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Bangai-O (Video Game)
- 263 statements
- 51 feature instances
- 44 referencing feature instances
Bangai-O (Video Game) | type |
TVTItem | |
Bangai-O (Video Game) | label |
Bangai-O (Video Game) | |
Bangai-O (Video Game) | page |
bangaio | |
Bangai-O (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })An action/Shoot 'em Up/Bullet Hell (sometimes) game series made by Treasure, consisting of 3 games: Bangai-O on the N64 (only in Japan) and the Sega Dreamcast, Bangai-O: Spirits on the DS, and Bangai-O: Missile Fury on Xbox Live Arcade. The N64 version had a limited run of about 10,000 copies, which makes it incredibly rare (and correspondingly incredibly expensive). The Dreamcast version was later released worldwide and is much more common.Bangai-O is split into levels, and the goal of most of them is to run, shoot, fly, slash, dodge, shoot, and shoot (did we say shoot?) anything in your path until you destroy the targets of the level. Bangai-O is rather customizable, with Spirits allowing you to choose 2 of 8 or so missile types at a time and mixing or splitting them as needed. In addition to regular missiles, Bangai-O can perform an EX attack, which is a more powerful version of the regular missiles(EX attacks do not have to be the same missile types as your standard missiles).Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); })Bangai-O follows the story of Riki and his sister Mami as they pilot Bangai-O against the Cosmo Gang, punishing them for the nefarious crime of...fruit contraband. What little story there is is told between missions or with dialogue during missions.Bangai-O Spirits features the titular mecha from the first game, but the pilots have changed, to Masoto and Ruri, who are visually expies of Riki and Mami. Spirits decides to ignore the concept of a plot at all, and the only dialogue is during the tutorial, after which you'll never see the pilots' faces again...unless you manage to beat a certain set of stages. At which point they come out to announce they only appear because the fanboys would throw a fit. Spirits features local multiplayer and a nice level editor, as well as a rather odd way of sharing custom levels...They're encoded in short sound files which are played into the DS's microphone.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_1'); })An Xbox 360 version by the name of Bangai-O: Missile Fury was released via the Xbox Live Arcade on May 4. It, so far, does not have the slowdown that the Dreamcast experienced despite having around 5000 moving things on-screen. It also has a level editor (like Spirits) and multiplayer (the latter being the reason why it wasn't released at the previously announced date of November 2010 - After PAX 2010, they took one of the comments of a player wondering about the possibility of multiplayer and added it in.) | |
Bangai-O (Video Game) | fetched |
2018-10-22T02:28:58Z | |
Bangai-O (Video Game) | parsed |
2020-06-25T17:33:14Z | |
Bangai-O (Video Game) | isPartOf |
DBTropes | |
Bangai-O (Video Game) / int_18a84025 | type |
Only Six Faces | |
Bangai-O (Video Game) / int_18a84025 | comment |
Only Six Faces: Parodied to hell with one boss who is fought several times. The heroes recognize him. He doesn't. | |
Bangai-O (Video Game) / int_18a84025 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_18a84025 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_18a84025 | |
Bangai-O (Video Game) / int_1e7487cd | type |
Breaking the Fourth Wall | |
Bangai-O (Video Game) / int_1e7487cd | comment |
Breaking the Fourth Wall: The ending to Spirits, which the pilots say only exists because fanboys would throw a fit otherwise. They then discourage you to just hock the game off at a used game store by encouraging you to make and download custom stages. Also, this is frequently displayed in the original, with Riki, Mami and Mrs. M. Even a few bosses show some degree of it (with one Mirror Boss having the intent of killing and replacing Riki as the star). | |
Bangai-O (Video Game) / int_1e7487cd | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_1e7487cd | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_1e7487cd | |
Bangai-O (Video Game) / int_1fffccf7 | type |
No Plot? No Problem! | |
Bangai-O (Video Game) / int_1fffccf7 | comment |
No Plot? No Problem!: There is literally no story in Spirits once the tutorial ends. It's just a bunch of unconnected levels with high scores and best times waiting to be taken. Missile Fury doesn't even have that. | |
Bangai-O (Video Game) / int_1fffccf7 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_1fffccf7 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_1fffccf7 | |
Bangai-O (Video Game) / int_25b5600 | type |
Captain Ersatz | |
Bangai-O (Video Game) / int_25b5600 | comment |
Captain Ersatz: The stage clear screen shows a kaiju battle that almost looks like Ultraman punching out Godzilla. | |
Bangai-O (Video Game) / int_25b5600 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_25b5600 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_25b5600 | |
Bangai-O (Video Game) / int_27b418da | type |
A Winner Is You | |
Bangai-O (Video Game) / int_27b418da | comment |
A Winner Is You: Lampshaded in Spirits. | |
Bangai-O (Video Game) / int_27b418da | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_27b418da | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_27b418da | |
Bangai-O (Video Game) / int_2a542c7d | type |
Beam Spam | |
Bangai-O (Video Game) / int_2a542c7d | comment |
Beam Spam: In Bangai-O, Mami's mech does this. They rebound off the walls and then target enemies after bouncing. Unfortunately, some of the Mirror Bosses can do it as well. | |
Bangai-O (Video Game) / int_2a542c7d | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_2a542c7d | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_2a542c7d | |
Bangai-O (Video Game) / int_2afb1a9 | type |
Limit Break | |
Bangai-O (Video Game) / int_2afb1a9 | comment |
Limit Break / Desperation Attack: MAX ATTACK in Missile Fury gives you 4X-sized bullets for all your attacks and ignores the dash guage for the duration of it. The catch? First, you have to have 5 EX attacks saved up to use it. Second, when the EX guage bottoms out (or when you use an EX Counter attack), Both the EX guage and the Dash guage get reset to 0 and you become stunned for a period of time. Lastly, some stages disable it, either explicitly or by capping the EX guage to 4. | |
Bangai-O (Video Game) / int_2afb1a9 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_2afb1a9 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_2afb1a9 | |
Bangai-O (Video Game) / int_2b706ca | type |
More Dakka | |
Bangai-O (Video Game) / int_2b706ca | comment |
More Dakka | |
Bangai-O (Video Game) / int_2b706ca | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_2b706ca | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_2b706ca | |
Bangai-O (Video Game) / int_31a2a33c | type |
Stuff Blowing Up | |
Bangai-O (Video Game) / int_31a2a33c | comment |
Stuff Blowing Up: Yeeeeesssss... So much so that in Spirits, there is an actual "BOMB" counter in the top right corner of the bottom screen which counts the number of explosions that are occurring in the entire stage at any given time. The tutorial even notes that not all of the explosions will be rendered if too many happen at once due to the technical limitations of the DS (to say nothing of the lag), so sometimes you'll have to go by that number if you want the bonuses associated with proximity to bombs. | |
Bangai-O (Video Game) / int_31a2a33c | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_31a2a33c | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_31a2a33c | |
Bangai-O (Video Game) / int_36e63b81 | type |
Rule of Cool | |
Bangai-O (Video Game) / int_36e63b81 | comment |
With EX attacks, it's possible to use so many missiles at one time that the DS will actually freeze for a few seconds before resuming (albeit with plenty of lag until some missiles disappear off-screen). That's not so much a freeze as an intentional pause that gets longer in relation to the size and number of missiles that you launch. | |
Bangai-O (Video Game) / int_36e63b81 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_36e63b81 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_36e63b81 | |
Bangai-O (Video Game) / int_3ad1d235 | type |
Home-Run Hitter | |
Bangai-O (Video Game) / int_3ad1d235 | comment |
Home Run Hitter: The alternate close combat weapon in Spirits (aside from the Laser Blade) is a mecha-sized baseball bat that sends enemies (and any baseballs, basketballs, and soccer balls that happen to be lying around) flying. | |
Bangai-O (Video Game) / int_3ad1d235 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_3ad1d235 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_3ad1d235 | |
Bangai-O (Video Game) / int_3ea462d7 | type |
Take That, Audience! | |
Bangai-O (Video Game) / int_3ea462d7 | comment |
Take That, Audience!: The ending of Spirits's "Treasure's Best" stages levels a few insults to players who complain about games with minimal endings as well as players who complain about short games, while encouraging the player to try out the Level Editor and to try out other players' stages. | |
Bangai-O (Video Game) / int_3ea462d7 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_3ea462d7 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_3ea462d7 | |
Bangai-O (Video Game) / int_41c08e5 | type |
Establishing Series Moment | |
Bangai-O (Video Game) / int_41c08e5 | comment |
Establishing Series Moment: Spirits indirectly warns you that the game is going to be Nintendo Hard by outright telling you how to activate the cheat menu at the end of the tutorial. | |
Bangai-O (Video Game) / int_41c08e5 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_41c08e5 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_41c08e5 | |
Bangai-O (Video Game) / int_4ae690ca | type |
Laughing Mad | |
Bangai-O (Video Game) / int_4ae690ca | comment |
Laughing Mad: Spirits ends every victory (or Game Over) with a maniacal laughter, almost as if to celebrate the game's madness whether you win or lose. | |
Bangai-O (Video Game) / int_4ae690ca | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_4ae690ca | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_4ae690ca | |
Bangai-O (Video Game) / int_50727f8d | type |
Death Is a Slap on the Wrist | |
Bangai-O (Video Game) / int_50727f8d | comment |
Death Is a Slap on the Wrist: Although you inevitably must restart a stage when you lose, there are unlimited chances to do so (despite the presence of a continue screen with a timer). | |
Bangai-O (Video Game) / int_50727f8d | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_50727f8d | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_50727f8d | |
Bangai-O (Video Game) / int_5561eef8 | type |
Suspicious Video-Game Generosity | |
Bangai-O (Video Game) / int_5561eef8 | comment |
Suspicious Video Game Generosity: The tutorial of Spirits concludes with an explanation of how to turn on the cheat menu. This isn't a blessing; it's a warning that the rest of the game is going to be Nintendo Hard. | |
Bangai-O (Video Game) / int_5561eef8 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_5561eef8 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_5561eef8 | |
Bangai-O (Video Game) / int_589e54d3 | type |
Charged Attack | |
Bangai-O (Video Game) / int_589e54d3 | comment |
Charged Attack: EX attacks. | |
Bangai-O (Video Game) / int_589e54d3 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_589e54d3 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_589e54d3 | |
Bangai-O (Video Game) / int_62259825 | type |
Nintendo Hard | |
Bangai-O (Video Game) / int_62259825 | comment |
Nintendo Hard: The tutorial for Spirits concludes by telling you how to turn on the invincibility cheat. That should give you an idea of what you're going up against. And the last mission is pretty damn hard. Missile Fury ramps it up: You can die in seconds on the very first stage if you don't know what you're doing. | |
Bangai-O (Video Game) / int_62259825 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_62259825 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_62259825 | |
Bangai-O (Video Game) / int_6dc206c9 | type |
Marathon Level | |
Bangai-O (Video Game) / int_6dc206c9 | comment |
Marathon Level: More than possible to make in Spirits, and Missile Fury increased the maximum size of levels. 1 screen tall by 64 screens wide (or an 8x8 square) is the limit in the latter. | |
Bangai-O (Video Game) / int_6dc206c9 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_6dc206c9 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_6dc206c9 | |
Bangai-O (Video Game) / int_70d8269d | type |
Excuse Plot | |
Bangai-O (Video Game) / int_70d8269d | comment |
Excuse Plot: Bangai-O Spirits doesn't even offer a plot to players, leading them to wonder why they're blowing up random robots and collecting fruit. The Nintendo 64 and Sega Dreamcast releases weren't much better off, playing it straight. | |
Bangai-O (Video Game) / int_70d8269d | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_70d8269d | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_70d8269d | |
Bangai-O (Video Game) / int_71a223fc | type |
Up to Eleven | |
Bangai-O (Video Game) / int_71a223fc | comment |
This is increased to 1000 without the hardware lag in Missile Fury for ALL EX attacks. This is more than any EX Attack in any of the other versions - even the borderline Game-Breaking Reflect Attack in Spirits only gets up to 999 under very specific conditions. | |
Bangai-O (Video Game) / int_71a223fc | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_71a223fc | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_71a223fc | |
Bangai-O (Video Game) / int_762d730c | type |
Level Editor | |
Bangai-O (Video Game) / int_762d730c | comment |
Level Editor: Spirits includes an extremely flexible editor that can be accessed while a level is playing. This is available even in every official level, complete with debug functions like invincibility and frame-advance, but using them disables record saving. Missile Fury also has one, but it lacks the debug features of Spirits. | |
Bangai-O (Video Game) / int_762d730c | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_762d730c | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_762d730c | |
Bangai-O (Video Game) / int_77922c8c | type |
Batter Up! | |
Bangai-O (Video Game) / int_77922c8c | comment |
Batter Up!: Spirits introduces a bat, which you can use to knock back missiles and send robots flying. | |
Bangai-O (Video Game) / int_77922c8c | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_77922c8c | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_77922c8c | |
Bangai-O (Video Game) / int_7b7965dd | type |
Boss in Mook Clothing | |
Bangai-O (Video Game) / int_7b7965dd | comment |
Boss in Mook Clothing: Longai-O in Bangai-O Spirits. It's effectively impossible to defeat one without the use of EX attacks (It'll endlessly counter with EX Missile to avoid damage). It's telling that the only reliable method to beat Longai-O in Spirits is to sacrifice your EX Weapon linking and slot in Reflect to instant-kill him when he does a 4X counter. | |
Bangai-O (Video Game) / int_7b7965dd | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_7b7965dd | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_7b7965dd | |
Bangai-O (Video Game) / int_834427cd | type |
Cap | |
Bangai-O (Video Game) / int_834427cd | comment |
Cap: EX Attacks in the N64 and Dreamcast versions were capped to 400 projectiles. Missile Fury raises this to 1000. In Spirits, this was changed to where linkable EX Attacks (Homing, Bounce, Break, etc.) would fire a maximum of 100 projectiles, but you could increase the size and damage up to 4X. The counter for reflect is capped to 999, but you can actually reflect MORE than that in very certain conditions. | |
Bangai-O (Video Game) / int_834427cd | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_834427cd | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_834427cd | |
Bangai-O (Video Game) / int_8b93a168 | type |
Macross Missile Massacre | |
Bangai-O (Video Game) / int_8b93a168 | comment |
Macross Missile Massacre: With EX attacks, it's possible to use so many missiles at one time that the DS will actually freeze for a few seconds before resuming (albeit with plenty of lag until some missiles disappear off-screen). That's not so much a freeze as an intentional pause that gets longer in relation to the size and number of missiles that you launch. In the Dreamcast and N64 versions, you can release up to 400 individual missiles. In the Dreamcast version, each missile had its own vapor trail and would occasionally slow down due to lag when tons of crap are blowing up. It's an awesome side effect when it happens. This is increased to 1000 without the hardware lag in Missile Fury for ALL EX attacks. This is more than any EX Attack in any of the other versions - even the borderline Game-Breaking Reflect Attack in Spirits only gets up to 999 under very specific conditions. | |
Bangai-O (Video Game) / int_8b93a168 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_8b93a168 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_8b93a168 | |
Bangai-O (Video Game) / int_8e9cf84e | type |
||
Bangai-O (Video Game) / int_8e9cf84e | comment |
"Blind Idiot" Translation: The Dreamcast and N64 versions. Tropes Are Not Bad, though, the broken Engrish is a major part of its charm, and a Fountain of Memes. | |
Bangai-O (Video Game) / int_8e9cf84e | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_8e9cf84e | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_8e9cf84e | |
Bangai-O (Video Game) / int_902fa0b4 | type |
Giant Space Flea from Nowhere | |
Bangai-O (Video Game) / int_902fa0b4 | comment |
Giant Space Flea from Nowhere: Most of the bosses in Bangai-O have nothing to do with the Cosmo Gang. Luckily, almost all of them are covered in the manual. | |
Bangai-O (Video Game) / int_902fa0b4 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_902fa0b4 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_902fa0b4 | |
Bangai-O (Video Game) / int_912b24c4 | type |
Art Shift | |
Bangai-O (Video Game) / int_912b24c4 | comment |
Art Shift: Done with the non-gameplay character art for each installment, oddly enough. Spirits replaced designer HAN's iconic style with a modern anime aesthetic, while Missile Fury went in favor of a detailed and sketchy look. | |
Bangai-O (Video Game) / int_912b24c4 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_912b24c4 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_912b24c4 | |
Bangai-O (Video Game) / int_95a2cbd4 | type |
Exposition Fairy | |
Bangai-O (Video Game) / int_95a2cbd4 | comment |
Also, this is frequently displayed in the original, with Riki, Mami and Mrs. M. Even a few bosses show some degree of it (with one Mirror Boss having the intent of killing and replacing Riki as the star). | |
Bangai-O (Video Game) / int_95a2cbd4 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_95a2cbd4 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_95a2cbd4 | |
Bangai-O (Video Game) / int_a5e998f0 | type |
Hitbox Dissonance | |
Bangai-O (Video Game) / int_a5e998f0 | comment |
Hitbox Dissonance: The Bat weapon in Spirits has a hitbox that is longer than the visual reach of the bat by a few pixels. | |
Bangai-O (Video Game) / int_a5e998f0 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_a5e998f0 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_a5e998f0 | |
Bangai-O (Video Game) / int_b01abe4f | type |
Catchphrase | |
Bangai-O (Video Game) / int_b01abe4f | comment |
Catch-Phrase: Bangai-O, GO! | |
Bangai-O (Video Game) / int_b01abe4f | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_b01abe4f | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_b01abe4f | |
Bangai-O (Video Game) / int_b4215a8d | type |
Tennis Boss | |
Bangai-O (Video Game) / int_b4215a8d | comment |
Tennis Boss: In most cases, Longai-O. It typically goes like this: Approach Longai-O with full EX guage (3), fire shots, Longai-O counters with EX Missiles, you counter with 2X attack, Longai-O counters with 100 4X EX missiles, you counter with Reflect, Longai-O dies instantly. | |
Bangai-O (Video Game) / int_b4215a8d | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_b4215a8d | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_b4215a8d | |
Bangai-O (Video Game) / int_b4f5a440 | type |
WidgetSeries | |
Bangai-O (Video Game) / int_b4f5a440 | comment |
Widget Series: Character interactions in the game are completely bonkers. Not that it really matters too much. | |
Bangai-O (Video Game) / int_b4f5a440 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_b4f5a440 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_b4f5a440 | |
Bangai-O (Video Game) / int_b85c06f2 | type |
Glowing Eyes of Doom | |
Bangai-O (Video Game) / int_b85c06f2 | comment |
Glowing Eyes of Doom: Masoto has one underneath his Peek-a-Bangs in Spirits. For no apparent reason. | |
Bangai-O (Video Game) / int_b85c06f2 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_b85c06f2 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_b85c06f2 | |
Bangai-O (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Bangai-O (Video Game) / int_bb48f8ba | comment |
Timed Mission: Present in Missile Fury — one of the early ones is a 30-second rush to destroy all enemies. | |
Bangai-O (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_bb48f8ba | |
Bangai-O (Video Game) / int_c5eee42a | type |
Final Boss Preview | |
Bangai-O (Video Game) / int_c5eee42a | comment |
Final Boss Preview: Bangai-O subverts this (somewhat) by having you fight and beat him in level 19! The best part? The actual final boss fight is even tougher. | |
Bangai-O (Video Game) / int_c5eee42a | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_c5eee42a | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_c5eee42a | |
Bangai-O (Video Game) / int_c75df49a | type |
Shout-Out | |
Bangai-O (Video Game) / int_c75df49a | comment |
Shout-Out: A few. The title itself is one to Dangaioh. | |
Bangai-O (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_c75df49a | |
Bangai-O (Video Game) / int_caa28b82 | type |
Cloudcuckoolander | |
Bangai-O (Video Game) / int_caa28b82 | comment |
Cloudcuckoolander: There are several of these, although Koa-Zo/Core Boy is arguably the most notable one; conversations with him consist entirely of his monologuing, and he once infamously claims that he is a fox. | |
Bangai-O (Video Game) / int_caa28b82 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_caa28b82 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_caa28b82 | |
Bangai-O (Video Game) / int_d0ea147f | type |
A.I. Breaker | |
Bangai-O (Video Game) / int_d0ea147f | comment |
A.I. Breaker: As hard as it gets at times, Missile Fury actually added a decent combo to safely take down most of the enemies, provided you can use both dash guage abilities. Dash in, freeze-to-cancel, shoot, freeze-to cancel, shoot while retreating, dodge for 3 seconds. Not even Longai-O is safe from this. It does, however, require practice to pull off effectively (particularly against the stage 47 boss, Crazy King). | |
Bangai-O (Video Game) / int_d0ea147f | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_d0ea147f | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_d0ea147f | |
Bangai-O (Video Game) / int_d15c1086 | type |
Boss-Only Level | |
Bangai-O (Video Game) / int_d15c1086 | comment |
Boss-Only Level: The first game has the duel with Sabu in level 26. There are no enemies at all, with the only obstacles being falling block generators. | |
Bangai-O (Video Game) / int_d15c1086 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_d15c1086 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_d15c1086 | |
Bangai-O (Video Game) / int_d47d9b71 | type |
Mirror Boss | |
Bangai-O (Video Game) / int_d47d9b71 | comment |
Mirror Boss: Some bosses are essentially Bangai-O clones (missiles) with all the abilities. Hell, the final boss in the first game goes invulnerable using the same power as the heroes do. Spirits gives the dark Bangai-O clone a name: Longai-O. Missile Fury adds a second clone: Crazy King | |
Bangai-O (Video Game) / int_d47d9b71 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_d47d9b71 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_d47d9b71 | |
Bangai-O (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Bangai-O (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: In Missile Fury's Fury mode, stages are unlocked one at a time. Failing a stage 3 times will unlock the next one automatically. | |
Bangai-O (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_d6f284a3 | |
Bangai-O (Video Game) / int_e3c20140 | type |
As Long as It Sounds Foreign | |
Bangai-O (Video Game) / int_e3c20140 | comment |
As Long as It Sounds Foreign: Taken to its (il)logical extremes. There's a character that speaks in nothing but pictures. | |
Bangai-O (Video Game) / int_e3c20140 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_e3c20140 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_e3c20140 | |
Bangai-O (Video Game) / int_e6f18344 | type |
Humongous Mecha | |
Bangai-O (Video Game) / int_e6f18344 | comment |
Humongous Mecha: Bangai-O, of course. Then again, depending on how you scale enemies and buildings in the level editor, it might not be so humongous. If a title card is to be trusted, it runs off vegetable oil. No, really. | |
Bangai-O (Video Game) / int_e6f18344 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_e6f18344 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_e6f18344 | |
Bangai-O (Video Game) / int_ecd42310 | type |
Goldfish Poop Gang | |
Bangai-O (Video Game) / int_ecd42310 | comment |
Goldfish Poop Gang: Sabu in Bangai-O. While he gets slightly harder to defeat in each encounter, he's not that difficult compared to several bosses. | |
Bangai-O (Video Game) / int_ecd42310 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_ecd42310 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_ecd42310 | |
Bangai-O (Video Game) / int_f1d38725 | type |
Engrish | |
Bangai-O (Video Game) / int_f1d38725 | comment |
Engrish: A metric ton of it in the Dreamcast version, at least. May have been intentional, it greatly enhances the widget factor, which is a good thing here. | |
Bangai-O (Video Game) / int_f1d38725 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_f1d38725 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_f1d38725 | |
Bangai-O (Video Game) / int_f2dadf81 | type |
Evil Twin | |
Bangai-O (Video Game) / int_f2dadf81 | comment |
Evil Twin: Complete with their own EX attacks, resulting in a dual of Macross Missile Massacre. The last boss in Bangai-O even uses the Invincibility item. | |
Bangai-O (Video Game) / int_f2dadf81 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_f2dadf81 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_f2dadf81 | |
Bangai-O (Video Game) / int_f4aeb714 | type |
Human Aliens | |
Bangai-O (Video Game) / int_f4aeb714 | comment |
Human Aliens: In the first entry, at least. | |
Bangai-O (Video Game) / int_f4aeb714 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_f4aeb714 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_f4aeb714 | |
Bangai-O (Video Game) / int_fc07d409 | type |
Hopeless Boss Fight | |
Bangai-O (Video Game) / int_fc07d409 | comment |
Hopeless Boss Fight: Inverted, one series of bosses don't attack and sit there helplessly. It's basically impossible to lose these fights. | |
Bangai-O (Video Game) / int_fc07d409 | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_fc07d409 | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_fc07d409 | |
Bangai-O (Video Game) / int_name | type |
ItemName | |
Bangai-O (Video Game) / int_name | comment |
||
Bangai-O (Video Game) / int_name | featureApplicability |
1.0 | |
Bangai-O (Video Game) / int_name | featureConfidence |
1.0 | |
Bangai-O (Video Game) | hasFeature |
Bangai-O (Video Game) / int_name | |
Bangai-O (Video Game) / int_name | itemName |
Bangai-O (Video Game) |
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