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Action Man (2000)
- 33 statements
- 5 feature instances
- 50 referencing feature instances
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ActionMan2000 | |
Action Man (2000) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })In 2000, an Action Man CGI series (unrelated to the 1995 incarnation) was produced by Mainframe Entertainment for YTV and Fox Kids. It follows the adventures of Alex Mann, alias "Action Man," an extreme sports athlete who discovers he has something called the AMP Factor, which is an adrenaline triggered ability that lets him analyze any situation and mathematically determine the best course of action, represented by complex equations floating around in his head while time appears to stop. Alex maintains a friendly rivalry with fellow athlete Brandon Caine, who quietly resents always coming in second to Alex. The pair are approached by the mysterious Dr. X who offers to improve upon the two with cybernetic implants. Alex refuses but Brandon accepts. Soon an altered Brandon comes after Alex and Dr. X makes it clear that he wants the secret behind Alex's ability for himself. With the help of his former high school football coach Simon Grey (who is far more than he seems) and the rest of Team Extreme (Alex plus his camerawoman, manager, and pilot), the Action Man must stop Dr. X's plans for "the future of humanity" and try to save his friend while still maintaining his career as an extreme sports star.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
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Action Man (2000) / int_73733868 | type |
Awesomeness by Analysis | |
Action Man (2000) / int_73733868 | comment |
Awesomeness by Analysis: Action Man's signature Once an Episode move called the "AMP Factor" where Alex would mentally freeze time and evaluate his surroundings in Matrix-like slow-motion to save the day. These became less and less impressive over time. Initially it would involve complicated sequences of moves that make Rube Goldberg Devices seem straightforward. Eventually it would simply involve him running around doing things really fast while everything else was in slow-motion. | |
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And I Must Scream | |
Action Man (2000) / int_a8a04f6f | comment |
And I Must Scream: In the finale, this fate befalls Dr. X. He’s gained superhuman abilities, doesn't need food or air any longer, and becomes Nigh-Invulnerable... and then Action Man traps him on an empty rock floating in the immense vastness of space with no means of escape. He actually does scream Action Man's name one last time as the rock drifts away from earth | |
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Action Man (2000) / int_dae5c997 | type |
Action Girl | |
Action Man (2000) / int_dae5c997 | comment |
Action Girl: Agnes "Fidget" Wilson, who can keep up with Alex. Diana Zerbas counts as well. | |
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Action Man (2000) / int_ff6d8ad9 | type |
Adaptational Nationality | |
Action Man (2000) / int_ff6d8ad9 | comment |
Adaptational Nationality: Action Man (Alex Mann) is now Canadian, unlike other versions where he's British. Same with Dr. X; in the 1995 cartoon series, he was Dutch, but here, he's Canadian like Alex. | |
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