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Prince of Persia (2008) (Video Game)

 Prince of Persia (2008) (Video Game)
type
TVTItem
 Prince of Persia (2008) (Video Game)
label
Prince of Persia (2008) (Video Game)
 Prince of Persia (2008) (Video Game)
page
princeofpersia2008
 Prince of Persia (2008) (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })Prince of Persia is another Continuity Reboot for the action-adventure and platforming Prince of Persia series, developed by Ubisoft Montreal and published by Ubisoft. It was released in the United States on December 2, 2008 for PlayStation 3 and Xbox 360 and on December 9, 2008 for Microsoft Windows. It was later released on March 24, 2009 for Mac OS X via the Cider engine.The game is set in ancient Persia, with the eponymous Prince as the main character. He is accompanied by a woman named Elika, whom he met after a large sandstorm diverted him from his course and he ended up in a mysterious land. Players traverse many different environments using his acrobatic abilities to scale walls and even crawl on the ceilings. Throughout the journey, players combat various enemies as they attempt to cleanse the land of corruption. The game's storyline and setting borrowed several aspects from Zoroastrianism, the worlds oldest monotheistic religion.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); })The next chapter is a downloadable expansion simply titled Epilogue, released on March 5, 2009, exclusively on consoles. A spin-off DS game, Prince of Persia: The Fallen King was released on Dec 2, 2008. Penny Arcade made a thirty-page comic about the origin of the Hunter.There has been no word on a true sequel to the game or any continuation of the franchise with Ubisoft mostly focusing on Assassin's Creed, Watch_Dogs, and more additions to the Far Cry series, with Ubisoft Montreal's CEO saying that the franchise was being "paused".note Altough Ubisoft has said they are considering next-gen entries into multiple franchises, including Prince of Persia.
 Prince of Persia (2008) (Video Game)
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2020-06-25T17:34:03Z
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 Prince of Persia (2008) (Video Game) / int_127ebb74
type
A Sinister Clue
 Prince of Persia (2008) (Video Game) / int_127ebb74
comment
A Sinister Clue: Kinda. Looking from the temple, the Corrupted get more evil as you move from right to left. The right-most Grounds are guarded by the Warrior, a Tragic Monster and the only Corrupted Elika feels sympathy for. Moving left, the Concubine sold her soul in a moment of weakness but is too smug to be sympathetic. The Alchemist betrayed and tortured his own people but served Ahriman because he feared death, which is somewhat understandable. The left-most is the Hunter, the most decadent of the Corrupted with no redeeming qualities whatsoever. He sold his soul simply so he could murder humans.
 Prince of Persia (2008) (Video Game) / int_127ebb74
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 Prince of Persia (2008) (Video Game) / int_14931ba5
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Cel Shading
 Prince of Persia (2008) (Video Game) / int_14931ba5
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Cel Shading: Taken to an extreme, combined with wide, sweeping vistas for maximum Scenery Porn.
 Prince of Persia (2008) (Video Game) / int_14931ba5
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 Prince of Persia (2008) (Video Game) / int_149f7447
type
Rescue Romance
 Prince of Persia (2008) (Video Game) / int_149f7447
comment
Rescue Romance: Played with. The Prince meets Elika as she's running away from men sent by her father, but it's implied that she would have gotten along just fine without him. Played a bit straighter when Elika saves the Prince from a collapsing bridge, but it's still a while before they begin to warm up to each other.
 Prince of Persia (2008) (Video Game) / int_149f7447
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 Prince of Persia (2008) (Video Game) / int_153c295a
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Pyrrhic Villainy
 Prince of Persia (2008) (Video Game) / int_153c295a
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Pyrrhic Villainy: A bit trickier to see, but it's there. It is implied in the DLC that Elika is somehow crucial to defeating Ahriman for real. By bringing her back to life, Ahriman has secured his release, but it will ultimately bring about his downfall.
 Prince of Persia (2008) (Video Game) / int_153c295a
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Dialog During Gameplay
 Prince of Persia (2008) (Video Game) / int_1659c054
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Dialog During Gameplay: There's even a button for it.
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 Prince of Persia (2008) (Video Game) / int_199fde5c
type
Now, Where Was I Going Again?
 Prince of Persia (2008) (Video Game) / int_199fde5c
comment
Now, Where Was I Going Again?: The game's map screen helpfully shows you which Fertile Grounds are corrupted, which are corrupted but you have the powers to access, and which have been cleansed. Additionally, you can press a button at any time for Elika to send a ball of light to your selected destination for you to follow.
 Prince of Persia (2008) (Video Game) / int_199fde5c
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 Prince of Persia (2008) (Video Game) / int_1ba17583
type
The Ghost
 Prince of Persia (2008) (Video Game) / int_1ba17583
comment
The Ghost: Ormazd never appears in the game, and we only learn about him second-hand through Elika.
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 Prince of Persia (2008) (Video Game) / int_1edfa2c7
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Royals Who Actually Do Something
 Prince of Persia (2008) (Video Game) / int_1edfa2c7
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Royals Who Actually Do Something: Elika.
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 Prince of Persia (2008) (Video Game) / int_1fe36347
type
Take My Hand!
 Prince of Persia (2008) (Video Game) / int_1fe36347
comment
Take My Hand: How Elika saves the Prince. Repeatedly. Additionally, if Elika attempts to jump to a ledge the Prince is hanging, she'll start to fall, but the Prince will spin around and grab her hand.
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 Prince of Persia (2008) (Video Game) / int_21f7ff0f
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Knight in Sour Armor
 Prince of Persia (2008) (Video Game) / int_21f7ff0f
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Knight In Sour Armor: Elika is a rare female example. The Prince becomes this as the game progresses.
 Prince of Persia (2008) (Video Game) / int_21f7ff0f
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 Prince of Persia (2008) (Video Game) / int_234bd900
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For Science!
 Prince of Persia (2008) (Video Game) / int_234bd900
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For Science!: Stated word-for-word to be The Alchemist's reason for turning to Ahriman.
 Prince of Persia (2008) (Video Game) / int_234bd900
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 Prince of Persia (2008) (Video Game) / int_2493b31d
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Fire-Forged Friends
 Prince of Persia (2008) (Video Game) / int_2493b31d
comment
Fire-Forged Friends: The Prince and Elika. Ruined when the Prince re-unleashes Ahriman. Elika never forgives him for that, even when he's revealed to have had a very good reason for doing it.
 Prince of Persia (2008) (Video Game) / int_2493b31d
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 Prince of Persia (2008) (Video Game) / int_260926c3
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Failure Is the Only Option
 Prince of Persia (2008) (Video Game) / int_260926c3
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Failure Is the Only Option: If you want to actually finish the game, you have to release Ahriman despite having spent the past god-knows-how-many hours sealing him away.
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 Prince of Persia (2008) (Video Game) / int_26a6b064
type
Protagonist Without a Past
 Prince of Persia (2008) (Video Game) / int_26a6b064
comment
Protagonist Without a Past: The Prince. He tells Elika as much when she starts questioning him. Hell, the game manual even backs him up on this one. If Elika's persistent enough (ie, if the player keeps hitting that Snark Button) he does reveal that when he was young both of his parents died for someone else's cause, leaving him with an uncle. He's been all over the world and met all kinds of people, but never got strongly attached to anyone. He robs graves and is always getting into trouble, and he's repeatedly gotten his hands on and subsequently lost a great deal of treasure. Where he comes from, rather than inheriting power, people get it by killing each other or bribing their way into it.
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 Prince of Persia (2008) (Video Game) / int_26ac510e
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Mythology Gag
 Prince of Persia (2008) (Video Game) / int_26ac510e
comment
Mythology Gag: The game opens with The Prince calling for Farah (the name of the Love Interest from the Sands of Times trilogy). Later when asked if Farah is his girlfriend, he reveals it to be the name of his donkey. In one of the featurette videos, producer Ben Mattes mentions that the Prince doesn't "smolder with generic rage".
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 Prince of Persia (2008) (Video Game) / int_27b2bccc
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No Flow in CGI
 Prince of Persia (2008) (Video Game) / int_27b2bccc
comment
No Flow in CGI: Averted. There's always a slight wind blowing, and everyone's clothes react to it, even in different ways. The Prince's long scarf and bearskin cape billow dramatically, while Elika's blouse only moves a little. Unfortunately played straight when it comes to hair, though. Particularly Elika's father with his long dreadlocks.
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 Prince of Persia (2008) (Video Game) / int_2e8aed99
type
Protagonist
 Prince of Persia (2008) (Video Game) / int_2e8aed99
comment
Protagonist/Deuteragonist: The Prince and Elika take turns being this. A lot of the time, the story is about Elika and her thoughts on the whole situation, but the focus sometimes shifts to the Prince and how his relationship with Elika is changing him.
 Prince of Persia (2008) (Video Game) / int_2e8aed99
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 Prince of Persia (2008) (Video Game) / int_378a8006
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World-Healing Wave
 Prince of Persia (2008) (Video Game) / int_378a8006
comment
World-Healing Wave: Every time Elika heals a fertile ground.
 Prince of Persia (2008) (Video Game) / int_378a8006
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 Prince of Persia (2008) (Video Game) / int_3b113b7
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Character Development
 Prince of Persia (2008) (Video Game) / int_3b113b7
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The Prince becomes this as the game progresses.
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 Prince of Persia (2008) (Video Game) / int_41d3778a
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Benevolent Architecture
 Prince of Persia (2008) (Video Game) / int_41d3778a
comment
Benevolent Architecture: An uncanny amount of the scenery is implausibly handy for jumping/climbing/hanging/swinging/free-running around on. Which is lucky, since there's a distinct imbalance in the ratios of really-high-places to staircases/ladders/jetpacks, smooth stable floors vs. fatal drops etc.
 Prince of Persia (2008) (Video Game) / int_41d3778a
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Only Smart People May Pass
 Prince of Persia (2008) (Video Game) / int_433e732f
comment
Only Smart People May Pass: The game contains several puzzles. The most notable example of this trope, however, doesn't appear to be one at first. In the final encounter with the Concubine, she creates five illusory copies of Elika, and you must find the real one. However, running into or attacking the six one-by-one reveals that all of them are illusions. How do you uncover the real Elika? By throwing yourself off the tower, of course, prompting her to save you, as always.
 Prince of Persia (2008) (Video Game) / int_433e732f
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 Prince of Persia (2008) (Video Game) / int_4583a262
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Shirtless Scene
 Prince of Persia (2008) (Video Game) / int_4583a262
comment
Shirtless Scene: The Prince isn't quite shirtless, but his open vest shows off quite a bit of his lovingly-rendered abdominals.
 Prince of Persia (2008) (Video Game) / int_4583a262
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 Prince of Persia (2008) (Video Game) / int_46f1dc86
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Ring-Out Boss
 Prince of Persia (2008) (Video Game) / int_46f1dc86
comment
Ring-Out Boss: The Warrior.
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Jerk with a Heart of Gold
 Prince of Persia (2008) (Video Game) / int_4781adbb
comment
Jerk with a Heart of Gold: The Prince.
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 Prince of Persia (2008) (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Prince of Persia (2008) (Video Game) / int_485eb589
comment
Sealed Evil in a Can: Ahriman.
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 Prince of Persia (2008) (Video Game) / int_49d18492
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Scenery Gorn
 Prince of Persia (2008) (Video Game) / int_49d18492
comment
Scenery Gorn: Before the land is healed.
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SceneryPorn
 Prince of Persia (2008) (Video Game) / int_49d59be9
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Scenery Porn: After the land is healed. The sky after Ahriman is released at the beginning of the game. Yes, it's the sign of evil overtaking the land and plunging the world into an era of darkness, but it sure is pretty.
 Prince of Persia (2008) (Video Game) / int_49d59be9
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Leaning on the Fourth Wall
 Prince of Persia (2008) (Video Game) / int_4a3e547f
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Leaning on the Fourth Wall: "Run, jump, die, repeat. Run, jump, die, repeat. I'm starting to get the hang of this."
 Prince of Persia (2008) (Video Game) / int_4a3e547f
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Getting Crap Past the Radar
 Prince of Persia (2008) (Video Game) / int_4b86a724
comment
Getting Crap Past the Radar: The Prince has quite a bit of this. Another moment, when entering The Cauldron: Elika gets in on the act, too.
 Prince of Persia (2008) (Video Game) / int_4b86a724
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 Prince of Persia (2008) (Video Game) / int_4e3d253b
type
Downer Ending
 Prince of Persia (2008) (Video Game) / int_4e3d253b
comment
Downer Ending: The Prince releases Ahriman in order to revive Elika. The Prince calmly walks away as Ahriman's darkness engulfs the land. Somewhat subverted in the Epilogue, where it's revealed that the Prince revived Elika because her power is the only thing that can defeat Ahriman for good; if she'd stayed dead, it would have just been a waiting game until Ahriman's seal broke and he took over the land without resistance. Then it's played straight again when Elika leaves the Prince high and dry to go look for her people, and it's implied that Ahriman attacks him shortly after. The DS game The Fallen King, which could be considered a sequel to both the main 2008 game and Epilogue, at least leaves some hope for a happy ending. It has The Prince go after the king of the City of New Dawn in an attempt to summon Ormazd, and gains a temporary ally, Zal, the "good half" of the king, who ends up dying after killing his other half. The Prince's other new ally, the Ancestor, leaves a message of hope for the Prince, promising that, in time, an inner power would be revealed and new ally would be found.
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SmugSnake
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Moving left, the Concubine sold her soul in a moment of weakness but is too smug to be sympathetic.
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Body Horror
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comment
Body Horror: What the Corruption does to its victims.
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Broke Your Arm Punching Out Cthulhu
 Prince of Persia (2008) (Video Game) / int_52600ad6
comment
Broke Your Arm Punching Out Cthulhu: Elika dies to seal away Ahriman. Then immediately subverted by the Prince who breaks the seal of Ahriman's prison in order to revive Elika again.
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 Prince of Persia (2008) (Video Game) / int_5313c266
type
Bookends
 Prince of Persia (2008) (Video Game) / int_5313c266
comment
Book-Ends: The opening and closing scenes. "What is one grain of sand in the desert? One grain amongst the storm?"
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Le Parkour
 Prince of Persia (2008) (Video Game) / int_54cc6b24
comment
Le Parkour: Probably the defining game of the genre. Taken to ridiculous extremes in this game, almost outing the Prince as a relative of Spider-Man. The game even includes a ceiling run move:
 Prince of Persia (2008) (Video Game) / int_54cc6b24
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_54cc6b24
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_54cc6b24
 Prince of Persia (2008) (Video Game) / int_588d766f
type
BlackAndGreyMorality
 Prince of Persia (2008) (Video Game) / int_588d766f
comment
Black and Grey Morality: Ahriman is definitely evil, but his brother/counterpart, Ormazd, despite being the god of light is lacking in admirable qualities and at best is a Neglectful Precursor. This may be justified in that being the god of light, and IRL the equivalent of God in Zoroastrianism, he isn't the kind of god that intervenes much in the world affairs... Not personally anyway.
 Prince of Persia (2008) (Video Game) / int_588d766f
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_588d766f
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_588d766f
 Prince of Persia (2008) (Video Game) / int_5c971dc9
type
Speedrun
 Prince of Persia (2008) (Video Game) / int_5c971dc9
comment
Speedrun: There's an achievement ("Speed Demon") for finishing the game in under 12 hours. There are also achievements for running between the different fertile grounds in under a set amount of minutes.
 Prince of Persia (2008) (Video Game) / int_5c971dc9
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_5c971dc9
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_5c971dc9
 Prince of Persia (2008) (Video Game) / int_6411dac8
type
BadassNormal
 Prince of Persia (2008) (Video Game) / int_6411dac8
comment
Badass Normal: Compared to creatures twisted by evil and given the power to use corruption as a weapon, a princess who can wield magical light, and a vengeful god who wants to unleash misery and suffering upon the world in a never-ending reign of darkness, the Prince has a sword and a clawed gauntlet. And he's kicking ass.
 Prince of Persia (2008) (Video Game) / int_6411dac8
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_6411dac8
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 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_6411dac8
 Prince of Persia (2008) (Video Game) / int_6439de78
type
Heroic Sacrifice
 Prince of Persia (2008) (Video Game) / int_6439de78
comment
Heroic Sacrifice: Elika dies at the end in order to reseal Ahriman. The Prince promptly releases Ahriman to free her. She's not happy about it.
 Prince of Persia (2008) (Video Game) / int_6439de78
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_6439de78
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_6439de78
 Prince of Persia (2008) (Video Game) / int_64edb99c
type
Always Save the Girl
 Prince of Persia (2008) (Video Game) / int_64edb99c
comment
Always Save the Girl: Depressingly so, and subverted at the end of the DLC.
 Prince of Persia (2008) (Video Game) / int_64edb99c
featureApplicability
-0.3
 Prince of Persia (2008) (Video Game) / int_64edb99c
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_64edb99c
 Prince of Persia (2008) (Video Game) / int_65163c3a
type
Evil Tower of Ominousness
 Prince of Persia (2008) (Video Game) / int_65163c3a
comment
Evil Tower of Ominousness: There are plenty of towers in the game, but only a few qualify for this. The Martyrs' Tower, which the Prince speculates is from the 'ominous and forbidding' school of architecture, is where the Hunter strung up the corpses of those he caught. The Alchemist's lair is a hodgepodge affair held up by balloons with an observatory located at the very top.
 Prince of Persia (2008) (Video Game) / int_65163c3a
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1.0
 Prince of Persia (2008) (Video Game) / int_65163c3a
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 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_65163c3a
 Prince of Persia (2008) (Video Game) / int_66f763c0
type
Interface Screw
 Prince of Persia (2008) (Video Game) / int_66f763c0
comment
Interface Screw: The Hunter likes to spit gobs of corruption, which obscure the centre of the screen. When the Prince is infected with Corruption by the Alchemist, the screen has a sickly green and black border. The same effect happens in red and black if the Prince is injured during a fight.
 Prince of Persia (2008) (Video Game) / int_66f763c0
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_66f763c0
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 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_66f763c0
 Prince of Persia (2008) (Video Game) / int_6a61050e
type
The Only One
 Prince of Persia (2008) (Video Game) / int_6a61050e
comment
The Only Two: The Prince and Elika vs a God of Evil, his four lieutenants, and an endless horde of mooks. Lampshaded by the Prince: "You know, I wish some more good guys would show up." Partially justified; when the Prince talks about spreading the word about Ahriman to get more people to come and keep him trapped, Elika points out that the stories would also bring forth people who want to sell their souls to him. It's better if he remains a secret to the world at large.
 Prince of Persia (2008) (Video Game) / int_6a61050e
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_6a61050e
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_6a61050e
 Prince of Persia (2008) (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Prince of Persia (2008) (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: There are three sets each for the Prince and Elika: one a Mythology Gag (the Sands of Time Prince and Farah), one a Shout-Out (to Assassin's Creed and Beyond Good & Evil, respectively), and the last a Development Gag ("prototype" versions of the characters).
 Prince of Persia (2008) (Video Game) / int_6ac6a56a
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_6ac6a56a
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_6ac6a56a
 Prince of Persia (2008) (Video Game) / int_6e70b12b
type
Nominal Importance
 Prince of Persia (2008) (Video Game) / int_6e70b12b
comment
Nominal Importance: Averted. Like in most games in the series, The Prince is never named. He's never even given a nickname. "The Prince" is just a placeholder based on the title. Especially notable in this game as he's the only character of any importance who doesn't have a name (Elika, Ormazd, Ahriman) or nickname (The Mourning King, the Hunter, the Concubine, the Warrior, the Alchemist).
 Prince of Persia (2008) (Video Game) / int_6e70b12b
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-1.0
 Prince of Persia (2008) (Video Game) / int_6e70b12b
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 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_6e70b12b
 Prince of Persia (2008) (Video Game) / int_6ec989d8
type
Guide Dang It!
 Prince of Persia (2008) (Video Game) / int_6ec989d8
comment
Guide Dang It!: Plenty. Finding all the Light Seeds, for one. If you want the "Precious Time" achievement, you have to hold completely still after Elika dies. Do not touch any buttons, not even ones that don't make the Prince move. Hell, set down the controller, just to be safe. After you seal the evil back into the can, you get to walk around while credits roll, trigger a cutscene, and then find yourself trapped in a relatively small area of the game and expected to somehow figure out what you're supposed to do next - let the sealed evil out of the can you've just spent the entire game going to great lengths to seal him back into - with only a cryptic camera shot that could be showing off the restored landscape, and a flashback sequence explaining one of the game's unanswered questions as hints... A third is the game never explaining that you can press the jump button while on vines to have the Prince speed up his climbing. This makes going over them much less arduous, as vines often slow the normally quick traversal down to a literal crawl without this move.
 Prince of Persia (2008) (Video Game) / int_6ec989d8
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_6ec989d8
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_6ec989d8
 Prince of Persia (2008) (Video Game) / int_6edc54d5
type
Here We Go Again!
 Prince of Persia (2008) (Video Game) / int_6edc54d5
comment
Here We Go Again!: A fairly somber example, invoked by the Prince.
 Prince of Persia (2008) (Video Game) / int_6edc54d5
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_6edc54d5
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 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_6edc54d5
 Prince of Persia (2008) (Video Game) / int_70f7063d
type
Unflinching Walk
 Prince of Persia (2008) (Video Game) / int_70f7063d
comment
Unflinching Walk: The Prince walks calmly away as he is engulfed by a sandstorm and a dark god flies overhead.
 Prince of Persia (2008) (Video Game) / int_70f7063d
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_70f7063d
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_70f7063d
 Prince of Persia (2008) (Video Game) / int_720e0c25
type
Grave Robbing
 Prince of Persia (2008) (Video Game) / int_720e0c25
comment
Grave Robbing: The Prince admits to this. Shamelessly. Hey, it's not like they need it anymore, right?
 Prince of Persia (2008) (Video Game) / int_720e0c25
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_720e0c25
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_720e0c25
 Prince of Persia (2008) (Video Game) / int_72b0dfd2
type
Being Good Sucks
 Prince of Persia (2008) (Video Game) / int_72b0dfd2
comment
Being Good Sucks: The Prince's opinion of things.
 Prince of Persia (2008) (Video Game) / int_72b0dfd2
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_72b0dfd2
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Prince of Persia (2008) (Video Game) / int_72b0dfd2
 Prince of Persia (2008) (Video Game) / int_733e007a
type
Unwitting Pawn
 Prince of Persia (2008) (Video Game) / int_733e007a
comment
Unwitting Pawn: Ahriman uses the same sales pitch on both the Prince and the Mourning King and succeeds both times. The Prince seems to think its been subverted in the second case, as he has Elika brought back to life so she can defeat Ahriman for good. Elika herself thinks she can't, and that Ahriman's playing him for a fool..
 Prince of Persia (2008) (Video Game) / int_733e007a
featureApplicability
-0.3
 Prince of Persia (2008) (Video Game) / int_733e007a
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_733e007a
 Prince of Persia (2008) (Video Game) / int_7464705c
type
Arc Words
 Prince of Persia (2008) (Video Game) / int_7464705c
comment
Arc Words: "If you would have your wish, then give me mine." "What is one grain of sand in the desert? What is one grain of sand in the storm?" First stated by Elika then by Ahriman.
 Prince of Persia (2008) (Video Game) / int_7464705c
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_7464705c
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 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_7464705c
 Prince of Persia (2008) (Video Game) / int_7506ec90
type
Fashionable Asymmetry
 Prince of Persia (2008) (Video Game) / int_7506ec90
comment
Fashionable Asymmetry: The Prince has an armored gauntlet on one hand, and two different-colored scarves are wrapped differently around his head. Elika's shirt is missing a sleeve. She also wears a bracelet on one wrist and an anklet on the opposite leg.
 Prince of Persia (2008) (Video Game) / int_7506ec90
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_7506ec90
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_7506ec90
 Prince of Persia (2008) (Video Game) / int_75d6bf40
type
Belligerent Sexual Tension
 Prince of Persia (2008) (Video Game) / int_75d6bf40
comment
Belligerent Sexual Tension: How the relationship between the Prince and Elika starts.
 Prince of Persia (2008) (Video Game) / int_75d6bf40
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_75d6bf40
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_75d6bf40
 Prince of Persia (2008) (Video Game) / int_7eaf99d
type
Malevolent Architecture
 Prince of Persia (2008) (Video Game) / int_7eaf99d
comment
Malevolent Architecture: The land was falling into decay even before Ahriman broke out, and the Corruption just made everything worse. Lampshaded by the Prince: "When you rebuild this place, find a better architect."
 Prince of Persia (2008) (Video Game) / int_7eaf99d
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_7eaf99d
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 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_7eaf99d
 Prince of Persia (2008) (Video Game) / int_7f0f2e2
type
Recycled Title
 Prince of Persia (2008) (Video Game) / int_7f0f2e2
comment
Recycled Title: The original game and this one share the name Prince of Persia. Early in development, subtitles were considered, including Prodigy and Heir Apparent.
 Prince of Persia (2008) (Video Game) / int_7f0f2e2
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_7f0f2e2
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 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_7f0f2e2
 Prince of Persia (2008) (Video Game) / int_7f6c8e4f
type
Reverse Grip
 Prince of Persia (2008) (Video Game) / int_7f6c8e4f
comment
Reverse Grip: The Prince will shift his scimitar from a standard saber grip to this when going into a defensive stance. His sword is actually subtly designed for switching between grips; there's a hole in the hilt for him to stick his index finger in to act as an axle when spinning, and the hilt extends up past the crossguard for him to grab without slicing his hand open on the blade.
 Prince of Persia (2008) (Video Game) / int_7f6c8e4f
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1.0
 Prince of Persia (2008) (Video Game) / int_7f6c8e4f
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_7f6c8e4f
 Prince of Persia (2008) (Video Game) / int_7fbb2a3
type
NiceJobBreakingItHero
 Prince of Persia (2008) (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero!: Invoked at the end. After sealing away Ahriman (at the cost of Elika's life), the Prince almost immediately undoes the same seal he worked his hands to the bone to put in place. See Sadistic Choice.
 Prince of Persia (2008) (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_7fbb2a3
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 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_7fbb2a3
 Prince of Persia (2008) (Video Game) / int_80b5924
type
Left Hanging
 Prince of Persia (2008) (Video Game) / int_80b5924
comment
Left Hanging: The ending, and frustratingly, the Epilogue as well.
 Prince of Persia (2008) (Video Game) / int_80b5924
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_80b5924
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 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_80b5924
 Prince of Persia (2008) (Video Game) / int_816c63d4
type
Dramatic Wind
 Prince of Persia (2008) (Video Game) / int_816c63d4
comment
Dramatic Wind: There's always some wind blowing in the land of the Ahura.
 Prince of Persia (2008) (Video Game) / int_816c63d4
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_816c63d4
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 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_816c63d4
 Prince of Persia (2008) (Video Game) / int_8b3fe1cb
type
Flaw Exploitation
 Prince of Persia (2008) (Video Game) / int_8b3fe1cb
comment
Flaw Exploitation: Whenever the Prince and Elika fight the Warrior, she tries to appeal to the Warrior's honor to get him to reject Ahriman, often against the Prince's wishes. The Warrior finally accepts her offers in his dying moments.
 Prince of Persia (2008) (Video Game) / int_8b3fe1cb
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1.0
 Prince of Persia (2008) (Video Game) / int_8b3fe1cb
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 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_8b3fe1cb
 Prince of Persia (2008) (Video Game) / int_9255105a
type
To Be Continued
 Prince of Persia (2008) (Video Game) / int_9255105a
comment
To Be Continued: This is the Achievement that pops up after the Prince resurrects Elika and releases Ahriman. Turns out they've abandoned the new storyline in favor of a fourth installment to the "Sands of Time" storyline.
 Prince of Persia (2008) (Video Game) / int_9255105a
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_9255105a
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 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_9255105a
 Prince of Persia (2008) (Video Game) / int_979f41a
type
Continuity Reboot
 Prince of Persia (2008) (Video Game) / int_979f41a
comment
Continuity Reboot: This game is unconnected to the Sands of Time trilogy. Pity it was abandoned in order to return to that series.
 Prince of Persia (2008) (Video Game) / int_979f41a
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_979f41a
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 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_979f41a
 Prince of Persia (2008) (Video Game) / int_993cf18f
type
Not So Different
 Prince of Persia (2008) (Video Game) / int_993cf18f
comment
Not So Different: Ahriman pulls this near the end. Played more straight with the Mourning King and the Prince. In the end, he does the exact same thing the Mourning King did - free Ahriman to save Elika.
 Prince of Persia (2008) (Video Game) / int_993cf18f
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_993cf18f
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 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_993cf18f
 Prince of Persia (2008) (Video Game) / int_9af10b44
type
Double Jump
 Prince of Persia (2008) (Video Game) / int_9af10b44
comment
Double Jump: Elika can use her magic to swing the Prince farther through the air, although he doesn't gain any additional height.
 Prince of Persia (2008) (Video Game) / int_9af10b44
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_9af10b44
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1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_9af10b44
 Prince of Persia (2008) (Video Game) / int_9d12bbc1
type
Foreshadowing
 Prince of Persia (2008) (Video Game) / int_9d12bbc1
comment
Foreshadowing: The Prince refers to both the war his parents died in and his fight against Ahriman as "someone else's war", in addition to expressing doubt that someone could fight for something other than themselves. When Elika gives up her life to re-seal Ahriman, the Prince releases Ahriman again to resurrect her. There are also several hints to Elika's earlier death, which is in itself more foreshadowing the above spoiler. Also: Sharp listeners would have realized Elika was going to perform a Heroic Sacrifice.
 Prince of Persia (2008) (Video Game) / int_9d12bbc1
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1.0
 Prince of Persia (2008) (Video Game) / int_9d12bbc1
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_9d12bbc1
 Prince of Persia (2008) (Video Game) / int_9ecbba6c
type
Metroidvania
 Prince of Persia (2008) (Video Game) / int_9ecbba6c
comment
Metroidvania: The game is a 3D version of this genre. Played with, as you choose which powerups you unlock.
 Prince of Persia (2008) (Video Game) / int_9ecbba6c
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_9ecbba6c
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1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_9ecbba6c
 Prince of Persia (2008) (Video Game) / int_9fb9212e
type
SidekickExMachina
 Prince of Persia (2008) (Video Game) / int_9fb9212e
comment
Sidekick Ex Machina: Elika.
 Prince of Persia (2008) (Video Game) / int_9fb9212e
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_9fb9212e
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_9fb9212e
 Prince of Persia (2008) (Video Game) / int_a2c9143
type
Non-Player Companion
 Prince of Persia (2008) (Video Game) / int_a2c9143
comment
Non-Player Companion: Elika, to the Prince.
 Prince of Persia (2008) (Video Game) / int_a2c9143
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_a2c9143
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_a2c9143
 Prince of Persia (2008) (Video Game) / int_a7edd1e0
type
Point-and-Click Map
 Prince of Persia (2008) (Video Game) / int_a7edd1e0
comment
Point-and-Click Map
 Prince of Persia (2008) (Video Game) / int_a7edd1e0
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_a7edd1e0
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1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_a7edd1e0
 Prince of Persia (2008) (Video Game) / int_ad9fbc1e
type
Pyrrhic Victory
 Prince of Persia (2008) (Video Game) / int_ad9fbc1e
comment
Pyrrhic Victory: Save the world, lose the girl. Then subverted.
 Prince of Persia (2008) (Video Game) / int_ad9fbc1e
featureApplicability
-0.3
 Prince of Persia (2008) (Video Game) / int_ad9fbc1e
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1.0
 Prince of Persia (2008) (Video Game)
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Prince of Persia (2008) (Video Game) / int_ad9fbc1e
 Prince of Persia (2008) (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Prince of Persia (2008) (Video Game) / int_ae3d6438
comment
Deadpan Snarker: The Prince is constantly snarking in the cutscenes, and once you exhaust the optional conversations with Elika, the dialogue button basically becomes a snark button. Even Elika snarks from time to time.
 Prince of Persia (2008) (Video Game) / int_ae3d6438
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_ae3d6438
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1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_ae3d6438
 Prince of Persia (2008) (Video Game) / int_aec63727
type
Pragmatic Hero
 Prince of Persia (2008) (Video Game) / int_aec63727
comment
Pragmatic Hero: Ahriman encourages the Prince to be this in the end. Since his prison won't last forever, Elika's death buys only years, maybe decades at most, until he's free, so he may as well restore her stolen life at the cost of Ahriman getting out now.
 Prince of Persia (2008) (Video Game) / int_aec63727
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_aec63727
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_aec63727
 Prince of Persia (2008) (Video Game) / int_b23e7ba9
type
Real Is Brown
 Prince of Persia (2008) (Video Game) / int_b23e7ba9
comment
Real Is Brown: The game does have this, but the areas became much more colorful after being purified. Additionally, each area has a certain color palette before being purified.
 Prince of Persia (2008) (Video Game) / int_b23e7ba9
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_b23e7ba9
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_b23e7ba9
 Prince of Persia (2008) (Video Game) / int_babc974
type
Sadistic Choice
 Prince of Persia (2008) (Video Game) / int_babc974
comment
Sadistic Choice: The game gives the Prince a pretty hefty one: keep Ahriman trapped and the world safe (for the short time it takes for Ahriman to bust out of the weakened prison), or undo everything he's fought for and release Ahriman to destroy the world in order to bring Elika back from the dead so that she can find a way to put Ahriman back in the seal for good. And because, of course, by then we have completely fallen for her.
 Prince of Persia (2008) (Video Game) / int_babc974
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_babc974
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_babc974
 Prince of Persia (2008) (Video Game) / int_beb9a361
type
Anti-Hero
 Prince of Persia (2008) (Video Game) / int_beb9a361
comment
Anti-Hero: The Prince looks to be the Han Solo type.
 Prince of Persia (2008) (Video Game) / int_beb9a361
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_beb9a361
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_beb9a361
 Prince of Persia (2008) (Video Game) / int_c01027a6
type
Better than a Bare Bulb
 Prince of Persia (2008) (Video Game) / int_c01027a6
comment
Better Than a Bare Bulb: The Prince loves lampshading everything he sees.
 Prince of Persia (2008) (Video Game) / int_c01027a6
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_c01027a6
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_c01027a6
 Prince of Persia (2008) (Video Game) / int_c57386af
type
 Prince of Persia (2008) (Video Game) / int_c57386af
comment
"Jaws" First-Person Perspective: The end boss is played entirely from Ahriman's perspective.
 Prince of Persia (2008) (Video Game) / int_c57386af
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_c57386af
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_c57386af
 Prince of Persia (2008) (Video Game) / int_c6538cc6
type
The Dulcinea Effect
 Prince of Persia (2008) (Video Game) / int_c6538cc6
comment
The Dulcinea Effect: Discussed and subverted. At the end, the Prince resurrects Elika partially because it's the only way to defeat Ahriman for good, but also partially because he's fallen for her. But to be fair, he did just spend a good chunk of time fighting the forces of world-ending darkness with her, which tends to bring people together.
 Prince of Persia (2008) (Video Game) / int_c6538cc6
featureApplicability
-0.3
 Prince of Persia (2008) (Video Game) / int_c6538cc6
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_c6538cc6
 Prince of Persia (2008) (Video Game) / int_c6655b23
type
Fallen Hero
 Prince of Persia (2008) (Video Game) / int_c6655b23
comment
Fallen Hero: The Warrior, who accepted Ahriman's offer of power so he could protect his people. Also, the Prince at the end.
 Prince of Persia (2008) (Video Game) / int_c6655b23
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_c6655b23
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_c6655b23
 Prince of Persia (2008) (Video Game) / int_c75df49a
type
Shout-Out
 Prince of Persia (2008) (Video Game) / int_c75df49a
comment
Shout-Out: You can unlock the Sands Of Time Prince's outfit, as well as Altair's (from Assassin's Creed) outfit. Similarly, Elika can be dressed as either Farah from the Sands of Time trilogy or as Jade from Beyond Good & Evil. You also get achievements for standing on the beam on the prow of an airship, and standing on a beam jutting out from a building that provides a spectacular view. The game contains a total of one thousand and one light seeds. There are also loads of references to ICO and especially Shadow Of The Colossus (the pedestal where the Prince places Elika's body on is a direct lift, as is the overall plot of making a pact with the devil to save the one you love).
 Prince of Persia (2008) (Video Game) / int_c75df49a
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_c75df49a
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_c75df49a
 Prince of Persia (2008) (Video Game) / int_c9861848
type
Video Game Caring Potential
 Prince of Persia (2008) (Video Game) / int_c9861848
comment
Video Game Caring Potential: What makes the final Sadistic Choice hit so hard is that the Prince must choose between undoing the result of many hours of gameplay and giving up on the person he and the player have grown to adore throughout said hours of perfect teamwork and bilateral UST-laden snarking.
 Prince of Persia (2008) (Video Game) / int_c9861848
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_c9861848
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_c9861848
 Prince of Persia (2008) (Video Game) / int_ca04edd6
type
Charles Atlas Superpower
 Prince of Persia (2008) (Video Game) / int_ca04edd6
comment
Charles Atlas Superpower: All the incarnations of the Prince are inhumanly agile. The Prince in this game might take the cake, however. The boss fights make it clear that he is more than strong enough to block and parry the blows of a massive stone behemoth, that he's physically stronger than the rest of the Corrupted (who are larger than him and empowered with darkness), and that his head is harder than the Mourning King's helmet. He can generally throw the Corrupted in the air one-handed, as well.
 Prince of Persia (2008) (Video Game) / int_ca04edd6
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_ca04edd6
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_ca04edd6
 Prince of Persia (2008) (Video Game) / int_ca87e3ec
type
No Name Given
 Prince of Persia (2008) (Video Game) / int_ca87e3ec
comment
No Name Given: The Prince.
 Prince of Persia (2008) (Video Game) / int_ca87e3ec
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_ca87e3ec
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_ca87e3ec
 Prince of Persia (2008) (Video Game) / int_cb42ed9f
type
Counter-Attack
 Prince of Persia (2008) (Video Game) / int_cb42ed9f
comment
Counter Attack: In combat, the Prince is able to counter most enemy attacks and deal them a devastating blow.
 Prince of Persia (2008) (Video Game) / int_cb42ed9f
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_cb42ed9f
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_cb42ed9f
 Prince of Persia (2008) (Video Game) / int_cb70651c
type
Maybe Magic, Maybe Mundane
 Prince of Persia (2008) (Video Game) / int_cb70651c
comment
Maybe Magic, Maybe Mundane: The Prince chalks up his involvement in everything to (bad) luck, while Elika claims it was Ormazd's doing. Ultimately, the truth of the matter is left ambiguous.
 Prince of Persia (2008) (Video Game) / int_cb70651c
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_cb70651c
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_cb70651c
 Prince of Persia (2008) (Video Game) / int_cdb27d0
type
Bottomless Pit Rescue Service
 Prince of Persia (2008) (Video Game) / int_cdb27d0
comment
Bottomless Pit Rescue Service: Elika is happy to help.
 Prince of Persia (2008) (Video Game) / int_cdb27d0
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_cdb27d0
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_cdb27d0
 Prince of Persia (2008) (Video Game) / int_ce151179
type
Heads-Up Display
 Prince of Persia (2008) (Video Game) / int_ce151179
comment
Heads-Up Display: Averted. Aside from counting up your light seeds, there is no HUD whatsoever.
 Prince of Persia (2008) (Video Game) / int_ce151179
featureApplicability
-1.0
 Prince of Persia (2008) (Video Game) / int_ce151179
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_ce151179
 Prince of Persia (2008) (Video Game) / int_ce75a983
type
Screw Destiny
 Prince of Persia (2008) (Video Game) / int_ce75a983
comment
Screw Destiny: One of the themes.
 Prince of Persia (2008) (Video Game) / int_ce75a983
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_ce75a983
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_ce75a983
 Prince of Persia (2008) (Video Game) / int_cf168867
type
The Corruption
 Prince of Persia (2008) (Video Game) / int_cf168867
comment
The Corruption: Ahriman's influence.
 Prince of Persia (2008) (Video Game) / int_cf168867
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_cf168867
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_cf168867
 Prince of Persia (2008) (Video Game) / int_cfda0ecb
type
Escort Mission
 Prince of Persia (2008) (Video Game) / int_cfda0ecb
comment
Escort Mission: The developers went out of their way to avoid the Escort Mission feel with Elika, with an explicit intent of changing the way player's look at AI-controlled allies. They succeeded.
 Prince of Persia (2008) (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_cfda0ecb
 Prince of Persia (2008) (Video Game) / int_d001c42c
type
Anti-Villain
 Prince of Persia (2008) (Video Game) / int_d001c42c
comment
Anti-Villain: The Warrior. The Mourning King. Everything he did was to spare his daughter Elika from having to kill herself to imprison Ahriman.
 Prince of Persia (2008) (Video Game) / int_d001c42c
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_d001c42c
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_d001c42c
 Prince of Persia (2008) (Video Game) / int_d013cd12
type
Lovable Rogue
 Prince of Persia (2008) (Video Game) / int_d013cd12
comment
Lovable Rogue: The Prince to a T.
 Prince of Persia (2008) (Video Game) / int_d013cd12
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_d013cd12
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_d013cd12
 Prince of Persia (2008) (Video Game) / int_d043ab87
type
Armor-Piercing Slap
 Prince of Persia (2008) (Video Game) / int_d043ab87
comment
Armor-Piercing Slap: Subverted. Elika tries to pull one on the Prince at the start of the Epilogue DLC, but it doesn't help either of them see the other's point of view.
 Prince of Persia (2008) (Video Game) / int_d043ab87
featureApplicability
-0.3
 Prince of Persia (2008) (Video Game) / int_d043ab87
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_d043ab87
 Prince of Persia (2008) (Video Game) / int_d148b019
type
MundaneMadeAwesome
 Prince of Persia (2008) (Video Game) / int_d148b019
comment
Mundane Made Awesome: The Prince describes mountain ice with more than a little awe in his voice and borderline Purple Prose. Given that he's from Persia, he probably barely sees ice.
 Prince of Persia (2008) (Video Game) / int_d148b019
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_d148b019
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_d148b019
 Prince of Persia (2008) (Video Game) / int_d24ed873
type
Developer's Foresight
 Prince of Persia (2008) (Video Game) / int_d24ed873
comment
Developers' Foresight: The Prince and Elika have special animations if Elika lands on the Prince. There are unique conversation options available for the Prince and Elika during pretty much every single section of the game, even before Ahriman is released, and many of them pertain specifically to the events happening right then. For example, if you try to talk to Elika while climbing a collapsing tower, she'll yell at you to keep going instead of standing around. Although the sword and gauntlet have no purpose when the Prince is standing on a flat surface, pressing the attack button will make the Prince wiggle the sword a little, while pressing the gauntlet button will make the Prince adjust his gauntlet so it's more snug.
 Prince of Persia (2008) (Video Game) / int_d24ed873
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_d24ed873
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_d24ed873
 Prince of Persia (2008) (Video Game) / int_d2566b32
type
Hunting the Most Dangerous Game
 Prince of Persia (2008) (Video Game) / int_d2566b32
comment
Hunting the Most Dangerous Game: The Hunter's reason for selling his soul.
 Prince of Persia (2008) (Video Game) / int_d2566b32
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_d2566b32
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_d2566b32
 Prince of Persia (2008) (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Prince of Persia (2008) (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Asked by Elika at the end of the game when the Prince resurrects her and releases Ahriman.
 Prince of Persia (2008) (Video Game) / int_d39e327f
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_d39e327f
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_d39e327f
 Prince of Persia (2008) (Video Game) / int_d507ecfc
type
Does Not Like Shoes
 Prince of Persia (2008) (Video Game) / int_d507ecfc
comment
Does Not Like Shoes: Elika displays her action girl badassery by traversing rough terrain completely barefoot.
 Prince of Persia (2008) (Video Game) / int_d507ecfc
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_d507ecfc
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_d507ecfc
 Prince of Persia (2008) (Video Game) / int_db39ccfd
type
Battle Couple
 Prince of Persia (2008) (Video Game) / int_db39ccfd
comment
Battle Couple: The Prince and Elika are a variation.
 Prince of Persia (2008) (Video Game) / int_db39ccfd
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_db39ccfd
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_db39ccfd
 Prince of Persia (2008) (Video Game) / int_dd92bf66
type
Warrior Prince
 Prince of Persia (2008) (Video Game) / int_dd92bf66
comment
Warrior Prince: By name, but not by actual position.
 Prince of Persia (2008) (Video Game) / int_dd92bf66
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_dd92bf66
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_dd92bf66
 Prince of Persia (2008) (Video Game) / int_e35bc0f7
type
Tragic Monster
 Prince of Persia (2008) (Video Game) / int_e35bc0f7
comment
The right-most Grounds are guarded by the Warrior, a Tragic Monster and the only Corrupted Elika feels sympathy for.
 Prince of Persia (2008) (Video Game) / int_e35bc0f7
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_e35bc0f7
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_e35bc0f7
 Prince of Persia (2008) (Video Game) / int_e4cf1ef0
type
Load-Bearing Boss
 Prince of Persia (2008) (Video Game) / int_e4cf1ef0
comment
Load-Bearing Boss: Each of the Corrupted has their own private lair, which collapses as you leave after defeating them.
 Prince of Persia (2008) (Video Game) / int_e4cf1ef0
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_e4cf1ef0
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_e4cf1ef0
 Prince of Persia (2008) (Video Game) / int_e53a34aa
type
Death Course
 Prince of Persia (2008) (Video Game) / int_e53a34aa
comment
Death Course: Lots.
 Prince of Persia (2008) (Video Game) / int_e53a34aa
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_e53a34aa
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_e53a34aa
 Prince of Persia (2008) (Video Game) / int_e563bf09
type
Insistent Terminology
 Prince of Persia (2008) (Video Game) / int_e563bf09
comment
Insistent Terminology: You'll quickly lose track of how many times the Prince or Elika mention Fertile Ground and the slightly odd emphasis of the word fertile will stay with you.
 Prince of Persia (2008) (Video Game) / int_e563bf09
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_e563bf09
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_e563bf09
 Prince of Persia (2008) (Video Game) / int_e61d9a3c
type
Clothing Damage
 Prince of Persia (2008) (Video Game) / int_e61d9a3c
comment
Clothing Damage: Elika's lacy blouse gets slightly more torn each time the plot advances, and it's subtle enough that the player may not even notice. This is also a Fanservice Mythology Gag, because a player who remembers the Prince's Shirtless Scene from Sands of Time may expect Elika to repeat it. (She doesn't.)
 Prince of Persia (2008) (Video Game) / int_e61d9a3c
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_e61d9a3c
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_e61d9a3c
 Prince of Persia (2008) (Video Game) / int_e6661fc2
type
Press X to Not Die
 Prince of Persia (2008) (Video Game) / int_e6661fc2
comment
Press X to Not Die: Used in combat when the player is about to be defeated, as well as to finish certain bosses off.
 Prince of Persia (2008) (Video Game) / int_e6661fc2
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_e6661fc2
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_e6661fc2
 Prince of Persia (2008) (Video Game) / int_e83f211c
type
O.O.C. Is Serious Business
 Prince of Persia (2008) (Video Game) / int_e83f211c
comment
O.O.C. Is Serious Business: The closing moments of the game, the happy-go-lucky, Motor Mouth Deadpan Snarker Prince is serious and quiet.
 Prince of Persia (2008) (Video Game) / int_e83f211c
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_e83f211c
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_e83f211c
 Prince of Persia (2008) (Video Game) / int_ea2e9f2d
type
No Ending
 Prince of Persia (2008) (Video Game) / int_ea2e9f2d
comment
No Ending: The Epilogue just ends with Elika abandoning the Prince. And there never be resolution, either.
 Prince of Persia (2008) (Video Game) / int_ea2e9f2d
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_ea2e9f2d
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_ea2e9f2d
 Prince of Persia (2008) (Video Game) / int_eb81c601
type
Big Damn Heroes
 Prince of Persia (2008) (Video Game) / int_eb81c601
comment
Big Damn Heroes: Mentioned.
 Prince of Persia (2008) (Video Game) / int_eb81c601
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_eb81c601
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_eb81c601
 Prince of Persia (2008) (Video Game) / int_ebb3c390
type
Crash-Into Hello
 Prince of Persia (2008) (Video Game) / int_ebb3c390
comment
Crash-Into Hello: Elika and the Prince.
 Prince of Persia (2008) (Video Game) / int_ebb3c390
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_ebb3c390
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_ebb3c390
 Prince of Persia (2008) (Video Game) / int_ed98f038
type
Wall Crawl
 Prince of Persia (2008) (Video Game) / int_ed98f038
comment
Wall Crawl: Along with ceiling crawl. Assuming there are rings bolted along the wall/ceiling, he can run along them indefinitely. Even Spider-Man would be impressed.
 Prince of Persia (2008) (Video Game) / int_ed98f038
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_ed98f038
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_ed98f038
 Prince of Persia (2008) (Video Game) / int_eee721fd
type
Wall Jump
 Prince of Persia (2008) (Video Game) / int_eee721fd
comment
Wall Jump: Hell yes. The Prince can do it indefinitely, even.
 Prince of Persia (2008) (Video Game) / int_eee721fd
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_eee721fd
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_eee721fd
 Prince of Persia (2008) (Video Game) / int_f2667f5f
type
Impostor-Exposing Test
 Prince of Persia (2008) (Video Game) / int_f2667f5f
comment
Impostor Exposing Test: The Concubine conjures up a whole helluva lot of fake Elikas and the player has to figure out which is the real one. The solution is to jump off a ledge; the real Elika will save the Prince like usual.
 Prince of Persia (2008) (Video Game) / int_f2667f5f
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_f2667f5f
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_f2667f5f
 Prince of Persia (2008) (Video Game) / int_f458e883
type
Right Man in the Wrong Place
 Prince of Persia (2008) (Video Game) / int_f458e883
comment
Right Man in the Wrong Place: Had the Prince not happened to fall into the canyon, the game would've turned out very differently, and probably for the worse.
 Prince of Persia (2008) (Video Game) / int_f458e883
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_f458e883
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_f458e883
 Prince of Persia (2008) (Video Game) / int_f60e525e
type
Smiting Evil Feels Good
 Prince of Persia (2008) (Video Game) / int_f60e525e
comment
Smiting Evil Feels Good: Elika calls the Prince out for this tendency.
 Prince of Persia (2008) (Video Game) / int_f60e525e
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_f60e525e
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_f60e525e
 Prince of Persia (2008) (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Prince of Persia (2008) (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Throw the Prince down pits as many times as you like! And infinitely, because Elika will always save him, although you will miss out on an achievement if you do this too much. Some of the combat moves are rather nasty, too - throwing an enemy into the air, juggling them with your sword, grabbing them out of the air and smashing them to the ground, shoving them through pillars, hurling them off ledges...
 Prince of Persia (2008) (Video Game) / int_f87c42d4
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_f87c42d4
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_f87c42d4
 Prince of Persia (2008) (Video Game) / int_f9f2c33
type
RunningGag
 Prince of Persia (2008) (Video Game) / int_f9f2c33
comment
Running Gag: The Prince's game of "I Spy" with Elika.
 Prince of Persia (2008) (Video Game) / int_f9f2c33
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_f9f2c33
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_f9f2c33
 Prince of Persia (2008) (Video Game) / int_fbcdeede
type
Leap of Faith
 Prince of Persia (2008) (Video Game) / int_fbcdeede
comment
Leap of Faith: The Prince must leap off a tower to defeat the Concubine's illusory Elikas by making the real one save him.
 Prince of Persia (2008) (Video Game) / int_fbcdeede
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_fbcdeede
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_fbcdeede
 Prince of Persia (2008) (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Prince of Persia (2008) (Video Game) / int_fe262584
comment
Cutscene Power to the Max: The Prince is able to grab hold of specific ledges and bars to move around the area. In certain cutscenes, though, he is shown to be capable of much more elaborate manuevers. This style was actually moved into Assassin's Creed made by the same people, where you can literally grab onto almost anything.
 Prince of Persia (2008) (Video Game) / int_fe262584
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_fe262584
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_fe262584
 Prince of Persia (2008) (Video Game) / int_ffa0483f
type
Cut Short
 Prince of Persia (2008) (Video Game) / int_ffa0483f
comment
Cut Short: The reboot had only two games and epilogue DLC, resolving nothing.
 Prince of Persia (2008) (Video Game) / int_ffa0483f
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_ffa0483f
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_ffa0483f
 Prince of Persia (2008) (Video Game) / int_name
type
ItemName
 Prince of Persia (2008) (Video Game) / int_name
comment
 Prince of Persia (2008) (Video Game) / int_name
featureApplicability
1.0
 Prince of Persia (2008) (Video Game) / int_name
featureConfidence
1.0
 Prince of Persia (2008) (Video Game)
hasFeature
Prince of Persia (2008) (Video Game) / int_name
 Prince of Persia (2008) (Video Game) / int_name
itemName
Prince of Persia (2008) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Prince of Persia (2008) (Video Game)
hasFeature
Accidental Downer Ending / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Always Save the Girl / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Annoying Video Game Helper / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Attack of the Monster Appendage / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Beautiful Void / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Bizarrchitecture / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Boss-Arena Idiocy / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Broke Your Arm Punching Out Cthulhu / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Cel Shading / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Combination Attack / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Combos / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Counter-Attack / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Crash-Into Hello / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Cut Short / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Death Is a Slap on the Wrist / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Declaration of Protection / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Deity Fiction / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Deliberately Monochrome / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Doppelgänger Spin / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Double Jump / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Duel Boss / int_d2cb8ae7
 Prince of Persia (2008) (Video Game)
hasFeature
Dying Deal Upgrade / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Earthy Barefoot Character / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Emote Animation / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Escort Mission / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Fall-in Angel / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Gameplay Protagonist, Story Protagonist / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Grave Robbing / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Holding Hands / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
I Cannot Self-Terminate / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Incendiary Exponent / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Interface Screw / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
It's All Upstairs From Here / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
It's Easy, So It Sucks! / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
It's Quiet… Too Quiet / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
/ int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Kill One, Others Get Stronger / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Launcher Move / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Leap of Faith / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Load-Bearing Boss / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Lovable Rogue / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Love Makes You Crazy / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Love Makes You Dumb / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Magical Barefooter / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Magical Mystery Doors / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Malevolent Architecture / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Mark of the Beast / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Marth Debuted in "Smash Bros." / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Metroidvania / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Minimalist Cast / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Nameless Narrative / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
No Flow in CGI / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Nobody Can Die / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Nominal Importance / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Non-Player Companion / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Platforming Pocket Pal / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Playable Epilogue / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Player Character Calculus / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Point-and-Click Map / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Press X to Not Die / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Puzzle Boss / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Real Is Brown / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Recurring Boss / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Reverse Grip / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Ring Out / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Ring-Out Boss / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Ruins for Ruins' Sake / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Scapegoat Creator / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Scarf of Asskicking / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Second Hour Superpower / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Silent Treatment / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Sincerest Form of Flattery / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Sliding Scale of Gameplay and Story Integration / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Snicket Warning Label / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Something That Begins with / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Stress-Relieving Gameplay / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Stupidity Is the Only Option / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Suggestive Collision / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Sword and Fist / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Sword and Sorcerer / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Take My Hand! / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
The Battle Didn't Count / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
The Drifter / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
The Gods Must Be Lazy / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Three-Point Landing / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Unwanted Revival / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Villain's Dying Grace / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Waiting Puzzle / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Wall Jump / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
Working Title / int_8c9862c7
 Prince of Persia (2008) (Video Game)
hasFeature
World-Healing Wave / int_8c9862c7
 PrinceOfPersia2008
sameAs
Prince of Persia (2008) (Video Game)