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Snatcher (Visual Novel)

 Snatcher (Visual Novel)
type
TVTItem
 Snatcher (Visual Novel)
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Snatcher (Visual Novel)
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Snatcher
 Snatcher (Visual Novel)
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On June 6, 1996,note 1991 in the original Japanese version a massive explosion takes place at a government research lab near Moscow. The accident causes a deadly artificial virus (known as Lucifer-Alpha) to be released into the atmosphere, resulting in the infection and subsequent death of 80% of those living in Eastern Europe and Asia––half of the world's population. This tragedy––the greatest loss of human life in history––is retroactively named "The Catastrophe."Fifty years later, sophisticated bioroid robots, colloquially known as "Snatchers," begin appearing in the artificial island city of Neo Kobe off the Japanese coast. One by one, these beings start killing off the city's population, and with the help of their advanced artificial skin, are able to seamlessly replace their victims in society at large. Nobody knows exactly where Snatchers come from or what they ultimately seek to accomplish. However, a man named Gillian Seed, who is an amnesiac discovered in Siberia by the Russian military three years before the story begins, is convinced that his past is somehow linked to the Snatchers. With his marriage in crisis and his memories all but vanished, Gillian arrives in Neo Kobe City in December 2047note née 2042 to put a stop to the Snatcher menace, learn the truth behind their invasion, and hopefully, uncover his own past as well.Snatcher is an adventure game written and directed by Hideo Kojima early in his career, set in a Cyberpunk universe (with clear Blade Runner overtones), and with all of the quirkiness Kojima eventually became known for. It uses a menu-driven interface similar to other Japanese adventure games, with occasional shooting sequences that uses a 3x3 grid (originally designed for aiming with a numeral keypad). First released in Japan for the PC-88 and MSX2 computer platforms in 1988, these two early versions were text-only and ended the story at Act 2, which was intended to set up a sequel that never got made. Instead, Konami ended up remaking the game as an RPG for the MSX2 titled SD Snatcher in 1990, which depicted the characters in a chibi art-style, but also concluded the story in its own manner. Kojima would later revisit the original Snatcher in 1992, with a remake for the PC Engine Super CD-ROM2 add-on titled Snatcher CD-ROMantic. This version redrew the game's visuals to better suit the console's specifications, and added voice acting to certain key scenes in the story, with the game's soundtrack being composed of a mix of chip-generated and redbook music. It also adds a third act that concludes the story set up by the previous two acts, which drew some of its plot elements from SD Snatcher's extended ending.Konami decided to localize Snatcher to English with a Sega CD port released exclusively in North America and Europe in 1994, although Kojima was not involved with this version (having moved on from Snatcher by this point to work on his next project). Because of its late release during the Sega CD's lifespan, only 25,000 copies were manufactured. Original copies are now collector's items, both because of the aforementioned small print run, and also as a result of being the only official English localization of the game. Snatcher would receive another set of re-releases in 1996 for the newly-released 32-bit consoles, the PlayStation and the Sega Saturn, with these versions once again being specific to Japan.A Spiritual Successor titled Policenauts was released for various platforms. The Snatchers also make an appearance in the "Jamais Vu" mission of Metal Gear Solid V: Ground Zeroes, in which they're fought by a certain cyborg ninja. A trailer for the mission can be found here.
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 Snatcher (Visual Novel) / int_132d93f1
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Human Shield
 Snatcher (Visual Novel) / int_132d93f1
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Human Shield: Cunningham takes Mika hostage for this purpose.
 Snatcher (Visual Novel) / int_132d93f1
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Snatcher (Visual Novel) / int_132d93f1
 Snatcher (Visual Novel) / int_13abce74
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Misanthrope Supreme
 Snatcher (Visual Novel) / int_13abce74
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Misanthrope Supreme: To say that Modnar took it hard when Jamie rejected him is an understatement. He leaked the Lucifer-Alpha virus to kill off everyone on the continent, then when that didn't take, developed a horde of robots with which to repopulate the Earth.
 Snatcher (Visual Novel) / int_13abce74
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 Snatcher (Visual Novel) / int_143939c1
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Trailers Always Spoil
 Snatcher (Visual Novel) / int_143939c1
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Trailers Always Spoil: A demo disc for Snatcher CD-ROMantic, known as the Pilot Disk, came out in advance of that version of the game in 1992. Among other things (like a playable demo), it includes a lengthy, slickly-produced trailer for the full game, rendered by the PC Engine in real-time without any FMV. Versions of Snatcher had been available for years by that point, and the trailer is understandably heavy on spoilers. Unfortunately, Snatcher CD-ROMantic was to effectively be a Director's Cut of the game, featuring a lengthy conclusion to the plot yet unseen by the public. As well as spoiling the known plot of the game up to that point, the trailer has no qualms about generously spoiling the new content as well. (Beware!)
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 Snatcher (Visual Novel) / int_16e17035
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Patrick Stewart Speech
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Patrick Stewart Speech:
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 Snatcher (Visual Novel) / int_1713b00a
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Your Head A-Splode
 Snatcher (Visual Novel) / int_1713b00a
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Your Head Asplode: Freddy getting taken out by Random.
 Snatcher (Visual Novel) / int_1713b00a
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 Snatcher (Visual Novel) / int_17ce80aa
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All There in the Manual
 Snatcher (Visual Novel) / int_17ce80aa
comment
All There in the Manual: The manuals for the PC-88, MSX2, and PC-Engine versions all featured an elaborate plot guide with information about the game's backstory and setting. (Typical for computer games of The '80s, the home computer versions both share the same manual, which is very detailed and elaborate even for the era.) The American Sega CD manual is unfortunately very basic by comparison, including only the character bios and a guide to JUNKER HQ. The European Mega CD manual thankfully has the whole plot guide translated.
 Snatcher (Visual Novel) / int_17ce80aa
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 Snatcher (Visual Novel) / int_188ad83c
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ShootingItOutOfTheirHands
 Snatcher (Visual Novel) / int_188ad83c
comment
Shooting It Out Of Their Hands: Gillian blasting the gun out of Ivan's mitts, which Metal notes is not only an expert shot, but avoids violating a JUNKER bylaw since it was done in self-defense.
 Snatcher (Visual Novel) / int_188ad83c
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Snatcher (Visual Novel) / int_188ad83c
 Snatcher (Visual Novel) / int_1b122c5d
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Scare Chord
 Snatcher (Visual Novel) / int_1b122c5d
comment
Scare Chord: Three different ones can be heard throughout the game. Heard during jumpscares and plot twists.
 Snatcher (Visual Novel) / int_1b122c5d
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 Snatcher (Visual Novel) / int_1b38f6b7
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Shout-Out Theme Naming
 Snatcher (Visual Novel) / int_1b38f6b7
comment
Shout-Out Theme Naming: In the Japanese version several locations in the game were named after popular '80s bands such as the Joy Division costume shop (which became Plato's Cavern in the English version), the Alphaville computer (Alpha-One in the English version), and Queen Hospital (which was pluralized to Queens in the English version).
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 Snatcher (Visual Novel) / int_1b65dfad
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The Cameo
 Snatcher (Visual Novel) / int_1b65dfad
comment
The Cameo: Played with, as said cameos are Outer Heaven customers in cosplay. The PC-8801, MSX2 and PC Engine versions featured various lawyer-baiting sci-fi movie cameos, while the later console versions played it more safe with Konami characters.
 Snatcher (Visual Novel) / int_1b65dfad
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Snatcher (Visual Novel) / int_1b65dfad
 Snatcher (Visual Novel) / int_1b89151e
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Forgotten Phlebotinum
 Snatcher (Visual Novel) / int_1b89151e
comment
Forgotten Phlebotinum: There's an easy, portable test to determine if someone is a Snatcher or not. It requires a search warrant to use on civilians, but in true Blade Runner fashion, apparently no one thought to regularly test the people who are in charge of destroying Snatchers
 Snatcher (Visual Novel) / int_1b89151e
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 Snatcher (Visual Novel) / int_1e7487cd
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Breaking the Fourth Wall
 Snatcher (Visual Novel) / int_1e7487cd
comment
Breaking the Fourth Wall: It's Hideo Kojima... What did you expect? Painting the Medium: At one point, the player is asked to turn up the volume to listen for a faint noise, and to further achieve this, the menu sounds are quietened as well. When a loud explosion occurs shortly thereafter, Gillian complains his ears are ringing.
 Snatcher (Visual Novel) / int_1e7487cd
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 Snatcher (Visual Novel) / int_215f0830
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Big Shadow, Little Creature
 Snatcher (Visual Novel) / int_215f0830
comment
Big Shadow, Little Creature: Metal Gear's introductory scene. Doubles as a Mythology Gag.
 Snatcher (Visual Novel) / int_215f0830
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 Snatcher (Visual Novel) / int_22cf536c
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Chekhov's Gun
 Snatcher (Visual Novel) / int_22cf536c
comment
Chekhov's Gun: In Outer Heaven, Gillian mentions that he remembers playing Castlevania in his youth, only to realize that he's far too young for that to be true. Turns out he isn't.
 Snatcher (Visual Novel) / int_22cf536c
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 Snatcher (Visual Novel) / int_22ecc839
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Kryptonite Factor
 Snatcher (Visual Novel) / int_22ecc839
comment
Kryptonite Factor: Sunlight. Snatchers' artificial skin is very sensitive to UV rays, and develops melanoma quickly if exposed to too much sunlight. Copious use of sunblock in the middle of winter is a telltale sign that someone is a Snatcher.
 Snatcher (Visual Novel) / int_22ecc839
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 Snatcher (Visual Novel) / int_260926c3
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Failure Is the Only Option
 Snatcher (Visual Novel) / int_260926c3
comment
Failure Is the Only Option: When you encounter Freddy in the end of Act 1. Because the target areas where you need to kill him are undetectable, you really can't beat him. note You need to shoot the top section in order to proceed. The post Sega CD ports play this straight, where you simply let Freddy strangle Gillian until his health bar gets low.
 Snatcher (Visual Novel) / int_260926c3
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Snatcher (Visual Novel) / int_260926c3
 Snatcher (Visual Novel) / int_26f41623
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Kill Sat
 Snatcher (Visual Novel) / int_26f41623
comment
Kill Sat: The phased particle beam, fired from an attack satellite above Neo Kobe City, is used to wipe out Elijah Modnar's base and stop the Snatcher threat. It is preferable to the Kyoto summit's original plan to nuke Neo Kobe off the map, which is what they'd go with if Metal couldn't convince them and if Gillian failed.
 Snatcher (Visual Novel) / int_26f41623
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Snatcher (Visual Novel) / int_26f41623
 Snatcher (Visual Novel) / int_292d57cd
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Crusading Widow
 Snatcher (Visual Novel) / int_292d57cd
comment
Crusading Widow: Jean is out to avenge his wife, who was slain by the Snatchers.
 Snatcher (Visual Novel) / int_292d57cd
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Snatcher (Visual Novel) / int_292d57cd
 Snatcher (Visual Novel) / int_29a39f6
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Easter Egg
 Snatcher (Visual Novel) / int_29a39f6
comment
Easter Egg: Try entering the names of Konami staff (Such as Hideo Kojima) in the JORDAN database at JUNKER HQ. Not to mention the bonus videophone numbers you can call triggering such funny little scenes such as Gillian attempting to hold a conversation with Jeremy Blaustein, Konami's translator.
 Snatcher (Visual Novel) / int_29a39f6
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 Snatcher (Visual Novel) / int_29d16652
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Removed from the Picture
 Snatcher (Visual Novel) / int_29d16652
comment
Removed from the Picture: Harry's childhood photograph of himself cuts out the portion showing his parents. It turns out that his parents are none other than Gillian and Jaime themselves, who were kept in cryogenic stasis for decades, causing them to be physically younger than their now 55-year-old son.
 Snatcher (Visual Novel) / int_29d16652
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 Snatcher (Visual Novel) / int_2f226fee
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You Didn't Ask
 Snatcher (Visual Novel) / int_2f226fee
comment
You Didn't Ask: Metal Gear knows everything about Gillian and Jamie's pasts, but is forbidden from talking about it. At least, until Cunningham's death is officially confirmed and Gillian is thus the highest ranking JUNKER agent by default.
 Snatcher (Visual Novel) / int_2f226fee
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 Snatcher (Visual Novel) / int_2f329e3c
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Tomato in the Mirror
 Snatcher (Visual Novel) / int_2f329e3c
comment
Tomato in the Mirror: Gillian and his wife were part of the team that developed the Snatchers 50 years ago and were cryogenically stored.
 Snatcher (Visual Novel) / int_2f329e3c
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 Snatcher (Visual Novel) / int_2f36d97
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Older Than They Look
 Snatcher (Visual Novel) / int_2f36d97
comment
Older Than They Look: Exaggerated as one of the major bombshells of the plot. If you do the numbers, Gillian is actually 79 years old, and Jamie is 77.note The actual dates, per the Japanese versions of the game: Gillian and Jamie are "estimated" to be 31 and 29 during the game's events in December 2042. They were recovered three years earlier in 2039, when they would have been "estimated" to be 28 and 26. We learn that their recovery happened immediately following several decades of cryogenic stasis, which began in 1991 after the Catastrophe and would have left their apparent ages untouched. Therefore, their true ages can be calculated by taking their ages in 1991 (28 and 26) and adding 48 years of stasis (1991 to 2039), plus three more years of time before the game itself begins. (Move all these dates forward by five years for the Sega CD version.) Both of them have spent the majority of their lives in cryogenic stasis, and therefore still look like thirty-somethings. This is revealed by Metal at the start of Act 3, and expounded upon by Elijah Modnar later in the Act. Therefore, this means that Gillian and Jamie were born in 1963 and 1965, respectively (or 1968 and 1970 in the Sega CD version). Elijah spent only ten years in stasis, and the difference is plainly obvious. This is gently telegraphed early in the game by an optional event in Gillian's apartment. If the player examines the framed photo on the living room shelf, it turns out to be a shot of (a very young) Jamie, at the 1980 Winter Olympics in the United States. Gillian is bewildered by the picture (even though he's in his own apartment), and Metal presumes it's a doctored image.
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 Snatcher (Visual Novel) / int_2f75473
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Number of the Beast
 Snatcher (Visual Novel) / int_2f75473
comment
Number of the Beast: The Catastrophe occurred on 6/6/96 in later versions of the game (originally it happened in 1991.)
 Snatcher (Visual Novel) / int_2f75473
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 Snatcher (Visual Novel) / int_2fcf9bbc
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Gratuitous Foreign Language
 Snatcher (Visual Novel) / int_2fcf9bbc
comment
Gratuitous Foreign Language: The Benson Snatcher's final words in the original 8-bit versions is said in Russian (Желаю вам усцеха, "I wish you luck").
 Snatcher (Visual Novel) / int_2fcf9bbc
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Snatcher (Visual Novel) / int_2fcf9bbc
 Snatcher (Visual Novel) / int_30de7a51
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Chivalrous Pervert
 Snatcher (Visual Novel) / int_30de7a51
comment
Chivalrous Pervert: Played very straight in the Japanese versions. Subverted to the point of Played for Laughs in the Sega CD version.
 Snatcher (Visual Novel) / int_30de7a51
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 Snatcher (Visual Novel) / int_31254f02
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Two-Keyed Lock
 Snatcher (Visual Novel) / int_31254f02
comment
Two-Keyed Lock: Queens Hospital uses one of these on the door to their "morgue."
 Snatcher (Visual Novel) / int_31254f02
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 Snatcher (Visual Novel) / int_31b68858
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Suddenly Harmful Harmless Object
 Snatcher (Visual Novel) / int_31b68858
comment
Suddenly-Harmful Harmless Object: The fake "skeleton" in Queens Hospital is anything but.
 Snatcher (Visual Novel) / int_31b68858
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 Snatcher (Visual Novel) / int_3273ebb9
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Cut-and-Paste Environments
 Snatcher (Visual Novel) / int_3273ebb9
comment
Cut and Paste Environments: Somewhat justified in Queens Hospital. The first floor waiting area is identical to the secret basement, giving the illusion of two hospitals.
 Snatcher (Visual Novel) / int_3273ebb9
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After the End
 Snatcher (Visual Novel) / int_334e48a1
comment
After the End: A staple of cyberpunk. During the Catastrophe, Lucifer-Alpha kills off half of the human race.
 Snatcher (Visual Novel) / int_334e48a1
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 Snatcher (Visual Novel) / int_33fa230b
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Your Princess Is in Another Castle!
 Snatcher (Visual Novel) / int_33fa230b
comment
Your Princess Is in Another Castle!: Invoked during Cunningham's Final Speech, after his termination.
 Snatcher (Visual Novel) / int_33fa230b
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 Snatcher (Visual Novel) / int_34439d52
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Rubber-Band A.I.
 Snatcher (Visual Novel) / int_34439d52
comment
Rubber-Band A.I.: Doing well in the practice gun shooting sections makes the in-game sequences almost impossible. It is recommended to do intentionally poorly to keep the difficulty down. And even then, if you're running the game on an emulator (and, let's face it, in this day and age, you probably are,) you'll either have to be a keyboard magician or, if you're using your mouse as a Light Gun stand-in, aim high with your cursor to compensate for that tiny arrow not lining up directly with your shots.
 Snatcher (Visual Novel) / int_34439d52
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 Snatcher (Visual Novel) / int_34889673
type
Gender Flip
 Snatcher (Visual Novel) / int_34889673
comment
Gender Flip: The voice heard at the airport in Act 3. In Japan, it's a girl, but was flipped in the Sega CD ports. In both the PS1 and Saturn ports, they actually kept both voices. This helps out since Neo Kobe is a melting pot, but still Japan.
 Snatcher (Visual Novel) / int_34889673
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Handsome Lech
 Snatcher (Visual Novel) / int_3a967286
comment
Katrina's age was bumped up from 14 to 18, which makes Gillian's (largely untouched) Handsome Lechery all the creepier in retrospect.
 Snatcher (Visual Novel) / int_3a967286
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Unintentionally Unwinnable
 Snatcher (Visual Novel) / int_3ac5110b
comment
Unintentionally Unwinnable: Subverted. There are two parts in Act 1 of the game where the player can be locked out from progressing further in the game for doing the wrong thing until a certain amount of turns are passed. Those being the player hitting on Katrina (never mind that her father just died!,) and showing the JUNKER ID at Outer Heaven. It's basically a video game equivalent to a time-out.
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type
Fortune Teller
 Snatcher (Visual Novel) / int_3ce9c9fa
comment
Fortune Teller: In an optional scene, Gillian and Metal meet a fortune teller in Alton Plaza. Subverted. She's actually just a hacker who scans Gillian's retinal patterns and pulls up his personal info.
 Snatcher (Visual Novel) / int_3ce9c9fa
featureApplicability
-0.3
 Snatcher (Visual Novel) / int_3ce9c9fa
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_3ce9c9fa
 Snatcher (Visual Novel) / int_3ffce9c2
type
Family Relationship Switcheroo
 Snatcher (Visual Novel) / int_3ffce9c2
comment
Family Relationship Switcheroo: Harry is actually Gillian's son, having aged normally while his parents were cryogenically frozen for 48 years.
 Snatcher (Visual Novel) / int_3ffce9c2
featureApplicability
1.0
 Snatcher (Visual Novel) / int_3ffce9c2
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_3ffce9c2
 Snatcher (Visual Novel) / int_40680cf6
type
Stupidity Is the Only Option
 Snatcher (Visual Novel) / int_40680cf6
comment
Stupidity Is the Only Option: Gillian's first field assignment is to go assist Gibson after he sends a message that he is pinned down by suspected Snatchers in an abandoned factory. One would think this is cause for some urgency, but once you arrive outside the factory, the game does not allow you to proceed inside until you meticulously examine everything in sight. Only once you hear a blood-curdling scream will Gillian and Metal Gear decide they should rush in.
 Snatcher (Visual Novel) / int_40680cf6
featureApplicability
1.0
 Snatcher (Visual Novel) / int_40680cf6
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_40680cf6
 Snatcher (Visual Novel) / int_41a894d2
type
Voodoo Shark
 Snatcher (Visual Novel) / int_41a894d2
comment
Voodoo Shark: Why does nobody ever use the easily portable, perfectly effective, completely non-invasive Snatcher detector without a warrant? Respect for civil rights! This would be a perfectly fine explanation if it didn't completely undermine the Snatchers' plans. How are they supposed to turn people against each other out of fear and mistrust when people are that trusting? Unless, of course, the Snatchers themselves initiated a crackdown to cultivate paranoia.
 Snatcher (Visual Novel) / int_41a894d2
featureApplicability
1.0
 Snatcher (Visual Novel) / int_41a894d2
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_41a894d2
 Snatcher (Visual Novel) / int_42d9daf9
type
No Fair Cheating
 Snatcher (Visual Novel) / int_42d9daf9
comment
No Fair Cheating: While the game doesn't exactly call you for cheating, if you get any of the answers to Napoleon's questions correctly without looking at JORDAN, Metal will ask Gillian how he knew about it. Even if you already know Freddy is a Snatcher, not Ivan, you still have to investigate Ivan's apartment first.
 Snatcher (Visual Novel) / int_42d9daf9
featureApplicability
1.0
 Snatcher (Visual Novel) / int_42d9daf9
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_42d9daf9
 Snatcher (Visual Novel) / int_450c5a85
type
Alternate Continuity
 Snatcher (Visual Novel) / int_450c5a85
comment
Alternate Continuity: Compared to Metal Gear 2: Solid Snake and all the Metal Gear games that followed it. In Snatcher, the events of the first Metal Gear happened by means of explaining what Metal Gear's namesake is. However, given that Solid Snake is set in 1999, and the Catastrophe happens before that in the Snatcher continuity, the Metal Gear franchise pretty much ignores Snatcher aside from giving it an occasional Shout-Out.
 Snatcher (Visual Novel) / int_450c5a85
featureApplicability
1.0
 Snatcher (Visual Novel) / int_450c5a85
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_450c5a85
 Snatcher (Visual Novel) / int_457655dd
type
Human Popsicle
 Snatcher (Visual Novel) / int_457655dd
comment
Human Popsicle: Gillian and Jamie were both put into suspended animation during the '90s, where they remained for 48 years.
 Snatcher (Visual Novel) / int_457655dd
featureApplicability
1.0
 Snatcher (Visual Novel) / int_457655dd
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_457655dd
 Snatcher (Visual Novel) / int_4577bd49
type
Gameplay Grading
 Snatcher (Visual Novel) / int_4577bd49
comment
Gameplay Grading: The Sega CD port ranks the player depending on how Gillian investigates without acting like an idiot and how good he is at the shooting sections. Mika will give the ranking at the end.
 Snatcher (Visual Novel) / int_4577bd49
featureApplicability
1.0
 Snatcher (Visual Novel) / int_4577bd49
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_4577bd49
 Snatcher (Visual Novel) / int_45e41b66
type
It's a Wonderful Failure
 Snatcher (Visual Novel) / int_45e41b66
comment
It's a Wonderful Failure: Die and refuse to continue in the final shooting scene, you will hear a voice clip of Gillian saying, "Ugh! No, not here... Jamie, I tried... Ugh..." presumably that he is dying. Accidentally shoot Jamie during the final shooting scene, on the other hand, you will see a cutscene of Gillian cradling Jamie and saying, "Jamie! Jamie! Oh, no, what have I done?" And if that happens, you can't continue and are immediately sent back to the title screen.
 Snatcher (Visual Novel) / int_45e41b66
featureApplicability
1.0
 Snatcher (Visual Novel) / int_45e41b66
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_45e41b66
 Snatcher (Visual Novel) / int_485d09ab
type
Creator In-Joke
 Snatcher (Visual Novel) / int_485d09ab
comment
Creator In-Joke: Elijah Modnar refers to Lucifer-Alpha as "a type-RA011 virus." RA-011 was the catalog number assigned to SD Snatcher by Konami.
 Snatcher (Visual Novel) / int_485d09ab
featureApplicability
1.0
 Snatcher (Visual Novel) / int_485d09ab
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_485d09ab
 Snatcher (Visual Novel) / int_4b0ef86e
type
Advertised Extra
 Snatcher (Visual Novel) / int_4b0ef86e
comment
Advertised Extra: Isabella Velvet is one of the few characters outside the JUNKER crew to get a bio in the manual. Despite this, she's a One-Scene Wonder who doesn't even have a speaking part in the console versions.
 Snatcher (Visual Novel) / int_4b0ef86e
featureApplicability
1.0
 Snatcher (Visual Novel) / int_4b0ef86e
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_4b0ef86e
 Snatcher (Visual Novel) / int_4b17763f
type
Technology Marches On
 Snatcher (Visual Novel) / int_4b17763f
comment
invokedTechnology Marches On: Jean's floppy disk. Partially justified in that Jean is shown to have old-fashioned tastes, since his computer is a vintage PC-68 from The '80s.
 Snatcher (Visual Novel) / int_4b17763f
featureApplicability
1.0
 Snatcher (Visual Novel) / int_4b17763f
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_4b17763f
 Snatcher (Visual Novel) / int_4cecb933
type
Signs of Disrepair
 Snatcher (Visual Novel) / int_4cecb933
comment
Signs of Disrepair: There's a sign in Central Plaza saying GREAT MEALS. Also, "QUEENS" Hospital reads as "OLEEN" Hospital thanks to a partially burnt-out neon sign.
 Snatcher (Visual Novel) / int_4cecb933
featureApplicability
1.0
 Snatcher (Visual Novel) / int_4cecb933
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_4cecb933
 Snatcher (Visual Novel) / int_4cefd8a6
type
Long Song, Short Scene
 Snatcher (Visual Novel) / int_4cefd8a6
comment
Long Song, Short Scene: The theme of Joy Division/Plato's Cavern. It's only heard while in that district of town, which becomes inaccessible after Act 1.
 Snatcher (Visual Novel) / int_4cefd8a6
featureApplicability
1.0
 Snatcher (Visual Novel) / int_4cefd8a6
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_4cefd8a6
 Snatcher (Visual Novel) / int_4d7c61df
type
Explosion Propulsion
 Snatcher (Visual Novel) / int_4d7c61df
comment
Explosion Propulsion: Gillian and Metal Gear after outrunning a Time Bomb planted inside an abandoned factory.
 Snatcher (Visual Novel) / int_4d7c61df
featureApplicability
1.0
 Snatcher (Visual Novel) / int_4d7c61df
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_4d7c61df
 Snatcher (Visual Novel) / int_4e7c4536
type
Wham Line
 Snatcher (Visual Novel) / int_4e7c4536
comment
Wham Line: At the end of the game, after Elijah Modnar's thirty-minute Motive Rant:
 Snatcher (Visual Novel) / int_4e7c4536
featureApplicability
1.0
 Snatcher (Visual Novel) / int_4e7c4536
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_4e7c4536
 Snatcher (Visual Novel) / int_5009999d
type
Painting the Medium
 Snatcher (Visual Novel) / int_5009999d
comment
Painting the Medium: At one point, the player is asked to turn up the volume to listen for a faint noise, and to further achieve this, the menu sounds are quietened as well. When a loud explosion occurs shortly thereafter, Gillian complains his ears are ringing.
 Snatcher (Visual Novel) / int_5009999d
featureApplicability
1.0
 Snatcher (Visual Novel) / int_5009999d
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_5009999d
 Snatcher (Visual Novel) / int_50727f8d
type
Death Is a Slap on the Wrist
 Snatcher (Visual Novel) / int_50727f8d
comment
Death Is a Slap on the Wrist: If you die in one of the shooting sections, you get a choice of either continuing or quitting the game. Continuing resets you back in the shooting part, while quitting re-spawns you back to the last save point. Metal states this if you die in the first shooting section. Totally averted in the original home computer versions. If you get a game over, you have to reset the machine, load your latest save and try again.
 Snatcher (Visual Novel) / int_50727f8d
featureApplicability
-1.0
 Snatcher (Visual Novel) / int_50727f8d
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_50727f8d
 Snatcher (Visual Novel) / int_53dc1e7
type
Throw-Away Country
 Snatcher (Visual Novel) / int_53dc1e7
comment
Throw-Away Country: Most of Russia and continental Eurasia a good 50 years before the game begins, due to a seemingly unrelated virus. SD Snatcher does a good job of tying it into the plot, though.
 Snatcher (Visual Novel) / int_53dc1e7
featureApplicability
1.0
 Snatcher (Visual Novel) / int_53dc1e7
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_53dc1e7
 Snatcher (Visual Novel) / int_5521ed05
type
No Animals Were Harmed
 Snatcher (Visual Novel) / int_5521ed05
comment
No Animals Were Harmed: Averted. Gillian overhears Katrina's Evil-Detecting Dog (Alice) barking at the trees outside, but it turns out to be nothing. Later on, however, Alice's disemboweled body is found in the yard, having been thrown through a closed window. In the Japanese version, her body is still twitching.
 Snatcher (Visual Novel) / int_5521ed05
featureApplicability
-1.0
 Snatcher (Visual Novel) / int_5521ed05
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_5521ed05
 Snatcher (Visual Novel) / int_557838d1
type
Adaptational Attractiveness
 Snatcher (Visual Novel) / int_557838d1
comment
Adaptational Attractiveness: Elijah Modnar's younger design was redone for the Sega CD version by Tomiharu Kinoshita, as it was felt that the design used for the PC Engine version was a bit too unremarkable looking. This does create a minor continuity issue, since Elijah's present-day elderly design was not changed to better match the new design.
 Snatcher (Visual Novel) / int_557838d1
featureApplicability
1.0
 Snatcher (Visual Novel) / int_557838d1
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_557838d1
 Snatcher (Visual Novel) / int_5663a595
type
Adaptation-Induced Plot Hole
 Snatcher (Visual Novel) / int_5663a595
comment
Adaptation-Induced Plot Hole: At one point, the main characters are exploring a morgue, and dismiss a skeleton hanging from the wall as just a skeletal specimen, likely being used as a model for medical work. In the 8-bit versions, it just looks like a skeleton. The 16 and 32-bit versions give the skeleton an unmistakeable silvery sheen, making it very obvious to the player that it's a Snatcher, and making the lack of suspicion on the part of the characters seem rather bizarre.
 Snatcher (Visual Novel) / int_5663a595
featureApplicability
1.0
 Snatcher (Visual Novel) / int_5663a595
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_5663a595
 Snatcher (Visual Novel) / int_59df21f1
type
Let's Play
 Snatcher (Visual Novel) / int_59df21f1
comment
Let's Play: Done by Slowbeef twice.
 Snatcher (Visual Novel) / int_59df21f1
featureApplicability
1.0
 Snatcher (Visual Novel) / int_59df21f1
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_59df21f1
 Snatcher (Visual Novel) / int_5ceb9939
type
Alcohol Hic
 Snatcher (Visual Novel) / int_5ceb9939
comment
Alcohol Hic: Harry, while drunkenly mourning Gibson's death.
 Snatcher (Visual Novel) / int_5ceb9939
featureApplicability
1.0
 Snatcher (Visual Novel) / int_5ceb9939
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_5ceb9939
 Snatcher (Visual Novel) / int_5e782d0c
type
Super Prototype
 Snatcher (Visual Novel) / int_5e782d0c
comment
Super Prototype: As revealed during Act 3, Random Hajile is no ordinary bounty hunter. He is, in fact, a bioroid robot hastily designed and built by Dr. Pettrovich Modnar, after being abducted by his own son and forced to help finish the Snatcher project. Random was secretly created by Dr. Modnar in retaliation for Elijah's actions, with the express purpose of destroying his son's Snatchers. Unlike the Snatchers, Random is so well-crafted that he believes he is human. With an audible grimace, even Elijah admits that Random is superior to his own bioroids in every way.
 Snatcher (Visual Novel) / int_5e782d0c
featureApplicability
1.0
 Snatcher (Visual Novel) / int_5e782d0c
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_5e782d0c
 Snatcher (Visual Novel) / int_624c868
type
Transplant
 Snatcher (Visual Novel) / int_624c868
comment
Transplant: Metal Gear Mk. II eventually found work as Old Snake's Item Caddy in Metal Gear Solid 4, while Cunningham got a Race Lift and was turned into a Scary Black Man in Metal Gear Solid: Portable Ops. Half of everyone else, though, couldn't score anything bigger than their own cards in the Metal Gear Ac!d series.
 Snatcher (Visual Novel) / int_624c868
featureApplicability
1.0
 Snatcher (Visual Novel) / int_624c868
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_624c868
 Snatcher (Visual Novel) / int_62525a70
type
He Knows About Timed Hits
 Snatcher (Visual Novel) / int_62525a70
comment
He Knows About Timed Hits: Mika explains how to shoot your Blaster at the start of the game. Metal Gear will take over in explaining other new game controls for the rest of the game after you meet him.
 Snatcher (Visual Novel) / int_62525a70
featureApplicability
1.0
 Snatcher (Visual Novel) / int_62525a70
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_62525a70
 Snatcher (Visual Novel) / int_6293c185
type
Sequel Hook
 Snatcher (Visual Novel) / int_6293c185
comment
Sequel Hook: The PC versions end the game at Act 2 (after Gillian destroys the Benson Snatcher), with Gillian still having no recollection of his past and the Snatcher menace still a threat to Neo Kobe City. Act 3, which was added in the console versions, ends a more conclusive (but still open) note, with Gillian and Metal flying off to Moscow to destroy the remaining Snatchers at the Kremlin.
 Snatcher (Visual Novel) / int_6293c185
featureApplicability
1.0
 Snatcher (Visual Novel) / int_6293c185
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_6293c185
 Snatcher (Visual Novel) / int_62ac3f93
type
Sinister Subway
 Snatcher (Visual Novel) / int_62ac3f93
comment
Sinister Subway: The Snatchers use this to navigate around the city in the daytime.
 Snatcher (Visual Novel) / int_62ac3f93
featureApplicability
1.0
 Snatcher (Visual Novel) / int_62ac3f93
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_62ac3f93
 Snatcher (Visual Novel) / int_63c6c615
type
Dynamic Difficulty
 Snatcher (Visual Novel) / int_63c6c615
comment
Dynamic Difficulty: How well you do on the Junker's Eye practice system determines how hard the game's later shootouts will be. It's possible to make them really easy by deliberately bungling said training system.
 Snatcher (Visual Novel) / int_63c6c615
featureApplicability
1.0
 Snatcher (Visual Novel) / int_63c6c615
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_63c6c615
 Snatcher (Visual Novel) / int_64972c10
type
Flashback Effects
 Snatcher (Visual Novel) / int_64972c10
comment
Flashback Effects: In the 16-bit versions, Elijah Modnar's flashbacks are shown in a blood-red negative exposure, to emphasize the intensity of his emotions at the time.
 Snatcher (Visual Novel) / int_64972c10
featureApplicability
1.0
 Snatcher (Visual Novel) / int_64972c10
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_64972c10
 Snatcher (Visual Novel) / int_65f34bb5
type
Forced Orgasm
 Snatcher (Visual Novel) / int_65f34bb5
comment
Forced Orgasm: Played for Laughs in Snatcher CD-ROMantic. When Metal Gear, Gillian's Robot Buddy, unknowingly plays a porn video in its system, it ends having some sort of involuntary orgasm on the spot, with Metal's Character Portrait floating up the screen and shaking while moaning until coming sharply back down slowly with a relaxed voice. (This scene was cut from the Sega CD version.)
 Snatcher (Visual Novel) / int_65f34bb5
featureApplicability
1.0
 Snatcher (Visual Novel) / int_65f34bb5
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_65f34bb5
 Snatcher (Visual Novel) / int_68068108
type
Evil Laugh
 Snatcher (Visual Novel) / int_68068108
comment
Evil Laugh: Chin Shu Oh.
 Snatcher (Visual Novel) / int_68068108
featureApplicability
1.0
 Snatcher (Visual Novel) / int_68068108
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_68068108
 Snatcher (Visual Novel) / int_6a993504
type
Audio Adaptation
 Snatcher (Visual Novel) / int_6a993504
comment
Audio Adaptation: The Snatcher Sound Clip, a mini-CD that was given out as a Pre-Order Bonus to people who purchased the PC-Engine version, featured a short radio drama which involved Metal and Jamie pulling a prank on Gillian on his birthday.
 Snatcher (Visual Novel) / int_6a993504
featureApplicability
1.0
 Snatcher (Visual Novel) / int_6a993504
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_6a993504
 Snatcher (Visual Novel) / int_6b2b3b59
type
The Reveal
 Snatcher (Visual Novel) / int_6b2b3b59
comment
The Reveal: Metal Gear identifies a decomposing body as that of the real Benson Cunningham.
 Snatcher (Visual Novel) / int_6b2b3b59
featureApplicability
1.0
 Snatcher (Visual Novel) / int_6b2b3b59
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_6b2b3b59
 Snatcher (Visual Novel) / int_6d2afccf
type
Audible Gleam
 Snatcher (Visual Novel) / int_6d2afccf
comment
Audible Gleam: Happens in Snatcher CD-ROMantic, and in the 32-bit versions, when Gillian picks up his blaster for the first time. Subverted in the Sega CD version. The weapon still gleams, but a cocking noise is heard instead.
 Snatcher (Visual Novel) / int_6d2afccf
featureApplicability
-0.3
 Snatcher (Visual Novel) / int_6d2afccf
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_6d2afccf
 Snatcher (Visual Novel) / int_6d41b8da
type
Fantastic Aesop
 Snatcher (Visual Novel) / int_6d41b8da
comment
Fantastic Aesop: The plot of Snatcher urges the human race to trust each other more... After besieging us with Ridiculously Human Robots who exploit that trust for the purpose of destabilizing society...and then using that destabilization to fulfill the Big Bad's authoritarian plans.
 Snatcher (Visual Novel) / int_6d41b8da
featureApplicability
1.0
 Snatcher (Visual Novel) / int_6d41b8da
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_6d41b8da
 Snatcher (Visual Novel) / int_6f059863
type
Oddly Small Organization
 Snatcher (Visual Novel) / int_6f059863
comment
Oddly Small Organization: JUNKER consists of a mechanic, a "Chief" who does nothing but sit at his desk all day, a glorified receptionist, and only two agents who are on active duty. There were supposedly four other guys, but they were killed or incapacitated just before the start of the game. By the end of the game, Gillian has become JUNKER's top-ranking officer by default!
 Snatcher (Visual Novel) / int_6f059863
featureApplicability
1.0
 Snatcher (Visual Novel) / int_6f059863
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_6f059863
 Snatcher (Visual Novel) / int_716c0b1b
type
And the Adventure Continues
 Snatcher (Visual Novel) / int_716c0b1b
comment
And the Adventure Continues: At the end of Act 3, Gillian takes off for Moscow, in order to destroy the automated Snatcher factory underneath the Kremlin.
 Snatcher (Visual Novel) / int_716c0b1b
featureApplicability
1.0
 Snatcher (Visual Novel) / int_716c0b1b
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_716c0b1b
 Snatcher (Visual Novel) / int_7286e96d
type
Idiot Ball
 Snatcher (Visual Novel) / int_7286e96d
comment
Idiot Ball: During Act 2, Gillian and Metal Gear finally manage to dig out a Snatcher's medical record after a thorough sweep of Queens Hospital, but the file turns out to be written in obscure Chinese characters. Metal, the big-mouth know-it-all robot who's prone to babbling on about pretty much any topic, has never seen these characters before and admits he doesn't have a clue.
 Snatcher (Visual Novel) / int_7286e96d
featureApplicability
1.0
 Snatcher (Visual Novel) / int_7286e96d
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_7286e96d
 Snatcher (Visual Novel) / int_746704c9
type
Divided for Publication
 Snatcher (Visual Novel) / int_746704c9
comment
Divided for Publication: Subverted. The original home computer versions of Snatcher were written as a five-act story; the original intention being the original Snatcher would include Acts 1 and 2, while Acts 3 through 5 would be saved for a potential sequel. However, Konami chose not to pursue development of a sequel after Kojima's team took too long to finish the game. Konami would instead conclude the story in SD Snatcher, an RPG spinoff, and its ending would later be adapted back to the later console versions of the original Snatcher, which added a new Act 3.
 Snatcher (Visual Novel) / int_746704c9
featureApplicability
-0.3
 Snatcher (Visual Novel) / int_746704c9
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_746704c9
 Snatcher (Visual Novel) / int_74ab25a4
type
Secret Underground Passage
 Snatcher (Visual Novel) / int_74ab25a4
comment
Secret Underground Passage: The hidden staircase to the "real" Queens Hospital.
 Snatcher (Visual Novel) / int_74ab25a4
featureApplicability
1.0
 Snatcher (Visual Novel) / int_74ab25a4
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_74ab25a4
 Snatcher (Visual Novel) / int_7520c9dd
type
SkeleBot 9000
 Snatcher (Visual Novel) / int_7520c9dd
comment
SkeleBot 9000: Strictly in terms of visual design, the Snatchers are a shameless ripoff of the T-800 robots from the Terminator films. (Kojima is a big James Cameron fan.) The resemblance is so unabashed that this became an issue when the game was finally released outside Japan; the Snatchers' color design was modified a bit to give them a green glowing eye instead of red, and brass-colored highlights were added to their heads and bodies as well.
 Snatcher (Visual Novel) / int_7520c9dd
featureApplicability
1.0
 Snatcher (Visual Novel) / int_7520c9dd
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_7520c9dd
 Snatcher (Visual Novel) / int_762b9223
type
Played for Laughs
 Snatcher (Visual Novel) / int_762b9223
comment
The sequence in Act 2 when Katrina goes missing is a bit less Played for Laughs in the Sega CD version. Upon entering Gillian's bathroom, the Japanese versions depict female underwear on the floor, suggesting Katrina's presence in the shower. The Sega CD version removes the underwear from the bathroom floor, therefore adding a bit more suspense, since a first-time player isn't really sure of who or what is in the shower booth.
 Snatcher (Visual Novel) / int_762b9223
featureApplicability
1.0
 Snatcher (Visual Novel) / int_762b9223
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_762b9223
 Snatcher (Visual Novel) / int_7b0b12af
type
Hover Board
 Snatcher (Visual Novel) / int_7b0b12af
comment
Hover Board: While inspecting the board in Surfer Dude Ivan Rodríguez's apartment, Gillian comments that he must be a recreational "air surfer."
 Snatcher (Visual Novel) / int_7b0b12af
featureApplicability
1.0
 Snatcher (Visual Novel) / int_7b0b12af
featureConfidence
1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_7b0b12af
 Snatcher (Visual Novel) / int_7e6c0522
type
Off with His Head!
 Snatcher (Visual Novel) / int_7e6c0522
comment
Off with His Head! / Plot-Triggering Death: Jean Jack Gibson gets a particularly nasty death via having his head twisted completely off. Earlier versions even showed his torso twisted 180 degrees while later versions had his stump in full view. Upon investigating Gibson's corpse, responsibility for Gibson's case falls upon Gillian as a result.
 Snatcher (Visual Novel) / int_7e6c0522
featureApplicability
1.0
 Snatcher (Visual Novel) / int_7e6c0522
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_7e6c0522
 Snatcher (Visual Novel) / int_7ed25068
type
Video Game Caring Potential
 Snatcher (Visual Novel) / int_7ed25068
comment
Videogame Caring Potential: There is an optional scene involving an elderly man hanging with the freemen. One of them explained that the old man is sick. You have the option to call the video phone number provided to arrange for the old man's son to pick him up. Doing so nets you a scene. As tempting as hitting on Katrina is, if you don't do it, she'll start to warm up to Gillian when you did all you can for investigating her home.
 Snatcher (Visual Novel) / int_7ed25068
featureApplicability
1.0
 Snatcher (Visual Novel) / int_7ed25068
featureConfidence
1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_7ed25068
 Snatcher (Visual Novel) / int_808b6d16
type
Sdrawkcab Name
 Snatcher (Visual Novel) / int_808b6d16
comment
Sdrawkcab Name: Random Hajile's name is "Elijah Modnar" spelled backwards, a reference to Random being a bioroid created in Elijah's image.
 Snatcher (Visual Novel) / int_808b6d16
featureApplicability
1.0
 Snatcher (Visual Novel) / int_808b6d16
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_808b6d16
 Snatcher (Visual Novel) / int_81c0e175
type
An Ass-Kicking Christmas
 Snatcher (Visual Novel) / int_81c0e175
comment
An Ass-Kicking Christmas: The plot of Snatcher takes place in the days leading up to Christmas. "Jingle Bells" plays in Alton Plaza, and Napoleon even greets you in a Santa outfit at one point.
 Snatcher (Visual Novel) / int_81c0e175
featureApplicability
1.0
 Snatcher (Visual Novel) / int_81c0e175
featureConfidence
1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_81c0e175
 Snatcher (Visual Novel) / int_82108e3d
type
Attack Its Weak Point
 Snatcher (Visual Novel) / int_82108e3d
comment
Attack Its Weak Point: Snatchers have a conveniently-placed "vent" on their cranium, used to adjust the size of their skulls, which is their sole vulnerable spot.
 Snatcher (Visual Novel) / int_82108e3d
featureApplicability
1.0
 Snatcher (Visual Novel) / int_82108e3d
featureConfidence
1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_82108e3d
 Snatcher (Visual Novel) / int_8313a744
type
Dark Lord on Life Support
 Snatcher (Visual Novel) / int_8313a744
comment
Dark Lord on Life Support: Elijah is rooted to a life-support apparatus, owing to his advanced age.
 Snatcher (Visual Novel) / int_8313a744
featureApplicability
1.0
 Snatcher (Visual Novel) / int_8313a744
featureConfidence
1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_8313a744
 Snatcher (Visual Novel) / int_854b029a
type
Encyclopedia Exposita
 Snatcher (Visual Novel) / int_854b029a
comment
Encyclopedia Exposita: JUNKER's in-house supercomputer, JORDAN, is filled with extra information regarding Neo Kobe City, Snatchers, the Catastrophe, and other data.
 Snatcher (Visual Novel) / int_854b029a
featureApplicability
1.0
 Snatcher (Visual Novel) / int_854b029a
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_854b029a
 Snatcher (Visual Novel) / int_863fa679
type
What Happened to the Mouse?
 Snatcher (Visual Novel) / int_863fa679
comment
What Happened to the Mouse?: In the PC Engine version, Mika and Katrina are nowhere to be seen in the ending and not indication is made of what became of them since their last appearance. The expanded ending in the Sega CD localization clears up what happened to them and they both make an unvoiced cameo at the end of the 32-bit versions as well.
 Snatcher (Visual Novel) / int_863fa679
featureApplicability
1.0
 Snatcher (Visual Novel) / int_863fa679
featureConfidence
1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_863fa679
 Snatcher (Visual Novel) / int_86af7ab0
type
Badass Biker
 Snatcher (Visual Novel) / int_86af7ab0
comment
Badass Biker: Random Hajile, a crackshot bounty hunter who's a dead ringer for Sting's character in Dune (1984).
 Snatcher (Visual Novel) / int_86af7ab0
featureApplicability
1.0
 Snatcher (Visual Novel) / int_86af7ab0
featureConfidence
1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_86af7ab0
 Snatcher (Visual Novel) / int_874e8ba7
type
Super Identikit
 Snatcher (Visual Novel) / int_874e8ba7
comment
Super Identikit: The JUNKER computer room's "Montage Mode," though it is imperfect in that the montage generated isn't a 100% match, and gives Gillian a false lead at first.
 Snatcher (Visual Novel) / int_874e8ba7
featureApplicability
1.0
 Snatcher (Visual Novel) / int_874e8ba7
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_874e8ba7
 Snatcher (Visual Novel) / int_88472ef3
type
Desperately Looking for a Purpose in Life
 Snatcher (Visual Novel) / int_88472ef3
comment
Desperately Looking for a Purpose in Life: Gillian joins JUNKER in hopes of recovering his lost memory.
 Snatcher (Visual Novel) / int_88472ef3
featureApplicability
1.0
 Snatcher (Visual Novel) / int_88472ef3
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_88472ef3
 Snatcher (Visual Novel) / int_89a17726
type
Spell My Name with an S
 Snatcher (Visual Novel) / int_89a17726
comment
Spell My Name With An S: Several characters have their names spelled differently depending on which version of the game. Notably, Random Hajile is known as Randam Hajile in Japan. ... Thus making Elijah's full name "Elijah Madnar". This wouldn't be the only Madnar in Kojima's works.
 Snatcher (Visual Novel) / int_89a17726
featureApplicability
1.0
 Snatcher (Visual Novel) / int_89a17726
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_89a17726
 Snatcher (Visual Novel) / int_8a295a46
type
Cool Car
 Snatcher (Visual Novel) / int_8a295a46
comment
Cool Car: Gillian's Turbocycle. Contrary to the name, it's actually a 3-wheeled hover car, with joysticks instead of a steering wheel.
 Snatcher (Visual Novel) / int_8a295a46
featureApplicability
1.0
 Snatcher (Visual Novel) / int_8a295a46
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_8a295a46
 Snatcher (Visual Novel) / int_8dea4592
type
Prayer Is a Last Resort
 Snatcher (Visual Novel) / int_8dea4592
comment
Prayer Is a Last Resort: Lampshaded. After the Turbocycle gets sabotaged, Gillian and Metal frantically try everything to get the situation under control. Nothing works, but if the player chooses "PRAY TO GOD," Metal will excitedly point out that a new option has appeared on the menu. Selecting this new option will trigger Random's entrance and subsequent rescue scene.
 Snatcher (Visual Novel) / int_8dea4592
featureApplicability
1.0
 Snatcher (Visual Novel) / int_8dea4592
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_8dea4592
 Snatcher (Visual Novel) / int_8e0430ab
type
Non-Standard Game Over
 Snatcher (Visual Novel) / int_8e0430ab
comment
Non Standard Game Over: There is an optional scene where Gillian can interact with a woman in Alton Plaza. However, she reveals herself to be a Snatcher and kills Gillian, prompting the text: "GAME OVER?," to appear along with the music. Gillian wakes from it, realizing it was a nightmare, subverting this. Played straight if you lose the final shooting scene in Act 3 and choose not to continue, or if you accidentally shoot Jamie at the end. The original 8-bit computer versions have one more of these; lost during the transition to consoles. When Gillian boots up Jean-Jack's PC to load the floppy disk, the game gives the player the option to "crash" the machine. Choosing this option will result in an authentic-looking game over screen, which stings harder in the 8-bit versions because these versions offer no continues. If the player waits about 30 seconds, Metal will tell Gillian that he gets another chance, and the game resumes.
 Snatcher (Visual Novel) / int_8e0430ab
featureApplicability
1.0
 Snatcher (Visual Novel) / int_8e0430ab
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_8e0430ab
 Snatcher (Visual Novel) / int_8e92e125
type
Lawyer-Friendly Cameo
 Snatcher (Visual Novel) / int_8e92e125
comment
Lawyer-Friendly Cameo: The original 8-bit versions features people dressed up as not-so subtly renamed versions of Kamen Rider, C-3PO, a Xenomorph, Cornelius and Kanegon at the Outer Heaven costume party, along with a bartender dressed as the Metaluna Mutant. The PC Engine version adds Guyver to the mix. They were all replaced by Konami characters in subsequent versions (including the bartender, who dresses up as the Golem from Salamander in the 32-bit versions), avoiding this trope altogether.
 Snatcher (Visual Novel) / int_8e92e125
featureApplicability
1.0
 Snatcher (Visual Novel) / int_8e92e125
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_8e92e125
 Snatcher (Visual Novel) / int_8f98bbf6
type
Robot Religion
 Snatcher (Visual Novel) / int_8f98bbf6
comment
Robot Religion: The Snatchers worship Elijah Modnar as their creator, and even attend church in his name.
 Snatcher (Visual Novel) / int_8f98bbf6
featureApplicability
1.0
 Snatcher (Visual Novel) / int_8f98bbf6
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_8f98bbf6
 Snatcher (Visual Novel) / int_90d2c6d6
type
Blood-Stained Glass Windows
 Snatcher (Visual Novel) / int_90d2c6d6
comment
Bloodstained Glass Windows: The Snatchers turn out to be using an abandoned church as their base. Subverted in the sense that there's no actual battle or fight; the church simply ends up getting obliterated by a giant space laser.
 Snatcher (Visual Novel) / int_90d2c6d6
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-0.3
 Snatcher (Visual Novel) / int_90d2c6d6
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_90d2c6d6
 Snatcher (Visual Novel) / int_950329d8
type
Dynamic Entry
 Snatcher (Visual Novel) / int_950329d8
comment
Dynamic Entry: Random's introductory scene, in which he takes out a Snatcher just a second or two before it twists Gillian's head off.
 Snatcher (Visual Novel) / int_950329d8
featureApplicability
1.0
 Snatcher (Visual Novel) / int_950329d8
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_950329d8
 Snatcher (Visual Novel) / int_957216fe
type
Exposition Break
 Snatcher (Visual Novel) / int_957216fe
comment
Exposition Break: The finale is one comparable in length and impact to most Metal Gear games.
 Snatcher (Visual Novel) / int_957216fe
featureApplicability
1.0
 Snatcher (Visual Novel) / int_957216fe
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_957216fe
 Snatcher (Visual Novel) / int_969bc7d9
type
*Drool* Hello
 Snatcher (Visual Novel) / int_969bc7d9
comment
*Drool* Hello: Blood drips from the ceiling in Cunningham's office. The camera slowly pans upwards, and you see Snatcher-Cunningham grinning down at you.
 Snatcher (Visual Novel) / int_969bc7d9
featureApplicability
1.0
 Snatcher (Visual Novel) / int_969bc7d9
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_969bc7d9
 Snatcher (Visual Novel) / int_97b1f33
type
Adventure Duo
 Snatcher (Visual Novel) / int_97b1f33
comment
Adventure Duo: Somewhat inverted as the main character is the Handsome Lech, and the Robot Buddy is the down to earth one.
 Snatcher (Visual Novel) / int_97b1f33
featureApplicability
1.0
 Snatcher (Visual Novel) / int_97b1f33
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_97b1f33
 Snatcher (Visual Novel) / int_985f0a0f
type
Production Throwback
 Snatcher (Visual Novel) / int_985f0a0f
comment
Production Throwback: Since this was Kojima's first game after the original Metal Gear, there's quite a few references throw in. Most notably Gillian's robotic partner, who was built after the "Metal Gear menace from the late 20th century" and whose leitmotif theme is the "Theme of Tara" from the original MSX game. Other references include Benson Cunningham's former membership within FOXHOUND, the Outer Heaven nightclub, and the inclusion of Dr. Petrovich as one of the developers behind the Frankenstein Project that created the Snatchers.
 Snatcher (Visual Novel) / int_985f0a0f
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1.0
 Snatcher (Visual Novel) / int_985f0a0f
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_985f0a0f
 Snatcher (Visual Novel) / int_98def616
type
Replicant Snatching
 Snatcher (Visual Novel) / int_98def616
comment
Replicant Snatching: The Trope Half-Namer. Fittingly enough, Blade Runner is the other half.
 Snatcher (Visual Novel) / int_98def616
featureApplicability
1.0
 Snatcher (Visual Novel) / int_98def616
featureConfidence
1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_98def616
 Snatcher (Visual Novel) / int_9aeee007
type
Console Cameo
 Snatcher (Visual Novel) / int_9aeee007
comment
Console Cameo: In the 8-bit versions of Snatcher, the computer used by Jean-Jack Gibson is either a PC-8801 or an MSX2, depending on the platform the game is running on. In later versions, Gibson has a PC-68, a fictional home computer. A much more subtle example comes in the model numbers of Metal Gear and Little John in the 8-bit versions, which referenced the platforms that Snatcher was originally released for: "Metal Gear Mk. II/SR" (the "SR" was a specific model version of the PC-88) and "Little John msx011." At the end of the CD-ROM versions, Metal Gear Mk. II is rebuilt into the console the game is running on depending on the version (i.e. a PC Engine Duo, a second model Genesis with Sega CD attachment, a PlayStation or a Sega Saturn.)
 Snatcher (Visual Novel) / int_9aeee007
featureApplicability
1.0
 Snatcher (Visual Novel) / int_9aeee007
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_9aeee007
 Snatcher (Visual Novel) / int_9c47b23b
type
Dirty Communists
 Snatcher (Visual Novel) / int_9c47b23b
comment
Dirty Communists: The Snatchers began life as a secret Soviet project.
 Snatcher (Visual Novel) / int_9c47b23b
featureApplicability
1.0
 Snatcher (Visual Novel) / int_9c47b23b
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_9c47b23b
 Snatcher (Visual Novel) / int_9d09bf1a
type
American Kirby Is Hardcore
 Snatcher (Visual Novel) / int_9d09bf1a
comment
American Kirby Is Hardcore: While the game itself is hardcore regardless which version, the Sega CD version had a few changes to make it a bit less goofy. When the time bomb planted on Little John is about go off, Gillian has a comedic shocked face◊ in the PC Engine version. The Sega CD version uses a different portrait for Gillian where he is still horrified at what he sees, but is drawn more seriously.◊ The sequence in Act 2 when Katrina goes missing is a bit less Played for Laughs in the Sega CD version. Upon entering Gillian's bathroom, the Japanese versions depict female underwear on the floor, suggesting Katrina's presence in the shower. The Sega CD version removes the underwear from the bathroom floor, therefore adding a bit more suspense, since a first-time player isn't really sure of who or what is in the shower booth. When Random saves Gillian's life for the second time, a cutscene shows Gillian comically chasing Random's motorcycle in the earlier Japanese versions of the game, as Metal pulls him along by his trenchcoat. The Sega CD version changes this to show Gillian clinging onto the back of the motorcycle for dear life (even though the dialogue for this scene apparently wasn't updated to match). This change was carried over to the subsequent Saturn and PlayStation ports. After Random sets off his explosives in an effort to destroy Chin Shu Oh and his Snatchers in Queens Hospital, Gillian and Metal end up being stuck inside a dark air duct. When Metal turns on his searchlight, it shows Gillian in a awkward pose with a frustrated expression and his legs sticking out in the earlier versions. This shot was cut completely removed from the Sega CD version and in the later 32-bit versions it was replaced by a new shot of disembodied bioroid head that flew by them as a result of the explosion. However, they repurpose the awkard posing during the maze sections if you land on a wrong section.
 Snatcher (Visual Novel) / int_9d09bf1a
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1.0
 Snatcher (Visual Novel) / int_9d09bf1a
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_9d09bf1a
 Snatcher (Visual Novel) / int_9d12bbc1
type
Foreshadowing
 Snatcher (Visual Novel) / int_9d12bbc1
comment
Foreshadowing: While being taken to Chief Cunningham's office, Mika describes him as the real Big Boss of Junker HQ. Guess who ends up being an enemy in disguise?
 Snatcher (Visual Novel) / int_9d12bbc1
featureApplicability
1.0
 Snatcher (Visual Novel) / int_9d12bbc1
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_9d12bbc1
 Snatcher (Visual Novel) / int_a0c7f4e9
type
Abandoned Hospital
 Snatcher (Visual Novel) / int_a0c7f4e9
comment
Abandoned Hospital: Queens Hospital is almost completely empty once Gillian, Metal and Random arrive, save for Chin Shu Oh, his Snatchers and their snatch victims in the basement.
 Snatcher (Visual Novel) / int_a0c7f4e9
featureApplicability
1.0
 Snatcher (Visual Novel) / int_a0c7f4e9
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_a0c7f4e9
 Snatcher (Visual Novel) / int_ac320c0e
type
Nuke 'em
 Snatcher (Visual Novel) / int_ac320c0e
comment
Nuke 'em: The world intended to use nukes on Neo Kobe, just to make sure there are no Snatchers ever. Thanks to Metal Gear delaying the Kyoto summit on Gillian's orders, the military uses their Kill Sat to eradicate the cathedral instead, with the nuke plan on standby incase the two failed.
 Snatcher (Visual Novel) / int_ac320c0e
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1.0
 Snatcher (Visual Novel) / int_ac320c0e
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_ac320c0e
 Snatcher (Visual Novel) / int_ac8b2810
type
Concealing Canvas
 Snatcher (Visual Novel) / int_ac8b2810
comment
Concealing Canvas: The vase picture in Cunningham's office conceals a button via an optical illusion. Behind said painting is an image of Red Square, providing a possible origin for the Snatchers and clues as to their habits.
 Snatcher (Visual Novel) / int_ac8b2810
featureApplicability
1.0
 Snatcher (Visual Novel) / int_ac8b2810
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_ac8b2810
 Snatcher (Visual Novel) / int_af4d6174
type
Setting Update
 Snatcher (Visual Novel) / int_af4d6174
comment
Setting Update: All the dates in the Sega CD were moved five years ahead from the Japanese version. Thus, the date of the Catastrophe was moved from June 6, 1991 to 1996 (allowing the translation to shoehorn a 666 reference,) while the actual year the game takes place was changed from 2042 to 2047. Presumably, this was done because the English version was made in 1994, three years after the date when the Catastrophe took place in the Japanese version.
 Snatcher (Visual Novel) / int_af4d6174
featureApplicability
1.0
 Snatcher (Visual Novel) / int_af4d6174
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_af4d6174
 Snatcher (Visual Novel) / int_b0155044
type
Always Night
 Snatcher (Visual Novel) / int_b0155044
comment
Always Night: Subverted in the ending sequence, when daylight finally returns to Neo Kobe. Just in time for a large chunk of the city to get blown off the map.
 Snatcher (Visual Novel) / int_b0155044
featureApplicability
-0.3
 Snatcher (Visual Novel) / int_b0155044
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_b0155044
 Snatcher (Visual Novel) / int_b0e18b32
type
Unique Enemy
 Snatcher (Visual Novel) / int_b0e18b32
comment
Unique Enemy: Subverted in the Sega CD and 32-bit versions. In the first three Japanese versions of Snatcher, Gillian only fights the Insectors one time, at the abandoned factory in Act 1. The Sega CD port throws in two more Insector battles; one each for Acts 2 and 3. The 32-bit versions include these extra battle scenes as well.
 Snatcher (Visual Novel) / int_b0e18b32
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-0.3
 Snatcher (Visual Novel) / int_b0e18b32
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_b0e18b32
 Snatcher (Visual Novel) / int_b2226c2f
type
Sheathe Your Sword
 Snatcher (Visual Novel) / int_b2226c2f
comment
Sheathe Your Sword: How to win the final shooting sequence. The last shootout includes a silhouette of Jamie. Shooting her will cause an instant Game Over.
 Snatcher (Visual Novel) / int_b2226c2f
featureApplicability
1.0
 Snatcher (Visual Novel) / int_b2226c2f
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1.0
 Snatcher (Visual Novel)
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Snatcher (Visual Novel) / int_b2226c2f
 Snatcher (Visual Novel) / int_b2c737e8
type
Klingon Promotion
 Snatcher (Visual Novel) / int_b2c737e8
comment
Klingon Promotion: More or less on Gillian's part. In Act 3, Metal points out that Gillian is now the highest-ranking authority JUNKER has... Having killed a Snatcher posing as Chief Cunningham, the real one being dead for a few months.
 Snatcher (Visual Novel) / int_b2c737e8
featureApplicability
1.0
 Snatcher (Visual Novel) / int_b2c737e8
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_b2c737e8
 Snatcher (Visual Novel) / int_b64e1024
type
Evil Smells Bad
 Snatcher (Visual Novel) / int_b64e1024
comment
Evil Smells Bad: It's revealed that Snatchers potentially emit a foul odor due to their flawed, cancerous artificial skin. However, this method of identifying a Snatcher never actually comes into play during the investigation.
 Snatcher (Visual Novel) / int_b64e1024
featureApplicability
1.0
 Snatcher (Visual Novel) / int_b64e1024
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_b64e1024
 Snatcher (Visual Novel) / int_b6fe20c0
type
DirectorsCut
 Snatcher (Visual Novel) / int_b6fe20c0
comment
Director's Cut: Snatcher CD-ROMantic, a version of the game developed for the PC Engine Super CD-ROM2 and released only in Japan in 1992, is this. All other versions of Snatcher are either incomplete (the original 8-bit versions), or censored (the three subsequent versions). Fortunately, the overseas Sega/Mega CD version from 1994 was derived from CD-ROMantic, and despite some minor bowdlerizations, it's a faithful port that doesn't compromise the game's integrity as much as the subsequent 32-bit versions of Snatcher.
 Snatcher (Visual Novel) / int_b6fe20c0
featureApplicability
1.0
 Snatcher (Visual Novel) / int_b6fe20c0
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_b6fe20c0
 Snatcher (Visual Novel) / int_b7475a74
type
Bothering by the Book
 Snatcher (Visual Novel) / int_b7475a74
comment
Trying to look up Gillian or Jamie's personal files in JORDAN won't work, and will make Gillian audibly frustrated. Metal comments that nobody within JUNKER HQ actually possesses the security clearance needed to view the files. Nevertheless, Metal doesn't mind hinting that he himself knows everything, but won't talk. Metal finally spills everything he knows at the beginning of Act 3, after Gillian becomes the highest-ranking JUNKER by default.
 Snatcher (Visual Novel) / int_b7475a74
featureApplicability
1.0
 Snatcher (Visual Novel) / int_b7475a74
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_b7475a74
 Snatcher (Visual Novel) / int_b85c06f2
type
Glowing Eyes of Doom
 Snatcher (Visual Novel) / int_b85c06f2
comment
Glowing Eyes of Doom: Chin Shu Oh reveals his true Snatcher nature in this way.
 Snatcher (Visual Novel) / int_b85c06f2
featureApplicability
1.0
 Snatcher (Visual Novel) / int_b85c06f2
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_b85c06f2
 Snatcher (Visual Novel) / int_b8dbe475
type
Blood from the Mouth
 Snatcher (Visual Novel) / int_b8dbe475
comment
Blood from the Mouth: Harry Benson as he dies from wounds inflicted by Snatcher-Cunningham.
 Snatcher (Visual Novel) / int_b8dbe475
featureApplicability
1.0
 Snatcher (Visual Novel) / int_b8dbe475
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_b8dbe475
 Snatcher (Visual Novel) / int_b9d334b2
type
Aerith and Bob
 Snatcher (Visual Novel) / int_b9d334b2
comment
Aerith and Bob: Gillian, Jamie, Harry, Jean, Mika, Benson, Elijah, Katrina...Random? It's later revealed to be Elijah's full Sdrawkcab Name, as Random was built using his likeness.
 Snatcher (Visual Novel) / int_b9d334b2
featureApplicability
1.0
 Snatcher (Visual Novel) / int_b9d334b2
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_b9d334b2
 Snatcher (Visual Novel) / int_bb76c854
type
Classified Information
 Snatcher (Visual Novel) / int_bb76c854
comment
Classified Information: Trying to look up Gillian or Jamie's personal files in JORDAN won't work, and will make Gillian audibly frustrated. Metal comments that nobody within JUNKER HQ actually possesses the security clearance needed to view the files. Nevertheless, Metal doesn't mind hinting that he himself knows everything, but won't talk. Metal finally spills everything he knows at the beginning of Act 3, after Gillian becomes the highest-ranking JUNKER by default. Well into the game, the player can approach Chief Cunningham to ask for details about Gillian's mysterious past. Cunningham turns Gillian down flat, claiming that the information is top-secret.
 Snatcher (Visual Novel) / int_bb76c854
featureApplicability
1.0
 Snatcher (Visual Novel) / int_bb76c854
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_bb76c854
 Snatcher (Visual Novel) / int_beb932ca
type
Big Applesauce
 Snatcher (Visual Novel) / int_beb932ca
comment
Big Applesauce: Neo Kobe is considered a melting pot of various races, like real-life New York. This would explain why some of the Asian characters (eg. Napoleon, or the food vendors) sound more American than Japanese. (The Catastrophe of 50 years earlier, which wiped out the majority of the world's Asian population, is a subtle contributing factor to this.)
 Snatcher (Visual Novel) / int_beb932ca
featureApplicability
1.0
 Snatcher (Visual Novel) / int_beb932ca
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_beb932ca
 Snatcher (Visual Novel) / int_c04b1231
type
Jump Scare
 Snatcher (Visual Novel) / int_c04b1231
comment
Jump Scare: Used liberally. Jamie answering the videophone while wearing a Snatcher mask is the most glaring example. Also, once you reach Queens Hospital with Random, be prepared once you see that an inactive Snatcher you could've sworn was there a second ago has disappeared.
 Snatcher (Visual Novel) / int_c04b1231
featureApplicability
1.0
 Snatcher (Visual Novel) / int_c04b1231
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_c04b1231
 Snatcher (Visual Novel) / int_c16b3149
type
Going by the Matchbook
 Snatcher (Visual Novel) / int_c16b3149
comment
Going by the Matchbook: Finding a matchbook from the Outer Heaven bar is one of the red herring clues to the identity of the Snatcher that has infiltrated the JUNKER's.
 Snatcher (Visual Novel) / int_c16b3149
featureApplicability
1.0
 Snatcher (Visual Novel) / int_c16b3149
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_c16b3149
 Snatcher (Visual Novel) / int_c2288824
type
A Nazi by Any Other Name
 Snatcher (Visual Novel) / int_c2288824
comment
A Nazi by Any Other Name: Not exactly subtle. Chin Shu Oh expressly compares the Snatcher's fear-mongering tactics to that of the Nazis.
 Snatcher (Visual Novel) / int_c2288824
featureApplicability
1.0
 Snatcher (Visual Novel) / int_c2288824
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_c2288824
 Snatcher (Visual Novel) / int_c25c7890
type
Fun with Acronyms
 Snatcher (Visual Novel) / int_c25c7890
comment
Fun with Acronyms: Who wouldn't want a business card stating their occupation as a "Japanese Undercover Neuro-Kinetic Elimination Ranger"? Probably the ones who would want "Naked Kind" in the middle, vis-à-vis the Japanese versions. Judgment Uninfected Naked Kind & Execute Ranger, for the sake of completeness.
 Snatcher (Visual Novel) / int_c25c7890
featureApplicability
1.0
 Snatcher (Visual Novel) / int_c25c7890
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_c25c7890
 Snatcher (Visual Novel) / int_c2f7db18
type
Alien Blood
 Snatcher (Visual Novel) / int_c2f7db18
comment
Alien Blood: Snatchers leak green "blood" out of their mouths once defeated, which, as Metal assures Gillian, is confirmation that they won't be getting back up.
 Snatcher (Visual Novel) / int_c2f7db18
featureApplicability
1.0
 Snatcher (Visual Novel) / int_c2f7db18
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_c2f7db18
 Snatcher (Visual Novel) / int_c660bc15
type
Fan Disservice
 Snatcher (Visual Novel) / int_c660bc15
comment
Fan Disservice: Following the shoot-out with Snatcher!Lisa, she falls backward onto the floor with her breast exposed... An image which is juxtaposed with her exploded head and metallic skull. The nudity was removed from the Sega CD and later versions.
 Snatcher (Visual Novel) / int_c660bc15
featureApplicability
1.0
 Snatcher (Visual Novel) / int_c660bc15
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_c660bc15
 Snatcher (Visual Novel) / int_c74e9880
type
Death Cry Echo
 Snatcher (Visual Novel) / int_c74e9880
comment
Death Cry Echo: Snatcher!Lisa.
 Snatcher (Visual Novel) / int_c74e9880
featureApplicability
1.0
 Snatcher (Visual Novel) / int_c74e9880
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_c74e9880
 Snatcher (Visual Novel) / int_c75df49a
type
Shout-Out
 Snatcher (Visual Novel) / int_c75df49a
comment
Shout-Out: In the Sega CD version, the Outer Heaven bar is filled with clients dressed in Konami costumes, with characters dressed as Goemon, Sparkster, Simon and Dracula, Bill and Lance, and Mr. Ueda. The PlayStation and Sega Saturn versions replaces Bill and Lance with Light and Pastel, Sparkster with Pawapuro-kun, and Mr. Ueda with "Designman." The bartender was also redesigned to resemble the Golem boss from Salamander.
 Snatcher (Visual Novel) / int_c75df49a
featureApplicability
1.0
 Snatcher (Visual Novel) / int_c75df49a
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_c75df49a
 Snatcher (Visual Novel) / int_c84e56a2
type
Sean Connery Is About to Shoot You
 Snatcher (Visual Novel) / int_c84e56a2
comment
Sean Connery Is About to Shoot You: The original 1988 home computer versions end with a shot of Gillian aiming and shooting his gun towards the screen.
 Snatcher (Visual Novel) / int_c84e56a2
featureApplicability
1.0
 Snatcher (Visual Novel) / int_c84e56a2
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_c84e56a2
 Snatcher (Visual Novel) / int_c9981efb
type
The Engineer
 Snatcher (Visual Novel) / int_c9981efb
comment
The Engineer: Harry Benson.
 Snatcher (Visual Novel) / int_c9981efb
featureApplicability
1.0
 Snatcher (Visual Novel) / int_c9981efb
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_c9981efb
 Snatcher (Visual Novel) / int_ce6555f0
type
Lighter and Softer
 Snatcher (Visual Novel) / int_ce6555f0
comment
Lighter and Softer: Played straight in the form of SD Snatcher, an RPG remake of Snatcher done in ''chibi" style and released exclusively for the MSX2 home computer in 1990.
 Snatcher (Visual Novel) / int_ce6555f0
featureApplicability
1.0
 Snatcher (Visual Novel) / int_ce6555f0
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_ce6555f0
 Snatcher (Visual Novel) / int_cf48c17
type
Nightmare Face
 Snatcher (Visual Novel) / int_cf48c17
comment
Nightmare Face: A recurring theme with the Snatchers, whose faces usually end up in bad shape.
 Snatcher (Visual Novel) / int_cf48c17
featureApplicability
1.0
 Snatcher (Visual Novel) / int_cf48c17
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_cf48c17
 Snatcher (Visual Novel) / int_cf4fa6b9
type
Lonely Bachelor Pad
 Snatcher (Visual Novel) / int_cf4fa6b9
comment
Lonely Bachelor Pad: Gillian's apartment, which actually looks closer to Ascetic Aesthetic in most versions of the game, but played as this trope in all of them. Upon first visiting, Metal cannot contain his grief. Played straight in the 32-bit versions of the game. Indeed, Gillian's apartment looks quite bleak in the Sega Saturn and PlayStation versions of Snatcher.
 Snatcher (Visual Novel) / int_cf4fa6b9
featureApplicability
1.0
 Snatcher (Visual Novel) / int_cf4fa6b9
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_cf4fa6b9
 Snatcher (Visual Novel) / int_cfd569ac
type
Take Your Time
 Snatcher (Visual Novel) / int_cfd569ac
comment
Take Your Time: Despite an active time bomb nearby, you can spend as much time as you like hanging around the abandoned factory. The bomb doesn't go off until Gillian and Metal actually leave.
 Snatcher (Visual Novel) / int_cfd569ac
featureApplicability
1.0
 Snatcher (Visual Novel) / int_cfd569ac
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_cfd569ac
 Snatcher (Visual Novel) / int_d01cffbc
type
Badass Longcoat
 Snatcher (Visual Novel) / int_d01cffbc
comment
Badass Longcoat: Standard JUNKER attire. Both Gillian and his predecessor Jean wear one.
 Snatcher (Visual Novel) / int_d01cffbc
featureApplicability
1.0
 Snatcher (Visual Novel) / int_d01cffbc
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_d01cffbc
 Snatcher (Visual Novel) / int_d249fb0f
type
Hair Color Dissonance
 Snatcher (Visual Novel) / int_d249fb0f
comment
Hair Color Dissonance: Katrina's hair color is blue in the game, even though it's listed as "dark brown" in the Snatcher Pilot Disk and colored that way in most official illustrations while Lisa Nielsen (a witness in Act 1) is described as being raven-haired by Metal, despite her hair being green in-game.
 Snatcher (Visual Novel) / int_d249fb0f
featureApplicability
1.0
 Snatcher (Visual Novel) / int_d249fb0f
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_d249fb0f
 Snatcher (Visual Novel) / int_d24ed873
type
Developer's Foresight
 Snatcher (Visual Novel) / int_d24ed873
comment
Developer's Foresight: Katrinia's last line to Gillian will vary in the Sega CD version if you cause her to kick him out of the house. If you do, she will forgive Gillian at the end. Otherwise, she will tell Gillian to be safe if you behave yourself.
 Snatcher (Visual Novel) / int_d24ed873
featureApplicability
1.0
 Snatcher (Visual Novel) / int_d24ed873
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_d24ed873
 Snatcher (Visual Novel) / int_d2d09c16
type
After-Action Patch-Up
 Snatcher (Visual Novel) / int_d2d09c16
comment
After Action Patch Up: If Gillian gets hit during the first action scene at the abandoned factory, Metal will inject him with nanomachines afterwards in order to heal his wounds.
 Snatcher (Visual Novel) / int_d2d09c16
featureApplicability
1.0
 Snatcher (Visual Novel) / int_d2d09c16
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_d2d09c16
 Snatcher (Visual Novel) / int_dbb414ed
type
Hand Wave
 Snatcher (Visual Novel) / int_dbb414ed
comment
Hand Wave: Despite the game's verbosity, especially for its era, the actual mechanics of a "snatch" are never fully explained. In fairness, these details would have no bearing on the plot, but it's still surprising considering how intricate the storyline becomes by the end. Is the target abducted, and then killed at Queens Hospital, the location of their morgue? Are they always snatched in public? We learn that Outer Heaven is a popular location for snatching, but how does this work? An abduction from such a place is plausible, but certainly not an outright murder on the spot? How exactly are targets murdered? (Snatchers not only have Super-Strength, they can also shoot lasers out of their mouths.) Who brings the bodies back to Queens Hospital's morgue? (The target's own Snatcher?) Although certain presumptions can be made, these questions are all technically left unanswered by the game's end.
 Snatcher (Visual Novel) / int_dbb414ed
featureApplicability
1.0
 Snatcher (Visual Novel) / int_dbb414ed
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_dbb414ed
 Snatcher (Visual Novel) / int_dc579c91
type
Contrived Coincidence
 Snatcher (Visual Novel) / int_dc579c91
comment
Contrived Coincidence: During Act 2, Gillian and Metal need to decode some obscure Chinese characters on a Snatcher's medical record. These characters turn out to be special Chinese symbols that represent chemical elements. In a remarkable stroke of luck, Napoleon, Gillian's informant, just happens to be Chinese and was a chemistry major!
 Snatcher (Visual Novel) / int_dc579c91
featureApplicability
1.0
 Snatcher (Visual Novel) / int_dc579c91
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_dc579c91
 Snatcher (Visual Novel) / int_dc7d9864
type
Virus and Cure Names
 Snatcher (Visual Novel) / int_dc7d9864
comment
Virus and Cure Names: "Lucifer-Alpha" ravages Eastern Europe, but mutates into a benign form by the present day. SD Snatcher follows more in line with the trope with "Lucifer-Beta" (the New and Improved virus) and "L-Angel" (the antidote).
 Snatcher (Visual Novel) / int_dc7d9864
featureApplicability
1.0
 Snatcher (Visual Novel) / int_dc7d9864
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_dc7d9864
 Snatcher (Visual Novel) / int_dcab4435
type
Magic Floppy Disk
 Snatcher (Visual Novel) / int_dcab4435
comment
Magic Floppy Disk: Somewhat justified, as Gillian notes that "nobody uses those things anymore" upon finding a floppy disk.
 Snatcher (Visual Novel) / int_dcab4435
featureApplicability
1.0
 Snatcher (Visual Novel) / int_dcab4435
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_dcab4435
 Snatcher (Visual Novel) / int_df1793de
type
Updated Re-release
 Snatcher (Visual Novel) / int_df1793de
comment
Updated Re-release: Kojima and his team saw fit to remake the original PC-88 and MSX2 versions four years later as a CD-ROM title for the PC Engine, adding not only the originally planned ending, but also improved graphics and voice acting. The PC Engine version was released as Snatcher CD-ROMantic. The later Sega CD localization and PS/Saturn re-releases are based on this version.
 Snatcher (Visual Novel) / int_df1793de
featureApplicability
1.0
 Snatcher (Visual Novel) / int_df1793de
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_df1793de
 Snatcher (Visual Novel) / int_e154ff08
type
Jack Bauer Interrogation Technique
 Snatcher (Visual Novel) / int_e154ff08
comment
Jack Bauer Interrogation Technique: Gillian aiming his blaster into Ivan Rodriguez's mouth. Even after confirming that Ivan isn't the Snatcher he's looking for, Gillian is still pissed off enough at getting shot at by Ivan (in a drug-induced paranoid delirium) that he keeps his weapon shoved up Ivan's kisser until it's time to leave.
 Snatcher (Visual Novel) / int_e154ff08
featureApplicability
1.0
 Snatcher (Visual Novel) / int_e154ff08
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_e154ff08
 Snatcher (Visual Novel) / int_e292f761
type
Obligatory Swearing
 Snatcher (Visual Novel) / int_e292f761
comment
Obligatory Swearing: Despite how violent the game is, the only swear words commonly used are "damn," "hell," and "crap."
 Snatcher (Visual Novel) / int_e292f761
featureApplicability
1.0
 Snatcher (Visual Novel) / int_e292f761
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_e292f761
 Snatcher (Visual Novel) / int_e2c4b927
type
Dub Name Change
 Snatcher (Visual Novel) / int_e2c4b927
comment
Dub Name Change: Much of the game's terminology was altered during the localization process. The acronym for JUNKER was something entirely different and more nonsensical, Gillian's Turbocycle was originally called the Tricycle in the Japanese version (which localizer Jeremy Blaustein considered too childish-sounding), Junker's Rush chewing gum were originally called Junker's High, and many of the locations in the game referenced popular bands at the time such as Joy Division and Queen.
 Snatcher (Visual Novel) / int_e2c4b927
featureApplicability
1.0
 Snatcher (Visual Novel) / int_e2c4b927
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_e2c4b927
 Snatcher (Visual Novel) / int_e431c24c
type
Not Quite Dead
 Snatcher (Visual Novel) / int_e431c24c
comment
Not Quite Dead: Random survives his own Suicide Attack by virtue of being a bioroid himself.
 Snatcher (Visual Novel) / int_e431c24c
featureApplicability
1.0
 Snatcher (Visual Novel) / int_e431c24c
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_e431c24c
 Snatcher (Visual Novel) / int_e44a1a70
type
Bounty Hunter
 Snatcher (Visual Novel) / int_e44a1a70
comment
Bounty Hunter: With the rise of Snatcher activities and how understaffed JUNKER tends to be, bounty hunters are encouraged to help JUNKER out and rewarded for their efforts. Random Hajile claims to be one, though the reveal that his personal data on file is bogus casts some initial suspicion on him.
 Snatcher (Visual Novel) / int_e44a1a70
featureApplicability
1.0
 Snatcher (Visual Novel) / int_e44a1a70
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_e44a1a70
 Snatcher (Visual Novel) / int_e640b487
type
Infodump
 Snatcher (Visual Novel) / int_e640b487
comment
Infodump: Reading through every entry in JORDAN's Fact File can easily take an hour or more, depending on how fast of a reader you are.
 Snatcher (Visual Novel) / int_e640b487
featureApplicability
1.0
 Snatcher (Visual Novel) / int_e640b487
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_e640b487
 Snatcher (Visual Novel) / int_e663d3ef
type
Only a Flesh Wound
 Snatcher (Visual Novel) / int_e663d3ef
comment
Only a Flesh Wound: Chin Shu Oh shoots Gillian and Random in their arm and leg.
 Snatcher (Visual Novel) / int_e663d3ef
featureApplicability
1.0
 Snatcher (Visual Novel) / int_e663d3ef
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_e663d3ef
 Snatcher (Visual Novel) / int_e7b0229a
type
Laser-Guided Amnesia
 Snatcher (Visual Novel) / int_e7b0229a
comment
Laser-Guided Amnesia: Gillian and Jamie were originally Soviet scientists working alongside Elijah Modnar. Unbeknownst to Jamie, Gillian was also a CIA spy.
 Snatcher (Visual Novel) / int_e7b0229a
featureApplicability
1.0
 Snatcher (Visual Novel) / int_e7b0229a
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_e7b0229a
 Snatcher (Visual Novel) / int_e9db9908
type
Younger Than They Look
 Snatcher (Visual Novel) / int_e9db9908
comment
Younger Than They Look: Freddy Neilson has grey hair and his profile has 29 listed as his age.
 Snatcher (Visual Novel) / int_e9db9908
featureApplicability
1.0
 Snatcher (Visual Novel) / int_e9db9908
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_e9db9908
 Snatcher (Visual Novel) / int_ea2e9f2d
type
No Ending
 Snatcher (Visual Novel) / int_ea2e9f2d
comment
No Ending: In the 8-bit releases, the planned ending was actually left out due to time constraints, though most of the story is wrapped up with a blatant Sequel Hook. This was fixed for the CD-ROM versions.
 Snatcher (Visual Novel) / int_ea2e9f2d
featureApplicability
1.0
 Snatcher (Visual Novel) / int_ea2e9f2d
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_ea2e9f2d
 Snatcher (Visual Novel) / int_eb81c601
type
Big Damn Heroes
 Snatcher (Visual Novel) / int_eb81c601
comment
Big Damn Heroes: How Random Hajile makes his first onscreen appearance.
 Snatcher (Visual Novel) / int_eb81c601
featureApplicability
1.0
 Snatcher (Visual Novel) / int_eb81c601
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_eb81c601
 Snatcher (Visual Novel) / int_ec0bf4a1
type
Take Over the World
 Snatcher (Visual Novel) / int_ec0bf4a1
comment
Take Over the World: Most of Chin Shu Oh's Motive Rant revolves around this.
 Snatcher (Visual Novel) / int_ec0bf4a1
featureApplicability
1.0
 Snatcher (Visual Novel) / int_ec0bf4a1
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_ec0bf4a1
 Snatcher (Visual Novel) / int_edc96065
type
Mister Muffykins
 Snatcher (Visual Novel) / int_edc96065
comment
Mister Muffykins: Referenced rather darkly, as a new pet craze in Neo Kobe is animals that can be used as cute purses, and tend to be internally lacerated by sharp objects.
 Snatcher (Visual Novel) / int_edc96065
featureApplicability
1.0
 Snatcher (Visual Novel) / int_edc96065
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_edc96065
 Snatcher (Visual Novel) / int_ee29a942
type
Supernaturally Young Parent
 Snatcher (Visual Novel) / int_ee29a942
comment
Supernaturally Young Parent: Arguably the biggest bombshell of the entire plot, due to how it's skillfully set up, timed, and delivered at the beginning of Act 3. After being mortally wounded by a Snatcher, 55-year-old JUNKER engineer Harry Benson dies in Gillian Seed's arms, just as they were starting to form a professional camaraderie. Almost immediately afterward, we learn that Harry was actually the son of Gillian and his estranged wife Jamie, both of whom are (apparently) around 30 years old. (For the full explanation, see Older Than They Look above.) Due to his amnesia, Gillian only had the vaguest notion of who Harry really was, and regrets having learned the truth too late.
 Snatcher (Visual Novel) / int_ee29a942
featureApplicability
1.0
 Snatcher (Visual Novel) / int_ee29a942
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_ee29a942
 Snatcher (Visual Novel) / int_ee7a60e9
type
One-Steve Limit
 Snatcher (Visual Novel) / int_ee7a60e9
comment
One-Steve Limit: Averted. JUNKER has a Benson Cunningham and a Harry Benson as employees. This becomes a problem for Gillian when he finds evidence of one of them being a snatcher, but has nothing to go on other than the name Benson.
 Snatcher (Visual Novel) / int_ee7a60e9
featureApplicability
-1.0
 Snatcher (Visual Novel) / int_ee7a60e9
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_ee7a60e9
 Snatcher (Visual Novel) / int_f0089082
type
Early-Bird Cameo
 Snatcher (Visual Novel) / int_f0089082
comment
Early-Bird Cameo: Dr. Elijah Modnar and his father Pettrovich were mentioned in the original PC-8801 and MSX2 versions, but didn't actually appear until the CD-ROM versions. However, they both make an appearance in the SD Snatcher RPG remake.
 Snatcher (Visual Novel) / int_f0089082
featureApplicability
1.0
 Snatcher (Visual Novel) / int_f0089082
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_f0089082
 Snatcher (Visual Novel) / int_f13a0451
type
Suicide Attack
 Snatcher (Visual Novel) / int_f13a0451
comment
Suicide Attack: Random ends up performing two of these throughout the game. The first is the use of hidden explosives on his person to help Gillian escape Chin Shu Oh and his Snatcher horde, while the second is at the end of the game, holding his original, Elijah Modnar, hostage to keep the Snatchers in line until the government's phase particle beam can wipe him, Elijah, the Snatchers and Metal out of existence.
 Snatcher (Visual Novel) / int_f13a0451
featureApplicability
1.0
 Snatcher (Visual Novel) / int_f13a0451
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_f13a0451
 Snatcher (Visual Novel) / int_f3f1a9e2
type
Not My Driver
 Snatcher (Visual Novel) / int_f3f1a9e2
comment
Not My Driver: Gillian hops into a taxi, only to discover that Chin Shu Oh's Snatcher, who is Not Quite Dead, is his cabbie.
 Snatcher (Visual Novel) / int_f3f1a9e2
featureApplicability
1.0
 Snatcher (Visual Novel) / int_f3f1a9e2
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_f3f1a9e2
 Snatcher (Visual Novel) / int_f3f391f6
type
Fission Mailed
 Snatcher (Visual Novel) / int_f3f391f6
comment
Fission Mailed: One Easter Egg in the game has Gillian attempt to pick up a girl, claiming that, as a JUNKER, he can protect her from Snatchers... Only for said girl to reply that she doesn't need protection as she's already been snatched! Metal's motion sensor goes off and the line "Game Over?" comes up complete with the Game Over music... Only for a very much alive Gillian to wake up a moment later, seemingly having dreamt it up or lost consciousness.
 Snatcher (Visual Novel) / int_f3f391f6
featureApplicability
1.0
 Snatcher (Visual Novel) / int_f3f391f6
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_f3f391f6
 Snatcher (Visual Novel) / int_f4fd424c
type
All Your Base Are Belong to Us
 Snatcher (Visual Novel) / int_f4fd424c
comment
All Your Base Are Belong to Us: By the time Gillian realizes that Chief Cunningham has been snatched, said Snatcher has attacked Mika, fatally wounded Harry and has more or less taken over Junker HQ. Well, when you only have three people staffing your HQ...
 Snatcher (Visual Novel) / int_f4fd424c
featureApplicability
1.0
 Snatcher (Visual Novel) / int_f4fd424c
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_f4fd424c
 Snatcher (Visual Novel) / int_f788b2c5
type
Love Makes You Evil
 Snatcher (Visual Novel) / int_f788b2c5
comment
Love Makes You Evil: The reason Elijah Modnar continues the Snatcher project long after it was supposed to be discontinued. When he grows too old though, it is later replaced by delusions of World Domination.
 Snatcher (Visual Novel) / int_f788b2c5
featureApplicability
1.0
 Snatcher (Visual Novel) / int_f788b2c5
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_f788b2c5
 Snatcher (Visual Novel) / int_f97b5d33
type
Shoo Out the Clowns
 Snatcher (Visual Novel) / int_f97b5d33
comment
Shoo Out the Clowns: Once Gillian and Metal Gear discover the truth behind Queens Hospital in Act 2, the story noticeably turns a bit more serious. Chin Shu Oh reveals to the heroes what the snatchers' plan is, Benson Cunningham reveals to be a snatcher and killed Harry, and final straw was when Jamie is kidnapped. By the time the third act rolls around, there was hardly any funny moments and Gillian and Metal have to stop the snatcher invasion before the government nukes Neo Kobe. In fact, Metal splits with Gillian at the end.
 Snatcher (Visual Novel) / int_f97b5d33
featureApplicability
1.0
 Snatcher (Visual Novel) / int_f97b5d33
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_f97b5d33
 Snatcher (Visual Novel) / int_fab3c1e1
type
Weakened by the Light
 Snatcher (Visual Novel) / int_fab3c1e1
comment
Weakened by the Light: The artificial skin of Snatchers is incredibly vulnerable to UV-ray born cancer, forcing them into largely nocturnal existences. Even then, they must use copious amounts of sunscreen.
 Snatcher (Visual Novel) / int_fab3c1e1
featureApplicability
1.0
 Snatcher (Visual Novel) / int_fab3c1e1
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_fab3c1e1
 Snatcher (Visual Novel) / int_faf36236
type
Cyberpunk
 Snatcher (Visual Novel) / int_faf36236
comment
Cyberpunk: Heavily inspired by Blade Runner, and a fair-sized Kitchen Sink thereof.
 Snatcher (Visual Novel) / int_faf36236
featureApplicability
1.0
 Snatcher (Visual Novel) / int_faf36236
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_faf36236
 Snatcher (Visual Novel) / int_fcbcc221
type
Robot Buddy
 Snatcher (Visual Novel) / int_fcbcc221
comment
Robot Buddy: Metal Gear, Gillian's partner in his investigation. By default, all Junkers have said buddies, or "navigators" so as to better handle the more technical side of things and administer battlefield medicine when needed.
 Snatcher (Visual Novel) / int_fcbcc221
featureApplicability
1.0
 Snatcher (Visual Novel) / int_fcbcc221
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_fcbcc221
 Snatcher (Visual Novel) / int_fcd993bd
type
Video Game Cruelty Punishment
 Snatcher (Visual Novel) / int_fcd993bd
comment
Video Game Cruelty Punishment: Not exactly cruel, but given the situation, if you try to hit on Katrina (even though her dad died moments ago), she locks you out of her home until a certain number of turns pass. Similarly (albeit not really cruel), showing the JUNKER ID to Isabella nets a similar result.
 Snatcher (Visual Novel) / int_fcd993bd
featureApplicability
1.0
 Snatcher (Visual Novel) / int_fcd993bd
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_fcd993bd
 Snatcher (Visual Novel) / int_fd7267dd
type
Master of Disguise
 Snatcher (Visual Novel) / int_fd7267dd
comment
Master of Disguise: Played with. Napoleon is almost one of these, but ultimately just wants to amuse himself. Besides being a JUNKER informant, he works nights as the doorman at Outer Heaven while wearing a werewolf mask. His outgoing videophone message features a picture of himself wearing said mask, so he's clearly not that interested in hiding his identity. That, combined with his distinctive sneezing both in and out of disguise, makes it easy for Gillian to figure out that Napoleon was Outer Heaven's doorman all along. (The game helps telegraph all this in advance, when Napoleon shows up for a meeting with Gillian in a Santa outfit, armed with packs of promotional freebie tissues.)
 Snatcher (Visual Novel) / int_fd7267dd
featureApplicability
1.0
 Snatcher (Visual Novel) / int_fd7267dd
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_fd7267dd
 Snatcher (Visual Novel) / int_fdfd52d9
type
Gross-Up Close-Up
 Snatcher (Visual Novel) / int_fdfd52d9
comment
Gross-Up Close-Up: Benson Cunningham's untreated, maggot-infested corpse.
 Snatcher (Visual Novel) / int_fdfd52d9
featureApplicability
1.0
 Snatcher (Visual Novel) / int_fdfd52d9
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_fdfd52d9
 Snatcher (Visual Novel) / int_ff7f34c5
type
Pet the Dog
 Snatcher (Visual Novel) / int_ff7f34c5
comment
Pet the Dog: Getting hit during the Insector battle at the abandoned factory will trigger what nearly amounts to a subplot about Gillian's physical condition. First, Metal will patch Gillian up by injecting him with nanomachines. Then, the Chief will ask Gillian if he feels alright. Then Mika checks in. Gillian never complains about his injuries, and assures his fellow JUNKERs that he's fine. At this point, the player can go to Gillian's apartment to use the restroom. If this is done, Metal will subsequently panic because he forgot to take Gillian's nanomachines out first. All of this dialog is completely optional and never appears if the player makes it through the first Insector battle unscathed.
 Snatcher (Visual Novel) / int_ff7f34c5
featureApplicability
1.0
 Snatcher (Visual Novel) / int_ff7f34c5
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_ff7f34c5
 Snatcher (Visual Novel) / int_name
type
ItemName
 Snatcher (Visual Novel) / int_name
comment
 Snatcher (Visual Novel) / int_name
featureApplicability
1.0
 Snatcher (Visual Novel) / int_name
featureConfidence
1.0
 Snatcher (Visual Novel)
hasFeature
Snatcher (Visual Novel) / int_name
 Snatcher (Visual Novel) / int_name
itemName
Snatcher (Visual Novel)

The following is a list of statements referring to the current page from other pages.

 Taco-Man
seeAlso
Snatcher (Visual Novel)
 AkiraYamaoka
seeAlso
Snatcher (Visual Novel)
 Snatcher (Visual Novel)
hasFeature
Alcohol Hic / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Amnesiac Dissonance / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
An Ass-Kicking Christmas / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Androids and Detectives / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Antagonist Title / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Anthropic Principle / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Barely-Changed Dub Name / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Big Shadow, Little Creature / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Black Comedy Rape / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Blasting It Out of Their Hands / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Bounty Hunter / int_b8ac6e64
 Snatcher (Visual Novel)
hasFeature
Comforting the Widow / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Comic-Book Time / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Console Cameo / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Conspiracy Thriller / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Creator-Driven Successor / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Creator Provincialism / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Cyberpunk / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Cyberpunk with a Chance of Rain / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Dead Person Impersonation / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Deceptively Human Robots / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Dedication / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Depopulation Bomb / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Did I Mention It's Christmas? / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Died in Your Arms Tonight / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Disappointing Last Level / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Disney Death / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
*Drool* Hello / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Drop Dead Gorgeous / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Dub Text / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Dynamic Difficulty / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Encyclopedia Exposita / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Evil Smells Bad / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Exposition Fairy / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Eye Scream / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Fantastic Noir / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Film Noir / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Fission Mailed / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Framed for Heroism / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Fun Size / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Gecko Ending / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Going by the Matchbook / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Gross-Up Close-Up / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Hair Color Dissonance / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Handsome Lech / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Hostage Spirit-Link / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Informal Eulogy / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Informing the Fourth Wall / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Interactive Movie / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
It's a Wonderful Failure / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Japanese Video Games / int_8de0e284
 KanetoShiozawa
seeAlso
Snatcher (Visual Novel)
 Snatcher (Visual Novel)
hasFeature
Kill and Replace / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Kill Sat / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Manual Misprint / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Mister Muffykins / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Modesty Towel / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Mole in Charge / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
No Dub for You / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
No Ending / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Odd Couple / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Oddly Small Organization / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Off with His Head! / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
One-Woman Wail / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
One-Word Title / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Only Idiots May Pass / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Plot Allergy / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Plot-Triggering Death / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Ransacked Room / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Removed from the Picture / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Replicant Snatching / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Revised Ending / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Riddle for the Ages / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Riding into the Sunset / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Robot and A.I. Works / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Robot Buddy / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Sdrawkcab Name / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Sean Connery Is About to Shoot You / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Setting Update / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Signs of Disrepair / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
SkeleBot 9000 / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Skin-Tone Disguise / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Something Else Also Rises / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Space Whale Aesop / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Spared by the Adaptation / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Super Title 64 Advance / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Surfer Dude / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Surprise Santa Encounter / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Thanking the Viewer / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
The Cameo / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Throw-Away Country / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Tomato in the Mirror / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Too Cool to Live / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Translation Correction / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
20 Minutes into the Future / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Two-Keyed Lock / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Unexpected Gameplay Change / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Video Game Cruelty Punishment / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Video Game Remake / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Video Game Caring Potential / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Virus and Cure Names / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Visual Innuendo / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Visual Novel / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Voices in One Room / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Wham Shot / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Will Talk for a Price / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Writing Around Trademarks / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
You Didn't Ask / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
You're Insane! / int_8de0e284
 Snatcher (Visual Novel)
hasFeature
Zeerust Canon / int_8de0e284
 SNATCHER
sameAs
Snatcher (Visual Novel)