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Animal Mechanicals

 Animal Mechanicals
type
TVTItem
 Animal Mechanicals
label
Animal Mechanicals
 Animal Mechanicals
page
AnimalMechanicals
 Animal Mechanicals
comment
A Canadian All-CGI Cartoon for preschoolers produced by Halifax Film Corporation (now part of WildBrain) for CBC Kids, Animal Mechanicals presents us to a place like no other, a "snap-together-take-apart" world where everything transforms.In this world, the Animal Mechanicals - Rex, Unicorn, Komodo, Mouse, and Sasquatch - are faced each day with a new mission from Island Owl, and are sent to help the inhabitants of their world. Each adventure has a variety of small challenges to overcome on the road to "Mission Accomplished". The challenges vary requiring the Animal Mechanicals to use their wide array of unique transforming "Mechana" abilities to finish the job.The show ran from September 3, 2007 to November 29, 2011 with 3 seasons and 74 episodes. Incidentally, its run almost perfectly coincided with that of Bo on the Go!, another Halifax Film Corporation All-CGI Cartoon airing on CBC Kids at the time.In 2019, the series was revived through the release of new nonverbal web-shorts produced by WildBrain Spark Studios, a subsidiary of WildBrain that produces original content for the WildBrain Spark network.No, this has nothing to do with Mechanical Animals.
 Animal Mechanicals
fetched
2024-04-23T04:18:43Z
 Animal Mechanicals
parsed
2024-04-23T04:18:43Z
 Animal Mechanicals
processingComment
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 Animal Mechanicals
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 Animal Mechanicals
isPartOf
DBTropes
 Animal Mechanicals / int_1183c682
type
Animal Superheroes
 Animal Mechanicals / int_1183c682
comment
Animal Superheroes: The titular characters are mechanical beasts - a T-Rex, a unicorn, a komodo dragon, a sasquatch, and a mouse.
 Animal Mechanicals / int_1183c682
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1.0
 Animal Mechanicals / int_1183c682
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1.0
 Animal Mechanicals
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Animal Mechanicals / int_1183c682
 Animal Mechanicals / int_164497e1
type
Knew It All Along
 Animal Mechanicals / int_164497e1
comment
Knew It All Along: More often than not, Sasquatch will give out a wrong appreciation of something, only to then be corrected by other Animal Mechanical. He then says "I knew that".
 Animal Mechanicals / int_164497e1
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Animal Mechanicals / int_164497e1
 Animal Mechanicals / int_1ba8eb64
type
Visual Pun
 Animal Mechanicals / int_1ba8eb64
comment
Visual Pun: Aside from the Pun-Based Creatures mentioned above, there's also the Chicken Springing Contest in "Mechana Chicken Springing Island", on which chickens are thrown away á lá Angry Birds via a bird machine with a metal spring.
 Animal Mechanicals / int_1ba8eb64
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Animal Mechanicals / int_1ba8eb64
 Animal Mechanicals / int_1cbde068
type
Oblivious to His Own Description
 Animal Mechanicals / int_1cbde068
comment
When it's Sasquatch's turn to use his stretching power, Komodo (or rarely another Animal Mechanical) will usually drop him a hint among the lines of "We need someone that can stre-e-etch!". Sasquatch wonders who can that be. It takes for Komodo to clear his throat at him and/or Mouse to giggle at him (or just a simple Beat) in order for Sasquatch to finally remember he's the resident Rubber Man of the team. Cue Sasquatch's Transformation Sequence. Sometimes, Mouse giggles at Sasquatch after he realizes he's needed. A variant of this gag has the other team members look at Sasquatch after someone announces they need someone that can stretch. Sasquatch foolishly looks behind him as if there's someone else behind to which everyone is looking. In another variant, Sasquatch says he just had an idea after remembering his stretching ability. At this, Komodo says "Why didn't I think of that?" before cutting to Sasquatch's Transformation Sequence. Yet another variant has the other Animal Mechanicals pointing directly at Sasquatch as Komodo clears his throat.
 Animal Mechanicals / int_1cbde068
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Animal Mechanicals / int_1cbde068
 Animal Mechanicals / int_1d2b0c27
type
Hamster-Wheel Power
 Animal Mechanicals / int_1d2b0c27
comment
Hamster-Wheel Power: A Mechana Hamster in a wheel gives power to the Package Pigeons' factory in "Mechana Package Pigeon Island".
 Animal Mechanicals / int_1d2b0c27
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1.0
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Animal Mechanicals / int_1d2b0c27
 Animal Mechanicals / int_1dfd19f9
type
Papa Wolf
 Animal Mechanicals / int_1dfd19f9
comment
Papa Wolf: If Mouse gets scared on a mission, Sasquatch is usually the first one to comfort her.
 Animal Mechanicals / int_1dfd19f9
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1.0
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Animal Mechanicals / int_1dfd19f9
 Animal Mechanicals / int_22d2b473
type
Share Phrase
 Animal Mechanicals / int_22d2b473
comment
Share Phrase: The Mechanicals' maxims, which include "Nothing is impossible for Animal Mechanicals!", "Animal Mechanicals never give up!" and "Animal Mechanicals can do anything!". Whoever says them tends to vary. There's also the Mad Libs Catchphrase "[Name]! Making it happen!".
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Animal Mechanicals / int_22d2b473
 Animal Mechanicals / int_22ed5d74
type
Fantastic Fruits and Vegetables
 Animal Mechanicals / int_22ed5d74
comment
Fantastic Fruits and Vegetables: Some pop up from time to time during a mission, like Nuts-and-Bolts Berries (in "Bell Bot Island") and Air Pears (in "Baboon Balloon Island").
 Animal Mechanicals / int_22ed5d74
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Animal Mechanicals / int_22ed5d74
 Animal Mechanicals / int_25f33d8
type
Sick Episode
 Animal Mechanicals / int_25f33d8
comment
Sick Episode: In "Puffer Cloud Island", the mission is to help a puffer cloud who is sick.
 Animal Mechanicals / int_25f33d8
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Animal Mechanicals / int_25f33d8
 Animal Mechanicals / int_26480103
type
Mechanical Animals
 Animal Mechanicals / int_26480103
comment
Mechanical Animals: The show features 5 mechanical Animal Superheroes who take on missions to help fellow inhabitants of their world. They are each named after the creature they resemble, with Rex, Komodo and Mouse taking after real animals while Sasquatch and Unicorn resemble more mythical creatures.
 Animal Mechanicals / int_26480103
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Animal Mechanicals / int_26480103
 Animal Mechanicals / int_264a140b
type
Fat and Skinny
 Animal Mechanicals / int_264a140b
comment
Fat and Skinny: Sasquatch and Komodo, respectively. The bulk of the show's comedy is in the ways on which Sasquatch, through his dumb actions, accidentally ends up hurting Komodo. The show's official press kit even refers to the duo as a "Laurel and Hardy team".
 Animal Mechanicals / int_264a140b
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Animal Mechanicals / int_264a140b
 Animal Mechanicals / int_2c06d796
type
A Lizard Named "Liz"
 Animal Mechanicals / int_2c06d796
comment
A Lizard Named "Liz": A T-Rex named Rex and a Komodo dragon named Komodo.
 Animal Mechanicals / int_2c06d796
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Animal Mechanicals / int_2c06d796
 Animal Mechanicals / int_2d364c81
type
Tomboy and Girly Girl
 Animal Mechanicals / int_2d364c81
comment
Tomboy and Girly Girl: Mouse is the tomboy, being rougher and tumble in attitude and ability. Unicorn is more refined in her behaviour, and using her special powers requires finesse. So they're also Force and Finesse, with Mouse being the Force and Unicorn being the Finesse.
 Animal Mechanicals / int_2d364c81
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Animal Mechanicals / int_2d364c81
 Animal Mechanicals / int_2e0cb5
type
Rhyming Names
 Animal Mechanicals / int_2e0cb5
comment
Rhyming Names: When not based on Added Alliterative Appeal or on a Pun , a creature or object the team comes across with can have this on their name. For instance, there are "rock-blocks" and a Baboon Balloon. Some episode titles exhibit this too, like "Cow Castle Hassle" or "Snail's Pace Race".
 Animal Mechanicals / int_2e0cb5
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Animal Mechanicals / int_2e0cb5
 Animal Mechanicals / int_34e05535
type
Rummage Fail
 Animal Mechanicals / int_34e05535
comment
Rummage Fail: As mentioned in How Did That Get in There? above, Komodo always brings out three wrong tools on his Transformation Sequence before getting the one he needs at the moment.
 Animal Mechanicals / int_34e05535
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Animal Mechanicals / int_34e05535
 Animal Mechanicals / int_37ad8d62
type
Heavy Sleeper
 Animal Mechanicals / int_37ad8d62
comment
Heavy Sleeper: The Snorosaurus in "Mechana Balloonosaurus Island". According to Komodo, it enters a deep sleep once a year and causes mighty winds with his snoring.
 Animal Mechanicals / int_37ad8d62
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Animal Mechanicals / int_37ad8d62
 Animal Mechanicals / int_3b2014fb
type
Mad Libs Catchphrase
 Animal Mechanicals / int_3b2014fb
comment
There's also the Mad Libs Catchphrase "[Name]! Making it happen!".
 Animal Mechanicals / int_3b2014fb
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Animal Mechanicals / int_3b2014fb
 Animal Mechanicals / int_3cdacd09
type
Coconut Meets Cranium
 Animal Mechanicals / int_3cdacd09
comment
Coconut Meets Cranium: Naturally, it happens to Komodo briefly in "Mechana Coconut Island". While he's talking about Mechana Coconuts, Sasquatch tries to warn him about a falling coconut, but Komodo, following one of the series' Running Gags, dismisses it. This, of course, leads to him getting bonked on the head and seeing Circling Tools.
 Animal Mechanicals / int_3cdacd09
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Animal Mechanicals / int_3cdacd09
 Animal Mechanicals / int_3eee0728
type
Captain Obvious
 Animal Mechanicals / int_3eee0728
comment
Captain Obvious: In the beginning of every episode, Island Owl always mentions there's a "very big mission today". Whenever the team arrives at an island, Rex says "Here we are! [name of the island]!". Whenever Unicorn uses her magic horn, another team member explains what she's doing ("She's using her magic horn to...!").
 Animal Mechanicals / int_3eee0728
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Animal Mechanicals / int_3eee0728
 Animal Mechanicals / int_426181b8
type
Do-Anything Robot
 Animal Mechanicals / int_426181b8
comment
Do-Anything Robot: Komodo's special power is sprouting gadgets for the appropriate situation from his tail.
 Animal Mechanicals / int_426181b8
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Animal Mechanicals / int_426181b8
 Animal Mechanicals / int_4364fe24
type
Ethereal Choir
 Animal Mechanicals / int_4364fe24
comment
Ethereal Choir: Plays on the episode "The Elephant Train" whenever Rex becomes fixed on the titular train's snow cones.
 Animal Mechanicals / int_4364fe24
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1.0
 Animal Mechanicals / int_4364fe24
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Animal Mechanicals / int_4364fe24
 Animal Mechanicals / int_45554ca2
type
"I Can't Look!" Gesture
 Animal Mechanicals / int_45554ca2
comment
"I Can't Look!" Gesture: When an island creature is about to have an accident, Komodo tends to cover his glasses with his hands while saying "I can't look!", only to then remove one hand and give a worried look.
 Animal Mechanicals / int_45554ca2
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Animal Mechanicals / int_45554ca2
 Animal Mechanicals / int_47fea76b
type
Butt-Monkey
 Animal Mechanicals / int_47fea76b
comment
Heck, Sasquatch unintentionally causing Komodo to be the Butt-Monkey, no matter if the latter gets Circling Tools or not, is a Running Gag in itself!
 Animal Mechanicals / int_47fea76b
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Animal Mechanicals / int_47fea76b
 Animal Mechanicals / int_48212bac
type
Weather Manipulation
 Animal Mechanicals / int_48212bac
comment
Weather Manipulation: Unicorn can do this via her magic horn.
 Animal Mechanicals / int_48212bac
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1.0
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Animal Mechanicals / int_48212bac
 Animal Mechanicals / int_4856ac40
type
Stock Footage
 Animal Mechanicals / int_4856ac40
comment
Stock Footage: A lot! The beginning sequence (the team waking up and heading for Island Owl in order to get their mission and Island Owl coming out of his egg), the sliding-down to the main island one and, of course, the transformation ones.
 Animal Mechanicals / int_4856ac40
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1.0
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Animal Mechanicals / int_4856ac40
 Animal Mechanicals / int_4c257264
type
How Did That Get in There?
 Animal Mechanicals / int_4c257264
comment
How Did That Get in There?: Every time Komodo is used, he brings out three wrong tools during his Transformation Sequence. The third tool is always something silly which leads him in doing an Aside Comment oftenly along the lines of this.
 Animal Mechanicals / int_4c257264
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1.0
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Animal Mechanicals / int_4c257264
 Animal Mechanicals / int_4f4372e9
type
Early-Installment Weirdness
 Animal Mechanicals / int_4f4372e9
comment
Early-Installment Weirdness: In "Bunny Boomer Island", the second episode of the whole series, Komodo gets considerably knocked out by Sasquatch as usual. However, the Circling Tools never appear despite doing so in the previous episode ("Turbo Bean Trouble"). In the first four episodesnote "Turbo Bean Trouble", "Bunny Boomer Island", "Cow Castle Hassle" and "Whale Plane Island", Komodo doesn't shake his head after getting dizzy. In Season 1, the Running Gag of Komodo warning Sasquatch and then Sasquatch repeating what Komodo just said was used much less in comparison to the other seasons.
 Animal Mechanicals / int_4f4372e9
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Animal Mechanicals / int_4f4372e9
 Animal Mechanicals / int_50434c6e
type
Pun-Based Creature
 Animal Mechanicals / int_50434c6e
comment
Pun-Based Creature: Some pop up from time to time on an island, like the "Skee Balls" (living balls that ski), the "Beardozers" (crosses between bear and bulldozer that sleep ―i.e. doze― a lot) and the "Mechana Copycat" (a cat that creates toys).
 Animal Mechanicals / int_50434c6e
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Animal Mechanicals / int_50434c6e
 Animal Mechanicals / int_5313c266
type
Bookends
 Animal Mechanicals / int_5313c266
comment
Book Ends: At the beginning of every episode, the team starts off their mission of the day with "We Animal! Mechanical! Can!". In the end, the phrase is said again, usually as a new challenge related to the island of the episode arrives for the Mechanicals.
 Animal Mechanicals / int_5313c266
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Animal Mechanicals / int_5313c266
 Animal Mechanicals / int_53fdd5f2
type
The Wrong Way on the Escalator
 Animal Mechanicals / int_53fdd5f2
comment
The Wrong Way on the Escalator: In "Dino Mountain Island", all five Mechanicals attempt to go up an escalator, but it's running the opposite way and they all fall off. Once they repair the up/down buttons, they go up the escalator with no issue.
 Animal Mechanicals / int_53fdd5f2
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Animal Mechanicals / int_53fdd5f2
 Animal Mechanicals / int_5768d31
type
Super-Speed
 Animal Mechanicals / int_5768d31
comment
Super-Speed: Mouse's main special power.
 Animal Mechanicals / int_5768d31
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Animal Mechanicals / int_5768d31
 Animal Mechanicals / int_5892169d
type
Absurd Phobia
 Animal Mechanicals / int_5892169d
comment
Absurd Phobia: In "Balloon Volcano Island", Komodo is shown to freak out at the mere sound of a balloon popping.
 Animal Mechanicals / int_5892169d
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Animal Mechanicals / int_5892169d
 Animal Mechanicals / int_58db779e
type
Letting the Air out of the Band
 Animal Mechanicals / int_58db779e
comment
Letting the Air out of the Band: In "Jigsaw-Shark Puzzle", Sasquatch's transformation theme comes to a halt when he tries to transform without noticing that he's holding an uncomfortable Mouse up highnote As Mouse is scared of the Jigsaw-Sharks, Sasquatch has to hold her hand so as to calm her down. Also happens in "Mechana Skee Ball Island" after Sasquatch realizes he can't stretch from the start of the ski track in order to correct the numbers at the bottom.
 Animal Mechanicals / int_58db779e
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Animal Mechanicals / int_58db779e
 Animal Mechanicals / int_5a67551c
type
Surprise Jump
 Animal Mechanicals / int_5a67551c
comment
Surprise Jump: A Running Gag has Sasquatch jumping backwards when startled by something, inevitally landing on Komodo and making him see Circling Tools. In "Balloon Volcano Island", Komodo does this every time he hears a balloon pop. In the end, Sasquatch accidentally falls on a balloon and pops it, which causes Komodo to jump in fear and end up stuck on a tree's branch. Getting him down ends up being the team's new mission. At the end of "Tiger Knight Island", Sasquatch does this after getting scared by the Tiger Captain's roar. He ends up stuck on one of the Captain's round platforms, and, again, it's the team's new mission to bring him down.
 Animal Mechanicals / int_5a67551c
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Animal Mechanicals / int_5a67551c
 Animal Mechanicals / int_5aa5145
type
Rubber Man
 Animal Mechanicals / int_5aa5145
comment
Rubber Man: Sasquatch's special power is the ability to stretch his arms and legs to super long lengths. He does have a stretch limit though, and the longer his limbs reach, the less strength they have.
 Animal Mechanicals / int_5aa5145
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Animal Mechanicals / int_5aa5145
 Animal Mechanicals / int_5fcedca
type
Big Eater
 Animal Mechanicals / int_5fcedca
comment
Big Eater: When Sasquatch's belief that he can muscle his way through things (despite whatever buzzing noise to the contrary Komodo might make) doesn't slow down the team, Rex's appetite does.
 Animal Mechanicals / int_5fcedca
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Animal Mechanicals / int_5fcedca
 Animal Mechanicals / int_64c64cfb
type
Pink Girl, Blue Boy
 Animal Mechanicals / int_64c64cfb
comment
Pink Girl, Blue Boy: Unicorn and Sasquatch, respectively.
 Animal Mechanicals / int_64c64cfb
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Animal Mechanicals / int_64c64cfb
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type
Telescoping Robot
 Animal Mechanicals / int_65b00368
comment
Telescoping Robot: Sasquatch with his stretching limbs.
 Animal Mechanicals / int_65b00368
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Animal Mechanicals / int_65b00368
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"Everybody Laughs" Ending
 Animal Mechanicals / int_6eb04f1
comment
"Everybody Laughs" Ending: The basic ending to almost every episode.
 Animal Mechanicals / int_6eb04f1
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Animal Mechanicals / int_6eb04f1
 Animal Mechanicals / int_716c0b1b
type
And the Adventure Continues
 Animal Mechanicals / int_716c0b1b
comment
In "Balloon Volcano Island", Komodo does this every time he hears a balloon pop. In the end, Sasquatch accidentally falls on a balloon and pops it, which causes Komodo to jump in fear and end up stuck on a tree's branch. Getting him down ends up being the team's new mission.
 Animal Mechanicals / int_716c0b1b
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Animal Mechanicals / int_716c0b1b
 Animal Mechanicals / int_71bd62b9
type
Calling Your Attacks
 Animal Mechanicals / int_71bd62b9
comment
Calling Your Attacks: Calling your skills in this instance.
 Animal Mechanicals / int_71bd62b9
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Animal Mechanicals / int_71bd62b9
 Animal Mechanicals / int_74c9cf33
type
Two Girls to a Team
 Animal Mechanicals / int_74c9cf33
comment
Two Girls to a Team: Mouse and Unicorn are the only girls on the team.
 Animal Mechanicals / int_74c9cf33
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Animal Mechanicals / int_74c9cf33
 Animal Mechanicals / int_74d4ad25
type
Baritone of Strength
 Animal Mechanicals / int_74d4ad25
comment
Baritone of Strength: Sasquatch, being the resident Big Guy, has this.
 Animal Mechanicals / int_74d4ad25
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Animal Mechanicals / int_74d4ad25
 Animal Mechanicals / int_766c1cc6
type
Who Would Be Stupid Enough?
 Animal Mechanicals / int_766c1cc6
comment
Who Would Be Stupid Enough?: Subverted in "Turbo Bean Trouble". Komodo asks who would be foolish enough to fall for the Turbo Bean trap the team has just prepared, only to then get hit by Sasquatch, who is holding the flying Turbo Bean. Sure enough, Komodo falls in the trap and gets the Circling Tools.
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Animal Mechanicals / int_766c1cc6
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type
Circling Birdies
 Animal Mechanicals / int_786e5cac
comment
Komodo warns Sasquatch of something. Sasquatch does it anyway, causes Komodo to have Circling Tools around his head and rolling eyes by doing that (usually by crashing with him) and tells Komodo what he has just told him. Komodo shakes away the tools and answers Sasquatch in a usually sarcastic manner. Heck, Sasquatch unintentionally causing Komodo to be the Butt-Monkey, no matter if the latter gets Circling Tools or not, is a Running Gag in itself!
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 Animal Mechanicals / int_786e5cac
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1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_786e5cac
 Animal Mechanicals / int_7b21ef92
type
Later-Installment Weirdness
 Animal Mechanicals / int_7b21ef92
comment
Later-Installment Weirdness: In almost all of Season 3, the answers Komodo gives to Sasquatch after getting hit accidentally are accompained by a close-up shot of him staring at the camera awkwardly (a shot that also shows him shaking away his Circling Tools beforehand). That didn't happen in the previous seasons.
 Animal Mechanicals / int_7b21ef92
featureApplicability
1.0
 Animal Mechanicals / int_7b21ef92
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_7b21ef92
 Animal Mechanicals / int_7d6cda49
type
I Can't Hear You
 Animal Mechanicals / int_7d6cda49
comment
I Can't Hear You: Sometimes, the Running Gag of Komodo warning Sasquatch of something has Sasquatch saying "What did you say Komodo?", only to then repeat Komodo's warning after the latter gets dizzy accidentally.
 Animal Mechanicals / int_7d6cda49
featureApplicability
1.0
 Animal Mechanicals / int_7d6cda49
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_7d6cda49
 Animal Mechanicals / int_812a2820
type
Pink Means Feminine
 Animal Mechanicals / int_812a2820
comment
Pink Means Feminine: Unicorn, the team's Girly Girl, is pink.
 Animal Mechanicals / int_812a2820
featureApplicability
1.0
 Animal Mechanicals / int_812a2820
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_812a2820
 Animal Mechanicals / int_81a1960f
type
Silence Is Golden
 Animal Mechanicals / int_81a1960f
comment
Silence Is Golden: Employed full-time in the revival. There is only non-verbal grunts, groans, and cries from the characters, rather than dialogue.
 Animal Mechanicals / int_81a1960f
featureApplicability
1.0
 Animal Mechanicals / int_81a1960f
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_81a1960f
 Animal Mechanicals / int_8411ab92
type
Red Oni, Blue Oni
 Animal Mechanicals / int_8411ab92
comment
Red Oni, Blue Oni: Overly impulsive Sasquatch is the red oni to careful Komodo's blue oni, and they both end up clashing with each other in every episode (both figuratively and, most of the time, literally). Ironically, their oni colors are switched in their bodies: Sasquatch's body color is blue and Komodo's is red.
 Animal Mechanicals / int_8411ab92
featureApplicability
1.0
 Animal Mechanicals / int_8411ab92
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_8411ab92
 Animal Mechanicals / int_84249fbc
type
Nerd Glasses
 Animal Mechanicals / int_84249fbc
comment
Nerd Glasses: Komodo's always wearing these.
 Animal Mechanicals / int_84249fbc
featureApplicability
1.0
 Animal Mechanicals / int_84249fbc
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_84249fbc
 Animal Mechanicals / int_86a00a8e
type
If My Calculations Are Correct
 Animal Mechanicals / int_86a00a8e
comment
"If I am correct, and I always am..."
 Animal Mechanicals / int_86a00a8e
featureApplicability
1.0
 Animal Mechanicals / int_86a00a8e
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_86a00a8e
 Animal Mechanicals / int_8c681acc
type
Third-Person Person
 Animal Mechanicals / int_8c681acc
comment
Third-Person Person: Sasquatch tends to refer to himself via this trope, usually in the form of "The Mighty Sasquatch" (e.g. "The Mighty Sasquatch will [do X]!"). Rex sometimes talks like this when wanting to eat something.
 Animal Mechanicals / int_8c681acc
featureApplicability
1.0
 Animal Mechanicals / int_8c681acc
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_8c681acc
 Animal Mechanicals / int_94680696
type
Shaped Like Itself
 Animal Mechanicals / int_94680696
comment
"Stretchy like a big rubber monkey!"note changed to "fantastic elastic" in later episodes (when it's Sasquatch)
 Animal Mechanicals / int_94680696
featureApplicability
1.0
 Animal Mechanicals / int_94680696
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_94680696
 Animal Mechanicals / int_9657fe0f
type
Transformation Sequence
 Animal Mechanicals / int_9657fe0f
comment
Transformation Sequence: This showcases how the Animal Mechanicals upgrade their bodies for wielding their special powers.
 Animal Mechanicals / int_9657fe0f
featureApplicability
1.0
 Animal Mechanicals / int_9657fe0f
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_9657fe0f
 Animal Mechanicals / int_9aee92b4
type
Four Legs Good, Two Legs Better
 Animal Mechanicals / int_9aee92b4
comment
Four Legs Good, Two Legs Better: Out of all the Animal Mechanicals, Unicorn is the only one who is not bipedal.
 Animal Mechanicals / int_9aee92b4
featureApplicability
1.0
 Animal Mechanicals / int_9aee92b4
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_9aee92b4
 Animal Mechanicals / int_9b0b8109
type
Floating Continent
 Animal Mechanicals / int_9b0b8109
comment
Floating Continent: Every island the team visits is this. They even live on one.
 Animal Mechanicals / int_9b0b8109
featureApplicability
1.0
 Animal Mechanicals / int_9b0b8109
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_9b0b8109
 Animal Mechanicals / int_9d12bbc1
type
Foreshadowing
 Animal Mechanicals / int_9d12bbc1
comment
Foreshadowing: In "Cow Castle Hassle", Mouse is frustrated that she won't be able to lead the Cow Castle through the entire corn maze, so Unicorn comforts her saying that someday she'll be able to lead the team. Later, as the Cow Castle is about to crash with a gate, Mouse ends up saving her using her Mechana Fast abbility to get in front of her and open said gate. Sasquatch and Komodo's fears on the episodes "Dino Mountain Island" and "Balloon Volcano Island" are anticipated during Island Owl's explanation of the mission. After the latter explains that (on one hand) the Animal Mechanicals will have to go to the top of the Dino Mountain and that (on the other) the balloons are popping everywhere, Sasquatch and Komodo doubtfully ask him to confirm those points. Later, during the missions, Sasquatch reveals his fear of heights and Komodo reveals his fear of popping balloons. Similarly, in "Hippo Hovercraft Island", Komodo is shown nervous as Sasquatch, during Island Owl's speech, gets excited at the Hippo Hovercrafts bumping. Later, in the Island, it's revealed that Komodo doesn't like bumping.
 Animal Mechanicals / int_9d12bbc1
featureApplicability
1.0
 Animal Mechanicals / int_9d12bbc1
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_9d12bbc1
 Animal Mechanicals / int_9e0b9695
type
Flight
 Animal Mechanicals / int_9e0b9695
comment
Flight: Unicorn's main special power.
 Animal Mechanicals / int_9e0b9695
featureApplicability
1.0
 Animal Mechanicals / int_9e0b9695
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_9e0b9695
 Animal Mechanicals / int_9e0c3153
type
Punctuated! For! Emphasis!
 Animal Mechanicals / int_9e0c3153
comment
"Mechana can you/we do it?" "We Animal! Mechanical! Can!"
 Animal Mechanicals / int_9e0c3153
featureApplicability
1.0
 Animal Mechanicals / int_9e0c3153
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_9e0c3153
 Animal Mechanicals / int_9fb5d589
type
Not Now, Kiddo
 Animal Mechanicals / int_9fb5d589
comment
Sasquatch sees that something is about to hit Komodo while the latter is distracted, so he tries to call his attention with "Uh... Komodo?". Komodo tells Sasquatch not to interrupt what he's doing (usually in the form of "Not now Sasquatch! I am [doing X]!"), only to then get hit and see the Circling Tools. Sasquatch asks Komodo if it's a good time to give out the warning he intended to. Komodo shakes away the tools and agrees with him sarcastically.
 Animal Mechanicals / int_9fb5d589
featureApplicability
1.0
 Animal Mechanicals / int_9fb5d589
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_9fb5d589
 Animal Mechanicals / int_a195310a
type
Red Is Heroic
 Animal Mechanicals / int_a195310a
comment
Red Is Heroic: Komodo is red.
 Animal Mechanicals / int_a195310a
featureApplicability
1.0
 Animal Mechanicals / int_a195310a
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_a195310a
 Animal Mechanicals / int_a8c462db
type
Super-Senses
 Animal Mechanicals / int_a8c462db
comment
Super-Senses: Mouse's radar dish ears gives her super hearing.
 Animal Mechanicals / int_a8c462db
featureApplicability
1.0
 Animal Mechanicals / int_a8c462db
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_a8c462db
 Animal Mechanicals / int_a8c6a317
type
Super-Strength
 Animal Mechanicals / int_a8c6a317
comment
Super-Strength: Rex's special power.
 Animal Mechanicals / int_a8c6a317
featureApplicability
1.0
 Animal Mechanicals / int_a8c6a317
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_a8c6a317
 Animal Mechanicals / int_aa8d0ef0
type
Spell My Name with a "The"
 Animal Mechanicals / int_aa8d0ef0
comment
Spell My Name with a "The": Downplayed. During a mission, Island Owl is sometimes refered to as "The Island Owl".
 Animal Mechanicals / int_aa8d0ef0
featureApplicability
1.0
 Animal Mechanicals / int_aa8d0ef0
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_aa8d0ef0
 Animal Mechanicals / int_ac4ac8e5
type
Idiosyncratic Episode Naming
 Animal Mechanicals / int_ac4ac8e5
comment
Idiosyncratic Episode Naming: Almost every episode follows the pattern "Mechana (noun) Island" or simply "(Noun) Island". The only exceptions are "Turbo Bean Trouble", "Cow Castle Hassle"' "Pop Apart Penguins", "Jigsaw-Shark Puzzle", "The Elephant Train", "Snail's Pace Race" and "Mechana Koala Cake Day".
 Animal Mechanicals / int_ac4ac8e5
featureApplicability
1.0
 Animal Mechanicals / int_ac4ac8e5
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_ac4ac8e5
 Animal Mechanicals / int_ae3d6438
type
Deadpan Snarker
 Animal Mechanicals / int_ae3d6438
comment
Deadpan Snarker: Komodo tends to act like this after getting accidentally involved in Sasquatch's shenanigans.
 Animal Mechanicals / int_ae3d6438
featureApplicability
1.0
 Animal Mechanicals / int_ae3d6438
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_ae3d6438
 Animal Mechanicals / int_ae5ab58b
type
Luck-Based Search Technique
 Animal Mechanicals / int_ae5ab58b
comment
Luck-Based Search Technique: A Running Gag consists on Sasquatch finding something of vital importance for the mission of the day by mere accident and/or coincidence, usually because of his overly naive curiosity.
 Animal Mechanicals / int_ae5ab58b
featureApplicability
1.0
 Animal Mechanicals / int_ae5ab58b
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_ae5ab58b
 Animal Mechanicals / int_ae8ac22d
type
Obsessed with Food
 Animal Mechanicals / int_ae8ac22d
comment
Rex, in a gag unrelated to both Komodo and Sasquatch, seeing food and going nuts. That sometimes includes him repeating the food's name like a Broken Record, having derpy eyes and even speaking in third person (e.g. "Rex likes cake!").
 Animal Mechanicals / int_ae8ac22d
featureApplicability
1.0
 Animal Mechanicals / int_ae8ac22d
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_ae8ac22d
 Animal Mechanicals / int_b5049d76
type
Added Alliterative Appeal
 Animal Mechanicals / int_b5049d76
comment
Added Alliterative Appeal: The creatures and objects the Animal Mechanicals come across with tend to be based on this. For example, there's a Cow Castle, a Balloon Volcano, Turbo Tulips, Raccoon Rollers, Package Pigeons and Origami Owls. This also applies to some episode titles that don't refer to a creature or object with an Alliterative Name, like "Turbo Bean Trouble" or "Mechana Koala Cake Day"note which is about a group of Mechana Koalas that need to get together in order to eat a birthday cake, not about a "Koala Cake"
 Animal Mechanicals / int_b5049d76
featureApplicability
1.0
 Animal Mechanicals / int_b5049d76
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_b5049d76
 Animal Mechanicals / int_b541bd89
type
Winged Unicorn
 Animal Mechanicals / int_b541bd89
comment
Winged Unicorn: Unicorn's Mechana ability allows her to turn into one.
 Animal Mechanicals / int_b541bd89
featureApplicability
1.0
 Animal Mechanicals / int_b541bd89
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_b541bd89
 Animal Mechanicals / int_b6ae5569
type
Transforming Mecha
 Animal Mechanicals / int_b6ae5569
comment
Transforming Mecha: Transforming animal-like mecha, to be precise.
 Animal Mechanicals / int_b6ae5569
featureApplicability
1.0
 Animal Mechanicals / int_b6ae5569
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_b6ae5569
 Animal Mechanicals / int_b71f62de
type
Cuckoo Clock Gag
 Animal Mechanicals / int_b71f62de
comment
Cuckoo Clock Gag: Happens naturally in "Mechana Cuckoo Clock Island". After Komodo uses a screwdriver on his tail to open up the giant cuckoo door, the cuckoo comes out and causes him to do a Surprise Jump. After landing, he sees Circling Tools and Sasquatch tells him that he should duck next time (something that Komodo told him to do previously when the cuckoo first attempted to come out).
 Animal Mechanicals / int_b71f62de
featureApplicability
1.0
 Animal Mechanicals / int_b71f62de
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_b71f62de
 Animal Mechanicals / int_b7bc7d28
type
Attention Deficit... Ooh, Shiny!
 Animal Mechanicals / int_b7bc7d28
comment
Attention Deficit... Ooh, Shiny!: A lot of time, the mission goes off track because easily-distracted Sasquatch has trouble paying attention to what he's doing. Usually, Komodo winds up getting inconvenienced by this. If Rex sees food on an island, he will forget about the mission and want to eat it no matter what. The other Animal Mechanicals have to keep him in line when this happens.
 Animal Mechanicals / int_b7bc7d28
featureApplicability
1.0
 Animal Mechanicals / int_b7bc7d28
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_b7bc7d28
 Animal Mechanicals / int_bb660963
type
Color-Coded Characters
 Animal Mechanicals / int_bb660963
comment
Color-Coded Characters: Rex is green, Komodo is red, Unicorn is pink, Mouse is yellow, and Sasquatch is blue.
 Animal Mechanicals / int_bb660963
featureApplicability
1.0
 Animal Mechanicals / int_bb660963
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_bb660963
 Animal Mechanicals / int_bdc0a18e
type
Idiosyncratic Wipes
 Animal Mechanicals / int_bdc0a18e
comment
Idiosyncratic Wipes: There's a special wipe for when going in and out of a Transformation Sequence.
 Animal Mechanicals / int_bdc0a18e
featureApplicability
1.0
 Animal Mechanicals / int_bdc0a18e
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_bdc0a18e
 Animal Mechanicals / int_be009bbc
type
Alliterative Name
 Animal Mechanicals / int_be009bbc
comment
This also applies to some episode titles that don't refer to a creature or object with an Alliterative Name, like "Turbo Bean Trouble" or "Mechana Koala Cake Day"note which is about a group of Mechana Koalas that need to get together in order to eat a birthday cake, not about a "Koala Cake"
 Animal Mechanicals / int_be009bbc
featureApplicability
1.0
 Animal Mechanicals / int_be009bbc
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_be009bbc
 Animal Mechanicals / int_c26e2b1
type
New Powers as the Plot Demands
 Animal Mechanicals / int_c26e2b1
comment
New Powers as the Plot Demands: Komodo's gizmo ability and Unicorn's magic horn work this way, showing off the convenient gadget and magical ability (respectively) required for the occasion. Mouse's Speaks Fluent Animal ability also is this when suddenly introduced.
 Animal Mechanicals / int_c26e2b1
featureApplicability
1.0
 Animal Mechanicals / int_c26e2b1
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_c26e2b1
 Animal Mechanicals / int_c2cedc1c
type
Big "NO!"
 Animal Mechanicals / int_c2cedc1c
comment
Big "NO!": In "Bunny Boomer Island", Rex does this as Sasquatch is about to pound the remaining screwtop squirrel.
 Animal Mechanicals / int_c2cedc1c
featureApplicability
1.0
 Animal Mechanicals / int_c2cedc1c
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_c2cedc1c
 Animal Mechanicals / int_c5d4245f
type
Mole Miner
 Animal Mechanicals / int_c5d4245f
comment
Mole Miner: In the episode "Mechana Mole Miner Island".
 Animal Mechanicals / int_c5d4245f
featureApplicability
1.0
 Animal Mechanicals / int_c5d4245f
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_c5d4245f
 Animal Mechanicals / int_c75df49a
type
Shout-Out
 Animal Mechanicals / int_c75df49a
comment
Shout-Out: Unicorn having a magic horn is inspired from My Little Pony. In "Mechana Pegosaurus Island", the team must protect three Mechana pigs from the title Mechana Pegosaurus' falling pegs. This reminds Sasquatch of a story about three little pigs, but he can't put his finger on its name. After remembering that story, the Animal Mechanicals have the idea of building the Mechana pigs a house, even using straw and sticks in their first attempts. However, those houses get squashed easily by the pegs. The Mechanicals end up using those pegs to successfully build a much stronger house. In the same episode, Sasquatch guesses the story about the three little pigs is called Jack and the Beanstalk, Humpty Dumpty, Rumpelstiltskin, Hansel and Gretel and Goldilocks and the Three Bears. In "Mechana Buffalo Bus Island", the flash of the chipmunks' cameras startles the Buffalo Bus, just like King Kong. In "Mechana Hide 'N Seek Hamster Island", a hamster gets stuck on a tube because of eating too much.
 Animal Mechanicals / int_c75df49a
featureApplicability
1.0
 Animal Mechanicals / int_c75df49a
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_c75df49a
 Animal Mechanicals / int_cacf4db7
type
Theme Tune Roll Call
 Animal Mechanicals / int_cacf4db7
comment
Theme Tune Roll Call: The main characters list themselves along with their respective special abilities in the intro.
 Animal Mechanicals / int_cacf4db7
featureApplicability
1.0
 Animal Mechanicals / int_cacf4db7
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_cacf4db7
 Animal Mechanicals / int_d2cd18c0
type
Forbidden Fruit
 Animal Mechanicals / int_d2cd18c0
comment
Forbidden Fruit: The Pop Rocket Corn in "Cow Castle Hassle". Island Owl tells the Animal Mechanicals not to touch it, but Rex wants to eat it so badly that he breaks that rule. This causes the corn to fly away and ultimately block the path on the corn maze.
 Animal Mechanicals / int_d2cd18c0
featureApplicability
1.0
 Animal Mechanicals / int_d2cd18c0
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_d2cd18c0
 Animal Mechanicals / int_d308cbb0
type
Character Catchphrase
 Animal Mechanicals / int_d308cbb0
comment
Character Catchphrase: "Animal Mechanical Mission Time!" After Island Owl comes out of his egg: "Mechana can you/we do it?" "We Animal! Mechanical! Can!" Komodo has lots of them: "If I am correct, and I always am..." "Fascinating!" "Fascinating creature(s)!" "Curious!" "Question" (before asking something to Island Owl) "Bad idea!" (when warning Sasquatch of something) "Not good" Sasquatch has "It's pounding time!" and "Oopsie!". Unicorn always says a special phrase refering to each of the remaining team members whenever they use their respective special ability: "Strong like a titanium Tyrannosaurus!" (when Rex uses his ability) "Stretchy like a big rubber monkey!"note changed to "fantastic elastic" in later episodes (when it's Sasquatch) "Handy dandy tool time!" (when it's Komodo) "Fast like a rocket!" (when it's Mouse)note Unicorn says this after another character, usually Komodo, remarks that Mouse is fast Mouse tends to say "Unicorn is the coolest!" after Unicorn transforms.
 Animal Mechanicals / int_d308cbb0
featureApplicability
1.0
 Animal Mechanicals / int_d308cbb0
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_d308cbb0
 Animal Mechanicals / int_d6f052b4
type
Treasure Hunt Episode
 Animal Mechanicals / int_d6f052b4
comment
Treasure Hunt Episode: In "Mechana Toucan Treasure Island", the Animal Mechanicals go on a treasure hunt. The treasure turns out to be chocolate coins, which Rex sneaks away with so as to eat them all by himself. The other Mechanicals end up going on another treasure hunt to look for Rex.
 Animal Mechanicals / int_d6f052b4
featureApplicability
1.0
 Animal Mechanicals / int_d6f052b4
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_d6f052b4
 Animal Mechanicals / int_da1211b4
type
Security Cling
 Animal Mechanicals / int_da1211b4
comment
Security Cling: Played for Laughs in "Balloon Volcano Island". Komodo is so scared at the balloons popping, that he ends up leaping on Sasquatch's arms twice. And in both ocassions, the team must chase something afterwards (a balloon and a bouncing hedge, respectively), which leads to Sasquatch unconsciously throwing Komodo away before joining the others. The second time this happens, Komodo gets the usual Circling Tools after hitting the ground.
 Animal Mechanicals / int_da1211b4
featureApplicability
1.0
 Animal Mechanicals / int_da1211b4
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_da1211b4
 Animal Mechanicals / int_df413545
type
Fairy Tale Episode
 Animal Mechanicals / int_df413545
comment
Fairy Tale Episode: "Mechana Pegosaurus Island" is a Whole-Plot Reference to The Three Little Pigs. Lampshaded in the beginning by Sasquatch, to whom the mission of the day reminds him of a story about three little pigs, but can't remember which. He even gets to mistake its title for those of other fairy tales.
 Animal Mechanicals / int_df413545
featureApplicability
1.0
 Animal Mechanicals / int_df413545
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_df413545
 Animal Mechanicals / int_df7154e0
type
Nice Mice
 Animal Mechanicals / int_df7154e0
comment
Nice Mice: Mouse is a main character and a hero.
 Animal Mechanicals / int_df7154e0
featureApplicability
1.0
 Animal Mechanicals / int_df7154e0
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_df7154e0
 Animal Mechanicals / int_e064dc5a
type
Plot Allergy
 Animal Mechanicals / int_e064dc5a
comment
Plot Allergy: In "Baboon Balloon Island", Sasquatch is shown to be allergic to air pears (i.e. they cause him to sneeze), which difficults things when he needs to grab them using his stretching power.
 Animal Mechanicals / int_e064dc5a
featureApplicability
1.0
 Animal Mechanicals / int_e064dc5a
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_e064dc5a
 Animal Mechanicals / int_e541901e
type
Duck!
 Animal Mechanicals / int_e541901e
comment
Duck!: Happens in "Mechana Cuckoo Clock Island" as the giant cuckoo bird seems to be about to come out:
 Animal Mechanicals / int_e541901e
featureApplicability
1.0
 Animal Mechanicals / int_e541901e
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_e541901e
 Animal Mechanicals / int_e624f0e8
type
Suspiciously Specific Denial
 Animal Mechanicals / int_e624f0e8
comment
Suspiciously Specific Denial: In "Mechana Mole Miner Island", the team decides to use a piece of gold in order to lure some crows away from their nest and get back all the gold they have stolen from the Mechana Mole Miners. Sasquatch initially tries to lure the crows, telling them that "We're not trying to trick you or anything!".
 Animal Mechanicals / int_e624f0e8
featureApplicability
1.0
 Animal Mechanicals / int_e624f0e8
featureConfidence
1.0
 Animal Mechanicals
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Animal Mechanicals / int_e624f0e8
 Animal Mechanicals / int_e71ad328
type
Plot Tailored to the Party
 Animal Mechanicals / int_e71ad328
comment
Plot Tailored to the Party: The challenges presented to the Animal Mechanicals during their missions are based around this, as they require the five to use their special abilities in order to overcome them. Subverted as only three Animal Mechanicals (rarely two or four) are used in a regular episode.
 Animal Mechanicals / int_e71ad328
featureApplicability
-0.3
 Animal Mechanicals / int_e71ad328
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_e71ad328
 Animal Mechanicals / int_e7640efc
type
Accidental Rhyme
 Animal Mechanicals / int_e7640efc
comment
Accidental Rhyme: In "Mechana Chicken Springing Island", this happens:
 Animal Mechanicals / int_e7640efc
featureApplicability
1.0
 Animal Mechanicals / int_e7640efc
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_e7640efc
 Animal Mechanicals / int_eea93c96
type
Blow You Away
 Animal Mechanicals / int_eea93c96
comment
Blow You Away: Unicorn can do this with her magic horn. The Snorosaurus in "Mechana Balloonosaurus Island" emits powerful snores that invoke this trope.
 Animal Mechanicals / int_eea93c96
featureApplicability
1.0
 Animal Mechanicals / int_eea93c96
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_eea93c96
 Animal Mechanicals / int_ef32c307
type
The Owl-Knowing One
 Animal Mechanicals / int_ef32c307
comment
The Owl-Knowing One: Island Owl always gives the team their daily mission.
 Animal Mechanicals / int_ef32c307
featureApplicability
1.0
 Animal Mechanicals / int_ef32c307
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_ef32c307
 Animal Mechanicals / int_ef478375
type
Hiccup Hijinks
 Animal Mechanicals / int_ef478375
comment
Hiccup Hijinks: In "Mechana Copycat Island", the team must help the titular copycat cure his hiccups. They succeed on doing it, but Sasquatch gets them in the end.
 Animal Mechanicals / int_ef478375
featureApplicability
1.0
 Animal Mechanicals / int_ef478375
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_ef478375
 Animal Mechanicals / int_efd11fe3
type
A Dog Named "Dog"
 Animal Mechanicals / int_efd11fe3
comment
A Dog Named "Dog": All the characters are named after what they are.
 Animal Mechanicals / int_efd11fe3
featureApplicability
1.0
 Animal Mechanicals / int_efd11fe3
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_efd11fe3
 Animal Mechanicals / int_f1356f5e
type
Speaks Fluent Animal
 Animal Mechanicals / int_f1356f5e
comment
Speaks Fluent Animal: Mouse can understand what the gibberish-speaking inhabbitants of the islands say. As this ability isn't addressed directly, at first she is presented as being Suddenly Fluent in Gibberish.
 Animal Mechanicals / int_f1356f5e
featureApplicability
1.0
 Animal Mechanicals / int_f1356f5e
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_f1356f5e
 Animal Mechanicals / int_f32dadad
type
Instant Messenger Pigeon
 Animal Mechanicals / int_f32dadad
comment
Instant Messenger Pigeon: Mechana Package Pigeon Island, as the name implies, is inhabited by Mechana Pigeons that deliver packages to the other islands.
 Animal Mechanicals / int_f32dadad
featureApplicability
1.0
 Animal Mechanicals / int_f32dadad
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_f32dadad
 Animal Mechanicals / int_f360fc33
type
Dumbass Has a Point
 Animal Mechanicals / int_f360fc33
comment
Sasquatch comments on a problem, indirectly and inadvertently giving out a solution to it. That solution turns out to be correct. In a variant of this gag, after Sasquatch gives out a solution, an exchange among these lines happens:
 Animal Mechanicals / int_f360fc33
featureApplicability
1.0
 Animal Mechanicals / int_f360fc33
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_f360fc33
 Animal Mechanicals / int_f432c6bf
type
Glad I Thought of It
 Animal Mechanicals / int_f432c6bf
comment
In another variant, Sasquatch says he just had an idea after remembering his stretching ability. At this, Komodo says "Why didn't I think of that?" before cutting to Sasquatch's Transformation Sequence.
 Animal Mechanicals / int_f432c6bf
featureApplicability
1.0
 Animal Mechanicals / int_f432c6bf
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_f432c6bf
 Animal Mechanicals / int_f8214d
type
CoolBigBro
 Animal Mechanicals / int_f8214d
comment
Cool Big Bro: Komodo and Rex function as this for Mouse. Unicorn is a Cool Big Sis. Sasquatch, on the other hand, fits more under Papa Wolf to Mouse, given that he's the oldest team member.
 Animal Mechanicals / int_f8214d
featureApplicability
1.0
 Animal Mechanicals / int_f8214d
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_f8214d
 Animal Mechanicals / int_f9f2c33
type
Running Gag
 Animal Mechanicals / int_f9f2c33
comment
A Running Gag has Sasquatch jumping backwards when startled by something, inevitally landing on Komodo and making him see Circling Tools.
 Animal Mechanicals / int_f9f2c33
featureApplicability
1.0
 Animal Mechanicals / int_f9f2c33
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_f9f2c33
 Animal Mechanicals / int_fbd285b7
type
Comically Missing the Point
 Animal Mechanicals / int_fbd285b7
comment
Comically Missing the Point: Sasquatch is prone to this: In "Mechana Dragonfly Island", Komodo explains that the Mechana Dragonfly needs to be thrown away in order to fly, like a paper airplane. Sasquatch thinks that means the Dragonfly will fly if they throw a paper airplane at her. In "Mechana Jukebox Island", Komodo tells Sasquatch that someone (i.e. Sasquatch himself) can stretch and get a disk from a tree while he/she dances along with the Be-Boppers. Sasquatch agrees with him saying that stretching is good for the muscles, so he tells the Be-Boppers to stretch while they dance.
 Animal Mechanicals / int_fbd285b7
featureApplicability
1.0
 Animal Mechanicals / int_fbd285b7
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_fbd285b7
 Animal Mechanicals / int_fc151e9d
type
Department of Redundancy Department
 Animal Mechanicals / int_fc151e9d
comment
Department of Redundancy Department: In "Mechana Circus Island", Komodo warns Sasquatch that "bouncer clowns are very bouncy".
 Animal Mechanicals / int_fc151e9d
featureApplicability
1.0
 Animal Mechanicals / int_fc151e9d
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_fc151e9d
 Animal Mechanicals / int_ff7d26d0
type
Whateversaurus
 Animal Mechanicals / int_ff7d26d0
comment
Whateversaurus: The Pegosaurus from "Mechana Pegosaurus Island", the Balloonosaurus and the Snorosaurus from "Mechana Balloonosaurus Island".
 Animal Mechanicals / int_ff7d26d0
featureApplicability
1.0
 Animal Mechanicals / int_ff7d26d0
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_ff7d26d0
 Animal Mechanicals / int_name
type
ItemName
 Animal Mechanicals / int_name
comment
 Animal Mechanicals / int_name
featureApplicability
1.0
 Animal Mechanicals / int_name
featureConfidence
1.0
 Animal Mechanicals
hasFeature
Animal Mechanicals / int_name
 Animal Mechanicals / int_name
itemName
Animal Mechanicals

The following is a list of statements referring to the current page from other pages.

 Animal Mechanicals
hasFeature
A Lizard Named "Liz" / int_d178b9c
 Animal Mechanicals
hasFeature
All-CGI Cartoon / int_d178b9c
 Animal Mechanicals
hasFeature
And the Adventure Continues / int_d178b9c
 Animal Mechanicals
hasFeature
Animal Superheroes / int_d178b9c
 Animal Mechanicals
hasFeature
Big-Hearted Bigfoot / int_d178b9c
 Animal Mechanicals
hasFeature
Cloudcuckoolander's Minder / int_d178b9c
 Animal Mechanicals
hasFeature
Color-Coded Eyes / int_d178b9c
 Animal Mechanicals
hasFeature
Do-Anything Robot / int_d178b9c
 Animal Mechanicals
hasFeature
Domestic-Only Cartoon / int_d178b9c
 Animal Mechanicals
hasFeature
Duck! / int_d178b9c
 Animal Mechanicals
hasFeature
Every Episode Ending / int_d178b9c
 Animal Mechanicals
hasFeature
Mad Libs Catchphrase / int_d178b9c
 Animal Mechanicals
hasFeature
Mechanical Animals / int_d178b9c
 Animal Mechanicals
hasFeature
Mechanical Lifeforms / int_d178b9c
 Animal Mechanicals
hasFeature
Mixed Animal Species Team / int_d178b9c
 Animal Mechanicals
hasFeature
Nerd Glasses / int_d178b9c
 Animal Mechanicals
hasFeature
Only So Many Canadian Actors / int_d178b9c
 Animal Mechanicals
hasFeature
Pandaing to the Audience / int_d178b9c
 Animal Mechanicals
hasFeature
Preschool Show / int_d178b9c
 Animal Mechanicals
hasFeature
The Wrong Way on the Escalator / int_d178b9c
 Animal Mechanicals
hasFeature
Theme Tune Roll Call / int_d178b9c
 Animal Mechanicals
hasFeature
Token Flyer / int_d178b9c
 Animal Mechanicals
hasFeature
Western Animation of the 2000s / int_d178b9c
 Animal Mechanicals
hasFeature
Winged Unicorn / int_d178b9c