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Last Window (Visual Novel)

 Last Window (Visual Novel)
type
TVTItem
 Last Window (Visual Novel)
label
Last Window (Visual Novel)
 Last Window (Visual Novel)
page
LastWindow
 Last Window (Visual Novel)
comment
Last Window: The Secret of Cape Westnote (known as Last Window: Midnight Promise in Japan) is the 2010 sequel to the Visual Novel DS game Hotel Dusk: Room 215. This installment again features Kyle Hyde, now in Los Angeles in 1980. After waking up from a day spent sleeping in his car, he gets a message on his pager and calls his employer to find out he's been fired. His troubles compound when he returns to his home at the Cape West Apartments, only to learn the building is scheduled to be demolished at the end of the month. As Kyle begins to gather his thoughts about this, he receives an anonymous letter requesting that he find something called the Scarlet Star in the apartments. He soon realizes that the apartments are connected to his father's death, and begins investigating.Though Cing's bankruptcy earlier that year initially threatened No Export for You, it was eventually confirmed for an EU release in September 2010. Although there was no North American release, the fact that the game has no region locking means North American gamers can play an imported copy with no problems, especially since English, French, and Spanish are among the languages that version of the game can be played in.
 Last Window (Visual Novel)
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OneHundredPerCentCompletion
 Last Window (Visual Novel)
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DBTropes
 Last Window (Visual Novel) / int_15264ac9
type
Unexpectedly Realistic Gameplay
 Last Window (Visual Novel) / int_15264ac9
comment
Unexpectedly Realistic Gameplay: One late game puzzle involves retrieving a key from a music box. The DS essentially acts as the lid and the interior of the box, which turns off when the two halves are sufficiently closed. The trick is using this at just the right time in order to pop out a key when the internal mechanisms are aligned in such a way as to let it out, which is assigned to one of the shoulder buttons.
 Last Window (Visual Novel) / int_15264ac9
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Last Window (Visual Novel) / int_15264ac9
 Last Window (Visual Novel) / int_1605e350
type
Secret Room
 Last Window (Visual Novel) / int_1605e350
comment
Secret Room: There is a secret room hidden between floors accessible via a hidden hatch in the elevator.
 Last Window (Visual Novel) / int_1605e350
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1.0
 Last Window (Visual Novel) / int_1605e350
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Last Window (Visual Novel) / int_1605e350
 Last Window (Visual Novel) / int_17501df2
type
Cool Old Guy
 Last Window (Visual Novel) / int_17501df2
comment
Cool Old Guy: Kyle said this word to word to Sidney when he told what a real fans are.
 Last Window (Visual Novel) / int_17501df2
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1.0
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Last Window (Visual Novel) / int_17501df2
 Last Window (Visual Novel) / int_1aa08f77
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Multiple Endings
 Last Window (Visual Novel) / int_1aa08f77
comment
Multiple Endings: There are some slight ending variations depending on your actions.
 Last Window (Visual Novel) / int_1aa08f77
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1.0
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Last Window (Visual Novel) / int_1aa08f77
 Last Window (Visual Novel) / int_1bbb76bc
type
Abandoned Area
 Last Window (Visual Novel) / int_1bbb76bc
comment
Abandoned Area: The 4th floor was never renovated, so the power is off, the furniture is old and covered in sheets, and the whole area is dusty and musty.
 Last Window (Visual Novel) / int_1bbb76bc
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1.0
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Last Window (Visual Novel) / int_1bbb76bc
 Last Window (Visual Novel) / int_23473ae7
type
Adaptation Expansion
 Last Window (Visual Novel) / int_23473ae7
comment
Adaptation Expansion: The in-game novel adds snippets of dialogue and features an extended ending which ties up loose ends.
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 Last Window (Visual Novel) / int_2a7e7af1
type
Limited Wardrobe
 Last Window (Visual Novel) / int_2a7e7af1
comment
Limited Wardrobe: Even after getting canned, Kyle still dresses in his usual suit and tie. He lampshades it at one point by commenting on how little time it takes for him to pick his outfit.
 Last Window (Visual Novel) / int_2a7e7af1
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Last Window (Visual Novel) / int_2a7e7af1
 Last Window (Visual Novel) / int_2fef0c01
type
Twisted Christmas
 Last Window (Visual Novel) / int_2fef0c01
comment
Twisted Christmas: Kyle's dad was bumped off around this time. This Christmas isn't terribly cheery either.
 Last Window (Visual Novel) / int_2fef0c01
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1.0
 Last Window (Visual Novel) / int_2fef0c01
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Last Window (Visual Novel) / int_2fef0c01
 Last Window (Visual Novel) / int_3eee0728
type
Captain Obvious
 Last Window (Visual Novel) / int_3eee0728
comment
Captain Obvious: Kyle, as he can still comment on everyday items.
 Last Window (Visual Novel) / int_3eee0728
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1.0
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Last Window (Visual Novel) / int_3eee0728
 Last Window (Visual Novel) / int_3f737576
type
Climax Boss
 Last Window (Visual Novel) / int_3f737576
comment
Climax Boss: There are two characters whose confrontations are actually resolutions for two of the game's main plotlines, while directly leading to major Plot Twists: Will White, a.k.a Will McGrath, the son of Hotel Cape West's former owner, who kickstarts the plot and essentially drives it with his letters and calls until Kyle exposes him (which results in Will bringing a clearer picture about the past incidents of Cape West), and then there's Dylan, whose increasingly suspicious activities and stalkerish presence start negatively affecting several of the tenants (Margaret, Charles, Frank and especially Marie), finally culminating in The Reveal that he is working for Nile. Appropriately, both confrontations have Kyle being under the danger of being shot.
 Last Window (Visual Novel) / int_3f737576
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Last Window (Visual Novel) / int_3f737576
 Last Window (Visual Novel) / int_40cc0c7e
type
Bittersweet Ending
 Last Window (Visual Novel) / int_40cc0c7e
comment
Bittersweet Ending: Kyle finds out the truth about his father's death, but his pain remains. Cape West is demolished and Marie, Rex and Dylan are on the run from Nile, which is all but brought down. However, as in the last game, the story still ends on a positive note as Hugh Speck loses the election and is soon to be exposed for his crimes by Frank, Sidney's family is back together, Tony is headed towards success once more and Kyle sends the Scarlet Star to a museum, leaving his past behind him. The extended epilogue reveals he's happy with his life after all.
 Last Window (Visual Novel) / int_40cc0c7e
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Last Window (Visual Novel) / int_40cc0c7e
 Last Window (Visual Novel) / int_4a3e547f
type
Leaning on the Fourth Wall
 Last Window (Visual Novel) / int_4a3e547f
comment
Leaning on the Fourth Wall: At one point, Frank ponders if Kyle's investigating is a left-over from his detective days. Kyle claims it is, saying he's "forced to ask these questions". In the final confrontation with Rex, Rex likens the goings-on to a puzzle. Kyle complains that he's been "rather inundated with puzzles lately".
 Last Window (Visual Novel) / int_4a3e547f
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Last Window (Visual Novel) / int_4a3e547f
 Last Window (Visual Novel) / int_504e271f
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But Thou Must!
 Last Window (Visual Novel) / int_504e271f
comment
But Thou Must!: Whenever making either a non-Game Over worthy choice or presenting evidence followed by a deduction.
 Last Window (Visual Novel) / int_504e271f
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1.0
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Last Window (Visual Novel) / int_504e271f
 Last Window (Visual Novel) / int_5313c266
type
Bookends
 Last Window (Visual Novel) / int_5313c266
comment
Book Ends: As in the first game, the player's first and final act is to open the door to Cape West Apartments. Just prior to the start of any actual game play, Kyle is seen falling asleep in his car. The extended epilogue ends with him falling asleep in his car, too.
 Last Window (Visual Novel) / int_5313c266
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Last Window (Visual Novel) / int_5313c266
 Last Window (Visual Novel) / int_5889ca1d
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Mineral MacGuffin
 Last Window (Visual Novel) / int_5889ca1d
comment
Mineral MacGuffin: Hyde is tasked from the first chapter with finding The Scarlet Star, which is later revealed to be a diamond.
 Last Window (Visual Novel) / int_5889ca1d
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1.0
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 Last Window (Visual Novel) / int_5e7c0ab7
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Kleptomaniac Hero
 Last Window (Visual Novel) / int_5e7c0ab7
comment
Kleptomaniac Hero: Toned down since Hotel Dusk, but still present.
 Last Window (Visual Novel) / int_5e7c0ab7
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1.0
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Last Window (Visual Novel) / int_5e7c0ab7
 Last Window (Visual Novel) / int_60f992e8
type
Florence Nightingale Effect
 Last Window (Visual Novel) / int_60f992e8
comment
Florence Nightingale Effect: How Marie fell in love with her late husband, as well as Kyle's parents.
 Last Window (Visual Novel) / int_60f992e8
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1.0
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Last Window (Visual Novel) / int_60f992e8
 Last Window (Visual Novel) / int_6320eced
type
Gameplay and Story Segregation
 Last Window (Visual Novel) / int_6320eced
comment
Gameplay and Story Segregation: The in-game novel is basically an e-book that narrates the events that happened while you played the chapter, including your actions and the branches of the Dialogue Tree that you followed. However, there are points in the gameplay where you can choose two paths, and no matter which one you choose the novel only narrates one (you can, for example, bother Charles when you have to sell stuff to your neighbors, but the novel skips to the two people that are mandatory to advance the plot). There is also dialogue that never happens during the gameplay but is described in the novel (for example, Claire commenting on your high score on the Pinkie Rabbit game on Christmas Eve).
 Last Window (Visual Novel) / int_6320eced
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Last Window (Visual Novel) / int_6320eced
 Last Window (Visual Novel) / int_6552b710
type
The Syndicate
 Last Window (Visual Novel) / int_6552b710
comment
The Syndicate: Nile, the art-trafficking ring from the previous game, is back. There's also Condor, later revealed to be a subsidary of Nile, which specializes in selling stolen jewellery.
 Last Window (Visual Novel) / int_6552b710
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Last Window (Visual Novel) / int_6552b710
 Last Window (Visual Novel) / int_6602cad
type
Permanently Missable Content
 Last Window (Visual Novel) / int_6602cad
comment
Permanently Missable Content: The vending machine prize, but this time you have multiple occasions to get it and you're even required to try once. The other is the one you get by not opening the secret files in the novel (again, you're told you'll get something if you don't).
 Last Window (Visual Novel) / int_6602cad
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Last Window (Visual Novel) / int_6602cad
 Last Window (Visual Novel) / int_6a0b03a6
type
One Last Job
 Last Window (Visual Novel) / int_6a0b03a6
comment
One Last Job: Chris Hyde was going to turn straight after one last diamond theft, but unfortunately, he was killed.
 Last Window (Visual Novel) / int_6a0b03a6
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1.0
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Last Window (Visual Novel) / int_6a0b03a6
 Last Window (Visual Novel) / int_6ec989d8
type
Guide Dang It!
 Last Window (Visual Novel) / int_6ec989d8
comment
Guide Dang It!: Quite a few puzzles, but most notably getting the Condor Key and finding the secret room. Some instant Game Overs are very difficult to avoid without knowing they're coming beforehand. Examples include ignoring Tony in order to avoid giving him the money for the rent and stopping rewinding Frank's tape before it breaks. The latter is hinted at in a secret file, but the game itself discourages opening them, since it prevents 100% Completion. The final puzzle is simply fiendish, even if you do cut open the relevant envelope.
 Last Window (Visual Novel) / int_6ec989d8
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Last Window (Visual Novel) / int_6ec989d8
 Last Window (Visual Novel) / int_6ee10e0
type
My Greatest Failure
 Last Window (Visual Novel) / int_6ee10e0
comment
My Greatest Failure: Frank holds himself accountable for the death of Kyle's dad.
 Last Window (Visual Novel) / int_6ee10e0
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1.0
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Last Window (Visual Novel) / int_6ee10e0
 Last Window (Visual Novel) / int_7abba202
type
The Faceless
 Last Window (Visual Novel) / int_7abba202
comment
The Faceless: Ed again. Kyle's mother is also shown faceless during the scenes set in the present, but it's shown during flashbacks.
 Last Window (Visual Novel) / int_7abba202
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1.0
 Last Window (Visual Novel) / int_7abba202
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Last Window (Visual Novel) / int_7abba202
 Last Window (Visual Novel) / int_7b6e47a5
type
Armor-Piercing Question
 Last Window (Visual Novel) / int_7b6e47a5
comment
Armor-Piercing Question: Do you still love your wife?
 Last Window (Visual Novel) / int_7b6e47a5
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Last Window (Visual Novel) / int_7b6e47a5
 Last Window (Visual Novel) / int_80a247a9
type
Breather Episode
 Last Window (Visual Novel) / int_80a247a9
comment
Breather Episode: Chapter 7, in which Kyle reunites with Mila, then later celebrates Christmas Eve at Lucky's Cafe with his fellow tenants.
 Last Window (Visual Novel) / int_80a247a9
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1.0
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Last Window (Visual Novel) / int_80a247a9
 Last Window (Visual Novel) / int_8e0430ab
type
Non-Standard Game Over
 Last Window (Visual Novel) / int_8e0430ab
comment
Non-Standard Game Over: Notably in Chapter 10. If you go to Frank's room and accuse him of spraying you on the 4th floor in Chapter 9, no matter what you do after that point, you will eventually head back to Room 406 only to be sprayed again, resulting in a Game Over. You're actually supposed to go to Margaret's room and accuse her instead, but the game in the previous chapter leads you to believe that it's Frank who's up to no good.
 Last Window (Visual Novel) / int_8e0430ab
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1.0
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Last Window (Visual Novel) / int_8e0430ab
 Last Window (Visual Novel) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Last Window (Visual Novel) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Kyle invokes this on Dylan to keep him from reporting to Nile, pointing out that a mole who got found out so easily isn't one that Nile would want to keep around.
 Last Window (Visual Novel) / int_928ca2cc
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1.0
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Last Window (Visual Novel) / int_928ca2cc
 Last Window (Visual Novel) / int_95f2d65e
type
DefrostingIceKing
 Last Window (Visual Novel) / int_95f2d65e
comment
Defrosting Ice King: Kyle is still a Jerk with a Heart of Gold, but he has visibly softened up somewhat. This is probably because of what happened in Hotel Dusk, and also the fact that the events of Last Window are much more personal for him.
 Last Window (Visual Novel) / int_95f2d65e
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Last Window (Visual Novel) / int_95f2d65e
 Last Window (Visual Novel) / int_99fe88e1
type
Event Flag
 Last Window (Visual Novel) / int_99fe88e1
comment
Event Flag: A particularly jarring one occurs when you have to identify someone on a set of pictures and to do that you must note a particular piece of jewelry on them. Your attention is brought to this piece of jewelry (a necklace) in a conversation with its owner, but you can't identify the person in the pictures until you answer your pager (that beeps just as you finish that conversation), even though the conversation that takes place when you answer the pager has no relation to the jewelry nor the photos.
 Last Window (Visual Novel) / int_99fe88e1
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Last Window (Visual Novel) / int_99fe88e1
 Last Window (Visual Novel) / int_9a1f23bf
type
Controllable Helplessness
 Last Window (Visual Novel) / int_9a1f23bf
comment
Controllable Helplessness: After Kyle is knocked out, he starts Chapter 10 tied up in a room and has to free himself.
 Last Window (Visual Novel) / int_9a1f23bf
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Last Window (Visual Novel) / int_9a1f23bf
 Last Window (Visual Novel) / int_9b06e314
type
Greater-Scope Villain
 Last Window (Visual Novel) / int_9b06e314
comment
Greater-Scope Villain: Nile, who were using Condor for their own goals. Also, Nile informant Hugh Speck by extension, who had a huge involvement in a past conspiracy which directly affected Cape West, some of its tenants and even Kyle's father himself, yet he plays no actual role in present time besides running for mayor and thus attempting to expand Nile's influence.
 Last Window (Visual Novel) / int_9b06e314
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 Last Window (Visual Novel) / int_9d09bf1a
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American Kirby Is Hardcore
 Last Window (Visual Novel) / int_9d09bf1a
comment
American Kirby Is Hardcore: The European cover changes the time of day from dawn to midnight. This kinda leads to a Lost in Translation Mythology Gag since the Japanese subtitle is "Midnight Promise." There's also the fact that while Kyle at one point goes for a walk outside early in the morning, he never does the same at night. What once depicted an actual scene from the game became just a bit of promotional art.
 Last Window (Visual Novel) / int_9d09bf1a
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Last Window (Visual Novel) / int_9d09bf1a
 Last Window (Visual Novel) / int_9dab0a6e
type
Continuity Nod
 Last Window (Visual Novel) / int_9dab0a6e
comment
Continuity Nod: Bradley is mentioned several times in the in-game novel. Mila shows up in Chapter 7 and Kyle recalls her story.
 Last Window (Visual Novel) / int_9dab0a6e
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 Last Window (Visual Novel) / int_9f63a591
type
Guilt-Induced Nightmare
 Last Window (Visual Novel) / int_9f63a591
comment
Guilt-Induced Nightmare: Ed ends up having a dream of Kyle lying dead on the road a few days after firing him. It's enough to convince Ed to give Kyle a second chance.
 Last Window (Visual Novel) / int_9f63a591
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Last Window (Visual Novel) / int_9f63a591
 Last Window (Visual Novel) / int_af157b58
type
First-Person Smartass
 Last Window (Visual Novel) / int_af157b58
comment
First-Person Smartass: Kyle.
 Last Window (Visual Novel) / int_af157b58
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Last Window (Visual Novel) / int_af157b58
 Last Window (Visual Novel) / int_b099085e
type
In-Game TV
 Last Window (Visual Novel) / int_b099085e
comment
In-Game TV: Kyle has a working TV in his apartment and he ends up catching a show or two with information about the election, which ties into the plot.
 Last Window (Visual Novel) / int_b099085e
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1.0
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 Last Window (Visual Novel) / int_be5e459b
type
The Bartender
 Last Window (Visual Novel) / int_be5e459b
comment
The Bartender: Sidney Reagan, and a very friendly one at that.
 Last Window (Visual Novel) / int_be5e459b
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1.0
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Last Window (Visual Novel) / int_be5e459b
 Last Window (Visual Novel) / int_c45237fb
type
Dialogue Tree
 Last Window (Visual Novel) / int_c45237fb
comment
Dialogue Tree: As per the norm, but one puzzle near the end requires asking the questions in a very specific order to avoid an instant failure.
 Last Window (Visual Novel) / int_c45237fb
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1.0
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 Last Window (Visual Novel) / int_c564ef1
type
Solve the Soup Cans
 Last Window (Visual Novel) / int_c564ef1
comment
Solve the Soup Cans: Subverted. Solving the Lucky's Café crosswords puzzle later nets Kyle a thousand dollars.
 Last Window (Visual Novel) / int_c564ef1
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Last Window (Visual Novel) / int_c564ef1
 Last Window (Visual Novel) / int_c75df49a
type
Shout-Out
 Last Window (Visual Novel) / int_c75df49a
comment
Shout-Out: "I like suits. They're comfy and easy to wear." You can unlock a Game & Watch-like minigame with Pinkie Rabbit as the main character. To Another Code R: next to Mrs. Patrice's apartment is a painting of Lake Juliet, Kyle likes (and can buy) Cool Pop and Betty's favorite clothes brand is the same as Elizabeth's.
 Last Window (Visual Novel) / int_c75df49a
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 Last Window (Visual Novel)
hasFeature
Last Window (Visual Novel) / int_c75df49a
 Last Window (Visual Novel) / int_d933263
type
Have a Nice Death
 Last Window (Visual Novel) / int_d933263
comment
Have a Nice Death: Triggering a Game Over scene will set off this music. And in a bit of Mood Whiplash, as you move to the Game Over screen itself, you get this music.
 Last Window (Visual Novel) / int_d933263
featureApplicability
1.0
 Last Window (Visual Novel) / int_d933263
featureConfidence
1.0
 Last Window (Visual Novel)
hasFeature
Last Window (Visual Novel) / int_d933263
 Last Window (Visual Novel) / int_da76b18
type
Hijacked by Ganon
 Last Window (Visual Novel) / int_da76b18
comment
Hijacked by Ganon: Nile is behind Condor, and thus is responsible for the plot once more - to an even greater extent this time, given that one of their moles is a major character who you interact with.
 Last Window (Visual Novel) / int_da76b18
featureApplicability
1.0
 Last Window (Visual Novel) / int_da76b18
featureConfidence
1.0
 Last Window (Visual Novel)
hasFeature
Last Window (Visual Novel) / int_da76b18
 Last Window (Visual Novel) / int_db2f3581
type
All Girls Want Bad Boys
 Last Window (Visual Novel) / int_db2f3581
comment
All Girls Want Bad Boys: Besides Kyle's parents, there's also Margaret and George. However, his evil acts overwhelmed her love for him and she ends up living with guilt over knowing about all he did and allowing it to happen.
 Last Window (Visual Novel) / int_db2f3581
featureApplicability
1.0
 Last Window (Visual Novel) / int_db2f3581
featureConfidence
1.0
 Last Window (Visual Novel)
hasFeature
Last Window (Visual Novel) / int_db2f3581
 Last Window (Visual Novel) / int_dc579c91
type
Contrived Coincidence
 Last Window (Visual Novel) / int_dc579c91
comment
Contrived Coincidence: Kyle lives in the apartments in which his father took One Last Job. Rex subtly lampshades the improbability of such a thing.
 Last Window (Visual Novel) / int_dc579c91
featureApplicability
1.0
 Last Window (Visual Novel) / int_dc579c91
featureConfidence
1.0
 Last Window (Visual Novel)
hasFeature
Last Window (Visual Novel) / int_dc579c91
 Last Window (Visual Novel) / int_dcb9c541
type
Ship Tease
 Last Window (Visual Novel) / int_dcb9c541
comment
Ship Tease: Exponentially increased between Kyle and Rachel. Even more so between him and Mila, since three characters (including his mother) mistake her for his girlfriend, she seems a little too fond of his Christmas present and when they're on the rooftop he gives her an heartfelt speech about how he'll always come to her rescue should the darkness of life trouble her. In typical writing fashion, all the hints are turned up to eleven in the novel. A grand total of four characters, actually. Tony, Jeanie (Hyde's mother), Charles and Margaret (in this order) all have their own remarks to make to Kyle regarding him and his "pretty girlfriend".
 Last Window (Visual Novel) / int_dcb9c541
featureApplicability
1.0
 Last Window (Visual Novel) / int_dcb9c541
featureConfidence
1.0
 Last Window (Visual Novel)
hasFeature
Last Window (Visual Novel) / int_dcb9c541
 Last Window (Visual Novel) / int_e0113647
type
Decon-Recon Switch
 Last Window (Visual Novel) / int_e0113647
comment
It essentially flips the Decon-Recon Switch on this trope. The deconstruction part is obvious in that Kyle got fired for never doing his job, but it gets reconstructed when he's rehired and he works out a deal with Ed to work on a time frame that's more suited to the order for finding the Scarlet Star.
 Last Window (Visual Novel) / int_e0113647
featureApplicability
1.0
 Last Window (Visual Novel) / int_e0113647
featureConfidence
1.0
 Last Window (Visual Novel)
hasFeature
Last Window (Visual Novel) / int_e0113647
 Last Window (Visual Novel) / int_e04d4ac0
type
In-Game Novel
 Last Window (Visual Novel) / int_e04d4ac0
comment
In-Game Novel: The in-game Last Window novel, written by Martin Summer from Hotel Dusk.
 Last Window (Visual Novel) / int_e04d4ac0
featureApplicability
1.0
 Last Window (Visual Novel) / int_e04d4ac0
featureConfidence
1.0
 Last Window (Visual Novel)
hasFeature
Last Window (Visual Novel) / int_e04d4ac0
 Last Window (Visual Novel) / int_e5421161
type
Expy
 Last Window (Visual Novel) / int_e5421161
comment
Expy: Tony has a lot in common with Louie from Hotel Dusk. Both are womanizing, long-haired slackers with hearts of gold and criminal records. Like Louie, Tony also looks up to Kyle.
 Last Window (Visual Novel) / int_e5421161
featureApplicability
1.0
 Last Window (Visual Novel) / int_e5421161
featureConfidence
1.0
 Last Window (Visual Novel)
hasFeature
Last Window (Visual Novel) / int_e5421161
 Last Window (Visual Novel) / int_e70127
type
The Mole
 Last Window (Visual Novel) / int_e70127
comment
The Mole: Dylan Fitchar was sent by Condor to keep an eye on Cape West Apartments since its re-opening, due to it previously being the location of Condor's headquarters. This is the reason why he's always asking questions.
 Last Window (Visual Novel) / int_e70127
featureApplicability
1.0
 Last Window (Visual Novel) / int_e70127
featureConfidence
1.0
 Last Window (Visual Novel)
hasFeature
Last Window (Visual Novel) / int_e70127
 Last Window (Visual Novel) / int_e98afc99
type
Opinion-Changing Dream
 Last Window (Visual Novel) / int_e98afc99
comment
Opinion-Changing Dream: Ed decides to give Kyle another chance after an odd dream he has.
 Last Window (Visual Novel) / int_e98afc99
featureApplicability
1.0
 Last Window (Visual Novel) / int_e98afc99
featureConfidence
1.0
 Last Window (Visual Novel)
hasFeature
Last Window (Visual Novel) / int_e98afc99
 Last Window (Visual Novel) / int_ea0d06f0
type
Bookcase Passage
 Last Window (Visual Novel) / int_ea0d06f0
comment
Bookcase Passage: The elevator has a really elaborate one, which grants access to a secret room between the fourth and fifth floors.
 Last Window (Visual Novel) / int_ea0d06f0
featureApplicability
1.0
 Last Window (Visual Novel) / int_ea0d06f0
featureConfidence
1.0
 Last Window (Visual Novel)
hasFeature
Last Window (Visual Novel) / int_ea0d06f0
 Last Window (Visual Novel) / int_ee7ed46e
type
The Pirates Who Don't Do Anything
 Last Window (Visual Novel) / int_ee7ed46e
comment
The Pirates Who Don't Do Anything: Averted. Kyle actually has to get rehired and do his job as a salesman as part of the plot. It essentially flips the Decon-Recon Switch on this trope. The deconstruction part is obvious in that Kyle got fired for never doing his job, but it gets reconstructed when he's rehired and he works out a deal with Ed to work on a time frame that's more suited to the order for finding the Scarlet Star.
 Last Window (Visual Novel) / int_ee7ed46e
featureApplicability
-1.0
 Last Window (Visual Novel) / int_ee7ed46e
featureConfidence
1.0
 Last Window (Visual Novel)
hasFeature
Last Window (Visual Novel) / int_ee7ed46e
 Last Window (Visual Novel) / int_name
type
ItemName
 Last Window (Visual Novel) / int_name
comment
 Last Window (Visual Novel) / int_name
featureApplicability
1.0
 Last Window (Visual Novel) / int_name
featureConfidence
1.0
 Last Window (Visual Novel)
hasFeature
Last Window (Visual Novel) / int_name
 Last Window (Visual Novel) / int_name
itemName
Last Window (Visual Novel)

The following is a list of statements referring to the current page from other pages.

 Last Window (Visual Novel)
hasFeature
All Girls Want Bad Boys / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Condensation Clue / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Contrived Coincidence / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Controllable Helplessness / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Dialogue Tree / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Double-Meaning Title / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Game-Over Man / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Guilt-Induced Nightmare / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Impossible Pickle Jar / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
In-Game Novel / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
In-Game TV / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
In-Universe Soundtrack / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Jeweler's Eye Loupe / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Looking for Love in All the Wrong Places / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Missing Floor / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Moon Logic Puzzle / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Mysterious Parent / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Network to the Rescue / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Non-Standard Game Over / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
One Last Job / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Opinion-Changing Dream / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Orphan's Ordeal / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Paradiegetic Gameplay / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Real Men Take It Black / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Secret Expanded Epilogue / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Secret Room / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
They Look Just Like Everyone Else! / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Traitor Shot / int_9d239f0a
 Last Window (Visual Novel)
hasFeature
Visual Novel / int_9d239f0a