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Numberjacks

 Numberjacks
type
TVTItem
 Numberjacks
label
Numberjacks
 Numberjacks
page
Numberjacks
 Numberjacks
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Numberjacks is a British children's television series that originally aired on BBC2 in the United Kingdom between October 2006 and 2009; re-runs of the episodes are still shown regularly on CBeebies (when it was on BBC2, it was only on occasionally, and when it first appeared, it was only on for a week). It was produced by Open Mind Productions for the BBC and featured a mixture of computer-generated animation and live-action.The Numberjacks are animated characters (the numbers 0 to 9) who live in an ordinary sofa and solve problems outside; each episode has the same structure. At the beginning of an episode, some of the Numberjacks are engaged in an activity, that would have relevance to the problem that was later discovered - then, an "agent" (who was a live-action child) calls in and describes the problem that is occurring. One (or two) of the Numberjacks go out into the real world to solve the problem while the remaining Numberjacks stayin the sofa and watch their progress on a screen. As soon as the problem is understood, Five imagines what else could go wrong if it isn't solved (often wondering what would happen to the Dancing Cow, who never actually made any physical appearance in the real world).Once outside, the Numberjacks are shown in a live-action setting (although themselves still animated); they diagnose their problems by examination and with additional ideas from the agents, who called into the base. The problem could be caused either by one of the Meanies, a group of five villains who enjoy causing issues for people, or by one of the younger Numberjacks (Zero, One or Two) escaping from the sofa and inadvertently making things go wrong. The Numberjacks solve their problems by using "Brain Gain," a magical force of power activated by a machine in the sofa and transferred to the Numberjack.Once the problem is solved, the Numberjacks return to their base, replay the preceding events on a screen and then challenge the viewer to think about a related problem and "call the Numberjacks"; the problems encountered were all based upon simple mathematical concepts, and the programme is intended to stimulate young children's interest in mathematics. On satellite, digital, and cable TV, a link to Numberjacks often appeared in the corner of the screen and sometimes on (for example) gardening programmes as a way of helping people with basic numeracy.While this is a show for preschoolers, older people have been known to watch the show on occasion because of its ridiculously adorable protagonists and their evolving personalities.
 Numberjacks
fetched
2024-02-24T17:02:48Z
 Numberjacks
parsed
2024-02-24T17:02:48Z
 Numberjacks
processingComment
Dropped link to EdutainmentShow: Not a Feature - IGNORE
 Numberjacks
processingComment
Dropped link to MsImagination: Not a Feature - UNKNOWN
 Numberjacks
processingComment
Dropped link to RogerRabbitEffect: Not a Feature - ITEM
 Numberjacks
processingUnknown
MsImagination
 Numberjacks
isPartOf
DBTropes
 Numberjacks / int_1921ab95
type
Ding-Dong-Ditch Distraction
 Numberjacks / int_1921ab95
comment
Ding-Dong-Ditch Distraction: When someone is sitting on the sofa at launching time, one of the Numberjacks will ring the doorbell to make the person go away. That is, unless it's Jasper, who they're fine with being seen by.
 Numberjacks / int_1921ab95
featureApplicability
1.0
 Numberjacks / int_1921ab95
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_1921ab95
 Numberjacks / int_1ccad9a3
type
Villain Song
 Numberjacks / int_1ccad9a3
comment
Villain Song: Each of the Meanies has one that plays when their presence is announced.
 Numberjacks / int_1ccad9a3
featureApplicability
1.0
 Numberjacks / int_1ccad9a3
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1.0
 Numberjacks
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Numberjacks / int_1ccad9a3
 Numberjacks / int_1d9af117
type
Gender-Equal Ensemble
 Numberjacks / int_1d9af117
comment
Gender-Equal Ensemble: Zigzagged. The Numberjacks themselves have the odd numbers as girls and the even numbers as boys, but the "meanies" have two girls and three boys. Agents can vary.
 Numberjacks / int_1d9af117
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1.0
 Numberjacks / int_1d9af117
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1.0
 Numberjacks
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Numberjacks / int_1d9af117
 Numberjacks / int_1e7487cd
type
Breaking the Fourth Wall
 Numberjacks / int_1e7487cd
comment
Breaking the Fourth Wall: Done at the end of every episode when the Numberjacks ask the viewers to try some math-based problems based on the one they figured out in the episode.
 Numberjacks / int_1e7487cd
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1.0
 Numberjacks / int_1e7487cd
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1.0
 Numberjacks
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Numberjacks / int_1e7487cd
 Numberjacks / int_25f33d8
type
Sick Episode
 Numberjacks / int_25f33d8
comment
Sick Episode: "The Dreaded Lurgi" has Four and Six get a disease called "lurgi" which makes them lethargic, unwell, and unable to do their jobs. Later, Three catches the lurgi, but Four and Six recover. They believe that Zero has also caught the lurgi, but he's actually just being his normal Sleepy Head self.
 Numberjacks / int_25f33d8
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1.0
 Numberjacks / int_25f33d8
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1.0
 Numberjacks
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Numberjacks / int_25f33d8
 Numberjacks / int_28a5213a
type
Small Name, Big Ego
 Numberjacks / int_28a5213a
comment
Small Name, Big Ego: The Spooky Spoon thinks she's superior to everyone else, but is just a plastic spoon.
 Numberjacks / int_28a5213a
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1.0
 Numberjacks / int_28a5213a
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1.0
 Numberjacks
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Numberjacks / int_28a5213a
 Numberjacks / int_2ef005ab
type
Vocal Evolution
 Numberjacks / int_2ef005ab
comment
Vocal Evolution: As the series progressed, Four's voice kept getting deeper and deeper, and by the series finale, his voice was almost as deep as Eight's.
 Numberjacks / int_2ef005ab
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1.0
 Numberjacks / int_2ef005ab
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1.0
 Numberjacks
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Numberjacks / int_2ef005ab
 Numberjacks / int_34e1ef45
type
Unnamed Parent
 Numberjacks / int_34e1ef45
comment
Unnamed Parent: The girl's name is revealed to be Holly, but her parents are still unnamed.
 Numberjacks / int_34e1ef45
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1.0
 Numberjacks / int_34e1ef45
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1.0
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Numberjacks / int_34e1ef45
 Numberjacks / int_3e007d5d
type
Title, Please!
 Numberjacks / int_3e007d5d
comment
Title, Please!: Most episodes do not display/state the title.
 Numberjacks / int_3e007d5d
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1.0
 Numberjacks / int_3e007d5d
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1.0
 Numberjacks
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Numberjacks / int_3e007d5d
 Numberjacks / int_3e848d5c
type
Cast of Snowflakes
 Numberjacks / int_3e848d5c
comment
Cast of Snowflakes: Obviously, all the Numberjacks have unique bodies and colours, but this also applies to the Agents; none of them look remotely similar.
 Numberjacks / int_3e848d5c
featureApplicability
1.0
 Numberjacks / int_3e848d5c
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1.0
 Numberjacks
hasFeature
Numberjacks / int_3e848d5c
 Numberjacks / int_40cc0c7e
type
Bittersweet Ending
 Numberjacks / int_40cc0c7e
comment
Bittersweet Ending: "The Trouble with Nothing" ends with Zero and One very tired, but Four's headache gone and the main problem solved. Similarly, at the end of "Stop and Go", the problem is solved, but Three is tired and goes to take a nap.
 Numberjacks / int_40cc0c7e
featureApplicability
1.0
 Numberjacks / int_40cc0c7e
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1.0
 Numberjacks
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Numberjacks / int_40cc0c7e
 Numberjacks / int_4215e705
type
Graceful Ladies Like Purple
 Numberjacks / int_4215e705
comment
One: Purple
 Numberjacks / int_4215e705
featureApplicability
1.0
 Numberjacks / int_4215e705
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1.0
 Numberjacks
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Numberjacks / int_4215e705
 Numberjacks / int_422cefe3
type
True Blue Femininity
 Numberjacks / int_422cefe3
comment
Five: Cyan
 Numberjacks / int_422cefe3
featureApplicability
1.0
 Numberjacks / int_422cefe3
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_422cefe3
 Numberjacks / int_43a46119
type
Surrounded by Idiots
 Numberjacks / int_43a46119
comment
Surrounded by Idiots: The Numberjacks live in a city populated nearly entirely by people who often forget kindergarten-level maths and often don't notice when these talking numbers or any of their crazy villains are about.
 Numberjacks / int_43a46119
featureApplicability
1.0
 Numberjacks / int_43a46119
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_43a46119
 Numberjacks / int_4631e81f
type
Badass in Distress
 Numberjacks / int_4631e81f
comment
Badass in Distress: Everyone (except Zero) gets hit with this in "Zero The Hero" The Puzzler has trapped Three, Five, Seven, Eight and Nine in puzzle bubbles on separate occasions, and Three's mouth was forced shut as well. Five was also stuck in quicksand one time. Five's eyes were forced shut in "Time Trouble" by Spooky Spoon and she almost had a nasty fall. Three and Four were almost sucked up by the Numbertaker on separate occasions. Five and Six were messed around with the Problem Blob on separate occasions. Six was stuck in a box during "Boxing Day".
 Numberjacks / int_4631e81f
featureApplicability
1.0
 Numberjacks / int_4631e81f
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_4631e81f
 Numberjacks / int_4b4f6a2f
type
Mood-Swinger
 Numberjacks / int_4b4f6a2f
comment
Mood-Swinger: Due to his young age, Two often flips his moods and changes his mind.
 Numberjacks / int_4b4f6a2f
featureApplicability
1.0
 Numberjacks / int_4b4f6a2f
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1.0
 Numberjacks
hasFeature
Numberjacks / int_4b4f6a2f
 Numberjacks / int_4f2d8031
type
Anchored Teleportation
 Numberjacks / int_4f2d8031
comment
Anchored Teleportation: Once launched out of the sofa, a Numberjack is turned into dust and can only materialize on a number that equals them (for instance, Four would have to land on a 4.) This must be done quickly, or else — as shown in "Seaside Adventure" — they will materialize somewhere completely arbitrary and find themselves unable to return home without assistance.
 Numberjacks / int_4f2d8031
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1.0
 Numberjacks / int_4f2d8031
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1.0
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Numberjacks / int_4f2d8031
 Numberjacks / int_4f4372e9
type
Early-Installment Weirdness
 Numberjacks / int_4f4372e9
comment
Early-Installment Weirdness: In the first episode, the countdown could not be heard when a numberjack gets sent to the real world. This is fixed in later episodes. In her first two appearances, Shape Japer's laughter could be heard during her song, but this does not happen in her later appearances.
 Numberjacks / int_4f4372e9
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1.0
 Numberjacks / int_4f4372e9
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1.0
 Numberjacks
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Numberjacks / int_4f4372e9
 Numberjacks / int_4f84cdef
type
Smug Snake
 Numberjacks / int_4f84cdef
comment
Smug Snake: The Spooky Spoon is very arrogant and is one of the villains.
 Numberjacks / int_4f84cdef
featureApplicability
1.0
 Numberjacks / int_4f84cdef
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1.0
 Numberjacks
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Numberjacks / int_4f84cdef
 Numberjacks / int_527b0932
type
Annoyingly Repetitive Child
 Numberjacks / int_527b0932
comment
Annoyingly Repetitive Child: In "Going Wrong, Going Long", Three (who's three years old since a Numberjack's number equals their age) claims that she can sing forever. Four is less than enthused and sticks his head in a box to drown out the sound.
 Numberjacks / int_527b0932
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1.0
 Numberjacks / int_527b0932
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_527b0932
 Numberjacks / int_570be107
type
Sleepyhead
 Numberjacks / int_570be107
comment
Sleepyhead: Zero falls asleep a lot, which is probably because he is a baby.
 Numberjacks / int_570be107
featureApplicability
1.0
 Numberjacks / int_570be107
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_570be107
 Numberjacks / int_58e43f17
type
Cats Are Mean
 Numberjacks / int_58e43f17
comment
Cats Are Mean: Averted with Jasper, who is always a good sport about letting the Numberjacks launch.
 Numberjacks / int_58e43f17
featureApplicability
-1.0
 Numberjacks / int_58e43f17
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1.0
 Numberjacks
hasFeature
Numberjacks / int_58e43f17
 Numberjacks / int_62cbb836
type
Mid-Season Upgrade
 Numberjacks / int_62cbb836
comment
Mid-Season Upgrade: In several episodes, Three wants to go out on a mission, but seems to never get her chance. She does get it eventually, with Five on three missions and Six on one. She was going to go out with Four as well but the launcher broke, making the episode in question her first ever solo mission. She eventually goes out by herself a few times.
 Numberjacks / int_62cbb836
featureApplicability
1.0
 Numberjacks / int_62cbb836
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_62cbb836
 Numberjacks / int_64c64cfb
type
Pink Girl, Blue Boy
 Numberjacks / int_64c64cfb
comment
Pink Girl, Blue Boy: Three is the pink girl and Four is the blue boy. Downplayed with Seven and Eight, who are red and light blue respectively.
 Numberjacks / int_64c64cfb
featureApplicability
1.0
 Numberjacks / int_64c64cfb
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1.0
 Numberjacks
hasFeature
Numberjacks / int_64c64cfb
 Numberjacks / int_6581611a
type
I've Heard of That — What Is It?
 Numberjacks / int_6581611a
comment
I've Heard of That — What Is It?: In "Slide and Turn", Four has a line like this regarding a moving mat that Six uses to move a car.
 Numberjacks / int_6581611a
featureApplicability
1.0
 Numberjacks / int_6581611a
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_6581611a
 Numberjacks / int_65bc92fc
type
Four-Temperament Ensemble
 Numberjacks / int_65bc92fc
comment
Four-Temperament Ensemble: Five is Phlegmatic and Four is Melancholic. As for Three and Six... well, it really depends on the episode, but typically Three is Sanguine and Six is Choleric.
 Numberjacks / int_65bc92fc
featureApplicability
1.0
 Numberjacks / int_65bc92fc
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_65bc92fc
 Numberjacks / int_670db7d7
type
Formula-Breaking Episode
 Numberjacks / int_670db7d7
comment
Formula-Breaking Episode: "Counting Down to Christmas" is a lot longer than most episodes and involves several of the antagonists instead of one. "Seaside Adventure" is also a lot longer and features multiple antagonists. Additionally, it begins in the control room (most episodes start off in the Cosy Room or the gym), four of the Numberjacks are on vacation, three agents get blobbed by the Problem Blob (usually, on the rare occasions an agent got affected by a "meanie", it was only one per episode), and instead of a recap of the episode, the episode ends with a song. In "Zero the Hero", instead of a villain causing the problem on purpose, or one of the baby Numberjacks causing the problem naively, the problem is caused by the launcher glitching out and causing the Numberjacks (except Zero) to freeze in place and move objects to people.
 Numberjacks / int_670db7d7
featureApplicability
1.0
 Numberjacks / int_670db7d7
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_670db7d7
 Numberjacks / int_69681e01
type
Big Brother Instinct
 Numberjacks / int_69681e01
comment
Big Brother Instinct: Four, Five and Six are like this with Three, sometimes a little overprotective as she just wants to help on a mission, but was often deemed "too small a number" in the earlier episodes. That being said, they do become less overprotective of her later in the series, once she begins to go out on solo missions more regularly. Three is this to Zero, One and Two. Seven, Eight and Nine, as the most mature Numberjacks, are this to all the other numbers.
 Numberjacks / int_69681e01
featureApplicability
1.0
 Numberjacks / int_69681e01
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_69681e01
 Numberjacks / int_6e6b8ca7
type
Tertiary Sexual Characteristics
 Numberjacks / int_6e6b8ca7
comment
Tertiary Sexual Characteristics: Downplayed. The female Numberjacks have long eyelashes, but then, all the Numberjacks have eyelashes. Played straight with Spooky Spoon, who has a pink body, a gold necklace and teal eyeshadow. note  Whether or not plastic kitchen utensils even have genders is another story.
 Numberjacks / int_6e6b8ca7
featureApplicability
1.0
 Numberjacks / int_6e6b8ca7
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_6e6b8ca7
 Numberjacks / int_7390323c
type
Sticky Fingers
 Numberjacks / int_7390323c
comment
Sticky Fingers: The Numbertaker likes to steal numbers and objects.
 Numberjacks / int_7390323c
featureApplicability
1.0
 Numberjacks / int_7390323c
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_7390323c
 Numberjacks / int_812a2820
type
Pink Means Feminine
 Numberjacks / int_812a2820
comment
Three: Pink
 Numberjacks / int_812a2820
featureApplicability
1.0
 Numberjacks / int_812a2820
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_812a2820
 Numberjacks / int_816a4e80
type
Star Wars (Franchise)
 Numberjacks / int_816a4e80
comment
One episode is titled "May The Fours Be With You".
 Numberjacks / int_816a4e80
featureApplicability
1.0
 Numberjacks / int_816a4e80
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_816a4e80
 Numberjacks / int_8657c5
type
Rhyming Title
 Numberjacks / int_8657c5
comment
Rhyming Title: Several of the episodes. "Going Wrong, Going Long" "Brain Drain" "The Container Drainer"
 Numberjacks / int_8657c5
featureApplicability
1.0
 Numberjacks / int_8657c5
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_8657c5
 Numberjacks / int_8ec0abf
type
The Voiceless
 Numberjacks / int_8ec0abf
comment
The Voiceless: The Numbertaker doesn't speak.
 Numberjacks / int_8ec0abf
featureApplicability
1.0
 Numberjacks / int_8ec0abf
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_8ec0abf
 Numberjacks / int_9108b2c9
type
Grid Puzzle
 Numberjacks / int_9108b2c9
comment
Grid Puzzle: In the episode "In, Out and Shake it All About", Three and Five are sent to crack a Sudoku so they can clear and exit the puzzle bubble.
 Numberjacks / int_9108b2c9
featureApplicability
1.0
 Numberjacks / int_9108b2c9
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_9108b2c9
 Numberjacks / int_985795ab
type
Medium Blending
 Numberjacks / int_985795ab
comment
Medium Blending: The Numberjacks themselves, as well as the meanies (barring the Numbertaker) and the interior of the sofa are animated in CGI. The Numbertaker, the Agents, and all other locations are filmed in live-action.
 Numberjacks / int_985795ab
featureApplicability
1.0
 Numberjacks / int_985795ab
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_985795ab
 Numberjacks / int_9e03dbd6
type
Mr. Fixit
 Numberjacks / int_9e03dbd6
comment
Mr. Fixit: Four does the repair work.
 Numberjacks / int_9e03dbd6
featureApplicability
1.0
 Numberjacks / int_9e03dbd6
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1.0
 Numberjacks
hasFeature
Numberjacks / int_9e03dbd6
 Numberjacks / int_9f8a12d7
type
Who's on First?
 Numberjacks / int_9f8a12d7
comment
Who's on First?: In "Stop and Go", Six sees Spooky Spoon and says, "It's Spooky!". Three thinks he means that the situation is spooky.
 Numberjacks / int_9f8a12d7
featureApplicability
1.0
 Numberjacks / int_9f8a12d7
featureConfidence
1.0
 Numberjacks
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Numberjacks / int_9f8a12d7
 Numberjacks / int_a0396574
type
Rogues Gallery
 Numberjacks / int_a0396574
comment
Rogues Gallery: The five Meanies.
 Numberjacks / int_a0396574
featureApplicability
1.0
 Numberjacks / int_a0396574
featureConfidence
1.0
 Numberjacks
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Numberjacks / int_a0396574
 Numberjacks / int_a3301755
type
Shock-and-Switch Ending
 Numberjacks / int_a3301755
comment
Shock-and-Switch Ending: In "Boxing Day", a mess-up with the technology results in several people and things being trapped in boxes. At the end of the episode, Three is in a box, making it seem like the troubles aren't over, but then it turns out that she got into the box on purpose to scare Four, Five, and Six as a prank. In "The Dreaded Lurgi", Four and Six, and later Three all get the eponymous disease, with one of the symptoms being sleepiness. At the end of the episode, everyone has recovered, but Zero falls asleep. Four is worried that Zero has the lurgi but Five confirms that Zero is just being his usual Sleepyhead self.
 Numberjacks / int_a3301755
featureApplicability
1.0
 Numberjacks / int_a3301755
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 Numberjacks
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Numberjacks / int_a3301755
 Numberjacks / int_a7382a73
type
Imagine Spot
 Numberjacks / int_a7382a73
comment
Imagine Spot: Five has one of these at least Once an Episode where she wonders what might happen should the problem persist.
 Numberjacks / int_a7382a73
featureApplicability
1.0
 Numberjacks / int_a7382a73
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 Numberjacks
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Numberjacks / int_a7382a73
 Numberjacks / int_b02f21f
type
Digital Destruction
 Numberjacks / int_b02f21f
comment
Digital Destruction: For whatever reason, various episodes have worse audio quality on the YouTube uploads.
 Numberjacks / int_b02f21f
featureApplicability
1.0
 Numberjacks / int_b02f21f
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 Numberjacks
hasFeature
Numberjacks / int_b02f21f
 Numberjacks / int_b2f26025
type
Genki Girl
 Numberjacks / int_b2f26025
comment
Genki Girl: Three is the most enthusiastic of the Numberjacks. Six is a close second, being a Genki Boy. Two is pretty active, but also quite moody, and he's a boy. Five and Seven are enthusiastic too, but not as much as Three.
 Numberjacks / int_b2f26025
featureApplicability
1.0
 Numberjacks / int_b2f26025
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_b2f26025
 Numberjacks / int_b610be6f
type
Anthropomorphic Typography
 Numberjacks / int_b610be6f
comment
Anthropomorphic Typography: The main characters are anthropomorphic numbers that can talk.
 Numberjacks / int_b610be6f
featureApplicability
1.0
 Numberjacks / int_b610be6f
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_b610be6f
 Numberjacks / int_bb660963
type
Color-Coded Characters
 Numberjacks / int_bb660963
comment
Color-Coded Characters: Zero: Chartreuse One: Purple Two: Orange Three: Pink Four: Royal blue Five: Cyan Six: Yellow Seven: Red Eight: Sky blue Nine: Green
 Numberjacks / int_bb660963
featureApplicability
1.0
 Numberjacks / int_bb660963
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_bb660963
 Numberjacks / int_c75df49a
type
Shout-Out
 Numberjacks / int_c75df49a
comment
Shout-Out: One episode is titled "May The Fours Be With You". "The Dreaded Lurgi" takes its name from a fictional disease first coined by Spike Milligan for a 1954 episode of The Goon Show entitled "Lurgi Strikes Britain".note  Milligan is speculated to have named it for the Lurgy, a river in County Donegal in the far north of Ireland.
 Numberjacks / int_c75df49a
featureApplicability
1.0
 Numberjacks / int_c75df49a
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_c75df49a
 Numberjacks / int_c85f2b5e
type
Brainy Baby
 Numberjacks / int_c85f2b5e
comment
In "The Dreaded Lurgi", Four and Six, and later Three all get the eponymous disease, with one of the symptoms being sleepiness. At the end of the episode, everyone has recovered, but Zero falls asleep. Four is worried that Zero has the lurgi but Five confirms that Zero is just being his usual Sleepyhead self.
 Numberjacks / int_c85f2b5e
featureApplicability
1.0
 Numberjacks / int_c85f2b5e
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_c85f2b5e
 Numberjacks / int_c87737d9
type
Vacation Episode
 Numberjacks / int_c87737d9
comment
"Seaside Adventure" is also a lot longer and features multiple antagonists. Additionally, it begins in the control room (most episodes start off in the Cosy Room or the gym), four of the Numberjacks are on vacation, three agents get blobbed by the Problem Blob (usually, on the rare occasions an agent got affected by a "meanie", it was only one per episode), and instead of a recap of the episode, the episode ends with a song.
 Numberjacks / int_c87737d9
featureApplicability
1.0
 Numberjacks / int_c87737d9
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_c87737d9
 Numberjacks / int_ca87e3ec
type
No Name Given
 Numberjacks / int_ca87e3ec
comment
No Name Given: The family who lives in the house with the Numberjacks' sofa, consisting of a man, a woman, and their (presumed) daughter have no names initially. However, there is one episode where the daughter's name is revealed. It's Holly.
 Numberjacks / int_ca87e3ec
featureApplicability
1.0
 Numberjacks / int_ca87e3ec
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_ca87e3ec
 Numberjacks / int_d308cbb0
type
Character Catchphrase
 Numberjacks / int_d308cbb0
comment
Character Catchphrase: Three commonly says "Me, me, me!" when she wants to do something, mostly go out on a mission. Six is often heard saying "Did the trick" when the Numberjacks accomplish something. Whenever Five imagines something, she usually says "If [meanie/little Numberjack keeps causing the problem], anything could happen." In some episodes, Four says "I'm not sure" when he's nervous about going on a mission or sometimes doing advanced jumps in the gym.
 Numberjacks / int_d308cbb0
featureApplicability
1.0
 Numberjacks / int_d308cbb0
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_d308cbb0
 Numberjacks / int_d935ee2f
type
Innocent Blue Eyes
 Numberjacks / int_d935ee2f
comment
Innocent Blue Eyes: Zero, Three, Six, and Nine all have blue eyes, and they're all heroes.
 Numberjacks / int_d935ee2f
featureApplicability
1.0
 Numberjacks / int_d935ee2f
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_d935ee2f
 Numberjacks / int_d99a228f
type
Unusually Uninteresting Sight
 Numberjacks / int_d99a228f
comment
Unusually Uninteresting Sight: In the episode "Almost Human", the human victim's girlfriend doesn't seem bothered that her boyfriend has been replaced with an anthropomorphic number 4, while the only response other humans give the "Numberjack Man" is a confused look.
 Numberjacks / int_d99a228f
featureApplicability
1.0
 Numberjacks / int_d99a228f
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_d99a228f
 Numberjacks / int_d9cf40fa
type
Screw This, I'm Outta Here
 Numberjacks / int_d9cf40fa
comment
Screw This, I'm Outta Here: The Numbertaker usually takes off running when defeated.
 Numberjacks / int_d9cf40fa
featureApplicability
1.0
 Numberjacks / int_d9cf40fa
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_d9cf40fa
 Numberjacks / int_e43c66bd
type
Art Evolution
 Numberjacks / int_e43c66bd
comment
Art Evolution: The 3D animation becomes smoother in later episodes, particularly with the Numberjacks' facial expressions. In Season 2, the 2D animation in Five's imagination becomes cleaner and more detailed.
 Numberjacks / int_e43c66bd
featureApplicability
1.0
 Numberjacks / int_e43c66bd
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_e43c66bd
 Numberjacks / int_e75614db
type
Odd Reaction Out
 Numberjacks / int_e75614db
comment
Odd Reaction Out: In one episode, all the Numberjacks cheer, except Zero, who states flatly, but sincerely, "Hooray."
 Numberjacks / int_e75614db
featureApplicability
1.0
 Numberjacks / int_e75614db
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_e75614db
 Numberjacks / int_ea3bd38c
type
Secret Squatter
 Numberjacks / int_ea3bd38c
comment
Secret Squatter: The eponymous talking numbers, and their pets the Buddy Blocks, live inside a couch in a house belonging to a couple and their daughter Holly, without the family's knowledge. Unlike most Secret Squatters, the Numberjacks are on the side of good and solve problems caused by the show's antagonists (known as the "meanies").
 Numberjacks / int_ea3bd38c
featureApplicability
1.0
 Numberjacks / int_ea3bd38c
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_ea3bd38c
 Numberjacks / int_ea6f361f
type
You Are Number 6
 Numberjacks / int_ea6f361f
comment
You Are Number 6: All the numbers are named after the number they represent (the 3 is named Three, etc).
 Numberjacks / int_ea6f361f
featureApplicability
1.0
 Numberjacks / int_ea6f361f
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_ea6f361f
 Numberjacks / int_f8600b
type
Cool Big Sis
 Numberjacks / int_f8600b
comment
Cool Big Sis: Seven, Eight, and Nine are looked up to by the younger Numberjacks and sometimes babysit them. Occasionally, Six and Five will babysit them too.
 Numberjacks / int_f8600b
featureApplicability
1.0
 Numberjacks / int_f8600b
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_f8600b
 Numberjacks / int_fb17af62
type
Rhymes on a Dime
 Numberjacks / int_fb17af62
comment
Rhymes on a Dime: The Puzzler speaks in rhyme.
 Numberjacks / int_fb17af62
featureApplicability
1.0
 Numberjacks / int_fb17af62
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_fb17af62
 Numberjacks / int_fbb310ed
type
Job Song
 Numberjacks / int_fbb310ed
comment
Job Song: The theme song is about the Numberjacks' job solving problems.
 Numberjacks / int_fbb310ed
featureApplicability
1.0
 Numberjacks / int_fbb310ed
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_fbb310ed
 Numberjacks / int_name
type
ItemName
 Numberjacks / int_name
comment
 Numberjacks / int_name
featureApplicability
1.0
 Numberjacks / int_name
featureConfidence
1.0
 Numberjacks
hasFeature
Numberjacks / int_name
 Numberjacks / int_name
itemName
Numberjacks

The following is a list of statements referring to the current page from other pages.

 Numberjacks
hasFeature
Actually Quite Catchy / int_fd62995f
 Numberjacks
hasFeature
Anchored Teleportation / int_fd62995f
 Numberjacks
hasFeature
Annoyingly Repetitive Child / int_fd62995f
 Numberjacks
hasFeature
Anthropomorphic Typography / int_fd62995f
 Numberjacks
hasFeature
Brainy Baby / int_fd62995f
 Numberjacks
hasFeature
Cast of Snowflakes / int_fd62995f
 Numberjacks
hasFeature
Ding-Dong-Ditch Distraction / int_fd62995f
 Numberjacks
hasFeature
Eyes Do Not Belong There / int_fd62995f
 Numberjacks
hasFeature
Fell Asleep Standing Up / int_fd62995f
 Numberjacks
hasFeature
Five-Second Foreshadowing / int_fd62995f
 Numberjacks
hasFeature
Genki Girl / int_fd62995f
 Numberjacks
hasFeature
Grid Puzzle / int_fd62995f
 Numberjacks
hasFeature
Job Song / int_fd62995f
 Numberjacks
hasFeature
Mid-Season Upgrade / int_fd62995f
 Numberjacks
hasFeature
Musical Spoiler / int_fd62995f
 Numberjacks
hasFeature
Named in the Sequel / int_fd62995f
 Numberjacks
seeAlso
Numberjacks
 Numberjacks
hasFeature
Odd Reaction Out / int_fd62995f
 Numberjacks
hasFeature
One-Letter Pun / int_fd62995f
 Numberjacks
hasFeature
Out Sick / int_fd62995f
 Numberjacks
hasFeature
Plague Episode / int_fd62995f
 Numberjacks
hasFeature
Preschool Show / int_fd62995f
 Numberjacks
hasFeature
Rhyming Title / int_fd62995f
 Numberjacks
hasFeature
Saving Christmas / int_fd62995f
 Numberjacks
hasFeature
Secret Squatter / int_fd62995f
 Numberjacks
hasFeature
Shock-and-Switch Ending / int_fd62995f
 Numberjacks
hasFeature
So Proud of You / int_fd62995f
 Numberjacks
hasFeature
Surprisingly Mundane Reason / int_fd62995f
 Numberjacks
hasFeature
Temporary Name Change / int_fd62995f
 Numberjacks
hasFeature
Western Animation of the 2000s / int_fd62995f