| Slouching Towards Bedlam (Video Game) |
type |
TVTItem |
| Slouching Towards Bedlam (Video Game) |
label |
Slouching Towards Bedlam (Video Game) |
| Slouching Towards Bedlam (Video Game) |
page |
slouchingtowardsbedlam |
| Slouching Towards Bedlam (Video Game) |
comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_3'); })Set in an alternate universe version of Victorian England, Slouching Towards Bedlam casts the player as Dr. Thomas Xavier, an employee of Bedlam Asylum. When the game opens, he's dealing with the recent suicide of one of his patients, a severely delusional case named Cleve Anderson who spoke in tongues during his sleep, claimed to be "infected" by something that altered the very nature of his being, and had ties to an underground group of mystics. As the game unfolds, he learns that perhaps Cleve was not so delusional after all...An Interactive Fiction game, and winner of the 2003 IF Competition, the game is notable for its extremely immersive and thought-provoking writing. You can play it online here.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_content_2'); })Not to be confused with Slouching Towards Bethlehem, a similarly named essay published in 1968. |
| Slouching Towards Bedlam (Video Game) |
fetched |
2018-10-13T05:09:22Z |
| Slouching Towards Bedlam (Video Game) |
parsed |
2020-06-25T17:34:11Z |
| Slouching Towards Bedlam (Video Game) |
isPartOf |
DBTropes |
| Slouching Towards Bedlam (Video Game) / int_6d332aea |
type |
Driven to Suicide |
| Slouching Towards Bedlam (Video Game) / int_6d332aea |
comment |
Driven to Suicide: Cleve. Dr. Xavier, in some endings. |
| Slouching Towards Bedlam (Video Game) / int_6d332aea |
featureApplicability |
1.0 |
| Slouching Towards Bedlam (Video Game) / int_6d332aea |
featureConfidence |
1.0 |
| Slouching Towards Bedlam (Video Game) |
hasFeature |
Slouching Towards Bedlam (Video Game) / int_6d332aea |
| Slouching Towards Bedlam (Video Game) / int_70c5e859 |
type |
Justified Save Point |
| Slouching Towards Bedlam (Video Game) / int_70c5e859 |
comment |
Justified Save Point: The Logos exists outside of linear time, justifying Dr. Xavier's miraculous ability to undo actions, save, or restore his game. Cleve can do all of that too. |
| Slouching Towards Bedlam (Video Game) / int_70c5e859 |
featureApplicability |
1.0 |
| Slouching Towards Bedlam (Video Game) / int_70c5e859 |
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1.0 |
| Slouching Towards Bedlam (Video Game) |
hasFeature |
Slouching Towards Bedlam (Video Game) / int_70c5e859 |
| Slouching Towards Bedlam (Video Game) / int_851dda8f |
type |
Humanoid Abomination |
| Slouching Towards Bedlam (Video Game) / int_851dda8f |
comment |
Humanoid Abomination: Cleve, post-infection ... and you. |
| Slouching Towards Bedlam (Video Game) / int_851dda8f |
featureApplicability |
1.0 |
| Slouching Towards Bedlam (Video Game) / int_851dda8f |
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1.0 |
| Slouching Towards Bedlam (Video Game) |
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Slouching Towards Bedlam (Video Game) / int_851dda8f |
| Slouching Towards Bedlam (Video Game) / int_8774fb47 |
type |
Eldritch Abomination |
| Slouching Towards Bedlam (Video Game) / int_8774fb47 |
comment |
Eldritch Abomination: The Logos. |
| Slouching Towards Bedlam (Video Game) / int_8774fb47 |
featureApplicability |
1.0 |
| Slouching Towards Bedlam (Video Game) / int_8774fb47 |
featureConfidence |
1.0 |
| Slouching Towards Bedlam (Video Game) |
hasFeature |
Slouching Towards Bedlam (Video Game) / int_8774fb47 |
| Slouching Towards Bedlam (Video Game) / int_89b8822f |
type |
Go Mad from the Revelation |
| Slouching Towards Bedlam (Video Game) / int_89b8822f |
comment |
Go Mad from the Revelation: Cleve. Possibly Dr. Xavier, as well. |
| Slouching Towards Bedlam (Video Game) / int_89b8822f |
featureApplicability |
1.0 |
| Slouching Towards Bedlam (Video Game) / int_89b8822f |
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1.0 |
| Slouching Towards Bedlam (Video Game) |
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Slouching Towards Bedlam (Video Game) / int_89b8822f |
| Slouching Towards Bedlam (Video Game) / int_a0c7f4e9 |
type |
Abandoned Hospital |
| Slouching Towards Bedlam (Video Game) / int_a0c7f4e9 |
comment |
Abandoned Hospital: Much of Bedlam. |
| Slouching Towards Bedlam (Video Game) / int_a0c7f4e9 |
featureApplicability |
1.0 |
| Slouching Towards Bedlam (Video Game) / int_a0c7f4e9 |
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1.0 |
| Slouching Towards Bedlam (Video Game) |
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Slouching Towards Bedlam (Video Game) / int_a0c7f4e9 |
| Slouching Towards Bedlam (Video Game) / int_bd2812b5 |
type |
Ascend to a Higher Plane of Existence |
| Slouching Towards Bedlam (Video Game) / int_bd2812b5 |
comment |
Ascend to a Higher Plane of Existence: One ending's appendix implies that due to your actions, humanity is departing Earth and going elsewhere. |
| Slouching Towards Bedlam (Video Game) / int_bd2812b5 |
featureApplicability |
1.0 |
| Slouching Towards Bedlam (Video Game) / int_bd2812b5 |
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1.0 |
| Slouching Towards Bedlam (Video Game) |
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Slouching Towards Bedlam (Video Game) / int_bd2812b5 |
| Slouching Towards Bedlam (Video Game) / int_c6c5ce4 |
type |
Bedlam House |
| Slouching Towards Bedlam (Video Game) / int_c6c5ce4 |
comment |
Bedlam House: The original! |
| Slouching Towards Bedlam (Video Game) / int_c6c5ce4 |
featureApplicability |
1.0 |
| Slouching Towards Bedlam (Video Game) / int_c6c5ce4 |
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1.0 |
| Slouching Towards Bedlam (Video Game) |
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Slouching Towards Bedlam (Video Game) / int_c6c5ce4 |
| Slouching Towards Bedlam (Video Game) / int_d933263 |
type |
Have a Nice Death |
| Slouching Towards Bedlam (Video Game) / int_d933263 |
comment |
Have a Nice Death: Required for several endings (whether any ending is "good" or "bad" is mostly left to the player to decide.) |
| Slouching Towards Bedlam (Video Game) / int_d933263 |
featureApplicability |
1.0 |
| Slouching Towards Bedlam (Video Game) / int_d933263 |
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1.0 |
| Slouching Towards Bedlam (Video Game) |
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Slouching Towards Bedlam (Video Game) / int_d933263 |
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ItemName |
| Slouching Towards Bedlam (Video Game) / int_name |
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| Slouching Towards Bedlam (Video Game) / int_name |
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Slouching Towards Bedlam (Video Game) / int_name |
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Slouching Towards Bedlam (Video Game) |