_c3c18143
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One-Woman Wail
 Doki Doki Literature Club! (Visual Novel) / int_c4b8e2ae
comment
"Sayo-nara" is a combination One-Woman Wail / Ominous Music Box Tune rendition of the game's main theme, which serves to perfectly underscore the horror of Sayori's suicide, and the drastic shift in tone the game takes.
 Doki Doki Literature Club! (Visual Novel) / int_c4b8e2ae
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Yank the Dog's Chain
 Doki Doki Literature Club! (Visual Novel) / int_c4db6423
comment
Yank the Dog's Chain: It's twofold if you have the player character confess his love for Sayori: The player character tells Sayori that she means a lot to them, and they want to help her with her depression in any way that they can, and that taking on her "burden" would make them happy. They even say Sayori will go on a date with them to the school festival. Then Sayori hangs herself the next morning. The player character is truly saddened and guilty. Meanwhile for Sayori, thanks to her depression, she believes that she's not worthy of being loved and that the player character loving her is painful. She got what she wanted — the player character's love — but she still isn't happy. That realization causes her to hang herself, though Monika implies that she also messed with Sayori's personality.
 Doki Doki Literature Club! (Visual Novel) / int_c4db6423
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 Doki Doki Literature Club! (Visual Novel) / int_c660bc15
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Fan Disservice
 Doki Doki Literature Club! (Visual Novel) / int_c660bc15
comment
Fan Disservice: There's a CG of Sayori wearing a cute outfit that shows off her legs, with part of her top sliding down to expose her collar and shoulder. It's the one where she's found to have committed suicide by hanging. At the end of Act 2, the player is treated to a close-up, high-resolution picture of Yuri half-sitting, half-lying on the classroom floor with her back resting against a chair, in a manner that (especially considering the previous CGs of her) could have been considered suggestive or at least romantic, if not for the circumstances: she's lying there because she's dead, having just committed suicide by stabbing in an apparent fit of self-destructive excitement, with blood splattered everywhere and gaping stab wounds clearly being emphasized by the camera angle. The player is then forced to observe this scene for the next two and a half in-game days, as Yuri's body starts decomposing while still half-sitting there in the same position.
 Doki Doki Literature Club! (Visual Novel) / int_c660bc15
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type
Long-Lasting Last Words
 Doki Doki Literature Club! (Visual Novel) / int_c6d6ed88
comment
Long-Lasting Last Words: After Yuri kills herself, the player character stays with her until she dies... which takes the entire weekend, while she continuously has dialogue full of garbage characters, as if she's trying to have some last words but is too corrupted to say them.
 Doki Doki Literature Club! (Visual Novel) / int_c6d6ed88
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 Doki Doki Literature Club! (Visual Novel) / int_c75df49a
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Shout-Out
 Doki Doki Literature Club! (Visual Novel) / int_c75df49a
comment
Shout-Out: During Act 2, there's a chance that the content warning at startup will be replaced with "I have granted kids to hell", a reference to an urban legend about WarioWare: Touched!. One of Monika's discussion topics during Act 3 is "Super Sm--", then she admits she doesn't know what it is and why she's talking about it, and outright tells the player to ask her creators about it. Dan Salvato, the game's author, was involved with the development of Project M, the famous game mod for Super Smash Bros. Brawl. Natsuki vomiting after having seen Yuri's bloody corpse appears to be based on the infamous "Vomit-chan", a somewhat popular Madotsuki fan art. During the first poem presentation in Act 1, one of the girls will mention the poet Shel Silverstein. The part where you use the "Groundhog Day" Loop before Sayori's suicide to go back and make all three girls happy for the Golden Ending is kind of reminiscent of how Link does the same loop to try to stop The End of the World as We Know It from happening by making everyone happy in The Legend of Zelda: Majora's Mask.
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Cross Player
 Doki Doki Literature Club! (Visual Novel) / int_c7cd6c3c
comment
Cross Player: Discussed. During Monika's personal conversation with the player, she suspects that said player may actually be female, but notes it doesn't matter to her anymore.
 Doki Doki Literature Club! (Visual Novel) / int_c7cd6c3c
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_c7cd6c3c
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1.0
 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_c7cd6c3c
 Doki Doki Literature Club! (Visual Novel) / int_c8f98eb5
type
Ontological Mystery
 Doki Doki Literature Club! (Visual Novel) / int_c8f98eb5
comment
Ontological Mystery: Inverted. It's your job to find out what went wrong with the game and how to end it, exactly.
 Doki Doki Literature Club! (Visual Novel) / int_c8f98eb5
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_c8f98eb5
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_c8f98eb5
 Doki Doki Literature Club! (Visual Novel) / int_c9861848
type
Video Game Caring Potential
 Doki Doki Literature Club! (Visual Novel) / int_c9861848
comment
Video Game Caring Potential: Defied Trope by Monika, as she tries to make the other girls not sympathetic. Of course, she technically also invokes it upon herself, with equally mixed results, as she ends up being something close to a Tortured Monster. Played straight, however, to get the Golden Ending; in fact, in-universe, this is exactly why you get the Golden Ending. It's not possible to become super close to all three girls and get all nine of their cutscenes (three each for Sayori, Yuri, and Natsuki) by playing through Act 1 just one time; doing so requires Save Scumming to play through Act 1 multiple times, which is time-consuming but also rewarding and heartwarming, as it gives you the chance to get to know each girl intimately as she opens up to you.note To properly get the Golden Ending, you also, upon reaching Act 3, have to sit and let Monika talk to you until she eventually stops chatting and just gazes at you contently, rather than immediately deleting her like you may be inclined to, which is essentially making her as happy as she can be before you inevitably must delete her to continue the game. If you do so, instead of becoming obsessed with you, Sayori instead recognizes that you spent so much time with all the girls and went out of your way to make them all happy, thanks you for it, and tells you that all the characters love you. After the credits, the letter at the end is from Dan Salvato himself instead of Monika.
 Doki Doki Literature Club! (Visual Novel) / int_c9861848
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_c9861848
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_c9861848
 Doki Doki Literature Club! (Visual Novel) / int_cceab1c4
type
Special Aesop Victim
 Doki Doki Literature Club! (Visual Novel) / int_cceab1c4
comment
Special Aesop Victim: Act 1 of the game shows that depression isn't immediately recognizable by having the girl next door suddenly committ suicide at the end. It also shows that helping others suffering from depression takes more than simply telling them to "feel better," because she ends up committing suicide regardless of how the player treats her. A later scene with Monika goes more in-depth on what you can do:
 Doki Doki Literature Club! (Visual Novel) / int_cceab1c4
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1.0
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_cceab1c4
 Doki Doki Literature Club! (Visual Novel) / int_cd83fa5b
type
Spoiler Opening
 Doki Doki Literature Club! (Visual Novel) / int_cd83fa5b
comment
Spoiler Opening: While the game does a pretty good job at maintaining the facade of an innocent harem comedy, the opening warning quickly gives away that there's something wrong with it. As a result, some players will no doubt be paranoid playing Act 1.
 Doki Doki Literature Club! (Visual Novel) / int_cd83fa5b
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_cd83fa5b
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_cd83fa5b
 Doki Doki Literature Club! (Visual Novel) / int_cdfe12c3
type
Nothing Is Scarier
 Doki Doki Literature Club! (Visual Novel) / int_cdfe12c3
comment
Nothing Is Scarier: On the day of the festival note  ergo, Sayori's suicide..., none of the usual cheery music plays at all throughout the day. Up until that fateful scene, just silence.
 Doki Doki Literature Club! (Visual Novel) / int_cdfe12c3
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_cdfe12c3
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_cdfe12c3
 Doki Doki Literature Club! (Visual Novel) / int_cf48c17
type
Nightmare Face
 Doki Doki Literature Club! (Visual Novel) / int_cf48c17
comment
Nightmare Face: Natsuki and Yuri get these at certain points from Act 2 onward, frequently as part of an Interface Screw, but in Yuri's case sometimes just due to her general descent into madness. Sayori dies before she can really get one though, and Monika's appearance remains almost entirely unvandalized (which makes sense given she's the one giving the faces to the others and she wants to remain attractive to the player). Although she does (deliberately) pop one of these in a Jump Scare if you happen to be streaming/recording in Act 3.
 Doki Doki Literature Club! (Visual Novel) / int_cf48c17
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1.0
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_cf48c17
 Doki Doki Literature Club! (Visual Novel) / int_cf64a80d
type
Hostile Show Takeover
 Doki Doki Literature Club! (Visual Novel) / int_cf64a80d
comment
Hostile Show Takeover: Monika, fed up with being a side character who doesn't even get a route, eventually deletes all the other girls from the game so that only she gets to spend time with you.
 Doki Doki Literature Club! (Visual Novel) / int_cf64a80d
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1.0
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Doki Doki Literature Club! (Visual Novel) / int_cf64a80d
 Doki Doki Literature Club! (Visual Novel) / int_cff614e2
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Finger-Suck Healing
 Doki Doki Literature Club! (Visual Novel) / int_cff614e2
comment
Finger-Suck Healing: Attempted by Yuri after the main character cuts his finger on one of her knives during the festival preparation scene.
 Doki Doki Literature Club! (Visual Novel) / int_cff614e2
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1.0
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Doki Doki Literature Club! (Visual Novel) / int_cff614e2
 Doki Doki Literature Club! (Visual Novel) / int_d243518d
type
In Spite of a Nail
 Doki Doki Literature Club! (Visual Novel) / int_d243518d
comment
In Spite of a Nail: If you got the Downer Ending, Sayori will Go Mad from the Revelation and attempt to trap the player just like Monika did, but Monika turns out to be Not Quite Dead and, realizing that the game world will never be a happy place with someone with Medium Awareness in it, deletes everything (and everyone) to save the player. If you got the Golden Ending, Sayori won't go crazy but will instead thank you and say it's too bad you've reached the end of the game and will have to leave, and presumably the characters go on living in their own world, but for reasons not really explained the credit sequence still ends with some of the game elements being deleted (by Sayori? Monika? Dan Salvato himself because the final letter is from him?) and the game becoming unplayable without being entirely reset. That last is understandable — what's there to play unless everything that happened in the story is totally undone?
 Doki Doki Literature Club! (Visual Novel) / int_d243518d
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_d243518d
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_d243518d
 Doki Doki Literature Club! (Visual Novel) / int_d24ed873
type
Developer's Foresight
 Doki Doki Literature Club! (Visual Novel) / int_d24ed873
comment
Developer's Foresight: The scene featuring Sayori's suicide features the background turning into a fake Ren'Py crash screen. If you check the game files after it appears, you can actually discover a traceback.txt file, which under usual circumstances is used to determine the cause of the crash. The end of this file features a hidden message from Monika. After Monika deletes everyone before Act 3 starts, she will call you by your character's name, and then your OS profile's name. If you're currently streaming, however, she will only call you by your character's name, then admonish you for bringing an audience along a little later, giving you a measure of privacy. To defeat Monika after she performs a hostile takeover of the game, you have to delete her character file from your computer. If you start a new game with Monika's character file already deleted, Sayori will suddenly go insane and the game will crash, followed by a grainy black-and-white cut to her suicide if you open the game again. If you delete Sayori's character file instead, it just cuts straight to the image. The non-golden ending explains why this happens: Sayori, now president of the Literature Club, gains knowledge about everything Monika did and knew. If Monika is deleted before you even start, Sayori gains knowledge that everything is just a visual novel. As Sayori becomes aware that she's in a game, it drives her insane. If you try to reinsert Monika's character file into the game after she "resurrects" the other three, a message pops up from her telling you to stop playing with her heart, before the game erases it and continues as intended. A rare scene can happen if you somehow manage to back up your save files and are able to access them when they haven't happened in the "Act" you're playing (the video shows someone trying to view a scene from Act 2 while in Act 1). Monika will chastise the player for "cheating," and then restart the game.
 Doki Doki Literature Club! (Visual Novel) / int_d24ed873
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1.0
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_d24ed873
 Doki Doki Literature Club! (Visual Novel) / int_d2c0e2ed
type
Schmuck Bait
 Doki Doki Literature Club! (Visual Novel) / int_d2c0e2ed
comment
Schmuck Bait: More than a few players ended up playing the game out of curiosity over why such a seemingly innocent, saccharine game has a blatant Content Warning about not being suitable for children or the easily disturbed, or why it has such tags on Steam as "Psychological Horror", "Dark", "Violent" and "Gore". By now, many people have encouraged others to play it with the special mention "Don't look anything up about it!".
 Doki Doki Literature Club! (Visual Novel) / int_d2c0e2ed
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 Doki Doki Literature Club! (Visual Novel) / int_d2c0e2ed
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_d2c0e2ed
 Doki Doki Literature Club! (Visual Novel) / int_d31f99d8
type
Mid-Suicide Regret
 Doki Doki Literature Club! (Visual Novel) / int_d31f99d8
comment
Mid-Suicide Regret: Note that Sayori's fingers were bloodied. Monika states that Sayori's hanging did not kill her instantly, so she tried to scratch at the rope in a vain attempt to free herself. She muses that Sayori was conscious enough either to develop second thoughts or to have survival instinct kick in.
 Doki Doki Literature Club! (Visual Novel) / int_d31f99d8
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 Doki Doki Literature Club! (Visual Novel) / int_d31f99d8
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Doki Doki Literature Club! (Visual Novel) / int_d31f99d8
 Doki Doki Literature Club! (Visual Novel) / int_d40a8a0f
type
Suddenly Voiced
 Doki Doki Literature Club! (Visual Novel) / int_d40a8a0f
comment
The last proper line of the game, regardless of the ending, is this, as it reveals Monika has a voice, which raises so many questions:
 Doki Doki Literature Club! (Visual Novel) / int_d40a8a0f
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 Doki Doki Literature Club! (Visual Novel) / int_d40a8a0f
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_d40a8a0f
 Doki Doki Literature Club! (Visual Novel) / int_d558b013
type
Un-person
 Doki Doki Literature Club! (Visual Novel) / int_d558b013
comment
By the end of Act 2, you've witnessed a character committing suicide and then essentially becoming an Unperson, the second playthrough of the game glitching all over the place, one of the other characters stabbing herself to death and you've just spent the entire weekend watching her corpse decay while garbled text scrolls across the chatbox. By the time Monika shows up and says that she'll "make it up to you", you're almost hoping that the one character who hasn't seemingly been affected by the weirdness even if she's a bit dismissive of it can help you get out of this. Then the command box opens on the left-hand side of the screen and you realise just how Monika is "making it up" to you...
 Doki Doki Literature Club! (Visual Novel) / int_d558b013
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1.0
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Doki Doki Literature Club! (Visual Novel) / int_d558b013
 Doki Doki Literature Club! (Visual Novel) / int_d6b5f05f
type
Friendship Moment
 Doki Doki Literature Club! (Visual Novel) / int_d6b5f05f
comment
Friendship Moment: Yuri and Natsuki frequently get into arguments due to their differing writing styles, which only gets worse in the playthrough after Sayori's suicide. That said, Natsuki seems concerned that Yuri is undergoing Sanity Slippage, and even slips you a note under the guise of a poem about asking you to find a way to help her. Unfortunately, Monika tampers with the game to have Natsuki tell you to disregard it.
 Doki Doki Literature Club! (Visual Novel) / int_d6b5f05f
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Doki Doki Literature Club! (Visual Novel) / int_d6b5f05f
 Doki Doki Literature Club! (Visual Novel) / int_d6f284a3
type
Anti-Frustration Features
 Doki Doki Literature Club! (Visual Novel) / int_d6f284a3
comment
Anti-Frustration Features: Usually, you're only permitted to skip text that you've already read before, and the skip function stops at any new dialogue. However, after Yuri kills herself in Act 2, the text degrades into an incredibly long string of garbled text which you are free to skip through even though it should be "new dialogue". Plus includes its own internal file manager for the moments where players are requred to manipulate game files. This is mostly to the benefit of console players, where manipulating files is next to impossible by design, although less tech-savvy PC players might also appreciate not having to sift through their computer for these files.
 Doki Doki Literature Club! (Visual Novel) / int_d6f284a3
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Doki Doki Literature Club! (Visual Novel) / int_d6f284a3
 Doki Doki Literature Club! (Visual Novel) / int_d72b162f
type
Technicolor Eyes
 Doki Doki Literature Club! (Visual Novel) / int_d72b162f
comment
Technicolor Eyes: The text refers directly at one point to Natsuki's pink cheeks matching her eyes.
 Doki Doki Literature Club! (Visual Novel) / int_d72b162f
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_d72b162f
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Doki Doki Literature Club! (Visual Novel) / int_d72b162f
 Doki Doki Literature Club! (Visual Novel) / int_d7fc9fd0
type
Vitriolic Best Buds
 Doki Doki Literature Club! (Visual Novel) / int_d7fc9fd0
comment
Vitriolic Best Buds: The player character and Sayori. It is mostly one-sided in that it is the player character who usually snarks at Sayori for her traits like her klutziness. However, Sayori is also capable of sassing back at the protagonist if she wants to, like when she startles him awake and then rebukes him for staying up late, even though she herself tends to oversleep:
 Doki Doki Literature Club! (Visual Novel) / int_d7fc9fd0
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Doki Doki Literature Club! (Visual Novel) / int_d7fc9fd0
 Doki Doki Literature Club! (Visual Novel) / int_d869149e
type
Sold His Soul for a Donut
 Doki Doki Literature Club! (Visual Novel) / int_d869149e
comment
Sold His Soul for a Donut: The protagonist jokes that the day he joined the Literature Club marks the day he sold his soul for a cupcake.
 Doki Doki Literature Club! (Visual Novel) / int_d869149e
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_d869149e
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 Doki Doki Literature Club! (Visual Novel)
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Doki Doki Literature Club! (Visual Novel) / int_d869149e
 Doki Doki Literature Club! (Visual Novel) / int_d8d22bb0
type
Dutch Angle
 Doki Doki Literature Club! (Visual Novel) / int_d8d22bb0
comment
Dutch Angle: One of the glitches in Act 2 is the club room and all the character sprites very slowly zooming in and getting more and more tilted over the course of a conversation before suddenly snapping back to normal. As seen here, Monika is unaffected.
 Doki Doki Literature Club! (Visual Novel) / int_d8d22bb0
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 Doki Doki Literature Club! (Visual Novel) / int_d8d22bb0
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Doki Doki Literature Club! (Visual Novel) / int_d8d22bb0
 Doki Doki Literature Club! (Visual Novel) / int_da264b9c
type
Word-Salad Horror
 Doki Doki Literature Club! (Visual Novel) / int_da264b9c
comment
Word-Salad Horror: One of Yuri's poems, as a Nightmare Fetishist, is just a bunch of short sentence fragments. Several "broken" messages appear throughout the game, turning from a white sans-serif font to a serif font with a thick black stroke. Also, the letters are frequently changed to random broken characters when things are really messed up.
 Doki Doki Literature Club! (Visual Novel) / int_da264b9c
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_da264b9c
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Doki Doki Literature Club! (Visual Novel) / int_da264b9c
 Doki Doki Literature Club! (Visual Novel) / int_db08a39d
type
Animesque
 Doki Doki Literature Club! (Visual Novel) / int_db08a39d
comment
Animesque: The game is completely American-developed, but it would be easy to mistake it for a real Japanese visual novel. This is lampshaded by Monika during her endless talk with the player in Act 3:
 Doki Doki Literature Club! (Visual Novel) / int_db08a39d
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Doki Doki Literature Club! (Visual Novel) / int_db08a39d
 Doki Doki Literature Club! (Visual Novel) / int_dbca2c99
type
Red Herring
 Doki Doki Literature Club! (Visual Novel) / int_dbca2c99
comment
Red Herring: In an odd fourth wall breaking moment, Monika stresses the importance of saving if you're going to make a tough decision. This comes at you again with all the subtlety of an atomic bomb when the player character finds Sayori's dead body and agonizes over not having the ability to go back and change his decisions to save her. However, none of this matters because after Sayori's suicide, your saves are mysteriously corrupted and future playthroughs are aggressively railroaded; Monika's statement turns out to only be relevant to Act 1, since making use of saves to see all of the girls' CGs before Sayori kills herself is the only way to receive the best ending. Midway through Act 1, Sayori begins acting quiet and avoiding the main character. When you ask Monika about it, she not so coyly suggests that it has something to do with you specifically. Genre Savvy players are probably expecting that Sayori is falling in love with the main character and/or is jealous if they've been spending a lot of time with the other girls. Sayori herself even seems to lampshade this when asked about it, as she replies — seemingly embarrassed — that she has to say it out loud, with everything seemingly leading up to a love confession. However, while she is in love with the main character, that's not the reason she's acting strangely: in an abrupt (and brutal) subversion of dating sim story structure, it turns out she has crippling depression and struggles to even get out of bed in the morning... and someone just happened to tamper her files to amp up its scale.
 Doki Doki Literature Club! (Visual Novel) / int_dbca2c99
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Doki Doki Literature Club! (Visual Novel) / int_dbca2c99
 Doki Doki Literature Club! (Visual Novel) / int_dc4a2b20
type
Streamer-Friendly Mode
 Doki Doki Literature Club! (Visual Novel) / int_dc4a2b20
comment
Streamer-Friendly Mode: The game detects if the player is recording and alters one event in Act 3 to protect their privacy. When Monika begins Breaking the Fourth Wall, she will address them by their PC's username (oftentimes their real name). If the player is recording, an alternate event occurs where she notices this and chastises them for bringing an audience, never bringing up their name in the process.
 Doki Doki Literature Club! (Visual Novel) / int_dc4a2b20
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 Doki Doki Literature Club! (Visual Novel) / int_dc4a2b20
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Doki Doki Literature Club! (Visual Novel) / int_dc4a2b20
 Doki Doki Literature Club! (Visual Novel) / int_dda12cb3
type
Cat Scare
 Doki Doki Literature Club! (Visual Novel) / int_dda12cb3
comment
If Monika detects that the player is streaming, she'll promise to do a little trick to the audience. The game zooms in slowly on her face... before zooming back out with her admitting she's not very good at many things. A few text boxes later, the game suddenly zooms in on her Nightmare Face before abruptly pulling back to Monika giggling about this.
 Doki Doki Literature Club! (Visual Novel) / int_dda12cb3
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 Doki Doki Literature Club! (Visual Novel) / int_dda12cb3
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Doki Doki Literature Club! (Visual Novel) / int_dda12cb3
 Doki Doki Literature Club! (Visual Novel) / int_df24d8fa
type
Platonic Cave
 Doki Doki Literature Club! (Visual Novel) / int_df24d8fa
comment
Platonic Cave: This is the situation Monika finds herself in. She's aware that she's trapped inside an artificial world, which drives her to extreme measures in an attempt to forge a connection with the player with the hope of eventually escaping and experiencing the real world for herself.
 Doki Doki Literature Club! (Visual Novel) / int_df24d8fa
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Doki Doki Literature Club! (Visual Novel) / int_df24d8fa
 Doki Doki Literature Club! (Visual Novel) / int_e034faef
type
Limited Animation
 Doki Doki Literature Club! (Visual Novel) / int_e034faef
comment
Limited Animation: As usual for visual novels, the girls have a set of sprite poses that they cycle through. This becomes incredibly unnerving when Yuri stabs herself. While it is "animated", she's only snapping between "holding the knife" and "plunging the knife" poses, giving her a creepy, jerking effect. Ditto when Monika stares directly at the player during their conversation in her room. It's no less creepy when this trope is averted with Natsuki getting a realistic mouth or Yuri realistic eyes that are more animated.
 Doki Doki Literature Club! (Visual Novel) / int_e034faef
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-1.0
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Doki Doki Literature Club! (Visual Novel) / int_e034faef
 Doki Doki Literature Club! (Visual Novel) / int_e0c470a1
type
The Fourth Wall Will Not Protect You
 Doki Doki Literature Club! (Visual Novel) / int_e0c470a1
comment
Monika is revealed to be this for the player. Not the player character, the player. She'll corrupt and then delete the other girls, railroad you into a Monika route she made, and generally wreck the game, all so that she has you all to herself.
 Doki Doki Literature Club! (Visual Novel) / int_e0c470a1
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Doki Doki Literature Club! (Visual Novel) / int_e0c470a1
 Doki Doki Literature Club! (Visual Novel) / int_e2decfff
type
With Lyrics
 Doki Doki Literature Club! (Visual Novel) / int_e2decfff
comment
With Lyrics: The game's theme from the beginning is played over the ending credits, but this time with singing.
 Doki Doki Literature Club! (Visual Novel) / int_e2decfff
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_e2decfff
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Doki Doki Literature Club! (Visual Novel) / int_e2decfff
 Doki Doki Literature Club! (Visual Novel) / int_e3754802
type
The Teapot Pose
 Doki Doki Literature Club! (Visual Novel) / int_e3754802
comment
The Teapot Pose: One of Monika's poses has her facing directly at the player, with one hand at her hip and the other raised and pointing. None of the other girls have a pose like this, indicating that something's off about her.
 Doki Doki Literature Club! (Visual Novel) / int_e3754802
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Doki Doki Literature Club! (Visual Novel) / int_e3754802
 Doki Doki Literature Club! (Visual Novel) / int_e3f34fb4
type
Featureless Protagonist
 Doki Doki Literature Club! (Visual Novel) / int_e3f34fb4
comment
Featureless Protagonist: The main character's face is never shown, and he has a generic personality. The closest the player can see his design is in a CG with Sayori; even then, however, the CG only displays him from behind as Sayori hugs him, showing that he has short, brown hair and a black shirt. This is averted in the Updated Re-release, which has a sketch of what he would look like if he was a real character◊.
 Doki Doki Literature Club! (Visual Novel) / int_e3f34fb4
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 Doki Doki Literature Club! (Visual Novel) / int_e542d889
type
Gorn
 Doki Doki Literature Club! (Visual Novel) / int_e542d889
comment
At the end of Act 2, the player is treated to a close-up, high-resolution picture of Yuri half-sitting, half-lying on the classroom floor with her back resting against a chair, in a manner that (especially considering the previous CGs of her) could have been considered suggestive or at least romantic, if not for the circumstances: she's lying there because she's dead, having just committed suicide by stabbing in an apparent fit of self-destructive excitement, with blood splattered everywhere and gaping stab wounds clearly being emphasized by the camera angle. The player is then forced to observe this scene for the next two and a half in-game days, as Yuri's body starts decomposing while still half-sitting there in the same position.
 Doki Doki Literature Club! (Visual Novel) / int_e542d889
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 Doki Doki Literature Club! (Visual Novel) / int_e5e6640b
type
Flanderization
 Doki Doki Literature Club! (Visual Novel) / int_e5e6640b
comment
Flanderization: An odd example that's invoked by Monika in-universe. Her first strategy is to Mind Rape the other love interests so that their worst personality traits are exaggerated to make them less appealing. This leads to Sayori going from a girl who lives with depression who copes by presenting a Genki Girl front who makes others happy to someone who is full-blown suicidal. Yuri goes from a Nightmare Fetishist who has some bizarre character traits like collecting knives to a Yandere that masturbates with the main character's pen, cuts herself as a sexual fetish, stares at the main character, and finally kills herself after confessing her twisted love. Natsuki goes from being sweet but insecure (with her only real Berserk Button being the idea of being infantilised) to being angry and abusive (as well as abused). As a result of this, Yuri's last poems become a kind of self-parody too. Normally, she likes complex words and indirect metaphors. Her second to last poem is practically Word Salad in consisting of groups of fancy words creating obtuse potentially metaphorical images. The last one is illegible on the face of it, but apparently has been interpreted as containing a huge mess of slightly to extremely obscure words (except for the end, which is just explicit and terrifying).
 Doki Doki Literature Club! (Visual Novel) / int_e5e6640b
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 Doki Doki Literature Club! (Visual Novel) / int_e75572f
type
Hack Your Enemy
 Doki Doki Literature Club! (Visual Novel) / int_e75572f
comment
Hack Your Enemy: Monika. Don't want the other girls to take the player's attention away from you? Get into the code and delete them!
 Doki Doki Literature Club! (Visual Novel) / int_e75572f
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O.O.C. Is Serious Business
 Doki Doki Literature Club! (Visual Novel) / int_e83f211c
comment
Sayori gives one towards the end of Act 1 when the player talks to her at home about her uncharacteristically quiet behavior. It's how she reveals that she has depression.
 Doki Doki Literature Club! (Visual Novel) / int_e83f211c
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Rewind Gag
 Doki Doki Literature Club! (Visual Novel) / int_eae4abcd
comment
Rewind Gag: A sudden, non-comedic retcon is played out like this. In Act 2, the player character leaves the club room to look for Yuri when she's taking too long coming back, only to walk in on her cutting herself. The game suddenly rewinds back to before he left the classroom with the player character deciding to wait for her instead. This can happen twice depending on player choices, with the second time ending in Yuri remarking that she has a feeling of déjà vu.
 Doki Doki Literature Club! (Visual Novel) / int_eae4abcd
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 Doki Doki Literature Club! (Visual Novel) / int_eb002293
type
Shrinking Violet
 Doki Doki Literature Club! (Visual Novel) / int_eb002293
comment
Shrinking Violet: Yuri is quite timid. However, she can become assertive in her own way.
 Doki Doki Literature Club! (Visual Novel) / int_eb002293
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Clingy Jealous Girl
 Doki Doki Literature Club! (Visual Novel) / int_eb5b71fe
comment
Even if you're specifically tailoring your poems towards Natsuki in Act 2, you'll be forced to spend more and more time with Yuri as she becomes more of an obsessive Clingy Jealous Girl.
 Doki Doki Literature Club! (Visual Novel) / int_eb5b71fe
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 Doki Doki Literature Club! (Visual Novel) / int_ec02c97e
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Defied Trope
 Doki Doki Literature Club! (Visual Novel) / int_ec02c97e
comment
Defied Trope by Monika, as she tries to make the other girls not sympathetic. Of course, she technically also invokes it upon herself, with equally mixed results, as she ends up being something close to a Tortured Monster.
 Doki Doki Literature Club! (Visual Novel) / int_ec02c97e
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 Doki Doki Literature Club! (Visual Novel) / int_ef3d1b57
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Technician Versus Performer
 Doki Doki Literature Club! (Visual Novel) / int_ef3d1b57
comment
Technician Versus Performer: Yuri, the technician, versus Natsuki, the performer. The former prefers to use complex and deep words to write sophisticated poems, while Natsuki prefers to use simple vocabulary and wording to reach the reader more easily. They actually clash upon this and cause the first real conflict in the game. The player has the choice to take the side of one of the girls.
 Doki Doki Literature Club! (Visual Novel) / int_ef3d1b57
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 Doki Doki Literature Club! (Visual Novel) / int_f3abffb6
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Platonic Declaration of Love
 Doki Doki Literature Club! (Visual Novel) / int_f3abffb6
comment
Platonic Declaration of Love: You, if you choose to tell Sayori "You'll always be my dearest friend" near the end of Act 1.
 Doki Doki Literature Club! (Visual Novel) / int_f3abffb6
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 Doki Doki Literature Club! (Visual Novel) / int_f3e87937
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Tears of Blood
 Doki Doki Literature Club! (Visual Novel) / int_f3e87937
comment
During a conversation with Natsuki in Act 2, her eyes and mouth get covered with black censor squares, she cries Tears of Blood, before she screams "PLAY WITH ME!" with a Slasher Smile. Her neck then cracks to the side like The Crooked Man, and she rushes at the screen, before "END" appears in backwards letters. A few moments later, the game continues as if nothing happened.
 Doki Doki Literature Club! (Visual Novel) / int_f3e87937
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 Doki Doki Literature Club! (Visual Novel) / int_f3f391f6
type
Fission Mailed
 Doki Doki Literature Club! (Visual Novel) / int_f3f391f6
comment
Fission Mailed: At the end of Act 1, after Sayori's event, the game displays an "END" card. However, attempting to load a save will seemingly start a new game, with a few noticeable changes. It's here that things start going off the rails. During a conversation with Natsuki in Act 2, her eyes and mouth get covered with black censor squares, she cries Tears of Blood, before she screams "PLAY WITH ME!" with a Slasher Smile. Her neck then cracks to the side like The Crooked Man, and she rushes at the screen, before "END" appears in backwards letters. A few moments later, the game continues as if nothing happened. After reading Monika's third poem in Act 2, you'll get a fake blue screen, depending on what OS you're using. Monika will quickly jump in to show it isn't real. On the Nintendo Switch version, during the scene where you watch Yuri's body decompose over the weekend after she stabs herself, the game may produce an error screen booting you back to the Switch's home screen due to something wrong with the cartridge. Upon booting the game back up, it just takes you right back to Yuri's corpse without even having to choose to your previous save file.
 Doki Doki Literature Club! (Visual Novel) / int_f3f391f6
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 Doki Doki Literature Club! (Visual Novel) / int_f3fd818b
type
Dark Reprise
 Doki Doki Literature Club! (Visual Novel) / int_f3fd818b
comment
Dark Reprise: "Sayo-nara" is a combination One-Woman Wail / Ominous Music Box Tune rendition of the game's main theme, which serves to perfectly underscore the horror of Sayori's suicide, and the drastic shift in tone the game takes. "My Confession" is reprised twice: the first is Yuri's confession of her obsessive attraction in Act 2, where the song is distorted and is layered with heavy breathing and creepy laughter. The second downplayed version is "I Still Love You", which is heard during Monika's Heel Realization after her deletion by the player. "Play With Me" is reprised during Yuri's "weekend" scene, playing much more slower. Interestingly enough, the actual theme plays right as Yuri stabs herself.
 Doki Doki Literature Club! (Visual Novel) / int_f3fd818b
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Doki Doki Literature Club! (Visual Novel) / int_f3fd818b
 Doki Doki Literature Club! (Visual Novel) / int_f6f24e4b
type
Disguised Horror Story
 Doki Doki Literature Club! (Visual Novel) / int_f6f24e4b
comment
Disguised Horror Story: The game is initially presented as a cute Romance Game where you romance the girls using poems they would like, but things get a little darker when serious subjects like depression and suicide come up. Then, when you replay the game after Sayori's suicide, things start to get even more disturbing, like obvious glitching, Yuri's Sanity Slippage, and Monika's true nature.
 Doki Doki Literature Club! (Visual Novel) / int_f6f24e4b
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Doki Doki Literature Club! (Visual Novel) / int_f6f24e4b
 Doki Doki Literature Club! (Visual Novel) / int_f6f6adeb
type
Railroading
 Doki Doki Literature Club! (Visual Novel) / int_f6f6adeb
comment
Railroading: Even if you're specifically tailoring your poems towards Natsuki in Act 2, you'll be forced to spend more and more time with Yuri as she becomes more of an obsessive Clingy Jealous Girl. Any time Monika attempts to have a moment with the player, it either gets interrupted by one of the other girls or the game itself prevents her from trying anything romantic, going so far as to cut her off during Act 2 and sending you straight to the poem minigame.
 Doki Doki Literature Club! (Visual Novel) / int_f6f6adeb
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 Doki Doki Literature Club! (Visual Novel) / int_f6f6adeb
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Doki Doki Literature Club! (Visual Novel) / int_f6f6adeb
 Doki Doki Literature Club! (Visual Novel) / int_f733ab64
type
School Club Stories
 Doki Doki Literature Club! (Visual Novel) / int_f733ab64
comment
School Club Stories: The game revolves around the Literature Club and its members.
 Doki Doki Literature Club! (Visual Novel) / int_f733ab64
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1.0
 Doki Doki Literature Club! (Visual Novel) / int_f733ab64
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Doki Doki Literature Club! (Visual Novel) / int_f733ab64
 Doki Doki Literature Club! (Visual Novel) / int_f7588306
type
Reverse Psychology
 Doki Doki Literature Club! (Visual Novel) / int_f7588306
comment
Reverse Psychology: Every time you start the game on Act 3, Monika will always remind the player of ensuring that her character file must remain intact in the characters folder of the game's directory and that the player must keep it safe. However, the only way to proceed to the next Act is to do the opposite — delete the monika.chr file in the said folder or move it to a different directory.
 Doki Doki Literature Club! (Visual Novel) / int_f7588306
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 Doki Doki Literature Club! (Visual Novel) / int_f8600b
type
Cool Big Sis
 Doki Doki Literature Club! (Visual Novel) / int_f8600b
comment
Cool Big Sis: Monika is the club's President, and is cool, calm and mature. She gives the player character advice on how to improve as a writer, helps break up disputes, and even seems to play Shipper on Deck. While this is what she's programmed to be, it turns out she hates her status as a side character who only exists to help out the player and doesn't even have a route of her own. She does seem to be fond of the club after all, but she's frustrated enough with her situation to pull a Hostile Show Takeover so that she could romance the player. Not the player character, the player.
 Doki Doki Literature Club! (Visual Novel) / int_f8600b
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 Doki Doki Literature Club! (Visual Novel) / int_f9f2c33
type
Running Gag
 Doki Doki Literature Club! (Visual Novel) / int_f9f2c33
comment
Running Gag: Monika being a Moment Killer, constantly walking in and interrupting intimate moments between you and whoever you're romancing. And then you find out she's doing it on purpose, and why.
 Doki Doki Literature Club! (Visual Novel) / int_f9f2c33
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 Doki Doki Literature Club! (Visual Novel) / int_fbc074c3
type
Player Character
 Doki Doki Literature Club! (Visual Novel) / int_fbc074c3
comment
Monika's awareness that she's a video game character allows her to tamper with the character files and the game's script. She even tries to communicate to the player directly through pop-up windows. And she wants to force the player, not even the Player Character, to be with her forever. She might even be able to guess the player's real name, if the player is using it as a username in their computer. This eventually gets inverted on her when the player deletes her character file to advance the plot.
 Doki Doki Literature Club! (Visual Novel) / int_fbc074c3
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 Doki Doki Literature Club! (Visual Novel) / int_fe5c7660
type
Eating Lunch Alone
 Doki Doki Literature Club! (Visual Novel) / int_fe5c7660
comment
Eating Lunch Alone: On Yuri's route, she eventually reveals that she sits alone at lunch due to her lack of social skill. However, she doesn't feel so bad about it, because it gives her more time to read.
 Doki Doki Literature Club! (Visual Novel) / int_fe5c7660
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 Doki Doki Literature Club! (Visual Novel) / int_ffad4e9f
type
Shown Their Work
 Doki Doki Literature Club! (Visual Novel) / int_ffad4e9f
comment
Shown Their Work: The game deals with multiple different aspects of depression as a mental disorder accurately. Sayori displays symptoms beyond just "being sad," such as excessive amounts of sleep, decreased interest in longtime hobbies, and the intentional masking of symptoms by insisting that nothing's wrong. There are a lot of poems that don't suck and discussion about the technique of writing them.
 Doki Doki Literature Club! (Visual Novel) / int_ffad4e9f
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Doki Doki Literature Club! (Visual Novel)

The following is a list of statements referring to the current page from other pages.

 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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Addressing the Player / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Alas, Poor Villain / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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Anthropic Principle / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Anti-Frustration Features / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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Arc Words / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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Artifact of Doom / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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Audience? What Audience? / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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Deconstruction Game / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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End-of-Series Awareness / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Endearingly Dorky / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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Evolving Title Screen / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Excited Show Title! / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Existential Horror / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Exploiting the Fourth Wall / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Failure Is the Only Option / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Fandom-Enraging Misconception / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Fandom Heresy / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Feelies / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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Fission Mailed / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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For Happiness / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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From Beyond the Fourth Wall / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Gateway Series / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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Graceful Ladies Like Purple / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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"Groundhog Day" Loop / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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 Doki Doki Literature Club! (Visual Novel)
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Halfway Plot Switch / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Hanging Around / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Hard Truth Aesop / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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He Also Did / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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He Knows About Timed Hits / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Heal the Cutie / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Height Angst / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Heroes Act, Villains Hinder / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Heroic BSoD / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Heroic Mime / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Hidden Buxom / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Hopeless with Tech / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Horror Comedy / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Hostile Show Takeover / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Howl of Sorrow / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Hugh Mann / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Humans Are Cthulhu / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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100% Completion / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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I Let Gwen Stacy Die / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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I Want My Beloved to Be Happy / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Incidental Multilingual Wordplay / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Innocently Insensitive / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Instant A.I.: Just Add Water! / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Japanese School Club / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Joke and Receive / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Just Here for the Free Snacks / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Kill the Cutie / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Knew It All Along / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Laughing Mad / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Lawful Pushover / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Leaning on the Fourth Wall / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Leave the Camera Running / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Left the Background Music On / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Liminal Being / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Lonely Piano Piece / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Long-Lasting Last Words / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Love Makes You Evil / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Masturbation Means Sexual Frustration / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Mechanically Unusual Fighter / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Medium Awareness / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Meme Acknowledgment / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Mid-Suicide Regret / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Minimalist Cast / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Moe / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Moment Killer / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Moment of Lucidity / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Murder the Hypotenuse / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Musical Pastiche / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Mysterious Purple / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Neck Snap / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Nervous Tics / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Nervous Wreck / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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New Game Plus / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Nightmare Fetishist / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Non-Answer / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Not Himself / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Not So Above It All / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Noticing the Fourth Wall / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Obfuscating Stupidity / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Obliviously Evil / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Odd Name Out / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Ominous Music Box Tune / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Ominous Visual Glitch / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Omnicidal Maniac / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Only Sane by Comparison / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Only Sane Man / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Our Lawyers Advised This Trope / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Paradiegetic Gameplay / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Patchwork Fic / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Player Nudge / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Point of No Return / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Postmodernism / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Pre-Order Bonus / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Prelude to Suicide / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Press Start to Game Over / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Psychic-Assisted Suicide / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Psycho Knife Nut / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Psychological Horror / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Psychological Projection / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Puppy-Dog Eyes / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Pure Is Not Good / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Quirky Ukulele / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Rainbow Lens / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Realistic Diction Is Unrealistic / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Recurring Fanon Character / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Refugee from TV Land / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Relationship Values / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Reluctant Psycho / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Ret-Gone / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Revealing Continuity Lapse / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Rewatch Bonus / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Rewriting Reality / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Ripple-Effect-Proof Memory / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Robot and A.I. Works / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Romantic Comedy / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Rose-Haired Sweetie / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Rule of Scary / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Rustproof Blood / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Sad Clown / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Sanity Slippage / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Sanity Slippage Song / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Satire / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Save Scumming / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Scare Chord / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Schmuck Bait / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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School Festival / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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School Stories / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Sci-Fi Horror / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Screamer Prank / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Self-Harm / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Seven Deadly Sins / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Sexy Sweater Girl / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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She Is Not My Girlfriend / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Sherlock Scan / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Shocking Moments / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Short-Lived Leadership / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Shy Finger-Twiddling / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Sickening "Crunch!" / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Signature Laugh / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Significant Green-Eyed Redhead / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Sir Swears-a-Lot / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Sleep Cute / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Sleepy Depressive / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Sold His Soul for a Donut / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Special Person, Normal Name / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Streamer-Friendly Mode / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Stress Vomit / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Sudden Soundtrack Stop / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Suddenly Voiced / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Suicide Dare / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Sure, Let's Go with That / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Surprisingly Happy Ending / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Surreal Horror / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Sweet Baker / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Synchro-Vox / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Tagline / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Take a Third Option / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Tears of Blood / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Technician Versus Performer / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Teens Are Monsters / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Thanking the Viewer / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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The Blank / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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The Fourth Wall Will Not Protect You / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
hasFeature
The Heart / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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The Inverse Law of Fandom Levity / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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The Klutz / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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The Napoleon / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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The New Rock & Roll / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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The Not-Love Interest / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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The Teapot Pose / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
hasFeature
These Are Things Man Was Not Meant to Know / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Think Happy Thoughts / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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This Is Reality / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Too Long; Didn't Dub / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Too Spicy for Yog-Sothoth / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Totally 18 / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Trans Audience Interpretation / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Trickster Game / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Trope Codifier / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Uncanny Valley Girl / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Unending End Card / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Updated Re-release / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Video Game Cruelty Punishment / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Villainous Lament / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Villain's Dying Grace / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Visual Novel / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Vomit Indiscretion Shot / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Watch It for the Meme / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Wham Shot / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Wide Eyes and Shrunken Irises / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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With Great Power Comes Great Insanity / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Word-Salad Horror / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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World Limited to the Plot / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
hasFeature
Your Princess Is in Another Castle! / int_d1ad2f1d
 DokiDokiLiteratureClub
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Doki Doki Literature Club! (Visual Novel)
 Doki Doki Literature Club! (Visual Novel)
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Cute Bookworm / int_d1ad2f1d
 Doki Doki Literature Club! (Visual Novel)
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Sunny Sunflower Disposition / int_d1ad2f1d