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Spirit Hunter: NG (Visual Novel)

 Spirit Hunter: NG (Visual Novel)
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TVTItem
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel)
 Spirit Hunter: NG (Visual Novel)
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SpiritHunterNG
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (エヌジー Enujii) is a supernatural horror adventure game developed by Experience, Inc. for Steam, the Nintendo Switch, PlayStation 4, and Play Station Vita. It is the second game in Spirit Hunter series and the sequel to Spirit Hunter: Death Mark, but features a different cast and setting.Set five years after the events of Death Mark, the story follows Akira Kijima, an orphaned teenage delinquent who lives with his aunt Natsumi, as he finds himself embroiled in the supernatural. Yuri Takamura, a friend of his younger cousin Ami, was supposedly killed in a hit-and-run, but he discovers the truth after a mysterious black postcard bearing a riddle is left at his apartment. Solving the riddle leads to an encounter with Kakuya, a fox-like spirit who kidnaps his cousin Ami and inflicts him with a curse, forcing him to investigate and pacify vengeful ghosts if he wants to continue living and rescue his cousin.Helped along by his childhood friend- and Yakuza prince- Seiji Amanome, and gothic Idol Singer Kaoru Hazuki/Momo Kurusu, who was close to Yuri, alongside a variety of other colorful characters, Akira is forced to play Kakuya's twisted game.The game has similar mechanics to Death Mark- each chapter, you tag along with a partner of your choice and explore a given area, gathering clues to decipher the plight of each spirit. Mixed in between are Crisis Choices, which work the same as the Live or Die choices of the first game- pick the right option from three options to survive. Each chapter ends with a Survival Escape, a boss fight against the spirit, though they work a little differently than the last game- here, you must choose between various spots on the battle field to use an item on, and there is no partner mechanic so only Akira can use items. As before, depending on what items you choose, you can either Destroy the spirit, leading to the death of your partner, or Purify it and have everyone survive- the ending you get depends on how many partners are still alive.There are also two entirely new mechanics- the Judging system, where you can react to characters' statements with one of five emotions (neutral, happy, really happy, angry, and really angry) and influence how the character feels about you (though this does not affect the ending), and the D-Card search, a hide-and-seek game where you are challenged by the mysterious D-Man to find cards he has hidden in various areas, gaining background lore as a reward.The game was first released in 2018 in Japan, then received an English localization in 2019.Experience announced an interquel, Spirit Hunter: Death Mark II, as a crowdfunded game. It was released on December 1, 2022 on the PS4 and the Nintendo Switch in Japan/Asia with a worldwide release on February 15, 2024. While primarily following Kazuo Yashiki, the protagonist of the first game, and his companions, it does have a few ties to NG.Warning: Due to its nature as a horror mystery, be wary of unmarked spoilers and gruesome descriptions.
 Spirit Hunter: NG (Visual Novel)
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 Spirit Hunter: NG (Visual Novel) / int_106a0ec2
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Cymbal-Banging Monkey
 Spirit Hunter: NG (Visual Novel) / int_106a0ec2
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Cymbal-Banging Monkey: In the Demon Tsukuyomi case, a cymbal gorilla toy mysteriously appears and starts causing a ruckus after Akira and company investigate the Moon Tower roof. Akira brings it along with them as evidence, and it later proves useful in the fight against Tsukuyomi.
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Moon Rabbit
 Spirit Hunter: NG (Visual Novel) / int_107e0220
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The rabbit motif from Death Mark shows up in a few, subtle ways; the bathmat in Akira's apartment has a bunny design, his aunt's bar is called The Black Rabbit, Momo's song is called "Wander Rabbits", and Kakuya, despite her fox-like appearance, is an explicit reference to The Tale of the Bamboo Cutter, which is loosely connected to the Moon Rabbit myth.
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Earn Your Bad Ending
 Spirit Hunter: NG (Visual Novel) / int_132e865c
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Earn Your Bad Ending: To get the Bad Ending, every one of the spirits must be destroyed rather than pacified, leading to the deaths of Akira's companions. This is about as difficult to accomplish naturally as the Golden Ending, and odds are you'll be deliberately aiming to get the Bad Ending rather than stumbling upon it. Rosé's variant of the Bad Ending requires a series of conditions that aren't likely to be met accidentally. The first two spirits must be destroyed, leading to Seiji and Kaoru's deaths, the Screaming Author must be pacified with Rosé, and then the Killer Peach must be destroyed so that Rosé dies. In other words, three of the four spirits must be destroyed, and Ban must never be used to pacify one. It's more likely that those who get the ending were seeking it out rather than happening across it.
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Unreadably Fast Text
 Spirit Hunter: NG (Visual Novel) / int_136d170b
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Unreadably Fast Text: The final curse has Akira's extra mouths say something that skips by too fast for the player to read. It's encrypted with Kakuya's bamboo riddle to boot. It's merely re-affirming that Kakuya replaced Ami so that Akira would love Kakuya instead.
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Madness Mantra
 Spirit Hunter: NG (Visual Novel) / int_141a6acb
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Madness Mantra: When Akira reaches the peak of the time limit that Kakuya has set for him, the extra mouths infesting his face will jibber on about whatever action Akira has done to anger the chapter's spirit. In the Screaming Author case, a voice begging people to 'not look inside' can be heard repeatedly if someone attempts to get inside the Miroku Mansion. This turns out to be because the spirit trapped there doesn't want anyone seeing her disturbing appearance after she was experimented on by Yakumo.
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HilarityEnsues
 Spirit Hunter: NG (Visual Novel) / int_149ff4b0
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To distract the guard at the Urashima Lake, Seiji and Kaoru pretend to be lovers in the middle of an argument. To Seiji's surprise, and the player's amusement, Kaoru ad-libs that she's pregnant and goes off on a rant against the hapless guard.
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All There in the Manual
 Spirit Hunter: NG (Visual Novel) / int_17ce80aa
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All There in the Manual: A few details about the characters and story can only be found in the character profiles unlocked throughout the game. Most notably, it goes into more detail about Satomi and Yuri, and how the former came to meet and conceive a child with Yakumo. The Urashima Woman novella provides details about her past that aren't present in the story, along with providing a name for the midwife that killed her - Yasuko Kuramoto.
 Spirit Hunter: NG (Visual Novel) / int_17ce80aa
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Sound-Only Death
 Spirit Hunter: NG (Visual Novel) / int_18ba2fe
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Sound-Only Death: The victims of the Screaming Author case were taken up to the attic of Miroku Mansion and had their limbs amputated while they were still alive. This is all revealed via cassette tapes that Akira and his companions listen to, the screams from the girls having a heavy mental toll on them. In the Screaming Author's Bad Ends, Akira's companion is dragged off into the attic room and the door slams shut. Akira hears their scream and some painful-sounding contorting- by the time he opens the door, the companion is already dead.
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Title Drop
 Spirit Hunter: NG (Visual Novel) / int_18d15922
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Title Drop: NG is first spoken by Ami in one of Akira's Bloodmetry visions, when she asks Kakuya what it is. When Akira asks Kakuya about it later, she threatens him with death if he ever figures it out. Its true meaning is discovered at the end of the Demon Tsukuyomi case - it stands for Nagoshi no Gi, the ritual that keeps Kakuya sealed inside a mirror.
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 Spirit Hunter: NG (Visual Novel) / int_19dcdc34
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Marked to Die
 Spirit Hunter: NG (Visual Novel) / int_19dcdc34
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Marked to Die: Akira suffers from a particularly gruesome one once Kakuya involves him in her game. When he gets close to the time limit, extra mouths and boils manifest on his face.
 Spirit Hunter: NG (Visual Novel) / int_19dcdc34
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Multiple Endings
 Spirit Hunter: NG (Visual Novel) / int_1aa08f77
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Multiple Endings: Like its predecessor, the game has alternative endings for each chapter that are dependant on how the player deals with the chapter's spirit. If they "appease" the spirit, then they get the standard good end to the chapter; destroy the spirit instead, and the companion they took along will get murdered by the last remnants of the spirit. The final ending of the game depends on various factors; how many companions are alive (which will change their epilogue scene), if any of them are alive at all, and whether Akira saved Seiji or Kaoru in the Kubitarou case.
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Likes Clark Kent, Hates Superman
 Spirit Hunter: NG (Visual Novel) / int_1caf1b6e
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Likes Clark Kent, Hates Superman: Downplayed with Akira's apathy towards Momo Kuruse, Kaoru's idol persona. While most people are head-over-heels for Momo, Akira is disinterested in her and prefers Kaoru to act like herself while around him.
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Deadly Bath
 Spirit Hunter: NG (Visual Novel) / int_1d8f9329
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Deadly Bath: Kaoru's potential death in the Urashima case happens when they take a bath after the Urashima Woman is destroyed. They're found there in bloody water with turtles spewing out of their mouth.
 Spirit Hunter: NG (Visual Novel) / int_1d8f9329
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Deadly Game
 Spirit Hunter: NG (Visual Novel) / int_1d91d828
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Deadly Game: This time around, the mark of death is given to the protagonist by Kakuya, a spirit who appears every ten years and forces unwilling victims to play Kakuya's Game until they lose - which, in this case, means a gruesome death.
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Learned from the News
 Spirit Hunter: NG (Visual Novel) / int_1dad609c
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Learned from the News: Akira tries to keep the details of Ami's abduction a secret from her mother, as he worries that she'd become involved in the supernatural and be put in danger as a result. However, Natsumi learns anyway when a detective tells her all that they know, so Akira is forced to fill her in on the rest.
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Couldn't Find a Pen
 Spirit Hunter: NG (Visual Novel) / int_1f0c1d33
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Couldn't Find a Pen: When Akira returns home after investigating Miroku Mansion, he finds "Don't Look" written on his bedroom wall in a suspiciously red substance. Next to it is peeling wallpaper, which when pulled back reveals a bird-like stain on the wall.
 Spirit Hunter: NG (Visual Novel) / int_1f0c1d33
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Bloodier and Gorier
 Spirit Hunter: NG (Visual Novel) / int_1f963842
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Bloodier and Gorier: While Spirit Hunter: Death Mark was no slouch when it came to Body Horror, NG really turns up the amount of gore and blood. The Kubitarou case has on-screen decapitations, to name just one example, and children and animals aren't safe from death either.
 Spirit Hunter: NG (Visual Novel) / int_1f963842
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With Great Power Comes Great Insanity
 Spirit Hunter: NG (Visual Novel) / int_208c4494
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With Great Power Comes Great Insanity: In the Bad End, Akira's Bloodmetry becomes so powerful that it starts to deteriorate his physical and mental health. A mysterious voice helps out by transforming into something inhumane - with the new form comes new powers, and the complete degradation of Akira's personality into something primal.
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Decapitation Presentation
 Spirit Hunter: NG (Visual Novel) / int_21bf4878
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Decapitation Presentation: In one of Kubitarou's Bad Ends, Seiji is possessed by Kubitarou and decapitated by her after being lured to her haunting ground. Their head is "decorated" with a sapling and displayed for Akira to find.
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Fairytale Motifs
 Spirit Hunter: NG (Visual Novel) / int_222059fa
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Fairytale Motifs: Many of the spirits contain references to Japanese folklore. D-Man suspects that this is deliberate on Kakuya's part, making them like fairytales while she's hosting them. Kakuya is an obvious one to Princess Kaguya from The Tale of the Bamboo Cutter. Her riddle references the tale, with the solution being to "cut" the letters "bam" and "boo" out of the listed phrase. The Urashima Woman's case is inspired by the story of Urashima Tarou, and contains multiple references to it. The island's lake that the ghost inhabits is called Ryuuguu, which is the same as the palace from Taro's story. On the island is Tamate hall, a play on Tamatebako, which was also in Urashima Taro's tale. Finally, the lake is infested with turtles, which references how Taro saved one in the tale. Kubitarou of Kintoki is inspired by the legendary folk hero Kintaro, who was, in turn, said to be inspired by the real-life warrior Sakata Kintoki. Kintaro was known as an incredibly strong child who carried a hatchet to protect his animal friends; Kubitarou, conversely, uses its incredible strength and axe to decapitate animals and collect their heads. One of the central characters of the Screaming Author case is a children's fairytale novelist, so naturally, the chapter is rich in references to them. The three most prominent are Swan Lake, Momotaro/The Melon Princess, and Tsuru no Ongaeshi. A modified ballet of "Swan Lake", known as "Duck Lake", was to be performed by the victim of the case, but she was kidnapped and horribly mutilated to resemble a bird (like how the princess in the story becomes a swan). Akira receives a dog, pheasant, and monkey mask, the three creatures that join Momotaro in his journey. He has to place the masks in the order that they joined Momotaro in order to proceed to the mansion's attic. Ban and Rosé's constant sniping is also reminiscent of the rivalry between the dog and monkey. When off to confront the spirit, Akira's mark recites a version of the melon princess' "Tonkarari" poem. It's revealed before the final confrontation with the Screaming Author that Yakumo wanted to transform her into a crane so that she would repay the favour back to him. This is revealed in a document he titled "Tubasa no Ongaeshi", a play on "Tsuru no Ongaeshi" using the victim's name. Momotaro returns in a greater way for the Killer Peach case. The spirit's face looks different to those who see it - either a dog, pheasant, or monkey, the three animals from Momotaro's tale. This is why she earned the name Killer Peach, as Momotaro is the "Peach Boy". Later it's shown that her child drew her like Momotaro, so she took upon his aesthetic when fighting against injustice, and also said child was named Momotaro, which is why he made the connection.
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Chekhov's Gun
 Spirit Hunter: NG (Visual Novel) / int_22cf536c
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Chekhov's Gun: At the start of the Kubitarou case, Maruhashi explains that the sacred cedar tree in Kintoki used to protect against lightning, and there's been a greater amount of thunderstorms since it was chopped down. Cut to the end of the chapter, where lightning strikes down on the protagonists and forces Akira to choose whether to save Seiji or Kaoru. After driving off the Screaming Author with her voice, Rosé teaches Akira about instruments that are used to mimic a bird's cry - one of which is the kokyu, a violin-like instrument. When they're later tied up by the spirit, Akira has his companion rub horse hair against wire to mimic a kokyu, which calms the bird-like spirit. When asked about Yakumo Miroku and his horror literature, Natsumi reveals that she's a big fan, but that her sister (Akira's mother) was even more obsessed than she was. To the point that they had a son together, which is how Akira inherited Yakumo's spiritual power.
 Spirit Hunter: NG (Visual Novel) / int_22cf536c
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Ironic Echo
 Spirit Hunter: NG (Visual Novel) / int_237404cc
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Ironic Echo: In the Kubitarou case, Kakuya forces Akira into making a Sadistic Choice between his friends Kaoru and Seiji. At the end of the game, Kakuya repeats the question, this time asking Akira whether he prefers her to his friends.
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Death of a Child
 Spirit Hunter: NG (Visual Novel) / int_269e82c1
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Death of a Child: The deaths in the Screaming Author case are particularly horrifying due to the victims being girls that are no older than thirteen. The protagonists struggle to listen through the cassette tapes that document their final moments, where they're all screaming and begging for mercy. The first victim of the Momoi fire was a young boy that the arsonist deliberately covered in gasoline and set alight, a depraved act that makes Akira sick to the stomach when he witnesses it via his psychometry.
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Modular Epilogue
 Spirit Hunter: NG (Visual Novel) / int_2973d31b
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The final ending of the game depends on various factors; how many companions are alive (which will change their epilogue scene), if any of them are alive at all, and whether Akira saved Seiji or Kaoru in the Kubitarou case.
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HypocriticalHumour
 Spirit Hunter: NG (Visual Novel) / int_29e6dc40
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Hypocritical Humour: When Akira asks Ooe to keep him updated on the Momoi Department fire, she responds that she's not allowed to divulge investigation details to civilians. He immediately calls her out on how many rules she's already broken, and she cheerfully concedes the point.
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Liquid Courage
 Spirit Hunter: NG (Visual Novel) / int_2b98ddb5
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Liquid Courage: Before the final confrontation with the Screaming Author, Ban and Rosé knock back a drink in preparation. Akira isn't so lucky, being underage.
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Trespassing to Talk
 Spirit Hunter: NG (Visual Novel) / int_2bfabe7
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Trespassing to Talk: Rosé is fond of breaking into Akira's apartment or his aunt's bar and waiting there for him to arrive, much to his chagrin.
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Little "No"
 Spirit Hunter: NG (Visual Novel) / int_2d92c43c
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Little "No": In Kaoru's ending, she offers to host a seance with Akira. After all the supernatural danger that they and their friends had been put through at Kakuya's hands, his response is a plain but firm "No".
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type
Missing Child
 Spirit Hunter: NG (Visual Novel) / int_2de495bb
comment
Missing Child: Kakuya kidnaps Akira's young cousin, which kickstarts the plot and motivates him to play along with her game. Meanwhile, her mother is shown to be worried sick, spending most of her time at the police station while they try and fail to track her down. The Screaming Author chapter features a serial kidnapping case, with elementary-school girls being kidnapped every ten years around the Miroku Mansion. Said girls were victim to horrible experimentation by the house's owner, until the last victim turned into a spirit and started haunting the place.
 Spirit Hunter: NG (Visual Novel) / int_2de495bb
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_2de495bb
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_2de495bb
 Spirit Hunter: NG (Visual Novel) / int_2feeca6e
type
Lightmare Fuel
 Spirit Hunter: NG (Visual Novel) / int_2feeca6e
comment
Lightmare Fuel: If Kaoru is around in the Demon Tsukuyomi case, then she'll take Akira to investigate a vending machine and the spiritual rumour surrounding it. While the rumour itself is serious (a spirit is supposedly killing couples with poison) and the ensuing investigation has a Crisis Choice, the whole thing is played like an awkward date between Akira and Kaoru, and is pretty funny as a result.
 Spirit Hunter: NG (Visual Novel) / int_2feeca6e
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_2feeca6e
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_2feeca6e
 Spirit Hunter: NG (Visual Novel) / int_2fef0c01
type
Twisted Christmas
 Spirit Hunter: NG (Visual Novel) / int_2fef0c01
comment
Twisted Christmas: The Momoi Department Store was burned down during the lead-up to Christmas, leading to multiple families dying while they were buying presents for their children and loved ones. The main soundtrack of the area is a dark and unsettling version of Jingle Bells.
 Spirit Hunter: NG (Visual Novel) / int_2fef0c01
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_2fef0c01
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_2fef0c01
 Spirit Hunter: NG (Visual Novel) / int_3121f1e6
type
Noob Cave
 Spirit Hunter: NG (Visual Novel) / int_3121f1e6
comment
Noob Cave: The Underpass, like H Elementary from Death Mark, is the first area of the game and is a straightforward area that serves to teach the player navigation and other game mechanics. It is also home to the first spirit, an easy-to-beat one. Unlike most, however, it serves a purpose beyond that as Akira will frequently have to revisit the place on his way home, so it doubles as a sort of Hub Level.
 Spirit Hunter: NG (Visual Novel) / int_3121f1e6
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_3121f1e6
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_3121f1e6
 Spirit Hunter: NG (Visual Novel) / int_31ad339a
type
Shrines and Temples
 Spirit Hunter: NG (Visual Novel) / int_31ad339a
comment
Shrines and Temples: In the Urashima case, the Urashima Woman was killed in front of the shrine at Urashima Lake. Akira gets a glimpse of the shrine thanks to his Bloodmetry, which helps narrow down the investigation. While the Urashima Woman attacks those who enter the shrine, she can't go too deeply into it herself, as the centerpiece wards off spirits. In Kubitarou's case, Kubitarou haunts an area where a sacred cedar tree used to rest. In remembrance of the tree, a mini shrine is built, and investigating it provides some clues as to how to open the nearby well.
 Spirit Hunter: NG (Visual Novel) / int_31ad339a
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_31ad339a
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_31ad339a
 Spirit Hunter: NG (Visual Novel) / int_33029735
type
Dies Wide Open
 Spirit Hunter: NG (Visual Novel) / int_33029735
comment
Dies Wide Open: In one of the first Bad Ends, Kaoru is murdered by the Urashima Woman, their eyes glassy as they stare up at the ceiling with bloodied turtles crawling out of their mouth. Seiji is decapitated by Kubitarou in a Bad End while they're still alive. When Akira finds the head, its eyes are wide open in fear and are staring right at him. One of Rosé's deaths has them with open eyes as they're grotesquely distorted by razor wire. The result is a dead gaze that makes their mutilated corpse all the more chilling to look at.
 Spirit Hunter: NG (Visual Novel) / int_33029735
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_33029735
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_33029735
 Spirit Hunter: NG (Visual Novel) / int_336c1a31
type
Kinda Busy Here
 Spirit Hunter: NG (Visual Novel) / int_336c1a31
comment
Kinda Busy Here: In the Demon Tsukuyomi case, Ooe gets a call while she and the rest of the group are fleeing for their lives from the titular Tsukuyomi. Taking the call turns out to be important, however, as it provides them with an important clue on how to take Tsukuyomi down.
 Spirit Hunter: NG (Visual Novel) / int_336c1a31
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_336c1a31
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_336c1a31
 Spirit Hunter: NG (Visual Novel) / int_33864ee8
type
Collection Sidequest
 Spirit Hunter: NG (Visual Novel) / int_33864ee8
comment
Collection Sidequest: The D-Man sidequest has the player figuring out locations via basic riddles and finding cards that exposit about events that happened between NG and Death Mark.
 Spirit Hunter: NG (Visual Novel) / int_33864ee8
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_33864ee8
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_33864ee8
 Spirit Hunter: NG (Visual Novel) / int_33987735
type
Disposing of a Body
 Spirit Hunter: NG (Visual Novel) / int_33987735
comment
Disposing of a Body: In the case of the Urashima Woman, her swollen stomach was filled with rocks to weigh her down, then she was stuffed into a suitcase and thrown into the Urashima Lake. The killer disposed of dead fetuses in the same lake, which went on to haunt the place just like the Urashima Woman herself.
 Spirit Hunter: NG (Visual Novel) / int_33987735
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_33987735
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_33987735
 Spirit Hunter: NG (Visual Novel) / int_35ab4cec
type
You Watch Too Much X
 Spirit Hunter: NG (Visual Novel) / int_35ab4cec
comment
You Watch Too Much X: When Akira asks Rosé if there's anything that can assist him against spirits, such as scattering salt or using incense, she remarks that he's read too many comics and that there's not really anything to give them an upper-hand against a vengeful ghost.
 Spirit Hunter: NG (Visual Novel) / int_35ab4cec
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_35ab4cec
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_35ab4cec
 Spirit Hunter: NG (Visual Novel) / int_35f4e52b
type
In-Universe Soundtrack
 Spirit Hunter: NG (Visual Novel) / int_35f4e52b
comment
In-Universe Soundtrack: Momo's popular song "Wander Rabbits" is heard in the background when Momo makes an appearance, but can also be heard in-universe as Akira's ringtone and playing in the local convenience store. Also, one of Akira's CDs apparently contains the game's jazz track, as revealed when he listens to it one evening.
 Spirit Hunter: NG (Visual Novel) / int_35f4e52b
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_35f4e52b
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_35f4e52b
 Spirit Hunter: NG (Visual Novel) / int_3624d7d9
type
Sick and Wrong
 Spirit Hunter: NG (Visual Novel) / int_3624d7d9
comment
Sick and Wrong: Seiji reacts this way when he realizes that Akira's gonna search through a well that contains severed animal heads. Akira counters that his life is on the line, and he's already had to search a corpse already, so he's desensitized to how gruesome it is.
 Spirit Hunter: NG (Visual Novel) / int_3624d7d9
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_3624d7d9
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_3624d7d9
 Spirit Hunter: NG (Visual Novel) / int_39de664a
type
Mad Doctor
 Spirit Hunter: NG (Visual Novel) / int_39de664a
comment
The Screaming Author chapter features a serial kidnapping case, with elementary-school girls being kidnapped every ten years around the Miroku Mansion. Said girls were victim to horrible experimentation by the house's owner, until the last victim turned into a spirit and started haunting the place.
 Spirit Hunter: NG (Visual Novel) / int_39de664a
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_39de664a
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_39de664a
 Spirit Hunter: NG (Visual Novel) / int_3a893c13
type
Spell My Name with a Blank
 Spirit Hunter: NG (Visual Novel) / int_3a893c13
comment
Spell My Name with a Blank: Following on from Death Mark, characters have their names shortened to initials when they're being reported on. In the case of the Urashima Woman, this makes it impossible to track down her child, as he's only known as Boy T.
 Spirit Hunter: NG (Visual Novel) / int_3a893c13
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_3a893c13
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_3a893c13
 Spirit Hunter: NG (Visual Novel) / int_3c7ccb69
type
No Body Left Behind
 Spirit Hunter: NG (Visual Novel) / int_3c7ccb69
comment
No Body Left Behind: In the case of the Urashima Woman, her body - alongside the bodies of various fetuses that the murderer disposed of as well - couldn't be found by the police. It seems to imply that a person's physical body disappears when they turn into a spirit. In some of the Bad Ends where Akira's companions die, their bodies will disappear after Akira finds it for the first time, causing him to question whether what he saw actually happened or not.
 Spirit Hunter: NG (Visual Novel) / int_3c7ccb69
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_3c7ccb69
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_3c7ccb69
 Spirit Hunter: NG (Visual Novel) / int_3c88d6c2
type
Flat "What"
 Spirit Hunter: NG (Visual Novel) / int_3c88d6c2
comment
Flat "What": Akira's reaction when Kaoru asks him, seemingly out of the blue, to take his clothes off. She wanted to ink a protective incantation on him but didn't bother explaining that beforehand.
 Spirit Hunter: NG (Visual Novel) / int_3c88d6c2
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_3c88d6c2
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_3c88d6c2
 Spirit Hunter: NG (Visual Novel) / int_3d4d3dc9
type
Humans Are Bastards
 Spirit Hunter: NG (Visual Novel) / int_3d4d3dc9
comment
Humans Are Bastards: A running theme throughout the story is that much of the conflicts are caused by human cruelty: the spirits are all vengeful because they were horribly treated in life; their murderers got away with it because of the corrupt society they live in; and even Seiji, the heir to the Yakuza, bemoans the rotten state of the world.
 Spirit Hunter: NG (Visual Novel) / int_3d4d3dc9
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_3d4d3dc9
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_3d4d3dc9
 Spirit Hunter: NG (Visual Novel) / int_407d3e6d
type
Morton's Fork
 Spirit Hunter: NG (Visual Novel) / int_407d3e6d
comment
Morton's Fork: The rules of Kakuya's game, as she decrees them. Lose against her? Then you'll be gruesomely killed by a spirit. Win against her? Then she'll start up another round and keep going until you lose.
 Spirit Hunter: NG (Visual Novel) / int_407d3e6d
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_407d3e6d
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_407d3e6d
 Spirit Hunter: NG (Visual Novel) / int_408ba21c
type
Womb Horror
 Spirit Hunter: NG (Visual Novel) / int_408ba21c
comment
Womb Horror: The theme of the Urashima Woman, a spirit who appears in the form of a pregnant woman. It's revealed that she was killed after childbirth by her midwife and had her baby stolen; she roams the lake searching for her child, and kills those who can't tell her where he is (or those who throw rocks into the lake, as she interprets it as an attack on the dead fetuses that were dumped there). After she's pacified, it's implied that the midwife filled her swollen stomach with rocks to weigh her down when she was thrown into the lake.
 Spirit Hunter: NG (Visual Novel) / int_408ba21c
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_408ba21c
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_408ba21c
 Spirit Hunter: NG (Visual Novel) / int_446adf5f
type
Summoning Ritual
 Spirit Hunter: NG (Visual Novel) / int_446adf5f
comment
Summoning Ritual: A ritual is required to summon the Demon Tsukuyomi, in a way that's compared to an Ouija Board or Kokuri-san. Tsukuyomi is rumoured to grant wishes, and requires the summoner to burn an object of equal value to the wish in order to see it come true.
 Spirit Hunter: NG (Visual Novel) / int_446adf5f
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_446adf5f
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_446adf5f
 Spirit Hunter: NG (Visual Novel) / int_465b8fcd
type
Revealing Continuity Lapse
 Spirit Hunter: NG (Visual Novel) / int_465b8fcd
comment
Revealing Continuity Lapse: While investigating the Miroku Mansion, a phone starts going off. Akira goes into the living room, and notes with trepidation that a phone is in there that he doesn't remember being there the first time he checked the room.
 Spirit Hunter: NG (Visual Novel) / int_465b8fcd
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_465b8fcd
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_465b8fcd
 Spirit Hunter: NG (Visual Novel) / int_46d3f869
type
Family Business
 Spirit Hunter: NG (Visual Novel) / int_46d3f869
comment
Family Business: The Black Rabbit was left to Natsumi by her late husband, and is popular with its limited customer base for its cozy, easygoing atmosphere.
 Spirit Hunter: NG (Visual Novel) / int_46d3f869
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_46d3f869
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_46d3f869
 Spirit Hunter: NG (Visual Novel) / int_47e4f5f5
type
Golden Ending
 Spirit Hunter: NG (Visual Novel) / int_47e4f5f5
comment
Golden Ending: The best ending is achieved by making sure all of the spirits are pacified and all of the companion characters are kept alive. Kakuya is successfully sealed away, the companions go about their lives, and Akira has a cozy end with either Seiji or Kaoru and Ami.
 Spirit Hunter: NG (Visual Novel) / int_47e4f5f5
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_47e4f5f5
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_47e4f5f5
 Spirit Hunter: NG (Visual Novel) / int_4a24fd45
type
Thermal Dissonance
 Spirit Hunter: NG (Visual Novel) / int_4a24fd45
comment
Thermal Dissonance: While investigating the Demon Tsukuyomi, Akira finds a chain in a burnt locale and is shocked to find that it's hot to the touch, despite looking normal and having no reason to be heated up. This is a form of supernatural imprint from the chain's past, when it was used as part of the ritual that burnt down the department store.
 Spirit Hunter: NG (Visual Novel) / int_4a24fd45
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_4a24fd45
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_4a24fd45
 Spirit Hunter: NG (Visual Novel) / int_4a3e547f
type
Leaning on the Fourth Wall
 Spirit Hunter: NG (Visual Novel) / int_4a3e547f
comment
Leaning on the Fourth Wall: When investigating Yuri's death doesn't turn up anything suspicious, Seiji laments that there's nothing "interesting" and that people naturally derive enjoyment from a good, mysterious death. Of course, the entire appeal of the game is unveiling the mystery behind the spirits and their mysterious deaths.
 Spirit Hunter: NG (Visual Novel) / int_4a3e547f
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_4a3e547f
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_4a3e547f
 Spirit Hunter: NG (Visual Novel) / int_4e3d253b
type
Downer Ending
 Spirit Hunter: NG (Visual Novel) / int_4e3d253b
comment
Downer Ending: The "Normal" End is actually pretty dismal - because one or more of Akira's companions were killed, their grudge manifests as them preventing the Nagoshi no Gi ritual from working. This leads to Kakuya (rather gruesomely) possessing Seiji or Kaoru and having them drag Akira into Kakuriyo, where it's implied that Kakuya kills him. And since the ritual was imperfect, it's only a matter of time before Kakuya escapes again. The Bad End, predictably. All of Akira's companions are dead. The grief overwhelms him, as does his Bloodmetry power, until a mysterious voice offers her help. However, his Bloodmetry is too powerful even for her, and he's turned into a murderous Spirit that kills Ami and Natsumi.
 Spirit Hunter: NG (Visual Novel) / int_4e3d253b
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_4e3d253b
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_4e3d253b
 Spirit Hunter: NG (Visual Novel) / int_4e7f703c
type
Wham Shot
 Spirit Hunter: NG (Visual Novel) / int_4e7f703c
comment
Wham Shot: Akira uses his Bloodmetry on his aunt's blood, to figure out how she was attacked by Kakuya. The scene shifts to Natsumi's perspective, with her getting a single glimpse of the culprit before she falls into a coma. It's cute little Ami, her daughter, and the protagonist's cousin.
 Spirit Hunter: NG (Visual Novel) / int_4e7f703c
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_4e7f703c
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_4e7f703c
 Spirit Hunter: NG (Visual Novel) / int_504a1991
type
Body Horror
 Spirit Hunter: NG (Visual Novel) / int_504a1991
comment
The "Normal" End is actually pretty dismal - because one or more of Akira's companions were killed, their grudge manifests as them preventing the Nagoshi no Gi ritual from working. This leads to Kakuya (rather gruesomely) possessing Seiji or Kaoru and having them drag Akira into Kakuriyo, where it's implied that Kakuya kills him. And since the ritual was imperfect, it's only a matter of time before Kakuya escapes again.
 Spirit Hunter: NG (Visual Novel) / int_504a1991
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_504a1991
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_504a1991
 Spirit Hunter: NG (Visual Novel) / int_504e271f
type
But Thou Must!
 Spirit Hunter: NG (Visual Novel) / int_504e271f
comment
But Thou Must!: Enforced by Kakuya at the end of the game; if Akira tries to make a dialogue choice that she doesn't like, then she'll get rid of the option entirely and overwrite it with one she likes.
 Spirit Hunter: NG (Visual Novel) / int_504e271f
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_504e271f
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_504e271f
 Spirit Hunter: NG (Visual Novel) / int_52d1f46e
type
Not What It Looks Like
 Spirit Hunter: NG (Visual Novel) / int_52d1f46e
comment
Not What It Looks Like: Seiji walks in on Akira undressing in front of Kaoru, and asks with a smirk if he's interrupting something. Akira quickly clarifies that Kaoru wanted to paint symbols on his body to protect him from the vengeful spirits they're up against.
 Spirit Hunter: NG (Visual Novel) / int_52d1f46e
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_52d1f46e
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_52d1f46e
 Spirit Hunter: NG (Visual Novel) / int_5313c266
type
Bookends
 Spirit Hunter: NG (Visual Novel) / int_5313c266
comment
Book Ends: The game starts and ends with Akira walking past a pair of drunk salarymen in an alleyway, to signify that the events of the game are truly over and Akira has returned to his normal, everyday life.
 Spirit Hunter: NG (Visual Novel) / int_5313c266
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_5313c266
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_5313c266
 Spirit Hunter: NG (Visual Novel) / int_5692bfd9
type
Human Notepad
 Spirit Hunter: NG (Visual Novel) / int_5692bfd9
comment
Human Notepad: Attempted by Kaoru, who tries to ink the Heart Sutra onto Akira's body in order to protect him from his supernatural curse. Seiji walks in on them while Akira is undressing, which makes him put a stop to it.
 Spirit Hunter: NG (Visual Novel) / int_5692bfd9
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_5692bfd9
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_5692bfd9
 Spirit Hunter: NG (Visual Novel) / int_588d766f
type
BlackAndGreyMorality
 Spirit Hunter: NG (Visual Novel) / int_588d766f
comment
Black-and-Grey Morality: For one thing, the Yakuza are essentially the good guys here. In contrast to the previous game where the heroes were mostly ordinary, straight-laced people, here the investigators are an Anti-Hero Team consisting of the bad boy protagonist, his friends in the Yakuza, an unscrupulous journalist, a Femme Fatale, and a Cowboy Cop who bends and flouts the rules. And an Idol Singer. They all commit various crimes like breaking-and-entering, theft, kidnapping, extortion, harassment, evading arrest, and disturbing the peace by rampaging through a neighborhood on motorcycles. Yet they all have good qualities, try to keep casualties to a minimum, and commit crimes are in the interest of saving lives. Their enemies are the Hyakki Yagyo, a gang of murderous Vengeful Ghosts (albeit with sympathetic backstories) who kill wantonly, and their creator Kakuya, a maniacal Creepy Doll who kidnaps the kid cousin of the protagonist and forces them all into her Deadly Game for her amusement; in addition are a variety of backstory characters who are responsible for the spirits turning evil, like a Mad Doctor and a Corrupt Corporate Executive. Compared to them, the main characters are saints.
 Spirit Hunter: NG (Visual Novel) / int_588d766f
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_588d766f
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_588d766f
 Spirit Hunter: NG (Visual Novel) / int_59907e4f
type
Police Are Useless
 Spirit Hunter: NG (Visual Novel) / int_59907e4f
comment
Police Are Useless: The police and security in the game only serve two roles - an inconvenience to the characters when they're trying to investigate after-hours (until Seiji or Ooe use their connections to get rid of them), or as fodder for the murderous ghosts. They also do absolutely nothing to stop the human criminals (with the exception of Yasuko). Kaneko being starved to death by her village, Miroku kidnapping and mutilating little girls, and the Sumii Group covering up an arson, embezzling money from the company, and murdering someone who knew too much? They ignore it. Even the spirit Killer Peach, the victim of the Sumii murder, laments how useless the police are, to the point of killing Detective Ooe if the latter insists that Peach leave the case she is pursuing to the police.
 Spirit Hunter: NG (Visual Novel) / int_59907e4f
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_59907e4f
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_59907e4f
 Spirit Hunter: NG (Visual Novel) / int_59e5940e
type
AnimalMotif
 Spirit Hunter: NG (Visual Novel) / int_59e5940e
comment
If Rosé dies in the Screaming Author case, then their neck is unnaturally elongated by razor wire to give them a grisly resemblance to a crane, the motif of the chapter.
 Spirit Hunter: NG (Visual Novel) / int_59e5940e
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_59e5940e
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_59e5940e
 Spirit Hunter: NG (Visual Novel) / int_5b9925f7
type
Curiosity Killed the Cast
 Spirit Hunter: NG (Visual Novel) / int_5b9925f7
comment
Curiosity Killed the Cast: In the Kubitarou of Kintoki case, Maruhashi expresses interest in the well by Kintoki Tower, the area where Kubitarou haunts. At the climax of the case they open up the well to take a peek inside, despite knowing the area is haunted, which enrages Kubitarou and results in their death by decapitation. Discussed by Rosé in the Screaming Author case. She brings up the peeking taboo, referencing famous tales like Pandora's Box and The Crane's Wife, after a ghostly rumour ended with a woman being driven insane after peeking into her neighbour's Haunted House.
 Spirit Hunter: NG (Visual Novel) / int_5b9925f7
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1.0
 Spirit Hunter: NG (Visual Novel) / int_5b9925f7
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_5b9925f7
 Spirit Hunter: NG (Visual Novel) / int_5cbb67eb
type
Pocket Dimension
 Spirit Hunter: NG (Visual Novel) / int_5cbb67eb
comment
Pocket Dimension: Kakuriyo, the space that Kakuya is keeping Ami captive, is eventually discovered by Natsumi to exist inside a mirror, rather than being the afterlife like was previously suspected. It's soon shown to be Akira's mirror, and at the end of the Killer Peach case he's able to rescue Ami from it. When finally confronting Kakuya, she drags Akira into Kakuriyo and toys with him mercilessly.
 Spirit Hunter: NG (Visual Novel) / int_5cbb67eb
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1.0
 Spirit Hunter: NG (Visual Novel) / int_5cbb67eb
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_5cbb67eb
 Spirit Hunter: NG (Visual Novel) / int_5db59a03
type
Brown Note
 Spirit Hunter: NG (Visual Novel) / int_5db59a03
comment
The Screaming Author calls Akira over and over. Even though he removes the batteries from his cellphone and unplugs the home phone, the home phone automatically answers the call and starts blasting Akira with its Brown Note screaming. The only way to escape is for Akira to destroy the phone with his bare hands.
 Spirit Hunter: NG (Visual Novel) / int_5db59a03
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1.0
 Spirit Hunter: NG (Visual Novel) / int_5db59a03
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_5db59a03
 Spirit Hunter: NG (Visual Novel) / int_5ff641e0
type
Long Neck
 Spirit Hunter: NG (Visual Novel) / int_5ff641e0
comment
Long Neck: When confronting her face-to-face, it's clear that the Urashima Woman's neck is far longer than it should be. This makes for a chilling scene when Akira is escaping her by boat and she can be seen in the water, her long neck slowly rising out of the water. If Rosé dies in the Screaming Author case, then their neck is unnaturally elongated by razor wire to give them a grisly resemblance to a crane, the motif of the chapter.
 Spirit Hunter: NG (Visual Novel) / int_5ff641e0
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 Spirit Hunter: NG (Visual Novel) / int_5ff641e0
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_5ff641e0
 Spirit Hunter: NG (Visual Novel) / int_6056f853
type
Homoerotic Subtext
 Spirit Hunter: NG (Visual Novel) / int_6056f853
comment
Homoerotic Subtext: Akira's relationship with Kaoru, which features subtle Ship Tease and clear interest on Kaoru's end, is reflected in his equally important relationship with his Childhood Friend Seiji. Anything that Akira does with Kaoru, he can do with Seiji - go along on a pseudo-date, give them a ride on his bike, listen to them sing, or get a special ending with them. Kakuya is revealed to be madly in love with Akira, and is jealous of both Kaoru and Seiji for being closer to Akira than she is - in the Normal End, she can possess either one of them in her attempt to violently romance Akira. All that said, Seiji is more attracted to Akira's aunt, while Akira doesn't show much interest in romance at all.
 Spirit Hunter: NG (Visual Novel) / int_6056f853
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1.0
 Spirit Hunter: NG (Visual Novel) / int_6056f853
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_6056f853
 Spirit Hunter: NG (Visual Novel) / int_619985d7
type
Sacrificial Lion
 Spirit Hunter: NG (Visual Novel) / int_619985d7
comment
Sacrificial Lion: Maruhashi is a prominent side character in the first two chapters, with their personality and relationships being fairly fleshed out, but they meet an untimely death thanks to Kubitarou. Their death shakes Akira to the core as he realizes how truly dangerous the situation is, and it makes him reluctant to involve anyone else in the investigation. It takes a pep talk from Kaoru/Seiji to get him back on his feet.
 Spirit Hunter: NG (Visual Novel) / int_619985d7
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 Spirit Hunter: NG (Visual Novel) / int_619985d7
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_619985d7
 Spirit Hunter: NG (Visual Novel) / int_625e9470
type
Cooperation Gambit
 Spirit Hunter: NG (Visual Novel) / int_625e9470
comment
Cooperation Gambit: Ban sets up a tentative deal with Akira and Seiji, wherein they'll provide each other with all the information they have on spirits, since Akira's connection to Kakuya is too useful for him to antagonize them.
 Spirit Hunter: NG (Visual Novel) / int_625e9470
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 Spirit Hunter: NG (Visual Novel) / int_625e9470
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_625e9470
 Spirit Hunter: NG (Visual Novel) / int_6293c185
type
Sequel Hook
 Spirit Hunter: NG (Visual Novel) / int_6293c185
comment
The D-Man sidequest connects NG to Death Mark, and so has plenty of references to the latter; the OOParts magazine that starts off the quest has the Death Mark spirits on its cover, the D-Cards have the eponymous Death Mark imprinted on them, D-Man's acquaintances include Mr. K (aka Kazuo Yashiki, the Death Mark protagonist) and an ex-detective (Satoru Mashita, one of Yashiki's companions), and his final card says that he and the Death Mark crew are after the Hyakki Yagyo, a demon parade that served as the Sequel Hook in DM.
 Spirit Hunter: NG (Visual Novel) / int_6293c185
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 Spirit Hunter: NG (Visual Novel) / int_6293c185
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_6293c185
 Spirit Hunter: NG (Visual Novel) / int_62cae28a
type
Losing Your Head
 Spirit Hunter: NG (Visual Novel) / int_62cae28a
comment
Losing Your Head: In one of Kubitarou's Bad Ends, Kaoru is decapitated. Not only do they remain alive for a minute, but they're even capable of holding a conversation over a phone, something that they recognize should be impossible.
 Spirit Hunter: NG (Visual Novel) / int_62cae28a
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1.0
 Spirit Hunter: NG (Visual Novel) / int_62cae28a
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_62cae28a
 Spirit Hunter: NG (Visual Novel) / int_651a8540
type
Indy Escape
 Spirit Hunter: NG (Visual Novel) / int_651a8540
comment
Indy Escape: The first Survival Escape pits Akira and Ami against a possessed vehicle that drives down a narrow alleyway towards them. Akira gets Ami to safety by forcing her into a nearby storage unit, then leaps up and clings to the ceiling pipes as the car barely skims under him.
 Spirit Hunter: NG (Visual Novel) / int_651a8540
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1.0
 Spirit Hunter: NG (Visual Novel) / int_651a8540
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_651a8540
 Spirit Hunter: NG (Visual Novel) / int_65c4d6e
type
Trouble Follows You Home
 Spirit Hunter: NG (Visual Novel) / int_65c4d6e
comment
Trouble Follows You Home: Once Akira has visited the death site of a spirit, there's a very real danger that the spirit will follow him home and continue to haunt him there. It's later revealed that Akira's apartment contains strong energy that naturally attracts spirits. The first three spirits you face each have a Crisis Choice that takes place inside Akira's own apartment. The Urashima Woman breaks in through the window, asking where her baby is. Telling her that the midwife ran off with it gets her to leave you alone. Kubitarou of Kintoki shows up right outside the bedroom sliding glass door. Remembering that Kubitarou hates light, Akira gets rid of her by screaming and waking up the neighbors, since Kubitarou has already blacked out Akira's own apartment. The Screaming Author calls Akira over and over. Even though he removes the batteries from his cellphone and unplugs the home phone, the home phone automatically answers the call and starts blasting Akira with its Brown Note screaming. The only way to escape is for Akira to destroy the phone with his bare hands. The final battle against Kakuya takes place in the apartment- and a mirror version of it in Kakuriyo- after Akira realizes she has been possessing Ami.
 Spirit Hunter: NG (Visual Novel) / int_65c4d6e
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 Spirit Hunter: NG (Visual Novel) / int_65c4d6e
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_65c4d6e
 Spirit Hunter: NG (Visual Novel) / int_67fedd35
type
Bizarrchitecture
 Spirit Hunter: NG (Visual Novel) / int_67fedd35
comment
When explaining the Miroku Mansion's Bizarrchitecture, Rosé references roads and staircases that impossibly loop you back to the same spot, which were featured in Chapters 3 and 6 of Death Mark.
 Spirit Hunter: NG (Visual Novel) / int_67fedd35
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 Spirit Hunter: NG (Visual Novel) / int_67fedd35
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_67fedd35
 Spirit Hunter: NG (Visual Novel) / int_6841f7f5
type
Evil Phone
 Spirit Hunter: NG (Visual Novel) / int_6841f7f5
comment
Evil Phone: There's an old-fashioned home phone that can be found in Miroku Mansion. It appears in a room that Akira already searched, and when he answers it he's hit with intense nausea. After that point, the chapter's spirit continues to harass him through his own mobile and home phones.
 Spirit Hunter: NG (Visual Novel) / int_6841f7f5
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1.0
 Spirit Hunter: NG (Visual Novel) / int_6841f7f5
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_6841f7f5
 Spirit Hunter: NG (Visual Novel) / int_687c78ff
type
Railroad Tracks of Doom
 Spirit Hunter: NG (Visual Novel) / int_687c78ff
comment
Railroad Tracks of Doom: The confrontation against Kubitarou happens at the Kintoki railroad crossing. Depending on the player's actions, they can lure Kubitarou in front of the train and destroy her, though this leads to a Bad End where Akira's companion is murdered.
 Spirit Hunter: NG (Visual Novel) / int_687c78ff
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1.0
 Spirit Hunter: NG (Visual Novel) / int_687c78ff
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_687c78ff
 Spirit Hunter: NG (Visual Novel) / int_6886fe24
type
Outfit Decoy
 Spirit Hunter: NG (Visual Novel) / int_6886fe24
comment
Outfit Decoy: To serve as a decoy against the Killer Peach, Ooe takes a shirt that smells like her victim and runs off with it, causing Peach to give chase while Akira and his companion make a break for it. Later on, Akira does the same thing, distracting Peach so that his companion can figure out a way to defeat her.
 Spirit Hunter: NG (Visual Novel) / int_6886fe24
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1.0
 Spirit Hunter: NG (Visual Novel) / int_6886fe24
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_6886fe24
 Spirit Hunter: NG (Visual Novel) / int_6b00879d
type
Disconnected by Death
 Spirit Hunter: NG (Visual Novel) / int_6b00879d
comment
Disconnected by Death: This is how Natsumi is incapacitated in the Killer Peach case; they realize a vital clue that can help them save Ami, but are knocked comatose by Kakuya's curse before they can relay the information to Akira over the phone.
 Spirit Hunter: NG (Visual Novel) / int_6b00879d
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1.0
 Spirit Hunter: NG (Visual Novel) / int_6b00879d
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_6b00879d
 Spirit Hunter: NG (Visual Novel) / int_6b5a92dc
type
Uncanny Valley
 Spirit Hunter: NG (Visual Novel) / int_6b5a92dc
comment
Uncanny Valley: Like the previous game, NG does this with the spirits: The new designs are somehow even more uncanny than the original- the grey decaying skin, distorted faces, inhuman voices, and unnatural movements are all there, but these spirits often have something extra to really make them spooky. For instance, the Urashima Woman has an unnaturally enlarged stomach (from all the fetuses she took in) and when you face her, she turns out to have a giant Lamprey Mouth, with moving insides. Meanwhile, the Screaming Author looks like an unholy cross between a little girl and a crane. The only aversion is the Demon Tsukuyomi, which looks downright alien. Kakuya, the Big Bad, is a Creepy Doll who looks cute at first glance... until you see her face. It's plastic, fake-looking, with big eyes and small lips that look wrong, like they were Photoshopped on. Later on, we find out she has four arms, and the bottom ones are creepily long, and even more doll-like. And then there's her final form, where she turns into some kind of butterfly-centaur-dryad hybrid with an asymmetrical face, half of which is grey and decayed with a hole where her eye should be and rotting gums.
 Spirit Hunter: NG (Visual Novel) / int_6b5a92dc
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 Spirit Hunter: NG (Visual Novel) / int_6b5a92dc
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_6b5a92dc
 Spirit Hunter: NG (Visual Novel) / int_6d167cf
type
Good Needs Evil
 Spirit Hunter: NG (Visual Novel) / int_6d167cf
comment
Good Needs Evil: Seiji tries to justify the presence of the Yakuza as a necessary evil. Without criminals, the cops would be out of a job, so the current arrangement is mutually beneficial. He then goes on to ask who made the world so corrupt in the first place.
 Spirit Hunter: NG (Visual Novel) / int_6d167cf
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 Spirit Hunter: NG (Visual Novel) / int_6d167cf
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_6d167cf
 Spirit Hunter: NG (Visual Novel) / int_6d332aea
type
Driven to Suicide
 Spirit Hunter: NG (Visual Novel) / int_6d332aea
comment
The victims of the Screaming Author constantly hear screaming in their head after encountering the spirit for the first time, which eventually drives them insane and causes them to commit suicide. Akira starts to experience this after his first visit to the Miroku Mansion.
 Spirit Hunter: NG (Visual Novel) / int_6d332aea
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1.0
 Spirit Hunter: NG (Visual Novel) / int_6d332aea
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_6d332aea
 Spirit Hunter: NG (Visual Novel) / int_6ec989d8
type
Guide Dang It!
 Spirit Hunter: NG (Visual Novel) / int_6ec989d8
comment
Guide Dang It!: While Death Mark was generally thorough in explaining what item had to be used where to beat the boss, NG is a little laxer in its explanations, and it's entirely possible to face a boss without having all the items required to beat it. This is especially apparent in the Urashima Woman case; the way to beat her is to show her a calligraphy contest poster that proves her child is alive. The problem is that said item is easily missed (it spawns in the starting area that the player has already looked over multiple times already), the woman's name is only given once, so the familial connection can be easy to miss, and all the evidence up to that point seemed to indicate that the child died in stillbirth - but convincing the Woman of that leads to the Bad End where Kaoru dies.
 Spirit Hunter: NG (Visual Novel) / int_6ec989d8
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1.0
 Spirit Hunter: NG (Visual Novel) / int_6ec989d8
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_6ec989d8
 Spirit Hunter: NG (Visual Novel) / int_7276d0de
type
Mugging the Monster
 Spirit Hunter: NG (Visual Novel) / int_7276d0de
comment
Mugging the Monster: Maruhashi picks a fight with Akira at the start of the game, bolstered by his connection to the Amanome family. He's unaware that a) Akira has years of experience as an underground street fighter, and b) Akira is best friends with Seiji Amanome, aka Maruhashi's superior. He quickly goes down, and later on, apologizes profusely to Akira for his mistake.
 Spirit Hunter: NG (Visual Novel) / int_7276d0de
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1.0
 Spirit Hunter: NG (Visual Novel) / int_7276d0de
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_7276d0de
 Spirit Hunter: NG (Visual Novel) / int_72c275d9
type
Insecurity System
 Spirit Hunter: NG (Visual Novel) / int_72c275d9
comment
Insecurity System: The Sumii company proves to be rather lacking security-wise in the Killer Peach case. Ban is able to bribe a guard into killing the power for the building, half of the employees have computer passwords that are easily accessible, and the toughest piece of security, a biometric bypass, is thwarted by Rosé lifting some fingerprints off the boss' possessions.
 Spirit Hunter: NG (Visual Novel) / int_72c275d9
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1.0
 Spirit Hunter: NG (Visual Novel) / int_72c275d9
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_72c275d9
 Spirit Hunter: NG (Visual Novel) / int_7301ae04
type
Serial Killer
 Spirit Hunter: NG (Visual Novel) / int_7301ae04
comment
At the beginning of the Kubitarou case, it's explained that the spirit is likely the ghost of a notorious Serial Killer. However, it's eventually revealed that the rumour was mistaken, and the actual Kubitarou is a young woman who's not acting out malevolence (though she is still responsible for the decapitation of various innocent animals and people).
 Spirit Hunter: NG (Visual Novel) / int_7301ae04
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1.0
 Spirit Hunter: NG (Visual Novel) / int_7301ae04
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_7301ae04
 Spirit Hunter: NG (Visual Novel) / int_7374ab13
type
Once More, with Clarity
 Spirit Hunter: NG (Visual Novel) / int_7374ab13
comment
Once More, with Clarity: In one of Kubitarou's Bad Ends, Akira has a conversation with Kaoru over the phone, where she says that she's injured but he doesn't need to pick her up. Akira goes to her location anyway, but can't find her. Using his psychometry, he's able to see the same phone call from Kaoru's perspective - she had just been decapitated by Kubitarou, and her words to Akira over the phone were her last.
 Spirit Hunter: NG (Visual Novel) / int_7374ab13
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1.0
 Spirit Hunter: NG (Visual Novel) / int_7374ab13
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_7374ab13
 Spirit Hunter: NG (Visual Novel) / int_762b9223
type
Played for Laughs
 Spirit Hunter: NG (Visual Novel) / int_762b9223
comment
Played for Laughs when Ooe exposits that the Momoi Department fire happened ten years ago - Kaoru also claims to have seen a Tsuchinoko ten years ago, and believes the two incidents are tied by a karmic fate. Akira immediately puts her down.
 Spirit Hunter: NG (Visual Novel) / int_762b9223
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1.0
 Spirit Hunter: NG (Visual Novel) / int_762b9223
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_762b9223
 Spirit Hunter: NG (Visual Novel) / int_7bc90010
type
Hearing Voices
 Spirit Hunter: NG (Visual Novel) / int_7bc90010
comment
Hearing Voices: As a portent of their imminent death, and reflective of the pregnancy theme of the chapter, Kaoru hears the sound of a baby crying just before they're killed by the Urashima Woman in a Bad End. The victims of the Screaming Author constantly hear screaming in their head after encountering the spirit for the first time, which eventually drives them insane and causes them to commit suicide. Akira starts to experience this after his first visit to the Miroku Mansion.
 Spirit Hunter: NG (Visual Novel) / int_7bc90010
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1.0
 Spirit Hunter: NG (Visual Novel) / int_7bc90010
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_7bc90010
 Spirit Hunter: NG (Visual Novel) / int_7be20777
type
Folk Horror
 Spirit Hunter: NG (Visual Novel) / int_7be20777
comment
Folk Horror: Many of the spirits are inspired by Japanese folklore, and murder their victims in ways that reference the old tales. Of particular note is the Screaming Author case, where the titular author deals in children's horror folklore, and as such, the chapter is littered with homages and references to Japanese folk tales.
 Spirit Hunter: NG (Visual Novel) / int_7be20777
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1.0
 Spirit Hunter: NG (Visual Novel) / int_7be20777
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_7be20777
 Spirit Hunter: NG (Visual Novel) / int_7d06fdd6
type
Medical Horror
 Spirit Hunter: NG (Visual Novel) / int_7d06fdd6
comment
Medical Horror: The Urashima Woman was murdered by her midwife, who is shown in a CG holding a terrifyingly large syringe while making off with the bloodsoaked newborn.
 Spirit Hunter: NG (Visual Novel) / int_7d06fdd6
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1.0
 Spirit Hunter: NG (Visual Novel) / int_7d06fdd6
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_7d06fdd6
 Spirit Hunter: NG (Visual Novel) / int_7e2b418c
type
Story Branch Favoritism
 Spirit Hunter: NG (Visual Novel) / int_7e2b418c
comment
Story Branch Favoritism: Downplayed; you can take either Kaoru or Seiji with you during the Urashima Woman and Kubitarou cases, but the former favours Kaoru and her spiritual prowess (and, in fact, cannot be completed unless Kaoru is the companion character), while the latter favours Seiji and his more practical skills. At the end of the Kubitarou case, you can choose to save Seiji or Kaoru from a lightning strike; whoever is saved gets an optional scene with Akira later. Seiji's scene not only contains a unique CG, but also a whole vocal performance of Momo Kuruse's song by Seiji's VA.
 Spirit Hunter: NG (Visual Novel) / int_7e2b418c
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1.0
 Spirit Hunter: NG (Visual Novel) / int_7e2b418c
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_7e2b418c
 Spirit Hunter: NG (Visual Novel) / int_7e6c0522
type
Off with His Head!
 Spirit Hunter: NG (Visual Novel) / int_7e6c0522
comment
Off with His Head!: Kubitarou's modus operandi is collecting heads. She doesn't discriminate and collects them from toys, plushies, animals, and humans. Maruhashi is decapitated by Kubitarou and their body is found with toys stuffed into their open neck. Depending on the ending, this fate can also befall Seiji or Kaoru; Seiji is possessed and then decapitated by Kubitarou, while Kaoru is beheaded while talking to Akira over the phone. The Killer Peach's victims are all decapitated by the katana in her possession. This is her way of getting revenge for them cutting her own head off while she was a human and investigating their corruption.
 Spirit Hunter: NG (Visual Novel) / int_7e6c0522
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1.0
 Spirit Hunter: NG (Visual Novel) / int_7e6c0522
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_7e6c0522
 Spirit Hunter: NG (Visual Novel) / int_7eccbb3d
type
Shower Scene
 Spirit Hunter: NG (Visual Novel) / int_7eccbb3d
comment
Shower Scene: The Screaming Author case features a scene where Akira takes a shower in his apartment, including a split-second CG of Akira's soaked, naked upper half. Though it quickly becomes Fan Disservice when one notices the bloodstained hand reaching out to Akira from the mirror.
 Spirit Hunter: NG (Visual Novel) / int_7eccbb3d
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_7eccbb3d
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_7eccbb3d
 Spirit Hunter: NG (Visual Novel) / int_7eda7f78
type
Transformation Horror
 Spirit Hunter: NG (Visual Novel) / int_7eda7f78
comment
Transformation Horror: The Urashima Woman kills a security guard and dumps him in the lake. Akira finds the body later while it's in the process of being transformed into a turtle - its skin is grey and leathery, the eyes are milky white, and its lips are grotesquely morphing into a beak, leaving the corpse to bare its teeth in a gruesome grimace.
 Spirit Hunter: NG (Visual Novel) / int_7eda7f78
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_7eda7f78
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_7eda7f78
 Spirit Hunter: NG (Visual Novel) / int_7ef7e1cd
type
Every Man Has His Price
 Spirit Hunter: NG (Visual Novel) / int_7ef7e1cd
comment
Every Man Has His Price: Ban is determined to get the dirt on Seiji and his Yakuza ties, but he is willing to back down from doing so in front of Seiji's friends when he's offered a handsome bribe. The tables are turned later on when Ban uses a bribe to get a security guard to cut the power at Moon Tower, allowing the group to sneak in and investigate the Killer Peach.
 Spirit Hunter: NG (Visual Novel) / int_7ef7e1cd
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_7ef7e1cd
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_7ef7e1cd
 Spirit Hunter: NG (Visual Novel) / int_7fc8c669
type
Beast with a Human Face
 Spirit Hunter: NG (Visual Novel) / int_7fc8c669
comment
Beast with a Human Face: The turtles in Urashima Lake are possessed by the spirits of various dead fetuses, which mold their shells to resemble a human baby's face.
 Spirit Hunter: NG (Visual Novel) / int_7fc8c669
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_7fc8c669
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_7fc8c669
 Spirit Hunter: NG (Visual Novel) / int_81c23aae
type
Bloody Horror
 Spirit Hunter: NG (Visual Novel) / int_81c23aae
comment
Bloody Horror: Blood plays a much more prominent role in this game compared to its predecessor. Most of the deaths are shown in their full, gory detail. The main character can use psychometry by touching bloodstains, and each spirit leaves a blood pool behind that he can use his ability on to gather clues.
 Spirit Hunter: NG (Visual Novel) / int_81c23aae
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_81c23aae
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_81c23aae
 Spirit Hunter: NG (Visual Novel) / int_82a51bc7
type
Bad Moon Rising
 Spirit Hunter: NG (Visual Novel) / int_82a51bc7
comment
Bad Moon Rising: The Demon Tsukuyomi is rumoured to only appear when it's summoned during a full moon. When Akira and co. call on it, then flee to the roof when it goes berserk, the moon has turned blood red.
 Spirit Hunter: NG (Visual Novel) / int_82a51bc7
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_82a51bc7
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_82a51bc7
 Spirit Hunter: NG (Visual Novel) / int_83bd8159
type
Orifice Evacuation
 Spirit Hunter: NG (Visual Novel) / int_83bd8159
comment
Orifice Evacuation: In the Urashima Woman's Bad End, Kaoru is found dead in a bathtub with tiny, blood-soaked turtles spewing out of their mouth, the same ones that infest the Urashima Lake.
 Spirit Hunter: NG (Visual Novel) / int_83bd8159
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_83bd8159
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_83bd8159
 Spirit Hunter: NG (Visual Novel) / int_84ce3b0b
type
Creepy Ballet
 Spirit Hunter: NG (Visual Novel) / int_84ce3b0b
comment
Creepy Ballet: In the Screaming Author case, attention is drawn to a ballet performance of "Duck Lake" that one of the victims was slated to star in. It's eventually revealed that said girl was mutilated by Yakumo to resemble a crane, much like how the princess in the play is forcibly transformed into a bird.
 Spirit Hunter: NG (Visual Novel) / int_84ce3b0b
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_84ce3b0b
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_84ce3b0b
 Spirit Hunter: NG (Visual Novel) / int_8510238b
type
Riddle Me This
 Spirit Hunter: NG (Visual Novel) / int_8510238b
comment
Riddle Me This: The first sign of the trickster Kakuya's curse is a riddle on a black postcard that she leaves for her victim to find. The one that Akira and Ami solve contains a reference to The Tale of the Bamboo Cutter, implying that Kakuya is related to the Princess Kaguya from the tale.
 Spirit Hunter: NG (Visual Novel) / int_8510238b
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_8510238b
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_8510238b
 Spirit Hunter: NG (Visual Novel) / int_875f008a
type
Psychometry
 Spirit Hunter: NG (Visual Novel) / int_875f008a
comment
In the Urashima case, the Urashima Woman was killed in front of the shrine at Urashima Lake. Akira gets a glimpse of the shrine thanks to his Bloodmetry, which helps narrow down the investigation. While the Urashima Woman attacks those who enter the shrine, she can't go too deeply into it herself, as the centerpiece wards off spirits.
 Spirit Hunter: NG (Visual Novel) / int_875f008a
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_875f008a
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_875f008a
 Spirit Hunter: NG (Visual Novel) / int_8aad574b
type
Ghost Story
 Spirit Hunter: NG (Visual Novel) / int_8aad574b
comment
Ghost Story: As with its predecessor, each chapter has an Infodump near the beginning where a character will divulge the tale of the chapter's spirit, told in the form of a rumour.
 Spirit Hunter: NG (Visual Novel) / int_8aad574b
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_8aad574b
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_8aad574b
 Spirit Hunter: NG (Visual Novel) / int_8b568cb7
type
Posthumous Character
 Spirit Hunter: NG (Visual Novel) / int_8b568cb7
comment
A few details about the characters and story can only be found in the character profiles unlocked throughout the game. Most notably, it goes into more detail about Satomi and Yuri, and how the former came to meet and conceive a child with Yakumo.
 Spirit Hunter: NG (Visual Novel) / int_8b568cb7
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_8b568cb7
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_8b568cb7
 Spirit Hunter: NG (Visual Novel) / int_8bff32a8
type
Creepy Doll
 Spirit Hunter: NG (Visual Novel) / int_8bff32a8
comment
In the Demon Tsukuyomi case, Akira finds a Creepy Doll that is unmistakably Baby Laugh A Lot, with the same design and creepy laughter.
 Spirit Hunter: NG (Visual Novel) / int_8bff32a8
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_8bff32a8
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_8bff32a8
 Spirit Hunter: NG (Visual Novel) / int_8debb343
type
Haunted Headquarters
 Spirit Hunter: NG (Visual Novel) / int_8debb343
comment
Haunted Headquarters: As it turns out, Akira's apartment has a power to it that attracts spiritual beings, which is why they have a habit of leaving their haunting grounds and following Akira home. When Rosé suggests that he move out, Akira refuses since it's too much hassle, and he isn't afraid of the spirits anyway.
 Spirit Hunter: NG (Visual Novel) / int_8debb343
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_8debb343
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_8debb343
 Spirit Hunter: NG (Visual Novel) / int_8e5f93b8
type
The Lopsided Arm of the Law
 Spirit Hunter: NG (Visual Novel) / int_8e5f93b8
comment
The Lopsided Arm of the Law: The police are ignorant of any supernatural happenings and can't do anything to prevent the various grisly murders at the hands of spirits. However, they have much less issue finding evidence that Akira was at the scene of the crimes (stopping said spirits and saving lives), and promptly haul him into the station during the Killer Peach case.
 Spirit Hunter: NG (Visual Novel) / int_8e5f93b8
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_8e5f93b8
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_8e5f93b8
 Spirit Hunter: NG (Visual Novel) / int_8ed5c6e4
type
Asshole Victim
 Spirit Hunter: NG (Visual Novel) / int_8ed5c6e4
comment
Asshole Victim: One of the Screaming Author's victims was the very man who brutalized their body and killed them. As their other victim was unintended, it makes it easier to feel pity for them and their horrible circumstances. The Killer Peach's victims were all part of a club that was embezzling money out of their company, and one of them was a peeping tom with photos taken non-consensually of his female co-workers. Moreover, when she discovered that their president was responsible for covering up a department store fire because his son was the arsonist, they brutally murdered her and hid the body. Suffice to say, Akira has no sympathy for what they went through at her hands.
 Spirit Hunter: NG (Visual Novel) / int_8ed5c6e4
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_8ed5c6e4
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_8ed5c6e4
 Spirit Hunter: NG (Visual Novel) / int_904bf4e
type
Wasn't That Fun?
 Spirit Hunter: NG (Visual Novel) / int_904bf4e
comment
Wasn't That Fun?: Kaoru's reaction at the end of the game; while she does admit that she was scared at times, and recognizes the tragedy of Maruhashi's death, encountering real-life spirits only makes her more eager to face them again.
 Spirit Hunter: NG (Visual Novel) / int_904bf4e
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_904bf4e
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_904bf4e
 Spirit Hunter: NG (Visual Novel) / int_90b66e22
type
Femme Fatale
 Spirit Hunter: NG (Visual Novel) / int_90b66e22
comment
Would you like to see a CG of a naked Rosé? How about a shirtless Ban with his hair down? The Demon Tsukuyomi case has them if you destroyed Killer Peach previously, leading her to seek revenge against your companions - Rosé is found naked with a katana gored through her stomach, while Ban is literally split in two.
 Spirit Hunter: NG (Visual Novel) / int_90b66e22
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_90b66e22
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_90b66e22
 Spirit Hunter: NG (Visual Novel) / int_91697559
type
Half the Man He Used to Be
 Spirit Hunter: NG (Visual Novel) / int_91697559
comment
Half the Man He Used to Be: This fate befalls Ban if the Killer Peach is destroyed and seeks vengeance against Akira's companion - when Akira finds them a few days later, they've been split cleanly in half from skull to pelvis, each half of their body splayed out on the elevator floor.
 Spirit Hunter: NG (Visual Novel) / int_91697559
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_91697559
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_91697559
 Spirit Hunter: NG (Visual Novel) / int_921f5a6d
type
Recurring Location
 Spirit Hunter: NG (Visual Novel) / int_921f5a6d
comment
Recurring Location: The underpass that Akira takes to his apartment is where the first spirit is fought, and is also where Akira's meetings with Kakuya take place afterwards. While most of the haunting grounds are one-off areas, the Moon Tower gets revisited after the Killer Peach case, as was hinted would happen when there were still unsolved mysteries after the case was solved. As it turns out, there's a second spirit intertwined with the tower's history. Akira's bathroom proves itself important in multiple chapters; it's where Ami gets abducted, it ends up haunted by the Urashima Woman, and the mirror is a portal to Kakuriyo, meaning that Ami was trapped there the whole time. It's also where the final confrontation of the game takes place, as Kakuya faces Akira from Kakuriyo.
 Spirit Hunter: NG (Visual Novel) / int_921f5a6d
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_921f5a6d
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_921f5a6d
 Spirit Hunter: NG (Visual Novel) / int_94c1e2f7
type
Grave-Marking Scene
 Spirit Hunter: NG (Visual Novel) / int_94c1e2f7
comment
Grave-Marking Scene: At the start of the game, a memorial is set up for Yuri at the point where she was run over in the underpass. One of the game's first tasks is getting fresh flowers for the memorial, with it being said that Yuri's friends Kaoru and Ami visit the place frequently. More generally, the spirits of ghosts manifest in the place they died, thus the characters must visit those places often to pacify them.
 Spirit Hunter: NG (Visual Novel) / int_94c1e2f7
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_94c1e2f7
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_94c1e2f7
 Spirit Hunter: NG (Visual Novel) / int_962e6260
type
You Are Grounded!
 Spirit Hunter: NG (Visual Novel) / int_962e6260
comment
You Are Grounded!: At the end of the Kubitarou case, one of Akira's companions will be comatose. The other one will be temporarily grounded (Seiji by his father, Kaoru by her agency) to justify the inclusion of two new companion characters, though they do make a return in the Tsukuyomi case.
 Spirit Hunter: NG (Visual Novel) / int_962e6260
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_962e6260
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_962e6260
 Spirit Hunter: NG (Visual Novel) / int_96795ca
type
Do Not Attempt
 Spirit Hunter: NG (Visual Novel) / int_96795ca
comment
Do Not Attempt: While infiltrating the Moon Tower, Rosé uses her Master of Unlocking skills to lift a fingerprint and bypass a scanner with it. When noted hoodlum Akira tries to get a look at her work, officer Ooe cheerfully tells him not to even think about it and has him back off.
 Spirit Hunter: NG (Visual Novel) / int_96795ca
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_96795ca
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_96795ca
 Spirit Hunter: NG (Visual Novel) / int_967fb42a
type
Prolonged Prologue
 Spirit Hunter: NG (Visual Novel) / int_967fb42a
comment
Prolonged Prologue: In contrast to Death Mark, which drops the player immediately into the supernatural and has them tackle the first chapter within the first hour or so, NG takes longer to establish Akira's relationships and mundane life. It's only after he does so, faces a tutorial spirit, and meets Kakuya that the plot really gets rolling.
 Spirit Hunter: NG (Visual Novel) / int_967fb42a
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_967fb42a
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_967fb42a
 Spirit Hunter: NG (Visual Novel) / int_96a33f11
type
Riddle for the Ages
 Spirit Hunter: NG (Visual Novel) / int_96a33f11
comment
Riddle for the Ages: Momo Kuruse has the game's Mark from the logo on her face and on her chest. She's not an actual Mark Bearer, it's a tattoo sticker that's part of the occult aesthetic. The D-Man's cards also have the same Mark on them. It's not the same Mark as the game's Big Bad uses, which manifests as mouths, so the significance of the symbol is left unanswered.
 Spirit Hunter: NG (Visual Novel) / int_96a33f11
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_96a33f11
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_96a33f11
 Spirit Hunter: NG (Visual Novel) / int_970c790a
type
Big Bad
 Spirit Hunter: NG (Visual Novel) / int_970c790a
comment
Kakuya, the Big Bad, is a Creepy Doll who looks cute at first glance... until you see her face. It's plastic, fake-looking, with big eyes and small lips that look wrong, like they were Photoshopped on. Later on, we find out she has four arms, and the bottom ones are creepily long, and even more doll-like. And then there's her final form, where she turns into some kind of butterfly-centaur-dryad hybrid with an asymmetrical face, half of which is grey and decayed with a hole where her eye should be and rotting gums.
 Spirit Hunter: NG (Visual Novel) / int_970c790a
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_970c790a
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_970c790a
 Spirit Hunter: NG (Visual Novel) / int_974d246c
type
Be as Unhelpful as Possible
 Spirit Hunter: NG (Visual Novel) / int_974d246c
comment
Be as Unhelpful as Possible: When Akira is arrested by Ooe, he doesn't make things any easier for himself by not bothering to answer her initial questions. In the resulting Crisis Choice, the way to succeed is to honestly answer Ooe's questions, but also make it clear that Akira isn't intimidated by the police or the prospect of being held by them.
 Spirit Hunter: NG (Visual Novel) / int_974d246c
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_974d246c
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_974d246c
 Spirit Hunter: NG (Visual Novel) / int_97926168
type
Rewatch Bonus
 Spirit Hunter: NG (Visual Novel) / int_97926168
comment
Rewatch Bonus: If one goes through the prologue armed with the knowledge that Ami was participating in Kakuya's game before Akira, her decision to buy Yuri an offering and her behaviour relating to it gain a new meaning. Going through the game while knowing the endgame twist that Yakumo is Akira's father offers up the chance to pick up on the few subtle hints leading to the revelation.
 Spirit Hunter: NG (Visual Novel) / int_97926168
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_97926168
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_97926168
 Spirit Hunter: NG (Visual Novel) / int_97ee273
type
Momma's Boy
 Spirit Hunter: NG (Visual Novel) / int_97ee273
comment
Momma's Boy: Masaru is a dark version- his utter devotion to his mother highlights his general psychopathy, and when she passes away, he murders twenty people in order to try and bring her back.
 Spirit Hunter: NG (Visual Novel) / int_97ee273
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_97ee273
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_97ee273
 Spirit Hunter: NG (Visual Novel) / int_98936e28
type
Haunted Technology
 Spirit Hunter: NG (Visual Novel) / int_98936e28
comment
Haunted Technology: The first victims of Kakuya's curse are run over and killed by driverless cars that she summons to the underpass. Surviving against one constitutes the first Survival Escape.
 Spirit Hunter: NG (Visual Novel) / int_98936e28
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_98936e28
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_98936e28
 Spirit Hunter: NG (Visual Novel) / int_991c7101
type
Hazardous Water
 Spirit Hunter: NG (Visual Novel) / int_991c7101
comment
Hazardous Water: The Urashima Woman was drowned in Urashima Lake, and thus all of her victims suffer from drowning. When confronting her, Akira and his companion have to escape on a boat across the lake while fending her off.
 Spirit Hunter: NG (Visual Novel) / int_991c7101
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_991c7101
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_991c7101
 Spirit Hunter: NG (Visual Novel) / int_998360a
type
Take Up My Sword
 Spirit Hunter: NG (Visual Novel) / int_998360a
comment
Take Up My Sword: In the Demon Tsukuyomi case, a time-displaced Killer Peach passes her katana onto Akira, signaling her approval at him continuing the investigation into Sumii Group that she could not.
 Spirit Hunter: NG (Visual Novel) / int_998360a
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_998360a
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_998360a
 Spirit Hunter: NG (Visual Novel) / int_99c36bb5
type
Ironic Nursery Tune
 Spirit Hunter: NG (Visual Novel) / int_99c36bb5
comment
Ironic Nursery Tune: Kubitarou of Kintoki goes around singing a children's song about the sacred cedar tree of Kintoki. Given that Kubitarou is an axe-murdering spirit with a horrible, groaning voice, the effect is rather chilling.
 Spirit Hunter: NG (Visual Novel) / int_99c36bb5
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_99c36bb5
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_99c36bb5
 Spirit Hunter: NG (Visual Novel) / int_9bfb2f41
type
Dead Guy on Display
 Spirit Hunter: NG (Visual Novel) / int_9bfb2f41
comment
Dead Guy on Display: Kubitarou decapitates a poor dog and strings its body up by a streetlamp. An officer comes across it and screams, catching the protagonists' attention.
 Spirit Hunter: NG (Visual Novel) / int_9bfb2f41
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_9bfb2f41
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_9bfb2f41
 Spirit Hunter: NG (Visual Novel) / int_9d0daa7d
type
Last Episode Theme Reprise
 Spirit Hunter: NG (Visual Novel) / int_9d0daa7d
comment
Last Episode Theme Reprise: As Akira finds the resolve to fight back against Kakuya in the climax, the game's main theme kicks in as he tells her, in no uncertain terms, that he hates her. Later on, it picks up again once Akira discovers the method to trap her in Kakuriyo.
 Spirit Hunter: NG (Visual Novel) / int_9d0daa7d
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_9d0daa7d
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_9d0daa7d
 Spirit Hunter: NG (Visual Novel) / int_9d12bbc1
type
Foreshadowing
 Spirit Hunter: NG (Visual Novel) / int_9d12bbc1
comment
Foreshadowing: Maruhashi's devotion to Seiji is compared to that between a dog and its owner. This is in the chapter where dogs are being decapitated by Kubitarou, a fate that Maruhashi shares just before Akira confronts Kubitarou. Masaru accuses Yakumo of not being sexually active anymore, with Yakumo refuting him. This is said over a CG of Yakumo holding a Kakuya doll in the exact same way as Akira holds it, who later turns out to be his son.
 Spirit Hunter: NG (Visual Novel) / int_9d12bbc1
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_9d12bbc1
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_9d12bbc1
 Spirit Hunter: NG (Visual Novel) / int_9d3b4703
type
This Is Reality
 Spirit Hunter: NG (Visual Novel) / int_9d3b4703
comment
This Is Reality: After Maruhashi is killed, Akira laments that someone is going to die regardless of what choices he makes, and there won't be a happy "comic book" ending where everyone turns up alive and okay.
 Spirit Hunter: NG (Visual Novel) / int_9d3b4703
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_9d3b4703
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_9d3b4703
 Spirit Hunter: NG (Visual Novel) / int_9dab0a6e
type
Continuity Nod
 Spirit Hunter: NG (Visual Novel) / int_9dab0a6e
comment
Continuity Nod: While the game has many notable ties to its prequel Spirit Hunter: Death Mark, there's also a few inconsequential references put in for fun: Momo's gravure photo has her made up like a doll and posing on a red couch, with it being based on an urban legend about 'a doll in a mysterious mansion'. This is all a reference to Mary, the protagonist's advisor from Spirit Hunter: Death Mark. When Akira asks Kaoru what he could be, if not a human, one of her answers is a humanoid weapon that was developed in secret by the old army. This is exactly what the Kannon Soldier from Chapter 5 of Death Mark is. One of Natsumi's notebooks contains information on the scar-like Death Mark that plagued the characters of the titular game. Kaoru explains that she knew someone involved with the case, and that she took much of her inspiration for Momo Kuruse from it. When explaining the Miroku Mansion's Bizarrchitecture, Rosé references roads and staircases that impossibly loop you back to the same spot, which were featured in Chapters 3 and 6 of Death Mark. According to Ami's profile, she once talked to a dog with a human face, possibly a reference to Genta from the third chapter of Death Mark. However, note that human-faced dogs are common creatures in Japanese urban legends. One of D-Man's cards tells the tale of the Princess Mach urban legend. If Ban is alive at the end of the game, then his epilogue scene mentions that he's investigating the very same spirit.
 Spirit Hunter: NG (Visual Novel) / int_9dab0a6e
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 Spirit Hunter: NG (Visual Novel) / int_9dab0a6e
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_9dab0a6e
 Spirit Hunter: NG (Visual Novel) / int_9e622f84
type
Stealing from the Till
 Spirit Hunter: NG (Visual Novel) / int_9e622f84
comment
Stealing from the Till: The victims of the Killer Peach were members of the 5/5 Club, a group of Sumii Group employees who embezzled huge amounts of money out of the company.
 Spirit Hunter: NG (Visual Novel) / int_9e622f84
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 Spirit Hunter: NG (Visual Novel) / int_9e622f84
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_9e622f84
 Spirit Hunter: NG (Visual Novel) / int_9f4bec33
type
Destroy the Evidence
 Spirit Hunter: NG (Visual Novel) / int_9f4bec33
comment
Destroy the Evidence: After covering up for a department store fire, the CEO of Sumii Co. went to great lengths to cover up the crime - up to murdering a woman who attempted to unearth the truth. This bit him in the behind when she came back as the murderous Killer Peach.
 Spirit Hunter: NG (Visual Novel) / int_9f4bec33
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1.0
 Spirit Hunter: NG (Visual Novel) / int_9f4bec33
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_9f4bec33
 Spirit Hunter: NG (Visual Novel) / int_9f970427
type
Secret-Keeper
 Spirit Hunter: NG (Visual Novel) / int_9f970427
comment
Secret-Keeper: Ami and Yuri, and later Akira and Seiji, find out that Kaoru Hazuki and Momo Kuruse are one and the same, and keep it a secret from the public and their other acquaintances.
 Spirit Hunter: NG (Visual Novel) / int_9f970427
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 Spirit Hunter: NG (Visual Novel) / int_9f970427
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_9f970427
 Spirit Hunter: NG (Visual Novel) / int_a0671da
type
Tragic Stillbirth
 Spirit Hunter: NG (Visual Novel) / int_a0671da
comment
Tragic Stillbirth: This appears to be the case with the Urashima Woman, whose child apparently died in stillbirth according to a certificate made by the midwife. In reality, the midwife lied, and proving the child is alive is what's required to pacify the Urashima Woman (insisting that he was stillborn will instead destroy her, and lead to the gruesome death of Akira's companion).
 Spirit Hunter: NG (Visual Novel) / int_a0671da
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 Spirit Hunter: NG (Visual Novel) / int_a0671da
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_a0671da
 Spirit Hunter: NG (Visual Novel) / int_a1bc812
type
Smash the Symbol
 Spirit Hunter: NG (Visual Novel) / int_a1bc812
comment
Smash the Symbol: Angered by God's apparent refusal to bring her younger brother back to life, Kubitarou cut down the sacred cedar tree that was used as a place of worship. As a result, she was branded a heretic and murdered by the townsfolk.
 Spirit Hunter: NG (Visual Novel) / int_a1bc812
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 Spirit Hunter: NG (Visual Novel) / int_a1bc812
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_a1bc812
 Spirit Hunter: NG (Visual Novel) / int_a1c00d73
type
Capture and Replicate
 Spirit Hunter: NG (Visual Novel) / int_a1c00d73
comment
Capture and Replicate: The last chapter reveals that Kakuya attempted this with Ami, possessing her body so that Kakuya could remain by Akira's side forever. She's found out due to his psychometry, and so does away with Ami and traps herself and Akira in another world.
 Spirit Hunter: NG (Visual Novel) / int_a1c00d73
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 Spirit Hunter: NG (Visual Novel) / int_a1c00d73
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_a1c00d73
 Spirit Hunter: NG (Visual Novel) / int_a2ba7393
type
Day Hurts Dark-Adjusted Eyes
 Spirit Hunter: NG (Visual Novel) / int_a2ba7393
comment
Day Hurts Dark-Adjusted Eyes: By the end of the game, Akira and co. have spent so long hunting spirits during the night that the daytime sun hurts their eyes.
 Spirit Hunter: NG (Visual Novel) / int_a2ba7393
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1.0
 Spirit Hunter: NG (Visual Novel) / int_a2ba7393
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_a2ba7393
 Spirit Hunter: NG (Visual Novel) / int_a3509d95
type
The Password Is Always "Swordfish"
 Spirit Hunter: NG (Visual Novel) / int_a3509d95
comment
The Password Is Always "Swordfish": In the Kubitarou case, a forgetful priest writes down a riddle to help him remember the password to the lock on the well. The riddle in question relates to the cedar trees that used to grow in the area, and the protagonists must use contextual clues to puzzle it out. In the Killer Peach case, the password to Bandou's computer is not only easily found underneath his desk, but also turns out to be Bandou's own surname. Even worse, accessing the computer reveals a second unsecured password for his boss' computer.
 Spirit Hunter: NG (Visual Novel) / int_a3509d95
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 Spirit Hunter: NG (Visual Novel) / int_a3509d95
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_a3509d95
 Spirit Hunter: NG (Visual Novel) / int_a4c37cbe
type
Mood Whiplash
 Spirit Hunter: NG (Visual Novel) / int_a4c37cbe
comment
Mood Whiplash: A somber moment where Akira and Rosé realize how exhausted and distraught Natsumi is at the disappearance of her daughter is interrupted by Ban's cheerful arrival, having just arrived from a mahjong game. Rosé rags on him for ruining the mood.
 Spirit Hunter: NG (Visual Novel) / int_a4c37cbe
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 Spirit Hunter: NG (Visual Novel) / int_a4c37cbe
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_a4c37cbe
 Spirit Hunter: NG (Visual Novel) / int_a52f8fdf
type
Bolt of Divine Retribution
 Spirit Hunter: NG (Visual Novel) / int_a52f8fdf
comment
Bolt of Divine Retribution: A bolt of spiritual intervention strikes down on the protagonists after the Kubitarou case. It sets a tree alight and causes it to fall over, hitting Seiji and Kaoru on its way down. Akira has to choose which of them he helps first.
 Spirit Hunter: NG (Visual Novel) / int_a52f8fdf
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 Spirit Hunter: NG (Visual Novel) / int_a52f8fdf
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_a52f8fdf
 Spirit Hunter: NG (Visual Novel) / int_a679184b
type
Due to the Dead
 Spirit Hunter: NG (Visual Novel) / int_a679184b
comment
Due to the Dead: One potential ending of the Screaming Author case has Ban host a short memorial for the child spirit. This is revealed to be because he lost his own child to a spirit, and so the mourning serves as sympathetic characterization for him.
 Spirit Hunter: NG (Visual Novel) / int_a679184b
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 Spirit Hunter: NG (Visual Novel) / int_a679184b
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_a679184b
 Spirit Hunter: NG (Visual Novel) / int_a74ca4fc
type
The Peeping Tom
 Spirit Hunter: NG (Visual Novel) / int_a74ca4fc
comment
The Peeping Tom: Takada, one of the victims of the Killer Peach, is revealed during investigation to have a secret stash of photos. Said photos are of his female coworkers in various states of undress, taken by secret cameras in the restrooms and other hidden locations.
 Spirit Hunter: NG (Visual Novel) / int_a74ca4fc
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 Spirit Hunter: NG (Visual Novel) / int_a74ca4fc
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_a74ca4fc
 Spirit Hunter: NG (Visual Novel) / int_a7defafd
type
Code Name
 Spirit Hunter: NG (Visual Novel) / int_a7defafd
comment
Code Name: In the Killer Peach case, the projects that the Moon Tower employees were working on all had colorful code names like "Rainbow", "South Dragon", etc. They become relevant when Akira has to puzzle out a password relating to them.
 Spirit Hunter: NG (Visual Novel) / int_a7defafd
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 Spirit Hunter: NG (Visual Novel) / int_a7defafd
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_a7defafd
 Spirit Hunter: NG (Visual Novel) / int_a94f7c67
type
Last Grasp at Life
 Spirit Hunter: NG (Visual Novel) / int_a94f7c67
comment
Last Grasp at Life: In the Game Overs where Akira is drowned by the Urashima Woman, the death CG has his arm desperately reaching for the surface as the last of his consciousness slips away. When Ban dies in the Screaming Author Bad End, their hand can be seen reaching out to Akira as they're dragged away by the Author's razor wire. To complement the effect, said hand is blurred and overexposed as it's closer to the "camera" than the rest of his body.
 Spirit Hunter: NG (Visual Novel) / int_a94f7c67
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 Spirit Hunter: NG (Visual Novel) / int_a94f7c67
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_a94f7c67
 Spirit Hunter: NG (Visual Novel) / int_aabb956
type
Mirror Monster
 Spirit Hunter: NG (Visual Novel) / int_aabb956
comment
Mirror Monster: Akira uses his psychometry to view the moment where Ami was in his bathroom, seconds before being kidnapped by Kakuya. There he notices a menacing, shadowy figure in the mirror that Ami can't see herself, with fox ears that match Kakuya's. In the same bathroom, Akira takes a shower after visiting the Miroku Mansion. The accompanying CG shows a bloody hand reaching to Akira from the mirror - though he feels something odd and leaves before it can do anything.
 Spirit Hunter: NG (Visual Novel) / int_aabb956
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 Spirit Hunter: NG (Visual Novel) / int_aabb956
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_aabb956
 Spirit Hunter: NG (Visual Novel) / int_ab5eea65
type
Dramatic Irony
 Spirit Hunter: NG (Visual Novel) / int_ab5eea65
comment
Dramatic Irony: Yuri's last diary entry has her remarking on a flute that she can hear, and that its pretty tune will help her sleep well that night. The flute-player is Kakuya, who would then proceed to lead her to her death. When talking about sneaking into a park, Kaoru compares it to dedicated fans sneaking into an idol's green room. Akira asks if she did just that, with Seiji quipping that she probably stole her clothes from Momo Kuruse, unaware that Kaoru is Momo. Later on, Seiji remarks that he thinks Kaoru would be a horrible actor, completely unaware that she has a secret identity as an up-and-coming idol star.
 Spirit Hunter: NG (Visual Novel) / int_ab5eea65
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1.0
 Spirit Hunter: NG (Visual Novel) / int_ab5eea65
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_ab5eea65
 Spirit Hunter: NG (Visual Novel) / int_abad35b4
type
Soundtrack Dissonance
 Spirit Hunter: NG (Visual Novel) / int_abad35b4
comment
Soundtrack Dissonance: In the Demon Tsukuyomi case, a crazed man chains up a group of people, kills one of them when they try to reason with him, and then coats a child in gasoline and sets them alight. Because this horrific scene is taking place in a department store, "Jingle Bells" can be heard in the background, the dissonance just making it all the worse. The song continues after the flashback is over and Akira sets about investigating the burnt remains.
 Spirit Hunter: NG (Visual Novel) / int_abad35b4
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1.0
 Spirit Hunter: NG (Visual Novel) / int_abad35b4
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_abad35b4
 Spirit Hunter: NG (Visual Novel) / int_ae3a3b36
type
Take a Moment to Catch Your Death
 Spirit Hunter: NG (Visual Novel) / int_ae3a3b36
comment
Take a Moment to Catch Your Death: In chapter endings where the spirits are destroyed, as opposed to pacified, the protagonist and his companions will return home, safe from the danger of spirits... or so they think. Then it'll be revealed that the lingering grudge of the spirit is still around, and gruesomely murders one of the companions.
 Spirit Hunter: NG (Visual Novel) / int_ae3a3b36
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 Spirit Hunter: NG (Visual Novel) / int_ae3a3b36
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_ae3a3b36
 Spirit Hunter: NG (Visual Novel) / int_aea164f3
type
Playing with Syringes
 Spirit Hunter: NG (Visual Novel) / int_aea164f3
comment
Playing with Syringes: The titular Screaming Author spirit is revealed not to be the actual author, but instead his victim, a young girl whom he surgically mutilated to resemble a bird in accordance with a fairytale.
 Spirit Hunter: NG (Visual Novel) / int_aea164f3
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1.0
 Spirit Hunter: NG (Visual Novel) / int_aea164f3
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_aea164f3
 Spirit Hunter: NG (Visual Novel) / int_aeea541c
type
Baby-Doll Baby
 Spirit Hunter: NG (Visual Novel) / int_aeea541c
comment
Baby-Doll Baby: Kubitarou's severe mental disorders caused her to mistake a teddy bear for a younger brother that she didn't have. When the bear's head fell off, she started decapitating others in the hopes of offering them to a sacred cedar so that he could be "revived'. Putting a head back on the bear and offering it to Kubitarou is necessary to pacify/destroy her.
 Spirit Hunter: NG (Visual Novel) / int_aeea541c
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1.0
 Spirit Hunter: NG (Visual Novel) / int_aeea541c
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_aeea541c
 Spirit Hunter: NG (Visual Novel) / int_af6e7d83
type
Static Role, Exchangeable Character
 Spirit Hunter: NG (Visual Novel) / int_af6e7d83
comment
Static Role, Exchangeable Character: Generally, Akira can pick from one of two companion characters to accompany him in various parts of the investigation. While some segments are locked to a character (for example, you can't confront the Urashima Woman with Seiji) others are not, and so you can get different dialogue or even different Bad Ends despite the role of companion character being functionally the same.
 Spirit Hunter: NG (Visual Novel) / int_af6e7d83
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 Spirit Hunter: NG (Visual Novel) / int_af6e7d83
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_af6e7d83
 Spirit Hunter: NG (Visual Novel) / int_b0fd0c24
type
Your Answer to Everything
 Spirit Hunter: NG (Visual Novel) / int_b0fd0c24
comment
Your Answer to Everything: Akira is fond of using his physical prowess to solve his problems, something that Seiji calls out when they're up against a security guard and need to hide.
 Spirit Hunter: NG (Visual Novel) / int_b0fd0c24
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1.0
 Spirit Hunter: NG (Visual Novel) / int_b0fd0c24
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_b0fd0c24
 Spirit Hunter: NG (Visual Novel) / int_b168ca7b
type
Solar and Lunar
 Spirit Hunter: NG (Visual Novel) / int_b168ca7b
comment
Solar and Lunar: There are two rumours associated with the Urashima lake: if one throws a rock in when the sun is at its highest, then they'll be blessed with an easy childbirth; throw a rock in at midnight, however, and you'll instead be haunted and killed by the Urashima Woman.
 Spirit Hunter: NG (Visual Novel) / int_b168ca7b
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1.0
 Spirit Hunter: NG (Visual Novel) / int_b168ca7b
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_b168ca7b
 Spirit Hunter: NG (Visual Novel) / int_b2ceabcd
type
Nice Day, Deadly Night
 Spirit Hunter: NG (Visual Novel) / int_b2ceabcd
comment
Nice Day, Deadly Night: Kaoru explicitly states that spirits only appear at night-time, as proven throughout the game by the few morning scenes being mundane and free of danger.
 Spirit Hunter: NG (Visual Novel) / int_b2ceabcd
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1.0
 Spirit Hunter: NG (Visual Novel) / int_b2ceabcd
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_b2ceabcd
 Spirit Hunter: NG (Visual Novel) / int_b3168a4d
type
Previous Player-Character Cameo
 Spirit Hunter: NG (Visual Novel) / int_b3168a4d
comment
Previous Player-Character Cameo: In the Urashima case, it's revealed that Kaoru got her information on the Urashima Woman from an OOParts magazine that's run by Moe from the first game. In the Killer Peach case, Akira catches part of a music program that's describing the huge success of Ai Kashiwagi, one of the companions for Death Mark's fourth chapter. In the Bad End, Yashiki, the protagonist of Death Mark, arrives too late to stop Akira from being transformed into a monster.
 Spirit Hunter: NG (Visual Novel) / int_b3168a4d
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 Spirit Hunter: NG (Visual Novel) / int_b3168a4d
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_b3168a4d
 Spirit Hunter: NG (Visual Novel) / int_b3aa5504
type
Convenient Coma
 Spirit Hunter: NG (Visual Novel) / int_b3aa5504
comment
Convenient Coma: At the end of Kubitarou's case, Akira is forced to pick whether to save Seiji or Kaoru from a collapsed burning tree. Whoever he doesn't pick will be comatose for the rest of the game, to justify their replacement by a new companion character. When Natsumi comes close to rescuing Ami from Kakuya, Kakuya responds by putting them in the same coma that she put Akira's companion into at the end of the Kubitarou case.
 Spirit Hunter: NG (Visual Novel) / int_b3aa5504
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1.0
 Spirit Hunter: NG (Visual Novel) / int_b3aa5504
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_b3aa5504
 Spirit Hunter: NG (Visual Novel) / int_b3ca047c
type
Toilet Horror
 Spirit Hunter: NG (Visual Novel) / int_b3ca047c
comment
Toilet Horror: Given her connection to water, the Urashima Woman's haunting of Akira's apartment centers mostly on his bathroom. When he tries to run a bath, he's hit with an illusion of grimy sewer water filled with clumps of black hair.
 Spirit Hunter: NG (Visual Novel) / int_b3ca047c
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1.0
 Spirit Hunter: NG (Visual Novel) / int_b3ca047c
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_b3ca047c
 Spirit Hunter: NG (Visual Novel) / int_b3f4bf22
type
Pants-Positive Safety
 Spirit Hunter: NG (Visual Novel) / int_b3f4bf22
comment
Pants-Positive Safety: In the Kubitarou case, Seiji brings along an automatic pistol that he keeps tucked in the back of his pants. He modified it with a special safety that only he can turn off, so that at least alleviates some of the inherent danger of stowing a gun that way.
 Spirit Hunter: NG (Visual Novel) / int_b3f4bf22
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1.0
 Spirit Hunter: NG (Visual Novel) / int_b3f4bf22
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_b3f4bf22
 Spirit Hunter: NG (Visual Novel) / int_b4fa26d3
type
Only a Lighter
 Spirit Hunter: NG (Visual Novel) / int_b4fa26d3
comment
Only a Lighter: In Seiji's backstory, he learned how to pick locks so he could pilfer a gun from his father's safe. Turns out the gun in question was just a very fancy lighter, gifted to his father from a friend in Sicily.
 Spirit Hunter: NG (Visual Novel) / int_b4fa26d3
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1.0
 Spirit Hunter: NG (Visual Novel) / int_b4fa26d3
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_b4fa26d3
 Spirit Hunter: NG (Visual Novel) / int_b5ac90ac
type
"Groundhog Day" Loop
 Spirit Hunter: NG (Visual Novel) / int_b5ac90ac
comment
"Groundhog Day" Loop: While going up the elevator to confront Killer Peach, Akira and his companion end up getting stuck in a small time loop. It works out in their favour, as it prevents Ooe's deaths from sticking.
 Spirit Hunter: NG (Visual Novel) / int_b5ac90ac
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1.0
 Spirit Hunter: NG (Visual Novel) / int_b5ac90ac
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_b5ac90ac
 Spirit Hunter: NG (Visual Novel) / int_b7920c43
type
Lost in Translation
 Spirit Hunter: NG (Visual Novel) / int_b7920c43
comment
Lost in Translation: In the Screaming Author case, Akira overhears a young girl complaining that she's starving. In the original Japanese, the word she used was in a dialect that Akira wasn't familiar with, thus he couldn't parse what she said. In the English version, he's never heard the word "famished" and mistakes it for a name, with Ban baffled that he could make such an error. It stands out as odd since otherwise, Akira doesn't have any problem with large words (and would possibly be familiar with "famished", given that he used to live in poverty and would skip meals often). When meeting her for the first time, Ooe mistakes Momo Kuruse for Banana Kuruse. "Momo" is peach in Japanese, meaning that Ooe got her fruits mixed up, but this isn't clear in the English version.
 Spirit Hunter: NG (Visual Novel) / int_b7920c43
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1.0
 Spirit Hunter: NG (Visual Novel) / int_b7920c43
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_b7920c43
 Spirit Hunter: NG (Visual Novel) / int_b9c673a6
type
Market-Based Title
 Spirit Hunter: NG (Visual Novel) / int_b9c673a6
comment
Market-Based Title: In Japanese, it's known as NG or No Good.
 Spirit Hunter: NG (Visual Novel) / int_b9c673a6
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1.0
 Spirit Hunter: NG (Visual Novel) / int_b9c673a6
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_b9c673a6
 Spirit Hunter: NG (Visual Novel) / int_babc974
type
Sadistic Choice
 Spirit Hunter: NG (Visual Novel) / int_babc974
comment
Sadistic Choice: If Kaoru and Seiji are both alive at the end of Kubitarou's case, then Kakuya will force Akira to choose between them by sending a lightning strike down on their location. The character that Akira chooses to save first re-appears in the Demon Tsukuyomi case, while the other is stuck in a coma until the end of the game.
 Spirit Hunter: NG (Visual Novel) / int_babc974
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1.0
 Spirit Hunter: NG (Visual Novel) / int_babc974
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_babc974
 Spirit Hunter: NG (Visual Novel) / int_bd79d896
type
Minor Crime Reveals Major Plot
 Spirit Hunter: NG (Visual Novel) / int_bd79d896
comment
Minor Crime Reveals Major Plot: As it turns out, Rosé was investigating the Miroku Mansion for a reason completely separate from the Screaming Author spirit - namely that it was rumoured to hold an object with great spiritual energy. It was by happenstance that this put her and Ban in Akira's path just after Kakuya told him to find the Screaming Author.
 Spirit Hunter: NG (Visual Novel) / int_bd79d896
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1.0
 Spirit Hunter: NG (Visual Novel) / int_bd79d896
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_bd79d896
 Spirit Hunter: NG (Visual Novel) / int_bdddc73e
type
Yakuza
 Spirit Hunter: NG (Visual Novel) / int_bdddc73e
comment
Yakuza: Akira's best friend, Seiji Amanome, is the heir to a Yakuza boss. The Amanome name is infamous throughout the city, and Seiji frequently uses his connections in the game to gather information, get rid of nuisances, or serve as protection for him and Akira. As a result of being so closely tied to the Yakuza, Seiji is a sadistic person who gets a thrill from threatening others.
 Spirit Hunter: NG (Visual Novel) / int_bdddc73e
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1.0
 Spirit Hunter: NG (Visual Novel) / int_bdddc73e
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_bdddc73e
 Spirit Hunter: NG (Visual Novel) / int_c04b1231
type
Jump Scare
 Spirit Hunter: NG (Visual Novel) / int_c04b1231
comment
Jump Scare: The game features multiple, usually a ghost that will briefly appear just to spook the player. The game even has the option to toggle a jumpscare mode, where they'll become more frequent.
 Spirit Hunter: NG (Visual Novel) / int_c04b1231
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1.0
 Spirit Hunter: NG (Visual Novel) / int_c04b1231
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c04b1231
 Spirit Hunter: NG (Visual Novel) / int_c18d469b
type
Mutually Assured Destruction
 Spirit Hunter: NG (Visual Novel) / int_c18d469b
comment
Mutually Assured Destruction: Bandou and Kagawa from the Killer Peach case are both part of a club embezzling money out of their company, and both have blackmail on the other to prevent either of them from snitching; Kagawa has documents proving that Bandou was embezzling, while Bandou had an e-mail proving that Kagawa was fooling around after-hours with a secret lover.
 Spirit Hunter: NG (Visual Novel) / int_c18d469b
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1.0
 Spirit Hunter: NG (Visual Novel) / int_c18d469b
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c18d469b
 Spirit Hunter: NG (Visual Novel) / int_c253090a
type
Big Blackout
 Spirit Hunter: NG (Visual Novel) / int_c253090a
comment
Big Blackout: In the Killer Peach case, Ban bribes a Moon Tower employee with three million yen to cut the power to the entirety of Moon Tower, allowing him and the rest of the cast to sneak in and investigate the spirit.
 Spirit Hunter: NG (Visual Novel) / int_c253090a
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1.0
 Spirit Hunter: NG (Visual Novel) / int_c253090a
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c253090a
 Spirit Hunter: NG (Visual Novel) / int_c2ecf3b8
type
Show Some Leg
 Spirit Hunter: NG (Visual Novel) / int_c2ecf3b8
comment
Show Some Leg: In the Urashima Woman case, the protagonists learn that one of the lake guards is a big fan of Momo Kuruse. Kaoru dons the persona and attempts to appeal to him, but it doesn't work and they're forced to find another way in.
 Spirit Hunter: NG (Visual Novel) / int_c2ecf3b8
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1.0
 Spirit Hunter: NG (Visual Novel) / int_c2ecf3b8
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c2ecf3b8
 Spirit Hunter: NG (Visual Novel) / int_c322a093
type
A Bloody Mess
 Spirit Hunter: NG (Visual Novel) / int_c322a093
comment
A Bloody Mess: At the mini shrine in Kintoki, Akira spots something that looks like red intestines splayed over the offering plate. It turns out to be red bean paste from a squashed manju.
 Spirit Hunter: NG (Visual Novel) / int_c322a093
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1.0
 Spirit Hunter: NG (Visual Novel) / int_c322a093
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c322a093
 Spirit Hunter: NG (Visual Novel) / int_c38afac1
type
Otaku
 Spirit Hunter: NG (Visual Novel) / int_c38afac1
comment
Otaku: Two of the Killer Peach's victims, Bandou and Kagawa, are revealed to be idol fans. This becomes relevant when it comes to guessing Kagawa's password, as it ties into the idol's CDs.
 Spirit Hunter: NG (Visual Novel) / int_c38afac1
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1.0
 Spirit Hunter: NG (Visual Novel) / int_c38afac1
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c38afac1
 Spirit Hunter: NG (Visual Novel) / int_c45237fb
type
Dialogue Tree
 Spirit Hunter: NG (Visual Novel) / int_c45237fb
comment
Dialogue Tree: The Judgement system is a variant, where Akira can occasionally pick between five expressions to react to a dialogue with, ranging from pissed to gleeful. If he reacts positively enough to a character, then extra information will be unlocked in their character bio.
 Spirit Hunter: NG (Visual Novel) / int_c45237fb
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1.0
 Spirit Hunter: NG (Visual Novel) / int_c45237fb
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c45237fb
 Spirit Hunter: NG (Visual Novel) / int_c513249
type
Harder Than Hard
 Spirit Hunter: NG (Visual Novel) / int_c513249
comment
Harder Than Hard: In-Universe, the rules of Kakuya's Game are much more difficult for Akira than its previous victims - where they had to play mundane games with Kakuya, like marbles or hide-and-seek, Akira has to pacify vengeful ghosts that can kill him and his friends in a variety of gruesome ways. Rosé explains that Akira is basically stuck on Kakuya's "Nightmare Mode".
 Spirit Hunter: NG (Visual Novel) / int_c513249
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1.0
 Spirit Hunter: NG (Visual Novel) / int_c513249
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c513249
 Spirit Hunter: NG (Visual Novel) / int_c547f08d
type
Ghostly Chill
 Spirit Hunter: NG (Visual Novel) / int_c547f08d
comment
Ghostly Chill: The story is set in the middle of summer, but Akira notes that an unusually cold wind stirs up during his meetings with the mysterious Kakuya spirit.
 Spirit Hunter: NG (Visual Novel) / int_c547f08d
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1.0
 Spirit Hunter: NG (Visual Novel) / int_c547f08d
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c547f08d
 Spirit Hunter: NG (Visual Novel) / int_c5af8c65
type
Girly Skirt Twirl
 Spirit Hunter: NG (Visual Novel) / int_c5af8c65
comment
Girly Skirt Twirl: Upon finding a magical girl stick in a department store, Kaoru takes it up and starts twirling around in imitation of the character it belongs to. Doing so causes her skirt to fly up, and she threatens Akira with a curse if he ended up peeking (Akira being Akira, he didn't see and had no intention of peeking).
 Spirit Hunter: NG (Visual Novel) / int_c5af8c65
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1.0
 Spirit Hunter: NG (Visual Novel) / int_c5af8c65
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c5af8c65
 Spirit Hunter: NG (Visual Novel) / int_c660bc15
type
Fan Disservice
 Spirit Hunter: NG (Visual Novel) / int_c660bc15
comment
Fan Disservice: The Killer Peach case features a CG of a woman in a lacy black bra, which is disturbing for multiple reasons; there are mouths all over her body, she's barely alive, and it's the protagonist's aunt. Would you like to see a CG of a naked Rosé? How about a shirtless Ban with his hair down? The Demon Tsukuyomi case has them if you destroyed Killer Peach previously, leading her to seek revenge against your companions - Rosé is found naked with a katana gored through her stomach, while Ban is literally split in two.
 Spirit Hunter: NG (Visual Novel) / int_c660bc15
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1.0
 Spirit Hunter: NG (Visual Novel) / int_c660bc15
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c660bc15
 Spirit Hunter: NG (Visual Novel) / int_c66cb5a9
type
Human Sacrifice
 Spirit Hunter: NG (Visual Novel) / int_c66cb5a9
comment
Human Sacrifice: As revealed in the Demon Tsukuyomi case, the reason Yakumo was mutilating girls was to turn them into dolls and offer them up to Kakuya, satisfying her need for a Deadly Game and keeping her sealed for a further ten years.
 Spirit Hunter: NG (Visual Novel) / int_c66cb5a9
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 Spirit Hunter: NG (Visual Novel) / int_c66cb5a9
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c66cb5a9
 Spirit Hunter: NG (Visual Novel) / int_c75df49a
type
Shout-Out
 Spirit Hunter: NG (Visual Novel) / int_c75df49a
comment
Shout-Out: After introductions are made, Rosé Mulan says that they should get down to business. One of the jumpscare ghosts in the Killer Peach case bears a strong resemblance to Jeff the Killer. In the Demon Tsukuyomi case, Akira finds a Creepy Doll that is unmistakably Baby Laugh A Lot, with the same design and creepy laughter.
 Spirit Hunter: NG (Visual Novel) / int_c75df49a
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1.0
 Spirit Hunter: NG (Visual Novel) / int_c75df49a
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c75df49a
 Spirit Hunter: NG (Visual Novel) / int_c83a589c
type
Luke, I Am Your Father
 Spirit Hunter: NG (Visual Novel) / int_c83a589c
comment
Luke, I Am Your Father: At the end of the game, Akira puts some strings together and comes to the revelation that his Disappeared Dad is Yakumo Miroku, the man who not only created the Screaming Author spirit, but was responsible for sealing Kakuya away until his power disappeared.
 Spirit Hunter: NG (Visual Novel) / int_c83a589c
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1.0
 Spirit Hunter: NG (Visual Novel) / int_c83a589c
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c83a589c
 Spirit Hunter: NG (Visual Novel) / int_c93a6560
type
Impaled with Extreme Prejudice
 Spirit Hunter: NG (Visual Novel) / int_c93a6560
comment
Impaled with Extreme Prejudice: Happens to Rosé in one of the Killer Peach Bad Ends - their body is posed such so that Akira and company can see the katana that's been stabbed right through their stomach and is protruding, blood and all, from their back.
 Spirit Hunter: NG (Visual Novel) / int_c93a6560
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1.0
 Spirit Hunter: NG (Visual Novel) / int_c93a6560
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c93a6560
 Spirit Hunter: NG (Visual Novel) / int_c9597a03
type
Self-Deprecation
 Spirit Hunter: NG (Visual Novel) / int_c9597a03
comment
Self-Deprecation: When Rosé is describing the protagonist of Spirit Hunter: Death Mark to Akira, specifically the time he used a broken umbrella to protect himself against Hanahiko:
 Spirit Hunter: NG (Visual Novel) / int_c9597a03
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1.0
 Spirit Hunter: NG (Visual Novel) / int_c9597a03
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_c9597a03
 Spirit Hunter: NG (Visual Novel) / int_ca967579
type
Torture Cellar
 Spirit Hunter: NG (Visual Novel) / int_ca967579
comment
Torture Cellar: A torture attic appears in the Screaming Author case. The Miroku Mansion's attic was where Yakumo amputated the arms and legs off of little girls. This left behind a spirit who would scream every night, and when a neighbour came to investigate she was driven insane by the screaming and committed suicide.
 Spirit Hunter: NG (Visual Novel) / int_ca967579
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1.0
 Spirit Hunter: NG (Visual Novel) / int_ca967579
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_ca967579
 Spirit Hunter: NG (Visual Novel) / int_cb70651c
type
Maybe Magic, Maybe Mundane
 Spirit Hunter: NG (Visual Novel) / int_cb70651c
comment
Maybe Magic, Maybe Mundane: The spirit known as Demon Tsukuyomi came about after a man killed twenty people in order to fulfill the criteria for the pre-existing Tsukuyomi ritual. After the spirit is dealt with, Akira and his companion discuss whether there was an original Tsukuyomi who granted the man's wish - and thus turned him into a "new" Demon Tsukuyomi - or whether it had been fake to start with.
 Spirit Hunter: NG (Visual Novel) / int_cb70651c
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1.0
 Spirit Hunter: NG (Visual Novel) / int_cb70651c
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_cb70651c
 Spirit Hunter: NG (Visual Novel) / int_cbe687ab
type
Corrupt Corporate Executive
 Spirit Hunter: NG (Visual Novel) / int_cbe687ab
comment
Corrupt Corporate Executive: The CEO of Sumii Group is a real piece of work, as are some of his employees. They're part of the 5/5 Club, which embezzles money out of the company and various other illegal transactions. It's also revealed that he covered up for his son when the latter started a department fire store, killing twenty people. When a dietwoman tried to expose them, they brutally murdered her, disposed of her body, and covered up all of their crimes.
 Spirit Hunter: NG (Visual Novel) / int_cbe687ab
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1.0
 Spirit Hunter: NG (Visual Novel) / int_cbe687ab
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_cbe687ab
 Spirit Hunter: NG (Visual Novel) / int_cc396ff2
type
Rescue Introduction
 Spirit Hunter: NG (Visual Novel) / int_cc396ff2
comment
Rescue Introduction: The player is introduced to Akira and Kaoru when the latter is being harassed by Maruhashi. Upon seeing Akira, she pretends that they're together to try and get away from the situation. Akira reluctantly goes along with it, beats down Maruhashi, and they both escape.
 Spirit Hunter: NG (Visual Novel) / int_cc396ff2
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 Spirit Hunter: NG (Visual Novel) / int_cc396ff2
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_cc396ff2
 Spirit Hunter: NG (Visual Novel) / int_cc82b744
type
It Won't Turn Off
 Spirit Hunter: NG (Visual Novel) / int_cc82b744
comment
It Won't Turn Off: After visiting the Miroku Mansion, Akira is haunted by the Screaming Author. It keeps calling him via his mobile, and then via his home phone, the latter even after he's unplugged it. It's not until he smashes it to pieces that he's finally relieved from the calling.
 Spirit Hunter: NG (Visual Novel) / int_cc82b744
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1.0
 Spirit Hunter: NG (Visual Novel) / int_cc82b744
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_cc82b744
 Spirit Hunter: NG (Visual Novel) / int_cf168867
type
The Corruption
 Spirit Hunter: NG (Visual Novel) / int_cf168867
comment
The Corruption: As revealed in the Bad End, Akira's Bloodmetry can go out of control and cause his body and mind to deteriorate. A voice comes along and "helps" him by transforming him into a non-human, which causes him to go completely berserk and start murdering people.
 Spirit Hunter: NG (Visual Novel) / int_cf168867
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1.0
 Spirit Hunter: NG (Visual Novel) / int_cf168867
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_cf168867
 Spirit Hunter: NG (Visual Novel) / int_cf740b9f
type
Victory Through Intimidation
 Spirit Hunter: NG (Visual Novel) / int_cf740b9f
comment
Victory Through Intimidation: At the beginning of the Kubitarou case, Akira and his companion come across a police officer who demands to see their ID. To get him off their back, Akira pretends to see a headless dog, which spooks the guard enough that he lets them pass without further questioning.
 Spirit Hunter: NG (Visual Novel) / int_cf740b9f
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1.0
 Spirit Hunter: NG (Visual Novel) / int_cf740b9f
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_cf740b9f
 Spirit Hunter: NG (Visual Novel) / int_cff9745d
type
Regularly Scheduled Evil
 Spirit Hunter: NG (Visual Novel) / int_cff9745d
comment
Regularly Scheduled Evil: Every ten years, the evil spirit Kakuya appears and forces people to play games against her that they can never win - for if they do win, then Kakuya just plays with them again until they lose, and thus meet a tragic fate. Also every ten years, a preteen girl is kidnapped by children's author Yakumo Miroku, who mutilates her into a doll to appease Kakuya for another ten years.
 Spirit Hunter: NG (Visual Novel) / int_cff9745d
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1.0
 Spirit Hunter: NG (Visual Novel) / int_cff9745d
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_cff9745d
 Spirit Hunter: NG (Visual Novel) / int_d028e0da
type
An Arm and a Leg
 Spirit Hunter: NG (Visual Novel) / int_d028e0da
comment
An Arm and a Leg: In one of the Screaming Author Bad Ends, Ban's arm is severed off when the Screaming Author drags them away with razor wire, reflecting how the Author itself had its limbs removed when it was alive.
 Spirit Hunter: NG (Visual Novel) / int_d028e0da
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1.0
 Spirit Hunter: NG (Visual Novel) / int_d028e0da
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_d028e0da
 Spirit Hunter: NG (Visual Novel) / int_d02a0c91
type
There Are No Coincidences
 Spirit Hunter: NG (Visual Novel) / int_d02a0c91
comment
There Are No Coincidences: When Akira finds out that the girl he happened to save at the start of the story is a friend of his younger cousin, Seiji suggests that it's a work of fate, which Akira dismisses. Played for Laughs when Ooe exposits that the Momoi Department fire happened ten years ago - Kaoru also claims to have seen a Tsuchinoko ten years ago, and believes the two incidents are tied by a karmic fate. Akira immediately puts her down.
 Spirit Hunter: NG (Visual Novel) / int_d02a0c91
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1.0
 Spirit Hunter: NG (Visual Novel) / int_d02a0c91
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_d02a0c91
 Spirit Hunter: NG (Visual Novel) / int_d0692227
type
Spooky Photographs
 Spirit Hunter: NG (Visual Novel) / int_d0692227
comment
Spooky Photographs: At the start of the game, Ami and Akira come across a photo booth in the underpass that they don't remember being there before. Ami begs him to take pictures with her, and he obliges. All of the photos turn out great, except for one where Ami's face is a horrific mish-mash of eyes. They nervously put it down to a malfunction, when in reality it's a precursor to their first spiritual encounter.
 Spirit Hunter: NG (Visual Novel) / int_d0692227
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1.0
 Spirit Hunter: NG (Visual Novel) / int_d0692227
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_d0692227
 Spirit Hunter: NG (Visual Novel) / int_d1d1f420
type
Connected All Along
 Spirit Hunter: NG (Visual Novel) / int_d1d1f420
comment
Connected All Along: At the start of the game, Akira helps a girl in gothic clothing scare off a mohawked man that was harassing her. It later turns out that Akira actually has pre-existing connections to both of them; the man serves under his best friend, while the girl is friends with his younger cousin. The spirits, at first, don't appear to have any connection to each other or to Kakuya. This becomes increasingly less the case following the Screaming Author case - the man who created the Screaming Author is directly tied to Kakuya. He was also acquaintances with the man who would become Demon Tsukuyomi, who in turn was pursued by the woman who would turn into Killer Peach.
 Spirit Hunter: NG (Visual Novel) / int_d1d1f420
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1.0
 Spirit Hunter: NG (Visual Novel) / int_d1d1f420
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_d1d1f420
 Spirit Hunter: NG (Visual Novel) / int_d2102da0
type
Bad People Abuse Animals
 Spirit Hunter: NG (Visual Novel) / int_d2102da0
comment
Kubitarou's modus operandi is collecting heads. She doesn't discriminate and collects them from toys, plushies, animals, and humans. Maruhashi is decapitated by Kubitarou and their body is found with toys stuffed into their open neck. Depending on the ending, this fate can also befall Seiji or Kaoru; Seiji is possessed and then decapitated by Kubitarou, while Kaoru is beheaded while talking to Akira over the phone.
 Spirit Hunter: NG (Visual Novel) / int_d2102da0
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 Spirit Hunter: NG (Visual Novel) / int_d2102da0
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_d2102da0
 Spirit Hunter: NG (Visual Novel) / int_d2e98fd5
type
Die or Fly
 Spirit Hunter: NG (Visual Novel) / int_d2e98fd5
comment
Die or Fly: Rosé speculates that this is how Akira's psychometry came to be - his already fine-tuned instincts were sharpened even more by the grave danger that Kakuya put him in, which awakened his latent ability to glean the information he needed from blood spatter.
 Spirit Hunter: NG (Visual Novel) / int_d2e98fd5
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1.0
 Spirit Hunter: NG (Visual Novel) / int_d2e98fd5
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_d2e98fd5
 Spirit Hunter: NG (Visual Novel) / int_d378fa7a
type
Too Many Mouths
 Spirit Hunter: NG (Visual Novel) / int_d378fa7a
comment
Too Many Mouths: Kakuya's curse on Akira manifests itself as a mass of boils and extra mouths that grow out of his face. They grow louder and more painful the closer that Akira gets to the deadline that Kakuya sets. If he's able to appease the vengeful spirit and win Kakuya's "game", then the mouths disappear until she sets up the next game. The same curse inflicts multiple mouths on a different character - Natsumi, who receives mouths all over their upper body rather than their face. In the Demon Tsukuyomi case, a flashback to the arsonist responsible for the department store fire shows him to have mouths all up his exposed arms, revealing him to be yet another victim of Kakuya's game.
 Spirit Hunter: NG (Visual Novel) / int_d378fa7a
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1.0
 Spirit Hunter: NG (Visual Novel) / int_d378fa7a
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_d378fa7a
 Spirit Hunter: NG (Visual Novel) / int_d3c6cf4f
type
Unwilling Suspension
 Spirit Hunter: NG (Visual Novel) / int_d3c6cf4f
comment
Unwilling Suspension: In the fight against the Screaming Author, Akira and his companion end up wrapped in its wires and are dangled from the ceiling. They have to find a way to fight against the spirit despite being upside-down and only with a limb or two available. A more gruesome take happens in one of the Screaming Author Bad Ends - Rosé is grabbed by wire from various directions, which hoists them into the air and pulls with such force that it bends their joints in unnatural directions, eventually killing them.
 Spirit Hunter: NG (Visual Novel) / int_d3c6cf4f
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1.0
 Spirit Hunter: NG (Visual Novel) / int_d3c6cf4f
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_d3c6cf4f
 Spirit Hunter: NG (Visual Novel) / int_d514d688
type
Optional Character Scene
 Spirit Hunter: NG (Visual Novel) / int_d514d688
comment
Optional Character Scene: Depending on who he saves in the Kubitarou case, Akira can get a unique scene with either Seiji or Kaoru; the former takes him to a hostess club, while the latter goes spirit hunting with him. To a lesser extent, there's a CG in Kubitarou's case that can only be seen if Akira takes Seiji along to the final confrontation with the spirit.
 Spirit Hunter: NG (Visual Novel) / int_d514d688
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1.0
 Spirit Hunter: NG (Visual Novel) / int_d514d688
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_d514d688
 Spirit Hunter: NG (Visual Novel) / int_d5eed41c
type
Cry into Chest
 Spirit Hunter: NG (Visual Novel) / int_d5eed41c
comment
Cry into Chest: Ami cries and throws herself into her cousin Akira's arms after being rescued from Kakuya, letting out all her fear from the ordeal she suffered through.
 Spirit Hunter: NG (Visual Novel) / int_d5eed41c
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1.0
 Spirit Hunter: NG (Visual Novel) / int_d5eed41c
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_d5eed41c
 Spirit Hunter: NG (Visual Novel) / int_d8d0a461
type
Fight Clubbing
 Spirit Hunter: NG (Visual Novel) / int_d8d0a461
comment
Fight Clubbing: In middle school, Akira's friend Seiji used his Yakuza connections to set Akira up in an underground fighting ring. His winning streak was unbroken and he was one of the most popular fighters as a result. He calls it quits just prior to the events of the story, which Seiji reluctantly abides by. In Seiji's ending, Akira decides to get back into it, recognizing that he can't return to a mundane life.
 Spirit Hunter: NG (Visual Novel) / int_d8d0a461
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 Spirit Hunter: NG (Visual Novel) / int_d8d0a461
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_d8d0a461
 Spirit Hunter: NG (Visual Novel) / int_da4d59ae
type
Memento MacGuffin
 Spirit Hunter: NG (Visual Novel) / int_da4d59ae
comment
Memento MacGuffin: Ami's headphones were gifted to her by Yuri shortly before the latter was killed in a supernatural hit-and-run. After Ami herself is kidnapped by the same spirit, Akira uses his Bloodmetry on the headphones to get his first clue to Ami's location.
 Spirit Hunter: NG (Visual Novel) / int_da4d59ae
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1.0
 Spirit Hunter: NG (Visual Novel) / int_da4d59ae
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_da4d59ae
 Spirit Hunter: NG (Visual Novel) / int_dae59ff8
type
Empty Room Psych
 Spirit Hunter: NG (Visual Novel) / int_dae59ff8
comment
Empty Room Psych: Akira's water closet never comes into play. Despite the spirits that frequently haunt his apartment, and despite every other room in the place having some relevance, the toilet never contains a scare or has anything else involved with it.
 Spirit Hunter: NG (Visual Novel) / int_dae59ff8
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_dae59ff8
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_dae59ff8
 Spirit Hunter: NG (Visual Novel) / int_dbca2c99
type
Red Herring
 Spirit Hunter: NG (Visual Novel) / int_dbca2c99
comment
Red Herring: Each chapter gives the player multiple items that can potentially be used in the confrontation with the chapter boss. Some of them have no effect at all and will lead to a Game Over if Akira tries to use them. Kaoru gives Akira a talisman bracelet to protect himself against the Urashima Woman. However, if he actually tries using it, then it has no effect and the Urashima Woman will kill him anyway. At the beginning of the Kubitarou case, it's explained that the spirit is likely the ghost of a notorious Serial Killer. However, it's eventually revealed that the rumour was mistaken, and the actual Kubitarou is a young woman who's not acting out malevolence (though she is still responsible for the decapitation of various innocent animals and people). In the Kubitarou case, all routes but one note destroying Kubitarou with Seiji as a companion will lead to Akira being in possession of Seiji's modified handgun, which he stows away in his apartment. It never becomes important again, even though his apartment is investigated by forensic police, and at the end of the game he passes it back to Seiji without any fanfare.
 Spirit Hunter: NG (Visual Novel) / int_dbca2c99
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1.0
 Spirit Hunter: NG (Visual Novel) / int_dbca2c99
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_dbca2c99
 Spirit Hunter: NG (Visual Novel) / int_dc335a04
type
Ear Worm
 Spirit Hunter: NG (Visual Novel) / int_dc335a04
comment
Ear Worm: While investigating the Moon Tower, Akira and company come across "Pinky Bath", a product made by the company that both Ban and Rosé say has an incredibly catchy commercial jingle.
 Spirit Hunter: NG (Visual Novel) / int_dc335a04
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_dc335a04
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_dc335a04
 Spirit Hunter: NG (Visual Novel) / int_dc87cf26
type
Waiting Puzzle
 Spirit Hunter: NG (Visual Novel) / int_dc87cf26
comment
Waiting Puzzle: At the end of the game, Kakuya has Akira in her grasp and is forcing him to say everything she wants him to say. The way to get around this is letting the Crisis Choice timer run out, rather than picking any of the dialogue options.
 Spirit Hunter: NG (Visual Novel) / int_dc87cf26
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1.0
 Spirit Hunter: NG (Visual Novel) / int_dc87cf26
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_dc87cf26
 Spirit Hunter: NG (Visual Novel) / int_dca0ad93
type
Post-Final Level
 Spirit Hunter: NG (Visual Novel) / int_dca0ad93
comment
Post-Final Level: As in the first game, most of the Demon Tsukuyomi chapter is in the Momoi Department Store, and for the rest of the chapter Akira is transported to Kakuriyo for his final showdown against Kakuya. Said area essentially consists of some cutscenes across a series of small rooms where you are instantly transported from one to the other, and there are no puzzles, but a series of choices that don't matter, until the actual boss fight.
 Spirit Hunter: NG (Visual Novel) / int_dca0ad93
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1.0
 Spirit Hunter: NG (Visual Novel) / int_dca0ad93
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_dca0ad93
 Spirit Hunter: NG (Visual Novel) / int_dda12cb3
type
Cat Scare
 Spirit Hunter: NG (Visual Novel) / int_dda12cb3
comment
Cat Scare: Near the beginning of the game, after receiving a strange black postcard, Akira's doorbell rings despite him seeing no-one through the peephole. What at first seems to be the working of something supernatural turns out to be his friend Seiji pulling a harmless prank on him. In the Screaming Author case, Akira returns home to see that his apartment light is on. He's naturally cautious, since he's already being haunted by a spirit. It turns out to be his companion Rosé, who broke into his house to meet him.
 Spirit Hunter: NG (Visual Novel) / int_dda12cb3
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1.0
 Spirit Hunter: NG (Visual Novel) / int_dda12cb3
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_dda12cb3
 Spirit Hunter: NG (Visual Novel) / int_de7891ec
type
Continuity Creep
 Spirit Hunter: NG (Visual Novel) / int_de7891ec
comment
Continuity Creep: The first two spirits that Kakuya makes Akira investigate, thus comprising the first two chapters, don't seem to have any actual connection to her beyond being spirits in the general area. This changes with the Screaming Author case, which features an author who's tied to Kakuya's past.
 Spirit Hunter: NG (Visual Novel) / int_de7891ec
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1.0
 Spirit Hunter: NG (Visual Novel) / int_de7891ec
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_de7891ec
 Spirit Hunter: NG (Visual Novel) / int_de98d218
type
Poke in the Third Eye
 Spirit Hunter: NG (Visual Novel) / int_de98d218
comment
Poke in the Third Eye: When Akira uses his psychometry to witness one of Killer Peach's killings, she seems to be aware of his presence despite being in the past. She glares at the spot that Akira is viewing from and attacks it with her katana, causing Akira to panic and back out of the vision.
 Spirit Hunter: NG (Visual Novel) / int_de98d218
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_de98d218
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_de98d218
 Spirit Hunter: NG (Visual Novel) / int_df80e640
type
Not Proven
 Spirit Hunter: NG (Visual Novel) / int_df80e640
comment
Not Proven: The CEO of Sumii Group was responsible for covering up a department store fire that claimed multiple casualties. Definitive proof linking him to it is found during Akira's investigation, but is lost again due to a finicky bit of time-looping, leaving Akira and his companions as the only people who know the truth of the incident. Not that it matters too much, since everyone involved with the case is dead by that point.
 Spirit Hunter: NG (Visual Novel) / int_df80e640
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_df80e640
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_df80e640
 Spirit Hunter: NG (Visual Novel) / int_e0c5d0bc
type
We Are Not Going Through That Again
 Spirit Hunter: NG (Visual Novel) / int_e0c5d0bc
comment
We Are Not Going Through That Again: At the end of the game, when Kaoru floats the idea of getting back into the supernatural, Akira rebuffs her. After all the danger that the occult put him and his companions through, he's done with it.
 Spirit Hunter: NG (Visual Novel) / int_e0c5d0bc
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1.0
 Spirit Hunter: NG (Visual Novel) / int_e0c5d0bc
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_e0c5d0bc
 Spirit Hunter: NG (Visual Novel) / int_e1c796e9
type
Diegetic Switch
 Spirit Hunter: NG (Visual Novel) / int_e1c796e9
comment
Diegetic Switch: When Kaoru shows off her singing chops to Akira, her song first starts out in-universe. Eventually, background music accompanies it for the sake of the audience. The same thing happens when Seiji sings the same song in an optional scene.
 Spirit Hunter: NG (Visual Novel) / int_e1c796e9
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_e1c796e9
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_e1c796e9
 Spirit Hunter: NG (Visual Novel) / int_e2cfb212
type
Fake Relationship
 Spirit Hunter: NG (Visual Novel) / int_e2cfb212
comment
Fake Relationship: To distract the guard at the Urashima Lake, Seiji and Kaoru pretend to be lovers in the middle of an argument. To Seiji's surprise, and the player's amusement, Kaoru ad-libs that she's pregnant and goes off on a rant against the hapless guard. To lure out a spirit that supposedly only attacks couples, Kaoru brings along Akira and pretends that they're together.
 Spirit Hunter: NG (Visual Novel) / int_e2cfb212
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1.0
 Spirit Hunter: NG (Visual Novel) / int_e2cfb212
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_e2cfb212
 Spirit Hunter: NG (Visual Novel) / int_e3d2b22e
type
HostessClub
 Spirit Hunter: NG (Visual Novel) / int_e3d2b22e
comment
Hostess Club: If Seiji is saved during the Kubitarou case, then he'll invite Akira to a hostess club later to let off some steam. Not by interacting with the hostesses, of course, but by blackmailing a man out of his company secrets.
 Spirit Hunter: NG (Visual Novel) / int_e3d2b22e
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_e3d2b22e
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_e3d2b22e
 Spirit Hunter: NG (Visual Novel) / int_e43b42ea
type
We Need a Distraction
 Spirit Hunter: NG (Visual Novel) / int_e43b42ea
comment
We Need a Distraction: On the second night of the Urashima Woman case, the investigation trio works out a system for two of them to sneak into the Urashima Lake while the third distracts the security guard with a phone call.
 Spirit Hunter: NG (Visual Novel) / int_e43b42ea
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_e43b42ea
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_e43b42ea
 Spirit Hunter: NG (Visual Novel) / int_e7022a49
type
Talking to the Dead
 Spirit Hunter: NG (Visual Novel) / int_e7022a49
comment
Talking to the Dead: When putting new flowers at Yuri's memorial site, Ami talks to the dead girl as if she were standing right next to her. She then offers a prayer, and Akira is moved enough to join in.
 Spirit Hunter: NG (Visual Novel) / int_e7022a49
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_e7022a49
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_e7022a49
 Spirit Hunter: NG (Visual Novel) / int_e7b0229a
type
Laser-Guided Amnesia
 Spirit Hunter: NG (Visual Novel) / int_e7b0229a
comment
Laser-Guided Amnesia: A sequence in the end-game has Kakuya wiping Akira's memories of Seiji and Kaoru, out of jealousy that he's closer to them than he is to Kakuya.
 Spirit Hunter: NG (Visual Novel) / int_e7b0229a
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_e7b0229a
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_e7b0229a
 Spirit Hunter: NG (Visual Novel) / int_e9454d0f
type
Blood-Splattered Warrior
 Spirit Hunter: NG (Visual Novel) / int_e9454d0f
comment
Blood-Splattered Warrior: When facing Demon Tsukuyomi, Akira rushes forward and attacks it with a katana, spraying its blackened blood all over him. Since he has the power of psychometry which is activated when he touches blood, this actually provides him an important clue to Tsukuyomi's involvement with Kakuya.
 Spirit Hunter: NG (Visual Novel) / int_e9454d0f
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_e9454d0f
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_e9454d0f
 Spirit Hunter: NG (Visual Novel) / int_ea0d06f0
type
Bookcase Passage
 Spirit Hunter: NG (Visual Novel) / int_ea0d06f0
comment
Bookcase Passage: The Miroku mansion has a second floor, but seemingly no way to access it. Akira discovers the door leading up by placing a certain mask on a frame in the entranceway, which causes said door to swing open.
 Spirit Hunter: NG (Visual Novel) / int_ea0d06f0
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_ea0d06f0
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_ea0d06f0
 Spirit Hunter: NG (Visual Novel) / int_ea1c4fb2
type
Ditch the Bodyguards
 Spirit Hunter: NG (Visual Novel) / int_ea1c4fb2
comment
Ditch the Bodyguards: At the start of the Demon Tsukuyomi case, Seiji or Kaoru (depending on which you saved in the Kubitarou case) will finally break through the security assigned to them in order to meet up with Akira and the rescued Ami.
 Spirit Hunter: NG (Visual Novel) / int_ea1c4fb2
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_ea1c4fb2
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_ea1c4fb2
 Spirit Hunter: NG (Visual Novel) / int_ef40d8e3
type
Afterlife Avenger
 Spirit Hunter: NG (Visual Novel) / int_ef40d8e3
comment
Afterlife Avenger: After Killer Peach learns that the man who masterminded her murder, Noboru Ishimaru, is already dead, she vows to follow him to the afterlife and exact her revenge on him.
 Spirit Hunter: NG (Visual Novel) / int_ef40d8e3
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_ef40d8e3
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_ef40d8e3
 Spirit Hunter: NG (Visual Novel) / int_f2407aff
type
Infinite Flashlight
 Spirit Hunter: NG (Visual Novel) / int_f2407aff
comment
Infinite Flashlight: Akira carries with him a flashlight that never runs out of battery, regardless of how many dark areas he uses it in. It's even noted in its description that it lasts for an unusually long amount of time.
 Spirit Hunter: NG (Visual Novel) / int_f2407aff
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_f2407aff
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_f2407aff
 Spirit Hunter: NG (Visual Novel) / int_f2a167fe
type
Lamprey Mouth
 Spirit Hunter: NG (Visual Novel) / int_f2a167fe
comment
The new designs are somehow even more uncanny than the original- the grey decaying skin, distorted faces, inhuman voices, and unnatural movements are all there, but these spirits often have something extra to really make them spooky. For instance, the Urashima Woman has an unnaturally enlarged stomach (from all the fetuses she took in) and when you face her, she turns out to have a giant Lamprey Mouth, with moving insides. Meanwhile, the Screaming Author looks like an unholy cross between a little girl and a crane. The only aversion is the Demon Tsukuyomi, which looks downright alien.
 Spirit Hunter: NG (Visual Novel) / int_f2a167fe
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-1.0
 Spirit Hunter: NG (Visual Novel) / int_f2a167fe
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 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_f2a167fe
 Spirit Hunter: NG (Visual Novel) / int_f3626b09
type
Mercy Kill
 Spirit Hunter: NG (Visual Novel) / int_f3626b09
comment
Mercy Kill: While all spirits are essentially being put to rest rather than forced to continue their tumultuous existence, this is explicitly the case with the Screaming Author, who outright asks Akira to set it on fire so that she can escape the monstrosity that her body has been turned into.
 Spirit Hunter: NG (Visual Novel) / int_f3626b09
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_f3626b09
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_f3626b09
 Spirit Hunter: NG (Visual Novel) / int_f4f3252e
type
Law of Inverse Fertility
 Spirit Hunter: NG (Visual Novel) / int_f4f3252e
comment
Law of Inverse Fertility: The Urashima Woman's midwife desired a child of her own, but never managed to conceive one. This eventually drove her insane, to the point that she murdered the woman and stole her child. Yakumo desired a child, but it was incredibly difficult to conceive due to a spermatogenic disorder. Unknown to him, he did have a son who inherited his spiritual power like he wished.
 Spirit Hunter: NG (Visual Novel) / int_f4f3252e
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_f4f3252e
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_f4f3252e
 Spirit Hunter: NG (Visual Novel) / int_f5144b92
type
Tag Team
 Spirit Hunter: NG (Visual Novel) / int_f5144b92
comment
Tag Team: A returning element from Death Mark, Akira has the ability to switch which companion accompanies him to a haunted location. Companions tend to have different skills (such as Kaoru's spiritual knowledge vs. Seiji's practical) so the player has to figure out which one is more appropriate for the scenario.
 Spirit Hunter: NG (Visual Novel) / int_f5144b92
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_f5144b92
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_f5144b92
 Spirit Hunter: NG (Visual Novel) / int_f7303b82
type
Fanservice Model
 Spirit Hunter: NG (Visual Novel) / int_f7303b82
comment
Momo's gravure photo has her made up like a doll and posing on a red couch, with it being based on an urban legend about 'a doll in a mysterious mansion'. This is all a reference to Mary, the protagonist's advisor from Spirit Hunter: Death Mark.
 Spirit Hunter: NG (Visual Novel) / int_f7303b82
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_f7303b82
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_f7303b82
 Spirit Hunter: NG (Visual Novel) / int_f7512035
type
Cope by Pretending
 Spirit Hunter: NG (Visual Novel) / int_f7512035
comment
Cope by Pretending: In Miroku's Mansion, a trio of dolls representing the little girls who were killed in the attic needs to be pacified by the protagonists to proceed. One of them wants to go to school, so Akira and Ban roleplay a student and teacher until the doll is put at peace.
 Spirit Hunter: NG (Visual Novel) / int_f7512035
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_f7512035
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1.0
 Spirit Hunter: NG (Visual Novel)
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Spirit Hunter: NG (Visual Novel) / int_f7512035
 Spirit Hunter: NG (Visual Novel) / int_f7dc8339
type
City People Eat Sushi
 Spirit Hunter: NG (Visual Novel) / int_f7dc8339
comment
City People Eat Sushi: Akira, Seiji, and Kaoru go to a sushi restaurant for their first meal together. Working-class Akira is uncomfortable with the formal food, while Seiji and Kaoru (a Yakuza heir and a popular idol respectively) are much more at ease.
 Spirit Hunter: NG (Visual Novel) / int_f7dc8339
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_f7dc8339
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_f7dc8339
 Spirit Hunter: NG (Visual Novel) / int_f821e963
type
The Very Definitely Final Dungeon
 Spirit Hunter: NG (Visual Novel) / int_f821e963
comment
The Very Definitely Final Dungeon: The Momoi Department Store is the final area of the game where the final chapter takes place. Unlike the Underground Shelter from the previous game, which was a big maze, this area only consists of four rooms and has a single Crisis Choice and only one puzzle (gathering the items to carry out the Demon Tsukuyomi ritual), albeit one that takes a little while and requires a lot of searching.
 Spirit Hunter: NG (Visual Novel) / int_f821e963
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_f821e963
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_f821e963
 Spirit Hunter: NG (Visual Novel) / int_f9439c84
type
Haunted House
 Spirit Hunter: NG (Visual Novel) / int_f9439c84
comment
Haunted House: The Screaming Author spirit is found inside the Miroku mansion, an odd blend of Alpine-Japanese architecture where a children's author is said to live - though he hasn't been seen in a long time, and the house instead has become infamous for the strange screaming that permeates it.
 Spirit Hunter: NG (Visual Novel) / int_f9439c84
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_f9439c84
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_f9439c84
 Spirit Hunter: NG (Visual Novel) / int_f9814fe7
type
Improvised Lockpick
 Spirit Hunter: NG (Visual Novel) / int_f9814fe7
comment
Improvised Lockpick: In the Urashima Woman case, Akira and Seiji need to break into a shack to obtain some oars for a boat. Seiji asks Akira to find items that could substitute for a tension wrench and a metal wire; once he has them, Seiji is easily able to pick the cylinder lock.
 Spirit Hunter: NG (Visual Novel) / int_f9814fe7
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_f9814fe7
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_f9814fe7
 Spirit Hunter: NG (Visual Novel) / int_fab3c1e1
type
Weakened by the Light
 Spirit Hunter: NG (Visual Novel) / int_fab3c1e1
comment
Kubitarou has the ability to drain light from her immediate vicinity - including even the protagonist's flashlight - which helps with her aversion to bright light.
 Spirit Hunter: NG (Visual Novel) / int_fab3c1e1
featureApplicability
-1.0
 Spirit Hunter: NG (Visual Novel) / int_fab3c1e1
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_fab3c1e1
 Spirit Hunter: NG (Visual Novel) / int_fb3456e
type
Last Words
 Spirit Hunter: NG (Visual Novel) / int_fb3456e
comment
Last Words: In one of Kubitarou's Bad Ends, Kaoru's very last action before they die from decapitation is remembering to thank Akira over the phone for showing concern for them.
 Spirit Hunter: NG (Visual Novel) / int_fb3456e
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_fb3456e
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_fb3456e
 Spirit Hunter: NG (Visual Novel) / int_fb3c0a6
type
Firing in the Air a Lot
 Spirit Hunter: NG (Visual Novel) / int_fb3c0a6
comment
Firing in the Air a Lot: Seiji's firearm sees use in the confrontation with Kubitarou when he shoots it into the air multiple times to catch her attention.
 Spirit Hunter: NG (Visual Novel) / int_fb3c0a6
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_fb3c0a6
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1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_fb3c0a6
 Spirit Hunter: NG (Visual Novel) / int_fe0330fb
type
Brick Joke
 Spirit Hunter: NG (Visual Novel) / int_fe0330fb
comment
Brick Joke: One of the first drinks that Seiji gifts Akira is Nata de Coco Au Lait, with Akira wondering where Seiji gets such weird drinks. A few chapters later, the same drink is available as an optional gain from a vending machine, with Akira remarking that it actually doesn't taste that bad.
 Spirit Hunter: NG (Visual Novel) / int_fe0330fb
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_fe0330fb
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_fe0330fb
 Spirit Hunter: NG (Visual Novel) / int_fe1d3a6b
type
Kill the Lights
 Spirit Hunter: NG (Visual Novel) / int_fe1d3a6b
comment
Kill the Lights: Kubitarou has the ability to drain light from her immediate vicinity - including even the protagonist's flashlight - which helps with her aversion to bright light. In the Screaming Author bad ends, the light from both Akira's flashlight and the paper lanterns in the attic are knocked out by the spirit shortly before it murders one of Akira's companions.
 Spirit Hunter: NG (Visual Novel) / int_fe1d3a6b
featureApplicability
-1.0
 Spirit Hunter: NG (Visual Novel) / int_fe1d3a6b
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_fe1d3a6b
 Spirit Hunter: NG (Visual Novel) / int_fec81854
type
Sensory Overload
 Spirit Hunter: NG (Visual Novel) / int_fec81854
comment
Sensory Overload: Kubitarou is destroyed by luring her in front of a speeding train, but it's not the impact with it that kills her - she instead evaporates when the train's bright lights shine upon her, triggering her oxyopia. Akira's psychometry allows him a glimpse of a victim's past by touching their blood. When he tries it in the Miroku Mansion's attic, he's overloaded with images due to the blood pool belonging to multiple people, and he fails to glean anything useful from it. The Killer Peach has an acute sense of smell that she uses to identify her victims. When facing off against her, Akira makes use of this to overload her with a scent and cause her to be disorientated.
 Spirit Hunter: NG (Visual Novel) / int_fec81854
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_fec81854
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_fec81854
 Spirit Hunter: NG (Visual Novel) / int_fef0037b
type
Unnaturally Looping Location
 Spirit Hunter: NG (Visual Novel) / int_fef0037b
comment
Unnaturally Looping Location: In the first Survival Escape, Akira and Ami try to run away from a car that's barreling down a narrow alleyway towards them. However, no matter how much they run, they remain in the alleyway, and realize that some other solution is required to stay alive. The Miroku Mansion is revealed to have a hallway that impossibly loops back around to the Mansion's entrance. Depending on what mask is used to enter the hallway, the mansion changes subtly and offers more clues for Akira and co. to investigate.
 Spirit Hunter: NG (Visual Novel) / int_fef0037b
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_fef0037b
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_fef0037b
 Spirit Hunter: NG (Visual Novel) / int_name
type
ItemName
 Spirit Hunter: NG (Visual Novel) / int_name
comment
 Spirit Hunter: NG (Visual Novel) / int_name
featureApplicability
1.0
 Spirit Hunter: NG (Visual Novel) / int_name
featureConfidence
1.0
 Spirit Hunter: NG (Visual Novel)
hasFeature
Spirit Hunter: NG (Visual Novel) / int_name
 Spirit Hunter: NG (Visual Novel) / int_name
itemName
Spirit Hunter: NG (Visual Novel)

The following is a list of statements referring to the current page from other pages.

 Spirit Hunter: NG (Visual Novel)
hasFeature
Advertised Extra / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Afterlife Avenger / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Agent Mulder / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
All-Loving Hero / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Anti-Hero Team / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Baby-Doll Baby / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Back from the Dead / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Bad Mood as an Excuse / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Bad Moon Rising / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Bad People Abuse Animals / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Badass Biker / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Be Careful What You Wish For / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Beast with a Human Face / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Becoming the Mask / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Beware the Nice Ones / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Big Blackout / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Big Brother Worship / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Black Sheep / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
"Blackmail" Is Such an Ugly Word / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Blaming the Victim / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Blood Is the New Black / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Blood-Splattered Warrior / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Body of Bodies / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Boisterous Weakling / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Book Dumb / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Bookends / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Bookcase Passage / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Brains and Brawn / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Brown Note / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Brutal Honesty / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Bunny-Ears Lawyer / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
But Thou Must! / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Butterfly of Transformation / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Capture and Replicate / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Cat Scare / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Chained by Fashion / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Chaste Hero / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Cheerful Child / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Childhood Friends / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
City People Eat Sushi / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Classy Cat-Burglar / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Close to Home / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Cloudcuckoolander / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Collection Sidequest / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Collector of the Strange / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Commonality Connection / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Conditioned to Accept Horror / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Connected All Along / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Conspicuous Gloves / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Continuity Nod / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Contrasting Sequel Antagonist / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Convenient Coma / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Cool Old Guy / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Cool Shades / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Corrupt Corporate Executive / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Couldn't Find a Pen / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Covered in Mud / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Creepy Ballet / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Creepy Child / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Creepy Doll / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Creepy High-Pitched Voice / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Creepy Monotone / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Cry into Chest / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Cute Is Evil / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Cymbal-Banging Monkey / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Daddy's Girl / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Day Hurts Dark-Adjusted Eyes / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Dead All Along / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Deadly Bath / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Deadly Euphemism / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Death by Childbirth / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Death of a Child / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Decapitation Presentation / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Delinquent Hair / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Demonic Possession / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Determinator / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Dialogue Tree / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Die or Fly / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Dies Wide Open / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Disappeared Dad / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Disconnected by Death / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Disposing of a Body / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Ditch the Bodyguards / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Does Not Like Men / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Doing It for the Art / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Don't Look At Me / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Dramatically Missing the Point / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Drowning My Sorrows / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Due to the Dead / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Earn Your Bad Ending / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Elegant Classical Musician / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Elegant Gothic Lolita / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Empty Room Psych / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Everyone's Baby Sister / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Evil Phone / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Extra Eyes / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Fair Cop / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Fairytale Motifs / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Fake Relationship / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Family Business / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Fangirl / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Fearless Fool / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Femme Fatale / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Fight Clubbing / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Flat-Earth Atheist / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Flat "What" / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Folk Horror / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Follow in My Footsteps / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Four Eyes, Zero Soul / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Four Is Death / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Friend in the Press / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Friend on the Force / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Generation Xerox / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Gentleman Snarker / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Ghostly Chill / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Golden Ending / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Gonk / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Good Needs Evil / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Good Parents / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Gratuitous French / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Grave-Marking Scene / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Green-Eyed Monster / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Gun Nut / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Half the Man He Used to Be / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Harder Than Hard / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Haunted Headquarters / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Haunted House / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Hazardous Water / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Hearing Voices / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Hello, [Insert Name Here] / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Hero of Another Story / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Hero with Bad Publicity / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Heroes Fight Barehanded / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Heterosexual Life-Partners / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Hidden Harasser / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Hidden Heart of Gold / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Hikikomori / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Hitodama Light / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Homoerotic Subtext / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Honor-Related Abuse / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Hopeless with Tech / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Horror Hunger / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Host Club / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Hub Under Attack / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Human Sacrifice / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Humanoid Abomination / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Humans Are Bastards / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
I Cannot Self-Terminate / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
I Have You Now, My Pretty / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
I Minored in Tropology / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
I Work Alone / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Idol Singer / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Impaled with Extreme Prejudice / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Improbable Aiming Skills / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Improvised Lockpick / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
In-Series Nickname / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Infinite Flashlight / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Interclass Friendship / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Intergenerational Friendship / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Intrepid Reporter / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Ironic Nursery Tune / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
It Won't Turn Off / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
It's Personal / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Justice Will Prevail / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Katanas Are Just Better / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Kill It with Fire / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Kill the Lights / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Kimono Is Traditional / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Kinda Busy Here / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Lack of Empathy / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Lamprey Mouth / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Laser-Guided Amnesia / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Laser-Guided Karma / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Last Episode Theme Reprise / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Last Grasp at Life / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Law of Inverse Fertility / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Learned from the News / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Likes Older Women / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Liquid Courage / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Little "No" / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Long Neck / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Losing Your Head / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Lost in Translation / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Lovecraftian Superpower / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Lunacy / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Mad Doctor / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Magical Flutist / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Magnetic Hero / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Making a Splash / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Mama Bear / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Master of Unlocking / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Maybe Magic, Maybe Mundane / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Memento MacGuffin / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Mercy Kill / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Mind Hive / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Minor Living Alone / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Mirror Monster / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Missing Child / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Mistaken for Pedophile / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Momma's Boy / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Monster Delay / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Mr. Exposition / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Mrs. Robinson / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Mugging the Monster / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Multi-Armed and Dangerous / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Mundane Horror / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Muscles Are Meaningless / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Mysterious Informant / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Mysterious Parent / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Mysterious Past / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Mystical White Hair / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Nephewism / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Nice Day, Deadly Night / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Nightmare Fetishist / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
No Body Left Behind / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
No-Sell / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Non-Action Guy / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Non-Malicious Monster / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Not So Stoic / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Not What It Looks Like / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Obfuscating Insanity / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Occult Detective / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Odd Friendship / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Off with His Head! / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Older Sidekick / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Once More, with Clarity / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Only a Lighter / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Only Known by Their Nickname / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Optional Character Scene / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Orderlies are Creeps / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Ordinary High-School Student / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Orifice Evacuation / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Otaku / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Outliving One's Offspring / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Overlord Jr. / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Pants-Positive Safety / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Paper-Thin Disguise / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Past Experience Nightmare / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Perma-Stubble / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Perverse Puppet / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Plagued by Nightmares / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Plucky Comic Relief / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Plucky Girl / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Pocket Dimension / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Poke in the Third Eye / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Police Are Useless / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Post-Final Level / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Posthumous Character / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Previous Player-Character Cameo / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Privacy by Distraction / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Psycho Sidekick / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Psychometry / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Ragtag Bunch of Misfits / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Railroad Tracks of Doom / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Real Men Hate Sugar / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Reasonable Authority Figure / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Reclusive Artist / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Red Eyes, Take Warning / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Red Oni, Blue Oni / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Regularly Scheduled Evil / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Rescue Introduction / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Revealing Continuity Lapse / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Riddle Me This / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Screw the Rules, I Have Connections! / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Seeker Archetype / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Self-Made Man / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Sensory Overload / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Shadow Walker / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Shipper with an Agenda / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Shower Scene / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Shrines and Temples / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Sick and Wrong / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Signature Scent / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Significant Birth Date / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Slave to PR / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Small Role, Big Impact / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Smoking Is Cool / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
So What Do We Do Now? / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Sorry That I'm Dying / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Sound-Only Death / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Stage Magician / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Stage Names / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Story Branch Favoritism / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Stringy-Haired Ghost Girl / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Student and Master Team / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Stupid Crooks / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Summoning Ritual / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Super-Reflexes / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Supernatural Fiction / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Supernatural Suffocation / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Symbolic Mutilation / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Tagalong Reporter / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Take Up My Sword / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Teeth-Clenched Teamwork / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
The '90s / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
The All-Solving Hammer / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
The Beautiful Elite / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
The Corruption / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
The Gambling Addict / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
The Heretic / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
The Irredeemable Exception / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
The Lopsided Arm of the Law / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
The Night Owl / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
The Nose Knows / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
The Password Is Always "Swordfish" / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
The Peeping Tom / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
The Scream / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
The Social Expert / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
The Very Definitely Final Dungeon / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Thermal Dissonance / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
This Is Reality / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
¡Three Amigos! / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Thrill Seeker / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Time Master / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Toilet Horror / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Token Heroic Orc / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Too Many Mouths / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Torture Cellar / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Tragic Stillbirth / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Transformation Horror / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Trouble Follows You Home / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Twisted Christmas / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Undeathly Pallor / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Unnaturally Looping Location / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Unwilling Suspension / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Urban Legends / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Vague Age / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Vengeful Ghost / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Villain with Good Publicity / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Villainous Rescue / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Vocal Dissonance / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Voice of the Legion / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Volcanic Veins / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Waiting Puzzle / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Warm-Up Boss / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Wasn't That Fun? / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
We Are Not Going Through That Again / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Weakened by the Light / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Wham Shot / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
When She Smiles / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Wig, Dress, Accent / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
With Great Power Comes Great Insanity / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Womb Horror / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Working-Class Hero / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Workplace-Acquired Abilities / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Yakuza / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Yes-Man / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
You Are Grounded! / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
You Watch Too Much X / int_6715932e
 Spirit Hunter: NG (Visual Novel)
hasFeature
Your Answer to Everything / int_6715932e